zincjs 1.16.2 → 1.16.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +50 -49
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
- package/src/primitives/lines2.js +4 -3
- package/src/primitives/pointset.js +8 -2
- package/src/primitives/textureVolume.js +317 -0
- package/src/primitives/zincObject.js +53 -50
- package/src/shaders/volumeRender_old.js +287 -0
package/build/zinc.frontend.js
CHANGED
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@@ -1,3 +1,3 @@
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1
1
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/*! For license information please see zinc.frontend.js.LICENSE.txt */
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2
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-
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Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){var t=this.x,r=this.y,i=e.elements;return this.x=i[0]*t+i[3]*r+i[6],this.y=i[1]*t+i[4]*r+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){var t=this.x-e.x,r=this.y-e.y;return t*t+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){var r=Math.cos(t),i=Math.sin(t),n=this.x-e.x,a=this.y-e.y;return this.x=n*r-a*i+e.x,this.y=n*i+a*r+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}ei.prototype.isVector2=!0;class ti{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(e,t,r,i,n,a,s,o,l){var h=this.elements;return h[0]=e,h[1]=i,h[2]=s,h[3]=t,h[4]=n,h[5]=o,h[6]=r,h[7]=a,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){var t=this.elements,r=e.elements;return t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=r[3],t[4]=r[4],t[5]=r[5],t[6]=r[6],t[7]=r[7],t[8]=r[8],this}extractBasis(e,t,r){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),r.setFromMatrix3Column(this,2),this}setFromMatrix4(e){var t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){var r=e.elements,i=t.elements,n=this.elements,a=r[0],s=r[3],o=r[6],l=r[1],h=r[4],c=r[7],u=r[2],d=r[5],p=r[8],m=i[0],f=i[3],v=i[6],g=i[1],y=i[4],x=i[7],b=i[2],w=i[5],_=i[8];return n[0]=a*m+s*g+o*b,n[3]=a*f+s*y+o*w,n[6]=a*v+s*x+o*_,n[1]=l*m+h*g+c*b,n[4]=l*f+h*y+c*w,n[7]=l*v+h*x+c*_,n[2]=u*m+d*g+p*b,n[5]=u*f+d*y+p*w,n[8]=u*v+d*x+p*_,this}multiplyScalar(e){var t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8];return t*a*h-t*s*l-r*n*h+r*s*o+i*n*l-i*a*o}invert(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8],c=h*a-s*l,u=s*o-h*n,d=l*n-a*o,p=t*c+r*u+i*d;if(0==p)return this.set(0,0,0,0,0,0,0,0,0);var m=1/p;return e[0]=c*m,e[1]=(i*l-h*r)*m,e[2]=(s*r-i*a)*m,e[3]=u*m,e[4]=(h*t-i*o)*m,e[5]=(i*n-s*t)*m,e[6]=d*m,e[7]=(r*o-l*t)*m,e[8]=(a*t-r*n)*m,this}transpose(){var e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){var t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,r,i,n,a,s){var o=Math.cos(n),l=Math.sin(n);return this.set(r*o,r*l,-r*(o*a+l*s)+a+e,-i*l,i*o,-i*(-l*a+o*s)+s+t,0,0,1),this}scale(e,t){var r=this.elements;return r[0]*=e,r[3]*=e,r[6]*=e,r[1]*=t,r[4]*=t,r[7]*=t,this}rotate(e){var t=Math.cos(e),r=Math.sin(e),i=this.elements,n=i[0],a=i[3],s=i[6],o=i[1],l=i[4],h=i[7];return i[0]=t*n+r*o,i[3]=t*a+r*l,i[6]=t*s+r*h,i[1]=-r*n+t*o,i[4]=-r*a+t*l,i[7]=-r*s+t*h,this}translate(e,t){var r=this.elements;return r[0]+=e*r[2],r[3]+=e*r[5],r[6]+=e*r[8],r[1]+=t*r[2],r[4]+=t*r[5],r[7]+=t*r[8],this}equals(e){for(var t=this.elements,r=e.elements,i=0;9>i;i++)if(t[i]!==r[i])return!1;return!0}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=0;9>r;r++)this.elements[r]=e[r+t];return this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.elements;return e[t]=r[0],e[t+1]=r[1],e[t+2]=r[2],e[t+3]=r[3],e[t+4]=r[4],e[t+5]=r[5],e[t+6]=r[6],e[t+7]=r[7],e[t+8]=r[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}ti.prototype.isMatrix3=!0;class ri{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;var t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===Qr&&(Qr=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Qr.width=e.width,Qr.height=e.height;var r=Qr.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),t=Qr}return 2048<t.width||2048<t.height?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}}var ii=0;class ni extends Fr{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:ni.DEFAULT_IMAGE,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:ni.DEFAULT_MAPPING,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:ve,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:ve,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:Me,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:Ee,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:Ve,o=7<arguments.length&&void 0!==arguments[7]?arguments[7]:Le,l=8<arguments.length&&void 0!==arguments[8]?arguments[8]:1,h=9<arguments.length&&void 0!==arguments[9]?arguments[9]:er;super(),Object.defineProperty(this,"id",{value:ii++}),this.uuid=Wr(),this.name="",this.image=e,this.mipmaps=[],this.mapping=t,this.wrapS=r,this.wrapT=i,this.magFilter=n,this.minFilter=a,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=o,this.offset=new ei(0,0),this.repeat=new ei(1,1),this.center=new ei(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ti,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=h,this.version=0,this.onUpdate=null}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this}toJSON(e){var t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];var r={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var i=this.image;if(void 0===i.uuid&&(i.uuid=Wr()),!t&&void 0===e.images[i.uuid]){var n;if(Array.isArray(i)){n=[];for(var a=0,s=i.length;a<s;a++)i[a].isDataTexture?n.push(ai(i[a].image)):n.push(ai(i[a]))}else n=ai(i);e.images[i.uuid]={uuid:i.uuid,url:n}}r.image=i.uuid}return t||(e.textures[this.uuid]=r),r}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==le)return e;if(e.applyMatrix3(this.matrix),0>e.x||1<e.x)switch(this.wrapS){case fe:e.x-=Math.floor(e.x);break;case ve:e.x=0>e.x?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x-=Math.floor(e.x)}if(0>e.y||1<e.y)switch(this.wrapT){case fe:e.y-=Math.floor(e.y);break;case ve:e.y=0>e.y?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y-=Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&this.version++}}function ai(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap?ri.getDataURL(e):e.data?{data:Array.prototype.slice.call(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}ni.DEFAULT_IMAGE=void 0,ni.DEFAULT_MAPPING=le,ni.prototype.isTexture=!0;class si{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;this.x=e,this.y=t,this.z=r,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,r,i){return this.x=e,this.y=t,this.z=r,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0===e.w?1:e.w,this}add(e,t){return void 0===t?(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this):(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t))}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e,t){return void 0===t?(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this):(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){var t=this.x,r=this.y,i=this.z,n=this.w,a=e.elements;return this.x=a[0]*t+a[4]*r+a[8]*i+a[12]*n,this.y=a[1]*t+a[5]*r+a[9]*i+a[13]*n,this.z=a[2]*t+a[6]*r+a[10]*i+a[14]*n,this.w=a[3]*t+a[7]*r+a[11]*i+a[15]*n,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return 1e-4>t?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){var t,r,i,n,a=.01,s=.1,o=e.elements,l=o[0],h=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],v=o[10];if(Math.abs(h-u)<a&&Math.abs(c-m)<a&&Math.abs(p-f)<a){if(Math.abs(h+u)<s&&Math.abs(c+m)<s&&Math.abs(p+f)<s&&Math.abs(l+d+v-3)<s)return this.set(1,0,0,0),this;t=Math.PI;var g=(l+1)/2,y=(d+1)/2,x=(v+1)/2,b=(h+u)/4,w=(c+m)/4,_=(p+f)/4;return g>y&&g>x?g<a?(r=0,i=.707106781,n=.707106781):(i=b/(r=Math.sqrt(g)),n=w/r):y>x?y<a?(r=.707106781,i=0,n=.707106781):(r=b/(i=Math.sqrt(y)),n=_/i):x<a?(r=.707106781,i=.707106781,n=0):(r=w/(n=Math.sqrt(x)),i=_/n),this.set(r,i,n,t),this}var M=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(u-h)*(u-h));return.001>Math.abs(M)&&(M=1),this.x=(f-p)/M,this.y=(c-m)/M,this.z=(u-h)/M,this.w=Math.acos((l+d+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this.z=e.z+(t.z-e.z)*r,this.w=e.w+(t.w-e.w)*r,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}si.prototype.isVector4=!0;class oi extends Fr{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:{};super(),this.width=e,this.height=t,this.depth=1,this.scissor=new si(0,0,e,t),this.scissorTest=!1,this.viewport=new si(0,0,e,t),this.texture=new ni(void 0,r.mapping,r.wrapS,r.wrapT,r.magFilter,r.minFilter,r.format,r.type,r.anisotropy,r.encoding),this.texture.image={width:e,height:t,depth:1},this.texture.generateMipmaps=void 0!==r.generateMipmaps&&r.generateMipmaps,this.texture.minFilter=void 0===r.minFilter?Me:r.minFilter,this.depthBuffer=!(void 0!==r.depthBuffer)||r.depthBuffer,this.stencilBuffer=void 0!==r.stencilBuffer&&r.stencilBuffer,this.depthTexture=void 0===r.depthTexture?null:r.depthTexture}setTexture(e){e.image={width:this.width,height:this.height,depth:this.depth},this.texture=e}setSize(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;(this.width!==e||this.height!==t||this.depth!==r)&&(this.width=e,this.height=t,this.depth=r,this.texture.image.width=e,this.texture.image.height=t,this.texture.image.depth=r,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return(new this.constructor).copy(this)}copy(e){return this.width=e.width,this.height=e.height,this.depth=e.depth,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.image=function(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?a(Object(t),!0).forEach((function(r){s(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):a(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}({},this.texture.image),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this}dispose(){this.dispatchEvent({type:"dispose"})}}oi.prototype.isWebGLRenderTarget=!0;class li extends oi{constructor(e,t,r){super(e,t);var i=this.texture;this.texture=[];for(var n=0;n<r;n++)this.texture[n]=i.clone()}setSize(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;if(this.width!==e||this.height!==t||this.depth!==r){this.width=e,this.height=t,this.depth=r;for(var i=0,n=this.texture.length;i<n;i++)this.texture[i].image.width=e,this.texture[i].image.height=t,this.texture[i].image.depth=r;this.dispose()}return this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t),this}copy(e){this.dispose(),this.width=e.width,this.height=e.height,this.depth=e.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this.texture.length=0;for(var t=0,r=e.texture.length;t<r;t++)this.texture[t]=e.texture[t].clone();return this}}li.prototype.isWebGLMultipleRenderTargets=!0;class hi extends oi{constructor(e,t,r){super(e,t,r),this.samples=4}copy(e){return super.copy.call(this,e),this.samples=e.samples,this}}hi.prototype.isWebGLMultisampleRenderTarget=!0;class ci{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;this._x=e,this._y=t,this._z=r,this._w=i}static slerp(e,t,r,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),r.slerpQuaternions(e,t,i)}static slerpFlat(e,t,r,i,n,a,s){var o=r[i+0],l=r[i+1],h=r[i+2],c=r[i+3],u=n[a+0],d=n[a+1],p=n[a+2],m=n[a+3];if(0===s)return e[t+0]=o,e[t+1]=l,e[t+2]=h,void(e[t+3]=c);if(1===s)return e[t+0]=u,e[t+1]=d,e[t+2]=p,void(e[t+3]=m);if(c!==m||o!==u||l!==d||h!==p){var f=1-s,v=o*u+l*d+h*p+c*m,g=0<=v?1:-1,y=1-v*v;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,v*g);f=Math.sin(f*b)/x,s=Math.sin(s*b)/x}var w=s*g;if(o=o*f+u*w,l=l*f+d*w,h=h*f+p*w,c=c*f+m*w,f==1-s){var _=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=_,l*=_,h*=_,c*=_}}e[t]=o,e[t+1]=l,e[t+2]=h,e[t+3]=c}static multiplyQuaternionsFlat(e,t,r,i,n,a){var s=r[i],o=r[i+1],l=r[i+2],h=r[i+3],c=n[a],u=n[a+1],d=n[a+2],p=n[a+3];return e[t]=s*p+h*c+o*d-l*u,e[t+1]=o*p+h*u+l*c-s*d,e[t+2]=l*p+h*d+s*u-o*c,e[t+3]=h*p-s*c-o*u-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,r,i){return this._x=e,this._y=t,this._z=r,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var r=e._x,i=e._y,n=e._z,a=e._order,s=Math.cos,o=Math.sin,l=s(r/2),h=s(i/2),c=s(n/2),u=o(r/2),d=o(i/2),p=o(n/2);return"XYZ"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p):"YXZ"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p):"ZXY"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p):"ZYX"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p):"YZX"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p):"XZY"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p):console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a),!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){var r=t/2,i=Math.sin(r);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(r),this._onChangeCallback(),this}setFromRotationMatrix(e){var t=e.elements,r=t[0],i=t[4],n=t[8],a=t[1],s=t[5],o=t[9],l=t[2],h=t[6],c=t[10],u=r+s+c;if(0<u){var d=.5/Math.sqrt(u+1);this._w=.25/d,this._x=(h-o)*d,this._y=(n-l)*d,this._z=(a-i)*d}else if(r>s&&r>c){var p=2*Math.sqrt(1+r-s-c);this._w=(h-o)/p,this._x=.25*p,this._y=(i+a)/p,this._z=(n+l)/p}else if(s>c){var m=2*Math.sqrt(1+s-r-c);this._w=(n-l)/m,this._x=(i+a)/m,this._y=.25*m,this._z=(o+h)/m}else{var f=2*Math.sqrt(1+c-r-s);this._w=(a-i)/f,this._x=(n+l)/f,this._y=(o+h)/f,this._z=.25*f}return this._onChangeCallback(),this}setFromUnitVectors(e,t){var r=e.dot(t)+1;return r<Number.EPSILON?(r=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=r):(this._x=0,this._y=-e.z,this._z=e.y,this._w=r)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=r),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Zr(this.dot(e),-1,1)))}rotateTowards(e,t){var r=this.angleTo(e);if(0===r)return this;var i=Math.min(1,t/r);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){var e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x*=e,this._y*=e,this._z*=e,this._w*=e),this._onChangeCallback(),this}multiply(e,t){return void 0===t?this.multiplyQuaternions(this,e):(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t))}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){var r=e._x,i=e._y,n=e._z,a=e._w,s=t._x,o=t._y,l=t._z,h=t._w;return this._x=r*h+a*s+i*l-n*o,this._y=i*h+a*o+n*s-r*l,this._z=n*h+a*l+r*o-i*s,this._w=a*h-r*s-i*o-n*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);var r=this._x,i=this._y,n=this._z,a=this._w,s=a*e._w+r*e._x+i*e._y+n*e._z;if(0>s?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),1<=s)return this._w=a,this._x=r,this._y=i,this._z=n,this;var o=1-s*s;if(o<=Number.EPSILON){var l=1-t;return this._w=l*a+t*this._w,this._x=l*r+t*this._x,this._y=l*i+t*this._y,this._z=l*n+t*this._z,this.normalize(),this._onChangeCallback(),this}var h=Math.sqrt(o),c=Math.atan2(h,s),u=Math.sin((1-t)*c)/h,d=Math.sin(t*c)/h;return this._w=a*u+this._w*d,this._x=r*u+this._x*d,this._y=i*u+this._y*d,this._z=n*u+this._z*d,this._onChangeCallback(),this}slerpQuaternions(e,t,r){this.copy(e).slerp(t,r)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}ci.prototype.isQuaternion=!0;class ui{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;this.x=e,this.y=t,this.z=r}set(e,t,r){return void 0===r&&(r=this.z),this.x=e,this.y=t,this.z=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e,t){return void 0===t?(this.x+=e.x,this.y+=e.y,this.z+=e.z,this):(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t))}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e,t){return void 0===t?(this.x-=e.x,this.y-=e.y,this.z-=e.z,this):(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e,t){return void 0===t?(this.x*=e.x,this.y*=e.y,this.z*=e.z,this):(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t))}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(pi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(pi.setFromAxisAngle(e,t))}applyMatrix3(e){var t=this.x,r=this.y,i=this.z,n=e.elements;return this.x=n[0]*t+n[3]*r+n[6]*i,this.y=n[1]*t+n[4]*r+n[7]*i,this.z=n[2]*t+n[5]*r+n[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){var t=this.x,r=this.y,i=this.z,n=e.elements,a=1/(n[3]*t+n[7]*r+n[11]*i+n[15]);return this.x=(n[0]*t+n[4]*r+n[8]*i+n[12])*a,this.y=(n[1]*t+n[5]*r+n[9]*i+n[13])*a,this.z=(n[2]*t+n[6]*r+n[10]*i+n[14])*a,this}applyQuaternion(e){var t=this.x,r=this.y,i=this.z,n=e.x,a=e.y,s=e.z,o=e.w,l=o*t+a*i-s*r,h=o*r+s*t-n*i,c=o*i+n*r-a*t,u=-n*t-a*r-s*i;return this.x=l*o+u*-n+h*-s-c*-a,this.y=h*o+u*-a+c*-n-l*-s,this.z=c*o+u*-s+l*-a-h*-n,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){var t=this.x,r=this.y,i=this.z,n=e.elements;return this.x=n[0]*t+n[4]*r+n[8]*i,this.y=n[1]*t+n[5]*r+n[9]*i,this.z=n[2]*t+n[6]*r+n[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this.z=e.z+(t.z-e.z)*r,this}cross(e,t){return void 0===t?this.crossVectors(this,e):(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t))}crossVectors(e,t){var r=e.x,i=e.y,n=e.z,a=t.x,s=t.y,o=t.z;return this.x=i*o-n*s,this.y=n*a-r*o,this.z=r*s-i*a,this}projectOnVector(e){var t=e.lengthSq();if(0===t)return this.set(0,0,0);var r=e.dot(this)/t;return this.copy(e).multiplyScalar(r)}projectOnPlane(e){return di.copy(this).projectOnVector(e),this.sub(di)}reflect(e){return this.sub(di.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;var r=this.dot(e)/t;return Math.acos(Zr(r,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){var t=this.x-e.x,r=this.y-e.y,i=this.z-e.z;return t*t+r*r+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,r){var i=Math.sin(t)*e;return this.x=i*Math.sin(r),this.y=Math.cos(t)*e,this.z=i*Math.cos(r),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,r){return this.x=e*Math.sin(t),this.y=r,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){var t=this.setFromMatrixColumn(e,0).length(),r=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=r,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}ui.prototype.isVector3=!0;var di=new ui,pi=new ci;class mi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(1/0,1/0,1/0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(-1/0,-1/0,-1/0);this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){for(var t=1/0,r=1/0,i=1/0,n=-1/0,a=-1/0,s=-1/0,o=0,l=e.length;o<l;o+=3){var h=e[o],c=e[o+1],u=e[o+2];h<t&&(t=h),c<r&&(r=c),u<i&&(i=u),h>n&&(n=h),c>a&&(a=c),u>s&&(s=u)}return this.min.set(t,r,i),this.max.set(n,a,s),this}setFromBufferAttribute(e){for(var t=1/0,r=1/0,i=1/0,n=-1/0,a=-1/0,s=-1/0,o=0,l=e.count;o<l;o++){var h=e.getX(o),c=e.getY(o),u=e.getZ(o);h<t&&(t=h),c<r&&(r=c),u<i&&(i=u),h>n&&(n=h),c>a&&(a=c),u>s&&(s=u)}return this.min.set(t,r,i),this.max.set(n,a,s),this}setFromPoints(e){this.makeEmpty();for(var t=0,r=e.length;t<r;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){var r=vi.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}setFromObject(e){return this.makeEmpty(),this.expandByObject(e)}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e){e.updateWorldMatrix(!1,!1);var t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),gi.copy(t.boundingBox),gi.applyMatrix4(e.matrixWorld),this.union(gi));for(var r=e.children,i=0,n=r.length;i<n;i++)this.expandByObject(r[i]);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,vi),vi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){var t,r;return 0<e.normal.x?(t=e.normal.x*this.min.x,r=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,r=e.normal.x*this.min.x),0<e.normal.y?(t+=e.normal.y*this.min.y,r+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,r+=e.normal.y*this.min.y),0<e.normal.z?(t+=e.normal.z*this.min.z,r+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,r+=e.normal.z*this.min.z),t<=-e.constant&&r>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Si),Ti.subVectors(this.max,Si),yi.subVectors(e.a,Si),xi.subVectors(e.b,Si),bi.subVectors(e.c,Si),wi.subVectors(xi,yi),_i.subVectors(bi,xi),Mi.subVectors(yi,bi);var t=[0,-wi.z,wi.y,0,-_i.z,_i.y,0,-Mi.z,Mi.y,wi.z,0,-wi.x,_i.z,0,-_i.x,Mi.z,0,-Mi.x,-wi.y,wi.x,0,-_i.y,_i.x,0,-Mi.y,Mi.x,0];return!!Li(t,yi,xi,bi,Ti)&&!!Li(t=[1,0,0,0,1,0,0,0,1],yi,xi,bi,Ti)&&(Ei.crossVectors(wi,_i),Li(t=[Ei.x,Ei.y,Ei.z],yi,xi,bi,Ti))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return vi.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return this.getCenter(e.center),e.radius=.5*this.getSize(vi).length(),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(fi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),fi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),fi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),fi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),fi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),fi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),fi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),fi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(fi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}mi.prototype.isBox3=!0;var fi=[new ui,new ui,new ui,new ui,new ui,new ui,new ui,new ui],vi=new ui,gi=new mi,yi=new ui,xi=new ui,bi=new ui,wi=new ui,_i=new ui,Mi=new ui,Si=new ui,Ti=new ui,Ei=new ui,Ai=new ui;function Li(e,t,r,i,n){for(var a=0,s=e.length-3;a<=s;a+=3){Ai.fromArray(e,a);var o=n.x*Math.abs(Ai.x)+n.y*Math.abs(Ai.y)+n.z*Math.abs(Ai.z),l=t.dot(Ai),h=r.dot(Ai),c=i.dot(Ai);if(Math.max(-Math.max(l,h,c),Math.min(l,h,c))>o)return!1}return!0}var Ri=new mi,Ci=new ui,Pi=new ui,Ii=new ui;class Oi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:-1;this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){var r=this.center;void 0===t?Ri.setFromPoints(e).getCenter(r):r.copy(t);for(var i=0,n=0,a=e.length;n<a;n++)i=Math.max(i,r.distanceToSquared(e[n]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return 0>this.radius}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){var t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){var r=this.center.distanceToSquared(e);return t.copy(e),r>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius*=e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){Ii.subVectors(e,this.center);var t=Ii.lengthSq();if(t>this.radius*this.radius){var r=Math.sqrt(t),i=.5*(r-this.radius);this.center.add(Ii.multiplyScalar(i/r)),this.radius+=i}return this}union(e){return Pi.subVectors(e.center,this.center).normalize().multiplyScalar(e.radius),this.expandByPoint(Ci.copy(e.center).add(Pi)),this.expandByPoint(Ci.copy(e.center).sub(Pi)),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}var Di=new ui,Ni=new ui,Bi=new ui,Ui=new ui,zi=new ui,Fi=new ui,Gi=new ui;class Hi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(0,0,-1);this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Di)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);var r=t.dot(this.direction);return 0>r?t.copy(this.origin):t.copy(this.direction).multiplyScalar(r).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){var t=Di.subVectors(e,this.origin).dot(this.direction);return 0>t?this.origin.distanceToSquared(e):(Di.copy(this.direction).multiplyScalar(t).add(this.origin),Di.distanceToSquared(e))}distanceSqToSegment(e,t,r,i){Ni.copy(e).add(t).multiplyScalar(.5),Bi.copy(t).sub(e).normalize(),Ui.copy(this.origin).sub(Ni);var n,a,s,o,l=.5*e.distanceTo(t),h=-this.direction.dot(Bi),c=Ui.dot(this.direction),u=-Ui.dot(Bi),d=Ui.lengthSq(),p=Math.abs(1-h*h);if(0<p)if(a=h*c-u,o=l*p,0<=(n=h*u-c))if(a>=-o)if(a<=o){var m=1/p;s=(n*=m)*(n+h*(a*=m)+2*c)+a*(h*n+a+2*u)+d}else a=l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;else a=-l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;else a<=-o?s=-(n=Math.max(0,-(-h*l+c)))*n+(a=0<n?-l:Math.min(Math.max(-l,-u),l))*(a+2*u)+d:a<=o?(n=0,s=(a=Math.min(Math.max(-l,-u),l))*(a+2*u)+d):s=-(n=Math.max(0,-(h*l+c)))*n+(a=0<n?l:Math.min(Math.max(-l,-u),l))*(a+2*u)+d;else a=0<h?-l:l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;return r&&r.copy(this.direction).multiplyScalar(n).add(this.origin),i&&i.copy(Bi).multiplyScalar(a).add(Ni),s}intersectSphere(e,t){Di.subVectors(e.center,this.origin);var r=Di.dot(this.direction),i=Di.dot(Di)-r*r,n=e.radius*e.radius;if(i>n)return null;var a=Math.sqrt(n-i),s=r-a,o=r+a;return 0>s&&0>o?null:0>s?this.at(o,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){var t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;var r=-(this.origin.dot(e.normal)+e.constant)/t;return 0<=r?r:null}intersectPlane(e,t){var r=this.distanceToPlane(e);return null===r?null:this.at(r,t)}intersectsPlane(e){var t=e.distanceToPoint(this.origin);return 0===t||!!(0>e.normal.dot(this.direction)*t)}intersectBox(e,t){var r,i,n,a,s,o,l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return 0<=l?(r=(e.min.x-u.x)*l,i=(e.max.x-u.x)*l):(r=(e.max.x-u.x)*l,i=(e.min.x-u.x)*l),0<=h?(n=(e.min.y-u.y)*h,a=(e.max.y-u.y)*h):(n=(e.max.y-u.y)*h,a=(e.min.y-u.y)*h),r>a||n>i?null:((n>r||r!=r)&&(r=n),(a<i||i!=i)&&(i=a),0<=c?(s=(e.min.z-u.z)*c,o=(e.max.z-u.z)*c):(s=(e.max.z-u.z)*c,o=(e.min.z-u.z)*c),r>o||s>i?null:((s>r||r!=r)&&(r=s),(o<i||i!=i)&&(i=o),0>i?null:this.at(0<=r?r:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Di)}intersectTriangle(e,t,r,i,n){zi.subVectors(t,e),Fi.subVectors(r,e),Gi.crossVectors(zi,Fi);var a,s=this.direction.dot(Gi);if(0<s){if(i)return null;a=1}else{if(!(0>s))return null;a=-1,s=-s}Ui.subVectors(this.origin,e);var o=a*this.direction.dot(Fi.crossVectors(Ui,Fi));if(0>o)return null;var l=a*this.direction.dot(zi.cross(Ui));if(0>l)return null;if(o+l>s)return null;var h=-a*Ui.dot(Gi);return 0>h?null:this.at(h/s,n)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Vi{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(e,t,r,i,n,a,s,o,l,h,c,u,d,p,m,f){var v=this.elements;return v[0]=e,v[4]=t,v[8]=r,v[12]=i,v[1]=n,v[5]=a,v[9]=s,v[13]=o,v[2]=l,v[6]=h,v[10]=c,v[14]=u,v[3]=d,v[7]=p,v[11]=m,v[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Vi).fromArray(this.elements)}copy(e){var t=this.elements,r=e.elements;return t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=r[3],t[4]=r[4],t[5]=r[5],t[6]=r[6],t[7]=r[7],t[8]=r[8],t[9]=r[9],t[10]=r[10],t[11]=r[11],t[12]=r[12],t[13]=r[13],t[14]=r[14],t[15]=r[15],this}copyPosition(e){var t=this.elements,r=e.elements;return t[12]=r[12],t[13]=r[13],t[14]=r[14],this}setFromMatrix3(e){var t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,r){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),r.setFromMatrixColumn(this,2),this}makeBasis(e,t,r){return this.set(e.x,t.x,r.x,0,e.y,t.y,r.y,0,e.z,t.z,r.z,0,0,0,0,1),this}extractRotation(e){var t=this.elements,r=e.elements,i=1/ki.setFromMatrixColumn(e,0).length(),n=1/ki.setFromMatrixColumn(e,1).length(),a=1/ki.setFromMatrixColumn(e,2).length();return t[0]=r[0]*i,t[1]=r[1]*i,t[2]=r[2]*i,t[3]=0,t[4]=r[4]*n,t[5]=r[5]*n,t[6]=r[6]*n,t[7]=0,t[8]=r[8]*a,t[9]=r[9]*a,t[10]=r[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,r=e.x,i=e.y,n=e.z,a=Math.cos(r),s=Math.sin(r),o=Math.cos(i),l=Math.sin(i),h=Math.cos(n),c=Math.sin(n);if("XYZ"===e.order){var u=a*h,d=a*c,p=s*h,m=s*c;t[0]=o*h,t[4]=-o*c,t[8]=l,t[1]=d+p*l,t[5]=u-m*l,t[9]=-s*o,t[2]=m-u*l,t[6]=p+d*l,t[10]=a*o}else if("YXZ"===e.order){var f=o*h,v=o*c,g=l*h,y=l*c;t[0]=f+y*s,t[4]=g*s-v,t[8]=a*l,t[1]=a*c,t[5]=a*h,t[9]=-s,t[2]=v*s-g,t[6]=y+f*s,t[10]=a*o}else if("ZXY"===e.order){var x=o*h,b=o*c,w=l*h,_=l*c;t[0]=x-_*s,t[4]=-a*c,t[8]=w+b*s,t[1]=b+w*s,t[5]=a*h,t[9]=_-x*s,t[2]=-a*l,t[6]=s,t[10]=a*o}else if("ZYX"===e.order){var M=a*h,S=a*c,T=s*h,E=s*c;t[0]=o*h,t[4]=T*l-S,t[8]=M*l+E,t[1]=o*c,t[5]=E*l+M,t[9]=S*l-T,t[2]=-l,t[6]=s*o,t[10]=a*o}else if("YZX"===e.order){var A=a*o,L=a*l,R=s*o,C=s*l;t[0]=o*h,t[4]=C-A*c,t[8]=R*c+L,t[1]=c,t[5]=a*h,t[9]=-s*h,t[2]=-l*h,t[6]=L*c+R,t[10]=A-C*c}else if("XZY"===e.order){var P=a*o,I=a*l,O=s*o,D=s*l;t[0]=o*h,t[4]=-c,t[8]=l*h,t[1]=P*c+D,t[5]=a*h,t[9]=I*c-O,t[2]=O*c-I,t[6]=s*h,t[10]=D*c+P}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Wi,e,Zi)}lookAt(e,t,r){var i=this.elements;return Yi.subVectors(e,t),0===Yi.lengthSq()&&(Yi.z=1),Yi.normalize(),qi.crossVectors(r,Yi),0===qi.lengthSq()&&(1===Math.abs(r.z)?Yi.x+=1e-4:Yi.z+=1e-4,Yi.normalize(),qi.crossVectors(r,Yi)),qi.normalize(),Xi.crossVectors(Yi,qi),i[0]=qi.x,i[4]=Xi.x,i[8]=Yi.x,i[1]=qi.y,i[5]=Xi.y,i[9]=Yi.y,i[2]=qi.z,i[6]=Xi.z,i[10]=Yi.z,this}multiply(e,t){return void 0===t?this.multiplyMatrices(this,e):(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t))}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){var r=e.elements,i=t.elements,n=this.elements,a=r[0],s=r[4],o=r[8],l=r[12],h=r[1],c=r[5],u=r[9],d=r[13],p=r[2],m=r[6],f=r[10],v=r[14],g=r[3],y=r[7],x=r[11],b=r[15],w=i[0],_=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],I=i[14],O=i[3],D=i[7],N=i[11],B=i[15];return n[0]=a*w+s*T+o*R+l*O,n[4]=a*_+s*E+o*C+l*D,n[8]=a*M+s*A+o*P+l*N,n[12]=a*S+s*L+o*I+l*B,n[1]=h*w+c*T+u*R+d*O,n[5]=h*_+c*E+u*C+d*D,n[9]=h*M+c*A+u*P+d*N,n[13]=h*S+c*L+u*I+d*B,n[2]=p*w+m*T+f*R+v*O,n[6]=p*_+m*E+f*C+v*D,n[10]=p*M+m*A+f*P+v*N,n[14]=p*S+m*L+f*I+v*B,n[3]=g*w+y*T+x*R+b*O,n[7]=g*_+y*E+x*C+b*D,n[11]=g*M+y*A+x*P+b*N,n[15]=g*S+y*L+x*I+b*B,this}multiplyScalar(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){var e=this.elements,t=e[0],r=e[4],i=e[8],n=e[12],a=e[1],s=e[5],o=e[9],l=e[13],h=e[2],c=e[6],u=e[10],d=e[14];return e[3]*(+n*o*c-i*l*c-n*s*u+r*l*u+i*s*d-r*o*d)+e[7]*(+t*o*d-t*l*u+n*a*u-i*a*d+i*l*h-n*o*h)+e[11]*(+t*l*c-t*s*d-n*a*c+r*a*d+n*s*h-r*l*h)+e[15]*(-i*s*h-t*o*c+t*s*u+i*a*c-r*a*u+r*o*h)}transpose(){var e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(e,t,r){var i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=r),this}invert(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],m=e[13],f=e[14],v=e[15],g=c*f*l-m*u*l+m*o*d-s*f*d-c*o*v+s*u*v,y=p*u*l-h*f*l-p*o*d+a*f*d+h*o*v-a*u*v,x=h*m*l-p*c*l+p*s*d-a*m*d-h*s*v+a*c*v,b=p*c*o-h*m*o-p*s*u+a*m*u+h*s*f-a*c*f,w=t*g+r*y+i*x+n*b;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var _=1/w;return e[0]=g*_,e[1]=(m*u*n-c*f*n-m*i*d+r*f*d+c*i*v-r*u*v)*_,e[2]=(s*f*n-m*o*n+m*i*l-r*f*l-s*i*v+r*o*v)*_,e[3]=(c*o*n-s*u*n-c*i*l+r*u*l+s*i*d-r*o*d)*_,e[4]=y*_,e[5]=(h*f*n-p*u*n+p*i*d-t*f*d-h*i*v+t*u*v)*_,e[6]=(p*o*n-a*f*n-p*i*l+t*f*l+a*i*v-t*o*v)*_,e[7]=(a*u*n-h*o*n+h*i*l-t*u*l-a*i*d+t*o*d)*_,e[8]=x*_,e[9]=(p*c*n-h*m*n-p*r*d+t*m*d+h*r*v-t*c*v)*_,e[10]=(a*m*n-p*s*n+p*r*l-t*m*l-a*r*v+t*s*v)*_,e[11]=(h*s*n-a*c*n-h*r*l+t*c*l+a*r*d-t*s*d)*_,e[12]=b*_,e[13]=(h*m*i-p*c*i+p*r*u-t*m*u-h*r*f+t*c*f)*_,e[14]=(p*s*i-a*m*i-p*r*o+t*m*o+a*r*f-t*s*f)*_,e[15]=(a*c*i-h*s*i+h*r*o-t*c*o-a*r*u+t*s*u)*_,this}scale(e){var t=this.elements,r=e.x,i=e.y,n=e.z;return t[0]*=r,t[4]*=i,t[8]*=n,t[1]*=r,t[5]*=i,t[9]*=n,t[2]*=r,t[6]*=i,t[10]*=n,t[3]*=r,t[7]*=i,t[11]*=n,this}getMaxScaleOnAxis(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],r=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,r,i))}makeTranslation(e,t,r){return this.set(1,0,0,e,0,1,0,t,0,0,1,r,0,0,0,1),this}makeRotationX(e){var t=Math.cos(e),r=Math.sin(e);return this.set(1,0,0,0,0,t,-r,0,0,r,t,0,0,0,0,1),this}makeRotationY(e){var t=Math.cos(e),r=Math.sin(e);return this.set(t,0,r,0,0,1,0,0,-r,0,t,0,0,0,0,1),this}makeRotationZ(e){var t=Math.cos(e),r=Math.sin(e);return this.set(t,-r,0,0,r,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){var r=Math.cos(t),i=Math.sin(t),n=1-r,a=e.x,s=e.y,o=e.z,l=n*a,h=n*s;return this.set(l*a+r,l*s-i*o,l*o+i*s,0,l*s+i*o,h*s+r,h*o-i*a,0,l*o-i*s,h*o+i*a,n*o*o+r,0,0,0,0,1),this}makeScale(e,t,r){return this.set(e,0,0,0,0,t,0,0,0,0,r,0,0,0,0,1),this}makeShear(e,t,r,i,n,a){return this.set(1,r,n,0,e,1,a,0,t,i,1,0,0,0,0,1),this}compose(e,t,r){var i=this.elements,n=t._x,a=t._y,s=t._z,o=t._w,l=n+n,h=a+a,c=s+s,u=n*l,d=n*h,p=n*c,m=a*h,f=a*c,v=s*c,g=o*l,y=o*h,x=o*c,b=r.x,w=r.y,_=r.z;return i[0]=(1-(m+v))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*w,i[5]=(1-(u+v))*w,i[6]=(f+g)*w,i[7]=0,i[8]=(p+y)*_,i[9]=(f-g)*_,i[10]=(1-(u+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,r){var i=this.elements,n=ki.set(i[0],i[1],i[2]).length(),a=ki.set(i[4],i[5],i[6]).length(),s=ki.set(i[8],i[9],i[10]).length();0>this.determinant()&&(n=-n),e.x=i[12],e.y=i[13],e.z=i[14],ji.copy(this);var o=1/n,l=1/a,h=1/s;return ji.elements[0]*=o,ji.elements[1]*=o,ji.elements[2]*=o,ji.elements[4]*=l,ji.elements[5]*=l,ji.elements[6]*=l,ji.elements[8]*=h,ji.elements[9]*=h,ji.elements[10]*=h,t.setFromRotationMatrix(ji),r.x=n,r.y=a,r.z=s,this}makePerspective(e,t,r,i,n,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var s=this.elements;return s[0]=2*n/(t-e),s[4]=0,s[8]=(t+e)/(t-e),s[12]=0,s[1]=0,s[5]=2*n/(r-i),s[9]=(r+i)/(r-i),s[13]=0,s[2]=0,s[6]=0,s[10]=-(a+n)/(a-n),s[14]=-2*a*n/(a-n),s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(e,t,r,i,n,a){var s=this.elements,o=1/(t-e),l=1/(r-i),h=1/(a-n);return s[0]=2*o,s[4]=0,s[8]=0,s[12]=-(t+e)*o,s[1]=0,s[5]=2*l,s[9]=0,s[13]=-(r+i)*l,s[2]=0,s[6]=0,s[10]=-2*h,s[14]=-(a+n)*h,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(e){for(var t=this.elements,r=e.elements,i=0;16>i;i++)if(t[i]!==r[i])return!1;return!0}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=0;16>r;r++)this.elements[r]=e[r+t];return this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.elements;return e[t]=r[0],e[t+1]=r[1],e[t+2]=r[2],e[t+3]=r[3],e[t+4]=r[4],e[t+5]=r[5],e[t+6]=r[6],e[t+7]=r[7],e[t+8]=r[8],e[t+9]=r[9],e[t+10]=r[10],e[t+11]=r[11],e[t+12]=r[12],e[t+13]=r[13],e[t+14]=r[14],e[t+15]=r[15],e}}Vi.prototype.isMatrix4=!0;var ki=new ui,ji=new Vi,Wi=new ui(0,0,0),Zi=new ui(1,1,1),qi=new ui,Xi=new ui,Yi=new ui,Ji=new Vi,Ki=new ci;class Qi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:Qi.DefaultOrder;this._x=e,this._y=t,this._z=r,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:this._order;return this._x=e,this._y=t,this._z=r,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:this._order,r=!(2<arguments.length&&void 0!==arguments[2])||arguments[2],i=e.elements,n=i[0],a=i[4],s=i[8],o=i[1],l=i[5],h=i[9],c=i[2],u=i[6],d=i[10];return"XYZ"===t?(this._y=Math.asin(Zr(s,-1,1)),.9999999>Math.abs(s)?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-a,n)):(this._x=Math.atan2(u,l),this._z=0)):"YXZ"===t?(this._x=Math.asin(-Zr(h,-1,1)),.9999999>Math.abs(h)?(this._y=Math.atan2(s,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,n),this._z=0)):"ZXY"===t?(this._x=Math.asin(Zr(u,-1,1)),.9999999>Math.abs(u)?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(o,n))):"ZYX"===t?(this._y=Math.asin(-Zr(c,-1,1)),.9999999>Math.abs(c)?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,n)):(this._x=0,this._z=Math.atan2(-a,l))):"YZX"===t?(this._z=Math.asin(Zr(o,-1,1)),.9999999>Math.abs(o)?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,n)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===t?(this._z=Math.asin(-Zr(a,-1,1)),.9999999>Math.abs(a)?(this._x=Math.atan2(u,l),this._y=Math.atan2(s,n)):(this._x=Math.atan2(-h,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t),this._order=t,!0===r&&this._onChangeCallback(),this}setFromQuaternion(e,t,r){return Ji.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Ji,t,r)}setFromVector3(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:this._order;return this.set(e.x,e.y,e.z,t)}reorder(e){return Ki.setFromEuler(this),this.setFromQuaternion(Ki,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}toVector3(e){return e?e.set(this._x,this._y,this._z):new ui(this._x,this._y,this._z)}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}Qi.prototype.isEuler=!0,Qi.DefaultOrder="XYZ",Qi.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class $i{constructor(){this.mask=1}set(e){this.mask=0|1<<e}enable(e){this.mask|=0|1<<e}enableAll(){this.mask=-1}toggle(e){this.mask^=0|1<<e}disable(e){this.mask&=~(0|1<<e)}disableAll(){this.mask=0}test(e){return 0!=(this.mask&e.mask)}}var en=0,tn=new ui,rn=new ci,nn=new Vi,an=new ui,sn=new ui,on=new ui,ln=new ci,hn=new ui(1,0,0),cn=new ui(0,1,0),un=new ui(0,0,1),dn={type:"added"},pn={type:"removed"};class mn extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:en++}),this.uuid=Wr(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=mn.DefaultUp.clone();var e=new ui,t=new Qi,r=new ci,i=new ui(1,1,1);t._onChange((function(){r.setFromEuler(t,!1)})),r._onChange((function(){t.setFromQuaternion(r,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:r},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Vi},normalMatrix:{value:new ti}}),this.matrix=new Vi,this.matrixWorld=new Vi,this.matrixAutoUpdate=mn.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new $i,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return rn.setFromAxisAngle(e,t),this.quaternion.multiply(rn),this}rotateOnWorldAxis(e,t){return rn.setFromAxisAngle(e,t),this.quaternion.premultiply(rn),this}rotateX(e){return this.rotateOnAxis(hn,e)}rotateY(e){return this.rotateOnAxis(cn,e)}rotateZ(e){return this.rotateOnAxis(un,e)}translateOnAxis(e,t){return tn.copy(e).applyQuaternion(this.quaternion),this.position.add(tn.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(hn,e)}translateY(e){return this.translateOnAxis(cn,e)}translateZ(e){return this.translateOnAxis(un,e)}localToWorld(e){return e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return e.applyMatrix4(nn.copy(this.matrixWorld).invert())}lookAt(e,t,r){e.isVector3?an.copy(e):an.set(e,t,r);var i=this.parent;this.updateWorldMatrix(!0,!1),sn.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?nn.lookAt(sn,an,this.up):nn.lookAt(an,sn,this.up),this.quaternion.setFromRotationMatrix(nn),i&&(nn.extractRotation(i.matrixWorld),rn.setFromRotationMatrix(nn),this.quaternion.premultiply(rn.invert()))}add(e){if(1<arguments.length){for(var t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(dn)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(1<arguments.length){for(var t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}var r=this.children.indexOf(e);return-1!==r&&(e.parent=null,this.children.splice(r,1),e.dispatchEvent(pn)),this}removeFromParent(){var e=this.parent;return null!==e&&e.remove(this),this}clear(){for(var e,t=0;t<this.children.length;t++)(e=this.children[t]).parent=null,e.dispatchEvent(pn);return this.children.length=0,this}attach(e){return this.updateWorldMatrix(!0,!1),nn.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),nn.multiply(e.parent.matrixWorld)),e.applyMatrix4(nn),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(var r=0,i=this.children.length;r<i;r++){var n=this.children[r].getObjectByProperty(e,t);if(void 0!==n)return n}}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(sn,e,on),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(sn,ln,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].traverse(e)}traverseVisible(e){if(!1!==this.visible){e(this);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].traverseVisible(e)}}traverseAncestors(e){var t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].updateMatrixWorld(e)}updateWorldMatrix(e,t){var r=this.parent;if(!0===e&&null!==r&&r.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t)for(var i=this.children,n=0,a=i.length;n<a;n++)i[n].updateWorldMatrix(!1,!0)}toJSON(e){function t(t,r){return void 0===t[r.uuid]&&(t[r.uuid]=r.toJSON(e)),r.uuid}function r(e){var t=[];for(var r in e){var i=e[r];delete i.metadata,t.push(i)}return t}var i=void 0===e||"string"==typeof e,n={};i&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var a={};if(a.uuid=this.uuid,a.type=this.type,""!==this.name&&(a.name=this.name),!0===this.castShadow&&(a.castShadow=!0),!0===this.receiveShadow&&(a.receiveShadow=!0),!1===this.visible&&(a.visible=!1),!1===this.frustumCulled&&(a.frustumCulled=!1),0!==this.renderOrder&&(a.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(a.userData=this.userData),a.layers=this.layers.mask,a.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(a.matrixAutoUpdate=!1),this.isInstancedMesh&&(a.type="InstancedMesh",a.count=this.count,a.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(a.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?a.background=this.background.toJSON():this.background.isTexture&&(a.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&(a.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){a.geometry=t(e.geometries,this.geometry);var s=this.geometry.parameters;if(void 0!==s&&void 0!==s.shapes){var o=s.shapes;if(Array.isArray(o))for(var l,h=0,c=o.length;h<c;h++)l=o[h],t(e.shapes,l);else t(e.shapes,o)}}if(this.isSkinnedMesh&&(a.bindMode=this.bindMode,a.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(t(e.skeletons,this.skeleton),a.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){for(var u=[],d=0,p=this.material.length;d<p;d++)u.push(t(e.materials,this.material[d]));a.material=u}else a.material=t(e.materials,this.material);if(0<this.children.length){a.children=[];for(var m=0;m<this.children.length;m++)a.children.push(this.children[m].toJSON(e).object)}if(0<this.animations.length){a.animations=[];for(var f,v=0;v<this.animations.length;v++)f=this.animations[v],a.animations.push(t(e.animations,f))}if(i){var g=r(e.geometries),y=r(e.materials),x=r(e.textures),b=r(e.images),w=r(e.shapes),_=r(e.skeletons),M=r(e.animations);0<g.length&&(n.geometries=g),0<y.length&&(n.materials=y),0<x.length&&(n.textures=x),0<b.length&&(n.images=b),0<w.length&&(n.shapes=w),0<_.length&&(n.skeletons=_),0<M.length&&(n.animations=M)}return n.object=a,n}clone(e){return(new this.constructor).copy(this,e)}copy(e){var t=!(1<arguments.length&&void 0!==arguments[1])||arguments[1];if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(var r,i=0;i<e.children.length;i++)r=e.children[i],this.add(r.clone());return this}}mn.DefaultUp=new ui(0,1,0),mn.DefaultMatrixAutoUpdate=!0,mn.prototype.isObject3D=!0;var fn=new ui,vn=new ui,gn=new ui,yn=new ui,xn=new ui,bn=new ui,wn=new ui,_n=new ui,Mn=new ui,Sn=new ui;class Tn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui;this.a=e,this.b=t,this.c=r}static getNormal(e,t,r,i){i.subVectors(r,t),fn.subVectors(e,t),i.cross(fn);var n=i.lengthSq();return 0<n?i.multiplyScalar(1/Math.sqrt(n)):i.set(0,0,0)}static getBarycoord(e,t,r,i,n){fn.subVectors(i,t),vn.subVectors(r,t),gn.subVectors(e,t);var a=fn.dot(fn),s=fn.dot(vn),o=fn.dot(gn),l=vn.dot(vn),h=vn.dot(gn),c=a*l-s*s;if(0===c)return n.set(-2,-1,-1);var u=1/c,d=(l*o-s*h)*u,p=(a*h-s*o)*u;return n.set(1-d-p,p,d)}static containsPoint(e,t,r,i){return this.getBarycoord(e,t,r,i,yn),0<=yn.x&&0<=yn.y&&1>=yn.x+yn.y}static getUV(e,t,r,i,n,a,s,o){return this.getBarycoord(e,t,r,i,yn),o.set(0,0),o.addScaledVector(n,yn.x),o.addScaledVector(a,yn.y),o.addScaledVector(s,yn.z),o}static isFrontFacing(e,t,r,i){return fn.subVectors(r,t),vn.subVectors(e,t),!!(0>fn.cross(vn).dot(i))}set(e,t,r){return this.a.copy(e),this.b.copy(t),this.c.copy(r),this}setFromPointsAndIndices(e,t,r,i){return this.a.copy(e[t]),this.b.copy(e[r]),this.c.copy(e[i]),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return fn.subVectors(this.c,this.b),vn.subVectors(this.a,this.b),.5*fn.cross(vn).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Tn.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Tn.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,r,i,n){return Tn.getUV(e,this.a,this.b,this.c,t,r,i,n)}containsPoint(e){return Tn.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Tn.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){var r,i,n=this.a,a=this.b,s=this.c;xn.subVectors(a,n),bn.subVectors(s,n),_n.subVectors(e,n);var o=xn.dot(_n),l=bn.dot(_n);if(0>=o&&0>=l)return t.copy(n);Mn.subVectors(e,a);var h=xn.dot(Mn),c=bn.dot(Mn);if(0<=h&&c<=h)return t.copy(a);var u=o*c-h*l;if(0>=u&&0<=o&&0>=h)return r=o/(o-h),t.copy(n).addScaledVector(xn,r);Sn.subVectors(e,s);var d=xn.dot(Sn),p=bn.dot(Sn);if(0<=p&&d<=p)return t.copy(s);var m=d*l-o*p;if(0>=m&&0<=l&&0>=p)return i=l/(l-p),t.copy(n).addScaledVector(bn,i);var f=h*p-d*c;if(0>=f&&0<=c-h&&0<=d-p)return wn.subVectors(s,a),i=(c-h)/(c-h+(d-p)),t.copy(a).addScaledVector(wn,i);var v=1/(f+m+u);return r=m*v,i=u*v,t.copy(n).addScaledVector(xn,r).addScaledVector(bn,i)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}var En=0;class An extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:En++}),this.uuid=Wr(),this.name="",this.type="Material",this.fog=!0,this.blending=S,this.side=y,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=z,this.blendDst=F,this.blendEquation=R,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=X,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Ar,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=pr,this.stencilZFail=pr,this.stencilZPass=pr,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}onBuild(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(var t in e){var r=e[t];if(void 0!==r)if("shading"!=t){var i=this[t];void 0!==i?i&&i.isColor?i.set(r):i&&i.isVector3&&r&&r.isVector3?i.copy(r):this[t]=r:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=r===w;else console.warn("THREE.Material: '"+t+"' parameter is undefined.")}}toJSON(e){function t(e){var t=[];for(var r in e){var i=e[r];delete i.metadata,t.push(i)}return t}var r=void 0===e||"string"==typeof e;r&&(e={textures:{},images:{}});var i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(i.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==S&&(i.blending=this.blending),this.side!==y&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),1>this.opacity&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),0<this.alphaTest&&(i.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(i.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),1<this.wireframeLinewidth&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(i.morphTargets=!0),!0===this.morphNormals&&(i.morphNormals=!0),!0===this.flatShading&&(i.flatShading=this.flatShading),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),r){var n=t(e.textures),a=t(e.images);0<n.length&&(i.textures=n),0<a.length&&(i.images=a)}return i}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,r=null;if(null!==t){var i=t.length;r=Array(i);for(var n=0;n!==i;++n)r[n]=t[n].clone()}return this.clippingPlanes=r,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}An.prototype.isMaterial=!0;var Ln={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Rn={h:0,s:0,l:0},Cn={h:0,s:0,l:0};function Pn(e,t,r){return 0>r&&(r+=1),1<r&&(r-=1),r<1/6?e+6*(t-e)*r:r<.5?t:r<2/3?e+6*(t-e)*(2/3-r):e}function In(e){return.04045>e?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function On(e){return.0031308>e?12.92*e:1.055*Math.pow(e,.41666)-.055}class Dn{constructor(e,t,r){return void 0===t&&void 0===r?this.set(e):this.setRGB(e,t,r)}set(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e){return e=Math.floor(e),this.r=(255&e>>16)/255,this.g=(255&e>>8)/255,this.b=(255&e)/255,this}setRGB(e,t,r){return this.r=e,this.g=t,this.b=r,this}setHSL(e,t,r){if(e=qr(e,1),t=Zr(t,0,1),r=Zr(r,0,1),0===t)this.r=this.g=this.b=r;else{var i=.5>=r?r*(1+t):r+t-r*t,n=2*r-i;this.r=Pn(n,i,e+1/3),this.g=Pn(n,i,e),this.b=Pn(n,i,e-1/3)}return this}setStyle(e){function t(t){void 0===t||1>parseFloat(t)&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var r;if(r=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e)){var i,n=r[1],a=r[2];switch(n){case"rgb":case"rgba":if(i=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(i[1],10))/255,this.g=Math.min(255,parseInt(i[2],10))/255,this.b=Math.min(255,parseInt(i[3],10))/255,t(i[4]),this;if(i=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(i[1],10))/100,this.g=Math.min(100,parseInt(i[2],10))/100,this.b=Math.min(100,parseInt(i[3],10))/100,t(i[4]),this;break;case"hsl":case"hsla":if(i=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a)){var s=parseFloat(i[1])/360,o=parseInt(i[2],10)/100,l=parseInt(i[3],10)/100;return t(i[4]),this.setHSL(s,o,l)}}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){var h=r[1],c=h.length;if(3===c)return this.r=parseInt(h.charAt(0)+h.charAt(0),16)/255,this.g=parseInt(h.charAt(1)+h.charAt(1),16)/255,this.b=parseInt(h.charAt(2)+h.charAt(2),16)/255,this;if(6===c)return this.r=parseInt(h.charAt(0)+h.charAt(1),16)/255,this.g=parseInt(h.charAt(2)+h.charAt(3),16)/255,this.b=parseInt(h.charAt(4)+h.charAt(5),16)/255,this}return e&&0<e.length?this.setColorName(e):this}setColorName(e){var t=Ln[e.toLowerCase()];return void 0===t?console.warn("THREE.Color: Unknown color "+e):this.setHex(t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copyGammaToLinear(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2;return this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this}copyLinearToGamma(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2,r=0<t?1/t:1;return this.r=Math.pow(e.r,r),this.g=Math.pow(e.g,r),this.b=Math.pow(e.b,r),this}convertGammaToLinear(e){return this.copyGammaToLinear(this,e),this}convertLinearToGamma(e){return this.copyLinearToGamma(this,e),this}copySRGBToLinear(e){return this.r=In(e.r),this.g=In(e.g),this.b=In(e.b),this}copyLinearToSRGB(e){return this.r=On(e.r),this.g=On(e.g),this.b=On(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(e){var t,r,i=this.r,n=this.g,a=this.b,s=Math.max(i,n,a),o=Math.min(i,n,a),l=(o+s)/2;if(o===s)t=0,r=0;else{var h=s-o;r=.5>=l?h/(s+o):h/(2-s-o),s===i?t=(n-a)/h+(n<a?6:0):s===n?t=(a-i)/h+2:s===a&&(t=(i-n)/h+4),t/=6}return e.h=t,e.s=r,e.l=l,e}getStyle(){return"rgb("+(0|255*this.r)+","+(0|255*this.g)+","+(0|255*this.b)+")"}offsetHSL(e,t,r){return this.getHSL(Rn),Rn.h+=e,Rn.s+=t,Rn.l+=r,this.setHSL(Rn.h,Rn.s,Rn.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,r){return this.r=e.r+(t.r-e.r)*r,this.g=e.g+(t.g-e.g)*r,this.b=e.b+(t.b-e.b)*r,this}lerpHSL(e,t){this.getHSL(Rn),e.getHSL(Cn);var r=Xr(Rn.h,Cn.h,t),i=Xr(Rn.s,Cn.s,t),n=Xr(Rn.l,Cn.l,t);return this.setHSL(r,i,n),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}Dn.NAMES=Ln,Dn.prototype.isColor=!0,Dn.prototype.r=1,Dn.prototype.g=1,Dn.prototype.b=1;class Nn extends An{constructor(e){super(),this.type="MeshBasicMaterial",this.color=new Dn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this}}Nn.prototype.isMeshBasicMaterial=!0;var Bn=new ui,Un=new ei;class zn{constructor(e,t,r){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0===e?0:e.length/t,this.normalized=!0===r,this.usage=Lr,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this}copyAt(e,t,r){e*=this.itemSize,r*=t.itemSize;for(var i=0,n=this.itemSize;i<n;i++)this.array[e+i]=t.array[r+i];return this}copyArray(e){return this.array.set(e),this}copyColorsArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),t=new Dn),r[i++]=t.r,r[i++]=t.g,r[i++]=t.b;return this}copyVector2sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",n),t=new ei),r[i++]=t.x,r[i++]=t.y;return this}copyVector3sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),t=new ui),r[i++]=t.x,r[i++]=t.y,r[i++]=t.z;return this}copyVector4sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),t=new si),r[i++]=t.x,r[i++]=t.y,r[i++]=t.z,r[i++]=t.w;return this}applyMatrix3(e){if(2===this.itemSize)for(var t=0,r=this.count;t<r;t++)Un.fromBufferAttribute(this,t),Un.applyMatrix3(e),this.setXY(t,Un.x,Un.y);else if(3===this.itemSize)for(var i=0,n=this.count;i<n;i++)Bn.fromBufferAttribute(this,i),Bn.applyMatrix3(e),this.setXYZ(i,Bn.x,Bn.y,Bn.z);return this}applyMatrix4(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.applyMatrix4(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}applyNormalMatrix(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.applyNormalMatrix(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}transformDirection(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.transformDirection(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}set(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.array.set(e,t),this}getX(e){return this.array[e*this.itemSize]}setX(e,t){return this.array[e*this.itemSize]=t,this}getY(e){return this.array[e*this.itemSize+1]}setY(e,t){return this.array[e*this.itemSize+1]=t,this}getZ(e){return this.array[e*this.itemSize+2]}setZ(e,t){return this.array[e*this.itemSize+2]=t,this}getW(e){return this.array[e*this.itemSize+3]}setW(e,t){return this.array[e*this.itemSize+3]=t,this}setXY(e,t,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this}setXYZ(e,t,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this.array[e+2]=i,this}setXYZW(e,t,r,i,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this.array[e+2]=i,this.array[e+3]=n,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){var e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(e.name=this.name),this.usage!==Lr&&(e.usage=this.usage),(0!==this.updateRange.offset||-1!==this.updateRange.count)&&(e.updateRange=this.updateRange),e}}zn.prototype.isBufferAttribute=!0;class Fn extends zn{constructor(e,t,r){super(new Int8Array(e),t,r)}}class Gn extends zn{constructor(e,t,r){super(new Uint8Array(e),t,r)}}class Hn extends zn{constructor(e,t,r){super(new Uint8ClampedArray(e),t,r)}}class Vn extends zn{constructor(e,t,r){super(new Int16Array(e),t,r)}}class kn extends zn{constructor(e,t,r){super(new Uint16Array(e),t,r)}}class jn extends zn{constructor(e,t,r){super(new Int32Array(e),t,r)}}class Wn extends zn{constructor(e,t,r){super(new Uint32Array(e),t,r)}}class Zn extends zn{constructor(e,t,r){super(new Uint16Array(e),t,r)}}Zn.prototype.isFloat16BufferAttribute=!0;class qn extends zn{constructor(e,t,r){super(new Float32Array(e),t,r)}}class Xn extends zn{constructor(e,t,r){super(new Float64Array(e),t,r)}}function Yn(e){if(0===e.length)return-1/0;for(var t=e[0],r=1,i=e.length;r<i;++r)e[r]>t&&(t=e[r]);return t}var Jn={Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array};function Kn(e,t){return new Jn[e](t)}var Qn=0,$n=new Vi,ea=new mn,ta=new ui,ra=new mi,ia=new mi,na=new ui;class aa extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:Qn++}),this.uuid=Wr(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return this.index=Array.isArray(e)?new(65535<Yn(e)?Wn:kn)(e,1):e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;this.groups.push({start:e,count:t,materialIndex:r})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){var t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);var r=this.attributes.normal;if(void 0!==r){var i=(new ti).getNormalMatrix(e);r.applyNormalMatrix(i),r.needsUpdate=!0}var n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(e),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return $n.makeRotationFromQuaternion(e),this.applyMatrix4($n),this}rotateX(e){return $n.makeRotationX(e),this.applyMatrix4($n),this}rotateY(e){return $n.makeRotationY(e),this.applyMatrix4($n),this}rotateZ(e){return $n.makeRotationZ(e),this.applyMatrix4($n),this}translate(e,t,r){return $n.makeTranslation(e,t,r),this.applyMatrix4($n),this}scale(e,t,r){return $n.makeScale(e,t,r),this.applyMatrix4($n),this}lookAt(e){return ea.lookAt(e),ea.updateMatrix(),this.applyMatrix4(ea.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ta).negate(),this.translate(ta.x,ta.y,ta.z),this}setFromPoints(e){for(var t,r=[],i=0,n=e.length;i<n;i++)t=e[i],r.push(t.x,t.y,t.z||0);return this.setAttribute("position",new qn(r,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new mi);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new ui(-1/0,-1/0,-1/0),new ui(1/0,1/0,1/0));if(void 0===e)this.boundingBox.makeEmpty();else if(this.boundingBox.setFromBufferAttribute(e),t)for(var r,i=0,n=t.length;i<n;i++)r=t[i],ra.setFromBufferAttribute(r),this.morphTargetsRelative?(na.addVectors(this.boundingBox.min,ra.min),this.boundingBox.expandByPoint(na),na.addVectors(this.boundingBox.max,ra.max),this.boundingBox.expandByPoint(na)):(this.boundingBox.expandByPoint(ra.min),this.boundingBox.expandByPoint(ra.max));(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Oi);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new ui,1/0);if(e){var r=this.boundingSphere.center;if(ra.setFromBufferAttribute(e),t)for(var i,n=0,a=t.length;n<a;n++)i=t[n],ia.setFromBufferAttribute(i),this.morphTargetsRelative?(na.addVectors(ra.min,ia.min),ra.expandByPoint(na),na.addVectors(ra.max,ia.max),ra.expandByPoint(na)):(ra.expandByPoint(ia.min),ra.expandByPoint(ia.max));ra.getCenter(r);for(var s=0,o=0,l=e.count;o<l;o++)na.fromBufferAttribute(e,o),s=Math.max(s,r.distanceToSquared(na));if(t)for(var h=0,c=t.length;h<c;h++)for(var u=t[h],d=this.morphTargetsRelative,p=0,m=u.count;p<m;p++)na.fromBufferAttribute(u,p),d&&(ta.fromBufferAttribute(e,p),na.add(ta)),s=Math.max(s,r.distanceToSquared(na));this.boundingSphere.radius=Math.sqrt(s),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeFaceNormals(){}computeTangents(){function e(e,t,r){p.fromArray(a,3*e),m.fromArray(a,3*t),f.fromArray(a,3*r),v.fromArray(o,2*e),g.fromArray(o,2*t),y.fromArray(o,2*r),m.sub(p),f.sub(p),g.sub(v),y.sub(v);var i=1/(g.x*y.y-y.x*g.y);isFinite(i)&&(x.copy(m).multiplyScalar(y.y).addScaledVector(f,-g.y).multiplyScalar(i),b.copy(f).multiplyScalar(g.x).addScaledVector(m,-y.x).multiplyScalar(i),c[e].add(x),c[t].add(x),c[r].add(x),u[e].add(b),u[t].add(b),u[r].add(b))}function t(e){C.fromArray(s,3*e),P.copy(C);var t=c[e];L.copy(t),L.sub(C.multiplyScalar(C.dot(t))).normalize(),R.crossVectors(P,t);var r=0>R.dot(u[e])?-1:1;h[4*e]=L.x,h[4*e+1]=L.y,h[4*e+2]=L.z,h[4*e+3]=r}var r=this.index,i=this.attributes;if(null!==r&&void 0!==i.position&&void 0!==i.normal&&void 0!==i.uv){var n=r.array,a=i.position.array,s=i.normal.array,o=i.uv.array,l=a.length/3;void 0===i.tangent&&this.setAttribute("tangent",new zn(new Float32Array(4*l),4));for(var h=i.tangent.array,c=[],u=[],d=0;d<l;d++)c[d]=new ui,u[d]=new ui;var p=new ui,m=new ui,f=new ui,v=new ei,g=new ei,y=new ei,x=new ui,b=new ui,w=this.groups;0===w.length&&(w=[{start:0,count:n.length}]);for(var _=0,M=w.length;_<M;++_)for(var S=w[_],T=S.start,E=T,A=T+S.count;E<A;E+=3)e(n[E+0],n[E+1],n[E+2]);for(var L=new ui,R=new ui,C=new ui,P=new ui,I=0,O=w.length;I<O;++I)for(var D=w[I],N=D.start,B=N,U=N+D.count;B<U;B+=3)t(n[B+0]),t(n[B+1]),t(n[B+2])}else console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)")}computeVertexNormals(){var e=this.index,t=this.getAttribute("position");if(void 0!==t){var r=this.getAttribute("normal");if(void 0===r)r=new zn(new Float32Array(3*t.count),3),this.setAttribute("normal",r);else for(var i=0,n=r.count;i<n;i++)r.setXYZ(i,0,0,0);var a=new ui,s=new ui,o=new ui,l=new ui,h=new ui,c=new ui,u=new ui,d=new ui;if(e)for(var p=0,m=e.count;p<m;p+=3){var f=e.getX(p+0),v=e.getX(p+1),g=e.getX(p+2);a.fromBufferAttribute(t,f),s.fromBufferAttribute(t,v),o.fromBufferAttribute(t,g),u.subVectors(o,s),d.subVectors(a,s),u.cross(d),l.fromBufferAttribute(r,f),h.fromBufferAttribute(r,v),c.fromBufferAttribute(r,g),l.add(u),h.add(u),c.add(u),r.setXYZ(f,l.x,l.y,l.z),r.setXYZ(v,h.x,h.y,h.z),r.setXYZ(g,c.x,c.y,c.z)}else for(var y=0,x=t.count;y<x;y+=3)a.fromBufferAttribute(t,y+0),s.fromBufferAttribute(t,y+1),o.fromBufferAttribute(t,y+2),u.subVectors(o,s),d.subVectors(a,s),u.cross(d),r.setXYZ(y+0,u.x,u.y,u.z),r.setXYZ(y+1,u.x,u.y,u.z),r.setXYZ(y+2,u.x,u.y,u.z);this.normalizeNormals(),r.needsUpdate=!0}}merge(e,t){if(e&&e.isBufferGeometry){void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var r=this.attributes;for(var i in r)if(void 0!==e.attributes[i])for(var n=r[i].array,a=e.attributes[i],s=a.array,o=a.itemSize*t,l=Math.min(s.length,n.length-o),h=0,c=o;h<l;h++,c++)n[c]=s[h];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e)}normalizeNormals(){for(var e=this.attributes.normal,t=0,r=e.count;t<r;t++)na.fromBufferAttribute(e,t),na.normalize(),e.setXYZ(t,na.x,na.y,na.z)}toNonIndexed(){function e(e,t){for(var r=e.array,i=e.itemSize,n=e.normalized,a=new r.constructor(t.length*i),s=0,o=0,l=0,h=t.length;l<h;l++){s=e.isInterleavedBufferAttribute?t[l]*e.data.stride+e.offset:t[l]*i;for(var c=0;c<i;c++)a[o++]=r[s++]}return new zn(a,i,n)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;var t=new aa,r=this.index.array,i=this.attributes;for(var n in i){var a=e(i[n],r);t.setAttribute(n,a)}var s=this.morphAttributes;for(var o in s){for(var l=[],h=s[o],c=0,u=h.length;c<u;c++){var d=e(h[c],r);l.push(d)}t.morphAttributes[o]=l}t.morphTargetsRelative=this.morphTargetsRelative;for(var p,m=this.groups,f=0,v=m.length;f<v;f++)p=m[f],t.addGroup(p.start,p.count,p.materialIndex);return t}toJSON(){var e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),0<Object.keys(this.userData).length&&(e.userData=this.userData),void 0!==this.parameters){var t=this.parameters;for(var r in t)void 0!==t[r]&&(e[r]=t[r]);return e}e.data={attributes:{}};var i=this.index;null!==i&&(e.data.index={type:i.array.constructor.name,array:Array.prototype.slice.call(i.array)});var n=this.attributes;for(var a in n){var s=n[a];e.data.attributes[a]=s.toJSON(e.data)}var o={},l=!1;for(var h in this.morphAttributes){for(var c,u=this.morphAttributes[h],d=[],p=0,m=u.length;p<m;p++)c=u[p],d.push(c.toJSON(e.data));0<d.length&&(o[h]=d,l=!0)}l&&(e.data.morphAttributes=o,e.data.morphTargetsRelative=this.morphTargetsRelative);var f=this.groups;0<f.length&&(e.data.groups=JSON.parse(JSON.stringify(f)));var v=this.boundingSphere;return null!==v&&(e.data.boundingSphere={center:v.center.toArray(),radius:v.radius}),e}clone(){return(new aa).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var t={};this.name=e.name;var r=e.index;null!==r&&this.setIndex(r.clone(t));var i=e.attributes;for(var n in i){var a=i[n];this.setAttribute(n,a.clone(t))}var s=e.morphAttributes;for(var o in s){for(var l=[],h=s[o],c=0,u=h.length;c<u;c++)l.push(h[c].clone(t));this.morphAttributes[o]=l}this.morphTargetsRelative=e.morphTargetsRelative;for(var d,p=e.groups,m=0,f=p.length;m<f;m++)d=p[m],this.addGroup(d.start,d.count,d.materialIndex);var v=e.boundingBox;null!==v&&(this.boundingBox=v.clone());var g=e.boundingSphere;return null!==g&&(this.boundingSphere=g.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}aa.prototype.isBufferGeometry=!0;var sa=new Vi,oa=new Hi,la=new Oi,ha=new ui,ca=new ui,ua=new ui,da=new ui,pa=new ui,ma=new ui,fa=new ui,va=new ui,ga=new ui,ya=new ei,xa=new ei,ba=new ei,wa=new ui,_a=new ui;class Ma extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Nn;super(),this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(e,t){var r,i=this.geometry,n=this.material,a=this.matrixWorld;if(void 0!==n&&(null===i.boundingSphere&&i.computeBoundingSphere(),la.copy(i.boundingSphere),la.applyMatrix4(a),!1!==e.ray.intersectsSphere(la))&&(sa.copy(a).invert(),oa.copy(e.ray).applyMatrix4(sa),null===i.boundingBox||!1!==oa.intersectsBox(i.boundingBox)))if(i.isBufferGeometry){var s=i.index,o=i.attributes.position,l=i.morphAttributes.position,h=i.morphTargetsRelative,c=i.attributes.uv,u=i.attributes.uv2,d=i.groups,p=i.drawRange;if(null!==s)if(Array.isArray(n))for(var m=0,f=d.length;m<f;m++)for(var v=d[m],g=n[v.materialIndex],y=Math.max(v.start,p.start),x=Math.min(v.start+v.count,p.start+p.count);y<x;y+=3){var b=s.getX(y),w=s.getX(y+1),_=s.getX(y+2);(r=Sa(this,g,e,oa,o,l,h,c,u,b,w,_))&&(r.faceIndex=Math.floor(y/3),r.face.materialIndex=v.materialIndex,t.push(r))}else for(var M=Math.max(0,p.start),S=Math.min(s.count,p.start+p.count),T=M;T<S;T+=3){var E=s.getX(T),A=s.getX(T+1),L=s.getX(T+2);(r=Sa(this,n,e,oa,o,l,h,c,u,E,A,L))&&(r.faceIndex=Math.floor(T/3),t.push(r))}else if(void 0!