zincjs 1.18.4 → 1.18.6

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package/build/zinc.js CHANGED
@@ -32,7 +32,7 @@ module.exports = require("url-polyfill");
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  /***/ ((module) => {
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  "use strict";
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- module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.18.4","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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+ module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.18.6","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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  /***/ }),
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  /* 3 */
@@ -595,18 +595,18 @@ var THREE=__webpack_require__(4),Glyph=function(geometry,materialIn,idIn,glyphse
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  * transformation.
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  */ /**
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  * Set the color of the glyph and its label.
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- *
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+ *
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  * @param {THREE.Color} color - Colour to be set.
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  */ /**
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  * Clear and free its memory.
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  */this.fromMesh=meshIn=>!!(meshIn&&meshIn.isMesh)&&(this.morph=meshIn.clone(),this.morph.userData=this,this.group.add(this.morph),!0),geometry&&material&&this.fromMesh(new THREE.Mesh(geometry,material)),this.getGlyphset=function(){return glyphsetIn},this.setLabel=text=>{text&&("string"==typeof text||text instanceof String)&&(labelString=text,this.morph&&(this.morph.name=text))},this.showLabel=colour=>{label&&(_position=label.getPosition(),this.group.remove(label.getSprite()),label.dispose(),label=void 0),labelString&&("string"==typeof labelString||labelString instanceof String)&&(label=new((__webpack_require__(17).Label))(labelString,colour),label.setPosition(_position[0],_position[1],_position[2]),this.group.add(label.getSprite()))},this.hideLabel=()=>{label&&(_position=label.getPosition(),this.group.remove(label.getSprite()),label.dispose(),label=void 0)},this.getLabel=()=>labelString,this.getMesh=()=>this.morph,this.setTransformation=(position,axis1,axis2,axis3)=>{this.morph&&(this.morph.matrix.elements[0]=axis1[0],this.morph.matrix.elements[1]=axis1[1],this.morph.matrix.elements[2]=axis1[2],this.morph.matrix.elements[3]=0,this.morph.matrix.elements[4]=axis2[0],this.morph.matrix.elements[5]=axis2[1],this.morph.matrix.elements[6]=axis2[2],this.morph.matrix.elements[7]=0,this.morph.matrix.elements[8]=axis3[0],this.morph.matrix.elements[9]=axis3[1],this.morph.matrix.elements[10]=axis3[2],this.morph.matrix.elements[11]=0,this.morph.matrix.elements[12]=position[0],this.morph.matrix.elements[13]=position[1],this.morph.matrix.elements[14]=position[2],this.morph.matrix.elements[15]=1,this.morph.matrixAutoUpdate=!1),_position=[...position],label&&label.setPosition(position[0],position[1],position[2])},this.setColour=color=>{label&&label.setColour(color),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry&&(this.geometry.colorsNeedUpdate=!0)},this.dispose=()=>{this.material&&this.material.dispose(),this.morph=void 0}};/**
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- * Zinc representation of glyph graphic, it contains the colours,
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+ * Zinc representation of glyph graphic, it contains the colours,
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  * geometry and transformation of the glyph.
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- *
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+ *
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  * @param {THREE.Geometry} geometry - Geometry of the glyph .
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  * @param {THREE.Material} materialIn - Material of the glyph.
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  * @param {Number} idIn - Id of the glyph.
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- *
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+ *
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  * @class
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  * @author Alan Wu
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  * @return {Glyph}
@@ -683,19 +683,19 @@ var SpriteText=(__webpack_require__(7)["default"]);/**
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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  var THREE=__webpack_require__(4),JSONLoader=(__webpack_require__(19).JSONLoader),Glyphset=function(){(__webpack_require__(10).ZincObject).call(this);var glyphList=[],axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,labels=void 0,numberOfTimeSteps=0,numberOfVertices=0,baseSize=[0,0,0],offset=[0,0,0],scaleFactors=[0,0,0],repeat_mode="NONE";this.ready=!1;var morphColours=!1,morphVertices=!1;this.isGlyphset=!0;var _transformMatrix=new THREE.Matrix4,_bot_colour=new THREE.Color,_top_colour=new THREE.Color,_boundingBox1=new THREE.Box3,_boundingBox2=new THREE.Box3,_boundingBox3=new THREE.Box3,_points=[],_current_positions=[],_current_axis1s=[],_current_axis2s=[],_current_axis3s=[],_current_scales=[],_current_colors=[],_glyph_axis_array=[];this.globalScale=1;for(var i=0;8>i;i++)_points[i]=new THREE.Vector3;/**
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- * Copy glyphset data into this glyphset then load the glyph's geoemtry
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+ * Copy glyphset data into this glyphset then load the glyph's geoemtry
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  * with the provided glyphURL. FinishCallback will be called once
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  * glyph is loaded.
