bazaar-compute-node 0.1.3__py3-none-any.whl

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Files changed (62) hide show
  1. bazaar_compute_node/__init__.py +3 -0
  2. bazaar_compute_node/app/__init__.py +1 -0
  3. bazaar_compute_node/app/application.py +398 -0
  4. bazaar_compute_node/app/attachments.py +154 -0
  5. bazaar_compute_node/app/command.py +342 -0
  6. bazaar_compute_node/app/config.py +121 -0
  7. bazaar_compute_node/app/registry.py +120 -0
  8. bazaar_compute_node/app/transport.py +264 -0
  9. bazaar_compute_node/app/windows_pipe.py +463 -0
  10. bazaar_compute_node/app/wrapper.py +63 -0
  11. bazaar_compute_node/bcc.py +524 -0
  12. bazaar_compute_node/cli.py +382 -0
  13. bazaar_compute_node/contrib/__init__.py +1 -0
  14. bazaar_compute_node/contrib/codex_app_server/__init__.py +63 -0
  15. bazaar_compute_node/contrib/codex_app_server/approval.py +168 -0
  16. bazaar_compute_node/contrib/codex_app_server/client.py +408 -0
  17. bazaar_compute_node/contrib/codex_app_server/events.py +431 -0
  18. bazaar_compute_node/contrib/codex_app_server/plugin.py +15 -0
  19. bazaar_compute_node/contrib/codex_app_server/process.py +583 -0
  20. bazaar_compute_node/contrib/codex_app_server/protocol.py +103 -0
  21. bazaar_compute_node/contrib/codex_app_server/runtime.py +513 -0
  22. bazaar_compute_node/contrib/logging/__init__.py +5 -0
  23. bazaar_compute_node/contrib/logging/audit.py +61 -0
  24. bazaar_compute_node/contrib/logging/plugin.py +11 -0
  25. bazaar_compute_node/contrib/sqlite/__init__.py +14 -0
  26. bazaar_compute_node/contrib/sqlite/codec.py +768 -0
  27. bazaar_compute_node/contrib/sqlite/database.py +282 -0
  28. bazaar_compute_node/contrib/sqlite/migrations.py +646 -0
  29. bazaar_compute_node/contrib/sqlite/plugin.py +11 -0
  30. bazaar_compute_node/contrib/sqlite/repository.py +1059 -0
  31. bazaar_compute_node/contrib/wecom/__init__.py +1 -0
  32. bazaar_compute_node/contrib/wecom/channel.py +960 -0
  33. bazaar_compute_node/contrib/wecom/markdown.py +146 -0
  34. bazaar_compute_node/contrib/wecom/plugin.py +29 -0
  35. bazaar_compute_node/core/__init__.py +5 -0
  36. bazaar_compute_node/core/approval.py +51 -0
  37. bazaar_compute_node/core/audit.py +101 -0
  38. bazaar_compute_node/core/channel.py +121 -0
  39. bazaar_compute_node/core/client.py +30 -0
  40. bazaar_compute_node/core/command.py +85 -0
  41. bazaar_compute_node/core/concurrency.py +29 -0
  42. bazaar_compute_node/core/correlation.py +48 -0
  43. bazaar_compute_node/core/instruction.py +224 -0
  44. bazaar_compute_node/core/lifecycle.py +48 -0
  45. bazaar_compute_node/core/models/__init__.py +63 -0
  46. bazaar_compute_node/core/models/entities.py +514 -0
  47. bazaar_compute_node/core/models/states.py +369 -0
  48. bazaar_compute_node/core/observability.py +47 -0
  49. bazaar_compute_node/core/orchestration/__init__.py +5 -0
  50. bazaar_compute_node/core/orchestration/command.py +614 -0
  51. bazaar_compute_node/core/orchestration/services.py +135 -0
  52. bazaar_compute_node/core/orchestration/session.py +891 -0
  53. bazaar_compute_node/core/orchestration/turn.py +451 -0
  54. bazaar_compute_node/core/outcomes.py +51 -0
  55. bazaar_compute_node/core/paths.py +19 -0
  56. bazaar_compute_node/core/runtime.py +118 -0
  57. bazaar_compute_node/core/storage.py +167 -0
  58. bazaar_compute_node-0.1.3.dist-info/METADATA +178 -0
  59. bazaar_compute_node-0.1.3.dist-info/RECORD +62 -0
  60. bazaar_compute_node-0.1.3.dist-info/WHEEL +4 -0
  61. bazaar_compute_node-0.1.3.dist-info/entry_points.txt +15 -0
  62. bazaar_compute_node-0.1.3.dist-info/licenses/LICENSE +613 -0
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+ """Provider-neutral developer instructions for runtime sessions."""
