amulet-core 2.0a3__cp311-cp311-win_amd64.whl
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- amulet/__init__.cp311-win_amd64.pyd +0 -0
- amulet/__init__.pyi +30 -0
- amulet/__pyinstaller/__init__.py +2 -0
- amulet/__pyinstaller/hook-amulet.py +4 -0
- amulet/_init.py +28 -0
- amulet/_version.py +21 -0
- amulet/biome.cpp +36 -0
- amulet/biome.hpp +43 -0
- amulet/biome.pyi +77 -0
- amulet/block.cpp +435 -0
- amulet/block.hpp +119 -0
- amulet/block.pyi +273 -0
- amulet/block_entity.cpp +12 -0
- amulet/block_entity.hpp +56 -0
- amulet/block_entity.pyi +80 -0
- amulet/chunk.cpp +16 -0
- amulet/chunk.hpp +99 -0
- amulet/chunk.pyi +30 -0
- amulet/chunk_/components/biome.py +155 -0
- amulet/chunk_/components/block_entity.py +117 -0
- amulet/chunk_/components/entity.py +64 -0
- amulet/chunk_/components/height_2d.py +16 -0
- amulet/chunk_components.pyi +95 -0
- amulet/collections.pyi +37 -0
- amulet/data_types.py +29 -0
- amulet/entity.py +180 -0
- amulet/errors.py +63 -0
- amulet/game/__init__.py +7 -0
- amulet/game/_game.py +152 -0
- amulet/game/_universal/__init__.py +1 -0
- amulet/game/_universal/_biome.py +17 -0
- amulet/game/_universal/_block.py +47 -0
- amulet/game/_universal/_version.py +68 -0
- amulet/game/abc/__init__.py +22 -0
- amulet/game/abc/_block_specification.py +150 -0
- amulet/game/abc/biome.py +213 -0
- amulet/game/abc/block.py +331 -0
- amulet/game/abc/game_version_container.py +25 -0
- amulet/game/abc/json_interface.py +27 -0
- amulet/game/abc/version.py +44 -0
- amulet/game/bedrock/__init__.py +1 -0
- amulet/game/bedrock/_biome.py +35 -0
- amulet/game/bedrock/_block.py +42 -0
- amulet/game/bedrock/_version.py +165 -0
- amulet/game/java/__init__.py +2 -0
- amulet/game/java/_biome.py +35 -0
- amulet/game/java/_block.py +60 -0
- amulet/game/java/_version.py +176 -0
- amulet/game/translate/__init__.py +12 -0
- amulet/game/translate/_functions/__init__.py +15 -0
- amulet/game/translate/_functions/_code_functions/__init__.py +0 -0
- amulet/game/translate/_functions/_code_functions/_text.py +553 -0
- amulet/game/translate/_functions/_code_functions/banner_pattern.py +67 -0
- amulet/game/translate/_functions/_code_functions/bedrock_chest_connection.py +152 -0
- amulet/game/translate/_functions/_code_functions/bedrock_moving_block_pos.py +88 -0
- amulet/game/translate/_functions/_code_functions/bedrock_sign.py +152 -0
- amulet/game/translate/_functions/_code_functions/bedrock_skull_rotation.py +16 -0
- amulet/game/translate/_functions/_code_functions/custom_name.py +146 -0
- amulet/game/translate/_functions/_frozen.py +66 -0
- amulet/game/translate/_functions/_state.py +54 -0
- amulet/game/translate/_functions/_typing.py +98 -0
- amulet/game/translate/_functions/abc.py +116 -0
- amulet/game/translate/_functions/carry_nbt.py +160 -0
- amulet/game/translate/_functions/carry_properties.py +80 -0
- amulet/game/translate/_functions/code.py +143 -0
- amulet/game/translate/_functions/map_block_name.py +66 -0
- amulet/game/translate/_functions/map_nbt.py +111 -0
- amulet/game/translate/_functions/map_properties.py +93 -0
- amulet/game/translate/_functions/multiblock.py +112 -0
- amulet/game/translate/_functions/new_block.py +42 -0
- amulet/game/translate/_functions/new_entity.py +43 -0
- amulet/game/translate/_functions/new_nbt.py +206 -0
- amulet/game/translate/_functions/new_properties.py +64 -0
- amulet/game/translate/_functions/sequence.py +51 -0
- amulet/game/translate/_functions/walk_input_nbt.py +331 -0
- amulet/game/translate/_translator.py +433 -0
- amulet/item.py +75 -0
- amulet/level/__init__.pyi +27 -0
- amulet/level/_load.py +100 -0
- amulet/level/abc/__init__.py +12 -0
- amulet/level/abc/_chunk_handle.py +335 -0
- amulet/level/abc/_dimension.py +86 -0
- amulet/level/abc/_history/__init__.py +1 -0
- amulet/level/abc/_history/_cache.py +224 -0
- amulet/level/abc/_history/_history_manager.py +291 -0
- amulet/level/abc/_level/__init__.py +5 -0
- amulet/level/abc/_level/_compactable_level.py +10 -0
- amulet/level/abc/_level/_creatable_level.py +29 -0
- amulet/level/abc/_level/_disk_level.py +17 -0
- amulet/level/abc/_level/_level.py +453 -0
- amulet/level/abc/_level/_loadable_level.py +42 -0
- amulet/level/abc/_player_storage.py +7 -0
- amulet/level/abc/_raw_level.py +187 -0
- amulet/level/abc/_registry.py +40 -0
- amulet/level/bedrock/__init__.py +2 -0
- amulet/level/bedrock/_chunk_handle.py +19 -0
- amulet/level/bedrock/_dimension.py +22 -0
- amulet/level/bedrock/_level.py +187 -0
- amulet/level/bedrock/_raw/__init__.py +5 -0
- amulet/level/bedrock/_raw/_actor_counter.py +53 -0
- amulet/level/bedrock/_raw/_chunk.py +54 -0
- amulet/level/bedrock/_raw/_chunk_decode.py +668 -0
- amulet/level/bedrock/_raw/_chunk_encode.py +602 -0
- amulet/level/bedrock/_raw/_constant.py +9 -0
- amulet/level/bedrock/_raw/_dimension.py +343 -0
- amulet/level/bedrock/_raw/_level.py +463 -0
- amulet/level/bedrock/_raw/_level_dat.py +90 -0
- amulet/level/bedrock/_raw/_typing.py +6 -0
- amulet/level/bedrock/_raw/leveldb_chunk_versions.py +83 -0
- amulet/level/bedrock/chunk/__init__.py +1 -0
- amulet/level/bedrock/chunk/_chunk.py +126 -0
- amulet/level/bedrock/chunk/components/__init__.py +0 -0
- amulet/level/bedrock/chunk/components/chunk_version.py +12 -0
- amulet/level/bedrock/chunk/components/finalised_state.py +13 -0
- amulet/level/bedrock/chunk/components/raw_chunk.py +15 -0
- amulet/level/construction/__init__.py +0 -0
- amulet/level/java/__init__.pyi +21 -0
- amulet/level/java/_chunk_handle.py +17 -0
- amulet/level/java/_chunk_handle.pyi +15 -0
- amulet/level/java/_dimension.py +20 -0
- amulet/level/java/_dimension.pyi +13 -0
- amulet/level/java/_level.py +184 -0
- amulet/level/java/_level.pyi +120 -0
- amulet/level/java/_raw/__init__.pyi +19 -0
- amulet/level/java/_raw/_chunk.pyi +23 -0
- amulet/level/java/_raw/_chunk_decode.py +561 -0
- amulet/level/java/_raw/_chunk_encode.py +463 -0
- amulet/level/java/_raw/_constant.py +9 -0
- amulet/level/java/_raw/_constant.pyi +20 -0
- amulet/level/java/_raw/_data_pack/__init__.py +2 -0
- amulet/level/java/_raw/_data_pack/__init__.pyi +8 -0
- amulet/level/java/_raw/_data_pack/data_pack.py +241 -0
- amulet/level/java/_raw/_data_pack/data_pack.pyi +197 -0
- amulet/level/java/_raw/_data_pack/data_pack_manager.py +77 -0
- amulet/level/java/_raw/_data_pack/data_pack_manager.pyi +75 -0
- amulet/level/java/_raw/_dimension.py +86 -0
- amulet/level/java/_raw/_dimension.pyi +72 -0
- amulet/level/java/_raw/_level.py +507 -0
- amulet/level/java/_raw/_level.pyi +238 -0
- amulet/level/java/_raw/_typing.py +3 -0
- amulet/level/java/_raw/_typing.pyi +5 -0
- amulet/level/java/anvil/__init__.py +2 -0
