dfpyre 0.8.0__py3-none-any.whl → 0.8.2__py3-none-any.whl

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@@ -0,0 +1,16 @@
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+ from typing import Literal
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+
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+ PLAYER_ACTION_ACTION = Literal['SetHotbar', 'SetReducedDebug', 'CloseInv', 'GiveItems', 'NoKeepInv', 'SetHandCrafting', 'BossBar', 'SetBossBar', 'ParticleSphere', 'SetVelocity', 'Particle', 'AddInvRow', 'NoNatRegen', 'DisplayLightning', 'Damage', 'SendAnimation', 'SetXPProg', 'SetInventory', 'TpSequence', 'Heal', 'SetSpawnPoint', 'SetInventoryKept', 'LaunchUp', 'GetTargetEntity', 'ForceFlight', 'LoadInv', 'ChatStyle', 'ChatColor', 'Kick', 'ProjColl', 'MiscAttribute', 'SpectateTarget', 'HurtAnimation', 'SurvivalMode', 'GmSurvival', 'DisplayBellRing', 'SetStatus', 'SetCursorItem', 'SetAbsorption', 'SetFireTicks', 'CombatAttribute', 'SetGamemode', 'RemoveInvRow', 'WakeUpAnimation', 'DisableBlocks', 'SetScoreObj', 'L SetHealth', 'ParticleEffect', 'ClearInv', 'SetFreezeTicks', 'SetGliding', 'SetRotation', 'ClearItems', 'SetFlying', 'DisplayBlockOpen', 'SetHandItem', 'SendAdvancement', 'ClearChat', 'SetMenuItem', 'LaunchToward', 'SetArmor', 'DisplayGateway', 'GiveSaturation', 'DisplayEquipment', 'GiveExp', 'FaceLocation', 'ClearScoreboard', 'ActionBar', 'SetChatTag', 'ShiftWorldBorder', 'DisplaySignText', 'SetSpeed', 'ExpandInv', 'LaunchProj', 'NoProjColl', 'ShowDisguise', 'ParticleCuboidA', 'PlaySound', 'SetCompass', 'MobDisguise', 'EnableBlocks', 'OpenBlockInv', 'ParticleCircleA', 'RemoveBossBar', 'ClearBars', 'SetEquipment', 'GiveRngItem', 'SetDropsEnabled', 'SendToPlot', 'RemovePotion', 'RemoveEffect', 'DisplayFracture', 'SetEntityHidden', 'SetSidebar', 'AllowDrops', 'Vibration', 'SetSlot', 'ParticleRay', 'ParticleCuboid', 'SendMessageSeq', 'SendDialogue', 'SetNamePrefix', 'ClearDispBlock', 'SetRainLevel', 'Undisguise', 'ParticleSpiralA', 'InstantRespawn', 'SetScore', 'SetNameColor', 'ReachAttribute', 'SetAtkSpeed', 'DisablePvp', 'SetTickRate', 'PlayEntitySound', 'ReplaceProj', 'SetExp', 'MiningAttribute', 'KBAttribute', 'MovementAttribute', 'ParticleSpiral', 'FallingAttribute', 'SetAllowFlight', 'SetMaxHealth', ' RemoveBossBar ', 'SetFogDistance', 'AdventureMode', 'GmAdventure', 'SpectatorMode', 'DispHeadTexture', 'ClearPotions', 'ClearEffects', 'SetTabListInfo', 'EnablePvp', 'HideDisguise', 'ScoreLineFormat', ' SetBossBar ', 'SetSkin', 'SpectatorCollision', 'SetNameVisible', 'SetInvulTicks', 'EnableFlight', 'SetStingsStuck', 'RemoveScore', 'DisallowDrops', 'SetExhaustion', 'ParticleCircle', 'DisplayBlock', 'RideEntity', 'WeatherRain', 'RmWorldBorder', 'ResourcePack', ' SetInvName ', 'GiveExhaustion', 'Teleport', 'SetAllowPVP', 'DisableFlight', 'SetVisualFire', 'SetDisguiseVisible', 'SetArrowsStuck', 'GetItemCooldown', 'SetItems', 'KeepInv', 'ReplaceItems', 'ReplaceItem', 'SendMessage', 'SetSlotItem', 'PlaySoundSeq', 'ParticleLineA', 'Respawn', 'SetInvName', 'SetItemCooldown', 'SetPlayerWeather', 'SendHover', 'SetShoulder', 'SetAirTicks', 'DisplayPickup', 'SetWorldBorder', 'SetPlayerTime', 'GiveFood', 'NatRegen', 'GivePotion', 'GiveEffect', 'RemoveItems', 'BoostElytra', 'SaveInv', 'OpenBook', 'SetHealth', 'BlockDisguise', 'RollbackBlocks', 'NoDeathDrops', 'WalkSpeed', 'SetCollidable', 'LaunchFwd', 'SetFallDistance', 'CreativeMode', 'AttackAnimation', 'DisplayHologram', ' SetAbsorption ', 'DeathDrops', 'ShowInv', 'SetFoodLevel', 'PlayerDisguise', 'SetSaturation', 'WeatherClear', 'SendTitle', 'Title', 'ScoreDefFormat', 'StopSound', 'HealthAttribute', 'ParticleLine']
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+ ENTITY_ACTION_ACTION = Literal['DispRotationEuler', 'Shear', 'SetVelocity', 'SetGlowSquidDark', 'SetFrogType', 'DispRotAxisAngle', 'Damage', 'SetMobSitting', 'SendAnimation', 'DisableGlowing', 'SetWardenAnger', 'SetHorsePattern', 'Heal', 'SetPandaSadTicks', 'SetItemOwner', 'SetDyeColor', 'LaunchUp', 'SetAge', ' SetName ', 'NoGravity', 'SetArmsRaised', 'SetMoveSpeed', 'SetInvulnerable', 'SetFriction', 'ProjColl', 'ArmorStandTags', 'SetPickupDelay', 'DropItems', 'MiscAttribute', 'SetCreeperPower', 'SetMarker', 'RemoveCustomTag', 'SetAbsorption', 'CreeperCharged', 'SetFireTicks', 'CombatAttribute', 'SetName', 'Jump', 'BDisplayBlock', 'SetFreezeTicks', 'TDisplaySeeThru', 'SetGliding', 'SetRotation', 'SetPandaRolling', 'SetFishPattern', 'SetWolfType', 'DispInterpolation', 'SetHandItem', 'SetEndermanBlock', 'LaunchToward', 'SetArmor', ' SetArmor ', 'GetCustomTag', 'InteractionSize', 'FaceLocation', 'SetCatType', 'SetArrowDamage', 'DisplayScale', 'TDisplayAlign', 'LaunchProj', 'EnableAI', 'DisplayBillboard', 'NoProjColl', 'Tame', 'SetGoatScreaming', 'SetBeeStinger', 'MobDisguise', 'SetMinecartBlock', 'FoxSleeping', 'SetEquipment', 'SetSilenced', 'SetBeeNectar', 'AttachLead', 'RemovePotion', 'RemoveEffect', 'ShearSheep', 'ArmorStandSlots', 'SetAllayDancing', 'SetRabbitType', 'SetSize', 'ShowName', 'SetAngry', 'SetAngerTicks', 'Undisguise', 'SetDeathDrops', 'SetPersistent', 'ProjectileItem', 'SetNameColor', 'SetCarryingChest', 'SetParrotColor', 'DispTranslation', 'Remove', 'TDispBackground', 'DisplayCullingSize', 'HideName', 'SetAxolotlColor', 'GetAllEntityTags', 'SetAI', 'KBAttribute', 'MovementAttribute', 'SetRiptiding', 'SetArrowNoClip', 'FallingAttribute', 'SetProjSource', 'SetFoxLeaping', 'SetPandaGene', 'SetMaxHealth', 'SetFishingTime', 'EndCrystalBeam', 'FrogEat', 'DisplayBrightness', 'SetProfession', 'ClearPotions', 'ClearEffects', 'ArmorStandParts', ' SetNameVisible ', 'SetTarget', 'TDisplayShadow', 'SetNameVisible', 'SetInvulTicks', 'SetShulkerPeek', ' SetPose ', 'SetRearing', 'SetCloudRadius', 'SetGravity', 'DispTPDuration', 'SetWitherInvul', 'Silence', 'SetArrowPierce', 'DisplayShadow', 'InteractResponse', 'UseItem', 'RideEntity', 'DisplayMatrix', 'NoDrops', 'SnifferState', 'EnableGlowing', 'Teleport', 'DisplayGlowColor', 'SetVisualFire', 'SetAge/Size', 'L SetArmor', 'SetSaddle', 'SetBulletTarget', 'TDisplayLineWidth', 'SetDragonPhase', 'SetLlamaColor', 'SetVillagerBiome', 'SetCreeperFuse', 'SetBaby', 'MooshroomType', 'SetInvisible', 'SheepEat', 'SetCatResting', 'GivePotion', 'GiveEffect', 'SetGoatHorns', 'SetGlowing', 'SetPandaOnBack', 'IDisplayModelType', 'SetHealth', 'BlockDisguise', 'SetCollidable', 'ArmorStandPose', 'SetPose', 'LaunchFwd', 'SetFallDistance', 'MoveToLoc', 'TDisplayOpacity', 'IDisplayItem', 'AttackAnimation', 'SnowmanPumpkin', 'SetCustomTag', 'Gravity', 'DisplayViewRange', 'NoAI', 'PlayerDisguise', 'SetItem', 'Explode', 'ExplodeCreeper', 'SetDigging', 'MoveTo', 'SetArrowHitSound', 'SetVexCharging', 'SetVillagerExp', 'IgniteCreeper', 'SetCelebrating', 'TDisplayText', 'SetHorseJump', 'Unsilence', 'HealthAttribute', 'Ram', 'SetFoxType']
