fake-bpy-module 20240203__py3-none-any.whl → 20240206__py3-none-any.whl

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bpy/types/__init__.pyi CHANGED
@@ -2,94 +2,94 @@ import sys
2
2
  import typing
3
3
  import mathutils
4
4
  import bpy
5
- import bl_operators.file
6
- import bl_ui.space_text
7
- import bl_ui.space_graph
8
- import bl_ui.properties_output
9
- import bl_operators.presets
10
- import bl_ui.properties_physics_dynamicpaint
11
- import bl_ui.properties_data_modifier
12
- import bl_ui.node_add_menu_compositor
13
- import bl_ui.properties_workspace
14
- import bl_operators.freestyle
15
- import bl_ui.anim
16
- import bl_ui
17
- import bl_ui.properties_data_lightprobe
5
+ import bl_ui.properties_grease_pencil_common
18
6
  import bl_ui.properties_data_volume
19
- import bl_ui.space_properties
7
+ import bl_ui.properties_data_shaderfx
8
+ import bl_ui.properties_render
9
+ import bl_ui.space_nla
10
+ import bl_ui.properties_data_camera
11
+ import bl_ui.properties_mask_common
20
12
  import bl_ui.space_outliner
21
- import bl_ui.properties_data_gpencil
22
- import bl_ui.properties_data_curves
23
- import bl_operators.anim
13
+ import bl_ui.properties_physics_dynamicpaint
14
+ import bl_ui.space_graph
24
15
  import bl_ui.space_node
25
- import bl_ui.node_add_menu
26
- import bl_ui.properties_data_bone
27
- import bl_ui.properties_physics_rigidbody
28
- import bl_ui.properties_freestyle
29
16
  import bl_ui.space_userpref
30
- import bl_ui.space_nla
31
- import bl_operators.constraint
32
- import bl_ui.node_add_menu_shader
33
- import bl_operators.spreadsheet
34
- import bl_ui.space_filebrowser
35
- import bl_ui.node_add_menu_geometry
36
17
  import bl_ui.space_dopesheet
37
- import bl_ui.properties_physics_geometry_nodes
38
- import bl_ui.space_info
39
- import bl_ui.properties_physics_common
18
+ import bl_ui.properties_view_layer
40
19
  import bl_ui.space_toolsystem_common
41
- import bl_ui.properties_data_pointcloud
42
- import bl_ui.properties_physics_field
43
- import bl_ui.properties_particle
20
+ import bl_operators.file
21
+ import bl_ui.properties_data_lattice
22
+ import bl_ui.properties_physics_rigidbody_constraint
23
+ import bl_ui.space_text
24
+ import bl_ui.space_filebrowser
25
+ import bl_ui.properties_data_armature
26
+ import bl_ui.space_sequencer
27
+ import bl_ui.properties_physics_common
28
+ import bl_ui.properties_paint_common
29
+ import bl_ui.properties_data_gpencil
30
+ import bl_operators.view3d
31
+ import bl_ui.anim
32
+ import bl_ui.space_spreadsheet
33
+ import bl_ui.space_statusbar
34
+ import bl_operators.anim
35
+ import bl_ui.properties_world
44
36
  import bl_ui.properties_data_curve
45
- import bl_operators.node
37
+ import bl_operators.constraint
46
38
  import bl_ui.space_toolsystem_toolbar
47
- import bl_ui.properties_data_armature
48
- import bl_ui.properties_constraint
49
- import bl_operators.userpref
50
- import bl_ui.properties_scene
51
- import bl_ui.asset_shelf
39
+ import bl_ui.space_image
52
40
  import bl_operators.wm
53
- import bl_ui.properties_data_empty
54
- import bl_ui.properties_data_lattice
55
- import bl_ui.properties_material
56
- import bl_ui.properties_data_shaderfx
41
+ import bl_ui.properties_constraint
42
+ import bl_ui.properties_data_grease_pencil
43
+ import bl_operators.presets
44
+ import bl_operators.freestyle
45
+ import bl_ui.properties_data_curves
46
+ import bl_ui.node_add_menu_shader
47
+ import bl_ui.node_add_menu_geometry
48
+ import bl_ui.space_info
49
+ import bl_ui.space_clip
50
+ import bl_ui.properties_data_bone
51
+ import bl_ui.properties_data_pointcloud
52
+ import bl_ui.properties_physics_rigidbody
53
+ import bl_ui.properties_physics_cloth
54
+ import bl_ui.space_topbar
57
55
  import bl_ui.properties_collection
58
- import bl_ui.properties_material_gpencil
56
+ import bl_ui.properties_data_metaball
57
+ import bl_ui.properties_object
58
+ import bl_ui.properties_freestyle
59
+ import bl_operators.userpref
60
+ import bl_ui.properties_data_mesh
61
+ import bl_ui.properties_workspace
62
+ import bl_ui
59
63
  import bl_ui.generic_ui_list
60
- import bl_ui.properties_world
61
- import bl_ui.space_spreadsheet
62
- import bl_ui.properties_physics_cloth
63
- import bl_ui.properties_paint_common
64
- import bl_ui.space_sequencer
65
- import bl_ui.properties_physics_rigidbody_constraint
66
- import bl_operators.view3d
67
- import bl_ui.properties_data_light
68
- import bl_ui.space_image
64
+ import bl_operators.object
69
65
  import bl_operators.clip
70
66
  import bl_ui.properties_data_speaker
71
- import bl_ui.properties_physics_fluid
72
- import bl_ui.properties_view_layer
67
+ import bl_ui.properties_output
73
68
  import bl_ui.properties_physics_softbody
74
- import bl_ui.space_clip
75
- import bl_ui.properties_data_camera
76
- import bl_ui.properties_grease_pencil_common
77
- import bl_ui.properties_texture
78
- import bl_ui.space_view3d
79
- import bl_ui.properties_object
80
- import bl_ui.node_add_menu_texture
69
+ import bl_ui.properties_scene
70
+ import bl_ui.properties_data_empty
71
+ import bl_ui.node_add_menu
72
+ import bl_ui.node_add_menu_compositor
81
73
  import bl_ui.space_time
82
- import bl_ui.space_topbar
83
- import bl_ui.space_view3d_toolbar
84
- import bl_ui.properties_mask_common
85
- import bl_ui.properties_render
74
+ import bl_ui.properties_physics_fluid
75
+ import bl_ui.properties_particle
76
+ import bl_ui.properties_physics_field
77
+ import bl_ui.properties_data_lightprobe
78
+ import bl_operators.spreadsheet
79
+ import bl_operators.node
86
80
  import bl_ui.space_console
87
- import bl_ui.space_statusbar
88
- import bl_ui.properties_data_metaball
89
- import bl_operators.object
81
+ import bl_ui.node_add_menu_texture
82
+ import bl_ui.properties_texture
83
+ import bl_ui.properties_physics_geometry_nodes
84
+ import bl_ui.space_view3d
85
+ import bl_ui.asset_shelf
90
86
  import bl_operators.assets
91
- import bl_ui.properties_data_grease_pencil
92
- import bl_ui.properties_data_mesh
87
+ import bl_ui.properties_data_modifier
88
+ import bl_ui.properties_material
89
+ import bl_ui.properties_material_gpencil
90
+ import bl_ui.space_view3d_toolbar
91
+ import bl_ui.space_properties
92
+ import bl_ui.properties_data_light
93
93
 
