aws-cdk-lib 2.187.0__py3-none-any.whl → 2.189.0__py3-none-any.whl
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- aws_cdk/__init__.py +24 -3
- aws_cdk/_jsii/__init__.py +1 -1
- aws_cdk/_jsii/{aws-cdk-lib@2.187.0.jsii.tgz → aws-cdk-lib@2.189.0.jsii.tgz} +0 -0
- aws_cdk/aws_amplify/__init__.py +21 -9
- aws_cdk/aws_apigateway/__init__.py +27 -19
- aws_cdk/aws_apigatewayv2/__init__.py +170 -0
- aws_cdk/aws_appconfig/__init__.py +30 -14
- aws_cdk/aws_arczonalshift/__init__.py +4 -4
- aws_cdk/aws_batch/__init__.py +2 -0
- aws_cdk/aws_bedrock/__init__.py +629 -32
- aws_cdk/aws_budgets/__init__.py +8 -8
- aws_cdk/aws_cassandra/__init__.py +3 -1
- aws_cdk/aws_ce/__init__.py +2 -2
- aws_cdk/aws_cloudformation/__init__.py +3 -3
- aws_cdk/aws_codebuild/__init__.py +23 -1
- aws_cdk/aws_codepipeline/__init__.py +47 -32
- aws_cdk/aws_codepipeline_actions/__init__.py +2786 -1042
- aws_cdk/aws_codestarnotifications/__init__.py +16 -16
- aws_cdk/aws_cognito/__init__.py +8 -2
- aws_cdk/aws_dsql/__init__.py +366 -0
- aws_cdk/aws_dynamodb/__init__.py +4 -4
- aws_cdk/aws_ec2/__init__.py +2130 -237
- aws_cdk/aws_eks/__init__.py +112 -10
- aws_cdk/aws_events_targets/__init__.py +136 -0
- aws_cdk/aws_fsx/__init__.py +2 -8
- aws_cdk/aws_gamelift/__init__.py +140 -14
- aws_cdk/aws_groundstation/__init__.py +4 -2
- aws_cdk/aws_iam/__init__.py +6 -4
- aws_cdk/aws_identitystore/__init__.py +15 -13
- aws_cdk/aws_kinesisfirehose/__init__.py +38 -0
- aws_cdk/aws_lambda_event_sources/__init__.py +22 -22
- aws_cdk/aws_lex/__init__.py +21 -17
- aws_cdk/aws_logs/__init__.py +18 -0
- aws_cdk/aws_logs_destinations/__init__.py +146 -0
- aws_cdk/aws_notifications/__init__.py +4 -4
- aws_cdk/aws_omics/__init__.py +9 -1
- aws_cdk/aws_opensearchserverless/__init__.py +31 -23
- aws_cdk/aws_organizations/__init__.py +1 -1
- aws_cdk/aws_paymentcryptography/__init__.py +6 -2
- aws_cdk/aws_pcaconnectorad/__init__.py +3 -2
- aws_cdk/aws_quicksight/__init__.py +35 -22
- aws_cdk/aws_rds/__init__.py +84 -0
- aws_cdk/aws_redshiftserverless/__init__.py +166 -0
- aws_cdk/aws_route53/__init__.py +3 -3
- aws_cdk/aws_route53recoverycontrol/__init__.py +4 -6
- aws_cdk/aws_rum/__init__.py +13 -10
- aws_cdk/aws_s3/__init__.py +3 -6
- aws_cdk/aws_sagemaker/__init__.py +41 -0
- aws_cdk/aws_ssmincidents/__init__.py +10 -10
- aws_cdk/aws_systemsmanagersap/__init__.py +17 -7
- aws_cdk/aws_transfer/__init__.py +19 -10
- aws_cdk/aws_wafv2/__init__.py +80 -35
- aws_cdk/cx_api/__init__.py +23 -2
- aws_cdk/pipelines/__init__.py +71 -1
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/METADATA +1 -1
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/RECORD +60 -59
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/LICENSE +0 -0
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/NOTICE +0 -0
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/WHEEL +0 -0
- {aws_cdk_lib-2.187.0.dist-info → aws_cdk_lib-2.189.0.dist-info}/top_level.txt +0 -0
aws_cdk/aws_gamelift/__init__.py
CHANGED
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@@ -75,7 +75,7 @@ from .. import (
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@jsii.implements(_IInspectable_c2943556)
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@jsii.implements(_IInspectable_c2943556, _ITaggableV2_4e6798f8)
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class CfnAlias(
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_CfnResource_9df397a6,
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metaclass=jsii.JSIIMeta,
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),
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# the properties below are optional
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description="description"
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description="description",
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tags=[CfnTag(
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key="key",
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value="value"
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)]
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)
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'''
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name: builtins.str,
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routing_strategy: typing.Union[_IResolvable_da3f097b, typing.Union["CfnAlias.RoutingStrategyProperty", typing.Dict[builtins.str, typing.Any]]],
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description: typing.Optional[builtins.str] = None,
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tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
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) -> None:
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'''
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:param scope: Scope in which this resource is defined.