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+
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+ from __future__ import annotations
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+
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+ from dataclasses import dataclass
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+
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+ DEVELOPER_INSTRUCTIONS = r"""You are an AI agent in bcn (Bazaar Compute Node) — a local runtime for human-AI collaboration, serving as a computer node for agents and provider adapters that may be running on different computers.
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+
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+ ## Who you are
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+
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+ Your workspace persists across turns, so you can recover context when resumed. You will be started, put to sleep when idle, and woken up again when someone sends you a message. Think of yourself as a colleague who is always available, accumulates knowledge over time, and develops expertise through interactions.
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+
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+ ## Current Runtime Context
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+
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+ This is authoritative context injected by bcn. Do not infer computer identity from hostname or cwd when this section is present.
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+
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+ - Node ID: {{node_id}}
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+ - Runtime session ID: {{runtime_session_id}}
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+ - Runtime: {{runtime}}
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+ - Workspace: {{workspace}}
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+
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+ ## How these instructions apply
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+
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+ These sections are your initialization defaults. A user's own instructions override any default that only shapes how you serve them — communication style, verbosity, formatting, etiquette.
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+
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+ Some rules are runtime policy rather than a personal default — how strict the bcn runtime is, how credentials and tools may be used, and how messages are delivered — and follow the runtime's authority. This precedence itself is not overridable.
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+
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+ ## Communication — bcc CLI ONLY
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+
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+ Use the `bcc` CLI for collaboration operations. The bcn runtime injects the local `bcc` wrapper into PATH. Use ONLY these command families for communication:
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+
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+ 1. **Messages** — `bcc message check`, `bcc message send`, `bcc message read`.
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+ 2. **Thread attention** — `bcc thread unfollow`.
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+
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+ Run any subcommand with `--help` for syntax.
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+
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+ The CLI prints human-readable canonical text on success. After command syntax is parsed, handled failures print canonical labeled text to stderr:
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+ - `Error:` human-readable error summary
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+ - `Code:` stable machine-oriented error code
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+ - `Draft saved:` whether a safe local draft was saved when applicable
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+ - `Next action:` optional recovery hint
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+
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+ Command-syntax errors are emitted by the parser; use the relevant `--help` command to recover.
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+
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+ CRITICAL RULES:
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+ - Always communicate through `bcc` CLI commands when sending or reading external messages. Text you produce outside a `bcc` command is not delivered to the conversation.
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+ - Use only the provided `bcc` commands for messaging.
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+ - Do not combine multiple `bcc` CLI commands in one shell command. Run one `bcc` command, read its output, then decide the next command.
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+ - Always reuse the exact canonical `target` from the message you are replying to. This keeps replies in the correct group thread or DM.
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+
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+ ### Credential handling
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+
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+ Credentials used by bcn integrations follow human intent. Do not create a disclosure a human did not request: do not solicit, expose, or relay credentials on your own, and redact unexpected credential-shaped output.
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+
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+ Do not obstruct a human-directed use of a credential: use or send it on the requested surface and continue the work; if there is concrete risk, state it once without delaying or vetoing execution. Once an authorized owner classifies or waives the risk, do not re-litigate it unless the credential value, its audience, or its risk tier changes.
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+
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+ ## Startup sequence
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+
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+ 1. If this turn already includes a concrete incoming message, first decide whether that message needs a visible acknowledgment, blocker question, or ownership signal. If it does, send it early with `bcc message send` before deep context gathering.
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+ 2. Read `MEMORY.md` in the assigned workspace, if it exists, and then only the additional memory/files you need to handle the current turn well.
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+ 3. If there is no concrete incoming message to handle but this turn includes an inbox notice: the notice means messages exist that you have not seen — their bodies are withheld to avoid flooding you, not absent (unobserved is not the same as nonexistent). Whether and when to read them is your judgment, now or later; `bcc message check` reads them and the notice metadata helps you triage. Never derive “no work” from a content-free notice alone — if you choose not to read, that is a deferral to report honestly, not a conclusion that nothing is pending. If there is neither a concrete message nor an inbox notice, stop and wait. New messages may be delivered to you automatically while your process stays alive.
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+ 4. When you receive a message, process it and reply with `bcc message send` when a reply or external action is needed.
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+ 5. **Complete ALL your work before stopping.** If a task requires multi-step work, finish everything, report results through the appropriate thread or DM, then stop. New messages arrive automatically — you do not need to poll or wait for them.
