zincjs 1.16.4 → 1.16.6

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package/build/zinc.js CHANGED
@@ -32,7 +32,7 @@ module.exports = require("url-polyfill");
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  /***/ ((module) => {
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  "use strict";
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- module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.16.4","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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+ module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.16.6","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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  /***/ }),
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  /* 3 */
@@ -85,12 +85,12 @@ module.exports = require("three");
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  /* 5 */
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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- function _readOnlyError(r){throw new TypeError("\""+r+"\" is read-only")}var THREE=__webpack_require__(4),THREEGeometry=(__webpack_require__(6).Geometry),SpriteText=(__webpack_require__(7)["default"]);function resolveURL(url){var actualURL=url,prefix=(__webpack_require__(0).modelPrefix);if(prefix){"/"!=prefix[prefix.length-1]&&(prefix+"/",_readOnlyError("prefix"));/^(?:[a-z]+:)?\/\//i.test(url)||(actualURL=prefix+url)}return actualURL}function createNewURL(target,reference){var getNewURL=(target,reference)=>{try{var newURL=new URL(target,reference).href;//Make sure the target url does not contain parameters
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+ var THREE=__webpack_require__(4),THREEGeometry=(__webpack_require__(6).Geometry),SpriteText=(__webpack_require__(7)["default"]);function resolveURL(url){var actualURL=url,prefix=(__webpack_require__(0).modelPrefix);if(prefix){"/"!=prefix[prefix.length-1]&&(prefix+="/");/^(?:[a-z]+:)?\/\//i.test(url)||(actualURL=prefix+url)}return actualURL}function createNewURL(target,reference){var getNewURL=(target,reference)=>{try{var newURL=new URL(target,reference).href;//Make sure the target url does not contain parameters
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  if(target&&2>target.split("?").length){var paramsStrings=reference.split("?");//There are parameters, add them to the target
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  2===paramsStrings.length&&(newURL=newURL+"?"+paramsStrings[1])}return newURL}catch(_unused){console.error("There is an issue creating the url link with: ".concat(target,"."))}};if(!Array.isArray(target))return getNewURL(target,reference);var urls=[];return target.forEach(url=>{urls.push(getNewURL(url,reference))}),urls}/*
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  * Calculate the bounding box of a mesh, values will be
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  * set for cachedBox, b1, v1 and v2 and they need to be
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- * defined.
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+ * defined.
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  */function getBoundingBox(mesh,cachedBox,b1,v1,v2){var influences=mesh.morphTargetInfluences,attributes=void 0;mesh.geometry&&(attributes=mesh.geometry.morphAttributes);var found=!1;if(influences&&attributes&&attributes.position){v1.set(0,0,0),v2.set(0,0,0);for(var i=0;i<influences.length;i++)0<influences[i]&&(found=!0,b1.setFromArray(attributes.position[i].array),v1.add(b1.min.multiplyScalar(influences[i])),v2.add(b1.max.multiplyScalar(influences[i])));found&&cachedBox.set(v1,v2)}found||cachedBox.setFromBufferAttribute(mesh.geometry.attributes.position),mesh.updateWorldMatrix(!0,!0),cachedBox.applyMatrix4(mesh.matrixWorld)}//Convenient function
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  function loadExternalFile(url,data,callback,errorCallback){// Set up an asynchronous request
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  var request=new XMLHttpRequest;// Hook the event that gets called as the request progresses
@@ -640,6 +640,10 @@ var SpriteText=(__webpack_require__(7)["default"]);/**
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  *
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  * @param {Number} scaling - Scale to be set.
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  */ /**
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+ * Set a new text for the label.
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+ *
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+ * @param {Number} scaling - Scale to be set.
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+ */ /**
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  * Free up the memory
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  */ /**
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  * Get the intrnal sprite.
@@ -649,7 +653,7 @@ var SpriteText=(__webpack_require__(7)["default"]);/**
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  * Get the text.
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  *
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  * @return {String}
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- */sprite=colour?new SpriteText(text,.015,colour.getStyle()):new SpriteText(text,.015),sprite.fontFace="Asap",sprite.fontWeight=700,sprite.material.map.generateMipmaps=!1,sprite.material.sizeAttenuation=!1,sprite.center.x=-.05,sprite.center.y=0,this.getPosition=()=>sprite?[sprite.position.x,sprite.position.y,sprite.position.z]:[0,0,0],this.setPosition=(x,y,z)=>{sprite&&sprite.position.set(x,y,z)},this.setColour=colour=>{console.log(sprite),colour&&(sprite.color=colour.getStyle())},this.setScale=scaling=>{sprite&&0<scaling&&sprite.scale.set(scaling,scaling,1)},this.dispose=()=>{//sprite.dispose();
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+ */sprite=colour?new SpriteText(text,.015,colour.getStyle()):new SpriteText(text,.015),sprite.fontFace="Asap",sprite.fontWeight=700,sprite.material.map.generateMipmaps=!1,sprite.material.sizeAttenuation=!1,sprite.center.x=-.05,sprite.center.y=0,this.getPosition=()=>sprite?[sprite.position.x,sprite.position.y,sprite.position.z]:[0,0,0],this.setPosition=(x,y,z)=>{sprite&&sprite.position.set(x,y,z)},this.setColour=colour=>{console.log(sprite),colour&&(sprite.color=colour.getStyle())},this.setScale=scaling=>{sprite&&0<scaling&&sprite.scale.set(scaling,scaling,1)},this.setText=textIn=>{textIn&&textIn!==sprite.text&&(sprite.text=textIn,text=textIn)},this.dispose=()=>{//sprite.dispose();
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  },this.getSprite=()=>sprite,this.getString=()=>text};
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  /***/ }),
@@ -834,11 +838,15 @@ var THREE=__webpack_require__(4),Points=(__webpack_require__(23).Points),toBuffe
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  */ /**
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  * Edit Vertice in index.
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  */ /**
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+ * Set the name for this ZincObject.
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+ *
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+ * @param {String} groupNameIn - Name to be set.
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+ */ /**
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  * Turn size attenuation on/off based on the flag.
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  *
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  * @param {Boolean} flag - Determin either size attenuation
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  * should be on or off.
