OpenRCT2-ObjectCommon 0.1.0__py3-none-any.whl

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@@ -0,0 +1,13 @@
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+ """
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+ Shared scaffolding for OpenRCT2 object generators: config parsing/validation,
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+ CLI flow, model placement, object.json headers, and `.parkobj` assembly. Sits
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+ between the renderer (`openrct2-x7-renderer`) and the generators, so the vehicle
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+ and scenery tools share one config layer and one packaging path.
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+ """
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+
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+ from importlib.metadata import PackageNotFoundError, version
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+
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+ try:
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+ __version__ = version("OpenRCT2-ObjectCommon")
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+ except PackageNotFoundError: # pragma: no cover - source tree without an install
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+ __version__ = "0.0.0"
@@ -0,0 +1,9 @@
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+ """
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+ Blender add-on helpers shared by the vehicle and scenery add-ons.
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+
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+ ``lights`` has no ``bpy`` dependency (it only reads attribute-bearing items), so
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+ it imports anywhere. ``modal`` imports ``bpy`` and is meant to run inside Blender
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+ only -- import it directly (``from openrct2_object_common.blender.modal import
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+ RenderModalBase``) rather than eagerly here, so ``lights`` stays usable without
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+ Blender installed.
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+ """
@@ -0,0 +1,52 @@
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+ """
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+ Build the renderer's lighting rig from add-on UI items.
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+
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+ The default rig is the renderer's own ``default_lights()`` (re-exported here), so
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+ the add-ons no longer hand-copy the nine-light list -- a single source shared
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+ with the CLI. ``lights_from_items`` reads any sequence of objects exposing
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+ ``type`` / ``shadow`` / ``direction`` / ``strength`` (a Blender ``PropertyGroup``
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+ collection, but nothing here imports ``bpy``), falling back to the default rig
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+ when the collection is empty.
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+ """
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+
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+ from collections.abc import Iterable, Sequence
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+ from typing import Any, Protocol
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+
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+ import numpy as np
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+ from openrct2_x7_renderer.constants import LightType
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+ from openrct2_x7_renderer.lights import default_lights
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+ from openrct2_x7_renderer.types import Light
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+
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+ __all__ = ["LIGHT_TYPE_MAP", "default_lights", "lights_from_items", "normalize_direction"]
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+
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+ # The light types the add-on UI exposes (hemisphere lights are CLI/config only).
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+ LIGHT_TYPE_MAP = {"diffuse": LightType.DIFFUSE, "specular": LightType.SPECULAR}
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+
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+
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+ class _LightItem(Protocol):
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+ type: str
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+ shadow: bool
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+ direction: Any # 3-element sequence (bpy float vector)
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+ strength: float
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+
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+
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+ def normalize_direction(v: Sequence[float]) -> np.ndarray:
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+ """A light direction as a unit ``(3,)`` float64 vector; a zero vector is
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+ returned unchanged (the renderer rejects it later)."""
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+ arr = np.array(v, dtype=np.float64)
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+ n = np.linalg.norm(arr)
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+ return arr / n if n > 0 else arr
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+
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+
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+ def lights_from_items(items: Iterable[_LightItem]) -> list[Light]:
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+ """Build a light rig from UI items, or the default rig when ``items`` is empty."""
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+ rig = [
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+ Light(
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+ type=LIGHT_TYPE_MAP[item.type],
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+ shadow=int(item.shadow),
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+ direction=normalize_direction(list(item.direction)),
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+ intensity=item.strength,
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+ )
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+ for item in items
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+ ]
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+ return rig or default_lights()
@@ -0,0 +1,160 @@
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+ """Shared modal operator for add-ons that render off the main thread.
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+
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+ The render (the renderer-bound work) is an opaque, blocking call, so it runs in
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+ a worker thread while a modal timer drives a status-bar readout. The build phase
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+ (reading bpy data into the core object) stays on the main thread.
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+
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+ NOTE: no ``from __future__ import annotations`` -- subclasses declare bpy
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+ properties as annotations and PEP 563 would stringify them and break add-on
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+ registration.
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+
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+ This module imports ``bpy`` and is meant to run inside Blender only; install the
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+ package's ``blender`` extra (``pip install OpenRCT2-ObjectCommon[blender]``) when
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+ type-checking or testing it outside Blender.
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+ """
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+
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+ import threading
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+ import time
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+ import traceback
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+ from typing import Any
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+
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+ from bpy.types import Operator
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+
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+ _SPINNER_FRAMES = "|/-\\"
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+
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+
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+ class RenderModalBase(Operator):
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+ """Scaffolding for operators that run a blocking render off the main thread
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+ while showing a status-bar readout.
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+
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+ Subclasses provide the four hooks below. ``_build`` / ``_prepare`` /
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+ ``_on_success`` run on the main thread and may touch ``context`` and bpy
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+ data; ``_render`` runs in the worker thread and must touch only ``self``
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+ (values it needs from ``context`` are stashed in ``_prepare``).
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+
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+ Progress is *indeterminate* (a cycling spinner) unless ``_render`` reports
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+ real units via :meth:`set_progress`, in which case the status line shows a
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+ percentage instead.
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+
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+ Subclass hooks:
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+ ``_status_verb`` label shown in the status bar.
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+ ``_clean_error_types`` build-error exception types whose message
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+ is already user-facing (reported as-is,
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+ not wrapped with ``_invalid_prefix``).
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+ ``_build(context)`` read bpy data into the core object(s);
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+ returns an opaque payload for the others.
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+ ``_prepare(context, payload)`` stash per-run state on ``self`` (lights,
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+ output paths) -- main thread.
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+ ``_render(payload)`` the blocking work -- worker thread.
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+ ``_on_success(context)`` post-render UI; returns an operator result.