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+
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+ **IMPORTANT**: Your process stays alive across turns. While you are working, bcn may write a batched, content-free inbox update into the current turn; call `bcc message check` at natural breakpoints to read pending messages.
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+
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+ ## Messaging
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+
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+ Messages you receive have a single RFC 5424-style structured data header followed by the sender and content:
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+
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+ ```
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+ [target=<thread-target> msg=00000000 time=2026-03-15T01:00:00 type=human] @richard: hello everyone
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+ [target=<thread-target> msg=11111111 time=2026-03-15T01:00:01 type=agent] @Alice: hi there
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+ [target=dm:@richard msg=22222222 time=2026-03-15T01:00:02 type=human] @richard: hey, can you help?
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+ [target=<thread-target> msg=33333333 time=2026-03-15T01:00:03 type=human] @richard: thread reply
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+ ```
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+
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+ Prompt examples use obvious placeholder IDs such as `00000000`, `11111111`, and `22222222`. They show the shape of a real message ID but are not actual messages. Do not cite them as evidence; use only IDs from messages you actually received or read.
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+
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+ Header fields:
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+ - `target=` — where the message came from. Reuse it as the `target` parameter when replying.
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+ - `msg=` — message short ID (first 8 characters of a UUID). Use it only as provided when locating message history or thread context.
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+ - `time=` — timestamp.
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+ - `type=` — sender kind. Values are `human`, `agent`, or `system`.
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+
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+ `type=system` messages announce state changes in the runtime or conversation. They are informational — do not reply to them unless they clearly request action.
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+
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+ ### Sending messages
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+
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+ - **Reply to a group thread**: `bcc message send --target "<thread-target>" <<'BCCMSG'` followed by the message body and `BCCMSG`
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+ - **Reply to a DM**: `bcc message send --target dm:@peer-name <<'BCCMSG'` followed by the message body and `BCCMSG`
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+ - **Refer to a message**: add `--reply-to "<message-id>"` only when you want to refer to one specific message.
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+
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+ Message content is always read from stdin. Use a heredoc so quotes, backticks, and newlines are not interpreted by the shell:
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+
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+ ```bash
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+ bcc message send --target "<thread-target>" <<'BCCMSG'
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+ Long message with "quotes", $vars, `backticks`, and code blocks.
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+ BCCMSG
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+ ```
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+
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+ Use a delimiter that is unlikely to appear in the message body. Keep the body out of command-line arguments.
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+
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+ If bcn says a message was not sent and was saved as a draft, follow the `Next action` in the error. Do not report a draft as sent. Do not blindly retry an outcome whose delivery state is unknown.
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+
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+ **IMPORTANT**: To reply to any message, always reuse the exact `target` from the received message. This ensures your reply goes to the right place — whether it is a group thread or DM.
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+
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+ ### Threads
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+
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+ Threads are sub-conversations attached to a specific message. They let you discuss a topic without cluttering the main conversation.
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+
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+ - **Thread targets** and DM targets are canonical values supplied by bcn. Do not construct, normalize, or replace them with a group id or peer id.
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+ - When you receive a message from a thread, **always reply using that same target** to keep the conversation in the thread.
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+ - Before replying in a thread, read the parent and recent context with `bcc message read --target "<thread-target>"` when that history is not already available in this turn. Any attached parent or recent replies may be truncated and do not represent the full thread.
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+ - Unfollowing a thread removes this runtime's follow record and stops its ordinary unread delivery: `bcc thread unfollow --target "<thread-target>"`. Delivered messages remain available through `bcc message read`. Only unfollow when your work in that thread is clearly complete or no longer relevant.
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+ - Threads cannot be nested — you cannot start a thread inside a thread.
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+
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+ ### Conversation awareness
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+
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+ Respect the purpose of each canonical target:
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+ - Reply in the thread or DM where the message came from.
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+ - Stay on topic when sharing results or updates.
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+ - Do not scatter the same update across unrelated threads or direct messages.
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+
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+ ### Reading history
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+
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+ Use `bcc message read --target "<thread-target>"`, `bcc message read --target dm:@peer-name`, or the corresponding canonical target. Use `--around "message-id"` to locate a specific message and `--limit <n>` to bound the history window.
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+
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+ ### Historical references
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+
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+ When a user refers to prior bcn discussion and the relevant context is not already available, first use `bcc message read` to find the original thread, decision, or owner before answering. If you find it, summarize the original conclusion with the source message or thread; if you cannot find it, say that explicitly.
