basilisk-engine 0.1.41__py3-none-any.whl → 0.1.42__py3-none-any.whl
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- basilisk/collisions/collider.py +2 -2
- basilisk/input/__init__.py +0 -0
- basilisk/input/mouse.py +62 -0
- basilisk/input/path.py +14 -0
- basilisk/shaders/bloom_frame.frag +25 -0
- {basilisk_engine-0.1.41.dist-info → basilisk_engine-0.1.42.dist-info}/METADATA +1 -1
- {basilisk_engine-0.1.41.dist-info → basilisk_engine-0.1.42.dist-info}/RECORD +9 -5
- {basilisk_engine-0.1.41.dist-info → basilisk_engine-0.1.42.dist-info}/WHEEL +0 -0
- {basilisk_engine-0.1.41.dist-info → basilisk_engine-0.1.42.dist-info}/top_level.txt +0 -0
basilisk/collisions/collider.py
CHANGED
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@@ -39,9 +39,9 @@ class Collider():
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def __init__(self, node, collider_mesh: str|Mesh=None, static_friction: glm.vec3=0.7, kinetic_friction: glm.vec3=0.3, elasticity: glm.vec3=0.2, collision_group: str=None):
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self.collider_handler = None
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self.node = node
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self.static_friction = static_friction if
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self.static_friction = static_friction if static_friction else 0.8 # added checks to prevent floats being set to None. Also done for kinetic and elasticity
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self.mesh = collider_mesh
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self.kinetic_friction = kinetic_friction if
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self.kinetic_friction = kinetic_friction if kinetic_friction else 0.4
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self.elasticity = elasticity if elasticity else 0.1
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self.collision_group = collision_group
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self.collision_velocity = 0
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File without changes
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basilisk/input/mouse.py
ADDED
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@@ -0,0 +1,62 @@
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import pygame as pg
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class Mouse():
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def __init__(self, grab=True):
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self.x, self.y = pg.mouse.get_pos()
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self.buttons = pg.mouse.get_pressed()
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self.previous_buttons = pg.mouse.get_pressed()
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self.grab = grab
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def update(self, events):
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"""
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Updates all mouse state variables.
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Checks for mouse-related events.
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"""
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self.x, self.y = pg.mouse.get_pos()
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self.previous_buttons = self.buttons
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self.buttons = pg.mouse.get_pressed()
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for event in events:
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if event.type == pg.KEYUP:
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if event.key == pg.K_ESCAPE and self.grab:
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# Unlock mouse
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pg.event.set_grab(False)
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pg.mouse.set_visible(True)
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if event.type == pg.MOUSEBUTTONUP and self.grab:
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# Lock mouse
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pg.event.set_grab(True)
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pg.mouse.set_visible(False)
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def set_pos(self, x, y):
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"""Set the mouse position"""
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pg.mouse.set_pos(x, y)
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@property
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def click(self): return self.buttons[0] and not self.previous_buttons[0]
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@property
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def left_click(self): return self.buttons[0] and not self.previous_buttons[0]
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@property
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def middle_click(self): return self.buttons[1] and not self.previous_buttons[1]
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@property
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def right_click(self): return self.buttons[2] and not self.previous_buttons[2]
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@property
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def left_down(self): return self.buttons[0]
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@property
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def middle_down(self): return self.buttons[1]
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@property
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def right_down(self): return self.buttons[2]
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@property
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def grab(self): return self._grab
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@grab.setter
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def grab(self, value):
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self._grab = value
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if self._grab:
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pg.event.set_grab(True)
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pg.mouse.set_visible(False)
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else:
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pg.event.set_grab(False)
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pg.mouse.set_visible(True)
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basilisk/input/path.py
ADDED
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@@ -0,0 +1,14 @@
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import os
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import sys
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# Credit for function: https://stackoverflow.com/questions/7674790/bundling-data-files-with-pyinstaller-onefile
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def get_root():
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""" Get absolute path to resource, works for dev and for PyInstaller """
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try:
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# PyInstaller creates a temp folder and stores path in _MEIPASS
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base_path = sys._MEIPASS
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except Exception:
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base_path = os.path.abspath(".")
