aws-cdk-lib 2.186.0__py3-none-any.whl → 2.188.0__py3-none-any.whl
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- aws_cdk/__init__.py +303 -119
- aws_cdk/_jsii/__init__.py +1 -1
- aws_cdk/_jsii/{aws-cdk-lib@2.186.0.jsii.tgz → aws-cdk-lib@2.188.0.jsii.tgz} +0 -0
- aws_cdk/aws_amplify/__init__.py +136 -0
- aws_cdk/aws_apigateway/__init__.py +69 -17
- aws_cdk/aws_apigatewayv2/__init__.py +88 -0
- aws_cdk/aws_appconfig/__init__.py +30 -14
- aws_cdk/aws_appsync/__init__.py +14 -5
- aws_cdk/aws_arczonalshift/__init__.py +4 -4
- aws_cdk/aws_bedrock/__init__.py +637 -32
- aws_cdk/aws_budgets/__init__.py +8 -8
- aws_cdk/aws_cassandra/__init__.py +4 -2
- aws_cdk/aws_ce/__init__.py +2 -2
- aws_cdk/aws_cloudformation/__init__.py +3 -3
- aws_cdk/aws_cloudfront/__init__.py +11 -0
- aws_cdk/aws_cloudtrail/__init__.py +4 -18
- aws_cdk/aws_cloudwatch/__init__.py +50 -50
- aws_cdk/aws_codebuild/__init__.py +32 -1
- aws_cdk/aws_codepipeline/__init__.py +47 -32
- aws_cdk/aws_codepipeline_actions/__init__.py +2786 -1042
- aws_cdk/aws_codestarnotifications/__init__.py +16 -16
- aws_cdk/aws_cognito/__init__.py +8 -2
- aws_cdk/aws_config/__init__.py +2 -5
- aws_cdk/aws_datazone/__init__.py +287 -226
- aws_cdk/aws_detective/__init__.py +3 -3
- aws_cdk/aws_dynamodb/__init__.py +37 -0
- aws_cdk/aws_ec2/__init__.py +2448 -442
- aws_cdk/aws_ecr/__init__.py +143 -0
- aws_cdk/aws_ecr_assets/__init__.py +115 -4
- aws_cdk/aws_ecs/__init__.py +51 -0
- aws_cdk/aws_eks/__init__.py +222 -6
- aws_cdk/aws_events/__init__.py +8 -11
- aws_cdk/aws_events_targets/__init__.py +136 -0
- aws_cdk/aws_forecast/__init__.py +1 -1
- aws_cdk/aws_fsx/__init__.py +2 -2
- aws_cdk/aws_gamelift/__init__.py +11 -11
- aws_cdk/aws_iam/__init__.py +6 -4
- aws_cdk/aws_identitystore/__init__.py +6 -4
- aws_cdk/aws_iotsitewise/__init__.py +623 -0
- aws_cdk/aws_kinesisfirehose/__init__.py +38 -0
- aws_cdk/aws_kms/__init__.py +10 -11
- aws_cdk/aws_lakeformation/__init__.py +3 -3
- aws_cdk/aws_lambda/__init__.py +105 -4
- aws_cdk/aws_lambda_event_sources/__init__.py +87 -25
- aws_cdk/aws_lambda_nodejs/__init__.py +5 -24
- aws_cdk/aws_lex/__init__.py +985 -5
- aws_cdk/aws_logs/__init__.py +18 -0
- aws_cdk/aws_logs_destinations/__init__.py +146 -0
- aws_cdk/aws_mediaconnect/__init__.py +714 -290
- aws_cdk/aws_mwaa/__init__.py +9 -9
- aws_cdk/aws_networkfirewall/__init__.py +44 -0
- aws_cdk/aws_notifications/__init__.py +4 -4
- aws_cdk/aws_omics/__init__.py +225 -1
- aws_cdk/aws_opensearchserverless/__init__.py +31 -23
- aws_cdk/aws_organizations/__init__.py +1 -1
- aws_cdk/aws_pcaconnectorad/__init__.py +3 -2
- aws_cdk/aws_quicksight/__init__.py +268 -50
- aws_cdk/aws_rds/__init__.py +186 -10
- aws_cdk/aws_route53/__init__.py +5 -5
- aws_cdk/aws_route53recoverycontrol/__init__.py +41 -2
- aws_cdk/aws_rum/__init__.py +13 -10
- aws_cdk/aws_s3/__init__.py +3 -6
- aws_cdk/aws_s3_assets/__init__.py +70 -1
- aws_cdk/aws_s3_deployment/__init__.py +4 -0
- aws_cdk/aws_sagemaker/__init__.py +47 -4
- aws_cdk/aws_scheduler_targets/__init__.py +4 -16
- aws_cdk/aws_securitylake/__init__.py +2 -2
- aws_cdk/aws_servicecatalog/__init__.py +4 -0
- aws_cdk/aws_sns/__init__.py +1 -1
- aws_cdk/aws_ssmincidents/__init__.py +10 -10
- aws_cdk/aws_stepfunctions/__init__.py +23 -17
- aws_cdk/aws_stepfunctions_tasks/__init__.py +4 -0
- aws_cdk/aws_synthetics/__init__.py +9 -0
- aws_cdk/aws_systemsmanagersap/__init__.py +160 -0
- aws_cdk/aws_transfer/__init__.py +19 -10
- aws_cdk/aws_wafv2/__init__.py +512 -1141
- aws_cdk/cloud_assembly_schema/__init__.py +60 -10
- aws_cdk/cx_api/__init__.py +38 -2
- aws_cdk/pipelines/__init__.py +52 -2
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/METADATA +4 -4
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/RECORD +85 -85
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/WHEEL +1 -1
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/LICENSE +0 -0
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/NOTICE +0 -0
- {aws_cdk_lib-2.186.0.dist-info → aws_cdk_lib-2.188.0.dist-info}/top_level.txt +0 -0
aws_cdk/aws_events/__init__.py
CHANGED
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@@ -11938,18 +11938,15 @@ class EventBus(
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Example::
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event_bus_name="MyCustomEventBus",
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description="MyCustomEventBus"
