copsapi-wrapper 1.0.0__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
copsapi/cache.py ADDED
@@ -0,0 +1,73 @@
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+ from __future__ import annotations
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+
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+ import threading
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+ import time
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+ from collections import OrderedDict
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+ from typing import Any, Callable, Optional, Protocol
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+
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+ MISSING: Any = object()
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+
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+ DEFAULT_TTLS: dict[str, float] = {
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+ "profile": 300.0,
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+ "servers": 30.0,
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+ "leaderboard": 60.0,
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+ "history": 60.0,
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+ "match": 3600.0,
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+ "weapons": 120.0,
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+ }
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+
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+
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+ class CacheStore(Protocol):
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+ def get(self, key: str) -> Any: ...
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+
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+ def set(self, key: str, value: Any, ttl: float) -> Any: ...
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+
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+
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+ class MemoryCache:
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+ def __init__(self, max_entries: int = 5000, clock: Callable[[], float] = time.monotonic) -> None:
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+ self._entries: OrderedDict[str, tuple[float, Any]] = OrderedDict()
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+ self._max = max_entries
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+ self._clock = clock
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+ self._lock = threading.Lock()
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+
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+ def get(self, key: str) -> Any:
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+ with self._lock:
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+ hit = self._entries.get(key)
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+ if hit is None:
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+ return None
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+ expires, value = hit
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+ if expires <= self._clock():
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+ del self._entries[key]
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+ return None
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+ self._entries.move_to_end(key)
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+ return value
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+
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+ def set(self, key: str, value: Any, ttl: float) -> None:
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+ if ttl <= 0:
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+ return
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+ with self._lock:
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+ self._entries[key] = (self._clock() + ttl, value)
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+ self._entries.move_to_end(key)
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+ while len(self._entries) > self._max:
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+ self._entries.popitem(last=False)
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+
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+ def delete(self, key: str) -> None:
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+ with self._lock:
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+ self._entries.pop(key, None)
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+
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+ def clear(self) -> None:
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+ with self._lock:
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+ self._entries.clear()
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+
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+ def __len__(self) -> int:
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+ return len(self._entries)
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+
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+
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+ def resolve_ttls(overrides: Optional[dict[str, float]]) -> dict[str, float]:
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+ ttls = dict(DEFAULT_TTLS)
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+ if overrides:
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+ unknown = set(overrides) - set(ttls)
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+ if unknown:
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+ raise ValueError(f"Unknown cache TTL keys: {', '.join(sorted(unknown))}")
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+ ttls.update(overrides)
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+ return ttls
copsapi/catalog.py ADDED
@@ -0,0 +1,158 @@
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+ from __future__ import annotations
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+
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+ import re
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+ from dataclasses import dataclass
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+ from typing import Optional, Union
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+
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+ MAPS: dict[int, str] = {
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+ 613: "Canals",
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+ 615: "Plaza",
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+ 617: "Legacy",
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+ 618: "Grounded",
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+ 619: "Bureau",
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+ 839: "Brewery",
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+ 841: "Division",
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+ 1311: "Uplink",
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+ 1312: "Yard",
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+ 1360: "Raid",
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+ 4483: "Heat",
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+ 6655: "Warehouse",
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+ 6670: "Gallery",
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+ 6677: "Port",
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+ 7201: "Park",
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+ 7316: "Purify",
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+ 7554: "Cargo",
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+ 7584: "Arctic",
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+ 8024: "Bout",
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+ 8427: "Soar",
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+ 8872: "Shanty",
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+ 9310: "Hangar",
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+ 13410: "Village",
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+ 14066: "Impasse",
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+ 15028: "Overhaul",
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+ 15391: "Castello",
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+ }
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+
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+
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+ @dataclass(frozen=True)
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+ class GameMode:
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+ id: int
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+ key: str
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+ name: str
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+ maps: tuple[int, ...]