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- *
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+ *
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  * @param {Array} glyphsetData - contains the informations about the glyphs.
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  * @param {String} glyphURL - URL to the geometry which will be applied to all
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  * all the glyphs in the glyphset once loaded.
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  * @param {Function} finishCallback - User's function to be called once glyph's
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  * geometry is loaded.
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  */this.load=(glyphsetData,glyphURL,finishCallback,isInline,displayLabels)=>{axis1s=glyphsetData.axis1,axis2s=glyphsetData.axis2,axis3s=glyphsetData.axis3,positions=glyphsetData.positions,scales=glyphsetData.scale,colors=glyphsetData.colors,labels=glyphsetData.label,morphColours=glyphsetData.metadata.MorphColours,morphVertices=glyphsetData.metadata.MorphVertices,numberOfTimeSteps=glyphsetData.metadata.number_of_time_steps,repeat_mode=glyphsetData.metadata.repeat_mode,numberOfVertices=glyphsetData.metadata.number_of_vertices,"AXES_2D"==repeat_mode||"MIRROR"==repeat_mode?numberOfVertices*=2:"AXES_3D"==repeat_mode&&(numberOfVertices*=3),baseSize=glyphsetData.metadata.base_size,offset=glyphsetData.metadata.offset,scaleFactors=glyphsetData.metadata.scale_factors;var loader=new JSONLoader;this.geometry=new THREE.BufferGeometry;var instancedMesh=new THREE.InstancedMesh(this.geometry,void 0,numberOfVertices);if(this.setMorph(instancedMesh),isInline){var object=loader.parse(glyphURL);meshloader(finishCallback,displayLabels)(object.geometry,object.materials),object.geometry.dispose()}else loader.crossOrigin="Anonymous",loader.load(glyphURL,meshloader(finishCallback,displayLabels))};/**
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- * Calculate the actual transformation value that can be applied
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+ * Calculate the actual transformation value that can be applied
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  * to the transformation matrix.
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- *
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+ *
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  * @returns {Array}
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  */var resolve_glyph_axes=(point,axis1,axis2,axis3,scale,return_arrays)=>{if("NONE"==repeat_mode||"MIRROR"==repeat_mode){for(var sign,axis_scale=[0,0,0],final_axis1=[0,0,0],final_axis2=[0,0,0],final_axis3=[0,0,0],final_point=[0,0,0],mirrored_axis1=[0,0,0],mirrored_axis2=[0,0,0],mirrored_axis3=[0,0,0],mirrored_point=[0,0,0],j=0;3>j;j++)sign=0>scale[j]?-1:1,axis_scale[j]=(sign*baseSize[j]+scale[j]*scaleFactors[j])*this.globalScale;for(var j=0;3>j;j++)final_axis1[j]=axis1[j]*axis_scale[0],final_axis2[j]=axis2[j]*axis_scale[1],final_axis3[j]=axis3[j]*axis_scale[2],final_point[j]=point[j]+offset[0]*final_axis1[j]+offset[1]*final_axis2[j]+offset[2]*final_axis3[j],"MIRROR"==repeat_mode&&(mirrored_axis1[j]=-final_axis1[j],mirrored_axis2[j]=-final_axis2[j],mirrored_axis3[j]=-final_axis3[j],mirrored_point[j]=final_point[j],0>scale[0]&&(final_point[j]-=final_axis1[j],mirrored_point[j]-=mirrored_axis1[j]));/* if required, reverse axis3 to maintain right-handed coordinate system */0>final_axis3[0]*(final_axis1[1]*final_axis2[2]-final_axis1[2]*final_axis2[1])+final_axis3[1]*(final_axis1[2]*final_axis2[0]-final_axis1[0]*final_axis2[2])+final_axis3[2]*(final_axis1[0]*final_axis2[1]-final_axis1[1]*final_axis2[0])&&(final_axis3[0]=-final_axis3[0],final_axis3[1]=-final_axis3[1],final_axis3[2]=-final_axis3[2]),return_arrays[0]=[final_point,final_axis1,final_axis2,final_axis3],"MIRROR"==repeat_mode&&(0>mirrored_axis3[0]*(mirrored_axis1[1]*mirrored_axis2[2]-mirrored_axis1[2]*mirrored_axis2[1])+mirrored_axis3[1]*(mirrored_axis1[2]*mirrored_axis2[0]-mirrored_axis1[0]*mirrored_axis2[2])+mirrored_axis3[2]*(mirrored_axis1[0]*mirrored_axis2[1]-mirrored_axis1[1]*mirrored_axis2[0])&&(mirrored_axis3[0]=-mirrored_axis3[0],mirrored_axis3[1]=-mirrored_axis3[1],mirrored_axis3[2]=-mirrored_axis3[2]),return_arrays[1]=[mirrored_point,mirrored_axis1,mirrored_axis2,mirrored_axis3])}else if("AXES_2D"==repeat_mode||"AXES_3D"==repeat_mode){for(var sign,_axis_scale=[0,0,0],_final_point=[0,0,0],j=0;3>j;j++)sign=0>scale[j]?-1:1,_axis_scale[j]=(sign*baseSize[0]+scale[j]*scaleFactors[0])*this.globalScale;for(var j=0;3>j;j++)_final_point[j]=point[j]+offset[0]*_axis_scale[0]*axis1[j]+offset[1]*_axis_scale[1]*axis2[j]+offset[2]*_axis_scale[2]*axis3[j];for(var number_of_glyphs="AXES_2D"==glyph_repeat_mode?2:3,k=0;k<number_of_glyphs;k++){var use_axis1=void 0,use_axis2=void 0,use_scale=scale[k],_final_axis=[0,0,0],_final_axis2=[0,0,0],_final_axis3=[0,0,0];0==k?(use_axis1=axis1,use_axis2=axis2):1==k?(use_axis1=axis2,use_axis2="AXES_2D"==glyph_repeat_mode?axis1:axis3):(use_axis1=axis3,use_axis2=axis1);var final_scale1=(baseSize[0]+use_scale*scaleFactors[0])*this.globalScale;_final_axis[0]=use_axis1[0]*final_scale1,_final_axis[1]=use_axis1[1]*final_scale1,_final_axis[2]=use_axis1[2]*final_scale1,_final_axis3[0]=_final_axis[1]*use_axis2[2]-use_axis2[1]*_final_axis[2],_final_axis3[1]=_final_axis[2]*use_axis2[0]-use_axis2[2]*_final_axis[0],_final_axis3[2]=_final_axis[0]*use_axis2[1]-_final_axis[1]*use_axis2[0];var magnitude=Math.sqrt(_final_axis3[0]*_final_axis3[0]+_final_axis3[1]*_final_axis3[1]+_final_axis3[2]*_final_axis3[2]);if(0<magnitude){var _scaling=(baseSize[2]+use_scale*scaleFactors[2])*this.globalScale/magnitude;"AXES_2D"==repeat_mode&&0<k&&(_scaling*=-1),_final_axis3[0]*=_scaling,_final_axis3[1]*=_scaling,_final_axis3[2]*=_scaling}if(_final_axis2[0]=_final_axis3[1]*_final_axis[2]-_final_axis[1]*_final_axis3[2],_final_axis2[1]=_final_axis3[2]*_final_axis[0]-_final_axis[2]*_final_axis3[0],_final_axis2[2]=_final_axis3[0]*_final_axis[1]-_final_axis3[1]*_final_axis[0],magnitude=Math.sqrt(_final_axis2[0]*_final_axis2[0]+_final_axis2[1]*_final_axis2[1]+_final_axis2[2]*_final_axis2[2]),0<magnitude){var scaling=(baseSize[1]+use_scale*scaleFactors[1])*this.globalScale/magnitude;_final_axis2[0]*=scaling,_final_axis2[1]*=scaling,_final_axis2[2]*=scaling}return_arrays[k]=[_final_point,_final_axis,_final_axis2,_final_axis3]}}return return_arrays},updateGlyphsetTransformation=(current_positions,current_axis1s,current_axis2s,current_axis3s,current_scales)=>{var numberOfGlyphs=1;"AXES_2D"==repeat_mode||"MIRROR"==repeat_mode?numberOfGlyphs=2:"AXES_3D"==repeat_mode&&(numberOfGlyphs=3);var numberOfPositions=current_positions.length/3,current_glyph_index=0;_glyph_axis_array.length=numberOfGlyphs;for(var _i=0;_i<numberOfPositions;_i++){var current_index=3*_i,current_position=[current_positions[current_index],current_positions[current_index+1],current_positions[current_index+2]],current_axis1=[current_axis1s[current_index],current_axis1s[current_index+1],current_axis1s[current_index+2]],current_axis2=[current_axis2s[current_index],current_axis2s[current_index+1],current_axis2s[current_index+2]],current_axis3=[current_axis3s[current_index],current_axis3s[current_index+1],current_axis3s[current_index+2]],current_scale=[current_scales[current_index],current_scales[current_index+1],current_scales[current_index+2]],arrays=resolve_glyph_axes(current_position,current_axis1,current_axis2,current_axis3,current_scale,_glyph_axis_array);if(arrays.length==numberOfGlyphs)for(var