94
94
  GenericType = typing.TypeVar("GenericType")
95
95
 
@@ -1300,7 +1300,7 @@ class AssetShelf(bpy_struct):
1300
1300
  """
1301
1301
 
1302
1302
  bl_idname: typing.Union[str, typing.Any]
1303
- """ If this is set, the asset gets a custom ID, otherwise it takes the name of the class used to define the menu (for example, if the class name is "OBJECT_AST_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_AST_hello")
1303
+ """ If this is set, the asset gets a custom ID, otherwise it takes the name of the class used to define the asset (for example, if the class name is "OBJECT_AST_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_AST_hello")
1304
1304
 
1305
1305
  :type: typing.Union[str, typing.Any]
1306
1306
  """
@@ -1734,7 +1734,7 @@ class BakeSettings(bpy_struct):
1734
1734
  ...
1735
1735
 
1736
1736
  class BezierSplinePoint(bpy_struct):
1737
- """Bezier curve point with two handles"""
1737
+ """Bézier curve point with two handles"""
1738
1738
 
1739
1739
  co: typing.Union[
1740
1740
  typing.List[float], typing.Tuple[float, float, float], "mathutils.Vector"
@@ -2562,13 +2562,13 @@ class Bone(bpy_struct):
2562
2562
  """
2563
2563
 
2564
2564
  bbone_easein: float
2565
- """ Length of first Bezier Handle (for B-Bones only)
2565
+ """ Length of first Bézier Handle (for B-Bones only)
2566
2566
 
2567
2567
  :type: float
2568
2568
  """
2569
2569
 
2570
2570
  bbone_easeout: float
2571
- """ Length of second Bezier Handle (for B-Bones only)
2571
+ """ Length of second Bézier Handle (for B-Bones only)
2572
2572
 
2573
2573
  :type: float
2574
2574
  """
@@ -6851,10 +6851,10 @@ class Context(bpy_struct):
6851
6851
  :type: 'UIList'
6852
6852
  """
6853
6853
 
6854
- property: typing.Union[str, int, "AnyType"]
6854
+ property: typing.Union[int, str, "AnyType"]
6855
6855
  """ Get the property associated with a hovered button. Returns a tuple of the data-block, data path to the property, and array index.
6856
6856
 
6857
- :type: typing.Union[str, int, 'AnyType']
6857
+ :type: typing.Union[int, str, 'AnyType']
6858
6858
  """
6859
6859
 
6860
6860
  edit_text: "Text"
@@ -7006,7 +7006,7 @@ class CurveMapPoint(bpy_struct):
7006
7006
  """Point of a curve used for a curve mapping"""
7007
7007
 
7008
7008
  handle_type: typing.Union[str, int]
7009
- """ Curve interpolation at this point: Bezier or vector
7009
+ """ Curve interpolation at this point: Bézier or vector
7010
7010
 
