django-socket 0.2.0__py3-none-any.whl

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+ Metadata-Version: 2.4
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+ Name: django-socket
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+ Version: 0.2.0
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+ Summary: WebSockets for Django: one decorator, one async function, one line in INSTALLED_APPS.
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+ License-Expression: MIT
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+ Project-URL: Homepage, https://github.com/ramon3198/django-socket
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+ Project-URL: Documentation, https://github.com/ramon3198/django-socket#readme
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+ Project-URL: Changelog, https://github.com/ramon3198/django-socket/blob/main/CHANGELOG.md
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+ Project-URL: Issues, https://github.com/ramon3198/django-socket/issues
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+ Classifier: Environment :: Web Environment
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+ Classifier: Framework :: Django
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+ Classifier: Framework :: Django :: 4.2
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+ Classifier: Framework :: Django :: 5.0
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+ Classifier: Framework :: Django :: 5.1
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+ Classifier: Framework :: Django :: 5.2
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Topic :: Internet :: WWW/HTTP
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+ Requires-Python: >=3.10
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: django>=4.2
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+ Requires-Dist: asgiref>=3.6
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+ Provides-Extra: redis
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+ Requires-Dist: redis>=5.0; extra == "redis"
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+ Provides-Extra: dev
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+ Requires-Dist: uvicorn[standard]>=0.27; extra == "dev"
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+ Requires-Dist: websockets>=12; extra == "dev"
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+ Requires-Dist: pytest>=8; extra == "dev"
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+ Requires-Dist: pytest-asyncio>=0.23; extra == "dev"
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+ Requires-Dist: pytest-django>=4.8; extra == "dev"
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+ Requires-Dist: redis>=5.0; extra == "dev"
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+ Requires-Dist: coverage>=7; extra == "dev"
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+ Dynamic: license-file
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+
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+ # django_socket
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+
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+ [![PyPI](https://img.shields.io/pypi/v/django-socket)](https://pypi.org/project/django-socket/)
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+ [![tests](https://github.com/ramon3198/django-socket/actions/workflows/tests.yml/badge.svg)](https://github.com/ramon3198/django-socket/actions/workflows/tests.yml)
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+ [![python](https://img.shields.io/badge/python-3.10%20%E2%80%93%203.13-blue)](https://github.com/ramon3198/django-socket)
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+ [![django](https://img.shields.io/badge/django-4.2%20%E2%80%93%206.1-0C4B33)](https://github.com/ramon3198/django-socket)
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+ [![license](https://img.shields.io/badge/license-MIT-green)](https://github.com/ramon3198/django-socket/blob/main/LICENSE)
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+
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+ **English** · [Español](https://github.com/ramon3198/django-socket/blob/main/README.es.md)
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+
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+ **WebSockets for Django.** One decorator, one `async` function, and it runs.
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+
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+ ```python
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+ # myapp/sockets.py
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+ from django_socket import ws
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+
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+ @ws("chat/<str:room>/", group="room:{room}")
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+ async def chat(sock, room):
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+ async for msg in sock:
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+ await sock.broadcast({"from": str(sock.user), "text": msg.text})
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+ ```
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+
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+ That's the whole file. Connection state lives in local variables, disconnect is
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+ the code after the loop, and Django's user is right where you'd expect it.
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+
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+ ---
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+
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+ ## Contents
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+
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+ **Getting started** ·
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+ [Install](#install) ·
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+ [Your first socket in 5 minutes](#your-first-socket-in-5-minutes) ·
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+ [Why you don't touch `asgi.py`](#why-you-dont-touch-asgipy)
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+
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+ **Guide** ·
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+ [The `@ws` decorator](#the-ws-decorator) ·
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+ [The `sock` object](#the-sock-object) ·
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+ [Groups and broadcast](#groups-and-broadcast) ·
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+ [JSON](#json) ·
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+ [`Events`](#routing-by-message-type-with-events) ·
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+ [Authentication](#users-and-authentication) ·
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+ [JavaScript client](#javascript-client) ·
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+ [Middleware](#middleware) ·
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+ [Testing](#testing-your-handlers)
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+
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+ **Operations** ·
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+ [Production](#production) ·
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+ [Behind a proxy](#behind-a-reverse-proxy) ·
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+ [Security](#security-origin-validation) ·
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+ [Rate limiting](#rate-limiting) ·
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+ [Slow clients](#slow-clients) ·
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+ [Zombie connections](#zombie-connections) ·
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+ [Settings](#all-settings) ·
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+ [Close codes](#close-codes)
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+
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+ **Reference** ·
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+ [How it works inside](#how-it-works-inside) ·
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+ [Performance](#performance) ·
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+ [Known limits](#known-limits) ·
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+ [Development](#development)
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+
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+ ---
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+
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+ # Getting started
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+
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+ ## Install
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+
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+ ```bash
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+ pip install django-socket
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+ ```
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+
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+ ```python
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+ # settings.py
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+ INSTALLED_APPS = [
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+ "django_socket",
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+ ...
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+ ]
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+ ```
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+
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+ **That's it. There is no third step.**
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+
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+ You don't touch `asgi.py`, you don't declare `ASGI_APPLICATION`, you don't set
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+ up Redis, you don't switch servers. The `asgi.py` that `startproject` generated
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+ serves WebSockets as-is, and `manage.py runserver` serves them on the same port
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+ as HTTP.
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+
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+ Requires Python 3.10+ and Django 4.2+. For development you also need
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+ `pip install "uvicorn[standard]"`.
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+
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+ ---
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+
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+ ## Your first socket in 5 minutes
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+
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+ ### 1. Write the handler
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+
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+ Create `<your_app>/sockets.py`. It is auto-discovered, the same way `admin.py`
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+ is:
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+
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+ ```python
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+ from django_socket import ws
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+
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+ @ws("echo/")
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+ async def echo(sock):
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+ async for msg in sock:
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+ await sock.send(f"you said: {msg.text}")
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+ ```
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+
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+ ### 2. Check it registered
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+
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+ ```bash
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+ python manage.py ws
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+ ```
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+
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+ ```
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+ Rutas WebSocket
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+ ws:///echo/ myapp.sockets.echo
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+
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+ Integracion
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+ Capa de difusion memory
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+ asgi.py no hace falta tocarlo (ASGIHandler ampliado)
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+ Origenes permitidos ALLOWED_HOSTS=[] (DEBUG: localhost)
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+ Origin ausente aceptado (clientes nativos)
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+ ```
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+
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+ Run this first whenever something doesn't work: it tells you which routes exist,
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+ with which group, and how the integration is wired.
