aws-cdk-lib 2.184.0__py3-none-any.whl → 2.185.0__py3-none-any.whl
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- aws_cdk/_jsii/__init__.py +1 -1
- aws_cdk/_jsii/{aws-cdk-lib@2.184.0.jsii.tgz → aws-cdk-lib@2.185.0.jsii.tgz} +0 -0
- aws_cdk/aws_apigateway/__init__.py +1 -1
- aws_cdk/aws_applicationsignals/__init__.py +134 -0
- aws_cdk/aws_appsync/__init__.py +0 -8
- aws_cdk/aws_athena/__init__.py +143 -0
- aws_cdk/aws_backup/__init__.py +4 -2
- aws_cdk/aws_batch/__init__.py +9 -0
- aws_cdk/aws_bedrock/__init__.py +260 -185
- aws_cdk/aws_cassandra/__init__.py +3 -5
- aws_cdk/aws_chatbot/__init__.py +41 -0
- aws_cdk/aws_codebuild/__init__.py +10 -3
- aws_cdk/aws_config/__init__.py +1 -1
- aws_cdk/aws_datasync/__init__.py +12 -14
- aws_cdk/aws_ec2/__init__.py +148 -19
- aws_cdk/aws_ecr/__init__.py +84 -2
- aws_cdk/aws_ecs/__init__.py +5 -5
- aws_cdk/aws_eks/__init__.py +2 -0
- aws_cdk/aws_elasticloadbalancingv2/__init__.py +42 -5
- aws_cdk/aws_elasticsearch/__init__.py +1 -1
- aws_cdk/aws_events_targets/__init__.py +5 -5
- aws_cdk/aws_gamelift/__init__.py +162 -162
- aws_cdk/aws_gameliftstreams/__init__.py +199 -59
- aws_cdk/aws_iam/__init__.py +58 -30
- aws_cdk/aws_imagebuilder/__init__.py +42 -5
- aws_cdk/aws_iotfleetwise/__init__.py +15 -6
- aws_cdk/aws_kinesisfirehose/__init__.py +113 -110
- aws_cdk/aws_logs/__init__.py +21 -27
- aws_cdk/aws_msk/__init__.py +9 -48
- aws_cdk/aws_opensearchservice/__init__.py +1 -1
- aws_cdk/aws_pcs/__init__.py +33 -22
- aws_cdk/aws_rds/__init__.py +8 -4
- aws_cdk/aws_rum/__init__.py +148 -0
- aws_cdk/aws_s3/__init__.py +4 -6
- aws_cdk/aws_s3_deployment/__init__.py +2 -0
- aws_cdk/aws_sagemaker/__init__.py +524 -0
- aws_cdk/aws_ses/__init__.py +9 -9
- aws_cdk/aws_sns/__init__.py +12 -12
- aws_cdk/cx_api/__init__.py +30 -0
- aws_cdk/region_info/__init__.py +2 -2
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/METADATA +1 -1
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/RECORD +46 -46
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/LICENSE +0 -0
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/NOTICE +0 -0
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/WHEEL +0 -0
- {aws_cdk_lib-2.184.0.dist-info → aws_cdk_lib-2.185.0.dist-info}/top_level.txt +0 -0
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@@ -84,7 +84,11 @@ class CfnApplication(
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metaclass=jsii.JSIIMeta,
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jsii_type="aws-cdk-lib.aws_gameliftstreams.CfnApplication",
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):
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'''
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'''The ``AWS::GameLiftStreams::Application`` resource defines an Amazon GameLift Streams application.
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An application specifies the content that you want to stream, such as a game or other software, and its runtime environment (Microsoft Windows, Ubuntu, or Proton).
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Before you create an Amazon GameLift Streams application, upload your *uncompressed* game files to an Amazon Simple Storage Service (Amazon S3) bucket.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-application.html
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:cloudformationResource: AWS::GameLiftStreams::Application
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'''
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:param scope: Scope in which this resource is defined.
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:param id: Construct identifier for this resource (unique in its scope).