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+ GAME_ACTION_ACTION = Literal['FillContainer', 'BreakBlock', 'L PFX Spiral', 'ParticleSphere', 'PFX Sphere', 'ChangeSign', 'WebRequest', 'ClearScBoard', 'HideSidebar', 'SpawnItemDisplay', 'WriteTransaction', 'ParticleSpiral', 'PFX Spiral', 'SetBlockData', 'Firework', 'SetEventDamage', 'SpawnItem', 'SignColor', 'ShulkerBullet', 'FireworkEffect', 'SetContainer', 'SpawnInteraction', 'SetItemInSlot', 'CloneRegion', 'CopyBlocks', 'UncancelEvent', 'SetLecternBook', 'SpawnArmorStand', 'SpawnBlockDisp', 'ClearContainer', 'CancelEvent', 'ParticleEffect', 'Particle FX', 'SpawnFangs', 'SetEventSound', 'SetEventXP', 'LockContainer', 'RemoveScore', 'CreateHologram', 'SetExhaustion', 'ParticleCircle', 'PFX Circle', 'PFX Line [A]', 'ClearItems', 'StartLoop', 'SetFurnaceSpeed', 'BlockDropsOn', 'BoneMeal', 'DebugStackTrace', 'FallingBlock', 'DiscordWebhook', 'TickBlock', 'ReplaceItems', 'SetEventProj', 'Explosion', 'SpawnMob', 'SetBrushableItem', 'ParticleLineA', 'SpawnEnderEye', 'ShowSidebar', 'SpawnPotionCloud', 'LaunchProj', ' SetBlock ', 'SpawnItemDisp', 'SetBlockGrowth', 'Wait', 'SetContainerName', 'SetHead', 'RemoveHologram', 'RemoveItems', 'SpawnRngItem', 'SetRegion', 'SetBlock', 'ParticleCircleA', 'PFX Circle [A]', 'SpawnTNT', 'SpawnExpOrb', 'SetBiome', 'SetEventHeal', 'PFX Path', 'ApplyTransaction', 'ParticleRay', 'PFX Ray', 'GenerateTree', 'StopLoop', 'SetScObj', 'SpawnCrystal', 'SetCampfireItem', 'SpawnTextDisplay', 'SpawnVehicle', 'Lightning', 'ParticleSpiralA', 'PFX Spiral [A]', 'SetScore', 'ParticleCluster', 'PFX Cluster', 'L PFX Cluster', 'BlockDropsOff', 'ParticleLine', 'PFX Line']
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+ SET_VAR_ACTION = Literal['GetItemFood', 'String', 'Text', 'SetParticleType', 'SetItemEnchants', 'ClearItemTag', 'PurgeVars', 'ShiftAllAxes', 'ShiftLocCoord', 'GetParticleMat', 'SetParticleSprd', 'AbsoluteValue', 'AppendValue', '%', 'ShiftOnVector', 'AddVectorLoc', 'GetItemAttribute', 'ClearDict', '+', 'ShiftRotation', 'RotateLocation', '-', ' GetItemName ', 'GetItemRarity', 'MultiplyVector', '/', 'GetSignText', 'Bitwise', 'GetLecternPage', 'ParseX', 'ShiftOnAxis', 'ShiftAxis', 'ParseY', 'VectorBetween', 'ParseZ', 'GetVectorComp', '=', 'RmText', 'AddItemAttribute', 'GetCenterLoc', 'FindCenter', 'AlignLoc', 'GetSoundVolume', 'RandomNumber', 'ContainerName', 'Raycast', 'RotateAroundVec', 'SetItemFood', 'GetParticleMotion', 'SetParticleMotion', 'Average', 'WrapNumber', 'ClampLoc', 'SetY', 'SetMapTexture', 'GetBlockData', 'SetX', 'SortDict', 'GetLecternBook', 'GetCustomSound', 'CrossProduct', 'x', 'GetParticleRoll', 'ParseYaw', 'DotProduct', 'SetZ', 'SetArmorTrim', 'PopListValue', 'SetParticleOpac', 'Noise', 'MinNumber', 'MinValue', 'Min', 'GetPotionType', 'SetItemName', 'ListLength', 'Sine', 'DirectionName', 'RepeatString', 'DuplicateText', 'RepeatText', 'GetItemLore', 'JoinString', 'JoinText', 'ReverseList', 'DedupList', 'CreateDict', 'GetBlockByMCTag', 'RoundNumber', 'FaceLocation', 'GetItemLoreLine', 'SetVectorLength', 'SetPotionDur', 'BlockResistance', 'SplitString', 'SplitText', 'NormalRandom', 'SetPotionType', 'AlignVector', 'SetItemDura', 'SetBreakability', 'SetMaxAmount', ' GetSignText ', 'RaycastEntity', 'SetDictValue', 'SetAllCoords', 'RGBColor', 'SetCanDestroy', 'HSLColor', ' GetDirection ', ' GetItemLore ', 'RemoveListIndex', 'CellularNoise', 'Logarithm', 'SetItemTag', 'TrimString', 'TrimText', 'ParseMiniMessageExpr', 'GetItemAmount', 'SetPotionAmp', 'GetCanDestroy', 'RotateAroundAxis', 'GetItemName', 'GetItemDura', 'ShiftInDirection', 'WrapNum', 'ReplaceString', 'ReplaceText', 'SetItemGlowing', ' SetItemName ', 'SetLodestoneLoc', 'FlattenList', 'BlockHardness', 'GetPotionAmp', 'GetParticleAmount', 'GetDictSize', 'SetItemAmount', 'SubtractVectors', 'SetCase', 'SetParticleColor', 'GetLight', ' GetBookText ', 'GetDictValues', 'Vector', 'Distance', 'SetItemLore', 'Root', 'SquareRoot', 'SetParticleAmount', 'AddItemEnchant', 'AddItemToolRule', 'GetItemType', 'GetDirection', 'GetLoreLine', 'GetParticleType', 'SetItemMaxDura', 'RemoveString', 'RemoveText', 'GetAllBlockData', 'MaxNumber', 'MaxValue', 'Max', 'GetDictKeys', 'TrimStyledText', 'SetParticleMat', 'GetCoord', 'RemoveItemTag', 'SetParticleSize', 'GetPotionDur', 'RandomLoc', 'SetSoundType', 'GetLodestoneLoc', 'ShiftDirection', 'GetContainerName', 'GetParticleSprd', 'ReflectVector', 'GetHeadOwner', 'GetItemEnchants', 'AppendDict', 'GetMaxItemAmount', 'GetColorChannels', ' SetDirection ', 'SetListValue', ' SetItemEnchants ', 'SetBookText', 'RandomValue', 'RandomObj', ' SetItemFlags ', 'SetItemType', 'GetSoundType', 'GetListValue', 'BounceNum', 'Tangent', 'VoronoiNoise', 'SetDirection', 'FaceDirection', 'HSBColor', 'HSVColor', '+=', 'GetSoundVariant', 'GetItemColor', 'ClearFormatting', 'InsertListValue', 'InsertListIndex', 'SetSoundVolume', 'SetCoord', 'AddVectors', 'SetPitch', 'GetParticleFade', 'RaycastBlock', 'SetItemTool', ' GetItemEnchants ', 'SetHeadTexture', 'SetHeadOwner', 'PerlinNoise', 'WorleyNoise', 'SetItemColor', 'SetLeatherColor', 'GetParticleColor', 'SetSoundPitch', ' RoundNumber ', 'GetCanPlaceOn', 'SortList', 'SetCustomSound', 'RemoveDictEntry', 'FormatTime', 'SetItemFlags', 'StringLength', 'TextLength', 'GetItemEffects', 'StyledText', 'GetMiniMessageExpr', 'SetYaw', ' SetItemLore ', 'SetItemEffects', '-=', 'GetItemTag', 'CreateList', 'AppendList', 'GetContainerItems', 'ShiftToward', 'ShiftTowards', 'ShiftLocTowards', 'TrimList', 'GradientNoise', 'SetItemHideTooltip', 'GetBlockDrops', 'ClearEnchants', 'Cosine', 'GetParticleOpac', 'GetItemByMCTag', 'SetParticleFade', 'SetVectorComp', 'ParseNumber', 'Exponent', 'ShiftAllDirs', 'GetValueIndex', 'RemItemEnchant', 'AddItemLore', 'GetBookText', 'SetParticleRoll', 'SetSoundVariant', 'ShiftLocation', 'RandomizeList', 'ClampNumber', 'Round', 'GetSoundPitch', 'TranslateColors', 'GetBlockGrowth', 'GetAllItemTags', 'RemoveListValue', 'ShiftAllDirections', 'ValueNoise', 'SetCanPlaceOn', 'GetBlockType', 'ParsePitch', 'GetDictValue', 'ContainerLock', 'GetBlockPower', 'GetVectorLength', 'ContentLength', 'SetModelData', 'SetCoords', 'GetMaxAmount', 'GetParticleSize']
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+ IF_PLAYER_ACTION = Literal['IsLookingAt', 'InWorldBorder', 'IsInGameMode', 'HasRoomForItem', 'PHasRoomForItem', 'IsHoldingOff', 'UsingPack', 'NoItemCooldown', 'IsUsingItem', 'HasAllItems', 'IsSwimming', 'HasItem', 'BlockEquals', 'IsWearing', 'PIsWearing', 'IsNear', 'PIsNear', 'IsRiding', 'StandingOn', 'PStandingOn', 'CmdEquals', ' StandingOn ', ' PStandingOn ', 'IsGrounded', 'CursorItem', 'SlotEquals', 'ItemEquals', 'IsHoldingMain', 'IsHolding', 'MenuSlotEquals', 'IsBlocking', 'HasPermission', ' IsRiding ', 'MainHandEquals', 'IsSneaking', 'IsFlying', 'HasPotion', 'HasEffect', 'NameEquals', 'PNameEquals', 'InvOpen', 'HasSlotItem', 'IsSprinting', 'IsGliding', 'CmdArgEquals']
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+ IF_ENTITY_ACTION = Literal['IsVehicle', 'IsGrounded', 'EIsGrounded', 'IsType', 'IsProj', 'IsMob', 'HasCustomTag', 'IsSheared', 'IsItem', ' IsRiding ', 'Exists', 'IsNear', 'EIsNear', 'HasPotion', 'IsRiding', 'StandingOn', 'EStandingOn', 'NameEquals', 'ENameEquals', ' StandingOn ', ' EStandingOn ']
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+ IF_GAME_ACTION = Literal['SignHasTxt', 'HasRoomForItem', 'EventBlockEquals', 'CommandEquals', 'EventItemEquals', ' SignHasTxt ', 'AttackIsCrit', 'ContainerHas', 'BlockEquals', 'GBlockEquals', 'InBlock', 'BlockPowered', 'HasPlayer', 'ContainerHasAll', 'CmdArgEquals', 'EventCancelled', 'IsChunkLoaded']