==o)if(Array.isArray(n))for(var R=0,C=d.length;R<C;R++)for(var P=d[R],I=n[P.materialIndex],O=Math.max(P.start,p.start),D=Math.min(P.start+P.count,p.start+p.count);O<D;O+=3)(r=Sa(this,I,e,oa,o,l,h,c,u,O,O+1,O+2))&&(r.faceIndex=Math.floor(O/3),r.face.materialIndex=P.materialIndex,t.push(r));else for(var N=Math.max(0,p.start),B=Math.min(o.count,p.start+p.count),U=N;U<B;U+=3)(r=Sa(this,n,e,oa,o,l,h,c,u,U,U+1,U+2))&&(r.faceIndex=Math.floor(U/3),t.push(r))}else i.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function Sa(e,t,r,i,n,a,s,o,l,h,c,u){ha.fromBufferAttribute(n,h),ca.fromBufferAttribute(n,c),ua.fromBufferAttribute(n,u);var d=e.morphTargetInfluences;if(t.morphTargets&&a&&d){fa.set(0,0,0),va.set(0,0,0),ga.set(0,0,0);for(var p=0,m=a.length;p<m;p++){var f=d[p],v=a[p];0!==f&&(da.fromBufferAttribute(v,h),pa.fromBufferAttribute(v,c),ma.fromBufferAttribute(v,u),s?(fa.addScaledVector(da,f),va.addScaledVector(pa,f),ga.addScaledVector(ma,f)):(fa.addScaledVector(da.sub(ha),f),va.addScaledVector(pa.sub(ca),f),ga.addScaledVector(ma.sub(ua),f)))}ha.add(fa),ca.add(va),ua.add(ga)}e.isSkinnedMesh&&(e.boneTransform(h,ha),e.boneTransform(c,ca),e.boneTransform(u,ua));var g=function(e,t,r,i,n,a,s,o){if(null===(t.side===x?i.intersectTriangle(s,a,n,!0,o):i.intersectTriangle(n,a,s,t.side!==b,o)))return null;_a.copy(o),_a.applyMatrix4(e.matrixWorld);var l=r.ray.origin.distanceTo(_a);return l<r.near||l>r.far?null:{distance:l,point:_a.clone(),object:e}}(e,t,r,i,ha,ca,ua,wa);if(g){o&&(ya.fromBufferAttribute(o,h),xa.fromBufferAttribute(o,c),ba.fromBufferAttribute(o,u),g.uv=Tn.getUV(wa,ha,ca,ua,ya,xa,ba,new ei)),l&&(ya.fromBufferAttribute(l,h),xa.fromBufferAttribute(l,c),ba.fromBufferAttribute(l,u),g.uv2=Tn.getUV(wa,ha,ca,ua,ya,xa,ba,new ei));var y={a:h,b:c,c:u,normal:new ui,materialIndex:0};Tn.getNormal(ha,ca,ua,y.normal),g.face=y}return g}Ma.prototype.isMesh=!0;class Ta extends aa{constructor(){function e(e,t,r,i,n,a,s,m,f,v,g){for(var y,x=f+1,b=0,w=0,_=new ui,M=0;M<v+1;M++){y=M*(s/v)-s/2;for(var S,T=0;T<x;T++)S=T*(a/f)-a/2,_[e]=S*i,_[t]=y*n,_[r]=m/2,h.push(_.x,_.y,_.z),_[e]=0,_[t]=0,_[r]=0<m?1:-1,c.push(_.x,_.y,_.z),u.push(T/f),u.push(1-M/v),b+=1}for(var E=0;E<v;E++)for(var A=0;A<f;A++){var L=d+A+x*E,R=d+A+x*(E+1),C=d+(A+1)+x*(E+1),P=d+(A+1)+x*E;l.push(L,R,P),l.push(R,C,P),w+=6}o.addGroup(p,w,g),p+=w,d+=b}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:1,s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:1;super(),this.type="BoxGeometry",this.parameters={width:t,height:r,depth:i,widthSegments:n,heightSegments:a,depthSegments:s};var o=this;n=Math.floor(n),a=Math.floor(a),s=Math.floor(s);var l=[],h=[],c=[],u=[],d=0,p=0;e("z","y","x",-1,-1,i,r,t,s,a,0),e("z","y","x",1,-1,i,r,-t,s,a,1),e("x","z","y",1,1,t,i,r,n,s,2),e("x","z","y",1,-1,t,i,-r,n,s,3),e("x","y","z",1,-1,t,r,i,n,a,4),e("x","y","z",-1,-1,t,r,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Ta(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Ea(e){var t={};for(var r in e)for(var i in t[r]={},e[r]){var n=e[r][i];t[r][i]=n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.clone():Array.isArray(n)?n.slice():n}return t}function Aa(e){for(var t,r={},i=0;i<e.length;i++)for(var n in t=Ea(e[i]))r[n]=t[n];return r}var La={clone:Ea,merge:Aa};class Ra extends An{constructor(e){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Ea(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){var t=super.toJSON(e);for(var r in t.glslVersion=this.glslVersion,t.uniforms={},this.uniforms){var i=this.uniforms[r].value;t.uniforms[r]=i&&i.isTexture?{type:"t",value:i.toJSON(e).uuid}:i&&i.isColor?{type:"c",value:i.getHex()}:i&&i.isVector2?{type:"v2",value:i.toArray()}:i&&i.isVector3?{type:"v3",value:i.toArray()}:i&&i.isVector4?{type:"v4",value:i.toArray()}:i&&i.isMatrix3?{type:"m3",value:i.toArray()}:i&&i.isMatrix4?{type:"m4",value:i.toArray()}:{value:i}}0<Object.keys(this.defines).length&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var n={};for(var a in this.extensions)!0===this.extensions[a]&&(n[a]=!0);return 0<Object.keys(n).length&&(t.extensions=n),t}}Ra.prototype.isShaderMaterial=!0;class Ca extends mn{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new Vi,this.projectionMatrix=new Vi,this.projectionMatrixInverse=new Vi}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this}getWorldDirection(e){this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Ca.prototype.isCamera=!0;class Pa extends Ca{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:50,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2e3;super(),this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=r,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){var t=.5*this.getFilmHeight()/e;this.fov=2*jr*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){var e=Math.tan(.5*kr*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*jr*Math.atan(Math.tan(.5*kr*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,t,r,i,n,a){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=r,this.view.offsetY=i,this.view.width=n,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){var e=this.near,t=e*Math.tan(.5*kr*this.fov)/this.zoom,r=2*t,i=this.aspect*r,n=-.5*i,a=this.view;if(null!==this.view&&this.view.enabled){var s=a.fullWidth,o=a.fullHeight;n+=a.offsetX*i/s,t-=a.offsetY*r/o,i*=a.width/s,r*=a.height/o}var l=this.filmOffset;0!==l&&(n+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(n,n+i,t,t-r,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){var t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}Pa.prototype.isPerspectiveCamera=!0;var Ia=90;class Oa extends mn{constructor(e,t,r){if(super(),this.type="CubeCamera",!0===r.isWebGLCubeRenderTarget){this.renderTarget=r;var i=new Pa(Ia,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new ui(1,0,0)),this.add(i);var n=new Pa(Ia,1,e,t);n.layers=this.layers,n.up.set(0,-1,0),n.lookAt(new ui(-1,0,0)),this.add(n);var a=new Pa(Ia,1,e,t);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(new ui(0,1,0)),this.add(a);var s=new Pa(Ia,1,e,t);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new ui(0,-1,0)),this.add(s);var o=new Pa(Ia,1,e,t);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new ui(0,0,1)),this.add(o);var l=new Pa(Ia,1,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new ui(0,0,-1)),this.add(l)}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}update(e,t){null===this.parent&&this.updateMatrixWorld();var r=this.renderTarget,[i,n,a,s,o,l]=this.children,h=e.xr.enabled,c=e.getRenderTarget();e.xr.enabled=!1;var u=r.texture.generateMipmaps;r.texture.generateMipmaps=!1,e.setRenderTarget(r,0),e.render(t,i),e.setRenderTarget(r,1),e.render(t,n),e.setRenderTarget(r,2),e.render(t,a),e.setRenderTarget(r,3),e.render(t,s),e.setRenderTarget(r,4),e.render(t,o),r.texture.generateMipmaps=u,e.setRenderTarget(r,5),e.render(t,l),e.setRenderTarget(c),e.xr.enabled=h}}class Da extends ni{constructor(e,t,r,i,n,a,s,o,l,h){super(e=void 0===e?[]:e,t=void 0===t?he:t,r,i,n,a,s=void 0===s?He:s,o,l,h),this._needsFlipEnvMap=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}Da.prototype.isCubeTexture=!0;class Na extends oi{constructor(e,t,r){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=r),super(e,e,t),t=t||{},this.texture=new Da(void 0,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.encoding),this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0===t.minFilter?Me:t.minFilter,this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.format=Ve,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;var r=new Ta(5,5,5),i=new Ra({name:"CubemapFromEquirect",uniforms:Ea({tEquirect:{value:null}}),vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",side:x,blending:M});i.uniforms.tEquirect.value=t;var n=new Ma(r,i),a=t.minFilter;return t.minFilter===Ee&&(t.minFilter=Me),new Oa(1,10,this).update(e,n),t.minFilter=a,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,r,i){for(var n=e.getRenderTarget(),a=0;6>a;a++)e.setRenderTarget(this,a),e.clear(t,r,i);e.setRenderTarget(n)}}Na.prototype.isWebGLCubeRenderTarget=!0;var Ba=new ui,Ua=new ui,za=new ti;class Fa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(1,0,0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,r,i){return this.normal.set(e,t,r),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,r){var i=Ba.subVectors(r,t).cross(Ua.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){var e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){var r=e.delta(Ba),i=this.normal.dot(r);if(0===i)return 0===this.distanceToPoint(e.start)?t.copy(e.start):null;var n=-(e.start.dot(this.normal)+this.constant)/i;return 0>n||1<n?null:t.copy(r).multiplyScalar(n).add(e.start)}intersectsLine(e){var t=this.distanceToPoint(e.start),r=this.distanceToPoint(e.end);return 0>t&&0<r||0>r&&0<t}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){var r=t||za.getNormalMatrix(e),i=this.coplanarPoint(Ba).applyMatrix4(e),n=this.normal.applyMatrix3(r).normalize();return this.constant=-i.dot(n),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}Fa.prototype.isPlane=!0;var Ga=new Oi,Ha=new ui;class Va{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new Fa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Fa,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new Fa,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new Fa,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:new Fa,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:new Fa;this.planes=[e,t,r,i,n,a]}set(e,t,r,i,n,a){var s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(r),s[3].copy(i),s[4].copy(n),s[5].copy(a),this}copy(e){for(var t=this.planes,r=0;6>r;r++)t[r].copy(e.planes[r]);return this}setFromProjectionMatrix(e){var t=this.planes,r=e.elements,i=r[0],n=r[1],a=r[2],s=r[3],o=r[4],l=r[5],h=r[6],c=r[7],u=r[8],d=r[9],p=r[10],m=r[11],f=r[12],v=r[13],g=r[14],y=r[15];return t[0].setComponents(s-i,c-o,m-u,y-f).normalize(),t[1].setComponents(s+i,c+o,m+u,y+f).normalize(),t[2].setComponents(s+n,c+l,m+d,y+v).normalize(),t[3].setComponents(s-n,c-l,m-d,y-v).normalize(),t[4].setComponents(s-a,c-h,m-p,y-g).normalize(),t[5].setComponents(s+a,c+h,m+p,y+g).normalize(),this}intersectsObject(e){var t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Ga.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Ga)}intersectsSprite(e){return Ga.center.set(0,0,0),Ga.radius=.7071067811865476,Ga.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ga)}intersectsSphere(e){for(var t=this.planes,r=e.center,i=-e.radius,n=0;6>n;n++)if(t[n].distanceToPoint(r)<i)return!1;return!0}intersectsBox(e){for(var t,r=this.planes,i=0;6>i;i++)if(t=r[i],Ha.x=0<t.normal.x?e.max.x:e.min.x,Ha.y=0<t.normal.y?e.max.y:e.min.y,Ha.z=0<t.normal.z?e.max.z:e.min.z,0>t.distanceToPoint(Ha))return!1;return!0}containsPoint(e){for(var t=this.planes,r=0;6>r;r++)if(0>t[r].distanceToPoint(e))return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ka(){function e(r,a){i(r,a),n=t.requestAnimationFrame(e)}var t=null,r=!1,i=null,n=null;return{start:function(){!0===r||null===i||(n=t.requestAnimationFrame(e),r=!0)},stop:function(){t.cancelAnimationFrame(n),r=!1},setAnimationLoop:function(e){i=e},setContext:function(e){t=e}}}function ja(e,t){var r=t.isWebGL2,i=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),i.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);var r=i.get(t);r&&(e.deleteBuffer(r.buffer),i.delete(t))},update:function(t,n){if(t.isGLBufferAttribute){var a=i.get(t);(!a||a.version<t.version)&&i.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version})}else{t.isInterleavedBufferAttribute&&(t=t.data);var s=i.get(t);void 0===s?i.set(t,function(t,i){var n=t.array,a=t.usage,s=e.createBuffer();e.bindBuffer(i,s),e.bufferData(i,n,a),t.onUploadCallback();var o=5126;return n instanceof Float32Array?o=5126:n instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):n instanceof Uint16Array?t.isFloat16BufferAttribute?r?o=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):o=5123:n instanceof Int16Array?o=5122:n instanceof Uint32Array?o=5125:n instanceof Int32Array?o=5124:n instanceof Int8Array?o=5120:(n instanceof Uint8Array||n instanceof Uint8ClampedArray)&&(o=5121),{buffer:s,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:t.version}}(t,n)):s.version<t.version&&(function(t,i,n){var a=i.array,s=i.updateRange;e.bindBuffer(n,t),-1===s.count?e.bufferSubData(n,0,a):(r?e.bufferSubData(n,s.offset*a.BYTES_PER_ELEMENT,a,s.offset,s.count):e.bufferSubData(n,s.offset*a.BYTES_PER_ELEMENT,a.subarray(s.offset,s.offset+s.count)),s.count=-1)}(s.buffer,t,n),s.version=t.version)}}}}class Wa extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:r,heightSegments:i};for(var n,a=Math.floor(r),s=Math.floor(i),o=a+1,l=[],h=[],c=[],u=[],d=0;d<s+1;d++){n=d*(t/s)-t/2;for(var p,m=0;m<o;m++)p=m*(e/a)-e/2,h.push(p,-n,0),c.push(0,0,1),u.push(m/a),u.push(1-d/s)}for(var f=0;f<s;f++)for(var v=0;v<a;v++){var g=v+o*f,y=v+o*(f+1),x=v+1+o*(f+1),b=v+1+o*f;l.push(g,y,b),l.push(y,x,b)}this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Wa(e.width,e.height,e.widthSegments,e.heightSegments)}}var Za={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotVH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSNMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition.xyz / vWorldPosition.w;\n\tvec3 v = normalize( cameraPosition - pos );\n\tfloat ior = ( 1.0 + 0.4 * reflectivity ) / ( 1.0 - 0.4 * reflectivity );\n\tvec3 transmission = transmissionFactor * getIBLVolumeRefraction(\n\t\tnormal, v, roughnessFactor, material.diffuseColor, totalSpecular,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec4 vWorldPosition;\n\tvec3 getVolumeTransmissionRay(vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix) {\n\t\tvec3 refractionVector = refract(-v, normalize(n), 1.0 / ior);\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length(vec3(modelMatrix[0].xyz));\n\t\tmodelScale.y = length(vec3(modelMatrix[1].xyz));\n\t\tmodelScale.z = length(vec3(modelMatrix[2].xyz));\n\t\treturn normalize(refractionVector) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness(float roughness, float ior) {\n\t\treturn roughness * clamp(ior * 2.0 - 2.0, 0.0, 1.0);\n\t}\n\tvec3 getTransmissionSample(vec2 fragCoord, float roughness, float ior) {\n\t\tfloat framebufferLod = log2(transmissionSamplerSize.x) * applyIorToRoughness(roughness, ior);\n\t\treturn texture2DLodEXT(transmissionSamplerMap, fragCoord.xy, framebufferLod).rgb;\n\t}\n\tvec3 applyVolumeAttenuation(vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance) {\n\t\tif (attenuationDistance == 0.0) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log(attenuationColor) / attenuationDistance;\n\t\t\tvec3 transmittance = exp(-attenuationCoefficient * transmissionDistance);\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec3 getIBLVolumeRefraction(vec3 n, vec3 v, float perceptualRoughness, vec3 baseColor, vec3 specularColor,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay(n, v, thickness, ior, modelMatrix);\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4(refractedRayExit, 1.0);\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec3 transmittedLight = getTransmissionSample(refractionCoords, perceptualRoughness, ior);\n\t\tvec3 attenuatedColor = applyVolumeAttenuation(transmittedLight, length(transmissionRay), attenuationColor, attenuationDistance);\n\t\treturn (1.0 - specularColor) * attenuatedColor * baseColor;\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform vec3 attenuationColor;\n\tuniform float attenuationDistance;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <transmission_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#ifdef USE_TRANSMISSION\n\tvarying vec4 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition;\n#endif\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},qa={common:{diffuse:{value:new Dn(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new ti},uv2Transform:{value:new ti},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new ei(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Dn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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Dn(1118481)},shininess:{value:30}}]),vertexShader:Za.meshphong_vert,fragmentShader:Za.meshphong_frag},standard:{uniforms:Aa([qa.common,qa.envmap,qa.aomap,qa.lightmap,qa.emissivemap,qa.bumpmap,qa.normalmap,qa.displacementmap,qa.roughnessmap,qa.metalnessmap,qa.fog,qa.lights,{emissive:{value:new Dn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Za.meshphysical_vert,fragmentShader:Za.meshphysical_frag},toon:{uniforms:Aa([qa.common,qa.aomap,qa.lightmap,qa.emissivemap,qa.bumpmap,qa.normalmap,qa.displacementmap,qa.gradientmap,qa.fog,qa.lights,{emissive:{value:new 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R=l.getProgramInfoLog(_).trim(),C=l.getShaderInfoLog(A).trim(),P=l.getShaderInfoLog(L).trim(),I=!0,O=!0;if(!1===l.getProgramParameter(_,35714)){I=!1;var D=go(l,A,"vertex"),N=go(l,L,"fragment");console.error("THREE.WebGLProgram: shader error: ",l.getError(),"35715",l.getProgramParameter(_,35715),"gl.getProgramInfoLog",R,D,N)}else""===R?(""===C||""===P)&&(O=!1):console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",R);O&&(this.diagnostics={runnable:I,programLog:R,vertexShader:{log:C,prefix:n},fragmentShader:{log:P,prefix:a}})}return l.deleteShader(A),l.deleteShader(L),this.getUniforms=function(){return void 0===S&&(S=new po(l,_)),S},this.getAttributes=function(){return void 0===T&&(T=function(e,t){for(var r={},i=e.getProgramParameter(t,35721),n=0;n<i;n++){var a=e.getActiveAttrib(t,n).name;r[a]=e.getAttribLocation(t,a)}return r}(l,_)),T},this.destroy=function(){i.releaseStatesOfProgram(this),l.deleteProgram(_),this.program=void 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This GPU supports "+n+"."),0):n}(g):0;if(null!==n.precision&&(p=i.getMaxPrecision(n.precision))!==n.precision&&console.warn("THREE.WebGLProgram.getParameters:",n.precision,"not supported, using",p,"instead."),T){var A=Xa[T];y=A.vertexShader,w=A.fragmentShader}else y=n.vertexShader,w=n.fragmentShader;var L=e.getRenderTarget();return{isWebGL2:l,shaderID:T,shaderName:n.type,vertexShader:y,fragmentShader:w,defines:n.defines,isRawShaderMaterial:!0===n.isRawShaderMaterial,glslVersion:n.glslVersion,precision:p,instancing:!0===g.isInstancedMesh,instancingColor:!0===g.isInstancedMesh&&null!==g.instanceColor,supportsVertexTextures:d,outputEncoding:null===L?e.outputEncoding:s(L.texture),map:!!n.map,mapEncoding:s(n.map),matcap:!!n.matcap,matcapEncoding:s(n.matcap),envMap:!!S,envMapMode:S&&S.mapping,envMapEncoding:s(S),envMapCubeUV:!!S&&(S.mapping===pe||S.mapping===me),lightMap:!!n.lightMap,lightMapEncoding:s(n.lightMap),aoMap:!!n.aoMap,emissiveMap:!!n.emissiveMap,emissiveMapEncoding:s(n.emissiveMap),bumpMap:!!n.bumpMap,normalMap:!!n.normalMap,objectSpaceNormalMap:n.normalMapType===ur,tangentSpaceNormalMap:n.normalMapType===cr,clearcoatMap:!!n.clearcoatMap,clearcoatRoughnessMap:!!n.clearcoatRoughnessMap,clearcoatNormalMap:!!n.clearcoatNormalMap,displacementMap:!!n.displacementMap,roughnessMap:!!n.roughnessMap,metalnessMap:!!n.metalnessMap,specularMap:!!n.specularMap,alphaMap:!!n.alphaMap,gradientMap:!!n.gradientMap,sheen:!!n.sheen,transmission:!!n.transmission,transmissionMap:!!n.transmissionMap,thicknessMap:!!n.thicknessMap,combine:n.combine,vertexTangents:n.normalMap&&n.vertexTangents,vertexColors:n.vertexColors,vertexAlphas:!0===n.vertexColors&&g.geometry&&g.geometry.attributes.color&&4===g.geometry.attributes.color.itemSize,vertexUvs:!!(n.map||n.bumpMap||n.normalMap||n.specularMap||n.alphaMap||n.emissiveMap||n.roughnessMap||n.metalnessMap||n.clearcoatMap||n.clearcoatRoughnessMap||n.clearcoatNormalMap||n.displacementMap||n.transmissionMap||n.thicknessMap),uvsVertexOnly:!(n.map||n.bumpMap||n.normalMap||n.specularMap||n.alphaMap||n.emissiveMap||n.roughnessMap||n.metalnessMap||n.clearcoatNormalMap||n.transmission||n.transmissionMap||n.thicknessMap||!n.displacementMap),fog:!!_,useFog:n.fog,fogExp2:_&&_.isFogExp2,flatShading:!!n.flatShading,sizeAttenuation:n.sizeAttenuation,logarithmicDepthBuffer:h,skinning:!0===g.isSkinnedMesh&&0<E,maxBones:E,useVertexTexture:c,morphTargets:n.morphTargets,morphNormals:n.morphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:n.dithering,shadowMapEnabled:e.shadowMap.enabled&&0<f.length,shadowMapType:e.shadowMap.type,toneMapping:n.toneMapped?e.toneMapping:re,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:n.premultipliedAlpha,alphaTest:n.alphaTest,doubleSided:n.side===b,flipSided:n.side===x,depthPacking:void 0!==n.depthPacking&&n.depthPacking,index0AttributeName:n.index0AttributeName,extensionDerivatives:n.extensions&&n.extensions.derivatives,extensionFragDepth:n.extensions&&n.extensions.fragDepth,extensionDrawBuffers:n.extensions&&n.extensions.drawBuffers,extensionShaderTextureLOD:n.extensions&&n.extensions.shaderTextureLOD,rendererExtensionFragDepth:l||r.has("EXT_frag_depth"),rendererExtensionDrawBuffers:l||r.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:l||r.has("EXT_shader_texture_lod"),customProgramCacheKey:n.customProgramCacheKey()}},getProgramCacheKey:function(t){var r=[];if(t.shaderID?r.push(t.shaderID):(r.push(t.fragmentShader),r.push(t.vertexShader)),void 0!==t.defines)for(var i in t.defines)r.push(i),r.push(t.defines[i]);if(!1===t.isRawShaderMaterial){for(var n=0;n<f.length;n++)r.push(t[f[n]]);r.push(e.outputEncoding),r.push(e.gammaFactor)}return r.push(t.customProgramCacheKey),r.join()},getUniforms:function(e){var t,r=m[e.type];if(r){var i=Xa[r];t=La.clone(i.uniforms)}else t=e.uniforms;return t},acquireProgram:function(t,r){for(var i,a,s=0,l=o.length;s<l;s++)if((a=o[s]).cacheKey===r){++(i=a).usedTimes;break}return void 0===i&&(i=new Io(e,r,t,n),o.push(i)),i},releaseProgram:function(e){if(0==--e.usedTimes){var t=o.indexOf(e);o[t]=o[o.length-1],o.pop(),e.destroy()}},programs:o}}function Do(){var e=new WeakMap;return{get:function(t){var r=e.get(t);return void 0===r&&(r={},e.set(t,r)),r},remove:function(t){e.delete(t)},update:function(t,r,i){e.get(t)[r]=i},dispose:function(){e=new WeakMap}}}function No(e,t){return e.groupOrder===t.groupOrder?e.renderOrder===t.renderOrder?e.program===t.program?e.material.id===t.material.id?e.z===t.z?e.id-t.id:e.z-t.z:e.material.id-t.material.id:e.program.id-t.program.id:e.renderOrder-t.renderOrder:e.groupOrder-t.groupOrder}function Bo(e,t){return e.groupOrder===t.groupOrder?e.renderOrder===t.renderOrder?e.z===t.z?e.id-t.id:t.z-e.z:e.renderOrder-t.renderOrder:e.groupOrder-t.groupOrder}function Uo(e){function t(t,n,a,s,l,h){var c=r[i],u=e.get(a);return void 0===c?(c={id:t.id,object:t,geometry:n,material:a,program:u.program||o,groupOrder:s,renderOrder:t.renderOrder,z:l,group:h},r[i]=c):(c.id=t.id,c.object=t,c.geometry=n,c.material=a,c.program=u.program||o,c.groupOrder=s,c.renderOrder=t.renderOrder,c.z=l,c.group=h),i++,c}var r=[],i=0,n=[],a=[],s=[],o={id:-1};return{opaque:n,transmissive:a,transparent:s,init:function(){i=0,n.length=0,a.length=0,s.length=0},push:function(e,r,i,o,l,h){var c=t(e,r,i,o,l,h);0<i.transmission?a.push(c):!0===i.transparent?s.push(c):n.push(c)},unshift:function(e,r,i,o,l,h){var c=t(e,r,i,o,l,h);0<i.transmission?a.unshift(c):!0===i.transparent?s.unshift(c):n.unshift(c)},finish:function(){for(var e,t=i,n=r.length;t<n&&null!==(e=r[t]).id;t++)e.id=null,e.object=null,e.geometry=null,e.material=null,e.program=null,e.group=null},sort:function(e,t){1<n.length&&n.sort(e||No),1<a.length&&a.sort(t||Bo),1<s.length&&s.sort(t||Bo)}}}function zo(e){var t=new WeakMap;return{get:function(r,i){var n;return!1===t.has(r)?(n=new Uo(e),t.set(r,[n])):i>=t.get(r).length?(n=new Uo(e),t.get(r).push(n)):n=t.get(r)[i],n},dispose:function(){t=new WeakMap}}}function Fo(){var e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var r;switch(t.type){case"DirectionalLight":r={direction:new ui,color:new Dn};break;case"SpotLight":r={position:new ui,direction:new ui,color:new Dn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":r={position:new ui,color:new Dn,distance:0,decay:0};break;case"HemisphereLight":r={direction:new ui,skyColor:new Dn,groundColor:new Dn};break;case"RectAreaLight":r={color:new Dn,position:new ui,halfWidth:new ui,halfHeight:new ui}}return e[t.id]=r,r}}}var Go=0;function Ho(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function Vo(e,t){for(var r=new Fo,i=function(){var e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var r;switch(t.type){case"DirectionalLight":case"SpotLight":r={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ei};break;case"PointLight":r={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ei,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=r,r}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},a=0;9>a;a++)n.probe.push(new ui);var s=new ui,o=new Vi,l=new Vi;return{setup:function(a){for(var s=0,o=0,l=0,h=0;9>h;h++)n.probe[h].set(0,0,0);var c=0,u=0,d=0,p=0,m=0,f=0,v=0,g=0;a.sort(Ho);for(var y=0,x=a.length;y<x;y++){var b=a[y],w=b.color,_=b.intensity,M=b.distance,S=b.shadow&&b.shadow.map?b.shadow.map.texture:null;if(b.isAmbientLight)s+=w.r*_,o+=w.g*_,l+=w.b*_;else if(b.isLightProbe)for(var T=0;9>T;T++)n.probe[T].addScaledVector(b.sh.coefficients[T],_);else if(b.isDirectionalLight){var E=r.get(b);if(E.color.copy(b.color).multiplyScalar(b.intensity),b.castShadow){var A=b.shadow,L=i.get(b);L.shadowBias=A.bias,L.shadowNormalBias=A.normalBias,L.shadowRadius=A.radius,L.shadowMapSize=A.mapSize,n.directionalShadow[c]=L,n.directionalShadowMap[c]=S,n.directionalShadowMatrix[c]=b.shadow.matrix,f++}n.directional[c]=E,c++}else if(b.isSpotLight){var R=r.get(b);if(R.position.setFromMatrixPosition(b.matrixWorld),R.color.copy(w).multiplyScalar(_),R.distance=M,R.coneCos=Math.cos(b.angle),R.penumbraCos=Math.cos(b.angle*(1-b.penumbra)),R.decay=b.decay,b.castShadow){var C=b.shadow,P=i.get(b);P.shadowBias=C.bias,P.shadowNormalBias=C.normalBias,P.shadowRadius=C.radius,P.shadowMapSize=C.mapSize,n.spotShadow[d]=P,n.spotShadowMap[d]=S,n.spotShadowMatrix[d]=b.shadow.matrix,g++}n.spot[d]=R,d++}else if(b.isRectAreaLight){var I=r.get(b);I.color.copy(w).multiplyScalar(_),I.halfWidth.set(.5*b.width,0,0),I.halfHeight.set(0,.5*b.height,0),n.rectArea[p]=I,p++}else if(b.isPointLight){var O=r.get(b);if(O.color.copy(b.color).multiplyScalar(b.intensity),O.distance=b.distance,O.decay=b.decay,b.castShadow){var D=b.shadow,N=i.get(b);N.shadowBias=D.bias,N.shadowNormalBias=D.normalBias,N.shadowRadius=D.radius,N.shadowMapSize=D.mapSize,N.shadowCameraNear=D.camera.near,N.shadowCameraFar=D.camera.far,n.pointShadow[u]=N,n.pointShadowMap[u]=S,n.pointShadowMatrix[u]=b.shadow.matrix,v++}n.point[u]=O,u++}else if(b.isHemisphereLight){var B=r.get(b);B.skyColor.copy(b.color).multiplyScalar(_),B.groundColor.copy(b.groundColor).multiplyScalar(_),n.hemi[m]=B,m++}}0<p&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(n.rectAreaLTC1=qa.LTC_FLOAT_1,n.rectAreaLTC2=qa.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(n.rectAreaLTC1=qa.LTC_HALF_1,n.rectAreaLTC2=qa.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),n.ambient[0]=s,n.ambient[1]=o,n.ambient[2]=l;var U=n.hash;(U.directionalLength!==c||U.pointLength!==u||U.spotLength!==d||U.rectAreaLength!==p||U.hemiLength!==m||U.numDirectionalShadows!==f||U.numPointShadows!==v||U.numSpotShadows!==g)&&(n.directional.length=c,n.spot.length=d,n.rectArea.length=p,n.point.length=u,n.hemi.length=m,n.directionalShadow.length=f,n.directionalShadowMap.length=f,n.pointShadow.length=v,n.pointShadowMap.length=v,n.spotShadow.length=g,n.spotShadowMap.length=g,n.directionalShadowMatrix.length=f,n.pointShadowMatrix.length=v,n.spotShadowMatrix.length=g,U.directionalLength=c,U.pointLength=u,U.spotLength=d,U.rectAreaLength=p,U.hemiLength=m,U.numDirectionalShadows=f,U.numPointShadows=v,U.numSpotShadows=g,n.version=Go++)},setupView:function(e,t){for(var r,i=0,a=0,h=0,c=0,u=0,d=t.matrixWorldInverse,p=0,m=e.length;p<m;p++)if((r=e[p]).isDirectionalLight){var f=n.directional[i];f.direction.setFromMatrixPosition(r.matrixWorld),s.setFromMatrixPosition(r.target.matrixWorld),f.direction.sub(s),f.direction.transformDirection(d),i++}else if(r.isSpotLight){var v=n.spot[h];v.position.setFromMatrixPosition(r.matrixWorld),v.position.applyMatrix4(d),v.direction.setFromMatrixPosition(r.matrixWorld),s.setFromMatrixPosition(r.target.matrixWorld),v.direction.sub(s),v.direction.transformDirection(d),h++}else if(r.isRectAreaLight){var g=n.rectArea[c];g.position.setFromMatrixPosition(r.matrixWorld),g.position.applyMatrix4(d),l.identity(),o.copy(r.matrixWorld),o.premultiply(d),l.extractRotation(o),g.halfWidth.set(.5*r.width,0,0),g.halfHeight.set(0,.5*r.height,0),g.halfWidth.applyMatrix4(l),g.halfHeight.applyMatrix4(l),c++}else if(r.isPointLight){var y=n.point[a];y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),a++}else if(r.isHemisphereLight){var x=n.hemi[u];x.direction.setFromMatrixPosition(r.matrixWorld),x.direction.transformDirection(d),x.direction.normalize(),u++}},state:n}}function ko(e,t){var r=new Vo(e,t),i=[],n=[];return{init:function(){i.length=0,n.length=0},state:{lightsArray:i,shadowsArray:n,lights:r},setupLights:function(){r.setup(i)},setupLightsView:function(e){r.setupView(i,e)},pushLight:function(e){i.push(e)},pushShadow:function(e){n.push(e)}}}function jo(e,t){var r=new WeakMap;return{get:function(i){var n,a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return!1===r.has(i)?(n=new ko(e,t),r.set(i,[n])):a>=r.get(i).length?(n=new ko(e,t),r.get(i).push(n)):n=r.get(i)[a],n},dispose:function(){r=new WeakMap}}}class Wo extends An{constructor(e){super(),this.type="MeshDepthMaterial",this.depthPacking=lr,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}Wo.prototype.isMeshDepthMaterial=!0;class Zo extends An{constructor(e){super(),this.type="MeshDistanceMaterial",this.referencePosition=new ui,this.nearDistance=1,this.farDistance=1e3,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}copy(e){return super.copy(e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}Zo.prototype.isMeshDistanceMaterial=!0;var qo="uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}",Xo="void main() {\n\tgl_Position = vec4( position, 1.0 );\n}";function Yo(e,t,r){function i(r,i){var n=t.update(E);_.uniforms.shadow_pass.value=r.map.texture,_.uniforms.resolution.value=r.mapSize,_.uniforms.radius.value=r.radius,e.setRenderTarget(r.mapPass),e.clear(),e.renderBufferDirect(i,null,n,_,E,null),S.uniforms.shadow_pass.value=r.mapPass.texture,S.uniforms.resolution.value=r.mapSize,S.uniforms.radius.value=r.radius,e.setRenderTarget(r.map),e.clear(),e.renderBufferDirect(i,null,n,S,E,null)}function n(e){var t=e<<0,r=d[t];return void 0===r&&(r=new Wo({depthPacking:hr,morphTargets:e}),d[t]=r),r}function a(e){var t=e<<0,r=p[t];return void 0===r&&(r=new Zo({morphTargets:e}),p[t]=r),r}function s(t,r,i,s,o,l,h){var c=null,u=n,d=t.customDepthMaterial;if(!0===s.isPointLight&&(u=a,d=t.customDistanceMaterial),void 0===d){var p=!1;!0===i.morphTargets&&(p=r.morphAttributes&&r.morphAttributes.position&&0<r.morphAttributes.position.length),c=u(p)}else c=d;if(e.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){var f=c.uuid,v=i.uuid,y=m[f];void 0===y&&(y={},m[f]=y);var x=y[v];void 0===x&&(x=c.clone(),y[v]=x),c=x}return c.visible=i.visible,c.wireframe=i.wireframe,c.side=h===g?null===i.shadowSide?i.side:i.shadowSide:null===i.shadowSide?w[i.side]:i.shadowSide,c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,!0===s.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(s.matrixWorld),c.nearDistance=o,c.farDistance=l),c}function o(r,i,n,a,h){if(!1!==r.visible){if(r.layers.test(i.layers)&&(r.isMesh||r.isLine||r.isPoints)&&(r.castShadow||r.receiveShadow&&h===g)&&(!r.frustumCulled||l.intersectsObject(r))){r.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,r.matrixWorld);var c=t.update(r),u=r.material;if(Array.isArray(u))for(var d=c.groups,p=0,m=d.length;p<m;p++){var f=d[p],v=u[f.materialIndex];if(v&&v.visible){var y=s(r,c,v,a,n.near,n.far,h);e.renderBufferDirect(n,null,c,y,r,f)}}else if(u.visible){var x=s(r,c,u,a,n.near,n.far,h);e.renderBufferDirect(n,null,c,x,r,null)}}for(var b=r.children,w=0,_=b.length;w<_;w++)o(b[w],i,n,a,h)}}var l=new Va,h=new ei,c=new ei,u=new si,d=[],p=[],m={},v=r.maxTextureSize,w={0:x,1:y,2:b},_=new Ra({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new ei},radius:{value:4}},vertexShader:Xo,fragmentShader:qo}),S=_.clone();S.defines.HORIZONTAL_PASS=1;var T=new aa;T.setAttribute("position",new zn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var E=new Ma(T,_),A=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=f,this.render=function(t,r,n){if(!1!==A.enabled&&(!1!==A.autoUpdate||!1!==A.needsUpdate)&&0!==t.length){var a=e.getRenderTarget(),s=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.state;p.setBlending(M),p.buffers.color.setClear(1,1,1,1),p.buffers.depth.setTest(!0),p.setScissorTest(!1);for(var m=0,f=t.length;m<f;m++){var y=t[m],x=y.shadow;if(void 0!==x){if(!1!==x.autoUpdate||!1!==x.needsUpdate){h.copy(x.mapSize);var b=x.getFrameExtents();if(h.multiply(b),c.copy(x.mapSize),(h.x>v||h.y>v)&&(h.x>v&&(c.x=Math.floor(v/b.x),h.x=c.x*b.x,x.mapSize.x=c.x),h.y>v&&(c.y=Math.floor(v/b.y),h.y=c.y*b.y,x.mapSize.y=c.y)),null===x.map&&!x.isPointLightShadow&&this.type===g){var w={minFilter:Me,magFilter:Me,format:Ve};x.map=new oi(h.x,h.y,w),x.map.texture.name=y.name+".shadowMap",x.mapPass=new oi(h.x,h.y,w),x.camera.updateProjectionMatrix()}if(null===x.map){var _={minFilter:ye,magFilter:ye,format:Ve};x.map=new oi(h.x,h.y,_),x.map.texture.name=y.name+".shadowMap",x.camera.updateProjectionMatrix()}e.setRenderTarget(x.map),e.clear();for(var S,T=x.getViewportCount(),E=0;E<T;E++)S=x.getViewport(E),u.set(c.x*S.x,c.y*S.y,c.x*S.z,c.y*S.w),p.viewport(u),x.updateMatrices(y,E),l=x.getFrustum(),o(r,n,x.camera,y,this.type);x.isPointLightShadow||this.type!==g||i(x,n),x.needsUpdate=!1}}else console.warn("THREE.WebGLShadowMap:",y,"has no shadow.")}A.needsUpdate=!1,e.setRenderTarget(a,s,d)}}}function Jo(e,t,r){function i(t,r,i){var n=new Uint8Array(4),a=e.createTexture();e.bindTexture(t,a),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(var s=0;s<i;s++)e.texImage2D(r+s,0,6408,1,1,0,6408,5121,n);return a}function n(t){!0!==y[t]&&(e.enable(t),y[t]=!0)}function a(t){!1!==y[t]&&(e.disable(t),y[t]=!1)}function s(t,r,i,s,o,l,h,c){return t===M?void(!0===ee&&(a(3042),ee=!1)):(!1===ee&&(n(3042),ee=!0),t===L?(o=o||r,l=l||i,h=h||s,(r!==re||o!==ae)&&(e.blendEquationSeparate(Te[r],Te[o]),re=r,ae=o),(i!==ie||s!==ne||l!==se||h!==oe)&&(e.blendFuncSeparate(Ae[i],Ae[s],Ae[l],Ae[h]),ie=i,ne=s,se=l,oe=h),te=t,void(le=null)):void((t!==te||c!==le)&&((re!==R||ae!==R)&&(e.blendEquation(32774),re=R,ae=R),c?t===S?e.blendFuncSeparate(1,771,1,771):t===T?e.blendFunc(1,1):t===E?e.blendFuncSeparate(0,0,769,771):t===A?e.blendFuncSeparate(0,768,0,770):console.error("THREE.WebGLState: Invalid blending: ",t):t===S?e.blendFuncSeparate(770,771,1,771):t===T?e.blendFunc(770,1):t===E?e.blendFunc(0,769):t===A?e.blendFunc(0,768):console.error("THREE.WebGLState: Invalid blending: ",t),ie=null,ne=null,se=null,oe=null,te=t,le=c)))}function o(t){he!==t&&(t?e.frontFace(2304):e.frontFace(2305),he=t)}function l(t){t===c?a(2884):(n(2884),t!==ce&&(t===u?e.cullFace(1029):t===d?e.cullFace(1028):e.cullFace(1032))),ce=t}function h(t,r,i){t?(n(32823),(de!==r||pe!==i)&&(e.polygonOffset(r,i),de=r,pe=i)):a(32823)}function p(t){void 0===t&&(t=33984+me-1),ye!==t&&(e.activeTexture(t),ye=t)}var m=r.isWebGL2,f=new function(){var t=!1,r=new si,i=null,n=new si(0,0,0,0);return{setMask:function(r){i===r||t||(e.colorMask(r,r,r,r),i=r)},setLocked:function(e){t=e},setClear:function(t,i,a,s,o){!0===o&&(t*=s,i*=s,a*=s),r.set(t,i,a,s),!1===n.equals(r)&&(e.clearColor(t,i,a,s),n.copy(r))},reset:function(){t=!1,i=null,n.set(-1,0,0,0)}}},v=new function(){var t=!1,r=null,i=null,s=null;return{setTest:function(e){e?n(2929):a(2929)},setMask:function(i){r===i||t||(e.depthMask(i),r=i)},setFunc:function(t){i!==t&&(t?t===W?e.depthFunc(512):t===Z?e.depthFunc(519):t===q?e.depthFunc(513):t===X?e.depthFunc(515):t===Y?e.depthFunc(514):t===J?e.depthFunc(518):t===K?e.depthFunc(516):t===Q?e.depthFunc(517):e.depthFunc(515):e.depthFunc(515),i=t)},setLocked:function(e){t=e},setClear:function(t){s!==t&&(e.clearDepth(t),s=t)},reset:function(){t=!1,r=null,i=null,s=null}}},g=new function(){var t=!1,r=null,i=null,s=null,o=null,l=null,h=null,c=null,u=null;return{setTest:function(e){t||(e?n(2960):a(2960))},setMask:function(i){r===i||t||(e.stencilMask(i),r=i)},setFunc:function(t,r,n){(i!==t||s!==r||o!==n)&&(e.stencilFunc(t,r,n),i=t,s=r,o=n)},setOp:function(t,r,i){(l!==t||h!==r||c!==i)&&(e.stencilOp(t,r,i),l=t,h=r,c=i)},setLocked:function(e){t=e},setClear:function(t){u!==t&&(e.clearStencil(t),u=t)},reset:function(){t=!1,r=null,i=null,s=null,o=null,l=null,h=null,c=null,u=null}}},y={},w=null,_={},$=null,ee=!1,te=null,re=null,ie=null,ne=null,ae=null,se=null,oe=null,le=!1,he=null,ce=null,ue=null,de=null,pe=null,me=e.getParameter(35661),fe=!1,ve=0,ge=e.getParameter(7938);-1===ge.indexOf("WebGL")?-1!==ge.indexOf("OpenGL ES")&&(ve=parseFloat(/^OpenGL ES (\d)/.exec(ge)[1]),fe=2<=ve):(ve=parseFloat(/^WebGL (\d)/.exec(ge)[1]),fe=1<=ve);var ye=null,xe={},be=e.getParameter(3088),we=e.getParameter(2978),_e=(new si).fromArray(be),Me=(new si).fromArray(we),Se={};Se[3553]=i(3553,3553,1),Se[34067]=i(34067,34069,6),f.setClear(0,0,0,1),v.setClear(1),g.setClear(0),n(2929),v.setFunc(X),o(!1),l(u),n(2884),s(M);var Te={[R]:32774,[C]:32778,[P]:32779};if(m)Te[I]=32775,Te[O]=32776;else{var Ee=t.get("EXT_blend_minmax");null!==Ee&&(Te[I]=Ee.MIN_EXT,Te[O]=Ee.MAX_EXT)}var Ae={[D]:0,[N]:1,[B]:768,[z]:770,[j]:776,[V]:774,[G]:772,[U]:769,[F]:771,[k]:775,[H]:773};return{buffers:{color:f,depth:v,stencil:g},enable:n,disable:a,bindFramebuffer:function(t,r){return null===r&&null!==w&&(r=w),_[t]!==r&&(e.bindFramebuffer(t,r),_[t]=r,m&&(36009===t&&(_[36160]=r),36160===t&&(_[36009]=r)),!0)},bindXRFramebuffer:function(t){t!==w&&(e.bindFramebuffer(36160,t),w=t)},useProgram:function(t){return $!==t&&(e.useProgram(t),$=t,!0)},setBlending:s,setMaterial:function(e,t){e.side===b?a(2884):n(2884);var r=e.side===x;t&&(r=!r),o(r),e.blending===S&&!1===e.transparent?s(M):s(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),v.setFunc(e.depthFunc),v.setTest(e.depthTest),v.setMask(e.depthWrite),f.setMask(e.colorWrite);var i=e.stencilWrite;g.setTest(i),i&&(g.setMask(e.stencilWriteMask),g.setFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),g.setOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),h(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),!0===e.alphaToCoverage?n(32926):a(32926)},setFlipSided:o,setCullFace:l,setLineWidth:function(t){t!==ue&&(fe&&e.lineWidth(t),ue=t)},setPolygonOffset:h,setScissorTest:function(e){e?n(3089):a(3089)},activeTexture:p,bindTexture:function(t,r){null===ye&&p();var i=xe[ye];void 0===i&&(i={type:void 0,texture:void 0},xe[ye]=i),(i.type!==t||i.texture!==r)&&(e.bindTexture(t,r||Se[t]),i.type=t,i.texture=r)},unbindTexture:function(){var t=xe[ye];void 0!==t&&void 0!==t.type&&(e.bindTexture(t.type,null),t.type=void 0,t.texture=void 0)},compressedTexImage2D:function(){try{e.compressedTexImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage2D:function(){try{e.texImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage3D:function(){try{e.texImage3D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},scissor:function(t){!1===_e.equals(t)&&(e.scissor(t.x,t.y,t.z,t.w),_e.copy(t))},viewport:function(t){!1===Me.equals(t)&&(e.viewport(t.x,t.y,t.z,t.w),Me.copy(t))},reset:function(){e.disable(3042),e.disable(2884),e.disable(2929),e.disable(32823),e.disable(3089),e.disable(2960),e.disable(32926),e.blendEquation(32774),e.blendFunc(1,0),e.blendFuncSeparate(1,0,1,0),e.colorMask(!0,!0,!0,!0),e.clearColor(0,0,0,0),e.depthMask(!0),e.depthFunc(513),e.clearDepth(1),e.stencilMask(4294967295),e.stencilFunc(519,0,4294967295),e.stencilOp(7680,7680,7680),e.clearStencil(0),e.cullFace(1029),e.frontFace(2305),e.polygonOffset(0,0),e.activeTexture(33984),e.bindFramebuffer(36160,null),!0===m&&(e.bindFramebuffer(36009,null),e.bindFramebuffer(36008,null)),e.useProgram(null),e.lineWidth(1),e.scissor(0,0,e.canvas.width,e.canvas.height),e.viewport(0,0,e.canvas.width,e.canvas.height),y={},ye=null,xe={},w=null,_={},$=null,ee=!1,te=null,re=null,ie=null,ne=null,ae=null,se=null,oe=null,le=!1,he=null,ce=null,ue=null,de=null,pe=null,_e.set(0,0,e.canvas.width,e.canvas.height),Me.set(0,0,e.canvas.width,e.canvas.height),f.reset(),v.reset(),g.reset()}}}function Ko(e,t,r,i,n,a,s){function o(e,t){return P?new OffscreenCanvas(e,t):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function l(e,t,r,i){var n=1;if((e.width>i||e.height>i)&&(n=i/Math.max(e.width,e.height)),1>n||!0===t){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){var a=t?Kr:Math.floor,s=a(n*e.width),l=a(n*e.height);void 0===S&&(S=o(s,l));var h=r?o(s,l):S;return h.width=s,h.height=l,h.getContext("2d").drawImage(e,0,0,s,l),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+e.width+"x"+e.height+") to ("+s+"x"+l+")."),h}return"data"in e&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+e.width+"x"+e.height+")."),e}return e}function h(e){return Yr(e.width)&&Yr(e.height)}function c(e,t){return e.generateMipmaps&&t&&e.minFilter!==ye&&e.minFilter!==Me}function u(t,r,n,a){var 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r=t.texture,n=i.get(t),a=i.get(r);if(t){if(void 0!==a.__webglTexture&&(e.deleteTexture(a.__webglTexture),s.memory.textures--),t.depthTexture&&t.depthTexture.dispose(),t.isWebGLCubeRenderTarget)for(var o=0;6>o;o++)e.deleteFramebuffer(n.__webglFramebuffer[o]),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[o]);else e.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&e.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer);if(t.isWebGLMultipleRenderTargets)for(var l,h=0,c=r.length;h<c;h++)(l=i.get(r[h])).__webglTexture&&(e.deleteTexture(l.__webglTexture),s.memory.textures--),i.remove(r[h]);i.remove(r),i.remove(t)}}(r)}function v(e,t){var n=i.get(e);if(e.isVideoTexture&&function(e){var t=s.render.frame;C.get(e)!==t&&(C.set(e,t),e.update())}(e),0<e.version&&n.__version!==e.version){var a=e.image;if(void 0===a)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==a.complete)return void b(n,e,t);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}r.activeTexture(33984+t),r.bindTexture(3553,n.__webglTexture)}function g(t,n){var s=i.get(t);return 0<t.version&&s.__version!==t.version?void function(t,i,n){if(6===i.image.length){x(t,i),r.activeTexture(33984+n),r.bindTexture(34067,t.__webglTexture),e.pixelStorei(37440,i.flipY),e.pixelStorei(37441,i.premultiplyAlpha),e.pixelStorei(3317,i.unpackAlignment),e.pixelStorei(37443,0);for(var s=i&&(i.isCompressedTexture||i.image[0].isCompressedTexture),o=i.image[0]&&i.image[0].isDataTexture,p=[],m=0;6>m;m++)p[m]=s||o?o?i.image[m].image:i.image[m]:l(i.image[m],!1,!0,A);var f,v=p[0],g=h(v)||T,b=a.convert(i.format),w=a.convert(i.type),_=d(i.internalFormat,b,w);if(y(34067,i,g),s){for(var M=0;6>M;M++){f=p[M].mipmaps;for(var S,E=0;E<f.length;E++)S=f[E],i.format!==Ve&&i.format!==He?null===b?console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):r.compressedTexImage2D(34069+M,E,_,S.width,S.height,0,S.data):r.texImage2D(34069+M,E,_,S.width,S.height,0,b,w,S.data)}t.__maxMipLevel=f.length-1}else{f=i.mipmaps;for(var L=0;6>L;L++)if(o){r.texImage2D(34069+L,0,_,p[L].width,p[L].height,0,b,w,p[L].data);for(var R=0;R<f.length;R++){var C=f[R].image[L].image;r.texImage2D(34069+L,R+1,_,C.width,C.height,0,b,w,C.data)}}else{r.texImage2D(34069+L,0,_,b,w,p[L]);for(var P,I=0;I<f.length;I++)P=f[I],r.texImage2D(34069+L,I+1,_,b,w,P.image[L])}t.__maxMipLevel=f.length}c(i,g)&&u(34067,i,v.width,v.height),t.__version=i.version,i.onUpdate&&i.onUpdate(i)}}(s,t,n):(r.activeTexture(33984+n),void r.bindTexture(34067,s.__webglTexture))}function y(r,a,s){if(s?(e.texParameteri(r,10242,O[a.wrapS]),e.texParameteri(r,10243,O[a.wrapT]),(32879===r||35866===r)&&e.texParameteri(r,32882,O[a.wrapR]),e.texParameteri(r,10240,D[a.magFilter]),e.texParameteri(r,10241,D[a.minFilter])):(e.texParameteri(r,10242,33071),e.texParameteri(r,10243,33071),(32879===r||35866===r)&&e.texParameteri(r,32882,33071),(a.wrapS!==ve||a.wrapT!==ve)&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(r,10240,p(a.magFilter)),e.texParameteri(r,10241,p(a.minFilter)),a.minFilter!==ye&&a.minFilter!==Me&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),!0===t.has("EXT_texture_filter_anisotropic")){var o=t.get("EXT_texture_filter_anisotropic");if(a.type===De&&!1===t.has("OES_texture_float_linear"))return;if(!1===T&&a.type===Ne&&!1===t.has("OES_texture_half_float_linear"))return;(1<a.anisotropy||i.get(a).__currentAnisotropy)&&(e.texParameterf(r,o.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,n.getMaxAnisotropy())),i.get(a).__currentAnisotropy=a.anisotropy)}}function x(t,r){void 0===t.__webglInit&&(t.__webglInit=!0,r.addEventListener("dispose",m),t.__webglTexture=e.createTexture(),s.memory.textures++)}function b(t,i,n){var s=3553;i.isDataTexture2DArray&&(s=35866),i.isDataTexture3D&&(s=32879),x(t,i),r.activeTexture(33984+n),r.bindTexture(s,t.__webglTexture),e.pixelStorei(37440,i.flipY),e.pixelStorei(37441,i.premultiplyAlpha),e.pixelStorei(3317,i.unpackAlignment),e.pixelStorei(37443,0);var o=function(e){return!T&&(e.wrapS!==ve||e.wrapT!==ve||e.minFilter!==ye&&e.minFilter!==Me)}(i)&&!1===h(i.image),p=l(i.image,o,!1,L),m=h(p)||T,f=a.convert(i.format),v=a.convert(i.type),g=d(i.internalFormat,f,v);y(s,i,m);var b,w=i.mipmaps;if(i.isDepthTexture)g=6402,T?g=i.type===De?36012:i.type===Oe?33190:i.type===Fe?35056:33189:i.type===De&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),i.format===Ze&&6402===g&&i.type!==Pe&&i.type!==Oe&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=Pe,v=a.convert(i.type)),i.format===qe&&6402===g&&(g=34041,i.type!==Fe&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=Fe,v=a.convert(i.type))),r.texImage2D(3553,0,g,p.width,p.height,0,f,v,null);else if(i.isDataTexture)if(0<w.length&&m){for(var _=0,M=w.length;_<M;_++)b=w[_],r.texImage2D(3553,_,g,b.width,b.height,0,f,v,b.data);i.generateMipmaps=!1,t.__maxMipLevel=w.length-1}else r.texImage2D(3553,0,g,p.width,p.height,0,f,v,p.data),t.__maxMipLevel=0;else if(i.isCompressedTexture){for(var S=0,E=w.length;S<E;S++)b=w[S],i.format!==Ve&&i.format!==He?null===f?console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):r.compressedTexImage2D(3553,S,g,b.width,b.height,0,b.data):r.texImage2D(3553,S,g,b.width,b.height,0,f,v,b.data);t.__maxMipLevel=w.length-1}else if(i.isDataTexture2DArray)r.texImage3D(35866,0,g,p.width,p.height,p.depth,0,f,v,p.data),t.__maxMipLevel=0;else if(i.isDataTexture3D)r.texImage3D(32879,0,g,p.width,p.height,p.depth,0,f,v,p.data),t.__maxMipLevel=0;else if(0<w.length&&m){for(var A=0,R=w.length;A<R;A++)b=w[A],r.texImage2D(3553,A,g,f,v,b);i.generateMipmaps=!1,t.__maxMipLevel=w.length-1}else r.texImage2D(3553,0,g,f,v,p),t.__maxMipLevel=0;c(i,m)&&u(s,i,p.width,p.height),t.__version=i.version,i.onUpdate&&i.onUpdate(i)}function w(t,n,s,o,l){var h=a.convert(s.format),c=a.convert(s.type),u=d(s.internalFormat,h,c);32879===l||35866===l?r.texImage3D(l,0,u,n.width,n.height,n.depth,0,h,c,null):r.texImage2D(l,0,u,n.width,n.height,0,h,c,null),r.bindFramebuffer(36160,t),e.framebufferTexture2D(36160,o,l,i.get(s).__webglTexture,0),r.bindFramebuffer(36160,null)}function _(t,r,i){if(e.bindRenderbuffer(36161,t),r.depthBuffer&&!r.stencilBuffer){var n=33189;if(i){var s=r.depthTexture;s&&s.isDepthTexture&&(s.type===De?n=36012:s.type===Oe&&(n=33190));var o=M(r);e.renderbufferStorageMultisample(36161,o,n,r.width,r.height)}else e.renderbufferStorage(36161,n,r.width,r.height);e.framebufferRenderbuffer(36160,36096,36161,t)}else if(r.depthBuffer&&r.stencilBuffer){if(i){var l=M(r);e.renderbufferStorageMultisample(36161,l,35056,r.width,r.height)}else e.renderbufferStorage(36161,34041,r.width,r.height);e.framebufferRenderbuffer(36160,33306,36161,t)}else{var h=!0===r.isWebGLMultipleRenderTargets?r.texture[0]:r.texture,c=a.convert(h.format),u=a.convert(h.type),p=d(h.internalFormat,c,u);if(i){var m=M(r);e.renderbufferStorageMultisample(36161,m,p,r.width,r.height)}else e.renderbufferStorage(36161,p,r.width,r.height)}e.bindRenderbuffer(36161,null)}function M(e){return T&&e.isWebGLMultisampleRenderTarget?Math.min(R,e.samples):0}var S,T=n.isWebGL2,E=n.maxTextures,A=n.maxCubemapSize,L=n.maxTextureSize,R=n.maxSamples,C=new WeakMap,P=!1;try{P="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(e){}var I=0,O={[fe]:10497,[ve]:33071,[ge]:33648},D={[ye]:9728,[xe]:9984,[we]:9986,[Me]:9729,[Se]:9985,[Ee]:9987},N=!1,B=!1;this.allocateTextureUnit=function(){var e=I;return e>=E&&console.warn("THREE.WebGLTextures: Trying to use "+e+" texture units while this GPU supports only 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Using RGBA format instead.")),m){l.__webglFramebuffer=[];for(var E=0;6>E;E++)l.__webglFramebuffer[E]=e.createFramebuffer()}else if(l.__webglFramebuffer=e.createFramebuffer(),g)if(n.drawBuffers)for(var A,L=t.texture,R=0,C=L.length;R<C;R++)void 0===(A=i.get(L[R])).__webglTexture&&(A.__webglTexture=e.createTexture(),s.memory.textures++);else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");else if(x)if(T){l.__webglMultisampledFramebuffer=e.createFramebuffer(),l.__webglColorRenderbuffer=e.createRenderbuffer(),e.bindRenderbuffer(36161,l.__webglColorRenderbuffer);var P=a.convert(o.format),I=a.convert(o.type),O=d(o.internalFormat,P,I),D=M(t);e.renderbufferStorageMultisample(36161,D,O,t.width,t.height),r.bindFramebuffer(36160,l.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(36160,36064,36161,l.__webglColorRenderbuffer),e.bindRenderbuffer(36161,null),t.depthBuffer&&(l.__webglDepthRenderbuffer=e.createRenderbuffer(),_(l.__webglDepthRenderbuffer,t,!0)),r.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(m){r.bindTexture(34067,p.__webglTexture),y(34067,o,S);for(var N=0;6>N;N++)w(l.__webglFramebuffer[N],t,o,36064,34069+N);c(o,S)&&u(34067,o,t.width,t.height),r.bindTexture(34067,null)}else if(g){for(var B=t.texture,U=0,z=B.length;U<z;U++){var F=B[U],G=i.get(F);r.bindTexture(3553,G.__webglTexture),y(3553,F,S),w(l.__webglFramebuffer,t,F,36064+U,3553),c(F,S)&&u(3553,F,t.width,t.height)}r.bindTexture(3553,null)}else{var H=3553;b&&(T?H=o.isDataTexture3D?32879:35866:console.warn("THREE.DataTexture3D and THREE.DataTexture2DArray only supported with WebGL2.")),r.bindTexture(H,p.__webglTexture),y(H,o,S),w(l.__webglFramebuffer,t,o,36064,H),c(o,S)&&u(H,o,t.width,t.height,t.depth),r.bindTexture(H,null)}t.depthBuffer&&function(t){var n=i.get(t),a=!0===t.isWebGLCubeRenderTarget;if(t.depthTexture){if(a)throw new Error("target.depthTexture not supported in Cube render targets");!function(t,n){if(n&&n.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(r.bindFramebuffer(36160,t),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(n.depthTexture).__webglTexture&&n.depthTexture.image.width===n.width&&n.depthTexture.image.height===n.height||(n.depthTexture.image.width=n.width,n.depthTexture.image.height=n.height,n.depthTexture.needsUpdate=!0),v(n.depthTexture,0);var a=i.get(n.depthTexture).__webglTexture;if(n.depthTexture.format===Ze)e.framebufferTexture2D(36160,36096,3553,a,0);else{if(n.depthTexture.format!==qe)throw new Error("Unknown depthTexture format");e.framebufferTexture2D(36160,33306,3553,a,0)}}(n.__webglFramebuffer,t)}else if(a){n.__webglDepthbuffer=[];for(var s=0;6>s;s++)r.bindFramebuffer(36160,n.__webglFramebuffer[s]),n.__webglDepthbuffer[s]=e.createRenderbuffer(),_(n.__webglDepthbuffer[s],t,!1)}else r.bindFramebuffer(36160,n.__webglFramebuffer),n.__webglDepthbuffer=e.createRenderbuffer(),_(n.__webglDepthbuffer,t,!1);r.bindFramebuffer(36160,null)}(t)},this.updateRenderTargetMipmap=function(e){for(var t,n=h(e)||T,a=!0===e.isWebGLMultipleRenderTargets?e.texture:[e.texture],s=0,o=a.length;s<o;s++)if(c(t=a[s],n)){var l=e.isWebGLCubeRenderTarget?34067:3553,d=i.get(t).__webglTexture;r.bindTexture(l,d),u(l,t,e.width,e.height),r.bindTexture(l,null)}},this.updateMultisampleRenderTarget=function(t){if(t.isWebGLMultisampleRenderTarget)if(T){var n=t.width,a=t.height,s=16384;t.depthBuffer&&(s|=256),t.stencilBuffer&&(s|=1024);var o=i.get(t);r.bindFramebuffer(36008,o.__webglMultisampledFramebuffer),r.bindFramebuffer(36009,o.__webglFramebuffer),e.blitFramebuffer(0,0,n,a,0,0,n,a,s,9728),r.bindFramebuffer(36008,null),r.bindFramebuffer(36009,o.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(e,t){e&&e.isWebGLRenderTarget&&(!1===N&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),N=!0),e=e.texture),v(e,t)},this.safeSetTextureCube=function(e,t){e&&e.isWebGLCubeRenderTarget&&(!1===B&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),B=!0),e=e.texture),g(e,t)}}function Qo(e,t,r){var i=r.isWebGL2;return{convert:function(e){var r;if(e===Le)return 5121;if(e===Be)return 32819;if(e===Ue)return 32820;if(e===ze)return 33635;if(e===Re)return 5120;if(e===Ce)return 5122;if(e===Pe)return 5123;if(e===Ie)return 5124;if(e===Oe)return 5125;if(e===De)return 5126;if(e===Ne)return i?5131:null===(r=t.get("OES_texture_half_float"))?null:r.HALF_FLOAT_OES;if(e===Ge)return 6406;if(e===He)return 6407;if(e===Ve)return 6408;if(e===ke)return 6409;if(e===je)return 6410;if(e===Ze)return 6402;if(e===qe)return 34041;if(e===Xe)return 6403;if(e===Ye)return 36244;if(e===Je)return 33319;if(e===Ke)return 33320;if(e===Qe)return 36248;if(e===$e)return 36249;if(e===et||e===tt||e===rt||e===it){if(null===(r=t.get("WEBGL_compressed_texture_s3tc")))return null;if(e===et)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(e===tt)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(e===rt)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===it)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(e===nt||e===at||e===st||e===ot){if(null===(r=t.get("WEBGL_compressed_texture_pvrtc")))return null;if(e===nt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===at)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===st)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===ot)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(e===lt)return null===(r=t.get("WEBGL_compressed_texture_etc1"))?null:r.COMPRESSED_RGB_ETC1_WEBGL;if((e===ht||e===ct)&&null!==(r=t.get("WEBGL_compressed_texture_etc"))){if(e===ht)return r.COMPRESSED_RGB8_ETC2;if(e===ct)return r.COMPRESSED_RGBA8_ETC2_EAC}return e===ut||e===dt||e===pt||e===mt||e===ft||e===vt||e===gt||e===yt||e===xt||e===bt||e===wt||e===_t||e===Mt||e===St||e===Et||e===At||e===Lt||e===Rt||e===Ct||e===Pt||e===It||e===Ot||e===Dt||e===Nt||e===Bt||e===Ut||e===zt||e===Ft?null===(r=t.get("WEBGL_compressed_texture_astc"))?null:e:e===Tt?null===(r=t.get("EXT_texture_compression_bptc"))?null:e:e===Fe?i?34042:null===(r=t.get("WEBGL_depth_texture"))?null:r.UNSIGNED_INT_24_8_WEBGL:void 0}}}class $o extends Pa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];super(),this.cameras=e}}$o.prototype.isArrayCamera=!0;class el extends mn{constructor(){super(),this.type="Group"}}el.prototype.isGroup=!0;var tl={type:"move"};class rl{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new el,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new el,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ui,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ui),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new el,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ui,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ui),this._grip}dispatchEvent(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(e,t,r){var i=null,n=null,a=null,s=this._targetRay,o=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(null!==s&&null!==(i=t.getPose(e.targetRaySpace,r))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),i.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(i.linearVelocity)):s.hasLinearVelocity=!1,i.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(i.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(tl)),l&&e.hand){for(var h of(a=!0,e.hand.values())){var c=t.getJointPose(h,r);if(void 0===l.joints[h.jointName]){var u=new el;u.matrixAutoUpdate=!1,u.visible=!1,l.joints[h.jointName]=u,l.add(u)}var d=l.joints[h.jointName];null!==c&&(d.matrix.fromArray(c.transform.matrix),d.matrix.decompose(d.position,d.rotation,d.scale),d.jointRadius=c.radius),d.visible=null!==c}var p=l.joints["index-finger-tip"],m=l.joints["thumb-tip"],f=p.position.distanceTo(m.position);l.inputState.pinching&&f>.025?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&f<=.015&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&null!==(n=t.getPose(e.gripSpace,r))&&(o.matrix.fromArray(n.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),n.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(n.linearVelocity)):o.hasLinearVelocity=!1,n.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(n.angularVelocity)):o.hasAngularVelocity=!1);return null!==s&&(s.visible=null!==i),null!==o&&(o.visible=null!==n),null!==l&&(l.visible=null!==a),this}}class il extends Fr{constructor(e,t){function r(e){var t=y.get(e.inputSource);t&&t.dispatchEvent({type:e.type,data:e.inputSource})}function i(){y.forEach((function(e,t){e.disconnect(t)})),y.clear(),M=null,S=null,l.bindXRFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),L.stop(),o.isPresenting=!1,o.dispatchEvent({type:"sessionend"})}function a(e){for(var t=h.inputSources,r=0;r<g.length;r++)y.set(t[r],g[r]);for(var i=0;i<e.removed.length;i++){var n=e.removed[i],a=y.get(n);a&&(a.dispatchEvent({type:"disconnected",data:n}),y.delete(n))}for(var s=0;s<e.added.length;s++){var o=e.added[s],l=y.get(o);l&&l.dispatchEvent({type:"connected",data:o})}}function s(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}super();var o=this,l=e.state,h=null,c=1,u=null,d="local-floor",p=null,m=null,f=null,v=null,g=[],y=new Map,x=new Pa;x.layers.enable(1),x.viewport=new si;var b=new Pa;b.layers.enable(2),b.viewport=new si;var w=[x,b],_=new $o;_.layers.enable(1),_.layers.enable(2);var M=null,S=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getGripSpace()},this.getHand=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){c=e,!0===o.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){d=e,!0===o.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u},this.getSession=function(){return h},this.setSession=function(){var e=n((function*(e){if(null!==(h=e)){h.addEventListener("select",r),h.addEventListener("selectstart",r),h.addEventListener("selectend",r),h.addEventListener("squeeze",r),h.addEventListener("squeezestart",r),h.addEventListener("squeezeend",r),h.addEventListener("end",i),h.addEventListener("inputsourceschange",a);var n=t.getContextAttributes();if(!0!==n.xrCompatible&&(yield t.makeXRCompatible()),void 0===h.renderState.layers){var s={antialias:n.antialias,alpha:n.alpha,depth:n.depth,stencil:n.stencil,framebufferScaleFactor:c},l=new XRWebGLLayer(h,t,s);h.updateRenderState({baseLayer:l})}else{var p=0;n.depth&&(p=n.stencil?34041:6402);var g={colorFormat:n.alpha?6408:6407,depthFormat:p,scaleFactor:c};m=new XRWebGLBinding(h,t),v=m.createProjectionLayer(g),f=t.createFramebuffer(),h.updateRenderState({layers:[v]})}u=yield h.requestReferenceSpace(d),L.setContext(h),L.start(),o.isPresenting=!0,o.dispatchEvent({type:"sessionstart"})}}));return function(t){return e.apply(this,arguments)}}();var T=new ui,E=new ui;this.updateCamera=function(e){if(null!==h){_.near=b.near=x.near=e.near,_.far=b.far=x.far=e.far,(M!==_.near||S!==_.far)&&(h.updateRenderState({depthNear:_.near,depthFar:_.far}),M=_.near,S=_.far);var t=e.parent,r=_.cameras;s(_,t);for(var i=0;i<r.length;i++)s(r[i],t);_.matrixWorld.decompose(_.position,_.quaternion,_.scale),e.position.copy(_.position),e.quaternion.copy(_.quaternion),e.scale.copy(_.scale),e.matrix.copy(_.matrix),e.matrixWorld.copy(_.matrixWorld);for(var n=e.children,a=0,o=n.length;a<o;a++)n[a].updateMatrixWorld(!0);2===r.length?function(e,t,r){T.setFromMatrixPosition(t.matrixWorld),E.setFromMatrixPosition(r.matrixWorld);var i=T.distanceTo(E),n=t.projectionMatrix.elements,a=r.projectionMatrix.elements,s=n[14]/(n[10]-1),o=n[14]/(n[10]+1),l=(n[9]+1)/n[5],h=(n[9]-1)/n[5],c=(n[8]-1)/n[0],u=(a[8]+1)/a[0],d=s*c,p=s*u,m=i/(-c+u),f=m*-c;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(f),e.translateZ(m),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.copy(e.matrixWorld).invert();var v=s+m,g=o+m,y=d-f,x=p+(i-f),b=l*o/g*v,w=h*o/g*v;e.projectionMatrix.makePerspective(y,x,b,w,v,g)}(_,x,b):_.projectionMatrix.copy(x.projectionMatrix)}},this.getCamera=function(){return _};var A=null,L=new ka;L.setAnimationLoop((function(e,r){if(null!==(p=r.getViewerPose(u))){var i=p.views,n=h.renderState.baseLayer;void 0===h.renderState.layers&&l.bindXRFramebuffer(n.framebuffer);var a=!1;i.length!==_.cameras.length&&(_.cameras.length=0,a=!0);for(var s=0;s<i.length;s++){var o=i[s],c=null;if(void 0===h.renderState.layers)c=n.getViewport(o);else{var d=m.getViewSubImage(v,o);l.bindXRFramebuffer(f),t.framebufferTexture2D(36160,36064,3553,d.colorTexture,0),void 0!==d.depthStencilTexture&&t.framebufferTexture2D(36160,36096,3553,d.depthStencilTexture,0),c=d.viewport}var y=w[s];y.matrix.fromArray(o.transform.matrix),y.projectionMatrix.fromArray(o.projectionMatrix),y.viewport.set(c.x,c.y,c.width,c.height),0==s&&_.matrix.copy(y.matrix),!0===a&&_.cameras.push(y)}}for(var x=h.inputSources,b=0;b<g.length;b++){var M=g[b],S=x[b];M.update(S,r,u)}A&&A(e,r)})),this.setAnimationLoop=function(e){A=e},this.dispose=function(){}}}function nl(e){function t(t,r){t.opacity.value=r.opacity,r.color&&t.diffuse.value.copy(r.color),r.emissive&&t.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),r.map&&(t.map.value=r.map),r.alphaMap&&(t.alphaMap.value=r.alphaMap),r.specularMap&&(t.specularMap.value=r.specularMap);var i,n,a=e.get(r).envMap;if(a){t.envMap.value=a,t.flipEnvMap.value=a.isCubeTexture&&a._needsFlipEnvMap?-1:1,t.reflectivity.value=r.reflectivity,t.refractionRatio.value=r.refractionRatio;var s=e.get(a).__maxMipLevel;void 0!==s&&(t.maxMipLevel.value=s)}r.lightMap&&(t.lightMap.value=r.lightMap,t.lightMapIntensity.value=r.lightMapIntensity),r.aoMap&&(t.aoMap.value=r.aoMap,t.aoMapIntensity.value=r.aoMapIntensity),r.map?i=r.map:r.specularMap?i=r.specularMap:r.displacementMap?i=r.displacementMap:r.normalMap?i=r.normalMap:r.bumpMap?i=r.bumpMap:r.roughnessMap?i=r.roughnessMap:r.metalnessMap?i=r.metalnessMap:r.alphaMap?i=r.alphaMap:r.emissiveMap?i=r.emissiveMap:r.clearcoatMap?i=r.clearcoatMap:r.clearcoatNormalMap?i=r.clearcoatNormalMap:r.clearcoatRoughnessMap&&(i=r.clearcoatRoughnessMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix)),r.aoMap?n=r.aoMap:r.lightMap&&(n=r.lightMap),void 0!==n&&(n.isWebGLRenderTarget&&(n=n.texture),!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uv2Transform.value.copy(n.matrix))}function r(t,r){t.roughness.value=r.roughness,t.metalness.value=r.metalness,r.roughnessMap&&(t.roughnessMap.value=r.roughnessMap),r.metalnessMap&&(t.metalnessMap.value=r.metalnessMap),r.emissiveMap&&(t.emissiveMap.value=r.emissiveMap),r.bumpMap&&(t.bumpMap.value=r.bumpMap,t.bumpScale.value=r.bumpScale,r.side===x&&(t.bumpScale.value*=-1)),r.normalMap&&(t.normalMap.value=r.normalMap,t.normalScale.value.copy(r.normalScale),r.side===x&&t.normalScale.value.negate()),r.displacementMap&&(t.displacementMap.value=r.displacementMap,t.displacementScale.value=r.displacementScale,t.displacementBias.value=r.displacementBias),e.get(r).envMap&&(t.envMapIntensity.value=r.