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:param application_source_uri:
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:param description:
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:param executable_path:
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:param runtime_environment:
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:param application_log_output_uri:
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:param application_log_paths:
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:param tags:
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:param application_source_uri: The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location. This value is immutable. To designate a different content location, create a new application. .. epigraph:: The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.
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:param description: A human-readable label for the application. You can update this value later.
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:param executable_path: The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ``ApplicationSourceUri`` .
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:param runtime_environment: A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
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:param application_log_output_uri: An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ``ApplicationLogPaths`` .
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:param application_log_paths: Locations of log files that your content generates during a stream session. Enter path values that are relative to the ``ApplicationSourceUri`` location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ``ApplicationLogOutputUri`` at the end of a stream session. To retrieve stored log files, call `GetStreamSession <https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamSession.html>`_ and get the ``LogFileLocationUri`` .
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:param tags: A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
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'''
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if __debug__:
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type_hints = typing.get_type_hints(_typecheckingstub__98acfa7b89cf716a7d04ae3a442e9ce27afcc5fb822ef47ddf9f1d824dffcb57)
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@builtins.property
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@jsii.member(jsii_name="attrArn")
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def attr_arn(self) -> builtins.str:
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'''
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'''An `Amazon Resource Name (ARN) <https://docs.aws.amazon.com/IAM/latest/UserGuide/reference-arns.html>`_ that uniquely identifies the application resource across all AWS Regions. For example:.
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``arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6`` .
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:cloudformationAttribute: Arn
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrArn"))
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@builtins.property
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@jsii.member(jsii_name="attrId")
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def attr_id(self) -> builtins.str:
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'''
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'''An ID that uniquely identifies the application resource.
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For example: ``a-9ZY8X7Wv6`` .
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:cloudformationAttribute: Id
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrId"))
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@builtins.property
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@jsii.member(jsii_name="applicationSourceUri")
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def application_source_uri(self) -> builtins.str:
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'''The location of the content that you want to stream.'''
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return typing.cast(builtins.str, jsii.get(self, "applicationSourceUri"))
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@application_source_uri.setter
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@builtins.property
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@jsii.member(jsii_name="description")
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def description(self) -> builtins.str:
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'''A human-readable label for the application.'''
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return typing.cast(builtins.str, jsii.get(self, "description"))
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@description.setter
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@builtins.property
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@jsii.member(jsii_name="executablePath")
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def executable_path(self) -> builtins.str:
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'''The path and file name of the executable file that launches the content for streaming.'''
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return typing.cast(builtins.str, jsii.get(self, "executablePath"))
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@executable_path.setter
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def runtime_environment(
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self,
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'''A set of configuration settings to run the application on a stream group.'''
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return typing.cast(typing.Union[_IResolvable_da3f097b, "CfnApplication.RuntimeEnvironmentProperty"], jsii.get(self, "runtimeEnvironment"))
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@runtime_environment.setter
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@jsii.member(jsii_name="applicationLogOutputUri")
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def application_log_output_uri(self) -> typing.Optional[builtins.str]:
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'''An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs.'''
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return typing.cast(typing.Optional[builtins.str], jsii.get(self, "applicationLogOutputUri"))
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@application_log_output_uri.setter
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@jsii.member(jsii_name="applicationLogPaths")
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def application_log_paths(self) -> typing.Optional[typing.List[builtins.str]]:
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'''Locations of log files that your content generates during a stream session.'''
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def tags(self) -> typing.Optional[typing.Mapping[builtins.str, builtins.str]]:
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'''A list of labels to assign to the new application resource.'''
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class RuntimeEnvironmentProperty:
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def __init__(self, *, type: builtins.str, version: builtins.str) -> None:
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'''Configuration settings that identify the operating system for an application resource.
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This can also include a compatibility layer and other drivers.
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A runtime environment can be one of the following:
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- For Linux applications
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- Ubuntu 22.04 LTS ( ``Type=UBUNTU, Version=22_04_LTS`` )
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- For Windows applications
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- Microsoft Windows Server 2022 Base ( ``Type=WINDOWS, Version=2022`` )
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- Proton 8.0-5 ( ``Type=PROTON, Version=20241007`` )
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- Proton 8.0-2c ( ``Type=PROTON, Version=20230704`` )
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:param type: The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
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:param version: Versioned container environment for the application operating system.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-application-runtimeenvironment.html
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:exampleMetadata: fixture=_generated
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For Proton, this also includes the Proton compatibility layer.
