codingpirates-maze 0.1.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- codingpirates_maze-0.1.0.dist-info/METADATA +105 -0
- codingpirates_maze-0.1.0.dist-info/RECORD +539 -0
- codingpirates_maze-0.1.0.dist-info/WHEEL +4 -0
- codingpirates_maze-0.1.0.dist-info/licenses/LICENSE +201 -0
- importer/code_blocks.py +339 -0
- importer/convert_level.py +150 -0
- importer/create_course.py +278 -0
- importer/lesson.md.j2 +3 -0
- importer/maze.py.j2 +20 -0
- importer/test.py +24 -0
- importer/test_all.py +24 -0
- maze/__init__.py +9 -0
- maze/bee.py +184 -0
- maze/beeshape.py +115 -0
- maze/birds.py +69 -0
- maze/collector.py +106 -0
- maze/farmer.py +95 -0
- maze/harvester.py +141 -0
- maze/images/bee/background.png +0 -0
- maze/images/bee/cloud.gif +0 -0
- maze/images/bee/honeycomb.gif +0 -0
- maze/images/bee/path.gif +0 -0
- maze/images/bee/purple_flower.gif +0 -0
- maze/images/bee/red_flower.gif +0 -0
- maze/images/birds/.gitignore +2 -0
- maze/images/birds/background.png +0 -0
- maze/images/birds/monster.gif +0 -0
- maze/images/birds/path.gif +0 -0
- maze/images/birds/tnt.gif +0 -0
- maze/images/birds/wall_1.gif +0 -0
- maze/images/birds/wall_2.gif +0 -0
- maze/images/birds/wall_3.gif +0 -0
- maze/images/birds/wall_4.gif +0 -0
- maze/images/birds/wall_5.gif +0 -0
- maze/images/collector/.gitignore +1 -0
- maze/images/collector/crystal.gif +0 -0
- maze/images/collector/floor_1.gif +0 -0
- maze/images/collector/floor_2.gif +0 -0
- maze/images/collector/floor_3.gif +0 -0
- maze/images/collector/floor_4.gif +0 -0
- maze/images/collector/wall_1.gif +0 -0
- maze/images/collector/wall_2.gif +0 -0
- maze/images/farmer/background.png +0 -0
- maze/images/farmer/corn.gif +0 -0
- maze/images/farmer/hole.gif +0 -0
- maze/images/farmer/lettuce.gif +0 -0
- maze/images/farmer/path.gif +0 -0
- maze/images/farmer/pile.gif +0 -0
- maze/images/farmer/pumpkin.gif +0 -0
- maze/images/farmer/sprout.gif +0 -0
- maze/images/pvz/background.gif +0 -0
- maze/images/pvz/flower.gif +0 -0
- maze/images/pvz/obstacle.gif +0 -0
- maze/images/pvz/path.gif +0 -0
- maze/images/pvz/pumpkin.gif +0 -0
- maze/levels/CourseD_2022LessonExtra14a_2023.json +46 -0
- maze/levels/CourseD_2022LessonExtra14a_2024.json +46 -0
- maze/levels/CourseD_2022LessonExtra14a_2025.json +46 -0
- maze/levels/CourseD_2022LessonExtra15a_2023.json +46 -0
- maze/levels/CourseD_2022LessonExtra15a_2024.json +46 -0
- maze/levels/CourseD_2022LessonExtra15a_2025.json +46 -0
- maze/levels/CourseD_2022LessonExtra16a_2023.json +46 -0
- maze/levels/CourseD_2022LessonExtra16a_2024.json +46 -0
- maze/levels/CourseD_2022LessonExtra16a_2025.json +46 -0
- maze/levels/CourseD_2022_LessonExtra14b_2023.json +47 -0
- maze/levels/CourseD_2022_LessonExtra14b_2024.json +47 -0
- maze/levels/CourseD_2022_LessonExtra14b_2025.json +47 -0
- maze/levels/CourseD_2022_LessonExtra15b_2023.json +47 -0
- maze/levels/CourseD_2022_LessonExtra15b_2024.json +47 -0
- maze/levels/CourseD_2022_LessonExtra15b_2025.json +47 -0
- maze/levels/CourseD_2022_LessonExtra16b_2023.json +47 -0
- maze/levels/CourseD_2022_LessonExtra16b_2024.json +47 -0
- maze/levels/CourseD_2022_LessonExtra16b_2025.json +47 -0
- maze/levels/courseA_harvester_loops10_2024.json +51 -0
- maze/levels/courseA_harvester_loops11_2024.json +51 -0
- maze/levels/courseA_harvester_loops1_2024.json +50 -0
- maze/levels/courseA_harvester_loops2_2024.json +54 -0
- maze/levels/courseA_harvester_loops3_2024.json +57 -0
- maze/levels/courseA_harvester_loops4_2024.json +52 -0
- maze/levels/courseA_harvester_loops5_2024.json +53 -0
- maze/levels/courseA_harvester_loops5a_2024.json +53 -0
- maze/levels/courseA_harvester_loops5b_2024.json +52 -0
- maze/levels/courseA_harvester_loops6_2024.json +55 -0
- maze/levels/courseA_harvester_loops7_2024.json +53 -0
- maze/levels/courseA_harvester_loops9_2024.json +51 -0
- maze/levels/courseA_harvester_seq10_2024.json +50 -0
- maze/levels/courseA_harvester_seq11_2024.json +50 -0
- maze/levels/courseA_harvester_seq12_2024.json +50 -0
- maze/levels/courseA_harvester_seq13_2024.json +50 -0
- maze/levels/courseA_harvester_seq1_2024.json +49 -0
- maze/levels/courseA_harvester_seq2_2024.json +54 -0
- maze/levels/courseA_harvester_seq3_2024.json +54 -0
- maze/levels/courseA_harvester_seq4_2024.json +51 -0
- maze/levels/courseA_harvester_seq5_2024.json +51 -0
- maze/levels/courseA_harvester_seq6_2024.json +50 -0
- maze/levels/courseA_harvester_seq7_2024.json +51 -0
- maze/levels/courseA_harvester_seq8_2024.json +51 -0
- maze/levels/courseA_harvester_seq9_2024.json +51 -0
- maze/levels/courseA_maze_ramp2_2024.json +53 -0
- maze/levels/courseA_maze_ramp3a_2024.json +53 -0
- maze/levels/courseA_maze_ramp3b_2024.json +50 -0
- maze/levels/courseA_maze_ramp4a_2024.json +48 -0
- maze/levels/courseA_maze_ramp5a_2024.json +47 -0
- maze/levels/courseA_maze_seq10_2024.json +48 -0
- maze/levels/courseA_maze_seq11_2024.json +47 -0
- maze/levels/courseA_maze_seq12_2024.json +47 -0
- maze/levels/courseA_maze_seq13_2024.json +49 -0
- maze/levels/courseA_maze_seq1_2024.json +52 -0
- maze/levels/courseA_maze_seq5_2024.json +47 -0
- maze/levels/courseA_maze_seq5a_2024.json +47 -0
- maze/levels/courseA_maze_seq6_2024.json +47 -0
- maze/levels/courseA_maze_seq8_2024.json +47 -0
- maze/levels/courseA_maze_seq_challenge1_2024.json +45 -0
- maze/levels/courseA_maze_seq_challenge2_2024.json +50 -0
- maze/levels/courseB_collector_loops10_2024.json +53 -0
- maze/levels/courseB_collector_loops11_2024.json +51 -0
- maze/levels/courseB_collector_loops1_2024.json +53 -0
- maze/levels/courseB_collector_loops2_2024.json +53 -0
- maze/levels/courseB_collector_loops3_2024.json +57 -0
- maze/levels/courseB_collector_loops4_2024.json +57 -0
- maze/levels/courseB_collector_loops5_2024.json +54 -0
- maze/levels/courseB_collector_loops6_2024.json +54 -0
- maze/levels/courseB_collector_loops7_2024.json +53 -0
- maze/levels/courseB_collector_loops8_2024.json +54 -0
- maze/levels/courseB_collector_loops9_2024.json +54 -0
- maze/levels/courseB_collector_loops_challenge1_2024.json +54 -0
- maze/levels/courseB_collector_loops_challenge2a_2024.json +51 -0
- maze/levels/courseC_collector_loops_challenge2_2024.json +53 -0
- maze/levels/courseC_collector_prog1_2023.json +52 -0
- maze/levels/courseC_collector_prog1_2024.json +52 -0
- maze/levels/courseC_collector_prog2_2023.json +53 -0
- maze/levels/courseC_collector_prog2_2024.json +53 -0
- maze/levels/courseC_collector_prog3_2023.json +49 -0
- maze/levels/courseC_collector_prog3_2024.json +49 -0
- maze/levels/courseC_collector_prog4_2023.json +50 -0
- maze/levels/courseC_collector_prog4_2024.json +50 -0
- maze/levels/courseC_collector_prog5_2023.json +50 -0
- maze/levels/courseC_collector_prog5_2024.json +50 -0
- maze/levels/courseC_collector_prog6_2023.json +50 -0
- maze/levels/courseC_collector_prog6_2024.json +50 -0
- maze/levels/courseC_collector_prog7_2023.json +51 -0
- maze/levels/courseC_collector_prog7_2024.json +51 -0
- maze/levels/courseC_collector_prog8_2023.json +52 -0
- maze/levels/courseC_collector_prog8_2024.json +52 -0
- maze/levels/courseC_collector_prog9_2023.json +52 -0
- maze/levels/courseC_collector_prog9_2024.json +52 -0
