zlib-streams 1.2.1 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/zlib-streams.js
CHANGED
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@@ -72,7 +72,6 @@ function _make(isCompress, type, options = {}) {
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72
72
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if (!this.out || !this.in) {
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73
73
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throw new Error("allocation failed");
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74
74
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}
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75
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-
this._scratch = new Uint8Array(outBufferSize);
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76
75
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if (isCompress) {
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this._process = wasm.deflate_process;
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77
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this._last_consumed = wasm.deflate_last_consumed;
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@@ -121,7 +120,6 @@ function _make(isCompress, type, options = {}) {
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const process = this._process;
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const last_consumed = this._last_consumed;
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const out = this.out;
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124
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-
const scratch = this._scratch;
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let offset = 0;
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while (offset < buffer.length) {
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const toRead = Math.min(buffer.length - offset, 32 * 1024);
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@@ -146,8 +144,7 @@ function _make(isCompress, type, options = {}) {
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}
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const prod = result & 0x00ffffff;
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if (prod) {
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149
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-
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150
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-
controller.enqueue(scratch.slice(0, prod));
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147
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+
controller.enqueue(heap.slice(out, out + prod));
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151
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}
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const consumed = last_consumed(this.streamHandle);
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if (consumed === 0 && prod === 0) {
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@@ -165,7 +162,6 @@ function _make(isCompress, type, options = {}) {
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const heap = new Uint8Array(memory.buffer);
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166
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const process = this._process;
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167
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const out = this.out;
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168
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-
const scratch = this._scratch;
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169
165
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while (true) {
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170
166
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const result = process(this.streamHandle, 0, 0, out, outBufferSize, 4);
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const code = (result >> 24) & 0xff;
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@@ -175,8 +171,7 @@ function _make(isCompress, type, options = {}) {
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}
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const produced = result & 0x00ffffff;
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if (produced) {
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178
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-
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179
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-
controller.enqueue(scratch.slice(0, produced));
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174
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+
controller.enqueue(heap.slice(out, out + produced));
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}
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if (code === 1 || produced === 0) {
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break;
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package/package.json
CHANGED
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@@ -3,7 +3,7 @@
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3
3
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"description": "WASM-based Compression Streams API implementation using zlib, with support for deflate64 decompression.",
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"author": "Gildas Lormeau",
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"license": "BSD-3-Clause",
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6
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-
"version": "1.2.
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6
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+
"version": "1.2.2",
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"type": "module",
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"keywords": [
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"deflate",
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@@ -72,7 +72,6 @@ function _make(isCompress, type, options = {}) {
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if (!this.out || !this.in) {
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throw new Error("allocation failed");
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}
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75
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-
this._scratch = new Uint8Array(outBufferSize);
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if (isCompress) {
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this._process = wasm.deflate_process;
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this._last_consumed = wasm.deflate_last_consumed;
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@@ -121,7 +120,6 @@ function _make(isCompress, type, options = {}) {
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const process = this._process;
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const last_consumed = this._last_consumed;
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const out = this.out;
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124
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-
const scratch = this._scratch;
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let offset = 0;
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while (offset < buffer.length) {
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const toRead = Math.min(buffer.length - offset, 32 * 1024);
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@@ -146,8 +144,7 @@ function _make(isCompress, type, options = {}) {
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}
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const prod = result & 0x00ffffff;
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if (prod) {
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149
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-
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150
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-
controller.enqueue(scratch.slice(0, prod));
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147
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+
controller.enqueue(heap.slice(out, out + prod));
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}
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const consumed = last_consumed(this.streamHandle);
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if (consumed === 0 && prod === 0) {
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@@ -165,7 +162,6 @@ function _make(isCompress, type, options = {}) {
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const heap = new Uint8Array(memory.buffer);
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const process = this._process;
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const out = this.out;
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168
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-
const scratch = this._scratch;
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while (true) {
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const result = process(this.streamHandle, 0, 0, out, outBufferSize, 4);
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const code = (result >> 24) & 0xff;
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@@ -175,8 +171,7 @@ function _make(isCompress, type, options = {}) {
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}
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const produced = result & 0x00ffffff;
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if (produced) {
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178
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-
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179
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-
controller.enqueue(scratch.slice(0, produced));
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174
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+
controller.enqueue(heap.slice(out, out + produced));
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}
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if (code === 1 || produced === 0) {
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break;
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