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-application-runtimeenvironment.html#cfn-gameliftstreams-application-runtimeenvironment-type
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-application-runtimeenvironment.html#cfn-gameliftstreams-application-runtimeenvironment-version
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'''Properties for defining a ``CfnApplication``.
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:param application_source_uri: The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location. This value is immutable. To designate a different content location, create a new application. .. epigraph:: The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.
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:param description: A human-readable label for the application. You can update this value later.
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:param executable_path: The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ``ApplicationSourceUri`` .
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:param runtime_environment: A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
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:param application_log_paths: Locations of log files that your content generates during a stream session. Enter path values that are relative to the ``ApplicationSourceUri`` location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ``ApplicationLogOutputUri`` at the end of a stream session. To retrieve stored log files, call `GetStreamSession <https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamSession.html>`_ and get the ``LogFileLocationUri`` .
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:param tags: A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-application.html
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-application.html#cfn-gameliftstreams-application-applicationsourceuri
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-application.html#cfn-gameliftstreams-application-executablepath
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'''A set of configuration settings to run the application on a stream group.
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This configures the operating system, and can include compatibility layers and other drivers.
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Required if you specify one or more ``ApplicationLogPaths`` .
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'''Locations of log files that your content generates during a stream session.
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Enter path values that are relative to the ``ApplicationSourceUri`` location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ``ApplicationLogOutputUri`` at the end of a stream session. To retrieve stored log files, call `GetStreamSession <https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamSession.html>`_ and get the ``LogFileLocationUri`` .
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'''A list of labels to assign to the new application resource.
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Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
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metaclass=jsii.JSIIMeta,
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jsii_type="aws-cdk-lib.aws_gameliftstreams.CfnStreamGroup",
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):
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'''The ``AWS::GameLiftStreams::StreamGroup`` resource defines a group of compute resources that will be running and streaming your game.
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When you create a stream group, you specify the hardware configuration (CPU, GPU, RAM) that will run your game (known as the *stream class* ), the geographical locations where your game can run, and the number of streams that can run simultaneously in each location (known as *stream capacity* ). Stream groups manage how Amazon GameLift Streams allocates resources and handles concurrent streams, allowing you to effectively manage capacity and costs.
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There are two types of stream capacity: always-on and on-demand.
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- *Always-on* : The streaming capacity that is allocated and ready to handle stream requests without delay. You pay for this capacity whether it's in use or not. Best for quickest time from streaming request to streaming session.
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- *On-demand* : The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated. This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes).
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.. epigraph::
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Application association is not currently supported in AWS CloudFormation . To link additional applications to a stream group, use the Amazon GameLift Streams console or the AWS CLI .
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:cloudformationResource: AWS::GameLiftStreams::StreamGroup
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:param description:
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:param tags:
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:param description: A descriptive label for the stream group.
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:param location_configurations: A set of one or more locations and the streaming capacity for each location. One of the locations MUST be your primary location, which is the AWS Region where you are specifying this resource.
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:param stream_class: The target stream quality for sessions that are hosted in this stream group. Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available: A stream class can be one of the following: - *``gen5n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen5n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM - Tenancy: Supports up to 2 concurrent stream sessions - *``gen5n_ultra`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen4n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen4n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM - Tenancy: Supports up to 2 concurrent stream sessions - *``gen4n_ultra`` (NVIDIA, ultra)* Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM - Tenancy: Supports 1 concurrent stream session
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:param default_application: Object that identifies the Amazon GameLift Streams application to stream with this stream group.
