aether-engine 1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- aether/__init__.py +54 -0
- aether/audio/__init__.py +0 -0
- aether/audio/audio_manager.py +211 -0
- aether/audio/music.py +6 -0
- aether/audio/sound.py +6 -0
- aether/core/__init__.py +211 -0
- aether/core/achievement_system.py +304 -0
- aether/core/application.py +19 -0
- aether/core/config.py +75 -0
- aether/core/console.py +366 -0
- aether/core/engine.py +50 -0
- aether/core/event_bus.py +24 -0
- aether/core/input.py +58 -0
- aether/core/plugin_system.py +93 -0
- aether/core/save_system.py +409 -0
- aether/core/time_manager.py +25 -0
- aether/core/window.py +57 -0
- aether/graphics/__init__.py +0 -0
- aether/graphics/camera.py +69 -0
- aether/graphics/framebuffer.py +119 -0
- aether/graphics/light.py +32 -0
- aether/graphics/lod_system.py +170 -0
- aether/graphics/material.py +25 -0
- aether/graphics/mesh.py +83 -0
- aether/graphics/mesh_factory.py +67 -0
- aether/graphics/particle_system.py +268 -0
- aether/graphics/post_process.py +279 -0
- aether/graphics/renderer.py +135 -0
- aether/graphics/shader.py +61 -0
- aether/graphics/shader_library.py +157 -0
- aether/graphics/sky_atmosphere.py +309 -0
- aether/graphics/terrain.py +408 -0
- aether/graphics/texture.py +34 -0
- aether/graphics/water.py +432 -0
- aether/physics/__init__.py +0 -0
- aether/physics/bullet_backend.py +395 -0
- aether/physics/collider.py +22 -0
- aether/physics/physics_world.py +436 -0
- aether/physics/raycast.py +25 -0
- aether/physics/rigidbody.py +7 -0
- aether/resources/__init__.py +0 -0
- aether/resources/asset_database.py +76 -0
- aether/resources/resource_manager.py +147 -0
- aether/resources/serialization.py +114 -0
- aether/scene/__init__.py +0 -0
- aether/scene/component.py +368 -0
- aether/scene/entity.py +46 -0
- aether/scene/scene.py +33 -0
- aether/scene/scene_graph.py +252 -0
- aether/scene/scene_manager.py +191 -0
- aether/ui/__init__.py +0 -0
- aether/ui/button.py +297 -0
- aether/ui/canvas.py +11 -0
- aether/ui/text.py +286 -0
- aether/utils/__init__.py +0 -0
- aether/utils/logger.py +16 -0
- aether/utils/math_utils.py +31 -0
- aether/utils/object_pool.py +137 -0
- aether/utils/profiler.py +187 -0
- aether_engine-1.0.0.dist-info/METADATA +71 -0
- aether_engine-1.0.0.dist-info/RECORD +64 -0
- aether_engine-1.0.0.dist-info/WHEEL +5 -0
- aether_engine-1.0.0.dist-info/licenses/LICENSE +21 -0
- aether_engine-1.0.0.dist-info/top_level.txt +1 -0
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"""Пул объектов для оптимизации"""
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from typing import Type, TypeVar, List, Optional, Callable
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from collections import deque
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T = TypeVar('T')
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class ObjectPool:
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"""
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Пул объектов для переиспользования.
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Пример:
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pool = ObjectPool(Particle, max_size=1000)
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particle = pool.acquire()
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pool.release(particle)
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"""
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def __init__(self,
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object_type: Type[T],
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max_size: int = 100,
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pre_create: int = 0,
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factory: Optional[Callable[[], T]] = None,
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on_acquire: Optional[Callable[[T], None]] = None,
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on_release: Optional[Callable[[T], None]] = None):
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self.object_type = object_type
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self.max_size = max_size
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# Очереди
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self._available: deque = deque()
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self._in_use: set = set()
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# Коллбэки
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self.factory = factory or (lambda: object_type())
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self.on_acquire = on_acquire
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self.on_release = on_release
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# Статистика
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self.total_created = 0
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self.total_acquired = 0
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self.total_released = 0
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# Предсоздание объектов
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for _ in range(min(pre_create, max_size)):
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obj = self.factory()
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self._available.append(obj)
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self.total_created += 1
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print(f"[ObjectPool] Created for {object_type.__name__} (max: {max_size})")
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def acquire(self) -> Optional[T]:
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"""
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Получает объект из пула.