- amulet/level/java/anvil/__init__.pyi +11 -0
- amulet/level/java/anvil/_dimension.py +170 -0
- amulet/level/java/anvil/_dimension.pyi +109 -0
- amulet/level/java/anvil/_region.py +421 -0
- amulet/level/java/anvil/_region.pyi +197 -0
- amulet/level/java/anvil/_sector_manager.py +223 -0
- amulet/level/java/anvil/_sector_manager.pyi +142 -0
- amulet/level/java/chunk.pyi +81 -0
- amulet/level/java/chunk_/_chunk.py +260 -0
- amulet/level/java/chunk_/components/inhabited_time.py +12 -0
- amulet/level/java/chunk_/components/last_update.py +12 -0
- amulet/level/java/chunk_/components/legacy_version.py +12 -0
- amulet/level/java/chunk_/components/light_populated.py +12 -0
- amulet/level/java/chunk_/components/named_height_2d.py +37 -0
- amulet/level/java/chunk_/components/status.py +11 -0
- amulet/level/java/chunk_/components/terrain_populated.py +12 -0
- amulet/level/java/chunk_components.pyi +22 -0
- amulet/level/java/long_array.pyi +38 -0
- amulet/level/java_forge/__init__.py +0 -0
- amulet/level/mcstructure/__init__.py +0 -0
- amulet/level/nbt/__init__.py +0 -0
- amulet/level/schematic/__init__.py +0 -0
- amulet/level/sponge_schematic/__init__.py +0 -0
- amulet/level/temporary_level/__init__.py +1 -0
- amulet/level/temporary_level/_level.py +16 -0
- amulet/palette/__init__.pyi +8 -0
- amulet/palette/biome_palette.pyi +45 -0
- amulet/palette/block_palette.pyi +45 -0
- amulet/player.py +64 -0
- amulet/py.typed +0 -0
- amulet/selection/__init__.py +2 -0
- amulet/selection/abstract_selection.py +342 -0
- amulet/selection/box.py +852 -0
- amulet/selection/group.py +481 -0
- amulet/utils/__init__.pyi +28 -0
- amulet/utils/call_spec/__init__.py +24 -0
- amulet/utils/call_spec/__init__.pyi +53 -0
- amulet/utils/call_spec/_call_spec.py +262 -0
- amulet/utils/call_spec/_call_spec.pyi +272 -0
- amulet/utils/format_utils.py +41 -0
- amulet/utils/generator.py +18 -0
- amulet/utils/matrix.py +243 -0
- amulet/utils/matrix.pyi +177 -0
- amulet/utils/numpy.pyi +11 -0
- amulet/utils/numpy_helpers.py +19 -0
- amulet/utils/shareable_lock.py +335 -0
- amulet/utils/shareable_lock.pyi +190 -0
- amulet/utils/signal/__init__.py +10 -0
- amulet/utils/signal/__init__.pyi +25 -0
- amulet/utils/signal/_signal.py +228 -0
- amulet/utils/signal/_signal.pyi +84 -0
- amulet/utils/task_manager.py +235 -0
- amulet/utils/task_manager.pyi +168 -0
- amulet/utils/typed_property.py +111 -0
- amulet/utils/typing.py +4 -0
- amulet/utils/typing.pyi +6 -0
- amulet/utils/weakref.py +70 -0
- amulet/utils/weakref.pyi +50 -0
- amulet/utils/world_utils.py +102 -0
- amulet/utils/world_utils.pyi +109 -0
- amulet/version.cpp +136 -0
- amulet/version.hpp +142 -0
- amulet/version.pyi +94 -0
- amulet_core-2.0a3.dist-info/METADATA +103 -0
- amulet_core-2.0a3.dist-info/RECORD +210 -0
- amulet_core-2.0a3.dist-info/WHEEL +5 -0
- amulet_core-2.0a3.dist-info/entry_points.txt +2 -0
- amulet_core-2.0a3.dist-info/top_level.txt +1 -0
amulet/block.hpp
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#pragma once
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#include <map>
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#include <variant>
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#include <string>
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#include <amulet/io/binary_reader.hpp>
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#include <amulet/io/binary_writer.hpp>
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#include <amulet/version.hpp>
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#include <amulet_nbt/tag/int.hpp>
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#include <amulet_nbt/tag/string.hpp>
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namespace Amulet {
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typedef std::variant<
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AmuletNBT::ByteTag,
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AmuletNBT::ShortTag,
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AmuletNBT::IntTag,
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AmuletNBT::LongTag,
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AmuletNBT::StringTag
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> PropertyValueType;
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typedef std::map<std::string, PropertyValueType> BlockProperites;
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class Block: public PlatformVersionContainer {
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private:
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std::string namespace_;
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std::string base_name;
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BlockProperites properties;
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public:
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const std::string& get_namespace() const { return namespace_; }
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const std::string& get_base_name() const { return base_name; }
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const BlockProperites& get_properties() const {
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return properties;
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}
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template <typename versionT>
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Block(
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const PlatformType& platform,
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const versionT& version,
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const std::string& namespace_,
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const std::string& base_name
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) :
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PlatformVersionContainer(platform, version),
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namespace_(namespace_),
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base_name(base_name),
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properties() {}
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template <
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typename versionT,
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typename propertiesT
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>
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Block(
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const PlatformType& platform,
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const versionT& version,
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const std::string& namespace_,