7011
7011
  :type: typing.Union[str, int]
7012
7012
  """
@@ -9076,13 +9076,13 @@ class EditBone(bpy_struct):
9076
9076
  """
9077
9077
 
9078
9078
  bbone_easein: float
9079
- """ Length of first Bezier Handle (for B-Bones only)
9079
+ """ Length of first Bézier Handle (for B-Bones only)
9080
9080
 
9081
9081
  :type: float
9082
9082
  """
9083
9083
 
9084
9084
  bbone_easeout: float
9085
- """ Length of second Bezier Handle (for B-Bones only)
9085
+ """ Length of second Bézier Handle (for B-Bones only)
9086
9086
 
9087
9087
  :type: float
9088
9088
  """
@@ -13508,7 +13508,7 @@ class GPencilEditCurve(bpy_struct):
13508
13508
  ...
13509
13509
 
13510
13510
  class GPencilEditCurvePoint(bpy_struct):
13511
- """Bezier curve point with two handles"""
13511
+ """Bézier curve point with two handles"""
13512
13512
 
13513
13513
  co: typing.Union[
13514
13514
  typing.List[float], typing.Tuple[float, float, float], "mathutils.Vector"
@@ -14844,7 +14844,7 @@ class Gizmo(bpy_struct):
14844
14844
  context: "Context",
14845
14845
  event: "Event",
14846
14846
  tweak: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]],
14847
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
14847
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
14848
14848
  """
14849
14849
 
14850
14850
  :param context:
@@ -14853,7 +14853,7 @@ class Gizmo(bpy_struct):
14853
14853
  :type event: 'Event'
14854
14854
  :param tweak: Tweak
14855
14855
  :type tweak: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]]
14856
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
14856
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
14857
14857
  :return: result
14858
14858
  """
14859
14859
  ...
@@ -14861,14 +14861,14 @@ class Gizmo(bpy_struct):
14861
14861
  def setup(self): ...
14862
14862
  def invoke(
14863
14863
  self, context: "Context", event: "Event"
14864
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
14864
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
14865
14865
  """
14866
14866
 
14867
14867
  :param context:
14868
14868
  :type context: 'Context'
14869
14869
  :param event:
14870
14870
  :type event: 'Event'
14871
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
14871
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
14872
14872
  :return: result
14873
14873
  """
14874
14874
  ...
@@ -15581,7 +15581,7 @@ class Header(bpy_struct):
15581
15581
  """Editor header containing UI elements"""
15582
15582
 
15583
15583
  bl_idname: typing.Union[str, typing.Any]
15584
- """ If this is set, the header gets a custom ID, otherwise it takes the name of the class used to define the panel; for example, if the class name is "OBJECT_HT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_HT_hello"
15584
+ """ If this is set, the header gets a custom ID, otherwise it takes the name of the class used to define the header; for example, if the class name is "OBJECT_HT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_HT_hello"
15585
15585
 
15586
15586
  :type: typing.Union[str, typing.Any]
15587
15587
  """
@@ -17099,7 +17099,7 @@ class KeyMapItem(bpy_struct):
17099
17099
  ...
17100
17100
 
17101
17101
  class Keyframe(bpy_struct):
17102
- """Bezier curve point with two handles defining a Keyframe on an F-Curve"""
17102
+ """Bézier curve point with two handles defining a Keyframe on an F-Curve"""
17103
17103
 
17104
17104
  amplitude: float
17105
17105
  """ Amount to boost elastic bounces for 'elastic' easing
@@ -17333,10 +17333,10 @@ class KeyingSetInfo(bpy_struct):
17333
17333
  :type: typing.Union[str, typing.Any]
17334
17334
  """
17335
17335
 
17336
- bl_options: typing.Union[typing.Set[str], typing.Set[int]]
17336
+ bl_options: typing.Union[typing.Set[int], typing.Set[str]]
17337
17337
  """ Keying Set options to use when inserting keyframes
17338
17338
 
17339
- :type: typing.Union[typing.Set[str], typing.Set[int]]
17339
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
17340
17340
  """
17341
17341
 
17342
17342
  def poll(self, context: typing.Optional["Context"]) -> bool:
@@ -17808,10 +17808,10 @@ class Macro(bpy_struct):
17808
17808
  :type: typing.Union[str, typing.Any]
17809
17809
  """
17810
17810
 
17811
- bl_options: typing.Union[typing.Set[str], typing.Set[int]]
17811
+ bl_options: typing.Union[typing.Set[int], typing.Set[str]]
17812
17812
  """ Options for this operator type
17813
17813
 
17814
- :type: typing.Union[typing.Set[str], typing.Set[int]]
17814
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
17815
17815
  """
17816
17816
 
17817
17817
  bl_translation_context: typing.Union[str, typing.Any]
@@ -17846,13 +17846,13 @@ class Macro(bpy_struct):
17846
17846
 
17847
17847
  def report(
17848
17848
  self,
17849
- type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]],
17849
+ type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]],
17850
17850
  message: typing.Union[str, typing.Any],
17851
17851
  ):
17852
17852
  """report
17853
17853
 
