fake-bpy-module-latest 20250927__py3-none-any.whl → 20260122__py3-none-any.whl

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Files changed (305) hide show
  1. {bl_console_utils → _bl_console_utils}/autocomplete/complete_calltip/__init__.pyi +0 -13
  2. {bl_console_utils → _bl_console_utils}/autocomplete/complete_import/__init__.pyi +0 -5
  3. {bl_console_utils → _bl_console_utils}/autocomplete/complete_namespace/__init__.pyi +0 -11
  4. {bl_console_utils → _bl_console_utils}/autocomplete/intellisense/__init__.pyi +0 -10
  5. {bl_i18n_utils → _bl_i18n_utils}/__init__.pyi +1 -0
  6. {bl_i18n_utils → _bl_i18n_utils}/bl_extract_messages/__init__.pyi +1 -0
  7. {bl_i18n_utils → _bl_i18n_utils}/settings/__init__.pyi +2 -0
  8. _bl_i18n_utils/utils_spell_check/__init__.pyi +22 -0
  9. {bl_ui_utils → _bl_ui_utils}/__init__.pyi +1 -0
  10. _bpy_internal/__init__.pyi +3 -1
  11. _bpy_internal/disk_file_hash_service/__init__.pyi +19 -0
  12. _bpy_internal/disk_file_hash_service/backend_sqlite/__init__.pyi +48 -0
  13. _bpy_internal/disk_file_hash_service/hash_service/__init__.pyi +64 -0
  14. _bpy_internal/disk_file_hash_service/types/__init__.pyi +53 -0
  15. _bpy_internal/filesystem/__init__.pyi +5 -0
  16. _bpy_internal/filesystem/locking/__init__.pyi +28 -0
  17. _bpy_internal/platform/__init__.pyi +5 -0
  18. _bpy_types/__init__.pyi +18 -123
  19. {rna_info → _rna_info}/__init__.pyi +0 -1
  20. addon_utils/__init__.pyi +0 -13
  21. aud/__init__.pyi +55 -131
  22. bl_math/__init__.pyi +2 -12
  23. bl_operators/__init__.pyi +1 -0
  24. bl_operators/add_mesh_torus/__init__.pyi +0 -2
  25. bl_operators/anim/__init__.pyi +47 -24
  26. bl_operators/assets/__init__.pyi +0 -6
  27. bl_operators/bone_selection_sets/__init__.pyi +0 -28
  28. bl_operators/clip/__init__.pyi +0 -20
  29. bl_operators/connect_to_output/__init__.pyi +0 -2
  30. bl_operators/console/__init__.pyi +0 -10
  31. bl_operators/constraint/__init__.pyi +0 -8
  32. bl_operators/copy_global_transform/__init__.pyi +261 -0
  33. bl_operators/file/__init__.pyi +0 -6
  34. bl_operators/freestyle/__init__.pyi +0 -8
  35. bl_operators/geometry_nodes/__init__.pyi +0 -8
  36. bl_operators/grease_pencil/__init__.pyi +0 -2
  37. bl_operators/image/__init__.pyi +0 -10
  38. bl_operators/image_as_planes/__init__.pyi +0 -4
  39. bl_operators/mesh/__init__.pyi +0 -4
  40. bl_operators/node/__init__.pyi +51 -47
  41. bl_operators/object/__init__.pyi +0 -37
  42. bl_operators/object_align/__init__.pyi +0 -2
  43. bl_operators/object_quick_effects/__init__.pyi +0 -8
  44. bl_operators/object_randomize_transform/__init__.pyi +0 -2
  45. bl_operators/presets/__init__.pyi +0 -50
  46. bl_operators/rigidbody/__init__.pyi +0 -6
  47. bl_operators/screen_play_rendered_anim/__init__.pyi +0 -2
  48. bl_operators/sequencer/__init__.pyi +0 -16
  49. bl_operators/spreadsheet/__init__.pyi +0 -2
  50. bl_operators/userpref/__init__.pyi +0 -50
  51. bl_operators/uvcalc_follow_active/__init__.pyi +1 -3
  52. bl_operators/uvcalc_lightmap/__init__.pyi +0 -2
  53. bl_operators/uvcalc_transform/__init__.pyi +21 -12
  54. bl_operators/vertexpaint_dirt/__init__.pyi +0 -2
  55. bl_operators/view3d/__init__.pyi +0 -16
  56. bl_operators/wm/__init__.pyi +0 -92
  57. bl_operators/world/__init__.pyi +0 -2
  58. bl_ui/__init__.pyi +3 -4
  59. bl_ui/anim/__init__.pyi +0 -2
  60. bl_ui/asset_shelf/__init__.pyi +0 -2
  61. bl_ui/generic_ui_list/__init__.pyi +1 -17
  62. bl_ui/node_add_menu/__init__.pyi +13 -16
  63. bl_ui/node_add_menu_compositor/__init__.pyi +71 -53
  64. bl_ui/node_add_menu_geometry/__init__.pyi +81 -193
  65. bl_ui/node_add_menu_shader/__init__.pyi +21 -39
  66. bl_ui/node_add_menu_texture/__init__.pyi +1 -17
  67. bl_ui/properties_collection/__init__.pyi +0 -14
  68. bl_ui/properties_constraint/__init__.pyi +64 -150
  69. bl_ui/properties_data_armature/__init__.pyi +0 -36
  70. bl_ui/properties_data_bone/__init__.pyi +0 -20
  71. bl_ui/properties_data_camera/__init__.pyi +0 -30
  72. bl_ui/properties_data_curve/__init__.pyi +0 -30
  73. bl_ui/properties_data_curves/__init__.pyi +0 -16
  74. bl_ui/properties_data_empty/__init__.pyi +0 -4
  75. bl_ui/properties_data_grease_pencil/__init__.pyi +0 -40
  76. bl_ui/properties_data_lattice/__init__.pyi +0 -8
  77. bl_ui/properties_data_light/__init__.pyi +0 -20
  78. bl_ui/properties_data_lightprobe/__init__.pyi +0 -28
  79. bl_ui/properties_data_mesh/__init__.pyi +0 -42
  80. bl_ui/properties_data_metaball/__init__.pyi +0 -12
  81. bl_ui/properties_data_modifier/__init__.pyi +12 -19
  82. bl_ui/properties_data_pointcloud/__init__.pyi +0 -12
  83. bl_ui/properties_data_shaderfx/__init__.pyi +0 -2
  84. bl_ui/properties_data_speaker/__init__.pyi +0 -12
  85. bl_ui/properties_data_volume/__init__.pyi +0 -18
  86. bl_ui/properties_freestyle/__init__.pyi +0 -50
  87. bl_ui/properties_grease_pencil_common/__init__.pyi +0 -14
  88. bl_ui/properties_mask_common/__init__.pyi +0 -14
  89. bl_ui/properties_material/__init__.pyi +0 -32
  90. bl_ui/properties_material_gpencil/__init__.pyi +0 -22
  91. bl_ui/properties_object/__init__.pyi +35 -42
  92. bl_ui/properties_output/__init__.pyi +0 -40
  93. bl_ui/properties_paint_common/__init__.pyi +23 -12
  94. bl_ui/properties_particle/__init__.pyi +0 -106
  95. bl_ui/properties_physics_cloth/__init__.pyi +0 -28
  96. bl_ui/properties_physics_common/__init__.pyi +0 -2
  97. bl_ui/properties_physics_dynamicpaint/__init__.pyi +0 -44
  98. bl_ui/properties_physics_field/__init__.pyi +0 -20
  99. bl_ui/properties_physics_fluid/__init__.pyi +0 -56
  100. bl_ui/properties_physics_geometry_nodes/__init__.pyi +0 -2
  101. bl_ui/properties_physics_rigidbody/__init__.pyi +0 -16
  102. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +0 -26
  103. bl_ui/properties_physics_softbody/__init__.pyi +0 -30
  104. bl_ui/properties_render/__init__.pyi +0 -90
  105. bl_ui/properties_scene/__init__.pyi +0 -34
  106. bl_ui/properties_strip/__init__.pyi +744 -0
  107. bl_ui/properties_strip_modifier/__init__.pyi +45 -0
  108. bl_ui/properties_texture/__init__.pyi +0 -54
  109. bl_ui/properties_view_layer/__init__.pyi +7 -28
  110. bl_ui/properties_workspace/__init__.pyi +0 -8
  111. bl_ui/properties_world/__init__.pyi +0 -22
  112. bl_ui/space_clip/__init__.pyi +1 -150
  113. bl_ui/space_console/__init__.pyi +0 -12
  114. bl_ui/space_dopesheet/__init__.pyi +52 -60
  115. bl_ui/space_filebrowser/__init__.pyi +0 -60
  116. bl_ui/space_graph/__init__.pyi +0 -44
  117. bl_ui/space_image/__init__.pyi +2 -144
  118. bl_ui/space_info/__init__.pyi +0 -12
  119. bl_ui/space_nla/__init__.pyi +0 -36
  120. bl_ui/space_node/__init__.pyi +29 -137
  121. bl_ui/space_outliner/__init__.pyi +0 -30
  122. bl_ui/space_properties/__init__.pyi +29 -6
  123. bl_ui/space_sequencer/__init__.pyi +46 -912
  124. bl_ui/space_spreadsheet/__init__.pyi +0 -6
  125. bl_ui/space_statusbar/__init__.pyi +0 -2
  126. bl_ui/space_text/__init__.pyi +0 -32
  127. bl_ui/space_time/__init__.pyi +7 -41
  128. bl_ui/space_topbar/__init__.pyi +7 -52
  129. bl_ui/space_userpref/__init__.pyi +7 -188
  130. bl_ui/space_view3d/__init__.pyi +36 -544
  131. bl_ui/space_view3d_sidebar/__init__.pyi +127 -0
  132. bl_ui/space_view3d_toolbar/__init__.pyi +2 -163
  133. blf/__init__.pyi +6 -50
  134. bmesh/__init__.pyi +0 -7
  135. bmesh/geometry/__init__.pyi +0 -3
  136. bmesh/ops/__init__.pyi +2 -450
  137. bmesh/types/__init__.pyi +294 -634
  138. bmesh/utils/__init__.pyi +16 -43
  139. bpy/app/__init__.pyi +60 -59
  140. bpy/app/handlers/__init__.pyi +4 -0
  141. bpy/app/icons/__init__.pyi +0 -6
  142. bpy/app/timers/__init__.pyi +0 -6
  143. bpy/app/translations/__init__.pyi +1 -16
  144. bpy/msgbus/__init__.pyi +1 -4
  145. bpy/ops/action/__init__.pyi +15 -165
  146. bpy/ops/anim/__init__.pyi +38 -279
  147. bpy/ops/armature/__init__.pyi +18 -192
  148. bpy/ops/asset/__init__.pyi +11 -97
  149. bpy/ops/boid/__init__.pyi +7 -38