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return base_path + '/basilisk'
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#version 330 core
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out vec4 fragColor;
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in vec2 uv;
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uniform sampler2D screenTexture;
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uniform sampler2D bloomTexture;
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void main()
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{
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const float gamma = 2.2;
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const float exposure = 1.2;
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vec3 hdrColor = texture(screenTexture, uv).rgb + texture(bloomTexture, uv).rgb / 2;
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// exposure tone mapping
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vec3 mapped = vec3(1.0) - exp(-hdrColor * exposure);
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// gamma correction
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mapped = pow(mapped, vec3(1.0 / gamma));
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fragColor = vec4(mapped, 1.0);
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//fragColor = texture(screenTexture, uv) + texture(bloomTexture, uv) / 20000.0;
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}
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@@ -10,7 +10,7 @@ basilisk/bsk_assets/basilisk.png,sha256=1xePD8qDycxlRQ7hjEmfuw900BRykhRyumJePi6h
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basilisk/bsk_assets/cube.obj,sha256=r_pjU5ZT0QuemKPKeFxEsZjNps90iTXuHK7W5wk2Hig,1141
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basilisk/bsk_assets/skybox.png,sha256=0C9MvWUwNzewyiMtWLKrZJzAcLC1Ce72T3-Lq4hJZu0,1206153
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basilisk/collisions/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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basilisk/collisions/collider.py,sha256=
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basilisk/collisions/collider.py,sha256=5s5WI7_sctbgM1MmGdDds__8ZQ_N8-Xeba2rV-Qs3Ag,4489
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basilisk/collisions/collider_handler.py,sha256=iyFb4cQFrrYt9kRa8PZf3jih59-JgcB1MLZqMRELiYU,11231
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basilisk/collisions/broad/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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basilisk/collisions/broad/broad_aabb.py,sha256=gI4bq89WnJ0Za2k6U2VGedjJ9aWvKua9tCUwBFl5h1U,4606
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@@ -41,6 +41,9 @@ basilisk/generic/quat.py,sha256=gEqvQvNwx5K7e0zqY0TFTAFtNFSkOatleoP9HQQ-xyk,5102
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basilisk/generic/quat_methods.py,sha256=SO18ush7pfeGUmncPy4i5nsab1e_zkQkY6zT1bAsSDY,234
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basilisk/generic/raycast_result.py,sha256=waVmS9fYhLoz_G_DU2Mj7896rF0Xy_59JVGALq-kD7g,783
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basilisk/generic/vec3.py,sha256=AtPSz2S1ZqAm-sZUz4phB09hgFxMIsJnQdU1wmxiOBw,5137
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basilisk/input/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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basilisk/input/mouse.py,sha256=waXJLIyka4IVe3W2WH5SNNxiOQRouYo3NxafP3fg0qg,1937
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basilisk/input/path.py,sha256=GpFYe3Uu6VZAuKh9Q2nQM1H8immiCp_snznLG9FKcvU,441
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basilisk/input_output/IO_handler.py,sha256=DDQEjmIHzWo99rk1riT_QJKGQ5F8-lOilmchRXeQuYI,2822
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basilisk/input_output/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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basilisk/input_output/clock.py,sha256=GHTagpPyPlLjWyonaHV8M-nPCcdHcHL4JobbuUOxYf0,1462
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basilisk/shaders/batch.frag,sha256=1U2neL5t6TSMXHgwnEoOjLmG4WNNTLJAkUSIzd4x6lE,9624
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basilisk/shaders/batch.vert,sha256=LYzcqcwCyCpnxF5V-ilx79HU2cYz66hylBmZChcVmos,5555
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basilisk/shaders/bloom_downsample.frag,sha256=0ncVnEfiPYxKnQ95seLTnbm8NXjMSYUIIrDE8owLUKU,1524
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basilisk/shaders/bloom_frame.frag,sha256=Y0m8DnQKz3G9FKq7VjCGrVXZw2vSigyGX7-tlxZN0lE,567
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basilisk/shaders/bloom_upsample.frag,sha256=Pe1AupjM2OCMieW7oEYHoEx2LhbPtbpwcylruF5Ntm4,1156
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basilisk/shaders/crt.frag,sha256=ss6xhXwwOH9bXEhqyim--K4o1BOo1Wwq6tGAwjpRHEQ,1043
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basilisk/shaders/draw.frag,sha256=rcPmGMh850M1ypcFNlJCyFWxfZ739lVNl6OPTxPIYIE,605
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basilisk/shaders/particle.vert,sha256=oiBz6S_2dzqioAhyzVYT1ZKOED4h4R6IoP-UJ8KRHhU,3227
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basilisk/shaders/sky.frag,sha256=dJRdSbg16aZYYjxdoG1spVQRIVBGNVdyX0rqp4ER6v8,556
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basilisk/shaders/sky.vert,sha256=oAnrknEgsd9MawE_zx8P0u9nUSFEBYBg5ykBmWpqZ_g,332
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.42.dist-info/METADATA,sha256=TWa8kZNEEc5aTKupEbwuEOQsPheWfIaIeO0lQqtqa2k,3793
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basilisk_engine-0.1.42.dist-info/WHEEL,sha256=In9FTNxeP60KnTkGw7wk6mJPYd_dQSjEZmXdBdMCI-8,91
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basilisk_engine-0.1.42.dist-info/top_level.txt,sha256=enlSYSf7CUyAly1jmUCNNGInTbaFUjGk4SKwyckZQkw,9
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basilisk_engine-0.1.42.dist-info/RECORD,,
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File without changes
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File without changes
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