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)
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import aws_cdk.aws_events as events
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# my_configuration_set: ses.ConfigurationSet
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bus = events.EventBus.from_event_bus_name(self, "EventBus", "default")
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my_configuration_set.add_event_destination("ToEventBus",
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destination=ses.EventDestination.event_bus(bus)
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)
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'''
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))
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```
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## Invoke an API Gateway V2 HTTP API
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Use the `ApiGatewayV2` target to trigger a HTTP API.
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```python
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import aws_cdk.aws_apigatewayv2 as apigwv2
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# http_api: apigwv2.HttpApi
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# rule: events.Rule
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rule.add_target(targets.ApiGatewayV2(http_api))
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```
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## Invoke an API Destination
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Use the `targets.ApiDestination` target to trigger an external API. You need to
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from ..aws_apigateway import (
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IRestApi as _IRestApi_1f02523d, RestApi as _RestApi_777c8238
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from ..aws_apigatewayv2 import IHttpApi as _IHttpApi_dc82ff0d
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from ..aws_appsync import IGraphqlApi as _IGraphqlApi_ed8270f3
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from ..aws_codebuild import IProject as _IProject_aafae30a
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from ..aws_codepipeline import IPipeline as _IPipeline_0931f838
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class ApiGatewayV2(
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metaclass=jsii.JSIIMeta,
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jsii_type="aws-cdk-lib.aws_events_targets.ApiGatewayV2",
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):
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'''Use an API Gateway V2 HTTP APIs as a target for Amazon EventBridge rules.
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Example::
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# http_api: apigwv2.HttpApi
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rule.add_target(targets.ApiGatewayV2(http_api))
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'''
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header_parameters: typing.Optional[typing.Mapping[builtins.str, builtins.str]] = None,
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method: typing.Optional[builtins.str] = None,
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path: typing.Optional[builtins.str] = None,
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path_parameter_values: typing.Optional[typing.Sequence[builtins.str]] = None,
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post_body: typing.Optional[_RuleTargetInput_6beca786] = None,
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query_string_parameters: typing.Optional[typing.Mapping[builtins.str, builtins.str]] = None,
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stage: typing.Optional[builtins.str] = None,
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dead_letter_queue: typing.Optional[_IQueue_7ed6f679] = None,
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max_event_age: typing.Optional[_Duration_4839e8c3] = None,
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) -> None:
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'''
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:param http_api: - IHttpApi implementation to use as event target.