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+
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+
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+ _ALL = (613, 615, 617, 618, 619, 839, 841, 1311, 1312, 1360, 4483, 6655, 6670, 6677, 7201, 7316, 7554, 7584, 8024, 8427, 8872, 9310, 13410, 14066, 15028, 15391)
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+
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+ GAME_MODES: dict[str, GameMode] = {
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+ m.key: m
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+ for m in (
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+ GameMode(15773, "defuse", "Defuse", (613, 615, 617, 618, 619, 1311, 1312, 1360, 6677, 7201, 7316, 7584, 8024, 8427, 8872, 13410, 15391)),
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+ GameMode(15775, "elimination", "Elimination", (6655, 14066, 15028)),
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+ GameMode(15776, "gungame", "Gungame", (839, 841, 1311, 1312, 4483, 6655, 6670, 7201, 7554, 7584, 8024, 9310, 14066, 15028)),
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+ GameMode(15777, "tdm", "Team Deathmatch", _ALL),
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+ GameMode(15846, "manhunt", "Manhunt", (7316,)),
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+ GameMode(15847, "tournament", "Tournament Mode", (613, 615, 617, 618, 619, 1360, 6677, 8427, 13410, 15391)),
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+ GameMode(15860, "rush", "Rush", _ALL),
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+ GameMode(15861, "defend", "Defend", (8872,)),
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+ GameMode(18596, "manhuntz", "Manhunt Z", (7316,)),
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+ GameMode(18850, "wingman", "Wingman", (613, 615, 617, 619, 1360, 13410, 15391)),
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+ )
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+ }
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+
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+ _MODE_BY_ID = {m.id: m for m in GAME_MODES.values()}
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+ _MAP_BY_NAME = {name.lower(): map_id for map_id, name in MAPS.items()}
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+ _ALIASES = {"teamdeathmatch": "tdm", "tournamentmode": "tournament"}
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+
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+
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+ def _squash(text: str) -> str:
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+ return re.sub(r"[\s_-]+", "", text.strip().lower())
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+
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+
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+ def map_id(map_: Union[int, str]) -> Optional[int]:
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+ if isinstance(map_, int):
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+ return map_ if map_ in MAPS else None
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+ text = map_.strip()
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+ if text.isdigit():
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+ return map_id(int(text))
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+ return _MAP_BY_NAME.get(text.lower())
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+
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+
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+ def map_name(id_: int) -> Optional[str]:
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+ return MAPS.get(id_)
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+
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+
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+ def game_mode(mode: Union[int, str]) -> Optional[GameMode]:
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+ if isinstance(mode, int):
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+ return _MODE_BY_ID.get(mode)
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+ key = _squash(mode)
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+ if key.isdigit():
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+ return game_mode(int(key))
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+ key = _ALIASES.get(key, key)
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+ for m in GAME_MODES.values():
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+ if m.key == key or _squash(m.name) == key:
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+ return m
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+ return None
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+
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+
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+ def maps_for(mode: Union[int, str]) -> list[int]:
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+ m = game_mode(mode)
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+ return list(m.maps) if m else []
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+
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+
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+ def modes_for(map_: Union[int, str]) -> list[GameMode]:
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+ mid = map_id(map_)
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+ if mid is None:
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+ return []
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+ return [m for m in GAME_MODES.values() if mid in m.maps]
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+
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+
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+ def is_hostable(mode: Union[int, str], map_: Union[int, str]) -> bool:
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+ m = game_mode(mode)
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+ mid = map_id(map_)