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:param tags: A list of labels to assign to the new stream group resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
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'''
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type_hints = typing.get_type_hints(_typecheckingstub__79f0f973b06de7ae1a48df1df69579c9c8dfd0885945a959686fdddf31cc2674)
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@@ -634,7 +704,8 @@ class CfnStreamGroup(
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def attr_arn(self) -> builtins.str:
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'''
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'''An `Amazon Resource Name (ARN) <https://docs.aws.amazon.com/IAM/latest/UserGuide/reference-arns.html>`_ that uniquely identifies the stream group resource. For example: ``arn:aws:gameliftstreams:us-west-2:123456789012:streamgroup/sg-1AB2C3De4`` .
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:cloudformationAttribute: Arn
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'''
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return typing.cast(builtins.str, jsii.get(self, "attrArn"))
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@@ -642,7 +713,10 @@ class CfnStreamGroup(
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def attr_id(self) -> builtins.str:
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'''
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'''An ID that uniquely identifies the stream group resource.
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For example: ``sg-1AB2C3De4`` .
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def description(self) -> builtins.str:
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'''A descriptive label for the stream group.'''
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@@ -675,6 +750,7 @@ class CfnStreamGroup(
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def location_configurations(
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+
'''A set of one or more locations and the streaming capacity for each location.'''
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return typing.cast(typing.Union[_IResolvable_da3f097b, typing.List[typing.Union[_IResolvable_da3f097b, "CfnStreamGroup.LocationConfigurationProperty"]]], jsii.get(self, "locationConfigurations"))
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@location_configurations.setter
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@@ -690,6 +766,7 @@ class CfnStreamGroup(
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@jsii.member(jsii_name="streamClass")
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def stream_class(self) -> builtins.str:
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'''The target stream quality for sessions that are hosted in this stream group.'''
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return typing.cast(builtins.str, jsii.get(self, "streamClass"))
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@stream_class.setter
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@@ -704,6 +781,7 @@ class CfnStreamGroup(
|
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def default_application(
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self,
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) -> typing.Optional[typing.Union[_IResolvable_da3f097b, "CfnStreamGroup.DefaultApplicationProperty"]]:
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'''Object that identifies the Amazon GameLift Streams application to stream with this stream group.'''
|
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return typing.cast(typing.Optional[typing.Union[_IResolvable_da3f097b, "CfnStreamGroup.DefaultApplicationProperty"]], jsii.get(self, "defaultApplication"))
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@default_application.setter
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@@ -719,6 +797,7 @@ class CfnStreamGroup(
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@jsii.member(jsii_name="tags")
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def tags(self) -> typing.Optional[typing.Mapping[builtins.str, builtins.str]]:
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'''A list of labels to assign to the new stream group resource.'''
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return typing.cast(typing.Optional[typing.Mapping[builtins.str, builtins.str]], jsii.get(self, "tags"))
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@tags.setter
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@@ -743,9 +822,10 @@ class CfnStreamGroup(
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arn: typing.Optional[builtins.str] = None,
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) -> None:
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'''
|
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:param
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'''Represents the default Amazon GameLift Streams application that a stream group hosts.
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:param arn: An `Amazon Resource Name (ARN) <https://docs.aws.amazon.com/IAM/latest/UserGuide/reference-arns.html>`_ that uniquely identifies the application resource. Format example: ``arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6`` .
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:param id: An ID that uniquely identifies the application resource. For example: ``a-9ZY8X7Wv6`` .
|
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-defaultapplication.html
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:exampleMetadata: fixture=_generated
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'''
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'''An `Amazon Resource Name (ARN) <https://docs.aws.amazon.com/IAM/latest/UserGuide/reference-arns.html>`_ that uniquely identifies the application resource. Format example: ``arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6`` .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-defaultapplication.html#cfn-gameliftstreams-streamgroup-defaultapplication-arn
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'''
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'''
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'''An ID that uniquely identifies the application resource.
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For example: ``a-9ZY8X7Wv6`` .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-defaultapplication.html#cfn-gameliftstreams-streamgroup-defaultapplication-id
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'''
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@@ -815,10 +899,13 @@ class CfnStreamGroup(
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'''Configuration settings that define a stream group's stream capacity for a location.
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When configuring a location for the first time, you must specify a numeric value for at least one of the two capacity types.
