cppcheck-py 2.9__py3-none-win_amd64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (84) hide show
  1. cppcheck/__init__.py +55 -0
  2. cppcheck/cppcheck-2.9.tar.gz +0 -0
  3. cppcheck/data/addons/__init__.py +0 -0
  4. cppcheck/data/addons/cppcheck.py +39 -0
  5. cppcheck/data/addons/cppcheckdata.py +1529 -0
  6. cppcheck/data/addons/findcasts.py +33 -0
  7. cppcheck/data/addons/misc.py +163 -0
  8. cppcheck/data/addons/misra.py +4728 -0
  9. cppcheck/data/addons/misra_9.py +513 -0
  10. cppcheck/data/addons/naming.py +91 -0
  11. cppcheck/data/addons/namingng.py +253 -0
  12. cppcheck/data/addons/runaddon.py +12 -0
  13. cppcheck/data/addons/threadsafety.py +39 -0
  14. cppcheck/data/addons/y2038.py +252 -0
  15. cppcheck/data/cfg/avr.cfg +431 -0
  16. cppcheck/data/cfg/bento4.cfg +142 -0
  17. cppcheck/data/cfg/boost.cfg +1268 -0
  18. cppcheck/data/cfg/bsd.cfg +546 -0
  19. cppcheck/data/cfg/cairo.cfg +88 -0
  20. cppcheck/data/cfg/cppcheck-lib.cfg +72 -0
  21. cppcheck/data/cfg/cppunit.cfg +48 -0
  22. cppcheck/data/cfg/daca.cfg +31 -0
  23. cppcheck/data/cfg/dpdk.cfg +11 -0
  24. cppcheck/data/cfg/embedded_sql.cfg +4 -0
  25. cppcheck/data/cfg/emscripten.cfg +7 -0
  26. cppcheck/data/cfg/ginac.cfg +12848 -0
  27. cppcheck/data/cfg/gnu.cfg +1626 -0
  28. cppcheck/data/cfg/googletest.cfg +60 -0
  29. cppcheck/data/cfg/gtk.cfg +20584 -0
  30. cppcheck/data/cfg/icu.cfg +6 -0
  31. cppcheck/data/cfg/kde.cfg +51 -0
  32. cppcheck/data/cfg/libcerror.cfg +128 -0
  33. cppcheck/data/cfg/libcurl.cfg +487 -0
  34. cppcheck/data/cfg/libsigc++.cfg +36 -0
  35. cppcheck/data/cfg/lua.cfg +316 -0
  36. cppcheck/data/cfg/mfc.cfg +256 -0
  37. cppcheck/data/cfg/microsoft_atl.cfg +40 -0
  38. cppcheck/data/cfg/microsoft_sal.cfg +491 -0
  39. cppcheck/data/cfg/microsoft_unittest.cfg +20 -0
  40. cppcheck/data/cfg/motif.cfg +318 -0
  41. cppcheck/data/cfg/nspr.cfg +38 -0
  42. cppcheck/data/cfg/ntl.cfg +6907 -0
  43. cppcheck/data/cfg/opencv2.cfg +132 -0
  44. cppcheck/data/cfg/opengl.cfg +580 -0
  45. cppcheck/data/cfg/openmp.cfg +157 -0
  46. cppcheck/data/cfg/openssl.cfg +174 -0
  47. cppcheck/data/cfg/pcre.cfg +165 -0
  48. cppcheck/data/cfg/posix.cfg +6252 -0
  49. cppcheck/data/cfg/python.cfg +674 -0
  50. cppcheck/data/cfg/qt.cfg +5255 -0
  51. cppcheck/data/cfg/ruby.cfg +142 -0
  52. cppcheck/data/cfg/sdl.cfg +354 -0
  53. cppcheck/data/cfg/sfml.cfg +301 -0
  54. cppcheck/data/cfg/sqlite3.cfg +1527 -0
  55. cppcheck/data/cfg/std.cfg +8716 -0
  56. cppcheck/data/cfg/tinyxml2.cfg +56 -0
  57. cppcheck/data/cfg/vcl.cfg +4 -0
  58. cppcheck/data/cfg/windows.cfg +17941 -0
  59. cppcheck/data/cfg/wxsqlite3.cfg +1955 -0
  60. cppcheck/data/cfg/wxsvg.cfg +16905 -0
  61. cppcheck/data/cfg/wxwidgets.cfg +16464 -0
  62. cppcheck/data/cfg/zlib.cfg +1450 -0
  63. cppcheck/data/cppcheck-htmlreport +986 -0
  64. cppcheck/data/cppcheck.exe +0 -0
  65. cppcheck/data/platforms/aix_ppc64.xml +17 -0
  66. cppcheck/data/platforms/arm32-wchar_t2.xml +17 -0
  67. cppcheck/data/platforms/arm32-wchar_t4.xml +17 -0
  68. cppcheck/data/platforms/arm64-wchar_t2.xml +17 -0
  69. cppcheck/data/platforms/arm64-wchar_t4.xml +17 -0
  70. cppcheck/data/platforms/avr8.xml +18 -0
  71. cppcheck/data/platforms/cray_sv1.xml +17 -0
  72. cppcheck/data/platforms/elbrus-e1cp.xml +18 -0
  73. cppcheck/data/platforms/mips32.xml +18 -0
  74. cppcheck/data/platforms/msp430_eabi_large_datamodel.xml +17 -0
  75. cppcheck/data/platforms/pic16.xml +18 -0
  76. cppcheck/data/platforms/pic8-enhanced.xml +18 -0
  77. cppcheck/data/platforms/pic8.xml +18 -0
  78. cppcheck/data/platforms/unix32-unsigned.xml +17 -0
  79. cppcheck/data/platforms/unix64-unsigned.xml +17 -0
  80. cppcheck_py-2.9.dist-info/METADATA +76 -0
  81. cppcheck_py-2.9.dist-info/RECORD +84 -0
  82. cppcheck_py-2.9.dist-info/WHEEL +5 -0
  83. cppcheck_py-2.9.dist-info/entry_points.txt +4 -0
  84. cppcheck_py-2.9.dist-info/licenses/LICENSE.md +191 -0
@@ -0,0 +1,580 @@
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+ <?xml version="1.0"?>
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+ <def format="2">
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+ <!-- OpenGL Library Configuration -->
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+ <!-- OpenGL library is typically included by "#include <gl/GL.h>" or "#include <GL/gl.h>", but can