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Возвращает None если пул пуст и достигнут максимум.
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"""
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if self._available:
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obj = self._available.popleft()
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elif len(self._in_use) < self.max_size:
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obj = self.factory()
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self.total_created += 1
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else:
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print(f"[ObjectPool] Pool exhausted for {self.object_type.__name__}")
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return None
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self._in_use.add(id(obj))
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self.total_acquired += 1
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if self.on_acquire:
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self.on_acquire(obj)
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return obj
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def release(self, obj: T):
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"""
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Возвращает объект в пул.
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"""
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obj_id = id(obj)
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if obj_id in self._in_use:
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self._in_use.remove(obj_id)
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self.total_released += 1
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if self.on_release:
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self.on_release(obj)
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self._available.append(obj)
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def release_all(self):
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"""Возвращает все объекты в пул"""
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in_use = list(self._in_use)
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for obj_id in in_use:
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# Здесь нужен доступ к объектам
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pass
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def clear(self):
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"""Очищает пул"""
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self._available.clear()
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self._in_use.clear()
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self.total_created = 0
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self.total_acquired = 0
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self.total_released = 0
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def prewarm(self, count: int):
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"""Предсоздаёт объекты"""
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for _ in range(count):
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if len(self._available) + len(self._in_use) < self.max_size:
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obj = self.factory()
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self._available.append(obj)
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self.total_created += 1
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@property
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def available_count(self) -> int:
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return len(self._available)
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@property
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def in_use_count(self) -> int:
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return len(self._in_use)
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@property
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def usage_percent(self) -> float:
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total = self.available_count + self.in_use_count
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if total == 0:
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return 0.0
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return (self.in_use_count / total) * 100
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def get_stats(self) -> dict:
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"""Возвращает статистику"""
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return {
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'type': self.object_type.__name__,
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'available': self.available_count,
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'in_use': self.in_use_count,
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'max': self.max_size,
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'usage_percent': f"{self.usage_percent:.1f}%",
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'total_created': self.total_created,
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'total_acquired': self.total_acquired,
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'total_released': self.total_released,
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}
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aether/utils/profiler.py
ADDED
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"""Профилировщик производительности"""
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import time
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from collections import defaultdict
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from typing import Dict, List, Optional
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import statistics
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class ProfilerSection:
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"""Секция профилирования"""
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def __init__(self, name: str):
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self.name = name
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self.start_time = 0.0
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self.end_time = 0.0
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self.duration = 0.0
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self.call_count = 0
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self._running = False
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def start(self):
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self.start_time = time.perf_counter()
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self._running = True
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self.call_count += 1
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def stop(self):
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if self._running:
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self.end_time = time.perf_counter()
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self.duration += self.end_time - self.start_time
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self._running = False
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def reset(self):
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self.duration = 0.0
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self.call_count = 0
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class Profiler:
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"""Профилировщик производительности"""
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_instance = None
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def __new__(cls):
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if cls._instance is None:
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cls._instance = super().__new__(cls)
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cls._instance._initialize()
