fake-bpy-module-latest 20260122__py3-none-any.whl → 20260201__py3-none-any.whl

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@@ -736,6 +736,7 @@ type ExrCodecItems = typing.Literal[
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  "PIZ", # PIZ.Lossless wavelet compression, effective for noisy/grainy images.
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  "DWAA", # DWAA (lossy).JPEG-like lossy compression on 32 row image blocks.
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  "DWAB", # DWAB (lossy).JPEG-like lossy compression on 256 row image blocks.
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+ "HTJ2K", # HTJ2K.Lossless compression based on high throughput JPEG 2000 encoding. It produces smaller files, but it is new and not widely supported by other software yet..
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  "ZIPS", # ZIPS.Lossless zip compression, each image row compressed separately.
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  "RLE", # RLE.Lossless run length encoding compression.
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  "PXR24", # Pxr24 (lossy).Lossy compression for 32 bit float images (stores 24 bits of each float).
@@ -770,6 +771,7 @@ type FmodifierTypeItems = typing.Literal[
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  "NOISE", # Noise.Add pseudo-random noise on top of F-Curves.
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  "LIMITS", # Limits.Restrict maximum and minimum values of F-Curve.
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  "STEPPED", # Stepped Interpolation.Snap values to nearest grid step, e.g. for a stop-motion look.
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+ "SMOOTH", # Gaussian Smoothing.Smooth curve using Gaussian smoothing.
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  ]
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  type GeometryComponentTypeItems = typing.Literal[
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  "MESH", # Mesh.Mesh component containing point, corner, edge and face data.
@@ -2019,6 +2021,22 @@ type MeshSelectModeUvItems = typing.Literal[
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  "EDGE", # Edge.Edge selection mode.
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  "FACE", # Face.Face selection mode.
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  ]
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+ type MeshWalkDelimitEdgeLoopItems = typing.Literal[
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+ "INNER_CORNERS", # Inner Corners.Stop boundary selection at vertices with more than three edges.
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+ "OUTER_CORNERS", # Outer Corners.Stop boundary selection at vertices with two edges when they share a face that is not an n-gon.
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+ "NGONS", # N-gons.Stop boundary selection at n-gons.
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+ ]
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+ type MeshWalkDelimitEdgeRingItems = typing.Literal[
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+ "SEAM", # Seam.Delimit edge ring selection at seams.
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+ "SHARP", # Sharp.Delimit edge ring selection at sharp edges.
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+ "MATERIAL", # Material.Delimit edge ring selection at material boundaries.
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+ "NGONS", # N-gons.Allow edge ring selection to step over n-gons with an even number of sides.
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+ ]
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+ type MeshWalkDelimitFaceLoopItems = typing.Literal[
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+ "SEAM", # Seam.Delimit face loop selection at seams.
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+ "SHARP", # Sharp.Delimit face loop selection at sharp edges.
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+ "MATERIAL", # Material.Delimit face loop selection at material boundaries.
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+ ]
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  type MetaelemTypeItems = typing.Literal[
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  "BALL", # Ball.
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  "CAPSULE", # Capsule.
@@ -2287,6 +2305,7 @@ type NodeVecMathItems = typing.Literal[
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  "SIGN", # Sign.Entry-wise sign.
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  "MINIMUM", # Minimum.Entry-wise minimum.
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  "MAXIMUM", # Maximum.Entry-wise maximum.
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+ "ROUND", # Round.Entry-wise round to the nearest integer. Round upward if the fraction part is 0.5.
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  "FLOOR", # Floor.Entry-wise floor.
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  "CEIL", # Ceil.Entry-wise ceil.
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  "FRACTION", # Fraction.The fraction part of A entry-wise.