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+ return m is not None and mid is not None and mid in m.maps
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+
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+
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+ BAN_REASONS: dict[int, str] = {
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+ 0: "Unknown",
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+ 1: "Fraud attempt",
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+ 2: "Hacking",
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+ 3: "Griefing",
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+ 4: "Verbal abuse",
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+ 5: "Idle",
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+ 6: "Spam",
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+ 7: "Report abuse",
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+ 8: "Account trading",
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+ 9: "Glitching",
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+ 10: "Ghosting",
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+ 11: "Partying with hacker",
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+ 12: "Under investigation",
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+ 13: "Marketplace abuse",
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+ }
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+
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+ USER_TYPES: dict[int, str] = {0: "Spectator", 1: "User", 2: "Assistant mod", 4: "Moderator", 8: "Veteran mod", 64: "Developer"}
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+
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+ ACCOUNT_AGES: dict[str, str] = {
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+ "1w": "Under a week",
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+ "1m": "Under a month",
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+ "3m": "Under 3 months",
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+ "1y": "Under a year",
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+ "2y": "1 to 2 years",
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+ "3y": "2 to 3 years",
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+ "4y": "3 to 4 years",
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+ "5y+": "4 years or more",
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+ }
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+
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+ PARTY_INVITE_PERMISSIONS: dict[int, str] = {0: "Anybody", 1: "Only friends and clan members", 2: "Nobody"}
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+
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+ CLAN_RANKS: dict[int, str] = {10: "Member", 20: "Officer", 30: "Co-leader", 40: "Leader"}
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+
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+ GAME_TYPES: dict[str, int] = {"ranked": 1, "casual": 2}
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+
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+ LEADERBOARD_TYPES: tuple[str, ...] = ("mmr", "kills", "deaths", "assists", "matches", "wins", "losses", "xp", "mvp")
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+
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+ MATCH_STATES: tuple[str, ...] = ("WaitingForPlayers", "Starting", "Freezetime", "OnGoing", "BombPlanted", "Win", "TeamFlip", "GameEnd", "ChangingMap")
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+
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+ INPUT_DEVICES: dict[str, int] = {"keyboard_mouse": 1, "touch": 2, "gamepad": 4}
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+
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+ AUTOHOST_COMMANDS: tuple[str, ...] = ("kick", "restart", "room_owner_add", "room_owner_remove", "close")
copsapi/cli.py ADDED
@@ -0,0 +1,242 @@
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+ from __future__ import annotations
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+
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+ import argparse
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+ import dataclasses
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+ import json
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+ import sys
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+ import time
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+ from typing import Any, Optional, Sequence
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+
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+ from ._core import VERSION
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+ from ._sync_client import CopsClient
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+ from .catalog import AUTOHOST_COMMANDS, GAME_MODES, LEADERBOARD_TYPES, MAPS, map_name
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+ from .errors import CopsApiError
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+ from .helpers import career_totals, describe_ban, input_devices, summarize_result
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+
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+
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+ def _jsonable(value: Any) -> Any:
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+ if dataclasses.is_dataclass(value) and not isinstance(value, type):
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+ return {f.name: _jsonable(getattr(value, f.name)) for f in dataclasses.fields(value) if f.name != "raw"}
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+ if isinstance(value, (list, tuple)):
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+ return [_jsonable(v) for v in value]
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+ if isinstance(value, dict):
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+ return {str(k): _jsonable(v) for k, v in value.items()}
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+ if isinstance(value, BaseException):