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,i,n,a,s){i.isMeshBasicMaterial?t(e,i):i.isMeshLambertMaterial?(t(e,i),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,i)):i.isMeshToonMaterial?(t(e,i),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshPhongMaterial?(t(e,i),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshStandardMaterial?(t(e,i),i.isMeshPhysicalMaterial?function(e,t,i){r(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen),t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap),t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,t.side===x&&e.clearcoatNormalScale.value.negate()),e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap),0<t.transmission&&(e.transmissionSamplerMap.value=i.texture,e.transmissionSamplerSize.value.set(i.width,i.height)),e.thickness.value=t.thickness,t.thicknessMap&&(e.thicknessMap.value=t.thicknessMap),e.attenuationDistance.value=t.attenuationDistance,e.attenuationColor.value.copy(t.attenuationColor)}(e,i,s):r(e,i)):i.isMeshMatcapMaterial?(t(e,i),function(e,t){t.matcap&&(e.matcap.value=t.matcap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDepthMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDistanceMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias),e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,i)):i.isMeshNormalMaterial?(t(e,i),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,i),i.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,i)):i.isPointsMaterial?function(e,t,r,i){var n;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*r,e.scale.value=.5*i,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?n=t.map:t.alphaMap&&(n=t.alphaMap),void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),e.uvTransform.value.copy(n.matrix))}(e,i,n,a):i.isSpriteMaterial?function(e,t){var r;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?r=t.map:t.alphaMap&&(r=t.alphaMap),void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix))}(e,i):i.isShadowMaterial?(e.color.value.copy(i.color),e.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function al(){function e(){return null===se?me:1}function t(e,t){for(var r=0;r<e.length;r++){var i=e[r],n=v.getContext(i,t);if(null!==n)return n}return null}function r(){O=new ts(Ie),D=new Qa(Ie,O,f),O.init(D),$=new Qo(Ie,O,D),N=new Jo(Ie,O,D),_e[0]=1029,B=new ns(Ie),U=new Do,z=new Ko(Ie,O,N,U,D,$,B),F=new es(te),G=new ja(Ie,D),ee=new Ja(Ie,O,G,D),H=new rs(Ie,G,B,ee),V=new ls(Ie,H,G,B),J=new os(Ie),q=new $a(U),k=new Oo(te,F,O,D,ee,q),j=new nl(U),W=new zo(U),Z=new jo(O,D),Y=new Ya(te,F,N,V,T),X=new Yo(te,V,D),K=new Ka(Ie,O,B,D),Q=new is(Ie,O,B,D),B.programs=k.programs,te.capabilities=D,te.extensions=O,te.properties=U,te.renderLists=W,te.shadowMap=X,te.state=N,te.info=B}function i(e){e.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),ie=!0}function n(){console.log("THREE.WebGLRenderer: Context Restored."),ie=!1;var e=B.autoReset,t=X.enabled,i=X.autoUpdate,n=X.needsUpdate,a=X.type;r(),B.autoReset=e,X.enabled=t,X.autoUpdate=i,X.needsUpdate=n,X.type=a}function a(e){var t=e.target;t.removeEventListener("dispose",a),function(e){(function(e){var t=U.get(e).programs;void 0!==t&&t.forEach((function(e){k.releaseProgram(e)}))})(e),U.remove(e)}(t)}function s(){Fe.stop()}function o(){Fe.start()}function l(e,t,r,i){if(!1!==e.visible){if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)C.pushLight(e),e.castShadow&&C.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||Me.intersectsSprite(e)){i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re);var n=V.update(e),a=e.material;a.visible&&R.push(e,n,a,r,Ce.z,null)}}else if(e.isImmediateRenderObject)i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re),R.push(e,null,e.material,r,Ce.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.frame!==B.render.frame&&(e.skeleton.update(),e.skeleton.frame=B.render.frame),!e.frustumCulled||Me.intersectsObject(e))){i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re);var s=V.update(e),o=e.material;if(Array.isArray(o))for(var h=s.groups,c=0,u=h.length;c<u;c++){var d=h[c],p=o[d.materialIndex];p&&p.visible&&R.push(e,s,p,r,Ce.z,d)}else o.visible&&R.push(e,s,o,r,Ce.z,null)}for(var m=e.children,f=0,v=m.length;f<v;f++)l(m[f],t,r,i)}}function h(e,t,r){for(var i=!0===t.isScene?t.overrideMaterial:null,n=0,a=e.length;n<a;n++){var s=e[n],o=s.object,l=s.geometry,h=null===i?s.material:i,u=s.group;if(r.isArrayCamera)for(var d,p=r.cameras,m=0,f=p.length;m<f;m++)d=p[m],o.layers.test(d.layers)&&(N.viewport(he.copy(d.viewport)),C.setupLightsView(d),c(o,t,d,l,h,u));else c(o,t,r,l,h,u)}}function c(e,t,r,i,n,a){if(e.onBeforeRender(te,t,r,i,n,a),e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),e.isImmediateRenderObject){var s=p(r,t,n,e);N.setMaterial(n),ee.reset(),function(e,t){e.render((function(e){te.renderBufferImmediate(e,t)}))}(e,s)}else!0===n.transparent&&n.side===b?(n.side=x,n.needsUpdate=!0,te.renderBufferDirect(r,t,i,n,e,a),n.side=y,n.needsUpdate=!0,te.renderBufferDirect(r,t,i,n,e,a),n.side=b):te.renderBufferDirect(r,t,i,n,e,a);e.onAfterRender(te,t,r,i,n,a)}function u(e,t,r){!0!==t.isScene&&(t=Pe);var i=U.get(e),n=C.state.lights,s=C.state.shadowsArray,o=n.state.version,l=k.getParameters(e,n.state,s,t,r),h=k.getProgramCacheKey(l),c=i.programs;i.environment=e.isMeshStandardMaterial?t.environment:null,i.fog=t.fog,i.envMap=F.get(e.envMap||i.environment),void 0===c&&(e.addEventListener("dispose",a),c=new Map,i.programs=c);var u=c.get(h);if(void 0===u)l.uniforms=k.getUniforms(e),e.onBuild(l,te),e.onBeforeCompile(l,te),u=k.acquireProgram(l,h),c.set(h,u),i.uniforms=l.uniforms;else if(i.currentProgram===u&&i.lightsStateVersion===o)return d(e,l),u;var p=i.uniforms;(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(p.clippingPlanes=q.uniform),d(e,l),i.needsLights=function(e){return e.isMeshLambertMaterial||e.isMeshToonMaterial||e.isMeshPhongMaterial||e.isMeshStandardMaterial||e.isShadowMaterial||e.isShaderMaterial&&!0===e.lights}(e),i.lightsStateVersion=o,i.needsLights&&(p.ambientLightColor.value=n.state.ambient,p.lightProbe.value=n.state.probe,p.directionalLights.value=n.state.directional,p.directionalLightShadows.value=n.state.directionalShadow,p.spotLights.value=n.state.spot,p.spotLightShadows.value=n.state.spotShadow,p.rectAreaLights.value=n.state.rectArea,p.ltc_1.value=n.state.rectAreaLTC1,p.ltc_2.value=n.state.rectAreaLTC2,p.pointLights.value=n.state.point,p.pointLightShadows.value=n.state.pointShadow,p.hemisphereLights.value=n.state.hemi,p.directionalShadowMap.value=n.state.directionalShadowMap,p.directionalShadowMatrix.value=n.state.directionalShadowMatrix,p.spotShadowMap.value=n.state.spotShadowMap,p.spotShadowMatrix.value=n.state.spotShadowMatrix,p.pointShadowMap.value=n.state.pointShadowMap,p.pointShadowMatrix.value=n.state.pointShadowMatrix);var m=u.getUniforms(),f=po.seqWithValue(m.seq,p);return i.currentProgram=u,i.uniformsList=f,u}function d(e,t){var r=U.get(e);r.outputEncoding=t.outputEncoding,r.instancing=t.instancing,r.skinning=t.skinning,r.numClippingPlanes=t.numClippingPlanes,r.numIntersection=t.numClipIntersection,r.vertexAlphas=t.vertexAlphas}function p(e,t,r,i){!0!==t.isScene&&(t=Pe),z.resetTextureUnits();var n=t.fog,a=r.isMeshStandardMaterial?t.environment:null,s=null===se?te.outputEncoding:se.texture.encoding,o=F.get(r.envMap||a),l=!0===r.vertexColors&&i.geometry&&i.geometry.attributes.color&&4===i.geometry.attributes.color.itemSize,h=U.get(r),c=C.state.lights;if(!0===Se&&(!0===Te||e!==le)){var d=e===le&&r.id===oe;q.setState(r,e,d)}var p=!1;r.version===h.__version?h.needsLights&&h.lightsStateVersion!==c.state.version?p=!0:h.outputEncoding===s?i.isInstancedMesh&&!1===h.instancing?p=!0:i.isInstancedMesh||!0!==h.instancing?i.isSkinnedMesh&&!1===h.skinning||!i.isSkinnedMesh&&!0===h.skinning||h.envMap!==o||r.fog&&h.fog!==n?p=!0:void 0===h.numClippingPlanes||h.numClippingPlanes===q.numPlanes&&h.numIntersection===q.numIntersection?h.vertexAlphas!==l&&(p=!0):p=!0:p=!0:p=!0:(p=!0,h.__version=r.version);var m=h.currentProgram;1==p&&(m=u(r,t,i));var f,v,g=!1,y=!1,x=!1,b=m.getUniforms(),w=h.uniforms;if(N.useProgram(m.program)&&(g=!0,y=!0,x=!0),r.id!==oe&&(oe=r.id,y=!0),g||le!==e){if(b.setValue(Ie,"projectionMatrix",e.projectionMatrix),D.logarithmicDepthBuffer&&b.setValue(Ie,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),le!==e&&(le=e,y=!0,x=!0),r.isShaderMaterial||r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshStandardMaterial||r.envMap){var _=b.map.cameraPosition;void 0!==_&&_.setValue(Ie,Ce.setFromMatrixPosition(e.matrixWorld))}(r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial)&&b.setValue(Ie,"isOrthographic",!0===e.isOrthographicCamera),(r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial||r.isShadowMaterial||i.isSkinnedMesh)&&b.setValue(Ie,"viewMatrix",e.matrixWorldInverse)}if(i.isSkinnedMesh){b.setOptional(Ie,i,"bindMatrix"),b.setOptional(Ie,i,"bindMatrixInverse");var M=i.skeleton;M&&(D.floatVertexTextures?(null===M.boneTexture&&M.computeBoneTexture(),b.setValue(Ie,"boneTexture",M.boneTexture,z),b.setValue(Ie,"boneTextureSize",M.boneTextureSize)):b.setOptional(Ie,M,"boneMatrices"))}return(y||h.receiveShadow!==i.receiveShadow)&&(h.receiveShadow=i.receiveShadow,b.setValue(Ie,"receiveShadow",i.receiveShadow)),y&&(b.setValue(Ie,"toneMappingExposure",te.toneMappingExposure),h.needsLights&&(v=x,(f=w).ambientLightColor.needsUpdate=v,f.lightProbe.needsUpdate=v,f.directionalLights.needsUpdate=v,f.directionalLightShadows.needsUpdate=v,f.pointLights.needsUpdate=v,f.pointLightShadows.needsUpdate=v,f.spotLights.needsUpdate=v,f.spotLightShadows.needsUpdate=v,f.rectAreaLights.needsUpdate=v,f.hemisphereLights.needsUpdate=v),n&&r.fog&&j.refreshFogUniforms(w,n),j.refreshMaterialUniforms(w,r,me,pe,Ae),po.upload(Ie,h.uniformsList,w,z)),r.isShaderMaterial&&!0===r.uniformsNeedUpdate&&(po.upload(Ie,h.uniformsList,w,z),r.uniformsNeedUpdate=!1),r.isSpriteMaterial&&b.setValue(Ie,"center",i.center),b.setValue(Ie,"modelViewMatrix",i.modelViewMatrix),b.setValue(Ie,"normalMatrix",i.normalMatrix),b.setValue(Ie,"modelMatrix",i.matrixWorld),m}var m,f=0<arguments.length&&void 0!==arguments[0]?arguments[0]:{},v=void 0===f.canvas?((m=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")).style.display="block",m):f.canvas,g=void 0===f.context?null:f.context,w=void 0!==f.alpha&&f.alpha,_=!(void 0!==f.depth)||f.depth,M=!(void 0!==f.stencil)||f.stencil,S=void 0!==f.antialias&&f.antialias,T=!(void 0!==f.premultipliedAlpha)||f.premultipliedAlpha,E=void 0!==f.preserveDrawingBuffer&&f.preserveDrawingBuffer,A=void 0===f.powerPreference?"default":f.powerPreference,L=void 0!==f.failIfMajorPerformanceCaveat&&f.failIfMajorPerformanceCaveat,R=null,C=null,P=[],I=[];this.domElement=v,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=er,this.physicallyCorrectLights=!1,this.toneMapping=re,this.toneMappingExposure=1;var O,D,N,B,U,z,F,G,H,V,k,j,W,Z,q,X,Y,J,K,Q,$,ee,te=this,ie=!1,ne=0,ae=0,se=null,oe=-1,le=null,he=new si,ce=new si,ue=null,de=v.width,pe=v.height,me=1,fe=null,ge=null,xe=new si(0,0,de,pe),be=new si(0,0,de,pe),we=!1,_e=[],Me=new Va,Se=!1,Te=!1,Ae=null,Re=new Vi,Ce=new ui,Pe={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0},Ie=g;try{var Oe={alpha:w,depth:_,stencil:M,antialias:S,premultipliedAlpha:T,preserveDrawingBuffer:E,powerPreference:A,failIfMajorPerformanceCaveat:L};if(v.addEventListener("webglcontextlost",i,!1),v.addEventListener("webglcontextrestored",n,!1),null===Ie){var Be=["webgl2","webgl","experimental-webgl"];if(!0===te.isWebGL1Renderer&&Be.shift(),null===(Ie=t(Be,Oe)))throw t(Be)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===Ie.getShaderPrecisionFormat&&(Ie.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(e){throw console.error("THREE.WebGLRenderer: "+e.message),e}r();var Ue=new il(te,Ie);this.xr=Ue,this.getContext=function(){return Ie},this.getContextAttributes=function(){return Ie.getContextAttributes()},this.forceContextLoss=function(){var e=O.get("WEBGL_lose_context");e&&e.loseContext()},this.forceContextRestore=function(){var e=O.get("WEBGL_lose_context");e&&e.restoreContext()},this.getPixelRatio=function(){return me},this.setPixelRatio=function(e){void 0===e||(me=e,this.setSize(de,pe,!1))},this.getSize=function(e){return e.set(de,pe)},this.setSize=function(e,t,r){return Ue.isPresenting?void console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(de=e,pe=t,v.width=Math.floor(e*me),v.height=Math.floor(t*me),!1!==r&&(v.style.width=e+"px",v.style.height=t+"px"),void this.setViewport(0,0,e,t))},this.getDrawingBufferSize=function(e){return e.set(de*me,pe*me).floor()},this.setDrawingBufferSize=function(e,t,r){de=e,pe=t,me=r,v.width=Math.floor(e*r),v.height=Math.floor(t*r),this.setViewport(0,0,e,t)},this.getCurrentViewport=function(e){return e.copy(he)},this.getViewport=function(e){return e.copy(xe)},this.setViewport=function(e,t,r,i){e.isVector4?xe.set(e.x,e.y,e.z,e.w):xe.set(e,t,r,i),N.viewport(he.copy(xe).multiplyScalar(me).floor())},this.getScissor=function(e){return e.copy(be)},this.setScissor=function(e,t,r,i){e.isVector4?be.set(e.x,e.y,e.z,e.w):be.set(e,t,r,i),N.scissor(ce.copy(be).multiplyScalar(me).floor())},this.getScissorTest=function(){return we},this.setScissorTest=function(e){N.setScissorTest(we=e)},this.setOpaqueSort=function(e){fe=e},this.setTransparentSort=function(e){ge=e},this.getClearColor=function(e){return e.copy(Y.getClearColor())},this.setClearColor=function(){Y.setClearColor.apply(Y,arguments)},this.getClearAlpha=function(){return Y.getClearAlpha()},this.setClearAlpha=function(){Y.setClearAlpha.apply(Y,arguments)},this.clear=function(e,t,r){var i=0;(void 0===e||e)&&(i|=16384),(void 0===t||t)&&(i|=256),(void 0===r||r)&&(i|=1024),Ie.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){v.removeEventListener("webglcontextlost",i,!1),v.removeEventListener("webglcontextrestored",n,!1),W.dispose(),Z.dispose(),U.dispose(),F.dispose(),V.dispose(),ee.dispose(),Ue.dispose(),Ue.removeEventListener("sessionstart",s),Ue.removeEventListener("sessionend",o),Ae&&(Ae.dispose(),Ae=null),Fe.stop()},this.renderBufferImmediate=function(e,t){ee.initAttributes();var r=U.get(e);e.hasPositions&&!r.position&&(r.position=Ie.createBuffer()),e.hasNormals&&!r.normal&&(r.normal=Ie.createBuffer()),e.hasUvs&&!r.uv&&(r.uv=Ie.createBuffer()),e.hasColors&&!r.color&&(r.color=Ie.createBuffer());var i=t.getAttributes();e.hasPositions&&(Ie.bindBuffer(34962,r.position),Ie.bufferData(34962,e.positionArray,35048),ee.enableAttribute(i.position),Ie.vertexAttribPointer(i.position,3,5126,!1,0,0)),e.hasNormals&&(Ie.bindBuffer(34962,r.normal),Ie.bufferData(34962,e.normalArray,35048),ee.enableAttribute(i.normal),Ie.vertexAttribPointer(i.normal,3,5126,!1,0,0)),e.hasUvs&&(Ie.bindBuffer(34962,r.uv),Ie.bufferData(34962,e.uvArray,35048),ee.enableAttribute(i.uv),Ie.vertexAttribPointer(i.uv,2,5126,!1,0,0)),e.hasColors&&(Ie.bindBuffer(34962,r.color),Ie.bufferData(34962,e.colorArray,35048),ee.enableAttribute(i.color),Ie.vertexAttribPointer(i.color,3,5126,!1,0,0)),ee.disableUnusedAttributes(),Ie.drawArrays(4,0,e.count),e.count=0},this.renderBufferDirect=function(t,r,i,n,a,s){null===r&&(r=Pe);var o=a.isMesh&&0>a.matrixWorld.determinant(),l=p(t,r,n,a);N.setMaterial(n,o);var h=i.index,c=i.attributes.position;if(null===h){if(void 0===c||0===c.count)return}else if(0===h.count)return;var u=1;!0===n.wireframe&&(h=H.getWireframeAttribute(i),u=2),(n.morphTargets||n.morphNormals)&&J.update(a,i,n,l),ee.setup(a,n,l,i,h);var d,m=K;null!==h&&(d=G.get(h),(m=Q).setIndex(d));var f=null===h?c.count:h.count,v=i.drawRange.start*u,g=i.drawRange.count*u,y=null===s?0:s.start*u,x=null===s?1/0:s.count*u,b=Math.max(v,y),w=Math.min(f,v+g,y+x)-1,_=Math.max(0,w-b+1);if(0!==_){if(a.isMesh)!0===n.wireframe?(N.setLineWidth(n.wireframeLinewidth*e()),m.setMode(1)):m.setMode(4);else if(a.isLine){var M=n.linewidth;void 0===M&&(M=1),N.setLineWidth(M*e()),a.isLineSegments?m.setMode(1):a.isLineLoop?m.setMode(2):m.setMode(3)}else a.isPoints?m.setMode(0):a.isSprite&&m.setMode(4);if(a.isInstancedMesh)m.renderInstances(b,_,a.count);else if(i.isInstancedBufferGeometry){var S=Math.min(i.instanceCount,i._maxInstanceCount);m.renderInstances(b,_,S)}else m.render(b,_)}},this.compile=function(e,t){(C=Z.get(e)).init(),e.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&(C.pushLight(e),e.castShadow&&C.pushShadow(e))})),C.setupLights(),e.traverse((function(t){var r=t.material;if(r)if(Array.isArray(r))for(var i=0;i<r.length;i++)u(r[i],e,t);else u(r,e,t)}))};var ze=null,Fe=new ka;Fe.setAnimationLoop((function(e){ze&&ze(e)})),"undefined"!=typeof window&&Fe.setContext(window),this.setAnimationLoop=function(e){ze=e,Ue.setAnimationLoop(e),null===e?Fe.stop():Fe.start()},Ue.addEventListener("sessionstart",s),Ue.addEventListener("sessionend",o),this.render=function(e,t){if(void 0===t||!0===t.isCamera){if(!0!==ie){!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),!0===Ue.enabled&&!0===Ue.isPresenting&&(!0===Ue.cameraAutoUpdate&&Ue.updateCamera(t),t=Ue.getCamera()),!0===e.isScene&&e.onBeforeRender(te,e,t,se),(C=Z.get(e,I.length)).init(),I.push(C),Re.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),Me.setFromProjectionMatrix(Re),Te=this.localClippingEnabled,Se=q.init(this.clippingPlanes,Te,t),(R=W.get(e,P.length)).init(),P.push(R),l(e,t,0,te.sortObjects),R.finish(),!0===te.sortObjects&&R.sort(fe,ge),!0===Se&&q.beginShadows();var r=C.state.shadowsArray;X.render(r,e,t),C.setupLights(),C.setupLightsView(t),!0===Se&&q.endShadows(),!0===this.info.autoReset&&this.info.reset(),Y.render(R,e);var i=R.opaque,n=R.transmissive,a=R.transparent;0<i.length&&h(i,e,t),0<n.length&&function(e,t,r,i){if(null===Ae){var n=!0===S&&!0===D.isWebGL2;Ae=new(n?hi:oi)(1024,1024,{generateMipmaps:!0,type:null===$.convert(Ne)?Le:Ne,minFilter:Ee,magFilter:ye,wrapS:ve,wrapT:ve})}var a=te.getRenderTarget();te.setRenderTarget(Ae),te.clear();var s=te.toneMapping;te.toneMapping=re,h(e,r,i),te.toneMapping=s,z.updateMultisampleRenderTarget(Ae),z.updateRenderTargetMipmap(Ae),te.setRenderTarget(a),h(t,r,i)}(i,n,e,t),0<a.length&&h(a,e,t),null!==se&&(z.updateMultisampleRenderTarget(se),z.updateRenderTargetMipmap(se)),!0===e.isScene&&e.onAfterRender(te,e,t),N.buffers.depth.setTest(!0),N.buffers.depth.setMask(!0),N.buffers.color.setMask(!0),N.setPolygonOffset(!1),ee.resetDefaultState(),oe=-1,le=null,I.pop(),C=0<I.length?I[I.length-1]:null,P.pop(),R=0<P.length?P[P.length-1]:null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.getActiveCubeFace=function(){return ne},this.getActiveMipmapLevel=function(){return ae},this.getRenderTarget=function(){return se},this.setRenderTarget=function(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;se=e,ne=t,ae=r,e&&void 0===U.get(e).__webglFramebuffer&&z.setupRenderTarget(e);var i=null,n=!1,a=!1;if(e){var s=e.texture;(s.isDataTexture3D||s.isDataTexture2DArray)&&(a=!0);var o=U.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=o[t],n=!0):i=e.isWebGLMultisampleRenderTarget?U.get(e).__webglMultisampledFramebuffer:o,he.copy(e.viewport),ce.copy(e.scissor),ue=e.scissorTest}else he.copy(xe).multiplyScalar(me).floor(),ce.copy(be).multiplyScalar(me).floor(),ue=we;if(N.bindFramebuffer(36160,i)&&D.drawBuffers){var l=!1;if(e)if(e.isWebGLMultipleRenderTargets){var h=e.texture;if(_e.length!==h.length||36064!==_e[0]){for(var c=0,u=h.length;c<u;c++)_e[c]=36064+c;_e.length=h.length,l=!0}}else(1!==_e.length||36064!==_e[0])&&(_e[0]=36064,_e.length=1,l=!0);else(1!==_e.length||1029!==_e[0])&&(_e[0]=1029,_e.length=1,l=!0);l&&(D.isWebGL2?Ie.drawBuffers(_e):O.get("WEBGL_draw_buffers").drawBuffersWEBGL(_e))}if(N.viewport(he),N.scissor(ce),N.setScissorTest(ue),n){var d=U.get(e.texture);Ie.framebufferTexture2D(36160,36064,34069+t,d.__webglTexture,r)}else if(a){var p=U.get(e.texture),m=t||0;Ie.framebufferTextureLayer(36160,36064,p.__webglTexture,r||0,m)}},this.readRenderTargetPixels=function(e,t,r,i,n,a,s){if(e&&e.isWebGLRenderTarget){var o=U.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==s&&(o=o[s]),o){N.bindFramebuffer(36160,o);try{var l=e.texture,h=l.format,c=l.type;if(h!==Ve&&$.convert(h)!==Ie.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");var u=c===Ne&&(O.has("EXT_color_buffer_half_float")||D.isWebGL2&&O.has("EXT_color_buffer_float"));if(!(c===Le||$.convert(c)===Ie.getParameter(35738)||c===De&&(D.isWebGL2||O.has("OES_texture_float")||O.has("WEBGL_color_buffer_float"))||u))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===Ie.checkFramebufferStatus(36160)?0<=t&&t<=e.width-i&&0<=r&&r<=e.height-n&&Ie.readPixels(t,r,i,n,$.convert(h),$.convert(c),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{var d=null===se?null:U.get(se).__webglFramebuffer;N.bindFramebuffer(36160,d)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=Math.pow(2,-r),n=Math.floor(t.image.width*i),a=Math.floor(t.image.height*i),s=$.convert(t.format);D.isWebGL2&&(6407===s&&(s=32849),6408===s&&(s=32856)),z.setTexture2D(t,0),Ie.copyTexImage2D(3553,r,s,e.x,e.y,n,a,0),N.unbindTexture()},this.copyTextureToTexture=function(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,n=t.image.width,a=t.image.height,s=$.convert(r.format),o=$.convert(r.type);z.setTexture2D(r,0),Ie.pixelStorei(37440,r.flipY),Ie.pixelStorei(37441,r.premultiplyAlpha),Ie.pixelStorei(3317,r.unpackAlignment),t.isDataTexture?Ie.texSubImage2D(3553,i,e.x,e.y,n,a,s,o,t.image.data):t.isCompressedTexture?Ie.compressedTexSubImage2D(3553,i,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,s,t.mipmaps[0].data):Ie.texSubImage2D(3553,i,e.x,e.y,s,o,t.image),0===i&&r.generateMipmaps&&Ie.generateMipmap(3553),N.unbindTexture()},this.copyTextureToTexture3D=function(e,t,r,i){var n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0;if(te.isWebGL1Renderer)console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");else{var a,s=e.max.x-e.min.x+1,o=e.max.y-e.min.y+1,l=e.max.z-e.min.z+1,h=$.convert(i.format),c=$.convert(i.type);if(i.isDataTexture3D)z.setTexture3D(i,0),a=32879;else{if(!i.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");z.setTexture2DArray(i,0),a=35866}Ie.pixelStorei(37440,i.flipY),Ie.pixelStorei(37441,i.premultiplyAlpha),Ie.pixelStorei(3317,i.unpackAlignment);var u=Ie.getParameter(3314),d=Ie.getParameter(32878),p=Ie.getParameter(3316),m=Ie.getParameter(3315),f=Ie.getParameter(32877),v=r.isCompressedTexture?r.mipmaps[0]:r.image;Ie.pixelStorei(3314,v.width),Ie.pixelStorei(32878,v.height),Ie.pixelStorei(3316,e.min.x),Ie.pixelStorei(3315,e.min.y),Ie.pixelStorei(32877,e.min.z),r.isDataTexture||r.isDataTexture3D?Ie.texSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,c,v.data):r.isCompressedTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),Ie.compressedTexSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,v.data)):Ie.texSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,c,v),Ie.pixelStorei(3314,u),Ie.pixelStorei(32878,d),Ie.pixelStorei(3316,p),Ie.pixelStorei(3315,m),Ie.pixelStorei(32877,f),0===n&&i.generateMipmaps&&Ie.generateMipmap(a),N.unbindTexture()}},this.initTexture=function(e){z.setTexture2D(e,0),N.unbindTexture()},this.resetState=function(){ne=0,ae=0,se=null,N.reset(),ee.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}class sl extends al{}sl.prototype.isWebGL1Renderer=!0;class ol{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:25e-5;this.name="",this.color=new Dn(e),this.density=t}clone(){return new ol(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}ol.prototype.isFogExp2=!0;class ll{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1e3;this.name="",this.color=new Dn(e),this.near=t,this.far=r}clone(){return new ll(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}ll.prototype.isFog=!0;class hl extends mn{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){var t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),t}}hl.prototype.isScene=!0;class cl{constructor(e,t){this.array=e,this.stride=t,this.count=void 0===e?0:e.length/t,this.usage=Lr,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Wr()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,r){e*=this.stride,r*=t.stride;for(var i=0,n=this.stride;i<n;i++)this.array[e+i]=t.array[r+i];return this}set(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.array.set(e,t),this}clone(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Wr()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);var t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),r=new this.constructor(t,this.stride);return r.setUsage(this.usage),r}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Wr()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}cl.prototype.isInterleavedBuffer=!0;var ul=new ui;class dl{constructor(e,t,r){var i=!!(3<arguments.length&&void 0!==arguments[3])&&arguments[3];this.name="",this.data=e,this.itemSize=t,this.offset=r,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(var t=0,r=this.data.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.applyMatrix4(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}applyNormalMatrix(e){for(var t=0,r=this.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.applyNormalMatrix(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}transformDirection(e){for(var t=0,r=this.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.transformDirection(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}setX(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){return this.data.array[e*this.data.stride+this.offset]}getY(e){return this.data.array[e*this.data.stride+this.offset+1]}getZ(e){return this.data.array[e*this.data.stride+this.offset+2]}getW(e){return this.data.array[e*this.data.stride+this.offset+3]}setXY(e,t,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this}setXYZ(e,t,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this.data.array[e+2]=i,this}setXYZW(e,t,r,i,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this.data.array[e+2]=i,this.data.array[e+3]=n,this}clone(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var t,r=[],i=0;i<this.count;i++){t=i*this.data.stride+this.offset;for(var n=0;n<this.itemSize;n++)r.push(this.data.array[t+n])}return new zn(new this.array.constructor(r),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new dl(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var t,r=[],i=0;i<this.count;i++){t=i*this.data.stride+this.offset;for(var n=0;n<this.itemSize;n++)r.push(this.data.array[t+n])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:r,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}dl.prototype.isInterleavedBufferAttribute=!0;class pl extends An{constructor(e){super(),this.type="SpriteMaterial",this.color=new Dn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this}}pl.prototype.isSpriteMaterial=!0;var ml,fl=new ui,vl=new ui,gl=new ui,yl=new ei,xl=new ei,bl=new Vi,wl=new ui,_l=new ui,Ml=new ui,Sl=new ei,Tl=new ei,El=new ei;class Al extends mn{constructor(e){if(super(),this.type="Sprite",void 0===ml){ml=new aa;var t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),r=new cl(t,5);ml.setIndex([0,1,2,0,2,3]),ml.setAttribute("position",new dl(r,3,0,!1)),ml.setAttribute("uv",new dl(r,2,3,!1))}this.geometry=ml,this.material=void 0===e?new pl:e,this.center=new ei(.5,.5)}raycast(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),vl.setFromMatrixScale(this.matrixWorld),bl.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),gl.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&vl.multiplyScalar(-gl.z);var r,i,n=this.material.rotation;0!==n&&(i=Math.cos(n),r=Math.sin(n));var a=this.center;Ll(wl.set(-.5,-.5,0),gl,a,vl,r,i),Ll(_l.set(.5,-.5,0),gl,a,vl,r,i),Ll(Ml.set(.5,.5,0),gl,a,vl,r,i),Sl.set(0,0),Tl.set(1,0),El.set(1,1);var s=e.ray.intersectTriangle(wl,_l,Ml,!1,fl);if(null!==s||(Ll(_l.set(-.5,.5,0),gl,a,vl,r,i),Tl.set(0,1),null!==(s=e.ray.intersectTriangle(wl,Ml,_l,!1,fl)))){var o=e.ray.origin.distanceTo(fl);o<e.near||o>e.far||t.push({distance:o,point:fl.clone(),uv:Tn.getUV(fl,wl,_l,Ml,Sl,Tl,El,new ei),face:null,object:this})}}copy(e){return super.copy(e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function Ll(e,t,r,i,n,a){yl.subVectors(e,r).addScalar(.5).multiply(i),void 0===n?xl.copy(yl):(xl.x=a*yl.x-n*yl.y,xl.y=n*yl.x+a*yl.y),e.copy(t),e.x+=xl.x,e.y+=xl.y,e.applyMatrix4(bl)}Al.prototype.isSprite=!0;var Rl=new ui,Cl=new ui;class Pl extends mn{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);for(var t,r=e.levels,i=0,n=r.length;i<n;i++)t=r[i],this.addLevel(t.object.clone(),t.distance);return this.autoUpdate=e.autoUpdate,this}addLevel(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;t=Math.abs(t);var r,i=this.levels;for(r=0;r<i.length&&!(t<i[r].distance);r++);return i.splice(r,0,{distance:t,object:e}),this.add(e),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(e){var t=this.levels;if(0<t.length){var r,i;for(r=1,i=t.length;r<i&&!(e<t[r].distance);r++);return t[r-1].object}return null}raycast(e,t){if(0<this.levels.length){Rl.setFromMatrixPosition(this.matrixWorld);var r=e.ray.origin.distanceTo(Rl);this.getObjectForDistance(r).raycast(e,t)}}update(e){var t=this.levels;if(1<t.length){Rl.setFromMatrixPosition(e.matrixWorld),Cl.setFromMatrixPosition(this.matrixWorld);var r,i,n=Rl.distanceTo(Cl)/e.zoom;for(t[0].object.visible=!0,r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}}toJSON(e){var t=super.toJSON(e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];for(var r,i=this.levels,n=0,a=i.length;n<a;n++)r=i[n],t.object.levels.push({object:r.object.uuid,distance:r.distance});return t}}var Il=new ui,Ol=new si,Dl=new si,Nl=new ui,Bl=new Vi;class Ul extends Ma{constructor(e,t){super(e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Vi,this.bindMatrixInverse=new Vi}copy(e){return super.copy(e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this}bind(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){for(var e=new si,t=this.geometry.attributes.skinWeight,r=0,i=t.count;r<i;r++){e.x=t.getX(r),e.y=t.getY(r),e.z=t.getZ(r),e.w=t.getW(r);var n=1/e.manhattanLength();n==1/0?e.set(1,0,0,0):e.multiplyScalar(n),t.setXYZW(r,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(e,t){var r=this.skeleton,i=this.geometry;Ol.fromBufferAttribute(i.attributes.skinIndex,e),Dl.fromBufferAttribute(i.attributes.skinWeight,e),Il.fromBufferAttribute(i.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(var n,a=0;4>a;a++)if(0!==(n=Dl.getComponent(a))){var s=Ol.getComponent(a);Bl.multiplyMatrices(r.bones[s].matrixWorld,r.boneInverses[s]),t.addScaledVector(Nl.copy(Il).applyMatrix4(Bl),n)}return t.applyMatrix4(this.bindMatrixInverse)}}Ul.prototype.isSkinnedMesh=!0;class zl extends mn{constructor(){super(),this.type="Bone"}}zl.prototype.isBone=!0;class Fl extends ni{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:null,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=8<arguments.length&&void 0!==arguments[8]?arguments[8]:ye,n=9<arguments.length&&void 0!==arguments[9]?arguments[9]:ye;super(null,5<arguments.length?arguments[5]:void 0,6<arguments.length?arguments[6]:void 0,7<arguments.length?arguments[7]:void 0,i,n,3<arguments.length?arguments[3]:void 0,4<arguments.length?arguments[4]:void 0,10<arguments.length?arguments[10]:void 0,11<arguments.length?arguments[11]:void 0),this.image={data:e,width:t,height:r},this.magFilter=i,this.minFilter=n,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}Fl.prototype.isDataTexture=!0;var Gl=new Vi,Hl=new Vi;class Vl{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:[];this.uuid=Wr(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){var e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(var r=0,i=this.bones.length;r<i;r++)this.boneInverses.push(new Vi)}}calculateInverses(){this.boneInverses.length=0;for(var e,t=0,r=this.bones.length;t<r;t++)e=new Vi,this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}pose(){for(var e,t=0,r=this.bones.length;t<r;t++)(e=this.bones[t])&&e.matrixWorld.copy(this.boneInverses[t]).invert();for(var i,n=0,a=this.bones.length;n<a;n++)(i=this.bones[n])&&(i.parent&&i.parent.isBone?(i.matrix.copy(i.parent.matrixWorld).invert(),i.matrix.multiply(i.matrixWorld)):i.matrix.copy(i.matrixWorld),i.matrix.decompose(i.position,i.quaternion,i.scale))}update(){for(var e,t=this.bones,r=this.boneInverses,i=this.boneMatrices,n=this.boneTexture,a=0,s=t.length;a<s;a++)e=t[a]?t[a].matrixWorld:Hl,Gl.multiplyMatrices(e,r[a]),Gl.toArray(i,16*a);null!==n&&(n.needsUpdate=!0)}clone(){return new Vl(this.bones,this.boneInverses)}computeBoneTexture(){var e=Math.sqrt(4*this.bones.length);e=Jr(e),e=Math.max(e,4);var t=new Float32Array(e*e*4);t.set(this.boneMatrices);var r=new Fl(t,e,e,Ve,De);return this.boneMatrices=t,this.boneTexture=r,this.boneTextureSize=e,this}getBoneByName(e){for(var t,r=0,i=this.bones.length;r<i;r++)if((t=this.bones[r]).name===e)return t}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(var r=0,i=e.bones.length;r<i;r++){var n=e.bones[r],a=t[n];void 0===a&&(console.warn("THREE.Skeleton: No bone found with UUID:",n),a=new zl),this.bones.push(a),this.boneInverses.push((new Vi).fromArray(e.boneInverses[r]))}return this.init(),this}toJSON(){for(var e,t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[],uuid:this.uuid},r=this.bones,i=this.boneInverses,n=0,a=r.length;n<a;n++){e=r[n],t.bones.push(e.uuid);var s=i[n];t.boneInverses.push(s.toArray())}return t}}var kl=new Vi,jl=new Vi,Wl=[],Zl=new Ma;class ql extends Ma{constructor(e,t,r){super(e,t),this.instanceMatrix=new zn(new Float32Array(16*r),16),this.instanceColor=null,this.count=r,this.frustumCulled=!1}copy(e){return super.copy(e),this.instanceMatrix.copy(e.instanceMatrix),null!==e.instanceColor&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,this}getColorAt(e,t){t.fromArray(this.instanceColor.array,3*e)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,16*e)}raycast(e,t){var r=this.matrixWorld,i=this.count;if(Zl.geometry=this.geometry,Zl.material=this.material,void 0!==Zl.material)for(var n=0;n<i;n++){this.getMatrixAt(n,kl),jl.multiplyMatrices(r,kl),Zl.matrixWorld=jl,Zl.raycast(e,Wl);for(var a,s=0,o=Wl.length;s<o;s++)(a=Wl[s]).instanceId=n,a.object=this,t.push(a);Wl.length=0}}setColorAt(e,t){null===this.instanceColor&&(this.instanceColor=new zn(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,16*e)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}ql.prototype.isInstancedMesh=!0;class Xl extends An{constructor(e){super(),this.type="LineBasicMaterial",this.color=new Dn(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this}}Xl.prototype.isLineBasicMaterial=!0;var Yl=new ui,Jl=new ui,Kl=new Vi,Ql=new Hi,$l=new Oi;class eh extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Xl;super(),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[0],i=1,n=t.count;i<n;i++)Yl.fromBufferAttribute(t,i-1),Jl.fromBufferAttribute(t,i),r[i]=r[i-1],r[i]+=Yl.distanceTo(Jl);e.setAttribute("lineDistance",new qn(r,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,n=e.params.Line.threshold,a=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),$l.copy(r.boundingSphere),$l.applyMatrix4(i),$l.radius+=n,!1!==e.ray.intersectsSphere($l)){Kl.copy(i).invert(),Ql.copy(e.ray).applyMatrix4(Kl);var s=n/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=new ui,h=new ui,c=new ui,u=new ui,d=this.isLineSegments?2:1;if(r.isBufferGeometry){var p=r.index,m=r.attributes.position;if(null!==p)for(var f=Math.max(0,a.start),v=Math.min(p.count,a.start+a.count)-1;f<v;f+=d){var g=p.getX(f),y=p.getX(f+1);if(l.fromBufferAttribute(m,g),h.fromBufferAttribute(m,y),!(Ql.distanceSqToSegment(l,h,u,c)>o)){u.applyMatrix4(this.matrixWorld);var x=e.ray.origin.distanceTo(u);x<e.near||x>e.far||t.push({distance:x,point:c.clone().applyMatrix4(this.matrixWorld),index:f,face:null,faceIndex:null,object:this})}}else for(var b=Math.max(0,a.start),w=Math.min(m.count,a.start+a.count)-1;b<w;b+=d)if(l.fromBufferAttribute(m,b),h.fromBufferAttribute(m,b+1),!(Ql.distanceSqToSegment(l,h,u,c)>o)){u.applyMatrix4(this.matrixWorld);var _=e.ray.origin.distanceTo(u);_<e.near||_>e.far||t.push({distance:_,point:c.clone().applyMatrix4(this.matrixWorld),index:b,face:null,faceIndex:null,object:this})}}else r.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}eh.prototype.isLine=!0;var th=new ui,rh=new ui;class ih extends eh{constructor(e,t){super(e,t),this.type="LineSegments"}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[],i=0,n=t.count;i<n;i+=2)th.fromBufferAttribute(t,i),rh.fromBufferAttribute(t,i+1),r[i]=0==i?0:r[i-1],r[i+1]=r[i]+th.distanceTo(rh);e.setAttribute("lineDistance",new qn(r,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}ih.prototype.isLineSegments=!0;class nh extends eh{constructor(e,t){super(e,t),this.type="LineLoop"}}nh.prototype.isLineLoop=!0;class ah extends An{constructor(e){super(),this.type="PointsMaterial",this.color=new Dn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this}}ah.prototype.isPointsMaterial=!0;var sh=new Vi,oh=new Hi,lh=new Oi,hh=new ui;class ch extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ah;super(),this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,n=e.params.Points.threshold,a=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),lh.copy(r.boundingSphere),lh.applyMatrix4(i),lh.radius+=n,!1!==e.ray.intersectsSphere(lh)){sh.copy(i).invert(),oh.copy(e.ray).applyMatrix4(sh);var s=n/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s;if(r.isBufferGeometry){var l=r.index,h=r.attributes.position;if(null!==l)for(var c,u=Math.max(0,a.start),d=Math.min(l.count,a.start+a.count);u<d;u++)c=l.getX(u),hh.fromBufferAttribute(h,c),uh(hh,c,o,i,e,t,this);else for(var p=Math.max(0,a.start),m=Math.min(h.count,a.start+a.count);p<m;p++)hh.fromBufferAttribute(h,p),uh(hh,p,o,i,e,t,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function uh(e,t,r,i,n,a,s){var o=oh.distanceSqToPoint(e);if(o<r){var l=new ui;oh.closestPointToPoint(e,l),l.applyMatrix4(i);var h=n.ray.origin.distanceTo(l);if(h<n.near||h>n.far)return;a.push({distance:h,distanceToRay:Math.sqrt(o),point:l,index:t,face:null,object:s})}}ch.prototype.isPoints=!0;class dh extends ni{constructor(e,t,r,i,n,a,s,o,l){super(e,t,r,i,n,a,s,o,l),this.format=void 0===s?He:s,this.minFilter=void 0===a?Me:a,this.magFilter=void 0===n?Me:n,this.generateMipmaps=!1;var h=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){h.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){var e=this.image;!1=="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}dh.prototype.isVideoTexture=!0;class ph extends ni{constructor(e,t,r,i,n,a,s,o,l,h,c,u){super(null,a,s,o,l,h,i,n,c,u),this.image={width:t,height:r},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}ph.prototype.isCompressedTexture=!0;class mh extends ni{constructor(e,t,r,i,n,a,s,o,l){super(e,t,r,i,n,a,s,o,l),this.needsUpdate=!0}}mh.prototype.isCanvasTexture=!0;class fh extends ni{constructor(e,t,r,i,n,a,s,o,l,h){if((h=void 0===h?Ze:h)!==Ze&&h!==qe)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===r&&h===Ze&&(r=Pe),void 0===r&&h===qe&&(r=Fe),super(null,i,n,a,s,o,h,r,l),this.image={width:e,height:t},this.magFilter=void 0===s?ye:s,this.minFilter=void 0===o?ye:o,this.flipY=!1,this.generateMipmaps=!1}}fh.prototype.isDepthTexture=!0;class vh extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:8,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2*Math.PI;super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:r,thetaLength:i},t=Math.max(3,t);var n=[],a=[],s=[],o=[],l=new ui,h=new ei;a.push(0,0,0),s.push(0,0,1),o.push(.5,.5);for(var c,u=0,d=3;u<=t;u++,d+=3)c=r+u/t*i,l.x=e*Math.cos(c),l.y=e*Math.sin(c),a.push(l.x,l.y,l.z),s.push(0,0,1),h.x=(a[d]/e+1)/2,h.y=(a[d+1]/e+1)/2,o.push(h.x,h.y);for(var p=1;p<=t;p++)n.push(p,p+1,0);this.setIndex(n),this.setAttribute("position",new qn(a,3)),this.setAttribute("normal",new qn(s,3)),this.setAttribute("uv",new qn(o,2))}static fromJSON(e){return new vh(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class gh extends aa{constructor(){function e(e){for(var i=m,a=new ei,s=new ui,f=0,y=!0===e?t:r,x=!0===e?1:-1,b=1;b<=n;b++)u.push(0,v*x,0),d.push(0,x,0),p.push(.5,.5),m++;for(var w=m,_=0;_<=n;_++){var M=_/n*l+o,S=Math.cos(M),T=Math.sin(M);s.x=y*T,s.y=v*x,s.z=y*S,u.push(s.x,s.y,s.z),d.push(0,x,0),a.x=.5*S+.5,a.y=.5*T*x+.5,p.push(a.x,a.y),m++}for(var E=0;E<n;E++){var A=i+E,L=w+E;!0===e?c.push(L,L+1,A):c.push(L+1,L,A),f+=3}h.addGroup(g,f,!0===e?1:2),g+=f}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:1,s=!!(5<arguments.length&&void 0!==arguments[5])&&arguments[5],o=6<arguments.length&&void 0!==arguments[6]?arguments[6]:0,l=7<arguments.length&&void 0!==arguments[7]?arguments[7]:2*Math.PI;super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:r,height:i,radialSegments:n,heightSegments:a,openEnded:s,thetaStart:o,thetaLength:l};var h=this;n=Math.floor(n),a=Math.floor(a);var c=[],u=[],d=[],p=[],m=0,f=[],v=i/2,g=0;(function(){for(var e=new ui,s=new ui,y=0,x=(r-t)/i,b=0;b<=a;b++){for(var w=[],_=b/a,M=_*(r-t)+t,S=0;S<=n;S++){var T=S/n,E=T*l+o,A=Math.sin(E),L=Math.cos(E);s.x=M*A,s.y=-_*i+v,s.z=M*L,u.push(s.x,s.y,s.z),e.set(A,x,L).normalize(),d.push(e.x,e.y,e.z),p.push(T,1-_),w.push(m++)}f.push(w)}for(var R=0;R<n;R++)for(var C=0;C<a;C++){var P=f[C][R],I=f[C+1][R],O=f[C+1][R+1],D=f[C][R+1];c.push(P,I,D),c.push(I,O,D),y+=6}h.addGroup(g,y,0),g+=y})(),!1===s&&(0<t&&e(!0),0<r&&e(!1)),this.setIndex(c),this.setAttribute("position",new qn(u,3)),this.setAttribute("normal",new qn(d,3)),this.setAttribute("uv",new qn(p,2))}static fromJSON(e){return new gh(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class yh extends gh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=!!(4<arguments.length&&void 0!==arguments[4])&&arguments[4],a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:2*Math.PI;super(0,e,t,r,i,n,a,s),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:r,heightSegments:i,openEnded:n,thetaStart:a,thetaLength:s}}static fromJSON(e){return new yh(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class xh extends aa{constructor(e,t){function r(e,t,r,n){for(var a=n+1,s=[],o=0;o<=a;o++){s[o]=[];for(var l=e.clone().lerp(r,o/a),h=t.clone().lerp(r,o/a),c=a-o,u=0;u<=c;u++)s[o][u]=0==u&&o===a?l:l.clone().lerp(h,u/c)}for(var d=0;d<a;d++)for(var p,m=0;m<2*(a-d)-1;m++)p=Math.floor(m/2),0==m%2?(i(s[d][p+1]),i(s[d+1][p]),i(s[d][p])):(i(s[d][p+1]),i(s[d+1][p+1]),i(s[d+1][p]))}function i(e){h.push(e.x,e.y,e.z)}function n(t,r){var i=3*t;r.x=e[i+0],r.y=e[i+1],r.z=e[i+2]}function a(e,t,r,i){0>i&&1===e.x&&(c[t]=e.x-1),0===r.x&&0===r.z&&(c[t]=i/2/Math.PI+.5)}function s(e){return Math.atan2(e.z,-e.x)}var o=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,l=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0;super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:o,detail:l};var h=[],c=[];(function(e){for(var i=new ui,a=new ui,s=new ui,o=0;o<t.length;o+=3)n(t[o+0],i),n(t[o+1],a),n(t[o+2],s),r(i,a,s,e)})(l),function(e){for(var t=new ui,r=0;r<h.length;r+=3)t.x=h[r+0],t.y=h[r+1],t.z=h[r+2],t.normalize().multiplyScalar(e),h[r+0]=t.x,h[r+1]=t.y,h[r+2]=t.z}(o),function(){for(var e=new ui,t=0;t<h.length;t+=3){e.x=h[t+0],e.y=h[t+1],e.z=h[t+2];var r=s(e)/2/Math.PI+.5,i=(n=e,Math.atan2(-n.y,Math.sqrt(n.x*n.x+n.z*n.z))/Math.PI+.5);c.push(r,1-i)}var n;(function(){for(var e=new ui,t=new ui,r=new ui,i=new ui,n=new ei,o=new ei,l=new ei,u=0,d=0;u<h.length;u+=9,d+=6){e.set(h[u+0],h[u+1],h[u+2]),t.set(h[u+3],h[u+4],h[u+5]),r.set(h[u+6],h[u+7],h[u+8]),n.set(c[d+0],c[d+1]),o.set(c[d+2],c[d+3]),l.set(c[d+4],c[d+5]),i.copy(e).add(t).add(r).divideScalar(3);var p=s(i);a(n,d+0,e,p),a(o,d+2,t,p),a(l,d+4,r,p)}})(),function(){for(var e=0;e<c.length;e+=6){var t=c[e+0],r=c[e+2],i=c[e+4],n=Math.max(t,r,i),a=Math.min(t,r,i);.9<n&&.1>a&&(.2>t&&(c[e+0]+=1),.2>r&&(c[e+2]+=1),.2>i&&(c[e+4]+=1))}}()}(),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(h.slice(),3)),this.setAttribute("uv",new qn(c,2)),0===l?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(e){return new xh(e.vertices,e.indices,e.radius,e.details)}}class bh extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=(1+Math.sqrt(5))/2,i=1/r;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-r,0,-i,r,0,i,-r,0,i,r,-i,-r,0,-i,r,0,i,-r,0,i,r,0,-r,0,-i,r,0,-i,-r,0,i,r,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new bh(e.radius,e.detail)}}var wh=new ui,_h=new ui,Mh=new ui,Sh=new Tn;class Th extends aa{constructor(e,t){if(super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0===t?1:t,!0!==e.isGeometry){for(var r=Math.pow(10,4),i=Math.cos(kr*t),n=e.getIndex(),a=e.getAttribute("position"),s=n?n.count:a.count,o=[0,0,0],l=["a","b","c"],h=[,,,],c={},u=[],d=0;d<s;d+=3){n?(o[0]=n.getX(d),o[1]=n.getX(d+1),o[2]=n.getX(d+2)):(o[0]=d,o[1]=d+1,o[2]=d+2);var{a:p,b:m,c:f}=Sh;if(p.fromBufferAttribute(a,o[0]),m.fromBufferAttribute(a,o[1]),f.fromBufferAttribute(a,o[2]),Sh.getNormal(Mh),h[0]="".concat(Math.round(p.x*r),",").concat(Math.round(p.y*r),",").concat(Math.round(p.z*r)),h[1]="".concat(Math.round(m.x*r),",").concat(Math.round(m.y*r),",").concat(Math.round(m.z*r)),h[2]="".concat(Math.round(f.x*r),",").concat(Math.round(f.y*r),",").concat(Math.round(f.z*r)),h[0]!==h[1]&&h[1]!==h[2]&&h[2]!==h[0])for(var v=0;3>v;v++){var g=(v+1)%3,y=h[v],x=h[g],b=Sh[l[v]],w=Sh[l[g]],_="".concat(y,"_").concat(x),M="".concat(x,"_").concat(y);M in c&&c[M]?(Mh.dot(c[M].normal)<=i&&(u.push(b.x,b.y,b.z),u.push(w.x,w.y,w.z)),c[M]=null):!(_ in c)&&(c[_]={index0:o[v],index1:o[g],normal:Mh.clone()})}}for(var S in c)if(c[S]){var{index0:T,index1:E}=c[S];wh.fromBufferAttribute(a,T),_h.fromBufferAttribute(a,E),u.push(wh.x,wh.y,wh.z),u.push(_h.x,_h.y,_h.z)}this.setAttribute("position",new qn(u,3))}else console.error("THREE.EdgesGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}class Eh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){var r=this.getUtoTmapping(e);return this.getPoint(r,t)}getPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:5,t=[],r=0;r<=e;r++)t.push(this.getPoint(r/e));return t}getSpacedPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:5,t=[],r=0;r<=e;r++)t.push(this.getPointAt(r/e));return t}getLength(){var e=this.getLengths();return e[e.length-1]}getLengths(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:this.arcLengthDivisions;if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,r=[],i=this.getPoint(0),n=0;r.push(0);for(var a=1;a<=e;a++)n+=(t=this.getPoint(a/e)).distanceTo(i),r.push(n),i=t;return this.cacheArcLengths=r,r}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){var r,i=this.getLengths(),n=0,a=i.length;r=t||e*i[a-1];for(var s,o=0,l=a-1;o<=l;)if(0>(s=i[n=Math.floor(o+(l-o)/2)]-r))o=n+1;else{if(!(0<s)){l=n;break}l=n-1}if(i[n=l]===r)return n/(a-1);var h=i[n];return(n+(r-h)/(i[n+1]-h))/(a-1)}getTangent(e,t){var r=1e-4,i=e-r,n=e+r;0>i&&(i=0),1<n&&(n=1);var a=this.getPoint(i),s=this.getPoint(n),o=t||(a.isVector2?new ei:new ui);return o.copy(s).sub(a).normalize(),o}getTangentAt(e,t){var r=this.getUtoTmapping(e);return this.getTangent(r,t)}computeFrenetFrames(e,t){for(var r,i=new ui,n=[],a=[],s=[],o=new ui,l=new Vi,h=0;h<=e;h++)r=h/e,n[h]=this.getTangentAt(r,new ui),n[h].normalize();a[0]=new ui,s[0]=new ui;var c=Number.MAX_VALUE,u=Math.abs(n[0].x),d=Math.abs(n[0].y),p=Math.abs(n[0].z);u<=c&&(c=u,i.set(1,0,0)),d<=c&&(c=d,i.set(0,1,0)),p<=c&&i.set(0,0,1),o.crossVectors(n[0],i).normalize(),a[0].crossVectors(n[0],o),s[0].crossVectors(n[0],a[0]);for(var m=1;m<=e;m++){if(a[m]=a[m-1].clone(),s[m]=s[m-1].clone(),o.crossVectors(n[m-1],n[m]),o.length()>Number.EPSILON){o.normalize();var f=Math.acos(Zr(n[m-1].dot(n[m]),-1,1));a[m].applyMatrix4(l.makeRotationAxis(o,f))}s[m].crossVectors(n[m],a[m])}if(!0===t){var v=Math.acos(Zr(a[0].dot(a[e]),-1,1));v/=e,0<n[0].dot(o.crossVectors(a[0],a[e]))&&(v=-v);for(var g=1;g<=e;g++)a[g].applyMatrix4(l.makeRotationAxis(n[g],v*g)),s[g].crossVectors(n[g],a[g])}return{tangents:n,normals:a,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){return{metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"},arcLengthDivisions:this.arcLengthDivisions,type:this.type}}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ah extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2*Math.PI,s=!!(6<arguments.length&&void 0!==arguments[6])&&arguments[6],o=7<arguments.length&&void 0!==arguments[7]?arguments[7]:0;super(),this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=r,this.yRadius=i,this.aStartAngle=n,this.aEndAngle=a,this.aClockwise=s,this.aRotation=o}getPoint(e,t){for(var r=t||new ei,i=2*Math.PI,n=this.aEndAngle-this.aStartAngle,a=Math.abs(n)<Number.EPSILON;0>n;)n+=i;for(;n>i;)n-=i;n<Number.EPSILON&&(n=a?0:i),!0!==this.aClockwise||a||(n===i?n=-i:n-=i);var s=this.aStartAngle+e*n,o=this.aX+this.xRadius*Math.cos(s),l=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){var h=Math.cos(this.aRotation),c=Math.sin(this.aRotation),u=o-this.aX,d=l-this.aY;o=u*h-d*c+this.aX,l=u*c+d*h+this.aY}return r.set(o,l)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){var e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}Ah.prototype.isEllipseCurve=!0;class Lh extends Ah{constructor(e,t,r,i,n,a){super(e,t,r,r,i,n,a),this.type="ArcCurve"}}function Rh(){function e(e,a,s,o){t=e,r=s,i=-3*e+3*a-2*s-o,n=2*e-2*a+s+o}var t=0,r=0,i=0,n=0;return{initCatmullRom:function(t,r,i,n,a){e(r,i,a*(i-t),a*(n-r))},initNonuniformCatmullRom:function(t,r,i,n,a,s,o){var l=(r-t)/a-(i-t)/(a+s)+(i-r)/s,h=(i-r)/s-(n-r)/(s+o)+(n-i)/o;e(r,i,l*=s,h*=s)},calc:function(e){var a=e*e;return t+r*e+i*a+n*(a*e)}}}Lh.prototype.isArcCurve=!0;var Ch=new ui,Ph=new Rh,Ih=new Rh,Oh=new Rh;class Dh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:"centripetal",i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:.5;super(),this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=r,this.tension=i}getPoint(e){var t,r,i=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,n=this.points,a=n.length,s=(a-(this.closed?0:1))*e,o=Math.floor(s),l=s-o;this.closed?o+=0<o?0:(Math.floor(Math.abs(o)/a)+1)*a:0===l&&o===a-1&&(o=a-2,l=1),this.closed||0<o?t=n[(o-1)%a]:(Ch.subVectors(n[0],n[1]).add(n[0]),t=Ch);var h=n[o%a],c=n[(o+1)%a];if(this.closed||o+2<a?r=n[(o+2)%a]:(Ch.subVectors(n[a-1],n[a-2]).add(n[a-1]),r=Ch),"centripetal"===this.curveType||"chordal"===this.curveType){var u="chordal"===this.curveType?.5:.25,d=Math.pow(t.distanceToSquared(h),u),p=Math.pow(h.distanceToSquared(c),u),m=Math.pow(c.distanceToSquared(r),u);1e-4>p&&(p=1),1e-4>d&&(d=p),1e-4>m&&(m=p),Ph.initNonuniformCatmullRom(t.x,h.x,c.x,r.x,d,p,m),Ih.initNonuniformCatmullRom(t.y,h.y,c.y,r.y,d,p,m),Oh.initNonuniformCatmullRom(t.z,h.z,c.z,r.z,d,p,m)}else"catmullrom"===this.curveType&&(Ph.initCatmullRom(t.x,h.x,c.x,r.x,this.tension),Ih.initCatmullRom(t.y,h.y,c.y,r.y,this.tension),Oh.initCatmullRom(t.z,h.z,c.z,r.z,this.tension));return i.set(Ph.calc(l),Ih.calc(l),Oh.calc(l)),i}copy(e){super.copy(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push(t.clone());return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){var e=super.toJSON();e.points=[];for(var t,r=0,i=this.points.length;r<i;r++)t=this.points[r],e.points.push(t.toArray());return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push((new ui).fromArray(t));return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function Nh(e,t,r,i,n){var a=.5*(i-t),s=.5*(n-r),o=e*e;return(2*r-2*i+a+s)*(e*o)+(-3*r+3*i-2*a-s)*o+a*e+r}function Bh(e,t,r,i){return function(e,t){var r=1-e;return r*r*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,r)+function(e,t){return e*e*t}(e,i)}function Uh(e,t,r,i,n){return function(e,t){var r=1-e;return r*r*r*t}(e,t)+function(e,t){var r=1-e;return 3*r*r*e*t}(e,r)+function(e,t){return 3*(1-e)*e*e*t}(e,i)+function(e,t){return e*e*e*t}(e,n)}Dh.prototype.isCatmullRomCurve3=!0;class zh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ei,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new ei;super(),this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=r,this.v3=i}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.v0,i=this.v1,n=this.v2,a=this.v3;return t.set(Uh(e,r.x,i.x,n.x,a.x),Uh(e,r.y,i.y,n.y,a.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}zh.prototype.isCubicBezierCurve=!0;class Fh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new ui;super(),this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=r,this.v3=i}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=this.v0,i=this.v1,n=this.v2,a=this.v3;return t.set(Uh(e,r.x,i.x,n.x,a.x),Uh(e,r.y,i.y,n.y,a.y),Uh(e,r.z,i.z,n.z,a.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}Fh.prototype.isCubicBezierCurve3=!0;class Gh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei;super(),this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei;return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t){var r=t||new ei;return r.copy(this.v2).sub(this.v1).normalize(),r}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}Gh.prototype.isLineCurve=!0;class Hh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=e,this.v2=t}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Vh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ei;super(),this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=r}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.v0,i=this.v1,n=this.v2;return t.set(Bh(e,r.x,i.x,n.x),Bh(e,r.y,i.y,n.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}Vh.prototype.isQuadraticBezierCurve=!0;class kh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui;super(),this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=r}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=this.v0,i=this.v1,n=this.v2;return t.set(Bh(e,r.x,i.x,n.x),Bh(e,r.y,i.y,n.y),Bh(e,r.z,i.z,n.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}kh.prototype.isQuadraticBezierCurve3=!0;class jh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];super(),this.type="SplineCurve",this.points=e}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.points,i=(r.length-1)*e,n=Math.floor(i),a=i-n,s=r[0===n?n:n-1],o=r[n],l=r[n>r.length-2?r.length-1:n+1],h=r[n>r.length-3?r.length-1:n+2];return t.set(Nh(a,s.x,o.x,l.x,h.x),Nh(a,s.y,o.y,l.y,h.y)),t}copy(e){super.copy(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push(t.clone());return this}toJSON(){var e=super.toJSON();e.points=[];for(var t,r=0,i=this.points.length;r<i;r++)t=this.points[r],e.points.push(t.toArray());return e}fromJSON(e){super.fromJSON(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push((new ei).fromArray(t));return this}}jh.prototype.isSplineCurve=!0;var Wh=Object.freeze({__proto__:null,ArcCurve:Lh,CatmullRomCurve3:Dh,CubicBezierCurve:zh,CubicBezierCurve3:Fh,EllipseCurve:Ah,LineCurve:Gh,LineCurve3:Hh,QuadraticBezierCurve:Vh,QuadraticBezierCurve3:kh,SplineCurve:jh});function Zh(e,t,r,i,n){var a,s;if(n===0<function(e,t,r,i){for(var n=0,a=t,s=r-i;a<r;a+=i)n+=(e[s]-e[a])*(e[a+1]+e[s+1]),s=a;return n}(e,t,r,i))for(a=t;a<r;a+=i)s=pc(a,e[a],e[a+1],s);else for(a=r-i;a>=t;a-=i)s=pc(a,e[a],e[a+1],s);return s&&oc(s,s.next)&&(mc(s),s=s.next),s}function qh(e,t){if(!e)return e;t||(t=e);var r,i=e;do{if(r=!1,i.steiner||!oc(i,i.next)&&0!==sc(i.prev,i,i.next))i=i.next;else{if(mc(i),(i=t=i.prev)===i.next)break;r=!0}}while(r||i!==t);return t}function Xh(e,t,r,i,n,a,s){if(e){!s&&a&&function(e,t,r,i){var n=e;do{null===n.z&&(n.z=rc(n.x,n.y,t,r,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next}while(n!==e);n.prevZ.nextZ=null,n.prevZ=null,function(e){var t,r,i,n,a,s,o,l,h=1;do{for(r=e,e=null,a=null,s=0;r;){for(s++,i=r,o=0,t=0;t<h&&(o++,i=i.nextZ);t++);for(l=h;0<o||0<l&&i;)0!==o&&(0===l||!i||r.z<=i.z)?(n=r,r=r.nextZ,o--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:e=n,n.prevZ=a,a=n;r=i}a.nextZ=null,h*=2}while(1<s)}(n)}(e,i,n,a);for(var o,l,h=e;e.prev!==e.next;)if(o=e.prev,l=e.next,a?Jh(e,i,n,a):Yh(e))t.push(o.i/r),t.push(e.i/r),t.push(l.i/r),mc(e),e=l.next,h=l.next;else if((e=l)===h){s?1===s?Xh(e=Kh(qh(e),t,r),t,r,i,n,a,2):2==s&&Qh(e,t,r,i,n,a):Xh(qh(e),t,r,i,n,a,1);break}}}function Yh(e){var t=e.prev,r=e,i=e.next;if(0<=sc(t,r,i))return!1;for(var n=e.next.next;n!==e.prev;){if(nc(t.x,t.y,r.x,r.y,i.x,i.y,n.x,n.y)&&0<=sc(n.prev,n,n.next))return!1;n=n.next}return!0}function Jh(e,t,r,i){var n=e.prev,a=e,s=e.next;if(0<=sc(n,a,s))return!1;for(var 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fc(e,t,r){this.i=e,this.x=t,this.y=r,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}class vc{static area(e){for(var t=e.length,r=0,i=t-1,n=0;n<t;i=n++)r+=e[i].x*e[n].y-e[n].x*e[i].y;return.5*r}static isClockWise(e){return 0>vc.area(e)}static triangulateShape(e,t){var r=[],i=[],n=[];gc(e),yc(r,e);var a=e.length;t.forEach(gc);for(var s=0;s<t.length;s++)i.push(a),a+=t[s].length,yc(r,t[s]);for(var o=function(e,t){var r,i,n,a,s,o,l,h=2<arguments.length&&void 0!==arguments[2]?arguments[2]:2,c=t&&t.length,u=c?t[0]*h:e.length,d=Zh(e,0,u,h,!0),p=[];if(!d||d.next===d.prev)return p;if(c&&(d=function(e,t,r,i){var n,a,s,o=[];for(n=0,a=t.length;n<a;n++)(s=Zh(e,t[n]*i,n<a-1?t[n+1]*i:e.length,i,!1))===s.next&&(s.steiner=!0),o.push(ic(s));for(o.sort($h),n=0;n<o.length;n++)ec(o[n],r),r=qh(r,r.next);return r}(e,t,d,h)),e.length>80*h){r=n=e[0],i=a=e[1];for(var m=h;m<u;m+=h)(s=e[m])<r&&(r=s),(o=e[m+1])<i&&(i=o),s>n&&(n=s),o>a&&(a=o);l=0===(l=Math.max(n-r,a-i))?0:1/l}return Xh(d,p,h,r,i,l),p}(r,i),l=0;l<o.length;l+=3)n.push(o.slice(l,l+3));return n}}function gc(e){var t=e.length;2<t&&e[t-1].equals(e[0])&&e.pop()}function yc(e,t){for(var r=0;r<t.length;r++)e.push(t[r].x),e.push(t[r].y)}class xc extends aa{constructor(e,t){function r(e){function r(e,t,r){return t||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().multiplyScalar(r).add(e)}function s(e,t,r){var i,n,a,s=e.x-t.x,o=e.y-t.y,l=r.x-e.x,h=r.y-e.y,c=s*s+o*o,u=s*h-o*l;if(Math.abs(u)>Number.EPSILON){var d=Math.sqrt(c),p=Math.sqrt(l*l+h*h),m=t.x-o/d,f=t.y+s/d,v=((r.x-h/p-m)*h-(r.y+l/p-f)*l)/(s*h-o*l),g=(i=m+s*v-e.x)*i+(n=f+o*v-e.y)*n;if(2>=g)return new ei(i,n);a=Math.sqrt(g/2)}else{var y=!1;s>Number.EPSILON?l>Number.EPSILON&&(y=!0):s<-Number.EPSILON?l<-Number.EPSILON&&(y=!0):Math.sign(o)===Math.sign(h)&&(y=!0),y?(i=-o,n=s,a=Math.sqrt(c)):(i=s,n=o,a=Math.sqrt(c/2))}return new ei(i/a,n/a)}function o(e,t){for(var r=e.length;0<=--r;){var i=r,n=r-1;0>n&&(n=e.length-1);for(var a=0,s=f+2*w;a<s;a++){var o=H*a,l=H*(a+1);c(t+i+o,t+n+o,t+n+l,t+i+l)}}}function l(e,t,r){p.push(e),p.push(t),p.push(r)}function h(e,t,r){u(e),u(t),u(r);var a=n.length/3,s=M.generateTopUV(i,n,a-3,a-2,a-1);d(s[0]),d(s[1]),d(s[2])}function c(e,t,r,a){u(e),u(t),u(a),u(t),u(r),u(a);var s=n.length/3,o=M.generateSideWallUV(i,n,s-6,s-3,s-2,s-1);d(o[0]),d(o[1]),d(o[3]),d(o[1]),d(o[2]),d(o[3])}function u(e){n.push(p[3*e+0]),n.push(p[3*e+1]),n.push(p[3*e+2])}function d(e){a.push(e.x),a.push(e.y)}var p=[],m=void 0===t.curveSegments?12:t.curveSegments,f=void 0===t.steps?1:t.steps,v=void 0===t.depth?100:t.depth,g=!(void 0!==t.bevelEnabled)||t.bevelEnabled,y=void 0===t.bevelThickness?6:t.bevelThickness,x=void 0===t.bevelSize?y-2:t.bevelSize,b=void 0===t.bevelOffset?0:t.bevelOffset,w=void 0===t.bevelSegments?3:t.bevelSegments,_=t.extrudePath,M=void 0===t.UVGenerator?bc:t.UVGenerator;void 0!==t.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),v=t.amount);var S,T,E,A,L,R=!1;_&&(S=_.getSpacedPoints(f),R=!0,g=!1,T=_.computeFrenetFrames(f,!1),E=new ui,A=new ui,L=new ui),g||(w=0,y=0,x=0,b=0);var C=e.extractPoints(m),P=C.shape,I=C.holes;if(!vc.isClockWise(P)){P=P.reverse();for(var O,D=0,N=I.length;D<N;D++)O=I[D],vc.isClockWise(O)&&(I[D]=O.reverse())}for(var B,U=vc.triangulateShape(P,I),z=P,F=0,G=I.length;F<G;F++)B=I[F],P=P.concat(B);for(var H=P.length,V=U.length,k=[],j=0,W=z.length,Z=W-1,q=j+1;j<W;j++,Z++,q++)Z===W&&(Z=0),q===W&&(q=0),k[j]=s(z[j],z[Z],z[q]);for(var X,Y,J=[],K=k.concat(),Q=0,$=I.length;Q<$;Q++){X=[];for(var ee=0,te=(Y=I[Q]).length,re=te-1,ie=ee+1;ee<te;ee++,re++,ie++)re===te&&(re=0),ie===te&&(ie=0),X[ee]=s(Y[ee],Y[re],Y[ie]);J.push(X),K=K.concat(X)}for(var ne=0;ne<w;ne++){for(var ae,se=ne/w,oe=y*Math.cos(se*Math.PI/2),le=x*Math.sin(se*Math.PI/2)+b,he=0,ce=z.length;he<ce;he++)l((ae=r(z[he],k[he],le)).x,ae.y,-oe);for(var ue,de=0,pe=I.length;de<pe;de++){ue=I[de],X=J[de];for(var me,fe=0,ve=ue.length;fe<ve;fe++)l((me=r(ue[fe],X[fe],le)).x,me.y,-oe)}}for(var ge,ye=x+b,xe=0;xe<H;xe++)ge=g?r(P[xe],K[xe],ye):P[xe],R?(A.copy(T.normals[0]).multiplyScalar(ge.x),E.copy(T.binormals[0]).multiplyScalar(ge.y),L.copy(S[0]).add(A).add(E),l(L.x,L.y,L.z)):l(ge.x,ge.y,0);for(var be=1;be<=f;be++)for(var we,_e=0;_e<H;_e++)we=g?r(P[_e],K[_e],ye):P[_e],R?(A.copy(T.normals[be]).multiplyScalar(we.x),E.copy(T.binormals[be]).multiplyScalar(we.y),L.copy(S[be]).add(A).add(E),l(L.x,L.y,L.z)):l(we.x,we.y,v/f*be);for(var Me=w-1;0<=Me;Me--){for(var Se,Te=Me/w,Ee=y*Math.cos(Te*Math.PI/2),Ae=x*Math.sin(Te*Math.PI/2)+b,Le=0,Re=z.length;Le<Re;Le++)l((Se=r(z[Le],k[Le],Ae)).x,Se.y,v+Ee);for(var Ce,Pe=0,Ie=I.length;Pe<Ie;Pe++){Ce=I[Pe],X=J[Pe];for(var Oe,De=0,Ne=Ce.length;De<Ne;De++)Oe=r(Ce[De],X[De],Ae),R?l(Oe.x,Oe.y+S[f-1].y,S[f-1].x+Ee):l(Oe.x,Oe.y,v+Ee)}}(function(){var e=n.length/3;if(g){for(var t,r=0,a=H*r,s=0;s<V;s++)h((t=U[s])[2]+a,t[1]+a,t[0]+a);a=H*(r=f+2*w);for(var o,l=0;l<V;l++)h((o=U[l])[0]+a,o[1]+a,o[2]+a)}else{for(var c,u=0;u<V;u++)h((c=U[u])[2],c[1],c[0]);for(var d,p=0;p<V;p++)h((d=U[p])[0]+H*f,d[1]+H*f,d[2]+H*f)}i.addGroup(e,n.length/3-e,0)})(),function(){var e=n.length/3,t=0;o(z,t),t+=z.length;for(var r,a=0,s=I.length;a<s;a++)o(r=I[a],t),t+=r.length;i.addGroup(e,n.length/3-e,1)}()}super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];for(var i=this,n=[],a=[],s=0,o=e.length;s<o;s++)r(e[s]);this.setAttribute("position",new qn(n,3)),this.setAttribute("uv",new qn(a,2)),this.computeVertexNormals()}toJSON(){var e=super.toJSON();return function(e,t,r){if(r.shapes=[],Array.isArray(e))for(var i,n=0,a=e.length;n<a;n++)i=e[n],r.shapes.push(i.uuid);else r.shapes.push(e.uuid);return void 0!==t.extrudePath&&(r.options.extrudePath=t.extrudePath.toJSON()),r}(this.parameters.shapes,this.parameters.options,e)}static fromJSON(e,t){for(var r,i=[],n=0,a=e.shapes.length;n<a;n++)r=t[e.shapes[n]],i.push(r);var s=e.options.extrudePath;return void 0!==s&&(e.options.extrudePath=(new Wh[s.type]).fromJSON(s)),new xc(i,e.options)}}var bc={generateTopUV:function(e,t,r,i,n){var a=t[3*r],s=t[3*r+1],o=t[3*i],l=t[3*i+1],h=t[3*n],c=t[3*n+1];return[new ei(a,s),new ei(o,l),new ei(h,c)]},generateSideWallUV:function(e,t,r,i,n,a){var s=t[3*r],o=t[3*r+1],l=t[3*r+2],h=t[3*i],c=t[3*i+1],u=t[3*i+2],d=t[3*n],p=t[3*n+1],m=t[3*n+2],f=t[3*a],v=t[3*a+1],g=t[3*a+2];return Math.abs(o-c)<Math.abs(s-h)?