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:param event_role: The role to assume before invoking the target (i.e., the pipeline) when the given rule is triggered. Default: - a new role will be created
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:param header_parameters: The headers to be set when requesting API. Default: no header parameters
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:param method: The method for api resource invoked by the rule. Default: '*' that treated as ANY
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:param path: The api resource invoked by the rule. We can use wildcards('*') to specify the path. In that case, an equal number of real values must be specified for pathParameterValues. Default: '/'
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:param path_parameter_values: The path parameter values to be used to populate to wildcards("*") of requesting api path. Default: no path parameters
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:param post_body: This will be the post request body send to the API. Default: the entire EventBridge event
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:param query_string_parameters: The query parameters to be set when requesting API. Default: no querystring parameters
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:param stage: The deploy stage of api gateway invoked by the rule. Default: the value of deploymentStage.stageName of target api gateway.
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:param dead_letter_queue: The SQS queue to be used as deadLetterQueue. Check out the `considerations for using a dead-letter queue <https://docs.aws.amazon.com/eventbridge/latest/userguide/rule-dlq.html#dlq-considerations>`_. The events not successfully delivered are automatically retried for a specified period of time, depending on the retry policy of the target. If an event is not delivered before all retry attempts are exhausted, it will be sent to the dead letter queue. Default: - no dead-letter queue
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:param max_event_age: The maximum age of a request that Lambda sends to a function for processing. Minimum value of 60. Maximum value of 86400. Default: Duration.hours(24)
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:param retry_attempts: The maximum number of times to retry when the function returns an error. Minimum value of 0. Maximum value of 185. Default: 185
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'''
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type_hints = typing.get_type_hints(_typecheckingstub__383729f98d86a6617d8a045270e12ac1a082325deb3e0e67276cb84f86261302)
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check_type(argname="argument http_api", value=http_api, expected_type=type_hints["http_api"])
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props = ApiGatewayProps(
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header_parameters=header_parameters,
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method=method,
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post_body=post_body,
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stage=stage,
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)
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jsii.create(self.__class__, self, [http_api, props])
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@jsii.member(jsii_name="bind")
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def bind(
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) -> _RuleTargetConfig_4e70fe03:
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:see: https://docs.aws.amazon.com/eventbridge/latest/userguide/eb-use-resource-based.html#eb-api-gateway-permissions
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'''
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check_type(argname="argument rule", value=rule, expected_type=type_hints["rule"])
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dead_letter_queue: typing.Optional[_IQueue_7ed6f679] = None,
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aws_cdk/aws_forecast/__init__.py
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'''An AWS Key Management Service (KMS) key and an AWS Identity and Access Management (IAM) role that Amazon Forecast can assume to access the key.
|
|
394
394
|
|
|
395
|
-
You can specify this optional object in the
|
|
395
|
+
You can specify this optional object in the `CreateDataset <https://docs.aws.amazon.com/forecast/latest/dg/API_CreateDataset.html>`_ and `CreatePredictor <https://docs.aws.amazon.com/forecast/latest/dg/API_CreatePredictor.html>`_ requests.
|
|
396
396
|
|
|
397
397
|
:param kms_key_arn: The Amazon Resource Name (ARN) of the KMS key.
|
|
398
398
|
:param role_arn: The ARN of the IAM role that Amazon Forecast can assume to access the AWS KMS key. Passing a role across AWS accounts is not allowed. If you pass a role that isn't in your account, you get an ``InvalidInputException`` error.
|
aws_cdk/aws_fsx/__init__.py
CHANGED
|
@@ -5956,7 +5956,7 @@ class CfnVolume(
|
|
|
5956
5956
|
'''Specifies the configuration of the Amazon FSx for OpenZFS volume that you are creating.
|
|
5957
5957
|
|
|
5958
5958
|
:param parent_volume_id: The ID of the volume to use as the parent volume of the volume that you are creating.