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+ also be indirectly include by the GLU or GLUT library ("#include <GL/glu.h>" or
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+ "#include <GL/glut.h>")-->
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+ <!-- ########## OpenGL Types ########## -->
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+ <!-- https://www.khronos.org/opengl/wiki/OpenGL_Type -->
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+ <podtype name="GLboolean" sign="u" size="1"/>
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+ <podtype name="GLbyte" sign="s" size="1"/>
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+ <podtype name="GLubyte" sign="u" size="1"/>
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+ <podtype name="GLshort" sign="s" size="2"/>
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+ <podtype name="GLushort" sign="u" size="2"/>
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+ <podtype name="GLint" sign="s" size="4"/>
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+ <podtype name="GLuint" sign="u" size="4"/>
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+ <!-- TODO: GLfixed -->
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+ <podtype name="GLint64" sign="s" size="8"/>
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+ <podtype name="GLuint64" sign="u" size="8"/>
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+ <podtype name="GLsizei" sign="u" size="4"/>
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+ <podtype name="GLenum" sign="u" size="4"/>
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+ <!-- TODO: GLintptr -->
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+ <!-- TODO: GLsizeiptr -->
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+ <!-- TODO: GLsync -->
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+ <podtype name="GLbitfield" sign="u" size="4"/>
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+ <!-- TODO: GLhalf -->
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+ <define name="GLfloat" value="float"/>
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+ <define name="GLclampf" value="float"/>
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+ <define name="GLdouble" value="double"/>
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+ <define name="GLclampd" value="double"/>
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+ <!-- ########## OpenGL values / defines ########## -->
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+ <define name="GL_TRUE" value="1"/>
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+ <define name="GL_FALSE" value="0"/>
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+ <!-- ########## OpenGL Functions ########## -->
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glBegin.xml -->
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+ <!-- void glBegin( GLenum mode ); -->
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+ <function name="glBegin">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glBindTexture.xhtml -->
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+ <!-- void glBindTexture( GLenum target, GLuint texture); -->
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+ <function name="glBindTexture">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glClear.xml -->
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+ <!-- void glClear( GLbitfield mask ); -->
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+ <function name="glClear">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColor.xml -->
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+ <!-- void glColor3b( GLbyte red, GLbyte green, GLbyte blue ); -->
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+ <!-- void glColor3s( GLshort red, GLshort green, GLshort blue ); -->
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+ <!-- void glColor3i( GLint red, GLint green, GLint blue ); -->
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+ <!-- void glColor3f( GLfloat red, GLfloat green, GLfloat blue ); -->
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+ <!-- void glColor3d( GLdouble red, GLdouble green, GLdouble blue ); -->
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+ <!-- void glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); -->