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const std::string& base_name,
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const propertiesT& properties
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):
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PlatformVersionContainer(platform, version),
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namespace_(namespace_),
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base_name(base_name),
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properties(properties) {}
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void serialise(BinaryWriter&) const;
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static std::shared_ptr<Block> deserialise(BinaryReader&);
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auto operator<=>(const Block& other) const {
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auto cmp = PlatformVersionContainer::operator<=>(other);
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if (cmp != 0) { return cmp; }
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cmp = namespace_ <=> other.namespace_;
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if (cmp != 0) { return cmp; }
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cmp = base_name <=> other.base_name;
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if (cmp != 0) { return cmp; }
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return properties <=> other.properties;
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}
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bool operator==(const Block& other) const {
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return (*this <=> other) == 0;
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};
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std::string java_blockstate() const;
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std::string bedrock_blockstate() const;
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static std::shared_ptr<Block> from_java_blockstate(const PlatformType&, std::shared_ptr<VersionNumber>, const std::string&);
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static std::shared_ptr<Block> from_bedrock_blockstate(const PlatformType&, std::shared_ptr<VersionNumber>, const std::string&);
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};
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class BlockStack {
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private:
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std::vector<std::shared_ptr<Block>> _blocks;
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public:
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const std::vector<std::shared_ptr<Block>>& get_blocks() const { return _blocks; }
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template <typename T>
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BlockStack(const T& blocks) : _blocks(blocks) {
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if (_blocks.empty()) {
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throw std::invalid_argument("A BlockStack must contain at least one block");
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}
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}
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void serialise(BinaryWriter&) const;
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static std::shared_ptr<BlockStack> deserialise(BinaryReader&);
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auto operator<=>(const BlockStack& other) const {
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auto cmp = size() <=> other.size();
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if (cmp != 0) { return cmp; }
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for (size_t i = 0; i < size(); i++) {
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cmp = *(*this)[i] <=> *other[i];
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if (cmp != 0) { return cmp; }
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}
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return std::strong_ordering::equal;
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}
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bool operator==(const BlockStack& other) const {
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return (*this <=> other) == 0;
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};
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size_t size() const { return _blocks.size(); }
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std::shared_ptr<Block> operator[](size_t index) const { return _blocks[index]; };
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};
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}
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amulet/block.pyi
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from __future__ import annotations
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import collections.abc
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import types
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import typing
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import amulet.version
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import amulet_nbt
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__all__ = ["Block", "BlockStack", "PropertyValueType"]
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class Block(amulet.version.PlatformVersionContainer):
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"""
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A class to manage the state of a block.
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It is an immutable object that contains the platform, version, namespace, base name and properties.
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Here's a few examples on how create a Block object:
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>>> # Create a stone block for Java 1.20.2
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>>> stone = Block("java", VersionNumber(3578), "minecraft", "stone")
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>>> # The Java block version number is the Java data version
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>>> # Create a stone block for Bedrock
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>>> stone = Block("bedrock", VersionNumber(1, 21, 0, 3), "minecraft", "stone")
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>>> # The Bedrock block version number is the value stored as an int with the block data.