|
|
5959
|
-
:param copy_tags_to_snapshots: A Boolean value indicating whether tags for the volume should be copied to snapshots. This value defaults to ``false`` . If
|
|
5959
|
+
:param copy_tags_to_snapshots: A Boolean value indicating whether tags for the volume should be copied to snapshots. This value defaults to ``false`` . If this value is set to ``true`` , and you do not specify any tags, all tags for the original volume are copied over to snapshots. If this value is set to ``true`` , and you do specify one or more tags, only the specified tags for the original volume are copied over to snapshots. If you specify one or more tags when creating a new snapshot, no tags are copied over from the original volume, regardless of this value.
|
|
5960
5960
|
:param data_compression_type: Specifies the method used to compress the data on the volume. The compression type is ``NONE`` by default. - ``NONE`` - Doesn't compress the data on the volume. ``NONE`` is the default. - ``ZSTD`` - Compresses the data in the volume using the Zstandard (ZSTD) compression algorithm. Compared to LZ4, Z-Standard provides a better compression ratio to minimize on-disk storage utilization. - ``LZ4`` - Compresses the data in the volume using the LZ4 compression algorithm. Compared to Z-Standard, LZ4 is less compute-intensive and delivers higher write throughput speeds.
|
|
5961
5961
|
:param nfs_exports: The configuration object for mounting a Network File System (NFS) file system.
|
|
5962
5962
|
:param options: To delete the volume's child volumes, snapshots, and clones, use the string ``DELETE_CHILD_VOLUMES_AND_SNAPSHOTS`` .
|
|
@@ -6057,7 +6057,7 @@ class CfnVolume(
|
|
|
6057
6057
|
) -> typing.Optional[typing.Union[builtins.bool, _IResolvable_da3f097b]]:
|
|
6058
6058
|
'''A Boolean value indicating whether tags for the volume should be copied to snapshots.
|
|
6059
6059
|
|
|
6060
|
-
This value defaults to ``false`` . If
|
|
6060
|
+
This value defaults to ``false`` . If this value is set to ``true`` , and you do not specify any tags, all tags for the original volume are copied over to snapshots. If this value is set to ``true`` , and you do specify one or more tags, only the specified tags for the original volume are copied over to snapshots. If you specify one or more tags when creating a new snapshot, no tags are copied over from the original volume, regardless of this value.
|
|
6061
6061
|
|
|
6062
6062
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-fsx-volume-openzfsconfiguration.html#cfn-fsx-volume-openzfsconfiguration-copytagstosnapshots
|
|
6063
6063
|
'''
|
aws_cdk/aws_gamelift/__init__.py
CHANGED
|
@@ -478,7 +478,7 @@ class CfnBuild(
|
|
|
478
478
|
:param scope: Scope in which this resource is defined.
|
|
479
479
|
:param id: Construct identifier for this resource (unique in its scope).
|
|
480
480
|
:param name: A descriptive label that is associated with a build. Build names do not need to be unique.
|
|
481
|
-
:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
481
|
+
:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
482
482
|
:param server_sdk_version: A server SDK version you used when integrating your game server build with Amazon GameLift Servers. For more information see `Integrate games with custom game servers <https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html>`_ . By default Amazon GameLift Servers sets this value to ``4.0.2`` .
|
|
483
483
|
:param storage_location: Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift Servers to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region. If a ``StorageLocation`` is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift Servers will report a ``SizeOnDisk`` of 0.
|
|
484
484
|
:param version: Version information that is associated with this build. Version strings do not need to be unique.
|
|
@@ -635,7 +635,7 @@ class CfnBuild(
|
|
|
635
635
|
:param bucket: An Amazon S3 bucket identifier. The name of the S3 bucket. .. epigraph:: Amazon GameLift doesn't support uploading from Amazon S3 buckets with names that contain a dot (.).
|
|
636
636
|
:param key: The name of the zip file that contains the build files or script files.
|
|
637
637
|
:param role_arn: The ARNfor an IAM role that allows Amazon GameLift to access the S3 bucket.
|
|
638
|
-
:param object_version: A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket. Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift retrieves the latest version of the file.
|
|
638
|
+
:param object_version: A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket. Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift Servers retrieves the latest version of the file.
|
|
639
639
|
|
|
640
640
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html
|
|
641
641
|
:exampleMetadata: fixture=_generated
|
|
@@ -707,7 +707,7 @@ class CfnBuild(
|
|
|
707
707
|
def object_version(self) -> typing.Optional[builtins.str]:
|
|
708
708
|
'''A version of a stored file to retrieve, if the object versioning feature is turned on for the S3 bucket.