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+ return {"code": getattr(value, "code", None), "message": str(value)}
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+ return value
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+
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+
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+ def _print_json(value: Any) -> None:
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+ print(json.dumps(_jsonable(value), indent=2, ensure_ascii=False))
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+
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+
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+ def _ref(text: str) -> Any:
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+ return int(text) if text.isdigit() else text
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+
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+
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+ def _parser() -> argparse.ArgumentParser:
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+ parser = argparse.ArgumentParser(prog="copsapi", description=f"copsapi {VERSION}: the Critical Ops Public API v2 from the command line")
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+ parser.add_argument("--token", help="your API token (default: COPS_API_TOKEN)")
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+ parser.add_argument("--base", help="API base URL (default: COPS_API_BASE or the production API)")
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+ parser.add_argument("--json", action="store_true", help="print raw JSON")
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+ parser.add_argument("--version", action="version", version=f"copsapi {VERSION}")
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+ sub = parser.add_subparsers(dest="command", required=True)
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+
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+ sub.add_parser("token", help="check your token and whether it can host games")
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+ p = sub.add_parser("profile", help="player profiles")
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+ p.add_argument("players", nargs="+", help="user ids or usernames")
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+ sub.add_parser("servers", help="game servers and their status")
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+ p = sub.add_parser("history", help="a player's recent matches")
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+ p.add_argument("user_id", type=int)
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+ p = sub.add_parser("match", help="full scoreboards of matches")
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+ p.add_argument("match_ids", nargs="+")
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+ p = sub.add_parser("weapons", help="a player's weapon totals")
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+ p.add_argument("user_id", type=int)
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+ p.add_argument("game_type", nargs="?", default="ranked", choices=["ranked", "casual"])
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+ p = sub.add_parser("leaderboard", help="a leaderboard page")
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+ p.add_argument("type", nargs="?", default="mmr", choices=LEADERBOARD_TYPES)
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+ p.add_argument("page", nargs="?", type=int, default=1)
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+ p.add_argument("--rank", type=int, choices=range(10), metavar="0-9")
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+ p = sub.add_parser("host", help="host a custom game and wait for its room code")
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+ p.add_argument("--server", type=int, required=True)
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+ p.add_argument("--map", required=True)
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+ p.add_argument("--mode", required=True)
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+ p.add_argument("--name", default="Custom game")
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+ p.add_argument("--password")
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+ p.add_argument("--no-password", action="store_true")
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+ p.add_argument("--owner", type=int, action="append", default=[])
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+ p = sub.add_parser("poll", help="hosted games")
69
+ p.add_argument("game_ids", nargs="+", type=int)
70
+ p = sub.add_parser("control", help="send a command to a hosted game")
71
+ p.add_argument("game_id", type=int)
72
+ p.add_argument("action", choices=AUTOHOST_COMMANDS)
73
+ p.add_argument("user_id", nargs="?", type=int)
74
+ p = sub.add_parser("watch", help="follow hosted games live")
75
+ p.add_argument("game_ids", nargs="+", type=int)
76
+ sub.add_parser("catalog", help="hostable game modes and maps")
77
+ sub.add_parser("quota", help="requests left this minute")
78
+ return parser
79
+
80
+
81
+ def _run(args: argparse.Namespace) -> None:
82
+ if args.command == "catalog":
83
+ if args.json:
84
+ _print_json({"maps": MAPS, "game_modes": {k: dataclasses.asdict(m) for k, m in GAME_MODES.items()}})
85
+ return
86
+ for mode in GAME_MODES.values():
87
+ print(f"{mode.name} ({mode.key}, {mode.id}): {', '.join(map_name(m) or str(m) for m in mode.maps)}")
88
+ return
89
+
90
+ with CopsClient(args.token, base_url=args.base) as cops:
91
+ if args.command == "token":
92
+ check = cops.verify_token()
93
+ if args.json:
94
+ _print_json(check)
95
+ elif not check.valid:
96
+ print(f"Token rejected: {check.error}")
97
+ else:
98
+ can = "yes, you can host games" if check.autohost else "no, hosting commands will not work"
99
+ print(f"Token valid. Autohost permission: {can}. Requests left this minute: {check.quota.remaining}.")