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:param location_name: A location's name. For example, ``us-east-1`` . For a complete list of locations that Amazon GameLift Streams supports, refer to `Regions and quotas <https://docs.aws.amazon.com/gameliftstreams/latest/developerguide/regions-quotas.html>`_ in the *Amazon GameLift Streams Developer Guide* .
|
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+
:param always_on_capacity: The streaming capacity that is allocated and ready to handle stream requests without delay. You pay for this capacity whether it's in use or not. Best for quickest time from streaming request to streaming session.
|
|
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|
+
:param on_demand_capacity: The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated. This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes).
|
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-locationconfiguration.html
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:exampleMetadata: fixture=_generated
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'''
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'''A location's name.
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For example, ``us-east-1`` . For a complete list of locations that Amazon GameLift Streams supports, refer to `Regions and quotas <https://docs.aws.amazon.com/gameliftstreams/latest/developerguide/regions-quotas.html>`_ in the *Amazon GameLift Streams Developer Guide* .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-locationconfiguration.html#cfn-gameliftstreams-streamgroup-locationconfiguration-locationname
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'''
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@@ -861,7 +951,10 @@ class CfnStreamGroup(
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'''
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+
'''The streaming capacity that is allocated and ready to handle stream requests without delay.
|
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+
|
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|
+
You pay for this capacity whether it's in use or not. Best for quickest time from streaming request to streaming session.
|
|
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+
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-locationconfiguration.html#cfn-gameliftstreams-streamgroup-locationconfiguration-alwaysoncapacity
|
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'''
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|
|
@@ -869,7 +962,10 @@ class CfnStreamGroup(
|
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|
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'''
|
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'''The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated.
|
|
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+
|
|
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|
+
This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes).
|
|
968
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+
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gameliftstreams-streamgroup-locationconfiguration.html#cfn-gameliftstreams-streamgroup-locationconfiguration-ondemandcapacity
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'''
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result = self._values.get("on_demand_capacity")
|
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@@ -910,11 +1006,11 @@ class CfnStreamGroupProps:
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) -> None:
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'''Properties for defining a ``CfnStreamGroup``.
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-
:param description:
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-
:param location_configurations:
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:param stream_class:
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:param default_application:
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:param tags:
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+
:param description: A descriptive label for the stream group.
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+
:param location_configurations: A set of one or more locations and the streaming capacity for each location. One of the locations MUST be your primary location, which is the AWS Region where you are specifying this resource.
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+
:param stream_class: The target stream quality for sessions that are hosted in this stream group. Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available: A stream class can be one of the following: - *``gen5n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen5n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM - Tenancy: Supports up to 2 concurrent stream sessions - *``gen5n_ultra`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen4n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM - Tenancy: Supports 1 concurrent stream session - *``gen4n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM - Tenancy: Supports up to 2 concurrent stream sessions - *``gen4n_ultra`` (NVIDIA, ultra)* Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor GPU. - Reference resolution: 1080p - Reference frame rate: 60 fps - Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM - Tenancy: Supports 1 concurrent stream session
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+
:param default_application: Object that identifies the Amazon GameLift Streams application to stream with this stream group.
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:param tags: A list of labels to assign to the new stream group resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html
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:exampleMetadata: fixture=_generated
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|
@@ -965,7 +1061,8 @@ class CfnStreamGroupProps:
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@builtins.property
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def description(self) -> builtins.str:
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-
'''
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+
'''A descriptive label for the stream group.
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+
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:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html#cfn-gameliftstreams-streamgroup-description
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'''
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result = self._values.get("description")
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|
@@ -976,7 +1073,10 @@ class CfnStreamGroupProps:
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def location_configurations(
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self,
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) -> typing.Union[_IResolvable_da3f097b, typing.List[typing.Union[_IResolvable_da3f097b, CfnStreamGroup.LocationConfigurationProperty]]]:
|
|
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-
'''
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|
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|
+
'''A set of one or more locations and the streaming capacity for each location.
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|
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+
|
|
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|
+
One of the locations MUST be your primary location, which is the AWS Region where you are specifying this resource.