17854
17854
  :param type: Type
17855
- :type type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]]
17855
+ :type type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]]
17856
17856
  :param message: Report Message
17857
17857
  :type message: typing.Union[str, typing.Any]
17858
17858
  """
@@ -22996,10 +22996,10 @@ class Operator(bpy_struct):
22996
22996
  :type: typing.Union[str, typing.Any]
22997
22997
  """
22998
22998
 
22999
- bl_options: typing.Union[typing.Set[str], typing.Set[int]]
22999
+ bl_options: typing.Union[typing.Set[int], typing.Set[str]]
23000
23000
  """ Options for this operator type
23001
23001
 
23002
- :type: typing.Union[typing.Set[str], typing.Set[int]]
23002
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
23003
23003
  """
23004
23004
 
23005
23005
  bl_translation_context: typing.Union[str, typing.Any]
@@ -23058,13 +23058,13 @@ class Operator(bpy_struct):
23058
23058
 
23059
23059
  def report(
23060
23060
  self,
23061
- type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]],
23061
+ type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]],
23062
23062
  message: typing.Union[str, typing.Any],
23063
23063
  ):
23064
23064
  """report
23065
23065
 
23066
23066
  :param type: Type
23067
- :type type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]]
23067
+ :type type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]]
23068
23068
  :param message: Report Message
23069
23069
  :type message: typing.Union[str, typing.Any]
23070
23070
  """
@@ -23090,12 +23090,12 @@ class Operator(bpy_struct):
23090
23090
 
23091
23091
  def execute(
23092
23092
  self, context: "Context"
23093
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
23093
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
23094
23094
  """Execute the operator
23095
23095
 
23096
23096
  :param context:
23097
23097
  :type context: 'Context'
23098
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
23098
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
23099
23099
  :return: result
23100
23100
  """
23101
23101
  ...
@@ -23112,28 +23112,28 @@ class Operator(bpy_struct):
23112
23112
 
23113
23113
  def invoke(
23114
23114
  self, context: "Context", event: "Event"
23115
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
23115
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
23116
23116
  """Invoke the operator
23117
23117
 
23118
23118
  :param context:
23119
23119
  :type context: 'Context'
23120
23120
  :param event:
23121
23121
  :type event: 'Event'
23122
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
23122
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
23123
23123
  :return: result
23124
23124
  """
23125
23125
  ...
23126
23126
 
23127
23127
  def modal(
23128
23128
  self, context: "Context", event: "Event"
23129
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
23129
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
23130
23130
  """Modal operator function
23131
23131
 
23132
23132
  :param context:
23133
23133
  :type context: 'Context'
23134
23134
  :param event:
23135
23135
  :type event: 'Event'
23136
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
23136
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
23137
23137
  :return: result
23138
23138
  """
23139
23139
  ...
@@ -25295,13 +25295,13 @@ class PoseBone(bpy_struct):
25295
25295
  """
25296
25296
 
25297
25297
  bbone_easein: float
25298
- """ Length of first Bezier Handle (for B-Bones only)
25298
+ """ Length of first Bézier Handle (for B-Bones only)
25299
25299
 
25300
25300
  :type: float
25301
25301
  """
25302
25302
 
25303
25303
  bbone_easeout: float
25304
- """ Length of second Bezier Handle (for B-Bones only)
25304
+ """ Length of second Bézier Handle (for B-Bones only)
25305
25305
 
25306
25306
  :type: float
25307
25307
  """
@@ -29027,13 +29027,13 @@ class RenderEngine(bpy_struct):
29027
29027
 
29028
29028
  def report(
29029
29029
  self,
29030
- type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]],
29030
+ type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]],
29031
29031
  message: typing.Union[str, typing.Any],
29032
29032
  ):
29033
29033
  """Report info, warning or error messages
29034
29034
 
29035
29035
  :param type: Type
29036
- :type type: typing.Optional[typing.Union[typing.Set[str], typing.Set[int]]]
29036
+ :type type: typing.Optional[typing.Union[typing.Set[int], typing.Set[str]]]
29037
29037
  :param message: Report Message
29038
29038
  :type message: typing.Union[str, typing.Any]
29039
29039
  """
@@ -32740,7 +32740,7 @@ class SequenceTransform(bpy_struct):
32740
32740
  """Transform parameters for a sequence strip"""
32741
32741
 
32742
32742
  filter: typing.Union[str, int]
32743
- """ Type of filter to use for image transformation * ``NEAREST`` Nearest -- Use nearest sample. * ``BILINEAR`` Bilinear -- Interpolate between 2×2 samples. * ``CUBIC_MITCHELL`` Cubic Mitchell -- Cubic Mitchell filter on 4×4 samples. * ``CUBIC_BSPLINE`` Cubic B-Spline -- Cubic B-Spline filter (blurry but no ringing) on 4×4 samples. * ``BOX`` Box -- Averages source image samples that fall under destination pixel.
32743
+ """ Type of filter to use for image transformation * ``AUTO`` Auto -- Automatically choose filter based on scaling factor. * ``NEAREST`` Nearest -- Use nearest sample. * ``BILINEAR`` Bilinear -- Interpolate between 2×2 samples. * ``CUBIC_MITCHELL`` Cubic Mitchell -- Cubic Mitchell filter on 4×4 samples. * ``CUBIC_BSPLINE`` Cubic B-Spline -- Cubic B-Spline filter (blurry but no ringing) on 4×4 samples. * ``BOX`` Box -- Averages source image samples that fall under destination pixel.
32744
32744
 