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+ elif args.command == "profile":
101
+ refs = [_ref(p) for p in args.players]
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+ profiles = cops.profiles.many(refs)
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+ if args.json:
104
+ _print_json(profiles)
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+ return
106
+ for p in profiles:
107
+ totals = career_totals(p)
108
+ ranked = p.stats.ranked
109
+ clan = f" [{p.clan.basic_info.tag}]" if p.clan else ""
110
+ print(f"{p.name} ({p.user_id}){clan}")
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+ ban = f", {describe_ban(p.ban)}" if p.ban else ""
112
+ print(f" Level {p.basic_info.player_level.level}, account {p.account_age}{ban}")
113
+ placements = f", {ranked.placement_matches_left} placements left" if ranked.placement_matches_left else ""
114
+ print(f" Ranked: rank {ranked.rank}, {ranked.mmr} MMR, {ranked.wins}W {ranked.losses}L{placements}")
115
+ print(f" Career: {totals.kills} kills, K/D {totals.kd}, {totals.matches} matches, {round(totals.win_rate * 100)}% won")
116
+ if len(profiles) < len(refs):
117
+ print(f"{len(refs) - len(profiles)} player(s) not found.")
118
+ elif args.command == "servers":
119
+ servers = cops.servers.list()
120
+ if args.json:
121
+ _print_json(servers)
122
+ return
123
+ for s in servers:
124
+ print(f"{s.id:>5} {'online ' if s.online else 'offline'} {s.name}{f' ({s.region})' if s.region else ''}")
125
+ elif args.command == "history":
126
+ history = cops.matches.history(args.user_id)
127
+ if args.json:
128
+ _print_json(history)
129
+ return
130
+ for h in history:
131
+ result = {1: "W", 2: "L", 3: "D"}.get(h.result, "?")
132
+ kind = "ranked" if h.game_type == 1 else "casual"
133
+ left = " (left)" if h.left_match else ""
134
+ print(f"{result} {kind} {str(map_name(h.map_id) or h.map_id):<10} {'-'.join(map(str, h.scores))}{left} {h.id}")
135
+ elif args.command == "match":
136
+ matches = cops.matches.get(args.match_ids)
137
+ if args.json:
138
+ _print_json(matches)
139
+ return
140
+ for m in matches:
141
+ summary = summarize_result(m)
142
+ outcome = "draw" if summary.draw else f"team {summary.winning_team} won"
143
+ print(f"{summary.map or m.map_id}: {'-'.join(map(str, m.scores))}, {outcome} by {summary.win_condition} in {round(summary.duration / 60)} min")
144
+ for team in summary.teams:
145
+ print(f" Team {team.team}{' (won)' if team.won else ''}")
146
+ for p in team.players:
147
+ left = f" left: {p.leave_reason}" if p.left_match else ""
148
+ print(f" {p.user_id:<10} {p.kills}/{p.deaths}/{p.assists} {p.damage_dealt} dmg {'+'.join(input_devices(p.input_device_flags))}{left}")
149
+ elif args.command == "weapons":
150
+ weapons = cops.stats.weapons(args.user_id, args.game_type)
151
+ if args.json:
152
+ _print_json(weapons)
153
+ return
154
+ for w in sorted(weapons, key=lambda w: w.k, reverse=True):
155
+ print(f"{w.name:<16} {w.k:>7} kills {w.h:>7} headshots {w.a:>6} assists")
156
+ elif args.command == "leaderboard":
157
+ page = cops.leaderboards.page(args.type, page=args.page, rank=args.rank)
158
+ if args.json:
159
+ _print_json(page)
160
+ return
161
+ print(f"{page.type} leaderboard, page {page.page} of {page.pages} ({page.size} players)")
162
+ for e in page.entries:
163
+ clan = f" [{e.clan.basic_info.tag}]" if e.clan else ""
164
+ print(f"{e.position:>6} {e.score:>8} {e.basic_info.name}{clan}")
165
+ elif args.command == "host":
166
+ password: Any = False if args.no_password else args.password
167
+ room = cops.autohost.host(
168
+ server_id=args.server,
169
+ map=_ref(args.map),
170
+ mode=_ref(args.mode),
171
+ room_name=args.name,
172
+ password=password,
173
+ owners=args.owner,
174
+ )
175
+ if args.json:
176
+ _print_json(room)
177
+ return
178
+ pw = f", password: {room.password}" if room.password else ""
179
+ print(f"Game {room.id} is up. Room code: {room.code}{pw}")
180
+ elif args.command == "poll":
181
+ _print_json(cops.autohost.poll(args.game_ids))
182
+ elif args.command == "control":
183
+ game = cops.autohost.control(args.game_id, args.action, args.user_id)
184
+ if args.json:
185
+ _print_json(game)
186
+ else:
187
+ print(f"Sent {args.action} to game {game.id}.")
