zincjs 1.8.0 → 1.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +18 -10
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
- package/src/controls.js +38 -15
- package/src/primitives/pointset.js +13 -0
- package/src/scene.js +10 -1
- package/src/sceneLoader.js +1 -0
- package/src/three/Points.js +2 -1
package/build/zinc.js
CHANGED
|
@@ -32,7 +32,7 @@ module.exports = require("url-polyfill");
|
|
|
32
32
|
/***/ ((module) => {
|
|
33
33
|
|
|
34
34
|
"use strict";
|
|
35
|
-
module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.8.
|
|
35
|
+
module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.8.2","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
|
|
36
36
|
|
|
37
37
|
/***/ }),
|
|
38
38
|
/* 3 */
|
|
@@ -778,7 +778,12 @@ var THREE=__webpack_require__(4),Points=(__webpack_require__(23).Points),toBuffe
|
|
|
778
778
|
*
|
|
779
779
|
* @param {Boolean} flag - Determin either size attenuation
|
|
780
780
|
* should be on or off.
|
|
781
|
-
*/
|
|
781
|
+
*/ /**
|
|
782
|
+
* Turn size attenuation on/off based on the flag.
|
|
783
|
+
*
|
|
784
|
+
* @param {Boolean} flag - Determin either size attenuation
|
|
785
|
+
* should be on or off.
|
|
786
|
+
*/(__webpack_require__(10).ZincObject).call(this),this.isPointset=!0,this.createMesh=(geometryIn,materialIn,options)=>{if(geometryIn&&materialIn){var geometry=toBufferGeometry(geometryIn,options),texture=getCircularTexture();materialIn.map=texture;var point=new Points(geometry,materialIn);this.setMesh(point,options.localTimeEnabled,options.localMorphColour)}},this.addPoints=(coords,labels,colour)=>{if(coords&&0<coords.length){var geometry=this.addVertices(coords),mesh=this.getMorph();if(!mesh){var material=new THREE.PointsMaterial({alphaTest:.5,size:10,color:colour,sizeAttenuation:!1});geometry.colorsNeedUpdate=!0,this.createMesh(geometry,material,{localTimeEnabled:!1,localMorphColour:!1})}this.region&&(this.region.pickableUpdateRequired=!0)}},this.setSize=size=>{this.morph&&this.morph.material&&(this.morph.material.size=size,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=flag=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=flag,this.morph.material.needsUpdate=!0)},this.render=(delta,playAnimation,cameraControls,options)=>{this.morph&&(this.morph.sizePerPixel=cameraControls.pixelHeight),Pointset.prototype.render.call(this,delta,playAnimation,cameraControls,options)}};/**
|
|
782
787
|
* Provides an object which stores points and provides method which controls its position.
|
|
783
788
|
* This is created when a valid json file containing point is read into a {@link Zinc.Scene}
|
|
784
789
|
* object.
|
|
@@ -799,8 +804,8 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
799
804
|
/* harmony export */ });
|
|
800
805
|
/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(4);
|
|
801
806
|
/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
|
|
802
|
-
var _inverseMatrix=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,_ray=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Ray,_sphere=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Sphere,_position=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_morphA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_tempA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;class Points extends three__WEBPACK_IMPORTED_MODULE_0__.Object3D{constructor(){var geometry=0<arguments.length&&arguments[0]!==void 0?arguments[0]:new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,material=1<arguments.length&&arguments[1]!==void 0?arguments[1]:new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial;super(),this.type="Points",this.geometry=geometry,this.material=material,this.updateMorphTargets()}copy(source){return super.copy(source),this.material=source.material,this.geometry=source.geometry,this}raycast(raycaster,intersects){var geometry=this.geometry,matrixWorld=this.matrixWorld,threshold=raycaster.params.Points.threshold,drawRange=geometry.drawRange;// Checking boundingSphere distance to ray
|
|
803
|
-
if(null===geometry.boundingSphere&&geometry.computeBoundingSphere(),_sphere.copy(geometry.boundingSphere),_sphere.applyMatrix4(matrixWorld),_sphere.radius+=threshold,!1!==raycaster.ray.intersectsSphere(_sphere)){_inverseMatrix.copy(matrixWorld).invert(),_ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix);var localThreshold=threshold/((this.scale.x+this.scale.y+this.scale.z)/3),localThresholdSq=localThreshold*localThreshold;if(geometry.isBufferGeometry){var index=geometry.index,attributes=geometry.attributes,positionAttribute=attributes.position,morphPosition=geometry.morphAttributes.position;if(null!==index)for(var a,start=Math.max(0,drawRange.start),end=Math.min(index.count,drawRange.start+drawRange.count),i=start;i<end;i++)a=index.getX(i),calculatePosition(this,positionAttribute,morphPosition,a),testPoint(_position,a,localThresholdSq,matrixWorld,raycaster,intersects,this);else for(var _start=Math.max(0,drawRange.start),_end=Math.min(positionAttribute.count,drawRange.start+drawRange.count),_i=_start;_i<_end;_i++)calculatePosition(this,positionAttribute,morphPosition,_i),testPoint(_position,_i,localThresholdSq,matrixWorld,raycaster,intersects,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}//
|
|
807
|
+
var _inverseMatrix=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,_ray=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Ray,_sphere=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Sphere,_position=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_morphA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_tempA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;class Points extends three__WEBPACK_IMPORTED_MODULE_0__.Object3D{constructor(){var geometry=0<arguments.length&&arguments[0]!==void 0?arguments[0]:new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,material=1<arguments.length&&arguments[1]!==void 0?arguments[1]:new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial;super(),this.type="Points",this.geometry=geometry,this.material=material,this.sizePerPixel=1,this.updateMorphTargets()}copy(source){return super.copy(source),this.material=source.material,this.geometry=source.geometry,this}raycast(raycaster,intersects){var geometry=this.geometry,matrixWorld=this.matrixWorld,threshold=raycaster.params.Points.threshold,drawRange=geometry.drawRange;// Checking boundingSphere distance to ray