  150. bpy/ops/brush/__init__.pyi +3 -104
  151. bpy/ops/buttons/__init__.pyi +4 -71
  152. bpy/ops/cachefile/__init__.pyi +2 -63
  153. bpy/ops/camera/__init__.pyi +0 -11
  154. bpy/ops/clip/__init__.pyi +43 -427
  155. bpy/ops/cloth/__init__.pyi +0 -5
  156. bpy/ops/collection/__init__.pyi +3 -35
  157. bpy/ops/console/__init__.pyi +10 -88
  158. bpy/ops/constraint/__init__.pyi +3 -80
  159. bpy/ops/curve/__init__.pyi +23 -254
  160. bpy/ops/curves/__init__.pyi +17 -166
  161. bpy/ops/cycles/__init__.pyi +1 -14
  162. bpy/ops/dpaint/__init__.pyi +3 -21
  163. bpy/ops/ed/__init__.pyi +10 -82
  164. bpy/ops/export_anim/__init__.pyi +2 -10
  165. bpy/ops/export_scene/__init__.pyi +1 -155
  166. bpy/ops/extensions/__init__.pyi +15 -150
  167. bpy/ops/file/__init__.pyi +27 -217
  168. bpy/ops/fluid/__init__.pyi +13 -70
  169. bpy/ops/font/__init__.pyi +10 -134
  170. bpy/ops/geometry/__init__.pyi +3 -124
  171. bpy/ops/gizmogroup/__init__.pyi +1 -12
  172. bpy/ops/gpencil/__init__.pyi +5 -38
  173. bpy/ops/graph/__init__.pyi +18 -316
  174. bpy/ops/grease_pencil/__init__.pyi +61 -522
  175. bpy/ops/image/__init__.pyi +19 -379
  176. bpy/ops/import_anim/__init__.pyi +2 -16
  177. bpy/ops/import_curve/__init__.pyi +0 -6
  178. bpy/ops/import_scene/__init__.pyi +0 -50
  179. bpy/ops/info/__init__.pyi +4 -35
  180. bpy/ops/lattice/__init__.pyi +3 -33
  181. bpy/ops/marker/__init__.pyi +2 -50
  182. bpy/ops/mask/__init__.pyi +17 -176
  183. bpy/ops/material/__init__.pyi +3 -15
  184. bpy/ops/mball/__init__.pyi +1 -30
  185. bpy/ops/mesh/__init__.pyi +32 -915
  186. bpy/ops/nla/__init__.pyi +20 -184
  187. bpy/ops/node/__init__.pyi +306 -666
  188. bpy/ops/object/__init__.pyi +139 -1254
  189. bpy/ops/outliner/__init__.pyi +47 -327
  190. bpy/ops/paint/__init__.pyi +43 -282
  191. bpy/ops/paintcurve/__init__.pyi +4 -36
  192. bpy/ops/palette/__init__.pyi +3 -27
  193. bpy/ops/particle/__init__.pyi +20 -160
  194. bpy/ops/pointcloud/__init__.pyi +3 -35
  195. bpy/ops/pose/__init__.pyi +28 -233
  196. bpy/ops/poselib/__init__.pyi +4 -69
  197. bpy/ops/preferences/__init__.pyi +23 -177
  198. bpy/ops/ptcache/__init__.pyi +5 -31
  199. bpy/ops/render/__init__.pyi +10 -74
  200. bpy/ops/rigidbody/__init__.pyi +6 -56
  201. bpy/ops/scene/__init__.pyi +22 -167
  202. bpy/ops/screen/__init__.pyi +36 -202
  203. bpy/ops/script/__init__.pyi +1 -12
  204. bpy/ops/sculpt/__init__.pyi +41 -312
  205. bpy/ops/sculpt_curves/__init__.pyi +6 -21
  206. bpy/ops/sequencer/__init__.pyi +92 -669
  207. bpy/ops/sound/__init__.pyi +3 -109
  208. bpy/ops/spreadsheet/__init__.pyi +5 -32
  209. bpy/ops/surface/__init__.pyi +0 -48
  210. bpy/ops/text/__init__.pyi +27 -225
  211. bpy/ops/text_editor/__init__.pyi +0 -5
  212. bpy/ops/texture/__init__.pyi +3 -18
  213. bpy/ops/transform/__init__.pyi +10 -382
  214. bpy/ops/ui/__init__.pyi +21 -158
  215. bpy/ops/uilist/__init__.pyi +0 -13
  216. bpy/ops/uv/__init__.pyi +52 -305
  217. bpy/ops/view2d/__init__.pyi +3 -73
  218. bpy/ops/view3d/__init__.pyi +37 -339
  219. bpy/ops/wm/__init__.pyi +116 -1316
  220. bpy/ops/workspace/__init__.pyi +7 -39
  221. bpy/ops/world/__init__.pyi +2 -10
  222. bpy/path/__init__.pyi +0 -34
  223. bpy/props/__init__.pyi +15 -157
  224. bpy/stub_internal/rna_enums/__init__.pyi +65 -33
  225. bpy/types/__init__.pyi +21798 -58228
  226. bpy/utils/__init__.pyi +4 -75
  227. bpy/utils/previews/__init__.pyi +1 -10
  228. bpy/utils/units/__init__.pyi +0 -12
  229. bpy_extras/anim_utils/__init__.pyi +24 -16
  230. bpy_extras/bmesh_utils/__init__.pyi +0 -1
  231. bpy_extras/id_map_utils/__init__.pyi +14 -6
  232. bpy_extras/image_utils/__init__.pyi +0 -9
  233. bpy_extras/io_utils/__init__.pyi +2 -22
  234. bpy_extras/keyconfig_utils/__init__.pyi +1 -1
  235. bpy_extras/mesh_utils/__init__.pyi +0 -12
  236. bpy_extras/object_utils/__init__.pyi +0 -14
  237. bpy_extras/view3d_utils/__init__.pyi +0 -18
  238. {fake_bpy_module_latest-20250927.dist-info → fake_bpy_module_latest-20260122.dist-info}/METADATA +4 -1
  239. fake_bpy_module_latest-20260122.dist-info/RECORD +385 -0
  240. {fake_bpy_module_latest-20250927.dist-info → fake_bpy_module_latest-20260122.dist-info}/WHEEL +1 -1
  241. {fake_bpy_module_latest-20250927.dist-info → fake_bpy_module_latest-20260122.dist-info}/top_level.txt +14 -14
  242. freestyle/chainingiterators/__init__.pyi +0 -22
  243. freestyle/functions/__init__.pyi +0 -139
  244. freestyle/predicates/__init__.pyi +0 -51
  245. freestyle/shaders/__init__.pyi +0 -65
  246. freestyle/types/__init__.pyi +139 -777
  247. freestyle/utils/ContextFunctions/__init__.pyi +0 -23
  248. freestyle/utils/__init__.pyi +1 -7
  249. gpu/capabilities/__init__.pyi +0 -21
  250. gpu/matrix/__init__.pyi +1 -10
  251. gpu/platform/__init__.pyi +0 -5
  252. gpu/shader/__init__.pyi +22 -6
  253. gpu/state/__init__.pyi +59 -38
  254. gpu/texture/__init__.pyi +0 -2
  255. gpu/types/__init__.pyi +162 -230
  256. gpu_extras/batch/__init__.pyi +0 -4
  257. gpu_extras/presets/__init__.pyi +6 -8
  258. idprop/__init__.pyi +16 -0
  259. idprop/types/__init__.pyi +5 -5
  260. imbuf/__init__.pyi +2 -9
  261. imbuf/types/__init__.pyi +5 -25
  262. keyingsets_builtins/__init__.pyi +1 -45
  263. mathutils/__init__.pyi +82 -2172
  264. mathutils/bvhtree/__init__.pyi +4 -24
  265. mathutils/geometry/__init__.pyi +41 -133
  266. mathutils/interpolate/__init__.pyi +3 -4
  267. mathutils/kdtree/__init__.pyi +0 -11
  268. mathutils/noise/__init__.pyi +0 -62
  269. fake_bpy_module_latest-20250927.dist-info/RECORD +0 -373
  270. {animsys_refactor → _animsys_refactor}/__init__.pyi +0 -0
  271. {animsys_refactor → _animsys_refactor}/py.typed +0 -0
  272. {bl_console_utils → _bl_console_utils}/__init__.pyi +0 -0
  273. {bl_console_utils → _bl_console_utils}/autocomplete/__init__.pyi +0 -0
  274. {bl_console_utils → _bl_console_utils}/py.typed +0 -0
  275. {bl_i18n_utils → _bl_i18n_utils}/merge_po/__init__.pyi +0 -0
  276. {bl_i18n_utils → _bl_i18n_utils}/py.typed +0 -0
  277. {bl_i18n_utils → _bl_i18n_utils}/utils/__init__.pyi +0 -0
  278. {bl_i18n_utils → _bl_i18n_utils}/utils_cli/__init__.pyi +0 -0
  279. {bl_i18n_utils → _bl_i18n_utils}/utils_languages_menu/__init__.pyi +0 -0
  280. {bl_i18n_utils → _bl_i18n_utils}/utils_rtl/__init__.pyi +0 -0
  281. {bl_previews_utils → _bl_previews_utils}/__init__.pyi +0 -0
  282. {bl_previews_utils → _bl_previews_utils}/bl_previews_render/__init__.pyi +0 -0
  283. {bl_previews_utils → _bl_previews_utils}/py.typed +0 -0
  284. {bl_rna_utils → _bl_rna_utils}/__init__.pyi +0 -0
  285. {bl_rna_utils → _bl_rna_utils}/data_path/__init__.pyi +0 -0
  286. {bl_rna_utils → _bl_rna_utils}/py.typed +0 -0
  287. {bl_text_utils → _bl_text_utils}/__init__.pyi +0 -0
  288. {bl_text_utils → _bl_text_utils}/external_editor/__init__.pyi +0 -0
  289. {bl_text_utils → _bl_text_utils}/py.typed +0 -0
  290. {bl_ui_utils → _bl_ui_utils}/layout/__init__.pyi +0 -0
  291. {bl_ui_utils → _bl_ui_utils}/py.typed +0 -0
  292. /_bpy_internal/{freedesktop → platform/freedesktop}/__init__.pyi +0 -0
  293. {bpy_restrict_state → _bpy_restrict_state}/__init__.pyi +0 -0
  294. {bpy_restrict_state → _bpy_restrict_state}/py.typed +0 -0
  295. {console_python → _console_python}/__init__.pyi +0 -0
  296. {console_python → _console_python}/py.typed +0 -0
  297. {console_shell → _console_shell}/__init__.pyi +0 -0
  298. {console_shell → _console_shell}/py.typed +0 -0
  299. {graphviz_export → _graphviz_export}/__init__.pyi +0 -0
  300. {graphviz_export → _graphviz_export}/py.typed +0 -0
  301. {keyingsets_utils → _keyingsets_utils}/__init__.pyi +0 -0
  302. {keyingsets_utils → _keyingsets_utils}/py.typed +0 -0
  303. {rna_info → _rna_info}/py.typed +0 -0
  304. {rna_xml → _rna_xml}/__init__.pyi +0 -0
  305. {rna_xml → _rna_xml}/py.typed +0 -0
bpy/ops/uv/__init__.pyi CHANGED
@@ -20,8 +20,6 @@ def align(
20
20
  ) -> None:
21
21
  """Aligns selected UV vertices on a line
22
22
 