j=0;j<numberOfGlyphs;j++){_transformMatrix.elements[0]=arrays[j][1][0],_transformMatrix.elements[1]=arrays[j][1][1],_transformMatrix.elements[2]=arrays[j][1][2],_transformMatrix.elements[3]=0,_transformMatrix.elements[4]=arrays[j][2][0],_transformMatrix.elements[5]=arrays[j][2][1],_transformMatrix.elements[6]=arrays[j][2][2],_transformMatrix.elements[7]=0,_transformMatrix.elements[8]=arrays[j][3][0],_transformMatrix.elements[9]=arrays[j][3][1],_transformMatrix.elements[10]=arrays[j][3][2],_transformMatrix.elements[11]=0,_transformMatrix.elements[12]=arrays[j][0][0],_transformMatrix.elements[13]=arrays[j][0][1],_transformMatrix.elements[14]=arrays[j][0][2],_transformMatrix.elements[15]=1,this.morph.setMatrixAt(current_glyph_index,_transformMatrix);var glyph=glyphList[current_glyph_index];glyph&&glyph.setTransformation(arrays[j][0],arrays[j][1],arrays[j][2],arrays[j][3]),current_glyph_index++}}this.morph.instanceMatrix.needsUpdate=!0},updateGlyphsetHexColors=current_colors=>{var numberOfGlyphs=1;"AXES_2D"==repeat_mode||"MIRROR"==repeat_mode?numberOfGlyphs=2:"AXES_3D"==repeat_mode&&(numberOfGlyphs=3);for(var hex_values,numberOfColours=current_colors.length,current_glyph_index=0,_i2=0;_i2<numberOfColours;_i2++){hex_values=current_colors[_i2];for(var j=0;j<numberOfGlyphs;j++){_bot_colour.setHex(hex_values),this.morph.setColorAt(current_glyph_index,_bot_colour);var glyph=glyphList[current_glyph_index];glyph&&glyph.setColour(_bot_colour),current_glyph_index++}}this.morph.instanceColor.needsUpdate=!0},updateMorphGlyphsets=()=>{var current_positions=_current_positions,current_axis1s=_current_axis1s,current_axis2s=_current_axis2s,current_axis3s=_current_axis3s,current_scales=_current_scales,current_colors=_current_colors,current_time=this.inbuildTime/this.duration*(numberOfTimeSteps-1),bottom_frame=Math.floor(current_time),proportion=1-(current_time-bottom_frame),top_frame=Math.ceil(current_time);if(morphVertices){var bottom_positions=positions[bottom_frame.toString()],top_positions=positions[top_frame.toString()],bottom_axis1=axis1s[bottom_frame.toString()],top_axis1=axis1s[top_frame.toString()],bottom_axis2=axis2s[bottom_frame.toString()],top_axis2=axis2s[top_frame.toString()],bottom_axis3=axis3s[bottom_frame.toString()],top_axis3=axis3s[top_frame.toString()],bottom_scale=scales[bottom_frame.toString()],top_scale=scales[top_frame.toString()];_current_positions.length=bottom_positions.length,_current_axis1s.length=bottom_positions.length,_current_axis2s.length=bottom_positions.length,_current_axis3s.length=bottom_positions.length,_current_scales.length=bottom_positions.length;for(var _i3=0;_i3<bottom_positions.length;_i3++)current_positions[_i3]=proportion*bottom_positions[_i3]+(1-proportion)*top_positions[_i3],current_axis1s[_i3]=proportion*bottom_axis1[_i3]+(1-proportion)*top_axis1[_i3],current_axis2s[_i3]=proportion*bottom_axis2[_i3]+(1-proportion)*top_axis2[_i3],current_axis3s[_i3]=proportion*bottom_axis3[_i3]+(1-proportion)*top_axis3[_i3],current_scales[_i3]=proportion*bottom_scale[_i3]+(1-proportion)*top_scale[_i3]}else current_positions=positions[0],current_axis1s=axis1s[0],current_axis2s=axis2s[0],current_axis3s=axis3s[0],current_scales=scales[0];if(updateGlyphsetTransformation(current_positions,current_axis1s,current_axis2s,current_axis3s,current_scales),this.boundingBoxUpdateRequired=!0,null!=colors){if(morphColours){var bottom_colors=colors[bottom_frame.toString()],top_colors=colors[top_frame.toString()];current_colors.length=bottom_colors.length;for(var _i4=0;_i4<bottom_colors.length;_i4++)_bot_colour.setHex(bottom_colors[_i4]),_top_colour.setHex(top_colors[_i4]),_bot_colour.setRGB(_bot_colour.r*proportion+_top_colour.r*(1-proportion),_bot_colour.g*proportion+_top_colour.g*(1-proportion),_bot_colour.b*proportion+_top_colour.b*(1-proportion)),current_colors[_i4]=_bot_colour.getHex();/*