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+
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+ ### 3. Start it and try it
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+
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+ ```bash
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+ python manage.py runserver
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+ ```
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+
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+ From the browser console, on any page of your site:
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+
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+ ```js
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+ const s = new WebSocket("ws://localhost:8000/echo/");
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+ s.onmessage = (e) => console.log(e.data);
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+ s.onopen = () => s.send("hi");
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+ // -> you said: hi
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+ ```
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+
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+ ### 4. Now a chat room
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+
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+ ```python
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+ @ws("chat/<str:room>/", group="room:{room}")
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+ async def chat(sock, room):
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+ who = sock.user.username if sock.user.is_authenticated else "anonymous"
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+
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+ await sock.broadcast({"kind": "join", "who": who}, exclude_self=True)
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+
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+ async for msg in sock:
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+ await sock.broadcast({"kind": "message", "who": who, "text": msg.text})
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+
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+ # Reached when the client goes away.
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+ await sock.broadcast({"kind": "leave", "who": who})
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+ ```
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+
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+ Everything you need to know is in those lines:
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+
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+ - **`<str:room>`** is `django.urls.path` syntax. It reaches the handler already
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+ converted (`<int:pk>` gives you a real `int`).
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+ - **`group="room:{room}"`** is filled from that parameter. The socket joins on
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+ connect and leaves on disconnect, without you calling anything.
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+ - **`sock.broadcast(...)`** goes to that group by default.
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+ - **`sock.user`** is the Django user, resolved from the session cookie.
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+ - **The code after the `for`** runs when the client leaves. That's your
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+ `disconnect`.
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+
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+ ---
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+
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+ ## Why you don't touch `asgi.py`
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+
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+ Django has been ASGI since 3.0. All its handler does with a WebSocket is this:
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+
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+ ```python
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+ if scope["type"] != "http":
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+ raise ValueError("Django can only handle ASGI/HTTP connections, not %s.")
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+ # Django itself leaves a "FIXME: Allow to override this." right there.
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+ ```
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+
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+ It isn't that Django *can't* speak WebSocket — it refuses to look at that scope.
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+ And since `django.setup()` runs every app's `ready()` **before** instantiating
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+ the handler, our `AppConfig.ready()` gets there in time to widen that door. That
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+ is why installing is just `INSTALLED_APPS`.
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+
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+ If you'd rather nothing of yours be touched, turn it off and declare it
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+ yourself:
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+
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+ ```python
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+ DJANGO_SOCKET = {"PATCH_ASGI": False}
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+ ```
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+
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+ ```python
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+ # asgi.py
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+ from django_socket import ASGIApplication
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+ application = ASGIApplication()
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+ ```
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+
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+ ---
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+
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+ # Guide
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+
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+ ## The `@ws` decorator
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+
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+ ```python
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+ @ws(route, *, group=None, auth=True, name=None)
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+ ```
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+
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+ | | |
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+ |---|---|
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+ | `route` | `django.urls.path` syntax, with its converters |
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+ | `group` | Group template; joins on connect, leaves on disconnect |
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+ | `auth` | `False` skips session resolution (one query less) |
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+ | `name` | Label for the `manage.py ws` listing |
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+
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+ ```python
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+ @ws("game/<int:pk>/player/<slug:nick>/")
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+ async def game(sock, pk, nick): # pk really is an int
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+ ...
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+ ```
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+
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+ If `group=` mentions a parameter the route doesn't have, it **fails at import
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+ time** naming the culprit, not on the first connection.
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+
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+ The handler must be `async def`. Pass a regular function and the error explains
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+ why, and what to use instead.
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+
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+ ---
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+
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+ ## The `sock` object
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+
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+ ### Receiving
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+
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+ ```python
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+ async for msg in sock: ... # ends when the client closes
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+ msg.text msg.bytes msg.json()
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+ if msg == "ping": ... # Message compares against str directly
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+
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+ await sock.receive_text() # also receive_json / receive_bytes
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+ async for txt in sock.iter_text(): ... # and iter_json()
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+ ```
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+
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+ ### Sending
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+
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+ ```python
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+ await sock.send("hi") # str -> text frame
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+ await sock.send(b"\x00") # bytes -> binary frame
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+ await sock.send({"a": 1}) # rest -> JSON
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+ await sock.send_json(obj) # also send_text / send_bytes
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+ ```
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+
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+ ### Connection context
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+
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+ ```python
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+ sock.user # User or AnonymousUser, from the session cookie
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+ sock.session # Django's SessionStore
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+ sock.path_params # {"room": "general"}
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+ sock.query_params # {"token": "abc"} (query_lists for repeated keys)
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+ sock.headers sock.cookies sock.client sock.subprotocols sock.scope
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+ ```
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+
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+ ### Control
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+
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+ ```python
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+ await sock.accept(subprotocol="graphql-ws") # only if you need to negotiate
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+ await sock.close(4001, "room full") # the code reaches onclose
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+ await sock.deny() # kill the handshake with a 403
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+ ```
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+
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+ You don't need to call `accept()`: the handshake completes on its own the first
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+ time you send, receive or iterate.
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+
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+ ---
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+
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+ ## Groups and broadcast
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+
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+ ```python
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+ await sock.join("global") # the first one becomes the default target
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+ await sock.leave("global")
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+
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+ await sock.broadcast(data) # to the default group
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+ await sock.broadcast(data, to="other:group")
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+ await sock.broadcast(data, exclude_self=True)
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+
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+ sock.group # default target for broadcast()
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+ sock.groups # which groups you're a member of right now
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+ ```
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+
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+ `sock.group` and `sock.groups` are deliberately different. `groups` is which
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+ groups you're a **member** of (it empties on disconnect); `group` is where
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+ `broadcast()` points by **default**, and it survives disconnection so this
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+ pattern works:
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+
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+ ```python
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+ async for msg in sock:
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+ await sock.broadcast(msg.text)
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+ await sock.broadcast("someone left") # <- you're no longer a member here
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+ ```
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+
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+ ### From outside a handler
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+
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+ ```python
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+ from django_socket import broadcast, broadcast_sync
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+
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+ await broadcast({"notice": "maintenance"}, to="room:1") # async view or task
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+ broadcast_sync({"notice": "maintenance"}, to="room:1") # sync view, signal, Celery
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+ ```
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+
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+ > With the default layer (`memory`), `broadcast_sync` only reaches the current
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+ > process. With several workers you need Redis — see [Production](#production).