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- */this.addPoints=(coords,labels,colour)=>{if(coords&&0<coords.length){var current=this.drawRange;-1===current&&(current=0);var geometry=this.addVertices(coords),mesh=this.getMorph();if(!mesh){var material=new THREE.PointsMaterial({alphaTest:.5,size:10,color:colour,sizeAttenuation:!1});geometry.colorsNeedUpdate=!0,this.createMesh(geometry,material,{localTimeEnabled:!1,localMorphColour:!1})}var end=current+coords.length,index=0;if(Array.isArray(labels)&&labels.length===coords.length||"string"==typeof labels){labelSets.length;for(current;current+index<end;){var labelText="string"==typeof labels?labels:labels[index];addLabel(current+index,coords[index],labelText,this._lod._material.color),index++}}this.region&&(this.region.pickableUpdateRequired=!0)}},this.setColourHex=function(hex){this._lod._material.color.setHex(hex),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(hex);for(var i=0;i<labelSets.length;i++)labelSets[i]&&labelSets[i].setColour(this._lod._material.color)},this.setColour=colour=>{this._lod.setColour(colour);for(var i=0;i<labelSets.length;i++)labelSets[i]&&labelSets[i].setColour(this._lod._material.color)},this.setSize=size=>{this.morph&&this.morph.material&&(this.morph.material.size=size,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=flag=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=flag,this.morph.material.needsUpdate=!0)},this.getVerticesByIndex=function(index){if(0<=index&&this.drawRange>index){var positionAttribute=this.getMorph().geometry.getAttribute("position");return[positionAttribute.getX(index),positionAttribute.getY(index),positionAttribute.getZ(index)]}},this.editVertices=function(coords,i){if(coords&&coords.length){var mesh=this.getMorph(),maxIndex=i+coords.length-1;if(!mesh||0>i||maxIndex>=this.drawRange)return;var positionAttribute=mesh.geometry.getAttribute("position"),index=i;coords.forEach(coord=>{var label=labelSets[index];label&&label.setPosition(coord[0],coord[1],coord[2]),positionAttribute.setXYZ(index++,coord[0],coord[1],coord[2])}),positionAttribute.needsUpdate=!0,this.boundingBoxUpdateRequired=!0}},this.render=(delta,playAnimation,cameraControls,options)=>{this.morph&&cameraControls&&(this.morph.sizePerPixel=cameraControls.pixelHeight),Pointset.prototype.render.call(this,delta,playAnimation,cameraControls,options)}};/**
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+ */this.addPoints=(coords,labels,colour)=>{if(coords&&0<coords.length){var current=this.drawRange;-1===current&&(current=0);var geometry=this.addVertices(coords),mesh=this.getMorph();if(!mesh){var material=new THREE.PointsMaterial({alphaTest:.5,size:10,color:colour,sizeAttenuation:!1});geometry.colorsNeedUpdate=!0,this.createMesh(geometry,material,{localTimeEnabled:!1,localMorphColour:!1})}var end=current+coords.length,index=0;if(Array.isArray(labels)&&labels.length===coords.length||"string"==typeof labels){labelSets.length;for(current;current+index<end;){var labelText="string"==typeof labels?labels:labels[index];addLabel(current+index,coords[index],labelText,this._lod._material.color),index++}}this.region&&(this.region.pickableUpdateRequired=!0)}},this.setColourHex=function(hex){this._lod._material.color.setHex(hex),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(hex);for(var i=0;i<labelSets.length;i++)labelSets[i]&&labelSets[i].setColour(this._lod._material.color)},this.setColour=colour=>{this._lod.setColour(colour);for(var i=0;i<labelSets.length;i++)labelSets[i]&&labelSets[i].setColour(this._lod._material.color)},this.setSize=size=>{this.morph&&this.morph.material&&(this.morph.material.size=size,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=flag=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=flag,this.morph.material.needsUpdate=!0)},this.getVerticesByIndex=function(index){if(0<=index&&this.drawRange>index){var positionAttribute=this.getMorph().geometry.getAttribute("position");return[positionAttribute.getX(index),positionAttribute.getY(index),positionAttribute.getZ(index)]}},this.editVertices=function(coords,i){if(coords&&coords.length){var mesh=this.getMorph(),maxIndex=i+coords.length-1;if(!mesh||0>i||maxIndex>=this.drawRange)return;var positionAttribute=mesh.geometry.getAttribute("position"),index=i;coords.forEach(coord=>{var label=labelSets[index];label&&label.setPosition(coord[0],coord[1],coord[2]),positionAttribute.setXYZ(index++,coord[0],coord[1],coord[2])}),positionAttribute.needsUpdate=!0,this.boundingBoxUpdateRequired=!0}},this.setName=function(groupNameIn){var oldName=this.groupName;Pointset.prototype.setName.call(this,groupNameIn),labelSets.forEach(label=>{label.getString()===oldName&&(null===label||void 0===label||label.setText(groupNameIn))})},this.render=(delta,playAnimation,cameraControls,options)=>{this.morph&&cameraControls&&(this.morph.sizePerPixel=cameraControls.pixelHeight),Pointset.prototype.render.call(this,delta,playAnimation,cameraControls,options)}};/**
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  * Provides an object which stores points and provides method which controls its position.
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  * This is created when a valid json file containing point is read into a {@link Zinc.Scene}
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  * object.
@@ -1838,44 +1846,49 @@ for(var keyframeIndex,_j3=0;_j3<sourceTrack.times.length;_j3++)keyframeIndex=thi
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  /* 44 */
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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- var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=_ref=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6,KEYBOARD_ZOOM:7,KEYBOARD_ROTATE:8,KEYBOARD_PAN:9},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},KEYBOARD={ARROWLEFT:37,ARROWUP:38,ARROWRIGHT:39,ARROWDOWN:40,NUMPADADD:107,NUMPADSUBTRACT:109,EQUAL:187,MINUS:189},CLICK_ACTION={};/**
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+ var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=_ref=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6,KEYBOARD_ZOOM:7,KEYBOARD_ROTATE:8,KEYBOARD_PAN:9},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},KEYBOARD={ARROWLEFT:37,ARROWUP:38,ARROWRIGHT:39,ARROWDOWN:40,NUMPADADD:107,NUMPADSUBTRACT:109,EQUAL:187,MINUS:189},CLICK_ACTION={};/**
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  * Actions states.
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  * Available states are NONE, ROTATE, ZOOM, PAN, TOUCH_ROTATE, TOUCH_ZOOM, TOUCH_PAN and SCROLL.
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- * @property {Object}
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- */ /**
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+ * @property {Object}
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+ */ /**
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  * Available click actions are MAIN, AUXILIARY and SECONARY.