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  for (var i = 0; i < bottom_colors.length; i++) {
@@ -710,15 +710,15 @@ var THREE=__webpack_require__(4),JSONLoader=(__webpack_require__(19).JSONLoader)
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  * colour for each of them. This is called when glyphset and glyphs are initialised and whenever
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  * the internal time has been updated.
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  */ /**
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- * Display the label of the glyphs in the glyphset.
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- */this.showLabel=()=>{for(var _i5=0;_i5<glyphList.length;_i5++)glyphList[_i5].showLabel(this.morph.material?this.morph.material.color:void 0)},this.hideLabel=()=>{for(var _i6=0;_i6<glyphList.length;_i6++)glyphList[_i6].hideLabel()};/**
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+ * Get the assigned label for instance at index
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+ */this.getLabel=index=>labels&&labels.length>index?labels[index]:void 0,this.showLabel=()=>{for(var _i5=0;_i5<glyphList.length;_i5++)glyphList[_i5].showLabel(this.morph.material?this.morph.material.color:void 0)},this.hideLabel=()=>{for(var _i6=0;_i6<glyphList.length;_i6++)glyphList[_i6].hideLabel()};/**
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  * Create the glyphs in the glyphset.
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- *
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+ *
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  * @param {Boolean} displayLabels -Flag to determine either the labels should be display or not.
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  */var createGlyphs=displayLabels=>{for(var _i7=0;_i7<numberOfVertices;_i7++){var glyph=new((__webpack_require__(16).Glyph))(void 0,void 0,_i7,this),label=labels?labels[_i7]:void 0;label=label?label:this.groupName,label&&glyph.setLabel(label),0<numberOfTimeSteps&&glyph.setFrustumCulled(!1),glyphList[_i7]=glyph,this.morph.add(glyph.getGroup())}//Update the transformation of the glyphs.
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  displayLabels&&this.showLabel(),updateGlyphsetTransformation(positions[0],axis1s[0],axis2s[0],axis3s[0],scales[0]),colors!=null&&updateGlyphsetHexColors(colors[0]),this.ready=!0,this.boundingBoxUpdateRequired=!0};/**
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  * Add a custom {@link Glyph} to this {@link Glyphset}.
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- *
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+ *
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  * @param {Glyph} Glyph to be added.
723
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  */this.addCustomGlyph=glyph=>{glyph.isGlyph&&glyphList.push(glyph),this.ready=!0,this.boundingBoxUpdateRequired=!0},this.addMeshAsGlyph=(mesh,id)=>{if(mesh.isMesh){var glyph=new((__webpack_require__(16).Glyph))(void 0,void 0,id,this);return glyph.fromMesh(mesh),glyphList.push(glyph),this.morph.add(glyph.getGroup()),this.ready=!0,this.boundingBoxUpdateRequired=!0,glyph}},this.forEachGlyph=callbackFunction=>{for(var _i8=0;_i8<glyphList.length;_i8++)callbackFunction(glyphList[_i8])};var meshloader=(finishCallback,displayLabels)=>(geometry,materials)=>{var tempGeometry=geometry.toBufferGeometry();this.geometry.copy(tempGeometry),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox(),tempGeometry.dispose(),materials&&materials[0]&&(this.morph.material=materials[0]),createGlyphs(displayLabels),this.morph.name=this.groupName,this.morph.userData=this,this.setMorph(this.morph),geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(this)};/**
724
724
  * Get the index of the closest vertex to centroid.