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+ IF_VAR_ACTION = Literal['<=', 'ItemHasEnchant', 'ItemIsBlock', 'DictValueEquals', 'ItemHasTag', 'StringMatches', ' TextMatches ', 'ListIsEmpty', 'StartsWith', 'ListValueEq', 'VarIsType', 'TextMatches', 'EqIgnoreCase', 'IsNear', 'VIsNear', ' InRange ', 'VarExists', 'BlockIsSolid', 'ItemEquals', 'VItemEquals', 'ListContains', 'InRange', 'LocIsNear', 'Contains', '!=', '<', '=', ' = ', '>', 'EndsWith', '>=', 'DictHasKey']
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+ REPEAT_ACTION = Literal['Adjacent', 'Path', 'Multiple', 'N Times', 'Grid', 'While', 'WhileCond', 'Range', 'ForEach', 'Sphere', 'Forever', ' Range ', 'ForEachEntry']
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+ SELECT_OBJ_ACTION = Literal['LastMob', 'RandomPlayer', 'LastEntity', 'Shooter', 'AllMobs', 'EntityName', 'FilterRandom', 'RandomSelected', 'DefaultEntity', 'PlayerName', 'AllEntities', 'Damager', 'FilterDistance', 'FilterRay', 'Reset', 'None', 'EventTarget', 'Killer', 'Victim', 'EntitiesCond', 'AllPlayers', 'Invert', 'RandomEntity', 'FilterCondition', 'FilterSelect', 'MobsCond', 'FilterSort', 'Projectile', 'DefaultPlayer', 'PlayersCond', 'MobName']
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+ CONTROL_ACTION = Literal['StopRepeat', 'Return', 'ReturnNTimes', 'Skip', 'End', 'Wait']
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+ EVENT_ACTION = Literal['ClickContainerSlot', 'CloseInv', 'StartFly', 'BreakBlock', 'StartSprint', 'MobKillPlayer', 'Teleport', 'ShootBow', 'StopFly', 'TameEntity', 'LeftClick', 'PlayerTakeDmg', 'ProjHit', 'KillPlayer', 'VehicleJump', 'ClickInvSlot', 'ClickOwnInv', 'Respawn', 'SwapHands', 'PackLoad', 'DamageEntity', 'Sneak', 'PlayerHeal', 'ClickPlayer', 'Consume', 'Death', 'PlaceBlock', 'Walk', 'PickUpItem', 'PickupItem', 'Dismount', 'CloudImbuePlayer', 'Leave', 'Quit', 'DropItem', 'LeftClickPlayer', 'ChangeSlot', 'ClickEntity', 'HorseJump', 'ShootProjectile', 'Move', 'Unsneak', 'Fish', 'FishEvent', 'FallDamage', 'BreakItem', 'LoopEvent', 'PlayerResurrect', 'RightClick', 'ClickMenuSlot', 'ClickItem', 'Riptide', 'KillMob', 'Join', 'EntityDmgPlayer', 'StopSprint', 'Jump', 'LoadCrossbow', 'ProjDmgPlayer', 'Command', 'LeftClickEntity', 'Exhaustion', 'PackDecline', 'PlayerDmgPlayer']
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+ ENTITY_EVENT_ACTION = Literal['EntityKillEntity', 'BlockFall', 'ProjKillEntity', 'EntityDmgEntity', 'FallingBlockLand', 'EntityResurrect', 'ItemMerge', 'EntityHeal', 'Teleport', 'ShootBow', 'EntityDmg', 'ProjDmgEntity', 'EntityExplode', 'EntityDeath', 'VehicleDamage', 'Transform', 'RegrowWool']
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+ REPEAT_SUBACTION = IF_PLAYER_ACTION | IF_ENTITY_ACTION | IF_GAME_ACTION | IF_VAR_ACTION
dfpyre/pyre.py CHANGED
@@ -13,6 +13,7 @@ from dfpyre.util import *
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13
  from dfpyre.items import *
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14
  from dfpyre.scriptgen import generate_script, GeneratorFlags
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  from dfpyre.actiondump import CODEBLOCK_DATA, get_default_tags
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+ from dfpyre.action_literals import *
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  VARIABLE_TYPES = {'txt', 'comp', 'num', 'item', 'loc', 'var', 'snd', 'part', 'pot', 'g_val', 'vec', 'pn_el'}
@@ -349,47 +350,124 @@ def _assemble_template(starting_block: CodeBlock, codeblocks: list[CodeBlock], a
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  return DFTemplate(template_codeblocks, author)
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- def player_event(event_name: str, codeblocks: list[CodeBlock]=(), author: str|None=None) -> DFTemplate:
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+ def player_event(event_name: EVENT_ACTION, codeblocks: list[CodeBlock]=(), author: str|None=None) -> DFTemplate:
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+ """
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+ Represents a Player Event codeblock.
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+
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+ :param str event_name: The name of the event. (Ex: "Join")
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+ :param list[CodeBlock] codeblocks: The list of codeblocks in this template.
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+ :param str|None author: The author of this template.
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+ """
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  starting_block = CodeBlock.new_action('event', event_name, (), {})
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  return _assemble_template(starting_block, codeblocks, author)
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- def entity_event(event_name: str, codeblocks: list[CodeBlock]=[], author: str|None=None) -> DFTemplate:
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+ def entity_event(event_name: ENTITY_EVENT_ACTION, codeblocks: list[CodeBlock]=[], author: str|None=None) -> DFTemplate:
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+ """
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+ Represents an Entity Event codeblock.
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+
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+ :param str event_name: The name of the event. (Ex: "EntityDmg")
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+ :param list[CodeBlock] codeblocks: The list of codeblocks in this template.
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+ :param str|None author: The author of this template.
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+ """
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  starting_block = CodeBlock.new_action('entity_event', event_name, (), {})
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  return _assemble_template(starting_block, codeblocks, author)
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  def function(function_name: str, *args, tags: dict[str, str]={}, codeblocks: list[CodeBlock]=[], author: str|None=None) -> DFTemplate:
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+ """
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+ Represents a Function codeblock.
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+
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+ :param str event_name: The name of the function.
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+ :param tuple args: The argument items to include.
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+ :param dict[str, str] tags: The tags to include.
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+ :param list[CodeBlock] codeblocks: The list of codeblocks in this template.
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+ :param str|None author: The author of this template.
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+ """
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  starting_block = CodeBlock.new_data('func', function_name, args, tags)
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  return _assemble_template(starting_block, codeblocks, author)
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  def process(process_name: str, *args, tags: dict[str, str]={}, codeblocks: list[CodeBlock]=[], author: str|None=None) -> DFTemplate:
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+ """
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+ Represents a Process codeblock.
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+
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+ :param str event_name: The name of the process.
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+ :param tuple args: The argument items to include.
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+ :param dict[str, str] tags: The tags to include.
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+ :param list[CodeBlock] codeblocks: The list of codeblocks in this template.
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+ :param str|None author: The author of this template.
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+ """
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  starting_block = CodeBlock.new_data('process', process_name, args, tags)
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  return _assemble_template(starting_block, codeblocks, author)
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  def call_function(function_name: str, *args) -> CodeBlock:
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+ """
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+ Represents a Call Function codeblock.
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+
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+ :param str event_name: The name of the function.
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+ :param tuple args: The argument items to include.
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+ """
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  return CodeBlock.new_data('call_func', function_name, args, {})
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  def start_process(process_name: str, *args, tags: dict[str, str]={}) -> CodeBlock:
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+ """
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+ Represents a Call Function codeblock.
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+
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+ :param str event_name: The name of the function.
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+ :param tuple args: The argument items to include.
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+ """
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  return CodeBlock.new_data('start_process', process_name, args, tags)
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- def player_action(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}) -> CodeBlock:
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+ def player_action(action_name: PLAYER_ACTION_ACTION, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}) -> CodeBlock:
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+ """
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+ Represents a Player Action codeblock.
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+
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+ :param str action_name: The name of the action.
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+ :param tuple args: The argument items to include.
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+ :param Target target: The target for the action.
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+ :param dict[str, str] tags: The tags to include.
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+ """
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  return CodeBlock.new_action('player_action', action_name, args, tags, target=target)
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- def entity_action(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}) -> CodeBlock:
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+ def entity_action(action_name: ENTITY_ACTION_ACTION, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}) -> CodeBlock:
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+ """
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+ Represents an Entity Action codeblock.
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+
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+ :param str action_name: The name of the action.
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+ :param tuple args: The argument items to include.
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+ :param Target target: The target for the action.
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+ :param dict[str, str] tags: The tags to include.
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+ """
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  return CodeBlock.new_action('entity_action', action_name, args, tags, target=target)
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- def game_action(action_name: str, *args, tags: dict[str, str]={}) -> CodeBlock:
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+ def game_action(action_name: GAME_ACTION_ACTION, *args, tags: dict[str, str]={}) -> CodeBlock:
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+ """
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+ Represents a Game Action codeblock.
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+
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+ :param str action_name: The name of the action.
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+ :param tuple args: The argument items to include.
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+ :param dict[str, str] tags: The tags to include.
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+ """
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  return CodeBlock.new_action('game_action', action_name, args, tags)
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- def if_player(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
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+ def if_player(action_name: IF_PLAYER_ACTION, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
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+ """
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+ Represents an If Player codeblock.
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+
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+ :param str action_name: The name of the condition.
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+ :param tuple args: The argument items to include.
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+ :param Target target: The target for the condition.
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+ :param dict[str, str] tags: The tags to include.
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+ :param bool inverted: Whether the condition should be inverted.
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+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
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+ """
393
471
  return [
394
472
  CodeBlock.new_conditional('if_player', action_name, args, tags, inverted, target),
395
473
  CodeBlock.new_bracket('open', 'norm')
@@ -397,7 +475,17 @@ def if_player(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict
397
475
  CodeBlock.new_bracket('close', 'norm')
398
476
  ]
399
477
 