23
- :type execution_context: int | str | None
24
- :type undo: bool | None
25
23
  :param axis: Axis, Axis to align UV locations on
26
24
 
27
25
  ALIGN_S
@@ -41,7 +39,6 @@ def align(
41
39
 
42
40
  ALIGN_Y
43
41
  Align Horizontally -- Align UV vertices on a horizontal line.
44
- :type axis: typing.Literal['ALIGN_S','ALIGN_T','ALIGN_U','ALIGN_AUTO','ALIGN_X','ALIGN_Y'] | None
45
42
  :param position_mode: Position Mode, Method of calculating the alignment position
46
43
 
47
44
  MEAN
@@ -52,7 +49,6 @@ def align(
52
49
 
53
50
  MAX
54
51
  Maximum -- Align UVs along the maximum position.
55
- :type position_mode: typing.Literal['MEAN','MIN','MAX'] | None
56
52
  """
57
53
 
58
54
  def align_rotation(
@@ -66,8 +62,6 @@ def align_rotation(
66
62
  ) -> None:
67
63
  """Align the UV islands rotation
68
64
 
69
- :type execution_context: int | str | None
70
- :type undo: bool | None
71
65
  :param method: Method, Method to calculate rotation angle
72
66
 
73
67
  AUTO
@@ -78,7 +72,6 @@ def align_rotation(
78
72
 
79
73
  GEOMETRY
80
74
  Geometry -- Align to Geometry axis.
81
- :type method: typing.Literal['AUTO','EDGE','GEOMETRY'] | None
82
75
  :param axis: Axis, Axis to align to
83
76
 
84
77
  X
@@ -89,9 +82,7 @@ def align_rotation(
89
82
 
90
83
  Z
91
84
  Z -- Z axis.
92
- :type axis: typing.Literal['X','Y','Z'] | None
93
85
  :param correct_aspect: Correct Aspect, Take image aspect ratio into account
94
- :type correct_aspect: bool | None
95
86
  """
96
87
 
97
88
  def arrange_islands(
@@ -109,8 +100,6 @@ def arrange_islands(
109
100
  ) -> None:
110
101
  """Arrange selected UV islands on a line
111
102
 
112
- :type execution_context: int | str | None
113
- :type undo: bool | None
114
103
  :param initial_position: Initial Position, Initial position to arrange islands from
115
104
 
116
105
  BOUNDING_BOX
@@ -124,7 +113,6 @@ def arrange_islands(
124
113
 
125
114
  CURSOR
126
115
  2D Cursor -- Initial alignment based on 2D cursor.
127
- :type initial_position: typing.Literal['BOUNDING_BOX','UV_GRID','ACTIVE_UDIM','CURSOR'] | None
128
116
  :param axis: Axis, Axis to arrange UV islands on
129
117
 