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+
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+ ---
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+
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+ ## JSON
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+
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+ It's the common case, so it's frictionless both ways:
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+
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+ ```python
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+ @ws("echo/")
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+ async def echo(sock):
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+ async for data in sock.iter_json(): # already parsed
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+ await sock.send_json({"got": data}) # dict/list -> JSON
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+ ```
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+
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+ ### Django types serialize themselves
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+
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+ `DjangoJSONEncoder` is used, so this just works:
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+
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+ ```python
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+ await sock.send_json({
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+ "when": timezone.now(), # "2026-08-26T19:43:30.251Z"
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+ "price": Decimal("9.99"), # "9.99" (string: no precision loss)
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+ "id": uuid4(), # "0d8f...-..."
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+ "notice": _("Hello"), # lazy translation strings too
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+ })
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+ ```
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+
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+ <details>
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+ <summary><b>Why the date matters more than it looks</b></summary>
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+
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+ With `str()` you'd get `"2026-08-26 19:43:30.251057+00:00"`, which has two
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+ problems:
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+
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+ 1. **ISO-8601 is the only format the ECMAScript spec requires `Date` to
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+ parse.** Anything else is each engine's fallback: V8 is lenient and accepts
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+ it, others historically aren't.
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+ 2. **`str()` emits microseconds** (6 digits), which `Date` cannot represent. The
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+ encoder truncates to milliseconds, which is what JS understands.
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+
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+ </details>
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+
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+ ### An object it can't serialize fails loudly
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+
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+ ```
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+ TypeError: No se puede enviar un Usuario por el socket. Los tipos de Django
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+ habituales (datetime, date, time, timedelta, Decimal, UUID, cadenas lazy) van
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+ solos; el resto conviértelo tú: un modelo a dict, un QuerySet a lista.
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+ Si prefieres el comportamiento antiguo: sock.send_json(dato, default=str).
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+ ```
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+
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+ That's on purpose. Staying quiet and shipping `"User object (3)"` to the browser
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+ is worse: you find out in production.
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+
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+ ### Invalid JSON is the client's fault, not yours
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+
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+ If a client sends garbage, the connection closes with **4400 "Invalid JSON"**
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+ and leaves a `WARNING` in the log. Not a `1011 Internal error`, and not a
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+ traceback that sends you hunting for a bug of yours that doesn't exist.
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+
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+ ```python
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+ from django_socket import InvalidJSON # it's a ValueError
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+
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+ async for msg in sock:
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+ try:
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+ data = msg.json()
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+ except InvalidJSON:
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+ await sock.send_json({"error": "that wasn't JSON"})
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+ ```
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+
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+ ---
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+
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+ ## Routing by message type with `Events`
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+
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+ Most apps send `{"type": "something", ...}` and end up with a long if/elif.
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+ `Events` turns that into named functions:
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+
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+ ```python
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+ from django_socket import Events, ws
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+
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+ board = Events()
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+
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+ @board.on("draw")
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+ async def draw(sock, data):
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+ await sock.broadcast({"type": "draw", **data}, exclude_self=True)
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+
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+ @board.on("clear")
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+ async def clear(sock): # if you don't use the data, don't ask for it
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+ await sock.broadcast({"type": "clear"})
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+
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+ @board.on("join", "leave") # several types at once
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+ async def move(sock, data): ...
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+
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+ @board.on("*") # whatever didn't match anything else
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+ async def rest(sock, data): ...
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+
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+ @ws("board/<str:room>/", group="board:{room}")
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+ async def handler(sock, room):
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+ await board.run(sock)
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+ ```
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+
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+ - The `type` field does **not** arrive inside `data`.
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+ - `"*"` is a **fallback**, not a spy: it only runs when nobody else took the
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+ message.
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+ - An unhandled type is ignored and leaves a `WARNING` listing the registered
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+ ones — it's almost always a typo.
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+ - `Events(strict=True)` closes with 4400 instead.
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+ - `Events(key="action")` changes the field name.
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+
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+ It's entirely optional: `async for msg in sock` is still there.
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+
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+ ---
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+
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+ ## Users and authentication
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+
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+ `sock.user` is always available, resolved from the handshake's session cookie.
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+ Nothing to wrap in `asgi.py`.
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+
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+ ```python
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+ from django_socket import login_required, ws
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+
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+ @ws("dashboard/")
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+ @login_required # closes with 4401 when there's no session
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+ async def dashboard(sock):
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+ await sock.send_json({"hello": sock.user.username})
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+ ```
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+
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+ ### Token auth, for SPAs and mobile apps
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+
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+ The session cookie only works when the browser sends it — same-site frontend.
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+ A React app on another domain, or a mobile client, has no cookie. For those:
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+
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+ ```python
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+ DJANGO_SOCKET = {
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+ "AUTH": ["session", "token"], # tried in order, first match wins
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+ "TOKEN_RESOLVER": "myapp.auth.from_jwt",
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+ }
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+ ```
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+
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+ ```python
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+ async def from_jwt(token):
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+ data = jwt.decode(token, KEY, algorithms=["HS256"])
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+ return await User.objects.filter(pk=data["sub"]).afirst()
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+ ```
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+
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+ The library moves the token; validating it is yours, because it could be a JWT,
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+ a DRF token, or something of your own. If you already use
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+ `rest_framework.authtoken` and set no resolver, that one is used.