|
|
808
|
+
if(null===geometry.boundingSphere&&geometry.computeBoundingSphere(),_sphere.copy(geometry.boundingSphere),_sphere.applyMatrix4(matrixWorld),_sphere.radius+=threshold,!1!==raycaster.ray.intersectsSphere(_sphere)){_inverseMatrix.copy(matrixWorld).invert(),_ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix);var localThreshold=threshold/((this.scale.x+this.scale.y+this.scale.z)/3)*this.material.size*this.sizePerPixel,localThresholdSq=localThreshold*localThreshold;if(geometry.isBufferGeometry){var index=geometry.index,attributes=geometry.attributes,positionAttribute=attributes.position,morphPosition=geometry.morphAttributes.position;if(null!==index)for(var a,start=Math.max(0,drawRange.start),end=Math.min(index.count,drawRange.start+drawRange.count),i=start;i<end;i++)a=index.getX(i),calculatePosition(this,positionAttribute,morphPosition,a),testPoint(_position,a,localThresholdSq,matrixWorld,raycaster,intersects,this);else for(var _start=Math.max(0,drawRange.start),_end=Math.min(positionAttribute.count,drawRange.start+drawRange.count),_i=_start;_i<_end;_i++)calculatePosition(this,positionAttribute,morphPosition,_i),testPoint(_position,_i,localThresholdSq,matrixWorld,raycaster,intersects,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}//
|
|
804
809
|
}updateMorphTargets(){var geometry=this.geometry;if(geometry.isBufferGeometry){var morphAttributes=geometry.morphAttributes,keys=Object.keys(morphAttributes);if(0<keys.length){var morphAttribute=morphAttributes[keys[0]];if(morphAttribute!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var name,m=0,ml=morphAttribute.length;m<ml;m++)name=morphAttribute[m].name||m+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[name]=m}}}else{var morphTargets=geometry.morphTargets;morphTargets!==void 0&&0<morphTargets.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Points.prototype.isPoints=!0;function testPoint(point,index,localThresholdSq,matrixWorld,raycaster,intersects,object){var rayPointDistanceSq=_ray.distanceSqToPoint(point);if(rayPointDistanceSq<localThresholdSq){var intersectPoint=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;_ray.closestPointToPoint(point,intersectPoint),intersectPoint.applyMatrix4(matrixWorld);var distance=raycaster.ray.origin.distanceTo(intersectPoint);if(distance<raycaster.near||distance>raycaster.far)return;intersects.push({distance:distance,distanceToRay:Math.sqrt(rayPointDistanceSq),point:intersectPoint,index:index,face:null,object:object})}}function calculatePosition(object,position,morphPosition,a){_position.fromBufferAttribute(position,a);var morphInfluences=object.morphTargetInfluences;if(object.material.morphTargets&&morphPosition&&morphInfluences){_morphA.set(0,0,0);for(var i=0,il=morphPosition.length;i<il;i++){var influence=morphInfluences[i],morphAttribute=morphPosition[i];0!==influence&&(_tempA.fromBufferAttribute(morphAttribute,a),_morphA.addScaledVector(_tempA.sub(_position),influence))}_position.add(_morphA)}}
|
|
805
810
|
|
|
806
811
|
/***/ }),
|
|
@@ -1077,9 +1082,9 @@ var THREE=__webpack_require__(4),MarkerCluster=(__webpack_require__(33).MarkerCl
|
|
|
1077
1082
|
* [totalsize, totalLoaded and errorDownload] of all the downloads happening
|
|
1078
1083
|
* in this scene.
|
|
1079
1084
|
* @returns {Array}
|
|
1080
|
-
*/this.getDownloadProgress=()=>sceneLoader.getDownloadProgress(),this.onWindowResize=()=>{this.camera.aspect=getDrawingWidth()/
|
|
1081
|
-
var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new((__webpack_require__(43).CameraControls))(this.camera,rendererIn.domElement,rendererIn,this),zincCameraControls.setDirectionalLight(this.directionalLight),zincCameraControls.resetView(),minimap=new((__webpack_require__(49).Minimap))(this)};setupCamera(),this.loadView=settings=>{var viewPort=new Viewport;return viewPort.setFromObject(settings),zincCameraControls.setCurrentCameraSettings(viewPort),!0},this.setupMultipleViews=(defaultView,entries)=>{for(var[name,settings]of Object.entries(entries)){var viewport=new Viewport;viewport.setFromObject(settings),zincCameraControls.addViewport(name,viewport)}zincCameraControls.setDefaultViewport(defaultView)},this.getBoundingBox=()=>rootRegion.getBoundingBox(!0),this.viewAllWithBoundingBox=boundingBox=>{if(boundingBox){var viewport=zincCameraControls.getViewportFromBoundingBox(boundingBox,1);zincCameraControls.setCurrentCameraSettings(viewport),markerCluster.markerUpdateRequired=!0}},this.viewAll=()=>{var boundingBox=this.getBoundingBox();this.viewAllWithBoundingBox(boundingBox),markerCluster.markerUpdateRequired=!0},this.forEachGeometry=callbackFunction=>{rootRegion.forEachGeometry(callbackFunction,!0)},this.forEachGlyphset=callbackFunction=>{rootRegion.forEachGlyphset(callbackFunction,!0)},this.forEachPointset=callbackFunction=>{rootRegion.forEachPointset(callbackFunction,!0)},this.forEachLine=callbackFunction=>{rootRegion.forEachLine(callbackFunction,!0)},this.findGeometriesWithGroupName=GroupName=>rootRegion.findGeometriesWithGroupName(GroupName,!0),this.findPointsetsWithGroupName=GroupName=>rootRegion.findPointsetsWithGroupName(GroupName,!0),this.findGlyphsetsWithGroupName=GroupName=>rootRegion.findGlyphsetsWithGroupName(GroupName,!0),this.findLinesWithGroupName=GroupName=>rootRegion.findLinesWithGroupName(GroupName,!0),this.findObjectsWithGroupName=GroupName=>rootRegion.findObjectsWithGroupName(GroupName,!0),this.findObjectsWithAnatomicalId=anatomicalId=>rootRegion.findObjectsWithAnatomicalId(anatomicalId,!0),this.getBoundingBoxOfZincObjects=objectsArray=>{for(var box,boundingBox=void 0,i=0;i<objectsArray.length;i++)box=objectsArray[i].getBoundingBox(),box&&(boundingBox?boundingBox.union(box):boundingBox=box);return boundingBox},this.vectorToScreenXY=point=>{point.project(this.camera);var width=getDrawingWidth(),height=getDrawingHeight(),widthHalf=width/2,heightHalf=height/2;return point.x=point.x*widthHalf+widthHalf,point.y=-(point.y*heightHalf)+heightHalf,point},this.getObjectsScreenXY=zincObjects=>{if(zincObjects&&0<zincObjects.length){var