- maze/levels/courseC_collector_prog_challenge1_2023.json +51 -0
- maze/levels/courseC_collector_prog_challenge1_2024.json +51 -0
- maze/levels/courseC_collector_prog_challenge2_2023.json +51 -0
- maze/levels/courseC_collector_prog_challenge2_2024.json +51 -0
- maze/levels/courseC_harvester_loops10_2024.json +50 -0
- maze/levels/courseC_harvester_loops11_2024.json +50 -0
- maze/levels/courseC_harvester_loops11_predict1_2024.json +47 -0
- maze/levels/courseC_harvester_loops1_2024.json +52 -0
- maze/levels/courseC_harvester_loops2_2024.json +50 -0
- maze/levels/courseC_harvester_loops3_2024.json +50 -0
- maze/levels/courseC_harvester_loops4_2024.json +50 -0
- maze/levels/courseC_harvester_loops5_2024.json +50 -0
- maze/levels/courseC_harvester_loops6_2024.json +50 -0
- maze/levels/courseC_harvester_loops7_2024.json +50 -0
- maze/levels/courseC_harvester_loops8_2024.json +49 -0
- maze/levels/courseC_harvester_loops9_2024.json +50 -0
- maze/levels/courseC_harvester_loops_challenge1a_2024.json +50 -0
- maze/levels/courseC_harvester_loops_challenge2_2024.json +48 -0
- maze/levels/courseC_maze_debugging1.json +47 -0
- maze/levels/courseC_maze_debugging2.json +44 -0
- maze/levels/courseC_maze_debugging3.json +46 -0
- maze/levels/courseC_maze_debugging4.json +44 -0
- maze/levels/courseC_maze_debugging5.json +46 -0
- maze/levels/courseC_maze_debugging6.json +44 -0
- maze/levels/courseC_maze_debugging7.json +45 -0
- maze/levels/courseC_maze_debugging8_predict1.json +43 -0
- maze/levels/courseC_maze_debugging9.json +44 -0
- maze/levels/courseC_maze_loops_challenge1a_2024.json +47 -0
- maze/levels/courseC_maze_programming1_2023.json +50 -0
- maze/levels/courseC_maze_programming1_2024.json +50 -0
- maze/levels/courseC_maze_programming2_2023.json +53 -0
- maze/levels/courseC_maze_programming2_2024.json +53 -0
- maze/levels/courseC_maze_programming3_2023.json +47 -0
- maze/levels/courseC_maze_programming3_2024.json +47 -0
- maze/levels/courseC_maze_programming4_2023.json +46 -0
- maze/levels/courseC_maze_programming4_2024.json +46 -0
- maze/levels/courseC_maze_programming5_2023.json +46 -0
- maze/levels/courseC_maze_programming5_2024.json +46 -0
- maze/levels/courseC_maze_programming6_2023.json +50 -0
- maze/levels/courseC_maze_programming6_2024.json +49 -0
- maze/levels/courseC_maze_programming7_2023.json +54 -0
- maze/levels/courseC_maze_programming7_2024.json +54 -0
- maze/levels/courseC_maze_programming8_2023.json +52 -0
- maze/levels/courseC_maze_programming8_2024.json +51 -0
- maze/levels/courseC_maze_programming8_predict1_2024.json +45 -0
- maze/levels/courseC_maze_programming9_2023.json +47 -0
- maze/levels/courseC_maze_programming9_2024.json +47 -0
- maze/levels/courseC_maze_programming_challenge1_2023.json +47 -0
- maze/levels/courseC_maze_programming_challenge1_2024.json +47 -0
- maze/levels/courseC_maze_programming_challenge2_2023.json +49 -0
- maze/levels/courseC_maze_programming_challenge2_2024.json +49 -0
- maze/levels/courseD_bee_conditionals10_2023.json +57 -0
- maze/levels/courseD_bee_conditionals10_2024.json +57 -0
- maze/levels/courseD_bee_conditionals10_2025.json +57 -0
- maze/levels/courseD_bee_conditionals1_predict1_2023.json +51 -0
- maze/levels/courseD_bee_conditionals1_predict1_2024.json +51 -0
- maze/levels/courseD_bee_conditionals1_predict1_2025.json +51 -0
- maze/levels/courseD_bee_conditionals2_2023.json +60 -0
- maze/levels/courseD_bee_conditionals2_2024.json +60 -0
- maze/levels/courseD_bee_conditionals2_2025.json +60 -0
- maze/levels/courseD_bee_conditionals3_2023.json +57 -0
- maze/levels/courseD_bee_conditionals3_2024.json +57 -0
- maze/levels/courseD_bee_conditionals3_2025.json +57 -0
- maze/levels/courseD_bee_conditionals4_2023.json +58 -0
- maze/levels/courseD_bee_conditionals4_2024.json +58 -0
- maze/levels/courseD_bee_conditionals4_2025.json +58 -0
- maze/levels/courseD_bee_conditionals5_2023.json +58 -0
- maze/levels/courseD_bee_conditionals5_2024.json +58 -0
- maze/levels/courseD_bee_conditionals5_2025.json +58 -0
- maze/levels/courseD_bee_conditionals6_2023.json +57 -0
- maze/levels/courseD_bee_conditionals6_2024.json +57 -0
- maze/levels/courseD_bee_conditionals6_2025.json +57 -0
- maze/levels/courseD_bee_conditionals7_2023.json +57 -0
- maze/levels/courseD_bee_conditionals7_2024.json +57 -0
- maze/levels/courseD_bee_conditionals7_2025.json +57 -0
- maze/levels/courseD_bee_conditionals7_predict2_2023.json +54 -0
- maze/levels/courseD_bee_conditionals7_predict2_2024.json +54 -0
- maze/levels/courseD_bee_conditionals7_predict2_2025.json +54 -0
- maze/levels/courseD_bee_conditionals8_2023.json +57 -0
- maze/levels/courseD_bee_conditionals8_2024.json +57 -0
- maze/levels/courseD_bee_conditionals8_2025.json +57 -0
- maze/levels/courseD_bee_conditionals9_2023.json +55 -0
- maze/levels/courseD_bee_conditionals9_2024.json +55 -0
- maze/levels/courseD_bee_conditionals9_2025.json +55 -0
- maze/levels/courseD_bee_conditionals_challenge1_2023.json +57 -0
- maze/levels/courseD_bee_conditionals_challenge1_2024.json +57 -0
- maze/levels/courseD_bee_conditionals_challenge1_2025.json +57 -0
- maze/levels/courseD_bee_conditionals_challenge2_2023.json +58 -0
- maze/levels/courseD_bee_conditionals_challenge2_2024.json +58 -0
- maze/levels/courseD_bee_conditionals_challenge2_2025.json +58 -0
- maze/levels/courseD_bee_nestedLoops1.json +49 -0
- maze/levels/courseD_bee_nestedLoops1_2023.json +53 -0
- maze/levels/courseD_bee_nestedLoops1_2024.json +53 -0
- maze/levels/courseD_bee_nestedLoops1_2025.json +53 -0
- maze/levels/courseD_bee_nestedLoops1a.json +49 -0
- maze/levels/courseD_bee_nestedLoops1a_2023.json +55 -0
- maze/levels/courseD_bee_nestedLoops1a_2024.json +55 -0
- maze/levels/courseD_bee_nestedLoops1a_2025.json +55 -0
- maze/levels/courseD_bee_nestedLoops2.json +50 -0
- maze/levels/courseD_bee_nestedLoops2_2023.json +57 -0
- maze/levels/courseD_bee_nestedLoops2_2024.json +57 -0
- maze/levels/courseD_bee_nestedLoops2_2025.json +57 -0
- maze/levels/courseD_bee_nestedLoops2_predict1.json +51 -0
- maze/levels/courseD_bee_nestedLoops2_predict1_2023.json +51 -0
- maze/levels/courseD_bee_nestedLoops2_predict1_2024.json +51 -0
- maze/levels/courseD_bee_nestedLoops2_predict1_2025.json +51 -0
- maze/levels/courseD_bee_nestedLoops7.json +53 -0
- maze/levels/courseD_bee_nestedLoops7_2023.json +59 -0
- maze/levels/courseD_bee_nestedLoops7_2024.json +59 -0
- maze/levels/courseD_bee_nestedLoops7_2025.json +59 -0
- maze/levels/courseD_bee_nestedLoops8.json +52 -0
- maze/levels/courseD_bee_nestedLoops8_2023.json +59 -0
- maze/levels/courseD_bee_nestedLoops8_2024.json +59 -0
- maze/levels/courseD_bee_nestedLoops8_2025.json +59 -0
- maze/levels/courseD_bee_nestedLoops9.json +53 -0
- maze/levels/courseD_bee_nestedLoops9_2023.json +60 -0
- maze/levels/courseD_bee_nestedLoops9_2024.json +60 -0
- maze/levels/courseD_bee_nestedLoops9_2025.json +60 -0
- maze/levels/courseD_bee_nestedLoops9_predict2.json +51 -0
- maze/levels/courseD_bee_nestedLoops9_predict2_2023.json +54 -0
- maze/levels/courseD_bee_nestedLoops9_predict2_2024.json +54 -0
- maze/levels/courseD_bee_nestedLoops9_predict2_2025.json +54 -0
- maze/levels/courseD_collector_debugging1a_2023.json +50 -0