[new ei(s,1-l),new ei(h,1-u),new ei(d,1-m),new ei(f,1-g)]:[new ei(o,1-l),new ei(c,1-u),new ei(p,1-m),new ei(v,1-g)]}};class wc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=(1+Math.sqrt(5))/2;super([-1,r,0,1,r,0,-1,-r,0,1,-r,0,0,-1,r,0,1,r,0,-1,-r,0,1,-r,r,0,-1,r,0,1,-r,0,-1,-r,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,t),this.type="IcosahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new wc(e.radius,e.detail)}}class _c extends aa{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:12,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2*Math.PI;super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:r,phiLength:i},t=Math.floor(t),i=Zr(i,0,2*Math.PI);for(var n=[],a=[],s=[],o=1/t,l=new ui,h=new ei,c=0;c<=t;c++)for(var u=r+c*o*i,d=Math.sin(u),p=Math.cos(u),m=0;m<=e.length-1;m++)l.x=e[m].x*d,l.y=e[m].y,l.z=e[m].x*p,a.push(l.x,l.y,l.z),h.x=c/t,h.y=m/(e.length-1),s.push(h.x,h.y);for(var f=0;f<t;f++)for(var v=0;v<e.length-1;v++){var g=v+f*e.length,y=g,x=g+e.length,b=g+e.length+1,w=g+1;n.push(y,x,w),n.push(x,b,w)}if(this.setIndex(n),this.setAttribute("position",new qn(a,3)),this.setAttribute("uv",new qn(s,2)),this.computeVertexNormals(),i===2*Math.PI)for(var _=this.attributes.normal.array,M=new ui,S=new ui,T=new ui,E=t*e.length*3,A=0,L=0;A<e.length;A++,L+=3)M.x=_[L+0],M.y=_[L+1],M.z=_[L+2],S.x=_[E+L+0],S.y=_[E+L+1],S.z=_[E+L+2],T.addVectors(M,S).normalize(),_[L+0]=_[E+L+0]=T.x,_[L+1]=_[E+L+1]=T.y,_[L+2]=_[E+L+2]=T.z}static fromJSON(e){return new _c(e.points,e.segments,e.phiStart,e.phiLength)}}class Mc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Mc(e.radius,e.detail)}}class Sc extends aa{constructor(e,t,r){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:r};var i=[],n=[],a=[],s=[],o=1e-5,l=new ui,h=new ui,c=new ui,u=new ui,d=new ui;3>e.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");for(var p,m=t+1,f=0;f<=r;f++){p=f/r;for(var v,g=0;g<=t;g++)e(v=g/t,p,h),n.push(h.x,h.y,h.z),0<=v-o?(e(v-o,p,c),u.subVectors(h,c)):(e(v+o,p,c),u.subVectors(c,h)),0<=p-o?(e(v,p-o,c),d.subVectors(h,c)):(e(v,p+o,c),d.subVectors(c,h)),l.crossVectors(u,d).normalize(),a.push(l.x,l.y,l.z),s.push(v,p)}for(var y=0;y<r;y++)for(var x=0;x<t;x++){var b=y*m+x,w=y*m+x+1,_=(y+1)*m+x+1,M=(y+1)*m+x;i.push(b,w,M),i.push(w,_,M)}this.setIndex(i),this.setAttribute("position",new qn(n,3)),this.setAttribute("normal",new qn(a,3)),this.setAttribute("uv",new qn(s,2))}}class Tc extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:.5,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2*Math.PI;super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:r,phiSegments:i,thetaStart:n,thetaLength:a},r=Math.max(3,r);for(var s=[],o=[],l=[],h=[],c=e,u=(t-e)/(i=Math.max(1,i)),d=new ui,p=new ei,m=0;m<=i;m++){for(var f,v=0;v<=r;v++)f=n+v/r*a,d.x=c*Math.cos(f),d.y=c*Math.sin(f),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,h.push(p.x,p.y);c+=u}for(var g,y=0;y<i;y++){g=y*(r+1);for(var x=0;x<r;x++){var b=x+g,w=b,_=b+r+1,M=b+r+2,S=b+1;s.push(w,_,S),s.push(_,M,S)}}this.setIndex(s),this.setAttribute("position",new qn(o,3)),this.setAttribute("normal",new qn(l,3)),this.setAttribute("uv",new qn(h,2))}static fromJSON(e){return new Tc(e.innerRadius,e.outerRadius,e.thetaSegments,e.phiSegments,e.thetaStart,e.thetaLength)}}class Ec extends aa{constructor(e){function t(e){var t=n.length/3,o=e.extractPoints(r),h=o.shape,c=o.holes;!1===vc.isClockWise(h)&&(h=h.reverse());for(var u,d=0,p=c.length;d<p;d++)u=c[d],!0===vc.isClockWise(u)&&(c[d]=u.reverse());for(var m,f=vc.triangulateShape(h,c),v=0,g=c.length;v<g;v++)m=c[v],h=h.concat(m);for(var y,x=0,b=h.length;x<b;x++)y=h[x],n.push(y.x,y.y,0),a.push(0,0,1),s.push(y.x,y.y);for(var w=0,_=f.length;w<_;w++){var M=f[w],S=M[0]+t,T=M[1]+t,E=M[2]+t;i.push(S,T,E),l+=3}}var r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:12;super(),this.type="ShapeGeometry",this.parameters={shapes:e,curveSegments:r};var i=[],n=[],a=[],s=[],o=0,l=0;if(!1===Array.isArray(e))t(e);else for(var h=0;h<e.length;h++)t(e[h]),this.addGroup(o,l,h),o+=l,l=0;this.setIndex(i),this.setAttribute("position",new qn(n,3)),this.setAttribute("normal",new qn(a,3)),this.setAttribute("uv",new qn(s,2))}toJSON(){var e=super.toJSON();return function(e,t){if(t.shapes=[],Array.isArray(e))for(var r,i=0,n=e.length;i<n;i++)r=e[i],t.shapes.push(r.uuid);else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}static fromJSON(e,t){for(var r,i=[],n=0,a=e.shapes.length;n<a;n++)r=t[e.shapes[n]],i.push(r);return new Ec(i,e.curveSegments)}}class Ac extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:8,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:6,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2*Math.PI,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:Math.PI;super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:r,phiStart:i,phiLength:n,thetaStart:a,thetaLength:s},t=Math.max(3,Math.floor(t)),r=Math.max(2,Math.floor(r));for(var o=Math.min(a+s,Math.PI),l=0,h=[],c=new ui,u=new ui,d=[],p=[],m=[],f=[],v=0;v<=r;v++){var g=[],y=v/r,x=0;0==v&&0==a?x=.5/t:v==r&&o==Math.PI&&(x=-.5/t);for(var b,w=0;w<=t;w++)b=w/t,c.x=-e*Math.cos(i+b*n)*Math.sin(a+y*s),c.y=e*Math.cos(a+y*s),c.z=e*Math.sin(i+b*n)*Math.sin(a+y*s),p.push(c.x,c.y,c.z),u.copy(c).normalize(),m.push(u.x,u.y,u.z),f.push(b+x,1-y),g.push(l++);h.push(g)}for(var _=0;_<r;_++)for(var M=0;M<t;M++){var S=h[_][M+1],T=h[_][M],E=h[_+1][M],A=h[_+1][M+1];(0!==_||0<a)&&d.push(S,T,A),(_!==r-1||o<Math.PI)&&d.push(T,E,A)}this.setIndex(d),this.setAttribute("position",new qn(p,3)),this.setAttribute("normal",new qn(m,3)),this.setAttribute("uv",new qn(f,2))}static fromJSON(e){return new Ac(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class Lc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Lc(e.radius,e.detail)}}class Rc extends xc{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:{},r=t.font;if(!r||!r.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new aa;var i=r.generateShapes(e,t.size);t.depth=void 0===t.height?50:t.height,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),super(i,t),this.type="TextGeometry"}}class Cc extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.4,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:6,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2*Math.PI;super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:r,tubularSegments:i,arc:n},r=Math.floor(r),i=Math.floor(i);for(var a=[],s=[],o=[],l=[],h=new ui,c=new ui,u=new ui,d=0;d<=r;d++)for(var p=0;p<=i;p++){var m=p/i*n,f=d/r*Math.PI*2;c.x=(e+t*Math.cos(f))*Math.cos(m),c.y=(e+t*Math.cos(f))*Math.sin(m),c.z=t*Math.sin(f),s.push(c.x,c.y,c.z),h.x=e*Math.cos(m),h.y=e*Math.sin(m),u.subVectors(c,h).normalize(),o.push(u.x,u.y,u.z),l.push(p/i),l.push(d/r)}for(var v=1;v<=r;v++)for(var g=1;g<=i;g++){var y=(i+1)*v+g-1,x=(i+1)*(v-1)+g-1,b=(i+1)*(v-1)+g,w=(i+1)*v+g;a.push(y,x,w),a.push(x,b,w)}this.setIndex(a),this.setAttribute("position",new qn(s,3)),this.setAttribute("normal",new qn(o,3)),this.setAttribute("uv",new qn(l,2))}static fromJSON(e){return new Cc(e.radius,e.tube,e.radialSegments,e.tubularSegments,e.arc)}}class Pc extends aa{constructor(){function e(e,t,r,i,n){var a=Math.cos(e),s=Math.sin(e),o=r/t*e,l=Math.cos(o);n.x=i*(2+l)*.5*a,n.y=i*(2+l)*s*.5,n.z=i*Math.sin(o)*.5}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.4,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:64,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2,s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:3;super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:r,tubularSegments:i,radialSegments:n,p:a,q:s},i=Math.floor(i),n=Math.floor(n);for(var o,l=[],h=[],c=[],u=[],d=new ui,p=new ui,m=new ui,f=new ui,v=new ui,g=new ui,y=new ui,x=0;x<=i;++x){e(o=x/i*a*Math.PI*2,a,s,t,m),e(o+.01,a,s,t,f),g.subVectors(f,m),y.addVectors(f,m),v.crossVectors(g,y),y.crossVectors(v,g),v.normalize(),y.normalize();for(var b=0;b<=n;++b){var w=b/n*Math.PI*2,_=-r*Math.cos(w),M=r*Math.sin(w);d.x=m.x+(_*y.x+M*v.x),d.y=m.y+(_*y.y+M*v.y),d.z=m.z+(_*y.z+M*v.z),h.push(d.x,d.y,d.z),p.subVectors(d,m).normalize(),c.push(p.x,p.y,p.z),u.push(x/i),u.push(b/n)}}for(var S=1;S<=i;S++)for(var T=1;T<=n;T++){var E=(n+1)*(S-1)+(T-1),A=(n+1)*S+(T-1),L=(n+1)*S+T,R=(n+1)*(S-1)+T;l.push(E,A,R),l.push(A,L,R)}this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Pc(e.radius,e.tube,e.tubularSegments,e.radialSegments,e.p,e.q)}}class Ic extends aa{constructor(e){function t(t){c=e.getPointAt(t/r,c);for(var a=s.normals[t],h=s.binormals[t],p=0;p<=n;p++){var m=p/n*Math.PI*2,f=Math.sin(m),v=-Math.cos(m);l.x=v*a.x+f*h.x,l.y=v*a.y+f*h.y,l.z=v*a.z+f*h.z,l.normalize(),d.push(l.x,l.y,l.z),o.x=c.x+i*l.x,o.y=c.y+i*l.y,o.z=c.z+i*l.z,u.push(o.x,o.y,o.z)}}var r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:64,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=!!(4<arguments.length&&void 0!==arguments[4])&&arguments[4];super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:r,radius:i,radialSegments:n,closed:a};var s=e.computeFrenetFrames(r,a);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;var o=new ui,l=new ui,h=new ei,c=new ui,u=[],d=[],p=[],m=[];(function(){for(var e=0;e<r;e++)t(e);t(!1===a?r:0),function(){for(var e=0;e<=r;e++)for(var t=0;t<=n;t++)h.x=e/r,h.y=t/n,p.push(h.x,h.y)}(),function(){for(var e=1;e<=r;e++)for(var t=1;t<=n;t++){var i=(n+1)*(e-1)+(t-1),a=(n+1)*e+(t-1),s=(n+1)*e+t,o=(n+1)*(e-1)+t;m.push(i,a,o),m.push(a,s,o)}}()})(),this.setIndex(m),this.setAttribute("position",new qn(u,3)),this.setAttribute("normal",new qn(d,3)),this.setAttribute("uv",new qn(p,2))}toJSON(){var e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new Ic((new Wh[e.path.type]).fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class Oc extends aa{constructor(e){if(super(),this.type="WireframeGeometry",!0!==e.isGeometry){var t=[],r=[0,0],i={},n=new ui;if(null!==e.index){var a=e.attributes.position,s=e.index,o=e.groups;0===o.length&&(o=[{start:0,count:s.count,materialIndex:0}]);for(var l=0,h=o.length;l<h;++l)for(var c=o[l],u=c.start,d=u,p=u+c.count;d<p;d+=3)for(var m=0;3>m;m++){var f=s.getX(d+m),v=s.getX(d+(m+1)%3);r[0]=Math.min(f,v),r[1]=Math.max(f,v);var g=r[0]+","+r[1];void 0===i[g]&&(i[g]={index1:r[0],index2:r[1]})}for(var y in i){var x=i[y];n.fromBufferAttribute(a,x.index1),t.push(n.x,n.y,n.z),n.fromBufferAttribute(a,x.index2),t.push(n.x,n.y,n.z)}}else for(var b=e.attributes.position,w=0,_=b.count/3;w<_;w++)for(var M,S=0;3>S;S++){M=3*w+S,n.fromBufferAttribute(b,M),t.push(n.x,n.y,n.z);var T=3*w+(S+1)%3;n.fromBufferAttribute(b,T),t.push(n.x,n.y,n.z)}this.setAttribute("position",new qn(t,3))}else console.error("THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}var Dc=Object.freeze({__proto__:null,BoxGeometry:Ta,BoxBufferGeometry:Ta,CircleGeometry:vh,CircleBufferGeometry:vh,ConeGeometry:yh,ConeBufferGeometry:yh,CylinderGeometry:gh,CylinderBufferGeometry:gh,DodecahedronGeometry:bh,DodecahedronBufferGeometry:bh,EdgesGeometry:Th,ExtrudeGeometry:xc,ExtrudeBufferGeometry:xc,IcosahedronGeometry:wc,IcosahedronBufferGeometry:wc,LatheGeometry:_c,LatheBufferGeometry:_c,OctahedronGeometry:Mc,OctahedronBufferGeometry:Mc,ParametricGeometry:Sc,ParametricBufferGeometry:Sc,PlaneGeometry:Wa,PlaneBufferGeometry:Wa,PolyhedronGeometry:xh,PolyhedronBufferGeometry:xh,RingGeometry:Tc,RingBufferGeometry:Tc,ShapeGeometry:Ec,ShapeBufferGeometry:Ec,SphereGeometry:Ac,SphereBufferGeometry:Ac,TetrahedronGeometry:Lc,TetrahedronBufferGeometry:Lc,TextGeometry:Rc,TextBufferGeometry:Rc,TorusGeometry:Cc,TorusBufferGeometry:Cc,TorusKnotGeometry:Pc,TorusKnotBufferGeometry:Pc,TubeGeometry:Ic,TubeBufferGeometry:Ic,WireframeGeometry:Oc});class Nc extends An{constructor(e){super(),this.type="ShadowMaterial",this.color=new Dn(0),this.transparent=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this}}Nc.prototype.isShadowMaterial=!0;class Bc extends Ra{constructor(e){super(e),this.type="RawShaderMaterial"}}Bc.prototype.isRawShaderMaterial=!0;class Uc extends An{constructor(e){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Dn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.vertexTangents=!1,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this.vertexTangents=e.vertexTangents,this}}Uc.prototype.isMeshStandardMaterial=!0;class zc extends Uc{constructor(e){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ei(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(e){this.reflectivity=Zr(2.5*(e-1)/(e+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.thickness=.01,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new Dn(1,1,1),this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,this.sheen=e.sheen?(this.sheen||new Dn).copy(e.sheen):null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this}}zc.prototype.isMeshPhysicalMaterial=!0;class Fc extends An{constructor(e){super(),this.type="MeshPhongMaterial",this.color=new Dn(16777215),this.specular=new Dn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}Fc.prototype.isMeshPhongMaterial=!0;class Gc extends An{constructor(e){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Dn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this}}Gc.prototype.isMeshToonMaterial=!0;class Hc extends An{constructor(e){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}Hc.prototype.isMeshNormalMaterial=!0;class Vc extends An{constructor(e){super(),this.type="MeshLambertMaterial",this.color=new Dn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this}}Vc.prototype.isMeshLambertMaterial=!0;class kc extends An{constructor(e){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Dn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}kc.prototype.isMeshMatcapMaterial=!0;class jc extends Xl{constructor(e){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}jc.prototype.isLineDashedMaterial=!0;var Wc=Object.freeze({__proto__:null,ShadowMaterial:Nc,SpriteMaterial:pl,RawShaderMaterial:Bc,ShaderMaterial:Ra,PointsMaterial:ah,MeshPhysicalMaterial:zc,MeshStandardMaterial:Uc,MeshPhongMaterial:Fc,MeshToonMaterial:Gc,MeshNormalMaterial:Hc,MeshLambertMaterial:Vc,MeshDepthMaterial:Wo,MeshDistanceMaterial:Zo,MeshBasicMaterial:Nn,MeshMatcapMaterial:kc,LineDashedMaterial:jc,LineBasicMaterial:Xl,Material:An}),Zc={arraySlice:function(e,t,r){return Zc.isTypedArray(e)?new e.constructor(e.subarray(t,void 0===r?e.length:r)):e.slice(t,r)},convertArray:function(e,t,r){return e&&(r||e.constructor!==t)?"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e):e},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){for(var t=e.length,r=Array(t),i=0;i!==t;++i)r[i]=i;return r.sort((function(t,r){return e[t]-e[r]})),r},sortedArray:function(e,t,r){for(var i,n=e.length,a=new e.constructor(n),s=0,o=0;o!==n;++s){i=r[s]*t;for(var l=0;l!==t;++l)a[o++]=e[i+l]}return a},flattenJSON:function(e,t,r,i){for(var n=1,a=e[0];void 0!==a&&void 0===a[i];)a=e[n++];if(void 0!==a){var s=a[i];if(void 0!==s)if(Array.isArray(s))do{void 0!==(s=a[i])&&(t.push(a.time),r.push.apply(r,s)),a=e[n++]}while(void 0!==a);else if(void 0!==s.toArray)do{void 0!==(s=a[i])&&(t.push(a.time),s.toArray(r,r.length)),a=e[n++]}while(void 0!==a);else do{void 0!==(s=a[i])&&(t.push(a.time),r.push(s)),a=e[n++]}while(void 0!==a)}},subclip:function(e,t,r,i){var n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:30,a=e.clone();a.name=t;for(var s=[],o=0;o<a.tracks.length;++o){for(var l,h=a.tracks[o],c=h.getValueSize(),u=[],d=[],p=0;p<h.times.length;++p)if(!((l=h.times[p]*n)<r||l>=i)){u.push(h.times[p]);for(var m=0;m<c;++m)d.push(h.values[p*c+m])}0!==u.length&&(h.times=Zc.convertArray(u,h.times.constructor),h.values=Zc.convertArray(d,h.values.constructor),s.push(h))}a.tracks=s;for(var f=1/0,v=0;v<a.tracks.length;++v)f>a.tracks[v].times[0]&&(f=a.tracks[v].times[0]);for(var g=0;g<a.tracks.length;++g)a.tracks[g].shift(-1*f);return a.resetDuration(),a},makeClipAdditive:function(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:e,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:30;0>=i&&(i=30);for(var n=r.tracks.length,a=t/i,s=function(){var t=r.tracks[o],i=t.ValueTypeName;if("bool"===i||"string"===i)return 0;var n=e.tracks.find((function(e){return e.name===t.name&&e.ValueTypeName===i}));if(void 0===n)return 0;var s=0,l=t.getValueSize();t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(s=l/3);var h=0,c=n.getValueSize();n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);var u,d=t.times.length-1;if(a<=t.times[0]){var p=s,m=l-s;u=Zc.arraySlice(t.values,p,m)}else if(a>=t.times[d]){var f=d*l+s,v=f+l-s;u=Zc.arraySlice(t.values,f,v)}else{var g=t.createInterpolant(),y=s,x=l-s;g.evaluate(a),u=Zc.arraySlice(g.resultBuffer,y,x)}"quaternion"===i&&(new ci).fromArray(u).normalize().conjugate().toArray(u);for(var b,w=n.times.length,_=0;_<w;++_)if(b=_*c+h,"quaternion"===i)ci.multiplyQuaternionsFlat(n.values,b,u,0,n.values,b);else for(var M=c-2*h,S=0;S<M;++S)n.values[b+S]-=u[S]},o=0;o<n;++o)s();return e.blendMode=Jt,e}};class qc{constructor(e,t,r,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0===i?new t.constructor(r):i,this.sampleValues=t,this.valueSize=r,this.settings=null,this.DefaultSettings_={}}evaluate(e){var t=this.parameterPositions,r=this._cachedIndex,i=t[r],n=t[r-1];e:{t:{var a;r:{i:if(!(e<i)){for(var s=r+2;;){if(void 0===i){if(e<n)break i;return r=t.length,this._cachedIndex=r,this.afterEnd_(r-1,e,n)}if(r===s)break;if(n=i,e<(i=t[++r]))break t}a=t.length;break r}if(e>=n)break e;var o=t[1];e<o&&(r=2,n=o);for(var l=r-2;;){if(void 0===n)return this._cachedIndex=0,this.beforeStart_(0,e,i);if(r===l)break;if(i=n,e>=(n=t[--r-1]))break t}a=r,r=0}for(;r<a;){var h=r+a>>>1;e<t[h]?a=h:r=h+1}if(i=t[r],void 0===(n=t[r-1]))return this._cachedIndex=0,this.beforeStart_(0,e,i);if(void 0===i)return r=t.length,this._cachedIndex=r,this.afterEnd_(r-1,n,e)}this._cachedIndex=r,this.intervalChanged_(r,n,i)}return this.interpolate_(r,n,e,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){for(var t=this.resultBuffer,r=this.sampleValues,i=this.valueSize,n=e*i,a=0;a!==i;++a)t[a]=r[n+a];return t}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}qc.prototype.beforeStart_=qc.prototype.copySampleValue_,qc.prototype.afterEnd_=qc.prototype.copySampleValue_;class Xc extends qc{constructor(e,t,r,i){super(e,t,r,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Zt,endingEnd:Zt}}intervalChanged_(e,t,r){var i=this.parameterPositions,n=e-2,a=e+1,s=i[n],o=i[a];if(void 0===s)switch(this.getSettings_().endingStart){case qt:n=e,s=2*t-r;break;case Xt:s=t+i[n=i.length-2]-i[n+1];break;default:n=e,s=r}if(void 0===o)switch(this.getSettings_().endingEnd){case qt:a=e,o=2*r-t;break;case Xt:a=1,o=r+i[1]-i[0];break;default:a=e-1,o=t}var l=.5*(r-t),h=this.valueSize;this._weightPrev=l/(t-s),this._weightNext=l/(o-r),this._offsetPrev=n*h,this._offsetNext=a*h}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(r-t)/(i-t),m=p*p,f=m*p,v=-u*f+2*u*m-u*p,g=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,y=(-1-d)*f+(1.5+d)*m+.5*p,x=d*f-d*m,b=0;b!==s;++b)n[b]=v*a[h+b]+g*a[l+b]+y*a[o+b]+x*a[c+b];return n}}class Yc extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=(r-t)/(i-t),c=1-h,u=0;u!==s;++u)n[u]=a[l+u]*c+a[o+u]*h;return n}}class Jc extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e){return this.copySampleValue_(e-1)}}class Kc{constructor(e,t,r,i){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=Zc.convertArray(t,this.TimeBufferType),this.values=Zc.convertArray(r,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(e){var t,r=e.constructor;if(r.toJSON!==this.toJSON)t=r.toJSON(e);else{t={name:e.name,times:Zc.convertArray(e.times,Array),values:Zc.convertArray(e.values,Array)};var i=e.getInterpolation();i!==e.DefaultInterpolation&&(t.interpolation=i)}return t.type=e.ValueTypeName,t}InterpolantFactoryMethodDiscrete(e){return new Jc(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new Yc(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new Xc(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){var t;if(e===kt?t=this.InterpolantFactoryMethodDiscrete:e===jt?t=this.InterpolantFactoryMethodLinear:e===Wt&&(t=this.InterpolantFactoryMethodSmooth),void 0===t){var r="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(e===this.DefaultInterpolation)throw new Error(r);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",r),this}return this.createInterpolant=t,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return kt;case this.InterpolantFactoryMethodLinear:return jt;case this.InterpolantFactoryMethodSmooth:return Wt}}getValueSize(){return this.values.length/this.times.length}shift(e){if(0!==e)for(var t=this.times,r=0,i=t.length;r!==i;++r)t[r]+=e;return this}scale(e){if(1!==e)for(var t=this.times,r=0,i=t.length;r!==i;++r)t[r]*=e;return this}trim(e,t){for(var r=this.times,i=r.length,n=0,a=i-1;n!==i&&r[n]<e;)++n;for(;-1!==a&&r[a]>t;)--a;if(++a,0!==n||a!==i){n>=a&&(n=(a=Math.max(a,1))-1);var s=this.getValueSize();this.times=Zc.arraySlice(r,n,a),this.values=Zc.arraySlice(this.values,n*s,a*s)}return this}validate(){var e=!0,t=this.getValueSize();0!=t-Math.floor(t)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);var r=this.times,i=this.values,n=r.length;0===n&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);for(var a,s=null,o=0;o!==n;o++){if("number"==typeof(a=r[o])&&isNaN(a)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,a),e=!1;break}if(null!==s&&s>a){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,a,s),e=!1;break}s=a}if(void 0!==i&&Zc.isTypedArray(i))for(var l,h=0,c=i.length;h!==c;++h)if(l=i[h],isNaN(l)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,h,l),e=!1;break}return e}optimize(){for(var e=Zc.arraySlice(this.times),t=Zc.arraySlice(this.values),r=this.getValueSize(),i=this.getInterpolation()===Wt,n=e.length-1,a=1,s=1;s<n;++s){var o=!1,l=e[s];if(l!==e[s+1]&&(1!==s||l!==e[0]))if(i)o=!0;else for(var h,c=s*r,u=c-r,d=c+r,p=0;p!==r;++p)if((h=t[c+p])!==t[u+p]||h!==t[d+p]){o=!0;break}if(o){if(s!==a){e[a]=e[s];for(var m=s*r,f=a*r,v=0;v!==r;++v)t[f+v]=t[m+v]}++a}}if(0<n){e[a]=e[n];for(var g=n*r,y=a*r,x=0;x!==r;++x)t[y+x]=t[g+x];++a}return a===e.length?(this.times=e,this.values=t):(this.times=Zc.arraySlice(e,0,a),this.values=Zc.arraySlice(t,0,a*r)),this}clone(){var e=Zc.arraySlice(this.times,0),t=Zc.arraySlice(this.values,0),r=new(0,this.constructor)(this.name,e,t);return r.createInterpolant=this.createInterpolant,r}}Kc.prototype.TimeBufferType=Float32Array,Kc.prototype.ValueBufferType=Float32Array,Kc.prototype.DefaultInterpolation=jt;class Qc extends Kc{}Qc.prototype.ValueTypeName="bool",Qc.prototype.ValueBufferType=Array,Qc.prototype.DefaultInterpolation=kt,Qc.prototype.InterpolantFactoryMethodLinear=void 0,Qc.prototype.InterpolantFactoryMethodSmooth=void 0;class $c extends Kc{}$c.prototype.ValueTypeName="color";class eu extends Kc{}eu.prototype.ValueTypeName="number";class tu extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=(r-t)/(i-t),l=e*s,h=l+s;l!==h;l+=4)ci.slerpFlat(n,0,a,l-s,a,l,o);return n}}class ru extends Kc{InterpolantFactoryMethodLinear(e){return new 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parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var r,i=function(e,t,r,i,n){if(0!==r.length){var a=[],s=[];Zc.flattenJSON(r,a,s,i),0!==a.length&&n.push(new e(t,a,s))}},n=[],a=e.name||"default",s=e.fps||30,o=e.blendMode,l=e.length||-1,h=e.hierarchy||[],c=0;c<h.length;c++)if((r=h[c].keys)&&0!==r.length)if(r[0].morphTargets){var u={},d=void 0;for(d=0;d<r.length;d++)if(r[d].morphTargets)for(var p=0;p<r[d].morphTargets.length;p++)u[r[d].morphTargets[p]]=-1;for(var m in u){for(var f,v=[],g=[],y=0;y!==r[d].morphTargets.length;++y)f=r[d],v.push(f.time),g.push(f.morphTarget===m?1:0);n.push(new eu(".morphTargetInfluence["+m+"]",v,g))}l=u.length*(s||1)}else{var x=".bones["+t[c].name+"]";i(nu,x+".position",r,"pos",n),i(ru,x+".quaternion",r,"rot",n),i(nu,x+".scale",r,"scl",n)}return 0===n.length?null:new this(a,l,n,o)}resetDuration(){for(var e,t=0,r=0,i=this.tracks.length;r!==i;++r)e=this.tracks[r],t=Math.max(t,e.times[e.times.length-1]);return this.duration=t,this}trim(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this}validate(){for(var e=!0,t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e}optimize(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this}clone(){for(var e=[],t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());return new this.constructor(this.name,this.duration,e,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function su(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return eu;case"vector":case"vector2":case"vector3":case"vector4":return nu;case"color":return $c;case"quaternion":return ru;case"bool":case"boolean":return Qc;case"string":return iu}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){var r=[],i=[];Zc.flattenJSON(e.keys,r,i,"value"),e.times=r,e.values=i}return void 0===t.parse?new t(e.name,e.times,e.values,e.interpolation):t.parse(e)}var ou={enabled:!1,files:{},add:function(e,t){!1===this.enabled||(this.files[e]=t)},get:function(e){return!1===this.enabled?void 0:this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};class lu{constructor(e,t,r){var i=this,n=!1,a=0,s=0,o=void 0,l=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=r,this.itemStart=function(e){s++,!1===n&&void 0!==i.onStart&&i.onStart(e,a,s),n=!0},this.itemEnd=function(e){a++,void 0!==i.onProgress&&i.onProgress(e,a,s),a===s&&(n=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(e){void 0!==i.onError&&i.onError(e)},this.resolveURL=function(e){return o?o(e):e},this.setURLModifier=function(e){return o=e,this},this.addHandler=function(e,t){return l.push(e,t),this},this.removeHandler=function(e){var t=l.indexOf(e);return-1!==t&&l.splice(t,2),this},this.getHandler=function(e){for(var t=0,r=l.length;t<r;t+=2){var i=l[t],n=l[t+1];if(i.global&&(i.lastIndex=0),i.test(e))return n}return null}}}var hu=new lu;class cu{constructor(e){this.manager=void 0===e?hu:e,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){var r=this;return new Promise((function(i,n){r.load(e,i,t,n)}))}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}}var uu={};class du extends cu{constructor(e){super(e)}load(e,t,r,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var n=this,a=ou.get(e);if(void 0!==a)return 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0===this.mimeType?"text/plain":this.mimeType),this.requestHeader)s.setRequestHeader(v,this.requestHeader[v]);s.send(null)}return n.manager.itemStart(e),s}uu[e].push({onLoad:t,onProgress:r,onError:i})}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class pu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){for(var t,r=[],i=0;i<e.length;i++)t=au.parse(e[i]),r.push(t);return r}}class mu extends cu{constructor(e){super(e)}load(e,t,r,i){function n(n){l.load(e[n],(function(e){var r=a.parse(e,!0);s[n]={width:r.width,height:r.height,format:r.format,mipmaps:r.mipmaps},6===(h+=1)&&(1===r.mipmapCount&&(o.minFilter=Me),o.image=s,o.format=r.format,o.needsUpdate=!0,t&&t(o))}),r,i)}var a=this,s=[],o=new ph,l=new du(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(a.withCredentials);var h=0;if(Array.isArray(e))for(var c=0,u=e.length;c<u;++c)n(c);else l.load(e,(function(e){var r=a.parse(e,!0);if(r.isCubemap){for(var i=r.mipmaps.length/r.mipmapCount,n=0;n<i;n++){s[n]={mipmaps:[]};for(var l=0;l<r.mipmapCount;l++)s[n].mipmaps.push(r.mipmaps[n*r.mipmapCount+l]),s[n].format=r.format,s[n].width=r.width,s[n].height=r.height}o.image=s}else o.image.width=r.width,o.image.height=r.height,o.mipmaps=r.mipmaps;1===r.mipmapCount&&(o.minFilter=Me),o.format=r.format,o.needsUpdate=!0,t&&t(o)}),r,i);return o}}class fu extends cu{constructor(e){super(e)}load(e,t,r,i){function n(){l.removeEventListener("load",n,!1),l.removeEventListener("error",a,!1),ou.add(e,this),t&&t(this),s.manager.itemEnd(e)}function 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s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(n.withCredentials),s.load(e,(function(e){var r=n.parse(e);r&&(void 0===r.image?void 0!==r.data&&(a.image.width=r.width,a.image.height=r.height,a.image.data=r.data):a.image=r.image,a.wrapS=void 0===r.wrapS?ve:r.wrapS,a.wrapT=void 0===r.wrapT?ve:r.wrapT,a.magFilter=void 0===r.magFilter?Me:r.magFilter,a.minFilter=void 0===r.minFilter?Me:r.minFilter,a.anisotropy=void 0===r.anisotropy?1:r.anisotropy,void 0!==r.encoding&&(a.encoding=r.encoding),void 0!==r.flipY&&(a.flipY=r.flipY),void 0!==r.format&&(a.format=r.format),void 0!==r.type&&(a.type=r.type),void 0!==r.mipmaps&&(a.mipmaps=r.mipmaps,a.minFilter=Ee),1===r.mipmapCount&&(a.minFilter=Me),void 0!==r.generateMipmaps&&(a.generateMipmaps=r.generateMipmaps),a.needsUpdate=!0,t&&t(a,r))}),r,i),a}}class yu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=new ni,a=new fu(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,(function(r){n.image=r;var i=0<e.search(/\.jpe?g($|\?)/i)||0===e.search(/^data\:image\/jpeg/);n.format=i?He:Ve,n.needsUpdate=!0,void 0!==t&&t(n)}),r,i),n}}class xu extends Eh{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){var e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Gh(t,e))}getPoint(e){for(var t=e*this.getLength(),r=this.getCurveLengths(),i=0;i<r.length;){if(r[i]>=t){var n=r[i]-t,a=this.curves[i],s=a.getLength(),o=0===s?0:1-n/s;return a.getPointAt(o)}i++}return null}getLength(){var e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,r=0,i=this.curves.length;r<i;r++)t+=this.curves[r].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:40,t=[],r=0;r<=e;r++)t.push(this.getPoint(r/e));return this.autoClose&&t.push(t[0]),t}getPoints(){for(var e,t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:12,r=[],i=0,n=this.curves;i<n.length;i++)for(var a,s=n[i],o=s&&s.isEllipseCurve?2*t:s&&(s.isLineCurve||s.isLineCurve3)?1:s&&s.isSplineCurve?t*s.points.length:t,l=s.getPoints(o),h=0;h<l.length;h++)a=l[h],e&&e.equals(a)||(r.push(a),e=a);return this.autoClose&&1<r.length&&!r[r.length-1].equals(r[0])&&r.push(r[0]),r}copy(e){super.copy(e),this.curves=[];for(var t,r=0,i=e.curves.length;r<i;r++)t=e.curves[r],this.curves.push(t.clone());return this.autoClose=e.autoClose,this}toJSON(){var e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(var t,r=0,i=this.curves.length;r<i;r++)t=this.curves[r],e.curves.push(t.toJSON());return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(var t,r=0,i=e.curves.length;r<i;r++)t=e.curves[r],this.curves.push((new Wh[t.type]).fromJSON(t));return this}}class bu extends xu{constructor(e){super(),this.type="Path",this.currentPoint=new ei,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(var t=1,r=e.length;t<r;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){var r=new Gh(this.currentPoint.clone(),new ei(e,t));return this.curves.push(r),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,r,i){var n=new Vh(this.currentPoint.clone(),new ei(e,t),new ei(r,i));return this.curves.push(n),this.currentPoint.set(r,i),this}bezierCurveTo(e,t,r,i,n,a){var s=new zh(this.currentPoint.clone(),new ei(e,t),new ei(r,i),new ei(n,a));return this.curves.push(s),this.currentPoint.set(n,a),this}splineThru(e){var t=[this.currentPoint.clone()].concat(e),r=new jh(t);return this.curves.push(r),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,r,i,n,a){var s=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(e+s,t+o,r,i,n,a),this}absarc(e,t,r,i,n,a){return this.absellipse(e,t,r,r,i,n,a),this}ellipse(e,t,r,i,n,a,s,o){var l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+l,t+h,r,i,n,a,s,o),this}absellipse(e,t,r,i,n,a,s,o){var l=new Ah(e,t,r,i,n,a,s,o);if(0<this.curves.length){var h=l.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(l);var c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){var e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class wu extends bu{constructor(e){super(e),this.uuid=Wr(),this.type="Shape",this.holes=[]}getPointsHoles(e){for(var t=[],r=0,i=this.holes.length;r<i;r++)t[r]=this.holes[r].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(var t,r=0,i=e.holes.length;r<i;r++)t=e.holes[r],this.holes.push(t.clone());return this}toJSON(){var e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(var t,r=0,i=this.holes.length;r<i;r++)t=this.holes[r],e.holes.push(t.toJSON());return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(var t,r=0,i=e.holes.length;r<i;r++)t=e.holes[r],this.holes.push((new bu).fromJSON(t));return this}}class _u extends mn{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1;super(),this.type="Light",this.color=new Dn(e),this.intensity=t}dispose(){}copy(e){return super.copy(e),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){var t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}_u.prototype.isLight=!0;class Mu extends _u{constructor(e,t,r){super(e,r),this.type="HemisphereLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.groundColor=new Dn(t)}copy(e){return _u.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}Mu.prototype.isHemisphereLight=!0;var Su=new Vi,Tu=new ui,Eu=new ui;class Au{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new ei(512,512),this.map=null,this.mapPass=null,this.matrix=new Vi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Va,this._frameExtents=new ei(1,1),this._viewportCount=1,this._viewports=[new si(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){var t=this.camera,r=this.matrix;Tu.setFromMatrixPosition(e.matrixWorld),t.position.copy(Tu),Eu.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(Eu),t.updateMatrixWorld(),Su.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Su),r.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),r.multiply(t.projectionMatrix),r.multiply(t.matrixWorldInverse)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){var e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),(512!==this.mapSize.x||512!==this.mapSize.y)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class Lu extends Au{constructor(){super(new Pa(50,1,.5,500)),this.focus=1}updateMatrices(e){var t=this.camera,r=2*jr*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height,n=e.distance||t.far;(r!==t.fov||i!==t.aspect||n!==t.far)&&(t.fov=r,t.aspect=i,t.far=n,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}Lu.prototype.isSpotLightShadow=!0;class Ru extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:Math.PI/3,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:1;super(e,t),this.type="SpotLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.target=new mn,this.distance=r,this.angle=i,this.penumbra=n,this.decay=a,this.shadow=new Lu}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}Ru.prototype.isSpotLight=!0;var Cu=new Vi,Pu=new ui,Iu=new ui;class Ou extends Au{constructor(){super(new Pa(90,1,.5,500)),this._frameExtents=new ei(4,2),this._viewportCount=6,this._viewports=[new si(2,1,1,1),new si(0,1,1,1),new si(3,1,1,1),new si(1,1,1,1),new si(3,0,1,1),new si(1,0,1,1)],this._cubeDirections=[new ui(1,0,0),new ui(-1,0,0),new ui(0,0,1),new ui(0,0,-1),new ui(0,1,0),new ui(0,-1,0)],this._cubeUps=[new ui(0,1,0),new ui(0,1,0),new ui(0,1,0),new ui(0,1,0),new ui(0,0,1),new ui(0,0,-1)]}updateMatrices(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.camera,i=this.matrix,n=e.distance||r.far;n!==r.far&&(r.far=n,r.updateProjectionMatrix()),Pu.setFromMatrixPosition(e.matrixWorld),r.position.copy(Pu),Iu.copy(r.position),Iu.add(this._cubeDirections[t]),r.up.copy(this._cubeUps[t]),r.lookAt(Iu),r.updateMatrixWorld(),i.makeTranslation(-Pu.x,-Pu.y,-Pu.z),Cu.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Cu)}}Ou.prototype.isPointLightShadow=!0;class Du extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;super(e,t),this.type="PointLight",this.distance=r,this.decay=i,this.shadow=new Ou}get power(){return 4*this.intensity*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}Du.prototype.isPointLight=!0;class Nu extends Ca{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:-1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:-1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:.1,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2e3;super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=r,this.bottom=i,this.near=n,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this}setViewOffset(e,t,r,i,n,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=r,this.view.offsetY=i,this.view.width=n,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){var e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),r=(this.right+this.left)/2,i=(this.top+this.bottom)/2,n=r-e,a=r+e,s=i+t,o=i-t;if(null!==this.view&&this.view.enabled){var l=(this.right-this.left)/this.view.fullWidth/this.zoom,h=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a=(n+=l*this.view.offsetX)+l*this.view.width,o=(s-=h*this.view.offsetY)-h*this.view.height}this.projectionMatrix.makeOrthographic(n,a,s,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){var t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}Nu.prototype.isOrthographicCamera=!0;class Bu extends Au{constructor(){super(new Nu(-5,5,5,-5,.5,500))}}Bu.prototype.isDirectionalLightShadow=!0;class Uu extends _u{constructor(e,t){super(e,t),this.type="DirectionalLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.target=new mn,this.shadow=new Bu}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}Uu.prototype.isDirectionalLight=!0;class zu extends _u{constructor(e,t){super(e,t),this.type="AmbientLight"}}zu.prototype.isAmbientLight=!0;class Fu extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:10,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:10;super(e,t),this.type="RectAreaLight",this.width=r,this.height=i}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){var t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}Fu.prototype.isRectAreaLight=!0;class Gu{constructor(){this.coefficients=[];for(var e=0;9>e;e++)this.coefficients.push(new ui)}set(e){for(var t=0;9>t;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(var e=0;9>e;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){var r=e.x,i=e.y,n=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*i),t.addScaledVector(a[2],.488603*n),t.addScaledVector(a[3],.488603*r),t.addScaledVector(a[4],r*i*1.092548),t.addScaledVector(a[5],i*n*1.092548),t.addScaledVector(a[6],.315392*(3*n*n-1)),t.addScaledVector(a[7],r*n*1.092548),t.addScaledVector(a[8],.546274*(r*r-i*i)),t}getIrradianceAt(e,t){var r=e.x,i=e.y,n=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],1.023328*i),t.addScaledVector(a[2],1.023328*n),t.addScaledVector(a[3],1.023328*r),t.addScaledVector(a[4],.858086*r*i),t.addScaledVector(a[5],.858086*i*n),t.addScaledVector(a[6],.743125*n*n-.247708),t.addScaledVector(a[7],.858086*r*n),t.addScaledVector(a[8],.429043*(r*r-i*i)),t}add(e){for(var t=0;9>t;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(var r=0;9>r;r++)this.coefficients[r].addScaledVector(e.coefficients[r],t);return this}scale(e){for(var t=0;9>t;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(var r=0;9>r;r++)this.coefficients[r].lerp(e.coefficients[r],t);return this}equals(e){for(var t=0;9>t;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.coefficients,i=0;9>i;i++)r[i].fromArray(e,t+3*i);return this}toArray(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.coefficients,i=0;9>i;i++)r[i].toArray(e,t+3*i);return e}static getBasisAt(e,t){var r=e.x,i=e.y,n=e.z;t[0]=.282095,t[1]=.488603*i,t[2]=.488603*n,t[3]=.488603*r,t[4]=1.092548*r*i,t[5]=1.092548*i*n,t[6]=.315392*(3*n*n-1),t[7]=1.092548*r*n,t[8]=.546274*(r*r-i*i)}}Gu.prototype.isSphericalHarmonics3=!0;class Hu extends _u{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new Gu;super(void 0,1<arguments.length&&void 0!==arguments[1]?arguments[1]:1),this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}fromJSON(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this}toJSON(e){var t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}Hu.prototype.isLightProbe=!0;class Vu extends cu{constructor(e){super(e),this.textures={}}load(e,t,r,i){var n=this,a=new du(n.manager);a.setPath(n.path),a.setRequestHeader(n.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){function t(e){return void 0===r[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),r[e]}var r=this.textures,i=new Wc[e.type];if(void 0!==e.uuid&&(i.uuid=e.uuid),void 0!==e.name&&(i.name=e.name),void 0!==e.color&&void 0!==i.color&&i.color.setHex(e.color),void 0!==e.roughness&&(i.roughness=e.roughness),void 0!==e.metalness&&(i.metalness=e.metalness),void 0!==e.sheen&&(i.sheen=(new Dn).setHex(e.sheen)),void 0!==e.emissive&&void 0!==i.emissive&&i.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==i.specular&&i.specular.setHex(e.specular),void 0!==e.shininess&&(i.shininess=e.shininess),void 0!==e.clearcoat&&(i.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(i.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.transmission&&(i.transmission=e.transmission),void 0!==e.thickness&&(i.thickness=e.thickness),void 0!==e.attenuationDistance&&(i.attenuationDistance=e.attenuationDistance),void 0!==e.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(e.attenuationColor),void 0!==e.fog&&(i.fog=e.fog),void 0!==e.flatShading&&(i.flatShading=e.flatShading),void 0!==e.blending&&(i.blending=e.blending),void 0!==e.combine&&(i.combine=e.combine),void 0!==e.side&&(i.side=e.side),void 0!==e.shadowSide&&(i.shadowSide=e.shadowSide),void 0!==e.opacity&&(i.opacity=e.opacity),void 0!==e.transparent&&(i.transparent=e.transparent),void 0!==e.alphaTest&&(i.alphaTest=e.alphaTest),void 0!==e.depthTest&&(i.depthTest=e.depthTest),void 0!==e.depthWrite&&(i.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(i.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(i.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(i.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(i.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(i.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(i.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(i.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(i.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(i.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(i.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(i.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(i.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(i.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(i.rotation=e.rotation),1!==e.linewidth&&(i.linewidth=e.linewidth),void 0!==e.dashSize&&(i.dashSize=e.dashSize),void 0!==e.gapSize&&(i.gapSize=e.gapSize),void 0!==e.scale&&(i.scale=e.scale),void 0!==e.polygonOffset&&(i.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(i.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(i.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.morphTargets&&(i.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(i.morphNormals=e.morphNormals),void 0!==e.dithering&&(i.dithering=e.dithering),void 0!==e.alphaToCoverage&&(i.alphaToCoverage=e.alphaToCoverage),void 0!==e.premultipliedAlpha&&(i.premultipliedAlpha=e.premultipliedAlpha),void 0!==e.vertexTangents&&(i.vertexTangents=e.vertexTangents),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.toneMapped&&(i.toneMapped=e.toneMapped),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?i.vertexColors=!!(0<e.vertexColors):i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(var n in e.uniforms){var a=e.uniforms[n];switch(i.uniforms[n]={},a.type){case"t":i.uniforms[n].value=t(a.value);break;case"c":i.uniforms[n].value=(new Dn).setHex(a.value);break;case"v2":i.uniforms[n].value=(new ei).fromArray(a.value);break;case"v3":i.uniforms[n].value=(new ui).fromArray(a.value);break;case"v4":i.uniforms[n].value=(new si).fromArray(a.value);break;case"m3":i.uniforms[n].value=(new ti).fromArray(a.value);break;case"m4":i.uniforms[n].value=(new Vi).fromArray(a.value);break;default:i.uniforms[n].value=a.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(var s in e.extensions)i.extensions[s]=e.extensions[s];if(void 0!==e.shading&&(i.flatShading=1===e.shading),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=t(e.map)),void 0!==e.matcap&&(i.matcap=t(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=t(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=t(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=t(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){var o=e.normalScale;!1===Array.isArray(o)&&(o=[o,o]),i.normalScale=(new ei).fromArray(o)}return void 0!==e.displacementMap&&(i.displacementMap=t(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=t(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=t(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=t(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=t(e.specularMap)),void 0!==e.envMap&&(i.envMap=t(e.envMap)),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=t(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=t(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=t(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=t(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=t(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=t(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ei).fromArray(e.clearcoatNormalScale)),void 0!==e.transmissionMap&&(i.transmissionMap=t(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=t(e.thicknessMap)),i}setTextures(e){return this.textures=e,this}}class ku{static decodeText(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);for(var t="",r=0,i=e.length;r<i;r++)t+=String.fromCharCode(e[r]);try{return decodeURIComponent(escape(t))}catch(e){return t}}static extractUrlBase(e){var t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)}}class ju extends aa{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){var e=super.toJSON(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}ju.prototype.isInstancedBufferGeometry=!0;class Wu extends zn{constructor(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;"number"==typeof r&&(i=r,r=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(e,t,r),this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){var e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}Wu.prototype.isInstancedBufferAttribute=!0;class Zu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(n.manager);a.setPath(n.path),a.setRequestHeader(n.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){function t(e,t){if(void 0!==r[t])return r[t];var n=e.interleavedBuffers[t],a=function(e,t){if(void 0!==i[t])return i[t];var r=e.arrayBuffers[t],n=new Uint32Array(r).buffer;return i[t]=n,n}(e,n.buffer),s=Kn(n.type,a),o=new cl(s,n.stride);return o.uuid=n.uuid,r[t]=o,o}var r={},i={},n=e.isInstancedBufferGeometry?new ju:new aa,a=e.data.index;if(void 0!==a){var s=Kn(a.type,a.array);n.setIndex(new zn(s,1))}var o=e.data.attributes;for(var l in o){var h=o[l],c=void 0;if(h.isInterleavedBufferAttribute){var u=t(e.data,h.data);c=new dl(u,h.itemSize,h.offset,h.normalized)}else{var d=Kn(h.type,h.array);c=new(h.isInstancedBufferAttribute?Wu:zn)(d,h.itemSize,h.normalized)}void 0!==h.name&&(c.name=h.name),void 0!==h.usage&&c.setUsage(h.usage),void 0!==h.updateRange&&(c.updateRange.offset=h.updateRange.offset,c.updateRange.count=h.updateRange.count),n.setAttribute(l,c)}var p=e.data.morphAttributes;if(p)for(var m in p){for(var f=p[m],v=[],g=0,y=f.length;g<y;g++){var x=f[g],b=void 0;if(x.isInterleavedBufferAttribute){var w=t(e.data,x.data);b=new dl(w,x.itemSize,x.offset,x.normalized)}else{var _=Kn(x.type,x.array);b=new zn(_,x.itemSize,x.normalized)}void 0!==x.name&&(b.name=x.name),v.push(b)}n.morphAttributes[m]=v}e.data.morphTargetsRelative&&(n.morphTargetsRelative=!0);var M=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==M)for(var S,T=0,E=M.length;T!==E;++T)S=M[T],n.addGroup(S.start,S.count,S.materialIndex);var A=e.data.boundingSphere;if(void 0!==A){var L=new ui;void 0!==A.center&&L.fromArray(A.center),n.boundingSphere=new Oi(L,A.radius)}return e.name&&(n.name=e.name),e.userData&&(n.userData=e.userData),n}}class qu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=""===this.path?ku.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||a;var s=new du(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){var a=null;try{a=JSON.parse(r)}catch(t){return void 0!==i&&i(t),void console.error("THREE:ObjectLoader: Can't parse "+e+".",t.message)}var s=a.metadata;return void 0===s||void 0===s.type||"geometry"===s.type.toLowerCase()?void console.error("THREE.ObjectLoader: Can't load "+e):void n.parse(a,t)}),r,i)}loadAsync(e,t){var r=this;return n((function*(){var i=r,n=""===r.path?ku.extractUrlBase(e):r.path;r.resourcePath=r.resourcePath||n;var a=new du(r.manager);a.setPath(r.path),a.setRequestHeader(r.requestHeader),a.setWithCredentials(r.withCredentials);var s=yield a.loadAsync(e,t),o=JSON.parse(s),l=o.metadata;if(void 0===l||void 0===l.type||"geometry"===l.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+e);return yield i.parseAsync(o)}))()}parse(e,t){var r=this.parseAnimations(e.animations),i=this.parseShapes(e.shapes),n=this.parseGeometries(e.geometries,i),a=this.parseImages(e.images,(function(){void 0!==t&&t(l)})),s=this.parseTextures(e.textures,a),o=this.parseMaterials(e.materials,s),l=this.parseObject(e.object,n,o,s,r),h=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,h),void 0!==t){var c=!1;for(var u in a)if(a[u]instanceof HTMLImageElement){c=!0;break}0==c&&t(l)}return l}parseAsync(e){var t=this;return n((function*(){var r=t.parseAnimations(e.animations),i=t.parseShapes(e.shapes),n=t.parseGeometries(e.geometries,i),a=yield t.parseImagesAsync(e.images),s=t.parseTextures(e.textures,a),o=t.parseMaterials(e.materials,s),l=t.parseObject(e.object,n,o,s,r),h=t.parseSkeletons(e.skeletons,l);return t.bindSkeletons(l,h),l}))()}parseShapes(e){var t={};if(void 0!==e)for(var r,i=0,n=e.length;i<n;i++)t[(r=(new wu).fromJSON(e[i])).uuid]=r;return t}parseSkeletons(e,t){var r={},i={};if(t.traverse((function(e){e.isBone&&(i[e.uuid]=e)})),void 0!==e)for(var n,a=0,s=e.length;a<s;a++)r[(n=(new Vl).fromJSON(e[a],i)).uuid]=n;return r}parseGeometries(e,t){var r={};if(void 0!==e)for(var i=new Zu,n=0,a=e.length;n<a;n++){var s=void 0,o=e[n];switch(o.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(o);break;case"Geometry":console.error("THREE.ObjectLoader: The legacy Geometry type is no longer supported.");break;default:o.type in Dc?s=Dc[o.type].fromJSON(o,t):console.warn('THREE.ObjectLoader: Unsupported geometry type "'.concat(o.type,'"'))}s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),!0===s.isBufferGeometry&&void 0!==o.userData&&(s.userData=o.userData),r[o.uuid]=s}return r}parseMaterials(e,t){var r={},i={};if(void 0!==e){var n=new Vu;n.setTextures(t);for(var a,s=0,o=e.length;s<o;s++)if("MultiMaterial"===(a=e[s]).type){for(var l,h=[],c=0;c<a.materials.length;c++)void 0===r[(l=a.materials[c]).uuid]&&(r[l.uuid]=n.parse(l)),h.push(r[l.uuid]);i[a.uuid]=h}else void 0===r[a.uuid]&&(r[a.uuid]=n.parse(a)),i[a.uuid]=r[a.uuid]}return i}parseAnimations(e){var t={};if(void 0!==e)for(var r=0;r<e.length;r++){var i=e[r],n=au.parse(i);t[n.uuid]=n}return t}parseImages(e,t){function r(e){if("string"==typeof e){var t=e;return function(e){return n.manager.itemStart(e),i.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:n.resourcePath+t)}return e.data?{data:Kn(e.type,e.data),width:e.width,height:e.height}:null}var i,n=this,a={};if(void 0!==e&&0<e.length){var s=new lu(t);(i=new fu(s)).setCrossOrigin(this.crossOrigin);for(var o=0,l=e.length;o<l;o++){var h=e[o],c=h.url;if(Array.isArray(c)){a[h.uuid]=[];for(var u=0,d=c.length;u<d;u++){var p=r(c[u]);null!==p&&(p instanceof HTMLImageElement?a[h.uuid].push(p):a[h.uuid].push(new Fl(p.data,p.width,p.height)))}}else{var m=r(h.url);null!==m&&(a[h.uuid]=m)}}}return a}parseImagesAsync(e){var t=this;return n((function*(){function r(e){return i.apply(this,arguments)}function i(){return i=n((function*(e){if("string"==typeof e){var t=e,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:s.resourcePath+t;return yield a.loadAsync(r)}return e.data?{data:Kn(e.type,e.data),width:e.width,height:e.height}:null})),i.apply(this,arguments)}var a,s=t,o={};if(void 0!==e&&0<e.length){(a=new fu(t.manager)).setCrossOrigin(t.crossOrigin);for(var l=0,h=e.length;l<h;l++){var c=e[l],u=c.url;if(Array.isArray(u)){o[c.uuid]=[];for(var d=0,p=u.length;d<p;d++){var m=u[d],f=yield r(m);null!==f&&(f instanceof HTMLImageElement?o[c.uuid].push(f):o[c.uuid].push(new Fl(f.data,f.width,f.height)))}}else{var v=yield r(c.url);null!==v&&(o[c.uuid]=v)}}}return o}))()}parseTextures(e,t){function r(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}var i={};if(void 0!==e)for(var n,a=0,s=e.length;a<s;a++){void 0===(n=e[a]).image&&console.warn('THREE.ObjectLoader: No "image" specified for',n.uuid),void 0===t[n.image]&&console.warn("THREE.ObjectLoader: Undefined image",n.image);var o=void 0,l=t[n.image];Array.isArray(l)?(o=new Da(l),6===l.length&&(o.needsUpdate=!0)):(o=l&&l.data?new Fl(l.data,l.width,l.height):new ni(l),l&&(o.needsUpdate=!0)),o.uuid=n.uuid,void 0!==n.name&&(o.name=n.name),void 0!==n.mapping&&(o.mapping=r(n.mapping,Xu)),void 0!==n.offset&&o.offset.fromArray(n.offset),void 0!==n.repeat&&o.repeat.fromArray(n.repeat),void 0!==n.center&&o.center.fromArray(n.center),void 0!==n.rotation&&(o.rotation=n.rotation),void 0!==n.wrap&&(o.wrapS=r(n.wrap[0],Yu),o.wrapT=r(n.wrap[1],Yu)),void 0!==n.format&&(o.format=n.format),void 0!==n.type&&(o.type=n.type),void 0!==n.encoding&&(o.encoding=n.encoding),void 0!==n.minFilter&&(o.minFilter=r(n.minFilter,Ju)),void 0!==n.magFilter&&(o.magFilter=r(n.magFilter,Ju)),void 0!==n.anisotropy&&(o.anisotropy=n.anisotropy),void 0!==n.flipY&&(o.flipY=n.flipY),void 0!==n.premultiplyAlpha&&(o.premultiplyAlpha=n.premultiplyAlpha),void 0!==n.unpackAlignment&&(o.unpackAlignment=n.unpackAlignment),i[n.uuid]=o}return i}parseObject(e,t,r,i,n){function a(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function s(e){if(void 0!==e){if(Array.isArray(e)){for(var t,i=[],n=0,a=e.length;n<a;n++)t=e[n],void 0===r[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),i.push(r[t]);return i}return void 0===r[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),r[e]}}function o(e){return void 0===i[e]&&console.warn("THREE.ObjectLoader: Undefined texture",e),i[e]}var l,h,c;switch(e.type){case"Scene":l=new hl,void 0!==e.background&&(Number.isInteger(e.background)?l.background=new Dn(e.background):l.background=o(e.background)),void 0!==e.environment&&(l.environment=o(e.environment)),void 0!==e.fog&&("Fog"===e.fog.type?l.fog=new ll(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(l.fog=new ol(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":l=new Pa(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(l.focus=e.focus),void 0!==e.zoom&&(l.zoom=e.zoom),void 0!==e.filmGauge&&(l.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(l.filmOffset=e.filmOffset),void 0!==e.view&&(l.view=Object.assign({},e.view));break;case"OrthographicCamera":l=new Nu(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(l.zoom=e.zoom),void 0!==e.view&&(l.view=Object.assign({},e.view));break;case"AmbientLight":l=new zu(e.color,e.intensity);break;case"DirectionalLight":l=new Uu(e.color,e.intensity);break;case"PointLight":l=new Du(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":l=new Fu(e.color,e.intensity,e.width,e.height);break;case"SpotLight":l=new Ru(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":l=new Mu(e.color,e.groundColor,e.intensity);break;case"LightProbe":l=(new Hu).fromJSON(e);break;case"SkinnedMesh":h=a(e.geometry),c=s(e.material),l=new Ul(h,c),void 0!==e.bindMode&&(l.bindMode=e.bindMode),void 0!==e.bindMatrix&&l.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(l.skeleton=e.skeleton);break;case"Mesh":h=a(e.geometry),c=s(e.material),l=new Ma(h,c);break;case"InstancedMesh":h=a(e.geometry),c=s(e.material);var u=e.count,d=e.instanceMatrix,p=e.instanceColor;(l=new ql(h,c,u)).instanceMatrix=new zn(new Float32Array(d.array),16),void 0!==p&&(l.instanceColor=new zn(new Float32Array(p.array),p.itemSize));break;case"LOD":l=new Pl;break;case"Line":l=new eh(a(e.geometry),s(e.material));break;case"LineLoop":l=new nh(a(e.geometry),s(e.material));break;case"LineSegments":l=new ih(a(e.geometry),s(e.material));break;case"PointCloud":case"Points":l=new ch(a(e.geometry),s(e.material));break;case"Sprite":l=new Al(s(e.material));break;case"Group":l=new el;break;case"Bone":l=new zl;break;default:l=new mn}if(l.uuid=e.uuid,void 0!==e.name&&(l.name=e.name),void 0===e.matrix?(void 0!==e.position&&l.position.fromArray(e.position),void 0!==e.rotation&&l.rotation.fromArray(e.rotation),void 0!==e.quaternion&&l.quaternion.fromArray(e.quaternion),void 0!==e.scale&&l.scale.fromArray(e.scale)):(l.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(l.matrixAutoUpdate=e.matrixAutoUpdate),l.matrixAutoUpdate&&l.matrix.decompose(l.position,l.quaternion,l.scale)),void 0!==e.castShadow&&(l.castShadow=e.castShadow),void 0!==e.receiveShadow&&(l.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(l.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(l.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(l.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&l.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(l.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(l.visible=e.visible),void 0!==e.frustumCulled&&(l.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(l.renderOrder=e.renderOrder),void 0!==e.userData&&(l.userData=e.userData),void 0!==e.layers&&(l.layers.mask=e.layers),void 0!==e.children)for(var m=e.children,f=0;f<m.length;f++)l.add(this.parseObject(m[f],t,r,i,n));if(void 0!==e.animations)for(var v,g=e.animations,y=0;y<g.length;y++)v=g[y],l.animations.push(n[v]);if("LOD"===e.type){void 0!==e.autoUpdate&&(l.autoUpdate=e.autoUpdate);for(var x=e.levels,b=0;b<x.length;b++){var w=x[b],_=l.getObjectByProperty("uuid",w.object);void 0!==_&&l.addLevel(_,w.distance)}}return l}bindSkeletons(e,t){0===Object.keys(t).length||e.traverse((function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){var r=t[e.skeleton];void 0===r?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(r,e.bindMatrix)}}))}setTexturePath(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}}var Xu={UVMapping:le,CubeReflectionMapping:he,CubeRefractionMapping:ce,EquirectangularReflectionMapping:ue,EquirectangularRefractionMapping:de,CubeUVReflectionMapping:pe,CubeUVRefractionMapping:me},Yu={RepeatWrapping:fe,ClampToEdgeWrapping:ve,MirroredRepeatWrapping:ge},Ju={NearestFilter:ye,NearestMipmapNearestFilter:xe,NearestMipmapLinearFilter:we,LinearFilter:Me,LinearMipmapNearestFilter:Se,LinearMipmapLinearFilter:Ee};class Ku extends cu{constructor(e){super(e),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(e){return this.options=e,this}load(e,t,r,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var n=this,a=ou.get(e);if(void 0!==a)return n.manager.itemStart(e),setTimeout((function(){t&&t(a),n.manager.itemEnd(e)}),0),a;var s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",s.headers=this.requestHeader,fetch(e,s).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(n.options,{colorSpaceConversion:"none"}))})).then((function(r){ou.add(e,r),t&&t(r),n.manager.itemEnd(e)})).catch((function(t){i&&i(t),n.manager.itemError(e),n.manager.itemEnd(e)})),n.manager.itemStart(e)}}Ku.prototype.isImageBitmapLoader=!0;class Qu{constructor(){this.type="ShapePath",this.color=new Dn,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new bu,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,r,i){return this.currentPath.quadraticCurveTo(e,t,r,i),this}bezierCurveTo(e,t,r,i,n,a){return this.currentPath.bezierCurveTo(e,t,r,i,n,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e,t){function r(e){for(var t=[],r=0,i=e.length;r<i;r++){var n=e[r],a=new wu;a.curves=n.curves,t.push(a)}return t}function i(e,t){for(var r=t.length,i=!1,n=r-1,a=0;a<r;n=a++){var s=t[n],o=t[a],l=o.x-s.x,h=o.y-s.y;if(Math.abs(h)>Number.EPSILON){if(0>h&&(s=t[a],l=-l,o=t[n],h=-h),e.y<s.y||e.y>o.y)continue;if(e.y!==s.y){var c=h*(e.x-s.x)-l*(e.y-s.y);if(0==c)return!0;if(0>c)continue;i=!i}else if(e.x===s.x)return!0}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}var n=vc.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===t)return r(a);var s,o,l,h=[];if(1===a.length)return o=a[0],(l=new wu).curves=o.curves,h.push(l),h;var c=!n(a[0].getPoints());c=e?!c:c;var u,d=[],p=[],m=[],f=0;p[f]=void 0,m[f]=[];for(var v=0,g=a.length;v<g;v++)s=n(u=(o=a[v]).getPoints()),(s=e?!s:s)?(!c&&p[f]&&f++,p[f]={s:new wu,p:u},p[f].s.curves=o.curves,c&&f++,m[f]=[]):m[f].push({h:o,p:u[0]});if(!p[0])return r(a);if(1<p.length){for(var y=!1,x=[],b=0,w=p.length;b<w;b++)d[b]=[];for(var _,M=0,S=p.length;M<S;M++){_=m[M];for(var T=0;T<_.length;T++){for(var E=_[T],A=!0,L=0;L<p.length;L++)i(E.p,p[L].p)&&(M!==L&&x.push({froms:M,tos:L,hole:T}),A?(A=!1,d[L].push(E)):y=!0);A&&d[M].push(E)}}0<x.length&&!y&&(m=d)}for(var R,C=0,P=p.length;C<P;C++){l=p[C].s,h.push(l);for(var I=0,O=(R=m[C]).length;I<O;I++)l.holes.push(R[I].h)}return h}}class $u{constructor(e){this.type="Font",this.data=e}generateShapes(e){for(var t=[],r=function(e,t,r){for(var i,n=Array.from(e),a=t/r.resolution,s=(r.boundingBox.yMax-r.boundingBox.yMin+r.underlineThickness)*a,o=[],l=0,h=0,c=0;c<n.length;c++)if("\n"===(i=n[c]))l=0,h-=s;else{var u=ed(i,a,l,h,r);l+=u.offsetX,o.push(u.path)}return o}(e,1<arguments.length&&void 0!==arguments[1]?arguments[1]:100,this.data),i=0,n=r.length;i<n;i++)Array.prototype.push.apply(t,r[i].toShapes());return t}}function ed(e,t,r,i,n){var a=n.glyphs[e]||n.glyphs["?"];if(a){var s,o,l,h,c,u,d,p,m=new Qu;if(a.o)for(var f,v=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),g=0,y=v.length;g<y;)"m"===(f=v[g++])?(s=v[g++]*t+r,o=v[g++]*t+i,m.moveTo(s,o)):"l"===f?(s=v[g++]*t+r,o=v[g++]*t+i,m.lineTo(s,o)):"q"===f?(l=v[g++]*t+r,h=v[g++]*t+i,c=v[g++]*t+r,u=v[g++]*t+i,m.quadraticCurveTo(c,u,l,h)):"b"===f&&(l=v[g++]*t+r,h=v[g++]*t+i,c=v[g++]*t+r,u=v[g++]*t+i,d=v[g++]*t+r,p=v[g++]*t+i,m.bezierCurveTo(c,u,d,p,l,h));return{offsetX:a.ha*t,path:m}}console.error('THREE.Font: character "'+e+'" does not exists in font family '+n.familyName+".")}$u.prototype.isFont=!0;class td extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(e){var r;try{r=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),r=JSON.parse(e.substring(65,e.length-2))}var i=n.parse(r);t&&t(i)}),r,i)}parse(e){return new $u(e)}}var rd,id={getContext:function(){return void 0===rd&&(rd=new(window.AudioContext||window.webkitAudioContext)),rd},setContext:function(e){rd=e}};class nd extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setResponseType("arraybuffer"),a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(r){try{var a=r.slice(0);id.getContext().decodeAudioData(a,(function(e){t(e)}))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}}class ad extends Hu{constructor(e,t){super(void 0,2<arguments.length&&void 0!==arguments[2]?arguments[2]:1);var r=(new Dn).set(e),i=(new Dn).set(t),n=new ui(r.r,r.g,r.b),a=new ui(i.r,i.g,i.b),s=Math.sqrt(Math.PI),o=s*Math.sqrt(.75);this.sh.coefficients[0].copy(n).add(a).multiplyScalar(s),this.sh.coefficients[1].copy(n).sub(a).multiplyScalar(o)}}ad.prototype.isHemisphereLightProbe=!0;class sd extends Hu{constructor(e){super(void 0,1<arguments.length&&void 0!