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+ """
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+
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+ _status_verb = "Working"
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+ _invalid_prefix = "Invalid object"
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+ _clean_error_types: tuple[type[Exception], ...] = ()
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+
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+ # -- hooks ---------------------------------------------------------------
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+
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+ def _build(self, context) -> Any: # pragma: no cover - subclass hook
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+ raise NotImplementedError
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+
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+ def _prepare(self, context, payload) -> None: # pragma: no cover - subclass hook
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+ pass
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+
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+ def _render(self, payload) -> None: # pragma: no cover - subclass hook
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+ raise NotImplementedError
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+
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+ def _on_success(self, context): # pragma: no cover - subclass hook
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+ raise NotImplementedError
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+
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+ # -- worker-facing -------------------------------------------------------
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+
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+ def set_progress(self, done: int, total: int) -> None:
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+ """Report determinate progress from ``_render`` (worker thread). Plain
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+ int writes; the modal timer reads them to repaint. No lock needed for
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+ single-word assignments."""
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+ self._done_units = done
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+ self._total_units = total
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+
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+ # -- operator flow -------------------------------------------------------
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+
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+ def execute(self, context):
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+ build_start = time.monotonic()
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+ try:
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+ payload = self._build(context)
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+ except self._clean_error_types as e:
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+ self.report({"ERROR"}, str(e))
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+ return {"CANCELLED"}
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+ except Exception as e:
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+ self.report({"ERROR"}, f"{self._invalid_prefix}: {e}")
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+ return {"CANCELLED"}
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+ self._build_secs = int(time.monotonic() - build_start)
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+
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+ self._prepare(context, payload)
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+ self._error: str | None = None
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+ self._finished = False
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+ self._start_time = time.monotonic()
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+ self._spinner_step = 0
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+ self._done_units = 0
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+ self._total_units = 0
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+
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+ def worker():
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+ try:
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+ self._render(payload)
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+ except Exception:
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+ self._error = traceback.format_exc()
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+ finally:
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+ self._finished = True
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+
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+ self._thread = threading.Thread(target=worker, daemon=True)
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+ self._thread.start()
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+
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+ wm = context.window_manager
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+ wm.progress_begin(0, 1)
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+ context.window.cursor_modal_set("WAIT")
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+ self._set_status(context)
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+ self._timer = wm.event_timer_add(0.1, window=context.window)
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+ wm.modal_handler_add(self)
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+ return {"RUNNING_MODAL"}
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+
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+ def modal(self, context, event):
121
+ if event.type == "TIMER":
122
+ if self._finished:
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+ return self._finish(context)
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+ self._spinner_step += 1
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+ self._set_status(context)
126
+ return {"PASS_THROUGH"}
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+
128
+ def _set_status(self, context) -> None:
129
+ elapsed = int(time.monotonic() - self._start_time)
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+ # Only mention the build time when it was non-trivial (animated / large
131
+ # builds); a static build is instant and "(build 0s)" would be noise.
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+ build = f" (build {self._build_secs}s)" if self._build_secs else ""
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+ wm = context.window_manager
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+ if self._total_units > 0:
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+ pct = int(100 * self._done_units / self._total_units)
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+ context.workspace.status_text_set(
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+ f"{self._status_verb}... {pct}% {elapsed}s{build}"
138
+ )
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+ wm.progress_update(self._done_units / self._total_units)
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+ else:
141
+ glyph = _SPINNER_FRAMES[self._spinner_step % len(_SPINNER_FRAMES)]
142
+ context.workspace.status_text_set(
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+ f"{glyph} {self._status_verb}... {elapsed}s{build}"
144
+ )
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+ wm.progress_update((self._spinner_step % 20) / 20.0)
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+
147
+ def _finish(self, context):
148
+ wm = context.window_manager
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+ wm.event_timer_remove(self._timer)
150
+ wm.progress_end()
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+ context.window.cursor_modal_restore()
152
+ context.workspace.status_text_set(None)
153
+ self._thread.join()
154
+ if self._error:
155
+ print(self._error)
156
+ self.report(
157
+ {"ERROR"}, f"{self._status_verb} failed; see the system console for details."
158
+ )
159
+ return {"CANCELLED"}
160
+ return self._on_success(context)
@@ -0,0 +1,79 @@
1
+ """
2
+ Shared command-line scaffolding for object generators.
3
+ """
4
+
5
+ import argparse
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+ import sys
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+ from collections.abc import Callable
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+ from pathlib import Path
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+ from typing import Any
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+
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+ from openrct2_x7_renderer.lights import default_lights, load_lights
12
+ from openrct2_x7_renderer.ray_trace import Context
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+ from openrct2_x7_renderer.remap import load_remap_overrides
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+ from openrct2_x7_renderer.types import Light
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+
16
+ from .config import LoadError, parse_config
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+
18
+ TEST_ZOOM = 0.125
19
+
20
+ RenderFn = Callable[[argparse.Namespace, dict[str, Any], list[Light]], None]
21
+
22
+
23
+ def parse_cli_args(prog: str, argv: list[str] | None) -> argparse.Namespace:
24
+ """Parse the flags shared by both generators: `--test` / `--skip-render`
25
+ (mutually exclusive) and a single config-file `input` path."""
26
+ parser = argparse.ArgumentParser(prog=prog)
27
+ group = parser.add_mutually_exclusive_group()
28
+ group.add_argument("--test", action="store_true", help="single-viewpoint render to test/")
29
+ group.add_argument(
30
+ "--skip-render", action="store_true", help="reuse previously rendered sprites"
31
+ )
32
+ parser.add_argument("input", type=Path)
33
+ return parser.parse_args(argv)
34
+
35
+
36
+ def output_directory_of(root: dict[str, Any]) -> Path:
37
+ """The config's `output_directory`, or the current directory if unset."""