400
- def if_entity(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
478
+ def if_entity(action_name: IF_ENTITY_ACTION, *args, target: Target=DEFAULT_TARGET, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
479
+ """
480
+ Represents an If Entity codeblock.
481
+
482
+ :param str action_name: The name of the condition.
483
+ :param tuple args: The argument items to include.
484
+ :param Target target: The target for the condition.
485
+ :param dict[str, str] tags: The tags to include.
486
+ :param bool inverted: Whether the condition should be inverted.
487
+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
488
+ """
401
489
  return [
402
490
  CodeBlock.new_conditional('if_entity', action_name, args, tags, inverted, target),
403
491
  CodeBlock.new_bracket('open', 'norm')
@@ -406,7 +494,16 @@ def if_entity(action_name: str, *args, target: Target=DEFAULT_TARGET, tags: dict
406
494
  ]
407
495
 
408
496
 
409
- def if_game(action_name: str, *args, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
497
+ def if_game(action_name: IF_GAME_ACTION, *args, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
498
+ """
499
+ Represents an If Game codeblock.
500
+
501
+ :param str action_name: The name of the condition.
502
+ :param tuple args: The argument items to include.
503
+ :param dict[str, str] tags: The tags to include.
504
+ :param bool inverted: Whether the condition should be inverted.
505
+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
506
+ """
410
507
  return [
411
508
  CodeBlock.new_conditional('if_game', action_name, args, tags, inverted),
412
509
  CodeBlock.new_bracket('open', 'norm')
@@ -415,7 +512,16 @@ def if_game(action_name: str, *args, tags: dict[str, str]={}, inverted: bool=Fal
415
512
  ]
416
513
 
