basilisk-engine 0.1.37__py3-none-any.whl → 0.1.38__py3-none-any.whl
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- basilisk/render/frame.py +3 -2
- basilisk/render/post_process.py +18 -11
- basilisk/render/tempCodeRunnerFile.py +1 -0
- {basilisk_engine-0.1.37.dist-info → basilisk_engine-0.1.38.dist-info}/METADATA +1 -1
- {basilisk_engine-0.1.37.dist-info → basilisk_engine-0.1.38.dist-info}/RECORD +7 -6
- {basilisk_engine-0.1.37.dist-info → basilisk_engine-0.1.38.dist-info}/WHEEL +0 -0
- {basilisk_engine-0.1.37.dist-info → basilisk_engine-0.1.38.dist-info}/top_level.txt +0 -0
basilisk/render/frame.py
CHANGED
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@@ -52,14 +52,15 @@ class Frame:
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if self.engine.event_resize: self.bloom.generate_bloom_buffers()
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+
self.bloom.render()
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+
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for process in self.post_processes:
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-
self.ping_pong_buffer = process.apply(self.framebuffer, self.ping_pong_buffer)
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self.ping_pong_buffer = process.apply([('screenTexture', self.framebuffer)], self.ping_pong_buffer)
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temp = self.framebuffer
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self.framebuffer = self.ping_pong_buffer
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self.ping_pong_buffer = temp
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-
self.bloom.render()
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self.ctx.screen.use()
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self.shader.bind(self.framebuffer.texture, 'screenTexture', 0)
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self.shader.bind(self.bloom.texture, 'bloomTexture', 1)
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basilisk/render/post_process.py
CHANGED
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@@ -35,7 +35,7 @@ class PostProcess:
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# Load Shaders
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self.shader = Shader(self.engine, self.engine.root + f'/shaders/frame.vert', frag)
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-
self.engine.
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self.engine.shader_handler.add(self.shader)
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# Load VAO
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self.vbo = self.ctx.buffer(np.array([[-1, -1, 0, 0, 0], [1, -1, 0, 1, 0], [1, 1, 0, 1, 1], [-1, 1, 0, 0, 1], [-1, -1, 0, 0, 0], [1, 1, 0, 1, 1]], dtype='f4'))
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@@ -49,15 +49,15 @@ class PostProcess:
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self.fbo.texture.filter = self.filter
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def apply(self, source: mgl.Texture | Image | Framebuffer, destination: mgl.Texture | Image | Framebuffer=None) -> mgl.Texture | Image | Framebuffer:
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def apply(self, source: list[tuple[str, mgl.Texture]] | list[tuple[str, Image]] | list[tuple[str, Framebuffer]], destination: mgl.Texture | Image | Framebuffer=None) -> mgl.Texture | Image | Framebuffer:
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"""
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Applies a post process shader to a texture source.
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Returns the modified texture or renders to the destination if given
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"""
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if
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elif isinstance(source, mgl.Texture): return self._apply_to_texture(source, destination)
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elif isinstance(source, Image): return self._apply_to_image(source, destination)
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if isinstance(source[0][1], Framebuffer): return self._apply_to_framebuffer(source, destination)
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elif isinstance(source[0][1], mgl.Texture): return self._apply_to_texture(source, destination)
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elif isinstance(source[0][1], Image): return self._apply_to_image(source, destination)
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raise ValueError(f'PostProces.apply: Invalid postprocess source type {type(source)}')
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@@ -74,8 +74,9 @@ class PostProcess:
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self.fbo.clear()
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# Load the source texture to the shader
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-
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for i, src in enumerate(source):
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self.shader.program[src[0]] = i
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src[1].use(location=i)
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# Apply the post process
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self.vao.render()
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@@ -93,12 +94,13 @@ class PostProcess:
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fbo.texture.filter = self.filter
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else:
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fbo = detination
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-
old_filter = fbo.
