zstd-wasm-vn 1.0.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025 Nguyễn Đình Tạo
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # zstd-wasm-vn
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+ [![npm](https://img.shields.io/npm/v/zstd-wasm-vn)](https://www.npmjs.com/package/zstd-wasm-vn)
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+
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+ ## Installing `wasm-bindgen-cli`
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+
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+ ```sh
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+ cargo install wasm-bindgen-cli
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+ cargo install wasm-opt --locked
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+ ```
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+
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+ ## Building via `wasm-bindgen-cli`
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+
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+ ```sh
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+ chmod +x build.sh && ./build.sh
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+ ```
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+
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+ ### Publish to NPM
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+
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+ ```sh
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+ cd pkg && npm publish
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+ ```
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+ /* tslint:disable */
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+ /* eslint-disable */
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+ /**
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+ * ZSTD compression and decompression for WebAssembly
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+ */
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+ export class Zstd {
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+ private constructor();
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Compresses data using Zstandard compression
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+ *
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+ * # Arguments
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+ *
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+ * * `data` - Input data to compress
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+ * * `level` - Compression level (1-22, default 3). Higher = better compression but slower
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+ */
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+ static compress(data: Uint8Array, level?: number | null): Uint8Array;
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+ /**
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+ * Decompresses Zstandard compressed data
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+ *
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+ * # Arguments
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+ *
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+ * * `compressed_data` - Zstandard compressed data
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+ */
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+ static decompress(compressed_data: Uint8Array): Uint8Array;
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+ /**
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+ * Returns the recommended default compression level
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+ */
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+ static defaultCompressionLevel(): number;
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+ /**
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+ * Returns the minimum compression level
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+ */
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+ static minCompressionLevel(): number;
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+ /**
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+ * Returns the maximum compression level
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+ */
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+ static maxCompressionLevel(): number;
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+ /**
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+ * Estimates the compressed size for planning purposes
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+ */
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+ static compressBound(input_size: number): number;
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+ /**
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+ * Calculates compression ratio (smaller = better compression)
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+ */
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+ static compressionRatio(original_size: number, compressed_size: number): number;
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+ /**
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+ * Calculates space savings percentage
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+ */
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+ static spaceSavings(original_size: number, compressed_size: number): number;
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+ }
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+ /**
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+ * Streaming compression for large data
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+ */
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+ export class ZstdCompressor {
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Creates a new streaming compressor
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+ */
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+ constructor(level?: number | null);
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+ /**
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+ * Compresses a chunk of data
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+ */
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+ compress_chunk(data: Uint8Array): void;
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+ /**
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+ * Finalizes compression and returns the compressed data
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+ */
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+ finalize(): Uint8Array;
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+ /**
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+ * Gets the current compression level
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+ */
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+ readonly level: number;
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+ }
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+ /**
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+ * Streaming decompression for large data
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+ */
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+ export class ZstdDecompressor {
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+ free(): void;
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+ [Symbol.dispose](): void;
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+ /**
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+ * Creates a new streaming decompressor
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+ */
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+ constructor(compressed_data: Uint8Array);
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+ /**
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+ * Decompresses a chunk of data
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+ */
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+ decompress_chunk(max_output_size: number): Uint8Array;
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+ /**
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+ * Decompresses all remaining data
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+ */
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+ finalize(): Uint8Array;
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+ }
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+ import * as wasm from "./zstd_wasm_vn_bg.wasm";
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+ export * from "./zstd_wasm_vn_bg.js";
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+ import { __wbg_set_wasm } from "./zstd_wasm_vn_bg.js";
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+ __wbg_set_wasm(wasm);
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+ wasm.__wbindgen_start();
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+ let wasm;
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+ export function __wbg_set_wasm(val) {
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+ wasm = val;
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+ }
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+
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+
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+ let cachedUint8ArrayMemory0 = null;
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+
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+ function getUint8ArrayMemory0() {