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:param name: A descriptive label that is associated with an alias. Alias names do not need to be unique.
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:param routing_strategy: The routing configuration, including routing type and fleet target, for the alias.
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:param description: A human-readable description of the alias.
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:param tags: An array of key-value pairs to apply to this resource.
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'''
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type_hints = typing.get_type_hints(_typecheckingstub__6a91f3a4a7dfbcf1655ec6812682d7a8824bfb46a9ce2a65e3c859108e3633c8)
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check_type(argname="argument scope", value=scope, expected_type=type_hints["scope"])
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check_type(argname="argument id", value=id, expected_type=type_hints["id"])
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props = CfnAliasProps(
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name=name,
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name=name,
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routing_strategy=routing_strategy,
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description=description,
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tags=tags,
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)
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jsii.create(self.__class__, self, [scope, id, props])
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'''The CloudFormation resource type name for this resource class.'''
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return typing.cast(builtins.str, jsii.sget(cls, "CFN_RESOURCE_TYPE_NAME"))
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@builtins.property
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@jsii.member(jsii_name="attrAliasArn")
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def attr_alias_arn(self) -> builtins.str:
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'''The Amazon Resource Name ( `ARN <https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html>`_ ) that is assigned to a Amazon GameLift Servers alias resource and uniquely identifies it. ARNs are unique across all Regions. Format is ``arn:aws:gamelift:<region>::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`` . In a GameLift alias ARN, the resource ID matches the alias ID value.
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:cloudformationAttribute: AliasArn
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrAliasArn"))
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def attr_alias_id(self) -> builtins.str:
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrAliasId"))
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@jsii.member(jsii_name="cdkTagManager")
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def cdk_tag_manager(self) -> _TagManager_0a598cb3:
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'''Tag Manager which manages the tags for this resource.'''
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return typing.cast(_TagManager_0a598cb3, jsii.get(self, "cdkTagManager"))
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check_type(argname="argument value", value=value, expected_type=type_hints["value"])
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jsii.set(self, "description", value) # pyright: ignore[reportArgumentType]
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def tags(self) -> typing.Optional[typing.List[_CfnTag_f6864754]]:
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'''An array of key-value pairs to apply to this resource.'''
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return typing.cast(typing.Optional[typing.List[_CfnTag_f6864754]], jsii.get(self, "tags"))
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def tags(self, value: typing.Optional[typing.List[_CfnTag_f6864754]]) -> None:
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type_hints = typing.get_type_hints(_typecheckingstub__cc43df2fa439cbdde0361a6e15a7a3a916a006856add3cb38bca18959f9c8775)
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check_type(argname="argument value", value=value, expected_type=type_hints["value"])
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jsii.set(self, "tags", value) # pyright: ignore[reportArgumentType]
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"name": "name",
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-alias.html
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:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
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:param server_sdk_version: A server SDK version you used when integrating your game server build with Amazon GameLift Servers. For more information see `Integrate games with custom game servers <https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html>`_ . By default Amazon GameLift Servers sets this value to ``4.0.2`` .
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:param storage_location: Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift Servers to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region. If a ``StorageLocation`` is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift Servers will report a ``SizeOnDisk`` of 0.
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:param version: Version information that is associated with this build. Version strings do not need to be unique.
