zincjs 1.8.4 → 1.8.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +17 -13
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
- package/src/controls.js +14 -5
- package/src/primitives/label.js +2 -1
- package/src/primitives/lines2.js +1 -3
- package/src/primitives/pointset.js +80 -10
package/package.json
CHANGED
package/src/controls.js
CHANGED
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@@ -1517,22 +1517,31 @@ const RayCaster = function (sceneIn, hostSceneIn, callbackFunctionIn, hoverCallb
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enable = false;
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}
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-
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-
zincCamera.getNDCFromDocumentCoords(x, y, mouse);
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+
this.getIntersectsObject = (zincCamera) => {
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if (hostScene !== scene) {
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const threejsScene = scene.getThreeJSScene();
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renderer.render(threejsScene, zincCamera.cameraObject);
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}
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-
raycaster.setFromCamera( mouse, zincCamera.cameraObject);
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let objects = scene.getPickableThreeJSObjects();
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//Reset pickedObjects array
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pickedObjects.length = 0;
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return raycaster.intersectObjects( objects, true, pickedObjects );
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+
}
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+
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this.getIntersectsObjectWithOrigin = (zincCamera, origin, direction) => {
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raycaster.set(origin, direction);
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return this.getIntersectsObject(zincCamera);
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}
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+
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const getIntersectsObjectWithCamera = (zincCamera, x, y) => {
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zincCamera.getNDCFromDocumentCoords(x, y, mouse);
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raycaster.setFromCamera(mouse, zincCamera.cameraObject);
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return this.getIntersectsObject(zincCamera);
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};
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this.pick = (zincCamera, x, y) => {
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if (enabled && renderer && scene && zincCamera && callbackFunction) {
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-
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+
getIntersectsObjectWithCamera(zincCamera, x, y);
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const length = pickedObjects.length;
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for (let i = 0; i < length; i++) {
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let zincObject = pickedObjects[i].object ? pickedObjects[i].object.userData : undefined;
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@@ -1548,7 +1557,7 @@ const RayCaster = function (sceneIn, hostSceneIn, callbackFunctionIn, hoverCallb
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let hovered = (zincCamera, x, y) => {
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if (enabled && renderer && scene && zincCamera && hoverCallbackFunction) {
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-
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+
getIntersectsObjectWithCamera(zincCamera, x, y);
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lastHoveredDate.setTime(Date.now());
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if (pickedObjects.length === 0) {
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//skip hovered callback if the previous one is empty
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package/src/primitives/label.js
CHANGED
package/src/primitives/lines2.js
CHANGED
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@@ -1,5 +1,4 @@
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1
1
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const THREE = require('three');
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-
const createBufferGeometry = require('../utilities').createBufferGeometry;
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const toBufferGeometry = require('../utilities').toBufferGeometry;
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const LineSegments2 = require("../three/line/LineSegments2").LineSegments2;
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const LineMaterial = require("../three/line/LineMaterial").LineMaterial;
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@@ -115,7 +114,7 @@ const Lines2 = function () {
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/**
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* Edit Vertice in index.
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*/
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-
this.
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+
this.editVertices = function(coords, i) {
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if (coords && coords.length) {
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let mesh = this.getMorph();
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const maxIndex = i + coords.length - 1;
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@@ -142,7 +141,6 @@ const Lines2 = function () {
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return positions;
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}
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-
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/**
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* Add new lines to existing lines if it exists, otherwise
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* create a new one and add to it.
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@@ -2,6 +2,7 @@ const THREE = require('three');
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const Points = require('../three/Points').Points;
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const toBufferGeometry = require('../utilities').toBufferGeometry;
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const getCircularTexture = require('../utilities').getCircularTexture;
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const Label = require('./label').Label;
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/**
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* Provides an object which stores points and provides method which controls its position.