@@ -726,23 +726,23 @@ displayLabels&&this.showLabel(),updateGlyphsetTransformation(positions[0],axis1s
726
726
  * Get the closest vertex to centroid.
727
727
  */ /**
728
728
  * Get the bounding box for the whole set of glyphs.
729
- *
729
+ *
730
730
  * @return {Three.Box3};
731
731
  */ /**
732
732
  * Set the local time of this glyphset.
733
- *
733
+ *
734
734
  * @param {Number} time - Can be any value between 0 to duration.
735
735
  */ /**
736
736
  * Check if the glyphset is time varying.
737
- *
737
+ *
738
738
  * @return {Boolean}
739
739
  */ /**
740
- * Get the current inbuild time of the
741
- *
740
+ * Get the current inbuild time of the
741
+ *
742
742
  * @return {Number}
743
743
  */ /**
744
744
  * Set the objects scale.
745
- *
745
+ *
746
746
  * @return {THREE.Box3}.
747
747
  */ /**
748
748
  * Clear this glyphset and its list of glyphs which will release them from the memory.
@@ -753,11 +753,11 @@ displayLabels&&this.showLabel(),updateGlyphsetTransformation(positions[0],axis1s
753
753
  glyphList[this.closestVertexIndex].getBoundingBox().getCenter(position);
754
754
  }
755
755
  */{var position=new THREE.Vector3;return this.morph.getMatrixAt(this.closestVertexIndex,_transformMatrix),position.setFromMatrixPosition(_transformMatrix),position}},this.getBoundingBox=()=>{if(this.morph&&this.ready&&this.morph.visible){if(this.boundingBoxUpdateRequired){_boundingBox1.setFromBufferAttribute(this.morph.geometry.attributes.position);for(var _i10=0;_i10<numberOfVertices;_i10++)this.morph.getMatrixAt(_i10,_transformMatrix),_boundingBox2.copy(_boundingBox1).applyMatrix4(_transformMatrix),0==_i10?_boundingBox3.copy(_boundingBox2):_boundingBox3.union(_boundingBox2);if(_boundingBox3)this.cachedBoundingBox.copy(_boundingBox3),this.morph.updateWorldMatrix(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1;else return}return this.cachedBoundingBox}},this.setMorphTime=time=>{this.inbuildTime=time>this.duration?this.duration:0>time?0:time,(morphColours||morphVertices)&&(updateMorphGlyphsets(),morphVertices&&(this.markerUpdateRequired=!0))},this.isTimeVarying=()=>!!((!1===this.ready||0<numberOfTimeSteps)&&(morphColours||morphVertices)),this.getCurrentTime=()=>this.inbuildTime,this.setScaleAll=function(scale){this.globalScale=scale,updateMorphGlyphsets()},this.dispose=()=>{for(var _i11=glyphList.length-1;0<=_i11;_i11--)glyphList[_i11].dispose();this.geometry&&this.geometry.dispose(),this.morph&&this.morph.material.dispose(),axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,this.ready=!1,this.groupName=void 0},this.render=(delta,playAnimation,options)=>{if(!0==playAnimation){var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime,(morphColours||morphVertices)&&updateMorphGlyphsets()}this.updateMarker(playAnimation,options)}};/**
756
- * This is a container of {@link Glyph} and their graphical properties
756
+ * This is a container of {@link Glyph} and their graphical properties
757
757
  * including transformations, colors, number of time steps, duration of animations
758
758
  * and group name. Please note that all glyphs in the glyphset share the same geometry
759
759
  * however they may have different transformations.
760
- *
760
+ *
761
761
  * @class
762
762
  * @author Alan Wu
763
763
  * @return {Glyphset}
@@ -1352,7 +1352,7 @@ var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId
1352
1352
  * @param {STRING} groupName - name to assign the pointset's groupname to.
1353
1353
  * @param {Function} finishCallback - Callback function which will be called
1354
1354
  * once the glyphset is succssfully load in.