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+
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+ **Where the token travels matters.** Browsers *cannot set headers* on a
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+ WebSocket — the `new WebSocket(url, protocols)` API only lets you touch the URL
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+ and `Sec-WebSocket-Protocol`. So:
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+
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+ | How | Who can use it | Note |
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+ |---|---|---|
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+ | `Sec-WebSocket-Protocol: bearer, <token>` | browsers | **recommended**: not in the URL, so not in your logs |
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+ | `Authorization: Bearer <token>` | native clients | browsers can't |
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+ | `?token=<token>` | everyone | **ends up in access logs**, yours and every proxy's |
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+
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+ ```js
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+ new WebSocket("wss://api.example.com/feed/", ["bearer", token]);
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+ ```
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+
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+ They're read in that order, so the safest one wins if several are present.
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+
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+ ### Per-route, and your own
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+
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+ ```python
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+ @ws("feed/", auth="token") # only token here
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+ @ws("panel/", auth=["session", "token"]) # either
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+ @ws("public/", auth=False) # don't even try; sock.user is None
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+ @ws("iot/", auth=my_authenticator) # async(sock) -> user | None
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+ ```
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+
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+ An authenticator is just a function:
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+
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+ ```python
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+ async def by_api_key(sock):
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+ key = sock.query_params.get("k")
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+ return await Client.objects.filter(api_key=key).afirst()
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+ ```
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+
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+ An unknown authenticator name fails **at import time**, not on someone's first
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+ connection.
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+
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+ > With auth active, `sock.user` is always a user object — `AnonymousUser` when
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+ > nobody recognised the client. It's `None` only with `auth=False`, so
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+ > `sock.user.is_authenticated` never needs a `None` check first.
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+
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+ ### The ORM works normally
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+
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+ ```python
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+ @ws("users/")
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+ async def users(sock):
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+ total = await User.objects.acount() # async API
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+ names = [u.username async for u in User.objects.all()]
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+ x = await sync_to_async(lambda: User.objects.first())() # sync ORM
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+ ```
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+
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+ The handler runs inside a `ThreadSensitiveContext`, so
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+ `sync_to_async(thread_sensitive=True)` — the default — shares a thread just like
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+ it does in a view.
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+
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+ ---
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+
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+ ## JavaScript client
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+
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+ Reconnecting properly is one of those things everyone rewrites and almost
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+ nobody gets right. It ships included:
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+
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+ ```html
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+ {% load django_socket %}
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+ {% ws_client %}
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+
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+ <script>
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+ const sock = djangoSocket("/chat/general/");
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+
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+ sock.on("message", (d) => render(d.text));
564
+ sock.on("join", (d) => notify(`${d.who} joined`));
565
+ sock.on("*", (d) => console.log("no handler:", d));
566
+
567
+ sock.send({type: "message", text: "hi"}); // object -> JSON
568
+ </script>
569
+ ```
570
+
571
+ `ws://` or `wss://` depending on the page protocol, JSON both ways, and routing
572
+ by `type` just like `Events` on the Python side.
573
+
574
+ ### What sets it apart
575
+
576
+ **It does not reconnect when the server closed on purpose.** A 4401 (login
577
+ required) or a 4404 (no such route) don't get fixed by retrying: reconnecting
578
+ there is an infinite loop hammering your server. 1000, 1008 and the whole
579
+ 4000–4999 range are treated as final; everything else (1006, 1011, network
580
+ drops) is retried.
581
+
582
+ **Exponential backoff with jitter.** 0.5 s, 1 s, 2 s… up to 15 s, each wait
583
+ multiplied by a random factor. Without jitter, a thousand clients that drop
584
+ together all come back in the same millisecond and take the server down again.
585
+
586
+ **It queues what you write while offline** and flushes on reconnect. `send()`
587
+ returns `false` when it had to queue:
588
+
589
+ ```js
590
+ if (!sock.send(text)) show("offline: will send on reconnect");
591
+ ```
592
+
593
+ **With no network it doesn't burn attempts**: it waits for the browser's
594
+ `online` event. With the tab hidden it **keeps retrying**, on purpose — a chat
595
+ in a background tab that silently stops reconnecting is broken. If your case
596
+ tolerates falling behind, `{pauseWhenHidden: true}`.
597
+
598
+ ### Options
599
+
600
+ ```js
601
+ djangoSocket("/route/", {
602
+ key: "type", // the routing field
603
+ reconnect: true,
604
+ minDelay: 500, maxDelay: 15000, maxRetries: Infinity,
605
+ queue: true, maxQueue: 100,
606
+ pauseWhenHidden: false,
607
+ protocols: ["graphql-ws"],
608
+ shouldReconnect: (e) => e.code !== 4001, // your own rule
609
+ onOpen(isReconnect) {}, onClose(e, willRetry) {},
610
+ onRetry(attempt, delayMs) {}, onError(e) {}, onMessage(data) {},
611
+ });
612
+ ```
613
+
614
+ Plus `sock.connected`, `sock.pending`, `sock.close()`, `sock.reconnect()`,
615
+ `sock.on(type, fn)`, `sock.off(type, fn)`.
616
+
617
+ ---
618
+
619
+ ## Middleware
620
+
621
+ For what has to happen on every connection: tracing, metrics, reporting errors,
622
+ connection limits.
623
+
624
+ ```python
625
+ # myapp/ws.py
626
+ import time, logging
627
+
628
+ log = logging.getLogger("myapp.sockets")
629
+
630
+ async def measure(sock, next_):
631
+ start = time.monotonic()
632
+ try:
633
+ await next_()
634
+ finally:
635
+ log.info("%s took %.1fs", sock.path, time.monotonic() - start)
636
+ ```
637
+
638
+ ```python
639
+ DJANGO_SOCKET = {"MIDDLEWARE": ["myapp.ws.measure"]}
640
+ ```
641
+
642
+ Applied in order — the first in the list is the outermost, the same as Django's
643
+ `MIDDLEWARE`. It runs **after** authentication, so `sock.user` is already there.
644
+ To reject a connection, close and don't call `next_()`:
645
+
646
+ ```python
647
+ async def paid_only(sock, next_):
648
+ if not await is_paid(sock.user):
649
+ await sock.close(4403, "Plan required")
650
+ return
651
+ await next_()
652
+ ```
653
+
654
+ Two come included:
655
+
656
+ ```python
657
+ from django_socket.middleware import max_conexiones_por_usuario, registrar
658
+
659
+ DJANGO_SOCKET = {"MIDDLEWARE": [
660
+ max_conexiones_por_usuario(10), # closes the 11th with 4429
661
+ registrar(), # one log line per connection
662
+ ]}
663
+ ```
664
+
665
+ `max_conexiones_por_usuario` counts per process: with N workers the real ceiling
666
+ is `limit × N`. A global one would need counters in Redis, which is only worth
667
+ it if you actually need that precision.