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return cls._instance
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def _initialize(self):
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"""Инициализация профилировщика"""
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self._sections: Dict[str, ProfilerSection] = {}
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self._frame_times: List[float] = []
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self._max_frame_samples = 300
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self.enabled = True
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self._current_section: Optional[str] = None
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print("[Profiler] Initialized")
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def begin_section(self, name: str):
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"""Начинает секцию профилирования"""
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if not self.enabled:
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return
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if name not in self._sections:
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self._sections[name] = ProfilerSection(name)
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self._sections[name].start()
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self._current_section = name
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def end_section(self, name: str):
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"""Заканчивает секцию профилирования"""
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if not self.enabled:
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return
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if name in self._sections:
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self._sections[name].stop()
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if self._current_section == name:
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self._current_section = None
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def begin_frame(self):
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"""Начинает новый кадр"""
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self._frame_start = time.perf_counter()
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def end_frame(self):
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"""Заканчивает кадр"""
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if hasattr(self, '_frame_start'):
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frame_time = time.perf_counter() - self._frame_start
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self._frame_times.append(frame_time)
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if len(self._frame_times) > self._max_frame_samples:
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self._frame_times.pop(0)
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def get_frame_stats(self) -> dict:
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"""Возвращает статистику кадров"""
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if not self._frame_times:
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return {
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'avg_ms': 0,
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'min_ms': 0,
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'max_ms': 0,
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'fps': 0,
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'frame_count': 0
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}
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avg = statistics.mean(self._frame_times)
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return {
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'avg_ms': avg * 1000,
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'min_ms': min(self._frame_times) * 1000,
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'max_ms': max(self._frame_times) * 1000,
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'p99_ms': sorted(self._frame_times)[int(len(self._frame_times) * 0.99)] * 1000,
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'fps': 1.0 / avg if avg > 0 else 0,
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'frame_count': len(self._frame_times)
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}
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def get_section_stats(self) -> List[dict]:
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"""Возвращает статистику по секциям"""
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stats = []
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for section in self._sections.values():
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if section.call_count > 0:
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stats.append({
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'name': section.name,
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'total_ms': section.duration * 1000,
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'avg_ms': (section.duration / section.call_count) * 1000,
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'call_count': section.call_count
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})
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# Сортируем по общему времени
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stats.sort(key=lambda x: x['total_ms'], reverse=True)
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return stats
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def print_report(self):
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"""Выводит отчёт в консоль"""
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frame_stats = self.get_frame_stats()
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print("\n" + "=" * 60)
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print(" PROFILER REPORT")
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print("=" * 60)
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print(f"\n📊 Frame Statistics:")
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print(f" FPS: {frame_stats['fps']:.1f}")
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print(f" Avg: {frame_stats['avg_ms']:.2f} ms")
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print(f" Min: {frame_stats['min_ms']:.2f} ms")
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print(f" Max: {frame_stats['max_ms']:.2f} ms")
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print(f" P99: {frame_stats['p99_ms']:.2f} ms")
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print(f"\n🔍 Section Breakdown:")
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print(f" {'Name':<30} {'Total ms':>10} {'Avg ms':>10} {'Calls':>8}")
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print(f" {'-'*30} {'-'*10} {'-'*10} {'-'*8}")
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for stat in self.get_section_stats():
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print(f" {stat['name']:<30} {stat['total_ms']:>10.2f} {stat['avg_ms']:>10.3f} {stat['call_count']:>8}")
|
|
152
|
+
|
|
153
|
+
print("=" * 60 + "\n")
|
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154
|
+
|
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155
|
+
def reset(self):
|
|
156
|
+
"""Сбрасывает всю статистику"""
|
|
157
|
+
self._sections.clear()
|
|
158
|
+
self._frame_times.clear()
|
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159
|
+
|
|
160
|
+
def __enter__(self):
|
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161
|
+
"""Контекстный менеджер для автоматического профилирования"""
|
|
162
|
+
return self
|
|
163
|
+
|
|
164
|
+
def __exit__(self, exc_type, exc_val, exc_tb):
|
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165
|
+
if exc_type is None:
|
|
166
|
+
self.print_report()
|
|
167
|
+
|
|
168
|
+
|
|
169
|
+
class ScopedProfiler:
|
|
170
|
+
"""
|
|
171
|
+
Контекстный менеджер для профилирования блока кода.