|
|
709
709
|
|
|
710
|
-
Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift retrieves the latest version of the file.
|
|
710
|
+
Use this parameter to specify a specific version. If this parameter isn't set, Amazon GameLift Servers retrieves the latest version of the file.
|
|
711
711
|
|
|
712
712
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-storagelocation-objectversion
|
|
713
713
|
'''
|
|
@@ -750,7 +750,7 @@ class CfnBuildProps:
|
|
|
750
750
|
'''Properties for defining a ``CfnBuild``.
|
|
751
751
|
|
|
752
752
|
:param name: A descriptive label that is associated with a build. Build names do not need to be unique.
|
|
753
|
-
:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
753
|
+
:param operating_system: The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
754
754
|
:param server_sdk_version: A server SDK version you used when integrating your game server build with Amazon GameLift Servers. For more information see `Integrate games with custom game servers <https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html>`_ . By default Amazon GameLift Servers sets this value to ``4.0.2`` .
|
|
755
755
|
:param storage_location: Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift Servers to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region. If a ``StorageLocation`` is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift Servers will report a ``SizeOnDisk`` of 0.
|
|
756
756
|
:param version: Version information that is associated with this build. Version strings do not need to be unique.
|
|
@@ -816,7 +816,7 @@ class CfnBuildProps:
|
|
|
816
816
|
This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.
|
|
817
817
|
.. epigraph::
|
|
818
818
|
|
|
819
|
-
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
819
|
+
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
820
820
|
|
|
821
821
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-operatingsystem
|
|
822
822
|
'''
|
|
@@ -2928,7 +2928,7 @@ class CfnContainerGroupDefinition(
|
|
|
2928
2928
|
:param scope: Scope in which this resource is defined.
|
|
2929
2929
|
:param id: Construct identifier for this resource (unique in its scope).
|
|
2930
2930
|
:param name: A descriptive identifier for the container group definition. The name value is unique in an AWS Region.
|
|
2931
|
-
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
2931
|
+
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
2932
2932
|
:param total_memory_limit_mebibytes: The amount of memory (in MiB) on a fleet instance to allocate for the container group. All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be greater than any individual container's memory limit.
|
|
2933
2933
|
:param total_vcpu_limit: The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be equal to or greater than the sum of the limits for each container in the group.
|
|
2934
2934
|
:param container_group_type: The type of container group. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
|
|
@@ -4278,7 +4278,7 @@ class CfnContainerGroupDefinitionProps:
|
|
|
4278
4278
|
'''Properties for defining a ``CfnContainerGroupDefinition``.
|
|
4279
4279
|
|
|
4280
4280
|
:param name: A descriptive identifier for the container group definition. The name value is unique in an AWS Region.
|
|
4281
|
-
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
4281
|
+
:param operating_system: The platform that all containers in the container group definition run on. .. epigraph:: Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
4282
4282
|
:param total_memory_limit_mebibytes: The amount of memory (in MiB) on a fleet instance to allocate for the container group. All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be greater than any individual container's memory limit.
|
|
4283
4283
|
:param total_vcpu_limit: The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share these resources. You can set a limit for each container definition in the group. If individual containers have limits, this total value must be equal to or greater than the sum of the limits for each container in the group.
|
|
4284
4284
|
:param container_group_type: The type of container group. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
|
|
@@ -4433,7 +4433,7 @@ class CfnContainerGroupDefinitionProps:
|
|
|
4433
4433
|
|
|
4434
4434
|
.. epigraph::
|
|
4435
4435
|
|
|
4436
|
-
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/
|
|
4436
|
+
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the `Amazon Linux 2 FAQs <https://docs.aws.amazon.com/aws.amazon.com/amazon-linux-2/faqs/>`_ . For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See `Migrate to server SDK version 5. <https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html>`_
|
|
4437
4437
|
|
|
4438
4438
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-containergroupdefinition.html#cfn-gamelift-containergroupdefinition-operatingsystem
|
|
4439
4439
|
'''
|
|
@@ -4706,7 +4706,7 @@ class CfnFleet(
|
|
|
4706
4706
|
:param resource_creation_limit_policy: A policy that limits the number of game sessions that an individual player can create on instances in this fleet within a specified span of time.