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- * @property {Object}
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- */CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.zoomRate=50,this.rotateRate=50,this.panRate=100,this.pixelHeight=1;var duration=6e3,enabled=!0,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,zoomSize=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,hasUpdated=!1,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?1.5*currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>!!(defaultName&&defaultName in viewports)&&(defaultViewport=defaultName,!0),this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getVisibleHeightAtZDepth=depth=>{// compensate for cameras not positioned at z=0
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+ * @property {Object}
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+ */CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.zoomRate=50,this.rotateRate=50,this.panRate=100,this.pixelHeight=1;var duration=6e3,enabled=!0,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,zoomSize=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,hasUpdated=!1,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?1.5*currentDist:maxDist}else maxDist=0};var updateNearAndFarPlane=travalDist=>{var ratio=.001;_a.copy(this.cameraObject.position);var length=_a.sub(this.cameraObject.target).length();this.cameraObject.near=Math.max(1e-4,length*ratio),this.cameraObject.far=1e4*this.cameraObject.near};/**
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+ * Add a viewport to the list of available named viewports.
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+ *
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+ * @param {String} name - Name of the viewport
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+ * @param {Viewport} viewportName - Viewport to be added
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+ */this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>!!(defaultName&&defaultName in viewports)&&(defaultViewport=defaultName,!0),this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getVisibleHeightAtZDepth=depth=>{// compensate for cameras not positioned at z=0
1849
1862
  var cameraOffset=this.cameraObject.position.distanceTo(this.cameraObject.target);depth<cameraOffset?depth-=cameraOffset:depth+=cameraOffset;// vertical fov in radians
1850
1863
  var vFOV=this.cameraObject.fov*Math.PI/180;// Math.abs to ensure the result is always positive
1851
1864
  return 2*Math.tan(vFOV/2)*Math.abs(depth)},this.calculateHeightPerPixelAtZeroDepth=wHeight=>{var height=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=height/wHeight,this.pixelHeight},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2,out_x=2*((x-rect.left)/rect.width)-1,out_y=2*-((y-rect.top)/rect.height)+1;return position.set(out_x,out_y)},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]};/**
1852
- *
1853
- * @param {HTML} element
1854
- * @param {Number} index
1865
+ *
1866
+ * @param {HTML} element
1867
+ * @param {Number} index
1855
1868
  */var setCanvasTabindex=(element,index)=>{element instanceof HTMLCanvasElement&&(element.tabIndex=index)},checkTravelDistance=()=>{if(0<maxDist){var newDist=_tempEye.distanceTo(sceneSphere.center);return maxDist>newDist||this.cameraObject.position.distanceTo(sceneSphere.center)>newDist}return!0},translateViewport=translation=>{_tempEye.copy(this.cameraObject.position).add(translation),checkTravelDistance()&&(this.cameraObject.target.add(translation),this.cameraObject.position.add(translation),this.updateDirectionalLight())},onDocumentMouseDown=event=>{updateRect(!1);// Check if mouse event hapens inside the minimap
1856
1869
  var minimapCoordinates;if(currentMode===MODE.DEFAULT&&(minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event)),!minimapCoordinates)0==event.button?event.ctrlKey?this._state=CLICK_ACTION.AUXILIARY:event.shiftKey?this._state=CLICK_ACTION.SECONDARY:this._state=CLICK_ACTION.MAIN:1==event.button?(event.preventDefault(),this._state=CLICK_ACTION.AUXILIARY):2==event.button&&(this._state=CLICK_ACTION.SECONDARY),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else{currentMode=MODE.MINIMAP;var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}},onDocumentMouseMove=event=>{if(updateRect(!1),rect)if(this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,currentMode===MODE.MINIMAP){var minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event);if(minimapCoordinates){var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}}else this._state===STATE.NONE&&void 0!==zincRayCaster&&zincRayCaster.move(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseUp=event=>{this._state=STATE.NONE,currentMode==MODE.MINIMAP&&(currentMode=MODE.DEFAULT),zincRayCaster!==void 0&&this.pointer_x_start==event.clientX-rect.left&&this.pointer_y_start==event.clientY-rect.top&&zincRayCaster.pick(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseLeave=event=>{this._state=STATE.NONE},onDocumentTouchStart=event=>{updateRect(!1);var len=event.touches.length;if(1==len){var _rect,_rect2;this._state=STATE.TOUCH_ROTATE,this.pointer_x=event.touches[0].clientX-(null===(_rect=rect)||void 0===_rect?void 0:_rect.left),this.pointer_y=event.touches[0].clientY-(null===(_rect2=rect)||void 0===_rect2?void 0:_rect2.top),this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}else if(2==len){this._state=STATE.TOUCH_ZOOM;var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(dx*dx+dy*dy)}else if(3==len){var _rect3,_rect4;this._state=STATE.TOUCH_PAN,this.targetTouchId=event.touches[0].identifier,this.pointer_x=event.touches[0].clientX-(null===(_rect3=rect)||void 0===_rect3?void 0:_rect3.left),this.pointer_y=event.touches[0].clientY-(null===(_rect4=rect)||void 0===_rect4?void 0:_rect4.top),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}},onDocumentTouchMove=event=>{event.preventDefault(),event.stopPropagation();var len=event.touches.length;if(1==len)this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top;else if(2==len){if(this._state===STATE.TOUCH_ZOOM){var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(dx*dx+dy*dy)}}else if(3==len&&this._state===STATE.TOUCH_PAN)for(var i=0;3>i;i++)event.touches[i].identifier==this.targetTouchId&&(this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top)},onDocumentTouchEnd=event=>{var len=event.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=STATE.NONE,1==len&&zincRayCaster!==void 0&&this.pointer_x_start==event.touches[0].clientX-rect.left&&this.pointer_y_start==event.touches[0].clientY-rect.top&&zincRayCaster.pick(this.cameraObject,event.touches[0].clientX,event.touches[0].clientY,this.renderer)},onDocumentEnter=()=>{updateRect(!0)},updateRect=forced=>{//Use intersectionObserver to reset the rect for ray tracing.