|
|
172
|
+
|
|
173
|
+
Использование:
|
|
174
|
+
with ScopedProfiler("Physics Update"):
|
|
175
|
+
physics.step(dt)
|
|
176
|
+
"""
|
|
177
|
+
|
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178
|
+
def __init__(self, name: str):
|
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179
|
+
self.name = name
|
|
180
|
+
self.profiler = Profiler()
|
|
181
|
+
|
|
182
|
+
def __enter__(self):
|
|
183
|
+
self.profiler.begin_section(self.name)
|
|
184
|
+
return self
|
|
185
|
+
|
|
186
|
+
def __exit__(self, exc_type, exc_val, exc_tb):
|
|
187
|
+
self.profiler.end_section(self.name)
|
|
@@ -0,0 +1,71 @@
|
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1
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+
Metadata-Version: 2.4
|
|
2
|
+
Name: aether-engine
|
|
3
|
+
Version: 1.0.0
|
|
4
|
+
Summary: Полноценный 3D игровой движок на Python с OpenGL
|
|
5
|
+
Author: entiti937
|
|
6
|
+
Classifier: Development Status :: 4 - Beta
|
|
7
|
+
Classifier: Programming Language :: Python :: 3
|
|
8
|
+
Classifier: Programming Language :: Python :: 3.10
|
|
9
|
+
Classifier: Programming Language :: Python :: 3.11
|
|
10
|
+
Classifier: Programming Language :: Python :: 3.12
|
|
11
|
+
Requires-Python: >=3.10
|
|
12
|
+
Description-Content-Type: text/markdown
|
|
13
|
+
License-File: LICENSE
|
|
14
|
+
Requires-Dist: numpy>=1.24
|
|
15
|
+
Requires-Dist: glfw>=2.6
|
|
16
|
+
Requires-Dist: PyOpenGL>=3.1.7
|
|
17
|
+
Requires-Dist: Pillow>=10.0
|
|
18
|
+
Provides-Extra: physics
|
|
19
|
+
Requires-Dist: PyBullet>=3.2.5; extra == "physics"
|
|
20
|
+
Provides-Extra: audio
|
|
21
|
+
Requires-Dist: pygame>=2.5; extra == "audio"
|
|
22
|
+
Provides-Extra: full
|
|
23
|
+
Requires-Dist: PyBullet>=3.2.5; extra == "full"
|
|
24
|
+
Requires-Dist: pygame>=2.5; extra == "full"
|
|
25
|
+
Requires-Dist: freetype-py>=2.4; extra == "full"
|
|
26
|
+
Requires-Dist: imgui>=2.0; extra == "full"
|
|
27
|
+
Requires-Dist: noise>=1.2; extra == "full"
|
|
28
|
+
Requires-Dist: pyyaml>=6.0; extra == "full"
|
|
29
|
+
Requires-Dist: imageio>=2.31; extra == "full"
|
|
30
|
+
Dynamic: author
|
|
31
|
+
Dynamic: classifier
|
|
32
|
+
Dynamic: description
|
|
33
|
+
Dynamic: description-content-type
|
|
34
|
+
Dynamic: license-file
|
|
35
|
+
Dynamic: provides-extra
|
|
36
|
+
Dynamic: requires-dist
|
|
37
|
+
Dynamic: requires-python
|
|
38
|
+
Dynamic: summary
|
|
39
|
+
|
|
40
|
+
# Aether Engine
|
|
41
|
+
|
|
42
|
+
Полноценный 3D игровой движок на Python с OpenGL 4.6.
|
|
43
|
+
|
|
44
|
+
## Возможности
|
|
45
|
+
- PBR-рендеринг
|
|
46
|
+
- Система Entity-Component
|
|
47
|
+
- Физика (базовая)
|
|
48
|
+
- Звуковая система
|
|
49
|
+
- UI-фреймворк
|
|
50
|
+
- Загрузка моделей (OBJ)
|
|
51
|
+
- Пост-обработка
|
|
52
|
+
|
|
53
|
+
## Установка
|
|
54
|
+
```bash
|
|
55
|
+
pip install -e .