668
+
669
+ ---
670
+
671
+ ## Testing your handlers
672
+
673
+ No server, no ports, milliseconds:
674
+
675
+ ```python
676
+ from django_socket.testing import WebSocketClient
677
+
678
+ async def test_chat_fans_out():
679
+ async with WebSocketClient("/chat/general/") as a, \
680
+ WebSocketClient("/chat/general/") as b:
681
+ await b.send_json({"type": "message", "text": "hi"})
682
+ assert (await a.receive_json())["text"] == "hi"
683
+ ```
684
+
685
+ It goes through the same path a real connection does — route, converters, origin
686
+ validation, session, groups — but speaking ASGI straight to the dispatcher.
687
+
688
+ ```python
689
+ # Authenticated user without hand-rolling cookies
690
+ async with WebSocketClient("/dashboard/", user=my_user) as c:
691
+ assert (await c.receive_json())["who"] == "ramon"
692
+
693
+ # Rejections
694
+ async with WebSocketClient("/dashboard/") as c:
695
+ assert await c.wait_closed() == 4401
696
+ assert not c.connected
697
+
698
+ # Room isolation
699
+ async with WebSocketClient("/room/one/") as a, WebSocketClient("/room/two/") as b:
700
+ await b.send("private")
701
+ assert await a.receive_nothing()
702
+ ```
703
+
704
+ | | |
705
+ |---|---|
706
+ | `send` / `send_json` / `send_text` / `send_bytes` | `str`→text, `bytes`→binary, rest→JSON |
707
+ | `receive` / `receive_json` / `receive_text` / `receive_bytes` | with timeout, fail fast |
708
+ | `receive_all()` | everything pending right now |
709
+ | `receive_nothing()` | `True` if nothing arrives — to assert isolation |
710
+ | `wait_closed()` | the close code |
711
+ | `connected` `accepted` `close_code` `close_reason` `subprotocol` | state |
712
+
713
+ `WebSocketClient(path, user=, headers=, cookies=, query=, subprotocols=, origin=)`
714
+
715
+ > `connected` and `accepted` are not the same: `accepted` says whether a
716
+ > `websocket.accept` arrived, and a coded rejection looks like accept + close on
717
+ > the wire (so the code reaches the browser). For "did it let me in?" use
718
+ > `connected`.
719
+
720
+ Every `receive` has a 1 s timeout: a test waiting for something that never
721
+ arrives fails in one second, with the path in the message, instead of hanging
722
+ the suite.
723
+
724
+ ---
725
+
726
+ # Operations
727
+
728
+ ## Production
729
+
730
+ Your project's `asgi.py` already works, unchanged:
731
+
732
+ ```bash
733
+ uvicorn myproject.asgi:application --host 0.0.0.0 --port 8000 --workers 4
734
+ ```
735
+
736
+ ```bash
737
+ gunicorn myproject.asgi:application -k uvicorn.workers.UvicornWorker -w 4
738
+ ```
739
+
740
+ ### Behind a reverse proxy
741
+
742
+ This is where most WebSocket deployments break, and the symptom — a 400 or a 502
743
+ — looks like a library bug when it isn't. The proxy has to be told to let the
744
+ protocol upgrade through:
745
+
746
+ ```nginx
747
+ location /ws/ {
748
+ proxy_pass http://app;
749
+ proxy_http_version 1.1;
750
+ proxy_set_header Upgrade $http_upgrade; # <- these two
751
+ proxy_set_header Connection "upgrade"; # <- are the whole thing
752
+ proxy_set_header Host $host;
753
+ proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
754
+ proxy_read_timeout 3600s; # or idle sockets get cut at 60s
755
+ }
756
+ ```
757
+
758
+ Caddy needs nothing — it proxies WebSockets by default:
759
+
760
+ ```
761
+ example.com {
762
+ reverse_proxy app:8000
763
+ }
764
+ ```
765
+
766
+ **How to tell if your proxy is eating the upgrade.** A successful handshake is
767
+ an `HTTP/1.1 101 Switching Protocols`. Check it without a browser in the way:
768
+
769
+ ```bash
770
+ curl -i -N -o - -H "Connection: Upgrade" -H "Upgrade: websocket" -H "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==" -H "Sec-WebSocket-Version: 13" -H "Origin: https://example.com" https://example.com/ws/echo/
771
+ ```
772
+
773
+ - `101` — the proxy is fine, the problem is elsewhere.
774
+ - `400` — it reached Django, but the origin or the route was rejected. Check
775
+ `manage.py ws` and your `ALLOWED_HOSTS`.
776
+ - `200` or `502` — the proxy swallowed the upgrade. Those two headers are
777
+ missing.
778
+
779
+ If you're behind a load balancer, WebSockets are long-lived connections: raise
780
+ the idle timeout (ALB defaults to 60 s) or your sockets will drop every minute
781
+ for no visible reason.
782
+
783
+ ### With more than one worker you need Redis
784
+
785
+ The memory layer only knows the sockets in its own process, so a broadcast
786
+ doesn't cross from one worker to another.
787
+
788
+ ```python
789
+ DJANGO_SOCKET = {"LAYER": "redis", "REDIS_URL": "redis://localhost:6379/0"}
790
+ ```
791
+
792
+ ```bash
793
+ pip install "django-socket[redis]"
794
+ ```
795
+
796
+ Each process publishes its broadcasts to a pub/sub channel and delivers to its
797
+ local members whatever it receives from the rest. Your handlers don't change:
798
+ `sock.broadcast(...)` is the same call.
799
+
800
+ Verified with two real workers against Redis 7.4: the message crosses both ways,
801
+ rooms stay isolated, and the publishing process doesn't deliver its own echo
802
+ twice.