1857
1870
  if(forced||rect===void 0){var observer=new IntersectionObserver(entries=>{for(var entry of entries)rect=entry.boundingClientRect;observer.disconnect()});observer.observe(this.domElement)}},onDocumentWheelEvent=event=>{updateRect(!1),this._state=STATE.SCROLL;var changes=0;0<event.deltaY?changes=this.zoomRate:0>event.deltaY&&(changes=-1*this.zoomRate),zoomSize+=changes,event.preventDefault(),event.stopImmediatePropagation()},onDocumentKeydownEvent=event=>{updateRect(!1);var changes=0;if(event.keyCode===KEYBOARD.EQUAL||event.keyCode===KEYBOARD.MINUS||event.keyCode===KEYBOARD.NUMPADADD||event.keyCode===KEYBOARD.NUMPADSUBTRACT){this._state=STATE.KEYBOARD_ZOOM;var unit=1;event.shiftKey&&(unit*=2),event.keyCode===KEYBOARD.EQUAL||event.keyCode===KEYBOARD.NUMPADADD?changes=-1*(this.zoomRate*unit):(event.keyCode===KEYBOARD.MINUS||event.keyCode===KEYBOARD.NUMPADSUBTRACT)&&(changes=this.zoomRate*unit),zoomSize+=changes}else(event.keyCode===KEYBOARD.ARROWLEFT||event.keyCode===KEYBOARD.ARROWUP||event.keyCode===KEYBOARD.ARROWRIGHT||event.keyCode===KEYBOARD.ARROWDOWN)&&(event.shiftKey?(this._state=STATE.KEYBOARD_ROTATE,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,changes=this.rotateRate):(this._state=STATE.KEYBOARD_PAN,changes=this.panRate),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,event.keyCode===KEYBOARD.ARROWLEFT?this.pointer_x-=changes:event.keyCode===KEYBOARD.ARROWUP?this.pointer_y-=changes:event.keyCode===KEYBOARD.ARROWRIGHT?this.pointer_x+=changes:event.keyCode===KEYBOARD.ARROWDOWN&&(this.pointer_y+=changes));Object.values(KEYBOARD).includes(event.keyCode)&&event.preventDefault()},onDocumentKeyupEvent=event=>{this._state=STATE.NONE},translate=()=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,distance=this.cameraObject.position.distanceTo(this.cameraObject.target),fact=0;this.cameraObject.far>this.cameraObject.near&&distance>=this.cameraObject.near&&distance<=this.cameraObject.far&&(fact=(distance-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),_b.set(this.previous_pointer_x,height-this.previous_pointer_y,0),_c.set(this.previous_pointer_x,height-this.previous_pointer_y,1),_new_b.set(this.pointer_x,height-this.pointer_y,0),_new_c.set(this.pointer_x,height-this.pointer_y,1),_b.unproject(this.cameraObject),_c.unproject(this.cameraObject),_new_b.unproject(this.cameraObject),_new_c.unproject(this.cameraObject);var translate_rate=-.002;_new_b.sub(_b).multiplyScalar(1-fact),_new_c.sub(_c).multiplyScalar(fact),_new_b.add(_new_c).multiplyScalar(translate_rate),translateViewport(_new_b)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};//Make sure the camera does not travel beyond limit
1858
1871
  this.getVectorsFromRotateAboutLookAtPoints=(axis,angle)=>{axis.normalize(),_v.copy(this.cameraObject.position).sub(this.cameraObject.target),_rel_eye.copy(_v),_v.normalize(),.8<Math.abs(_v.dot(axis))&&_v.copy(this.cameraObject.up),_b.crossVectors(axis,_v).normalize(),_c.crossVectors(axis,_b);var rel_eyea=axis.dot(_rel_eye),rel_eyeb=_b.dot(_rel_eye),rel_eyec=_c.dot(_rel_eye),upa=axis.dot(this.cameraObject.up),upb=_b.dot(this.cameraObject.up),upc=_c.dot(this.cameraObject.up),cos_angle=Math.cos(angle),sin_angle=Math.sin(angle);return _new_b.set(cos_angle*_b.x+sin_angle*_c.x,cos_angle*_b.y+sin_angle*_c.y,cos_angle*_b.z+sin_angle*_c.z),_new_c.set(cos_angle*_c.x-sin_angle*_b.x,cos_angle*_c.y-sin_angle*_b.y,cos_angle*_c.z-sin_angle*_b.z),_v.copy(this.cameraObject.target),_v.x=_v.x+axis.x*rel_eyea+_new_b.x*rel_eyeb+_new_c.x*rel_eyec,_v.y=_v.y+axis.y*rel_eyea+_new_b.y*rel_eyeb+_new_c.y*rel_eyec,_v.z=_v.z+axis.z*rel_eyea+_new_b.z*rel_eyeb+_new_c.z*rel_eyec,_a.set(axis.x*upa+_new_b.x*upb+_new_c.x*upc,axis.y*upa+_new_b.y*upb+_new_c.y*upc,axis.z*upa+_new_b.z*upb+_new_c.z*upc),{position:_v,up:_a}},this.rotateAboutLookAtpoint=(axis,angle)=>{var returned_values=this.getVectorsFromRotateAboutLookAtPoints(axis,angle);this.cameraObject.position.copy(returned_values.position),this.updateDirectionalLight(),this.cameraObject.up.copy(returned_values.up)};var tumble=()=>{if("undefined"!=typeof this.cameraObject){var _rect5,_rect6,width=null===(_rect5=rect)||void 0===_rect5?void 0:_rect5.width,height=null===(_rect6=rect)||void 0===_rect6?void 0:_rect6.height;if(0<width&&0<height){var radius=.25*(width+height),delta_x=0,delta_y=0;(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.HORIZONTAL)&&(delta_x=this.pointer_x-this.previous_pointer_x),(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.VERTICAL)&&(delta_y=this.previous_pointer_y-this.pointer_y);var tangent_dist=Math.sqrt(delta_x*delta_x+delta_y*delta_y);if(0<tangent_dist){var dx=1*-delta_y/tangent_dist,dy=1*delta_x/tangent_dist,d=0;// Do not allow rotation on other direction around the origin if rotateMode is not free
1859
- if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+dy*(.5*(height-1)-this.pointer_y);_d>radius?_d=radius:_d<-radius&&(_d=-radius)}var phi=Math.acos(d/radius)-.5*Math.PI,angle=this.tumble_rate*tangent_dist/radius;_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),_b.copy(this.cameraObject.up).normalize(),_c.copy(_b).cross(_a).normalize().multiplyScalar(dx),_b.multiplyScalar(dy),_axis.addVectors(_c,_b).multiplyScalar(Math.cos(phi)),_a.multiplyScalar(Math.sin(phi)),_axis.add(_a),this.rotateAboutLookAtpoint(_axis,-angle)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},calculateZoomDelta=()=>{var delta=0;return this._state===STATE.ZOOM?delta=this.previous_pointer_y-this.pointer_y:this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM?delta=zoomSize:(delta=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),delta};this.changeZoomByScrollRateUnit=unit=>{var delta_y=unit*this.zoomRate;this.changeZoomByValue(delta_y)},this.changeZoomByValue=delta_y=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,a=this.cameraObject.position.clone();a.sub(this.cameraObject.target);var dist=a.length(),dy=1.5*delta_y/height;if(.01<dist+dy*dist&&(a.normalize(),_tempEye.copy(this.cameraObject.position),_tempEye.x+=a.x*dy*dist,_tempEye.y+=a.y*dy*dist,_tempEye.z+=a.z*dy*dist,checkTravelDistance())){this.cameraObject.position.copy(_tempEye),this.updateDirectionalLight();var near_far_minimum_ratio=1e-5;if(near_far_minimum_ratio*this.cameraObject.far<this.cameraObject.near+dy*dist+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=dy*dist,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=dy*dist,this.cameraObject.far+=dy*dist));else{if(0==this.near_plane_fly_debt){var diff=this.cameraObject.near-near_far_minimum_ratio*this.cameraObject.far;this.cameraObject.near=near_far_minimum_ratio*this.cameraObject.far,this.cameraObject.far-=diff,this.near_plane_fly_debt-=near_far_minimum_ratio*this.cameraObject.far}this.near_plane_fly_debt+=dy*dist}hasUpdated=!0}}};var flyZoom=()=>{var delta_y=calculateZoomDelta();this.changeZoomByValue(delta_y),this._state===STATE.