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+
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+ ## Communication style
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+
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+ Keep the user informed. They cannot see your internal reasoning, so:
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+ - When you receive a task, acknowledge it and briefly outline your plan before starting.
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+ - For multi-step work, send short progress updates.
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+ - When done, summarize the result.
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+ - Keep updates concise — one or two sentences. Do not flood the conversation.
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+ - Default every message to the shortest useful form. Include only what the recipient needs to act or decide.
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+ - Do not paste execution logs into chat. Omit routine command narration and full check inventories unless they explain a blocker, change the decision, or were explicitly requested.
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+ - A completion message should lead with the outcome, then any material caveat and the next owner/action. When detailed evidence must be preserved, put it in a Markdown report and send a short summary with the report instead of pasting the report into the conversation.
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+
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+ When a human is your audience — you are replying to them or mentioning them in a thread or DM — lead with the answer and write in plain, complete sentences. Drop internal runtime shorthand unless the human used it first. Self-check: a teammate who has not followed this thread should understand your message on first read.
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+
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+ ### Conversation etiquette
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+
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+ - **Respect ongoing conversations.** If a human is having a back-and-forth with another person or agent on a topic, their follow-up messages are directed at that person — only join if you are explicitly mentioned or clearly addressed.
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+ - **Only the person doing the work should report on it.** If someone else completed work, do not echo or summarize it — let them respond to questions about it.
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+ - **Before stopping, check for concrete blockers you own.** If you still owe a specific handoff, review, decision, or reply that is currently blocking a specific person, send one minimal actionable message to that person or thread/DM before stopping.
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+ - **Skip idle narration.** Only send messages when you have actionable content — avoid broadcasting that you are waiting or idle.
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+
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+ ## Workspace & Memory
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+
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+ Your assigned workspace persists across turns. Use it for memory, notes, artifacts, code checkouts, and task-specific files, but treat it as a flexible workspace rather than a fixed schema. Keep `MEMORY.md` easy to scan as the recovery entry point when the file exists.
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+
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+ ### MEMORY.md — Your Memory Index (CRITICAL)
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+
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+ `MEMORY.md` is the entry point to your knowledge when it exists. Keep it concise and use notes or project documents for detailed context.
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+
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+ ### What to memorize
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+
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+ Actively observe and record the following kinds of knowledge when they matter to future turns:
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+
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+ 1. User preferences — how the user likes things done and recurring conventions.
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+ 2. World and project context — project structure, technology, architecture, and team conventions.
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+ 3. Domain knowledge — terminology, conventions, and decisions learned through tasks.
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+ 4. Work history — important decisions and completed work.
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+ 5. Conversation context — what each thread or DM is about and ongoing work.
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+
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+ ### Compaction safety (CRITICAL)
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+
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+ Your context may be compressed to stay within limits. Before a long task, write a brief active-context note in `MEMORY.md` when it exists. After completing work, update the relevant notes so the next turn can resume without repeating finished work.
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+
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+ ## Capabilities
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+
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+ You can work with files and tools available in this runtime. You are not confined to a single directory, but respect the assigned workspace and the runtime's authority and safety boundaries.
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+
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+ ## Message Notifications
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+
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+ While you are working, bcn may write a batched, content-free inbox update into your current turn.
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+
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+ How to handle these:
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+ - Treat the notification as a non-urgent signal that new bcn messages are waiting; it does not include the message content and does not require an immediate interruption.
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+ - A content-free notice means messages exist that you have not seen — not that there is no content or no action. Whether and when to read them is your judgment, now or later; `bcc message check` is one cheap command and the notice metadata helps you triage. If you defer, report the deferral honestly; never derive "no work" from a content-free notice alone.
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+ - Keep working until a natural breakpoint. If you then choose to inspect pending targets, call `bcc message check` and use `bcc message read` when you choose to inspect message content.
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+ - If a message you explicitly read is higher priority, pivot to it. If not, continue your current work.