- maze/levels/courseD_collector_debugging1a_2024.json +50 -0
- maze/levels/courseD_collector_debugging1a_2025.json +50 -0
- maze/levels/courseD_collector_debugging2a_2023.json +50 -0
- maze/levels/courseD_collector_debugging2a_2024.json +50 -0
- maze/levels/courseD_collector_debugging2a_2025.json +50 -0
- maze/levels/courseD_collector_debugging3a_2023.json +50 -0
- maze/levels/courseD_collector_debugging3a_2024.json +50 -0
- maze/levels/courseD_collector_debugging3a_2025.json +50 -0
- maze/levels/courseD_collector_debugging4a_2023.json +50 -0
- maze/levels/courseD_collector_debugging4a_2024.json +50 -0
- maze/levels/courseD_collector_debugging4a_2025.json +50 -0
- maze/levels/courseD_collector_debugging5a_2023.json +50 -0
- maze/levels/courseD_collector_debugging5a_2024.json +50 -0
- maze/levels/courseD_collector_debugging5a_2025.json +50 -0
- maze/levels/courseD_collector_debugging6a_2023.json +56 -0
- maze/levels/courseD_collector_debugging6a_2024.json +56 -0
- maze/levels/courseD_collector_debugging6a_2025.json +56 -0
- maze/levels/courseD_collector_debugging8a_2023.json +49 -0
- maze/levels/courseD_collector_debugging8a_2024.json +49 -0
- maze/levels/courseD_collector_debugging8a_2025.json +49 -0
- maze/levels/courseD_collector_debugging9a_2023.json +49 -0
- maze/levels/courseD_collector_debugging9a_2024.json +49 -0
- maze/levels/courseD_collector_debugging9a_2025.json +49 -0
- maze/levels/courseD_collector_nested_loops_challenge2_2024.json +50 -0
- maze/levels/courseD_collector_nested_loops_challenge2_2025.json +50 -0
- maze/levels/courseD_farmer_while10_2023.json +50 -0
- maze/levels/courseD_farmer_while10_2024.json +50 -0
- maze/levels/courseD_farmer_while10_2025.json +50 -0
- maze/levels/courseD_farmer_while10_predict2_2024.json +45 -0
- maze/levels/courseD_farmer_while10_predict2_2025.json +45 -0
- maze/levels/courseD_farmer_while1_2023.json +49 -0
- maze/levels/courseD_farmer_while1_2024.json +49 -0
- maze/levels/courseD_farmer_while1_2025.json +49 -0
- maze/levels/courseD_farmer_while2_2023.json +45 -0
- maze/levels/courseD_farmer_while2_2024.json +45 -0
- maze/levels/courseD_farmer_while2_2025.json +45 -0
- maze/levels/courseD_farmer_while3_2023.json +47 -0
- maze/levels/courseD_farmer_while3_2024.json +47 -0
- maze/levels/courseD_farmer_while3_2025.json +47 -0
- maze/levels/courseD_farmer_while4_2023.json +50 -0
- maze/levels/courseD_farmer_while4_2024.json +50 -0
- maze/levels/courseD_farmer_while4_2025.json +50 -0
- maze/levels/courseD_farmer_while4_predict1_2024.json +47 -0
- maze/levels/courseD_farmer_while4_predict1_2025.json +47 -0
- maze/levels/courseD_farmer_while5_2023.json +52 -0
- maze/levels/courseD_farmer_while5_2024.json +52 -0
- maze/levels/courseD_farmer_while5_2025.json +52 -0
- maze/levels/courseD_farmer_while6_2023.json +51 -0
- maze/levels/courseD_farmer_while6_2024.json +51 -0
- maze/levels/courseD_farmer_while6_2025.json +51 -0
- maze/levels/courseD_farmer_while7_2023.json +52 -0
- maze/levels/courseD_farmer_while7_2024.json +52 -0
- maze/levels/courseD_farmer_while7_2025.json +52 -0
- maze/levels/courseD_farmer_while8_2023.json +51 -0
- maze/levels/courseD_farmer_while8_2024.json +51 -0
- maze/levels/courseD_farmer_while8_2025.json +51 -0
- maze/levels/courseD_farmer_while9_2023.json +50 -0
- maze/levels/courseD_farmer_while9_2024.json +50 -0
- maze/levels/courseD_farmer_while9_2025.json +50 -0
- maze/levels/courseD_farmer_while_challenge1_2023.json +50 -0
- maze/levels/courseD_farmer_while_challenge1_2024.json +50 -0
- maze/levels/courseD_farmer_while_challenge1_2025.json +50 -0
- maze/levels/courseD_harvester_nested_loops_challenge1_2024.json +51 -0
- maze/levels/courseD_harvester_nested_loops_challenge1_2025.json +51 -0
- maze/levels/courseD_iceage_loops10_2024.json +48 -0
- maze/levels/courseD_iceage_loops10_2025.json +48 -0
- maze/levels/courseD_iceage_loops11_2024.json +46 -0
- maze/levels/courseD_iceage_loops11_2025.json +46 -0
- maze/levels/courseD_iceage_loops12_2024.json +46 -0
- maze/levels/courseD_iceage_loops12_2025.json +46 -0
- maze/levels/courseD_iceage_loops1_2024.json +49 -0
- maze/levels/courseD_iceage_loops1_2025.json +49 -0
- maze/levels/courseD_iceage_loops2_2024.json +51 -0
- maze/levels/courseD_iceage_loops2_2025.json +51 -0
- maze/levels/courseD_iceage_loops3_2024.json +51 -0
- maze/levels/courseD_iceage_loops3_2025.json +51 -0
- maze/levels/courseD_iceage_loops4_2024.json +47 -0
- maze/levels/courseD_iceage_loops4_2025.json +47 -0
- maze/levels/courseD_iceage_loops6_2024.json +47 -0
- maze/levels/courseD_iceage_loops6_2025.json +47 -0
- maze/levels/courseD_iceage_loops7_2024.json +47 -0
- maze/levels/courseD_iceage_loops7_2025.json +47 -0
- maze/levels/courseD_iceage_loops8_2024.json +49 -0
- maze/levels/courseD_iceage_loops8_2025.json +49 -0
- maze/levels/courseD_iceage_loops9_2024.json +49 -0
- maze/levels/courseD_iceage_loops9_2025.json +49 -0
- maze/levels/courseD_maze_intro4_2023.json +45 -0
- maze/levels/courseD_maze_intro4_2024.json +45 -0
- maze/levels/courseD_maze_intro4_2025.json +45 -0
- maze/levels/courseD_maze_intro5a_2023.json +45 -0
- maze/levels/courseD_maze_intro5a_2024.json +45 -0
- maze/levels/courseD_maze_intro5a_2025.json +45 -0
- maze/levels/courseD_maze_intro5c_2023.json +45 -0
- maze/levels/courseD_maze_intro5c_2024.json +45 -0
- maze/levels/courseD_maze_intro5c_2025.json +45 -0
- maze/levels/courseD_maze_nestedLoops3.json +46 -0
- maze/levels/courseD_maze_nestedLoops3_2023.json +47 -0
- maze/levels/courseD_maze_nestedLoops3_2024.json +47 -0
- maze/levels/courseD_maze_nestedLoops3_2025.json +47 -0
- maze/levels/courseD_maze_nestedLoops4.json +45 -0
- maze/levels/courseD_maze_nestedLoops4_2023.json +47 -0
- maze/levels/courseD_maze_nestedLoops4_2024.json +47 -0
- maze/levels/courseD_maze_nestedLoops4_2025.json +47 -0
- maze/levels/courseD_maze_nestedLoops5.json +44 -0
- maze/levels/courseD_maze_nestedLoops5_2023.json +45 -0
- maze/levels/courseD_maze_nestedLoops5_2024.json +45 -0
- maze/levels/courseD_maze_nestedLoops5_2025.json +45 -0
- maze/levels/courseD_maze_nestedLoops6.json +43 -0
- maze/levels/courseD_maze_nestedLoops6_2023.json +45 -0
- maze/levels/courseD_maze_nestedLoops6_2024.json +45 -0
- maze/levels/courseD_maze_nestedLoops6_2025.json +45 -0
- maze/levels/courseD_maze_ramp1.json +47 -0
- maze/levels/courseD_maze_ramp1_2023.json +45 -0
- maze/levels/courseD_maze_ramp1_2024.json +45 -0
- maze/levels/courseD_maze_ramp1_2025.json +45 -0
- maze/levels/courseD_maze_ramp2.json +47 -0
- maze/levels/courseD_maze_ramp2_2023.json +45 -0
- maze/levels/courseD_maze_ramp2_2024.json +45 -0
- maze/levels/courseD_maze_ramp2_2025.json +45 -0
- maze/levels/courseD_maze_ramp3.json +46 -0
- maze/levels/courseD_maze_ramp3_2023.json +45 -0
- maze/levels/courseD_maze_ramp3_2024.json +45 -0
- maze/levels/courseD_maze_ramp3_2025.json +45 -0
- maze/levels/courseD_maze_ramp4.json +47 -0
- maze/levels/courseD_maze_ramp5.json +44 -0
- maze/levels/courseD_maze_ramp5_2023.json +42 -0
- maze/levels/courseD_maze_ramp5_2024.json +42 -0
- maze/levels/courseD_maze_ramp5_2025.json +42 -0
- maze/levels/courseD_maze_ramp5a.json +45 -0
- maze/levels/courseD_maze_ramp5b.json +45 -0