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@@ -15,6 +16,7 @@ const getCircularTexture = require('../utilities').getCircularTexture;
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const Pointset = function () {
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(require('./zincObject').ZincObject).call(this);
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this.isPointset = true;
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+
const labelSets = [];
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/**
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* Create the pointsets using geometry and material.
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@@ -38,16 +40,33 @@ const Pointset = function () {
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}
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}
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const addLabel = (index, coord, labelText, colourHex) => {
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if (labelText) {
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const colour = new THREE.Color(colourHex);
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const label = new Label(labelText, colour);
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label.setPosition(coord[0], coord[1], coord[2]);
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const sprite = label.getSprite();
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sprite.material.sizeAttenuation = false;
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sprite.material.alphaTest = 0.5;
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sprite.material.transparent = true;
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sprite.material.depthWrite = false;
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sprite.material.depthTest = false;
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this.group.add(sprite);
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labelSets[index] = label;
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}
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}
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/**
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* Add points to existing mesh if it exists, otherwise
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* create a new one and add to it.
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* @param {Array} coords -An array of three components coordinates.
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-
* @param {Array} labels - An array of strings, these are only added
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* @param {Array|String} labels - An array of strings, these are only added
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* if the number of coords equals to the number labels provided.
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* @param {Number} colour - A hex value of the colour for the points
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*/
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this.addPoints = (coords, labels, colour) => {
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if (coords && coords.length > 0) {
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let current = this.drawRange - 1;
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const geometry = this.addVertices(coords);
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let mesh = this.getMorph();
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if (!mesh) {
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@@ -57,6 +76,16 @@ const Pointset = function () {
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geometry.colorsNeedUpdate = true;
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this.createMesh(geometry, material, options);
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}
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let end = current + coords.length;
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let index = 0;
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if ((Array.isArray(labels) && labels.length === coords.length) ||
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(typeof labels === "string")) {
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for (current; current + index < end;) {
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const labelText = typeof labels === "string" ? labels : labels[index];
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addLabel(index, coords[index], labelText, colour);
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index++;
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}
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}
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if (this.region) this.region.pickableUpdateRequired = true;
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}
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}
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@@ -86,18 +115,59 @@ const Pointset = function () {
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}
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}
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-
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*
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-
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-
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-
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/**
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* Get vertices at index
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*/
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this.getVerticesByIndex = function(index) {
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if (index >= 0 && this.drawRange > index) {
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const positionAttribute = this.getMorph().geometry.getAttribute( 'position' );
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return [
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positionAttribute.getX(index),
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positionAttribute.getY(index),
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positionAttribute.getZ(index)
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];
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}
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return undefined;
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}
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/**
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* Edit Vertice in index.
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*/
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-
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-
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this.editVertices = function(coords, i) {
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if (coords && coords.length) {
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let mesh = this.getMorph();
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const maxIndex = i + coords.length - 1;
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if (!mesh || 0 > i || maxIndex >= this.drawRange) {
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return;
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} else {
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const positionAttribute = mesh.geometry.getAttribute( 'position' );
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let index = i;
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coords.forEach(coord => {
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const label = labelSets[index];
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if (label) {
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label.setPosition(coord[0], coord[1], coord[2]);
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}
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positionAttribute.setXYZ(index++, coord[0], coord[1], coord[2]);
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});
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positionAttribute.needsUpdate = true;
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this.boundingBoxUpdateRequired = true;
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}
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Pointset.prototype.render.call(this, delta, playAnimation, cameraControls, options);
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}
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}
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/**
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* Turn size attenuation on/off based on the flag.
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*
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* @param {Boolean} flag - Determin either size attenuation
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* should be on or off.
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*/
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this.render = (delta, playAnimation, cameraControls, options) => {
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if (this.morph && cameraControls) {
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this.morph.sizePerPixel = cameraControls.pixelHeight;
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}
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Pointset.prototype.render.call(this, delta, playAnimation, cameraControls, options);
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}
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}
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Pointset.prototype = Object.create((require('./zincObject').ZincObject).prototype);
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