==arguments[1]?arguments[1]:1);var t=(new Dn).set(e);this.sh.coefficients[0].set(t.r,t.g,t.b).multiplyScalar(2*Math.sqrt(Math.PI))}}sd.prototype.isAmbientLightProbe=!0;var od=new Vi,ld=new Vi;class hd{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Pa,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Pa,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){var t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;var r,i,n=e.projectionMatrix.clone(),a=t.eyeSep/2,s=a*t.near/t.focus,o=t.near*Math.tan(kr*t.fov*.5)/t.zoom;ld.elements[12]=-a,od.elements[12]=a,r=-o*t.aspect+s,i=o*t.aspect+s,n.elements[0]=2*t.near/(i-r),n.elements[8]=(i+r)/(i-r),this.cameraL.projectionMatrix.copy(n),r=-o*t.aspect-s,i=o*t.aspect-s,n.elements[0]=2*t.near/(i-r),n.elements[8]=(i+r)/(i-r),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(ld),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(od)}}class cd{constructor(){var e=!(0<arguments.length&&void 0!==arguments[0])||arguments[0];this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=ud(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){var e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var t=ud();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function ud(){return("undefined"==typeof performance?Date:performance).now()}var dd=new ui,pd=new ci,md=new ui,fd=new ui;class vd extends mn{constructor(){super(),this.type="AudioListener",this.context=id.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new cd}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null===this.filter?this.gain.disconnect(this.context.destination):(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);var t=this.context.listener,r=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(dd,pd,md),fd.set(0,0,-1).applyQuaternion(pd),t.positionX){var i=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(dd.x,i),t.positionY.linearRampToValueAtTime(dd.y,i),t.positionZ.linearRampToValueAtTime(dd.z,i),t.forwardX.linearRampToValueAtTime(fd.x,i),t.forwardY.linearRampToValueAtTime(fd.y,i),t.forwardZ.linearRampToValueAtTime(fd.z,i),t.upX.linearRampToValueAtTime(r.x,i),t.upY.linearRampToValueAtTime(r.y,i),t.upZ.linearRampToValueAtTime(r.z,i)}else t.setPosition(dd.x,dd.y,dd.z),t.setOrientation(fd.x,fd.y,fd.z,r.x,r.y,r.z)}}class gd extends mn{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0;if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+e;var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")}pause(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress%=this.duration||this.buffer.duration),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this)}stop(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this)}connect(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this}setDetune(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this)}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this)}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}}var yd=new ui,xd=new ci,bd=new ui,wd=new ui;class _d extends gd{constructor(e){super(e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(e){return this.panner.refDistance=e,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(e){return this.panner.rolloffFactor=e,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(e){return this.panner.distanceModel=e,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(e){return this.panner.maxDistance=e,this}setDirectionalCone(e,t,r){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=r,this}updateMatrixWorld(e){if(super.updateMatrixWorld(e),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(yd,xd,bd),wd.set(0,0,1).applyQuaternion(xd);var t=this.panner;if(t.positionX){var r=this.context.currentTime+this.listener.timeDelta;t.positionX.linearRampToValueAtTime(yd.x,r),t.positionY.linearRampToValueAtTime(yd.y,r),t.positionZ.linearRampToValueAtTime(yd.z,r),t.orientationX.linearRampToValueAtTime(wd.x,r),t.orientationY.linearRampToValueAtTime(wd.y,r),t.orientationZ.linearRampToValueAtTime(wd.z,r)}else t.setPosition(yd.x,yd.y,yd.z),t.setOrientation(wd.x,wd.y,wd.z)}}}class Md{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2048;this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){for(var e=0,t=this.getFrequencyData(),r=0;r<t.length;r++)e+=t[r];return e/t.length}}class Sd{constructor(e,t,r){var i,n,a;this.binding=e,this.valueSize=r,"quaternion"===t?(i=this._slerp,n=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*r),this._workIndex=5):"string"===t||"bool"===t?(i=this._select,n=this._select,a=this._setAdditiveIdentityOther,this.buffer=Array(5*r)):(i=this._lerp,n=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*r)),this._mixBufferRegion=i,this._mixBufferRegionAdditive=n,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(e,t){var r=this.buffer,i=this.valueSize,n=e*i+i,a=this.cumulativeWeight;if(0===a){for(var s=0;s!==i;++s)r[n+s]=r[s];a=t}else{var o=t/(a+=t);this._mixBufferRegion(r,n,0,o,i)}this.cumulativeWeight=a}accumulateAdditive(e){var t=this.buffer,r=this.valueSize,i=r*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,i,0,e,r),this.cumulativeWeightAdditive+=e}apply(e){var t=this.valueSize,r=this.buffer,i=e*t+t,n=this.cumulativeWeight,a=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,1>n){var o=t*this._origIndex;this._mixBufferRegion(r,i,o,1-n,t)}0<a&&this._mixBufferRegionAdditive(r,i,this._addIndex*t,1,t);for(var l=t,h=t+t;l!==h;++l)if(r[l]!==r[l+t]){s.setValue(r,i);break}}saveOriginalState(){var e=this.binding,t=this.buffer,r=this.valueSize,i=r*this._origIndex;e.getValue(t,i);for(var n=r,a=i;n!==a;++n)t[n]=t[i+n%r];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){var e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,r=e;r<t;r++)this.buffer[r]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){for(var e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize,r=0;r<this.valueSize;r++)this.buffer[t+r]=this.buffer[e+r]}_select(e,t,r,i,n){if(.5<=i)for(var a=0;a!==n;++a)e[t+a]=e[r+a]}_slerp(e,t,r,i){ci.slerpFlat(e,t,e,t,e,r,i)}_slerpAdditive(e,t,r,i,n){var a=this._workIndex*n;ci.multiplyQuaternionsFlat(e,a,e,t,e,r),ci.slerpFlat(e,t,e,t,e,a,i)}_lerp(e,t,r,i,n){for(var a,s=1-i,o=0;o!==n;++o)e[a=t+o]=e[a]*s+e[r+o]*i}_lerpAdditive(e,t,r,i,n){for(var a=0;a!==n;++a)e[t+a]+=e[r+a]*i}}var Td="\\[\\]\\.:\\/",Ed=/[\[\]\.:\/]/g,Ad="[^"+Td+"]",Ld="[^"+Td.replace("\\.","")+"]",Rd=/((?:WC+[\/:])*)/.source.replace("WC",Ad),Cd=/(WCOD+)?/.source.replace("WCOD",Ld),Pd=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ad),Id=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ad),Od=new RegExp("^"+Rd+Cd+Pd+Id+"$"),Dd=["material","materials","bones"];class Nd{constructor(e,t,r){this.path=t,this.parsedPath=r||Nd.parseTrackName(t),this.node=Nd.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,r){return e&&e.isAnimationObjectGroup?new Nd.Composite(e,t,r):new Nd(e,t,r)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(Ed,"")}static parseTrackName(e){var t=Od.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var r={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=r.nodeName&&r.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){var n=r.nodeName.substring(i+1);-1!==Dd.indexOf(n)&&(r.nodeName=r.nodeName.substring(0,i),r.objectName=n)}if(null===r.propertyName||0===r.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return r}static findNode(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){var r=e.skeleton.getBoneByName(t);if(void 0!==r)return r}if(e.children){var i=function e(r){for(var i,n=0;n<r.length;n++){if((i=r[n]).name===t||i.uuid===t)return i;var a=e(i.children);if(a)return a}return null}(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.node[this.propertyName]}_getValue_array(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)e[t++]=r[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){var e=this.node,t=this.parsedPath,r=t.objectName,i=t.propertyName,n=t.propertyIndex;if(e||(e=Nd.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,e){if(r){var a=t.objectIndex;switch(r){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(var s=0;s<e.length;s++)if(e[s].name===a){a=s;break}break;default:if(void 0===e[r])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[r]}if(void 0!==a){if(void 0===e[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[a]}}var o=e[i];if(void 0!==o){var l=this.Versioning.None;this.targetObject=e,void 0===e.needsUpdate?void 0!==e.matrixWorldNeedsUpdate&&(l=this.Versioning.MatrixWorldNeedsUpdate):l=this.Versioning.NeedsUpdate;var h=this.BindingType.Direct;if(void 0!==n){if("morphTargetInfluences"===i){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[n]&&(n=e.morphTargetDictionary[n])}h=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=n}else void 0!==o.fromArray&&void 0!==o.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(h=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][l]}else{var c=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+i+" but it wasn't found.",e)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}Nd.Composite=class{constructor(e,t,r){var i=r||Nd.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();var r=this._targetGroup.nCachedObjects_,i=this._bindings[r];void 0!==i&&i.getValue(e,t)}setValue(e,t){for(var r=this._bindings,i=this._targetGroup.nCachedObjects_,n=r.length;i!==n;++i)r[i].setValue(e,t)}bind(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,r=e.length;t!==r;++t)e[t].bind()}unbind(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,r=e.length;t!==r;++t)e[t].unbind()}},Nd.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Nd.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},Nd.prototype.GetterByBindingType=[Nd.prototype._getValue_direct,Nd.prototype._getValue_array,Nd.prototype._getValue_arrayElement,Nd.prototype._getValue_toArray],Nd.prototype.SetterByBindingTypeAndVersioning=[[Nd.prototype._setValue_direct,Nd.prototype._setValue_direct_setNeedsUpdate,Nd.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_array,Nd.prototype._setValue_array_setNeedsUpdate,Nd.prototype._setValue_array_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_arrayElement,Nd.prototype._setValue_arrayElement_setNeedsUpdate,Nd.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_fromArray,Nd.prototype._setValue_fromArray_setNeedsUpdate,Nd.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class Bd{constructor(){this.uuid=Wr(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,r=arguments.length;t!==r;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var i=this;this.stats={objects:{get total(){return i._objects.length},get inUse(){return this.total-i.nCachedObjects_}},get bindingsPerObject(){return i._bindings.length}}}add(){for(var e=this._objects,t=this._indicesByUUID,r=this._paths,i=this._parsedPaths,n=this._bindings,a=n.length,s=void 0,o=e.length,l=this.nCachedObjects_,h=0,c=arguments.length;h!==c;++h){var u=arguments[h],d=u.uuid,p=t[d];if(void 0===p){p=o++,t[d]=p,e.push(u);for(var m=0,f=a;m!==f;++m)n[m].push(new Nd(u,r[m],i[m]))}else if(p<l){s=e[p];var v=--l,g=e[v];t[g.uuid]=p,e[p]=g,t[d]=v,e[v]=u;for(var y=0,x=a;y!==x;++y){var b=n[y],w=b[v],_=b[p];b[p]=w,void 0===_&&(_=new Nd(u,r[y],i[y])),b[v]=_}}else e[p]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){for(var e=this._objects,t=this._indicesByUUID,r=this._bindings,i=r.length,n=this.nCachedObjects_,a=0,s=arguments.length;a!==s;++a){var o=arguments[a],l=o.uuid,h=t[l];if(void 0!==h&&h>=n){var c=n++,u=e[c];t[u.uuid]=h,e[h]=u,t[l]=c,e[c]=o;for(var d=0,p=i;d!==p;++d){var m=r[d],f=m[c],v=m[h];m[h]=f,m[c]=v}}}this.nCachedObjects_=n}uncache(){for(var e=this._objects,t=this._indicesByUUID,r=this._bindings,i=r.length,n=this.nCachedObjects_,a=e.length,s=0,o=arguments.length;s!==o;++s){var l=arguments[s].uuid,h=t[l];if(void 0!==h)if(delete t[l],h<n){var c=--n,u=e[c],d=--a,p=e[d];t[u.uuid]=h,e[h]=u,t[p.uuid]=c,e[c]=p,e.pop();for(var m=0,f=i;m!==f;++m){var v=r[m],g=v[c],y=v[d];v[h]=g,v[c]=y,v.pop()}}else{var x=--a,b=e[x];0<x&&(t[b.uuid]=h),e[h]=b,e.pop();for(var w,_=0,M=i;_!==M;++_)(w=r[_])[h]=w[x],w.pop()}}this.nCachedObjects_=n}subscribe_(e,t){var r=this._bindingsIndicesByPath,i=r[e],n=this._bindings;if(void 0!==i)return n[i];var a=this._paths,s=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=Array(l);i=n.length,r[e]=i,a.push(e),s.push(t),n.push(c);for(var u,d=h,p=o.length;d!==p;++d)u=o[d],c[d]=new Nd(u,e,t);return c}unsubscribe_(e){var t=this._bindingsIndicesByPath,r=t[e];if(void 0!==r){var i=this._paths,n=this._parsedPaths,a=this._bindings,s=a.length-1,o=a[s];t[e[s]]=r,a[r]=o,a.pop(),n[r]=n[s],n.pop(),i[r]=i[s],i.pop()}}}Bd.prototype.isAnimationObjectGroup=!0;class Ud{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:null,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:t.blendMode;this._mixer=e,this._clip=t,this._localRoot=r,this.blendMode=i;for(var n,a=t.tracks,s=a.length,o=Array(s),l={endingStart:Zt,endingEnd:Zt},h=0;h!==s;++h)n=a[h].createInterpolant(null),o[h]=n,n.settings=l;this._interpolantSettings=l,this._interpolants=o,this._propertyBindings=Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=Ht,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,r){if(e.fadeOut(t),this.fadeIn(t),r){var i=this._clip.duration,n=e._clip.duration,a=n/i,s=i/n;e.warp(1,a,t),this.warp(s,1,t)}return this}crossFadeTo(e,t,r){return e.crossFadeFrom(this,t,r)}stopFading(){var e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,r){var i=this._mixer,n=i.time,a=this.timeScale,s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);var o=s.parameterPositions,l=s.sampleValues;return o[0]=n,o[1]=n+r,l[0]=e/a,l[1]=t/a,this}stopWarping(){var e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,r,i){if(this.enabled){var n=this._startTime;if(null!==n){var a=(e-n)*r;if(0>a||0===r)return;this._startTime=null,t=r*a}t*=this._updateTimeScale(e);var s=this._updateTime(t),o=this._updateWeight(e);if(0<o){var l=this._interpolants,h=this._propertyBindings;if(this.blendMode===Jt)for(var c=0,u=l.length;c!==u;++c)l[c].evaluate(s),h[c].accumulateAdditive(o);else for(var d=0,p=l.length;d!==p;++d)l[d].evaluate(s),h[d].accumulate(i,o)}}else this._updateWeight(e)}_updateWeight(e){var t=0;if(this.enabled){t=this.weight;var r=this._weightInterpolant;if(null!==r){var i=r.evaluate(e)[0];t*=i,e>r.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){var t=0;if(!this.paused){t=this.timeScale;var r=this._timeScaleInterpolant;null!==r&&(t*=r.evaluate(e)[0],e>r.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t))}return this._effectiveTimeScale=t,t}_updateTime(e){var t=this._clip.duration,r=this.loop,i=this.time+e,n=this._loopCount,a=r===Vt;if(0===e)return-1===n?i:a&&1==(1&n)?t-i:i;if(r===Gt){-1===n&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(0>i)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:0>e?-1:1})}}else{if(-1===n&&(0<=e?(n=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),i>=t||0>i){var s=Math.floor(i/t);i-=t*s,n+=Math.abs(s);var o=this.repetitions-n;if(0>=o)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=0<e?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<e?1:-1});else{if(1===o){var l=0>e;this._setEndings(l,!l,a)}else this._setEndings(!1,!1,a);this._loopCount=n,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(a&&1==(1&n))return t-i}return i}_setEndings(e,t,r){var i=this._interpolantSettings;r?(i.endingStart=qt,i.endingEnd=qt):(i.endingStart=e?this.zeroSlopeAtStart?qt:Zt:Xt,i.endingEnd=t?this.zeroSlopeAtEnd?qt:Zt:Xt)}_scheduleFading(e,t,r){var i=this._mixer,n=i.time,a=this._weightInterpolant;null===a&&(a=i._lendControlInterpolant(),this._weightInterpolant=a);var s=a.parameterPositions,o=a.sampleValues;return s[0]=n,o[0]=t,s[1]=n+e,o[1]=r,this}}class zd extends Fr{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){var r=e._localRoot||this._root,i=e._clip.tracks,n=i.length,a=e._propertyBindings,s=e._interpolants,o=r.uuid,l=this._bindingsByRootAndName,h=l[o];void 0===h&&(h={},l[o]=h);for(var c=0;c!==n;++c){var u=i[c],d=u.name,p=h[d];if(void 0!==p)a[c]=p;else{if(void 0!==(p=a[c])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,o,d));continue}var m=t&&t._propertyBindings[c].binding.parsedPath;++(p=new Sd(Nd.create(r,d,m),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(p,o,d),a[c]=p}s[c].resultBuffer=p.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){var t=(e._localRoot||this._root).uuid,r=e._clip.uuid,i=this._actionsByClip[r];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,r,t)}for(var n,a=e._propertyBindings,s=0,o=a.length;s!==o;++s)0==(n=a[s]).useCount++&&(this._lendBinding(n),n.saveOriginalState());this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){for(var t,r=e._propertyBindings,i=0,n=r.length;i!==n;++i)0==--(t=r[i]).useCount&&(t.restoreOriginalState(),this._takeBackBinding(t));this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){var t=e._cacheIndex;return null!==t&&t<this._nActiveActions}_addInactiveAction(e,t,r){var i=this._actions,n=this._actionsByClip,a=n[t];if(void 0===a)a={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,n[t]=a;else{var s=a.knownActions;e._byClipCacheIndex=s.length,s.push(e)}e._cacheIndex=i.length,i.push(e),a.actionByRoot[r]=e}_removeInactiveAction(e){var t=this._actions,r=t[t.length-1],i=e._cacheIndex;r._cacheIndex=i,t[i]=r,t.pop(),e._cacheIndex=null;var n=e._clip.uuid,a=this._actionsByClip,s=a[n],o=s.knownActions,l=o[o.length-1],h=e._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),e._byClipCacheIndex=null,delete s.actionByRoot[(e._localRoot||this._root).uuid],0===o.length&&delete a[n],this._removeInactiveBindingsForAction(e)}_removeInactiveBindingsForAction(e){for(var t,r=e._propertyBindings,i=0,n=r.length;i!==n;++i)0==--(t=r[i]).referenceCount&&this._removeInactiveBinding(t)}_lendAction(e){var t=this._actions,r=e._cacheIndex,i=this._nActiveActions++,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_takeBackAction(e){var t=this._actions,r=e._cacheIndex,i=--this._nActiveActions,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_addInactiveBinding(e,t,r){var i=this._bindingsByRootAndName,n=this._bindings,a=i[t];void 0===a&&(a={},i[t]=a),a[r]=e,e._cacheIndex=n.length,n.push(e)}_removeInactiveBinding(e){var t=this._bindings,r=e.binding,i=r.rootNode.uuid,n=r.path,a=this._bindingsByRootAndName,s=a[i],o=t[t.length-1],l=e._cacheIndex;o._cacheIndex=l,t[l]=o,t.pop(),delete s[n],0===Object.keys(s).length&&delete a[i]}_lendBinding(e){var t=this._bindings,r=e._cacheIndex,i=this._nActiveBindings++,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_takeBackBinding(e){var t=this._bindings,r=e._cacheIndex,i=--this._nActiveBindings,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_lendControlInterpolant(){var e=this._controlInterpolants,t=this._nActiveControlInterpolants++,r=e[t];return void 0===r&&((r=new Yc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=t,e[t]=r),r}_takeBackControlInterpolant(e){var t=this._controlInterpolants,r=e.__cacheIndex,i=--this._nActiveControlInterpolants,n=t[i];e.__cacheIndex=i,t[i]=e,n.__cacheIndex=r,t[r]=n}clipAction(e,t,r){var i=t||this._root,n=i.uuid,a="string"==typeof e?au.findByName(i,e):e,s=null===a?e:a.uuid,o=this._actionsByClip[s],l=null;if(void 0===r&&(r=null===a?Yt:a.blendMode),void 0!==o){var h=o.actionByRoot[n];if(void 0!==h&&h.blendMode===r)return h;l=o.knownActions[0],null===a&&(a=l._clip)}if(null===a)return null;var c=new Ud(this,a,t,r);return this._bindAction(c,l),this._addInactiveAction(c,s,n),c}existingAction(e,t){var r=t||this._root,i=r.uuid,n="string"==typeof e?au.findByName(r,e):e,a=n?n.uuid:e,s=this._actionsByClip[a];return void 0===s?null:s.actionByRoot[i]||null}stopAllAction(){for(var e=this._actions,t=this._nActiveActions-1;0<=t;--t)e[t].stop();return this}update(e){e*=this.timeScale;for(var t=this._actions,r=this._nActiveActions,i=this.time+=e,n=Math.sign(e),a=this._accuIndex^=1,s=0;s!==r;++s)t[s]._update(i,e,n,a);for(var o=this._bindings,l=this._nActiveBindings,h=0;h!==l;++h)o[h].apply(a);return this}setTime(e){this.time=0;for(var t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(e)}getRoot(){return this._root}uncacheClip(e){var t=this._actions,r=e.uuid,i=this._actionsByClip,n=i[r];if(void 0!==n){for(var a,s=n.knownActions,o=0,l=s.length;o!==l;++o){a=s[o],this._deactivateAction(a);var h=a._cacheIndex,c=t[t.length-1];a._cacheIndex=null,a._byClipCacheIndex=null,c._cacheIndex=h,t[h]=c,t.pop(),this._removeInactiveBindingsForAction(a)}delete i[r]}}uncacheRoot(e){var t=e.uuid,r=this._actionsByClip;for(var i in r){var n=r[i].actionByRoot[t];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}var a=this._bindingsByRootAndName[t];if(void 0!==a)for(var s in a){var o=a[s];o.restoreOriginalState(),this._removeInactiveBinding(o)}}uncacheAction(e,t){var r=this.existingAction(e,t);null!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}}zd.prototype._controlInterpolantsResultBuffer=new Float32Array(1);class Fd{constructor(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}clone(){return new Fd(void 0===this.value.clone?this.value:this.value.clone())}}class Gd extends cl{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;super(e,t),this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){var t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){var t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}Gd.prototype.isInstancedInterleavedBuffer=!0;class Hd{constructor(e,t,r,i,n){this.buffer=e,this.type=t,this.itemSize=r,this.elementSize=i,this.count=n,this.version=0}set needsUpdate(e){!0===e&&this.version++}setBuffer(e){return this.buffer=e,this}setType(e,t){return this.type=e,this.elementSize=t,this}setItemSize(e){return this.itemSize=e,this}setCount(e){return this.count=e,this}}Hd.prototype.isGLBufferAttribute=!0;class Vd{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1/0;this.ray=new Hi(e,t),this.near=r,this.far=i,this.camera=null,this.layers=new $i,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}intersectObject(e){var t=2<arguments.length&&void 0!==arguments[2]?arguments[2]:[];return jd(e,this,t,!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1]),t.sort(kd),t}intersectObjects(e){for(var t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:[],i=0,n=e.length;i<n;i++)jd(e[i],this,r,t);return r.sort(kd),r}}function kd(e,t){return e.distance-t.distance}function jd(e,t,r,i){if(e.layers.test(t.layers)&&e.raycast(t,r),!0===i)for(var n=e.children,a=0,s=n.length;a<s;a++)jd(n[a],t,r,!0)}class Wd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;return this.radius=e,this.phi=t,this.theta=r,this}set(e,t,r){return this.radius=e,this.phi=t,this.theta=r,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){var e=1e-6;return this.phi=Math.max(e,Math.min(Math.PI-e,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,r){return this.radius=Math.sqrt(e*e+t*t+r*r),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,r),this.phi=Math.acos(Zr(t/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}class Zd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;return this.radius=e,this.theta=t,this.y=r,this}set(e,t,r){return this.radius=e,this.theta=t,this.y=r,this}copy(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,r){return this.radius=Math.sqrt(e*e+r*r),this.theta=Math.atan2(e,r),this.y=t,this}clone(){return(new this.constructor).copy(this)}}var qd=new ei;class Xd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei(1/0,1/0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei(-1/0,-1/0);this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(var t=0,r=e.length;t<r;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){var r=qd.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return qd.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}Xd.prototype.isBox2=!0;var Yd=new ui,Jd=new ui;class Kd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Yd.subVectors(e,this.start),Jd.subVectors(this.end,this.start);var r=Jd.dot(Jd),i=Jd.dot(Yd)/r;return t&&(i=Zr(i,0,1)),i}closestPointToPoint(e,t,r){var i=this.closestPointToPointParameter(e,t);return this.delta(r).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}class Qd extends mn{constructor(e){super(),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}}Qd.prototype.isImmediateRenderObject=!0;var $d=new ui;class ep extends mn{constructor(e,t){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;for(var r=new aa,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],n=0,a=1;n<32;n++,a++){var s=n/32*Math.PI*2,o=a/32*Math.PI*2;i.push(Math.cos(s),Math.sin(s),1,Math.cos(o),Math.sin(o),1)}r.setAttribute("position",new qn(i,3));var l=new Xl({fog:!1,toneMapped:!1});this.cone=new ih(r,l),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),$d.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt($d),void 0===this.color?this.cone.material.color.copy(this.light.color):this.cone.material.color.set(this.color)}}var tp=new ui,rp=new Vi,ip=new Vi;class np extends ih{constructor(e){for(var t,r=ap(e),i=new aa,n=[],a=[],s=new Dn(0,0,1),o=new Dn(0,1,0),l=0;l<r.length;l++)(t=r[l]).parent&&t.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),a.push(s.r,s.g,s.b),a.push(o.r,o.g,o.b));i.setAttribute("position",new qn(n,3)),i.setAttribute("color",new qn(a,3)),super(i,new Xl({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=e,this.bones=r,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(e){var t=this.bones,r=this.geometry,i=r.getAttribute("position");ip.copy(this.root.matrixWorld).invert();for(var n,a=0,s=0;a<t.length;a++)(n=t[a]).parent&&n.parent.isBone&&(rp.multiplyMatrices(ip,n.matrixWorld),tp.setFromMatrixPosition(rp),i.setXYZ(s,tp.x,tp.y,tp.z),rp.multiplyMatrices(ip,n.parent.matrixWorld),tp.setFromMatrixPosition(rp),i.setXYZ(s+1,tp.x,tp.y,tp.z),s+=2);r.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(e)}}function ap(e){var t=[];e&&e.isBone&&t.push(e);for(var r=0;r<e.children.length;r++)t.push.apply(t,ap(e.children[r]));return t}class sp extends Ma{constructor(e,t,r){super(new Ac(t,4,2),new Nn({wireframe:!0,fog:!1,toneMapped:!1})),this.light=e,this.light.updateMatrixWorld(),this.color=r,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0===this.color?this.material.color.copy(this.light.color):this.material.color.set(this.color)}}var op=new ui,lp=new Dn,hp=new Dn;class cp extends mn{constructor(e,t,r){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=r;var i=new Mc(t);i.rotateY(.5*Math.PI),this.material=new Nn({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);var n=i.getAttribute("position"),a=new Float32Array(3*n.count);i.setAttribute("color",new zn(a,3)),this.add(new Ma(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){var e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var t=e.geometry.getAttribute("color");lp.copy(this.light.color),hp.copy(this.light.groundColor);for(var r,i=0,n=t.count;i<n;i++)r=i<n/2?lp:hp,t.setXYZ(i,r.r,r.g,r.b);t.needsUpdate=!0}e.lookAt(op.setFromMatrixPosition(this.light.matrixWorld).negate())}}class up extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:10,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:10,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:4473924,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8947848;r=new Dn(r),i=new Dn(i);for(var n=t/2,a=e/t,s=e/2,o=[],l=[],h=0,c=0,u=-s;h<=t;h++,u+=a){o.push(-s,0,u,s,0,u),o.push(u,0,-s,u,0,s);var d=h===n?r:i;d.toArray(l,c),c+=3,d.toArray(l,c),c+=3,d.toArray(l,c),c+=3,d.toArray(l,c),c+=3}var p=new aa;p.setAttribute("position",new qn(o,3)),p.setAttribute("color",new qn(l,3)),super(p,new Xl({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}class dp extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:10,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:64,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:4473924,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:8947848;n=new Dn(n),a=new Dn(a);for(var s=[],o=[],l=0;l<=t;l++){var h=l/t*(2*Math.PI),c=Math.sin(h)*e,u=Math.cos(h)*e;s.push(0,0,0),s.push(c,0,u);var d=1&l?n:a;o.push(d.r,d.g,d.b),o.push(d.r,d.g,d.b)}for(var p=0;p<=r;p++)for(var m=1&p?n:a,f=e-e/r*p,v=0;v<i;v++){var g=v/i*(2*Math.PI),y=Math.sin(g)*f,x=Math.cos(g)*f;s.push(y,0,x),o.push(m.r,m.g,m.b),g=(v+1)/i*(2*Math.PI),y=Math.sin(g)*f,x=Math.cos(g)*f,s.push(y,0,x),o.push(m.r,m.g,m.b)}var b=new aa;b.setAttribute("position",new qn(s,3)),b.setAttribute("color",new qn(o,3)),super(b,new Xl({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}}var pp=new ui,mp=new ui,fp=new ui;class vp extends mn{constructor(e,t,r){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=r,void 0===t&&(t=1);var i=new aa;i.setAttribute("position",new qn([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));var n=new Xl({fog:!1,toneMapped:!1});this.lightPlane=new eh(i,n),this.add(this.lightPlane),(i=new aa).setAttribute("position",new qn([0,0,0,0,0,1],3)),this.targetLine=new eh(i,n),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){pp.setFromMatrixPosition(this.light.matrixWorld),mp.setFromMatrixPosition(this.light.target.matrixWorld),fp.subVectors(mp,pp),this.lightPlane.lookAt(mp),void 0===this.color?(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)):(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)),this.targetLine.lookAt(mp),this.targetLine.scale.z=fp.length()}}var gp=new ui,yp=new Ca;class xp extends ih{constructor(e){function t(e,t,i){r(e,i),r(t,i)}function r(e,t){a.push(0,0,0),s.push(t.r,t.g,t.b),void 0===o[e]&&(o[e]=[]),o[e].push(a.length/3-1)}var i=new aa,n=new Xl({color:16777215,vertexColors:!0,toneMapped:!1}),a=[],s=[],o={},l=new Dn(16755200),h=new Dn(16711680),c=new Dn(43775),u=new Dn(16777215),d=new Dn(3355443);t("n1","n2",l),t("n2","n4",l),t("n4","n3",l),t("n3","n1",l),t("f1","f2",l),t("f2","f4",l),t("f4","f3",l),t("f3","f1",l),t("n1","f1",l),t("n2","f2",l),t("n3","f3",l),t("n4","f4",l),t("p","n1",h),t("p","n2",h),t("p","n3",h),t("p","n4",h),t("u1","u2",c),t("u2","u3",c),t("u3","u1",c),t("c","t",u),t("p","c",d),t("cn1","cn2",d),t("cn3","cn4",d),t("cf1","cf2",d),t("cf3","cf4",d),i.setAttribute("position",new qn(a,3)),i.setAttribute("color",new qn(s,3)),super(i,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}update(){var e=this.geometry,t=this.pointMap;yp.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),bp("c",t,e,yp,0,0,-1),bp("t",t,e,yp,0,0,1),bp("n1",t,e,yp,-1,-1,-1),bp("n2",t,e,yp,1,-1,-1),bp("n3",t,e,yp,-1,1,-1),bp("n4",t,e,yp,1,1,-1),bp("f1",t,e,yp,-1,-1,1),bp("f2",t,e,yp,1,-1,1),bp("f3",t,e,yp,-1,1,1),bp("f4",t,e,yp,1,1,1),bp("u1",t,e,yp,.7,1.1,-1),bp("u2",t,e,yp,-.7,1.1,-1),bp("u3",t,e,yp,0,2,-1),bp("cf1",t,e,yp,-1,0,1),bp("cf2",t,e,yp,1,0,1),bp("cf3",t,e,yp,0,-1,1),bp("cf4",t,e,yp,0,1,1),bp("cn1",t,e,yp,-1,0,-1),bp("cn2",t,e,yp,1,0,-1),bp("cn3",t,e,yp,0,-1,-1),bp("cn4",t,e,yp,0,1,-1),e.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}}function bp(e,t,r,i,n,a,s){gp.set(n,a,s).unproject(i);var o=t[e];if(void 0!==o)for(var l=r.getAttribute("position"),h=0,c=o.length;h<c;h++)l.setXYZ(o[h],gp.x,gp.y,gp.z)}var wp=new mi;class _p extends ih{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16776960,r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),n=new aa;n.setIndex(new zn(r,1)),n.setAttribute("position",new zn(i,3)),super(n,new Xl({color:t,toneMapped:!1})),this.object=e,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&wp.setFromObject(this.object),!wp.isEmpty()){var t=wp.min,r=wp.max,i=this.geometry.attributes.position,n=i.array;n[0]=r.x,n[1]=r.y,n[2]=r.z,n[3]=t.x,n[4]=r.y,n[5]=r.z,n[6]=t.x,n[7]=t.y,n[8]=r.z,n[9]=r.x,n[10]=t.y,n[11]=r.z,n[12]=r.x,n[13]=r.y,n[14]=t.z,n[15]=t.x,n[16]=r.y,n[17]=t.z,n[18]=t.x,n[19]=t.y,n[20]=t.z,n[21]=r.x,n[22]=t.y,n[23]=t.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}}setFromObject(e){return this.object=e,this.update(),this}copy(e){return ih.prototype.copy.call(this,e),this.object=e.object,this}}class Mp extends ih{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16776960,r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new aa;i.setIndex(new zn(r,1)),i.setAttribute("position",new qn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Xl({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){var t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}}class Sp extends eh{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:16776960,i=new aa;i.setAttribute("position",new qn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),super(i,new Xl({color:r,toneMapped:!1})),this.type="PlaneHelper",this.plane=e,this.size=t;var n=new aa;n.setAttribute("position",new qn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),n.computeBoundingSphere(),this.add(new Ma(n,new Nn({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(e){var t=-this.plane.constant;1e-8>Math.abs(t)&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=0>t?x:y,this.lookAt(this.plane.normal),super.updateMatrixWorld(e)}}var Tp,Ep,Ap=new ui;class Lp extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(0,0,1),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(0,0,0),r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:16776960,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:.2*r,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:.2*n;super(),this.type="ArrowHelper",void 0===Tp&&((Tp=new aa).setAttribute("position",new qn([0,0,0,0,1,0],3)),(Ep=new gh(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(t),this.line=new eh(Tp,new Xl({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Ma(Ep,new Nn({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(r,n,a)}setDirection(e){if(.99999<e.y)this.quaternion.set(0,0,0,1);else if(-.99999>e.y)this.quaternion.set(1,0,0,0);else{Ap.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(Ap,t)}}setLength(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.2*e,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.2*t;this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(r,t,r),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}}class Rp extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],r=new aa;r.setAttribute("position",new qn(t,3)),r.setAttribute("color",new qn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(r,new Xl({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,r){var i=new Dn,n=this.geometry.attributes.color.array;return i.set(e),i.toArray(n,0),i.toArray(n,3),i.set(t),i.toArray(n,6),i.toArray(n,9),i.set(r),i.toArray(n,12),i.toArray(n,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}var Cp=new Float32Array(1),Pp=new Int32Array(Cp.buffer);class Ip{static toHalfFloat(e){Cp[0]=e;var t=Pp[0],r=32768&t>>16,i=2047&t>>12,n=255&t>>23;return 103>n?r:142<n?(r|=31744,r|=(255==n?0:1)&&8388607&t):113>n?r|=((i|=2048)>>114-n)+(1&i>>113-n):(r|=n-112<<10|i>>1,r+=1&i)}}var Op=Math.pow(2,8),Dp=[.125,.215,.35,.446,.526,.582],Np=5+Dp.length,Bp={[er]:0,[tr]:1,[ir]:2,[ar]:3,[sr]:4,[or]:5,[rr]:6},Up=new Nn({side:x,depthWrite:!1,depthTest:!1}),zp=new Ma(new Ta,Up),Fp=new Nu,{_lodPlanes:Gp,_sizeLods:Hp,_sigmas:Vp}=Kp(),kp=new Dn,jp=null,Wp=(1+Math.sqrt(5))/2,Zp=1/Wp,qp=[new ui(1,1,1),new ui(-1,1,1),new ui(1,1,-1),new ui(-1,1,-1),new ui(0,Wp,Zp),new ui(0,Wp,-Zp),new ui(Zp,0,Wp),new ui(-Zp,0,Wp),new ui(Wp,Zp,0),new ui(-Wp,Zp,0)];function Xp(e){var t=Math.max(e.r,e.g,e.b),r=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);return e.multiplyScalar(Math.pow(2,-r)),(r+128)/255}class Yp{constructor(e){var t,r;this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=(20,t=new Float32Array(20),r=new ui(0,1,0),new Bc({name:"SphericalGaussianBlur",defines:{n:20},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:t},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:100;jp=this._renderer.getRenderTarget();var n=this._allocateTargets();return this._sceneToCubeUV(e,r,i,n),0<t&&this._blur(n,0,0,t),this._applyPMREM(n),this._cleanup(n),n}fromEquirectangular(e){return this._fromTexture(e)}fromCubemap(e){return this._fromTexture(e)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=tm(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=em(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var e=0;e<Gp.length;e++)Gp[e].dispose()}_cleanup(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(jp),e.scissorTest=!1,$p(e,0,0,e.width,e.height)}_fromTexture(e){jp=this._renderer.getRenderTarget();var t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t}_allocateTargets(e){var t={magFilter:ye,minFilter:ye,generateMipmaps:!1,type:Le,format:We,encoding:Jp(e)?e.encoding:ir,depthBuffer:!1},r=Qp(t);return r.depthBuffer=!e,this._pingPongRenderTarget=Qp(t),r}_compileMaterial(e){var t=new Ma(Gp[0],e);this._renderer.compile(t,Fp)}_sceneToCubeUV(e,t,r,i){var n=new Pa(90,1,t,r),a=[1,-1,1,1,1,1],s=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.outputEncoding,c=o.toneMapping;o.getClearColor(kp),o.toneMapping=re,o.outputEncoding=er,o.autoClear=!1;var u=!1,d=e.background;if(d){if(d.isColor){Up.color.copy(d).convertSRGBToLinear(),e.background=null;var p=Xp(Up.color);Up.opacity=p,u=!0}}else{Up.color.copy(kp).convertSRGBToLinear();var m=Xp(Up.color);Up.opacity=m,u=!0}for(var f,v=0;6>v;v++)0==(f=v%3)?(n.up.set(0,a[v],0),n.lookAt(s[v],0,0)):1==f?(n.up.set(0,0,a[v]),n.lookAt(0,s[v],0)):(n.up.set(0,a[v],0),n.lookAt(0,0,s[v])),$p(i,f*Op,2<v?Op:0,Op,Op),o.setRenderTarget(i),u&&o.render(zp,n),o.render(e,n);o.toneMapping=c,o.outputEncoding=h,o.autoClear=l}_textureToCubeUV(e,t){var r=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=tm()):null==this._equirectShader&&(this._equirectShader=em());var i=e.isCubeTexture?this._cubemapShader:this._equirectShader,n=new Ma(Gp[0],i),a=i.uniforms;a.envMap.value=e,e.isCubeTexture||a.texelSize.value.set(1/e.image.width,1/e.image.height),a.inputEncoding.value=Bp[e.encoding],a.outputEncoding.value=Bp[t.texture.encoding],$p(t,0,0,3*Op,2*Op),r.setRenderTarget(t),r.render(n,Fp)}_applyPMREM(e){var t=this._renderer,r=t.autoClear;t.autoClear=!1;for(var i=1;i<Np;i++){var n=Math.sqrt(Vp[i]*Vp[i]-Vp[i-1]*Vp[i-1]),a=qp[(i-1)%qp.length];this._blur(e,i-1,i,n,a)}t.autoClear=r}_blur(e,t,r,i,n){var a=this._pingPongRenderTarget;this._halfBlur(e,a,t,r,i,"latitudinal",n),this._halfBlur(a,e,r,r,i,"longitudinal",n)}_halfBlur(e,t,r,i,n,a,s){var o=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&console.error("blur direction must be either latitudinal or longitudinal!");var h=new Ma(Gp[i],l),c=l.uniforms,u=Hp[r]-1,d=isFinite(n)?Math.PI/(2*u):2*Math.PI/39,p=n/d,m=isFinite(n)?1+Math.floor(3*p):20;m>20&&console.warn("sigmaRadians, ".concat(n,", is too large and will clip, as it requested ").concat(m," samples when the maximum is set to ").concat(20));for(var f=[],v=0,g=0;g<20;++g){var y=g/p,x=Math.exp(-y*y/2);f.push(x),0==g?v+=x:g<m&&(v+=2*x)}for(var b=0;b<f.length;b++)f[b]/=v;c.envMap.value=e.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===a,s&&(c.poleAxis.value=s),c.dTheta.value=d,c.mipInt.value=8-r,c.inputEncoding.value=Bp[e.texture.encoding],c.outputEncoding.value=Bp[e.texture.encoding];var w=Hp[i];$p(t,3*Math.max(0,Op-2*w),(0===i?0:2*Op)+2*w*(i>4?i-8+4:0),3*w,2*w),o.setRenderTarget(t),o.render(h,Fp)}}function Jp(e){return void 0!==e&&e.type===Le&&(e.encoding===er||e.encoding===tr||e.encoding===rr)}function Kp(){for(var e,t=[],r=[],i=[],n=8,a=0;a<Np;a++){e=Math.pow(2,n),r.push(e);var s=1/e;a>4?s=Dp[a-8+4-1]:0==a&&(s=0),i.push(s);for(var o=1/(e-1),l=-o/2,h=1+o/2,c=[l,l,h,l,h,h,l,l,h,h,l,h],u=new Float32Array(108),d=new Float32Array(72),p=new Float32Array(36),m=0;m<6;m++){var f=m%3*2/3-1,v=2<m?0:-1,g=[f,v,0,f+2/3,v,0,f+2/3,v+1,0,f,v,0,f+2/3,v+1,0,f,v+1,0];u.set(g,18*m),d.set(c,12*m);var y=[m,m,m,m,m,m];p.set(y,6*m)}var x=new aa;x.setAttribute("position",new zn(u,3)),x.setAttribute("uv",new zn(d,2)),x.setAttribute("faceIndex",new zn(p,1)),t.push(x),n>4&&n--}return{_lodPlanes:t,_sizeLods:r,_sigmas:i}}function Qp(e){var t=new oi(3*Op,3*Op,e);return t.texture.mapping=pe,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function $p(e,t,r,i,n){e.viewport.set(t,r,i,n),e.scissor.set(t,r,i,n)}function em(){var e=new ei(1,1);return new Bc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:e},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})}function tm(){return new Bc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})}var rm=0,im=1,nm=0,am=1,sm=2;function om(e){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),e}function lm(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];return console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),e.isMultiMaterial=!0,e.materials=e,e.clone=function(){return e.slice()},e}function hm(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new ch(e,t)}function cm(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Al(e)}function um(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new ch(e,t)}function dm(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function pm(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function mm(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function fm(e,t,r){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new ui(e,t,r)}function vm(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new zn(e,t).setUsage(Rr)}function gm(e,t){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new Fn(e,t)}function ym(e,t){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new Gn(e,t)}function xm(e,t){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new Hn(e,t)}function bm(e,t){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new Vn(e,t)}function wm(e,t){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new kn(e,t)}function _m(e,t){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new jn(e,t)}function Mm(e,t){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new Wn(e,t)}function Sm(e,t){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new qn(e,t)}function Tm(e,t){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new Xn(e,t)}function Em(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Rp(e)}function Am(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new _p(e,t)}function Lm(e,t){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new ih(new Th(e.geometry),new Xl({color:void 0===t?16777215:t}))}function Rm(e,t){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new ih(new Oc(e.geometry),new Xl({color:void 0===t?16777215:t}))}function Cm(e){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new du(e)}function Pm(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new gu(e)}function Im(e,t,r){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new Na(e,r)}function Om(){console.error("THREE.CanvasRenderer has been removed")}function Dm(){console.error("THREE.JSONLoader has been removed.")}Eh.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(Eh.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},bu.prototype.fromPoints=function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)},up.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},np.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},cu.prototype.extractUrlBase=function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),ku.extractUrlBase(e)},cu.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Xd.prototype.center=function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},Xd.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Xd.prototype.isIntersectionBox=function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},Xd.prototype.size=function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)},mi.prototype.center=function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},mi.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},mi.prototype.isIntersectionBox=function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},mi.prototype.isIntersectionSphere=function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},mi.prototype.size=function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)},Oi.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Va.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},Kd.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},ti.prototype.flattenToArrayOffset=function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},ti.prototype.multiplyVector3=function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},ti.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},ti.prototype.applyToBufferAttribute=function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},ti.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},ti.prototype.getInverse=function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()},Vi.prototype.extractPosition=function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},Vi.prototype.flattenToArrayOffset=function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},Vi.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new ui).setFromMatrixColumn(this,3)},Vi.prototype.setRotationFromQuaternion=function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},Vi.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},Vi.prototype.multiplyVector3=function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.multiplyVector4=function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},Vi.prototype.rotateAxis=function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},Vi.prototype.crossVector=function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},Vi.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},Vi.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},Vi.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},Vi.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},Vi.prototype.applyToBufferAttribute=function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},Vi.prototype.makeFrustum=function(e,t,r,i,n,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,i,r,n,a)},Vi.prototype.getInverse=function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()},Fa.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},ci.prototype.multiplyVector3=function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},ci.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},Hi.prototype.isIntersectionBox=function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},Hi.prototype.isIntersectionPlane=function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},Hi.prototype.isIntersectionSphere=function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},Tn.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},Tn.prototype.barycoordFromPoint=function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},Tn.prototype.midpoint=function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},Tn.prototypenormal=function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},Tn.prototype.plane=function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)},Tn.barycoordFromPoint=function(e,t,r,i,n){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Tn.getBarycoord(e,t,r,i,n)},Tn.normal=function(e,t,r,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Tn.getNormal(e,t,r,i)},wu.prototype.extractAllPoints=function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},wu.prototype.extrude=function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new xc(this,e)},wu.prototype.makeGeometry=function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ec(this,e)},ei.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},ei.prototype.distanceToManhattan=function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},ei.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},ui.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},ui.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},ui.prototype.getPositionFromMatrix=function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},ui.prototype.getScaleFromMatrix=function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},ui.prototype.getColumnFromMatrix=function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},ui.prototype.applyProjection=function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},ui.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},ui.prototype.distanceToManhattan=function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},ui.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},si.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},si.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},mn.prototype.getChildByName=function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},mn.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},mn.prototype.translate=function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},mn.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},mn.prototype.applyMatrix=function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},Object.defineProperties(mn.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Ma.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Ma.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),Kt},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Ul.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Pa.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(_u.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(zn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Rr},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Rr)}}}),zn.prototype.setDynamic=function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Rr:Lr),this},zn.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},zn.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},aa.prototype.addIndex=function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},aa.prototype.addAttribute=function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new zn(arguments[1],arguments[2])))},aa.prototype.addDrawCall=function(e,t,r){void 0!==r&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},aa.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},aa.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},aa.prototype.removeAttribute=function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},aa.prototype.applyMatrix=function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},Object.defineProperties(aa.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),cl.prototype.setDynamic=function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Rr:Lr),this},cl.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},xc.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},xc.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},xc.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},hl.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Fd.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(An.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Dn}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=e===w}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Ra.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),al.prototype.clearTarget=function(e,t,r,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,r,i)},al.prototype.animate=function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},al.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},al.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},al.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},al.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},al.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},al.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},al.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},al.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},al.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},al.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},al.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},al.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},al.prototype.enableScissorTest=function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},al.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},al.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},al.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},al.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},al.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},al.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},al.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},al.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},al.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},al.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(al.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?tr:er}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Yo.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(oi.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),gd.prototype.load=function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var t=this;return(new nd).load(e,(function(e){t.setBuffer(e)})),this},Md.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Oa.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},Oa.prototype.clear=function(e,t,r,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(e,t,r,i)},ri.crossOrigin=void 0,ri.loadTexture=function(e,t,r,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var n=new yu;n.setCrossOrigin(this.crossOrigin);var a=n.load(e,r,void 0,i);return t&&(a.mapping=t),a},ri.loadTextureCube=function(e,t,r,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. 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u.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),e.lookAt(e.target)),e.updateProjectionMatrix(),i.copy(e.position).project(e),n.copy(e.target).project(e)},this.getCurrentPosition=()=>(n.copy(t.target).project(e),[n.x,n.y]),this.zoom=e=>{var r=.002*e,i=Math.max(t.zoom-r,1);t.zoom=i,t.updateProjectionMatrix()},this.zoomToBox=(t,r)=>{t.getCenter(a),a.project(e),this.setCenterZoom([a.x,a.y],r)},this.getPanZoom=()=>({target:this.getCurrentPosition(),zoom:t.zoom}),this.setCenterZoom=(r,i)=>{a.set(r[0],r[1],n.z).unproject(e),s.copy(a).sub(t.target),t.target.copy(a),t.lookAt(t.target),t.position.add(s),t.zoom=i,t.updateProjectionMatrix()},this.setEventCallback=e=>{(void 0===e||"function"==typeof e)&&(o=e)},this.triggerCallback=()=>{void 0!==o&&"function"==typeof o&&o()}};t.Viewport=p,t.CameraControls=function(e,t,r,i){var n={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},a={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6,KEYBOARD_ZOOM:7,KEYBOARD_ROTATE:8,KEYBOARD_PAN:9},s={ARROWLEFT:37,ARROWUP:38,ARROWRIGHT:39,ARROWDOWN:40,NUMPADADD:107,NUMPADSUBTRACT:109,EQUAL:187,MINUS:189},o={};o.MAIN=a.ROTATE,o.AUXILIARY=a.ZOOM,o.SECONDARY=a.PAN,this.cameraObject=e,this.domElement=void 0===t?document:t,this.renderer=r,this.scene=i,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.zoomRate=50,this.rotateRate=50,this.panRate=100,this.pixelHeight=1;var l,h=6e3,c=!0,y=0,w=void 0,_=void 0,M=!1,S=500,T=void 0,E="default",A=n.DEFAULT,L=void 0,R=void 0,C=void 0,P=0,I=1;this._state=a.NONE,this.targetTouchId=-1;var O=void 0,D=new u.Vector3,N=new u.Vector3,B=new u.Vector3,U=new u.Vector3,z=new u.Vector3,F=new u.Vector3,G=new u.Vector3,H=new u.Vector3,V=new u.Sphere,k=new u.Vector3,j=!1,W=void 0,Z=0,q={default:new p};q.default.nearPlane=.1,q.default.farPlane=2e3,q.default.eyePosition=[0,0,0],q.default.targetPosition=[0,0,-1],q.default.upVector=[0,1,0],void 0===this.cameraObject.target&&(this.cameraObject.target=new u.Vector3(...q.default.targetPosition)),this.calculateMaxAllowedDistance=e=>{var t=e.getBoundingBox();if(t){t.getBoundingSphere(V),Z=6*V.radius;var r=0;this.cameraObject&&(r=this.cameraObject.position.distanceTo(V.center)),Z=r>Z?1.5*r:Z}else Z=0},this.addViewport=(e,t)=>{e&&t&&(q[e]=t)},this.setDefaultViewport=e=>!(!e||!(e in q)||(E=e,0)),this.getDefaultViewport=()=>E,this.getViewportOfName=e=>q[e],this.setCurrentViewport=e=>!!(e in q)&&(this.setCurrentCameraSettings(q[e]),!0),this.setRotationMode=e=>{switch(e){case"none":I=-1;break;case"horizontal":I=2;break;case"vertical":I=3;break;default:I=1}},this.onResize=()=>{O&&(O=void 0),W&&W.setCurrentCameraSettings(this.cameraObject,q[E])},this.getVisibleHeightAtZDepth=e=>{var t=this.cameraObject.position.distanceTo(this.cameraObject.target);e<t?e-=t:e+=t;var r=this.cameraObject.fov*Math.PI/180;return 2*Math.tan(r/2)*Math.abs(e)},this.calculateHeightPerPixelAtZeroDepth=e=>{var t=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=t/e,this.pixelHeight},this.getNDCFromDocumentCoords=(e,t,r)=>{ae(!1);var i=r||new u.Vector2,n=(e-O.left)/O.width*2-1,a=-(t-O.top)/O.height*2+1;return i.set(n,a)},this.getRelativeCoordsFromNDC=(e,t,r)=>{ae(!1);var i=r||new u.Vector2;return i.x=(e+1)*O.width/2,i.y=(1-t)*O.height/2,i},this.setMouseButtonAction=(e,t)=>{o[e]=a[t]};var X=(e,t)=>{e instanceof HTMLCanvasElement&&(e.tabIndex=t)},Y=()=>{if(0<Z){var e=k.distanceTo(V.center);return Z>e||this.cameraObject.position.distanceTo(V.center)>e}return!0},J=e=>{k.copy(this.cameraObject.position).add(e),Y()&&(this.cameraObject.target.add(e),this.cameraObject.position.add(e),this.updateDirectionalLight())},K=e=>{var t;if(ae(!1),A===n.DEFAULT&&(t=this.scene.getNormalisedMinimapCoordinates(this.renderer,e)),t){A=n.MINIMAP;var r=this.scene.getMinimapDiffFromNormalised(t.x,t.y);J(r)}else 0==e.button?e.ctrlKey?this._state=o.AUXILIARY:e.shiftKey?this._state=o.SECONDARY:this._state=o.MAIN:1==e.button?(e.preventDefault(),this._state=o.AUXILIARY):2==e.button&&(this._state=o.SECONDARY),this.pointer_x=e.clientX-O.left,this.pointer_y=e.clientY-O.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},Q=e=>{if(ae(!1),O)if(this.pointer_x=e.clientX-O.left,this.pointer_y=e.clientY-O.top,A===n.MINIMAP){var t=this.scene.getNormalisedMinimapCoordinates(this.renderer,e);if(t){var r=this.scene.getMinimapDiffFromNormalised(t.x,t.y);J(r)}}else this._state===a.NONE&&void 0!==l&&l.move(this,e.clientX,e.clientY,this.renderer)},$=e=>{this._state=a.NONE,A==n.MINIMAP&&(A=n.DEFAULT),void 0!==l&&this.pointer_x_start==e.clientX-O.left&&this.pointer_y_start==e.clientY-O.top&&l.pick(this,e.clientX,e.clientY,this.renderer)},ee=e=>{this._state=a.NONE},te=e=>{ae(!1);var t,r,i=e.touches.length;if(1==i)this._state=a.TOUCH_ROTATE,this.pointer_x=e.touches[0].clientX-(null===(t=O)||void 0===t?void 0:t.left),this.pointer_y=e.touches[0].clientY-(null===(r=O)||void 0===r?void 0:r.top),this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else if(2==i){this._state=a.TOUCH_ZOOM;var n=e.touches[0].clientX-e.touches[1].clientX,s=e.touches[0].clientY-e.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(n*n+s*s)}else if(3==i){var o,l;this._state=a.TOUCH_PAN,this.targetTouchId=e.touches[0].identifier,this.pointer_x=e.touches[0].clientX-(null===(o=O)||void 0===o?void 0:o.left),this.pointer_y=e.touches[0].clientY-(null===(l=O)||void 0===l?void 0:l.top),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}},re=e=>{e.preventDefault(),e.stopPropagation();var t=e.touches.length;if(1==t)this.pointer_x=e.touches[0].clientX-O.left,this.pointer_y=e.touches[0].clientY-O.top;else if(2==t){if(this._state===a.TOUCH_ZOOM){var r=e.touches[0].clientX-e.touches[1].clientX,i=e.touches[0].clientY-e.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(r*r+i*i)}}else if(3==t&&this._state===a.TOUCH_PAN)for(var n=0;3>n;n++)e.touches[n].identifier==this.targetTouchId&&(this.pointer_x=e.touches[0].clientX-O.left,this.pointer_y=e.touches[0].clientY-O.top)},ie=e=>{var t=e.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=a.NONE,1==t&&void 0!==l&&this.pointer_x_start==e.touches[0].clientX-O.left&&this.pointer_y_start==e.touches[0].clientY-O.top&&l.pick(this.cameraObject,e.touches[0].clientX,e.touches[0].clientY,this.renderer)},ne=()=>{ae(!0)},ae=e=>{if(e||void 0===O){var t=new IntersectionObserver((e=>{for(var r of e)O=r.boundingClientRect;t.disconnect()}));t.observe(this.domElement)}},se=e=>{ae(!1),this._state=a.SCROLL;var t=0;0<e.deltaY?t=this.zoomRate:0>e.deltaY&&(t=-1*this.zoomRate),P+=t,e.preventDefault(),e.stopImmediatePropagation()},oe=e=>{ae(!1);var t=0;if(e.keyCode===s.EQUAL||e.keyCode===s.MINUS||e.keyCode===s.NUMPADADD||e.keyCode===s.NUMPADSUBTRACT){this._state=a.KEYBOARD_ZOOM;var r=1;e.shiftKey&&(r*=2),e.keyCode===s.EQUAL||e.keyCode===s.NUMPADADD?t=this.zoomRate*r*-1:(e.keyCode===s.MINUS||e.keyCode===s.NUMPADSUBTRACT)&&(t=this.zoomRate*r),P+=t}else(e.keyCode===s.ARROWLEFT||e.keyCode===s.ARROWUP||e.keyCode===s.ARROWRIGHT||e.keyCode===s.ARROWDOWN)&&(e.shiftKey?(this._state=a.KEYBOARD_ROTATE,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,t=this.rotateRate):(this._state=a.KEYBOARD_PAN,t=this.panRate),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,e.keyCode===s.ARROWLEFT?this.pointer_x-=t:e.keyCode===s.ARROWUP?this.pointer_y-=t:e.keyCode===s.ARROWRIGHT?this.pointer_x+=t:e.keyCode===s.ARROWDOWN&&(this.pointer_y+=t));Object.values(s).includes(e.keyCode)&&e.preventDefault()},le=e=>{this._state=a.NONE},he=()=>{if(void 0!==this.cameraObject){var e=O.height,t=this.cameraObject.position.distanceTo(this.cameraObject.target),r=0;this.cameraObject.far>this.cameraObject.near&&t>=this.cameraObject.near&&t<=this.cameraObject.far&&(r=(t-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),N.set(this.previous_pointer_x,e-this.previous_pointer_y,0),B.set(this.previous_pointer_x,e-this.previous_pointer_y,1),U.set(this.pointer_x,e-this.pointer_y,0),z.set(this.pointer_x,e-this.pointer_y,1),N.unproject(this.cameraObject),B.unproject(this.cameraObject),U.unproject(this.cameraObject),z.unproject(this.cameraObject),U.sub(N).multiplyScalar(1-r),z.sub(B).multiplyScalar(r),U.add(z).multiplyScalar(-.002),J(U)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};this.getVectorsFromRotateAboutLookAtPoints=(e,t)=>{e.normalize(),G.copy(this.cameraObject.position).sub(this.cameraObject.target),H.copy(G),G.normalize(),.8<Math.abs(G.dot(e))&&G.copy(this.cameraObject.up),N.crossVectors(e,G).normalize(),B.crossVectors(e,N);var r=e.dot(H),i=N.dot(H),n=B.dot(H),a=e.dot(this.cameraObject.up),s=N.dot(this.cameraObject.up),o=B.dot(this.cameraObject.up),l=Math.cos(t),h=Math.sin(t);return U.set(l*N.x+h*B.x,l*N.y+h*B.y,l*N.z+h*B.z),z.set(l*B.x-h*N.x,l*B.y-h*N.y,l*B.z-h*N.z),G.copy(this.cameraObject.target),G.x=G.x+e.x*r+U.x*i+z.x*n,G.y=G.y+e.y*r+U.y*i+z.y*n,G.z=G.z+e.z*r+U.z*i+z.z*n,D.set(e.x*a+U.x*s+z.x*o,e.y*a+U.y*s+z.y*o,e.z*a+U.z*s+z.z*o),{position:G,up:D}},this.rotateAboutLookAtpoint=(e,t)=>{var r=this.getVectorsFromRotateAboutLookAtPoints(e,t);this.cameraObject.position.copy(r.position),this.updateDirectionalLight(),this.cameraObject.up.copy(r.up)};var ce=()=>{if(void 0!==this.cameraObject){var e,t,r=null===(e=O)||void 0===e?void 0:e.width,i=null===(t=O)||void 0===t?void 0:t.height;if(0<r&&0<i){var n=.25*(r+i),a=0,s=0;(1===I||2===I)&&(a=this.pointer_x-this.previous_pointer_x),(1===I||3===I)&&(s=this.previous_pointer_y-this.pointer_y);var o=Math.sqrt(a*a+s*s);if(0<o){var l=1*-s/o,h=1*a/o;if(1===I){var c=l*(this.pointer_x-.5*(r-1))+h*(.5*(i-1)-this.pointer_y);c>n?c=n:c<-n&&(c=-n)}var u=Math.acos(0/n)-.5*Math.PI,d=this.tumble_rate*o/n;D.