boundingBox=this.getBoundingBoxOfZincObjects(zincObjects),center=new THREE.Vector3;return boundingBox.getCenter(center),this.vectorToScreenXY(center)}},this.getNamedObjectsScreenXY=name=>{var zincObjects=this.findObjectsWithGroupName(name);return this.getObjectsScreenXY(zincObjects)},this.addZincObject=zincObject=>{zincObject&&(rootRegion.addZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(metaurl,glyphurl,groupName,finishCallback)=>{sceneLoader.loadGlyphsetURL(rootRegion,metaurl,glyphurl,groupName,finishCallback)},this.loadPointsetURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadPointsetURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadLinesURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadLinesURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadSTL=(url,groupName,finishCallback)=>{sceneLoader.loadSTL(rootRegion,url,groupName,finishCallback)},this.loadOBJ=(url,groupName,finishCallback)=>{sceneLoader.loadOBJ(rootRegion,url,groupName,finishCallback)},this.loadMetadataURL=(url,finishCallback,allCompletedCallback)=>{sceneLoader.loadMetadataURL(rootRegion,url,finishCallback,allCompletedCallback)},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{sceneLoader.loadModelsURL(rootRegion.urls,colours,opacities,timeEnabled,morphColour,finishCallback)},this.loadViewURL=url=>{sceneLoader.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{sceneLoader.loadFromViewURL(jsonFilePrefix,finishCallback)},this.loadGLTF=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadGLTF(rootRegion,url,finishCallback,allCompletedCallback,options)},this.updateDirectionalLight=()=>{zincCameraControls.updateDirectionalLight()},this.addObject=object=>{scene.add(object)},this.removeObject=object=>{scene.remove(object)},this.getCurrentTime=()=>{if(videoHandler!=null)return videoHandler.getCurrentTime(duration);var time=rootRegion.getCurrentTime();return-1===time?0:time},this.setMorphsTime=time=>{videoHandler!=null&&videoHandler.setMorphTime(time,duration),rootRegion.setMorphTime(time,!0)},this.isTimeVarying=()=>!!(videoHandler&&videoHandler.video&&!videoHandler.video.error)||rootRegion.isTimeVarying(),this.renderGeometries=(playRate,delta,playAnimation)=>{// Let video dictates the progress if one is present
|
|
1082
|
-
var options={};if(options.camera=zincCameraControls,options.displayMarkers=this.displayMarkers,options.markerCluster=markerCluster,options.markersList=markerCluster.markers,options.ndcToBeUpdated=!1,playAnimation&&(options.markerCluster.markerUpdateRequired=!0),!videoHandler)0==sceneLoader.toBeDownloaded?(options.ndcToBeUpdated=zincCameraControls.update(delta),rootRegion.renderGeometries(playRate,delta,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0);else if(videoHandler.isReadyToPlay()){playAnimation?videoHandler.video.play():videoHandler.video.pause();var currentTime=videoHandler.video.currentTime/videoHandler.getVideoDuration()*duration;0==sceneLoader.toBeDownloaded?(zincCameraControls.setTime(currentTime),options.ndcToBeUpdated=zincCameraControls.update(0),rootRegion.setMorphTime(currentTime,!0),rootRegion.renderGeometries(0,0,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0)}else myPlayRate=0},this.getThreeJSScene=()=>scene,this.setVideoHandler=videoHandlerIn=>{videoHandler||(videoHandler=videoHandlerIn)},this.setAdditionalScenesGroup=scenesGroup=>{scene.add(scenesGroup)};var getWindowsPosition=(align,x_offset,y_offset,width,height,renderer_width,renderer_height)=>{var x=0,y=0;return y=align.includes("top")?renderer_height-height-y_offset:align.includes("bottom")?y_offset:Math.floor((renderer_height-height)/2),x=align.includes("left")?x_offset:align.includes("right")?renderer_width-x_offset-width:Math.floor((renderer_width-width)/2),{x:x,y:y}},renderMinimap=renderer=>{!0===this.displayMinimap&&(renderer.setScissorTest(!0),renderer.getSize(_markerTarget),this.minimapScissor.updateRequired&&(scissor=getWindowsPosition(this.minimapScissor.align,this.minimapScissor.x_offset,this.minimapScissor.y_offset,this.minimapScissor.width,this.minimapScissor.height,_markerTarget.x,_markerTarget.y),this.minimapScissor.updateRequired=!1),renderer.setScissor(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),renderer.setViewport(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),minimap.updateCamera(),scene.add(minimap.mask),renderer.render(scene,minimap.camera),scene.remove(minimap.mask),renderer.setScissorTest(!1),renderer.setViewport(0,0,_markerTarget.x,_markerTarget.y))};/**
|
|
1085
|
+
*/this.getDownloadProgress=()=>sceneLoader.getDownloadProgress(),this.onWindowResize=()=>{var wHeight=getDrawingHeight();this.camera.aspect=getDrawingWidth()/wHeight,this.camera.updateProjectionMatrix(),this.minimapScissor.updateRequired=!0,zincCameraControls.onResize(),zincCameraControls.calculateHeightPerPixelAtZeroDepth(wHeight)},this.resetView=()=>{this.onWindowResize(),zincCameraControls.resetView()},this.changeZoomByScrollRateUnit=unit=>{zincCameraControls.changeZoomByScrollRateUnit(unit)};//Setup the camera for this scene, it also initialise the lighting
|
|
1086
|
+
var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new((__webpack_require__(43).CameraControls))(this.camera,rendererIn.domElement,rendererIn,this),zincCameraControls.setDirectionalLight(this.directionalLight),zincCameraControls.resetView(),minimap=new((__webpack_require__(49).Minimap))(this)};setupCamera(),this.loadView=settings=>{var viewPort=new Viewport;return viewPort.setFromObject(settings),zincCameraControls.setCurrentCameraSettings(viewPort),!0},this.setupMultipleViews=(defaultView,entries)=>{for(var[name,settings]of Object.entries(entries)){var viewport=new Viewport;viewport.setFromObject(settings),zincCameraControls.addViewport(name,viewport)}zincCameraControls.setDefaultViewport(defaultView)},this.getBoundingBox=()=>rootRegion.getBoundingBox(!0),this.viewAllWithBoundingBox=boundingBox=>{if(boundingBox){var viewport=zincCameraControls.getViewportFromBoundingBox(boundingBox,1);zincCameraControls.setCurrentCameraSettings(viewport),zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),markerCluster.markerUpdateRequired=!0}},this.viewAll=()=>{var