32745
32745
  :type: typing.Union[str, int]
32746
32746
  """
@@ -33223,7 +33223,7 @@ class ShapeKey(bpy_struct):
33223
33223
  ...
33224
33224
 
33225
33225
  class ShapeKeyBezierPoint(bpy_struct):
33226
- """Point in a shape key for Bezier curves"""
33226
+ """Point in a shape key for Bézier curves"""
33227
33227
 
33228
33228
  co: typing.Union[
33229
33229
  typing.List[float], typing.Tuple[float, float, float], "mathutils.Vector"
@@ -34038,10 +34038,10 @@ class SpaceUVEditor(bpy_struct):
34038
34038
  ...
34039
34039
 
34040
34040
  class Spline(bpy_struct):
34041
- """Element of a curve, either NURBS, Bezier or Polyline or a character with text objects"""
34041
+ """Element of a curve, either NURBS, Bézier or Polyline or a character with text objects"""
34042
34042
 
34043
34043
  bezier_points: "SplineBezierPoints"
34044
- """ Collection of points for Bezier curves only
34044
+ """ Collection of points for Bézier curves only
34045
34045
 
34046
34046
  :type: 'SplineBezierPoints'
34047
34047
  """
@@ -34095,7 +34095,7 @@ class Spline(bpy_struct):
34095
34095
  """
34096
34096
 
34097
34097
  radius_interpolation: typing.Union[str, int]
34098
- """ The type of radius interpolation for Bezier curves
34098
+ """ The type of radius interpolation for Bézier curves
34099
34099
 
34100
34100
  :type: typing.Union[str, int]
34101
34101
  """
@@ -34113,7 +34113,7 @@ class Spline(bpy_struct):
34113
34113
  """
34114
34114
 
34115
34115
  tilt_interpolation: typing.Union[str, int]
34116
- """ The type of tilt interpolation for 3D, Bezier curves
34116
+ """ The type of tilt interpolation for 3D, Bézier curves
34117
34117
 
34118
34118
  :type: typing.Union[str, int]
34119
34119
  """
@@ -34125,13 +34125,13 @@ class Spline(bpy_struct):
34125
34125
  """
34126
34126
 
34127
34127
  use_bezier_u: bool
34128
- """ Make this nurbs curve or surface act like a Bezier spline in the U direction
34128
+ """ Make this nurbs curve or surface act like a Bézier spline in the U direction
34129
34129
 
34130
34130
  :type: bool
34131
34131
  """
34132
34132
 
34133
34133
  use_bezier_v: bool
34134
- """ Make this nurbs surface act like a Bezier spline in the V direction
34134
+ """ Make this nurbs surface act like a Bézier spline in the V direction
34135
34135
 
34136
34136
  :type: bool
34137
34137
  """
@@ -34744,7 +34744,7 @@ class StudioLight(bpy_struct):
34744
34744
  """
34745
34745
 
34746
34746
  solid_lights: bpy_prop_collection["UserSolidLight"]
34747
- """ Lights user to display objects in solid draw mode
34747
+ """ Lights used to display objects in solid draw mode
34748
34748
 
34749
34749
  :type: bpy_prop_collection['UserSolidLight']
34750
34750
  """
@@ -35873,7 +35873,7 @@ class ThemeDopeSheet(bpy_struct):
35873
35873
  """
35874
35874
 
35875
35875
  interpolation_line: bpy_prop_array[float]
35876
- """ Color of lines showing non-bezier interpolation modes
35876
+ """ Color of lines showing non-Bézier interpolation modes
35877
35877
 
35878
35878
  :type: bpy_prop_array[float]
35879
35879
  """
@@ -40200,10 +40200,10 @@ class ToolSettings(bpy_struct):
40200
40200
  :type: typing.Union[str, int]
40201
40201
  """
40202
40202
 
40203
- snap_elements: typing.Union[typing.Set[str], typing.Set[int]]
40203
+ snap_elements: typing.Union[typing.Set[int], typing.Set[str]]
40204
40204
  """ Type of element to snap to
40205
40205
 
40206
- :type: typing.Union[typing.Set[str], typing.Set[int]]
40206
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
40207
40207
  """
40208
40208
 
40209
40209
  snap_elements_base: typing.Union[typing.Set[str], typing.Set[int]]
@@ -47514,7 +47514,7 @@ class StringAttribute(Attribute, bpy_struct):
47514
47514
  ...
47515
47515
 
47516
47516
  class SplineBezierPoints(bpy_prop_collection[BezierSplinePoint], bpy_struct):
47517
- """Collection of spline Bezier points"""
47517
+ """Collection of spline Bézier points"""
47518
47518
 
47519
47519
  def add(self, count: typing.Optional[int]):
47520
47520
  """Add a number of points to this spline
@@ -56897,7 +56897,7 @@ class Brush(ID, bpy_struct):
56897
56897
  """
56898
56898
 