417
514
 
418
- def if_variable(action_name: str, *args, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
515
+ def if_variable(action_name: IF_VAR_ACTION, *args, tags: dict[str, str]={}, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
516
+ """
517
+ Represents an If Variable codeblock.
518
+
519
+ :param str action_name: The name of the condition.
520
+ :param tuple args: The argument items to include.
521
+ :param dict[str, str] tags: The tags to include.
522
+ :param bool inverted: Whether the condition should be inverted.
523
+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
524
+ """
419
525
  return [
420
526
  CodeBlock.new_conditional('if_var', action_name, args, tags, inverted),
421
527
  CodeBlock.new_bracket('open', 'norm')
@@ -425,6 +531,11 @@ def if_variable(action_name: str, *args, tags: dict[str, str]={}, inverted: bool
425
531
 
426
532
 
427
533
  def else_(codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
534
+ """
535
+ Represents an Else codeblock.
536
+
537
+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
538
+ """
428
539
  return [
429
540
  CodeBlock.new_else(),
430
541
  CodeBlock.new_bracket('open', 'norm')
@@ -433,7 +544,17 @@ def else_(codeblocks: list[CodeBlock]=[]) -> list[CodeBlock]:
433
544
  ]
434
545
 
435
546
 
436
- def repeat(action_name: str, *args, tags: dict[str, str]={}, sub_action: str|None=None, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> CodeBlock:
547
+ def repeat(action_name: REPEAT_ACTION, *args, tags: dict[str, str]={}, sub_action: REPEAT_SUBACTION|None=None, inverted: bool=False, codeblocks: list[CodeBlock]=[]) -> CodeBlock:
548
+ """
549
+ Represents a Repeat codeblock.
550
+
551
+ :param str action_name: The name of the action.
552
+ :param tuple args: The argument items to include.
553
+ :param dict[str, str] tags: The tags to include.
554
+ :param str|None sub_action: The sub-action for the repeat action (Only relevant for `While`)
555
+ :param bool inverted: Whether the sub-action condition should be inverted.
556
+ :param list[CodeBlock] codeblocks: The list of codeblocks inside the brackets.
557
+ """
437
558
  return [
438
559
  CodeBlock.new_repeat(action_name, args, tags, sub_action, inverted),
439
560
  CodeBlock.new_bracket('open', 'repeat')
@@ -442,13 +563,34 @@ def repeat(action_name: str, *args, tags: dict[str, str]={}, sub_action: str|Non
442
563
  ]
443
564
 
444
565
 
445
- def control(action_name: str, *args, tags: dict[str, str]={}) -> CodeBlock:
566
+ def control(action_name: CONTROL_ACTION, *args, tags: dict[str, str]={}) -> CodeBlock:
567
+ """
568
+ Represents a Control codeblock.
569
+
570
+ :param str action_name: The name of the action.
571
+ :param tuple args: The argument items to include.
572
+ :param dict[str, str] tags: The tags to include.
573
+ """
446
574
  return CodeBlock.new_action('control', action_name, args, tags)
447
575
 
448
576
 
449
- def select_object(action_name: str, *args, tags: dict[str, str]={}) -> CodeBlock:
577
+ def select_object(action_name: SELECT_OBJ_ACTION, *args, tags: dict[str, str]={}) -> CodeBlock:
578
+ """
579
+ Represents a Select Object codeblock.
580
+
581
+ :param str action_name: The name of the action.
582
+ :param tuple args: The argument items to include.
583
+ :param dict[str, str] tags: The tags to include.
584
+ """
450
585
  return CodeBlock.new_action('select_obj', action_name, args, tags)
451
586
 
452
587
 
453
- def set_variable(action_name: str, *args, tags: dict[str, str]={}) -> CodeBlock:
588
+ def set_variable(action_name: SET_VAR_ACTION, *args, tags: dict[str, str]={}) -> CodeBlock:
589
+ """
590
+ Represents a Set Variable codeblock.
591
+
592
+ :param str action_name: The name of the action.
593
+ :param tuple args: The argument items to include.
594
+ :param dict[str, str] tags: The tags to include.
595
+ """
454
596
  return CodeBlock.new_action('set_var', action_name, args, tags)
dfpyre/scriptgen.py CHANGED
@@ -28,7 +28,7 @@ TEMPLATE_FUNCTION_LOOKUP = {
28
28
  }
29
29
 
30
30
  TARGET_CODEBLOCKS = {'player_action', 'entity_action', 'if_player', 'if_entity'}
31
- CONTAINER_CODEBLOCKS = {'event', 'entity_event', 'func', 'process', 'if_player', 'if_entity', 'if_game', 'if_variable', 'else', 'repeat'}
31
+ CONTAINER_CODEBLOCKS = {'event', 'entity_event', 'func', 'process', 'if_player', 'if_entity', 'if_game', 'if_var', 'else', 'repeat'}
32
32
  VAR_SCOPES = {'unsaved': 'g', 'saved': 's', 'local': 'l', 'line': 'i'}
33
33
 