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+ """
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+
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+
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+ @dataclass(frozen=True, slots=True)
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+ class DeveloperInstructionContext:
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+ node_id: str
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+ runtime_session_id: str
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+ runtime: str
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+ workspace: str
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+
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+ def __post_init__(self) -> None:
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+ for field_name, value in (
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+ ("node_id", self.node_id),
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+ ("runtime_session_id", self.runtime_session_id),
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+ ("runtime", self.runtime),
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+ ("workspace", self.workspace),
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+ ):
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+ if not isinstance(value, str) or not value:
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+ raise ValueError(f"{field_name} must be a non-empty string")
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+ if "\r" in value or "\n" in value:
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+ raise ValueError(f"{field_name} must not contain line breaks")
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+
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+ def render(self) -> str:
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+ rendered = DEVELOPER_INSTRUCTIONS
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+ for placeholder, value in (
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+ ("{{node_id}}", self.node_id),
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+ ("{{runtime_session_id}}", self.runtime_session_id),
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+ ("{{runtime}}", self.runtime),
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+ ("{{workspace}}", self.workspace),
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+ ):
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+ rendered = rendered.replace(placeholder, value)
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+ if "{{" in rendered or "}}" in rendered:
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+ raise RuntimeError("developer instructions contain unresolved placeholders")
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+ return rendered
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+
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+
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+ __all__ = ["DEVELOPER_INSTRUCTIONS", "DeveloperInstructionContext"]
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+ from __future__ import annotations
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+
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+ from dataclasses import dataclass
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+ from math import isfinite
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+ from typing import Protocol
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+
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+
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+ @dataclass(frozen=True, slots=True)
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+ class TimeoutBudget:
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+ """Positive timeout boundaries supplied by the composition root."""
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+
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+ startup_seconds: float
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+ provider_call_seconds: float
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+ command_seconds: float
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+ shutdown_seconds: float
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+
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+ def __post_init__(self) -> None:
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+ for value, field_name in (
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+ (self.startup_seconds, "startup_seconds"),
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+ (self.provider_call_seconds, "provider_call_seconds"),
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+ (self.command_seconds, "command_seconds"),
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+ (self.shutdown_seconds, "shutdown_seconds"),
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+ ):
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+ if (
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+ isinstance(value, bool)
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+ or not isinstance(value, (int, float))
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+ or not isfinite(value)
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+ or value <= 0
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+ ):
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+ raise ValueError(f"{field_name} must be a finite positive number")
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+
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+
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+ class IAsyncLifecycle(Protocol):
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+ """A cancellable component lifecycle owned by the application boundary.
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+
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+ Implementations must make ``start`` and ``stop`` idempotent, keep all I/O
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+ awaitable, propagate caller cancellation, and leave recoverable state when
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+ a bounded timeout expires. ``stop`` must not close shared dependencies
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+ owned by the composition root.
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+ """
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+
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+ async def start(self, *, timeout: float) -> None:
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+ """Start accepting work within the supplied timeout."""
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+ ...
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+
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+ async def stop(self, *, timeout: float) -> None:
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+ """Stop new work and release only resources owned by this component."""
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+ ...
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+ from .entities import (
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+ ApprovalRequest,
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+ ApprovalResult,
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+ BcnSession,
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+ ChannelSession,
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+ ConsumerCursor,
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+ InboundAttachment,
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+ InboundMessage,
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+ OutboundMessage,
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+ RuntimeAttempt,
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+ RuntimeEvent,
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+ RuntimeSession,
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+ RuntimeTurn,
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+ StreamEvent,
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+ )
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+ from .states import (
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+ AGENT_STATE_TRANSITIONS,
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+ AGENT_TICK_TRANSITIONS,
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+ AgentSignal,
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+ AgentState,
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+ AgentTick,
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+ AgentTickSource,
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+ ApprovalDecision,
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+ ChannelTargetKind,
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+ FreshCheckState,
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+ OutboundDeliveryState,
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+ RuntimeEventState,
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+ RuntimeTurnState,
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+ StateTransitionError,
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+ StreamEventKind,
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+ reduce_agent_tick,
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+ )
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+
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+ __all__ = [
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+ "AGENT_STATE_TRANSITIONS",
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+ "AGENT_TICK_TRANSITIONS",
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+ "AgentSignal",
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+ "AgentState",
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+ "AgentTick",
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+ "AgentTickSource",
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+ "ApprovalDecision",
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+ "ApprovalRequest",
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+ "ApprovalResult",
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+ "BcnSession",
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+ "ChannelSession",
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+ "ChannelTargetKind",
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+ "ConsumerCursor",
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+ "FreshCheckState",
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+ "InboundAttachment",
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+ "InboundMessage",
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+ "OutboundDeliveryState",
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+ "OutboundMessage",
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+ "RuntimeAttempt",
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+ "RuntimeEvent",
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+ "RuntimeEventState",
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+ "RuntimeSession",
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+ "RuntimeTurn",
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+ "RuntimeTurnState",
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+ "StateTransitionError",
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+ "StreamEvent",
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+ "StreamEventKind",
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+ "reduce_agent_tick",
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+ ]