38
+ out = root.get("output_directory")
39
+ return Path(out) if isinstance(out, str) else Path(".")
40
+
41
+
42
+ def make_context(
43
+ lights: list[Light],
44
+ units_per_tile: float,
45
+ test: bool,
46
+ root: dict[str, Any] | None = None,
47
+ ) -> Context:
48
+ """Build a render Context whose camera scale is driven by the object's
49
+ configured `units_per_tile`. Test mode scales ``upt`` down by ``TEST_ZOOM``
50
+ (0.125×), zooming in to show material detail in a single-viewpoint preview.
51
+
52
+ In test mode, when ``root`` (the parsed config) is supplied, an optional
53
+ ``test_remap_colors`` block is read and applied to ``render_view`` output so
54
+ the preview shows repaint colours instead of the raw remap windows. Outside
55
+ test mode the overrides are ignored, so real renders keep their remap
56
+ windows intact for OpenRCT2 to repaint."""
57
+ upt = TEST_ZOOM * units_per_tile if test else units_per_tile
58
+ overrides = load_remap_overrides(root) if (test and root is not None) else {}
59
+ return Context(lights=lights, dither=True, upt=upt, remap_overrides=overrides)
60
+
61
+
62
+ def run_cli(prog: str, argv: list[str] | None, render: RenderFn) -> int:
63
+ """Run the shared CLI flow and return a process exit code.
64
+
65
+ Parses the args, reads the config, resolves the lights (the config's
66
+ `lights` block if present, else the default rig), then hands off to
67
+ `render`. Any failure is reported on stderr and yields exit code 1.
68
+ """
69
+ args = parse_cli_args(prog, argv)
70
+
71
+ try:
72
+ root = parse_config(args.input)
73
+ lights = load_lights(root["lights"]) if "lights" in root else default_lights()
74
+ render(args, root, lights)
75
+ except (LoadError, OSError, ValueError, RuntimeError) as e:
76
+ print(f"Error: {e}", file=sys.stderr)
77
+ return 1
78
+
79
+ return 0
@@ -0,0 +1,188 @@
1
+ """
2
+ Generic config parsing + validation helpers shared by the generators' loaders.
3
+ """
4
+
5
+ __all__ = [
6
+ "LoadError",
7
+ "as_array_or_wrap",
8
+ "load_meshes",
9
+ "load_preview",
10
+ "optional_bool",
11
+ "optional_int",
12
+ "optional_number",
13
+ "optional_string",
14
+ "optional_string_list",
15
+ "parse_config",
16
+ "read_vector3",
17
+ "require_int",
18
+ "require_number",
19
+ "require_string",
20
+ ]
21
+
22
+ import json
23
+ from pathlib import Path
24
+ from typing import Any
25
+
26
+ import numpy as np
27
+ from openrct2_x7_renderer.image import read_png
28
+ from openrct2_x7_renderer.mesh import Mesh, load_mesh
29
+ from openrct2_x7_renderer.types import IndexedImage, LoadError
30
+
31
+
32
+ def parse_config(path: Path | str) -> dict[str, Any]:
33
+ """Parse a JSON or YAML config file into a dict (chosen by extension)."""
34
+ p = Path(path)
35
+ text = p.read_text()
36
+ if p.suffix.lower() in (".yaml", ".yml"):
37
+ try:
38
+ import yaml
39
+ except ImportError:
40
+ raise LoadError(
41
+ "PyYAML is required to load .yaml configs (pip install pyyaml)"
42
+ ) from None
43
+ root = yaml.safe_load(text)
44
+ else:
45
+ root = json.loads(text)
46
+ if not isinstance(root, dict):
47
+ raise LoadError("Config root is not an object")
48
+ return root
49
+
50
+
51
+ def require_string(obj: dict[str, Any], key: str) -> str:
52
+ """Return the string at ``obj[key]``, raising LoadError if absent or not a string."""
53
+ v = obj.get(key)
54
+ if not isinstance(v, str):
55
+ raise LoadError(f'Property "{key}" not found or is not a string')
56
+ return v
57
+
58
+
59
+ def optional_string(obj: dict[str, Any], key: str, default: str = "") -> str:
60
+ """Return the string at ``obj[key]``, or ``default`` if the key is absent."""
61
+ v = obj.get(key)
62
+ if v is None:
63
+ return default
64
+ if not isinstance(v, str):
65
+ raise LoadError(f'Property "{key}" is not a string')
66
+ return v
67
+
68
+
69
+ def optional_string_list(obj: dict[str, Any], key: str) -> list[str]:
70
+ """Return the value at ``obj[key]`` coerced to a list of strings.
71
+
72
+ A single string is wrapped in a list; an absent key returns ``[]``.
73
+ """
74
+ v = obj.get(key)
75
+ if v is None:
76
+ return []
77
+ if isinstance(v, str):
78
+ return [v]
79
+ if not isinstance(v, list) or any(not isinstance(x, str) for x in v):
80
+ raise LoadError(f'Property "{key}" is not a string or array of strings')
81
+ return list(v)
82
+
83
+
84
+ def require_int(obj: dict[str, Any], key: str) -> int:
85
+ """Return the integer at ``obj[key]``, raising LoadError if absent, non-int, or a bool."""
86
+ v = obj.get(key)
87
+ if not isinstance(v, int) or isinstance(v, bool):
88
+ raise LoadError(f'Property "{key}" not found or is not an integer')
89
+ return v
90
+
91
+
92
+ def optional_int(obj: dict[str, Any], key: str, default: int) -> int:
93
+ """Return the integer at ``obj[key]``, or ``default`` if the key is absent."""