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|
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+
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|
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|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html#cfn-gameliftstreams-streamgroup-locationconfigurations
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'''
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result = self._values.get("location_configurations")
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@@ -985,7 +1085,43 @@ class CfnStreamGroupProps:
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@builtins.property
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def stream_class(self) -> builtins.str:
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-
'''
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+
'''The target stream quality for sessions that are hosted in this stream group.
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+
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|
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|
+
Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available:
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|
+
|
|
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|
+
A stream class can be one of the following:
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|
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+
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|
+
- *``gen5n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor GPU.
|
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+
- Reference resolution: 1080p
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|
+
- Reference frame rate: 60 fps
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|
+
- Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM
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|
+
- Tenancy: Supports 1 concurrent stream session
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+
- *``gen5n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor GPU.
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|
1100
|
+
- Reference resolution: 1080p
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|
1101
|
+
- Reference frame rate: 60 fps
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|
+
- Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM
|
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1103
|
+
- Tenancy: Supports up to 2 concurrent stream sessions
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|
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|
+
- *``gen5n_ultra`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor GPU.
|
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1105
|
+
- Reference resolution: 1080p
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+
- Reference frame rate: 60 fps
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|
+
- Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM
|
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1108
|
+
- Tenancy: Supports 1 concurrent stream session
|
|
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|
+
- *``gen4n_win2022`` (NVIDIA, ultra)* Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.4, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor GPU.
|
|
1110
|
+
- Reference resolution: 1080p
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|
1111
|
+
- Reference frame rate: 60 fps
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|
1112
|
+
- Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM
|
|
1113
|
+
- Tenancy: Supports 1 concurrent stream session
|
|
1114
|
+
- *``gen4n_high`` (NVIDIA, high)* Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor GPU.
|
|
1115
|
+
- Reference resolution: 1080p
|
|
1116
|
+
- Reference frame rate: 60 fps
|
|
1117
|
+
- Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM
|
|
1118
|
+
- Tenancy: Supports up to 2 concurrent stream sessions
|
|
1119
|
+
- *``gen4n_ultra`` (NVIDIA, ultra)* Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor GPU.
|
|
1120
|
+
- Reference resolution: 1080p
|
|
1121
|
+
- Reference frame rate: 60 fps
|
|
1122
|
+
- Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM
|
|
1123
|
+
- Tenancy: Supports 1 concurrent stream session
|
|
1124
|
+
|
|
989
1125
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html#cfn-gameliftstreams-streamgroup-streamclass
|
|
990
1126
|
'''
|
|
991
1127
|
result = self._values.get("stream_class")
|
|
@@ -996,7 +1132,8 @@ class CfnStreamGroupProps:
|
|
|
996
1132
|
def default_application(
|
|
997
1133
|
self,
|
|
998
1134
|
) -> typing.Optional[typing.Union[_IResolvable_da3f097b, CfnStreamGroup.DefaultApplicationProperty]]:
|
|
999
|
-
'''
|
|
1135
|
+
'''Object that identifies the Amazon GameLift Streams application to stream with this stream group.
|
|
1136
|
+
|
|
1000
1137
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html#cfn-gameliftstreams-streamgroup-defaultapplication
|
|
1001
1138
|
'''
|
|
1002
1139
|
result = self._values.get("default_application")
|
|
@@ -1004,7 +1141,10 @@ class CfnStreamGroupProps:
|
|
|
1004
1141
|
|
|
1005
1142
|
@builtins.property
|
|
1006
1143
|
def tags(self) -> typing.Optional[typing.Mapping[builtins.str, builtins.str]]:
|
|
1007
|
-
'''
|
|
1144
|
+
'''A list of labels to assign to the new stream group resource.
|
|
1145
|
+
|
|
1146
|
+
Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See `Tagging AWS Resources <https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html>`_ in the *AWS General Reference* .
|
|
1147
|
+
|
|
1008
1148
|
:see: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gameliftstreams-streamgroup.html#cfn-gameliftstreams-streamgroup-tags
|
|
1009
1149
|
'''
|
|
1010
1150
|
result = self._values.get("tags")
|