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old_filter = fbo.texture_filter
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fbo.texture.filter = self.filter
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# Load the source texture to the shader
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-
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for i, src in enumerate(source):
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self.shader.program[src[0]] = i
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src[1].texture.use(location=i)
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fbo.use()
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fbo.clear()
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@@ -137,4 +139,9 @@ class PostProcess:
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# Make an image from the texture
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image = Image()
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return image
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return image
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def __del__(self):
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if self.vao: self.vao.release()
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if self.vbo: self.vbo.release()
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if self.fbo: self.fbo.release()
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@@ -0,0 +1 @@
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1
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source[0][
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@@ -72,7 +72,7 @@ basilisk/render/bloom.py,sha256=VX-8k1ySGNX8OCo-29ph4MPWPXYZuSPLrKwa3seaK98,4184
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basilisk/render/camera.py,sha256=Bzyqp1ESNqjTR03hZIhil7pU1In5JDz-7sCj1Pter-M,9909
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basilisk/render/chunk.py,sha256=yFAflMaiOKH3Fl7cBIm4RGtOhXwYyVIFTO4_UgBX9x8,2866
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basilisk/render/chunk_handler.py,sha256=zJPYv3vw6_mtYQ0fW46j87dGrZENMBcRuHFzFOxqY-Q,6572
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basilisk/render/frame.py,sha256=
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basilisk/render/frame.py,sha256=_8G1nUlK7QmUoOHUrEAGp5qbXvN5Jot2osgUXJ15jpc,3556
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basilisk/render/framebuffer.py,sha256=3A7k9vhtInMNwrhY3l3DydjGhivLz9hH_DwNNFSpKOM,7209
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basilisk/render/image.py,sha256=r-khPFJkZS8D0n_I4HeKk72lzbHeEYEM0Cp-KuR22Jk,4104
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basilisk/render/image_handler.py,sha256=CJyel7POIserAoLQ8YCc3SY24zia2ry6P3wMNK0-Vms,4295
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@@ -80,10 +80,11 @@ basilisk/render/light.py,sha256=hFqODv9iK4GEDZeDyBHxOWwwd4v8Pm089_xoScBMjVY,3879
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basilisk/render/light_handler.py,sha256=baJ1p0ob_5OK2Dyd5zZYcldAGWUyVlF21dp_Yfopyd8,2162
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basilisk/render/material.py,sha256=umGdE-wI8CEXTArPzZc5rmyHKendsQWkOkpb0l5B6m8,10304
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basilisk/render/material_handler.py,sha256=dXdJeH4h9m6dJRrAsm-aGDtNzlvDcAtdX3pEgKg4wzA,4198
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basilisk/render/post_process.py,sha256=
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basilisk/render/post_process.py,sha256=RQCk8E0Xr4QUGDDYH-OfNQCDnjy6VTs_7YoniGGxIWU,5407
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basilisk/render/shader.py,sha256=jgVuFe4TjV6IMtEnVknYQ78RdKq8ZybDIFP9usNjgeY,4954
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basilisk/render/shader_handler.py,sha256=k3pbbBBUxDlgwD0c_dhtn2bOXQMMAKzeRiZxDvychgc,2931
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basilisk/render/sky.py,sha256=tu4ldzQpGjhS8SgooGo9lQZFNbog6-M43ju7vV95iE8,4888
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basilisk/render/tempCodeRunnerFile.py,sha256=ep1eVZzUd30SDCNE5l3OJsqp2fW2LEXrjYGW31AMWgw,10
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basilisk/shaders/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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basilisk/shaders/batch.frag,sha256=Iz0FugHCv8yjTZdTXBVTNqaSv1-YXB02Un2h1EMu2xA,9830
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basilisk/shaders/batch.vert,sha256=xh-9DWRVi5ySMl23vqSEueGDdz1K_2RT9CKMtlY-xmA,5672
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@@ -104,7 +105,7 @@ basilisk/shaders/particle.frag,sha256=XZurKUl0oK9sfXXTa1-6rsGS7qBsuQSKajKN4tbMFa
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basilisk/shaders/particle.vert,sha256=NbA_WKpxx1IAQt5wso5dZAZRqwVlejPjNdFg_GeJXEE,3313
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basilisk/shaders/sky.frag,sha256=Fr9SQHPKPV9a1mgSeprSiOaFjPrQX9qqZu3Uc_fQT0c,579
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basilisk/shaders/sky.vert,sha256=v_BSdnMiljSJGPqno-J_apAiom38IrBzbDoxM7pIgwI,345
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.
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basilisk_engine-0.1.38.dist-info/METADATA,sha256=irGGvAh5prOpzl05k8k0_ScC3LpkrK-6xqF_EzOGhW4,3882
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basilisk_engine-0.1.38.dist-info/WHEEL,sha256=52BFRY2Up02UkjOa29eZOS2VxUrpPORXg1pkohGGUS8,91
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basilisk_engine-0.1.38.dist-info/top_level.txt,sha256=enlSYSf7CUyAly1jmUCNNGInTbaFUjGk4SKwyckZQkw,9
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basilisk_engine-0.1.38.dist-info/RECORD,,
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File without changes
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File without changes
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