cogames-agents 0.0.0.7__cp312-cp312-macosx_11_0_arm64.whl

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Files changed (128) hide show
  1. cogames_agents/__init__.py +0 -0
  2. cogames_agents/evals/__init__.py +5 -0
  3. cogames_agents/evals/planky_evals.py +415 -0
  4. cogames_agents/policy/__init__.py +0 -0
  5. cogames_agents/policy/evolution/__init__.py +0 -0
  6. cogames_agents/policy/evolution/cogsguard/__init__.py +0 -0
  7. cogames_agents/policy/evolution/cogsguard/evolution.py +695 -0
  8. cogames_agents/policy/evolution/cogsguard/evolutionary_coordinator.py +540 -0
  9. cogames_agents/policy/nim_agents/__init__.py +20 -0
  10. cogames_agents/policy/nim_agents/agents.py +98 -0
  11. cogames_agents/policy/nim_agents/bindings/generated/libnim_agents.dylib +0 -0
  12. cogames_agents/policy/nim_agents/bindings/generated/nim_agents.py +215 -0
  13. cogames_agents/policy/nim_agents/cogsguard_agents.nim +555 -0
  14. cogames_agents/policy/nim_agents/cogsguard_align_all_agents.nim +569 -0
  15. cogames_agents/policy/nim_agents/common.nim +1054 -0
  16. cogames_agents/policy/nim_agents/install.sh +1 -0
  17. cogames_agents/policy/nim_agents/ladybug_agent.nim +954 -0
  18. cogames_agents/policy/nim_agents/nim_agents.nim +68 -0
  19. cogames_agents/policy/nim_agents/nim_agents.nims +14 -0
  20. cogames_agents/policy/nim_agents/nimby.lock +3 -0
  21. cogames_agents/policy/nim_agents/racecar_agents.nim +844 -0
  22. cogames_agents/policy/nim_agents/random_agents.nim +68 -0
  23. cogames_agents/policy/nim_agents/test_agents.py +53 -0
  24. cogames_agents/policy/nim_agents/thinky_agents.nim +677 -0
  25. cogames_agents/policy/nim_agents/thinky_eval.py +230 -0
  26. cogames_agents/policy/scripted_agent/README.md +360 -0
  27. cogames_agents/policy/scripted_agent/__init__.py +0 -0
  28. cogames_agents/policy/scripted_agent/baseline_agent.py +1031 -0
  29. cogames_agents/policy/scripted_agent/cogas/__init__.py +5 -0
  30. cogames_agents/policy/scripted_agent/cogas/context.py +68 -0
  31. cogames_agents/policy/scripted_agent/cogas/entity_map.py +152 -0
  32. cogames_agents/policy/scripted_agent/cogas/goal.py +115 -0
  33. cogames_agents/policy/scripted_agent/cogas/goals/__init__.py +27 -0
  34. cogames_agents/policy/scripted_agent/cogas/goals/aligner.py +160 -0
  35. cogames_agents/policy/scripted_agent/cogas/goals/gear.py +197 -0
  36. cogames_agents/policy/scripted_agent/cogas/goals/miner.py +441 -0
  37. cogames_agents/policy/scripted_agent/cogas/goals/scout.py +40 -0
  38. cogames_agents/policy/scripted_agent/cogas/goals/scrambler.py +174 -0
  39. cogames_agents/policy/scripted_agent/cogas/goals/shared.py +160 -0
  40. cogames_agents/policy/scripted_agent/cogas/goals/stem.py +60 -0
  41. cogames_agents/policy/scripted_agent/cogas/goals/survive.py +100 -0
  42. cogames_agents/policy/scripted_agent/cogas/navigator.py +401 -0
  43. cogames_agents/policy/scripted_agent/cogas/obs_parser.py +238 -0
  44. cogames_agents/policy/scripted_agent/cogas/policy.py +525 -0
  45. cogames_agents/policy/scripted_agent/cogas/trace.py +69 -0
  46. cogames_agents/policy/scripted_agent/cogsguard/CLAUDE.md +517 -0
  47. cogames_agents/policy/scripted_agent/cogsguard/README.md +252 -0
  48. cogames_agents/policy/scripted_agent/cogsguard/__init__.py +74 -0
  49. cogames_agents/policy/scripted_agent/cogsguard/aligned_junction_held_investigation.md +152 -0
  50. cogames_agents/policy/scripted_agent/cogsguard/aligner.py +333 -0
  51. cogames_agents/policy/scripted_agent/cogsguard/behavior_hooks.py +44 -0
  52. cogames_agents/policy/scripted_agent/cogsguard/control_agent.py +323 -0
  53. cogames_agents/policy/scripted_agent/cogsguard/debug_agent.py +533 -0
  54. cogames_agents/policy/scripted_agent/cogsguard/miner.py +589 -0
  55. cogames_agents/policy/scripted_agent/cogsguard/options.py +67 -0
  56. cogames_agents/policy/scripted_agent/cogsguard/parity_metrics.py +36 -0
  57. cogames_agents/policy/scripted_agent/cogsguard/policy.py +1967 -0
  58. cogames_agents/policy/scripted_agent/cogsguard/prereq_trace.py +33 -0
  59. cogames_agents/policy/scripted_agent/cogsguard/role_trace.py +50 -0
  60. cogames_agents/policy/scripted_agent/cogsguard/roles.py +31 -0
  61. cogames_agents/policy/scripted_agent/cogsguard/rollout_trace.py +40 -0
  62. cogames_agents/policy/scripted_agent/cogsguard/scout.py +69 -0
  63. cogames_agents/policy/scripted_agent/cogsguard/scrambler.py +350 -0
  64. cogames_agents/policy/scripted_agent/cogsguard/targeted_agent.py +418 -0
  65. cogames_agents/policy/scripted_agent/cogsguard/teacher.py +224 -0
  66. cogames_agents/policy/scripted_agent/cogsguard/types.py +381 -0
  67. cogames_agents/policy/scripted_agent/cogsguard/v2_agent.py +49 -0
  68. cogames_agents/policy/scripted_agent/common/__init__.py +0 -0
  69. cogames_agents/policy/scripted_agent/common/geometry.py +24 -0
  70. cogames_agents/policy/scripted_agent/common/roles.py +34 -0
  71. cogames_agents/policy/scripted_agent/common/tag_utils.py +48 -0