803
+
804
+ ### When Redis goes down
805
+
806
+ A Redis outage **does not take your users' connections down**:
807
+
808
+ - in-process delivery keeps working normally
809
+ - `broadcast()` doesn't raise; it logs an `ERROR` saying the group only got
810
+ local delivery
811
+ - the process retries subscribing with exponential backoff (0.5 s → 10 s)
812
+ - when Redis returns, it resubscribes on its own and fan-out resumes without a
813
+ restart
814
+
815
+ Anything published while Redis is down **is lost**: this is pub/sub, not a
816
+ queue. If you need delivery guarantees you have to persist the message yourself,
817
+ with the database or a real queue.
818
+
819
+ ---
820
+
821
+ ## Security: origin validation
822
+
823
+ **WebSockets are not subject to the same-origin policy.** Without validating the
824
+ `Origin` header, any website can open a socket against yours and the browser
825
+ will attach the victim's session cookies (*cross-site WebSocket hijacking*).
826
+ That's why the check isn't optional.
827
+
828
+ **It's on by default.** Validation runs against `ALLOWED_HOSTS` +
829
+ `CSRF_TRUSTED_ORIGINS`, and a foreign origin is rejected with a 403 **during the
830
+ handshake**, before anything is accepted.
831
+
832
+ A **missing** `Origin` is accepted, because browsers always send it: only native
833
+ clients omit it (a mobile app, a script). If your endpoint is browser-only, make
834
+ it strict:
835
+
836
+ ```python
837
+ DJANGO_SOCKET = {
838
+ "REQUIRE_ORIGIN": True,
839
+ # or an explicit list, which ignores ALLOWED_HOSTS:
840
+ "ALLOWED_ORIGINS": ["https://myapp.com", "https://admin.myapp.com"],
841
+ }
842
+ ```
843
+
844
+ `manage.py check` warns if you leave `"*"` with `DEBUG=False`.
845
+
846
+ ---
847
+
848
+ ## Rate limiting
849
+
850
+ Before you expose a socket publicly, cap how fast a client can send:
851
+
852
+ ```python
853
+ @ws("chat/", rate_limit="60/m") # per route
854
+ DJANGO_SOCKET = {"RATE_LIMIT": "60/m"} # or for all of them
855
+ ```
856
+
857
+ Formats: `"10/s"`, `"60/m"`, `"100/5m"`, `"1000/h"`. Going over closes with
858
+ **4429**, and the reason says how long to wait.
859
+
860
+ It's a **token bucket, not a per-window counter**, and the difference is what
861
+ makes it usable: a counter rejects message 11 even when the previous 10 were 59
862
+ seconds ago. The bucket refills continuously, so it absorbs the normal burst of
863
+ someone typing fast and only cuts when the *sustained* rate goes over.
864
+
865
+ For streams that legitimately spike, raise the burst without raising the
866
+ sustained rate:
867
+
868
+ ```python
869
+ @ws("cursor/", rate_limit="30/s", burst=100)
870
+ ```
871
+
872
+ The limit is per socket. It is not a defence against a botnet opening thousands
873
+ of connections — for that you want `max_conexiones_por_usuario` and something in
874
+ front of the app.
875
+
876
+ ---
877
+
878
+ ## Slow clients
879
+
880
+ A client that stops reading — bad network, a phone going to sleep, or someone
881
+ acting in bad faith — cannot drag the rest down with it.
882
+
883
+ <details>
884
+ <summary><b>The problem, measured</b></summary>
885
+
886
+ uvicorn does apply backpressure: it buffers about **24 MB** toward a client
887
+ that isn't reading, and past that `send()` stops returning. With delivery that
888
+ awaited every member, that meant `broadcast()` **never returned**: the
889
+ broadcasting handler hung, stopped reading its own socket, and never ran its
890
+ cleanup. One client on a bad network killed the whole room.
891
+
892
+ </details>
893
+
894
+ **How it's solved.** Each socket has a bounded outbox and a task that writes it.
895
+ `broadcast()` enqueues and returns; it waits for nobody. If someone's outbox
896
+ fills up, that client is too far behind and gets evicted with a **1013 (Try
897
+ Again Later)** instead of being allowed to slow the group down.
898
+
899
+ ```python
900
+ DJANGO_SOCKET = {
901
+ "SEND_QUEUE_MAX": 256, # queued messages per socket
902
+ "SEND_QUEUE_FULL": "close", # "close" | "drop_oldest"
903
+ }
904
+ ```
905
+
906
+ `drop_oldest` is for streams that tolerate gaps — cursor positions, telemetry, a
907
+ live counter: better to lose an old value than to evict the client. For a chat
908
+ you want `close`.
909
+
910
+ **How to size it.** The outbox is measured in messages, but what matters is
911
+ *time*: `outbox ÷ messages_per_second = seconds of tolerance`. Measured, one
912
+ process publishes ~1,500 broadcasts/s against Redis, so 256 is ~165 ms in the
913
+ worst case and tens of seconds at normal chat rates. Only stuck clients pay the
914
+ memory — one that keeps up has an empty outbox — so the cost is
915
+ `stuck × 256 × message_size`.
916
+
917
+ **`sock.send()` still waits, on purpose.** There, blocking is healthy: in a
918
+ one-to-one stream, if the client can't keep up with you, your handler slowing
919
+ down is the correct outcome. The outbox is only for fan-out, which is where
920
+ waiting does damage.
921
+
922
+ **In a test, `await sock.drain()`** waits for what's queued to go out, so you
923
+ can assert without sleeping blindly. In production you don't need it.
924
+
925
+ ---
926
+
927
+ ## Zombie connections
928
+
929
+ A laptop whose lid gets closed leaves a TCP connection "open" with nobody on the
930
+ other end: no `close`, no error. Without detection that socket stays in its
931
+ group forever and you broadcast into the void.
932
+
933
+ **You don't have to do anything, and this library doesn't need to add a
934
+ heartbeat.** uvicorn already sends protocol pings and closes what doesn't
935
+ answer. Measured with a client that completes the handshake and then goes
936
+ completely silent:
937
+
938
+ ```
939
+ t= 10s in the group: 1
940
+ t= 20s in the group: 1
941
+ t= 30s in the group: 1
942
+ detected and cleaned up after 39s
943
+ ```
944
+
945
+ 39 seconds: `ws_ping_interval` (20 s) + `ws_ping_timeout` (20 s). The handler
946
+ exits through its `finally`, the socket leaves its groups, everything cleans up
947
+ by itself.