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),N.copy(this.cameraObject.up).normalize(),B.copy(N).cross(D).normalize().multiplyScalar(l),N.multiplyScalar(h),F.addVectors(B,N).multiplyScalar(Math.cos(u)),D.multiplyScalar(Math.sin(u)),F.add(D),this.rotateAboutLookAtpoint(F,-d)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},ue=()=>{var e=0;return this._state===a.ZOOM?e=this.previous_pointer_y-this.pointer_y:this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM?e=P:(e=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),e};this.changeZoomByScrollRateUnit=e=>{var t=e*this.zoomRate;this.changeZoomByValue(t)},this.changeZoomByValue=e=>{if(void 0!==this.cameraObject){var t=O.height,r=this.cameraObject.position.clone();r.sub(this.cameraObject.target);var i=r.length(),n=1.5*e/t;if(.01<i+n*i&&(r.normalize(),k.copy(this.cameraObject.position),k.x+=r.x*n*i,k.y+=r.y*n*i,k.z+=r.z*n*i,Y())){this.cameraObject.position.copy(k),this.updateDirectionalLight();var a=1e-5;if(a*this.cameraObject.far<this.cameraObject.near+n*i+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=n*i,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=n*i,this.cameraObject.far+=n*i));else{if(0==this.near_plane_fly_debt){var s=this.cameraObject.near-a*this.cameraObject.far;this.cameraObject.near=a*this.cameraObject.far,this.cameraObject.far-=s,this.near_plane_fly_debt-=a*this.cameraObject.far}this.near_plane_fly_debt+=n*i}j=!0}}};var de=()=>{var e=ue();this.changeZoomByValue(e),this._state===a.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),(this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(P=0,this._state=a.NONE)};this.setDirectionalLight=e=>{this.directionalLight=e},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){c=!0,this.domElement&&this.domElement.addEventListener&&(X(this.domElement,0),this.domElement.addEventListener("mousedown",K,!1),this.domElement.addEventListener("mousemove",Q,!1),this.domElement.addEventListener("mouseup",$,!1),this.domElement.addEventListener("mouseleave",ee,!1),this.domElement.addEventListener("touchstart",te,!1),this.domElement.addEventListener("touchmove",re,!1),this.domElement.addEventListener("touchend",ie,!1),this.domElement.addEventListener("wheel",se,!1),this.domElement.addEventListener("mouseenter",ne,!1),this.domElement.addEventListener("contextmenu",(e=>{e.preventDefault()}),!1),this.domElement.addEventListener("keydown",oe,!1),this.domElement.addEventListener("keyup",le,!1))},this.disable=function(){c=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",K,!1),this.domElement.removeEventListener("mousemove",Q,!1),this.domElement.removeEventListener("mouseup",$,!1),this.domElement.removeEventListener("mouseleave",ee,!1),this.domElement.removeEventListener("touchstart",te,!1),this.domElement.removeEventListener("touchmove",re,!1),this.domElement.removeEventListener("touchend",ie,!1),this.domElement.removeEventListener("wheel",se,!1),this.domElement.removeEventListener("mouseenter",ne,!1),this.domElement.removeEventListener("contextmenu",(e=>{e.preventDefault()}),!1),this.domElement.removeEventListener("keydown",oe,!1),this.domElement.removeEventListener("keyup",le,!1),X(this.domElement,-1))},this.loadPath=e=>{w=e.CameraPath,_=e.NumberOfPoints},this.loadPathURL=(e,t)=>{var r=new XMLHttpRequest;r.onreadystatechange=()=>{if(4==r.readyState&&200==r.status){var e=JSON.parse(r.responseText);this.loadPath(e),null!=t&&"function"==typeof t&&t()}};var i=d(e);r.open("GET",i,!0),r.send()},this.setPathDuration=e=>{h=e,L&&L.setDuration(h),R&&R.setDuration(h)},this.getPlayRate=()=>S,this.setPlayRate=e=>{S=e},this.getTime=()=>y,this.setTime=e=>{y=e>h?h:0>e?0:e},this.getNumberOfTimeFrame=()=>_,this.getCurrentTimeFrame=()=>{if(2<_){var e=y/h*(_-1),t=Math.floor(e),r=1-(e-t),i=Math.ceil(e);return t==i?t==_-1?[t-1,i,0]:[t,i+1,1]:[t,i,r]}return 1==_?[0,0,0]:void 0},this.setCurrentTimeFrame=e=>{2<_&&(0>(y=h*e/(_-1))&&(y=0),y>h&&(y=h))};var pe=e=>{if(A===n.PATH&&((e=>{var t=y+e;t>h&&(t-=h),y=t})(e),w)){for(var t=this.getCurrentTimeFrame(),r=t[0],i=t[1],a=t[2],s=[w[3*r],w[3*r+1],w[3*r+2]],o=[w[3*i],w[3*i+1],w[3*i+2]],l=[],c=0;c<s.length;c++)l.push(a*s[c]+(1-a)*o[c]);this.cameraObject.position.set(l[0],l[1],l[2]),this.cameraObject.target.set(o[0],o[1],o[2]),T&&this.cameraObject.lookAt(this.cameraObject.target),M&&(this.directionalLight.position.set(l[0],l[1],l[2]),this.directionalLight.target.position.set(o[0],o[1],o[2]))}};this.calculatePathNow=()=>{pe(0)};var me=()=>{this._state===a.ROTATE||this._state===a.TOUCH_ROTATE||this._state===a.KEYBOARD_ROTATE?ce():this._state===a.PAN||this._state===a.TOUCH_PAN||this._state===a.KEYBOARD_PAN?(he(),W.triggerCallback()):(this._state===a.ZOOM||this._state===a.TOUCH_ZOOM||this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(W.zoom(ue()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,(this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(this._state=a.NONE),P=0,W.triggerCallback())};this.update=e=>{var t=e*S,r=c,i=!0;return A===n.PATH?pe(t):A===n.SMOOTH_CAMERA_TRANSITION&&L?(L.update(t),L.isTransitionCompleted()&&(A=n.DEFAULT),r=!1):A===n.ROTATE_CAMERA_TRANSITION&&R?(R.update(t),R.isTransitionCompleted()&&(A=n.DEFAULT),r=!1):A===n.AUTO_TUMBLE&&C?C.update(t):A===n.SYNC_CONTROL&&W?(me(),r=!1):i=!1,r&&(this._state!==a.NONE&&(i=!0),this._state===a.ROTATE||this._state===a.TOUCH_ROTATE||this._state===a.KEYBOARD_ROTATE?ce():this._state===a.PAN||this._state===a.TOUCH_PAN||this._state===a.KEYBOARD_PAN?he():(this._state===a.ZOOM||this._state===a.TOUCH_ZOOM||this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&de(),this._state!==a.NONE&&A===n.AUTO_TUMBLE&&C&&C.stopOnCameraInput,this._state===a.SCROLL&&(this._state=a.NONE)),T?(i=!0,T.update()):this.cameraObject.lookAt(this.cameraObject.target),i=i||j,j=!1,i},this.playPath=()=>{A=n.PATH},this.stopPath=()=>{A=n.DEFAULT},this.isPlayingPath=()=>A===n.PATH,this.enableDirectionalLightUpdateWithPath=e=>{M=e},this.enableDeviceOrientation=()=>{T||(T=new x(this.cameraObject))},this.disableDeviceOrientation=()=>{T&&(T.dispose(),T=void 0)},this.isDeviceOrientationEnabled=()=>!!T,this.resetView=()=>{var e=q[E];this.cameraObject.near=e.nearPlane,this.cameraObject.far=e.farPlane,this.cameraObject.position.set(e.eyePosition[0],e.eyePosition[1],e.eyePosition[2]),this.cameraObject.target.set(e.targetPosition[0],e.targetPosition[1],e.targetPosition[2]),this.cameraObject.up.set(e.upVector[0],e.upVector[1],e.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=e=>{e.nearPlane&&(this.cameraObject.near=e.nearPlane),e.farPlane&&(this.cameraObject.far=e.farPlane),e.eyePosition&&this.cameraObject.position.set(e.eyePosition[0],e.eyePosition[1],e.eyePosition[2]),e.targetPosition&&this.cameraObject.target.set(e.targetPosition[0],e.targetPosition[1],e.targetPosition[2]),e.upVector&&this.cameraObject.up.set(e.upVector[0],e.upVector[1],e.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),j=!0},this.getViewportFromCentreAndRadius=(e,t,r,i,n,a)=>{var s=this.cameraObject.position.x-this.cameraObject.target.x,o=this.cameraObject.position.y-this.cameraObject.target.y,l=this.cameraObject.position.z-this.cameraObject.target.z,h=1/Math.sqrt(s*s+o*o+l*l);s*=h,o*=h,l*=h;var c,u=[e,t,r],d=i/Math.tan(n*Math.PI/360),m=[e+s*d,t+o*d,r+l*d],f=d+a;c=a>.95*d?(1-.95)*d:d-a;var v=new p;return v.nearPlane=c,v.farPlane=f,v.eyePosition=m,v.targetPosition=u,v.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],v},this.getViewportFromBoundingBox=(e,t)=>{var r=e.min.distanceTo(e.max)/2*t,i=(e.min.x+e.max.x)/2,n=(e.min.y+e.max.y)/2,a=(e.min.z+e.max.z)/2;return this.getViewportFromCentreAndRadius(i,n,a,r,40,4*r)},this.getCurrentViewport=()=>{var e=new p;return 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o=n.substring(0,n.lastIndexOf("/")+1),l=n.substring(n.lastIndexOf("/")+1,n.length);(new i).setPath(o).load(l,(function(i){console.log(i),e.parseGLTFObjects(i.scene,r,0,a),e.setCamera(t),null!=s&&"function"==typeof s&&s()}))}}},807:(e,t,r)=>{"use strict";r.d(t,{q:()=>v});var i=r(1515),n=r(1781).a,a=i.LoaderUtils,s=i.AnimationClip,o=i.Vector3,l=i.Vector4,h=i.Color,c=i.Vector2,u=r(8154).n,d=r(8154).V,p=i.FileLoader,m=i.DefaultLoadingManager,f=r(1574).i;function v(e){"boolean"==typeof e&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),e=void 0),this.manager=void 0===e?m:e,this.withCredentials=!1,this.paramsString=""}Object.assign(v.prototype,{load:function(e,t,r,i){var n=this,s=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:a.extractUrlBase(e),o=new p(this.manager);e.split("?"),this.paramsString=2===e.length?paramsStrings[1]:"",o.setWithCredentials(this.withCredentials),o.load(e,(function(r){var 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o(B[p++],B[p++],B[p]),2!==i&&E.vertexNormals.push(R),0!==i&&A.vertexNormals.push(R);if(_&&(L=U[d=D[s++]],E.color.setHex(L),A.color.setHex(L)),M)for(i=0;4>i;i++)L=U[d=D[s++]],2!==i&&E.vertexColors.push(new h(L)),0!==i&&A.vertexColors.push(new h(L));t.faces.push(E),t.faces.push(A)}else{if((T=new u).a=D[s++],T.b=D[s++],T.c=D[s++],y&&(f=D[s++],T.materialIndex=f),a=t.faces.length,x)for(i=0;i<F;i++)for(C=e.uvs[i],t.faceVertexUvs[i][a]=[],n=0;3>n;n++)I=C[2*(m=D[s++])],O=C[2*m+1],P=new c(I,O),t.faceVertexUvs[i][a].push(P);if(b&&(p=3*D[s++],T.normal.set(B[p++],B[p++],B[p])),w)for(i=0;3>i;i++)p=3*D[s++],R=new o(B[p++],B[p++],B[p]),T.vertexNormals.push(R);if(_&&(d=D[s++],T.color.setHex(U[d])),M)for(i=0;3>i;i++)d=D[s++],T.vertexColors.push(new h(U[d]));t.faces.push(T)}}(e,r),function(e,t){var r=void 0===e.influencesPerVertex?2:e.influencesPerVertex;if(e.skinWeights)for(var i=0,n=e.skinWeights.length;i<n;i+=r){var a=e.skinWeights[i],s=1<r?e.skinWeights[i+1]:0,o=2<r?e.skinWeights[i+2]:0,h=3<r?e.skinWeights[i+3]:0;t.skinWeights.push(new l(a,s,o,h))}if(e.skinIndices)for(i=0,n=e.skinIndices.length;i<n;i+=r){var c=e.skinIndices[i],u=1<r?e.skinIndices[i+1]:0,d=2<r?e.skinIndices[i+2]:0,p=3<r?e.skinIndices[i+3]:0;t.skinIndices.push(new l(c,u,d,p))}t.bones=e.bones,t.bones&&0<t.bones.length&&(t.skinWeights.length!==t.skinIndices.length||t.skinIndices.length!==t.vertices.length)&&console.warn("When skinning, number of vertices ("+t.vertices.length+"), skinIndices ("+t.skinIndices.length+"), and skinWeights ("+t.skinWeights.length+") should match.")}(e,r),function(e,t){var r,n,a,s,l,h=e.scale;if(void 0!==e.morphTargets)for(var c=0,u=e.morphTargets.length;c<u;c++){t.morphTargets[c]={},t.morphTargets[c].name=e.morphTargets[c].name,t.morphTargets[c].vertices=[];for(var d,p=t.morphTargets[c].vertices,m=e.morphTargets[c].vertices,f=0,v=m.length;f<v;f+=3)(d=new o).x=m[f]*h,d.y=m[f+1]*h,d.z=m[f+2]*h,p.push(d)}if(void 0!==e.morphNormals)for(c=0,u=e.morphNormals.length;c<u;c++)if(t.morphTargets[c]){t.morphTargets[c].normals=[];var g,y=t.morphTargets[c].normals,x=e.morphNormals[c].normals;for(f=0,v=x.length;f<v;f+=3)(g=new o).x=x[f],g.y=x[f+1],g.z=x[f+2],y.push(g);t.morphNormalsReady=!0}if(void 0!==e.morphColors)for(c=0,u=e.morphColors.length;c<u;c++)for(t.morphColors[c]={},t.morphColors[c].name=e.morphColors[c].name,t.morphColors[c].colors=[],a=t.morphColors[c].colors,r=0,n=(s=e.morphColors[c].colors).length;r<n;r+=3)(l=new i.Color(16755200)).setRGB(s[r],s[r+1],s[r+2]),a.push(l)}(e,r),function(e,t){var r=[],i=[];void 0!==e.animation&&i.push(e.animation),void 0!==e.animations&&(e.animations.length?i=i.concat(e.animations):i.push(e.animations));for(var n,a=0;a<i.length;a++)(n=s.parseAnimation(i[a],t.bones))&&r.push(n);if(t.morphTargets){var o=s.CreateClipsFromMorphTargetSequences(t.morphTargets,10);r=r.concat(o)}0<r.length&&(t.animations=r)}(e,r),r.computeFaceNormals(),r.computeBoundingSphere(),void 0===e.materials||0===e.materials.length)return{geometry:r};var a=n.prototype.initMaterials(e.materials,t,"Anonymous");if(e.materials[0].video){var p=t+e.materials[0].video;this.paramsString&&(p+="?".concat(this.paramsString));var m=new f(p);r._video=m}return a&&0<a.length&&(a[0].side=e.materials[0].singleSided?i.FrontSide:e.materials[0].flipSided?i.BackSide:i.DoubleSide,e.materials[0].specularCoef&&(a[0].shininess=Math.floor(e.materials[0].specularCoef/3))),{geometry:r,materials:a}}})},654:(e,t,r)=>{"use strict";r.d(t,{L:()=>m});var i=r(1515),n=/^[og]\s*(.+)?/,a=/^mtllib /,s=/^usemtl /,o=/^usemap /,l=new i.Vector3,h=new i.Vector3,c=new i.Vector3,u=new i.Vector3,d=new i.Vector3;function p(){var e={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function(e,t){if(this.object&&!1===this.object.fromDeclaration)return this.object.name=e,void(this.object.fromDeclaration=!1!==t);var r=this.object&&"function"==typeof this.object.currentMaterial?this.object.currentMaterial():void 0;if(this.object&&"function"==typeof this.object._finalize&&this.object._finalize(!0),this.object={name:e||"",fromDeclaration:!1!==t,geometry:{vertices:[],normals:[],colors:[],uvs:[],hasUVIndices:!1},materials:[],smooth:!0,startMaterial:function(e,t){var r=this._finalize(!1);r&&(r.inherited||0>=r.groupCount)&&this.materials.splice(r.index,1);var i={index:this.materials.length,name:e||"",mtllib:Array.isArray(t)&&0<t.length?t[t.length-1]:"",smooth:void 0===r?this.smooth:r.smooth,groupStart:void 0===r?0:r.groupEnd,groupEnd:-1,groupCount:-1,inherited:!1,clone:function(e){var t={index:"number"==typeof 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3*(0<=r?r-1:r+t/3)},parseNormalIndex:function(e,t){var r=parseInt(e,10);return 3*(0<=r?r-1:r+t/3)},parseUVIndex:function(e,t){var r=parseInt(e,10);return 2*(0<=r?r-1:r+t/2)},addVertex:function(e,t,r){var i=this.vertices,n=this.object.geometry.vertices;n.push(i[e+0],i[e+1],i[e+2]),n.push(i[t+0],i[t+1],i[t+2]),n.push(i[r+0],i[r+1],i[r+2])},addVertexPoint:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addVertexLine:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addNormal:function(e,t,r){var i=this.normals,n=this.object.geometry.normals;n.push(i[e+0],i[e+1],i[e+2]),n.push(i[t+0],i[t+1],i[t+2]),n.push(i[r+0],i[r+1],i[r+2])},addFaceNormal:function(e,t,r){var i=this.vertices,n=this.object.geometry.normals;l.fromArray(i,e),h.fromArray(i,t),c.fromArray(i,r),d.subVectors(c,h),u.subVectors(l,h),d.cross(u),d.normalize(),n.push(d.x,d.y,d.z),n.push(d.x,d.y,d.z),n.push(d.x,d.y,d.z)},addColor:function(e,t,r){var i=this.colors,n=this.object.geometry.colors;void 0!==i[e]&&n.push(i[e+0],i[e+1],i[e+2]),void 0!==i[t]&&n.push(i[t+0],i[t+1],i[t+2]),void 0!==i[r]&&n.push(i[r+0],i[r+1],i[r+2])},addUV:function(e,t,r){var i=this.uvs,n=this.object.geometry.uvs;n.push(i[e+0],i[e+1]),n.push(i[t+0],i[t+1]),n.push(i[r+0],i[r+1])},addDefaultUV:function(){var e=this.object.geometry.uvs;e.push(0,0),e.push(0,0),e.push(0,0)},addUVLine:function(e){var t=this.uvs;this.object.geometry.uvs.push(t[e+0],t[e+1])},addFace:function(e,t,r,i,n,a,s,o,l){var h=this.vertices.length,c=this.parseVertexIndex(e,h),u=this.parseVertexIndex(t,h),d=this.parseVertexIndex(r,h);if(this.addVertex(c,u,d),this.addColor(c,u,d),void 0!==s&&""!==s){var p=this.normals.length;c=this.parseNormalIndex(s,p),u=this.parseNormalIndex(o,p),d=this.parseNormalIndex(l,p),this.addNormal(c,u,d)}else this.addFaceNormal(c,u,d);if(void 0!==i&&""!==i){var m=this.uvs.length;c=this.parseUVIndex(i,m),u=this.parseUVIndex(n,m),d=this.parseUVIndex(a,m),this.addUV(c,u,d),this.object.geometry.hasUVIndices=!0}else this.addDefaultUV()},addPointGeometry:function(e){this.object.geometry.type="Points";for(var t,r=this.vertices.length,i=0,n=e.length;i<n;i++)t=this.parseVertexIndex(e[i],r),this.addVertexPoint(t),this.addColor(t)},addLineGeometry:function(e,t){this.object.geometry.type="Line";for(var r=this.vertices.length,i=this.uvs.length,n=0,a=e.length;n<a;n++)this.addVertexLine(this.parseVertexIndex(e[n],r));for(var s=0,o=t.length;s<o;s++)this.addUVLine(this.parseUVIndex(t[s],i))}};return e.startObject("",!1),e}class m extends i.Loader{constructor(e){super(e),this.materials=null}load(e,t,r,n){var a=this,s=new i.FileLoader(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){try{t(a.parse(r))}catch(t){n?n(t):console.error(t),a.manager.itemError(e)}}),r,n)}setMaterials(e){return this.materials=e,this}parse(e){var t=new p;-1!==e.indexOf("\r\n")&&(e=e.replace(/\r\n/g,"\n")),-1!==e.indexOf("\\\n")&&(e=e.replace(/\\\n/g,""));for(var r=e.split("\n"),l="",h="",c=[],u="function"==typeof"".trimLeft,d=0,m=r.length;d<m;d++)if(l=r[d],0!==(l=u?l.trimLeft():l.trim()).length&&"#"!==(h=l.charAt(0)))if("v"===h){var f=l.split(/\s+/);switch(f[0]){case"v":t.vertices.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3])),7<=f.length?t.colors.push(parseFloat(f[4]),parseFloat(f[5]),parseFloat(f[6])):t.colors.push(void 0,void 0,void 0);break;case"vn":t.normals.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3]));break;case"vt":t.uvs.push(parseFloat(f[1]),parseFloat(f[2]))}}else if("f"===h){for(var v,g=l.substr(1).trim().split(/\s+/),y=[],x=0,b=g.length;x<b;x++)if(0<(v=g[x]).length){var w=v.split("/");y.push(w)}for(var _=y[0],M=1,S=y.length-1;M<S;M++){var T=y[M],E=y[M+1];t.addFace(_[0],T[0],E[0],_[1],T[1],E[1],_[2],T[2],E[2])}}else if("l"===h){var A=l.substring(1).trim().split(" "),L=[],R=[];if(-1===l.indexOf("/"))L=A;else for(var C,P=0,I=A.length;P<I;P++)""!==(C=A[P].split("/"))[0]&&L.push(C[0]),""!==C[1]&&R.push(C[1]);t.addLineGeometry(L,R)}else if("p"===h){var O=l.substr(1).trim().split(" ");t.addPointGeometry(O)}else if(null!==(c=n.exec(l))){var D=(" "+c[0].substr(1).trim()).substr(1);t.startObject(D)}else if(s.test(l))t.object.startMaterial(l.substring(7).trim(),t.materialLibraries);else if(a.test(l))t.materialLibraries.push(l.substring(7).trim());else if(o.test(l))console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');else if("s"===h){if(1<(c=l.split(" ")).length){var N=c[1].trim().toLowerCase();t.object.smooth="0"!==N&&"off"!==N}else t.object.smooth=!0;var B=t.object.currentMaterial();B&&(B.smooth=t.object.smooth)}else{if("\0"===l)continue;console.warn('THREE.OBJLoader: Unexpected line: "'+l+'"')}t.finalize();var U=new i.Group;if(U.materialLibraries=[].concat(t.materialLibraries),1==(1!==t.objects.length||0!==t.objects[0].geometry.vertices.length))for(var z=0,F=t.objects.length;z<F;z++){var G=t.objects[z],H=G.geometry,V=G.materials,k="Line"===H.type,j="Points"===H.type,W=!1;if(0!==H.vertices.length){var Z=new i.BufferGeometry;Z.setAttribute("position",new i.Float32BufferAttribute(H.vertices,3)),0<H.normals.length&&Z.setAttribute("normal",new i.Float32BufferAttribute(H.normals,3)),0<H.colors.length&&(W=!0,Z.setAttribute("color",new i.Float32BufferAttribute(H.colors,3))),!0===H.hasUVIndices&&Z.setAttribute("uv",new i.Float32BufferAttribute(H.uvs,2));for(var q=[],X=0,Y=V.length;X<Y;X++){var J=V[X],K=J.name+"_"+J.smooth+"_"+W,Q=t.materials[K];if(null!==this.materials)if(Q=this.materials.create(J.name),!k||!Q||Q instanceof i.LineBasicMaterial){if(j&&Q&&!(Q instanceof i.PointsMaterial)){var $=new i.PointsMaterial({size:10,sizeAttenuation:!1});i.Material.prototype.copy.call($,Q),$.color.copy(Q.color),$.map=Q.map,Q=$}}else{var ee=new i.LineBasicMaterial;i.Material.prototype.copy.call(ee,Q),ee.color.copy(Q.color),Q=ee}void 0===Q&&((Q=k?new i.LineBasicMaterial:j?new i.PointsMaterial({size:1,sizeAttenuation:!1}):new i.MeshPhongMaterial).name=J.name,Q.flatShading=!J.smooth,Q.vertexColors=W,t.materials[K]=Q),q.push(Q)}var te=void 0;if(1<q.length){for(var re,ie=0,ne=V.length;ie<ne;ie++)re=V[ie],Z.addGroup(re.groupStart,re.groupCount,ie);te=k?new i.LineSegments(Z,q):j?new i.Points(Z,q):new i.Mesh(Z,q)}else te=k?new i.LineSegments(Z,q[0]):j?new i.Points(Z,q[0]):new i.Mesh(Z,q[0]);te.name=G.name,U.add(te)}}else if(0<t.vertices.length){var ae=new i.PointsMaterial({size:1,sizeAttenuation:!1}),se=new i.BufferGeometry;se.setAttribute("position",new i.Float32BufferAttribute(t.vertices,3)),0<t.colors.length&&void 0!==t.colors[0]&&(se.setAttribute("color",new i.Float32BufferAttribute(t.colors,3)),ae.vertexColors=!0);var oe=new i.Points(se,ae);U.add(oe)}return U}}},7270:(e,t,r)=>{"use strict";r.d(t,{t:()=>n});var i=r(1515);class n extends i.Loader{constructor(e){super(e)}load(e,t,r,n){var a=this,s=new i.FileLoader(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){try{t(a.parse(r))}catch(t){n?n(t):console.error(t),a.manager.itemError(e)}}),r,n)}parse(e){function t(e,t,r){for(var i=0,n=e.length;i<n;i++)if(e[i]!==t.getUint8(r+i,!1))return!1;return!0}var r,n=function(e){if("string"==typeof e){for(var t=new Uint8Array(e.length),r=0;r<e.length;r++)t[r]=255&e.charCodeAt(r);return t.buffer||t}return e}(e);return 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t=r.shift();if(!t)return;this.load(t.url,t.onLoad,t.onProgress,t.onError,t.options)}},this.itemRemainingCheck=()=>{if(0===r.length&&0==e)for(var t in i)i.hasOwnProperty(t)&&delete i[t]};var c=function(t,r,i){return function(){--e;for(var n=arguments.length,a=Array(n),s=0;s<n;s++)a[s]=arguments[s];null!=i&&i.msHandler?i.msHandler.itemDownloaded(i.order,a):null!=i&&i.isHandler?i.isHandler.downloadCompleted(a):t&&t(...a),r.loadFromWaitingList(),r.itemRemainingCheck()}};this.parse=e=>t.parse(e)}},7404:(e,t,r)=>{var i=r(1515);t.U=function(e){var t=e;this.camera=new i.OrthographicCamera(-.5,.5,.5,-.5,.01,10),this.helper=void 0;var r=new i.BufferGeometry,n=new Float32Array([-1,-1,1,1,-1,1,1,1,1,1,1,1,-1,1,1,-1,-1,1]),a=new i.BufferAttribute(n,3);r.setAttribute("position",a);var s=new i.MeshBasicMaterial({color:3355443,depthTest:!1,depthWrite:!1,opacity:.5,transparent:!0});this.mask=new i.Mesh(r,s);var o=new i.Box3,l=new 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e=t.getZincCameraControls(),r=t.getBoundingBox();if(r){var i=r.min.distanceTo(r.max),n=i/2,a=(r.min.x+r.max.x)/2,s=(r.min.y+r.max.y)/2,o=(r.min.z+r.max.z)/2,l=e.getViewportFromCentreAndRadius(a,s,o,n,40,4*n);h(i,l)}}}},9960:(e,t)=>{t.augmentMorphColor=function(){return function(e){e.vertexShader=e.vertexShader.replace("#include <color_pars_vertex>",["varying vec3 vColor;","attribute vec3 morphColor0;","attribute vec3 morphColor1;"].join("\n")),e.vertexShader=e.vertexShader.replace("#include <color_vertex>",["vColor.xyz = color.xyz;","#ifdef USE_MORPHTARGETS","vColor = morphColor0 * morphTargetInfluences[ 0 ];","vColor += morphColor1 * morphTargetInfluences[ 1 ];","#endif"].join("\n"))}}},5672:function(e,t,r){var i=r(1515),n=r(2515).toBufferGeometry,a=function(){r(7393).c.call(this),this.videoHandler=void 0,this.isGeometry=!0,this.createMesh=(e,t,a)=>{if(!this.morph||!this.morph.geometry||null==e){var s=((e,t,a)=>{var s,o=n(e,a),l=!1;if(1>a.opacity&&(l=!0),void 0===o._video){var h=a.localTimeEnabled||a.localMorphColour;t?((s=t).morphTargets=h,s.morphNormals=a.localTimeEnabled):s=o instanceof i.BufferGeometry&&void 0===o.attributes.color?new i.MeshPhongMaterial({color:a.colour,morphTargets:h,morphNormals:a.localTimeEnabled,transparent:l,opacity:a.opacity,side:i.DoubleSide}):new i.MeshPhongMaterial({color:a.colour,morphTargets:h,morphNormals:a.localTimeEnabled,vertexColors:i.VertexColors,transparent:l,opacity:a.opacity,side:i.DoubleSide}),a.localMorphColour&&o.morphAttributes.color&&(s.onBeforeCompile=r(9960).augmentMorphColor())}else{var c=o._video.createCanvasVideoTexture();s=new i.MeshBasicMaterial({morphTargets:a.localTimeEnabled,color:new i.Color(1,1,1),transparent:l,opacity:a.opacity,map:c,side:i.DoubleSide}),o._video}return new i.Mesh(o,s)})(e,t,a);this.setMesh(s,a.localTimeEnabled,a.localMorphColour)}},this.calculateUVs=()=>{this.geometry.computeBoundingBox();var e=this.geometry.boundingBox.max,t=this.geometry.boundingBox.min,r=new i.Vector2(0-t.x,0-t.y),n=new i.Vector2(e.x-t.x,e.y-t.y);this.geometry.faceVertexUvs[0]=[];for(var a=0;a<this.geometry.faces.length;a++){var s=this.geometry.vertices[this.geometry.faces[a].a],o=this.geometry.vertices[this.geometry.faces[a].b],l=this.geometry.vertices[this.geometry.faces[a].c];geometry.faceVertexUvs[0].push([new i.Vector2((s.x+r.x)/n.x,(s.y+r.y)/n.y),new i.Vector2((o.x+r.x)/n.x,(o.y+r.y)/n.y),new i.Vector2((l.x+r.x)/n.x,(l.y+r.y)/n.y)])}geometry.uvsNeedUpdate=!0},this.checkTransparentMesh=function(){this._lod.checkTransparentMesh()},this.setWireframe=e=>{this.morph.material.wireframe=e},this.editVertices=function(e,t){if(e&&e.length){var r=this.getMorph(),i=r.geometry.getAttribute("position");if(!r||0>t)return;var n=3*t;e.forEach((e=>{i.array[n++]=e[0],i.array[n++]=e[1],i.array[n++]=e[2]})),i.needsUpdate=!0,r.geometry.computeBoundingBox(),r.geometry.computeBoundingSphere(),this.boundingBoxUpdateRequired=!0}}};a.prototype=Object.create(r(7393).c.prototype),t.V=a},9344:(e,t,r)=>{var i=r(1515),n=function(e,t,n,a){var s;r(7393).c.call(this),t&&((s=t.clone()).vertexColors=i.FaceColors),this.id=n;var o=void 0,l=void 0;this.isGlyph=!0;var h=[0,0,0];this.fromMesh=e=>!(!e||!e.isMesh||(this.morph=e.clone(),this.morph.userData=this,this.group.add(this.morph),0)),e&&s&&this.fromMesh(new i.Mesh(e,s)),this.getGlyphset=function(){return a},this.setLabel=e=>{e&&("string"==typeof e||e instanceof String)&&(l=e,this.morph&&(this.morph.name=e))},this.showLabel=e=>{o&&(h=o.getPosition(),this.group.remove(o.getSprite()),o.dispose(),o=void 0),l&&("string"==typeof l||l instanceof String)&&((o=new(r(4296).J)(l,e)).setPosition(h[0],h[1],h[2]),this.group.add(o.getSprite()))},this.hideLabel=()=>{o&&(h=o.getPosition(),this.group.remove(o.getSprite()),o.dispose(),o=void 0)},this.getLabel=()=>l,this.getMesh=()=>this.morph,this.setTransformation=(e,t,r,i)=>{this.morph&&(this.morph.matrix.elements[0]=t[0],this.morph.matrix.elements[1]=t[1],this.morph.matrix.elements[2]=t[2],this.morph.matrix.elements[3]=0,this.morph.matrix.elements[4]=r[0],this.morph.matrix.elements[5]=r[1],this.morph.matrix.elements[6]=r[2],this.morph.matrix.elements[7]=0,this.morph.matrix.elements[8]=i[0],this.morph.matrix.elements[9]=i[1],this.morph.matrix.elements[10]=i[2],this.morph.matrix.elements[11]=0,this.morph.matrix.elements[12]=e[0],this.morph.matrix.elements[13]=e[1],this.morph.matrix.elements[14]=e[2],this.morph.matrix.elements[15]=1,this.morph.matrixAutoUpdate=!1),h=[...e],o&&o.setPosition(e[0],e[1],e[2])},this.setColour=e=>{o&&o.setColour(e),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry&&(this.geometry.colorsNeedUpdate=!0)},this.dispose=()=>{this.material&&this.material.dispose(),this.morph=void 0}};n.prototype=Object.create(r(7393).c.prototype),t.z=n},2842:(e,t,r)=>{var i=r(1515),n=r(807).q,a=function(){r(7393).c.call(this);var e=[],t=void 0,a=void 0,s=void 0,o=void 0,l=void 0,h=void 0,c=void 0,u=0,d=0,p=[0,0,0],m=[0,0,0],f=[0,0,0],v="NONE";this.ready=!1;var g=!1,y=!1;this.isGlyphset=!0;var x=new i.Matrix4,b=new i.Color,w=new i.Color,_=new i.Box3,M=new i.Box3,S=new i.Box3,T=[],E=[],A=[],L=[],R=[],C=[],P=[],I=[];this.globalScale=1;for(var O=0;8>O;O++)T[O]=new i.Vector3;this.load=(e,r,x,b,w)=>{t=e.axis1,a=e.axis2,s=e.axis3,o=e.positions,l=e.scale,h=e.colors,c=e.label,g=e.metadata.MorphColours,y=e.metadata.MorphVertices,u=e.metadata.number_of_time_steps,v=e.metadata.repeat_mode,d=e.metadata.number_of_vertices,"AXES_2D"==v||"MIRROR"==v?d*=2:"AXES_3D"==v&&(d*=3),p=e.metadata.base_size,m=e.metadata.offset,f=e.metadata.scale_factors;var _=new n;this.geometry=new i.BufferGeometry;var M=new i.InstancedMesh(this.geometry,void 0,d);if(this.setMorph(M),b){var S=_.parse(r);F(x,w)(S.geometry,S.materials),S.geometry.dispose()}else _.crossOrigin="Anonymous",_.load(r,F(x,w))};var D=(e,t,r,i,n,a)=>{if("NONE"==v||"MIRROR"==v){for(var s=[0,0,0],o=[0,0,0],l=[0,0,0],h=[0,0,0],c=[0,0,0],u=[0,0,0],d=[0,0,0],g=[0,0,0],y=[0,0,0],x=0;3>x;x++)b=0>n[x]?-1:1,s[x]=(b*p[x]+n[x]*f[x])*this.globalScale;for(x=0;3>x;x++)o[x]=t[x]*s[0],l[x]=r[x]*s[1],h[x]=i[x]*s[2],c[x]=e[x]+m[0]*o[x]+m[1]*l[x]+m[2]*h[x],"MIRROR"==v&&(u[x]=-o[x],d[x]=-l[x],g[x]=-h[x],y[x]=c[x],0>n[0]&&(c[x]-=o[x],y[x]-=u[x]));0>h[0]*(o[1]*l[2]-o[2]*l[1])+h[1]*(o[2]*l[0]-o[0]*l[2])+h[2]*(o[0]*l[1]-o[1]*l[0])&&(h[0]=-h[0],h[1]=-h[1],h[2]=-h[2]),a[0]=[c,o,l,h],"MIRROR"==v&&(0>g[0]*(u[1]*d[2]-u[2]*d[1])+g[1]*(u[2]*d[0]-u[0]*d[2])+g[2]*(u[0]*d[1]-u[1]*d[0])&&(g[0]=-g[0],g[1]=-g[1],g[2]=-g[2]),a[1]=[y,u,d,g])}else if("AXES_2D"==v||"AXES_3D"==v){var b,w=[0,0,0],_=[0,0,0];for(x=0;3>x;x++)b=0>n[x]?-1:1,w[x]=(b*p[0]+n[x]*f[0])*this.globalScale;for(x=0;3>x;x++)_[x]=e[x]+m[0]*w[0]*t[x]+m[1]*w[1]*r[x]+m[2]*w[2]*i[x];for(var M="AXES_2D"==glyph_repeat_mode?2:3,S=0;S<M;S++){var T=void 0,E=void 0,A=n[S],L=[0,0,0],R=[0,0,0],C=[0,0,0];0==S?(T=t,E=r):1==S?(T=r,E="AXES_2D"==glyph_repeat_mode?t:i):(T=i,E=t);var P=(p[0]+A*f[0])*this.globalScale;L[0]=T[0]*P,L[1]=T[1]*P,L[2]=T[2]*P,C[0]=L[1]*E[2]-E[1]*L[2],C[1]=L[2]*E[0]-E[2]*L[0],C[2]=L[0]*E[1]-L[1]*E[0];var I=Math.sqrt(C[0]*C[0]+C[1]*C[1]+C[2]*C[2]);if(0<I){var O=(p[2]+A*f[2])*this.globalScale/I;"AXES_2D"==v&&0<S&&(O*=-1),C[0]*=O,C[1]*=O,C[2]*=O}if(R[0]=C[1]*L[2]-L[1]*C[2],R[1]=C[2]*L[0]-L[2]*C[0],R[2]=C[0]*L[1]-C[1]*L[0],0<(I=Math.sqrt(R[0]*R[0]+R[1]*R[1]+R[2]*R[2]))){var D=(p[1]+A*f[1])*this.globalScale/I;R[0]*=D,R[1]*=D,R[2]*=D}a[S]=[_,L,R,C]}}return a},N=(t,r,i,n,a)=>{var s=1;"AXES_2D"==v||"MIRROR"==v?s=2:"AXES_3D"==v&&(s=3);var o=t.length/3,l=0;I.length=s;for(var h=0;h<o;h++){var c=3*h,u=[t[c],t[c+1],t[c+2]],d=[r[c],r[c+1],r[c+2]],p=[i[c],i[c+1],i[c+2]],m=[n[c],n[c+1],n[c+2]],f=[a[c],a[c+1],a[c+2]],g=D(u,d,p,m,f,I);if(g.length==s)for(var y=0;y<s;y++){x.elements[0]=g[y][1][0],x.elements[1]=g[y][1][1],x.elements[2]=g[y][1][2],x.elements[3]=0,x.elements[4]=g[y][2][0],x.elements[5]=g[y][2][1],x.elements[6]=g[y][2][2],x.elements[7]=0,x.elements[8]=g[y][3][0],x.elements[9]=g[y][3][1],x.elements[10]=g[y][3][2],x.elements[11]=0,x.elements[12]=g[y][0][0],x.elements[13]=g[y][0][1],x.elements[14]=g[y][0][2],x.elements[15]=1,this.morph.setMatrixAt(l,x);var b=e[l];b&&b.setTransformation(g[y][0],g[y][1],g[y][2],g[y][3]),l++}}this.morph.instanceMatrix.needsUpdate=!0},B=t=>{var r=1;"AXES_2D"==v||"MIRROR"==v?r=2:"AXES_3D"==v&&(r=3);for(var i,n=t.length,a=0,s=0;s<n;s++){i=t[s];for(var o=0;o<r;o++){b.setHex(i),this.morph.setColorAt(a,b);var l=e[a];l&&l.setColour(b),a++}}this.morph.instanceColor.needsUpdate=!0},U=()=>{var e=E,r=A,i=L,n=R,c=C,d=P,p=this.inbuildTime/this.duration*(u-1),m=Math.floor(p),f=1-(p-m),v=Math.ceil(p);if(y){var x=o[m.toString()],_=o[v.toString()],M=t[m.toString()],S=t[v.toString()],T=a[m.toString()],I=a[v.toString()],O=s[m.toString()],D=s[v.toString()],U=l[m.toString()],z=l[v.toString()];E.length=x.length,A.length=x.length,L.length=x.length,R.length=x.length,C.length=x.length;for(var F=0;F<x.length;F++)e[F]=f*x[F]+(1-f)*_[F],r[F]=f*M[F]+(1-f)*S[F],i[F]=f*T[F]+(1-f)*I[F],n[F]=f*O[F]+(1-f)*D[F],c[F]=f*U[F]+(1-f)*z[F]}else e=o[0],r=t[0],i=a[0],n=s[0],c=l[0];if(N(e,r,i,n,c),this.boundingBoxUpdateRequired=!0,null!=h){if(g){var G=h[m.toString()],H=h[v.toString()];d.length=G.length;for(var V=0;V<G.length;V++)b.setHex(G[V]),w.setHex(H[V]),b.setRGB(b.r*f+w.r*(1-f),b.g*f+w.g*(1-f),b.b*f+w.b*(1-f)),d[V]=b.getHex()}else d=h[0];B(d)}};this.showLabel=()=>{for(var t=0;t<e.length;t++)e[t].showLabel(this.morph.material?this.morph.material.color:void 0)},this.hideLabel=()=>{for(var t=0;t<e.length;t++)e[t].hideLabel()};var z=i=>{for(var n=0;n<d;n++){var p=new(r(9344).z)(void 0,void 0,n,this),m=c?c[n]:void 0;(m=m||this.groupName)&&p.setLabel(m),0<u&&p.setFrustumCulled(!1),e[n]=p,this.morph.add(p.getGroup())}i&&this.showLabel(),N(o[0],t[0],a[0],s[0],l[0]),null!=h&&B(h[0]),this.ready=!0,this.boundingBoxUpdateRequired=!0};this.addCustomGlyph=t=>{t.isGlyph&&e.push(t),this.ready=!0,this.boundingBoxUpdateRequired=!0},this.addMeshAsGlyph=(t,i)=>{if(t.isMesh){var n=new(r(9344).z)(void 0,void 0,i,this);return n.fromMesh(t),e.push(n),this.morph.add(n.getGroup()),this.ready=!0,this.boundingBoxUpdateRequired=!0,n}},this.forEachGlyph=t=>{for(var r=0;r<e.length;r++)t(e[r])};var F=(e,t)=>(r,i)=>{var n=r.toBufferGeometry();this.geometry.copy(n),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox(),n.dispose(),i&&i[0]&&(this.morph.material=i[0]),z(t),this.morph.name=this.groupName,this.morph.userData=this,this.setMorph(this.morph),r.dispose(),null!=e&&"function"==typeof e&&e(this)};this.getClosestVertexIndex=function(){var e=-1;if(this.morph&&this.ready){this.getBoundingBox().getCenter(this._v1);for(var t,r=o[0],i=r.length/3,n=-1,a=0,s=0;s<i;s++)t=3*s,this._v2.set(r[t],r[t+1],r[t+2]),a=this._v1.distanceTo(this._v2),(-1==n||n>a)&&(n=a,e=s)}return e},this.getClosestVertex=function(){if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex&&this.morph){var e=new i.Vector3;return this.morph.getMatrixAt(this.closestVertexIndex,x),e.setFromMatrixPosition(x),e}},this.getBoundingBox=()=>{if(this.morph&&this.ready&&this.morph.visible){if(this.boundingBoxUpdateRequired){_.setFromBufferAttribute(this.morph.geometry.attributes.position);for(var e=0;e<d;e++)this.morph.getMatrixAt(e,x),M.copy(_).applyMatrix4(x),0==e?S.copy(M):S.union(M);if(!S)return;this.cachedBoundingBox.copy(S),this.morph.updateWorldMatrix(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},this.setMorphTime=e=>{this.inbuildTime=e>this.duration?this.duration:0>e?0:e,(g||y)&&(U(),y&&(this.markerUpdateRequired=!0))},this.isTimeVarying=()=>!(!(!1===this.ready||0<u)||!g&&!y),this.getCurrentTime=()=>this.inbuildTime,this.setScaleAll=function(e){this.globalScale=e,U()},this.dispose=()=>{for(var r=e.length-1;0<=r;r--)e[r].dispose();this.geometry&&this.geometry.dispose(),this.morph&&this.morph.material.dispose(),t=void 0,a=void 0,s=void 0,o=void 0,l=void 0,h=void 0,this.ready=!1,this.groupName=void 0},this.render=(e,t,r)=>{if(1==t){var i=this.inbuildTime+e;i>this.duration&&(i-=this.duration),this.inbuildTime=i,(g||y)&&U()}this.updateMarker(t,r)}};a.prototype=Object.create(r(7393).c.prototype),t.V=a},4296:(e,t,r)=>{var i=r(8221).A;t.J=function(e,t){var r=e,n=void 0;(n=t?new i(r,.015,t.getStyle()):new i(r,.015)).fontFace="Asap",n.fontWeight=700,n.material.map.generateMipmaps=!1,n.material.sizeAttenuation=!1,n.center.x=-.05,n.center.y=0,this.getPosition=()=>n?[n.position.x,n.position.y,n.position.z]:[0,0,0],this.setPosition=(e,t,r)=>{n&&n.position.set(e,t,r)},this.setColour=e=>{console.log(n),e&&(n.color=e.getStyle())},this.setScale=e=>{n&&0<e&&n.scale.set(e,e,1)},this.dispose=()=>{},this.getSprite=()=>n,this.getString=()=>r}},8145:(e,t,r)=>{var i=r(1515),n=r(2515).toBufferGeometry,a=function(){r(7393).c.call(this),this.isLines=!0,this.createLineSegment=(e,t,i)=>{if(e&&t){var a=n(e,i);i.localMorphColour&&a.morphAttributes.color&&(t.onBeforeCompile=r(9960).augmentMorphColor());var s=new(r(1491).D)(a,t);this.setMesh(s,i.localTimeEnabled,i.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.addLines=(e,t)=>{if(e&&0<e.length){var r=this.addVertices(e);if(!this.getMorph()){var n=new i.LineBasicMaterial({color:t});r.colorsNeedUpdate=!0,this.createLineSegment(r,n,{localTimeEnabled:!1,localMorphColour:!1})}this.region&&(this.region.pickableUpdateRequired=!0)}}};a.prototype=Object.create(r(7393).c.prototype),t.q=a},7931:(e,t,r)=>{r(1515),r(2515).toBufferGeometry;var i=r(8233).b,n=r(9236).G,a=r(5807).n,s=function(){r(8145).q.call(this),this.isLines2=!0;var e=Array(300);this.createLineSegment=(e,t,r)=>{if(e&&t){var n=new a;n.setPositions(e),n.colorsNeedUpdate=!0;var s=new i(n,t);s.scale.set(1,1,1),s.computeLineDistances(),this.setMesh(s,r.localTimeEnabled,r.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.addVertices=function(t){if(t&&t.length){var r=this.getMorph();r||(this.drawRange=0);var i=3*this.drawRange;if(t.forEach((t=>{e[i++]=t[0],e[i++]=t[1],e[i++]=t[2],this.drawRange++})),!r)for(;300>i;)e[i++]=t[0][0],e[i++]=t[0][1],e[i++]=t[0][2];r&&(r.geometry.setPositions(e),r.computeLineDistances(),this.boundingBoxUpdateRequired=!0)}return e},this.getVerticesByFaceIndex=function(e){var t=2*e*3,r=this.getMorph();if(r&&3*this.drawRange>t){var i=r.geometry.getAttribute("instanceStart");return[[i.data.array[t],i.data.array[++t],i.data.array[++t]],[i.data.array[++t],i.data.array[++t],i.data.array[++t]]]}return[]},this.editVertices=function(t,r){if(t&&t.length){var i=this.getMorph(),n=r+t.length-1;if(!i||0>r||n>=this.drawRange)return;var a=3*r;for(t.forEach((t=>{e[a++]=t[0],e[a++]=t[1],e[a++]=t[2]})),a=3*this.drawRange;300>a;)e[a++]=t[0][0],e[a++]=t[0][1],e[a++]=t[0][2];i.geometry.setPositions(e),i.computeLineDistances(),this.boundingBoxUpdateRequired=!0}return e},this.addLines=(t,r)=>{if(t&&0<t.length){if(this.addVertices(t),!this.getMorph()){var i=new n({color:r,linewidth:1,vertexColors:!1,worldUnits:!1});i.resolution.set(window.innerWidth,window.innerHeight),this.createLineSegment(e,i,{localTimeEnabled:!1,localMorphColour:!1})}this.region&&(this.region.pickableUpdateRequired=!0)}},this.render=()=>{this.getMorph().material.resolution.set(window.innerWidth,window.innerHeight)}};(s.prototype=Object.create(r(8145).q.prototype)).constructor=s,t.s=s},9801:(e,t,r)=>{var i=r(1515),n=r(2515).updateMorphColorAttribute,a=r(2515).toBufferGeometry;t.U=function(e){this.levels=[],this._currentLevel=0,this._renderOrder=1,this._material=void 0,this._secondaryMaterial=void 0,this._loader=void 0,this._parent=e,this.addLevel=(e,t)=>{if(e){var r,i=Math.abs(t);for(r=0;r<this.levels.length&&!(i<this.levels[r].distance);r++);this.levels.splice(r,0,{distance:i,morph:e,loaded:!0,loading:!1,url:""}),e.renderOrder=this._renderOrder}},this.levelLoaded=(e,t)=>{if(e){for(var r=Math.abs(t),i=0;i<this.levels.length;i++)if(r===this.levels[i].distance){this._parent.group.add(e),this.levels[i].morph=e,this.levels[i].loaded=!0,this.levels[i].loading=!1;break}this.checkTransparentMesh()}},this.addLevelFromURL=(e,t,r,i,n)=>{this._loader=e;var a,s=this.calculateDistance(t);for(a=0;a<this.levels.length&&!(s<this.levels[a].distance);a++);this.levels.splice(a,0,{distance:s,morph:void 0,loaded:!1,loading:!1,url:r,index:i}),n&&this.loadLevel(a)},this.loadLevel=e=>{var t=this.levels[e];return t.morph||t.loaded||t.loading||(t.loading=!0,this._loader.load(t.url,this.lodLoader(t.distance),void 0,void 0,{index:t.index})),void 0===t.morph},this.calculateDistance=function(e){this._parent.getBoundingBox();var t=this._parent.radius,r=0;return"far"===e?r=4.5*t:"medium"===e?r=2.5*t:"close"==e&&(r=0),r},this.containsLevels=()=>!!(this.levels&&1<this.levels.length),this.checkTransparentMesh=()=>{var e=this.levels[this._currentLevel];this._material&&(this._material.transparent?(!this._secondaryMaterial&&(this._secondaryMaterial=this._material.clone(),this._secondaryMaterial.side=i.FrontSide),this._secondaryMaterial.opacity=this._material.opacity,this._secondaryMaterial.emissive&&this._secondaryMaterial.emissive.copy(this._material.emissive),this._secondaryMaterial.needsUpdate=!0,!e.secondaryMesh&&(e.secondaryMesh=new i.Mesh(e.morph.geometry,this._secondaryMaterial),e.secondaryMesh.renderOrder=e.morph.renderOrder+1,e.secondaryMesh.userData=e.morph.userData,e.secondaryMesh.name=e.morph.name),this._material.side=i.BackSide,this._material.needsUpdate=!0,!e.secondaryMesh.parent&&(e.morph.add(e.secondaryMesh),this._parent.animationGroup&&this._parent.animationGroup.add(e.secondaryMesh))):(e.secondaryMesh&&(e.morph.remove(e.secondaryMesh),this._parent.animationGroup&&(this._parent.animationGroup.uncache(e.secondaryMesh),this._parent.animationGroup.remove(e.secondaryMesh))),this._material.side=i.DoubleSide,this._material.needsUpdate=!0))},this.dispose=()=>{this.levels.forEach((e=>{e.morph&&e.morph.geometry&&e.morph.geometry.dispose()})),this._material&&this._material.dispose(),this._secondaryMaterial&&this._secondaryMaterial.dispose()},this.getCurrentLevel=()=>this._currentLevel,this.getCurrentMorph=()=>{var e=this.levels[this._currentLevel];return e&&e.morph?e.morph:this._parent.morph},this.lodLoader=function(e){return t=>{var n=this._material,s={localTimeEnabled:this._parent.timeEnabled,localMorphColour:this._parent.morphColour},o=a(t,s),l=void 0;this._parent.isGeometry?l=new i.Mesh(o,n):this._parent.isLines&&(l=new(r(1491).D)(o,n)),l.userData=this._parent,l.renderOrder=this._renderOrder,t.dispose(),this.levelLoaded(l,e)}},this.updateMorphColorAttribute=e=>{if(this._material&&(this._material.vertexColors==i.VertexColors||1==this._material.vertexColors))if(e){var t=this.getCurrentMorph();n(t.geometry,t)}else this.levels.forEach((e=>{e.morph&&e.morph.geometry&&n(e.morph.geometry,e.morph)}))},this.setColour=e=>{this._material.color=e,this._secondaryMaterial&&(this._secondaryMaterial.color=e),t()},this.setFrustumCulled=e=>{this.levels.forEach((t=>{t.morph&&(t.morph.frustumCulled=e),t.secondaryMesh&&(t.secondaryMesh.frustumCulled=e)}))},this.setMaterial=e=>{e&&(!this._material||this._material.id!==e.id)&&(this._material=e,this._secondaryMaterial&&this._secondaryMaterial.dispose(),this._secondaryMaterial=e.clone(),this._secondaryMaterial.side=i.FrontSide,this._secondaryMaterial.transparent=!0,this.levels.forEach((e=>{e.morph&&(e.morph.material=this._material,e.morph.geometry&&(e.morph.geometry.colorsNeedUpdate=!0)),e.secondaryMesh&&(e.secondaryMesh.material=this._secondaryMaterial)})))},this.setName=e=>{this.levels.forEach((t=>{t.morph&&(t.morph.name=e),t.secondaryMesh&&(t.secondaryMesh.name=e)}))},this.setRenderOrder=e=>{this._renderOrder=e,this.levels.forEach((t=>{t.morph&&(t.morph.renderOrder=e),t.secondaryMesh&&(t.secondaryMesh.renderOrder=e)}))},this.setVertexColors=e=>{this._material.vertexColors=e,t(),this._secondaryMaterial&&(this._secondaryMaterial.vertexColors=e)},this.update=(e,t)=>{var r=this.levels;if(1<r.length){var i,n,a=e.cameraObject.position.distanceTo(t),s=-1,o=-1;for(i=0,n=r.length;i<n&&a>=r[i].distance;i++)r[i].morph?(-1<s&&r[s].morph&&(r[s].morph.visible=!1),s=i,r[i].morph.visible=!0,o=-1):o=i;for(-1<o&&this.loadLevel(o);i<n;i++)r[i].morph&&(-1<s?r[i].morph.visible=!1:(r[i].morph.visible=!0,s=i));this._currentLevel!=s&&(this._currentLevel=s,this.checkTransparentMesh())}},this.toggleMarker=(e,t)=>{this.levels.forEach((r=>{r.morph&&(t?r.morph.add(e):r.morph.remove(e))}))};var t=()=>{this.levels.forEach((e=>{e.morph&&e.morph.geometry&&(e.morph.geometry.colorsNeedUpdate=!0)}))}}},4834:(e,t,r)=>{var i=r(1515),n=new Image(128,128);n.src=r(2370);var a=new i.Texture;a.image=n,a.needsUpdate=!0;var s=[.02,.03,1],o=new i.SpriteMaterial({map:a,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),l=r(2515).createNewSpriteText,h=function(e){r(7393).c.call(this),this.texture=a;var t=void 0,n=void 0,h=void 0,c=void 0,u=void 0,d=!0;this.morph=new i.Group,this.group=this.morph,this.parent=e,this.isMarker=!0;var p=!1;this.ndc=new i.Vector3;var m=void 0,f=void 0;this.updateVisual=(e,t)=>{var r=1;e!==t&&(r=.6+.4*(1-(this.ndc.z-e)/(t-e))),this.setSpriteSize(r)},this.updateNDC=e=>(this.ndc.copy(this.morph.position),this.ndc.project(e),this.ndc.z=Math.min(Math.max(this.ndc.z,0),1),this.ndc),this.setPosition=(e,t,r)=>{this.morph.position.set(e,t,r)},this.setSpriteSize=e=>{t.scale.set(.015,.02,1),t.scale.multiplyScalar(e)},this.setUserSprite=()=>{c&&(this.morph.add(c),d&&(this.morph.remove(t),f&&this.morph.remove(f),d=!1))},this.setImageForUserSprite=(e,t)=>{c&&(this.morph.remove(c),c=void 0),n&&n.dispose(),h&&h.dispose(),(n=new i.Texture).image=e,n.needsUpdate=!0,h=new i.SpriteMaterial({map:n,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),t||(t=[.05,.05,1]),(c=new i.Sprite(h)).center.set(.5,0),c.scale.set(t[0],t[1],t[2]),c.userData=this,this.setUserSprite()},this.setDefaultSprite=()=>{d||(d=!0,this.morph.add(t),c&&this.morph.remove(c),f&&this.morph.add(f))},this.loadUserSprite=(e,t)=>{if(e)if(e!==u){u=e;var r=new Image(128,128);r.crossOrigin="anonymous",r.onload=()=>{this.setImageForUserSprite(r,t)},r.src=e}else this.setUserSprite()},this.dispose=()=>{this.morph&&this.morph.clear(),t&&(t.clear(),t=void 0),f&&(f.material.map.dispose(),f.material.dispose(),f=void 0)},this.isEnabled=()=>p,this.setNumber=e=>{(!e||m!=e)&&f&&(this.morph.remove(f),f.material.map.dispose(),f.material.dispose(),f=void 0),!f&&e&&(f=l(e,.012,"black","Asap",120,700),this.morph.add(f)),m=e},this.getNumber=()=>m||1,this.setVisibility=function(e){e!==this.visible&&(this.visible=e,this.group.visible=e,this.parent.region&&(this.parent.region.pickableUpdateRequired=!0))},this.enable=()=>{p=!0,this.morph.visible=!0,this.visible=!0},this.disable=()=>{p=!1,this.morph.visible=!1,this.visible=!1},(()=>{(t=new i.Sprite(o)).center.set(.5,0),this.morph.add(t),this.morph.position.set(0,0,0),this.morph.renderOrder=1e4,t.scale.set(s[0],s[1],s[2]),t.userData=this})()};h.prototype=Object.create(r(7393).c.prototype),t.p=h},2970:(e,t,r)=>{function i(e,t){var r=Object.keys(e);if(Object.getOwnPropertySymbols){var i=Object.getOwnPropertySymbols(e);t&&(i=i.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),r.push.apply(r,i)}return r}function n(e,t,r){return(t=function(e){var t=function(e,t){if("object"!=typeof e||!e)return e;var r=e[Symbol.toPrimitive];if(void 0!==r){var i=r.call(e,"string");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"==typeof t?t:t+""}(t))in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}var a=r(1515),s=new Image(128,128);s.src=r(7328);var o=new a.Texture;o.image=s,o.needsUpdate=!0;var l=[.02,.03,1],h=new a.SpriteMaterial({map:o,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),c=r(2515).createNewSpriteText,u=function(e){r(7393).c.call(this),this.texture=o;var t=void 0;this.morph=new a.Group,this.group=this.morph,this.isMarkerCluster=!0;var s=!0,u=[];this.markers={};var d=new a.Vector2,p=new a.Vector2,m=Date.now();this.setSpriteSize=e=>{t.scale.set(.015,.02,1),t.scale.multiplyScalar(e)},this.clear=()=>{this.group.clear(),this.markers={}},this.dispose=()=>{this.clear(),this.morph&&this.morph.clear()};var f=e=>{var t=new a.Group,r=new a.Sprite(h);return r.clusterIndex=e,r.center.set(.5,0),r.position.set(0,0,0),r.renderOrder=1e4,r.scale.set(l[0],l[1],l[2]),r.userData=this,t.add(r),this.group.add(t),{group:t,marker:r,label:void 0,number:0,min:[0,0,0],max:[1,1,1]}},v=(e,t)=>{var r=!0,i={members:[],coords:[0,0,0],min:[0,0,0],max:[1,1,1]};for(var n in e)r?(d.set(e[n].ndc.x,e[n].ndc.y),this._b1.setFromPoints([e[n].morph.position]),r=!1,i.members.push(e[n]),i.coords=[e[n].morph.position.x,e[n].morph.position.y,e[n].morph.position.z],t.push(i),delete e[n]):(p.set(e[n].ndc.x,e[n].ndc.y),.1>d.distanceTo(p)&&(i.members.push(e[n]),this._b1.expandByPoint(e[n].morph.position),delete e[n]));i.min=[this._b1.min.x,this._b1.min.y,this._b1.min.z],i.max=[this._b1.max.x,this._b1.max.y,this._b1.max.z],1!=r&&v(e,t)};this.calculate=()=>{if(s&&500<Date.now()-m){var e=[];v(function(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?i(Object(t),!0).forEach((function(r){n(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):i(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}({},this.markers),e),(e=>{var t=0;for(e.forEach((e=>{var r=e.members.length,i=0;1===r?e.members[0].setVisibility(!0):(e.members.forEach((e=>{i+=e.getNumber(),e.setVisibility(!1)})),!u[t]&&u.push(f(t)),((e,t,r)=>{e.group.visible=!0,e.group.position.set(t.coords[0],t.coords[1],t.coords[2]),(void 0===e.label||r!==e.number)&&(e.label&&(e.group.remove(e.label),e.label.material.map.dispose(),e.label.material.dispose()),e.label=c(r,.012,"black","Asap",120,700),e.number=r,e.group.add(e.label)),e.min=t.min,e.max=t.max})(u[t],e,i),t++)}));t<u.length;t++)u[t].group.visible=!1})(e),m=Date.now(),this.markerUpdateRequired=!1}},this.isEnabled=()=>s,this.enable=()=>{s=!0,this.morph.visible=!0},this.disable=()=>{for(var e in s=!1,this.morph.visible=!1,this.markers){var t;null!==(t=this.markers[e])&&void 0!==t&&t.isMarker&&this.markers[e].isEnabled()&&this.markers[e].setVisibility(!0)}},this.zoomToCluster=t=>!!(void 0!==t&&-1<t&&(this._v1.set(...u[t].min),this._v2.set(...u[t].max),Math.abs(0<this._v1.distanceTo(this._v2))))&&(this._b1.set(this._v1,this._v2),e.translateBoundingBoxToCameraView(this._b1,3,300),this.markerUpdateRequired=!0,!0),this.clusterIsVisible=e=>{var t;return!!(void 0!==e&&-1<e&&u[e])&&(null===(t=u[e].group)||void 0===t?void 0:t.visible)}};u.prototype=Object.create(r(7393).c.prototype),t.p=u},770:(e,t,r)=>{var i=r(1515),n=r(377).O,a=r(2515).toBufferGeometry,s=r(2515).getCircularTexture,o=r(4296).J,l=function(){r(7393).c.call(this),this.isPointset=!0;var e=[];this.createMesh=(e,t,r)=>{if(e&&t){var i=a(e,r),o=s();t.map=o;var l=new n(i,t);this.setMesh(l,r.localTimeEnabled,r.localMorphColour)}};var t=(t,r,n,a)=>{if(n){var s=new i.Color(a),l=new o(n,s);l.setPosition(r[0],r[1],r[2]);var h=l.getSprite();h.material.sizeAttenuation=!1,h.material.alphaTest=.5,h.material.transparent=!0,h.material.depthWrite=!1,h.material.depthTest=!1,this.group.add(h),e[t]=l}};this.addPoints=(e,r,n)=>{if(e&&0<e.length){var a=this.drawRange-1,s=this.addVertices(e);if(!this.getMorph()){var o=new i.PointsMaterial({alphaTest:.5,size:10,color:n,sizeAttenuation:!1});s.colorsNeedUpdate=!0,this.createMesh(s,o,{localTimeEnabled:!1,localMorphColour:!1})}var l=a+e.length,h=0;if(Array.isArray(r)&&r.length===e.length||"string"==typeof r)for(;a+h<l;){var c="string"==typeof r?r:r[h];t(h,e[h],c,n),h++}this.region&&(this.region.pickableUpdateRequired=!0)}},this.setColourHex=function(t){this._lod._material.color.setHex(t),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(t);for(var r=0;r<e.length;r++)e[r]&&e[r].setColour(this._lod._material.color)},this.setColour=t=>{this._lod.setColour(t);for(var r=0;r<e.length;r++)e[r]&&e[r].setColour(this._lod._material.color)},this.setSize=e=>{this.morph&&this.morph.material&&(this.morph.material.size=e,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=e=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=e,this.morph.material.needsUpdate=!0)},this.getVerticesByIndex=function(e){if(0<=e&&this.drawRange>e){var t=this.getMorph().geometry.getAttribute("position");return[t.getX(e),t.getY(e),t.getZ(e)]}},this.editVertices=function(t,r){if(t&&t.length){var i=this.getMorph(),n=r+t.length-1;if(!i||0>r||n>=this.drawRange)return;var a=i.geometry.getAttribute("position"),s=r;t.forEach((t=>{var r=e[s];r&&r.setPosition(t[0],t[1],t[2]),a.setXYZ(s++,t[0],t[1],t[2])})),a.needsUpdate=!0,this.boundingBoxUpdateRequired=!0}},this.render=(e,t,r,i)=>{this.morph&&r&&(this.morph.sizePerPixel=r.pixelHeight),l.prototype.render.call(this,e,t,r,i)}};l.prototype=Object.create(r(7393).c.prototype),t.t=l},9372:(e,t,r)=>{r(1515);var i=r(2515).resolveURL,n=function(e){r(7393).c.call(this),this.isTexturePrimitive=!0,this.texture=e,this.load=(e,t)=>{if(e&&e.images&&e.images.source){var n=new(r(3523).$),a=[];e.images.source.forEach((e=>{a.push(i(e))}));var s=this;n.loadFromImages(a).then((()=>{s.texture=n,s.initialise(e,t)}))}},this.initialise=(e,t)=>{null!=t&&"function"==typeof t&&t(this)}};(n.prototype=Object.create(r(7393).c.prototype)).constructor=n,t.p=n},4291:(e,t,r)=>{function i(e,t){var r=Object.keys(e);if(Object.getOwnPropertySymbols){var i=Object.getOwnPropertySymbols(e);t&&(i=i.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),r.push.apply(r,i)}return r}function n(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?i(Object(t),!0).forEach((function(r){a(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):i(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}function a(e,t,r){return(t=function(e){var t=function(e,t){if("object"!=typeof e||!e)return e;var r=e[Symbol.toPrimitive];if(void 0!==r){var i=r.call(e,"string");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"==typeof t?t:t+""}(t))in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}var s=r(1515),o=r(8612),l=function(e){r(9372).p.call(this,e),this.isTextureSlides=!0;var t=[],i={};this.morph=new s.Group,this.group=this.morph,this.morph.userData=this;var a=void 0,l=!0;this.createSlides=e=>{e.forEach((e=>this.createSlide(e)))};var h=(e,t)=>{var r=e.material,i=r.uniforms;switch(e.rotation.x=0,e.rotation.y=0,e.rotation.z=0,e.position.x=0,e.position.y=0,e.position.z=0,t.direction){case"x":var n=-Math.PI/2;e.rotation.y=n,i.direction.value=1,i.slide.value.set(t.value,0,0),e.position.x=t.value;break;case"y":e.rotation.x=Math.PI/2,i.direction.value=2,i.slide.value.set(0,t.value,0),e.position.y=t.value;break;case"z":i.direction.value=3,i.slide.value.set(0,0,t.value),e.position.z=t.value}r.needsUpdate=!0,this.boundingBoxUpdateRequired=!0};this.modifySlideSettings=e=>{e&&e.id&&e.id in i&&i[e.id]&&h(i[e.id],e)},this.createSlide=e=>{if(this.texture&&this.texture.isTextureArray&&this.texture.isReady()&&e&&e.direction&&void 0!==e.value){var r=new s.PlaneGeometry(1,1);r.translate(.5,.5,0);var n=o.getUniforms();n.diffuse.value=this.texture.impl,n.depth.value=this.texture.size.depth,n.flipY.value=l;var a={fs:o.fs,vs:o.vs,uniforms:n,glslVersion:o.glslVersion,side:s.DoubleSide,transparent:!1},c=this.texture.getMaterial(a);c.needsUpdate=!0;var u=new s.Mesh(r,c);u.name=this.groupName,u.userData=this;var d={value:e.value,direction:e.direction,id:u.id};return t.push(d),h(u,d),i[u.id]=u,this.morph.add(u),this.boundingBoxUpdateRequired=!0,d}},this.getTextureSettings=()=>[...t],this.getTextureSettingsWithId=e=>{for(var r=0;r<t.length;r++)if(e===t[r].id)return n({},t[r])},this.getSlides=()=>this.morph?[...this.morph.children]:[],this.removeSlide=e=>{e&&this.removeSlideWithId(e.id)},this.removeSlideWithId=e=>{if(this.morph&&e in i&&i[e]){if(this.morph.getObjectById(e)){var r=i[e];this.morph.remove(r),r.clear(),r.geometry&&r.geometry.dispose(),r.material&&r.material.dispose(),this.boundingBoxUpdateRequired=!0}var n=t.findIndex((t=>t.id===e));-1<n&&t.splice(n,1)}},this.dispose=()=>{this.morph.children.forEach((e=>{e.geometry&&e.geometry.dispose(),e.material&&e.material.dispose()})),r(9372).p.prototype.dispose.call(this),this.boundingBoxUpdateRequired=!0},this.getBoundingBox=()=>{if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){this.cachedBoundingBox.makeEmpty();var e=new s.Vector3(0,0,0);this.morph.children.forEach((t=>{((e,t,r)=>{if(t)switch(t.direction.value){case 1:r.copy(t.slide.value),e.expandByPoint(r),r.setY(1),r.setZ(1),e.expandByPoint(r);break;case 2:r.copy(t.slide.value),e.expandByPoint(r),r.setX(1),r.setZ(1),e.expandByPoint(r);break;case 3:r.copy(t.slide.value),e.expandByPoint(r),r.setX(1),r.setY(1),e.expandByPoint(r)}})(this.cachedBoundingBox,t.material.uniforms,e)})),this.morph.updateMatrixWorld(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox},this.applyTransformation=(e,t,r)=>{var i=new s.Matrix4;i.set(e[0],e[1],e[2],0,e[3],e[4],e[5],0,e[6],e[7],e[8],0,0,0,0,0);var n=(new s.Quaternion).setFromRotationMatrix(i);this.morph.position.set(...t),this.morph.quaternion.copy(n),this.morph.scale.set(...r),this.morph.updateMatrix(),this.boundingBoxUpdateRequired=!0},this.setRenderOrder=e=>{this.morph.renderOrder=e},this.initialise=(e,t)=>{if(e){var r=e.locations;r&&0<r.length&&(this.applyTransformation(r[0].orientation,r[0].position,r[0].scale),"flipY"in r[0]&&(l=r[0].flipY)),this.createSlides(e.settings.slides),null!=t&&"function"==typeof t&&t(this)}},this.showEdges=e=>{if(a)a.material.color=e;else{var t=new s.BoxGeometry(1,1,1);t.translate(.5,.5,.5);var r=new s.EdgesGeometry(t);a=new s.LineSegments(r,new s.LineBasicMaterial({color:e})),this.group.add(a)}a.visible=!0},this.hideEdges=()=>{a&&(a.visible=!1)}};(l.prototype=Object.create(r(9372).p.prototype)).constructor=l,t.W=l},8015:(e,t,r)=>{var i=r(1515),n=r(2515).mergeGeometries,a=function(){r(7393).c.call(this),this.isTubeLines=!0;var e={},t={radius:1,radialSegments:8,smooth:!1};this.createLineSegment=(t,r,n)=>{if(t&&r){e={geometryIn:t,materialIn:r,options:n};var s=a(t.vertices),o=new i.MeshStandardMaterial({color:r.color}),l=new i.Mesh(s,o);this.setMesh(l,n.localTimeEnabled,n.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.setAlpha=function(e){var t=this.getMorph();t.material.opacity=e,t.material.transparent=1>e,t.material.depthWrite=.5<e},this.setWireframe=e=>{this.getMorph().material.wireframe=e},this.setTubeLines=(r,i)=>{if(r&&i){var{geometryIn:n}=e,s=this.getMorph();s.geometry.dispose(),t=Object.assign(t,{radius:r,radialSegments:i}),s.geometry=a(n.vertices)}};var a=e=>{var r,{radius:a,radialSegments:s,smooth:o}=t;if(o){var l=new i.CatmullRomCurve3(e);r=new i.TubeGeometry(l,e.length,a,s,!1)}else{for(var h=[],c=0;c+1<e.length;c+=2){var u=new i.LineCurve3(e[c],e[c+1]),d=new i.TubeGeometry(u,1,a,s,!1);h.push(d)}r=n(h,!0),h.forEach((e=>e.dispose()))}return r}};a.prototype=Object.create(r(7393).c.prototype),t.g=a},7393:(e,t,r)=>{var i=r(1515),n=r(2515).createBufferGeometry,a=r(2515).resolveURL,s=0,o=function(){this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.group=new i.Group,this._lod=new(r(9801).U)(this),this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerNumber=void 0,this.markerUpdateRequired=!0,this.closestVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new i.Box3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0,this.markerMode="inherited",this.uuid="pr"+s++,this._v1=new i.Vector3,this._v2=new i.Vector3,this._b1=new i.Box3,this.center=new i.Vector3,this.radius=0,this.visible=!0,this.drawRange=-1,this.origColour=void 0,this.origVertexColors=!1,this.isPickable=!0};o.prototype.setDuration=function(e){this.duration=e,this.clipAction&&this.clipAction.setDuration(this.duration)},o.prototype.getDuration=function(){return this.duration},o.prototype.setRegion=function(e){this.region=e},o.prototype.getRegion=function(){return this.region},o.prototype.getMorph=function(){return this._lod.getCurrentMorph()||this.morph},o.prototype.getGroup=function(){return this.group},o.prototype.setMorph=function(e){this.morph=e,this.group.add(this.morph);var t=this._lod.calculateDistance("far");this._lod.addLevel(e,t),this._lod.setMaterial(e.material)},o.prototype.checkTransparentMesh=function(){},o.prototype.setMesh=function(e,t,r){this.animationGroup=new i.AnimationObjectGroup(e),this.mixer=new i.AnimationMixer(this.animationGroup);var n=e.geometry;if(this.geometry=e.geometry,this.clipAction=void 0,n&&n.morphAttributes){var a=n.morphAttributes.position;a||(a=n.morphAttributes.color?n.morphAttributes.color:n.morphAttributes.normal),a&&(this.animationClip=i.AnimationClip.CreateClipsFromMorphTargetSequences(a,10,!0),this.animationClip&&null!=this.animationClip[0]&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=i.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play()))}this.timeEnabled=t,this.morphColour=r,e.userData=this,e.matrixAutoUpdate=!1,this.setMorph(e),this.checkTransparentMesh(),this.timeEnabled?this.setFrustumCulled(!1):this.morphColour&&(n.setAttribute("morphTarget0",n.getAttribute("position")),n.setAttribute("morphTarget1",n.getAttribute("position"))),this.boundingBoxUpdateRequired=!0},o.prototype.setIsPickable=function(e){this.isPickable!==e&&(this.isPickable=e,this.region&&(this.region.pickableUpdateRequired=!0))},o.prototype.setAnatomicalId=function(e){this.anatomicalId=e},o.prototype.setName=function(e){this.groupName=e,this._lod.setName(e)},o.prototype.getCurrentTime=function(){if(this.clipAction){var e=this.clipAction.time/this.clipAction._clip.duration;return this.duration*e}return this.inbuildTime},o.prototype.setMorphTime=function(e){var t=!1;if(this.clipAction){var r=e/this.duration*this.clipAction._clip.duration;r!=this.clipAction.time&&(this.clipAction.time=r,t=!0),t&&this.isTimeVarying()&&this.mixer.update(0)}else{var i;(i=e>this.duration?this.duration:0>e?0:e)!=this.inbuildTime&&(this.inbuildTime=i,t=!0)}t&&(this.boundingBoxUpdateRequired=!0,this._lod.updateMorphColorAttribute(!0),this.timeEnabled&&(this.markerUpdateRequired=!0))},o.prototype.isTimeVarying=function(){return!(!this.timeEnabled&&!this.morphColour)},o.prototype.getVisibility=function(){return this.visible},o.prototype.setVisibility=function(e){e!==this.visible&&(this.visible=e,this.group.visible=e,this.region&&(this.region.pickableUpdateRequired=!0))},o.prototype.setAlpha=function(e){var t=this._lod._material,r=!1;1>e&&(r=!0),t.opacity=e,t.transparent=r,this.checkTransparentMesh()},o.prototype.setFrustumCulled=function(e){this._lod.setFrustumCulled(e)},o.prototype.setVertexColors=function(e){this._lod.setVertexColors(e)},o.prototype.getColour=function(){return this._lod._material?this._lod._material.color:void 0},o.prototype.setColour=function(e){this._lod.setColour(e)},o.prototype.setGreyScale=function(e){if(e){if(!this.origColour&&this._lod._material)return this.origColour=this._lod._material.color,this.origVertexColors=this._lod._material.vertexColors,this._lod.setVertexColors(!1),this._lod.setColour((new i.Color).setHex(12303291)),!0}else if(this.origColour)return this._lod.setColour(this.origColour),this._lod.setVertexColors(this.origVertexColors),this.origColour=void 0,!0;return!1},o.prototype.getColourHex=function(){return!this.morphColour&&this._lod._material&&this._lod._material.color?this._lod._material.color.getHexString():void 0},o.prototype.setColourHex=function(e){this._lod._material.color.setHex(e),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(e)},o.prototype.setEmissiveRGB=function(e){this._lod._material&&this._lod._material.emissive&&this._lod._material.emissive.setRGB(...e),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.emissive.setRGB(...e)},o.prototype.setMaterial=function(e){this._lod.setMaterial(e)},o.prototype.getClosestVertexIndex=function(){var e=-1,t=this.getMorph();if(t&&t.geoemtry){var r=t.geometry.attributes.position;if(this._b1.setFromBufferAttribute(r),this._b1.getCenter(this._v1),r)for(var i=-1,n=0,a=0;a<r.count;a++)this._v2.fromArray(r.array,3*a),n=this._v2.distanceTo(this._v1),-1==i?i=n:i>n&&(i=n,e=a)}return e},o.prototype.getClosestVertex=function(e){var t=new i.Vector3;-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex());var r=this.getMorph();if(r&&r.geometry&&0<=this.closestVertexIndex){var n=r.morphTargetInfluences,a=r.geometry.morphAttributes;if(!(n&&a&&a.position))return t.fromArray(r.geometry.attributes.position.array,3*this.closestVertexIndex),e?t.applyMatrix4(r.matrixWorld):t;for(var s=!1,o=0;o<n.length;o++)0<n[o]&&(s=!0,this._v1.fromArray(a.position[o].array,3*this.closestVertexIndex),t.add(this._v1.multiplyScalar(n[o])));if(s)return e?t.applyMatrix4(r.matrixWorld):t}return this.getBoundingBox(),t.copy(this.center),e?t.applyMatrix4(this.morph.matrixWorld):t},o.prototype.getBoundingBox=function(){if(this.visible){var e=this._lod.getCurrentMorph();if(e&&e.visible)return this.boundingBoxUpdateRequired&&(r(2515).getBoundingBox(e,this.cachedBoundingBox,this._b1,this._v1,this._v2),this.cachedBoundingBox.getCenter(this.center),this.radius=this.center.distanceTo(this.cachedBoundingBox.max),this.boundingBoxUpdateRequired=!1),this.cachedBoundingBox}},o.prototype.dispose=function(){this._lod.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.group=void 0,this.clipAction=void 0,this.groupName=void 0},o.prototype.markerIsRequired=function(e){return!(!this.visible||!("on"===this.markerMode||e&&e.displayMarkers&&"inherited"===this.markerMode))},o.prototype.updateMarker=function(e,t){if(0==e&&this.markerIsRequired(t)){var i=t.ndcToBeUpdated;if(this.groupName){if(this.marker||(this.marker=new(r(4834).p)(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var n=this.getClosestVertex(!1);n&&(this.marker.setPosition(n.x,n.y,n.z),this.markerUpdateRequired=!1)}this.marker.isEnabled()||(t.markersList&&!