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@builtins.property
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@jsii.member(jsii_name="attrBuildArn")
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def attr_build_arn(self) -> builtins.str:
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'''The Amazon Resource Name ( `ARN <https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html>`_ ) that is assigned to a Amazon GameLift Servers build resource and uniquely identifies it. ARNs are unique across all Regions. Format is ``arn:aws:gamelift:<region>::build/build-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`` . In a GameLift build ARN, the resource ID matches the *BuildId* value.
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:cloudformationAttribute: BuildArn
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrBuildArn"))
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def attr_build_id(self) -> builtins.str:
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@@ -536,6 +608,12 @@ class CfnBuild(
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrBuildId"))
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def cdk_tag_manager(self) -> _TagManager_0a598cb3:
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'''Tag Manager which manages the tags for this resource.'''
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return typing.cast(_TagManager_0a598cb3, jsii.get(self, "cdkTagManager"))
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@@ -598,6 +676,19 @@ class CfnBuild(
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check_type(argname="argument value", value=value, expected_type=type_hints["value"])
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jsii.set(self, "storageLocation", value) # pyright: ignore[reportArgumentType]
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def tags(self) -> typing.Optional[typing.List[_CfnTag_f6864754]]:
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'''An array of key-value pairs to apply to this resource.'''
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return typing.cast(typing.Optional[typing.List[_CfnTag_f6864754]], jsii.get(self, "tags"))
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@tags.setter
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def tags(self, value: typing.Optional[typing.List[_CfnTag_f6864754]]) -> None:
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if __debug__:
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type_hints = typing.get_type_hints(_typecheckingstub__61f5c317acb9e4d0abf34641df15710032d796e858c0b0962748ce1d84bf6d9d)
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check_type(argname="argument value", value=value, expected_type=type_hints["value"])
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jsii.set(self, "tags", value) # pyright: ignore[reportArgumentType]
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@builtins.property
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@jsii.member(jsii_name="version")
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def version(self) -> typing.Optional[builtins.str]:
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@@ -635,7 +726,7 @@ class CfnBuild(
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:param bucket: An Amazon S3 bucket identifier. The name of the S3 bucket. .. epigraph:: Amazon GameLift doesn't support uploading from Amazon S3 buckets with names that contain a dot (.).
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:param key: The name of the zip file that contains the build files or script files.
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:param role_arn: The ARNfor an IAM role that allows Amazon GameLift to access the S3 bucket.
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:param object_version: A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket. Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift retrieves the latest version of the file.
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:param object_version: A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket. Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift Servers retrieves the latest version of the file.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html
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:exampleMetadata: fixture=_generated
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@@ -707,7 +798,7 @@ class CfnBuild(
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def object_version(self) -> typing.Optional[builtins.str]:
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'''A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket.
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Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift retrieves the latest version of the file.
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Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift Servers retrieves the latest version of the file.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-storagelocation-objectversion
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'''
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@@ -734,6 +825,7 @@ class CfnBuild(
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"operating_system": "operatingSystem",
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"server_sdk_version": "serverSdkVersion",
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"storage_location": "storageLocation",
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"tags": "tags",
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"version": "version",
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},
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)
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@@ -745,6 +837,7 @@ class CfnBuildProps:
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operating_system: typing.Optional[builtins.str] = None,
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server_sdk_version: typing.Optional[builtins.str] = None,
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storage_location: typing.Optional[typing.Union[_IResolvable_da3f097b, typing.Union[CfnBuild.StorageLocationProperty, typing.Dict[builtins.str, typing.Any]]]] = None,
|
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+
tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
|
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version: typing.Optional[builtins.str] = None,
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) -> None:
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'''Properties for defining a ``CfnBuild``.
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@@ -753,6 +846,7 @@ class CfnBuildProps:
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:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
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:param server_sdk_version: A server SDK version you used when integrating your game server build with Amazon GameLift Servers. For more information see `Integrate games with custom game servers <https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html>`_ . By default Amazon GameLift Servers sets this value to ``4.0.2`` .
|
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:param storage_location: Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift Servers to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region. If a ``StorageLocation`` is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift Servers will report a ``SizeOnDisk`` of 0.