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+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
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+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
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+ }
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+ return cachedUint8ArrayMemory0;
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+ }
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+
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+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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+
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+ cachedTextDecoder.decode();
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+
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+ const MAX_SAFARI_DECODE_BYTES = 2146435072;
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+ let numBytesDecoded = 0;
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+ function decodeText(ptr, len) {
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+ numBytesDecoded += len;
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+ if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
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+ cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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+ cachedTextDecoder.decode();
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+ numBytesDecoded = len;
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+ }
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+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
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+ }
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+
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+ function getStringFromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return decodeText(ptr, len);
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+ }
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+
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+ let WASM_VECTOR_LEN = 0;
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+
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+ function passArray8ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 1, 1) >>> 0;
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+ getUint8ArrayMemory0().set(arg, ptr / 1);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
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+ }
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+
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+ function isLikeNone(x) {
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+ return x === undefined || x === null;
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+ }
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+
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+ function takeFromExternrefTable0(idx) {
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+ const value = wasm.__wbindgen_export_0.get(idx);
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+ wasm.__externref_table_dealloc(idx);
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+ return value;
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+ }
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+
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+ function getArrayU8FromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
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+ }
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+
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+ const ZstdFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_zstd_free(ptr >>> 0, 1));
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+ /**
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+ * ZSTD compression and decompression for WebAssembly
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+ */
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+ export class Zstd {
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ ZstdFinalization.unregister(this);
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+ return ptr;
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+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_zstd_free(ptr, 0);
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+ }
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+ /**
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+ * Compresses data using Zstandard compression
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+ *
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+ * # Arguments
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+ *
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+ * * `data` - Input data to compress
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+ * * `level` - Compression level (1-22, default 3). Higher = better compression but slower
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+ * @param {Uint8Array} data
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+ * @param {number | null} [level]
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+ * @returns {Uint8Array}
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+ */
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+ static compress(data, level) {
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+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.zstd_compress(ptr0, len0, isLikeNone(level) ? 0x100000001 : (level) >> 0);
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+ if (ret[3]) {
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+ throw takeFromExternrefTable0(ret[2]);
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+ }
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+ var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ return v2;
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+ }
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+ /**
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+ * Decompresses Zstandard compressed data
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+ *
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+ * # Arguments
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+ *
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+ * * `compressed_data` - Zstandard compressed data
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+ * @param {Uint8Array} compressed_data
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+ * @returns {Uint8Array}
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+ */
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+ static decompress(compressed_data) {
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+ const ptr0 = passArray8ToWasm0(compressed_data, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.zstd_decompress(ptr0, len0);
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+ if (ret[3]) {
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+ throw takeFromExternrefTable0(ret[2]);
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+ }
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+ var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ return v2;
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+ }
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+ /**
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+ * Returns the recommended default compression level
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+ * @returns {number}
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+ */
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+ static defaultCompressionLevel() {
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+ const ret = wasm.zstd_defaultCompressionLevel();
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+ return ret;
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+ }
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+ /**
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+ * Returns the minimum compression level
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+ * @returns {number}
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+ */
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+ static minCompressionLevel() {
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+ const ret = wasm.zstd_minCompressionLevel();
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+ return ret;
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+ }
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+ /**
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+ * Returns the maximum compression level
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+ * @returns {number}
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+ */
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+ static maxCompressionLevel() {
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+ const ret = wasm.zstd_maxCompressionLevel();
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+ return ret;
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+ }
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+ /**
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+ * Estimates the compressed size for planning purposes
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+ * @param {number} input_size
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+ * @returns {number}
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+ */