(this.marker.uuid in t.markersList)&&(i=!0,t.markersList[this.marker.uuid]=this.marker),this.marker.enable(),this.group.add(this.marker.morph)),this.marker.setNumber(this.markerNumber),this.markerImgURL?this.marker.loadUserSprite(this.markerImgURL):this.marker.setDefaultSprite(),t&&t.camera&&(i||t.markerCluster.markerUpdateRequired)&&(this.marker.updateNDC(t.camera.cameraObject),t.markerCluster.markerUpdateRequired=!0)}}else this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.group.remove(this.marker.morph),t.markersList&&this.marker.uuid in t.markersList&&(t.markerCluster.markerUpdateRequired=!0,delete t.markersList[this.marker.uuid])),this.markerUpdateRequired=!0},o.prototype.processMarkerVisual=function(e,t){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(e,t)},o.prototype.initiateMorphColor=function(){1==this.morphColour&&this._lod.updateMorphColorAttribute(!1)},o.prototype.setRenderOrder=function(e){this._lod.setRenderOrder(e)},o.prototype.getClosestVertexDOMElementCoords=function(e){if(e&&e.camera){var t=!0,r=this.getClosestVertex(!0);return r.project(e.camera),r.z=Math.min(Math.max(r.z,0),1),(1<r.x||-1>r.x||1<r.y||-1>r.y)&&(t=!1),e.getZincCameraControls().getRelativeCoordsFromNDC(r.x,r.y,r),{position:r,inView:t}}},o.prototype.setMarkerMode=function(e,t){e!==this.markerMode&&(this.markerMode="on"===e||"off"===e?e:"inherited",this.region&&(this.region.pickableUpdateRequired=!0)),t&&(this.markerNumber=t.number,this.markerImgURL=t.imgURL)},o.prototype.render=function(e,t,r,i){if(this.visible&&!(this.timeEnabled&&t)&&this._lod.update(r,this.center),1==t){if(this.clipAction&&this.isTimeVarying())this.mixer.update(e);else{var n=this.inbuildTime+e;n>this.duration&&(n-=this.duration),this.inbuildTime=n}this.visible&&0!=e&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&this._lod.updateMorphColorAttribute(!0))}this.updateMarker(t,i)},o.prototype.addLOD=function(e,t,r,i,n){this._lod.addLevelFromURL(e,t,r,i,n)},o.prototype.addVertices=function(e){var t=this.getMorph(),r=void 0;if(t){if(-1<this.drawRange){var i=t.geometry.getAttribute("position");e.forEach((e=>{i.setXYZ(this.drawRange,e[0],e[1],e[2]),++this.drawRange})),i.needsUpdate=!0,t.geometry.setDrawRange(0,this.drawRange),t.geometry.computeBoundingBox(),t.geometry.computeBoundingSphere(),r=t.geoemtry,this.boundingBoxUpdateRequired=!0}}else r=n(500,e),this.drawRange=e.length;return r},o.prototype.setPosition=function(e,t,r){var i=this.getGroup();i&&(i.position.set(e,t,r),i.updateMatrix(),this.boundingBoxUpdateRequired=!0)},o.prototype.loadAdditionalSources=function(e){e.load(a(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,void 0,finishCallback),this.onProgress(filename),this.onError(finishCallback))},o.prototype.setScaleAll=function(e){var t=this.getGroup();t&&(t.scale.set(e,e,e),t.updateMatrix(),this.boundingBoxUpdateRequired=!0)},t.c=o},2843:(e,t,r)=>{var{Group:i,Matrix4:n}=r(1515),a=r(770).t,s=(r(8145).q,r(7931).s),o=r(5672).V,l=r(1515),h=0,c=function(e,t){var r=e,u=new i;u.matrixAutoUpdate=!1,u.userData=this;var d=[],p="",m=[],f=t,v=new n,g=3e3;v.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this.pickableUpdateRequired=!0,this.isRegion=!0,this.uuid="re"+h++,this.hideAllPrimitives=()=>{d.forEach((e=>e.hideAllPrimitives())),m.forEach((e=>e.setVisibility(!1)))},this.showAllPrimitives=()=>{d.forEach((e=>e.showAllPrimitives())),m.forEach((e=>e.setVisibility(!0)))},this.setVisibility=e=>{e!=u.visible&&(u.visible=e,this.pickableUpdateRequired=!0)},this.getVisibility=()=>u.visible,this.getGroup=()=>u,this.setTransformation=e=>{v.set(...e),u.matrix.copy(v),u.updateMatrixWorld()},this.setName=e=>{e&&""!==e&&(p=e)},this.getName=()=>p,this.getParent=()=>r,this.getFullSeparatedPath=()=>{var e=[];if(""!==p){e.push(p);for(var t,i=r;void 0!==i;)""!==(t=i.getName())&&e.unshift(t),i=i.getParent()}return e},this.getFullPath=()=>{var e=this.getFullSeparatedPath();if(0<e.length){var t=e.shift();return e.forEach((e=>{t=t.concat("/",e)})),t}return""},this.createChild=e=>{var t=new c(this,f);return t.setName(e),d.push(t),u.add(t.getGroup()),t},this.getChildWithName=e=>{if(e)for(var t=e.toLowerCase(),r=0;r<d.length;r++)if(d[r].getName().toLowerCase()===t)return d[r]},this.findChildFromSeparatedPath=e=>{if(e&&0<e.length&&""===e[0]&&e.shift(),e&&0<e.length){var t=this.getChildWithName(e[0]);return t?(e.shift(),t.findChildFromSeparatedPath(e)):void 0}return this},this.findChildFromPath=e=>{var t=e.split("/");return this.findChildFromSeparatedPath(t)},this.createChildFromSeparatedPath=e=>{if(0<e.length&&""===e[0]&&e.shift(),0<e.length){var t=this.getChildWithName(e[0]);return t||(t=this.createChild(e[0])),e.shift(),t.createChildFromSeparatedPath(e)}return this},this.createChildFromPath=e=>{var t=e.split("/");return this.createChildFromSeparatedPath(t)},this.findOrCreateChildFromPath=e=>{var t=this.findChildFromPath(e);return t||(t=this.createChildFromPath(e)),t},this.addZincObject=e=>{e&&(e.setRegion(this),u.add(e.getGroup()),m.push(e),this.pickableUpdateRequired=!0,f&&f.triggerObjectAddedCallback(e))},this.removeZincObject=e=>{for(var t=0;t<m.length;t++)if(e===m[t])return u.remove(e.getGroup()),m.splice(t,1),f&&f.triggerObjectRemovedCallback(e),e.dispose(),void(this.pickableUpdateRequired=!0)},this.checkPickableUpdateRequred=e=>{if(this.pickableUpdateRequired)return!0;if(e)for(var t=0;t<d.length;t++)if(d[t].checkPickableUpdateRequred(e))return!0;return!1},this.getPickableThreeJSObjects=(e,t)=>(u.visible&&(m.forEach((t=>{if(t.isPickable&&t.getGroup()&&t.getGroup().visible){var r=t.marker;r&&r.isEnabled()&&e.push(r.getMorph()),e.push(t.getGroup())}})),t&&d.forEach((r=>{r.getPickableThreeJSObjects(e,t)})),this.pickableUpdateRequired=!1),e),this.setDuration=e=>{g=e,m.forEach((t=>t.setDuration(e))),d.forEach((t=>t.setDuration(e)))},this.getDuration=()=>g,this.getBoundingBox=e=>{var t,r;return m.forEach((e=>{(r=e.getBoundingBox())&&(null==t?t=r.clone():t.union(r))})),e&&d.forEach((i=>{(r=i.getBoundingBox(e))&&(null==t?t=r.clone():t.union(r))})),t},this.clear=e=>{e&&d.forEach((t=>t.clear(e))),m.forEach((e=>{u.remove(e.getGroup()),e.dispose()})),d=[],m=[]},this.objectIsInRegion=(e,t)=>{for(var r=0;r<m.length;r++)if(e===m[r])return!0;if(t)for(var i=0;i<d.length;i++)if(d[i].objectIsInRegion(e,t))return!0;return!1},this.forEachGeometry=(e,t)=>{m.forEach((t=>{t.isGeometry&&e(t)})),t&&d.forEach((r=>r.forEachGeometry(e,t)))},this.forEachGlyphset=(e,t)=>{m.forEach((t=>{t.isGlyphset&&e(t)})),t&&d.forEach((r=>r.forEachGlyphset(e,t)))},this.forEachPointset=(e,t)=>{m.forEach((t=>{t.isPointset&&e(t)})),t&&d.forEach((r=>r.forEachPointset(e,t)))},this.forEachLine=(e,t)=>{m.forEach((t=>{t.isLines&&e(t)})),t&&d.forEach((r=>r.forEachLine(e,t)))},this.findObjectsWithAnatomicalId=(e,t)=>{var r=[];return m.forEach((t=>{t.anatomicalId===e&&r.push(t)})),t&&d.forEach((i=>{var n=i.findObjectsWithAnatomicalId(e,t);r.push(...n)})),r},this.findObjectsWithGroupName=(e,t)=>{var r=[];return m.forEach((t=>{(t.groupName?t.groupName.toLowerCase():t.groupName)===(e?e.toLowerCase():e)&&r.push(t)})),t&&d.forEach((i=>{var n=i.findObjectsWithGroupName(e,t);r.push(...n)})),r},this.findGeometriesWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isGeometry)),this.findPointsetsWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isPointset)),this.findGlyphsetsWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isGlyphset)),this.findLinesWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isLines)),this.getAllObjects=e=>{var t=[...m];return e&&d.forEach((r=>{var i=r.getAllObjects(e);t.push(...i)})),t},this.getChildRegions=e=>{var t=[...d];return e&&d.forEach((r=>{var i=r.getChildRegions(e);t.push(...i)})),t},this.getCurrentTime=()=>{if(null!=m[0])return m[0].getCurrentTime();for(var e,t=0;t<d.length;t++)if(-1!==(e=d[t].getCurrentTime()))return e;return-1},this.setMorphTime=(e,t)=>{m.forEach((t=>{t.setMorphTime(e)})),t&&d.forEach((t=>{t.setMorphTime(e)}))},this.isTimeVarying=()=>{for(var e=0;e<m.length;e++)if(m[e].isTimeVarying())return!0;for(var t=0;t<d.length;t++)if(d[t].isTimeVarying())return!0;return!1},this.renderGeometries=(e,t,r,i,n,a)=>{var s;this.getAllObjects(a).forEach((a=>{a.render(e*t,r,i,n)})),n&&!1===r&&null!==(s=n.markerCluster)&&void 0!==s&&s.markerUpdateRequired&&n.markerCluster.calculate()},this.createPoints=(e,t,r,i)=>{var n=!1,s=this.findObjectsWithGroupName(e,!1),o=s.findIndex((e=>e.isPointset)),l=-1<o?s[o]:new a;return l.addPoints(t,r,i),-1===o?(l.setName(e),this.addZincObject(l),n=!0):this.pickableUpdateRequired=!0,{zincObject:l,isNew:n}},this.createLines=(e,t,r)=>{var i=!1,n=this.findObjectsWithGroupName(e,!1),a=n.findIndex((e=>e.isLines)),o=-1<a?n[a]:new s;return o.addLines(t,r),-1===a?(o.setName(e),this.addZincObject(o),i=!0):this.pickableUpdateRequired=!0,{zincObject:o,isNew:i}},this.createGeometryFromThreeJSGeometry=(e,t,r,i,n,a)=>{var s=new o,h=new l.MeshPhongMaterial({color:r,morphTargets:!1,morphNormals:!1,transparent:!0,opacity:i,side:l.DoubleSide});return s.createMesh(t,h,{localTimeEnabled:!1,localMorphColour:!1}),s.getMorph()?(s.setVisibility(!1),s.setName(e),s.setRenderOrder(a),this.addZincObject(s),s):void 0}};t.T=c},3260:(e,t,r)=>{var i=r(1515),n=r(164);t.A=function(e){var t=e,a=void 0,s=void 0,o=new i.Clock(!1);this.playAnimation=!0;var l=1e3,h={},c=0,u={},d=0,p={},m=0,f={},v=0,g=void 0,y=void 0,x=void 0,b=void 0,w=[],_=[],M=new i.Group,S=void 0,T=void 0,E=!1,A=!1,L=[0,0],R=[0,0];this.getDrawingWidth=()=>t?t.clientWidth:S?void 0===S.clientWidth?Math.round(S.width):Math.round(S.clientWidth):0,this.getDrawingHeight=()=>t?t.clientHeight:S?void 0===S.clientHeight?Math.round(S.height):Math.round(S.clientHeight):0,this.onWindowResize=()=>{s.onWindowResize();var e=this.getDrawingWidth(),r=this.getDrawingHeight();if(null!=a){var n;t?(n=t.getBoundingClientRect(),a.setSize(e,r)):S&&(void 0===S.getBoundingClientRect||(n=S.getBoundingClientRect(),S.width=e,S.height=r),a.setSize(e,r,!1)),n&&(R[0]=n.left,R[1]=n.top);var o=new i.Vector2;a.getSize(o),L[0]=o.x,L[1]=o.y}},this.initialiseVisualisation=e=>{if(!A){if(void 0===(e=e||{}).antialias){var r=!1;try{/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)&&(r=!0)}catch(e){r=!1}e.antialias=!r}e.canvas&&(t=void 0,S=e.canvas),a=new i.WebGLRenderer(e),void 0!==t&&t.appendChild(a.domElement),a.setClearColor(16777215,1),S&&S.style&&(S.style.height="100%",S.style.width="100%");var n=a.domElement;n.addEventListener("webglcontextlost",C,!1),n.addEventListener("webglcontextrestored",P,!1),a.autoClear=!1;var s=this.createScene("default");this.setCurrentScene(s),A=!0}};var C=e=>{for(var t of(e.preventDefault(),Object.keys(h)))p.hasOwnProperty(t)&&p[t].call()},P=e=>{for(var t of(e.preventDefault(),Object.keys(h)))f.hasOwnProperty(t)&&f[t].call()};this.getCurrentScene=()=>s,this.setCurrentScene=e=>{if(e){this.removeActiveScene(e);var t=s;s=e,t&&t.setInteractiveControlEnable(!1),s.setInteractiveControlEnable(!0),s.setAdditionalScenesGroup(M),this.onWindowResize()}},this.getSceneByName=e=>w[e],this.createScene=e=>{var i;if(null==w[e])return i=S?new(r(5015).Z)(S,a):new(r(5015).Z)(t,a),w[e]=i,i.sceneName=e,i},this.resetView=()=>{s.resetView()},this.viewAll=()=>{if(s){var e=s.getBoundingBox();if(e){for(var t,r=0;r<_.length;r++)(t=_[r].getBoundingBox())&&e.union(t);s.viewAllWithBoundingBox(e)}}},this.loadModelsURL=(e,t,r,i,n,a)=>{s.loadModelsURL(e,t,r,i,n,a)},this.loadViewURL=e=>{s.loadViewURL(e)},this.loadFromViewURL=(e,t)=>{s.loadFromViewURL(e,t)},this.updateDirectionalLight=()=>{s.updateDirectionalLight()};var I=()=>{E?(g=requestAnimationFrame(I),this.render()):(cancelAnimationFrame(g),g=void 0)};this.stopAnimate=()=>{E&&(o.stop(),E=!1)},this.animate=()=>{E||(o.start(),E=!0,I())},Date.now(),this.addContextLostCallbackFunction=e=>(++m,p[m]=e,m),this.removeContextLostCallbackFunction=e=>{e in p&&delete p[e]},this.addContextRestoredCallbackFunction=e=>(++v,f[v]=e,v),this.removeContextRestoredCallbackFunction=e=>{e in v&&delete v[e]},this.addPreRenderCallbackFunction=e=>(++c,h[c]=e,c),this.removePreRenderCallbackFunction=e=>{e in h&&delete h[e]},this.addPostRenderCallbackFunction=e=>(++d,u[d]=e,d),this.removePostRenderCallbackFunction=e=>{e in u&&delete u[e]},this.getPlayRate=()=>l,this.setPlayRate=e=>{l=e},this.getCurrentTime=()=>s.getCurrentTime(),this.setMorphsTime=e=>{s.setMorphsTime(e)},this.getZincGeometryByID=e=>s.getZincGeometryByID(e),this.addToScene=e=>{s.addObject(e)},this.addToOrthoScene=e=>{if(null==x&&(x=new i.Scene),null==y){var t=this.getDrawingWidth(),r=this.getDrawingHeight();(y=new i.OrthographicCamera(-t/2,t/2,r/2,-r/2,1,10)).position.z=10}x.add(e)};var O=e=>t=>{t.needsUpdate=!0;var r=new i.SpriteMaterial({map:t}),n=r.map.image.width,a=r.map.image.height;e.material=r,e.scale.set(n,a,1);var s=this.getDrawingWidth(),o=this.getDrawingHeight();e.position.set((s-n)/2,(-o+a)/2,1),this.addToOrthoScene(e)};this.addLogo=()=>{b=new i.Sprite,i.ImageUtils.loadTexture("images/abi_big_logo_transparent_small.png",void 0,O(b))},this.render=()=>{T||(t?0<t.clientWidth&&0<t.clientHeight&&(T=new n(t,this.onWindowResize)):S&&0<S.width&&0<S.height&&(T=new n(S,this.onWindowResize)));var e=o.getDelta();s.renderGeometries(l,e,this.playAnimation);for(var r=0;r<_.length;r++)_[r].renderGeometries(l,e,this.playAnimation);for(var i of(null!=y&&null!=x&&(a.clearDepth(),a.render(x,y)),Object.keys(h)))h.hasOwnProperty(i)&&h[i].call();for(var c of(s.render(a),Object.keys(u)))u.hasOwnProperty(c)&&u[c].call()},this.forceContextLoss=()=>{a.forceContextLoss()},this.forceContextRestore=()=>{a.forceContextRestore()},this.getThreeJSRenderer=()=>a,this.isSceneActive=e=>{if(s===e)return!0;for(var t=0;t<_.length;t++)if(_[t]===e)return!0;return!1},this.addActiveScene=e=>{this.isSceneActive(e)||(_.push(e),M.add(e.getThreeJSScene()))},this.removeActiveScene=e=>{for(var t=0;t<_.length;t++)if(_[t]===e)return _.splice(t,1),void M.remove(e.getThreeJSScene())},this.clearAllActiveScene=()=>{for(var e=0;e<_.length;e++)M.remove(_[e].getThreeJSScene());_.splice(0,_.length)},this.dispose=()=>{var e;for(var t in E&&cancelAnimationFrame(g),w)w.hasOwnProperty(t)&&w[t].clearAll();w=[],_=[],M=new i.Group,this.stopAnimate(),h={},c=0,u={},u=0,p={},m=0,f={},v=0,y=void 0,x=void 0,b=void 0;var r=this.createScene("default");this.setCurrentScene(r),T=void 0,null===(e=a)||void 0===e||e.dispose()},this.transitionScene=(e,t)=>{if(s){var r=s.getZincCameraControls(),i=e.getBoundingBox();if(i){var n=i.min.distanceTo(i.max)/2,a=(i.min.x+i.max.x)/2,o=(i.min.y+i.max.y)/2,l=(i.min.z+i.max.z)/2,h=r.getViewportFromCentreAndRadius(a,o,l,n,40,4*n),c=r.getCurrentViewport();r.cameraTransition(c,h,t),r.enableCameraTransition()}}},this.isWebGL2=()=>!!a&&a.capabilities.isWebGL2}},5015:(e,t,r)=>{var i=r(1515),n=r(2970).p,a=r(6264).c,s=r(3778).O,o=r(701).Viewport,l=r(2515).createBufferGeometry,h=r(2515).getCircularTexture,c=r(2515).createNewSpriteText,u=0;t.Z=function(e,t){var d=this,p=e,m=void 0,f=new a(this),v=void 0,g={},y=0,x={},b=0,w=new i.Scene,_=new i.Scene,M=new(r(2843).T)(void 0,this);w.add(M.getGroup());var S=new i.Group;w.add(S),this.directionalLight=void 0,this.ambient=void 0,this.camera=void 0;var T=6e3,E=void 0;this.sceneName=void 0;var A=!1,L=void 0;this.autoClearFlag=!0,this.displayMarkers=!1,this.displayMinimap=!1,this.displayMiniAxes=!1,this.minimapScissor={x_offset:16,y_offset:16,width:128,height:128,align:"top-right",updateRequired:!0};var R={x:0,y:0},C={Duration:"6 secs",OriginalDuration:"-",TimeStamps:{}},P=new i.Vector2,I=[];this.forcePickableObjectsUpdate=!1,this.uuid="sc"+u++;var O=new n(this);O.disable(),w.add(O.group);var D={main:[],mini:[]},N=new i.Vector3(0,0,0),B=()=>p?void 0===p.clientWidth?p.width:p.clientWidth:0,U=()=>p?void 0===p.clientHeight?p.height:p.clientHeight:0;this.getDownloadProgress=()=>f.getDownloadProgress(),this.onWindowResize=()=>{var e=U();this.camera.aspect=B()/e,this.camera.updateProjectionMatrix(),this.minimapScissor.updateRequired=!0,E.onResize(),E.calculateHeightPerPixelAtZeroDepth(e)},this.resetView=()=>{this.onWindowResize(),E.resetView()},this.changeZoomByScrollRateUnit=e=>{E.changeZoomByScrollRateUnit(e)},(()=>{this.camera=new i.PerspectiveCamera(40,B()/U(),0,10),this.ambient=new i.AmbientLight(16777215,.2),w.add(this.ambient),this.directionalLight=new i.DirectionalLight(16777215,.8),w.add(this.directionalLight),(E=new(r(701).CameraControls)(this.camera,t.domElement,t,this)).setDirectionalLight(this.directionalLight),E.resetView(),v=new(r(7404).U)(this)})(),this.loadView=e=>{var t=new o;return t.setFromObject(e),E.setCurrentCameraSettings(t),!0},this.setupMultipleViews=(e,t)=>{for(var[r,i]of Object.entries(t)){var n=new o;n.setFromObject(i),E.addViewport(r,n)}E.setDefaultViewport(e)},this.getBoundingBox=()=>M.getBoundingBox(!0),this.viewAllWithBoundingBox=e=>{if(e){var t=E.getViewportFromBoundingBox(e,1);E.setCurrentCameraSettings(t),E.calculateHeightPerPixelAtZeroDepth(U()),O.markerUpdateRequired=!0}},this.viewAll=()=>{var e=this.getBoundingBox();this.viewAllWithBoundingBox(e),O.markerUpdateRequired=!0},this.forEachGeometry=e=>{M.forEachGeometry(e,!0)},this.forEachGlyphset=e=>{M.forEachGlyphset(e,!0)},this.forEachPointset=e=>{M.forEachPointset(e,!0)},this.forEachLine=e=>{M.forEachLine(e,!0)},this.findGeometriesWithGroupName=e=>M.findGeometriesWithGroupName(e,!0),this.findPointsetsWithGroupName=e=>M.findPointsetsWithGroupName(e,!0),this.findGlyphsetsWithGroupName=e=>M.findGlyphsetsWithGroupName(e,!0),this.findLinesWithGroupName=e=>M.findLinesWithGroupName(e,!0),this.findObjectsWithGroupName=e=>M.findObjectsWithGroupName(e,!0),this.findObjectsWithAnatomicalId=e=>M.findObjectsWithAnatomicalId(e,!0),this.getBoundingBoxOfZincObjects=e=>{for(var t,r=void 0,i=0;i<e.length;i++)(t=e[i].getBoundingBox())&&(r?r.union(t):r=t);return r},this.vectorToScreenXY=e=>{e.project(this.camera);var t=B()/2,r=U()/2;return e.x=e.x*t+t,e.y=-e.y*r+r,e},this.getObjectsScreenXY=e=>{if(e&&0<e.length){var t=this.getBoundingBoxOfZincObjects(e),r=new i.Vector3;return t.getCenter(r),this.vectorToScreenXY(r)}},this.getNamedObjectsScreenXY=e=>{var t=this.findObjectsWithGroupName(e);return this.getObjectsScreenXY(t)},this.addZincObject=e=>{e&&(M.addZincObject(e),E&&E.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(e,t,r,i)=>{f.loadGlyphsetURL(M,e,t,r,i)},this.loadPointsetURL=(e,t,r,i,n)=>{f.loadPointsetURL(M,e,t,r,i,n)},this.loadLinesURL=(e,t,r,i,n)=>{f.loadLinesURL(M,e,t,r,i,n)},this.loadSTL=(e,t,r)=>{f.loadSTL(M,e,t,r)},this.loadOBJ=(e,t,r)=>{f.loadOBJ(M,e,t,r)},this.loadMetadataURL=(e,t,r,i)=>{f.loadMetadataURL(M,e,t,r,i)},this.loadModelsURL=(e,t,r,i,n,a)=>{f.loadModelsURL(M.urls,t,r,i,n,a)},this.loadViewURL=e=>{f.loadViewURL(e)},this.loadFromViewURL=(e,t)=>{f.loadFromViewURL(e,t)},this.loadGLTF=(e,t,r,i)=>{f.loadGLTF(M,e,t,r,i)},this.updateDirectionalLight=()=>{E.updateDirectionalLight()},this.addObject=e=>{w.add(e)},this.removeObject=e=>{w.remove(e)},this.getCurrentTime=()=>{if(null!=m)return m.getCurrentTime(T);var e=M.getCurrentTime();return-1===e?0:e},this.setMorphsTime=e=>{null!=m&&m.setMorphTime(e,T),M.setMorphTime(e,!0)},this.isTimeVarying=()=>!(!m||!m.video||m.video.error)||M.isTimeVarying(),this.renderGeometries=(e,t,r)=>{var i={};if(i.camera=E,i.displayMarkers=this.displayMarkers,i.markerCluster=O,i.markersList=O.markers,i.ndcToBeUpdated=!1,r&&(i.markerCluster.markerUpdateRequired=!0),m)if(m.isReadyToPlay()){r?m.video.play():m.video.pause();var n=m.video.currentTime/m.getVideoDuration()*T;0==f.toBeDownloaded?(E.setTime(n),i.ndcToBeUpdated=E.update(0),i.ndcToBeUpdated&&E.calculateHeightPerPixelAtZeroDepth(U()),M.setMorphTime(n,!0),M.renderGeometries(0,0,r,E,i,!0)):E.update(0)}else myPlayRate=0;else 0==f.toBeDownloaded?(i.ndcToBeUpdated=E.update(t),i.ndcToBeUpdated&&E.calculateHeightPerPixelAtZeroDepth(U()),M.renderGeometries(e,t,r,E,i,!0)):E.update(0)},this.getThreeJSScene=()=>w,this.setVideoHandler=e=>{m||(m=e)},this.setAdditionalScenesGroup=e=>{w.add(e)};var z=e=>{var t,r,i,n,a,s,o,l;(this.displayMinimap||this.displayMiniAxes)&&(e.setScissorTest(!0),e.getSize(P),this.minimapScissor.updateRequired&&(t=this.minimapScissor.align,r=this.minimapScissor.x_offset,i=this.minimapScissor.y_offset,n=this.minimapScissor.width,a=this.minimapScissor.height,s=P.x,o=P.y,l=t.includes("top")?o-a-i:t.includes("bottom")?i:Math.floor((o-a)/2),R={x:t.includes("left")?r:t.includes("right")?s-r-n:Math.floor((s-n)/2),y:l},this.minimapScissor.updateRequired=!1),e.setScissor(R.x,R.y,this.minimapScissor.width,this.minimapScissor.height),e.setViewport(R.x,R.y,this.minimapScissor.width,this.minimapScissor.height),v.updateCamera(),this.displayMiniAxes?e.render(_,v.camera):(w.add(v.mask),e.render(w,v.camera),w.remove(v.mask)),e.setScissorTest(!1),e.setViewport(0,0,P.x,P.y))};this.render=e=>{this.autoClearFlag&&e.clear(),A&&L?L.render(w,this.camera):(e.render(w,this.camera),z(e))},this.setInteractiveControlEnable=e=>{1==e?E.enable():E.disable()},this.getZincCameraControls=()=>E,this.getThreeJSScene=()=>w,this.setDuration=e=>{M.setDuration(e),T=e,E.setPathDuration(e),f.duration=e},this.getDuration=()=>T,this.setStereoEffectEnable=e=>{1!=e||L||(L=new r(701).StereoEffect(t)),t.setSize(B(),U()),this.camera.updateProjectionMatrix(),A=e},this.objectIsInScene=e=>M.objectIsInRegion(e,!0),this.alignBoundingBoxToCameraView=(e,t)=>{if(e){e.getCenter(N);var r=this.getZincCameraControls().getCurrentViewport(),n=new i.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),a=new i.Vector3(r.eyePosition[0],r.eyePosition[1],r.eyePosition[2]),s=new i.Vector3,o=new i.Vector3;s.subVectors(n,a).normalize(),o.subVectors(n,N).normalize();var l=new i.Vector3;l.crossVectors(s,o);var h=s.angleTo(o);0<t?(this.getZincCameraControls().rotateCameraTransition(l,h,t),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(l,h),O.markerUpdateRequired=!0}},this.translateBoundingBoxToCameraView=(e,t,r)=>{if(e){var i=this.getZincCameraControls().getCurrentViewport(),n=this.getZincCameraControls().getViewportFromBoundingBox(e,t);0<r&&(this.getZincCameraControls().cameraTransition(i,n,r),this.getZincCameraControls().enableCameraTransition()),O.markerUpdateRequired=!0}},this.alignObjectToCameraView=(e,t)=>{if(this.objectIsInScene(e)){var r=e.getBoundingBox();this.alignBoundingBoxToCameraView(r,t)}},this.setCameraTargetToObject=e=>{if(this.objectIsInScene(e)){var t=e.getBoundingBox(),r=this.getZincCameraControls().getCurrentViewport();t.getCenter(N);var n=new i.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),a=new i.Vector3(r.eyePosition[0],r.eyePosition[1],r.eyePosition[2]),s=new i.Vector3,o=new i.Vector3;s.subVectors(a,n),o.addVectors(N,s),r.eyePosition[0]=o.x,r.eyePosition[1]=o.y,r.eyePosition[2]=o.z,r.targetPosition[0]=N.x,r.targetPosition[1]=N.y,r.targetPosition[2]=N.z,this.getZincCameraControls().setCurrentCameraSettings(r),O.markerUpdateRequired=!0}},this.isStereoEffectEnable=()=>A,this.removeZincObject=e=>{M.removeZincObject(e),E&&E.calculateMaxAllowedDistance(this),O.markerUpdateRequired=!0},this.updatePickableThreeJSObjects=()=>{I.length=0,O.isEnabled&&I.push(O.group),M.getPickableThreeJSObjects(I,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||M.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),I),this.getNormalisedMinimapCoordinates=(e,t)=>{if(this.displayMinimap){var r=new i.Vector2;e.getSize(r);var n=r.y-t.clientY;if(R.x+this.minimapScissor.width>t.clientX&&t.clientX>R.x&&R.y+this.minimapScissor.height>n&&n>R.y)return{x:(t.clientX-R.x)/this.minimapScissor.width*2-1,y:(n-R.y)/this.minimapScissor.height*2-1}}},this.getMinimapDiffFromNormalised=(e,t)=>v?v.getDiffFromNormalised(e,t):void 0,this.isWebGL2=()=>t.isWebGL2(),this.clearAll=()=>{O.clear(),M.clear(!0),this.clearZincObjectAddedCallbacks(),this.clearZincObjectRemovedCallbacks(),f.toBeDwonloaded=0,E&&E.calculateMaxAllowedDistance(this),O.markerUpdateRequired=!0},this.addMetadataTimeStamp=(e,t)=>{C.TimeStamps[e]=G(t)},this.getMetadataTag=e=>C[e],this.getMetadata=()=>C,this.setMetadataTag=(e,t)=>{C[e]=t},this.removeMetadataTag=e=>{delete C[e]},this.resetMetadata=()=>{C={Duration:"6 secs",OriginalDuration:"-",TimeStamps:{}}},this.resetDuration=()=>{this.setDuration(6e3)};var F=e=>[...e.years?["".concat(e.years,"years")]:[],...e.months?["".concat(e.months,"months")]:[],...e.weeks?["".concat(e.weeks,"weeks")]:[],...e.days?["".concat(e.days,"days")]:[],...e.hours?["".concat(e.hours,"hours")]:[],...e.mins?["".concat(e.mins,"mins")]:[],...e.secs?["".concat(e.secs,"secs")]:[]].join(" "),G=e=>e.years?31536e6*e.years:0+e.months?2592e6*e.months:0+e.weeks?6048e5*e.weeks:0+e.days?864e5*e.days:0+e.hours?36e5*e.hours:0+e.mins?6e4*e.mins:0+e.secs?1e3*e.secs:0;this.setDurationFromObject=e=>{var t=F(e),r=G(e);this.setMetadataTag("Duration",t),this.setDuration(r)},this.setOriginalDurationFromObject=e=>{var t=F(e);this.setMetadataTag("OriginalDuration",t)},this.exportGLTF=e=>new s(this).exportGLTF(e),this.getRootRegion=()=>M,this.createLines=(e,t,r,i)=>{var n=M.findChildFromPath(e);return void 0===n&&(n=M.createChildFromPath(e)),n.createLines(t,r,i)},this.createPoints=(e,t,r,i,n)=>{var a=M.findChildFromPath(e);return void 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Map,this.uid=0,this.json={asset:{version:"2.0",generator:"THREE.GLTFExporter"}},this.cache={meshes:new Map,attributes:new Map,attributesNormalized:new Map,materials:new Map,textures:new Map,images:new Map}}setPlugins(e){this.plugins=e}write(e,t,r){this.options=Object.assign({},{binary:!1,trs:!1,onlyVisible:!0,truncateDrawRange:!0,embedImages:!0,maxTextureSize:1/0,animations:[],includeCustomExtensions:!1},r),0<this.options.animations.length&&(this.options.trs=!0),this.processInput(e);var i=this;Promise.all(this.pending).then((function(){var e=i.buffers,r=i.json,n=i.options,a=i.extensionsUsed,s=new Blob(e,{type:"application/octet-stream"}),o=Object.keys(a);if(0<o.length&&(r.extensionsUsed=o),r.buffers&&0<r.buffers.length&&(r.buffers[0].byteLength=s.size),!0===n.binary){var l=new window.FileReader;l.readAsArrayBuffer(s),l.onloadend=function(){var e=u(l.result),i=new DataView(new ArrayBuffer(8));i.setUint32(0,e.byteLength,!0),i.setUint32(4,5130562,!0);var n=u(function(e){if(void 0!==window.TextEncoder)return(new TextEncoder).encode(e).buffer;for(var t,r=new Uint8Array(new ArrayBuffer(e.length)),i=0,n=e.length;i<n;i++)t=e.charCodeAt(i),r[i]=255<t?32:t;return r.buffer}(JSON.stringify(r)),32),a=new DataView(new ArrayBuffer(8));a.setUint32(0,n.byteLength,!0),a.setUint32(4,1313821514,!0);var s=new ArrayBuffer(12),o=new DataView(s);o.setUint32(0,1179937895,!0),o.setUint32(4,2,!0);var h=12+a.byteLength+n.byteLength+i.byteLength+e.byteLength;o.setUint32(8,h,!0);var c=new Blob([s,a,n,i,e],{type:"application/octet-stream"}),d=new window.FileReader;d.readAsArrayBuffer(c),d.onloadend=function(){t(d.result)}}}else if(r.buffers&&0<r.buffers.length){var h=new window.FileReader;h.readAsDataURL(s),h.onloadend=function(){var e=h.result;r.buffers[0].uri=e,t(r)}}else t(r)}))}serializeUserData(e,t){if(!(e.userData&&e.userData.isZincObject||0===Object.keys(e.userData).length)){var r=this.options,i=this.extensionsUsed;try{var n=JSON.parse(JSON.stringify(e.userData));if(r.includeCustomExtensions&&n.gltfExtensions){for(var a in void 0===t.extensions&&(t.extensions={}),n.gltfExtensions)t.extensions[a]=n.gltfExtensions[a],i[a]=!0;delete n.gltfExtensions}0<Object.keys(n).length&&(t.extras=n)}catch(t){console.warn("THREE.GLTFExporter: userData of '"+e.name+"' won't be serialized because of JSON.stringify error - "+t.message)}}}getUID(e){return this.uids.has(e)||this.uids.set(e,this.uid++),this.uids.get(e)}isNormalizedNormalAttribute(e){if(this.cache.attributesNormalized.has(e))return!1;for(var t=new i.Vector3,r=0,n=e.count;r<n;r++)if(5e-4<Math.abs(t.fromBufferAttribute(e,r).length()-1))return!1;return!0}createNormalizedNormalAttribute(e){var t=this.cache;if(t.attributesNormalized.has(e))return t.attributesNormalized.get(e);for(var r=e.clone(),n=new i.Vector3,a=0,s=r.count;a<s;a++)n.fromBufferAttribute(r,a),0===n.x&&0===n.y&&0===n.z?n.setX(1):n.normalize(),r.setXYZ(a,n.x,n.y,n.z);return t.attributesNormalized.set(e,r),r}applyTextureTransform(e,t){var r=!1,i={};(0!==t.offset.x||0!==t.offset.y)&&(i.offset=t.offset.toArray(),r=!0),0!==t.rotation&&(i.rotation=t.rotation,r=!0),(1!==t.repeat.x||1!==t.repeat.y)&&(i.scale=t.repeat.toArray(),r=!0),r&&(e.extensions=e.extensions||{},e.extensions.KHR_texture_transform=i,this.extensionsUsed.KHR_texture_transform=!0)}processBuffer(e){var t=this.json,r=this.buffers;return t.buffers||(t.buffers=[{byteLength:0}]),r.push(e),0}processBufferView(e,t,r,i,n){var o=this.json;o.bufferViews||(o.bufferViews=[]);for(var l=t===a?1:t===s?2:4,h=c(i*e.itemSize*l),u=new DataView(new ArrayBuffer(h)),d=0,p=r;p<r+i;p++)for(var m,f=0;f<e.itemSize;f++)m=void 0,4<e.itemSize?m=e.array[p*e.itemSize+f]:0===f?m=e.getX(p):1===f?m=e.getY(p):2===f?m=e.getZ(p):3==f&&(m=e.getW(p)),5126===t?u.setFloat32(d,m,!0):5125===t?u.setUint32(d,m,!0):t===s?u.setUint16(d,m,!0):t===a&&u.setUint8(d,m),d+=l;var v={buffer:this.processBuffer(u.buffer),byteOffset:this.byteOffset,byteLength:h};return void 0!==n&&(v.target=n),34962===n&&(v.byteStride=e.itemSize*l),this.byteOffset+=h,o.bufferViews.push(v),{id:o.bufferViews.length-1,byteLength:0}}processBufferViewImage(e){var t=this,r=t.json;return r.bufferViews||(r.bufferViews=[]),new Promise((function(i){var n=new window.FileReader;n.readAsArrayBuffer(e),n.onloadend=function(){var e=u(n.result),a={buffer:t.processBuffer(e),byteOffset:t.byteOffset,byteLength:e.byteLength};t.byteOffset+=e.byteLength,i(r.bufferViews.push(a)-1)}}))}processAccessor(e,t,r,i){var n,o=this.options,l=this.json;if(e.array.constructor===Float32Array)n=5126;else if(e.array.constructor===Uint32Array)n=5125;else if(e.array.constructor===Uint16Array)n=s;else{if(e.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");n=a}if(void 0===r&&(r=0),void 0===i&&(i=e.count),o.truncateDrawRange&&void 0!==t&&null===t.index){var h=r+i,c=t.drawRange.count===1/0?e.count:t.drawRange.start+t.drawRange.count;r=Math.max(r,t.drawRange.start),0>(i=Math.min(h,c)-r)&&(i=0)}if(0===i)return null;var u,d=function(e,t,r){for(var i={min:Array(e.itemSize).fill(Number.POSITIVE_INFINITY),max:Array(e.itemSize).fill(Number.NEGATIVE_INFINITY)},n=t;n<t+r;n++)for(var a,s=0;s<e.itemSize;s++)a=void 0,4<e.itemSize?a=e.array[n*e.itemSize+s]:0===s?a=e.getX(n):1===s?a=e.getY(n):2===s?a=e.getZ(n):3==s&&(a=e.getW(n)),i.min[s]=Math.min(i.min[s],a),i.max[s]=Math.max(i.max[s],a);return i}(e,r,i);void 0!==t&&(u=e===t.index?34963:34962);var p=this.processBufferView(e,n,r,i,u),m={bufferView:p.id,byteOffset:p.byteOffset,componentType:n,count:i,max:d.max,min:d.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",16:"MAT4"}[e.itemSize]};return!0===e.normalized&&(m.normalized=!0),l.accessors||(l.accessors=[]),l.accessors.push(m)-1}processImage(e,t,r){var n=this,a=n.cache,s=n.json,o=n.options,l=n.pending;a.images.has(e)||a.images.set(e,{});var h=a.images.get(e),c=t===i.RGBAFormat?"image/png":"image/jpeg",u=c+":flipY/"+r.toString();if(void 0!==h[u])return h[u];s.images||(s.images=[]);var p={mimeType:c};if(o.embedImages){var m=d=d||document.createElement("canvas");m.width=Math.min(e.width,o.maxTextureSize),m.height=Math.min(e.height,o.maxTextureSize);var f=m.getContext("2d");if(!0===r&&(f.translate(0,m.height),f.scale(1,-1)),"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap)f.drawImage(e,0,0,m.width,m.height);else{t!==i.RGBAFormat&&t!==i.RGBFormat&&console.error("GLTFExporter: Only RGB and RGBA formats are supported."),(e.width>o.maxTextureSize||e.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",e);var v=new Uint8ClampedArray(e.height*e.width*4);if(t===i.RGBAFormat)for(var g=0;g<v.length;g+=4)v[g+0]=e.data[g+0],v[g+1]=e.data[g+1],v[g+2]=e.data[g+2],v[g+3]=e.data[g+3];else for(var y=0,x=0;y<v.length;y+=4,x+=3)v[y+0]=e.data[x+0],v[y+1]=e.data[x+1],v[y+2]=e.data[x+2],v[y+3]=255;f.putImageData(new ImageData(v,e.width,e.height),0,0)}!0===o.binary?l.push(new Promise((function(e){m.toBlob((function(t){n.processBufferViewImage(t).then((function(t){p.bufferView=t,e()}))}),c)}))):p.uri=m.toDataURL(c)}else p.uri=e.src;var b=s.images.push(p)-1;return h[u]=b,b}processSampler(e){var t=this.json;t.samplers||(t.samplers=[]);var r={magFilter:o[e.magFilter],minFilter:o[e.minFilter],wrapS:o[e.wrapS],wrapT:o[e.wrapT]};return t.samplers.push(r)-1}processTexture(e){var t=this.cache,r=this.json;if(t.textures.has(e))return t.textures.get(e);r.textures||(r.textures=[]);var i={sampler:this.processSampler(e),source:this.processImage(e.image,e.format,e.flipY)};e.name&&(i.name=e.name),this._invokeAll((function(t){t.writeTexture&&t.writeTexture(e,i)}));var n=r.textures.push(i)-1;return t.textures.set(e,n),n}processMaterial(e){var t=this.cache,r=this.json;if(t.materials.has(e))return t.materials.get(e);if(e.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;r.materials||(r.materials=[]);var n={pbrMetallicRoughness:{}};!0!==e.isMeshStandardMaterial&&!0!==e.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");var a=e.color.toArray().concat([e.opacity]);if(h(a,[1,1,1,1])||(n.pbrMetallicRoughness.baseColorFactor=a),e.isMeshStandardMaterial?(n.pbrMetallicRoughness.metallicFactor=e.metalness,n.pbrMetallicRoughness.roughnessFactor=e.roughness):(n.pbrMetallicRoughness.metallicFactor=.5,n.pbrMetallicRoughness.roughnessFactor=.5),e.metalnessMap||e.roughnessMap)if(e.metalnessMap===e.roughnessMap){var s={index:this.processTexture(e.metalnessMap)};this.applyTextureTransform(s,e.metalnessMap),n.pbrMetallicRoughness.metallicRoughnessTexture=s}else console.warn("THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture.");if(e.map){var o={index:this.processTexture(e.map)};this.applyTextureTransform(o,e.map),n.pbrMetallicRoughness.baseColorTexture=o}if(e.emissive){var l=e.emissive.clone().multiplyScalar(e.emissiveIntensity),c=Math.max(l.r,l.g,l.b);if(1<c&&(l.multiplyScalar(1/c),console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited")),0<c&&(n.emissiveFactor=l.toArray()),e.emissiveMap){var u={index:this.processTexture(e.emissiveMap)};this.applyTextureTransform(u,e.emissiveMap),n.emissiveTexture=u}}if(e.normalMap){var d={index:this.processTexture(e.normalMap)};e.normalScale&&-1!==e.normalScale.x&&(e.normalScale.x!==e.normalScale.y&&console.warn("THREE.GLTFExporter: Normal scale components are different, ignoring Y and exporting X."),d.scale=e.normalScale.x),this.applyTextureTransform(d,e.normalMap),n.normalTexture=d}if(e.aoMap){var p={index:this.processTexture(e.aoMap),texCoord:1};1!==e.aoMapIntensity&&(p.strength=e.aoMapIntensity),this.applyTextureTransform(p,e.aoMap),n.occlusionTexture=p}e.transparent?n.alphaMode="BLEND":0<e.alphaTest&&(n.alphaMode="MASK",n.alphaCutoff=e.alphaTest),e.side===i.DoubleSide&&(n.doubleSided=!0),""!==e.name&&(n.name=e.name),this.serializeUserData(e,n),this._invokeAll((function(t){t.writeMaterial&&t.writeMaterial(e,n)}));var m=r.materials.push(n)-1;return t.materials.set(e,m),m}processMesh(e){var t=this.cache,r=this.json,n=[e.geometry.uuid];if(Array.isArray(e.material))for(var a=0,s=e.material.length;a<s;a++)n.push(e.material[a].uuid);else n.push(e.material.uuid);var o=n.join(":");if(t.meshes.has(o))return t.meshes.get(o);var l,h=e.geometry;if(l=e.isLineSegments?1:e.isLineLoop?2:e.isLine?3:e.isPoints?0:e.material.wireframe?1:4,!0!==h.isBufferGeometry)throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");var c={},u={},d=[],p=[],m={uv:"TEXCOORD_0",uv2:"TEXCOORD_1",color:"COLOR_0",skinWeight:"WEIGHTS_0",skinIndex:"JOINTS_0"},f=h.getAttribute("normal");void 0===f||this.isNormalizedNormalAttribute(f)||(console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."),h.setAttribute("normal",this.createNormalizedNormalAttribute(f)));var v=null;for(var g in h.attributes)if("morph"!==g.substr(0,5)){var y=h.attributes[g];if(g=m[g]||g.toUpperCase(),/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/.test(g)||(g="_"+g),t.attributes.has(this.getUID(y))){u[g]=t.attributes.get(this.getUID(y));continue}v=null;var x=y.array;"JOINTS_0"!==g||x instanceof Uint16Array||x instanceof Uint8Array||(console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.'),v=new i.BufferAttribute(new Uint16Array(x),y.itemSize,y.normalized));var b=this.processAccessor(v||y,h);null!==b&&(u[g]=b,t.attributes.set(this.getUID(y),b))}if(void 0!==f&&h.setAttribute("normal",f),0===Object.keys(u).length)return null;if(void 0!==e.morphTargetInfluences&&0<e.morphTargetInfluences.length){var w=[],_=[],M={};if(void 0!==e.morphTargetDictionary)for(var S in e.morphTargetDictionary)M[e.morphTargetDictionary[S]]=S;for(var T=0;T<e.morphTargetInfluences.length;++T){var E={},A=!1;for(var L in h.morphAttributes)if("position"==L||"normal"===L||"color"===L){var R=h.morphAttributes[L][T],C=L.toUpperCase();m[L]&&(C=m[L]);var P=h.attributes[L];if(t.attributes.has(this.getUID(R)))E[C]=t.attributes.get(this.getUID(R));else{var I=P.clone();if(!h.morphTargetsRelative)if(P)for(var O=0,D=R.count;O<D;O++)P.count>O&&I.setXYZ(O,R.getX(O)-P.getX(O),R.getY(O)-P.getY(O),R.getZ(O)-P.getZ(O));else for(var N=0,B=R.count;N<B;N++)I.setXYZ(N,0,0,0);E[C]=this.processAccessor(I,h),t.attributes.set(this.getUID(P),E[C])}}else A||(console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported."),A=!0);p.push(E),w.push(e.morphTargetInfluences[T]),void 0!==e.morphTargetDictionary&&_.push(M[T])}c.weights=w,0<_.length&&(c.extras={},c.extras.targetNames=_)}var U=Array.isArray(e.material);if(U&&0===h.groups.length)return null;for(var z,F=U?e.material:[e.material],G=U?h.groups:[{materialIndex:0,start:void 0,count:void 0}],H=0,V=G.length;H<V;H++){if(z={mode:l,attributes:u},this.serializeUserData(h,z),0<p.length&&(z.targets=p),null!==h.index){var k=this.getUID(h.index);(void 0!==G[H].start||void 0!==G[H].count)&&(k+=":"+G[H].start+":"+G[H].count),t.attributes.has(k)?z.indices=t.attributes.get(k):(z.indices=this.processAccessor(h.index,h,G[H].start,G[H].count),t.attributes.set(k,z.indices)),null===z.indices&&delete z.indices}var j=this.processMaterial(F[G[H].materialIndex]);null!==j&&(z.material=j),d.push(z)}c.primitives=d,r.meshes||(r.meshes=[]),this._invokeAll((function(t){t.writeMesh&&t.writeMesh(e,c)}));var W=r.meshes.push(c)-1;return t.meshes.set(o,W),W}processCamera(e){var t=this.json;t.cameras||(t.cameras=[]);var r=e.isOrthographicCamera,n={type:r?"orthographic":"perspective"};return r?n.orthographic={xmag:2*e.right,ymag:2*e.top,zfar:0>=e.far?.001:e.far,znear:0>e.near?0:e.near}:n.perspective={aspectRatio:e.aspect,yfov:i.MathUtils.degToRad(e.fov),zfar:0>=e.far?.001:e.far,znear:0>e.near?0:e.near},""!==e.name&&(n.name=e.type),t.cameras.push(n)-1}processAnimation(e,t){var r=this.json,a=this.nodeMap;r.animations||(r.animations=[]);for(var s=(e=n.Utils.mergeMorphTargetTracks(e.clone(),t)).tracks,o=[],h=[],c=0;c<s.length;++c){var u=s[c],d=i.PropertyBinding.parseTrackName(u.name),p=i.PropertyBinding.findNode(t,d.nodeName),m=l[d.propertyName];if("bones"===d.objectName&&(p=!0===p.isSkinnedMesh?p.skeleton.getBoneByName(d.objectIndex):void 0),!p||!m)return console.warn('THREE.GLTFExporter: Could not export animation track "%s".',u.name),null;var f=u.values.length/u.times.length;m===l.morphTargetInfluences&&(f/=p.morphTargetInfluences.length);var v=void 0;!0===u.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(v="CUBICSPLINE",f/=3):v=u.getInterpolation()===i.InterpolateDiscrete?"STEP":"LINEAR",h.push({input:this.processAccessor(new i.BufferAttribute(u.times,1)),output:this.processAccessor(new i.BufferAttribute(u.values,f)),interpolation:v}),o.push({sampler:h.length-1,target:{node:a.get(p),path:m}})}return r.animations.push({name:e.name||"clip_"+r.animations.length,samplers:h,channels:o}),r.animations.length-1}processSkin(e){var t=this.json,r=this.nodeMap,n=t.nodes[r.get(e)],a=e.skeleton;if(void 0===a)return null;var s=e.skeleton.bones[0];if(void 0===s)return null;for(var o=[],l=new Float32Array(16*a.bones.length),h=new i.Matrix4,c=0;c<a.bones.length;++c)o.push(r.get(a.bones[c])),h.copy(a.boneInverses[c]),h.multiply(e.bindMatrix).toArray(l,16*c);return void 0===t.skins&&(t.skins=[]),t.skins.push({inverseBindMatrices:this.processAccessor(new i.BufferAttribute(l,16)),joints:o,skeleton:r.get(s)}),n.skin=t.skins.length-1}processNode(e){var t=this.json,r=this.options,i=this.nodeMap;t.nodes||(t.nodes=[]);var n={};if(r.trs){var a=e.quaternion.toArray(),s=e.position.toArray(),o=e.scale.toArray();h(a,[0,0,0,1])||(n.rotation=a),h(s,[0,0,0])||(n.translation=s),h(o,[1,1,1])||(n.scale=o)}else e.matrixAutoUpdate&&e.updateMatrix(),!1===h(e.matrix.elements,[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])&&(n.matrix=e.matrix.elements);if(""!==e.name&&(n.name=e.name+""),this.serializeUserData(e,n),e.isMesh||e.isLine||e.isPoints){var l=this.processMesh(e);null!==l&&(n.mesh=l)}else e.isCamera&&(n.camera=this.processCamera(e));if(e.isSkinnedMesh&&this.skins.push(e),0<e.children.length){for(var c,u=[],d=0,p=e.children.length;d<p;d++)if((c=e.children[d]).visible||!1===r.onlyVisible){var m=this.processNode(c);null!==m&&u.push(m)}0<u.length&&(n.children=u)}this._invokeAll((function(t){t.writeNode&&t.writeNode(e,n)}));var f=t.nodes.push(n)-1;return i.set(e,f),f}processScene(e){var t=this.json,r=this.options;t.scenes||(t.scenes=[],t.scene=0);var i={};""!==e.name&&(i.name=e.name),t.scenes.push(i);for(var n,a=[],s=0,o=e.children.length;s<o;s++)if((n=e.children[s]).visible||!1===r.onlyVisible){var l=this.processNode(n);null!==l&&a.push(l)}0<a.length&&(i.nodes=a),this.serializeUserData(e,i)}processObjects(e){var t=new i.Scene;t.name="AuxScene";for(var r=0;r<e.length;r++)t.children.push(e[r]);this.processScene(t)}processInput(e){var t=this.options;e=e instanceof Array?e:[e],this._invokeAll((function(t){t.beforeParse&&t.beforeParse(e)}));for(var r=[],n=0;n<e.length;n++)e[n]instanceof i.Scene?this.processScene(e[n]):r.push(e[n]);0<r.length&&this.processObjects(r);for(var a=0;a<this.skins.length;++a)this.processSkin(this.skins[a]);for(var s=0;s<t.animations.length;++s)this.processAnimation(t.animations[s].clip,t.animations[s].mesh);this._invokeAll((function(t){t.afterParse&&t.afterParse(e)}))}_invokeAll(e){for(var t=0,r=this.plugins.length;t<r;t++)e(this.plugins[t])}}class m{constructor(e){this.writer=e,this.name="KHR_lights_punctual"}writeNode(e,t){if(e.isLight){if(!e.isDirectionalLight&&!e.isPointLight&&!e.isSpotLight)return void console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.",e);var r=this.writer,i=r.json,n=r.extensionsUsed,a={};e.name&&(a.name=e.name),a.color=e.color.toArray(),a.intensity=e.intensity,e.isDirectionalLight?a.type="directional":e.isPointLight?(a.type="point",0<e.distance&&(a.range=e.distance)):e.isSpotLight&&(a.type="spot",0<e.distance&&(a.range=e.distance),a.spot={},a.spot.innerConeAngle=(e.penumbra-1)*e.angle*-1,a.spot.outerConeAngle=e.angle),void 0!==e.decay&&2!==e.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),e.target&&(e.target.parent!==e||0!==e.target.position.x||0!==e.target.position.y||-1!==e.target.position.z)&&console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),n[this.name]||(i.extensions=i.extensions||{},i.extensions[this.name]={lights:[]},n[this.name]=!0);var s=i.extensions[this.name].lights;s.push(a),t.extensions=t.extensions||{},t.extensions[this.name]={light:s.length-1}}}}class f{constructor(e){this.writer=e,this.name="KHR_materials_unlit"}writeMaterial(e,t){if(e.isMeshBasicMaterial){var r=this.writer.extensionsUsed;t.extensions=t.extensions||{},t.extensions[this.name]={},r[this.name]=!0,t.pbrMetallicRoughness.metallicFactor=0,t.pbrMetallicRoughness.roughnessFactor=.9}}}class v{constructor(e){this.writer=e,this.name="KHR_materials_pbrSpecularGlossiness"}writeMaterial(e,t){if(e.isGLTFSpecularGlossinessMaterial){var r=this.writer,i=r.extensionsUsed,n={};t.pbrMetallicRoughness.baseColorFactor&&(n.diffuseFactor=t.pbrMetallicRoughness.baseColorFactor);var a=[1,1,1];if(e.specular.toArray(a,0),n.specularFactor=a,n.glossinessFactor=e.glossiness,t.pbrMetallicRoughness.baseColorTexture&&(n.diffuseTexture=t.pbrMetallicRoughness.baseColorTexture),e.specularMap){var s={index:r.processTexture(e.specularMap)};r.applyTextureTransform(s,e.specularMap),n.specularGlossinessTexture=s}t.extensions=t.extensions||{},t.extensions[this.name]=n,i[this.name]=!0}}}n.Utils={insertKeyframe:function(e,t){var r,i=.001,n=e.getValueSize(),a=new e.TimeBufferType(e.times.length+1),s=new e.ValueBufferType(e.values.length+n),o=e.createInterpolant(new e.ValueBufferType(n));if(0===e.times.length){a[0]=t;for(var l=0;l<n;l++)s[l]=0;r=0}else if(t<e.times[0]){if(Math.abs(e.times[0]-t)<i)return 0;a[0]=t,a.set(e.times,1),s.set(o.evaluate(t),0),s.set(e.values,n),r=0}else if(t>e.times[e.times.length-1]){if(Math.abs(e.times[e.times.length-1]-t)<i)return e.times.length-1;a[a.length-1]=t,a.set(e.times,0),s.set(e.values,0),s.set(o.evaluate(t),e.values.length),r=a.length-1}else for(var h=0;h<e.times.length;h++){if(Math.abs(e.times[h]-t)<i)return h;if(e.times[h]<t&&e.times[h+1]>t){a.set(e.times.slice(0,h+1),0),a[h+1]=t,a.set(e.times.slice(h+1),h+2),s.set(e.values.slice(0,(h+1)*n),0),s.set(o.evaluate(t),(h+1)*n),s.set(e.values.slice((h+1)*n),(h+2)*n),r=h+1;break}}return e.times=a,e.values=s,r},mergeMorphTargetTracks:function(e,t){for(var r=[],n={},a=e.tracks,s=0;s<a.length;++s){var o=a[s],l=i.PropertyBinding.parseTrackName(o.name),h=i.PropertyBinding.findNode(t,l.nodeName);if("morphTargetInfluences"===l.propertyName&&void 0!==l.propertyIndex){if(o.createInterpolant!==o.InterpolantFactoryMethodDiscrete&&o.createInterpolant!==o.InterpolantFactoryMethodLinear){if(o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),(o=o.clone()).setInterpolation(i.InterpolateLinear)}var c=h.morphTargetInfluences.length,u=h.morphTargetDictionary[l.propertyIndex];if(void 0===u)throw new Error("THREE.GLTFExporter: Morph target name not found: "+l.propertyIndex);var d=void 0;if(void 0!==n[h.uuid]){var p=o.createInterpolant(new o.ValueBufferType(1));d=n[h.uuid];for(var m=0;m<d.times.length;m++)d.values[m*c+u]=p.evaluate(d.times[m]);for(var f,v=0;v<o.times.length;v++)f=this.insertKeyframe(d,o.times[v]),d.values[f*c+u]=o.values[v]}else{for(var g=new((d=o.clone()).ValueBufferType)(c*d.times.length),y=0;y<d.times.length;y++)g[y*c+u]=d.values[y];d.name=(l.nodeName||"")+".morphTargetInfluences",d.values=g,n[h.uuid]=d,r.push(d)}}else r.push(o)}return e.tracks=r,e}}},8154:(e,t,r)=>{"use strict";r.d(t,{V:()=>l,n:()=>c});var i=r(1515),n=new i.Matrix4,a=new i.Object3D,s=new i.Vector3,o=new i.Vector3;function l(){this.uuid=i.MathUtils.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.normals=[],this.uvs=[],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1,this.morphNormalsReady=!1}l.prototype=Object.assign(Object.create(i.EventDispatcher.prototype),{constructor:l,isGeometry:!0,applyMatrix4:function(e){for(var t=(new i.Matrix3).getNormalMatrix(e),r=0,n=this.vertices.length;r<n;r++)this.vertices[r].applyMatrix4(e);for(var a,s=0,o=this.faces.length;s<o;s++){(a=this.faces[s]).normal.applyMatrix3(t).normalize();for(var l=0,h=a.vertexNormals.length;l<h;l++)a.vertexNormals[l].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return n.makeRotationX(e),this.applyMatrix4(n),this},rotateY:function(e){return n.makeRotationY(e),this.applyMatrix4(n),this},rotateZ:function(e){return n.makeRotationZ(e),this.applyMatrix4(n),this},translate:function(e,t,r){return n.makeTranslation(e,t,r),this.applyMatrix4(n),this},scale:function(e,t,r){return n.makeScale(e,t,r),this.applyMatrix4(n),this},lookAt:function(e){return a.lookAt(e),a.updateMatrix(),this.applyMatrix4(a.matrix),this},fromBufferGeometry:function(e){function t(e,t,n,a){var s=void 0===l?[]:[r.colors[e].clone(),r.colors[t].clone(),r.colors[n].clone()],d=void 0===o?[]:[(new i.Vector3).fromBufferAttribute(o,e),(new i.Vector3).fromBufferAttribute(o,t),(new i.Vector3).fromBufferAttribute(o,n)],p=new c(e,t,n,d,s,a);r.faces.push(p),void 0!==h&&r.faceVertexUvs[0].push([(new i.Vector2).fromBufferAttribute(h,e),(new i.Vector2).fromBufferAttribute(h,t),(new i.Vector2).fromBufferAttribute(h,n)]),void 0!==u&&r.faceVertexUvs[1].push([(new i.Vector2).fromBufferAttribute(u,e),(new i.Vector2).fromBufferAttribute(u,t),(new i.Vector2).fromBufferAttribute(u,n)])}var r=this,n=null===e.index?void 0:e.index,a=e.attributes;if(void 0===a.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var s=a.position,o=a.normal,l=a.color,h=a.uv,u=a.uv2;void 0!==u&&(this.faceVertexUvs[1]=[]);for(var d=0;d<s.count;d++)r.vertices.push((new i.Vector3).fromBufferAttribute(s,d)),void 0!==l&&r.colors.push((new i.Color).fromBufferAttribute(l,d));var p=e.groups;if(0<p.length)for(var m=0;m<p.length;m++)for(var f=p[m],v=f.start,g=v,y=v+f.count;g<y;g+=3)void 0===n?t(g,g+1,g+2,f.materialIndex):t(n.getX(g),n.getX(g+1),n.getX(g+2),f.materialIndex);else if(void 0!==n)for(var x=0;x<n.count;x+=3)t(n.getX(x),n.getX(x+1),n.getX(x+2));else for(var b=0;b<s.count;b+=3)t(b,b+1,b+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(s).negate(),this.translate(s.x,s.y,s.z),this},normalize:function(){this.computeBoundingSphere();var e=this.boundingSphere.center,t=this.boundingSphere.radius,r=0===t?1:1/t,n=new i.Matrix4;return n.set(r,0,0,-r*e.x,0,r,0,-r*e.y,0,0,r,-r*e.z,0,0,0,1),this.applyMatrix4(n),this},computeFaceNormals:function(){for(var e=new i.Vector3,t=new i.Vector3,r=0,n=this.faces.length;r<n;r++){var a=this.faces[r],s=this.vertices[a.a],o=this.vertices[a.b],l=this.vertices[a.c];e.subVectors(l,o),t.subVectors(s,o),e.cross(t),e.normalize(),a.normal.copy(e)}},computeVertexNormals:function(){for(var e=!(0<arguments.length&&void 0!==arguments[0])||arguments[0],t=Array(this.vertices.length),r=0,n=this.vertices.length;r<n;r++)t[r]=new i.Vector3;if(e)for(var a=new i.Vector3,s=new i.Vector3,o=0,l=this.faces.length;o<l;o++){var h=this.faces[o],c=this.vertices[h.a],u=this.vertices[h.b],d=this.vertices[h.c];a.subVectors(d,u),s.subVectors(c,u),a.cross(s),t[h.a].add(a),t[h.b].add(a),t[h.c].add(a)}else{this.computeFaceNormals();for(var p,m=0,f=this.faces.length;m<f;m++)t[(p=this.faces[m]).a].add(p.normal),t[p.b].add(p.normal),t[p.c].add(p.normal)}for(var v=0,g=this.vertices.length;v<g;v++)t[v].normalize();for(var y=0,x=this.faces.length;y<x;y++){var b=this.faces[y],w=b.vertexNormals;3===w.length?(w[0].copy(t[b.a]),w[1].copy(t[b.b]),w[2].copy(t[b.c])):(w[0]=t[b.a].clone(),w[1]=t[b.b].clone(),w[2]=t[b.c].clone())}return 0<this.faces.length&&(this.normalsNeedUpdate=!0),t},computeFlatVertexNormals:function(){this.computeFaceNormals();for(var e=0,t=this.faces.length;e<t;e++){var r=this.faces[e],i=r.vertexNormals;3===i.length?(i[0].copy(r.normal),i[1].copy(r.normal),i[2].copy(r.normal)):(i[0]=r.normal.clone(),i[1]=r.normal.clone(),i[2]=r.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(var e,t=0,r=this.faces.length;t<r;t++){(e=this.faces[t]).__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone(),e.__originalVertexNormals||(e.__originalVertexNormals=[]);for(var n=0,a=e.vertexNormals.length;n<a;n++)e.__originalVertexNormals[n]?e.__originalVertexNormals[n].copy(e.vertexNormals[n]):e.__originalVertexNormals[n]=e.vertexNormals[n].clone()}var s=new l;s.faces=this.faces;for(var o=0,h=this.morphTargets.length;o<h;o++){if(!this.morphNormals[o]){this.morphNormals[o]={},this.morphNormals[o].faceNormals=[],this.morphNormals[o].vertexNormals=[];for(var c=this.morphNormals[o].faceNormals,u=this.morphNormals[o].vertexNormals,d=0,p=this.faces.length;d<p;d++){var m=new i.Vector3,f={a:new i.Vector3,b:new i.Vector3,c:new i.Vector3};c.push(m),u.push(f)}}var v=this.morphNormals[o];s.vertices=this.morphTargets[o].vertices,s.computeFaceNormals();var g=s.computeVertexNormals();if(g&&0<g.length){this.morphTargets[o].normals=Array(this.vertices.length);for(var y=0;y<g.length;y++)this.morphTargets[o].normals[y]=g[y].clone()}for(var x=0,b=this.faces.length;x<b;x++){var w=this.faces[x],_=v.faceNormals[x],M=v.vertexNormals[x];_.copy(w.normal),M.a.copy(w.vertexNormals[0]),M.b.copy(w.vertexNormals[1]),M.c.copy(w.vertexNormals[2])}}for(var S,T=0,E=this.faces.length;T<E;T++)(S=this.faces[T]).normal=S.__originalFaceNormal,S.vertexNormals=S.__originalVertexNormals;this.morphNormalsReady=!0},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new i.Box3),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new i.Sphere),this.boundingSphere.setFromPoints(this.vertices)},mergeMorph:function(e,t){var r=this.morphTargets.length,i=this.morphTargets,n=e.morphTargets,a=this.morphColors.length,s=this.morphColors,l=e.morphColors;if(0<r&&r==n.length)for(var h=0,c=i.length;h<c;h++){for(var u=i[h],d=n[h],p=0,m=d.vertices.length;p<m;p++){var f=d.vertices[p].clone();void 0!==t&&f.applyMatrix4(t),u.vertices.push(f)}if(u.normals&&d.normals)for(var v=0;v<d.normals.length;v+=3)o.set(d.normals2[v],d.normals2[v+1],d.normals2[v+2]),void 0!==t&&o.applyMatrix4(t),u.normals.push(o.x,o.y,o.z)}if(0<a&&a==l.length)for(var g=0,y=s.length;g<y;g++)for(var x=s[g],b=l[g],w=0,_=b.colors;w<_;w++)x.colors.push(b.colors[w].clone())},merge:function(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;if(e&&e.isGeometry){var n,a=this.vertices.length,s=this.vertices,l=e.vertices,h=e.normals,u=this.faces,d=e.faces,p=this.colors,m=e.colors;void 0!==t&&(n=(new i.Matrix3).getNormalMatrix(t));for(var f=0,v=l.length;f<v;f++){var g=l[f].clone();void 0!==t&&g.applyMatrix4(t),s.push(g)}for(var y=0;y<h.length;y+=3)o.set(h[y],h[y+1],h[y+2]),void 0!==t&&o.applyMatrix4(t),this.normals.push(o.x,o.y,o.z);for(var x=0,b=m.length;x<b;x++)"number"==typeof m[x]?p.push(m[x]):p.push(m[x].clone());for(var w=0,_=d.length;w<_;w++){var M=d[w],S=void 0,T=void 0,E=M.vertexNormals,A=M.vertexColors,L=new c(M.a+a,M.b+a,M.c+a);L.normal.copy(M.normal),void 0!==n&&L.normal.applyMatrix3(n).normalize();for(var R=0,C=E.length;R<C;R++)S=E[R].clone(),void 0!==n&&S.applyMatrix3(n).normalize(),L.vertexNormals.push(S);L.color.copy(M.color);for(var P=0,I=A.length;P<I;P++)T=A[P],L.vertexColors.push(T.clone());L.materialIndex=M.materialIndex+r,u.push(L)}for(var O,D=0,N=e.faceVertexUvs.length;D<N;D++){O=e.faceVertexUvs[D],void 0===this.faceVertexUvs[D]&&(this.faceVertexUvs[D]=[]);for(var B=0,U=O.length;B<U;B++){for(var z=O[B],F=[],G=0,H=z.length;G<H;G++)F.push(z[G].clone());this.faceVertexUvs[D].push(F)}}this.mergeMorph(e,t)}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e)},mergeMesh:function(e){return e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),void this.merge(e.geometry,e.matrix)):void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:4,t={},r=[],i=[],n=Math.pow(10,e),a=0,s=this.vertices.length;a<s;a++){var o=this.vertices[a],l=Math.round(o.x*n)+"_"+Math.round(o.y*n)+"_"+Math.round(o.z*n);void 0===t[l]?(t[l]=a,r.push(this.vertices[a]),i[a]=r.length-1):i[a]=i[t[l]]}for(var h,c=[],u=0,d=this.faces.length;u<d;u++){(h=this.faces[u]).a=i[h.a],h.b=i[h.b],h.c=i[h.c];for(var p=[h.a,h.b,h.c],m=0;3>m;m++)if(p[m]===p[(m+1)%3]){c.push(u);break}}for(var f,v=c.length-1;0<=v;v--){f=c[v],this.faces.splice(f,1);for(var g=0,y=this.faceVertexUvs.length;g<y;g++)this.faceVertexUvs[g].splice(f,1)}var x=this.vertices.length-r.length;return this.vertices=r,x},setFromPoints:function(e){this.vertices=[];for(var t,r=0,n=e.length;r<n;r++)t=e[r],this.vertices.push(new i.Vector3(t.x,t.y,t.z||0));return this},sortFacesByMaterialIndex:function(){for(var e=this.faces,t=e.length,r=0;r<t;r++)e[r]._id=r;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));var i,n,a=this.faceVertexUvs[0],s=this.faceVertexUvs[1];a&&a.length===t&&(i=[]),s&&s.length===t&&(n=[]);for(var o,l=0;l<t;l++)o=e[l]._id,i&&i.push(a[o]),n&&n.push(s[o]);i&&(this.faceVertexUvs[0]=i),n&&(this.faceVertexUvs[1]=n)},toJSON:function(){function e(e,t,r){return r?e|1<<t:e&~(1<<t)}function t(e){var t=e.x.toString()+e.y.toString()+e.z.toString();return void 0===d[t]?(d[t]=u.length/3,u.push(e.x,e.y,e.z),d[t]):d[t]}function r(e){var t=e.r.toString()+e.g.toString()+e.b.toString();return void 0===m[t]?(m[t]=p.length,p.push(e.getHex()),m[t]):m[t]}function i(e){var t=e.x.toString()+e.y.toString();return void 0===v[t]?(v[t]=f.length/2,f.push(e.x,e.y),v[t]):v[t]}var n={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),void 0!==this.parameters){var a=this.parameters;for(var s in a)void 0!==a[s]&&(n[s]=a[s]);return n}for(var o,l=[],h=0;h<this.vertices.length;h++)o=this.vertices[h],l.push(o.x,o.y,o.z);for(var c=[],u=[],d={},p=[],m={},f=[],v={},g=0;g<this.faces.length;g++){var y=this.faces[g],x=void 0!==this.faceVertexUvs[0][g],b=0<y.normal.length(),w=0<y.vertexNormals.length,_=1!==y.color.r||1!==y.color.g||1!==y.color.b,M=0<y.vertexColors.length,S=0;if(S=e(S,0,0),S=e(S,1,!0),S=e(S,2,!1),S=e(S,3,x),S=e(S,4,b),S=e(S,5,w),S=e(S,6,_),S=e(S,7,M),c.push(S),c.push(y.a,y.b,y.c),c.push(y.materialIndex),x){var T=this.faceVertexUvs[0][g];c.push(i(T[0]),i(T[1]),i(T[2]))}if(b&&c.push(t(y.normal)),w){var E=y.vertexNormals;c.push(t(E[0]),t(E[1]),t(E[2]))}if(_&&c.push(r(y.color)),M){var A=y.vertexColors;c.push(r(A[0]),r(A[1]),r(A[2]))}}return n.data={},n.data.vertices=l,n.data.normals=u,0<p.length&&(n.data.colors=p),0<f.length&&(n.data.uvs=[f]),n.data.faces=c,n},clone:function(){return(new l).copy(this)},copy:function(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;for(var t=e.vertices,r=0,i=t.length;r<i;r++)this.vertices.push(t[r].clone());for(var n=e.colors,a=0,s=n.length;a<s;a++)this.colors.push(n[a].clone());for(var o=e.faces,l=0,h=o.length;l<h;l++)this.faces.push(o[l].clone());for(var c,u=0,d=e.faceVertexUvs.length;u<d;u++){c=e.faceVertexUvs[u],void 0===this.faceVertexUvs[u]&&(this.faceVertexUvs[u]=[]);for(var p=0,m=c.length;p<m;p++){for(var f,v=c[p],g=[],y=0,x=v.length;y<x;y++)f=v[y],g.push(f.clone());this.faceVertexUvs[u].push(g)}}for(var b,w=e.morphTargets,_=0,M=w.length;_<M;_++){if((b={}).name=w[_].name,void 0!==w[_].vertices){b.vertices=[];for(var S=0,T=w[_].vertices.length;S<T;S++)b.vertices.push(w[_].vertices[S].clone())}if(void 0!==w[_].normals){b.normals=[];for(var E=0,A=w[_].normals.length;E<A;E++)b.normals.push(w[_].normals[E].clone())}this.morphTargets.push(b)}for(var L,R=e.morphNormals,C=0,P=R.length;C<P;C++){if(L={},void 0!==R[C].vertexNormals){L.vertexNormals=[];for(var I=0,O=R[C].vertexNormals.length;I<O;I++){var D=R[C].vertexNormals[I],N={};N.a=D.a.clone(),N.b=D.b.clone(),N.c=D.c.clone(),L.vertexNormals.push(N)}}if(void 0!==R[C].faceNormals){L.faceNormals=[];for(var B=0,U=R[C].faceNormals.length;B<U;B++)L.faceNormals.push(R[C].faceNormals[B].clone())}this.morphNormals.push(L)}for(var z=e.skinWeights,F=0,G=z.length;F<G;F++)this.skinWeights.push(z[F].clone());for(var H=e.skinIndices,V=0,k=H.length;V<k;V++)this.skinIndices.push(H[V].clone());for(var j=e.lineDistances,W=0,Z=j.length;W<Z;W++)this.lineDistances.push(j[W]);var q=e.boundingBox;null!==q&&(this.boundingBox=q.clone());var X=e.boundingSphere;return null!==X&&(this.boundingSphere=X.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},computeGroups(){var e,t,r=[],i=void 0,n=this.faces;for(t=0;t<n.length;t++){var a=n[t];a.materialIndex!==i&&(i=a.materialIndex,void 0!==e&&(e.count=3*t-e.start,r.push(e)),e={start:3*t,materialIndex:i})}return void 0!==e&&(e.count=3*t-e.start,r.push(e)),r},toBufferGeometry:function(){var e=(new h).fromGeometry(this),t=new i.BufferGeometry,r=new Float32Array(3*e.vertices.length);if(t.setAttribute("position",new i.BufferAttribute(r,3).copyVector3sArray(e.vertices)),0<e.normals.length){var n=new Float32Array(3*e.normals.length);t.setAttribute("normal",new i.BufferAttribute(n,3).copyVector3sArray(e.normals))}if(0<e.colors.length){var a=new Float32Array(3*e.colors.length);t.setAttribute("color",new i.BufferAttribute(a,3).copyColorsArray(e.colors))}if(0<e.uvs.length){var s=new Float32Array(2*e.uvs.length);t.setAttribute("uv",new i.BufferAttribute(s,2).copyVector2sArray(e.uvs))}if(0<e.uvs2.length){var o=new Float32Array(2*e.uvs2.length);t.setAttribute("uv2",new i.BufferAttribute(o,2).copyVector2sArray(e.uvs2))}for(var l in t.groups=e.groups,e.morphTargets){for(var c=[],u=e.morphTargets[l],d=0,p=u.length;d<p;d++){var m=u[d],f=new i.Float32BufferAttribute(3*m.data.length,3);f.name=m.name,c.push(f.copyVector3sArray(m.data))}t.morphAttributes[l]=c}if(0<e.skinIndices.length){var v=new i.Float32BufferAttribute(4*e.skinIndices.length,4);t.setAttribute("skinIndex",v.copyVector4sArray(e.skinIndices))}if(0<e.skinWeights.length){var g=new i.Float32BufferAttribute(4*e.skinWeights.length,4);t.setAttribute("skinWeight",g.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(t.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(t.boundingBox=e.boundingBox.clone()),t},toIndexedBufferGeometry:function(){var e=new i.BufferGeometry,t=new Float32Array(3*this.vertices.length);if(e.setAttribute("position",new i.BufferAttribute(t,3).copyVector3sArray(this.vertices)),0<this.normals.length){var r=new Float32Array(this.normals.length),n=new i.BufferAttribute(r,3).copyArray(this.normals);e.setAttribute("normal",n)}if(0<this.uvs.length&&0<this.uvs[0].length){var a=new Float32Array(2*this.uvs[0].length);e.setAttribute("uv",new i.BufferAttribute(a,2).copyArray(this.uvs[0]))}if(1<this.uvs.length&&0<this.uvs[1].length){var s=new Float32Array(2*this.uvs[1].length);e.setAttribute("uv2",new i.BufferAttribute(s,2).copyArray(this.uvs[1]))}if(0<this.colors.length){for(var o=[],l=0;l<this.colors.length;l++)o.push(new i.Color(this.colors[l]));var h=new Float32Array(3*o.length);e.setAttribute("color",new i.BufferAttribute(h,3).copyColorsArray(o))}else{for(var c=new Float32Array(3*this.vertices.length),u=0;u<3*this.vertices.length;u++)c[u]=1;e.setAttribute("color",new i.BufferAttribute(c,3))}if(0<this.faces.length){for(var d=[],p=[],m=0;m<this.faces.length;m++){p.push(this.faces[m].a,this.faces[m].b,this.faces[m].c);var f=this.faces[m].vertexColors;if(3===f.length)d.push(f[0],f[1],f[2]);else{var v=this.faces[m].color;d.push(v,v,v)}}e.setIndex(p),e.groups=this.computeGroups()}if(0<this.morphTargets.length){for(var g=[],y=[],x=0,b=this.morphTargets.length;x<b;x++){var w=this.morphTargets[x],_=new i.Float32BufferAttribute(3*w.vertices.length,3);if(_.name=w.name,g.push(_.copyVector3sArray(w.vertices)),w.normals){var M=new i.Float32BufferAttribute(3*w.normals.length,3);M.name=w.name,y.push(M.copyVector3sArray(w.normals))}}e.morphAttributes.position=g,e.morphAttributes.normal=y}if(0<this.skinIndices.length){var S=new i.Float32BufferAttribute(4*this.skinIndices.length,4);e.setAttribute("skinIndex",S.copyVector4sArray(this.skinIndices))}if(0<this.skinWeights.length){var T=new i.Float32BufferAttribute(4*this.skinWeights.length,4);e.setAttribute("skinWeight",T.copyVector4sArray(this.skinWeights))}return null!==this.boundingSphere&&(e.