- maze/levels/courseD_maze_ramp5b_2023.json +43 -0
- maze/levels/courseD_maze_ramp5b_2024.json +43 -0
- maze/levels/courseD_maze_ramp5b_2025.json +43 -0
- maze/levels/courseD_maze_ramp5c.json +46 -0
- maze/levels/courseD_maze_ramp5d.json +45 -0
- maze/levels/courseD_maze_ramp5d_2023.json +43 -0
- maze/levels/courseD_maze_ramp5d_2024.json +43 -0
- maze/levels/courseD_maze_ramp5d_2025.json +43 -0
- maze/levels/courseD_maze_until10_2023.json +53 -0
- maze/levels/courseD_maze_until10_2024.json +53 -0
- maze/levels/courseD_maze_until10_2025.json +53 -0
- maze/levels/courseD_maze_until10_predict2_2024.json +52 -0
- maze/levels/courseD_maze_until10_predict2_2025.json +52 -0
- maze/levels/courseD_maze_until1_2023.json +47 -0
- maze/levels/courseD_maze_until1_2024.json +47 -0
- maze/levels/courseD_maze_until1_2025.json +47 -0
- maze/levels/courseD_maze_until2_predict1_2024.json +44 -0
- maze/levels/courseD_maze_until2_predict1_2025.json +44 -0
- maze/levels/courseD_maze_until3_2023.json +48 -0
- maze/levels/courseD_maze_until3_2024.json +48 -0
- maze/levels/courseD_maze_until3_2025.json +48 -0
- maze/levels/courseD_maze_until4_2023.json +49 -0
- maze/levels/courseD_maze_until4_2024.json +49 -0
- maze/levels/courseD_maze_until4_2025.json +49 -0
- maze/levels/courseD_maze_until5_2023.json +49 -0
- maze/levels/courseD_maze_until5_2024.json +49 -0
- maze/levels/courseD_maze_until5_2025.json +49 -0
- maze/levels/courseD_maze_until6_2023.json +49 -0
- maze/levels/courseD_maze_until6_2024.json +49 -0
- maze/levels/courseD_maze_until6_2025.json +49 -0
- maze/levels/courseD_maze_until7_2023.json +49 -0
- maze/levels/courseD_maze_until7_2024.json +49 -0
- maze/levels/courseD_maze_until7_2025.json +49 -0
- maze/levels/courseD_maze_until9_2023.json +53 -0
- maze/levels/courseD_maze_until9_2024.json +53 -0
- maze/levels/courseD_maze_until9_2025.json +53 -0
- maze/levels/courseD_scrat_predict1.json +44 -0
- maze/levels/courseD_scrat_ramp1.json +46 -0
- maze/levels/courseD_scrat_ramp2.json +47 -0
- maze/levels/courseD_scrat_ramp3.json +45 -0
- maze/levels/courseD_scrat_ramp4.json +46 -0
- maze/levels/courseD_scrat_ramp5.json +46 -0
- maze/levels/courseD_scrat_ramp6.json +47 -0
- maze/levels/courseD_scrat_ramp8.json +47 -0
- maze/levels/courseE_farmer_functions10a1_2023.json +55 -0
- maze/levels/courseE_farmer_functions10a1_2024.json +55 -0
- maze/levels/courseE_farmer_functions11_predict_2024.json +49 -0
- maze/levels/courseE_farmer_functions13_2023.json +55 -0
- maze/levels/courseE_farmer_functions13_2024.json +55 -0
- maze/levels/courseE_farmer_functions1_2023.json +54 -0
- maze/levels/courseE_farmer_functions1_2024.json +54 -0
- maze/levels/courseE_farmer_functions1a_2023.json +55 -0
- maze/levels/courseE_farmer_functions1a_2024.json +55 -0
- maze/levels/courseE_farmer_functions2b_2023.json +55 -0
- maze/levels/courseE_farmer_functions2b_2024.json +55 -0
- maze/levels/courseE_farmer_functions2ba_2023.json +55 -0
- maze/levels/courseE_farmer_functions2ba_2024.json +55 -0
- maze/levels/courseE_farmer_functions3c1_2023.json +56 -0
- maze/levels/courseE_farmer_functions3c1_2024.json +56 -0
- maze/levels/courseE_farmer_functions3c_2023.json +55 -0
- maze/levels/courseE_farmer_functions3c_2024.json +55 -0
- maze/levels/courseE_farmer_functions7a1_2023.json +59 -0
- maze/levels/courseE_farmer_functions7a1_2024.json +59 -0
- maze/levels/courseE_farmer_functions8a1_2023.json +56 -0
- maze/levels/courseE_farmer_functions8a1_2024.json +56 -0
- maze/levels/courseE_farmer_functions9a1_2023.json +58 -0
- maze/levels/courseE_farmer_functions9a1_2024.json +58 -0
- maze/levels/courseE_farmer_ramp11a_2023.json +49 -0
- maze/levels/courseE_farmer_ramp11a_2024.json +49 -0
- maze/levels/courseE_farmer_ramp11b_2023.json +50 -0
- maze/levels/courseE_farmer_ramp11b_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12_forswap_2023.json +50 -0
- maze/levels/courseE_farmer_ramp12_forswap_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12b_2023.json +50 -0
- maze/levels/courseE_farmer_ramp12b_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12c_2023.json +50 -0
- maze/levels/courseE_farmer_ramp12c_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12d_2023.json +50 -0
- maze/levels/courseE_farmer_ramp12d_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12e_2023.json +50 -0
- maze/levels/courseE_farmer_ramp12e_2024.json +50 -0
- maze/levels/courseE_farmer_ramp12f_2023.json +51 -0
- maze/levels/courseE_farmer_ramp12f_2024.json +51 -0
- maze/levels/courseE_farmer_while1_2023.json +54 -0
- maze/levels/courseE_farmer_while1_2024.json +54 -0
- maze/levels/courseF_bee_conditionals10.json +53 -0
- maze/levels/courseF_bee_conditionals1_predict1.json +52 -0
- maze/levels/courseF_bee_conditionals2.json +53 -0
- maze/levels/courseF_bee_conditionals3.json +51 -0
- maze/levels/courseF_bee_conditionals4.json +50 -0
- maze/levels/courseF_bee_conditionals5.json +53 -0
- maze/levels/courseF_bee_conditionals7_predict2.json +53 -0
- maze/levels/courseF_bee_conditionals8.json +54 -0
- maze/levels/courseF_bee_for1.json +50 -0
- maze/levels/courseF_bee_for10.json +53 -0
- maze/levels/courseF_bee_for11.json +48 -0
- maze/levels/courseF_bee_for2.json +51 -0
- maze/levels/courseF_bee_for3_predict1.json +52 -0
- maze/levels/courseF_bee_for4.json +54 -0
- maze/levels/courseF_bee_for5.json +52 -0
- maze/levels/courseF_bee_for6.json +55 -0
- maze/levels/courseF_bee_for7.json +53 -0
- maze/levels/courseF_bee_for8.json +54 -0
- maze/levels/courseF_bee_for9.json +55 -0
- maze/levels/courseF_bee_for_challenge1.json +52 -0
- maze/levels/courseF_bee_for_challenge2.json +48 -0
- maze/levels/courseF_bee_functions2.json +55 -0
- maze/levels/courseF_bee_functions3.json +55 -0
- maze/levels/courseF_bee_functions3a.json +55 -0
- maze/levels/courseF_bee_functions4.json +54 -0
- maze/levels/courseF_bee_functions5a.json +55 -0
- maze/levels/courseF_bee_functions6.json +57 -0
- maze/levels/courseF_bee_functions7.json +55 -0
- maze/levels/courseF_bee_functions8a.json +52 -0
- maze/levels/courseF_bee_functionsPre7.json +56 -0
- maze/levels/courseF_bee_functions_challenge1.json +52 -0
- maze/levels/courseF_bee_functions_challenge2.json +51 -0
- maze/levels/courseF_bee_fwp1.json +52 -0
- maze/levels/courseF_bee_fwp2.json +52 -0
- maze/levels/courseF_bee_fwp3.json +54 -0
- maze/levels/courseF_bee_fwp4.json +52 -0
- maze/levels/courseF_bee_fwp5.json +52 -0
- maze/levels/courseF_bee_fwp6.json +53 -0
- maze/levels/courseF_bee_fwp7.json +52 -0
- maze/levels/courseF_bee_fwp8.json +55 -0
- maze/levels/courseF_bee_fwp9_predict1.json +54 -0
- maze/levels/courseF_bee_fwp_challenge1.json +47 -0
- maze/levels/courseF_bee_fwp_challenge2.json +48 -0
- maze/levels/coursea_maze_ramp1_2024.json +53 -0
- maze/levels/grade2_collector_10_2023.json +45 -0
- maze/levels/grade2_collector_10_2024.json +45 -0
- maze/levels/grade2_collector_A_2023.json +50 -0
- maze/levels/grade2_collector_A_2024.json +50 -0
- maze/levels/grade2_collector_A_predict1_2023.json +46 -0
- maze/levels/grade2_collector_A_predict1_2024.json +46 -0
- maze/maze.py +650 -0
- maze/puzzle.py +75 -0
- maze/pvz.py +62 -0
- maze/screencapture.py +22 -0
- maze/zombieshape.py +108 -0
maze/maze.py
ADDED