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+ static compressBound(input_size) {
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+ const ret = wasm.zstd_compressBound(input_size);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Calculates compression ratio (smaller = better compression)
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+ * @param {number} original_size
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+ * @param {number} compressed_size
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+ * @returns {number}
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+ */
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+ static compressionRatio(original_size, compressed_size) {
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+ const ret = wasm.zstd_compressionRatio(original_size, compressed_size);
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+ return ret;
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+ }
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+ /**
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+ * Calculates space savings percentage
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+ * @param {number} original_size
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+ * @param {number} compressed_size
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+ * @returns {number}
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+ */
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+ static spaceSavings(original_size, compressed_size) {
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+ const ret = wasm.zstd_spaceSavings(original_size, compressed_size);
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+ return ret;
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+ }
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+ }
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+ if (Symbol.dispose) Zstd.prototype[Symbol.dispose] = Zstd.prototype.free;
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+
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+ const ZstdCompressorFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_zstdcompressor_free(ptr >>> 0, 1));
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+ /**
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+ * Streaming compression for large data
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+ */
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+ export class ZstdCompressor {
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ ZstdCompressorFinalization.unregister(this);
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+ return ptr;
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+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_zstdcompressor_free(ptr, 0);
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+ }
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+ /**
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+ * Creates a new streaming compressor
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+ * @param {number | null} [level]
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+ */
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+ constructor(level) {
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+ const ret = wasm.zstdcompressor_new(isLikeNone(level) ? 0x100000001 : (level) >> 0);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ this.__wbg_ptr = ret[0] >>> 0;
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+ ZstdCompressorFinalization.register(this, this.__wbg_ptr, this);
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+ return this;
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+ }
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+ /**
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+ * Compresses a chunk of data
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+ * @param {Uint8Array} data
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+ */
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+ compress_chunk(data) {
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+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.zstdcompressor_compress_chunk(this.__wbg_ptr, ptr0, len0);
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+ if (ret[1]) {
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+ throw takeFromExternrefTable0(ret[0]);
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+ }
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+ }
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+ /**
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+ * Finalizes compression and returns the compressed data
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+ * @returns {Uint8Array}
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+ */
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+ finalize() {
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+ const ret = wasm.zstdcompressor_finalize(this.__wbg_ptr);
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+ if (ret[3]) {
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+ throw takeFromExternrefTable0(ret[2]);
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+ }
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+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ return v1;
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+ }
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+ /**
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+ * Gets the current compression level
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+ * @returns {number}
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+ */
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+ get level() {
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+ const ret = wasm.zstdcompressor_level(this.__wbg_ptr);
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+ return ret;
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+ }
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+ }
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+ if (Symbol.dispose) ZstdCompressor.prototype[Symbol.dispose] = ZstdCompressor.prototype.free;
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+
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+ const ZstdDecompressorFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_zstddecompressor_free(ptr >>> 0, 1));
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+ /**
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+ * Streaming decompression for large data
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+ */
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+ export class ZstdDecompressor {
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ ZstdDecompressorFinalization.unregister(this);
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+ return ptr;
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+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_zstddecompressor_free(ptr, 0);
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+ }
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+ /**
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+ * Creates a new streaming decompressor
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+ * @param {Uint8Array} compressed_data
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+ */
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+ constructor(compressed_data) {
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+ const ptr0 = passArray8ToWasm0(compressed_data, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.zstddecompressor_new(ptr0, len0);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ this.__wbg_ptr = ret[0] >>> 0;
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+ ZstdDecompressorFinalization.register(this, this.__wbg_ptr, this);
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+ return this;
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+ }
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+ /**
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+ * Decompresses a chunk of data
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+ * @param {number} max_output_size
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+ * @returns {Uint8Array}
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+ */
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+ decompress_chunk(max_output_size) {
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+ const ret = wasm.zstddecompressor_decompress_chunk(this.__wbg_ptr, max_output_size);
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+ if (ret[3]) {
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+ throw takeFromExternrefTable0(ret[2]);
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+ }
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+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ return v1;
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+ }
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+ /**
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+ * Decompresses all remaining data
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+ * @returns {Uint8Array}
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+ */
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+ finalize() {
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+ const ret = wasm.zstddecompressor_finalize(this.__wbg_ptr);