|
|
4707
4707
|
:param runtime_configuration: Instructions for how to launch and maintain server processes on instances in the fleet. The runtime configuration defines one or more server process configurations, each identifying a build executable or Realtime script file and the number of processes of that type to run concurrently. .. epigraph:: The ``RuntimeConfiguration`` parameter is required unless the fleet is being configured using the older parameters ``ServerLaunchPath`` and ``ServerLaunchParameters`` , which are still supported for backward compatibility.
|
|
4708
4708
|
:param scaling_policies: Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
|
|
4709
|
-
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
4709
|
+
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
4710
4710
|
:param server_launch_parameters: (deprecated) This parameter is no longer used but is retained for backward compatibility. Instead, specify server launch parameters in the RuntimeConfiguration parameter. A request must specify either a runtime configuration or values for both ServerLaunchParameters and ServerLaunchPath.
|
|
4711
4711
|
:param server_launch_path: (deprecated) This parameter is no longer used. Instead, specify a server launch path using the RuntimeConfiguration parameter. Requests that specify a server launch path and launch parameters instead of a runtime configuration will continue to work.
|
|
4712
4712
|
'''
|
|
@@ -6336,7 +6336,7 @@ class CfnFleetProps:
|
|
|
6336
6336
|
:param resource_creation_limit_policy: A policy that limits the number of game sessions that an individual player can create on instances in this fleet within a specified span of time.
|
|
6337
6337
|
:param runtime_configuration: Instructions for how to launch and maintain server processes on instances in the fleet. The runtime configuration defines one or more server process configurations, each identifying a build executable or Realtime script file and the number of processes of that type to run concurrently. .. epigraph:: The ``RuntimeConfiguration`` parameter is required unless the fleet is being configured using the older parameters ``ServerLaunchPath`` and ``ServerLaunchParameters`` , which are still supported for backward compatibility.
|
|
6338
6338
|
:param scaling_policies: Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
|
|
6339
|
-
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
6339
|
+
:param script_id: The unique identifier for a Realtime configuration script to be deployed on fleet instances. You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later. .. epigraph:: You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
|
6340
6340
|
:param server_launch_parameters: (deprecated) This parameter is no longer used but is retained for backward compatibility. Instead, specify server launch parameters in the RuntimeConfiguration parameter. A request must specify either a runtime configuration or values for both ServerLaunchParameters and ServerLaunchPath.
|
|
6341
6341
|
:param server_launch_path: (deprecated) This parameter is no longer used. Instead, specify a server launch path using the RuntimeConfiguration parameter. Requests that specify a server launch path and launch parameters instead of a runtime configuration will continue to work.
|
|
6342
6342
|
|
|
@@ -6808,7 +6808,7 @@ class CfnFleetProps:
|
|
|
6808
6808
|
def script_id(self) -> typing.Optional[builtins.str]:
|
|
6809
6809
|
'''The unique identifier for a Realtime configuration script to be deployed on fleet instances.
|
|
6810
6810
|
|
|
6811
|
-
You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift prior to creating the fleet. This fleet property cannot be changed later.
|
|
6811
|
+
You can use either the script ID or ARN. Scripts must be uploaded to Amazon GameLift Servers prior to creating the fleet. This fleet property cannot be changed later.
|
|
6812
6812
|
.. epigraph::
|
|
6813
6813
|
|
|
6814
6814
|
You can't use the ``!Ref`` command to reference a script created with a CloudFormation template for the fleet property ``ScriptId`` . Instead, use ``Fn::GetAtt Script.Arn`` or ``Fn::GetAtt Script.Id`` to retrieve either of these properties as input for ``ScriptId`` . Alternatively, enter a ``ScriptId`` string manually.
|
aws_cdk/aws_iam/__init__.py
CHANGED
|
@@ -8483,7 +8483,7 @@ class IPrincipal(IGrantable, typing_extensions.Protocol):
|
|
|
8483
8483
|
Notifications Service).
|
|
8484
8484
|
|
|
8485
8485
|
A single logical Principal may also map to a set of physical principals.