130
118
  X
@@ -132,7 +120,6 @@ def arrange_islands(
132
120
 
133
121
  Y
134
122
  Y -- Align UV islands along the Y axis.
135
- :type axis: typing.Literal['X','Y'] | None
136
123
  :param align: Align, Location to align islands on
137
124
 
138
125
  MIN
@@ -146,7 +133,6 @@ def arrange_islands(
146
133
 
147
134
  NONE
148
135
  None -- Preserve island alignment.
149
- :type align: typing.Literal['MIN','MAX','CENTER','NONE'] | None
150
136
  :param order: Order, Order of islands
151
137
 
152
138
  LARGE_TO_SMALL
@@ -157,9 +143,7 @@ def arrange_islands(
157
143
 
158
144
  Fixed
159
145
  Fixed -- Preserve island order.
160
- :type order: typing.Literal['LARGE_TO_SMALL','SMALL_TO_LARGE','Fixed'] | None
161
146
  :param margin: Margin, Space between islands
162
- :type margin: float | None
163
147
  """
164
148
 
165
149
  def average_islands_scale(
@@ -172,12 +156,8 @@ def average_islands_scale(
172
156
  ) -> None:
173
157
  """Average the size of separate UV islands, based on their area in 3D space
174
158
 
175
- :type execution_context: int | str | None
176
- :type undo: bool | None
177
159
  :param scale_uv: Non-Uniform, Scale U and V independently
178
- :type scale_uv: bool | None
179
160
  :param shear: Shear, Reduce shear within islands
180
- :type shear: bool | None
181
161
  """
182
162
 
183
163
  def copy(
@@ -185,11 +165,7 @@ def copy(
185
165
  undo: bool | None = None,
186
166
  /,
187
167
  ) -> None:
188
- """Copy selected UV vertices
189
-
190
- :type execution_context: int | str | None
191
- :type undo: bool | None
192
- """
168
+ """Copy selected UV vertices"""
193
169
 
194
170
  def copy_mirrored_faces(
195
171
  execution_context: int | str | None = None,
@@ -201,12 +177,8 @@ def copy_mirrored_faces(
201
177
  ) -> None:
202
178
  """Copy mirror UV coordinates on the X axis based on a mirrored mesh
203
179
 
204
- :type execution_context: int | str | None
205
- :type undo: bool | None
206
180
  :param direction: Axis Direction
207
- :type direction: typing.Literal['POSITIVE','NEGATIVE'] | None
208
181
  :param precision: Precision, Tolerance for finding vertex duplicates
209
- :type precision: int | None
210
182
  """
211
183
 
212
184
  def cube_project(
@@ -221,16 +193,10 @@ def cube_project(
221
193
  ) -> None:
222
194
  """Project the UV vertices of the mesh over the six faces of a cube
223
195
 
224
- :type execution_context: int | str | None
225
- :type undo: bool | None
226
196
  :param cube_size: Cube Size, Size of the cube to project on
227
- :type cube_size: float | None
228
197
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
229
- :type correct_aspect: bool | None
230
198
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
231
- :type clip_to_bounds: bool | None
232
199
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
233
- :type scale_to_bounds: bool | None
234
200
  """
235
201
 
236
202
  def cursor_set(
@@ -242,10 +208,7 @@ def cursor_set(
242
208
  ) -> None:
243
209
  """Set 2D cursor location
244
210
 
245
- :type execution_context: int | str | None
246
- :type undo: bool | None
247
211
  :param location: Location, Cursor location in normalized (0.0 to 1.0) coordinates
248
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
249
212
  """
250
213
 
251
214
  def custom_region_set(
@@ -261,18 +224,11 @@ def custom_region_set(
261
224
  ) -> None:
262
225
  """Set the boundaries of the user region
263
226
 
264
- :type execution_context: int | str | None
265
- :type undo: bool | None
266
227
  :param xmin: X Min
267
- :type xmin: int | None
268
228
  :param xmax: X Max
269
- :type xmax: int | None
270
229
  :param ymin: Y Min
271
- :type ymin: int | None
272
230
  :param ymax: Y Max
273
- :type ymax: int | None
274
231
  :param wait_for_input: Wait for Input
275
- :type wait_for_input: bool | None
276
232
  """
277
233
 
278
234
  def cylinder_project(
@@ -292,8 +248,6 @@ def cylinder_project(
292
248
  ) -> None:
293
249
  """Project the UV vertices of the mesh over the curved wall of a cylinder
294
250
 
295
- :type execution_context: int | str | None
296
- :type undo: bool | None
297
251
  :param direction: Direction, Direction of the sphere or cylinder
298
252
 
299
253
  VIEW_ON_EQUATOR
@@ -304,7 +258,6 @@ def cylinder_project(
304
258
 
305
259
  ALIGN_TO_OBJECT
306
260
  Align to Object -- Align according to object transform.
307
- :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
308
261
  :param align: Align, How to determine rotation around the pole
309
262
 
310
263
  POLAR_ZX
@@ -312,7 +265,6 @@ def cylinder_project(
312
265
 
313
266
  POLAR_ZY
314
267
  Polar ZY -- Polar 0 is Y.
315
- :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
316
268
  :param pole: Pole, How to handle faces at the poles
317
269
 
318
270
  PINCH
@@ -320,17 +272,11 @@ def cylinder_project(
320
272
 
321
273
  FAN
322
274
  Fan -- UVs are fanned at the poles.
323
- :type pole: typing.Literal['PINCH','FAN'] | None
324
275
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
325
- :type seam: bool | None
326
276
  :param radius: Radius, Radius of the sphere or cylinder
327
- :type radius: float | None
328
277
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
329
- :type correct_aspect: bool | None
330
278
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
331
- :type clip_to_bounds: bool | None
332
279
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
333
- :type scale_to_bounds: bool | None
334
280
  """
335
281
 
336
282
  def export_layout(
@@ -349,12 +295,8 @@ def export_layout(
349
295
  ) -> None:
350
296
  """Export UV layout to file
351
297
 
352
- :type execution_context: int | str | None
353
- :type undo: bool | None
354
298
  :param filepath: filepath
355
- :type filepath: str
356
299
  :param export_all: All UVs, Export all UVs in this mesh (not just visible ones)
357
- :type export_all: bool | None
358
300
  :param export_tiles: Export Tiles, Choose whether to export only the [0, 1] range, or all UV tiles
359
301
 
360
302
  NONE
@@ -365,9 +307,7 @@ def export_layout(
365
307
 
366
308
  UV
367
309
  UVTILE -- Export tiles in the UVTILE numbering scheme: u(u_tile + 1)_v(v_tile + 1).
368
- :type export_tiles: typing.Literal['NONE','UDIM','UV'] | None
369
310
  :param modified: Modified, Exports UVs from the modified mesh
370
- :type modified: bool | None
371
311
  :param mode: Format, File format to export the UV layout to
372
312
 
373
313
  SVG
@@ -378,13 +318,9 @@ def export_layout(
378
318
 
379
319
  PNG
380
320
  PNG Image (.png) -- Export the UV layout to a bitmap image.
381
- :type mode: typing.Literal['SVG','EPS','PNG'] | None
382
321
  :param size: Size, Dimensions of the exported file
383
- :type size: collections.abc.Iterable[int] | None
384
322
  :param opacity: Fill Opacity, Set amount of opacity for exported UV layout
385
- :type opacity: float | None
386
323
  :param check_existing: check_existing
387
- :type check_existing: bool | None
388
324
  """
389
325
 
390
326
  def follow_active_quads(
@@ -396,8 +332,6 @@ def follow_active_quads(
396
332
  ) -> None:
397
333
  """Follow UVs from active quads along continuous face loops
398
334
 
399
- :type execution_context: int | str | None
400
- :type undo: bool | None
401
335
  :param mode: Edge Length Mode, Method to space UV edge loops
402
336
 
403
337
  EVEN
@@ -408,7 +342,6 @@ def follow_active_quads(
408
342
 
409
343
  LENGTH_AVERAGE
410
344
  Length Average -- Average space UVs edge length of each loop.
411
- :type mode: typing.Literal['EVEN','LENGTH','LENGTH_AVERAGE'] | None
412
345
  """
413
346
 
414
347
  def hide(
@@ -420,10 +353,7 @@ def hide(
420
353
  ) -> None:
421
354
  """Hide (un)selected UV vertices
422
355
 