56899
56899
  stroke_method: typing.Union[str, int]
56900
- """ * ``DOTS`` Dots -- Apply paint on each mouse move step. * ``DRAG_DOT`` Drag Dot -- Allows a single dot to be carefully positioned. * ``SPACE`` Space -- Limit brush application to the distance specified by spacing. * ``AIRBRUSH`` Airbrush -- Keep applying paint effect while holding mouse (spray). * ``ANCHORED`` Anchored -- Keep the brush anchored to the initial location. * ``LINE`` Line -- Draw a line with dabs separated according to spacing. * ``CURVE`` Curve -- Define the stroke curve with a bezier curve (dabs are separated according to spacing).
56900
+ """ * ``DOTS`` Dots -- Apply paint on each mouse move step. * ``DRAG_DOT`` Drag Dot -- Allows a single dot to be carefully positioned. * ``SPACE`` Space -- Limit brush application to the distance specified by spacing. * ``AIRBRUSH`` Airbrush -- Keep applying paint effect while holding mouse (spray). * ``ANCHORED`` Anchored -- Keep the brush anchored to the initial location. * ``LINE`` Line -- Draw a line with dabs separated according to spacing. * ``CURVE`` Curve -- Define the stroke curve with a Bézier curve (dabs are separated according to spacing).
56901
56901
 
56902
56902
  :type: typing.Union[str, int]
56903
56903
  """
@@ -57101,7 +57101,7 @@ class Brush(ID, bpy_struct):
57101
57101
  """
57102
57102
 
57103
57103
  use_curve: bool
57104
- """ Define the stroke curve with a bezier curve. Dabs are separated according to spacing
57104
+ """ Define the stroke curve with a Bézier curve. Dabs are separated according to spacing
57105
57105
 
57106
57106
  :type: bool
57107
57107
  """
@@ -62389,7 +62389,7 @@ class Object(ID, bpy_struct):
62389
62389
  ] = False,
62390
62390
  depsgraph: typing.Optional["Depsgraph"] = None,
62391
62391
  ) -> "Mesh":
62392
- """Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and can not be used by objects from the main database
62392
+ """Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and cannot be used by objects from the main database
62393
62393
 
62394
62394
  :param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance
62395
62395
  :type preserve_all_data_layers: typing.Optional[typing.Union[bool, typing.Any]]
@@ -62409,7 +62409,7 @@ class Object(ID, bpy_struct):
62409
62409
  depsgraph: typing.Optional["Depsgraph"],
62410
62410
  apply_modifiers: typing.Optional[typing.Union[bool, typing.Any]] = False,
62411
62411
  ) -> "Curve":
62412
- """Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and can not be used by objects from the main database
62412
+ """Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and cannot be used by objects from the main database
62413
62413
 
62414
62414
  :param depsgraph: Dependency Graph, Evaluated dependency graph
62415
62415
  :type depsgraph: typing.Optional['Depsgraph']
@@ -65294,14 +65294,14 @@ class WindowManager(ID, bpy_struct):
65294
65294
  @classmethod
65295
65295
  def invoke_props_popup(
65296
65296
  cls, operator: typing.Optional["Operator"], event: typing.Optional["Event"]
65297
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
65297
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
65298
65298
  """Operator popup invoke (show operator properties and execute it automatically on changes)
65299
65299
 
65300
65300
  :param operator: Operator to call
65301
65301
  :type operator: typing.Optional['Operator']
65302
65302
  :param event: Event
65303
65303
  :type event: typing.Optional['Event']
65304
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
65304
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
65305
65305
  :return: result
65306
65306
  """
65307
65307
  ...
@@ -65315,7 +65315,7 @@ class WindowManager(ID, bpy_struct):
65315
65315
  confirm_text: typing.Union[str, typing.Any] = "",
65316
65316
  text_ctxt: typing.Optional[typing.Union[str, typing.Any]] = "",
65317
65317
  translate: typing.Optional[typing.Union[bool, typing.Any]] = True,
65318
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
65318
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
65319
65319
  """Operator dialog (non-autoexec popup) invoke (show operator properties and only execute it on click on OK button)
65320
65320
 
65321
65321
  :param operator: Operator to call
@@ -65330,7 +65330,7 @@ class WindowManager(ID, bpy_struct):
65330
65330
  :type text_ctxt: typing.Optional[typing.Union[str, typing.Any]]
65331
65331
  :param translate: Translate the given text, when UI translation is enabled
65332
65332
  :type translate: typing.Optional[typing.Union[bool, typing.Any]]
65333
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
65333
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
65334
65334
  :return: result
65335
65335
  """
65336
65336
  ...
@@ -65349,14 +65349,14 @@ class WindowManager(ID, bpy_struct):
65349
65349
  cls,
65350
65350
  operator: typing.Optional["Operator"],
65351
65351
  width: typing.Optional[typing.Any] = 300,
65352
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
65352
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
65353
65353
  """Operator popup invoke (only shows operator's properties, without executing it)
65354
65354
 