boundingBox=this.getBoundingBox();this.viewAllWithBoundingBox(boundingBox),markerCluster.markerUpdateRequired=!0},this.forEachGeometry=callbackFunction=>{rootRegion.forEachGeometry(callbackFunction,!0)},this.forEachGlyphset=callbackFunction=>{rootRegion.forEachGlyphset(callbackFunction,!0)},this.forEachPointset=callbackFunction=>{rootRegion.forEachPointset(callbackFunction,!0)},this.forEachLine=callbackFunction=>{rootRegion.forEachLine(callbackFunction,!0)},this.findGeometriesWithGroupName=GroupName=>rootRegion.findGeometriesWithGroupName(GroupName,!0),this.findPointsetsWithGroupName=GroupName=>rootRegion.findPointsetsWithGroupName(GroupName,!0),this.findGlyphsetsWithGroupName=GroupName=>rootRegion.findGlyphsetsWithGroupName(GroupName,!0),this.findLinesWithGroupName=GroupName=>rootRegion.findLinesWithGroupName(GroupName,!0),this.findObjectsWithGroupName=GroupName=>rootRegion.findObjectsWithGroupName(GroupName,!0),this.findObjectsWithAnatomicalId=anatomicalId=>rootRegion.findObjectsWithAnatomicalId(anatomicalId,!0),this.getBoundingBoxOfZincObjects=objectsArray=>{for(var box,boundingBox=void 0,i=0;i<objectsArray.length;i++)box=objectsArray[i].getBoundingBox(),box&&(boundingBox?boundingBox.union(box):boundingBox=box);return boundingBox},this.vectorToScreenXY=point=>{point.project(this.camera);var width=getDrawingWidth(),height=getDrawingHeight(),widthHalf=width/2,heightHalf=height/2;return point.x=point.x*widthHalf+widthHalf,point.y=-(point.y*heightHalf)+heightHalf,point},this.getObjectsScreenXY=zincObjects=>{if(zincObjects&&0<zincObjects.length){var boundingBox=this.getBoundingBoxOfZincObjects(zincObjects),center=new THREE.Vector3;return boundingBox.getCenter(center),this.vectorToScreenXY(center)}},this.getNamedObjectsScreenXY=name=>{var zincObjects=this.findObjectsWithGroupName(name);return this.getObjectsScreenXY(zincObjects)},this.addZincObject=zincObject=>{zincObject&&(rootRegion.addZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(metaurl,glyphurl,groupName,finishCallback)=>{sceneLoader.loadGlyphsetURL(rootRegion,metaurl,glyphurl,groupName,finishCallback)},this.loadPointsetURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadPointsetURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadLinesURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadLinesURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadSTL=(url,groupName,finishCallback)=>{sceneLoader.loadSTL(rootRegion,url,groupName,finishCallback)},this.loadOBJ=(url,groupName,finishCallback)=>{sceneLoader.loadOBJ(rootRegion,url,groupName,finishCallback)},this.loadMetadataURL=(url,finishCallback,allCompletedCallback)=>{sceneLoader.loadMetadataURL(rootRegion,url,finishCallback,allCompletedCallback)},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{sceneLoader.loadModelsURL(rootRegion.urls,colours,opacities,timeEnabled,morphColour,finishCallback)},this.loadViewURL=url=>{sceneLoader.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{sceneLoader.loadFromViewURL(jsonFilePrefix,finishCallback)},this.loadGLTF=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadGLTF(rootRegion,url,finishCallback,allCompletedCallback,options)},this.updateDirectionalLight=()=>{zincCameraControls.updateDirectionalLight()},this.addObject=object=>{scene.add(object)},this.removeObject=object=>{scene.remove(object)},this.getCurrentTime=()=>{if(videoHandler!=null)return videoHandler.getCurrentTime(duration);var time=rootRegion.getCurrentTime();return-1===time?0:time},this.setMorphsTime=time=>{videoHandler!=null&&videoHandler.setMorphTime(time,duration),rootRegion.setMorphTime(time,!0)},this.isTimeVarying=()=>!!(videoHandler&&videoHandler.video&&!videoHandler.video.error)||rootRegion.isTimeVarying(),this.renderGeometries=(playRate,delta,playAnimation)=>{// Let video dictates the progress if one is present
|
|
1087
|
+
var options={};if(options.camera=zincCameraControls,options.displayMarkers=this.displayMarkers,options.markerCluster=markerCluster,options.markersList=markerCluster.markers,options.ndcToBeUpdated=!1,playAnimation&&(options.markerCluster.markerUpdateRequired=!0),!videoHandler)0==sceneLoader.toBeDownloaded?(options.ndcToBeUpdated=zincCameraControls.update(delta),options.ndcToBeUpdated&&zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),rootRegion.renderGeometries(playRate,delta,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0);else if(videoHandler.isReadyToPlay()){playAnimation?videoHandler.video.play():videoHandler.video.pause();var currentTime=videoHandler.video.currentTime/videoHandler.getVideoDuration()*duration;0==sceneLoader.toBeDownloaded?(zincCameraControls.setTime(currentTime),options.ndcToBeUpdated=zincCameraControls.update(0),options.ndcToBeUpdated&&zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),rootRegion.setMorphTime(currentTime,!0),rootRegion.renderGeometries(0,0,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0)}else myPlayRate=0},this.getThreeJSScene=()=>scene,this.setVideoHandler=videoHandlerIn=>{videoHandler||(videoHandler=videoHandlerIn)},this.setAdditionalScenesGroup=scenesGroup=>{scene.add(scenesGroup)};var getWindowsPosition=(align,x_offset,y_offset,width,height,renderer_width,renderer_height)=>{var x=0,y=0;return y=align.includes("top")?renderer_height-height-y_offset:align.includes("bottom")?y_offset:Math.floor((renderer_height-height)/2),x=align.includes("left")?x_offset:align.includes("right")?renderer_width-x_offset-width:Math.floor((renderer_width-width)/2),{x:x,y:y}},renderMinimap=renderer=>{!0===this.displayMinimap&&(renderer.setScissorTest(!0),renderer.getSize(_markerTarget),this.minimapScissor.updateRequired&&(scissor=getWindowsPosition(this.minimapScissor.align,this.minimapScissor.x_offset,this.minimapScissor.y_offset,this.minimapScissor.width,this.minimapScissor.height,_markerTarget.x,_markerTarget.y),this.minimapScissor.updateRequired=!1),renderer.setScissor(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),renderer.setViewport(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),minimap.updateCamera(),scene.add(minimap.mask),renderer.render(scene,minimap.camera),scene.remove(minimap.mask),renderer.setScissorTest(!1),renderer.setViewport(0,0,_markerTarget.x,_markerTarget.y))};/**
|
|
1083
1088
|
* Render the scene.