423
- :type execution_context: int | str | None
424
- :type undo: bool | None
425
356
  :param unselected: Unselected, Hide unselected rather than selected
426
- :type unselected: bool | None
427
357
  """
428
358
 
429
359
  def lightmap_pack(
@@ -439,8 +369,6 @@ def lightmap_pack(
439
369
  ) -> None:
440
370
  """Pack each faces UVs into the UV bounds
441
371
 
442
- :type execution_context: int | str | None
443
- :type undo: bool | None
444
372
  :param PREF_CONTEXT: Selection
445
373
 
446
374
  SEL_FACES
@@ -448,15 +376,10 @@ def lightmap_pack(
448
376
 
449
377
  ALL_FACES
450
378
  All Faces -- Average space UVs edge length of each loop.
451
- :type PREF_CONTEXT: typing.Literal['SEL_FACES','ALL_FACES'] | None
452
379
  :param PREF_PACK_IN_ONE: Share Texture Space, Objects share texture space, map all objects into a single UV map
453
- :type PREF_PACK_IN_ONE: bool | None
454
380
  :param PREF_NEW_UVLAYER: New UV Map, Create a new UV map for every mesh packed
455
- :type PREF_NEW_UVLAYER: bool | None
456
381
  :param PREF_BOX_DIV: Pack Quality, Quality of the packing. Higher values will be slower but waste less space
457
- :type PREF_BOX_DIV: int | None
458
382
  :param PREF_MARGIN_DIV: Margin, Size of the margin as a division of the UV
459
- :type PREF_MARGIN_DIV: float | None
460
383
  """
461
384
 
462
385
  def mark_seam(
@@ -468,10 +391,7 @@ def mark_seam(
468
391
  ) -> None:
469
392
  """Mark selected UV edges as seams
470
393
 
471
- :type execution_context: int | str | None
472
- :type undo: bool | None
473
394
  :param clear: Clear Seams, Clear instead of marking seams
474
- :type clear: bool | None
475
395
  """
476
396
 
477
397
  def minimize_stretch(
@@ -485,14 +405,40 @@ def minimize_stretch(
485
405
  ) -> None:
486
406
  """Reduce UV stretching by relaxing angles
487
407
 
488
- :type execution_context: int | str | None
489
- :type undo: bool | None
490
408
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
491
- :type fill_holes: bool | None
492
409
  :param blend: Blend, Blend factor between stretch minimized and original
493
- :type blend: float | None
494
410
  :param iterations: Iterations, Number of iterations to run, 0 is unlimited when run interactively
495
- :type iterations: int | None
411
+ """
412
+
413
+ def move_on_axis(
414
+ execution_context: int | str | None = None,
415
+ undo: bool | None = None,
416
+ /,
417
+ *,
418
+ type: typing.Literal["DYNAMIC", "PIXEL", "UDIM"] | None = "UDIM",
419
+ axis: typing.Literal["X", "Y"] | None = "X",
420
+ distance: int | None = 1,
421
+ ) -> None:
422
+ """Move UVs on an axis
423
+
424
+ :param type: Type, Move Type
425
+
426
+ DYNAMIC
427
+ Dynamic -- Move by dynamic grid.
428
+
429
+ PIXEL
430
+ Pixel -- Move by pixel.
431
+
432
+ UDIM
433
+ UDIM -- Move by UDIM.
434
+ :param axis: Axis, Axis to move UVs on
435
+
436
+ X
437
+ X axis -- Move vertices on the X axis.
438
+
439
+ Y
440
+ Y axis -- Move vertices on the Y axis.
441
+ :param distance: Distance, Distance to move UVs
496
442
  """
497
443
 
498
444
  def pack_islands(
@@ -520,8 +466,6 @@ def pack_islands(
520
466
  ) -> None:
521
467
  """Transform all islands so that they fill up the UV/UDIM space as much as possible
522
468
 
523
- :type execution_context: int | str | None
524
- :type undo: bool | None
525
469
  :param udim_source: Pack to
526
470
 
527
471
  CLOSEST_UDIM
@@ -535,9 +479,7 @@ def pack_islands(
535
479
 
536
480
  CUSTOM_REGION
537
481
  Custom Region -- Pack islands to custom region.
538
- :type udim_source: typing.Literal['CLOSEST_UDIM','ACTIVE_UDIM','ORIGINAL_AABB','CUSTOM_REGION'] | None
539
482
  :param rotate: Rotate, Rotate islands to improve layout
540
- :type rotate: bool | None
541
483
  :param rotate_method: Rotation Method
542
484
 
543
485
  ANY
@@ -554,11 +496,8 @@ def pack_islands(
554
496
 
555
497
  AXIS_ALIGNED_Y
556
498
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
557
- :type rotate_method: typing.Literal['ANY','CARDINAL','AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
558
499
  :param scale: Scale, Scale islands to fill unit square
559
- :type scale: bool | None
560
500
  :param merge_overlap: Merge Overlapping, Overlapping islands stick together
561
- :type merge_overlap: bool | None
562
501
  :param margin_method: Margin Method
563
502
 
564
503
  SCALED
@@ -569,11 +508,8 @@ def pack_islands(
569
508
 
570
509
  FRACTION
571
510
  Fraction -- Specify a precise fraction of final UV output.
572
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
573
511
  :param margin: Margin, Space between islands
574
- :type margin: float | None
575
512
  :param pin: Lock Pinned Islands, Constrain islands containing any pinned UVs
576
- :type pin: bool | None
577
513
  :param pin_method: Pin Method
578
514
 
579
515
  SCALE
@@ -587,7 +523,6 @@ def pack_islands(
587
523
 
588
524
  LOCKED
589
525
  All -- Pinned islands are locked in place.
590
- :type pin_method: typing.Literal['SCALE','ROTATION','ROTATION_SCALE','LOCKED'] | None
591
526
  :param shape_method: Shape Method
592
527
 
593
528
  CONCAVE
@@ -598,7 +533,6 @@ def pack_islands(
598
533
 
599
534
  AABB
600
535
  Bounding Box -- Uses bounding boxes.
601
- :type shape_method: typing.Literal['CONCAVE','CONVEX','AABB'] | None
602
536
  """
603
537
 
604
538
  def paste(
@@ -606,11 +540,7 @@ def paste(
606
540
  undo: bool | None = None,
607
541
  /,
608
542
  ) -> None:
609
- """Paste selected UV vertices
610
-
611
- :type execution_context: int | str | None
612
- :type undo: bool | None
613
- """
543
+ """Paste selected UV vertices"""
614
544
 
615
545
  def pin(
616
546
  execution_context: int | str | None = None,
@@ -622,12 +552,8 @@ def pin(
622
552
  ) -> None:
623
553
  """Set/clear selected UV vertices as anchored between multiple unwrap operations
624
554
 
625
- :type execution_context: int | str | None
626
- :type undo: bool | None
627
555
  :param clear: Clear, Clear pinning for the selection instead of setting it
628
- :type clear: bool | None
629
556
  :param invert: Invert, Invert pinning for the selection instead of setting it
630
- :type invert: bool | None
631
557
  """
632
558
 
633
559
  def project_from_view(
@@ -643,18 +569,11 @@ def project_from_view(
643
569
  ) -> None:
644
570
  """Project the UV vertices of the mesh as seen in current 3D view
645
571
 
646
- :type execution_context: int | str | None
647
- :type undo: bool | None
648
572
  :param orthographic: Orthographic, Use orthographic projection
649
- :type orthographic: bool | None
650
573
  :param camera_bounds: Camera Bounds, Map UVs to the camera region taking resolution and aspect into account
651
- :type camera_bounds: bool | None
652
574
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
653
- :type correct_aspect: bool | None
654
575
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
655
- :type clip_to_bounds: bool | None
656
576
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
657
- :type scale_to_bounds: bool | None
658
577
  """
659
578
 
660
579
  def randomize_uv_transform(
@@ -673,24 +592,14 @@ def randomize_uv_transform(
673
592
  ) -> None:
674
593
  """Randomize the UV islands location, rotation, and scale
675
594
 