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>>> # Create a Java water block with the level property
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>>> water = Block(
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>>> "java", VersionNumber(3578),
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>>> "minecraft", # the namespace
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>>> "water", # the base name
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>>> { # A dictionary of properties.
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+
>>> # Keys must be strings and values must be a numerical or string NBT type.
|
|
35
|
+
>>> "level": StringTag("0") # define a property `level` with a string value `0`
|
|
36
|
+
>>> }
|
|
37
|
+
>>> )
|
|
38
|
+
"""
|
|
39
|
+
|
|
40
|
+
@staticmethod
|
|
41
|
+
def from_bedrock_blockstate(
|
|
42
|
+
platform: str, version: amulet.version.VersionNumber, blockstate: str
|
|
43
|
+
) -> Block:
|
|
44
|
+
"""
|
|
45
|
+
Parse a Bedrock format blockstate where values are all strings and populate a :class:`Block` class with the data.
|
|
46
|
+
|
|
47
|
+
>>> stone = Block.from_bedrock_blockstate("minecraft:stone")
|
|
48
|
+
>>> water = Block.from_bedrock_blockstate("minecraft:water["liquid_depth"=0]")
|
|
49
|
+
|
|
50
|
+
:param platform: The platform the block is defined in.
|
|
51
|
+
:param version: The version the block is defined in.
|
|
52
|
+
:param blockstate: The Bedrock blockstate string to parse.
|
|
53
|
+
:return: A Block instance containing the state.
|
|
54
|
+
"""
|
|
55
|
+
|
|
56
|
+
@staticmethod
|
|
57
|
+
def from_java_blockstate(
|
|
58
|
+
platform: str, version: amulet.version.VersionNumber, blockstate: str
|
|
59
|
+
) -> Block:
|
|
60
|
+
"""
|
|
61
|
+
Parse a Java format blockstate where values are all strings and populate a :class:`Block` class with the data.
|
|
62
|
+
|
|
63
|
+
>>> stone = Block.from_java_blockstate("minecraft:stone")
|
|
64
|
+
>>> water = Block.from_java_blockstate("minecraft:water[level=0]")
|
|
65
|
+
|
|
66
|
+
:param platform: The platform the block is defined in.
|
|
67
|
+
:param version: The version the block is defined in.
|
|
68
|
+
:param blockstate: The Java blockstate string to parse.
|
|
69
|
+
:return: A Block instance containing the state.
|
|
70
|
+
"""
|
|
71
|
+
|
|
72
|
+
@typing.overload
|
|
73
|
+
def __eq__(self, arg0: Block) -> bool: ...
|
|
74
|
+
@typing.overload
|
|
75
|
+
def __eq__(self, arg0: typing.Any) -> bool | types.NotImplementedType: ...
|
|
76
|
+
def __ge__(self, arg0: Block) -> bool: ...
|
|
77
|
+
def __getstate__(self) -> bytes: ...
|
|
78
|
+
def __gt__(self, arg0: Block) -> bool: ...
|
|
79
|
+
def __hash__(self) -> int: ...
|
|
80
|
+
def __init__(
|
|
81
|
+
self,
|
|
82
|
+
platform: str,
|
|
83
|
+
version: amulet.version.VersionNumber,
|
|
84
|
+
namespace: str,
|
|
85
|
+
base_name: str,
|
|
86
|
+
properties: dict[
|
|
87
|
+
str,
|
|
88
|
+
amulet_nbt.ByteTag
|
|
89
|
+
| amulet_nbt.ShortTag
|
|
90
|
+
| amulet_nbt.IntTag
|
|
91
|
+
| amulet_nbt.LongTag
|
|
92
|
+
| amulet_nbt.StringTag,
|
|
93
|
+
] = {},
|
|
94
|
+
) -> None: ...
|
|
95
|
+
def __le__(self, arg0: Block) -> bool: ...
|
|
96
|
+
def __lt__(self, arg0: Block) -> bool: ...
|
|
97
|
+
def __repr__(self) -> str: ...
|
|
98
|
+
def __setstate__(self, arg0: bytes) -> None: ...
|
|
99
|
+
@property
|
|
100
|
+
def base_name(self) -> str:
|
|
101
|
+
"""
|
|
102
|
+
The base name of the blockstate represented by the :class:`Block` object.
|
|
103
|
+
|
|
104
|
+
>>> block: Block
|
|
105
|
+
>>> block.base_name
|
|
106
|
+
|
|
107
|
+
:return: The base name of the blockstate
|
|
108
|
+
"""
|
|
109
|
+
|
|
110
|
+
@property
|
|
111
|
+
def bedrock_blockstate(self) -> str:
|
|
112
|
+
"""
|
|
113
|
+
The Bedrock blockstate string of this :class:`Block` object.
|
|
114
|
+
Converts the property values to the SNBT format to preserve type.
|
|
115
|
+
|
|
116
|
+
>>> bell = Block(
|
|
117
|
+
>>> "java", VersionNumber(3578),
|
|
118
|
+
>>> "minecraft",
|
|
119
|
+
>>> "bell",
|
|
120
|
+
>>> {
|
|
121
|
+
>>> "attachment":StringTag("standing"),
|
|
122
|
+
>>> "direction":IntTag(0),
|
|
123
|
+
>>> "toggle_bit":ByteTag(0)
|
|
124
|
+
>>> }
|
|
125
|
+
>>> )
|
|
126
|
+
>>> bell.bedrock_blockstate
|
|
127
|
+
minecraft:bell["attachment"="standing","direction"=0,"toggle_bit"=false]
|
|
128
|
+
|
|
129
|
+
:return: The SNBT blockstate string
|
|
130
|
+
"""
|
|
131
|
+
|
|
132
|
+
@property
|
|
133
|
+
def java_blockstate(self) -> str:
|
|
134
|
+
"""
|
|
135
|
+
The Java blockstate string of this :class:`Block` object.