|
|
56
|
+
# Быстрый старт
|
|
57
|
+
from aether import Engine, Scene, Entity, MeshFactory, Material
|
|
58
|
+
|
|
59
|
+
engine = Engine(1280, 720, "Моя игра")
|
|
60
|
+
scene = Scene("Level 1")
|
|
61
|
+
|
|
62
|
+
cube = Entity("Куб")
|
|
63
|
+
cube.add_component(Transform())
|
|
64
|
+
cube.add_component(MeshRenderer(
|
|
65
|
+
mesh=MeshFactory.create_cube(),
|
|
66
|
+
material=Material()
|
|
67
|
+
))
|
|
68
|
+
|
|
69
|
+
scene.spawn(cube)
|
|
70
|
+
engine.load_scene(scene)
|
|
71
|
+
engine.run()
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
aether/__init__.py,sha256=OcJ67fdM9PH4zdKvkqiXMRKlVUVo4T-ta_7avGuviRw,1967
|
|
2
|
+
aether/audio/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
3
|
+
aether/audio/audio_manager.py,sha256=tHCTr5jIDUrgUy8X669-9CuHOSzANkQFLZo9gdn0xz0,6695
|
|
4
|
+
aether/audio/music.py,sha256=oDHgLsTCJkg8OBpJk4KTWCEfLibLHZCJ5GuNqR5EQBE,162
|
|
5
|
+
aether/audio/sound.py,sha256=bpT6xXk9sUfnkVhjlba2NlUKrpGAmPfc5e2AcWN4p2Q,164
|
|
6
|
+
aether/core/__init__.py,sha256=xo2SYiVHY_K5oGfbLc3RhUY-Ve6eIyjdnpSSXcJDlrw,8191
|
|
7
|
+
aether/core/achievement_system.py,sha256=hhnI7La0ht71zhZFKsfYy6EAM6I2qBuSAzNHoeTilYg,11290
|
|
8
|
+
aether/core/application.py,sha256=2QVzG2oFcKer3d3YIV8CSkVlF7VUS8AFbpIPU7FqHus,711
|
|
9
|
+
aether/core/config.py,sha256=zq7yf7xllr8Al8q_I5rFTC_yApjKhDvlNkbscEEhj4c,2309
|
|
10
|
+
aether/core/console.py,sha256=j8VeDocE4ihwsPAB3ph-BJRnbRq6kukwGLqmS4yvSBg,14054
|
|
11
|
+
aether/core/engine.py,sha256=Ug0n_1bATD2CpullHgiL3JvQRASZDYg0_xmoYF6-nCA,1641
|
|
12
|
+
aether/core/event_bus.py,sha256=r921Jwu_MOa1I1I1Uwj8icbPpLWFWlxVy5d19sJi1P4,834
|
|
13
|
+
aether/core/input.py,sha256=Eg1-WpXl0Rsef2nfSDg0XjQshaJuaVofVPQO__Trgsk,2165
|
|
14
|
+
aether/core/plugin_system.py,sha256=9CtqsxPwL0hNXu55OyLU_LMFfQIYg8Pb7ZPFRi6Xhe8,3436
|
|
15
|
+
aether/core/save_system.py,sha256=a1vuCPQ3muJBKDwILjF-4tnJWraAfWN-GJju2U_N6HY,15339
|
|
16
|
+
aether/core/time_manager.py,sha256=pRhBp3E_2iI9ops2daAk_xgX3MfqhogVV6CxNu8BlKc,757
|
|
17
|
+
aether/core/window.py,sha256=q8n3M9MMRGIaedT62da2SdhXpp6xVzEf62hyiNiOcZ0,1805
|
|
18
|
+
aether/graphics/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
19
|
+
aether/graphics/camera.py,sha256=UF2Zr8u9z-5vYdoQ7jDBhPUmwqjlh-RC8-x6F7a5hCM,2471