34
34
 
@@ -129,10 +129,15 @@ def add_script_line(flags: GeneratorFlags, script_lines: list[str], indent_level
129
129
  def generate_script(template, flags: GeneratorFlags) -> str:
130
130
  indent_level = 0
131
131
  script_lines = []
132
+
133
+ def remove_comma_from_last_line():
134
+ script_lines[-1] = script_lines[-1][:-1]
135
+
132
136
  for codeblock in template.codeblocks:
133
137
  # Handle closing brackets
134
138
  if codeblock.type == 'bracket':
135
139
  if codeblock.data['direct'] == 'close':
140
+ remove_comma_from_last_line()
136
141
  indent_level -= 1
137
142
  add_script_line(flags, script_lines, indent_level, '])')
138
143
  continue
@@ -182,6 +187,7 @@ def generate_script(template, flags: GeneratorFlags) -> str:
182
187
  line = f'{function_name}({", ".join(function_args)})'
183
188
  add_script_line(flags, script_lines, indent_level, line)
184
189
 
190
+ remove_comma_from_last_line()
185
191
  indent_level -= 1
186
192
  add_script_line(flags, script_lines, indent_level, '])') # add final closing brackets
187
193
  return SCRIPT_START + '\n'.join(script_lines)
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: dfpyre
3
- Version: 0.8.0
3
+ Version: 0.8.2
4
4
  Summary: A package for creating and modifying code templates for the DiamondFire Minecraft server.
5
5
  Home-page: https://github.com/Amp63/pyre
6
6
  License: MIT
@@ -29,6 +29,11 @@ Run the following command in a terminal:
29
29
  pip install dfpyre
30
30
  ```
31
31
 
32
+
33
+ ### CodeClient Installation
34
+
35
+ This module works best with [CodeClient](https://modrinth.com/mod/codeclient) installed. Once you've installed it, enable `CodeClient API` in the General config tab.
36
+
32
37
  ## Features
33
38
  - All code block types
34
39
  - All code item types
@@ -103,7 +108,7 @@ player_event('Join', [
103
108
 
104
109
  ## Events and Actions
105
110
 
106
- You can find a list of events and actions [here](#method-list)
111
+ You can find a list of events and actions [here](#function-list)
107
112
 
108
113
  The following program sends a message to all players and gives a player 10 apples upon joining:
109
114
 
@@ -111,7 +116,7 @@ The following program sends a message to all players and gives a player 10 apple
111
116
  from dfpyre import *
112
117
 
113
118
  player_event('Join', [
114
- player_action('SendMessage', '%default has joined!', target=Target.ALL_PLAYERS)
119
+ player_action('SendMessage', '%default has joined!', target=Target.ALL_PLAYERS),
115
120
  player_action('GiveItems', Item('apple', 10))
116
121
  ]).build_and_send('codeclient')
117
122
  ```
@@ -133,7 +138,7 @@ You can either:
133
138
  Represents a DiamondFire text item:
134
139
 
135
140
  ```py
136
- text('hello %default.')
141
+ Text('hello %default.')
137
142
  ```
138
143
 
139
144
  If a regular string is passed to a method as a chest parameter, it will automatically be converted to a text object:
@@ -159,7 +164,7 @@ If a regular integer or float is passed to a method as a chest parameter, it wil
159
164
 
160
165
  ```py
161
166
  # These do the same thing:
162
- set_variable('=', Variable('number'), num(10))
167
+ set_variable('=', Variable('number'), Number(10))
163
168
  set_variable('=', Variable('number'), 10)
164
169
  ```
165
170
 
@@ -275,7 +280,7 @@ from dfpyre import *
275
280
 
276
281
  part = Particle({'particle':'Cloud','cluster':{'amount':1,'horizontal':0.0,'vertical':0.0},'data':{'x':1.0,'y':0.0,'z':0.0,'motionVariation':100}})
277
282
  player_event('Join', [
278
- player_action('Particle', part, loc(5, 50, 5))
283
+ player_action('Particle', part, Location(5, 50, 5))
279
284
  ])
280
285
  ```
281
286
 
@@ -288,14 +293,14 @@ Alias: `Pot`
288
293
  Represents a DiamondFire potion item:
289
294
 
290
295
  ```py
291
- # gives speed 1 for 1 minute
296
+ # Gives speed 1 for 1 minute
292
297
  Potion('Speed', dur=1200, amp=0)
293
298
  ```
294
299
 
295
300
  Example:
296
301
 
297
302
  ```py
298
- # gives the player infinite saturation 255
303
+ # Gives the player infinite saturation 10
299
304
  from dfpyre import *
300
305
 
301
306
  player_event('Join', [
@@ -315,7 +320,7 @@ GameValue('Location' target='Selection')
315
320
  Example:
316
321
 
317
322
  ```py
318
- # function that prints player count and cpu
323
+ # Function that prints player count and CPU usage
319
324
  from dfpyre import *
320
325
 
321
326
  function('printData', [
@@ -336,7 +341,7 @@ Vector(x=1.1, y=0.0, z=0.5)
336
341
  Example:
337
342
 
338
343
  ```py
339
- # sets the player's x velocity to 1.0 on join
344
+ # Sets the player's x velocity to 1.0 on join
340
345
  from dfpyre import *
341
346
 
342
347
  player_event('Join', [
@@ -355,20 +360,20 @@ Parameter('text', ParameterType.STRING)
355
360
  Example:
356
361
 
357
362
  ```py
358
- # builds a function that says "Hello, [name]" where `name` is the inputted parameter.
363
+ # Builds a function that says "Hello, [name]" where `name` is the inputted parameter.
359
364
  from dfpyre import *
360
365
 
361
366
  name_parameter = parameter('name', ParameterType.TEXT)
362
- function('SayHi', name_parameter codeblocks=[
367
+ function('SayHi', name_parameter, codeblocks=[
363
368
  player_action('SendMessage', 'Hello, ', Variable('name', 'line'))
364
369
  ])
365
370
  ```
366
371
 
367
372
  ### Conditionals and Brackets
368
373
 
369
- A list of conditionals and loops can be found [here](#method-list).
374
+ A list of conditionals and loops can be found [here](#function-list).
370
375
 
371
- A specific syntax must be followed when creating conditionals and loops. Here's an example:
376
+ To create code inside of brackets, use the `codeblocks` argument. Here's an example:
372
377
 
373
378
  ```py
374
379
  # Prints 'clicked' when a player right clicks with a stick in their hand
@@ -387,19 +392,21 @@ To create an `else` statement, use the `else_` method:
387
392
  # Says the player is 'on the ground' when grounded and 'in the air' otherwise.
388
393
  from dfpyre import *
389
394
 
390
- function('grounded' [
395
+ function('grounded', codeblocks=[
391
396
  if_player('IsGrounded', codeblocks=[
392
397
  player_action('ActionBar', 'on the ground')
393
- ])
398
+ ]),
394
399
  else_([
395
400
  player_action('ActionBar', 'in the air')
396
401
  ])
397
402
  ])
398
403
  ```
399
404
 