|
|
1084
1089
|
* @private
|
|
1085
1090
|
*/this.render=renderer=>{this.autoClearFlag&&renderer.clear(),stereoEffectFlag&&stereoEffect?stereoEffect.render(scene,this.camera):(renderer.render(scene,this.camera),renderMinimap(renderer))},this.setInteractiveControlEnable=flag=>{!0==flag?zincCameraControls.enable():zincCameraControls.disable()},this.getZincCameraControls=()=>zincCameraControls,this.getThreeJSScene=()=>scene,this.setDuration=durationIn=>{rootRegion.setDuration(durationIn),duration=durationIn,zincCameraControls.setPathDuration(durationIn),sceneLoader.duration=durationIn},this.getDuration=()=>duration,this.setStereoEffectEnable=stereoFlag=>{!0!=stereoFlag||stereoEffect||(stereoEffect=new __webpack_require__(43).StereoEffect(rendererIn)),rendererIn.setSize(getDrawingWidth(),getDrawingHeight()),this.camera.updateProjectionMatrix(),stereoEffectFlag=stereoFlag},this.objectIsInScene=zincObject=>rootRegion.objectIsInRegion(zincObject,!0),this.alignBoundingBoxToCameraView=(boundingBox,transitionTime)=>{if(boundingBox){var center=new THREE.Vector3;boundingBox.getCenter(center);var viewport=this.getZincCameraControls().getCurrentViewport(),target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(target,eyePosition).normalize(),newVec2.subVectors(target,center).normalize();var newVec3=new THREE.Vector3;newVec3.crossVectors(newVec1,newVec2);var angle=newVec1.angleTo(newVec2);0<transitionTime?(this.getZincCameraControls().rotateCameraTransition(newVec3,angle,transitionTime),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(newVec3,angle),markerCluster.markerUpdateRequired=!0}},this.translateBoundingBoxToCameraView=(boundingBox,scaleRadius,transitionTime)=>{if(boundingBox){var oldViewport=this.getZincCameraControls().getCurrentViewport(),viewport=this.getZincCameraControls().getViewportFromBoundingBox(boundingBox,scaleRadius);0<transitionTime&&(this.getZincCameraControls().cameraTransition(oldViewport,viewport,transitionTime),this.getZincCameraControls().enableCameraTransition()),markerCluster.markerUpdateRequired=!0}},this.alignObjectToCameraView=(zincObject,transitionTime)=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox();this.alignBoundingBoxToCameraView(boundingBox,transitionTime)}},this.setCameraTargetToObject=zincObject=>{if(this.objectIsInScene(zincObject)){var center=new THREE.Vector3,boundingBox=zincObject.getBoundingBox(),viewport=this.getZincCameraControls().getCurrentViewport();boundingBox.getCenter(center);var target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(eyePosition,target),newVec2.addVectors(center,newVec1),viewport.eyePosition[0]=newVec2.x,viewport.eyePosition[1]=newVec2.y,viewport.eyePosition[2]=newVec2.z,viewport.targetPosition[0]=center.x,viewport.targetPosition[1]=center.y,viewport.targetPosition[2]=center.z,this.getZincCameraControls().setCurrentCameraSettings(viewport),markerCluster.markerUpdateRequired=!0}},this.isStereoEffectEnable=()=>stereoEffectFlag,this.removeZincObject=zincObject=>{rootRegion.removeZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.updatePickableThreeJSObjects=()=>{pickableObjectsList.length=0,markerCluster.isEnabled&&pickableObjectsList.push(markerCluster.group),rootRegion.getPickableThreeJSObjects(pickableObjectsList,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||rootRegion.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),pickableObjectsList),this.getNormalisedMinimapCoordinates=(renderer,event)=>{if(this.displayMinimap){var target=new THREE.Vector2;renderer.getSize(target);var offsetY=target.y-event.clientY;if(scissor.x+this.minimapScissor.width>event.clientX&&event.clientX>scissor.x&&scissor.y+this.minimapScissor.height>offsetY&&offsetY>scissor.y){var x=2*((event.clientX-scissor.x)/this.minimapScissor.width)-1,y=2*((offsetY-scissor.y)/this.minimapScissor.height)-1;return{x:x,y:y}}}},this.getMinimapDiffFromNormalised=(x,y)=>minimap?minimap.getDiffFromNormalised(x,y):void 0,this.isWebGL2=()=>rendererIn.isWebGL2(),this.clearAll=()=>{markerCluster.clear(),rootRegion.clear(!0),this.clearZincObjectAddedCallbacks(),this.clearZincObjectRemovedCallbacks(),sceneLoader.toBeDwonloaded=0,zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.addMetadataTimeStamp=(key,time)=>{metadata.TimeStamps[key]=convertDurationObjectTomSec(time)},this.getMetadataTag=key=>metadata[key],this.getMetadata=()=>metadata,this.setMetadataTag=(key,value)=>{metadata[key]=value},this.removeMetadataTag=key=>{delete metadata[key]},this.resetMetadata=()=>{metadata=defaultMetadata()},this.resetDuration=()=>{this.setDuration(defaultDuration)};// Turn the object into a readable string {years: years,months: months,
|
|
@@ -1723,9 +1728,12 @@ var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),
|
|
|
1723
1728
|
*/ /**
|
|
1724
1729
|
* Available click actions are MAIN, AUXILIARY and SECONARY.
|
|
1725
1730
|
* @property {Object}
|
|
1726
|
-
*/CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.scrollRate=50;var duration=6e3,enabled=!0,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,mouseScroll=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>!!(defaultName&&defaultName in viewports)&&(defaultViewport=defaultName,!0),this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.