65355
65355
  :param operator: Operator to call
65356
65356
  :type operator: typing.Optional['Operator']
65357
65357
  :param width: Width of the popup
65358
65358
  :type width: typing.Optional[typing.Any]
65359
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
65359
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
65360
65360
  :return: result
65361
65361
  """
65362
65362
  ...
@@ -65372,7 +65372,7 @@ class WindowManager(ID, bpy_struct):
65372
65372
  icon: typing.Optional[typing.Any] = "WARNING",
65373
65373
  text_ctxt: typing.Optional[typing.Union[str, typing.Any]] = "",
65374
65374
  translate: typing.Optional[typing.Union[bool, typing.Any]] = True,
65375
- ) -> typing.Union[typing.Set[str], typing.Set[int]]:
65375
+ ) -> typing.Union[typing.Set[int], typing.Set[str]]:
65376
65376
  """Operator confirmation popup (only to let user confirm the execution, no operator properties shown)
65377
65377
 
65378
65378
  :param operator: Operator to call
@@ -65391,7 +65391,7 @@ class WindowManager(ID, bpy_struct):
65391
65391
  :type text_ctxt: typing.Optional[typing.Union[str, typing.Any]]
65392
65392
  :param translate: Translate the given text, when UI translation is enabled
65393
65393
  :type translate: typing.Optional[typing.Union[bool, typing.Any]]
65394
- :rtype: typing.Union[typing.Set[str], typing.Set[int]]
65394
+ :rtype: typing.Union[typing.Set[int], typing.Set[str]]
65395
65395
  :return: result
65396
65396
  """
65397
65397
  ...
@@ -68426,10 +68426,10 @@ class DecimateModifier(Modifier, bpy_struct):
68426
68426
  :type: typing.Union[str, int]
68427
68427
  """
68428
68428
 
68429
- delimit: typing.Union[typing.Set[str], typing.Set[int]]
68429
+ delimit: typing.Union[typing.Set[int], typing.Set[str]]
68430
68430
  """ Limit merging geometry
68431
68431
 
68432
- :type: typing.Union[typing.Set[str], typing.Set[int]]
68432
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
68433
68433
  """
68434
68434
 
68435
68435
  face_count: int
@@ -70251,7 +70251,7 @@ class HookModifier(Modifier, bpy_struct):
70251
70251
  """
70252
70252
 
70253
70253
  vertex_indices: bpy_prop_array[int]
70254
- """ Indices of vertices bound to the modifier. For bezier curves, handles count as additional vertices
70254
+ """ Indices of vertices bound to the modifier. For Bézier curves, handles count as additional vertices
70255
70255
 
70256
70256
  :type: bpy_prop_array[int]
70257
70257
  """
@@ -70585,10 +70585,10 @@ class MeshCacheModifier(Modifier, bpy_struct):
70585
70585
  :type: typing.Union[str, typing.Any]
70586
70586
  """
70587
70587
 
70588
- flip_axis: typing.Union[typing.Set[str], typing.Set[int]]
70588
+ flip_axis: typing.Union[typing.Set[int], typing.Set[str]]
70589
70589
  """
70590
70590
 
70591
- :type: typing.Union[typing.Set[str], typing.Set[int]]
70591
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
70592
70592
  """
70593
70593
 
70594
70594
  forward_axis: typing.Union[str, int]
@@ -80393,7 +80393,7 @@ class SpaceDopeSheetEditor(Space, bpy_struct):
80393
80393
  """
80394
80394
 
80395
80395
  show_interpolation: bool
80396
- """ Display keyframe handle types and non-bezier interpolation modes
80396
+ """ Display keyframe handle types and non-Bézier interpolation modes
80397
80397
 
80398
80398
  :type: bool
80399
80399
  """
@@ -80765,7 +80765,7 @@ class SpaceGraphEditor(Space, bpy_struct):
80765
80765
  """
80766
80766
 
80767
80767
  show_handles: bool
80768
- """ Show handles of Bezier control points
80768
+ """ Show handles of Bézier control points
80769
80769
 
80770
80770
  :type: bool
80771
80771
  """
@@ -92324,10 +92324,10 @@ class LineStyleGeometryModifier_BackboneStretcher(
92324
92324
  class LineStyleGeometryModifier_BezierCurve(
92325
92325
  LineStyleGeometryModifier, LineStyleModifier, bpy_struct
92326
92326
  ):
92327
- """Replace stroke backbone geometry by a Bezier curve approximation of the original backbone geometry"""
92327
+ """Replace stroke backbone geometry by a Bézier curve approximation of the original backbone geometry"""
92328
92328
 
92329
92329
  error: float
92330
- """ Maximum distance allowed between the new Bezier curve and the original backbone geometry
92330
+ """ Maximum distance allowed between the new Bézier curve and the original backbone geometry
92331
92331
 
92332
92332
  :type: float
92333
92333
  """
@@ -107114,7 +107114,7 @@ class CompositorNodeVecBlur(CompositorNode, NodeInternal, Node, bpy_struct):
107114
107114
  """
107115
107115
 
107116
107116
  use_curved: bool
107117
- """ Interpolate between frames in a Bezier curve, rather than linearly
107117
+ """ Interpolate between frames in a Bézier curve, rather than linearly
107118
107118
 