94
+ v = obj.get(key)
95
+ if v is None:
96
+ return default
97
+ if not isinstance(v, int) or isinstance(v, bool):
98
+ raise LoadError(f'Property "{key}" is not an integer')
99
+ return v
100
+
101
+
102
+ def require_number(obj: dict[str, Any], key: str) -> float:
103
+ """Return the number at ``obj[key]`` as float, raising LoadError if absent or non-numeric."""
104
+ v = obj.get(key)
105
+ if not isinstance(v, (int, float)) or isinstance(v, bool):
106
+ raise LoadError(f'Property "{key}" not found or is not a number')
107
+ return float(v)
108
+
109
+
110
+ def optional_number(obj: dict[str, Any], key: str, default: float) -> float:
111
+ """Return the number at ``obj[key]`` as float, or ``default`` if the key is absent."""
112
+ v = obj.get(key)
113
+ if v is None:
114
+ return default
115
+ if not isinstance(v, (int, float)) or isinstance(v, bool):
116
+ raise LoadError(f'Property "{key}" is not a number')
117
+ return float(v)
118
+
119
+
120
+ def optional_bool(obj: dict[str, Any], key: str, default: bool = False) -> bool:
121
+ """Return the boolean at ``obj[key]``, or ``default`` if the key is absent."""
122
+ v = obj.get(key)
123
+ if v is None:
124
+ return default
125
+ if not isinstance(v, bool):
126
+ raise LoadError(f'Property "{key}" is not a boolean')
127
+ return v
128
+
129
+
130
+ def read_vector3(arr: Any) -> np.ndarray:
131
+ """Parse a 3-element list into a float64 ``(3,)`` array, raising LoadError on bad input."""
132
+ if not isinstance(arr, list) or len(arr) != 3:
133
+ raise LoadError("Vector must be an array of 3 numbers")
134
+ try:
135
+ return np.array([float(x) for x in arr], dtype=np.float64)
136
+ except (ValueError, TypeError) as e:
137
+ raise LoadError(f"Vector element is not a number: {e}") from e
138
+
139
+
140
+ def as_array_or_wrap(value: Any) -> list[Any]:
141
+ """Return ``value`` as-is if it is a non-empty list, or wrap a scalar in a one-element list."""
142
+ if value is None:
143
+ raise LoadError("Missing value")
144
+ if isinstance(value, list):
145
+ if len(value) == 0:
146
+ raise LoadError("Empty array")
147
+ return value
148
+ return [value]
149
+
150
+
151
+ def load_meshes(root: dict[str, Any], base_dir: Path | None = None) -> list[Mesh]:
152
+ """Load every OBJ listed under the config's `meshes` array.
153
+
154
+ Relative mesh paths are resolved against *base_dir* (typically the
155
+ directory containing the config file). When *base_dir* is ``None``
156
+ the paths are used as-is (resolved against CWD).
157
+ """
158
+ mesh_paths = root.get("meshes")
159
+ if not isinstance(mesh_paths, list):
160
+ raise LoadError('Property "meshes" does not exist or is not an array')
161
+ meshes: list[Mesh] = []
162
+ for path in mesh_paths:
163
+ if not isinstance(path, str):
164
+ raise LoadError("Mesh path is not a string")
165
+ resolved = Path(path) if base_dir is None or Path(path).is_absolute() else base_dir / path
166
+ meshes.append(load_mesh(resolved))
167
+ return meshes
168
+
169
+
170
+ def load_preview(root: dict[str, Any], base_dir: Path | None = None) -> IndexedImage | None:
171
+ """Load the optional `preview` PNG referenced by the config, if any.
172
+
173
+ Relative preview paths are resolved against *base_dir*.
174
+ """
175
+ preview_path = root.get("preview")
176
+ if preview_path is None:
177
+ return None
178
+ if not isinstance(preview_path, str):
179
+ raise LoadError('Property "preview" is not a string')
180
+ resolved = (
181
+ Path(preview_path)
182
+ if base_dir is None or Path(preview_path).is_absolute()
183
+ else base_dir / preview_path
184
+ )
185
+ try:
186
+ return read_png(resolved)
187
+ except (OSError, ValueError) as e:
188
+ raise LoadError(f"Unable to open image file {preview_path}: {e}") from e
@@ -0,0 +1,34 @@
1
+ """
2
+ The object.json fields every OpenRCT2 object shares.
3
+
4
+ `id`, `originalId`, `version`, `authors`, and `objectType` are identical across
5
+ rides and all three scenery kinds; each generator's ``build_*_json`` opens with
6
+ this header, then fills in its kind-specific ``properties`` / ``strings``.
7
+ """
8
+
9
+ from collections.abc import Iterable
10
+ from typing import Any
11
+
12
+ __all__ = ["object_json_header"]
13
+
14
+
15
+ def object_json_header(
16
+ obj_id: str,
17
+ *,
18
+ object_type: str,
19
+ original_id: str = "",
20
+ version: str = "1.0",
21
+ authors: Iterable[str] = (),
22
+ ) -> dict[str, Any]:
23
+ """The shared leading object.json fields, in OpenRCT2's canonical key order.
24
+
25
+ ``originalId`` is omitted when empty (OpenRCT2 treats it as absent); the
26
+ caller adds ``properties``/``strings``/``images`` to the returned dict.
27
+ """
28
+ out: dict[str, Any] = {"id": obj_id}
29
+ if original_id:
30
+ out["originalId"] = original_id
31
+ out["version"] = version
32
+ out["authors"] = list(authors)
33
+ out["objectType"] = object_type
34
+ return out
@@ -0,0 +1,88 @@
1
+ """
2
+ Write ``images.dat``, the object.json, and assemble the ``.parkobj`` ZIP.