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+ if (ret[3]) {
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+ throw takeFromExternrefTable0(ret[2]);
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+ }
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+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ return v1;
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+ }
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+ }
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+ if (Symbol.dispose) ZstdDecompressor.prototype[Symbol.dispose] = ZstdDecompressor.prototype.free;
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+
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+ export function __wbg_wbindgenthrow_451ec1a8469d7eb6(arg0, arg1) {
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+ throw new Error(getStringFromWasm0(arg0, arg1));
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+ };
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+
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+ export function __wbindgen_cast_2241b6af4c4b2941(arg0, arg1) {
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+ // Cast intrinsic for `Ref(String) -> Externref`.
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+ const ret = getStringFromWasm0(arg0, arg1);
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+ return ret;
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+ };
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+
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+ export function __wbindgen_init_externref_table() {
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+ const table = wasm.__wbindgen_export_0;
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+ const offset = table.grow(4);
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+ table.set(0, undefined);
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+ table.set(offset + 0, undefined);
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+ table.set(offset + 1, null);
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+ table.set(offset + 2, true);
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+ table.set(offset + 3, false);
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+ ;
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+ };
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+
Binary file
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+ /* tslint:disable */
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+ /* eslint-disable */
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+ export const memory: WebAssembly.Memory;
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+ export const __wbg_zstd_free: (a: number, b: number) => void;
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+ export const zstd_compress: (a: number, b: number, c: number) => [number, number, number, number];
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+ export const zstd_decompress: (a: number, b: number) => [number, number, number, number];
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+ export const zstd_defaultCompressionLevel: () => number;
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+ export const zstd_minCompressionLevel: () => number;
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+ export const zstd_maxCompressionLevel: () => number;
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+ export const zstd_compressBound: (a: number) => number;
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+ export const zstd_compressionRatio: (a: number, b: number) => number;
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+ export const zstd_spaceSavings: (a: number, b: number) => number;
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+ export const __wbg_zstdcompressor_free: (a: number, b: number) => void;
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+ export const zstdcompressor_new: (a: number) => [number, number, number];
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+ export const zstdcompressor_compress_chunk: (a: number, b: number, c: number) => [number, number];
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+ export const zstdcompressor_finalize: (a: number) => [number, number, number, number];
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+ export const zstdcompressor_level: (a: number) => number;
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+ export const __wbg_zstddecompressor_free: (a: number, b: number) => void;
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+ export const zstddecompressor_new: (a: number, b: number) => [number, number, number];
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+ export const zstddecompressor_decompress_chunk: (a: number, b: number) => [number, number, number, number];
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+ export const zstddecompressor_finalize: (a: number) => [number, number, number, number];
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+ export const rust_zstd_wasm_shim_qsort: (a: number, b: number, c: number, d: number) => void;
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+ export const rust_zstd_wasm_shim_malloc: (a: number) => number;
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+ export const rust_zstd_wasm_shim_memcmp: (a: number, b: number, c: number) => number;
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+ export const rust_zstd_wasm_shim_calloc: (a: number, b: number) => number;
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+ export const rust_zstd_wasm_shim_free: (a: number) => void;
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+ export const rust_zstd_wasm_shim_memcpy: (a: number, b: number, c: number) => number;
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+ export const rust_zstd_wasm_shim_memmove: (a: number, b: number, c: number) => number;
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+ export const rust_zstd_wasm_shim_memset: (a: number, b: number, c: number) => number;
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+ export const __wbindgen_export_0: WebAssembly.Table;
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+ export const __wbindgen_malloc: (a: number, b: number) => number;
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+ export const __externref_table_dealloc: (a: number) => void;
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+ export const __wbindgen_free: (a: number, b: number, c: number) => void;
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+ export const __wbindgen_start: () => void;
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+ /* tslint:disable */
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+ /* eslint-disable */
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+ /**
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+ * ZSTD compression and decompression for WebAssembly
5
+ */
6
+ export class Zstd {
7
+ private constructor();
8
+ free(): void;
9
+ [Symbol.dispose](): void;
10
+ /**
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+ * Compresses data using Zstandard compression
12
+ *
13
+ * # Arguments
14
+ *
15
+ * * `data` - Input data to compress
16
+ * * `level` - Compression level (1-22, default 3). Higher = better compression but slower
17
+ */
18
+ static compress(data: Uint8Array, level?: number | null): Uint8Array;
19
+ /**
20
+ * Decompresses Zstandard compressed data
21
+ *
22
+ * # Arguments
23
+ *
24
+ * * `compressed_data` - Zstandard compressed data
25
+ */
26
+ static decompress(compressed_data: Uint8Array): Uint8Array;
27
+ /**
28
+ * Returns the recommended default compression level
29
+ */
30
+ static defaultCompressionLevel(): number;
31
+ /**
32
+ * Returns the minimum compression level
33
+ */
34
+ static minCompressionLevel(): number;
35
+ /**
36
+ * Returns the maximum compression level
37
+ */
38
+ static maxCompressionLevel(): number;
39
+ /**
40
+ * Estimates the compressed size for planning purposes
41
+ */
42
+ static compressBound(input_size: number): number;
43
+ /**
44
+ * Calculates compression ratio (smaller = better compression)
45
+ */
46
+ static compressionRatio(original_size: number, compressed_size: number): number;
47
+ /**
48
+ * Calculates space savings percentage
49
+ */
50
+ static spaceSavings(original_size: number, compressed_size: number): number;
51
+ }
52
+ /**
53
+ * Streaming compression for large data
54
+ */
55
+ export class ZstdCompressor {
56
+ free(): void;
57
+ [Symbol.dispose](): void;
58
+ /**
59
+ * Creates a new streaming compressor
60
+ */
61
+ constructor(level?: number | null);
62
+ /**
63
+ * Compresses a chunk of data
64
+ */
65
+ compress_chunk(data: Uint8Array): void;
66
+ /**
67
+ * Finalizes compression and returns the compressed data
68
+ */
69
+ finalize(): Uint8Array;
70
+ /**
71
+ * Gets the current compression level
72
+ */
73
+ readonly level: number;
74
+ }
75
+ /**
76
+ * Streaming decompression for large data
77
+ */
78
+ export class ZstdDecompressor {
79
+ free(): void;
80
+ [Symbol.dispose](): void;
81
+ /**
82
+ * Creates a new streaming decompressor
83
+ */
84
+ constructor(compressed_data: Uint8Array);
85
+ /**
86
+ * Decompresses a chunk of data
87
+ */
88
+ decompress_chunk(max_output_size: number): Uint8Array;
89
+ /**
90
+ * Decompresses all remaining data
91
+ */
92
+ finalize(): Uint8Array;
93
+ }