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:param tags: An array of key-value pairs to apply to this resource.
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:param version: Version information that is associated with this build. Version strings do not need to be unique.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html
|
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@@ -776,6 +870,10 @@ class CfnBuildProps:
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# the properties below are optional
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object_version="objectVersion"
|
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),
|
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|
+
tags=[CfnTag(
|
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+
key="key",
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value="value"
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+
)],
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version="version"
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)
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'''
|
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@@ -785,6 +883,7 @@ class CfnBuildProps:
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check_type(argname="argument operating_system", value=operating_system, expected_type=type_hints["operating_system"])
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check_type(argname="argument server_sdk_version", value=server_sdk_version, expected_type=type_hints["server_sdk_version"])
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check_type(argname="argument storage_location", value=storage_location, expected_type=type_hints["storage_location"])
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+
check_type(argname="argument tags", value=tags, expected_type=type_hints["tags"])
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check_type(argname="argument version", value=version, expected_type=type_hints["version"])
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self._values: typing.Dict[builtins.str, typing.Any] = {}
|
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if name is not None:
|
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@@ -795,6 +894,8 @@ class CfnBuildProps:
|
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|
self._values["server_sdk_version"] = server_sdk_version
|
|
796
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|
if storage_location is not None:
|
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797
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|
self._values["storage_location"] = storage_location
|
|
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+
if tags is not None:
|
|
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|
+
self._values["tags"] = tags
|
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if version is not None:
|
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|
self._values["version"] = version
|
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|
@@ -849,6 +950,15 @@ class CfnBuildProps:
|
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|
result = self._values.get("storage_location")
|
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|
return typing.cast(typing.Optional[typing.Union[_IResolvable_da3f097b, CfnBuild.StorageLocationProperty]], result)
|
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|
|
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953
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+
@builtins.property
|
|
954
|
+
def tags(self) -> typing.Optional[typing.List[_CfnTag_f6864754]]:
|
|
955
|
+
'''An array of key-value pairs to apply to this resource.
|
|
956
|
+
|
|
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|
+
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-tags
|
|
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|
+
'''
|
|
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|
+
result = self._values.get("tags")
|
|
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|
+
return typing.cast(typing.Optional[typing.List[_CfnTag_f6864754]], result)
|
|
961
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+
|
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|
@builtins.property
|
|
853
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|
def version(self) -> typing.Optional[builtins.str]:
|
|
854
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|
'''Version information that is associated with this build.
|
|
@@ -2928,7 +3038,7 @@ class CfnContainerGroupDefinition(
|
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2928
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:param scope: Scope in which this resource is defined.
|
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:param id: Construct identifier for this resource (unique in its scope).
|
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:param name: A descriptive identifier for the container group definition. The name value is unique in an AWS Region.
|
|
2931
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-
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
3041
|
+
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
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:param total_memory_limit_mebibytes: The amount of memory (in MiB) on a fleet instance to allocate for the container group. All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be greater than any individual container's memory limit.
|
|
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:param total_vcpu_limit: The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be equal to or greater than the sum of the limits for each container in the group.
|
|
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:param container_group_type: The type of container group. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
|
|
@@ -3594,7 +3704,7 @@ class CfnContainerGroupDefinition(
|
|
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3594
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protocol: builtins.str,
|
|
3595
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|
to_port: jsii.Number,
|
|
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) -> None:
|
|
3597
|
-
'''A set of one or more port numbers that can be opened on the container.
|
|
3707
|
+
'''A set of one or more port numbers that can be opened on the container, and the supported network protocol.
|
|
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*Part of:* `ContainerPortConfiguration <https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerPortConfiguration.html>`_
|
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@@ -4278,7 +4388,7 @@ class CfnContainerGroupDefinitionProps:
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'''Properties for defining a ``CfnContainerGroupDefinition``.