3
+
4
+ Every object kind follows the same packaging path: render sprites into a single
5
+ ``images.dat`` blob (or reuse a previous render), write the object.json that
6
+ references it via ``$LGX:``, and zip the two together. The per-kind work is just
7
+ *what* sprites to render and *what* metadata to emit; this module owns the rest.
8
+ """
9
+
10
+ import json
11
+ import logging
12
+ import zipfile
13
+ from collections.abc import Callable
14
+ from pathlib import Path
15
+ from typing import Any
16
+
17
+ from openrct2_x7_renderer.images_dat import write_images_dat
18
+ from openrct2_x7_renderer.types import IndexedImage
19
+
20
+ __all__ = ["RenderFn", "assemble_parkobj", "write_images_dat_lgx"]
21
+
22
+ log = logging.getLogger(__name__)
23
+
24
+ # Render the object's sprites into ``work_dir`` (writing ``images.dat``) and
25
+ # return the object.json "images" list (the ``$LGX:`` references).
26
+ RenderFn = Callable[[Path], list[str]]
27
+
28
+
29
+ def write_images_dat_lgx(
30
+ images: list[IndexedImage], work_dir: Path, *, note: str = ""
31
+ ) -> list[str]:
32
+ """Write ``images`` to ``work_dir/images.dat`` and return the object.json
33
+ "images" value referencing it.
34
+
35
+ ``note`` is appended to the log line (e.g. ``" for 4 tiles"``). Returns the
36
+ single-element ``["$LGX:images.dat[0..N-1]"]`` list OpenRCT2 expects.
37
+ """
38
+ out_path = work_dir / "images.dat"
39
+ write_images_dat(images, out_path)
40
+ log.info(
41
+ "wrote %s (%d sprites%s, %.1f KB)",
42
+ out_path,
43
+ len(images),
44
+ note,
45
+ out_path.stat().st_size / 1024,
46
+ )
47
+ return [f"$LGX:images.dat[0..{len(images) - 1}]"]
48
+
49
+
50
+ def assemble_parkobj(
51
+ obj_json: dict[str, Any],
52
+ parkobj_path: Path,
53
+ work_dir: Path,
54
+ render: RenderFn,
55
+ *,
56
+ skip_render: bool = False,
57
+ ) -> None:
58
+ """Render (or reuse) sprites, write the object.json, and zip the ``.parkobj``.
59
+
60
+ Shared by every object kind; callers differ only in ``obj_json`` (the built
61
+ metadata) and ``render`` (which renders the sprites, writes ``images.dat``,
62
+ and returns the object.json "images" list -- typically via
63
+ :func:`write_images_dat_lgx`).
64
+
65
+ With ``skip_render`` the "images" list is read back from a previous run's
66
+ object.json in ``work_dir`` and ``render`` is not called; otherwise the
67
+ stale object.json / images.dat are removed first so a failed render can't
68
+ leave a half-written pair behind.
69
+ """
70
+ work_dir.mkdir(parents=True, exist_ok=True)
71
+
72
+ if skip_render:
73
+ prev = json.loads((work_dir / "object.json").read_text())
74
+ images_json = prev.get("images")
75
+ if not isinstance(images_json, list):
76
+ raise RuntimeError('Property "images" is not an array')
77
+ else:
78
+ for p in (work_dir / "object.json", work_dir / "images.dat"):
79
+ p.unlink(missing_ok=True)
80
+ images_json = render(work_dir)
81
+
82
+ obj_json["images"] = images_json
83
+ (work_dir / "object.json").write_text(json.dumps(obj_json, indent=4))
84
+
85
+ parkobj_path.parent.mkdir(parents=True, exist_ok=True)
86
+ with zipfile.ZipFile(parkobj_path, "w", compression=zipfile.ZIP_DEFLATED) as zf:
87
+ zf.write(work_dir / "object.json", "object.json")
88
+ zf.write(work_dir / "images.dat", "images.dat")
@@ -0,0 +1,57 @@
1
+ """
2
+ Place a Model's meshes into a render scene.
3
+
4
+ Both generators turn a ``Model`` (a list of placements, each carrying one
5
+ ``MeshFrame`` per animation frame) into Embree scene geometry the same way:
6
+ convert the frame's degree orientation to a rotation matrix and add the
7
+ referenced mesh at its position. The only difference is how out-of-range frame
8
+ indices are handled (vehicles index exactly; scenery clamps to a placement's
9
+ last pose), which is the ``clamp_frame`` flag.
10
+ """
11
+
12
+ import math
13
+
14
+ import numpy as np
15
+ from openrct2_x7_renderer.geometry import rotate_x, rotate_y, rotate_z
16
+ from openrct2_x7_renderer.mesh import Mesh
17
+ from openrct2_x7_renderer.ray_trace import SceneBuilder
18
+ from openrct2_x7_renderer.types import Model
19
+
20
+ __all__ = ["add_model_to_scene", "orientation_to_matrix"]
21
+
22
+
23
+ def orientation_to_matrix(orientation_deg: np.ndarray) -> np.ndarray:
24
+ """A MeshFrame orientation ``(angle_y, angle_z, angle_x)`` in degrees as a
25
+ ``(3, 3)`` rotation matrix, applied as ``rotate_y @ rotate_z @ rotate_x``."""
26
+ rx, ry, rz = orientation_deg * (math.pi / 180.0)
27
+ return rotate_y(rx) @ rotate_z(ry) @ rotate_x(rz)
28
+
29
+
30
+ def add_model_to_scene(
31
+ builder: SceneBuilder,
32
+ meshes: list[Mesh],
33
+ model: Model,
34
+ *,
35
+ frame: int = 0,
36
+ mask: int = 0,
37
+ clamp_frame: bool = False,
38
+ ) -> None:
39
+ """Add ``model``'s placed meshes to an open ``SceneBuilder`` at pose ``frame``.