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+ <!-- void glColor3us( GLushort red, GLushort green, GLushort blue ); -->
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+ <!-- void glColor3ui( GLuint red, GLuint green, GLuint blue ); -->
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+ <function name="glColor3b,glColor3s,glColor3i,glColor3f,glColor3d,glColor3ub,glColor3us,glColor3ui">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColor.xml -->
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+ <!-- void glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); -->
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+ <!-- void glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ); -->
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+ <!-- void glColor4i( GLint red, GLint green, GLint blue, GLint alpha ); -->
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+ <!-- void glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); -->
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+ <!-- void glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); -->
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+ <!-- void glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); -->
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+ <!-- void glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ); -->
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+ <!-- void glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ); -->
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+ <function name="glColor4b,glColor4s,glColor4i,glColor4f,glColor4d,glColor4ub,glColor4us,glColor4ui">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="4" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColor.xml -->
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+ <!-- void glColor3bv( const GLbyte * v ); -->
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+ <!-- void glColor3sv( const GLshort * v ); -->
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+ <!-- void glColor3iv( const GLint * v ); -->
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+ <!-- void glColor3fv( const GLfloat * v ); -->
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+ <!-- void glColor3dv( const GLdouble * v ); -->
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+ <!-- void glColor3ubv( const GLubyte * v ); -->
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+ <!-- void glColor3usv( const GLushort * v ); -->
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+ <!-- void glColor3uiv( const GLuint * v ); -->
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+ <!-- void glColor4bv( const GLbyte * v ); -->
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+ <!-- void glColor4sv( const GLshort * v ); -->
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+ <!-- void glColor4iv( const GLint * v ); -->
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+ <!-- void glColor4fv( const GLfloat * v ); -->
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+ <!-- void glColor4dv( const GLdouble * v ); -->
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+ <!-- void glColor4ubv( const GLubyte * v ); -->
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+ <!-- void glColor4usv( const GLushort * v ); -->
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+ <!-- void glColor4uiv( const GLuint * v ); -->
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+ <function name="glColor3bv,glColor3sv,glColor3iv,glColor3fv,glColor3dv,glColor3ubv,glColor3usv,glColor3uiv,glColor4bv,glColor4sv,glColor4iv,glColor4fv,glColor4dv,glColor4ubv,glColor4usv,glColor4uiv">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-null/>
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glEnable.xml -->
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+ <!-- void glDisable( GLenum cap); -->
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+ <function name="glDisable">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glEnable.xml -->
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+ <!-- void glEnable( GLenum cap ); -->
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+ <function name="glEnable">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glBegin.xml -->