1355
- */this.loadLinesURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1;var isInline=!!(null!==options&&void 0!==options&&options.isInline)&&options.isInline,anatomicalId=null!==options&&void 0!==options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=null!==options&&void 0!==options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var tubeLines=options.tubeLines&&!localTimeEnabled&&!localMorphColour;if(isInline){var object=primitivesLoader.parse(url);linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options.lod,tubeLines,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options.lod,tubeLines,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)};var glyphsetloader=(region,glyphurl,groupName,finishCallback,options)=>data=>{var glyphsetData=data;("string"==typeof glyphsetData||glyphsetData instanceof String)&&(glyphsetData=JSON.parse(data));var isInline=options&&options.isInline?options.isInline:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,displayLabels=options&&options.displayLabels?options.displayLabels:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0,newGlyphset=new((__webpack_require__(18).Glyphset));newGlyphset.setDuration(scene.getDuration()),newGlyphset.groupName=groupName;var myCallback=()=>{--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newGlyphset)};++this.toBeDownloaded,isInline?newGlyphset.load(glyphsetData,glyphurl,myCallback,isInline,displayLabels):newGlyphset.load(glyphsetData,resolveURL(glyphurl),myCallback,isInline,displayLabels),newGlyphset.setAnatomicalId(anatomicalId),newGlyphset.setRenderOrder(renderOrder),region.addZincObject(newGlyphset)};//Load a glyphset into this scene.
1355
+ */this.loadLinesURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1;var isInline=!!(null!==options&&void 0!==options&&options.isInline)&&options.isInline,anatomicalId=null!==options&&void 0!==options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&"renderOrder"in options?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var tubeLines=options.tubeLines&&!localTimeEnabled&&!localMorphColour;if(isInline){var object=primitivesLoader.parse(url);linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options.lod,tubeLines,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options.lod,tubeLines,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)};var glyphsetloader=(region,glyphurl,groupName,finishCallback,options)=>data=>{var glyphsetData=data;("string"==typeof glyphsetData||glyphsetData instanceof String)&&(glyphsetData=JSON.parse(data));var isInline=options&&options.isInline?options.isInline:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,displayLabels=options&&options.displayLabels?options.displayLabels:void 0,renderOrder=options&&"renderOrder"in options?options.renderOrder:void 0,newGlyphset=new((__webpack_require__(18).Glyphset));newGlyphset.setDuration(scene.getDuration()),newGlyphset.groupName=groupName;var myCallback=()=>{--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newGlyphset)};++this.toBeDownloaded,isInline?newGlyphset.load(glyphsetData,glyphurl,myCallback,isInline,displayLabels):newGlyphset.load(glyphsetData,resolveURL(glyphurl),myCallback,isInline,displayLabels),newGlyphset.setAnatomicalId(anatomicalId),newGlyphset.setRenderOrder(renderOrder),region.addZincObject(newGlyphset)};//Load a glyphset into this scene.
1356
1356
  /**
1357
1357
  * Load a glyphset into this scene object.
1358
1358
  *
@@ -1383,7 +1383,7 @@ var pointsetloader=(region,localTimeEnabled,localMorphColour,groupName,anatomica
1383
1383
  * @param {STRING} fileFormat - name supported formats are STL, OBJ and JSON.
1384
1384
  * @param {Function} finishCallback - Callback function which will be called
1385
1385
  * once the geometry is succssfully loaded in.