676
- :type execution_context: int | str | None
677
- :type undo: bool | None
678
595
  :param random_seed: Random Seed, Seed value for the random generator
679
- :type random_seed: int | None
680
596
  :param use_loc: Randomize Location, Randomize the location values
681
- :type use_loc: bool | None
682
597
  :param loc: Location, Maximum distance the objects can spread over each axis
683
- :type loc: collections.abc.Sequence[float] | mathutils.Vector | None
684
598
  :param use_rot: Randomize Rotation, Randomize the rotation value
685
- :type use_rot: bool | None
686
599
  :param rot: Rotation, Maximum rotation
687
- :type rot: float | None
688
600
  :param use_scale: Randomize Scale, Randomize the scale values
689
- :type use_scale: bool | None
690
601
  :param scale_even: Scale Even, Use the same scale value for both axes
691
- :type scale_even: bool | None
692
602
  :param scale: Scale, Maximum scale randomization over each axis
693
- :type scale: collections.abc.Iterable[float] | None
694
603
  """
695
604
 
696
605
  def remove_doubles(
@@ -704,14 +613,9 @@ def remove_doubles(
704
613
  ) -> None:
705
614
  """Selected UV vertices that are within a radius of each other are welded together
706
615
 
707
- :type execution_context: int | str | None
708
- :type undo: bool | None
709
616
  :param threshold: Merge Distance, Maximum distance between welded vertices
710
- :type threshold: float | None
711
617
  :param use_unselected: Unselected, Merge selected to other unselected vertices
712
- :type use_unselected: bool | None
713
618
  :param use_shared_vertex: Shared Vertex, Weld UVs based on shared vertices
714
- :type use_shared_vertex: bool | None
715
619
  """
716
620
 
717
621
  def reset(
@@ -719,11 +623,7 @@ def reset(
719
623
  undo: bool | None = None,
720
624
  /,
721
625
  ) -> None:
722
- """Reset UV projection
723
-
724
- :type execution_context: int | str | None
725
- :type undo: bool | None
726
- """
626
+ """Reset UV projection"""
727
627
 
728
628
  def reveal(
729
629
  execution_context: int | str | None = None,
@@ -734,10 +634,7 @@ def reveal(
734
634
  ) -> None:
735
635
  """Reveal all hidden UV vertices
736
636
 
737
- :type execution_context: int | str | None
738
- :type undo: bool | None
739
637
  :param select: Select
740
- :type select: bool | None
741
638
  """
742
639
 
743
640
  def rip(
@@ -752,16 +649,10 @@ def rip(
752
649
  ) -> None:
753
650
  """Rip selected vertices or a selected region
754
651
 
755
- :type execution_context: int | str | None
756
- :type undo: bool | None
757
652
  :param mirror: Mirror Editing
758
- :type mirror: bool | None
759
653
  :param release_confirm: Confirm on Release, Always confirm operation when releasing button
760
- :type release_confirm: bool | None
761
654
  :param use_accurate: Accurate, Use accurate transformation
762
- :type use_accurate: bool | None
763
655
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
764
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
765
656
  """
766
657
 
767
658
  def rip_move(
@@ -774,12 +665,8 @@ def rip_move(
774
665
  ) -> None:
775
666
  """Unstitch UVs and move the result
776
667
 
777
- :type execution_context: int | str | None
778
- :type undo: bool | None
779
668
  :param UV_OT_rip: UV Rip, Rip selected vertices or a selected region
780
- :type UV_OT_rip: rip | None
781
669
  :param TRANSFORM_OT_translate: Move, Move selected items
782
- :type TRANSFORM_OT_translate: bpy.ops.transform.translate | None
783
670
  """
784
671
 
785
672
  def seams_from_islands(
@@ -792,12 +679,8 @@ def seams_from_islands(
792
679
  ) -> None:
793
680
  """Set mesh seams according to island setup in the UV editor
794
681
 
795
- :type execution_context: int | str | None
796
- :type undo: bool | None
797
682
  :param mark_seams: Mark Seams, Mark boundary edges as seams
798
- :type mark_seams: bool | None
799
683
  :param mark_sharp: Mark Sharp, Mark boundary edges as sharp
800
- :type mark_sharp: bool | None
801
684
  """
802
685
 
803
686
  def select(
@@ -814,20 +697,12 @@ def select(
814
697
  ) -> None:
815
698
  """Select UV vertices
816
699
 
817
- :type execution_context: int | str | None
818
- :type undo: bool | None
819
700
  :param extend: Extend, Extend selection instead of deselecting everything first
820
- :type extend: bool | None
821
701
  :param deselect: Deselect, Remove from selection
822
- :type deselect: bool | None
823
702
  :param toggle: Toggle Selection, Toggle the selection
824
- :type toggle: bool | None
825
703
  :param deselect_all: Deselect On Nothing, Deselect all when nothing under the cursor
826
- :type deselect_all: bool | None
827
704
  :param select_passthrough: Only Select Unselected, Ignore the select action when the element is already selected
828
- :type select_passthrough: bool | None
829
705
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
830
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
831
706
  """
832
707
 
833
708
  def select_all(
@@ -839,8 +714,6 @@ def select_all(
839
714
  ) -> None:
840
715
  """Change selection of all UV vertices
841
716
 
842
- :type execution_context: int | str | None
843
- :type undo: bool | None
844
717
  :param action: Action, Selection action to execute
845
718
 
846
719
  TOGGLE
@@ -854,7 +727,6 @@ def select_all(
854
727
 
855
728
  INVERT
856
729
  Invert -- Invert selection of all elements.
857
- :type action: typing.Literal['TOGGLE','SELECT','DESELECT','INVERT'] | None
858
730
  """
859
731
 
860
732
  def select_box(
@@ -872,20 +744,12 @@ def select_box(
872
744
  ) -> None:
873
745
  """Select UV vertices using box selection
874
746
 
875
- :type execution_context: int | str | None
876
- :type undo: bool | None
877
747
  :param pinned: Pinned, Border select pinned UVs only
878
- :type pinned: bool | None
879
748
  :param xmin: X Min
880
- :type xmin: int | None
881
749
  :param xmax: X Max
882
- :type xmax: int | None
883
750
  :param ymin: Y Min
884
- :type ymin: int | None
885
751
  :param ymax: Y Max
886
- :type ymax: int | None
887
752
  :param wait_for_input: Wait for Input
888
- :type wait_for_input: bool | None
889
753
  :param mode: Mode
890
754
 
891
755
  SET
@@ -896,7 +760,6 @@ def select_box(
896
760
 
897
761
  SUB
898
762
  Subtract -- Subtract existing selection.
899
- :type mode: typing.Literal['SET','ADD','SUB'] | None
900
763
  """
901
764
 
902
765
  def select_circle(
@@ -912,16 +775,10 @@ def select_circle(
912
775
  ) -> None:
913
776
  """Select UV vertices using circle selection
914
777
 
915
- :type execution_context: int | str | None
916
- :type undo: bool | None
917
778
  :param x: X
918
- :type x: int | None
919
779
  :param y: Y
920
- :type y: int | None
921
780
  :param radius: Radius
922
- :type radius: int | None
923
781
  :param wait_for_input: Wait for Input
924
- :type wait_for_input: bool | None
925
782
  :param mode: Mode
926
783
 
927
784
  SET
@@ -932,7 +789,6 @@ def select_circle(
932
789
 
933
790
  SUB
934
791
  Subtract -- Subtract existing selection.
935
- :type mode: typing.Literal['SET','ADD','SUB'] | None
936
792
  """
937
793
 
938
794
  def select_edge_ring(
@@ -945,12 +801,8 @@ def select_edge_ring(
945
801
  ) -> None:
946
802
  """Select an edge ring of connected UV vertices
947
803
 
948
- :type execution_context: int | str | None
949
- :type undo: bool | None
950
804
  :param extend: Extend, Extend selection rather than clearing the existing selection
951
- :type extend: bool | None
952
805
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
953
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
954
806
  """
955
807
 
956
808
  def select_lasso(
@@ -966,16 +818,10 @@ def select_lasso(
966
818
  ) -> None:
967
819
  """Select UVs using lasso selection
968
820
 
969
- :type execution_context: int | str | None
970
- :type undo: bool | None
971
821
  :param path: Path
972
- :type path: bpy.types.bpy_prop_collection[bpy.types.OperatorMousePath] | None
973
822
  :param use_smooth_stroke: Stabilize Stroke, Selection lags behind mouse and follows a smoother path
974
- :type use_smooth_stroke: bool | None
975
823
  :param smooth_stroke_factor: Smooth Stroke Factor, Higher values gives a smoother stroke
976
- :type smooth_stroke_factor: float | None
977
824
  :param smooth_stroke_radius: Smooth Stroke Radius, Minimum distance from last point before selection continues
978
- :type smooth_stroke_radius: int | None
979
825
  :param mode: Mode
980
826
 