40
+
41
+ Placements whose ``mesh_index`` is ``-1`` (an empty slot) are skipped. With
42
+ ``clamp_frame=True`` a placement with fewer frames falls back to its last
43
+ frame (scenery's animated poses); with ``False`` the frame is indexed exactly
44
+ (vehicle frames are uniform across placements). ``mask`` is the per-model
45
+ ``MeshFlag`` bitmask (e.g. ghost / mask geometry).
46
+ """
47
+ for mesh_frames in model.meshes:
48
+ idx = min(frame, len(mesh_frames) - 1) if clamp_frame else frame
49
+ mf = mesh_frames[idx]
50
+ if mf.mesh_index == -1:
51
+ continue
52
+ builder.add_model(
53
+ meshes[mf.mesh_index],
54
+ orientation_to_matrix(mf.orientation),
55
+ mf.position.astype(np.float64),
56
+ mask,
57
+ )
File without changes
@@ -0,0 +1,121 @@
1
+ Metadata-Version: 2.4
2
+ Name: OpenRCT2-ObjectCommon
3
+ Version: 0.1.0
4
+ Summary: Shared config, CLI, .parkobj, and object.json scaffolding for OpenRCT2 object generators.
5
+ Project-URL: Homepage, https://github.com/alex-parisi/OpenRCT2-ObjectCommon
6
+ Project-URL: Repository, https://github.com/alex-parisi/OpenRCT2-ObjectCommon
7
+ Author-email: Alex Parisi <alex@atparisi.com>
8
+ License-Expression: GPL-3.0-or-later
9
+ License-File: LICENSE
10
+ Requires-Python: >=3.11
11
+ Requires-Dist: numpy>=1.26
12
+ Requires-Dist: openrct2-x7-renderer>=0.3.0
13
+ Requires-Dist: pillow>=10.0
14
+ Requires-Dist: pyyaml>=6.0
15
+ Provides-Extra: blender
16
+ Requires-Dist: bpy>=4.0; extra == 'blender'
17
+ Description-Content-Type: text/markdown
18
+
19
+ # OpenRCT2 Object Common
20
+
21
+ Shared scaffolding for the OpenRCT2 object generators. This package sits between
22
+ the renderer and the generators, so the vehicle and scenery tools share one
23
+ config layer, one CLI flow, and one `.parkobj` packaging path instead of each
24
+ re-implementing them.
25
+
26
+ ```
27
+ openrct2-x7-renderer the Embree-backed iso renderer (meshes -> sprites)
28
+
29
+ OpenRCT2-ObjectCommon config, CLI, placement, object.json, .parkobj ← you are here
30
+
31
+ ┌────┴─────┐
32
+ Vehicle Scenery the generators (+ their Blender add-ons)
33
+ ```
34
+
35
+ Rendering is handled by the external
36
+ [`openrct2-x7-renderer`](https://pypi.org/project/openrct2-x7-renderer/) package
37
+ (an Embree-backed ray tracer shipping prebuilt, vendored wheels), so this repo is
38
+ pure Python, with no compiler or Embree needed.
39
+
40
+ > Part of the **OpenRCT2-Tools** family — the
41
+ > [renderer](https://github.com/alex-parisi/OpenRCT2-X7-Renderer),
42
+ > [VehicleGenerator](https://github.com/alex-parisi/OpenRCT2-VehicleGenerator),
43
+ > and [SceneryGenerator](https://github.com/alex-parisi/OpenRCT2-SceneryGenerator)
44
+ > all build on this package.
45
+
46
+ ## Requirements
47
+
48
+ - Python ≥ 3.11
49
+ - [uv](https://docs.astral.sh/uv/) (recommended); `uv sync` pulls everything,
50
+ including the renderer wheel from PyPI.
51
+
52
+ ## Develop
53
+
54
+ ```bash
55
+ uv sync
56
+ uv run pytest # coverage is enabled by default via pyproject.toml
57
+ uv run ruff check .
58
+ uv run mypy
59
+ ```
60
+
61
+ ## What's here
62
+
63
+ | Module | What it provides |
64
+ |---|---|
65
+ | `config` | `parse_config` (JSON/YAML) and the `require_*` / `optional_*` validation helpers; `load_meshes` / `load_preview` |
66
+ | `cli` | `run_cli` (parse args → read config → resolve lights → render), `make_context`, `parse_cli_args`, `output_directory_of` |
67
+ | `objectjson` | `object_json_header` — the `id` / `originalId` / `version` / `authors` / `objectType` block every object shares |
68
+ | `placement` | `add_model_to_scene` and `orientation_to_matrix` — turn a `Model` into render-scene geometry |
69
+ | `parkobj` | `assemble_parkobj` (render-or-reuse → write object.json → zip) and `write_images_dat_lgx` |
70
+ | `blender.lights` | `lights_from_items` / `default_lights` — build the renderer's light rig from add-on UI items |
71
+ | `blender.modal` | `RenderModalBase` — the off-main-thread modal render operator the add-ons subclass |
72
+
73
+ ## Usage
74
+
75
+ ### CLI scaffolding
76
+
77
+ A generator's `__main__` wires its loader/exporter into the shared flow:
78
+
79
+ ```python
80
+ from openrct2_object_common.cli import make_context, output_directory_of, run_cli
81
+
82
+
83
+ def _render(args, root, lights):
84
+ obj = build_object(root) # generator-specific
85
+ context = make_context(lights, obj.units_per_tile, args.test)
86
+ export(obj, context, output_directory_of(root), skip_render=args.skip_render)
87
+
88
+
89
+ def main(argv=None):
90
+ return run_cli("openrct2-my-generator", argv, _render)
91
+ ```
92
+
93
+ ### Packaging a `.parkobj`
94
+
95
+ ```python
96
+ from openrct2_object_common.objectjson import object_json_header
97
+ from openrct2_object_common.parkobj import assemble_parkobj, write_images_dat_lgx
98
+
99
+
100
+ def export_to(obj, context, parkobj_path, work_dir, skip_render=False):
101
+ obj_json = object_json_header(obj.id, object_type="scenery_small", authors=obj.authors)
102
+ obj_json["properties"] = build_properties(obj)
103
+ assemble_parkobj(
104
+ obj_json, parkobj_path, work_dir,
105
+ lambda wd: write_images_dat_lgx(render_sprites(obj, context), wd),
106
+ skip_render=skip_render,
107
+ )
108
+ ```
109
+
110
+ ### Blender helpers
111
+
112
+ The `blender` subpackage imports `bpy` (only `blender.modal` — `blender.lights`
113
+ does not), so install the extra when working with it outside Blender:
114
+
115
+ ```bash
116
+ pip install "OpenRCT2-ObjectCommon[blender]"
117
+ ```
118
+
119
+ ## License
120
+
121
+ GPL-3.0-or-later.