|
|
8486
|
-
For example, ``new OrganizationPrincipal('o-
|
|
8486
|
+
For example, ``new OrganizationPrincipal('o-12345abcde')`` represents all
|
|
8487
8487
|
identities that are part of the given AWS Organization.
|
|
8488
8488
|
'''
|
|
8489
8489
|
|
|
@@ -8539,7 +8539,7 @@ class _IPrincipalProxy(
|
|
|
8539
8539
|
Notifications Service).
|
|
8540
8540
|
|
|
8541
8541
|
A single logical Principal may also map to a set of physical principals.
|
|
8542
|
-
For example, ``new OrganizationPrincipal('o-
|
|
8542
|
+
For example, ``new OrganizationPrincipal('o-12345abcde')`` represents all
|
|
8543
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identities that are part of the given AWS Organization.
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'''
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def __init__(self, organization_id: builtins.str) -> None:
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'''
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:param organization_id: The unique identifier (ID) of an organization (i.e. o-12345abcde)
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+
:param organization_id: The unique identifier (ID) of an organization (i.e. o-12345abcde) It must match regex pattern ^o-[a-z0-9]{10,32}$.
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+
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:see: https://docs.aws.amazon.com/organizations/latest/APIReference/API_Organization.html
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'''
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if __debug__:
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type_hints = typing.get_type_hints(_typecheckingstub__4dc4375c7e3b272eef905d1d27c4bd67aa9d9f51ccb424f15955369df5f52edd)
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@builtins.property
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@jsii.member(jsii_name="organizationId")
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def organization_id(self) -> builtins.str:
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'''The unique identifier (ID) of an organization (i.e. o-12345abcde)
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+
'''The unique identifier (ID) of an organization (i.e. o-12345abcde) It must match regex pattern ^o-[a-z0-9]{10,32}$.'''
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return typing.cast(builtins.str, jsii.get(self, "organizationId"))
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@builtins.property
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@@ -211,7 +211,9 @@ class CfnGroupMembership(
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metaclass=jsii.JSIIMeta,
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jsii_type="aws-cdk-lib.aws_identitystore.CfnGroupMembership",
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):
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-
'''
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+
'''Creates a relationship between a member and a group.
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+
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+
The following identifiers must be specified: ``GroupId`` , ``IdentityStoreId`` , and ``MemberId`` .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-identitystore-groupmembership.html
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:cloudformationResource: AWS::IdentityStore::GroupMembership
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@@ -246,7 +248,7 @@ class CfnGroupMembership(
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:param id: Construct identifier for this resource (unique in its scope).
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:param group_id: The identifier for a group in the identity store.
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:param identity_store_id: The globally unique identifier for the identity store.
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-
:param member_id: An object containing the identifier of a group member. Setting ``MemberId`` 's ``UserId`` field to a specific User's ID indicates
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+
:param member_id: An object containing the identifier of a group member. Setting the ``MemberId`` 's ``UserId`` field to a specific User's ID indicates that user is a member of the group.
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'''
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type_hints = typing.get_type_hints(_typecheckingstub__76d55a804ce565c6f3a413944bff86b3236786318808951cf53ad4eff71316db)
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@@ -422,7 +424,7 @@ class CfnGroupMembershipProps:
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:param group_id: The identifier for a group in the identity store.
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:param identity_store_id: The globally unique identifier for the identity store.
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|
-
:param member_id: An object containing the identifier of a group member. Setting ``MemberId`` 's ``UserId`` field to a specific User's ID indicates
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|
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+
:param member_id: An object containing the identifier of a group member. Setting the ``MemberId`` 's ``UserId`` field to a specific User's ID indicates that user is a member of the group.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-identitystore-groupmembership.html
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:exampleMetadata: fixture=_generated
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@@ -478,7 +480,7 @@ class CfnGroupMembershipProps:
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) -> typing.Union[_IResolvable_da3f097b, CfnGroupMembership.MemberIdProperty]:
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'''An object containing the identifier of a group member.
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|
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481
|
-
Setting ``MemberId`` 's ``UserId`` field to a specific User's ID indicates
|
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+
Setting the ``MemberId`` 's ``UserId`` field to a specific User's ID indicates that user is a member of the group.
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|
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|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-identitystore-groupmembership.html#cfn-identitystore-groupmembership-memberid
|
|
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|
'''
|