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),(this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(zoomSize=0,this._state=STATE.NONE)};this.setDirectionalLight=directionalLightIn=>{this.directionalLight=directionalLightIn},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){enabled=!0,this.domElement&&this.domElement.addEventListener&&(setCanvasTabindex(this.domElement,0),this.domElement.addEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.addEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.addEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.addEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.addEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.addEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.addEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.addEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.addEventListener("mouseenter",onDocumentEnter,!1),this.domElement.addEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.addEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.addEventListener("keyup",onDocumentKeyupEvent,!1))},this.disable=function(){enabled=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.removeEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.removeEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.removeEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.removeEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.removeEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.removeEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.removeEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.removeEventListener("mouseenter",onDocumentEnter,!1),this.domElement.removeEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.removeEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.removeEventListener("keyup",onDocumentKeyupEvent,!1),setCanvasTabindex(this.domElement,-1))},this.loadPath=pathData=>{cameraPath=pathData.CameraPath,numberOfCameraPoint=pathData.NumberOfPoints},this.loadPathURL=(path_url,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var pathData=JSON.parse(xmlhttp.responseText);this.loadPath(pathData),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback()}};var requestURL=resolveURL(path_url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.setPathDuration=durationIn=>{duration=durationIn,smoothCameraTransitionObject&&smoothCameraTransitionObject.setDuration(duration),rotateCameraTransitionObject&&rotateCameraTransitionObject.setDuration(duration)},this.getPlayRate=()=>playRate,this.setPlayRate=playRateIn=>{playRate=playRateIn};/**
1872
+ if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+dy*(.5*(height-1)-this.pointer_y);_d>radius?_d=radius:_d<-radius&&(_d=-radius)}var phi=Math.acos(d/radius)-.5*Math.PI,angle=this.tumble_rate*tangent_dist/radius;_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),_b.copy(this.cameraObject.up).normalize(),_c.copy(_b).cross(_a).normalize().multiplyScalar(dx),_b.multiplyScalar(dy),_axis.addVectors(_c,_b).multiplyScalar(Math.cos(phi)),_a.multiplyScalar(Math.sin(phi)),_axis.add(_a),this.rotateAboutLookAtpoint(_axis,-angle)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},calculateZoomDelta=()=>{var delta=0;return this._state===STATE.ZOOM?delta=this.previous_pointer_y-this.pointer_y:this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM?delta=zoomSize:(delta=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),delta};this.changeZoomByScrollRateUnit=unit=>{var delta_y=unit*this.zoomRate;this.changeZoomByValue(delta_y)},this.changeZoomByValue=delta_y=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,a=this.cameraObject.position.clone();a.sub(this.cameraObject.target);var dist=a.length(),dy=1.5*delta_y/height,travalDist=dist*dy;.01<dist+travalDist&&(a.normalize(),_tempEye.copy(this.cameraObject.position),_tempEye.x+=a.x*travalDist,_tempEye.y+=a.y*travalDist,_tempEye.z+=a.z*travalDist,checkTravelDistance()&&(this.cameraObject.position.copy(_tempEye),this.updateDirectionalLight(),updateNearAndFarPlane(travalDist),hasUpdated=!0))}};var flyZoom=()=>{var delta_y=calculateZoomDelta();this.changeZoomByValue(delta_y),this._state===STATE.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),(this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(zoomSize=0,this._state=STATE.NONE)};this.setDirectionalLight=directionalLightIn=>{this.directionalLight=directionalLightIn},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){enabled=!0,this.domElement&&this.domElement.addEventListener&&(setCanvasTabindex(this.domElement,0),this.domElement.addEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.addEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.addEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.addEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.addEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.addEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.addEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.addEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.addEventListener("mouseenter",onDocumentEnter,!1),this.domElement.addEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.addEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.addEventListener("keyup",onDocumentKeyupEvent,!1))},this.disable=function(){enabled=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.removeEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.removeEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.removeEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.removeEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.removeEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.removeEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.removeEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.removeEventListener("mouseenter",onDocumentEnter,!1),this.domElement.removeEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.removeEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.removeEventListener("keyup",onDocumentKeyupEvent,!1),setCanvasTabindex(this.domElement,-1))},this.loadPath=pathData=>{cameraPath=pathData.CameraPath,numberOfCameraPoint=pathData.NumberOfPoints},this.loadPathURL=(path_url,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var pathData=JSON.parse(xmlhttp.responseText);this.loadPath(pathData),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback()}};var requestURL=resolveURL(path_url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.setPathDuration=durationIn=>{duration=durationIn,smoothCameraTransitionObject&&smoothCameraTransitionObject.setDuration(duration),rotateCameraTransitionObject&&rotateCameraTransitionObject.setDuration(duration)},this.getPlayRate=()=>playRate,this.setPlayRate=playRateIn=>{playRate=playRateIn};/**
1860
1873
  * Update the internal timer by the set amount, this can
1861
1874
  * be used to force a time update by setting delta to zero.
1862
- *
1875
+ *
1863
1876
  * @param {Number} delta - The amount of time to increment
1864
1877
  * the time by.