948
+
949
+ If you need it detected sooner:
950
+
951
+ ```bash
952
+ uvicorn project.asgi:application --ws-ping-interval 5 --ws-ping-timeout 5
953
+ ```
954
+
955
+ > This is uvicorn behaviour, not protocol behaviour. With a different ASGI
956
+ > server, check it.
957
+
958
+ ---
959
+
960
+ ## All settings
961
+
962
+ Everything is optional. These are the defaults:
963
+
964
+ ```python
965
+ DJANGO_SOCKET = {
966
+ "LAYER": "memory", # "memory" | "redis" | callable -> BaseLayer
967
+ "REDIS_URL": "redis://localhost:6379/0",
968
+ "PREFIX": "djws", # Redis channel prefix
969
+ "ALLOWED_ORIGINS": None, # None = ALLOWED_HOSTS + CSRF_TRUSTED_ORIGINS
970
+ "REQUIRE_ORIGIN": False, # True = also reject requests without Origin
971
+ "PATCH_ASGI": True, # False = declare ASGIApplication() yourself
972
+ "SEND_QUEUE_MAX": 256, # messages queued per socket, for fan-out
973
+ "SEND_QUEUE_FULL": "close", # "close" (evict the slow one) | "drop_oldest"
974
+
975
+ "AUTH": ["session"], # authenticators, tried in order
976
+ "TOKEN_RESOLVER": None, # async(token) -> user | None
977
+ "MIDDLEWARE": [], # async(sock, next) wrappers
978
+ "RATE_LIMIT": None, # "60/m" for every route
979
+ "RATE_LIMIT_BURST": None, # allowance above the sustained rate
980
+ }
981
+ ```
982
+
983
+ A misspelled key is caught by `manage.py check` (`django_socket.E001`).
984
+
985
+ ---
986
+
987
+ ## Close codes
988
+
989
+ | Code | Meaning |
990
+ |---|---|
991
+ | `4400` | The client sent something that isn't valid JSON |
992
+ | `4401` | `@login_required` and there's no session |
993
+ | `4404` | No route matches that path |
994
+ | `4429` | Too fast: rate limit, or too many simultaneous connections |
995
+ | `1013` | The client isn't consuming: outbox full, evicted from the group |
996
+ | `1011` | Uncaught exception in the handler (it's in the log) |
997
+ | HTTP 403 | Origin not allowed — the handshake never completes |
998
+
999
+ `sock.close(code, reason)` accepts the handshake before closing if it hadn't
1000
+ been accepted yet, precisely so your code reaches the client's `onclose`.
1001
+ Closing without accepting produces an HTTP 403 and the browser only sees a
1002
+ reasonless `1006`, which helps nobody debug.
1003
+
1004
+ ---
1005
+
1006
+ # Reference
1007
+
1008
+ ## How it works inside
1009
+
1010
+ Four decisions explain almost all of the library's behaviour.
1011
+
1012
+ ### Connection state lives on a coroutine's stack
1013
+
1014
+ A WebSocket is a conversation with a beginning and an end. Modelling it as an
1015
+ `async` function that runs start to finish means state goes in local variables
1016
+ and the flow reads top to bottom:
1017
+
1018
+ ```python
1019
+ @ws("game/<int:pk>/", group="game:{pk}")
1020
+ async def game(sock, pk):
1021
+ hand = deal() # state: a local variable
1022
+ turns = 0
1023
+
1024
+ async for move in sock.iter_json():
1025
+ turns += 1
1026
+ hand = apply(hand, move)
1027
+ await sock.broadcast({"turns": turns})
1028
+
1029
+ await record_abandon(pk, turns) # disconnect is just the end
1030
+ ```
1031
+
1032
+ There are no instance attributes to keep in sync across callbacks, and no object
1033
+ that outlives the connection. When the coroutine ends, there's nothing left to
1034
+ clean up beyond what its own `finally` already does.
1035
+
1036
+ ### Widening Django's door instead of building another one
1037
+
1038
+ Django is already ASGI. Its handler simply refuses to look at the `websocket`
1039
+ scope, and it does so with a `FIXME` in the code. Since `django.setup()` runs
1040
+ every app's `ready()` before instantiating that handler, the `AppConfig` gets
1041
+ there in time to widen it.
1042
+
1043
+ That's where the most visible property comes from: **installing is adding one
1044
+ line to `INSTALLED_APPS`**. No `asgi.py` to rewrite, no nested wrappers, no
1045
+ second routing tree running parallel to Django's. And HTTP traffic never passes
1046
+ through here at all.
1047
+
1048
+ ### Fan-out waits for nobody
1049
+
1050
+ Each socket has a bounded outbox and a task that writes it. `broadcast()`
1051
+ enqueues and returns.
1052
+
1053
+ The alternative — awaiting every member's delivery — looks simpler until you
1054
+ measure it: a client that stops reading makes `send()` stop returning, and with
1055
+ that the broadcasting handler hangs forever. It stops reading its own socket and
1056
+ never runs its cleanup. One phone with bad reception takes the whole room down.
1057
+ With an outbox, that client falls behind alone and is eventually evicted without
1058
+ dragging anyone with it.
1059
+
1060
+ `sock.send()` does wait, and that's deliberate: in a one-to-one stream,
1061
+ backpressure is healthy. Only fan-out needs to be decoupled.
1062
+
1063
+ ### The fan-out layer is replaceable
1064
+
1065
+ `sock.broadcast(...)` is the same call whether you're on one process or twelve.
1066
+ The only thing that changes is which layer sits underneath: in-memory for one
1067
+ process, Redis pub/sub for several, or your own implementing `BaseLayer`.
1068
+
1069
+ Handlers never find out. There's no code to rewrite in order to scale, and no
1070
+ two paths to maintain depending on the deployment.
1071
+
1072
+ ---
1073
+
1074
+ ## Performance
1075
+
1076
+ Measured on a laptop, Redis 7.4 in Docker, everything against `localhost`.