|
|
20
|
+
aether/graphics/framebuffer.py,sha256=9yrRQVp6c4ogyMUHLwM4-MGJowFpp3stmywD9fDTpZQ,5044
|
|
21
|
+
aether/graphics/light.py,sha256=a4Ckg8TP7QhfUNfhVC_8o9zdgSpnqgZ62buFM8-8U0I,1211
|
|
22
|
+
aether/graphics/lod_system.py,sha256=tloF8hHaNSt1YUPmeOGCJsHwq7rx3uka_W6xXcHnum8,6510
|
|
23
|
+
aether/graphics/material.py,sha256=fnKNTufE-agMkISPbxL3ANp0BgC4SJj1T0ENc6b6o-s,917
|
|
24
|
+
aether/graphics/mesh.py,sha256=zbRysidEdrUOsjQST0qdvtOXEF1dRtBecPAUULFCZMs,3150
|
|
25
|
+
aether/graphics/mesh_factory.py,sha256=AVC64mj_oJk1CSk6TjtJXJOdI97jxWQRqwQPO8uefgw,2485
|
|
26
|
+
aether/graphics/particle_system.py,sha256=-n-M9EfnQkEkfQGcrwt_3gxtlB5Zb4UAJxEiWCLa_ZU,9416
|
|
27
|
+
aether/graphics/post_process.py,sha256=jmnZ-B66sBpSY3LybRHDnaVfvSyk1_G8acw4gUQ2hqE,10284
|
|
28
|
+
aether/graphics/renderer.py,sha256=1WkmCg9-IPFaFqIR9H7E278GyE7Rru-n2tD49kINe5U,4539
|
|
29
|
+
aether/graphics/shader.py,sha256=joDnmNo_p5xWPcqOWWIH3fSbiy8TmwJEuwssG8r82vI,2033
|
|
30
|
+
aether/graphics/shader_library.py,sha256=0-M3-SHN2Vqyl_OGGOA2DE7wpl7i7kyh6YL9xqD1fDM,4741
|
|
31
|
+
aether/graphics/sky_atmosphere.py,sha256=UJPzG3YfwFFm-sXoCldWFi3-nkMGs3JqctbdFAtJUzE,11626
|
|
32
|
+
aether/graphics/terrain.py,sha256=FjzUUTK068CpYUEZDNSs6EQWuMEmmtZOAPIqjc-Fkd4,16068
|
|
33
|
+
aether/graphics/texture.py,sha256=knBsVEhGhq4ilLh1zwCA4UHzANYdCY_H0Z9vsY3moKU,1198
|
|
34
|
+
aether/graphics/water.py,sha256=JY9Zx71B16S0O7w-9SKht257pD1RTkNhWwJTEoCNhW8,16106
|
|
35
|
+
aether/physics/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
36
|
+
aether/physics/bullet_backend.py,sha256=rnP31Ok1lsjbPGeR0QiaiNdRq2GzIsF39qjiFKbRjPc,15616
|
|
37
|
+
aether/physics/collider.py,sha256=ZQ3FqjAOQjrTQXHf-3PP7_Cbv__RjIK60zRuInfBdco,670
|
|
38
|
+
aether/physics/physics_world.py,sha256=LH6_nF_jbYD3SsSk-lozB4Hs9AN-wkEfI-U-OBwtW2w,18393
|
|
39
|
+
aether/physics/raycast.py,sha256=U3PpavN3LKCctb5zJggXBsZMJXHQRRkOEFSEEoC8Fno,681
|
|
40
|
+
aether/physics/rigidbody.py,sha256=kc4dmlYdJ5ZwXrNi3KTbC9IXgL8fNwXQxEFURtRgxPE,279
|
|
41
|
+
aether/resources/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
42
|
+
aether/resources/asset_database.py,sha256=QVDE-IvmO2LfBgskJEiFzYSFbcM2qBZ_eQwGmQ4yXSk,2486
|
|
43
|
+
aether/resources/resource_manager.py,sha256=0WqS9ovd4dVHM4cjSZ_dXO9_nfRNDGzkx_rNexQMGX8,5239