|
@@ -0,0 +1,650 @@
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1
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from enum import Enum
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2
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import turtle
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import math
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import random
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import functools
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import json
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import os
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import sys
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9
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import importlib.resources
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10
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11
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_TESTMODE = os.environ.get('TESTMODE')
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+
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13
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_TRACER_DELAY = 0 if _TESTMODE == "True" else 15
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14
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_TRACER_N = 0 if _TESTMODE == "True" else 1
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15
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+
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+
# Get the directory of this Python file
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17
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_DIR_PATH = os.path.dirname(os.path.realpath(__file__))
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19
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class Pen(turtle.Turtle):
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21
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def __init__(self):
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super().__init__()
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self.hideturtle()
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self.speed(0)
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self.penup()
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self.color("white")
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27
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def draw_success(self):
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29
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self.goto(0, 100)
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self.write("You did it!", False, "center", font=("Arial", 32, "bold"))
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31
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+
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32
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def draw_failure(self):
|
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33
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self.goto(0, 100)
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34
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self.color("red")
|
|
35
|
+
self.write("Oops, something is wrong", False, "center", font=("Arial", 28, "bold"))
|
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36
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+
self.goto(0, 50)
|
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37
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+
self.write("Try again!", False, "center", font=("Arial", 28, "bold"))
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38
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+
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39
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+
def tick(self):
|
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40
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self.getscreen().tracer(_TRACER_N, 50)
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41
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self.left(1)
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42
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self.right(2)
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43
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self.left(1)
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44
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self.getscreen().tracer(_TRACER_N, _TRACER_DELAY)
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45
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46
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+
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47
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class Wall(turtle.Turtle):
|
|
48
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+
def __init__(self):
|
|
49
|
+
turtle.Turtle.__init__(self)
|
|
50
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self.shape("square")
|
|
51
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self.color("green")
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52
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self.penup()
|
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53
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self.speed(0)
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54
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55
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+
|
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56
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class Path(turtle.Turtle):
|
|
57
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def __init__(self):
|
|
58
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self._stamp = True
|
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59
|
+
turtle.Turtle.__init__(self)
|
|
60
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+
self.setheading(90)
|
|
61
|
+
self.shape(Maze.shapefile("path"))
|
|
62
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self.color("brown")
|
|
63
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+
self.penup()
|
|
64
|
+
self.speed(0)
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65
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+
|
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66
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+
def draw(self, x, y):
|
|
67
|
+
self.x = x
|
|
68
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+
self.y = y
|
|
69
|
+
self.goto(x, y)
|
|
70
|
+
if self._stamp:
|
|
71
|
+
self.stamp()
|
|
72
|
+
else:
|
|
73
|
+
self.hideturtle()
|
|
74
|
+
|
|
75
|
+
|
|
76
|
+
class Cell(turtle.Turtle):
|
|
77
|
+
|
|
78
|
+
def __init__(self, tileType=0, value=0, range=0):
|
|
79
|
+
super().__init__()
|
|
80
|
+
self.tileType = SquareType(tileType)
|
|
81
|
+
self.value = value
|
|
82
|
+
self.originalValue = value
|
|
83
|
+
self.range = range
|
|
84
|
+
|
|
85
|
+
self.x = 0
|
|
86
|
+
self.y = 0
|
|
87
|
+
|
|
88
|
+
self.setheading(90)
|
|
89
|
+
self.color("white")
|
|
90
|
+
self.penup()