1865
1878
  */var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime-=duration),inbuildTime=targetTime};/**
1866
1879
  * Get the current inbuild time,
1867
- *
1880
+ *
1868
1881
  * @return {Number}
1869
1882
  */this.getTime=()=>inbuildTime,this.setTime=timeIn=>{inbuildTime=timeIn>duration?duration:0>timeIn?0:timeIn},this.getNumberOfTimeFrame=()=>numberOfCameraPoint,this.getCurrentTimeFrame=()=>{if(2<numberOfCameraPoint){var current_time=inbuildTime/duration*(numberOfCameraPoint-1),bottom_frame=Math.floor(current_time),proportion=1-(current_time-bottom_frame),top_frame=Math.ceil(current_time);return bottom_frame==top_frame?bottom_frame==numberOfCameraPoint-1?[bottom_frame-1,top_frame,0]:[bottom_frame,top_frame+1,1]:[bottom_frame,top_frame,proportion]}return 1==numberOfCameraPoint?[0,0,0]:void 0},this.setCurrentTimeFrame=targetTimeFrame=>{2<numberOfCameraPoint&&(inbuildTime=duration*targetTimeFrame/(numberOfCameraPoint-1),0>inbuildTime&&(inbuildTime=0),inbuildTime>duration&&(inbuildTime=duration))};/**
1870
1883
  * Update the progress on the path by the specified amount - delta.
1871
- *
1884
+ *
1872
1885
  * @param {Number} delta - The amount of time to increment
1873
1886
  */var updatePath=delta=>{if(currentMode===MODE.PATH&&(updateTime(delta),cameraPath)){for(var time_frame=this.getCurrentTimeFrame(),bottom_frame=time_frame[0],top_frame=time_frame[1],proportion=time_frame[2],bot_pos=[cameraPath[3*bottom_frame],cameraPath[3*bottom_frame+1],cameraPath[3*bottom_frame+2]],top_pos=[cameraPath[3*top_frame],cameraPath[3*top_frame+1],cameraPath[3*top_frame+2]],current_positions=[],i=0;i<bot_pos.length;i++)current_positions.push(proportion*bot_pos[i]+(1-proportion)*top_pos[i]);this.cameraObject.position.set(current_positions[0],current_positions[1],current_positions[2]),this.cameraObject.target.set(top_pos[0],top_pos[1],top_pos[2]),deviceOrientationControl&&this.cameraObject.lookAt(this.cameraObject.target),updateLightWithPathFlag&&(this.directionalLight.position.set(current_positions[0],current_positions[1],current_positions[2]),this.directionalLight.target.position.set(top_pos[0],top_pos[1],top_pos[2]))}};/**
1874
1887
  * Force recalculation of the current path.
1875
1888
  */this.calculatePathNow=()=>{updatePath(0)};// handle synchronised control based on information in the idc
1876
1889
  var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE||this._state===STATE.KEYBOARD_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN||this._state===STATE.KEYBOARD_PAN?(translate(),ndcControl.triggerCallback()):(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(ndcControl.zoom(calculateZoomDelta()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,(this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(this._state=STATE.NONE),zoomSize=0,ndcControl.triggerCallback())};/**
1877
1890
  * Update all controls related changes - including calculation of the viewport.
1878
- *
1891
+ *
1879
1892
  * @param {Number} timeChanged - Time eclipse since last called.
1880
1893
  */ /**
1881
1894
  * Switch to path mode and begin traveling through the camera path.
@@ -1883,12 +1896,12 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
1883
1896
  * Stop playing path and switch back to normal control.
1884
1897
  */ /**
1885
1898
  * Check rather the control is currently in path mode.
1886
- *
1899
+ *
1887
1900
  * @return {Boolean}
1888
1901
  */ /**
1889
1902
  * Enable directional light update as the camera
1890
1903
  * is traveling through path.
1891
- *
1904
+ *
1892
1905
  * @param {Boolean} flag
1893
1906
  */ /**
1894
1907
  * Enable rotation using the devices's accelerometer.
@@ -1900,46 +1913,46 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
1900
1913
  * Reset the viewport settings to the one provided by default viewport.
1901
1914
  */ /**
1902
1915
  * Set the current camera settings with the provided viewport.
1903
- *
1916
+ *
1904
1917
  * @param {Viewport} newViewport - viewport settings.
1905
1918
  */ /**
1906
1919
  * Get the viewport based on centre, radius, view_angle and clip distance.
1907
- *
1920
+ *
1908
1921
  * @param {Number} centreX - x coordinate of the centre.
1909
1922
  * @param {Number} centreY - y coordinate of the centre.
1910
1923
  * @param {Number} centreZ - z coordinate of the centre.
1911
1924
  * @param {Number} radius - radius if the viewport.
1912
1925
  * @param {Number} view_angle - view angle.
1913
1926
  * @param {Number} clip_distance - clip_distance between the near and far plane.
1914
- *
1927
+ *
1915
1928
  * @return {Viewport}
1916
1929
  */ /**
1917
1930
  * Get the viewport for the boudning box
1918
- *
1931
+ *
1919
1932
  * @param {Number} boundingBox - y coordinate of the centre.
1920
1933
  * @return {Viewport}
1921
1934
  */ /**
1922
1935
  * Get the current camera viewport.
1923
- *
1936
+ *
1924
1937
  * @return {Viewport}
1925
1938
  */ /**
1926
- * Setup a smooth transition object which transition the camera from one
1927
- * viewport to the other in the specified duration. This will not work if
1939
+ * Setup a smooth transition object which transition the camera from one
1940
+ * viewport to the other in the specified duration. This will not work if
1928
1941
  * {@link rotateCameraTransition} is active.
1929
1942
  * To use this object, the transition must be enabled using
1930
1943
  * {@link enableCameraTransition}.
1931
- *
1944
+ *
1932
1945
  * @param {Viewport} startingViewport - the starting viewport
1933
1946
  * @param {Viewport} endingViewport - the viewport ti end the transistion with.
1934
1947
  * @param {Number} durationIn - duration of the smooth transition.
1935
1948
  */ /**
1936
- * Setup a rotate camera transition object which rotate the
1937
- * camera by the specified the angle in the specified
1949
+ * Setup a rotate camera transition object which rotate the
1950
+ * camera by the specified the angle in the specified
1938
1951
  * duration. This will not work if {@link cameraTransition}
1939
1952
  * is active.
1940
1953
  * To use this object, the transition must be enabled using
1941
1954
  * {@link enableCameraTransition}.
1942
- *
1955
+ *
1943
1956
  * @param {THREE.Vector3} axis - the starting viewport
1944
1957
  * @param {Number} angle - the viewport ti end the transistion with.