981
827
  SET
@@ -986,7 +832,6 @@ def select_lasso(
986
832
 
987
833
  SUB
988
834
  Subtract -- Subtract existing selection.
989
- :type mode: typing.Literal['SET','ADD','SUB'] | None
990
835
  """
991
836
 
992
837
  def select_less(
@@ -994,22 +839,14 @@ def select_less(
994
839
  undo: bool | None = None,
995
840
  /,
996
841
  ) -> None:
997
- """Deselect UV vertices at the boundary of each selection region
998
-
999
- :type execution_context: int | str | None
1000
- :type undo: bool | None
1001
- """
842
+ """Deselect UV vertices at the boundary of each selection region"""
1002
843
 
1003
844
  def select_linked(
1004
845
  execution_context: int | str | None = None,
1005
846
  undo: bool | None = None,
1006
847
  /,
1007
848
  ) -> None:
1008
- """Select all UV vertices linked to the active UV map
1009
-
1010
- :type execution_context: int | str | None
1011
- :type undo: bool | None
1012
- """
849
+ """Select all UV vertices linked to the active UV map"""
1013
850
 
1014
851
  def select_linked_pick(
1015
852
  execution_context: int | str | None = None,
@@ -1022,14 +859,9 @@ def select_linked_pick(
1022
859
  ) -> None:
1023
860
  """Select all UV vertices linked under the mouse
1024
861
 
1025
- :type execution_context: int | str | None
1026
- :type undo: bool | None
1027
862
  :param extend: Extend, Extend selection rather than clearing the existing selection
1028
- :type extend: bool | None
1029
863
  :param deselect: Deselect, Deselect linked UV vertices rather than selecting them
1030
- :type deselect: bool | None
1031
864
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
1032
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
1033
865
  """
1034
866
 
1035
867
  def select_loop(
@@ -1042,12 +874,8 @@ def select_loop(
1042
874
  ) -> None:
1043
875
  """Select a loop of connected UV vertices
1044
876
 
1045
- :type execution_context: int | str | None
1046
- :type undo: bool | None
1047
877
  :param extend: Extend, Extend selection rather than clearing the existing selection
1048
- :type extend: bool | None
1049
878
  :param location: Location, Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds
1050
- :type location: collections.abc.Sequence[float] | mathutils.Vector | None
1051
879
  """
1052
880
 
1053
881
  def select_mode(
@@ -1059,10 +887,7 @@ def select_mode(
1059
887
  ) -> None:
1060
888
  """Change UV selection mode
1061
889
 
1062
- :type execution_context: int | str | None
1063
- :type undo: bool | None
1064
890
  :param type: Type
1065
- :type type: bpy.stub_internal.rna_enums.MeshSelectModeUvItems | None
1066
891
  """
1067
892
 
1068
893
  def select_more(
@@ -1070,11 +895,7 @@ def select_more(
1070
895
  undo: bool | None = None,
1071
896
  /,
1072
897
  ) -> None:
1073
- """Select more UV vertices connected to initial selection
1074
-
1075
- :type execution_context: int | str | None
1076
- :type undo: bool | None
1077
- """
898
+ """Select more UV vertices connected to initial selection"""
1078
899
 
1079
900
  def select_overlap(
1080
901
  execution_context: int | str | None = None,
@@ -1085,10 +906,7 @@ def select_overlap(
1085
906
  ) -> None:
1086
907
  """Select all UV faces which overlap each other
1087
908
 
1088
- :type execution_context: int | str | None
1089
- :type undo: bool | None
1090
909
  :param extend: Extend, Extend selection rather than clearing the existing selection
1091
- :type extend: bool | None
1092
910
  """
1093
911
 
1094
912
  def select_pinned(
@@ -1096,11 +914,7 @@ def select_pinned(
1096
914
  undo: bool | None = None,
1097
915
  /,
1098
916
  ) -> None:
1099
- """Select all pinned UV vertices
1100
-
1101
- :type execution_context: int | str | None
1102
- :type undo: bool | None
1103
- """
917
+ """Select all pinned UV vertices"""
1104
918
 
1105
919
  def select_similar(
1106
920
  execution_context: int | str | None = None,
@@ -1125,8 +939,6 @@ def select_similar(
1125
939
  ) -> None:
1126
940
  """Select similar UVs by property types
1127
941
 
1128
- :type execution_context: int | str | None
1129
- :type undo: bool | None
1130
942
  :param type: Type
1131
943
 
1132
944
  PIN
@@ -1158,11 +970,8 @@ def select_similar(
1158
970
 
1159
971
  FACE
1160
972
  Amount of Faces in Island.
1161
- :type type: typing.Literal['PIN','LENGTH','LENGTH_3D','AREA','AREA_3D','MATERIAL','OBJECT','SIDES','WINDING','FACE'] | None
1162
973
  :param compare: Compare
1163
- :type compare: typing.Literal['EQUAL','GREATER','LESS'] | None
1164
974
  :param threshold: Threshold
1165
- :type threshold: float | None
1166
975
  """
1167
976
 
1168
977
  def select_split(
@@ -1170,10 +979,20 @@ def select_split(
1170
979
  undo: bool | None = None,
1171
980
  /,
1172
981
  ) -> None:
1173
- """Select only entirely selected faces
982
+ """Select only entirely selected faces"""
1174
983
 
1175
- :type execution_context: int | str | None
1176
- :type undo: bool | None
984
+ def select_tile(
985
+ execution_context: int | str | None = None,
986
+ undo: bool | None = None,
987
+ /,
988
+ *,
989
+ extend: bool | None = False,
990
+ tile: collections.abc.Iterable[int] | None = (0, 0),
991
+ ) -> None:
992
+ """Select UVs in specified tile
993
+
994
+ :param extend: Extend, Extend the selection
995
+ :param tile: Tile, Tile location to select UVs
1177
996
  """
1178
997
 
1179
998
  def shortest_path_pick(
@@ -1192,22 +1011,12 @@ def shortest_path_pick(
1192
1011
  ) -> None:
1193
1012
  """Select shortest path between two selections
1194
1013
 
1195
- :type execution_context: int | str | None
1196
- :type undo: bool | None
1197
1014
  :param use_face_step: Face Stepping, Traverse connected faces (includes diagonals and edge-rings)
1198
- :type use_face_step: bool | None
1199
1015
  :param use_topology_distance: Topology Distance, Find the minimum number of steps, ignoring spatial distance
1200
- :type use_topology_distance: bool | None
1201
1016
  :param use_fill: Fill Region, Select all paths between the source/destination elements
1202
- :type use_fill: bool | None
1203
1017
  :param skip: Deselected, Number of deselected elements in the repetitive sequence
1204
- :type skip: int | None
1205
1018
  :param nth: Selected, Number of selected elements in the repetitive sequence
1206
- :type nth: int | None
1207
1019
  :param offset: Offset, Offset from the starting point
1208
- :type offset: int | None
1209
- :type object_index: int | None
1210
- :type index: int | None
1211
1020
  """
1212
1021
 
1213
1022
  def shortest_path_select(
@@ -1224,20 +1033,12 @@ def shortest_path_select(
1224
1033
  ) -> None:
1225
1034
  """Selected shortest path between two vertices/edges/faces
1226
1035
 
1227
- :type execution_context: int | str | None
1228
- :type undo: bool | None
1229
1036
  :param use_face_step: Face Stepping, Traverse connected faces (includes diagonals and edge-rings)
1230
- :type use_face_step: bool | None
1231
1037
  :param use_topology_distance: Topology Distance, Find the minimum number of steps, ignoring spatial distance
1232
- :type use_topology_distance: bool | None
1233
1038
  :param use_fill: Fill Region, Select all paths between the source/destination elements
1234
- :type use_fill: bool | None
1235
1039
  :param skip: Deselected, Number of deselected elements in the repetitive sequence
1236
- :type skip: int | None
1237
1040
  :param nth: Selected, Number of selected elements in the repetitive sequence
1238
- :type nth: int | None
1239
1041
  :param offset: Offset, Offset from the starting point
1240
- :type offset: int | None
1241
1042
  """
1242
1043
 
1243
1044
  def smart_project(
@@ -1256,10 +1057,7 @@ def smart_project(
1256
1057
  ) -> None:
1257
1058
  """Projection unwraps the selected faces of mesh objects
1258
1059
 