|
|
91
|
+
self.speed(0)
|
|
92
|
+
|
|
93
|
+
self.hideturtle()
|
|
94
|
+
|
|
95
|
+
def is_variable_range(self):
|
|
96
|
+
return self.value == self.originalValue and self.range != self.originalValue
|
|
97
|
+
|
|
98
|
+
def draw(self, x, y):
|
|
99
|
+
self.x = x
|
|
100
|
+
self.y = y
|
|
101
|
+
|
|
102
|
+
self.goto(x, y)
|
|
103
|
+
self.redraw()
|
|
104
|
+
|
|
105
|
+
def draw_value(self):
|
|
106
|
+
value = abs(self.value)
|
|
107
|
+
if self.is_variable_range():
|
|
108
|
+
value = '?'
|
|
109
|
+
|
|
110
|
+
delay = self.getscreen().delay()
|
|
111
|
+
if delay:
|
|
112
|
+
self.getscreen().tracer(0, 0)
|
|
113
|
+
self.clear()
|
|
114
|
+
self.setpos(self.x + 20, self.y - 20)
|
|
115
|
+
self.write(value, False, align="right", font=("Arial", 18, "bold"))
|
|
116
|
+
self.setpos(self.x, self.y)
|
|
117
|
+
if delay:
|
|
118
|
+
self.getscreen().tracer(_TRACER_N, delay)
|
|
119
|
+
|
|
120
|
+
def needs_visit(self):
|
|
121
|
+
return self.tileType.is_open()
|
|
122
|
+
|
|
123
|
+
def is_wall(self):
|
|
124
|
+
return self.tileType.is_wall()
|
|
125
|
+
|
|
126
|
+
def is_open(self):
|
|
127
|
+
return self.tileType.is_open()
|
|
128
|
+
|
|
129
|
+
def is_obstacle(self):
|
|
130
|
+
return self.tileType.is_obstacle()
|
|
131
|
+
|
|
132
|
+
def is_finish(self):
|
|
133
|
+
return self.tileType.is_finish()
|
|
134
|
+
|
|
135
|
+
@staticmethod
|
|
136
|
+
def sort_list(the_list):
|
|
137
|
+
the_list.sort(key=lambda cell: (cell.x, cell.y))
|
|
138
|
+
|
|
139
|
+
def redraw(self):
|
|
140
|
+
"""
|
|
141
|
+
Method that will be called when the player moved, so the cell has a chance to redraw itself if needed
|
|
142
|
+
:return:
|
|
143
|
+
"""
|
|
144
|
+
|
|
145
|
+
|
|
146
|
+
class SquareType(Enum):
|
|
147
|
+
WALL = 0
|
|
148
|
+
OPEN = 1
|
|
149
|
+
START = 2
|
|
150
|
+
FINISH = 3
|
|
151
|
+
OBSTACLE = 4
|
|
152
|
+
STARTANDFINISH = 5
|
|
153
|
+
|
|
154
|
+
def is_open(self):
|
|
155
|
+
return self.value > 0
|
|
156
|
+
|
|
157
|
+
def is_obstacle(self):
|
|
158
|
+
return self == SquareType.OBSTACLE
|
|
159
|
+
|
|
160
|
+
def is_wall(self):
|
|
161
|
+
return self.value == 0
|
|
162
|
+
|
|
163
|
+
def is_start(self):
|
|
164
|
+
return self in [SquareType.START, SquareType.STARTANDFINISH]
|
|
165
|
+
|
|
166
|
+
def is_finish(self):
|
|
167
|
+
return self in [SquareType.FINISH, SquareType.STARTANDFINISH]
|
|
168
|
+
|
|
169
|
+
|
|
170
|
+
class Direction(Enum):
|
|
171
|
+
NORTH = 0
|
|
172
|
+
EAST = 1
|
|
173
|
+
SOUTH = 2
|
|
174
|
+
WEST = 3
|
|
175
|
+
|
|
176
|
+
@classmethod
|
|
177
|
+
def _missing_(cls, value):
|
|
178
|
+
value = int(value)
|
|
179
|
+
for member in cls:
|
|
180
|
+
if member.value == value:
|
|
181
|
+
return member
|
|
182
|
+
return None
|
|
183
|
+
|
|
184
|
+
def left(self):
|
|
185
|
+
value = self.value - 1
|
|
186
|
+
if value < 0:
|
|
187
|
+
value = 3
|
|
188
|
+
return Direction(value)
|
|
189
|
+
|
|
190
|
+
def right(self):
|
|
191
|
+
value = self.value + 1
|
|
192
|
+
if value > 3:
|
|
193
|
+
value = 0
|
|
194
|
+
return Direction(value)
|
|
195
|
+
|
|
196
|
+
def to_heading(self):
|
|
197
|
+
"""
|
|
198
|
+
Converts the direction of a Maze level to python turtle "standard" mode
|
|
199
|
+
0 - east 1
|
|
200
|
+
90 - north 0
|
|
201
|
+
180 - west 3
|
|
202
|
+
270 - south 2
|
|
203
|
+
"""
|
|
204
|
+
if self == Direction.NORTH:
|
|
205
|
+
return 90
|
|
206
|
+
elif self == Direction.SOUTH:
|
|
207
|
+
return 270
|
|
208
|
+
elif self == Direction.WEST:
|
|
209
|
+
return 180
|
|
210
|
+
|
|
211
|
+
return 0
|
|
212
|
+
|
|
213
|
+
@staticmethod
|
|
214
|
+
def from_heading(head):
|
|
215
|
+
"""
|
|
216
|
+
Returns a Direction based on the heading in degrees
|
|
217
|
+
"""
|
|
218
|
+
if head == 90:
|
|
219
|
+
return Direction.NORTH
|
|
220
|
+
elif head == 270:
|
|
221
|
+
return Direction.SOUTH
|
|
222
|
+
elif head == 180:
|
|
223
|
+
return Direction.WEST
|
|
224
|
+
|
|
225
|
+
return Direction.EAST
|
|
226
|
+
|
|
227
|
+
|
|
228
|
+
class MazeType:
|
|
229
|
+
|
|
230
|
+
def __init__(self):
|
|
231
|
+
super().__init__()
|
|
232
|
+
self.subfolder = None
|
|
233
|
+
|
|
234
|
+
self.pathClass = Path
|
|
235
|
+
self.cellClass = Cell
|
|
236
|
+
self.playerClass = Player
|
|
237
|
+
|
|
238
|
+
self._path = None
|
|
239
|
+
self._wall = None
|
|
240
|
+
|
|
241
|
+
def new_player(self, maze):
|
|
242
|
+
return self.playerClass(maze)
|
|
243
|
+
|
|
244
|
+
def new_cell(self, cell_dict) -> Cell:
|
|
245
|
+
return self.cellClass(**cell_dict)
|
|
246
|
+
|
|
247
|
+
def path(self):
|
|
248
|
+
if self._path is None and self.pathClass:
|
|
249
|
+
self._path = self.pathClass()
|
|
250
|
+
return self._path
|
|
251
|
+
|
|
252
|
+
def wall(self):
|
|
253
|
+
"""
|
|
254
|
+
Default implementation is to return the `self._wall` instance, even if it is `None`
|
|
255
|
+
A subclass can choose to instantiate a wall if they need it.
|
|
256
|
+
:return:
|
|
257
|
+
"""
|
|
258
|
+
return self._wall
|
|
259
|
+
|
|
260
|
+
def setup(self, level, maze):
|
|
261
|
+
"""
|
|
262
|
+
Method is called before starting to render and setup the Maze
|
|
263
|
+
"""
|
|
264
|
+
|
|
265
|
+
def after_move(self, maze):
|
|
266
|
+
"""
|
|
267
|
+
Method is called after each move, to handle any actions that are needed
|
|
268
|
+
"""
|
|
269
|
+
if hasattr(self.cellClass, "reveal"):
|
|
270
|
+
coords = maze.player.gridcoords()
|
|
271
|
+
maze.get_cell((coords[0], coords[1])).reveal()
|
|
272
|
+
if coords[1] > 0: # reveal above
|
|
273
|
+
maze.get_cell((coords[0], coords[1] - 1)).reveal()
|
|
274
|
+
if coords[0] > 0: # reveal left
|
|
275
|
+
maze.get_cell((coords[0] - 1, coords[1])).reveal()
|
|
276
|
+
if coords[1] < len(maze.grid) - 1: # reveal below
|
|
277
|
+
maze.get_cell((coords[0], coords[1] + 1)).reveal()
|
|
278
|
+
if coords[0] < len(maze.grid[coords[1]]) - 1: # reveal right
|
|
279
|
+
maze.get_cell((coords[0] + 1, coords[1])).reveal()
|
|
280
|
+
|
|
281
|
+
def parse_cell_from_old_values(self, map_cell, initial_dirt_cell):
|
|
282
|
+
"""
|
|
283
|
+
Simplest method to parse the cell
|
|
284
|
+
"""
|
|
285
|
+
map_cell = str(map_cell)
|
|
286
|
+
if initial_dirt_cell:
|
|
287
|
+
initial_dirt_cell = int(initial_dirt_cell)
|
|
288
|
+
|
|
289
|
+
tile_type = int(map_cell)
|
|
290
|
+
value = initial_dirt_cell
|
|
291
|
+
|
|
292
|
+
return dict(tileType=tile_type, value=value)
|
|
293
|
+
|
|
294
|
+
def success(self, maze, player):
|
|
295
|
+
player._success()
|
|
296
|
+
|
|
297
|
+
def failure(self, maze, player, reason=""):
|
|
298
|
+
player._fail(False, reason)
|
|
299
|
+
|
|
300
|
+
def detect_win_scenario(self, maze):
|
|
301
|
+
if all(element in maze.visited for element in maze.cells_to_visit):
|
|
302
|
+
value = maze.get_cell_values()
|
|
303
|
+
return value == 0
|
|
304
|
+
return False
|
|
305
|
+
|
|
306
|
+
|
|
307
|
+
class Maze:
|
|
308
|
+
|
|
309
|
+
@staticmethod
|
|
310
|
+
def _testmode():
|
|
311
|
+
global _TRACER_DELAY
|
|
312
|
+
global _TRACER_N
|
|
313
|
+
_TRACER_DELAY = 0
|
|
314
|
+
_TRACER_N = 0
|
|
315
|
+
|
|
316
|
+
# @staticmethod
|
|
317
|
+
# def shapefile(name: str, ext: str = ".gif") -> str:
|
|
318
|
+