  72. cogames_agents/policy/scripted_agent/demo_policy.py +242 -0
  73. cogames_agents/policy/scripted_agent/pathfinding.py +126 -0
  74. cogames_agents/policy/scripted_agent/pinky/DESIGN.md +317 -0
  75. cogames_agents/policy/scripted_agent/pinky/__init__.py +5 -0
  76. cogames_agents/policy/scripted_agent/pinky/behaviors/__init__.py +17 -0
  77. cogames_agents/policy/scripted_agent/pinky/behaviors/aligner.py +400 -0
  78. cogames_agents/policy/scripted_agent/pinky/behaviors/base.py +119 -0
  79. cogames_agents/policy/scripted_agent/pinky/behaviors/miner.py +632 -0
  80. cogames_agents/policy/scripted_agent/pinky/behaviors/scout.py +138 -0
  81. cogames_agents/policy/scripted_agent/pinky/behaviors/scrambler.py +433 -0
  82. cogames_agents/policy/scripted_agent/pinky/policy.py +570 -0
  83. cogames_agents/policy/scripted_agent/pinky/services/__init__.py +7 -0
  84. cogames_agents/policy/scripted_agent/pinky/services/map_tracker.py +808 -0
  85. cogames_agents/policy/scripted_agent/pinky/services/navigator.py +864 -0
  86. cogames_agents/policy/scripted_agent/pinky/services/safety.py +189 -0
  87. cogames_agents/policy/scripted_agent/pinky/state.py +299 -0
  88. cogames_agents/policy/scripted_agent/pinky/types.py +138 -0
  89. cogames_agents/policy/scripted_agent/planky/CLAUDE.md +124 -0
  90. cogames_agents/policy/scripted_agent/planky/IMPROVEMENTS.md +160 -0
  91. cogames_agents/policy/scripted_agent/planky/NOTES.md +153 -0
  92. cogames_agents/policy/scripted_agent/planky/PLAN.md +254 -0
  93. cogames_agents/policy/scripted_agent/planky/README.md +214 -0
  94. cogames_agents/policy/scripted_agent/planky/STRATEGY.md +100 -0
  95. cogames_agents/policy/scripted_agent/planky/__init__.py +5 -0
  96. cogames_agents/policy/scripted_agent/planky/context.py +68 -0
  97. cogames_agents/policy/scripted_agent/planky/entity_map.py +152 -0
  98. cogames_agents/policy/scripted_agent/planky/goal.py +107 -0
  99. cogames_agents/policy/scripted_agent/planky/goals/__init__.py +27 -0
  100. cogames_agents/policy/scripted_agent/planky/goals/aligner.py +168 -0
  101. cogames_agents/policy/scripted_agent/planky/goals/gear.py +179 -0
  102. cogames_agents/policy/scripted_agent/planky/goals/miner.py +416 -0
  103. cogames_agents/policy/scripted_agent/planky/goals/scout.py +40 -0
  104. cogames_agents/policy/scripted_agent/planky/goals/scrambler.py +174 -0
  105. cogames_agents/policy/scripted_agent/planky/goals/shared.py +160 -0
  106. cogames_agents/policy/scripted_agent/planky/goals/stem.py +49 -0
  107. cogames_agents/policy/scripted_agent/planky/goals/survive.py +96 -0
  108. cogames_agents/policy/scripted_agent/planky/navigator.py +388 -0
  109. cogames_agents/policy/scripted_agent/planky/obs_parser.py +238 -0
  110. cogames_agents/policy/scripted_agent/planky/policy.py +485 -0
  111. cogames_agents/policy/scripted_agent/planky/tests/__init__.py +0 -0
  112. cogames_agents/policy/scripted_agent/planky/tests/conftest.py +66 -0
  113. cogames_agents/policy/scripted_agent/planky/tests/helpers.py +152 -0
  114. cogames_agents/policy/scripted_agent/planky/tests/test_aligner.py +24 -0
  115. cogames_agents/policy/scripted_agent/planky/tests/test_miner.py +30 -0
  116. cogames_agents/policy/scripted_agent/planky/tests/test_scout.py +15 -0
  117. cogames_agents/policy/scripted_agent/planky/tests/test_scrambler.py +29 -0
  118. cogames_agents/policy/scripted_agent/planky/tests/test_stem.py +36 -0
  119. cogames_agents/policy/scripted_agent/planky/trace.py +69 -0
  120. cogames_agents/policy/scripted_agent/types.py +239 -0
  121. cogames_agents/policy/scripted_agent/unclipping_agent.py +461 -0
  122. cogames_agents/policy/scripted_agent/utils.py +381 -0
  123. cogames_agents/policy/scripted_registry.py +80 -0
  124. cogames_agents/py.typed +0 -0
  125. cogames_agents-0.0.0.7.dist-info/METADATA +98 -0
  126. cogames_agents-0.0.0.7.dist-info/RECORD +128 -0
  127. cogames_agents-0.0.0.7.dist-info/WHEEL +6 -0
  128. cogames_agents-0.0.0.7.dist-info/top_level.txt +1 -0
@@ -0,0 +1,215 @@
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+ from ctypes import *
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+ import os, sys
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+
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+ dir = os.path.dirname(sys.modules["nim_agents"].__file__)
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+ if sys.platform == "win32":
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+ libName = "nim_agents.dll"
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+ elif sys.platform == "darwin":
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+ libName = "libnim_agents.dylib"
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+ else:
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+ libName = "libnim_agents.so"
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+ dll = cdll.LoadLibrary(os.path.join(dir, libName))
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+