|
|
44
|
+
aether/resources/serialization.py,sha256=y2YOgtAQ6lVg5VYKCVp_gngdXIWHHo1Jufs5c5fe1Ho,4168
|
|
45
|
+
aether/scene/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
46
|
+
aether/scene/component.py,sha256=CqDQMygiIVq9Mvn8SNmYw0ZiwI-m18P96y5izbuQmzE,12410
|
|
47
|
+
aether/scene/entity.py,sha256=xgbjCuk9kOL-YY0PQmJA69TV35r6TDXe0qpBSx9My-U,1452
|
|
48
|
+
aether/scene/scene.py,sha256=zKD8Tn20STfc0r07DpYj36XtoWL5llyVvNrWAaEZIQE,833
|
|
49
|
+
aether/scene/scene_graph.py,sha256=UBIKbVE365INtHV6Gh9k3OgQWahY3agq-M8YeNAb5sY,9892
|
|
50
|
+
aether/scene/scene_manager.py,sha256=wrI5AMjJFk9OcMlHpbd3tBmLFLqMhEK_ZzGDxFzfEyY,6982
|
|
51
|
+
aether/ui/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
52
|
+
aether/ui/button.py,sha256=02IaPm1m88SfCUSl3AKUHrwEZujsuFCtlM9RuKXt6IM,10259
|
|
53
|
+
aether/ui/canvas.py,sha256=BhSgQog1X1olziXv9NJOF6eAX0tykcB9HuNxR2oHxU8,257
|
|
54
|
+
aether/ui/text.py,sha256=uZyHlvuDX8vr1cRifsTTGyPi-E-OWMh-rumCZvZWEww,10157
|
|
55
|
+
aether/utils/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
56
|
+
aether/utils/logger.py,sha256=Z1bAyXqJUDhsLJQu9cE3Lg9D4aBY8MWHwljt7zakUtc,407
|
|
57
|
+
aether/utils/math_utils.py,sha256=XRw7feNGjWnsMYmqO4ao2d75NiuaLw-JkeBo383c2d4,808
|
|
58
|
+
aether/utils/object_pool.py,sha256=na9yhkg40Gv4eF5yTbPwAyVQf4ESQtJxpQfXrGonm4U,4453
|
|
59
|
+
aether/utils/profiler.py,sha256=N9-g6uXEdj9ppaLn0ZMNA6M39yD7j3zk2gRDRG1XZNw,6291
|
|
60
|
+
aether_engine-1.0.0.dist-info/licenses/LICENSE,sha256=Gt4I9VSsehJDfU0SS90SkP15UAf5CoorLYB0Nt5Mcoc,1085
|
|
61
|
+
aether_engine-1.0.0.dist-info/METADATA,sha256=6keEvFobY558N_JAKFtKilHjN0vkCa2GHFYDYq6sLMw,2121
|
|
62
|
+
aether_engine-1.0.0.dist-info/WHEEL,sha256=YLJXdYXQ2FQ0Uqn2J-6iEIC-3iOey8lH3xCtvFLkd8Q,91
|
|
63
|
+
aether_engine-1.0.0.dist-info/top_level.txt,sha256=QynFGsNdIRoJ6JBODYhcXgsoKtpwAuDfgGNOsy3UPsE,7
|
|
64
|
+
aether_engine-1.0.0.dist-info/RECORD,,
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
MIT License
|
|
2
|
+
|
|
3
|
+
Copyright (c) 2026 entiti937
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in all
|
|
13
|
+
copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
21
|
+
SOFTWARE.
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
aether
|