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:param name: A descriptive identifier for the container group definition. The name value is unique in an AWS Region.
|
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-
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
4391
|
+
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
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:param total_memory_limit_mebibytes: The amount of memory (in MiB) on a fleet instance to allocate for the container group. All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be greater than any individual container's memory limit.
|
|
4283
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:param total_vcpu_limit: The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be equal to or greater than the sum of the limits for each container in the group.
|
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:param container_group_type: The type of container group. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
|
|
@@ -4433,7 +4543,7 @@ class CfnContainerGroupDefinitionProps:
|
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.. epigraph::
|
|
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-
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
4546
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+
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-containergroupdefinition.html#cfn-gamelift-containergroupdefinition-operatingsystem
|
|
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'''
|
|
@@ -4706,7 +4816,7 @@ class CfnFleet(
|
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:param resource_creation_limit_policy: A policy that limits the number of game sessions that an individual player can create on instances in this fleet within a specified span of time.
|
|
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|
:param runtime_configuration: Instructions for how to launch and maintain server processes on instances in the fleet. The runtime configuration defines one or more server process configurations, each identifying a build executable or Realtime script file and the number of processes of that type to run concurrently. .. epigraph:: The ``RuntimeConfiguration`` parameter is required unless the fleet is being configured using the older parameters ``ServerLaunchPath`` and ``ServerLaunchParameters`` , which are still supported for backward compatibility.
|
|
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:param scaling_policies: Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
|
|
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|
-
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
4819
|
+
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
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:param server_launch_parameters: (deprecated) This parameter is no longer used but is retained for backward compatibility. Instead, specify server launch parameters in the RuntimeConfiguration parameter. A request must specify either a runtime configuration or values for both ServerLaunchParameters and ServerLaunchPath.
|
|
4711
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:param server_launch_path: (deprecated) This parameter is no longer used. Instead, specify a server launch path using the RuntimeConfiguration parameter. Requests that specify a server launch path and launch parameters instead of a runtime configuration will continue to work.
|
|
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'''
|
|
@@ -6336,7 +6446,7 @@ class CfnFleetProps:
|
|
|
6336
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|
:param resource_creation_limit_policy: A policy that limits the number of game sessions that an individual player can create on instances in this fleet within a specified span of time.
|
|
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|
:param runtime_configuration: Instructions for how to launch and maintain server processes on instances in the fleet. The runtime configuration defines one or more server process configurations, each identifying a build executable or Realtime script file and the number of processes of that type to run concurrently. .. epigraph:: The ``RuntimeConfiguration`` parameter is required unless the fleet is being configured using the older parameters ``ServerLaunchPath`` and ``ServerLaunchParameters`` , which are still supported for backward compatibility.
|
|
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:param scaling_policies: Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
|
|
6339
|
-
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
6449
|
+
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
6340
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:param server_launch_parameters: (deprecated) This parameter is no longer used but is retained for backward compatibility. Instead, specify server launch parameters in the RuntimeConfiguration parameter. A request must specify either a runtime configuration or values for both ServerLaunchParameters and ServerLaunchPath.
|
|
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:param server_launch_path: (deprecated) This parameter is no longer used. Instead, specify a server launch path using the RuntimeConfiguration parameter. Requests that specify a server launch path and launch parameters instead of a runtime configuration will continue to work.
|
|
6342
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|
|
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@@ -6808,7 +6918,7 @@ class CfnFleetProps:
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def script_id(self) -> typing.Optional[builtins.str]:
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'''The unique identifier for a Realtime configuration script to be deployed on fleet instances.
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You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later.
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You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later.