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+ class NimAgentsError(Exception):
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+ pass
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+
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+ class SeqIterator(object):
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+ def __init__(self, seq):
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+ self.idx = 0
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+ self.seq = seq
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+ def __iter__(self):
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+ return self
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+ def __next__(self):
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+ if self.idx < len(self.seq):
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+ self.idx += 1
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+ return self.seq[self.idx - 1]
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+ else:
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+ self.idx = 0
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+ raise StopIteration
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+
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+ def nim_agents_init_chook():
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+ dll.nim_agents_nim_agents_init_chook()
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+
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+ def start_measure():
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+ dll.nim_agents_start_measure()
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+
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+ def end_measure():
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+ dll.nim_agents_end_measure()
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+
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+ class RandomPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_random_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_random_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_random_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ class ThinkyPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_thinky_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_thinky_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_thinky_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ class RaceCarPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_race_car_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_race_car_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_race_car_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ class LadybugPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_ladybug_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_ladybug_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_ladybug_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ class CogsguardPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_cogsguard_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_cogsguard_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_cogsguard_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ class CogsguardAlignAllPolicy(Structure):
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+ _fields_ = [("ref", c_ulonglong)]
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+
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+ def __bool__(self):
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+ return self.ref != None
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+
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+ def __eq__(self, obj):
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+ return self.ref == obj.ref
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+
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+ def __del__(self):
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+ dll.nim_agents_cogsguard_align_all_policy_unref(self)
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+
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+ def __init__(self, environment_config):
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+ result = dll.nim_agents_new_cogsguard_align_all_policy(environment_config.encode("utf8"))
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+ self.ref = result
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+
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+ def step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions):
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+ dll.nim_agents_cogsguard_align_all_policy_step_batch(self, agent_ids, num_agent_ids, num_agents, num_tokens, size_token, raw_observations, num_actions, raw_actions)
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+
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+ dll.nim_agents_nim_agents_init_chook.argtypes = []
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+ dll.nim_agents_nim_agents_init_chook.restype = None