1386
- */var loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=primitivesLoader;if(fileFormat!==void 0)if("STL"==fileFormat)loader=new STLLoader;else if("OBJ"==fileFormat)return loader=new OBJLoader,loader.crossOrigin="Anonymous",void loader.load(url,objloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,finishCallback),this.onProgress(url),this.onError,options.loaderOptions);if(isInline){var object=primitivesLoader.parse(url);meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback)(object.geometry,object.materials)}else loader.crossOrigin="Anonymous",primitivesLoader.load(url,meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)},metaFinishCallback=function metaFinishCallback(numberOfDownloaded,finishCallback,allCompletedCallback){var downloadedItem=0;return zincObject=>{if(++downloadedItem,zincObject&&null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincObject),downloadedItem==numberOfDownloaded&&(!1==viewLoaded&&scene.viewAll(),null!=allCompletedCallback&&"function"==typeof allCompletedCallback)){allCompletedCallback();var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(scene)}}};//Object to keep track of number of items downloaded and when all items are downloaded
1386
+ */var loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&"renderOrder"in options?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=primitivesLoader;if(fileFormat!==void 0)if("STL"==fileFormat)loader=new STLLoader;else if("OBJ"==fileFormat)return loader=new OBJLoader,loader.crossOrigin="Anonymous",void loader.load(url,objloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,finishCallback),this.onProgress(url),this.onError,options.loaderOptions);if(isInline){var object=primitivesLoader.parse(url);meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback)(object.geometry,object.materials)}else loader.crossOrigin="Anonymous",primitivesLoader.load(url,meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)},metaFinishCallback=function metaFinishCallback(numberOfDownloaded,finishCallback,allCompletedCallback){var downloadedItem=0;return zincObject=>{if(++downloadedItem,zincObject&&null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincObject),downloadedItem==numberOfDownloaded&&(!1==viewLoaded&&scene.viewAll(),null!=allCompletedCallback&&"function"==typeof allCompletedCallback)){allCompletedCallback();var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(scene)}}};//Object to keep track of number of items downloaded and when all items are downloaded
1387
1387
  //allCompletedCallback is called
1388
1388
  /**
1389
1389
  * Load a pointset into this scene object.
@@ -1393,7 +1393,7 @@ var pointsetloader=(region,localTimeEnabled,localMorphColour,groupName,anatomica
1393
1393
  * @param {STRING} groupName - name to assign the pointset's groupname to.
1394
1394
  * @param {Function} finishCallback - Callback function which will be called
1395
1395
  * once the glyphset is succssfully load in.
1396
- */this.loadPointsetURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1,timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var isInline=!!(options&&options.isInline)&&options.isInline,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;if(isInline){var object=primitivesLoader.parse(url);pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)};var loadTexture=(region,referenceURL,textureData,groupName,finishCallback,options)=>{var isInline=options&&options.isInline?options.isInline:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0,newTexture=void 0;if(textureData){if(referenceURL&&textureData.images&&textureData.images.source)for(var _newURL,source=textureData.images.source,i=0;i<source.length;i++)_newURL=createNewURL(source[i],referenceURL),textureData.images.source[i]=_newURL;if("slides"===textureData.type&&(newTexture=new((__webpack_require__(27).TextureSlides))),newTexture){newTexture.groupName=groupName;var myCallback=()=>{region.addZincObject(newTexture),--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newTexture)};++this.toBeDownloaded,newTexture.load(textureData,myCallback,isInline),newTexture.setAnatomicalId(anatomicalId),newTexture.setRenderOrder(renderOrder)}}},onLoadTextureReady=(region,xmlhttp,groupName,finishCallback,options)=>()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var textureData=JSON.parse(xmlhttp.responseText);loadTexture(region,xmlhttp.responseURL,textureData,groupName,finishCallback,options)}};//Load a glyphset into this scene.
1396
+ */this.loadPointsetURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1,timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var isInline=!!(options&&options.isInline)&&options.isInline,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&"renderOrder"in options?options.renderOrder:void 0;if(isInline){var object=primitivesLoader.parse(url);pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)};var loadTexture=(region,referenceURL,textureData,groupName,finishCallback,options)=>{var isInline=options&&options.isInline?options.isInline:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&"renderOrder"in options?options.renderOrder:void 0,newTexture=void 0;if(textureData){if(referenceURL&&textureData.images&&textureData.images.source)for(var _newURL,source=textureData.images.source,i=0;i<source.length;i++)_newURL=createNewURL(source[i],referenceURL),textureData.images.source[i]=_newURL;if("slides"===textureData.type&&(newTexture=new((__webpack_require__(27).TextureSlides))),newTexture){newTexture.groupName=groupName;var myCallback=()=>{region.addZincObject(newTexture),--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newTexture)};++this.toBeDownloaded,newTexture.load(textureData,myCallback,isInline),newTexture.setAnatomicalId(anatomicalId),newTexture.setRenderOrder(renderOrder)}}},onLoadTextureReady=(region,xmlhttp,groupName,finishCallback,options)=>()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var textureData=JSON.parse(xmlhttp.responseText);loadTexture(region,xmlhttp.responseURL,textureData,groupName,finishCallback,options)}};//Load a glyphset into this scene.
1397
1397
  /**
1398
1398
  * Load a texture into this scene object.
1399
1399
  *