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+ <!-- void glEnd(void); -->
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+ <function name="glEnd">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glGet.xml -->
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+ <!-- void glGetBooleanv( GLenum pname, GLboolean * params); -->
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+ <!-- void glGetDoublev( GLenum pname, GLdouble * params); -->
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+ <!-- void glGetFloatv( GLenum pname, GLfloat * params); -->
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+ <!-- void glGetIntegerv( GLenum pname, GLint * params); -->
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+ <function name="glGetBooleanv,glGetDoublev,glGetFloatv,glGetIntegerv">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="out">
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+ <not-null/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glGetString.xhtml -->
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+ <!-- const GLubyte *glGetString( GLenum name); -->
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+ <function name="glGetString">
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+ <noreturn>false</noreturn>
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+ <returnValue type="const GLubyte *"/>
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+ <use-retval/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- const GLubyte *glGetStringi( GLenum name, GLuint index); -->
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+ <function name="glGetStringi">
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+ <noreturn>false</noreturn>
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+ <returnValue type="const GLubyte *"/>
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+ <use-retval/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glIsEnabled.xml -->
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+ <!-- GLboolean glIsEnabled( GLenum cap ); -->
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+ <function name="glIsEnabled">
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+ <noreturn>false</noreturn>
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+ <returnValue type="GLboolean"/>
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+ <use-retval/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glLoadMatrix.xml -->
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+ <!-- void glLoadMatrixd( const GLdouble * m); -->
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+ <!-- void glLoadMatrixf( const GLfloat * m); -->
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+ <function name="glLoadMatrixd,glLoadMatrixf">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-null/>
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMaterial.xml -->
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+ <!-- void glMaterialf( GLenum face, GLenum pname, GLfloat param); -->
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+ <!-- void glMateriali( GLenum face, GLenum pname, GLint param); -->
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+ <function name="glMaterialf,glMateriali">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- void glMaterialfv( GLenum face, GLenum pname, const GLfloat * params); -->
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+ <!-- void glMaterialiv( GLenum face, GLenum pname, const GLint * params); -->
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+ <function name="glMaterialfv,glMaterialiv">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMatrixMode.xml -->
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+ <!-- void glMatrixMode( GLenum mode); -->
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+ <function name="glMatrixMode">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glNormal.xml -->
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+ <!-- void glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); -->
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+ <!-- void glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); -->
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+ <!-- void glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); -->