188
+ elif args.command == "watch":
189
+ _watch(cops, args.game_ids)
190
+ elif args.command == "quota":
191
+ cops.servers.list(fresh=True)
192
+ _print_json(cops.quota)
193
+
194
+
195
+ def _watch(cops: CopsClient, game_ids: Sequence[int]) -> None:
196
+ watcher = cops.autohost.watch()
197
+ for game_id in game_ids:
198
+ watcher.track(game_id)
199
+
200
+ def log(game_id: int, text: str) -> None:
201
+ print(f"{time.strftime('%H:%M:%S')} #{game_id} {text}", flush=True)
202
+
203
+ watcher.on("room_ready", lambda g: log(g.id, f"room ready, code {g.room.code}"))
204
+ watcher.on("state", lambda g, s, _prev: log(g.id, f"state {s}"))
205
+ watcher.on("score", lambda g, rnd, scores: log(g.id, f"round {rnd}, {'-'.join(map(str, scores))}"))
206
+ watcher.on(
207
+ "player_join",
208
+ lambda g, p, j: log(g.id, f"{p.user_id} joined" + (f" after {round(j.since_room_ready)}s" if j.since_room_ready is not None else "")),
209
+ )
210
+ watcher.on("player_leave", lambda g, p: log(g.id, f"{p.user_id} left"))
211
+ watcher.on("player_disconnect", lambda g, p: log(g.id, f"{p.user_id} disconnected"))
212
+ watcher.on("player_reconnect", lambda g, p, secs: log(g.id, f"{p.user_id} reconnected after {round(secs)}s"))
213
+ watcher.on(
214
+ "match_result",
215
+ lambda g, r, _i: log(g.id, f"match over on {map_name(r.map_id) or r.map_id}: {'-'.join(map(str, r.scores))}, winner team {r.winning_team}"),
216
+ )
217
+ watcher.on("rejected", lambda g, reason: log(g.id, f"refused by the game server: {reason or 'no reason given'}"))
218
+ watcher.on("ended", lambda g: log(g.id, "ended"))
219
+ watcher.on("gone", lambda game_id, _last: log(game_id, "gone"))
220
+ watcher.on("poll_error", lambda err: print(f"{time.strftime('%H:%M:%S')} poll failed: {err}", file=sys.stderr, flush=True))
221
+ try:
222
+ watcher.run()
223
+ except KeyboardInterrupt:
224
+ watcher.stop()
225
+
226
+
227
+ def main(argv: Optional[Sequence[str]] = None) -> int:
228
+ args = _parser().parse_args(argv)
229
+ try:
230
+ _run(args)
231
+ except CopsApiError as err:
232
+ status = f", HTTP {err.status}" if err.status else ""
233
+ print(f"Error ({err.code}{status}): {err}", file=sys.stderr)
234
+ return 1
235
+ except ValueError as err:
236
+ print(f"Error: {err}", file=sys.stderr)
237
+ return 2
238
+ return 0
239
+
240
+
241
+ if __name__ == "__main__":
242
+ raise SystemExit(main())
copsapi/errors.py ADDED
@@ -0,0 +1,129 @@
1
+ from __future__ import annotations
2
+
3
+ from typing import Optional
4
+
5
+ API_CODES = frozenset(
6
+ {
7
+ "missing_token",
8
+ "invalid_token",
9
+ "token_revoked",
10
+ "insufficient_permissions",
11
+ "rate_limited",
12
+ "bad_request",
13
+ "user_not_found",
14
+ "game_not_found",
15
+ "server_unavailable",
16
+ "api_disabled",
17
+ "internal_error",
18
+ }
19
+ )
20
+
21