|
|
1731
|
+
*/CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.scrollRate=50,this.pixelHeight=1;var duration=6e3,enabled=!0,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,mouseScroll=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>!!(defaultName&&defaultName in viewports)&&(defaultViewport=defaultName,!0),this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getVisibleHeightAtZDepth=depth=>{// compensate for cameras not positioned at z=0
|
|
1732
|
+
var cameraOffset=this.cameraObject.position.z;depth<cameraOffset?depth-=cameraOffset:depth+=cameraOffset;// vertical fov in radians
|
|
1733
|
+
var vFOV=this.cameraObject.fov*Math.PI/180;// Math.abs to ensure the result is always positive
|
|
1734
|
+
return 2*Math.tan(vFOV/2)*Math.abs(depth)},this.calculateHeightPerPixelAtZeroDepth=wHeight=>{var height=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=height/wHeight,this.pixelHeight},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2,out_x=2*((x-rect.left)/rect.width)-1,out_y=2*-((y-rect.top)/rect.height)+1;return position.set(out_x,out_y)},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]};//Make sure the camera does not travel beyond limit
|
|
1727
1735
|
var checkTravelDistance=()=>{if(0<maxDist){var newDist=_tempEye.distanceTo(sceneSphere.center);return maxDist>newDist||this.cameraObject.position.distanceTo(sceneSphere.center)>newDist}return!0},translateViewport=translation=>{_tempEye.copy(this.cameraObject.position).add(translation),checkTravelDistance()&&(this.cameraObject.target.add(translation),this.cameraObject.position.add(translation),this.updateDirectionalLight())},onDocumentMouseDown=event=>{updateRect(!1);// Check if mouse event hapens inside the minimap
|
|
1728
|
-
var minimapCoordinates;if(currentMode===MODE.DEFAULT&&(minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event)),!minimapCoordinates)0==event.button?event.ctrlKey?this._state=CLICK_ACTION.AUXILIARY:event.shiftKey?this._state=CLICK_ACTION.SECONDARY:this._state=CLICK_ACTION.MAIN:1==event.button?(event.preventDefault(),this._state=CLICK_ACTION.AUXILIARY):2==event.button&&(this._state=CLICK_ACTION.SECONDARY),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else{currentMode=MODE.MINIMAP;var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}},onDocumentMouseMove=event=>{if(updateRect(!1),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,currentMode===MODE.MINIMAP){var minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event);if(minimapCoordinates){var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}}else this._state===STATE.NONE&&void 0!==zincRayCaster&&zincRayCaster.move(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseUp=event=>{this._state=STATE.NONE,currentMode==MODE.MINIMAP&&(currentMode=MODE.DEFAULT),zincRayCaster!==void 0&&this.pointer_x_start==event.clientX-rect.left&&this.pointer_y_start==event.clientY-rect.top&&zincRayCaster.pick(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseLeave=event=>{this._state=STATE.NONE},onDocumentTouchStart=event=>{updateRect(!1);var len=event.touches.length;if(1==len)this._state=STATE.TOUCH_ROTATE,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else if(2==len){this._state=STATE.TOUCH_ZOOM;var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(dx*dx+dy*dy)}else 3==len&&(this._state=STATE.TOUCH_PAN,this.targetTouchId=event.touches[0].identifier,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y)},onDocumentTouchMove=event=>{event.preventDefault(),event.stopPropagation();var len=event.touches.length;if(1==len)this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top;else if(2==len){if(this._state===STATE.TOUCH_ZOOM){var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(dx*dx+dy*dy)}}else if(3==len&&this._state===STATE.TOUCH_PAN)for(var i=0;3>i;i++)event.touches[i].identifier==this.targetTouchId&&(this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top)},onDocumentTouchEnd=event=>{var len=event.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=STATE.NONE,1==len&&zincRayCaster!==void 0&&this.pointer_x_start==event.touches[0].clientX-rect.left&&this.pointer_y_start==event.touches[0].clientY-rect.top&&zincRayCaster.pick(this.cameraObject,event.touches[0].clientX,event.touches[0].clientY,this.renderer)},onDocumentEnter=()=>{updateRect(!0)},updateRect=forced=>{//Use intersectionObserver to reset the rect for ray tracing.
|
|
1736
|
+
var minimapCoordinates;if(currentMode===MODE.DEFAULT&&(minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event)),!minimapCoordinates)0==event.button?event.ctrlKey?this._state=CLICK_ACTION.AUXILIARY:event.shiftKey?this._state=CLICK_ACTION.SECONDARY:this._state=CLICK_ACTION.MAIN:1==event.button?(event.preventDefault(),this._state=CLICK_ACTION.AUXILIARY):2==event.button&&(this._state=CLICK_ACTION.SECONDARY),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else{currentMode=MODE.MINIMAP;var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}},onDocumentMouseMove=event=>{if(updateRect(!1),rect)if(this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,currentMode===MODE.MINIMAP){var minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event);if(minimapCoordinates){var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}}else this._state===STATE.NONE&&void 0!==zincRayCaster&&zincRayCaster.move(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseUp=event=>{this._state=STATE.NONE,currentMode==MODE.MINIMAP&&(currentMode=MODE.DEFAULT),zincRayCaster!==void 0&&this.pointer_x_start==event.clientX-rect.left&&this.pointer_y_start==event.clientY-rect.top&&zincRayCaster.pick(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseLeave=event=>{this._state=STATE.NONE},onDocumentTouchStart=event=>{updateRect(!1);var len=event.touches.length;if(1==len)this._state=STATE.TOUCH_ROTATE,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else if(2==len){this._state=STATE.TOUCH_ZOOM;var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(dx*dx+dy*dy)}else 3==len&&(this._state=STATE.TOUCH_PAN,this.targetTouchId=event.touches[0].identifier,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y)},onDocumentTouchMove=event=>{event.preventDefault(),event.stopPropagation();var len=event.touches.length;if(1==len)this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top;else if(2==len){if(this._state===STATE.TOUCH_ZOOM){var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(dx*dx+dy*dy)}}else if(3==len&&this._state===STATE.TOUCH_PAN)for(var i=0;3>i;i++)event.touches[i].identifier==this.targetTouchId&&(this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top)},onDocumentTouchEnd=event=>{var len=event.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=STATE.NONE,1==len&&zincRayCaster!==void 0&&this.pointer_x_start==event.touches[0].clientX-rect.left&&this.pointer_y_start==event.touches[0].clientY-rect.top&&zincRayCaster.pick(this.cameraObject,event.touches[0].clientX,event.touches[0].clientY,this.renderer)},onDocumentEnter=()=>{updateRect(!0)},updateRect=forced=>{//Use intersectionObserver to reset the rect for ray tracing.