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+ <!-- void glNormal3i( GLint nx, GLint ny, GLint nz ); -->
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+ <!-- void glNormal3s( GLshort nx, GLshort ny, GLshort nz ); -->
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+ <function name="glNormal3b,glNormal3d,glNormal3f,glNormal3i,glNormal3s">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glNormal.xml -->
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+ <!-- void glNormal3bv( const GLbyte * v ); -->
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+ <!-- void glNormal3dv( const GLdouble * v ); -->
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+ <!-- void glNormal3fv( const GLfloat * v ); -->
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+ <!-- void glNormal3iv( const GLint * v ); -->
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+ <!-- void glNormal3sv( const GLshort * v ); -->
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+ <function name="glNormal3bv,glNormal3dv,glNormal3fv,glNormal3iv,glNormal3sv">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <leak-ignore/>
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+ <arg nr="1" direction="in">
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+ <not-null/>
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+ <not-uninit/>
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+ <not-bool/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glPushMatrix.xml -->
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+ <!-- void glPopMatrix( void); -->
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+ <function name="glPopMatrix">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glPushMatrix.xml -->
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+ <!-- void glPushMatrix( void); -->
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+ <function name="glPushMatrix">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml -->
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+ <!-- void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -->
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+ <!-- void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -->
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+ <function name="glRotated,glRotatef">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
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+ <arg nr="1" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="2" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="3" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ <arg nr="4" direction="in">
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+ <not-uninit/>
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+ </arg>
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+ </function>
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+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glTexCoord.xml -->
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+ <!-- void glTexCoord1s( GLshort s ); -->
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+ <!-- void glTexCoord1i( GLint s ); -->
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+ <!-- void glTexCoord1f( GLfloat s ); -->
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+ <!-- void glTexCoord1d( GLdouble s ); -->
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+ <function name="glTexCoord1s,glTexCoord1i,glTexCoord1f,glTexCoord1d">
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+ <noreturn>false</noreturn>
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+ <returnValue type="void"/>
353
+ <arg nr="1" direction="in">
354
+ <not-uninit/>
355
+ <not-bool/>
356
+ </arg>
357
+ </function>
358
+ <!-- void glTexCoord2s( GLshort s, GLshort t ); -->
359
+ <!-- void glTexCoord2i( GLint s, GLint t ); -->
360
+ <!-- void glTexCoord2f( GLfloat s, GLfloat t ); -->
361
+ <!-- void glTexCoord2d( GLdouble s, GLdouble t ); -->
362
+ <function name="glTexCoord2s,glTexCoord2i,glTexCoord2f,glTexCoord2d">
363
+ <noreturn>false</noreturn>
364
+ <returnValue type="void"/>
365
+ <arg nr="1" direction="in">
366
+ <not-uninit/>
367
+ </arg>
368
+ <arg nr="2" direction="in">
369
+ <not-uninit/>
370
+ <not-bool/>
371
+ </arg>
372
+ </function>
373
+ <!-- void glTexCoord3s( GLshort s, GLshort t, GLshort r ); -->
374