|
|
136
|
+
Note this will only contain properties with StringTag values.
|
|
137
|
+
|
|
138
|
+
>>> stone = Block("java", VersionNumber(3578), "minecraft", "stone")
|
|
139
|
+
>>> stone.java_blockstate
|
|
140
|
+
minecraft:stone
|
|
141
|
+
>>> water = Block("java", VersionNumber(3578), "minecraft", "water", {"level": StringTag("0")})
|
|
142
|
+
>>> water.java_blockstate
|
|
143
|
+
minecraft:water[level=0]
|
|
144
|
+
|
|
145
|
+
:return: The blockstate string
|
|
146
|
+
"""
|
|
147
|
+
|
|
148
|
+
@property
|
|
149
|
+
def namespace(self) -> str:
|
|
150
|
+
"""
|
|
151
|
+
The namespace of the blockstate represented by the :class:`Block` object.
|
|
152
|
+
|
|
153
|
+
>>> block: Block
|
|
154
|
+
>>> water.namespace
|
|
155
|
+
|
|
156
|
+
:return: The namespace of the blockstate
|
|
157
|
+
"""
|
|
158
|
+
|
|
159
|
+
@property
|
|
160
|
+
def namespaced_name(self) -> str:
|
|
161
|
+
"""
|
|
162
|
+
The namespace:base_name of the blockstate represented by the :class:`Block` object.
|
|
163
|
+
|
|
164
|
+
>>> block: Block
|
|
165
|
+
>>> block.namespaced_name
|
|
166
|
+
|
|
167
|
+
:return: The namespace:base_name of the blockstate
|
|
168
|
+
"""
|
|
169
|
+
|
|
170
|
+
@property
|
|
171
|
+
def properties(
|
|
172
|
+
self,
|
|
173
|
+
) -> dict[
|
|
174
|
+
str,
|
|
175
|
+
amulet_nbt.ByteTag
|
|
176
|
+
| amulet_nbt.ShortTag
|
|
177
|
+
| amulet_nbt.IntTag
|
|
178
|
+
| amulet_nbt.LongTag
|
|
179
|
+
| amulet_nbt.StringTag,
|
|
180
|
+
]:
|
|
181
|
+
"""
|
|
182
|
+
The properties of the blockstate represented by the :class:`Block` object as a dictionary.
|
|
183
|
+
>>> block: Block
|
|
184
|
+
>>> block.properties
|
|
185
|
+
|
|
186
|
+
:return: A mapping of the properties of the blockstate
|
|
187
|
+
"""
|
|
188
|
+
|
|
189
|
+
class BlockStack:
|
|
190
|
+
"""
|
|
191
|
+
A stack of block objects.
|
|
192
|
+
|
|
193
|
+
Java 1.13 added the concept of waterlogging blocks whereby some blocks have a `waterlogged` property.
|
|
194
|
+
Bedrock achieved the same behaviour by added a layering system which allows the second block to be any block.
|
|
195
|
+
|
|
196
|
+
Amulet supports both implementations with a stack of one or more block objects similar to how Bedrock handles it.
|
|
197
|
+
Amulet places no restrictions on which blocks can be extra blocks.
|
|
198
|
+
Extra block may be discarded if the format does not support them.
|
|
199
|
+
|
|
200
|
+
Create a waterlogged stone block.
|
|
201
|
+
>>> waterlogged_stone = BlockStack(
|
|
202
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "stone"),
|
|
203
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "water", {"level": StringTag("0")})
|
|
204
|
+
>>> )
|
|
205
|
+
|
|
206
|
+
Get a block at an index
|
|
207
|
+
>>> stone = waterlogged_stone[0]
|
|
208
|
+
>>> water = waterlogged_stone[1]
|
|
209
|
+
|
|
210
|
+
Get the blocks as a list
|
|
211
|
+
>>> blocks = list(waterlogged_stone)
|
|
212
|
+
"""
|
|
213
|
+
|
|
214
|
+
def __contains__(self, arg0: typing.Any) -> bool: ...
|
|
215
|
+
@typing.overload
|
|
216
|
+
def __eq__(self, arg0: BlockStack) -> bool: ...
|
|
217
|
+
@typing.overload
|
|
218
|
+
def __eq__(self, arg0: typing.Any) -> bool | types.NotImplementedType: ...
|
|
219
|
+
def __ge__(self, arg0: BlockStack) -> bool: ...
|
|
220
|
+
@typing.overload
|
|
221
|
+
def __getitem__(self, arg0: int) -> Block: ...
|
|
222
|
+
@typing.overload
|
|
223
|
+
def __getitem__(self, arg0: slice) -> list: ...
|
|
224
|
+
def __gt__(self, arg0: BlockStack) -> bool: ...
|
|
225
|
+
def __hash__(self) -> int: ...
|
|
226
|
+
def __init__(self, block: Block, *extra_blocks: Block) -> None: ...
|
|
227
|
+
def __iter__(self) -> collections.abc.Iterator[Block]: ...
|
|
228
|
+
def __le__(self, arg0: BlockStack) -> bool: ...
|
|
229
|
+
def __len__(self) -> int: ...
|
|
230
|
+
def __lt__(self, arg0: BlockStack) -> bool: ...
|
|
231
|
+
def __repr__(self) -> str: ...
|
|
232
|
+
def __reversed__(self) -> collections.abc.Iterator[Block]: ...
|
|
233
|
+
def count(self, value: typing.Any) -> int: ...
|
|
234
|
+
def index(
|
|
235
|
+
self, value: typing.Any, start: int = 0, stop: int = 9223372036854775807
|
|
236
|
+
) -> int: ...