1259
- :type execution_context: int | str | None
1260
- :type undo: bool | None
1261
1060
  :param angle_limit: Angle Limit, Lower for more projection groups, higher for less distortion
1262
- :type angle_limit: float | None
1263
1061
  :param margin_method: Margin Method
1264
1062
 
1265
1063
  SCALED
@@ -1270,7 +1068,6 @@ def smart_project(
1270
1068
 
1271
1069
  FRACTION
1272
1070
  Fraction -- Specify a precise fraction of final UV output.
1273
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1274
1071
  :param rotate_method: Rotation Method
1275
1072
 
1276
1073
  AXIS_ALIGNED
@@ -1281,15 +1078,10 @@ def smart_project(
1281
1078
 
1282
1079
  AXIS_ALIGNED_Y
1283
1080
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
1284
- :type rotate_method: typing.Literal['AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
1285
1081
  :param island_margin: Island Margin, Margin to reduce bleed from adjacent islands
1286
- :type island_margin: float | None
1287
1082
  :param area_weight: Area Weight, Weight projections vector by faces with larger areas
1288
- :type area_weight: float | None
1289
1083
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1290
- :type correct_aspect: bool | None
1291
1084
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
1292
- :type scale_to_bounds: bool | None
1293
1085
  """
1294
1086
 
1295
1087
  def snap_cursor(
@@ -1301,10 +1093,7 @@ def snap_cursor(
1301
1093
  ) -> None:
1302
1094
  """Snap cursor to target type
1303
1095
 
1304
- :type execution_context: int | str | None
1305
- :type undo: bool | None
1306
1096
  :param target: Target, Target to snap the selected UVs to
1307
- :type target: typing.Literal['PIXELS','SELECTED','ORIGIN'] | None
1308
1097
  """
1309
1098
 
1310
1099
  def snap_selected(
@@ -1317,10 +1106,7 @@ def snap_selected(
1317
1106
  ) -> None:
1318
1107
  """Snap selected UV vertices to target type
1319
1108
 
1320
- :type execution_context: int | str | None
1321
- :type undo: bool | None
1322
1109
  :param target: Target, Target to snap the selected UVs to
1323
- :type target: typing.Literal['PIXELS','CURSOR','CURSOR_OFFSET','ADJACENT_UNSELECTED'] | None
1324
1110
  """
1325
1111
 
1326
1112
  def sphere_project(
@@ -1339,8 +1125,6 @@ def sphere_project(
1339
1125
  ) -> None:
1340
1126
  """Project the UV vertices of the mesh over the curved surface of a sphere
1341
1127
 
1342
- :type execution_context: int | str | None
1343
- :type undo: bool | None
1344
1128
  :param direction: Direction, Direction of the sphere or cylinder
1345
1129
 
1346
1130
  VIEW_ON_EQUATOR
@@ -1351,7 +1135,6 @@ def sphere_project(
1351
1135
 
1352
1136
  ALIGN_TO_OBJECT
1353
1137
  Align to Object -- Align according to object transform.
1354
- :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
1355
1138
  :param align: Align, How to determine rotation around the pole
1356
1139
 
1357
1140
  POLAR_ZX
@@ -1359,7 +1142,6 @@ def sphere_project(
1359
1142
 
1360
1143
  POLAR_ZY
1361
1144
  Polar ZY -- Polar 0 is Y.
1362
- :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
1363
1145
  :param pole: Pole, How to handle faces at the poles
1364
1146
 
1365
1147
  PINCH
@@ -1367,15 +1149,10 @@ def sphere_project(
1367
1149
 
1368
1150
  FAN
1369
1151
  Fan -- UVs are fanned at the poles.
1370
- :type pole: typing.Literal['PINCH','FAN'] | None
1371
1152
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
1372
- :type seam: bool | None
1373
1153
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1374
- :type correct_aspect: bool | None
1375
1154
  :param clip_to_bounds: Clip to Bounds, Clip UV coordinates to bounds after unwrapping
1376
- :type clip_to_bounds: bool | None
1377
1155
  :param scale_to_bounds: Scale to Bounds, Scale UV coordinates to bounds after unwrapping
1378
- :type scale_to_bounds: bool | None
1379
1156
  """
1380
1157
 
1381
1158
  def stitch(
@@ -1397,30 +1174,17 @@ def stitch(
1397
1174
  ) -> None:
1398
1175
  """Stitch selected UV vertices by proximity
1399
1176
 
1400
- :type execution_context: int | str | None
1401
- :type undo: bool | None
1402
1177
  :param use_limit: Use Limit, Stitch UVs within a specified limit distance
1403
- :type use_limit: bool | None
1404
1178
  :param snap_islands: Snap Islands, Snap islands together (on edge stitch mode, rotates the islands too)
1405
- :type snap_islands: bool | None
1406
1179
  :param limit: Limit, Limit distance in normalized coordinates
1407
- :type limit: float | None
1408
1180
  :param static_island: Static Island, Island that stays in place when stitching islands
1409
- :type static_island: int | None
1410
1181
  :param active_object_index: Active Object, Index of the active object
1411
- :type active_object_index: int | None
1412
1182
  :param midpoint_snap: Snap at Midpoint, UVs are stitched at midpoint instead of at static island
1413
- :type midpoint_snap: bool | None
1414
1183
  :param clear_seams: Clear Seams, Clear seams of stitched edges
1415
- :type clear_seams: bool | None
1416
1184
  :param mode: Operation Mode, Use vertex or edge stitching
1417
- :type mode: typing.Literal['VERTEX','EDGE'] | None
1418
1185
  :param stored_mode: Stored Operation Mode, Use vertex or edge stitching
1419
- :type stored_mode: typing.Literal['VERTEX','EDGE'] | None
1420
1186
  :param selection: Selection
1421
- :type selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None
1422
1187
  :param objects_selection_count: Objects Selection Count
1423
- :type objects_selection_count: collections.abc.Iterable[int] | None
1424
1188
  """
1425
1189
 
1426
1190
  def unwrap(
@@ -1443,16 +1207,10 @@ def unwrap(
1443
1207
  ) -> None:
1444
1208
  """Unwrap the mesh of the object being edited
1445
1209
 
1446
- :type execution_context: int | str | None
1447
- :type undo: bool | None
1448
1210
  :param method: Method, Unwrapping method (Angle Based usually gives better results than Conformal, while being somewhat slower)
1449
- :type method: typing.Literal['ANGLE_BASED','CONFORMAL','MINIMUM_STRETCH'] | None
1450
1211
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
1451
- :type fill_holes: bool | None
1452
1212
  :param correct_aspect: Correct Aspect, Map UVs taking aspect ratio of the image associated with the material into account
1453
- :type correct_aspect: bool | None
1454
1213
  :param use_subsurf_data: Use Subdivision Surface, Map UVs taking vertex position after Subdivision Surface modifier has been applied
1455
- :type use_subsurf_data: bool | None
1456
1214
  :param margin_method: Margin Method
1457
1215
 
1458
1216
  SCALED
@@ -1463,19 +1221,12 @@ def unwrap(
1463
1221
 
1464
1222
  FRACTION
1465
1223
  Fraction -- Specify a precise fraction of final UV output.
1466
- :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1467
1224
  :param margin: Margin, Space between islands
1468
- :type margin: float | None
1469
1225
  :param no_flip: No Flip, Prevent flipping UVs, flipping may lower distortion depending on the position of pins
1470
- :type no_flip: bool | None
1471
1226
  :param iterations: Iterations, Number of iterations when "Minimum Stretch" method is used
1472
- :type iterations: int | None
1473
1227
  :param use_weights: Importance Weights, Whether to take into account per-vertex importance weights
1474
- :type use_weights: bool | None
1475
1228
  :param weight_group: Weight Group, Vertex group name for importance weights (modulating the deform)
1476
- :type weight_group: str
1477
1229
  :param weight_factor: Weight Factor, How much influence the weightmap has for weighted parameterization, 0 being no influence
1478
- :type weight_factor: float | None
1479
1230
  """
1480
1231
 
1481
1232
  def weld(
@@ -1483,8 +1234,4 @@ def weld(
1483
1234
  undo: bool | None = None,
1484
1235
  /,
1485
1236
  ) -> None:
1486
- """Weld selected UV vertices together
1487
-
1488
- :type execution_context: int | str | None
1489
- :type undo: bool | None
1490
- """
1237
+ """Weld selected UV vertices together"""