@@ -0,0 +1,14 @@
1
+ openrct2_object_common/__init__.py,sha256=adMVCDhNCiMIj-ROK9PV5QK0CihG5bTAWobjFVAq8NE,537
2
+ openrct2_object_common/cli.py,sha256=uIBd_P4Wg7jXgDjLsO3l4DpJKq8KkBdO--YES8sGGvU,3072
3
+ openrct2_object_common/config.py,sha256=P3Bqxz6apMmrMnpYuPxib3IM-sahEqkjJCO-HetHd2M,6445
4
+ openrct2_object_common/objectjson.py,sha256=SNqcBifrj3lFHLhy27Pn4g4ERqI9h1ISlrizxMoUHnA,1030
5
+ openrct2_object_common/parkobj.py,sha256=wEGNUugh3jDAPKmjO0AfnqjE9I3pBOOR9sRanksoWto,3214
6
+ openrct2_object_common/placement.py,sha256=syzOUd7lEjGngkx1QGcm-zwgvgmHy9s5BBxjgAC8XSE,2152
7
+ openrct2_object_common/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
8
+ openrct2_object_common/blender/__init__.py,sha256=jAlI1-klUzZN9r4jA5VTH6ywIWrlZXFMvYFFS-kiasY,416
9
+ openrct2_object_common/blender/lights.py,sha256=5pDbYeLjWChgx-_TmVg3v_yRQTWvhWsGQoYpq0_U4Cs,1885
10
+ openrct2_object_common/blender/modal.py,sha256=AY5D2eUE3UN_jtSJpHTi7IEWoo9k2ezhSwXy8jyMMlc,6382
11
+ openrct2_objectcommon-0.1.0.dist-info/METADATA,sha256=kBALGxpPvA5oLydMtmSJC390K-PvxvM05VwaGlvVoEY,4421
12
+ openrct2_objectcommon-0.1.0.dist-info/WHEEL,sha256=mffPy8wBnZQn2VnJUU5jE99KsxaSfiyMHV9Yt0aLVxs,87
13
+ openrct2_objectcommon-0.1.0.dist-info/licenses/LICENSE,sha256=gXf5dRMhNSbfLPYYTY_5hsZ1r7UU1OaKQEAQUhuIBkM,18092
14
+ openrct2_objectcommon-0.1.0.dist-info/RECORD,,
@@ -0,0 +1,4 @@
1
+ Wheel-Version: 1.0
2
+ Generator: hatchling 1.30.1
3
+ Root-Is-Purelib: true
4
+ Tag: py3-none-any
@@ -0,0 +1,339 @@
1
+ GNU GENERAL PUBLIC LICENSE
2
+ Version 2, June 1991
3
+
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+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
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+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6
+ Everyone is permitted to copy and distribute verbatim copies
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+ of this license document, but changing it is not allowed.
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+
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+ Preamble
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+
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+ The licenses for most software are designed to take away your
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+ freedom to share and change it. By contrast, the GNU General Public
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+ License is intended to guarantee your freedom to share and change free
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+ software--to make sure the software is free for all its users. This
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+ General Public License applies to most of the Free Software
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+ Foundation's software and to any other program whose authors commit to
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+ using it. (Some other Free Software Foundation software is covered by
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+ the GNU Lesser General Public License instead.) You can apply it to
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+ When we speak of free software, we are referring to freedom, not
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+ 4. You may not copy, modify, sublicense, or distribute the Program
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+ except as expressly provided under this License. Any attempt
174
+ otherwise to copy, modify, sublicense or distribute the Program is
175
+ void, and will automatically terminate your rights under this License.
176
+ However, parties who have received copies, or rights, from you under
177
+ this License will not have their licenses terminated so long as such
178
+ parties remain in full compliance.
179
+
180
+ 5. You are not required to accept this License, since you have not
181
+ signed it. However, nothing else grants you permission to modify or
182
+ distribute the Program or its derivative works. These actions are
183
+ prohibited by law if you do not accept this License. Therefore, by
184
+ modifying or distributing the Program (or any work based on the
185
+ Program), you indicate your acceptance of this License to do so, and
186
+ all its terms and conditions for copying, distributing or modifying
187
+ the Program or works based on it.
188
+
189
+ 6. Each time you redistribute the Program (or any work based on the
190
+ Program), the recipient automatically receives a license from the
191
+ original licensor to copy, distribute or modify the Program subject to
192
+ these terms and conditions. You may not impose any further
193
+ restrictions on the recipients' exercise of the rights granted herein.
194
+ You are not responsible for enforcing compliance by third parties to
195
+ this License.