1077
+ Reproducible:
1078
+
1079
+ ```bash
1080
+ python bench_redis.py # layer cost
1081
+ python bench_carga.py # concurrent connections
1082
+ ```
1083
+
1084
+ ### Layer cost
1085
+
1086
+ | | |
1087
+ |---|---|
1088
+ | broadcast, memory, 1 member | 0.003 ms |
1089
+ | broadcast, memory, 1000 members | 0.104 ms |
1090
+ | broadcast, Redis | ~0.65 ms → **~1,500/s per process** |
1091
+ | cross-process latency | median 0.59 ms · p95 0.80 ms · p99 0.90 ms |
1092
+
1093
+ With Redis the cost is nearly flat in the number of members: the round trip to
1094
+ Redis dominates, not local delivery. Those ~1,500 broadcasts/s are per process,
1095
+ so they scale with workers.
1096
+
1097
+ ### Concurrent connections
1098
+
1099
+ One process, memory layer, a freshly started server per measurement:
1100
+
1101
+ | connections | memory | fan-out p50 | p95 | delivered |
1102
+ |---|---|---|---|---|
1103
+ | 1,000 | 125 MB · 122 KB/conn | 28 ms | 40 ms | 100 % |
1104
+ | 3,000 | 371 MB · 121 KB/conn | 157 ms | 200 ms | 100 % |
1105
+ | 6,000 | 741 MB · 121 KB/conn | 130 ms | 216 ms | 100 % |
1106
+
1107
+ At 6,000 connections: all of them open (1,600/s), and 120,000 broadcast messages
1108
+ arrive **without losing a single one**, at ~24,500 msg/s. With the Redis layer at
1109
+ 1,000 connections, fan-out goes from 28 to 58 ms median — the Redis round trip —
1110
+ with the same memory and the same complete delivery.
1111
+
1112
+ **Memory is the binding constraint**: ~121 KB per connection, constant from
1113
+ 1,000 to 6,000. That's roughly **8,000 connections per GB**, and that number
1114
+ comes from uvicorn and socket buffers, not from this library.
1115
+
1116
+ ### What these figures do NOT say
1117
+
1118
+ - The benchmark client is **a single Python process** reading N websockets, so
1119
+ the latencies include its own scheduler. With real, distributed clients they'd
1120
+ be better.
1121
+ - Everything is `localhost`: no network latency, no loss, no TLS.
1122
+ - Not tested with large messages, a remote Redis, or over hours.
1123
+
1124
+ Re-run the benchmarks in your own environment before sizing anything.
1125
+
1126
+ ---
1127
+
1128
+ ## Known limits
1129
+
1130
+ - **Everything measured is `localhost`**: there are numbers up to 6,000
1131
+ connections and with Redis, but not against a real network, TLS, large
1132
+ messages or long sessions.
1133
+ - **Django 4.2 → 6.1 and Python 3.10 → 3.13 pass in CI**, including the
1134
+ alternative path for the `aget_user` that doesn't exist before Django 5.0: on
1135
+ 4.2 it really executes, not forced with a monkeypatch. What CI doesn't cover
1136
+ is Windows and macOS — it only runs on Linux.
1137
+ - **The ~24 MB uvicorn buffers per connection** sit below this layer: the outbox
1138
+ bounds what piles up on top, not what's underneath. With 100 stuck clients at
1139
+ once that's 2.4 GB that can't be avoided from application level; that gets
1140
+ limited at the server.
1141
+ - **No background task runner.** For deferred work use Celery or whatever runner
1142
+ you already have, and notify over the socket with `broadcast_sync`.
1143
+ - **Synchronous handlers are not supported**, on purpose: `@ws` requires
1144
+ `async def` and says so when it fails. A plain `def` would occupy a thread per
1145
+ open connection.
1146
+ - **Route resolution is linear and first match wins**, same as Django. With
1147
+ hundreds of routes it would want indexing.
1148
+ - `broadcast_sync` with `LAYER="memory"` only reaches the current process — it's
1149
+ what you'd expect, but it's easy to trip over in development and not notice
1150
+ until production.
1151
+
1152
+ ---
1153
+
1154
+ ## Development
1155
+
1156
+ ```bash
1157
+ git clone https://github.com/ramon3198/django-socket.git && cd django-socket
1158
+ python -m venv .venv && source .venv/bin/activate # Windows: .venv\Scripts\activate
1159
+ pip install -e ".[dev]"
1160
+ ```
1161
+
1162
+ ### Tests
1163
+
1164
+ ```bash
1165
+ pytest # 261 tests, ~10 s, nothing to start
1166
+ node --test tests/js/*.test.js # 35 tests for the JS client, no npm install
1167
+ ```
1168
+
1169
+ The Python suite needs no server: it uses the same `WebSocketClient` documented
1170
+ above, plus a fake transport for the lower-level bits. Coverage: **94 %**.
1171
+
1172
+ The JS client uses the test runner and fake timers that ship with Node (≥20), so
1173
+ there's nothing to install. It covers backoff with jitter, which codes are not
1174
+ retried, the offline queue, the no-network pause, and `type` routing.
1175
+
1176
+ ### Against real services
1177
+
1178
+ ```bash
1179
+ # A real Redis: the tests detect it and tell you which one they used
1180
+ docker run -d --rm -p 6379:6379 redis:7-alpine
1181
+ pytest tests/test_redis_layer.py -s
1182
+
1183
+ # Integration against a running server
1184
+ python manage.py runserver 8000
1185
+ python test_sockets.py 8000 # 24 tests
1186
+
1187
+ # Fan-out across separate processes (with memory, this one MUST hang)
1188
+ DJANGO_SOCKET_LAYER=redis python manage.py runserver 8091
1189
+ DJANGO_SOCKET_LAYER=redis python manage.py runserver 8092
1190
+ python test_multiproceso.py 8091 8092
1191
+ ```
1192
+
1193
+ ### Demo
1194
+
1195
+ ```bash
1196
+ python manage.py migrate
1197
+ python manage.py runserver
1198
+ ```
1199
+
1200
+ - `http://127.0.0.1:8000/sala/general/` — chat, open it in two tabs. To see the
1201
+ reconnect, stop the server and start it again.
1202
+ - `chat/sockets.py` — every example in one file.
1203
+
1204
+ ---
1205
+
1206
+ ## License
1207
+
1208
+ MIT.