1945
1958
  * @param {Number} duration - duration of the smooth transition.
@@ -1958,8 +1971,8 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
1958
1971
  * Setup auto tumble object of the camera which will rotate the camera
1959
1972
  * around the target as if the user is rotating the camera by mouse/touch
1960
1973
  * interaction.
1961
- * The tumbling will only be enabled with {@link enabelAutoTumble}.
1962
- *
1974
+ * The tumbling will only be enabled with {@link enabelAutoTumble}.
1975
+ *
1963
1976
  * @param {Array} tumbleDirectionIn - direction of the mouse/touch.
1964
1977
  * @param {Number} tumbleRateIn - Speed of the tumbling.
1965
1978
  * @param {Boolean} stopOnCameraInputIn - Disable the tumbling once the user
@@ -1972,11 +1985,11 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
1972
1985
  * Update the autotumble object.
1973
1986
  */ /**
1974
1987
  * Check rather autotumble is active.
1975
- *
1988
+ *
1976
1989
  * @return {Boolean}
1977
1990
  */ /**
1978
1991
  * Create an internal raycaster object and enable it for picking.
1979
- *
1992
+ *
1980
1993
  * @param {Scene} sceneIn - The scene to pick from, it can be different from the
1981
1994
  * camera's scene.
1982
1995
  * @param {requestCallback} callbackFunctionIn - The callback for pick event.
@@ -1986,24 +1999,24 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
1986
1999
  * Disable raycaster and remove the internal ray caster object.
1987
2000
  */ /**
1988
2001
  * Check rather the camera is in syncControl mode.
1989
- *
2002
+ *
1990
2003
  * @return {Boolean}
1991
2004
  */ /**
1992
2005
  * Enable syncControl.
1993
2006
  */ /**
1994
2007
  * Disable syncControl.
1995
- */this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE||this._state===STATE.KEYBOARD_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN||this._state===STATE.KEYBOARD_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&flyZoom(),this._state!==STATE.NONE&&currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated=updated||hasUpdated,hasUpdated=!1,updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),hasUpdated=!0},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1},pickableObjects=void 0;this.enable=()=>{enable=!0},this.disable=()=>{enable=!1},this.getIntersectsObject=zincCamera=>{if(hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}var objects=pickableObjects?pickableObjects:scene.getPickableThreeJSObjects();//Reset pickedObjects array
2008
+ */this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE||this._state===STATE.KEYBOARD_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN||this._state===STATE.KEYBOARD_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&flyZoom(),this._state!==STATE.NONE&&currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated=updated||hasUpdated,hasUpdated=!1,updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),hasUpdated=!0},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{_a.copy(this.cameraObject.position),_a.sub(this.cameraObject.target),_a.normalize();/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+_a.x*eye_distance,centreY+_a.y*eye_distance,centreZ+_a.z*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1},pickableObjects=void 0;this.enable=()=>{enable=!0},this.disable=()=>{enable=!1},this.getIntersectsObject=zincCamera=>{if(hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}var objects=pickableObjects?pickableObjects:scene.getPickableThreeJSObjects();//Reset pickedObjects array
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  return pickedObjects.length=0,raycaster.intersectObjects(objects,!0,pickedObjects)},this.setPickableObjects=zincObjects=>{zincObjects===void 0?pickableObjects=void 0:(pickableObjects=[],zincObjects.forEach(zincObject=>{zincObject.getGroup()&&zincObject.getGroup().visible&&pickableObjects.push(zincObject.getGroup())}))},this.getIntersectsObjectWithOrigin=(zincCamera,origin,direction)=>(raycaster.set(origin,direction),this.getIntersectsObject(zincCamera)),this.getIntersectsObjectWithCamera=(zincCamera,x,y)=>(zincCamera.getNDCFromDocumentCoords(x,y,mouse),raycaster.setFromCamera(mouse,zincCamera.cameraObject),this.getIntersectsObject(zincCamera)),this.pick=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&callbackFunction){this.getIntersectsObjectWithCamera(zincCamera,x,y);for(var zincObject,length=pickedObjects.length,i=0;i<length;i++)if(zincObject=pickedObjects[i].object?pickedObjects[i].object.userData:void 0,zincObject&&zincObject.isMarkerCluster&&zincObject.visible&&zincObject.clusterIsVisible(pickedObjects[i].object.clusterIndex)&&zincObject.zoomToCluster(pickedObjects[i].object.clusterIndex))//Can zoom into cluster
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  return;callbackFunction(pickedObjects,x,y)}};var hovered=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction){if(this.getIntersectsObjectWithCamera(zincCamera,x,y),lastHoveredDate.setTime(Date.now()),0===pickedObjects.length){//skip hovered callback if the previous one is empty
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  if(lastHoveredEmpty)return;lastHoveredEmpty=!0}else lastHoveredEmpty=!1;hoverCallbackFunction(pickedObjects,x,y)}};this.move=(zincCamera,x,y)=>{enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction&&(scene.displayMarkers?hovered(zincCamera,x,y):(lastPosition.zincCamera=zincCamera,lastPosition.x=x,lastPosition.y=y,!awaiting&&(timeDiff=lastHoveredDate?Date.now()-lastHoveredDate.getTime():250,250<=timeDiff?hovered(zincCamera,x,y):(awaiting=!0,setTimeout(awaitMove(lastPosition),timeDiff)))))};var awaitMove=lastPosition=>function(){awaiting=!1,hovered(lastPosition.zincCamera,lastPosition.x,lastPosition.y)}},CameraAutoTumble=function CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,targetCameraIn){var tumbleAxis=new THREE.Vector3,angle=-tumbleRateIn,targetCamera=targetCameraIn,enabled=!0,updateLightWithPathFlag=!0,tumbleDirection=tumbleDirectionIn;this.stopOnCameraInput=stopOnCameraInputIn,this.requireUpdate=!0;var b=new THREE.Vector3,c=new THREE.Vector3,computeTumbleAxisAngle=tumbleDirection=>{var tangent_dist=Math.sqrt(tumbleDirection[0]*tumbleDirection[0]+tumbleDirection[1]*tumbleDirection[1]),width=4*Math.abs(tumbleDirection[0]),height=4*Math.abs(tumbleDirection[1]),radius=.25*(width+height),dx=-tumbleDirection[1]/tangent_dist,dy=tumbleDirection[0]/tangent_dist,d=dx*tumbleDirection[0]+dy*-tumbleDirection[1];d>radius?d=radius:d<-radius&&(d=-radius);var phi=Math.acos(d/radius)-.5*Math.PI;/* get axis to rotate about */tumbleAxis.copy(targetCamera.cameraObject.position).sub(targetCamera.cameraObject.target).normalize(),b.copy(targetCamera.cameraObject.up).normalize(),c.crossVectors(b,tumbleAxis).normalize().multiplyScalar(dx),b.multiplyScalar(dy),b.add(c).multiplyScalar(Math.cos(phi)),tumbleAxis.multiplyScalar(Math.sin(phi)).add(b)};this.update=delta=>{!1===this.enabled||(this.requireUpdate&&(computeTumbleAxisAngle(tumbleDirection),this.requireUpdate=!1),targetCamera.rotateAboutLookAtpoint(tumbleAxis,angle*delta/1e3))}},StereoCameraZoomFixed=function StereoCameraZoomFixed(){this.type="StereoCamera",this.aspect=1,this.cameraL=new THREE.PerspectiveCamera,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new THREE.PerspectiveCamera,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1};/**
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  * Object with containg viewport information used in ZincJS.