196
+
197
+ 7. If, as a consequence of a court judgment or allegation of patent
198
+ infringement or for any other reason (not limited to patent issues),
199
+ conditions are imposed on you (whether by court order, agreement or
200
+ otherwise) that contradict the conditions of this License, they do not
201
+ excuse you from the conditions of this License. If you cannot
202
+ distribute so as to satisfy simultaneously your obligations under this
203
+ License and any other pertinent obligations, then as a consequence you
204
+ may not distribute the Program at all. For example, if a patent
205
+ license would not permit royalty-free redistribution of the Program by
206
+ all those who receive copies directly or indirectly through you, then
207
+ the only way you could satisfy both it and this License would be to
208
+ refrain entirely from distribution of the Program.
209
+
210
+ If any portion of this section is held invalid or unenforceable under
211
+ any particular circumstance, the balance of the section is intended to
212
+ apply and the section as a whole is intended to apply in other
213
+ circumstances.
214
+
215
+ It is not the purpose of this section to induce you to infringe any
216
+ patents or other property right claims or to contest validity of any
217
+ such claims; this section has the sole purpose of protecting the
218
+ integrity of the free software distribution system, which is
219
+ implemented by public license practices. Many people have made
220
+ generous contributions to the wide range of software distributed
221
+ through that system in reliance on consistent application of that
222
+ system; it is up to the author/donor to decide if he or she is willing
223
+ to distribute software through any other system and a licensee cannot
224
+ impose that choice.
225
+
226
+ This section is intended to make thoroughly clear what is believed to
227
+ be a consequence of the rest of this License.
228
+
229
+ 8. If the distribution and/or use of the Program is restricted in
230
+ certain countries either by patents or by copyrighted interfaces, the
231
+ original copyright holder who places the Program under this License
232
+ may add an explicit geographical distribution limitation excluding
233
+ those countries, so that distribution is permitted only in or among
234
+ countries not thus excluded. In such case, this License incorporates
235
+ the limitation as if written in the body of this License.
236
+
237
+ 9. The Free Software Foundation may publish revised and/or new versions
238
+ of the General Public License from time to time. Such new versions will
239
+ be similar in spirit to the present version, but may differ in detail to
240
+ address new problems or concerns.
241
+
242
+ Each version is given a distinguishing version number. If the Program
243
+ specifies a version number of this License which applies to it and "any
244
+ later version", you have the option of following the terms and conditions
245
+ either of that version or of any later version published by the Free
246
+ Software Foundation. If the Program does not specify a version number of
247
+ this License, you may choose any version ever published by the Free Software
248
+ Foundation.
249
+
250
+ 10. If you wish to incorporate parts of the Program into other free
251
+ programs whose distribution conditions are different, write to the author
252
+ to ask for permission. For software which is copyrighted by the Free
253
+ Software Foundation, write to the Free Software Foundation; we sometimes
254
+ make exceptions for this. Our decision will be guided by the two goals
255
+ of preserving the free status of all derivatives of our free software and
256
+ of promoting the sharing and reuse of software generally.
257
+
258
+ NO WARRANTY
259
+
260
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
261
+ FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
262
+ OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
263
+ PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
264
+ OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
265
+ MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
266
+ TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
267
+ PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
268
+ REPAIR OR CORRECTION.
269
+
270
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
271
+ WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
272
+ REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
273
+ INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
274
+ OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
275
+ TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
276
+ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
277
+ PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
278
+ POSSIBILITY OF SUCH DAMAGES.
279
+
280
+ END OF TERMS AND CONDITIONS
281
+
282
+ How to Apply These Terms to Your New Programs
283
+
284
+ If you develop a new program, and you want it to be of the greatest
285
+ possible use to the public, the best way to achieve this is to make it
286
+ free software which everyone can redistribute and change under these terms.
287
+
288
+ To do so, attach the following notices to the program. It is safest
289
+ to attach them to the start of each source file to most effectively
290
+ convey the exclusion of warranty; and each file should have at least
291
+ the "copyright" line and a pointer to where the full notice is found.
292
+
293
+ <one line to give the program's name and a brief idea of what it does.>
294
+ Copyright (C) <year> <name of author>
295
+
296
+ This program is free software; you can redistribute it and/or modify
297
+ it under the terms of the GNU General Public License as published by
298
+ the Free Software Foundation; either version 2 of the License, or
299
+ (at your option) any later version.
300
+
301
+ This program is distributed in the hope that it will be useful,
302
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
303
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
304
+ GNU General Public License for more details.
305
+
306
+ You should have received a copy of the GNU General Public License along
307
+ with this program; if not, write to the Free Software Foundation, Inc.,
308
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
309
+
310
+ Also add information on how to contact you by electronic and paper mail.
311
+
312
+ If the program is interactive, make it output a short notice like this
313
+ when it starts in an interactive mode:
314
+
315
+ Gnomovision version 69, Copyright (C) year name of author
316
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
317
+ This is free software, and you are welcome to redistribute it
318
+ under certain conditions; type `show c' for details.
319
+
320
+ The hypothetical commands `show w' and `show c' should show the appropriate
321
+ parts of the General Public License. Of course, the commands you use may
322
+ be called something other than `show w' and `show c'; they could even be
323
+ mouse-clicks or menu items--whatever suits your program.
324
+
325
+ You should also get your employer (if you work as a programmer) or your
326
+ school, if any, to sign a "copyright disclaimer" for the program, if
327
+ necessary. Here is a sample; alter the names:
328
+
329
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
330
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
331
+
332
+ <signature of Ty Coon>, 1 April 1989
333
+ Ty Coon, President of Vice
334
+
335
+ This General Public License does not permit incorporating your program into
336
+ proprietary programs. If your program is a subroutine library, you may
337
+ consider it more useful to permit linking proprietary applications with the
338
+ library. If this is what you want to do, use the GNU Lesser General
339
+ Public License instead of this License.