|
|
1729
1737
|
if(forced||rect===void 0){var observer=new IntersectionObserver(entries=>{for(var entry of entries)rect=entry.boundingClientRect;observer.disconnect()});observer.observe(this.domElement)}},onDocumentWheelEvent=event=>{updateRect(!1),this._state=STATE.SCROLL;var changes=0;0<event.deltaY?changes=this.scrollRate:0>event.deltaY&&(changes=-1*this.scrollRate),mouseScroll+=changes,event.preventDefault(),event.stopImmediatePropagation()},translate=()=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,distance=this.cameraObject.position.distanceTo(this.cameraObject.target),fact=0;this.cameraObject.far>this.cameraObject.near&&distance>=this.cameraObject.near&&distance<=this.cameraObject.far&&(fact=(distance-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),_b.set(this.previous_pointer_x,height-this.previous_pointer_y,0),_c.set(this.previous_pointer_x,height-this.previous_pointer_y,1),_new_b.set(this.pointer_x,height-this.pointer_y,0),_new_c.set(this.pointer_x,height-this.pointer_y,1),_b.unproject(this.cameraObject),_c.unproject(this.cameraObject),_new_b.unproject(this.cameraObject),_new_c.unproject(this.cameraObject);var translate_rate=-.002;_new_b.sub(_b).multiplyScalar(1-fact),_new_c.sub(_c).multiplyScalar(fact),_new_b.add(_new_c).multiplyScalar(translate_rate),translateViewport(_new_b)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};this.getVectorsFromRotateAboutLookAtPoints=(axis,angle)=>{axis.normalize(),_v.copy(this.cameraObject.position).sub(this.cameraObject.target),_rel_eye.copy(_v),_v.normalize(),.8<Math.abs(_v.dot(axis))&&_v.copy(this.cameraObject.up),_b.crossVectors(axis,_v).normalize(),_c.crossVectors(axis,_b);var rel_eyea=axis.dot(_rel_eye),rel_eyeb=_b.dot(_rel_eye),rel_eyec=_c.dot(_rel_eye),upa=axis.dot(this.cameraObject.up),upb=_b.dot(this.cameraObject.up),upc=_c.dot(this.cameraObject.up),cos_angle=Math.cos(angle),sin_angle=Math.sin(angle);return _new_b.set(cos_angle*_b.x+sin_angle*_c.x,cos_angle*_b.y+sin_angle*_c.y,cos_angle*_b.z+sin_angle*_c.z),_new_c.set(cos_angle*_c.x-sin_angle*_b.x,cos_angle*_c.y-sin_angle*_b.y,cos_angle*_c.z-sin_angle*_b.z),_v.copy(this.cameraObject.target),_v.x=_v.x+axis.x*rel_eyea+_new_b.x*rel_eyeb+_new_c.x*rel_eyec,_v.y=_v.y+axis.y*rel_eyea+_new_b.y*rel_eyeb+_new_c.y*rel_eyec,_v.z=_v.z+axis.z*rel_eyea+_new_b.z*rel_eyeb+_new_c.z*rel_eyec,_a.set(axis.x*upa+_new_b.x*upb+_new_c.x*upc,axis.y*upa+_new_b.y*upb+_new_c.y*upc,axis.z*upa+_new_b.z*upb+_new_c.z*upc),{position:_v,up:_a}},this.rotateAboutLookAtpoint=(axis,angle)=>{var returned_values=this.getVectorsFromRotateAboutLookAtPoints(axis,angle);this.cameraObject.position.copy(returned_values.position),this.updateDirectionalLight(),this.cameraObject.up.copy(returned_values.up)};var tumble=()=>{if("undefined"!=typeof this.cameraObject){var width=rect.width,height=rect.height;if(0<width&&0<height){var radius=.25*(width+height),delta_x=0,delta_y=0;(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.HORIZONTAL)&&(delta_x=this.pointer_x-this.previous_pointer_x),(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.VERTICAL)&&(delta_y=this.previous_pointer_y-this.pointer_y);var tangent_dist=Math.sqrt(delta_x*delta_x+delta_y*delta_y);if(0<tangent_dist){var dx=1*-delta_y/tangent_dist,dy=1*delta_x/tangent_dist,d=0;// Do not allow rotation on other direction around the origin if rotateMode is not free
|
|
1730
1738
|
if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+dy*(.5*(height-1)-this.pointer_y);_d>radius?_d=radius:_d<-radius&&(_d=-radius)}var phi=Math.acos(d/radius)-.5*Math.PI,angle=this.tumble_rate*tangent_dist/radius;_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),_b.copy(this.cameraObject.up).normalize(),_c.copy(_b).cross(_a).normalize().multiplyScalar(dx),_b.multiplyScalar(dy),_axis.addVectors(_c,_b).multiplyScalar(Math.cos(phi)),_a.multiplyScalar(Math.sin(phi)),_axis.add(_a),this.rotateAboutLookAtpoint(_axis,-angle)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},calculateZoomDelta=()=>{var delta=0;return this._state===STATE.ZOOM?delta=this.previous_pointer_y-this.pointer_y:this._state===STATE.SCROLL?delta=mouseScroll:(delta=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),delta};this.changeZoomByScrollRateUnit=unit=>{var delta_y=unit*this.scrollRate;this.changeZoomByValue(delta_y)},this.changeZoomByValue=delta_y=>{if("undefined"!=typeof this.cameraObject){var width=rect.width,height=rect.height,a=this.cameraObject.position.clone();a.sub(this.cameraObject.target);var dist=a.length(),dy=1.5*delta_y/height;if(.01<dist+dy*dist&&(a.normalize(),_tempEye.copy(this.cameraObject.position),_tempEye.x+=a.x*dy*dist,_tempEye.y+=a.y*dy*dist,_tempEye.z+=a.z*dy*dist,checkTravelDistance())){this.cameraObject.position.copy(_tempEye),this.updateDirectionalLight();var near_far_minimum_ratio=1e-5;if(near_far_minimum_ratio*this.cameraObject.far<this.cameraObject.near+dy*dist+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=dy*dist,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=dy*dist,this.cameraObject.far+=dy*dist));else{if(0==this.near_plane_fly_debt){var diff=this.cameraObject.near-near_far_minimum_ratio*this.cameraObject.far;this.cameraObject.near=near_far_minimum_ratio*this.cameraObject.far,this.cameraObject.far-=diff,this.near_plane_fly_debt-=near_far_minimum_ratio*this.cameraObject.far}this.near_plane_fly_debt+=dy*dist}}}};var flyZoom=()=>{var delta_y=calculateZoomDelta();this.changeZoomByValue(delta_y),this._state===STATE.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),this._state===STATE.SCROLL&&(mouseScroll=0,this._state=STATE.NONE)};this.setDirectionalLight=directionalLightIn=>{this.directionalLight=directionalLightIn},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){enabled=!0,this.domElement&&this.domElement.addEventListener&&(this.domElement.addEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.addEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.addEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.addEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.addEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.addEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.addEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.addEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.addEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.addEventListener("mouseenter",onDocumentEnter,!1))},this.disable=function(){enabled=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.removeEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.removeEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.removeEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.removeEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.removeEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.removeEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.removeEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.removeEventListener("mouseenter",onDocumentEnter,!1),this.domElement.removeEventListener("contextmenu",event=>{event.preventDefault()},!1))},this.loadPath=pathData=>{cameraPath=pathData.CameraPath,numberOfCameraPoint=pathData.NumberOfPoints},this.loadPathURL=(path_url,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var pathData=JSON.parse(xmlhttp.responseText);this.loadPath(pathData),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback()}};var requestURL=resolveURL(path_url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.setPathDuration=durationIn=>{duration=durationIn,smoothCameraTransitionObject&&smoothCameraTransitionObject.setDuration(duration),rotateCameraTransitionObject&&rotateCameraTransitionObject.setDuration(duration)},this.getPlayRate=()=>playRate,this.setPlayRate=playRateIn=>{playRate=playRateIn};/**
|
|
1731
1739
|
* Update the internal timer by the set amount, this can
|
|
@@ -1863,7 +1871,7 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
|
|
|
1863
1871
|
* Enable syncControl.