|
|
237
|
+
@property
|
|
238
|
+
def base_block(self) -> Block:
|
|
239
|
+
"""
|
|
240
|
+
The first block in the stack.
|
|
241
|
+
|
|
242
|
+
>>> waterlogged_stone = BlockStack(
|
|
243
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "stone"),
|
|
244
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "water", {"level": StringTag("0")})
|
|
245
|
+
>>> )
|
|
246
|
+
>>> waterlogged_stone.base_block
|
|
247
|
+
Block("java", VersionNumber(3578), "minecraft", "stone")
|
|
248
|
+
|
|
249
|
+
:return: A Block object
|
|
250
|
+
"""
|
|
251
|
+
|
|
252
|
+
@property
|
|
253
|
+
def extra_blocks(self) -> tuple:
|
|
254
|
+
"""
|
|
255
|
+
The extra blocks in the stack.
|
|
256
|
+
|
|
257
|
+
>>> waterlogged_stone = BlockStack(
|
|
258
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "stone"),
|
|
259
|
+
>>> Block("java", VersionNumber(3578), "minecraft", "water", {"level": StringTag("0")})
|
|
260
|
+
>>> )
|
|
261
|
+
>>> waterlogged_stone.extra_blocks
|
|
262
|
+
(Block("java", VersionNumber(3578), "minecraft", "water", {"level": StringTag("0")}),)
|
|
263
|
+
|
|
264
|
+
:return: A tuple of :class:`Block` objects
|
|
265
|
+
"""
|
|
266
|
+
|
|
267
|
+
PropertyValueType: typing.TypeAlias = (
|
|
268
|
+
amulet_nbt.ByteTag
|
|
269
|
+
| amulet_nbt.ShortTag
|
|
270
|
+
| amulet_nbt.IntTag
|
|
271
|
+
| amulet_nbt.LongTag
|
|
272
|
+
| amulet_nbt.StringTag
|
|
273
|
+
)
|
amulet/block_entity.cpp
ADDED
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
#include <amulet/block_entity.hpp>
|
|
2
|
+
|
|
3
|
+
namespace Amulet {
|
|
4
|
+
|
|
5
|
+
void BlockEntity::serialise(BinaryWriter&) const {
|
|
6
|
+
throw std::runtime_error("NotImplemented");
|
|
7
|
+
}
|
|
8
|
+
std::shared_ptr<BlockEntity> BlockEntity::deserialise(BinaryReader&) {
|
|
9
|
+
throw std::runtime_error("NotImplemented");
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
}
|
amulet/block_entity.hpp
ADDED
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
#pragma once
|
|
2
|
+
|
|
3
|
+
#include <map>
|
|
4
|
+
#include <variant>
|
|
5
|
+
#include <string>
|
|
6
|
+
|
|
7
|
+
#include <amulet/io/binary_reader.hpp>
|
|
8
|
+
#include <amulet/io/binary_writer.hpp>
|
|
9
|
+
#include <amulet/version.hpp>
|
|
10
|
+
#include <amulet_nbt/tag/named_tag.hpp>
|
|
11
|
+
#include <amulet_nbt/tag/eq.hpp>
|
|
12
|
+
|
|
13
|
+
|
|
14
|
+
namespace Amulet {
|
|
15
|
+
class BlockEntity: public PlatformVersionContainer {
|
|
16
|
+
private:
|
|
17
|
+
std::string _namespace;
|
|
18
|
+
std::string _base_name;
|
|
19
|
+
std::shared_ptr<AmuletNBT::NamedTag> _nbt;
|
|
20
|
+
|
|
21
|
+
public:
|
|
22
|
+
const std::string& get_namespace() const { return _namespace; }
|
|
23
|
+
void set_namespace(const std::string& namespace_) { _namespace = namespace_; }
|
|
24
|
+
|
|
25
|
+
const std::string& get_base_name() const { return _base_name; }
|
|
26
|
+
void set_base_name(const std::string& base_name) { _base_name = base_name; }
|
|
27
|
+
|
|
28
|
+
std::shared_ptr<AmuletNBT::NamedTag> get_nbt() const { return _nbt; }
|
|
29
|
+
void set_nbt(std::shared_ptr<AmuletNBT::NamedTag> nbt) { _nbt = nbt; }
|
|
30
|
+
|
|
31
|
+
BlockEntity(
|
|
32
|
+
const PlatformType& platform,
|
|
33
|
+
std::shared_ptr<VersionNumber> version,
|
|
34
|
+
const std::string& namespace_,
|
|
35
|
+
const std::string& base_name,
|
|
36
|
+
std::shared_ptr<AmuletNBT::NamedTag> nbt
|
|
37
|
+
):
|
|
38
|
+
PlatformVersionContainer(platform, version),
|
|
39
|
+
_namespace(namespace_),
|
|
40
|
+
_base_name(base_name),
|
|
41
|
+
_nbt(nbt)
|
|
42
|
+
{}
|
|
43
|
+
|
|
44
|
+
void serialise(BinaryWriter&) const;
|
|
45
|
+
static std::shared_ptr<BlockEntity> deserialise(BinaryReader&);
|
|
46
|
+
|
|
47
|
+
bool operator==(const BlockEntity& other) const {
|
|
48
|
+
return (
|
|
49
|
+
PlatformVersionContainer::operator==(other) &&
|
|
50
|
+
_namespace == other._namespace &&
|
|
51
|
+
_base_name == other._base_name &&
|
|
52
|
+
AmuletNBT::NBTTag_eq(*_nbt, *other._nbt)
|
|
53
|
+
);
|
|
54
|
+
};
|
|
55
|
+
};
|
|
56
|
+
}
|
amulet/block_entity.pyi
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
from __future__ import annotations
|
|
2
|
+
|
|
3
|
+
import types
|
|
4
|
+
import typing
|
|
5
|
+
|
|
6
|
+
import amulet.version
|
|
7
|
+
import amulet_nbt
|
|
8
|
+
|
|
9
|
+
__all__ = ["BlockEntity"]
|
|
10
|
+
|
|
11
|
+
class BlockEntity(amulet.version.PlatformVersionContainer):
|
|
12
|
+
"""
|
|
13
|
+
A class to contain all the data to define a BlockEntity.