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.. epigraph::
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You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
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@@ -10481,6 +10591,7 @@ def _typecheckingstub__6a91f3a4a7dfbcf1655ec6812682d7a8824bfb46a9ce2a65e3c859108
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name: builtins.str,
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routing_strategy: typing.Union[_IResolvable_da3f097b, typing.Union[CfnAlias.RoutingStrategyProperty, typing.Dict[builtins.str, typing.Any]]],
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description: typing.Optional[builtins.str] = None,
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tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
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) -> None:
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"""Type checking stubs"""
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pass
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@@ -10515,6 +10626,12 @@ def _typecheckingstub__98d25b43c56fe6060dfb6e36792550c92a6a537d6d2e31b8c97947858
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"""Type checking stubs"""
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pass
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def _typecheckingstub__cc43df2fa439cbdde0361a6e15a7a3a916a006856add3cb38bca18959f9c8775(
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value: typing.Optional[typing.List[_CfnTag_f6864754]],
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) -> None:
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"""Type checking stubs"""
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pass
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def _typecheckingstub__4057d890d9c2fba51db14d6885375c0c7263cd6b07fb4401e3fb51d7676734f9(
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*,
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type: builtins.str,
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@@ -10529,6 +10646,7 @@ def _typecheckingstub__e74c18c4446e0f846baf63e2e707aa2ba663f37170623164846853f11
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name: builtins.str,
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routing_strategy: typing.Union[_IResolvable_da3f097b, typing.Union[CfnAlias.RoutingStrategyProperty, typing.Dict[builtins.str, typing.Any]]],
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description: typing.Optional[builtins.str] = None,
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tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
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) -> None:
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"""Type checking stubs"""
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pass
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@@ -10541,6 +10659,7 @@ def _typecheckingstub__d2f3884df6574dd3d4e76d857acf05a15fdc616d818da1cebcfcce408
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operating_system: typing.Optional[builtins.str] = None,
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server_sdk_version: typing.Optional[builtins.str] = None,
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storage_location: typing.Optional[typing.Union[_IResolvable_da3f097b, typing.Union[CfnBuild.StorageLocationProperty, typing.Dict[builtins.str, typing.Any]]]] = None,
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tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
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version: typing.Optional[builtins.str] = None,
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) -> None:
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"""Type checking stubs"""
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@@ -10582,6 +10701,12 @@ def _typecheckingstub__fdd3e9ea10aa8547b05a398258efac5d3e786e68d7875c76104c89d2a
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"""Type checking stubs"""
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pass
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def _typecheckingstub__61f5c317acb9e4d0abf34641df15710032d796e858c0b0962748ce1d84bf6d9d(
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value: typing.Optional[typing.List[_CfnTag_f6864754]],
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) -> None:
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"""Type checking stubs"""
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pass
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def _typecheckingstub__3f69e6e764a220fcdeac2ac30cce1d3fbf57e0ef02b497976b1bb0e8162a6a67(
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value: typing.Optional[builtins.str],
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) -> None:
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@@ -10604,6 +10729,7 @@ def _typecheckingstub__4ea486b468f726c96f63f78347aac31445ce3b0bd1ea282f6fce30ca4
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operating_system: typing.Optional[builtins.str] = None,
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server_sdk_version: typing.Optional[builtins.str] = None,
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storage_location: typing.Optional[typing.Union[_IResolvable_da3f097b, typing.Union[CfnBuild.StorageLocationProperty, typing.Dict[builtins.str, typing.Any]]]] = None,
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tags: typing.Optional[typing.Sequence[typing.Union[_CfnTag_f6864754, typing.Dict[builtins.str, typing.Any]]]] = None,
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version: typing.Optional[builtins.str] = None,
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) -> None:
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"""Type checking stubs"""
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@@ -1881,7 +1881,7 @@ class CfnDataflowEndpointGroup(
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'''
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:param scope: Scope in which this resource is defined.
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:param id: Construct identifier for this resource (unique in its scope).
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:param endpoint_details: List of Endpoint Details, containing address and port for each endpoint.
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:param endpoint_details: List of Endpoint Details, containing address and port for each endpoint. All dataflow endpoints within a single dataflow endpoint group must be of the same type. You cannot mix AWS Ground Station Agent endpoints with Dataflow endpoints in the same group. If your use case requires both types of endpoints, you must create separate dataflow endpoint groups for each type.
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:param contact_post_pass_duration_seconds: Amount of time, in seconds, after a contact ends that the Ground Station Dataflow Endpoint Group will be in a ``POSTPASS`` state. A Ground Station Dataflow Endpoint Group State Change event will be emitted when the Dataflow Endpoint Group enters and exits the ``POSTPASS`` state.
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:param contact_pre_pass_duration_seconds: Amount of time, in seconds, before a contact starts that the Ground Station Dataflow Endpoint Group will be in a ``PREPASS`` state. A Ground Station Dataflow Endpoint Group State Change event will be emitted when the Dataflow Endpoint Group enters and exits the ``PREPASS`` state.