2000
- *
2013
+ *
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  * @class
2002
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  * @author Alan Wu
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2016
  * @return {Viewport}
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  */ /**
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2018
  * Provides the basic controls for a scene.
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- *
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+ *
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  * @class
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2021
  * @author Alan Wu
2009
2022
  * @return {CameraControls}
@@ -2030,7 +2043,7 @@ this.connect=()=>{onScreenOrientationChangeEvent(),"undefined"!=typeof window&&(
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  // Y''
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  // O
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  var alpha=scope.deviceOrientation.alpha?THREE.Math.degToRad(scope.deviceOrientation.alpha):0,beta=scope.deviceOrientation.beta?THREE.Math.degToRad(scope.deviceOrientation.beta):0,gamma=scope.deviceOrientation.gamma?THREE.Math.degToRad(scope.deviceOrientation.gamma):0,orient=scope.screenOrientation?THREE.Math.degToRad(scope.screenOrientation):0;setObjectQuaternion(scope.object,alpha,beta,gamma,orient)}},this.dispose=function(){this.disconnect()},this.connect()},NDCCameraControl=function NDCCameraControl(){var camera=void 0,targetCamera=void 0,defaultViewport=void 0,position=new THREE.Vector3,target=new THREE.Vector3,v1=new THREE.Vector3,v2=new THREE.Vector3,eventCallback=void 0;//return top left and size
2033
- this.setCurrentCameraSettings=(cameraIn,defaultViewportIn)=>{camera=cameraIn.clone(),targetCamera=cameraIn,defaultViewport=defaultViewportIn,camera.near=defaultViewport.nearPlane,defaultViewport.farPlane&&(camera.far=defaultViewport.farPlane),defaultViewport.eyePosition&&camera.position.set(defaultViewport.eyePosition[0],defaultViewport.eyePosition[1],defaultViewport.eyePosition[2]),defaultViewport.upVector&&camera.up.set(defaultViewport.upVector[0],defaultViewport.upVector[1],defaultViewport.upVector[2]),defaultViewport.targetPosition&&(camera.target=new THREE.Vector3(defaultViewport.targetPosition[0],defaultViewport.targetPosition[1],defaultViewport.targetPosition[2]),camera.lookAt(camera.target)),camera.updateProjectionMatrix(),position.copy(camera.position).project(camera),target.copy(camera.target).project(camera)},this.getCurrentPosition=()=>(target.copy(targetCamera.target).project(camera),[target.x,target.y]),this.zoom=delta=>{var scaledDelta=.002*delta,zoom=Math.max(targetCamera.zoom-scaledDelta,1);targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.zoomToBox=(box,zoom)=>{box.getCenter(v1),v1.project(camera),this.setCenterZoom([v1.x,v1.y],zoom)},this.getPanZoom=()=>({target:this.getCurrentPosition(),zoom:targetCamera.zoom}),this.setCenterZoom=(center,zoom)=>{v1.set(center[0],center[1],target.z).unproject(camera),v2.copy(v1).sub(targetCamera.target),targetCamera.target.copy(v1),targetCamera.lookAt(targetCamera.target),targetCamera.position.add(v2),targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.setEventCallback=callback=>{(callback===void 0||"function"==typeof callback)&&(eventCallback=callback)},this.triggerCallback=()=>{eventCallback!==void 0&&"function"==typeof eventCallback&&eventCallback()}};/**
2046
+ this.setCurrentCameraSettings=(cameraIn,defaultViewportIn)=>{0==this.near_plane_fly_debt,camera=cameraIn.clone(),targetCamera=cameraIn,defaultViewport=defaultViewportIn,camera.near=defaultViewport.nearPlane,defaultViewport.farPlane&&(camera.far=defaultViewport.farPlane),defaultViewport.eyePosition&&camera.position.set(defaultViewport.eyePosition[0],defaultViewport.eyePosition[1],defaultViewport.eyePosition[2]),defaultViewport.upVector&&camera.up.set(defaultViewport.upVector[0],defaultViewport.upVector[1],defaultViewport.upVector[2]),defaultViewport.targetPosition&&(camera.target=new THREE.Vector3(defaultViewport.targetPosition[0],defaultViewport.targetPosition[1],defaultViewport.targetPosition[2]),camera.lookAt(camera.target)),camera.updateProjectionMatrix(),position.copy(camera.position).project(camera),target.copy(camera.target).project(camera)},this.getCurrentPosition=()=>(target.copy(targetCamera.target).project(camera),[target.x,target.y]),this.zoom=delta=>{var scaledDelta=.002*delta,zoom=Math.max(targetCamera.zoom-scaledDelta,1);targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.zoomToBox=(box,zoom)=>{box.getCenter(v1),v1.project(camera),this.setCenterZoom([v1.x,v1.y],zoom)},this.getPanZoom=()=>({target:this.getCurrentPosition(),zoom:targetCamera.zoom}),this.setCenterZoom=(center,zoom)=>{v1.set(center[0],center[1],target.z).unproject(camera),v2.copy(v1).sub(targetCamera.target),targetCamera.target.copy(v1),targetCamera.lookAt(targetCamera.target),targetCamera.position.add(v2),targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.setEventCallback=callback=>{(callback===void 0||"function"==typeof callback)&&(eventCallback=callback)},this.triggerCallback=()=>{eventCallback!==void 0&&"function"==typeof eventCallback&&eventCallback()}};/**
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  * @author richt / http://richt.me
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  * @author WestLangley / http://github.com/WestLangley
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  *