107119
107119
  :type: bool
107120
107120
  """
@@ -110018,10 +110018,10 @@ class GeometryNodeCurveHandleTypeSelection(
110018
110018
  :type: typing.Union[str, int]
110019
110019
  """
110020
110020
 
110021
- mode: typing.Union[typing.Set[str], typing.Set[int]]
110021
+ mode: typing.Union[typing.Set[int], typing.Set[str]]
110022
110022
  """ Whether to check the type of left and right handles
110023
110023
 
110024
- :type: typing.Union[typing.Set[str], typing.Set[int]]
110024
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
110025
110025
  """
110026
110026
 
110027
110027
  @classmethod
@@ -110554,10 +110554,10 @@ class GeometryNodeCurveSetHandles(GeometryNode, NodeInternal, Node, bpy_struct):
110554
110554
  :type: typing.Union[str, int]
110555
110555
  """
110556
110556
 
110557
- mode: typing.Union[typing.Set[str], typing.Set[int]]
110557
+ mode: typing.Union[typing.Set[int], typing.Set[str]]
110558
110558
  """ Whether to update left and right handles
110559
110559
 
110560
- :type: typing.Union[typing.Set[str], typing.Set[int]]
110560
+ :type: typing.Union[typing.Set[int], typing.Set[str]]
110561
110561
  """
110562
110562
 
110563
110563
  @classmethod
@@ -110877,7 +110877,7 @@ class GeometryNodeCurveToPoints(GeometryNode, NodeInternal, Node, bpy_struct):
110877
110877
  """Generate a point cloud by sampling positions along curves"""
110878
110878
 
110879
110879
  mode: typing.Union[str, int]
110880
- """ How to generate points from the input curve * ``EVALUATED`` Evaluated -- Create points from the curve's evaluated points, based on the resolution attribute for NURBS and Bezier splines. * ``COUNT`` Count -- Sample each spline by evenly distributing the specified number of points. * ``LENGTH`` Length -- Sample each spline by splitting it into segments with the specified length.
110880
+ """ How to generate points from the input curve * ``EVALUATED`` Evaluated -- Create points from the curve's evaluated points, based on the resolution attribute for NURBS and Bézier splines. * ``COUNT`` Count -- Sample each spline by evenly distributing the specified number of points. * ``LENGTH`` Length -- Sample each spline by splitting it into segments with the specified length.
110881
110881
 
110882
110882
  :type: typing.Union[str, int]
110883
110883
  """
@@ -112044,7 +112044,7 @@ class GeometryNodeFilletCurve(GeometryNode, NodeInternal, Node, bpy_struct):
112044
112044
  """Round corners by generating circular arcs on each control point"""
112045
112045
 
112046
112046
  mode: typing.Union[str, int]
112047
- """ How to choose number of vertices on fillet * ``BEZIER`` Bezier -- Align Bezier handles to create circular arcs at each control point. * ``POLY`` Poly -- Add control points along a circular arc (handle type is vector if Bezier Spline).
112047
+ """ How to choose number of vertices on fillet * ``BEZIER`` Bézier -- Align Bézier handles to create circular arcs at each control point. * ``POLY`` Poly -- Add control points along a circular arc (handle type is vector if Bézier Spline).
112048
112048
 
112049
112049
  :type: typing.Union[str, int]
112050
112050
  """
@@ -116890,7 +116890,7 @@ class GeometryNodeResampleCurve(GeometryNode, NodeInternal, Node, bpy_struct):
116890
116890
  """Generate a poly spline for each input spline"""
116891
116891
 
116892
116892
  mode: typing.Union[str, int]
116893
- """ How to specify the amount of samples * ``EVALUATED`` Evaluated -- Output the input spline's evaluated points, based on the resolution attribute for NURBS and Bezier splines. Poly splines are unchanged. * ``COUNT`` Count -- Sample the specified number of points along each spline. * ``LENGTH`` Length -- Calculate the number of samples by splitting each spline into segments with the specified length.
116893
+ """ How to specify the amount of samples * ``EVALUATED`` Evaluated -- Output the input spline's evaluated points, based on the resolution attribute for NURBS and Bézier splines. Poly splines are unchanged. * ``COUNT`` Count -- Sample the specified number of points along each spline. * ``LENGTH`` Length -- Calculate the number of samples by splitting each spline into segments with the specified length.
116894
116894
 
116895
116895
  :type: typing.Union[str, int]
116896
116896
  """
@@ -130653,6 +130653,8 @@ GREASE_PENCIL_MT_grease_pencil_add_layer_extra: "bl_ui.properties_data_grease_pe
130653
130653
 
130654
130654
  GREASE_PENCIL_MT_layer_active: "bl_ui.properties_grease_pencil_common.GREASE_PENCIL_MT_layer_active"
130655
130655
 
130656
+ GREASE_PENCIL_MT_move_to_layer: "bl_ui.properties_grease_pencil_common.GREASE_PENCIL_MT_move_to_layer"
130657
+
130656
130658
  IMAGE_HT_header: "bl_ui.space_image.IMAGE_HT_header"
130657
130659
 
130658
130660
  IMAGE_HT_tool_header: "bl_ui.space_image.IMAGE_HT_tool_header"