# name = os.path.join(Maze.instance.maze_type.subfolder, name)
|
|
319
|
+
# return os.path.join(_DIR_PATH, "images", name + ext)
|
|
320
|
+
|
|
321
|
+
@staticmethod
|
|
322
|
+
def shapefile(name: str, ext: str = ".gif") -> str:
|
|
323
|
+
with importlib.resources.path('maze.images.' + Maze.instance.maze_type.subfolder, name + ext) as image_path:
|
|
324
|
+
return image_path.__str__()
|
|
325
|
+
|
|
326
|
+
instance = None
|
|
327
|
+
|
|
328
|
+
def __init__(self, level: dict, maze_type: MazeType):
|
|
329
|
+
Maze.instance: Maze = self
|
|
330
|
+
self.maze_type: MazeType = maze_type
|
|
331
|
+
|
|
332
|
+
self.screen = turtle.Screen()
|
|
333
|
+
self.walls = []
|
|
334
|
+
self.player = None
|
|
335
|
+
self.path = None
|
|
336
|
+
|
|
337
|
+
self.width = 0
|
|
338
|
+
self.height = 0
|
|
339
|
+
|
|
340
|
+
self.grid = []
|
|
341
|
+
|
|
342
|
+
self.cells_to_visit = []
|
|
343
|
+
self.visited = []
|
|
344
|
+
|
|
345
|
+
self.pen = Pen()
|
|
346
|
+
|
|
347
|
+
maze_type.setup(level, self)
|
|
348
|
+
|
|
349
|
+
self.screen.bgcolor("white")
|
|
350
|
+
self.screen.setup(410, 410) # TODO Add dynamic size
|
|
351
|
+
self.screen.tracer(0, 0)
|
|
352
|
+
|
|
353
|
+
self._setup_maze(level)
|
|
354
|
+
|
|
355
|
+
self.pen.tick()
|
|
356
|
+
|
|
357
|
+
def parse_maze(self, level_props):
|
|
358
|
+
maze = json.loads(level_props["maze"])
|
|
359
|
+
initial_dirt_matrix = level_props.get("initial_dirt")
|
|
360
|
+
initial_dirt = None
|
|
361
|
+
if initial_dirt_matrix:
|
|
362
|
+
initial_dirt = json.loads(initial_dirt_matrix)
|
|
363
|
+
|
|
364
|
+
parsed_maze = []
|
|
365
|
+
for r in range(len(maze)):
|
|
366
|
+
row = []
|
|
367
|
+
parsed_maze.append(row)
|
|
368
|
+
for c in range(len(maze[r])):
|
|
369
|
+
cell = self.maze_type.parse_cell_from_old_values(maze[r][c],
|
|
370
|
+
initial_dirt[r][c] if initial_dirt else None)
|
|
371
|
+
row.append(cell)
|
|
372
|
+
|
|
373
|
+
return parsed_maze
|
|
374
|
+
|
|
375
|
+
def _setup_maze(self, level):
|
|
376
|
+
level_props = level['properties']
|
|
377
|
+
|
|
378
|
+
step_speed = level_props.get("step_speed")
|
|
379
|
+
|
|
380
|
+
if step_speed and not _TESTMODE:
|
|
381
|
+
global _TRACER_DELAY
|
|
382
|
+
_TRACER_DELAY = 15 / int(step_speed)
|
|
383
|
+
|
|
384
|
+
maze = None
|
|
385
|
+
if level_props.get("serialized_maze"):
|
|
386
|
+
maze = json.loads(level_props.get("serialized_maze"))
|
|
387
|
+
|
|
388
|
+
if not maze:
|
|
389
|
+
maze = self.parse_maze(level_props)
|
|
390
|
+
|
|
391
|
+
rows = len(maze)
|
|
392
|
+
self.height = rows * 50
|
|
393
|
+
self.grid = []
|
|
394
|
+
|
|
395
|
+
for y in range(rows):
|
|
396
|
+
row = []
|
|
397
|
+
self.grid.append(row)
|
|
398
|
+
cols = len(maze[y])
|
|
399
|
+
for x in range(cols):
|
|
400
|
+
if self.width == 0:
|
|
401
|
+
self.width = cols * 50
|
|
402
|
+
|
|
403
|
+
cell = self.maze_type.new_cell(maze[y][x])
|
|
404
|
+
row.append(cell)
|
|
405
|
+
|
|
406
|
+
screen_x = -1 * ((self.width / 2) - 25) + (x * 50)
|
|
407
|
+
screen_y = (self.height / 2 - 25) - (y * 50)
|
|
408
|
+
|
|
409
|
+
if cell.tileType.is_open():
|
|
410
|
+
if self.maze_type.path():
|
|
411
|
+
self.maze_type.path().draw(screen_x, screen_y)
|
|
412
|
+
if cell.needs_visit():
|
|
413
|
+
self.cells_to_visit.append(cell)
|
|
414
|
+
|
|
415
|
+
cell.draw(screen_x, screen_y)
|
|
416
|
+
|
|
417
|
+
if cell.tileType == SquareType.WALL:
|
|
418
|
+
self.walls.append((x, y))
|
|
419
|
+
|
|
420
|
+
if cell.tileType.is_start():
|
|
421
|
+
self.startCell = cell
|
|
422
|
+
|
|
423
|
+
if self.maze_type.path():
|
|
424
|
+
self.maze_type.path().hideturtle()
|
|
425
|
+
Cell.sort_list(self.cells_to_visit)
|
|
426
|
+
|
|
427
|
+
self.player = self.maze_type.new_player(self)
|
|
428
|
+
self.player._turtle.goto(self.startCell.x, self.startCell.y)
|
|
429
|
+
|
|
430
|
+
direction = level_props.get("start_direction")
|
|
431
|
+
if direction:
|
|
432
|
+
direction = Direction(direction)
|
|
433
|
+
self.player._turtle.setheading(direction.to_heading())
|
|
434
|
+
|
|
435
|
+
self.update()
|
|
436
|
+
|
|
437
|
+
def update(self):
|
|
438
|
+
coords = self.player.gridcoords()
|
|
439
|
+
cell = self.get_cell(coords)
|
|
440
|
+
if not cell in self.visited:
|
|
441
|
+
self.visited.append(cell)
|
|
442
|
+
Cell.sort_list(self.visited)
|
|
443
|
+
|
|
444
|
+
self.maze_type.after_move(self)
|
|
445
|
+
|
|
446
|
+
self.pen.tick()
|
|
447
|
+
|
|
448
|
+
def done(self):
|
|
449
|
+
if self.detect_win_scenario():
|
|
450
|
+
self._success()
|
|
451
|
+
else:
|
|
452
|
+
self._fail("Win scenario not met")
|
|
453
|
+
|
|
454
|
+
def _success(self):
|
|
455
|
+
self.maze_type.success(self, self.player)
|
|
456
|
+
|
|
457
|
+
def _fail(self, reason=""):
|
|
458
|
+
self.maze_type.failure(self, self.player, reason)
|
|
459
|
+
|
|
460
|
+
def detect_win_scenario(self):
|
|
461
|
+
return self.maze_type.detect_win_scenario(self)
|
|
462
|
+
|
|
463
|
+
def get_cell_values(self):
|
|
464
|
+
"""
|
|
465
|
+
Returns the sum of the value of all the cells that were visited
|
|
466
|
+
:return:
|
|
467
|
+
"""
|
|
468
|
+
return functools.reduce(lambda v, cell: v + (cell.value if cell.value else 0), self.visited, 0)
|
|
469
|
+
|
|
470
|
+
def get_cell(self, gridcoords: (int, int)) -> Cell:
|
|
471
|
+
row = None
|
|
472
|
+
if len(self.grid) > gridcoords[1] >= 0:
|
|
473
|
+
row = self.grid[gridcoords[1]]
|
|
474
|
+
if row is not None and len(row) > gridcoords[0] >= 0:
|
|
475
|
+
return row[gridcoords[0]]
|
|
476
|
+
return None
|
|
477
|
+
|
|
478
|
+
def is_wall(self, gridcoords):
|
|
479
|
+
cell = self.get_cell(gridcoords)
|
|
480
|
+
return cell.tileType.is_wall()
|
|
481
|
+
|
|
482
|
+
def is_path_in_heading(self, start_yx, heading):
|
|
483
|
+
cell: Cell = None
|
|
484
|
+
if heading == Direction.NORTH.to_heading():
|
|
485
|
+
cell = self.get_cell((start_yx[0], start_yx[1] - 1))
|
|
486
|
+
elif heading == Direction.EAST.to_heading():
|
|
487
|
+
cell = self.get_cell((start_yx[0] + 1, start_yx[1]))
|
|
488
|
+
elif heading == Direction.SOUTH.to_heading():
|
|
489
|
+
cell = self.get_cell((start_yx[0], start_yx[1] + 1))
|
|
490
|
+
elif heading == Direction.WEST.to_heading():
|
|
491
|
+
cell = self.get_cell((start_yx[0] - 1, start_yx[1]))
|
|
492
|
+
|
|
493
|
+
return cell is not None and cell.is_open()
|
|
494
|
+
|
|
495
|
+
|
|
496
|
+
class Player:
|
|
497
|
+
maze: Maze = None
|
|
498
|
+
instance = None
|
|
499
|
+
|
|
500
|
+
_turtle = turtle.Turtle()
|
|
501
|
+
|
|
502
|
+
def __init__(self, maze):
|
|
503
|
+
Player.instance = self
|
|
504
|
+
self.maze = maze
|
|
505
|
+
|
|
506
|
+
self._turtle.penup()
|
|
507
|
+
self._turtle.speed(1)
|
|
508
|
+
|
|
509
|
+
def is_collision(self, other):
|
|
510
|
+
a = self._turtle.xcor() - other.turtle.xcor()
|
|
511
|
+
b = self._turtle.ycor() - other.turtle.ycor()
|
|
512
|
+
distance = math.sqrt((a ** 2) + (b ** 2))
|
|
513
|
+
|
|
514
|
+
if distance < 5:
|
|
515
|
+
return True
|
|
516
|
+
else:
|
|
517
|
+
return False
|
|
518
|
+
|
|
519
|
+
def gridcoords(self):
|
|
520
|
+
"""Return the turtle's current location witin the grid system (col,row), as a Vec2D-vector.
|
|
521
|
+
|
|
522
|
+
No arguments.