+ <!-- void glTexCoord3i( GLint s, GLint t, GLint r ); -->
375
+ <!-- void glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); -->
376
+ <!-- void glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); -->
377
+ <function name="glTexCoord3s,glTexCoord3i,glTexCoord3f,glTexCoord3d">
378
+ <noreturn>false</noreturn>
379
+ <returnValue type="void"/>
380
+ <arg nr="1" direction="in">
381
+ <not-uninit/>
382
+ </arg>
383
+ <arg nr="2" direction="in">
384
+ <not-uninit/>
385
+ </arg>
386
+ <arg nr="3" direction="in">
387
+ <not-uninit/>
388
+ <not-bool/>
389
+ </arg>
390
+ </function>
391
+ <!-- void glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); -->
392
+ <!-- void glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); -->
393
+ <!-- void glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); -->
394
+ <!-- void glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); -->
395
+ <function name="glTexCoord4s,glTexCoord4i,glTexCoord4f,glTexCoord4d">
396
+ <noreturn>false</noreturn>
397
+ <returnValue type="void"/>
398
+ <arg nr="1" direction="in">
399
+ <not-uninit/>
400
+ </arg>
401
+ <arg nr="2" direction="in">
402
+ <not-uninit/>
403
+ </arg>
404
+ <arg nr="3" direction="in">
405
+ <not-uninit/>
406
+ </arg>
407
+ <arg nr="4" direction="in">
408
+ <not-uninit/>
409
+ <not-bool/>
410
+ </arg>
411
+ </function>
412
+ <!-- void glTexCoord1sv( const GLshort * v ); -->
413
+ <!-- void glTexCoord1iv( const GLint * v ); -->
414
+ <!-- void glTexCoord1fv( const GLfloat * v ); -->
415
+ <!-- void glTexCoord1dv( const GLdouble * v ); -->
416
+ <!-- void glTexCoord2sv( const GLshort * v ); -->
417
+ <!-- void glTexCoord2iv( const GLint * v ); -->
418
+ <!-- void glTexCoord2fv( const GLfloat * v ); -->
419
+ <!-- void glTexCoord2dv( const GLdouble * v ); -->
420
+ <!-- void glTexCoord3sv( const GLshort * v ); -->
421
+ <!-- void glTexCoord3iv( const GLint * v ); -->
422
+ <!-- void glTexCoord3fv( const GLfloat * v ); -->
423
+ <!-- void glTexCoord3dv( const GLdouble * v ); -->
424
+ <!-- void glTexCoord4sv( const GLshort * v ); -->
425
+ <!-- void glTexCoord4iv( const GLint * v ); -->
426
+ <!-- void glTexCoord4fv( const GLfloat * v ); -->
427
+ <!-- void glTexCoord4dv( const GLdouble * v ); -->
428
+ <function name="glTexCoord1sv,glTexCoord1iv,glTexCoord1fv,glTexCoord1dv,glTexCoord2sv,glTexCoord2iv,glTexCoord2fv,glTexCoord2dv,glTexCoord3sv,glTexCoord3iv,glTexCoord3fv,glTexCoord4sv,glTexCoord4iv,glTexCoord4fv,glTexCoord4dv">
429
+ <noreturn>false</noreturn>
430
+ <returnValue type="void"/>
431
+ <arg nr="1" direction="in">
432
+ <not-null/>
433
+ <not-uninit/>
434
+ <not-bool/>
435
+ </arg>
436
+ </function>
437
+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexParameter.xhtml -->
438
+ <!-- void glTexParameterf( GLenum target, GLenum pname, GLfloat param); -->
439
+ <!-- void glTexParameteri( GLenum target, GLenum pname, GLint param); -->
440
+ <!-- void glTextureParameterf( GLuint texture, GLenum pname, GLfloat param); -->
441
+ <!-- void glTextureParameteri( GLuint texture, GLenum pname, GLint param); -->
442
+ <function name="glTexParameterf,glTexParameteri,glTextureParameterf,glTextureParameteri">
443
+ <noreturn>false</noreturn>
444
+ <returnValue type="void"/>
445
+ <leak-ignore/>
446
+ <arg nr="1" direction="in">
447
+ <not-uninit/>
448
+ </arg>
449
+ <arg nr="2" direction="in">
450
+ <not-uninit/>
451
+ </arg>
452
+ <arg nr="3" direction="in">
453
+ <not-uninit/>
454
+ </arg>
455
+ </function>
456
+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexParameter.xhtml -->
457
+ <!-- void glTexParameterfv( GLenum target, GLenum pname, const GLfloat * params); -->
458
+ <!-- void glTexParameteriv( GLenum target, GLenum pname, const GLint * params); -->
459
+ <!-- void glTexParameterIiv( GLenum target, GLenum pname, const GLint * params); -->
460
+ <!-- void glTexParameterIuiv( GLenum target, GLenum pname, const GLuint * params); -->
461
+ <!-- void glTextureParameterfv( GLuint texture, GLenum pname, const GLfloat *params); -->
462
+ <!-- void glTextureParameteriv( GLuint texture, GLenum pname, const GLint *params); -->
463
+ <!-- void glTextureParameterIiv( GLuint texture, GLenum pname, const GLint *params); -->
464
+ <!-- void glTextureParameterIuiv( GLuint texture, GLenum pname, const GLuint *params); -->
465