|
|
14
|
+
"""
|
|
15
|
+
|
|
16
|
+
@typing.overload
|
|
17
|
+
def __eq__(self, arg0: BlockEntity) -> bool: ...
|
|
18
|
+
@typing.overload
|
|
19
|
+
def __eq__(self, arg0: typing.Any) -> bool | types.NotImplementedType: ...
|
|
20
|
+
def __getstate__(self) -> bytes: ...
|
|
21
|
+
def __hash__(self) -> int: ...
|
|
22
|
+
def __init__(
|
|
23
|
+
self,
|
|
24
|
+
platform: str,
|
|
25
|
+
version: amulet.version.VersionNumber,
|
|
26
|
+
namespace: str,
|
|
27
|
+
base_name: str,
|
|
28
|
+
nbt: amulet_nbt.NamedTag,
|
|
29
|
+
) -> None: ...
|
|
30
|
+
def __repr__(self) -> str: ...
|
|
31
|
+
def __setstate__(self, arg0: bytes) -> None: ...
|
|
32
|
+
@property
|
|
33
|
+
def base_name(self) -> str:
|
|
34
|
+
"""
|
|
35
|
+
The base name of the block entity represented by the :class:`BlockEntity` object.
|
|
36
|
+
|
|
37
|
+
>>> block_entity: BlockEntity
|
|
38
|
+
>>> block_entity.base_name
|
|
39
|
+
|
|
40
|
+
:return: The base name of the block entity
|
|
41
|
+
"""
|
|
42
|
+
|
|
43
|
+
@base_name.setter
|
|
44
|
+
def base_name(self, arg1: str) -> None: ...
|
|
45
|
+
@property
|
|
46
|
+
def namespace(self) -> str:
|
|
47
|
+
"""
|
|
48
|
+
The namespace of the block entity represented by the :class:`BlockEntity` object.
|
|
49
|
+
|
|
50
|
+
>>> block_entity: BlockEntity
|
|
51
|
+
>>> block_entity.namespace
|
|
52
|
+
|
|
53
|
+
:return: The namespace of the block entity
|
|
54
|
+
"""
|
|
55
|
+
|
|
56
|
+
@namespace.setter
|
|
57
|
+
def namespace(self, arg1: str) -> None: ...
|
|
58
|
+
@property
|
|
59
|
+
def namespaced_name(self) -> str:
|
|
60
|
+
"""
|
|
61
|
+
The namespace:base_name of the block entity represented by the :class:`BlockEntity` object.
|
|
62
|
+
|
|
63
|
+
>>> block_entity: BlockEntity
|
|
64
|
+
>>> block_entity.namespaced_name
|
|
65
|
+
|
|
66
|
+
:return: The namespace:base_name of the block entity
|
|
67
|
+
"""
|
|
68
|
+
|
|
69
|
+
@property
|
|
70
|
+
def nbt(self) -> amulet_nbt.NamedTag:
|
|
71
|
+
"""
|
|
72
|
+
The nbt data for the block entity.
|
|
73
|
+
>>> block_entity: BlockEntity
|
|
74
|
+
>>> block_entity.nbt
|
|
75
|
+
|
|
76
|
+
:return: The NamedTag of the block entity
|
|
77
|
+
"""
|
|
78
|
+
|
|
79
|
+
@nbt.setter
|
|
80
|
+
def nbt(self, arg1: amulet_nbt.NamedTag) -> None: ...
|
amulet/chunk.cpp
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
#include <string>
|
|
2
|
+
#include <unordered_map>
|
|
3
|
+
#include <optional>
|
|
4
|
+
#include <functional>
|
|
5
|
+
#include <memory>
|
|
6
|
+
|
|
7
|
+
#include <amulet/chunk.hpp>
|
|
8
|
+
|
|
9
|
+
namespace Amulet {
|
|
10
|
+
namespace detail {
|
|
11
|
+
std::unordered_map<std::string, std::function<std::shared_ptr<Chunk>()>> chunk_constructors;
|
|
12
|
+
}
|
|
13
|
+
std::shared_ptr<Chunk> get_null_chunk(std::string chunk_id) {
|
|
14
|
+
return detail::chunk_constructors.at(chunk_id)();
|
|
15
|
+
}
|
|
16
|
+
}
|
amulet/chunk.hpp
ADDED
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
#pragma once
|
|
2
|
+
|
|
3
|
+
#include <string>
|
|
4
|
+
#include <unordered_map>
|
|
5
|
+
#include <optional>
|
|
6
|
+
#include <functional>
|
|
7
|
+
#include <memory>
|
|
8
|
+
#include <stdexcept>
|
|
9
|
+
|
|
10
|
+
// Requirements:
|
|
11
|
+
// Split chunk data into components that are orthogonal to each other.
|
|
12
|
+
// create a chunk with all components default initialised.
|
|
13
|
+
// reconstruct a chunk from a subset of its components.
|
|
14
|
+
// reconstruct a chunk with all components.
|
|
15
|
+
// query if a chunk has a component. (isinstance/is_base_of/dynamic_cast or has_component)
|
|
16
|
+
// get a component. (method/property or get_component)
|
|
17
|
+
// set and validate a component. (method/property or set_component)
|
|
18
|
+
// serialise loaded components.