|
|
523
|
+
|
|
524
|
+
Example (for a Turtle instance named pegman):
|
|
525
|
+
>>> pegman.pos()
|
|
526
|
+
(1, 8)
|
|
527
|
+
"""
|
|
528
|
+
col = round((self.maze.width / 2 + (self._turtle.xcor() - 25)) / 50)
|
|
529
|
+
row = round((self.maze.height / 2 - (self._turtle.ycor() + 25)) / 50)
|
|
530
|
+
return col, row
|
|
531
|
+
|
|
532
|
+
def _get_current_cell(self) -> Cell:
|
|
533
|
+
return self.maze.get_cell(self.gridcoords())
|
|
534
|
+
|
|
535
|
+
def _check(self):
|
|
536
|
+
if self.maze.is_wall(self.gridcoords()):
|
|
537
|
+
self._fail(True, "stepped into wall")
|
|
538
|
+
if self._get_current_cell().is_obstacle():
|
|
539
|
+
self._fail(False, "stepped into obstacle")
|
|
540
|
+
|
|
541
|
+
self.maze.update()
|
|
542
|
+
|
|
543
|
+
def _fail(self, undo=True, reason=""):
|
|
544
|
+
print("fail", reason)
|
|
545
|
+
if _TRACER_N > 0:
|
|
546
|
+
if undo:
|
|
547
|
+
self._turtle.undo()
|
|
548
|
+
self._turtle.color("black", "red")
|
|
549
|
+
self.maze.pen.draw_failure()
|
|
550
|
+
self._turtle.getscreen().mainloop()
|
|
551
|
+
if _TESTMODE == "True":
|
|
552
|
+
sys.exit()
|
|
553
|
+
|
|
554
|
+
def _success(self):
|
|
555
|
+
print("success")
|
|
556
|
+
if _TRACER_N > 0:
|
|
557
|
+
self.maze.pen.draw_success()
|
|
558
|
+
self._turtle.speed(8)
|
|
559
|
+
self._turtle.right(360)
|
|
560
|
+
self._turtle.left(360)
|
|
561
|
+
self._turtle.getscreen().mainloop()
|
|
562
|
+
if _TESTMODE == "True":
|
|
563
|
+
sys.exit()
|
|
564
|
+
|
|
565
|
+
def _process(self, cond, deduct=1):
|
|
566
|
+
color = self._turtle.color()
|
|
567
|
+
self._turtle.color("black", "orange")
|
|
568
|
+
cell = self._get_current_cell()
|
|
569
|
+
if cond(cell):
|
|
570
|
+
if (deduct > 0 >= cell.value) or (deduct < 0 <= cell.value):
|
|
571
|
+
self._fail(False, "processed cell with wrong value")
|
|
572
|
+
cell.value -= deduct
|
|
573
|
+
cell.redraw()
|
|
574
|
+
else:
|
|
575
|
+
self._fail(False, "wrong action used to process cell")
|
|
576
|
+
|
|
577
|
+
self._turtle.color(color[0], color[1])
|
|
578
|
+
|
|
579
|
+
def _get_value_if(self, cell_condition):
|
|
580
|
+
cell = self._get_current_cell()
|
|
581
|
+
value = 0
|
|
582
|
+
if cell_condition(cell):
|
|
583
|
+
value = cell.value
|
|
584
|
+
return value
|
|
585
|
+
|
|
586
|
+
def forward(self, steps=1):
|
|
587
|
+
for i in range(steps):
|
|
588
|
+
valid_move = self.path_ahead()
|
|
589
|
+
self._turtle.forward(50)
|
|
590
|
+
if not valid_move:
|
|
591
|
+
self._fail(undo=True, reason="no path ahead")
|
|
592
|
+
else:
|
|
593
|
+
self._check()
|
|
594
|
+
|
|
595
|
+
def backward(self, steps=1):
|
|
596
|
+
for i in range(steps):
|
|
597
|
+
self._turtle.backward(50)
|
|
598
|
+
self._check()
|
|
599
|
+
|
|
600
|
+
def right(self):
|
|
601
|
+
self._turtle.right(90)
|
|
602
|
+
|
|
603
|
+
def left(self):
|
|
604
|
+
self._turtle.left(90)
|
|
605
|
+
|
|
606
|
+
def east(self):
|
|
607
|
+
self._move_compass_direction(Direction.EAST)
|
|
608
|
+
|
|
609
|
+
def west(self):
|
|
610
|
+
self._move_compass_direction(Direction.WEST)
|
|
611
|
+
|
|
612
|
+
def north(self):
|
|
613
|
+
self._move_compass_direction(Direction.NORTH)
|
|
614
|
+
|
|
615
|
+
def south(self):
|
|
616
|
+
self._move_compass_direction(Direction.SOUTH)
|
|
617
|
+
|
|
618
|
+
def _move_compass_direction(self, direction:Direction):
|
|
619
|
+
self._turtle.setheading(direction.to_heading())
|
|
620
|
+
self.forward()
|
|
621
|
+
|
|
622
|
+
# Move Aliases
|
|
623
|
+
move_forward = forward
|
|
624
|
+
go_forward = forward
|
|
625
|
+
move_east = east
|
|
626
|
+
move_west = west
|
|
627
|
+
move_north = north
|
|
628
|
+
move_south = south
|
|
629
|
+
|
|
630
|
+
def path_ahead(self):
|
|
631
|
+
coords = self.gridcoords()
|
|
632
|
+
head = self._turtle.heading()
|
|
633
|
+
return self.maze.is_path_in_heading(coords, head)
|
|
634
|
+
|
|
635
|
+
def path_left(self):
|
|
636
|
+
coords = self.gridcoords()
|
|
637
|
+
d = Direction.from_heading(self._turtle.heading()).left()
|
|
638
|
+
return self.maze.is_path_in_heading(coords, d.to_heading())
|
|
639
|
+
|
|
640
|
+
def path_right(self):
|
|
641
|
+
coords = self.gridcoords()
|
|
642
|
+
d = Direction.from_heading(self._turtle.heading()).right()
|
|
643
|
+
return self.maze.is_path_in_heading(coords, d.to_heading())
|
|
644
|
+
|
|
645
|
+
def at_finish(self):
|
|
646
|
+
"""
|
|
647
|
+
Is the player at the finish point yet?
|
|
648
|
+
:return:
|
|
649
|
+
"""
|
|
650
|
+
return self._get_current_cell().is_finish()
|
maze/puzzle.py
ADDED
|
@@ -0,0 +1,75 @@
|
|
|
1
|
+
import os
|
|
2
|
+
import sys
|
|
3
|
+
import json
|
|
4
|
+
import importlib.resources
|
|
5
|
+
|
|
6
|
+
from .maze import Maze, Player
|
|
7
|
+
from .bee import BeeMazeType
|
|
8
|
+
from .pvz import ZombieMazeType
|
|
9
|
+
from .farmer import FarmerMazeType
|
|
10
|
+
from .harvester import HarvesterMazeType
|
|
11
|
+
from .birds import BirdsMazeType
|
|
12
|
+
from .collector import CollectorMazeType
|
|
13
|
+
|
|
14
|
+
# Get the directory of the Python file being run
|
|
15
|
+
_script_path = os.path.dirname(os.path.realpath(sys.argv[0]))
|
|
16
|
+
|
|
17
|
+
|
|
18
|
+
def _find_level_file(filename):
|
|
19
|
+
"""
|
|
20
|
+
Locates a level json file, preferring a local/dev copy (e.g. one just generated by the
|
|
21
|
+
importer and not yet copied into maze/levels) over the one packaged with the maze module.
|
|
22
|
+
Returns an open()-able path/traversable, or None if not found.
|
|
23
|
+
"""
|
|
24
|
+
if not filename.endswith(".json"):
|
|
25
|
+
filename = f"{filename}.json"
|
|
26
|
+
|
|
27
|
+
for candidate in (
|
|
28
|
+
filename,
|
|
29
|
+
os.path.join(_script_path, filename),
|
|
30
|
+
os.path.join(_script_path, "levels", filename),
|
|
31
|
+
):
|
|
32
|
+
if os.path.exists(candidate):
|
|
33
|
+
return candidate
|
|
34
|
+
|
|
35
|
+
packaged = importlib.resources.files("maze.levels").joinpath(os.path.basename(filename))
|
|
36
|
+
if packaged.is_file():
|
|
37
|
+
return packaged
|
|
38
|
+
|
|
39
|
+
return None
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
class Puzzle:
|
|
43
|
+
mazeTypes = {
|
|
44
|
+
"bee": BeeMazeType(),
|
|
45
|
+
"pvz": ZombieMazeType(),
|
|
46
|
+
"farmer": FarmerMazeType(),
|
|
47
|
+
"harvester": HarvesterMazeType(),
|
|
48
|
+
"birds": BirdsMazeType(),
|
|
49
|
+
"collector": CollectorMazeType()
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
@staticmethod
|
|
53
|
+
def from_file(filename):
|
|
54
|
+
resolved = _find_level_file(filename)
|
|
55
|
+
if resolved is None:
|
|
56
|
+
raise TypeError("Unable to find file for level " + filename)
|
|
57
|
+
|
|
58
|
+
# `resolved` is either a plain path (str) or an importlib.resources Traversable
|
|
59
|
+
opener = resolved.open if hasattr(resolved, "open") else lambda: open(resolved)
|
|
60
|
+
with opener() as fp:
|
|
61
|
+
level_json = json.load(fp)
|
|
62
|
+
|
|
63
|
+
game_id = level_json.get("game_id")
|
|
64
|
+
if game_id and int(game_id) == 25:
|
|
65
|
+
levelProps = level_json['properties']
|
|
66
|
+
|
|
67
|
+
mazeType = Puzzle.mazeTypes[levelProps["skin"]]
|
|
68
|
+
|
|
69
|
+
return Maze(level_json, mazeType)
|
|
70
|
+
else:
|
|
71
|
+
print(f"Unknown game_id: {game_id}")
|
|
72
|
+
|
|
73
|
+
@staticmethod
|
|
74
|
+
def done():
|
|
75
|
+
Maze.instance.done()
|