+ RETRYABLE = frozenset({"rate_limited", "server_unavailable", "api_disabled", "internal_error", "network", "timeout", "gateway"})
22
+
23
+
24
+ class CopsApiError(Exception):
25
+ def __init__(
26
+ self,
27
+ code: str,
28
+ message: str,
29
+ status: int = 0,
30
+ retry_after: Optional[float] = None,
31
+ *,
32
+ method: Optional[str] = None,
33
+ path: Optional[str] = None,
34
+ local: bool = False,
35
+ ) -> None:
36
+ super().__init__(message)
37
+ self.code = code
38
+ self.message = message
39
+ self.status = status
40
+ self.retry_after = retry_after
41
+ self.method = method
42
+ self.path = path
43
+ self.local = local
44
+
45
+ @property
46
+ def retryable(self) -> bool:
47
+ return self.code in RETRYABLE
48
+
49
+ def __repr__(self) -> str:
50
+ return f"{type(self).__name__}(code={self.code!r}, status={self.status}, message={self.message!r})"
51
+
52
+
53
+ class AuthenticationError(CopsApiError):
54
+ pass
55
+
56
+
57
+ class PermissionDeniedError(CopsApiError):
58
+ pass
59
+
60
+
61
+ class RateLimitError(CopsApiError):
62
+ pass
63
+
64
+
65
+ class BadRequestError(CopsApiError):
66
+ pass
67
+
68
+
69
+ class NotFoundError(CopsApiError):
70
+ pass
71
+
72
+
73
+ class ServiceUnavailableError(CopsApiError):
74
+ pass
75
+
76
+
77
+ class ConnectionFailedError(CopsApiError):
78
+ pass
79
+
80
+
81
+ class InvalidResponseError(CopsApiError):
82
+ pass
83
+
84
+
85
+ class GameRejectedError(CopsApiError):
86
+ pass
87
+
88
+
89
+ class GameGoneError(CopsApiError):
90
+ pass
91
+
92
+
93
+ _CLASSES: dict[str, type[CopsApiError]] = {
94
+ "missing_token": AuthenticationError,
95
+ "invalid_token": AuthenticationError,
96
+ "token_revoked": AuthenticationError,
97
+ "insufficient_permissions": PermissionDeniedError,
98
+ "rate_limited": RateLimitError,
99
+ "bad_request": BadRequestError,
100
+ "user_not_found": NotFoundError,
101
+ "game_not_found": NotFoundError,
102
+ "server_unavailable": ServiceUnavailableError,
103
+ "api_disabled": ServiceUnavailableError,
104
+ "internal_error": ServiceUnavailableError,
105
+ "gateway": ServiceUnavailableError,
106
+ "network": ConnectionFailedError,
107
+ "timeout": ConnectionFailedError,
108
+ "invalid_response": InvalidResponseError,
109
+ "game_rejected": GameRejectedError,
110
+ "game_gone": GameGoneError,
111
+ }
112
+
113
+
114
+ def make_error(
115
+ code: str,
116
+ message: str,
117
+ status: int = 0,
118
+ retry_after: Optional[float] = None,
119
+ *,
120
+ method: Optional[str] = None,
121
+ path: Optional[str] = None,
122
+ local: bool = False,
123
+ ) -> CopsApiError:
124
+ cls = _CLASSES.get(code, CopsApiError)
125
+ return cls(code, message, status, retry_after, method=method, path=path, local=local)
126
+
127
+
128
+ def is_cops_error(err: object, *codes: str) -> bool:
129
+ return isinstance(err, CopsApiError) and (not codes or err.code in codes)