|
|
19
|
+
|
|
20
|
+
namespace Amulet {
|
|
21
|
+
typedef std::unordered_map<std::string, std::optional<std::string>> SerialisedComponents;
|
|
22
|
+
|
|
23
|
+
// The abstract chunk class
|
|
24
|
+
class Chunk {
|
|
25
|
+
public:
|
|
26
|
+
virtual ~Chunk() {}
|
|
27
|
+
virtual std::string get_chunk_id() const = 0;
|
|
28
|
+
virtual std::vector<std::string> get_component_ids() const = 0;
|
|
29
|
+
//private:
|
|
30
|
+
// These are public but may become private one day
|
|
31
|
+
virtual SerialisedComponents serialise_chunk() const = 0;
|
|
32
|
+
virtual void reconstruct_chunk(SerialisedComponents) = 0;
|
|
33
|
+
};
|
|
34
|
+
|
|
35
|
+
namespace detail {
|
|
36
|
+
extern std::unordered_map<std::string, std::function<std::shared_ptr<Chunk>()>> chunk_constructors;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
std::shared_ptr<Chunk> get_null_chunk(std::string chunk_id);
|
|
40
|
+
|
|
41
|
+
// An object that concrete chunk classes must be registered with.
|
|
42
|
+
// This enables reconstructing the chunk class.
|
|
43
|
+
template <typename ChunkT>
|
|
44
|
+
class ChunkNullConstructor {
|
|
45
|
+
public:
|
|
46
|
+
ChunkNullConstructor() {
|
|
47
|
+
if (detail::chunk_constructors.contains(ChunkT::ChunkID)) {
|
|
48
|
+
throw std::runtime_error("A chunk class has already been registered with ID " + ChunkT::ChunkID);
|
|
49
|
+
}
|
|
50
|
+
detail::chunk_constructors[ChunkT::ChunkID] = []() {
|
|
51
|
+
return std::make_shared<ChunkT>();
|
|
52
|
+
};
|
|
53
|
+
};
|
|
54
|
+
~ChunkNullConstructor() {
|
|
55
|
+
detail::chunk_constructors.erase(ChunkT::ChunkID);
|
|
56
|
+
};
|
|
57
|
+
};
|
|
58
|
+
|
|
59
|
+
// A utility class to simplify component serialisation and deserialisation.
|
|
60
|
+
template <class ChunkBaseClass, class ... Components>
|
|
61
|
+
class ChunkComponentHelper: public ChunkBaseClass, public Components... {
|
|
62
|
+
public:
|
|
63
|
+
// Component list
|
|
64
|
+
std::vector<std::string> get_component_ids() const override {
|
|
65
|
+
std::vector<std::string> component_ids;
|
|
66
|
+
(
|
|
67
|
+
[&]{
|
|
68
|
+
component_ids.push_back(Components::ComponentID);
|
|
69
|
+
}(),
|
|
70
|
+
...
|
|
71
|
+
);
|
|
72
|
+
return component_ids;
|
|
73
|
+
}
|
|
74
|
+
// These are public but may become private one day
|
|
75
|
+
// Null constructor
|
|
76
|
+
ChunkComponentHelper() : Components()... {}
|
|
77
|
+
//private:
|
|
78
|
+
// Serialiser
|
|
79
|
+
SerialisedComponents serialise_chunk() const override {
|
|
80
|
+
SerialisedComponents component_data;
|
|
81
|
+
(
|
|
82
|
+
[&]{
|
|
83
|
+
component_data[Components::ComponentID] = Components::serialise();
|
|
84
|
+
}(),
|
|
85
|
+
...
|
|
86
|
+
);
|
|
87
|
+
return component_data;
|
|
88
|
+
}
|
|
89
|
+
// Deserialiser
|
|
90
|
+
void reconstruct_chunk(SerialisedComponents component_data) override {
|
|
91
|
+
(
|
|
92
|
+
[&]{
|
|
93
|
+
Components::deserialise(component_data.extract(Components::ComponentID).mapped());
|
|
94
|
+
}(),
|
|
95
|
+
...
|
|
96
|
+
);
|
|
97
|
+
}
|
|
98
|
+
};
|
|
99
|
+
}
|
amulet/chunk.pyi
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
from __future__ import annotations
|
|
2
|
+
|
|
3
|
+
__all__ = ["Chunk", "get_null_chunk"]
|
|
4
|
+
|
|
5
|
+
class Chunk:
|
|
6
|
+
"""
|
|
7
|
+
A base class for all chunk classes.
|
|
8
|
+
"""
|
|
9
|
+
|
|
10
|
+
def __getstate__(self) -> tuple: ...
|
|
11
|
+
def __setstate__(self, arg0: tuple) -> None: ...
|
|
12
|
+
def reconstruct_chunk(self, arg0: dict[str, bytes | None]) -> None:
|
|
13
|
+
"""
|
|
14
|
+
This is private. Do not use this. It will be removed in the future.
|
|
15
|
+
"""
|
|
16
|
+
|
|
17
|
+
def serialise_chunk(self) -> dict[str, bytes | None]:
|
|
18
|
+
"""
|
|
19
|
+
This is private. Do not use this. It will be removed in the future.
|
|
20
|
+
"""
|
|
21
|
+
|
|
22
|
+
@property
|
|
23
|
+
def chunk_id(self) -> str: ...
|
|
24
|
+
@property
|
|
25
|
+
def component_ids(self) -> list[str]: ...
|
|
26
|
+
|
|
27
|
+
def get_null_chunk(arg0: str) -> Chunk:
|
|
28
|
+
"""
|
|
29
|
+
This is a private function
|
|
30
|
+
"""
|