|
|
1864
1872
|
*/ /**
|
|
1865
1873
|
* Disable syncControl.
|
|
1866
|
-
*/this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&flyZoom(),this._state!==STATE.NONE&¤tMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=.1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1};this.enable=()=>{enable=!0},this.disable=()=>{enable=!1};var getIntersectsObject=(zincCamera,x,y)=>{if(zincCamera.getNDCFromDocumentCoords(x,y,mouse),hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}raycaster.setFromCamera(mouse,zincCamera.cameraObject);var objects=scene.getPickableThreeJSObjects();//Reset pickedObjects array
|
|
1874
|
+
*/this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&flyZoom(),this._state!==STATE.NONE&¤tMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1};this.enable=()=>{enable=!0},this.disable=()=>{enable=!1};var getIntersectsObject=(zincCamera,x,y)=>{if(zincCamera.getNDCFromDocumentCoords(x,y,mouse),hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}raycaster.setFromCamera(mouse,zincCamera.cameraObject);var objects=scene.getPickableThreeJSObjects();//Reset pickedObjects array
|
|
1867
1875
|
return pickedObjects.length=0,raycaster.intersectObjects(objects,!0,pickedObjects)};this.pick=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&callbackFunction){getIntersectsObject(zincCamera,x,y);for(var zincObject,length=pickedObjects.length,i=0;i<length;i++)if(zincObject=pickedObjects[i].object?pickedObjects[i].object.userData:void 0,zincObject&&zincObject.isMarkerCluster&&zincObject.visible)return void zincObject.zoomToCluster(pickedObjects[i].object.clusterIndex);callbackFunction(pickedObjects,x,y)}};var hovered=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction){if(getIntersectsObject(zincCamera,x,y),lastHoveredDate.setTime(Date.now()),0===pickedObjects.length){//skip hovered callback if the previous one is empty
|
|
1868
1876
|
if(lastHoveredEmpty)return;lastHoveredEmpty=!0}else lastHoveredEmpty=!1;hoverCallbackFunction(pickedObjects,x,y)}};this.move=(zincCamera,x,y)=>{enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction&&(scene.displayMarkers?hovered(zincCamera,x,y):(lastPosition.zincCamera=zincCamera,lastPosition.x=x,lastPosition.y=y,!awaiting&&(timeDiff=lastHoveredDate?Date.now()-lastHoveredDate.getTime():250,250<=timeDiff?hovered(zincCamera,x,y):(awaiting=!0,setTimeout(awaitMove(lastPosition),timeDiff)))))};var awaitMove=lastPosition=>function(){awaiting=!1,hovered(lastPosition.zincCamera,lastPosition.x,lastPosition.y)}},CameraAutoTumble=function CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,targetCameraIn){var tumbleAxis=new THREE.Vector3,angle=-tumbleRateIn,targetCamera=targetCameraIn,enabled=!0,updateLightWithPathFlag=!0,tumbleDirection=tumbleDirectionIn;this.stopOnCameraInput=stopOnCameraInputIn,this.requireUpdate=!0;var b=new THREE.Vector3,c=new THREE.Vector3,computeTumbleAxisAngle=tumbleDirection=>{var tangent_dist=Math.sqrt(tumbleDirection[0]*tumbleDirection[0]+tumbleDirection[1]*tumbleDirection[1]),width=4*Math.abs(tumbleDirection[0]),height=4*Math.abs(tumbleDirection[1]),radius=.25*(width+height),dx=-tumbleDirection[1]/tangent_dist,dy=tumbleDirection[0]/tangent_dist,d=dx*tumbleDirection[0]+dy*-tumbleDirection[1];d>radius?d=radius:d<-radius&&(d=-radius);var phi=Math.acos(d/radius)-.5*Math.PI;/* get axis to rotate about */tumbleAxis.copy(targetCamera.cameraObject.position).sub(targetCamera.cameraObject.target).normalize(),b.copy(targetCamera.cameraObject.up).normalize(),c.crossVectors(b,tumbleAxis).normalize().multiplyScalar(dx),b.multiplyScalar(dy),b.add(c).multiplyScalar(Math.cos(phi)),tumbleAxis.multiplyScalar(Math.sin(phi)).add(b)};this.update=delta=>{!1===this.enabled||(this.requireUpdate&&(computeTumbleAxisAngle(tumbleDirection),this.requireUpdate=!1),targetCamera.rotateAboutLookAtpoint(tumbleAxis,angle*delta/1e3))}},StereoCameraZoomFixed=function StereoCameraZoomFixed(){this.type="StereoCamera",this.aspect=1,this.cameraL=new THREE.PerspectiveCamera,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new THREE.PerspectiveCamera,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1};/**
|
|
1869
1877
|
* Object with containg viewport information used in ZincJS.
|