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+
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+ dll.nim_agents_start_measure.argtypes = []
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+ dll.nim_agents_start_measure.restype = None
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+
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+ dll.nim_agents_end_measure.argtypes = []
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+ dll.nim_agents_end_measure.restype = None
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+
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+ dll.nim_agents_random_policy_unref.argtypes = [RandomPolicy]
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+ dll.nim_agents_random_policy_unref.restype = None
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+
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+ dll.nim_agents_new_random_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_random_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_random_policy_step_batch.argtypes = [RandomPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_random_policy_step_batch.restype = None
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+
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+ dll.nim_agents_thinky_policy_unref.argtypes = [ThinkyPolicy]
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+ dll.nim_agents_thinky_policy_unref.restype = None
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+
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+ dll.nim_agents_new_thinky_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_thinky_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_thinky_policy_step_batch.argtypes = [ThinkyPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_thinky_policy_step_batch.restype = None
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+
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+ dll.nim_agents_race_car_policy_unref.argtypes = [RaceCarPolicy]
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+ dll.nim_agents_race_car_policy_unref.restype = None
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+
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+ dll.nim_agents_new_race_car_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_race_car_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_race_car_policy_step_batch.argtypes = [RaceCarPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_race_car_policy_step_batch.restype = None
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+
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+ dll.nim_agents_ladybug_policy_unref.argtypes = [LadybugPolicy]
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+ dll.nim_agents_ladybug_policy_unref.restype = None
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+
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+ dll.nim_agents_new_ladybug_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_ladybug_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_ladybug_policy_step_batch.argtypes = [LadybugPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_ladybug_policy_step_batch.restype = None
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+
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+ dll.nim_agents_cogsguard_policy_unref.argtypes = [CogsguardPolicy]
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+ dll.nim_agents_cogsguard_policy_unref.restype = None
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+
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+ dll.nim_agents_new_cogsguard_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_cogsguard_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_cogsguard_policy_step_batch.argtypes = [CogsguardPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_cogsguard_policy_step_batch.restype = None
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+
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+ dll.nim_agents_cogsguard_align_all_policy_unref.argtypes = [CogsguardAlignAllPolicy]
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+ dll.nim_agents_cogsguard_align_all_policy_unref.restype = None
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+
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+ dll.nim_agents_new_cogsguard_align_all_policy.argtypes = [c_char_p]
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+ dll.nim_agents_new_cogsguard_align_all_policy.restype = c_ulonglong
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+
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+ dll.nim_agents_cogsguard_align_all_policy_step_batch.argtypes = [CogsguardAlignAllPolicy, c_void_p, c_longlong, c_longlong, c_longlong, c_longlong, c_void_p, c_longlong, c_void_p]
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+ dll.nim_agents_cogsguard_align_all_policy_step_batch.restype = None
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+