+ <function name="glTexParameterfv,glTexParameteriv,glTexParameterIiv,glTexParameterIuiv,glTextureParameterfv,glTextureParameteriv,glTextureParameterIiv,glTextureParameterIuiv">
466
+ <noreturn>false</noreturn>
467
+ <returnValue type="void"/>
468
+ <leak-ignore/>
469
+ <arg nr="1" direction="in">
470
+ <not-uninit/>
471
+ </arg>
472
+ <arg nr="2" direction="in">
473
+ <not-uninit/>
474
+ </arg>
475
+ <arg nr="3" direction="in">
476
+ <not-null/>
477
+ <not-uninit/>
478
+ </arg>
479
+ </function>
480
+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glTranslate.xml -->
481
+ <!-- void glTranslated( GLdouble x, GLdouble y, GLdouble z); -->
482
+ <!-- void glTranslatef( GLfloat x, GLfloat y, GLfloat z); -->
483
+ <function name="glTranslated,glTranslatef">
484
+ <noreturn>false</noreturn>
485
+ <returnValue type="void"/>
486
+ <leak-ignore/>
487
+ <arg nr="1" direction="in">
488
+ <not-uninit/>
489
+ </arg>
490
+ <arg nr="2" direction="in">
491
+ <not-uninit/>
492
+ </arg>
493
+ <arg nr="3" direction="in">
494
+ <not-uninit/>
495
+ </arg>
496
+ </function>
497
+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glUseProgram.xml -->
498
+ <!-- void glUseProgram( GLuint program); -->
499
+ <function name="glUseProgram">
500
+ <noreturn>false</noreturn>
501
+ <returnValue type="void"/>
502
+ <leak-ignore/>
503
+ <arg nr="1" direction="in">
504
+ <not-uninit/>
505
+ <not-bool/>
506
+ </arg>
507
+ </function>
508
+ <!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glVertex.xml -->
509
+ <!-- void glVertex2s( GLshort x, GLshort y ); -->
510
+ <!-- void glVertex2i( GLint x, GLint y ); -->
511
+ <!-- void glVertex2f( GLfloat x, GLfloat y ); -->
512
+ <!-- void glVertex2d( GLdouble x, GLdouble y );-->
513
+ <function name="glVertex2s,glVertex2i,glVertex2f,glVertex2d">
514
+ <noreturn>false</noreturn>
515
+ <returnValue type="void"/>
516
+ <arg nr="1" direction="in">
517
+ <not-uninit/>
518
+ </arg>
519
+ <arg nr="2" direction="in">
520
+ <not-uninit/>
521
+ </arg>
522
+ </function>
523
+ <!-- void glVertex3s( GLshort x, GLshort y, GLshort z ); -->
524
+ <!-- void glVertex3i( GLint x, GLint y, GLint z ); -->
525
+ <!-- void glVertex3f( GLfloat x, GLfloat y, GLfloat z ); -->
526
+ <!-- void glVertex3d( GLdouble x, GLdouble y, GLdouble z); -->
527
+ <function name="glVertex3s,glVertex3i,glVertex3f,glVertex3d">
528
+ <noreturn>false</noreturn>
529
+ <returnValue type="void"/>
530
+ <arg nr="1" direction="in">
531
+ <not-uninit/>
532
+ </arg>
533
+ <arg nr="2" direction="in">
534
+ <not-uninit/>
535
+ </arg>
536
+ <arg nr="3" direction="in">
537
+ <not-uninit/>
538
+ </arg>
539
+ </function>
540
+ <!-- void glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); -->
541
+ <!-- void glVertex4i( GLint x, GLint y, GLint z, GLint w ); -->
542
+ <!-- void glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -->
543
+ <!-- void glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w); -->
544
+ <function name="glVertex4s,glVertex4i,glVertex4f,glVertex4d">
545
+ <noreturn>false</noreturn>
546
+ <returnValue type="void"/>
547
+ <arg nr="1" direction="in">
548
+ <not-uninit/>
549
+ </arg>
550
+ <arg nr="2" direction="in">
551
+ <not-uninit/>
552
+ </arg>
553
+ <arg nr="3" direction="in">
554
+ <not-uninit/>
555
+ </arg>
556
+ <arg nr="4" direction="in">
557
+ <not-uninit/>
558
+ </arg>
559
+ </function>
560
+ <!-- void glVertex2sv( const GLshort * v ); -->
561
+ <!-- void glVertex2iv( const GLint * v ); -->
562
+ <!-- void glVertex2fv( const GLfloat * v ); -->
563
+ <!-- void glVertex2dv( const GLdouble * v ); -->
564
+ <!-- void glVertex3sv( const GLshort * v ); -->
565
+ <!-- void glVertex3iv( const GLint * v ); -->
566
+ <!-- void glVertex3fv( const GLfloat * v ); -->
567
+ <!-- void glVertex3dv( const GLdouble * v ); -->
568
+ <!-- void glVertex4sv( const GLshort * v ); -->
569
+ <!-- void glVertex4iv( const GLint * v ); -->
570
+ <!-- void glVertex4fv( const GLfloat * v ); -->
571
+ <!-- void glVertex4dv( const GLdouble * v ); -->
572
+ <function name="glVertex2sv,glVertex2iv,glVertex2fv,glVertex2dv,glVertex3sv,glVertex3iv,glVertex3fv,glVertex3dv,glVertex4sv,glVertex4iv,glVertex4fv,glVertex4dv">
573
+ <noreturn>false</noreturn>
574
+ <returnValue type="void"/>
575
+ <arg nr="1" direction="in">
576
+ <not-null/>
577
+ <not-uninit/>
578
+ </arg>
579
+ </function>
580
+ </def>