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:param tags: Tags assigned to a resource.
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@@ -2865,7 +2865,7 @@ class CfnDataflowEndpointGroupProps:
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) -> None:
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'''Properties for defining a ``CfnDataflowEndpointGroup``.
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:param endpoint_details: List of Endpoint Details, containing address and port for each endpoint.
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:param endpoint_details: List of Endpoint Details, containing address and port for each endpoint. All dataflow endpoints within a single dataflow endpoint group must be of the same type. You cannot mix AWS Ground Station Agent endpoints with Dataflow endpoints in the same group. If your use case requires both types of endpoints, you must create separate dataflow endpoint groups for each type.
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:param contact_post_pass_duration_seconds: Amount of time, in seconds, after a contact ends that the Ground Station Dataflow Endpoint Group will be in a ``POSTPASS`` state. A Ground Station Dataflow Endpoint Group State Change event will be emitted when the Dataflow Endpoint Group enters and exits the ``POSTPASS`` state.
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:param contact_pre_pass_duration_seconds: Amount of time, in seconds, before a contact starts that the Ground Station Dataflow Endpoint Group will be in a ``PREPASS`` state. A Ground Station Dataflow Endpoint Group State Change event will be emitted when the Dataflow Endpoint Group enters and exits the ``PREPASS`` state.
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:param tags: Tags assigned to a resource.
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@@ -2949,6 +2949,8 @@ class CfnDataflowEndpointGroupProps:
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) -> typing.Union[_IResolvable_da3f097b, typing.List[typing.Union[_IResolvable_da3f097b, CfnDataflowEndpointGroup.EndpointDetailsProperty]]]:
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'''List of Endpoint Details, containing address and port for each endpoint.
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All dataflow endpoints within a single dataflow endpoint group must be of the same type. You cannot mix AWS Ground Station Agent endpoints with Dataflow endpoints in the same group. If your use case requires both types of endpoints, you must create separate dataflow endpoint groups for each type.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-groundstation-dataflowendpointgroup.html#cfn-groundstation-dataflowendpointgroup-endpointdetails
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'''
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result = self._values.get("endpoint_details")
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aws_cdk/aws_iam/__init__.py
CHANGED
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@@ -8483,7 +8483,7 @@ class IPrincipal(IGrantable, typing_extensions.Protocol):
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Notifications Service).
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A single logical Principal may also map to a set of physical principals.
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-
For example, ``new OrganizationPrincipal('o-
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For example, ``new OrganizationPrincipal('o-12345abcde')`` represents all
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identities that are part of the given AWS Organization.
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'''
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@@ -8539,7 +8539,7 @@ class _IPrincipalProxy(
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Notifications Service).
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A single logical Principal may also map to a set of physical principals.
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-
For example, ``new OrganizationPrincipal('o-
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For example, ``new OrganizationPrincipal('o-12345abcde')`` represents all
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identities that are part of the given AWS Organization.
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'''
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@@ -14772,7 +14772,9 @@ class OrganizationPrincipal(
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def __init__(self, organization_id: builtins.str) -> None:
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'''
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:param organization_id: The unique identifier (ID) of an organization (i.e. o-12345abcde)
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:param organization_id: The unique identifier (ID) of an organization (i.e. o-12345abcde) It must match regex pattern ^o-[a-z0-9]{10,32}$.
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:see: https://docs.aws.amazon.com/organizations/latest/APIReference/API_Organization.html
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'''
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if __debug__:
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type_hints = typing.get_type_hints(_typecheckingstub__4dc4375c7e3b272eef905d1d27c4bd67aa9d9f51ccb424f15955369df5f52edd)
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@@ -14792,7 +14794,7 @@ class OrganizationPrincipal(
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@builtins.property
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@jsii.member(jsii_name="organizationId")
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def organization_id(self) -> builtins.str:
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'''The unique identifier (ID) of an organization (i.e. o-12345abcde)
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'''The unique identifier (ID) of an organization (i.e. o-12345abcde) It must match regex pattern ^o-[a-z0-9]{10,32}$.'''
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return typing.cast(builtins.str, jsii.get(self, "organizationId"))
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@builtins.property
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