405
+ Note that `player_event`, `entity_event`, and `else_` do not require `codeblocks=`, but all other bracket blocks do.
406
+
400
407
  ### Loops
401
408
 
402
- As for loops, the bracket syntax is the same and will automatically change to "repeat-type" brackets:
409
+ As for loops, the syntax is the same and will automatically change to "repeat-type" brackets:
403
410
 
404
411
  ```py
405
412
  # Prints numbers 1-5
@@ -420,7 +427,7 @@ To create a function or process, just start the template with `function` or `pro
420
427
  # Function that gives a player 64 golden apples
421
428
  from dfpyre import *
422
429
 
423
- function('doStuff', codeblocks=[
430
+ function('giveApples', codeblocks=[
424
431
  player_action('GiveItems', Item('golden_apple', 64))
425
432
  ])
426
433
  ```
@@ -433,12 +440,12 @@ Calling Functions and processes is also simple:
433
440
  from dfpyre import *
434
441
 
435
442
  player_event('Join', [
436
- call_function('doStuff')
443
+ call_function('giveApples')
437
444
  ])
438
445
  ```
439
446
 
440
447
  ### Editing Tags
441
- You can edit an action's tags by passing the `tags` argument to a template method:
448
+ You can modify an action's tags by passing the `tags` argument to a template method:
442
449
 
443
450
  ```py
444
451
  from dfpyre import *
@@ -466,7 +473,7 @@ t = DFTemplate.from_code(template_code)
466
473
 
467
474
  ### Script Generation
468
475
 
469
- You can also generate an equivalent python script for a template from a template object:
476
+ You can also generate an equivalent Python script for a template from a template object:
470
477
 
471
478
  ```py
472
479
  from dfpyre import *
@@ -476,9 +483,11 @@ t = DFTemplate.from_code(template_code)
476
483
  t.generate_script('my_template.py') # generated python script will be written to my_template.py
477
484
  ```
478
485
 
486
+ This feature is useful for getting a text representation of existing templates.
487
+
479
488
  ### Function List
480
489
 
481
- - Events / Function / Process
490
+ - **Events / Function / Process**
482
491
  - player_event
483
492
  - entity_event
484
493
  - function
@@ -486,12 +495,12 @@ t.generate_script('my_template.py') # generated python script will be written
486
495
  - call_function
487
496
  - start_process
488
497
 
489
- - Actions
498
+ - **Actions**
490
499
  - player_action
491
500
  - game_action
492
501
  - entity_action
493
502
 
494
- - Conditionals / Loops
503
+ - **Conditionals / Loops**
495
504
  - if_player
496
505
  - if_variable
497
506
  - if_game
@@ -499,7 +508,7 @@ t.generate_script('my_template.py') # generated python script will be written
499
508
  - else_
500
509
  - repeat
501
510
 
502
- - Other
511
+ - **Other**
503
512
  - control
504
513
  - select_object
505
514
  - set_variable
@@ -1,12 +1,13 @@
1
1
  dfpyre/__init__.py,sha256=apPsSxJ1Tztfl71MoORoSmDfX7LyKLYlLwOGeLQUitw,25
2
+ dfpyre/action_literals.py,sha256=jvI3ZI1_rnDqS58q5Z0_bb5jgKJ2pu_pgN-1whXpEDQ,16212
2
3
  dfpyre/actiondump.py,sha256=MVI1kVJBNpab882Tgqo-xtemiBN2W1_2OcopBcRupWQ,2587
3
4
  dfpyre/data/actiondump_min.json,sha256=hFcIbG_G55FWwqRSW6X77ZrKkQiXLs4CGgJrZgyR2Gg,1938799
4
5
  dfpyre/items.py,sha256=fNcgX6oHc8F65Aj6TCC8BE0XhGsOmrLnPVcSZB3oPB0,11662
5
- dfpyre/pyre.py,sha256=UZRyEEG9PUBsMs97RNHzIkRAAtwlNB4I11ipDr1YmQ0,19125
6
- dfpyre/scriptgen.py,sha256=UUb5N-h_YUnbardeR1B2VDXMZq70al1U3PTEYqMoeHc,7424
6
+ dfpyre/pyre.py,sha256=DM7QuLIPMRlHh13frzyx__6t-Auvx3yOjr2wiXRXzsI,24494
7
+ dfpyre/scriptgen.py,sha256=X0GeH3DYJXXuXEF3Jj5joBu-MC94L2oswGCU1IlhToQ,7589
7
8
  dfpyre/style.py,sha256=mLW1CFvvi8_9fk8JaH10I5S4WI0YBdQIXHtI3G_4sR8,980
8
9
  dfpyre/util.py,sha256=EpX4XGwwX0A9MlObuQTEuHj4Q-55wj29m8am8ULPmz8,791
9
- dfpyre-0.8.0.dist-info/LICENSE,sha256=_vuDskB0ja2c-Fgm7Gt8Q8cO9NsLNpZAVyvmZwX7E6o,1060
10
- dfpyre-0.8.0.dist-info/METADATA,sha256=z8SXYRQTfmFjpjuNElBpePNXgd5caGwoTmK1-hV39B8,10898
11
- dfpyre-0.8.0.dist-info/WHEEL,sha256=FMvqSimYX_P7y0a7UY-_Mc83r5zkBZsCYPm7Lr0Bsq4,88
12
- dfpyre-0.8.0.dist-info/RECORD,,
10
+ dfpyre-0.8.2.dist-info/LICENSE,sha256=_vuDskB0ja2c-Fgm7Gt8Q8cO9NsLNpZAVyvmZwX7E6o,1060
11
+ dfpyre-0.8.2.dist-info/METADATA,sha256=tbmPOL3dSlog2RVTj7_PcWG4Wf0TbA-0JvCZ1sNgrtY,11335
12
+ dfpyre-0.8.2.dist-info/WHEEL,sha256=FMvqSimYX_P7y0a7UY-_Mc83r5zkBZsCYPm7Lr0Bsq4,88
13
+ dfpyre-0.8.2.dist-info/RECORD,,
File without changes