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(e.boundingBox=this.boundingBox.clone()),e},computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},dispose:function(){this.dispatchEvent({type:"dispose"})}}),l.createBufferGeometryFromObject=function(e){var t=new i.BufferGeometry,r=e.geometry;if(e.isPoints||e.isLine){var n=new i.Float32BufferAttribute(3*r.vertices.length,3),a=new i.Float32BufferAttribute(3*r.colors.length,3);if(t.setAttribute("position",n.copyVector3sArray(r.vertices)),t.setAttribute("color",a.copyColorsArray(r.colors)),r.lineDistances&&r.lineDistances.length===r.vertices.length){var s=new i.Float32BufferAttribute(r.lineDistances.length,1);t.setAttribute("lineDistance",s.copyArray(r.lineDistances))}null!==r.boundingSphere&&(t.boundingSphere=r.boundingSphere.clone()),null!==r.boundingBox&&(t.boundingBox=r.boundingBox.clone())}else e.isMesh&&(t=r.toBufferGeometry());return t};class h{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){var t,r,i=[],n=void 0,a=e.faces;for(r=0;r<a.length;r++){var s=a[r];s.materialIndex!==n&&(n=s.materialIndex,void 0!==t&&(t.count=3*r-t.start,i.push(t)),t={start:3*r,materialIndex:n})}void 0!==t&&(t.count=3*r-t.start,i.push(t)),this.groups=i}fromGeometry(e){var t,r=e.faces,n=e.vertices,a=e.faceVertexUvs,s=a[0]&&0<a[0].length,o=a[1]&&0<a[1].length,l=e.morphTargets,h=l.length;if(0<h){t=[];for(var c=0;c<h;c++)t[c]={name:l[c].name,data:[]};this.morphTargets.position=t}var u,d=e.morphNormals,p=d.length;if(0<p){u=[];for(var m=0;m<p;m++)u[m]={name:d[m].name,data:[]};this.morphTargets.normal=u}var f=e.skinIndices,v=e.skinWeights,g=f.length===n.length,y=v.length===n.length;0<n.length&&0===r.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var x,b=0;b<r.length;b++){x=r[b],this.vertices.push(n[x.a],n[x.b],n[x.c]);var w=x.vertexNormals;if(3===w.length)this.normals.push(w[0],w[1],w[2]);else{var _=x.normal;this.normals.push(_,_,_)}var M=x.vertexColors;if(3===M.length)this.colors.push(M[0],M[1],M[2]);else{var S=x.color;this.colors.push(S,S,S)}if(!0===s){var T=a[0][b];void 0===T?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",b),this.uvs.push(new i.Vector2,new i.Vector2,new i.Vector2)):this.uvs.push(T[0],T[1],T[2])}if(!0===o){var E=a[1][b];void 0===E?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",b),this.uvs2.push(new i.Vector2,new i.Vector2,new i.Vector2)):this.uvs2.push(E[0],E[1],E[2])}for(var A,L=0;L<h;L++)A=l[L].vertices,t[L].data.push(A[x.a],A[x.b],A[x.c]);for(var R,C=0;C<p;C++)R=d[C].vertexNormals[b],u[C].data.push(R.a,R.b,R.c);g&&this.skinIndices.push(f[x.a],f[x.b],f[x.c]),y&&this.skinWeights.push(v[x.a],v[x.b],v[x.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}}class c{constructor(e,t,r,n,a){var s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0;this.a=e,this.b=t,this.c=r,this.normal=n&&n.isVector3?n:new i.Vector3,this.vertexNormals=Array.isArray(n)?n:[],this.color=a&&a.isColor?a:new i.Color,this.vertexColors=Array.isArray(a)?a:[],this.materialIndex=s}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(var t=0,r=e.vertexNormals.length;t<r;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(var i=0,n=e.vertexColors.length;i<n;i++)this.vertexColors[i]=e.vertexColors[i].clone();return this}}},1781:(e,t,r)=>{"use strict";r.d(t,{a:()=>l});var i,n,a,s,o=r(1515);function l(){}r(1515),l.Handlers={handlers:[],add:function(e,t){this.handlers.push(e,t)},get:function(e){for(var t=this.handlers,r=0,i=t.length;r<i;r+=2){var n=t[r],a=t[r+1];if(n.test(e))return a}return null}},Object.assign(l.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(e,t,r){for(var i=[],n=0;n<e.length;++n)i[n]=this.createMaterial(e[n],t,r);return i},createMaterial:(i={NoBlending:o.NoBlending,NormalBlending:o.NormalBlending,AdditiveBlending:o.AdditiveBlending,SubtractiveBlending:o.SubtractiveBlending,MultiplyBlending:o.MultiplyBlending,CustomBlending:o.CustomBlending},n=new o.Color,a=new o.TextureLoader,s=new o.MaterialLoader,function(e,t,r){function h(e,i,n,s,h){var u,d=t+e,p=l.Handlers.get(d);null===p?(a.setCrossOrigin(r),u=a.load(d)):u=p.load(d),void 0!==i&&(u.repeat.fromArray(i),1!==i[0]&&(u.wrapS=o.RepeatWrapping),1!==i[1]&&(u.wrapT=o.RepeatWrapping)),void 0!==n&&u.offset.fromArray(n),void 0!==s&&("repeat"===s[0]&&(u.wrapS=o.RepeatWrapping),"mirror"===s[0]&&(u.wrapS=o.MirroredRepeatWrapping),"repeat"===s[1]&&(u.wrapT=o.RepeatWrapping),"mirror"===s[1]&&(u.wrapT=o.MirroredRepeatWrapping)),void 0!==h&&(u.anisotropy=h);var m=o.MathUtils.generateUUID();return c[m]=u,m}var c={},u={uuid:o.MathUtils.generateUUID(),type:"MeshLambertMaterial"};for(var d in e){var p=e[d];switch(d){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"DbgName":u.name=p;break;case"blending":u.blending=i[p];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",d,"is no longer supported.");break;case"colorDiffuse":u.color=n.fromArray(p).getHex();break;case"colorSpecular":u.specular=n.fromArray(p).getHex();break;case"colorEmissive":u.emissive=n.fromArray(p).getHex();break;case"specularCoef":u.shininess=p;break;case"shading":"basic"===p.toLowerCase()&&(u.type="MeshBasicMaterial"),"phong"===p.toLowerCase()&&(u.type="MeshPhongMaterial"),"standard"===p.toLowerCase()&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=h(p,e.mapDiffuseRepeat,e.mapDiffuseOffset,e.mapDiffuseWrap,e.mapDiffuseAnisotropy);break;case"mapEmissive":u.emissiveMap=h(p,e.mapEmissiveRepeat,e.mapEmissiveOffset,e.mapEmissiveWrap,e.mapEmissiveAnisotropy);break;case"mapLight":u.lightMap=h(p,e.mapLightRepeat,e.mapLightOffset,e.mapLightWrap,e.mapLightAnisotropy);break;case"mapAO":u.aoMap=h(p,e.mapAORepeat,e.mapAOOffset,e.mapAOWrap,e.mapAOAnisotropy);break;case"mapBump":u.bumpMap=h(p,e.mapBumpRepeat,e.mapBumpOffset,e.mapBumpWrap,e.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=p;break;case"mapNormal":u.normalMap=h(p,e.mapNormalRepeat,e.mapNormalOffset,e.mapNormalWrap,e.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=p;break;case"mapSpecular":u.specularMap=h(p,e.mapSpecularRepeat,e.mapSpecularOffset,e.mapSpecularWrap,e.mapSpecularAnisotropy);break;case"mapMetalness":u.metalnessMap=h(p,e.mapMetalnessRepeat,e.mapMetalnessOffset,e.mapMetalnessWrap,e.mapMetalnessAnisotropy);break;case"mapRoughness":u.roughnessMap=h(p,e.mapRoughnessRepeat,e.mapRoughnessOffset,e.mapRoughnessWrap,e.mapRoughnessAnisotropy);break;case"mapAlpha":u.alphaMap=h(p,e.mapAlphaRepeat,e.mapAlphaOffset,e.mapAlphaWrap,e.mapAlphaAnisotropy);break;case"flipSided":u.side=o.BackSide;break;case"doubleSided":u.side=o.DoubleSide;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=p;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[d]=p;break;case"vertexColors":!0===p&&(u.vertexColors=o.VertexColors),"face"===p&&(u.vertexColors=o.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",d,p)}}return"MeshBasicMaterial"===u.type&&delete u.emissive,"MeshPhongMaterial"!==u.type&&delete u.specular,1>u.opacity&&(u.transparent=!0),s.setTextures(c),s.parse(u)})})},377:(e,t,r)=>{"use strict";r.d(t,{O:()=>c});var i=r(1515),n=new i.Matrix4,a=new i.Ray,s=new i.Sphere,o=new i.Vector3,l=new i.Vector3,h=new i.Vector3;class c extends i.Object3D{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new i.BufferGeometry,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new i.PointsMaterial;super(),this.type="Points",this.geometry=e,this.material=t,this.sizePerPixel=1,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,l=e.params.Points.threshold,h=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),s.copy(r.boundingSphere),s.applyMatrix4(i),s.radius+=l,!1!==e.ray.intersectsSphere(s)){n.copy(i).invert(),a.copy(e.ray).applyMatrix4(n);var c=l/((this.scale.x+this.scale.y+this.scale.z)/3)*this.material.size*this.sizePerPixel,p=c*c;if(r.isBufferGeometry){var m=r.index,f=r.attributes.position,v=r.morphAttributes.position;if(null!==m)for(var g,y=Math.max(0,h.start),x=Math.min(m.count,h.start+h.count),b=y;b<x;b++)d(this,f,v,g=m.getX(b)),u(o,g,p,i,e,t,this);else for(var w=Math.max(0,h.start),_=Math.min(f.count,h.start+h.count),M=w;M<_;M++)d(this,f,v,M),u(o,M,p,i,e,t,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function u(e,t,r,n,s,o,l){var h=a.distanceSqToPoint(e);if(h<r){var c=new i.Vector3;a.closestPointToPoint(e,c),c.applyMatrix4(n);var u=s.ray.origin.distanceTo(c);if(u<s.near||u>s.far)return;o.push({distance:u,distanceToRay:Math.sqrt(h),point:c,index:t,face:null,object:l})}}function d(e,t,r,i){o.fromBufferAttribute(t,i);var n=e.morphTargetInfluences;if(e.material.morphTargets&&r&&n){l.set(0,0,0);for(var a=0,s=r.length;a<s;a++){var c=n[a],u=r[a];0!==c&&(h.fromBufferAttribute(u,i),l.addScaledVector(h.sub(o),c))}o.add(l)}}c.prototype.isPoints=!0},9236:(e,t,r)=>{"use strict";r.d(t,{G:()=>n});var i=r(1515);i.UniformsLib.line={linewidth:{value:1},resolution:{value:new i.Vector2(1,1)},dashScale:{value:1},dashSize:{value:1},dashOffset:{value:0},gapSize:{value:1},opacity:{value:1}},i.ShaderLib.line={uniforms:i.UniformsUtils.merge([i.UniformsLib.common,i.UniformsLib.fog,i.UniformsLib.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\tvarying vec2 vUv;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\tvUv = uv;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec2 ndcStart = clipStart.xy / clipStart.w;\n\t\t\tvec2 ndcEnd = clipEnd.xy / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd - ndcStart;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t// perpendicular to dir\n\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\n\t\t\t// undo aspect ratio adjustment\n\t\t\tdir.x /= aspect;\n\t\t\toffset.x /= aspect;\n\n\t\t\t// sign flip\n\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t// endcaps\n\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\toffset += - dir;\n\n\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\toffset += dir;\n\n\t\t\t}\n\n\t\t\t// adjust for linewidth\n\t\t\toffset *= linewidth;\n\n\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\toffset /= resolution.y;\n\n\t\t\t// select end\n\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t// back to clip space\n\t\t\toffset *= clip.w;\n\n\t\t\tclip.xy += offset;\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashSize;\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef ALPHA_TO_COVERAGE\n\n\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\tfloat a = vUv.x;\n\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\tfloat len2 = a * a + b * b;\n\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t}\n\n\t\t\t#else\n\n\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\tfloat a = vUv.x;\n\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t}\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}"};class n extends i.ShaderMaterial{constructor(e){super({type:"LineMaterial",uniforms:i.UniformsUtils.clone(i.ShaderLib.line.uniforms),vertexShader:i.ShaderLib.line.vertexShader,fragmentShader:i.ShaderLib.line.fragmentShader,clipping:!0}),Object.defineProperties(this,{color:{enumerable:!0,get:function(){return this.uniforms.diffuse.value},set:function(e){this.uniforms.diffuse.value=e}},linewidth:{enumerable:!0,get:function(){return this.uniforms.linewidth.value},set:function(e){this.uniforms.linewidth.value=e}},dashed:{enumerable:!0,get:function(){return!!("USE_DASH"in this.defines)},set(e){!!e!=!!("USE_DASH"in this.defines)&&(this.needsUpdate=!0),!0===e?this.defines.USE_DASH="":delete this.defines.USE_DASH}},dashScale:{enumerable:!0,get:function(){return this.uniforms.dashScale.value},set:function(e){this.uniforms.dashScale.value=e}},dashSize:{enumerable:!0,get:function(){return this.uniforms.dashSize.value},set:function(e){this.uniforms.dashSize.value=e}},dashOffset:{enumerable:!0,get:function(){return this.uniforms.dashOffset.value},set:function(e){this.uniforms.dashOffset.value=e}},gapSize:{enumerable:!0,get:function(){return this.uniforms.gapSize.value},set:function(e){this.uniforms.gapSize.value=e}},opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(e){this.uniforms.opacity.value=e}},resolution:{enumerable:!0,get:function(){return this.uniforms.resolution.value},set:function(e){this.uniforms.resolution.value.copy(e)}},alphaToCoverage:{enumerable:!0,get:function(){return!!("ALPHA_TO_COVERAGE"in this.defines)},set:function(e){!!e!=!!("ALPHA_TO_COVERAGE"in this.defines)&&(this.needsUpdate=!0),!0===e?(this.defines.ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.ALPHA_TO_COVERAGE,this.extensions.derivatives=!1)}}}),this.setValues(e)}}n.prototype.isLineMaterial=!0},1491:(e,t,r)=>{"use strict";r.d(t,{D:()=>g});var i=r(1515),n=new i.Vector3,a=new i.Vector3,s=new i.Matrix4,o=new i.Ray,l=new i.Sphere,h=new i.Vector3,c=new i.Vector3,u=new i.Vector3,d=new i.Vector3;class p extends i.Object3D{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new i.BufferGeometry,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new i.LineBasicMaterial;super(),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[0],s=1,o=t.count;s<o;s++)n.fromBufferAttribute(t,s-1),a.fromBufferAttribute(t,s),r[s]=r[s-1],r[s]+=n.distanceTo(a);e.setAttribute("lineDistance",new i.Float32BufferAttribute(r,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(e,t){var r=this.geometry,n=this.matrixWorld,a=e.params.Line.threshold,h=r.drawRange,c=r.morphAttributes.position;if(null===r.boundingSphere&&r.computeBoundingSphere(),l.copy(r.boundingSphere),l.applyMatrix4(n),l.radius+=a,!1!==e.ray.intersectsSphere(l)){s.copy(n).invert(),o.copy(e.ray).applyMatrix4(s);var u=a/((this.scale.x+this.scale.y+this.scale.z)/3),d=u*u,p=new i.Vector3,f=new i.Vector3,v=new i.Vector3,g=new i.Vector3,y=this.isLineSegments?2:1;if(r.isBufferGeometry){var x=r.index,b=r.attributes.position;if(null!==x){for(var w=Math.max(0,h.start),_=Math.min(x.count,h.start+h.count),M=w;M<_-1;M+=y)if(m(p,f,this,b,c,x.getX(M),x.getX(M+1)),!(o.distanceSqToSegment(p,f,g,v)>d)){g.applyMatrix4(this.matrixWorld);var S=e.ray.origin.distanceTo(g);S<e.near||S>e.far||t.push({distance:S,point:v.clone().applyMatrix4(this.matrixWorld),index:M,face:null,faceIndex:null,object:this})}}else for(var T=Math.max(0,h.start),E=Math.min(b.count,h.start+h.count),A=T;A<E-1;A+=y)if(m(p,f,this,b,c,A,A+1),!(o.distanceSqToSegment(p,f,g,v)>d)){g.applyMatrix4(this.matrixWorld);var L=e.ray.origin.distanceTo(g);L<e.near||L>e.far||t.push({distance:L,point:v.clone().applyMatrix4(this.matrixWorld),index:A,face:null,faceIndex:null,object:this})}}else r.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function m(e,t,r,i,n,a,s){e.fromBufferAttribute(i,a),t.fromBufferAttribute(i,s);var o=r.morphTargetInfluences;if(r.material.morphTargets&&n&&o){h.set(0,0,0),c.set(0,0,0);for(var l=0,p=n.length;l<p;l++){var m=o[l],f=n[l];0!==m&&(u.fromBufferAttribute(f,a),d.fromBufferAttribute(f,s),h.addScaledVector(u.sub(e),m),c.addScaledVector(d.sub(t),m))}e.add(h),t.add(c)}}p.prototype.isLine=!0;var f=new i.Vector3,v=new i.Vector3;class g extends p{constructor(e,t){super(e,t),this.type="LineSegments"}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[],n=0,a=t.count;n<a;n+=2)f.fromBufferAttribute(t,n),v.fromBufferAttribute(t,n+1),r[n]=0==n?0:r[n-1],r[n+1]=r[n]+f.distanceTo(v);e.setAttribute("lineDistance",new i.Float32BufferAttribute(r,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}g.prototype.isLineSegments=!0},8233:(e,t,r)=>{"use strict";r.d(t,{b:()=>y});var i=r(1515),n=r(5807),a=r(9236),s=new i.Vector3,o=new i.Vector3,l=new i.Vector4,h=new i.Vector4,c=new i.Vector4,u=new i.Vector3,d=new i.Matrix4,p=new i.Line3,m=new i.Vector3,f=new i.Box3,v=new i.Sphere,g=new i.Vector4;class y extends i.Mesh{constructor(){super(0<arguments.length&&void 0!==arguments[0]?arguments[0]:new n.n,1<arguments.length&&void 0!==arguments[1]?arguments[1]:new a.G({color:16777215*Math.random()})),this.type="LineSegments2"}computeLineDistances(){for(var e=this.geometry,t=e.attributes.instanceStart,r=e.attributes.instanceEnd,n=new Float32Array(2*t.count),a=0,l=0,h=t.count;a<h;a++,l+=2)s.fromBufferAttribute(t,a),o.fromBufferAttribute(r,a),n[l]=0==l?0:n[l-1],n[l+1]=n[l]+s.distanceTo(o);var c=new i.InstancedInterleavedBuffer(n,2,1);return e.setAttribute("instanceDistanceStart",new i.InterleavedBufferAttribute(c,1,0)),e.setAttribute("instanceDistanceEnd",new i.InterleavedBufferAttribute(c,1,1)),this}raycast(e,t){null===e.camera&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');var r=void 0===e.params.Line2?0:e.params.Line2.threshold||0,n=e.ray,a=e.camera,s=a.projectionMatrix,o=this.matrixWorld,y=this.geometry,x=this.material,b=x.resolution,w=x.linewidth+r,_=y.attributes.instanceStart,M=y.attributes.instanceEnd,S=-a.near,T=2*Math.max(w/b.width,w/b.height);null===y.boundingSphere&&y.computeBoundingSphere(),v.copy(y.boundingSphere).applyMatrix4(o);var E=Math.max(a.near,v.distanceToPoint(n.origin));g.set(0,0,-E,1).applyMatrix4(a.projectionMatrix),g.multiplyScalar(1/g.w),g.applyMatrix4(a.projectionMatrixInverse);var A=.5*Math.abs(T/g.w);if(v.radius+=A,!1!==e.ray.intersectsSphere(v)){null===y.boundingBox&&y.computeBoundingBox(),f.copy(y.boundingBox).applyMatrix4(o);var L=Math.max(a.near,f.distanceToPoint(n.origin));g.set(0,0,-L,1).applyMatrix4(a.projectionMatrix),g.multiplyScalar(1/g.w),g.applyMatrix4(a.projectionMatrixInverse);var R=.5*Math.abs(T/g.w);if(f.max.x+=R,f.max.y+=R,f.max.z+=R,f.min.x-=R,f.min.y-=R,f.min.z-=R,!1!==e.ray.intersectsBox(f)){n.at(1,c),c.w=1,c.applyMatrix4(a.matrixWorldInverse),c.applyMatrix4(s),c.multiplyScalar(1/c.w),c.x*=b.x/2,c.y*=b.y/2,c.z=0,u.copy(c),d.multiplyMatrices(a.matrixWorldInverse,o);for(var C=0,P=_.count;C<P;C++)if(l.fromBufferAttribute(_,C),h.fromBufferAttribute(M,C),l.w=1,h.w=1,l.applyMatrix4(d),h.applyMatrix4(d),!(l.z>S&&h.z>S)){if(l.z>S){var I=l.z-h.z,O=(l.z-S)/I;l.lerp(h,O)}else if(h.z>S){var D=h.z-l.z,N=(h.z-S)/D;h.lerp(l,N)}l.applyMatrix4(s),h.applyMatrix4(s),l.multiplyScalar(1/l.w),h.multiplyScalar(1/h.w),l.x*=b.x/2,l.y*=b.y/2,h.x*=b.x/2,h.y*=b.y/2,p.start.copy(l),p.start.z=0,p.end.copy(h),p.end.z=0;var B=p.closestPointToPointParameter(u,!0);p.at(B,m);var U=i.MathUtils.lerp(l.z,h.z,B),z=-1<=U&&1>=U,F=u.distanceTo(m)<.5*w;if(z&&F){p.start.fromBufferAttribute(_,C),p.end.fromBufferAttribute(M,C),p.start.applyMatrix4(o),p.end.applyMatrix4(o);var G=new i.Vector3,H=new i.Vector3;n.distanceSqToSegment(p.start,p.end,H,G),t.push({point:H,pointOnLine:G,distance:n.origin.distanceTo(H),object:this,face:null,faceIndex:C,uv:null,uv2:null})}}}}}}y.prototype.LineSegments2=!0},5807:(e,t,r)=>{"use strict";r.d(t,{n:()=>s});var i=r(1515),n=new i.Box3,a=new i.Vector3;class s extends i.InstancedBufferGeometry{constructor(){super(),this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new i.Float32BufferAttribute([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new i.Float32BufferAttribute([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){var t=this.attributes.instanceStart,r=this.attributes.instanceEnd;return void 0!==t&&(t.applyMatrix4(e),r.applyMatrix4(e),t.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(e){var t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));var r=new i.InstancedInterleavedBuffer(t,6,1);return this.setAttribute("instanceStart",new i.InterleavedBufferAttribute(r,3,0)),this.setAttribute("instanceEnd",new i.InterleavedBufferAttribute(r,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){var t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));var r=new i.InstancedInterleavedBuffer(t,6,1);return this.setAttribute("instanceColorStart",new i.InterleavedBufferAttribute(r,3,0)),this.setAttribute("instanceColorEnd",new i.InterleavedBufferAttribute(r,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new i.WireframeGeometry(e.geometry)),this}fromLineSegments(e){var t=e.geometry;return t.isGeometry?void console.error("THREE.LineSegmentsGeometry no longer supports Geometry. Use THREE.BufferGeometry instead."):(t.isBufferGeometry&&this.setPositions(t.attributes.position.array),this)}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new i.Box3);var e=this.attributes.instanceStart,t=this.attributes.instanceEnd;void 0!==e&&void 0!==t&&(this.boundingBox.setFromBufferAttribute(e),n.setFromBufferAttribute(t),this.boundingBox.union(n))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new i.Sphere),null===this.boundingBox&&this.computeBoundingBox();var e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(void 0!==e&&void 0!==t){var r=this.boundingSphere.center;this.boundingBox.getCenter(r);for(var n=0,s=0,o=e.count;s<o;s++)a.fromBufferAttribute(e,s),n=Math.max(n,r.distanceToSquared(a)),a.fromBufferAttribute(t,s),n=Math.max(n,r.distanceToSquared(a));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}s.prototype.isLineSegmentsGeometry=!0},2515:(e,t,r)=>{var i=r(1515),n=r(8154).V,a=r(8221).A;function s(e){var t=e,i=r(1913).modelPrefix;return i&&("/"!=i[i.length-1]&&function(e){throw new TypeError('"prefix" is read-only')}(),/^(?:[a-z]+:)?\/\//i.test(e)||(t=i+e)),t}function o(e,t,r,i){var n=new XMLHttpRequest;n.open("GET",s(e),!0),n.onreadystatechange=()=>{4==n.readyState&&(200==n.status?r(n.responseText,t):i(e))},n.send(null)}t.getColorsRGB=(e,t)=>{var r=Math.floor(t/3),n=t%3,a=0;0==n?a=e[r].r:1==n?a=e[r].g:2==n&&(a=e[r].b);var s=new i.Color(a);return[s.r,s.g,s.b]},t.updateMorphColorAttribute=function(e,t){if(t&&e&&e.morphAttributes&&e.morphAttributes.color){var r=e.morphAttributes.color,i=t.morphTargetInfluences,n=i.length;e.deleteAttribute("morphColor0"),e.deleteAttribute("morphColor1");for(var a=0,s=[],o=0;1>a||o<n;o++)0<i[o]&&(a++,s.push([o,i[o]]));2==s.length?(e.setAttribute("morphColor0",r[s[0][0]]),e.setAttribute("morphColor1",r[s[1][0]])):1==s.length&&(e.setAttribute("morphColor0",r[s[0][0]]),e.setAttribute("morphColor1",r[s[0][0]]))}},t.toBufferGeometry=(e,t)=>{var r;return e instanceof n?(t.localTimeEnabled&&!e.morphNormalsReady&&(null==e.morphNormals||0==e.morphNormals.length)&&e.computeMorphNormals(),r=e.toIndexedBufferGeometry(),t.localMorphColour&&l(e,r)):e instanceof i.BufferGeometry&&(r=e.clone()),r.colorsNeedUpdate=!0,r.computeBoundingBox(),r.computeBoundingSphere(),e._video&&(r._video=e._video),r},t.copyMorphColorsToBufferGeometry=(e,t)=>{if(e&&e.morphColors&&0<e.morphColors.length){for(var n=[],a=e.morphColors,s=r(2515).getColorsRGB,o=0,l=a.length;o<l;o++){for(var h=a[o],c=[],u=0;u<e.faces.length;u++){var d=e.faces[u],p=s(h.colors,d.a);c.push(p[0],p[1],p[2]),p=s(h.colors,d.b),c.push(p[0],p[1],p[2]),p=s(h.colors,d.c),c.push(p[0],p[1],p[2])}var m=new i.Float32BufferAttribute(3*e.faces.length*3,3);m.name=h.name,n.push(m.copyArray(c))}t.morphAttributes.color=n}};var l=(e,t)=>{if(e&&e.morphColors&&0<e.morphColors.length){for(var n=[],a=e.morphColors,s=r(2515).getColorsRGB,o=0,l=a.length;o<l;o++){for(var h,c=a[o],u=[],d=0;d<3*c.colors.length;d++)h=s(c.colors,d),u.push(h[0],h[1],h[2]);var p=new i.Float32BufferAttribute(u,3);p.name=c.name,n.push(p)}t.morphAttributes.color=n}};function h(e){for(var t,r,n,a,s=-1,o=0,l=0;l<e.length;++l){if(a=e[l],void 0===t&&(t=a.array.constructor),t!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(void 0===r&&(r=a.itemSize),r!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(void 0===n&&(n=a.normalized),n!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(-1===s&&(s=a.gpuType),s!==a.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;o+=a.count*r}for(var h,c=new t(o),u=new i.BufferAttribute(c,r,n),d=0,p=0;p<e.length;++p){if((h=e[p]).isInterleavedBufferAttribute)for(var m=d/r,f=0,v=h.count;f<v;f++)for(var g,y=0;y<r;y++)g=h.getComponent(f,y),u.setComponent(f+m,y,g);else c.set(h.array,d);d+=h.count*r}return void 0!==s&&(u.gpuType=s),u}t.mergeGeometries=function(e){for(var t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=null!==e[0].index,n=new Set(Object.keys(e[0].attributes)),a=new Set(Object.keys(e[0].morphAttributes)),s={},o={},l=e[0].morphTargetsRelative,c=new i.BufferGeometry,u=0,d=0;d<e.length;++d){var p=e[d],m=0;if(r!==(null!==p.index))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(var f in p.attributes){if(!n.has(f))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;void 0===s[f]&&(s[f]=[]),s[f].push(p.attributes[f]),m++}if(m!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==p.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(var v in p.morphAttributes){if(!a.has(v))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;void 0===o[v]&&(o[v]=[]),o[v].push(p.morphAttributes[v])}if(t){var g=void 0;if(r)g=p.index.count;else{if(void 0===p.attributes.position)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". 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r={},n=e.getIndex(),a=e.getAttribute("position"),s=n?n.count:a.count,o=0,l=Object.keys(e.attributes),h={},c={},u=[],d=["getX","getY","getZ","getW"],p=0,m=l.length;p<m;p++)h[b=l[p]]=[],(T=e.morphAttributes[b])&&(c[b]=Array(T.length).fill().map((()=>[])));var f=Math.log10(1/t),v=Math.pow(10,f);for(p=0;p<s;p++){var g=n?n.getX(p):p,y="",x=0;for(m=l.length;x<m;x++)for(var b=l[x],w=(S=e.getAttribute(b)).itemSize,_=0;_<w;_++)y+="".concat(~~(S[d[_]](g)*v),",");if(y in r)u.push(r[y]);else{for(x=0,m=l.length;x<m;x++){b=l[x];var M,S=e.getAttribute(b),T=e.morphAttributes[b],E=(w=S.itemSize,h[b]),A=c[b];for(_=0;_<w;_++)if(M=d[_],E.push(S[M](g)),T)for(var L=0,R=T.length;L<R;L++)A[L].push(T[L][M](g))}r[y]=o,u.push(o),o++}}var C=e.clone();for(p=0,m=l.length;p<m;p++){b=l[p];var P,I=e.getAttribute(b),O=new I.array.constructor(h[b]);if(I.isInterleavedBufferAttribute?S=new i.BufferAttribute(O,I.itemSize,I.itemSize):(S=e.getAttribute(b).clone()).setArray(O),C.setAttribute(b,S),b in c)for(x=0;x<c[b].length;x++)(P=e.morphAttributes[b][x].clone()).setArray(new P.array.constructor(c[b][x])),C.morphAttributes[b][x]=P}var D=Uint8Array;u.length>=Math.pow(2,8)&&(D=Uint16Array),u.length>=Math.pow(2,16)&&(D=Uint32Array);var N=new D(u);return u=null,null===n?u=new i.BufferAttribute(N,1):(u=e.getIndex().clone()).setArray(N),C.setIndex(u),C},t.getBoundingBox=function(e,t,r,i,n){var a=e.morphTargetInfluences,s=void 0;e.geometry&&(s=e.geometry.morphAttributes);var o=!1;if(a&&s&&s.position){i.set(0,0,0),n.set(0,0,0);for(var l=0;l<a.length;l++)0<a[l]&&(o=!0,r.setFromArray(s.position[l].array),i.add(r.min.multiplyScalar(a[l])),n.add(r.max.multiplyScalar(a[l])));o&&t.set(i,n)}o||t.setFromBufferAttribute(e.geometry.attributes.position),e.updateWorldMatrix(!0,!0),t.applyMatrix4(e.matrixWorld)},t.createNewURL=function(e,t){var r=(e,t)=>{try{var r=new URL(e,t).href;if(e&&2>e.split("?").length){var i=t.split("?");2===i.length&&(r=r+"?"+i[1])}return r}catch(t){console.error("There is an issue creating the url link with: ".concat(e,"."))}};if(!Array.isArray(e))return r(e,t);var i=[];return e.forEach((e=>{i.push(r(e,t))})),i},t.createBufferGeometry=function(e,t){if(t&&e>=t.length){var r=new i.BufferGeometry,n=new Float32Array(3*e),a=0;return t.forEach((e=>{n[a++]=e[0],n[a++]=e[1],n[a++]=e[2]})),r.setAttribute("position",new i.BufferAttribute(n,3)),r.setDrawRange(0,t.length),r}},t.getCircularTexture=function(){var e=new Image;e.src=r(2978);var t=new i.Texture;return t.image=e,t.needsUpdate=!0,t},t.resolveURL=s,t.loadExternalFile=o,t.loadExternalFiles=function(e,t,r){function i(e,r){s[r]=e,++a==n&&t(s)}for(var n=e.length,a=0,s=[],l=0;l<n;l++)o(e[l],l,i,r)},t.PhongToToon=function(e){if(e.isMeshPhongMaterial){var t=new i.MeshToonMaterial({color:e.color.clone(),morphTargets:e.morphTargets,morphNormals:e.morphNormals,vertexColors:e.vertexColors,transparent:e.transparent,opacity:e.opacity,side:e.side});return e.map&&(t.map=e.map),t}return e},t.createNewSpriteText=function(e,t,r,i,n,s){var o=new a(e,t,r,i,n,s);return o.fontFace=i,o.fontSize=n,o.fontWeight=s,o.material.map.generateMipmaps=!1,o.material.map.anisotropy=4,o.material.sizeAttenuation=!1,o.material.alphaTest=.5,o.material.transparent=!0,o.material.depthWrite=!1,o.material.depthTest=!1,o.center.set(.5,-1.2),o.renderOrder=1e4,o},t.isRegionGroup=function(e,t,r){if(r){var i=e||"",n=t||"",a=r.lastIndexOf("/");if(-1<a){var s=void 0,o=void 0;if(s=r.substring(0,a),o=r.substring(a+1),!("*"!==s&&"**"!==s&&s.toLowerCase()!==i.toLowerCase()||"*"!==o&&"**"!==o&&o.toLowerCase()!==n.toLowerCase()))return!0}else if(i.toLowerCase()===r.toLowerCase()||n.toLowerCase()===r.toLowerCase())return!0}return!1}},1574:(e,t,r)=>{var i=r(1515);t.i=function(e){var t=this;this.video=void 0,this.videoTexture=void 0,this.setMorphTime=function(e,r){var i=e/r*t.video.duration;t.video.currentTime=i},this.getVideoDuration=function(){return 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strict";r.d(t,{B:()=>n});var i=r(1515);class n extends i.Loader{constructor(e){super(e),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new h(e)})),this.register((function(e){return new u(e)})),this.register((function(e){return new d(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new o(e)})),this.register((function(e){return new p(e)}))}load(e,t,r,n){var a,s=this;a=""===this.resourcePath?""===this.path?i.LoaderUtils.extractUrlBase(e):this.path:this.resourcePath,this.manager.itemStart(e);var o=function(t){n?n(t):console.error(t),s.manager.itemError(e),s.manager.itemEnd(e)},l=new i.FileLoader(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(e,(function(r){try{s.parse(r,a,(function(r){t(r),s.manager.itemEnd(e)}),o)}catch(e){o(e)}}),r,o)}setDRACOLoader(e){return this.dracoLoader=e,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(e){return this.ktx2Loader=e,this}setMeshoptDecoder(e){return this.meshoptDecoder=e,this}register(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this}unregister(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(e,t,r,n){var a,o={},h={};if("string"==typeof e)a=e;else if(i.LoaderUtils.decodeText(new Uint8Array(e,0,4))===m){try{o[s.KHR_BINARY_GLTF]=new f(e)}catch(e){return void(n&&n(e))}a=o[s.KHR_BINARY_GLTF].content}else a=i.LoaderUtils.decodeText(new Uint8Array(e));var c=JSON.parse(a);if(void 0===c.asset||2>c.asset.version[0])n&&n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var u=new N(c,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});u.fileLoader.setRequestHeader(this.requestHeader);for(var d,p=0;p<this.pluginCallbacks.length;p++)h[(d=this.pluginCallbacks[p](u)).name]=d,o[d.name]=!0;if(c.extensionsUsed)for(var y=0;y<c.extensionsUsed.length;++y){var w=c.extensionsUsed[y],_=c.extensionsRequired||[];w===s.KHR_MATERIALS_UNLIT?o[w]=new l:w===s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS?o[w]=new x:w===s.KHR_DRACO_MESH_COMPRESSION?o[w]=new v(c,this.dracoLoader):w===s.KHR_TEXTURE_TRANSFORM?o[w]=new g:w===s.KHR_MESH_QUANTIZATION?o[w]=new b:0<=_.indexOf(w)&&void 0===h[w]&&console.warn('THREE.GLTFLoader: Unknown extension "'+w+'".')}u.setExtensions(o),u.setPlugins(h),u.parse(r,n)}}}function a(){var e={};return{get:function(t){return e[t]},add:function(t,r){e[t]=r},remove:function(t){delete e[t]},removeAll:function(){e={}}}}var s={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class o{constructor(e){this.parser=e,this.name=s.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){for(var e,t=this.parser,r=this.parser.json.nodes||[],i=0,n=r.length;i<n;i++)(e=r[i]).extensions&&e.extensions[this.name]&&void 0!==e.extensions[this.name].light&&t._addNodeRef(this.cache,e.extensions[this.name].light)}_loadLight(e){var t=this.parser,r="light:"+e,n=t.cache.get(r);if(n)return n;var a,s=t.json,o=((s.extensions&&s.extensions[this.name]||{}).lights||[])[e],l=new i.Color(16777215);void 0!==o.color&&l.fromArray(o.color);var h=void 0===o.range?0:o.range;switch(o.type){case"directional":(a=new i.DirectionalLight(l)).target.position.set(0,0,-1),a.add(a.target);break;case"point":(a=new i.PointLight(l)).distance=h;break;case"spot":(a=new i.SpotLight(l)).distance=h,o.spot=o.spot||{},o.spot.innerConeAngle=void 0===o.spot.innerConeAngle?0:o.spot.innerConeAngle,o.spot.outerConeAngle=void 0===o.spot.outerConeAngle?Math.PI/4:o.spot.outerConeAngle,a.angle=o.spot.outerConeAngle,a.penumbra=1-o.spot.innerConeAngle/o.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+o.type)}return a.position.set(0,0,0),a.decay=2,void 0!==o.intensity&&(a.intensity=o.intensity),a.name=t.createUniqueName(o.name||"light_"+e),n=Promise.resolve(a),t.cache.add(r,n),n}createNodeAttachment(e){var t=this,r=this.parser,i=r.json.nodes[e],n=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===n?null:this._loadLight(n).then((function(e){return r._getNodeRef(t.cache,n,e)}))}}class l{constructor(){this.name=s.KHR_MATERIALS_UNLIT}getMaterialType(){return i.MeshBasicMaterial}extendParams(e,t,r){var n=[];e.color=new i.Color(1,1,1),e.opacity=1;var a=t.pbrMetallicRoughness;if(a){if(Array.isArray(a.baseColorFactor)){var s=a.baseColorFactor;e.color.fromArray(s),e.opacity=s[3]}void 0!==a.baseColorTexture&&n.push(r.assignTexture(e,"map",a.baseColorTexture))}return Promise.all(n)}}class h{constructor(e){this.parser=e,this.name=s.KHR_MATERIALS_CLEARCOAT}getMaterialType(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(e,t){var r=this.parser,n=r.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();var a=[],s=n.extensions[this.name];if(void 0!==s.clearcoatFactor&&(t.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&a.push(r.assignTexture(t,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(t.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&a.push(r.assignTexture(t,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(a.push(r.assignTexture(t,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){var o=s.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new i.Vector2(o,-o)}return Promise.all(a)}}class c{constructor(e){this.parser=e,this.name=s.KHR_MATERIALS_TRANSMISSION}getMaterialType(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(e,t){var r=this.parser,i=r.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var n=[],a=i.extensions[this.name];return void 0!==a.transmissionFactor&&(t.transmission=a.transmissionFactor),void 0!==a.transmissionTexture&&n.push(r.assignTexture(t,"transmissionMap",a.transmissionTexture)),Promise.all(n)}}class u{constructor(e){this.parser=e,this.name=s.KHR_TEXTURE_BASISU}loadTexture(e){var t=this.parser,r=t.json,i=r.textures[e];if(!i.extensions||!i.extensions[this.name])return null;var n=i.extensions[this.name],a=r.images[n.source],s=t.options.ktx2Loader;if(!s){if(r.extensionsRequired&&0<=r.extensionsRequired.indexOf(this.name))throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,a,s)}}class d{constructor(e){this.parser=e,this.name=s.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(e){var t=this.name,r=this.parser,i=r.json,n=i.textures[e];if(!n.extensions||!n.extensions[t])return null;var a=n.extensions[t],s=i.images[a.source],o=r.textureLoader;if(s.uri){var l=r.options.manager.getHandler(s.uri);null!==l&&(o=l)}return this.detectSupport().then((function(n){if(n)return r.loadTextureImage(e,s,o);if(i.extensionsRequired&&0<=i.extensionsRequired.indexOf(t))throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return r.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class p{constructor(e){this.name=s.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){var t=this.parser.json,r=t.bufferViews[e];if(r.extensions&&r.extensions[this.name]){var i=r.extensions[this.name],n=this.parser.getDependency("buffer",i.buffer),a=this.parser.options.meshoptDecoder;if(!a||!a.supported){if(t.extensionsRequired&&0<=t.extensionsRequired.indexOf(this.name))throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([n,a.ready]).then((function(e){var t=i.byteOffset||0,r=i.byteLength||0,n=i.count,s=i.byteStride,o=new ArrayBuffer(n*s),l=new Uint8Array(e[0],t,r);return a.decodeGltfBuffer(new Uint8Array(o),n,s,l,i.mode,i.filter),o}))}return null}}var m="glTF";class f{constructor(e){this.name=s.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:i.LoaderUtils.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==m)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(2>this.header.version)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var r,n=this.header.length-12,a=new DataView(e,12),o=0;o<n;){r=a.getUint32(o,!0),o+=4;var l=a.getUint32(o,!0);if(o+=4,1313821514===l){var h=new Uint8Array(e,12+o,r);this.content=i.LoaderUtils.decodeText(h)}else if(5130562===l){var c=12+o;this.body=e.slice(c,c+r)}o+=r}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class v{constructor(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=s.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}decodePrimitive(e,t){var r=this.json,i=this.dracoLoader,n=e.extensions[this.name].bufferView,a=e.extensions[this.name].attributes,s={},o={},l={};for(var h in a){var c=E[h]||h.toLowerCase();s[c]=a[h]}for(var u in e.attributes){var d=E[u]||u.toLowerCase();if(void 0!==a[u]){var p=r.accessors[e.attributes[u]],m=_[p.componentType];l[d]=m,o[d]=!0===p.normalized}}return t.getDependency("bufferView",n).then((function(e){return new Promise((function(t){i.decodeDracoFile(e,(function(e){for(var r in e.attributes){var i=e.attributes[r],n=o[r];void 0!==n&&(i.normalized=n)}t(e)}),s,l)}))}))}}class g{constructor(){this.name=s.KHR_TEXTURE_TRANSFORM}extendTexture(e,t){return void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===t.offset&&void 0===t.rotation&&void 0===t.scale||(e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),e.needsUpdate=!0),e}}class y extends i.MeshStandardMaterial{constructor(e){super(),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),r=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),n=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),a=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),s=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),o={specular:{value:(new i.Color).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=o,this.onBeforeCompile=function(e){for(var i in o)e.uniforms[i]=o[i];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",t).replace("#include <metalnessmap_pars_fragment>",r).replace("#include <roughnessmap_fragment>",n).replace("#include <metalnessmap_fragment>",a).replace("#include <lights_physical_fragment>",s)},Object.defineProperties(this,{specular:{get:function(){return o.specular.value},set:function(e){o.specular.value=e}},specularMap:{get:function(){return o.specularMap.value},set:function(e){o.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return o.glossiness.value},set:function(e){o.glossiness.value=e}},glossinessMap:{get:function(){return o.glossinessMap.value},set:function(e){o.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}copy(e){return super.copy(e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class x{constructor(){this.name=s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"]}getMaterialType(){return y}extendParams(e,t,r){var n=t.extensions[this.name];e.color=new i.Color(1,1,1),e.opacity=1;var a=[];if(Array.isArray(n.diffuseFactor)){var s=n.diffuseFactor;e.color.fromArray(s),e.opacity=s[3]}if(void 0!==n.diffuseTexture&&a.push(r.assignTexture(e,"map",n.diffuseTexture)),e.emissive=new i.Color(0,0,0),e.glossiness=void 0===n.glossinessFactor?1:n.glossinessFactor,e.specular=new i.Color(1,1,1),Array.isArray(n.specularFactor)&&e.specular.fromArray(n.specularFactor),void 0!==n.specularGlossinessTexture){var o=n.specularGlossinessTexture;a.push(r.assignTexture(e,"glossinessMap",o)),a.push(r.assignTexture(e,"specularMap",o))}return Promise.all(a)}createMaterial(e){var t=new y(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=i.TangentSpaceNormalMap,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}class b{constructor(){this.name=s.KHR_MESH_QUANTIZATION}}class w extends i.Interpolant{constructor(e,t,r,i){super(e,t,r,i)}copySampleValue_(e){for(var t=this.resultBuffer,r=this.sampleValues,i=this.valueSize,n=0;n!==i;n++)t[n]=r[e*i*3+i+n];return t}}w.prototype.beforeStart_=w.prototype.copySampleValue_,w.prototype.afterEnd_=w.prototype.copySampleValue_,w.prototype.interpolate_=function(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=3*s,l=i-t,h=(r-t)/l,c=h*h,u=c*h,d=e*o,p=d-o,m=-2*u+3*c,f=u-c,v=0;v!==s;v++){var g=a[p+v+s],y=a[p+v+2*s]*l,x=a[d+v+s],b=a[d+v]*l;n[v]=(1-m)*g+(f-c+h)*y+m*x+f*b}return n};var _={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},M={9728:i.NearestFilter,9729:i.LinearFilter,9984:i.NearestMipmapNearestFilter,9985:i.LinearMipmapNearestFilter,9986:i.NearestMipmapLinearFilter,9987:i.LinearMipmapLinearFilter},S={33071:i.ClampToEdgeWrapping,33648:i.MirroredRepeatWrapping,10497:i.RepeatWrapping},T={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},E={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},A={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},L={CUBICSPLINE:void 0,LINEAR:i.InterpolateLinear,STEP:i.InterpolateDiscrete};function R(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function C(e,t,r){for(var i in r.extensions)void 0===e[i]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[i]=r.extensions[i])}function P(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function I(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var r=0,i=t.weights.length;r<i;r++)e.morphTargetInfluences[r]=t.weights[r];if(t.extras&&Array.isArray(t.extras.targetNames)){var n=t.extras.targetNames;if(e.morphTargetInfluences.length===n.length){e.morphTargetDictionary={};for(var a=0,s=n.length;a<s;a++)e.morphTargetDictionary[n[a]]=a}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function O(e){for(var t="",r=Object.keys(e).sort(),i=0,n=r.length;i<n;i++)t+=r[i]+":"+e[r[i]]+";";return t}function D(e){switch(e){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class N{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:{},t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:{};this.json=e,this.extensions={},this.plugins={},this.options=t,this.cache=new a,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.textureCache={},this.nodeNamesUsed={},this.textureLoader="undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?new i.ImageBitmapLoader(this.options.manager):new i.TextureLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new i.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){var r=this,i=this.json,n=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all(this._invokeAll((function(e){return e.beforeRoot&&e.beforeRoot()}))).then((function(){return Promise.all([r.getDependencies("scene"),r.getDependencies("animation"),r.getDependencies("camera")])})).then((function(t){var a={scene:t[0][i.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:i.asset,parser:r,userData:{}};C(n,a,i),P(a,i),Promise.all(r._invokeAll((function(e){return e.afterRoot&&e.afterRoot(a)}))).then((function(){e(a)}))})).catch(t)}_markDefs(){for(var e,t=this.json.nodes||[],r=this.json.skins||[],i=this.json.meshes||[],n=0,a=r.length;n<a;n++)for(var s=0,o=(e=r[n].joints).length;s<o;s++)t[e[s]].isBone=!0;for(var l,h=0,c=t.length;h<c;h++)void 0!==(l=t[h]).mesh&&(this._addNodeRef(this.meshCache,l.mesh),void 0!==l.skin&&(i[l.mesh].isSkinnedMesh=!0)),void 0!==l.camera&&this._addNodeRef(this.cameraCache,l.camera)}_addNodeRef(e,t){void 0===t||(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)}_getNodeRef(e,t,r){if(1>=e.refs[t])return r;var i=r.clone();return i.name+="_instance_"+e.uses[t]++,i}_invokeOne(e){var t=Object.values(this.plugins);t.push(this);for(var r,i=0;i<t.length;i++)if(r=e(t[i]))return r;return null}_invokeAll(e){var t=Object.values(this.plugins);t.unshift(this);for(var r,i=[],n=0;n<t.length;n++)(r=e(t[n]))&&i.push(r);return i}getDependency(e,t){var r=e+":"+t,i=this.cache.get(r);if(!i){switch(e){case"scene":i=this.loadScene(t);break;case"node":i=this.loadNode(t);break;case"mesh":i=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":i=this.loadAccessor(t);break;case"bufferView":i=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":i=this.loadBuffer(t);break;case"material":i=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":i=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":i=this.loadSkin(t);break;case"animation":i=this.loadAnimation(t);break;case"camera":i=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(r,i)}return i}getDependencies(e){var t=this.cache.get(e);if(!t){var r=this,i=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(i.map((function(t,i){return r.getDependency(e,i)}))),this.cache.add(e,t)}return t}loadBuffer(e){var t=this.json.buffers[e],r=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[s.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,n){r.load(R(t.uri,i.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))}loadBufferView(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var r=t.byteLength||0,i=t.byteOffset||0;return e.slice(i,i+r)}))}loadAccessor(e){var t=this,r=this.json,n=this.json.accessors[e];if(void 0===n.bufferView&&void 0===n.sparse)return Promise.resolve(null);var a=[];return void 0===n.bufferView?a.push(null):a.push(this.getDependency("bufferView",n.bufferView)),void 0!==n.sparse&&(a.push(this.getDependency("bufferView",n.sparse.indices.bufferView)),a.push(this.getDependency("bufferView",n.sparse.values.bufferView))),Promise.all(a).then((function(e){var a,s,o=e[0],l=T[n.type],h=_[n.componentType],c=h.BYTES_PER_ELEMENT,u=n.byteOffset||0,d=void 0===n.bufferView?void 0:r.bufferViews[n.bufferView].byteStride,p=!0===n.normalized;if(d&&d!==c*l){var m=Math.floor(u/d),f="InterleavedBuffer:"+n.bufferView+":"+n.componentType+":"+m+":"+n.count,v=t.cache.get(f);v||(a=new h(o,m*d,n.count*d/c),v=new i.InterleavedBuffer(a,d/c),t.cache.add(f,v)),s=new i.InterleavedBufferAttribute(v,l,u%d/c,p)}else a=null===o?new h(n.count*l):new h(o,u,n.count*l),s=new i.BufferAttribute(a,l,p);if(void 0!==n.sparse){var g=T.SCALAR,y=_[n.sparse.indices.componentType],x=n.sparse.indices.byteOffset||0,b=n.sparse.values.byteOffset||0,w=new y(e[1],x,n.sparse.count*g),M=new h(e[2],b,n.sparse.count*l);null!==o&&(s=new i.BufferAttribute(s.array.slice(),s.itemSize,s.normalized));for(var S,E=0,A=w.length;E<A;E++)if(S=w[E],s.setX(S,M[E*l]),2<=l&&s.setY(S,M[E*l+1]),3<=l&&s.setZ(S,M[E*l+2]),4<=l&&s.setW(S,M[E*l+3]),5<=l)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}return s}))}loadTexture(e){var t=this.json,r=this.options,i=t.textures[e],n=t.images[i.source],a=this.textureLoader;if(n.uri){var s=r.manager.getHandler(n.uri);null!==s&&(a=s)}return this.loadTextureImage(e,n,a)}loadTextureImage(e,t,r){var n=this,a=this.json,s=this.options,o=a.textures[e],l=(t.uri||t.bufferView)+":"+o.sampler;if(this.textureCache[l])return this.textureCache[l];var h=self.URL||self.webkitURL,c=t.uri||"",u=!1,d=!0,p=0<c.search(/\.jpe?g($|\?)/i)||0===c.search(/^data\:image\/jpeg/);if(("image/jpeg"===t.mimeType||p)&&(d=!1),void 0!==t.bufferView)c=n.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var r=new DataView(e,25,1).getUint8(0,!1);d=6===r||4===r||3===r}u=!0;var i=new Blob([e],{type:t.mimeType});return c=h.createObjectURL(i)}));else if(void 0===t.uri)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");var m=Promise.resolve(c).then((function(e){return new Promise((function(t,n){var a=t;!0===r.isImageBitmapLoader&&(a=function(e){var r=new i.Texture(e);r.needsUpdate=!0,t(r)}),r.load(R(e,s.path),a,void 0,n)}))})).then((function(t){!0===u&&h.revokeObjectURL(c),t.flipY=!1,o.name&&(t.name=o.name),d||(t.format=i.RGBFormat);var r=(a.samplers||{})[o.sampler]||{};return t.magFilter=M[r.magFilter]||i.LinearFilter,t.minFilter=M[r.minFilter]||i.LinearMipmapLinearFilter,t.wrapS=S[r.wrapS]||i.RepeatWrapping,t.wrapT=S[r.wrapT]||i.RepeatWrapping,n.associations.set(t,{type:"textures",index:e}),t})).catch((function(){return console.error("THREE.GLTFLoader: Couldn't load texture",c),null}));return this.textureCache[l]=m,m}assignTexture(e,t,r){var i=this;return this.getDependency("texture",r.index).then((function(n){if(void 0===r.texCoord||0==r.texCoord||"aoMap"===t&&1==r.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+r.texCoord+" for texture "+t+" not yet supported."),i.extensions[s.KHR_TEXTURE_TRANSFORM]){var a=void 0===r.extensions?void 0:r.extensions[s.KHR_TEXTURE_TRANSFORM];if(a){var o=i.associations.get(n);n=i.extensions[s.KHR_TEXTURE_TRANSFORM].extendTexture(n,a),i.associations.set(n,o)}}e[t]=n}))}assignFinalMaterial(e){var t=e.geometry,r=e.material,n=void 0!==t.attributes.tangent,a=void 0!==t.attributes.color,s=void 0===t.attributes.normal,o=0<Object.keys(t.morphAttributes).length,l=o&&void 0!==t.morphAttributes.normal;if(e.isPoints){var h="PointsMaterial:"+r.uuid,c=this.cache.get(h);c||(c=new i.PointsMaterial,i.Material.prototype.copy.call(c,r),c.color.copy(r.color),c.map=r.map,c.sizeAttenuation=!1,this.cache.add(h,c)),r=c}else if(e.isLine){var u="LineBasicMaterial:"+r.uuid,d=this.cache.get(u);d||(d=new i.LineBasicMaterial,i.Material.prototype.copy.call(d,r),d.color.copy(r.color),this.cache.add(u,d)),r=d}if(n||a||s||o){var p="ClonedMaterial:"+r.uuid+":";r.isGLTFSpecularGlossinessMaterial&&(p+="specular-glossiness:"),n&&(p+="vertex-tangents:"),a&&(p+="vertex-colors:"),s&&(p+="flat-shading:"),o&&(p+="morph-targets:"),l&&(p+="morph-normals:");var m=this.cache.get(p);m||(m=r.clone(),a&&(m.vertexColors=!0),s&&(m.flatShading=!0),o&&(m.morphTargets=!0),l&&(m.morphNormals=!0),n&&(m.vertexTangents=!0,m.normalScale&&(m.normalScale.y*=-1),m.clearcoatNormalScale&&(m.clearcoatNormalScale.y*=-1)),this.cache.add(p,m),this.associations.set(m,this.associations.get(r))),r=m}r.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),e.material=r}getMaterialType(){return i.MeshStandardMaterial}loadMaterial(e){var t,r=this,n=this.json,a=this.extensions,o=n.materials[e],l={},h=o.extensions||{},c=[];if(h[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var u=a[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=u.getMaterialType(),c.push(u.extendParams(l,o,r))}else if(h[s.KHR_MATERIALS_UNLIT]){var d=a[s.KHR_MATERIALS_UNLIT];t=d.getMaterialType(),c.push(d.extendParams(l,o,r))}else{var p=o.pbrMetallicRoughness||{};if(l.color=new i.Color(1,1,1),l.opacity=1,Array.isArray(p.baseColorFactor)){var m=p.baseColorFactor;l.color.fromArray(m),l.opacity=m[3]}void 0!==p.baseColorTexture&&c.push(r.assignTexture(l,"map",p.baseColorTexture)),l.metalness=void 0===p.metallicFactor?1:p.metallicFactor,l.roughness=void 0===p.roughnessFactor?1:p.roughnessFactor,void 0!==p.metallicRoughnessTexture&&(c.push(r.assignTexture(l,"metalnessMap",p.metallicRoughnessTexture)),c.push(r.assignTexture(l,"roughnessMap",p.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,l)}))))}!0===o.doubleSided&&(l.side=i.DoubleSide);var f=o.alphaMode||"OPAQUE";return"BLEND"===f?(l.transparent=!0,l.depthWrite=!1):(l.transparent=!1,"MASK"===f&&(l.alphaTest=void 0===o.alphaCutoff?.5:o.alphaCutoff)),void 0!==o.normalTexture&&t!==i.MeshBasicMaterial&&(c.push(r.assignTexture(l,"normalMap",o.normalTexture)),l.normalScale=new i.Vector2(1,-1),void 0!==o.normalTexture.scale&&l.normalScale.set(o.normalTexture.scale,-o.normalTexture.scale)),void 0!==o.occlusionTexture&&t!==i.MeshBasicMaterial&&(c.push(r.assignTexture(l,"aoMap",o.occlusionTexture)),void 0!==o.occlusionTexture.strength&&(l.aoMapIntensity=o.occlusionTexture.strength)),void 0!==o.emissiveFactor&&t!==i.MeshBasicMaterial&&(l.emissive=(new i.Color).fromArray(o.emissiveFactor)),void 0!==o.emissiveTexture&&t!==i.MeshBasicMaterial&&c.push(r.assignTexture(l,"emissiveMap",o.emissiveTexture)),Promise.all(c).then((function(){var n;return n=t===y?a[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(l):new t(l),o.name&&(n.name=o.name),n.map&&(n.map.encoding=i.sRGBEncoding),n.emissiveMap&&(n.emissiveMap.encoding=i.sRGBEncoding),P(n,o),r.associations.set(n,{type:"materials",index:e}),o.extensions&&C(a,n,o),n}))}createUniqueName(e){for(var t=i.PropertyBinding.sanitizeNodeName(e||""),r=t,n=1;this.nodeNamesUsed[r];++n)r=t+"_"+n;return this.nodeNamesUsed[r]=!0,r}loadGeometries(e){function t(e){return n[s.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,r).then((function(t){return U(t,e,r)}))}for(var r=this,n=this.extensions,a=this.primitiveCache,o=[],l=0,h=e.length;l<h;l++){var c,u=e[l],d=(void 0,(f=(m=u).extensions&&m.extensions[s.KHR_DRACO_MESH_COMPRESSION])?"draco:"+f.bufferView+":"+f.indices+":"+O(f.attributes):m.indices+":"+O(m.attributes)+":"+m.mode),p=a[d];if(p)o.push(p.promise);else c=u.extensions&&u.extensions[s.KHR_DRACO_MESH_COMPRESSION]?t(u):U(new i.BufferGeometry,u,r),a[d]={primitive:u,promise:c},o.push(c)}var m,f;return Promise.all(o)}loadMesh(e){for(var t,r=this,n=this.json,a=this.extensions,s=n.meshes[e],o=s.primitives,l=[],h=0,c=o.length;h<c;h++)t=void 0===o[h].material?(void 0===(u=this.cache).DefaultMaterial&&(u.DefaultMaterial=new i.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:i.FrontSide})),u.DefaultMaterial):this.getDependency("material",o[h].material),l.push(t);var u;return l.push(r.loadGeometries(o)),Promise.all(l).then((function(t){for(var n=t.slice(0,t.length-1),l=t[t.length-1],h=[],c=0,u=l.length;c<u;c++){var d=l[c],p=o[c],m=void 0,f=n[c];if(4===p.mode||5===p.mode||6===p.mode||void 0===p.mode)!0!==(m=!0===s.isSkinnedMesh?new i.SkinnedMesh(d,f):new i.Mesh(d,f)).isSkinnedMesh||m.geometry.attributes.skinWeight.normalized||m.normalizeSkinWeights(),5===p.mode?m.geometry=z(m.geometry,i.TriangleStripDrawMode):6===p.mode&&(m.geometry=z(m.geometry,i.TriangleFanDrawMode));else if(1===p.mode)m=new i.LineSegments(d,f);else if(3===p.mode)m=new i.Line(d,f);else if(2===p.mode)m=new i.LineLoop(d,f);else{if(0!==p.mode)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);m=new i.Points(d,f)}0<Object.keys(m.geometry.morphAttributes).length&&I(m,s),m.name=r.createUniqueName(s.name||"mesh_"+e),P(m,s),p.extensions&&C(a,m,p),r.assignFinalMaterial(m),h.push(m)}if(1===h.length)return h[0];for(var v=new i.Group,g=0,y=h.length;g<y;g++)v.add(h[g]);return v}))}loadCamera(e){var t,r=this.json.cameras[e],n=r[r.type];return n?("perspective"===r.type?t=new i.PerspectiveCamera(i.MathUtils.radToDeg(n.yfov),n.aspectRatio||1,n.znear||1,n.zfar||2e6):"orthographic"===r.type&&(t=new i.OrthographicCamera(-n.xmag,n.xmag,n.ymag,-n.ymag,n.znear,n.zfar)),r.name&&(t.name=this.createUniqueName(r.name)),P(t,r),Promise.resolve(t)):void console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(e){var t=this.json.skins[e],r={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(r):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return r.inverseBindMatrices=e,r}))}loadAnimation(e){for(var t=this.json.animations[e],r=[],n=[],a=[],s=[],o=[],l=0,h=t.channels.length;l<h;l++){var c=t.channels[l],u=t.samplers[c.sampler],d=c.target,p=void 0===d.node?d.id:d.node,m=void 0===t.parameters?u.input:t.parameters[u.input],f=void 0===t.parameters?u.output:t.parameters[u.output];r.push(this.getDependency("node",p)),n.push(this.getDependency("accessor",m)),a.push(this.getDependency("accessor",f)),s.push(u),o.push(d)}return Promise.all([Promise.all(r),Promise.all(n),Promise.all(a),Promise.all(s),Promise.all(o)]).then((function(r){for(var n=r[0],a=r[1],s=r[2],o=r[3],l=r[4],h=[],c=function(){var e,t=n[u],r=a[u],c=s[u],d=o[u],p=l[u];if(void 0===t)return 1;switch(t.updateMatrix(),t.matrixAutoUpdate=!0,A[p.path]){case A.weights:e=i.NumberKeyframeTrack;break;case A.rotation:e=i.QuaternionKeyframeTrack;break;default:e=i.VectorKeyframeTrack}var m=t.name?t.name:t.uuid,f=void 0===d.interpolation?i.InterpolateLinear:L[d.interpolation],v=[];A[p.path]===A.weights?t.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&v.push(e.name?e.name:e.uuid)})):v.push(m);var g=c.array;if(c.normalized){for(var y=D(g.constructor),x=new Float32Array(g.length),b=0,_=g.length;b<_;b++)x[b]=g[b]*y;g=x}for(var M,S=0,T=v.length;S<T;S++)M=new e(v[S]+"."+A[p.path],r.array,g,f),"CUBICSPLINE"===d.interpolation&&(M.createInterpolant=function(e){return new w(this.times,this.values,this.getValueSize()/3,e)},M.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),h.push(M)},u=0,d=n.length;u<d;u++)c();var p=t.name?t.name:"animation_"+e;return new i.AnimationClip(p,void 0,h)}))}createNodeMesh(e){var t=this.json,r=this,i=t.nodes[e];return void 0===i.mesh?null:r.getDependency("mesh",i.mesh).then((function(e){var t=r._getNodeRef(r.meshCache,i.mesh,e);return void 0!==i.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,r=i.weights.length;t<r;t++)e.morphTargetInfluences[t]=i.weights[t]})),t}))}loadNode(e){var t,r,n=this.json,a=this.extensions,s=this,o=n.nodes[e],l=o.name?s.createUniqueName(o.name):"";return(t=[],r=s._invokeOne((function(t){return t.createNodeMesh&&t.createNodeMesh(e)})),r&&t.push(r),void 0!==o.camera&&t.push(s.getDependency("camera",o.camera).then((function(e){return s._getNodeRef(s.cameraCache,o.camera,e)}))),s._invokeAll((function(t){return t.createNodeAttachment&&t.createNodeAttachment(e)})).forEach((function(e){t.push(e)})),Promise.all(t)).then((function(t){var r;if((r=!0===o.isBone?new i.Bone:1<t.length?new i.Group:1===t.length?t[0]:new i.Object3D)!==t[0])for(var n=0,h=t.length;n<h;n++)r.add(t[n]);if(o.name&&(r.userData.name=o.name,r.name=l),P(r,o),o.extensions&&C(a,r,o),void 0!==o.matrix){var c=new i.Matrix4;c.fromArray(o.matrix),r.applyMatrix4(c)}else void 0!==o.translation&&r.position.fromArray(o.translation),void 0!==o.rotation&&r.quaternion.fromArray(o.rotation),void 0!==o.scale&&r.scale.fromArray(o.scale);return s.associations.set(r,{type:"nodes",index:e}),r}))}loadScene(e){var t=this.json,r=this.extensions,n=this.json.scenes[e],a=new i.Group;n.name&&(a.name=this.createUniqueName(n.name)),P(a,n),n.extensions&&C(r,a,n);for(var s=n.nodes||[],o=[],l=0,h=s.length;l<h;l++)o.push(B(s[l],a,t,this));return Promise.all(o).then((function(){return a}))}}function B(e,t,r,n){var a=r.nodes[e];return n.getDependency("node",e).then((function(e){return void 0===a.skin?e:n.getDependency("skin",a.skin).then((function(e){for(var r=[],i=0,a=(t=e).joints.length;i<a;i++)r.push(n.getDependency("node",t.joints[i]));return Promise.all(r)})).then((function(r){return e.traverse((function(e){if(e.isMesh){for(var n,a=[],s=[],o=0,l=r.length;o<l;o++)if(n=r[o]){a.push(n);var h=new i.Matrix4;void 0!==t.inverseBindMatrices&&h.fromArray(t.inverseBindMatrices.array,16*o),s.push(h)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o]);e.bind(new i.Skeleton(a,s),e.matrixWorld)}})),e}));var t})).then((function(e){t.add(e);var i=[];if(a.children)for(var s,o=a.children,l=0,h=o.length;l<h;l++)s=o[l],i.push(B(s,e,r,n));return Promise.all(i)}))}function U(e,t,r){function n(t,i){return r.getDependency("accessor",t).then((function(t){e.setAttribute(i,t)}))}var a=t.attributes,s=[];for(var o in a){var l=E[o]||o.toLowerCase();l in e.attributes||s.push(n(a[o],l))}if(void 0!==t.indices&&!e.index){var h=r.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));s.push(h)}return P(e,t),function(e,t,r){var n=t.attributes,a=new i.Box3;if(void 0!==n.POSITION){var s=r.json.accessors[n.POSITION],o=s.min,l=s.max;if(void 0!==o&&void 0!==l){if(a.set(new i.Vector3(o[0],o[1],o[2]),new i.Vector3(l[0],l[1],l[2])),s.normalized){var h=D(_[s.componentType]);a.min.multiplyScalar(h),a.max.multiplyScalar(h)}var c=t.targets;if(void 0!==c){for(var u,d=new i.Vector3,p=new 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e=0|4294967295*Math.random(),t=0|4294967295*Math.random(),r=0|4294967295*Math.random(),i=0|4294967295*Math.random();return(Gr[255&e]+Gr[255&e>>8]+Gr[255&e>>16]+Gr[255&e>>24]+"-"+Gr[255&t]+Gr[255&t>>8]+"-"+Gr[64|15&t>>16]+Gr[255&t>>24]+"-"+Gr[128|63&r]+Gr[255&r>>8]+"-"+Gr[255&r>>16]+Gr[255&r>>24]+Gr[255&i]+Gr[255&i>>8]+Gr[255&i>>16]+Gr[255&i>>24]).toUpperCase()}function Zr(e,t,r){return Math.max(t,Math.min(r,e))}function qr(e,t){return(e%t+t)%t}function Xr(e,t,r){return(1-r)*e+r*t}function Yr(e){return 0==(e&e-1)&&0!==e}function Jr(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))}function Kr(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))}var Qr,$r=Object.freeze({__proto__:null,DEG2RAD:kr,RAD2DEG:jr,generateUUID:Wr,clamp:Zr,euclideanModulo:qr,mapLinear:function(e,t,r,i,n){return i+(e-t)*(n-i)/(r-t)},inverseLerp:function(e,t,r){return e===t?0:(r-e)/(t-e)},lerp:Xr,damp:function(e,t,r,i){return Xr(e,t,1-Math.exp(-r*i))},pingpong:function(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1;return t-Math.abs(qr(e,2*t)-t)},smoothstep:function(e,t,r){return e<=t?0:e>=r?1:(e=(e-t)/(r-t))*e*(3-2*e)},smootherstep:function(e,t,r){return e<=t?0:e>=r?1:(e=(e-t)/(r-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){return void 0!==e&&(Vr=e%2147483647),((Vr=16807*Vr%2147483647)-1)/2147483646},degToRad:function(e){return e*kr},radToDeg:function(e){return e*jr},isPowerOfTwo:Yr,ceilPowerOfTwo:Jr,floorPowerOfTwo:Kr,setQuaternionFromProperEuler:function(e,t,r,i,n){var a=Math.cos,s=Math.sin,o=a(r/2),l=s(r/2),h=a((t+i)/2),c=s((t+i)/2),u=a((t-i)/2),d=s((t-i)/2),p=a((i-t)/2),m=s((i-t)/2);"XYX"===n?e.set(o*c,l*u,l*d,o*h):"YZY"===n?e.set(l*d,o*c,l*u,o*h):"ZXZ"===n?e.set(l*u,l*d,o*c,o*h):"XZX"===n?e.set(o*c,l*m,l*p,o*h):"YXY"===n?e.set(l*p,o*c,l*m,o*h):"ZYZ"===n?e.set(l*m,l*p,o*c,o*h):console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+n)}});class ei{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e,t){return void 0===t?(this.x+=e.x,this.y+=e.y,this):(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t))}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e,t){return void 0===t?(this.x-=e.x,this.y-=e.y,this):(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){var t=this.x,r=this.y,i=e.elements;return this.x=i[0]*t+i[3]*r+i[6],this.y=i[1]*t+i[4]*r+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){var t=this.x-e.x,r=this.y-e.y;return t*t+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){var r=Math.cos(t),i=Math.sin(t),n=this.x-e.x,a=this.y-e.y;return this.x=n*r-a*i+e.x,this.y=n*i+a*r+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}ei.prototype.isVector2=!0;class ti{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(e,t,r,i,n,a,s,o,l){var h=this.elements;return h[0]=e,h[1]=i,h[2]=s,h[3]=t,h[4]=n,h[5]=o,h[6]=r,h[7]=a,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){var t=this.elements,r=e.elements;return t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=r[3],t[4]=r[4],t[5]=r[5],t[6]=r[6],t[7]=r[7],t[8]=r[8],this}extractBasis(e,t,r){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),r.setFromMatrix3Column(this,2),this}setFromMatrix4(e){var t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){var r=e.elements,i=t.elements,n=this.elements,a=r[0],s=r[3],o=r[6],l=r[1],h=r[4],c=r[7],u=r[2],d=r[5],p=r[8],m=i[0],f=i[3],v=i[6],g=i[1],y=i[4],x=i[7],b=i[2],w=i[5],_=i[8];return n[0]=a*m+s*g+o*b,n[3]=a*f+s*y+o*w,n[6]=a*v+s*x+o*_,n[1]=l*m+h*g+c*b,n[4]=l*f+h*y+c*w,n[7]=l*v+h*x+c*_,n[2]=u*m+d*g+p*b,n[5]=u*f+d*y+p*w,n[8]=u*v+d*x+p*_,this}multiplyScalar(e){var t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8];return t*a*h-t*s*l-r*n*h+r*s*o+i*n*l-i*a*o}invert(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8],c=h*a-s*l,u=s*o-h*n,d=l*n-a*o,p=t*c+r*u+i*d;if(0==p)return this.set(0,0,0,0,0,0,0,0,0);var m=1/p;return e[0]=c*m,e[1]=(i*l-h*r)*m,e[2]=(s*r-i*a)*m,e[3]=u*m,e[4]=(h*t-i*o)*m,e[5]=(i*n-s*t)*m,e[6]=d*m,e[7]=(r*o-l*t)*m,e[8]=(a*t-r*n)*m,this}transpose(){var e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){var t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,r,i,n,a,s){var o=Math.cos(n),l=Math.sin(n);return this.set(r*o,r*l,-r*(o*a+l*s)+a+e,-i*l,i*o,-i*(-l*a+o*s)+s+t,0,0,1),this}scale(e,t){var r=this.elements;return r[0]*=e,r[3]*=e,r[6]*=e,r[1]*=t,r[4]*=t,r[7]*=t,this}rotate(e){var t=Math.cos(e),r=Math.sin(e),i=this.elements,n=i[0],a=i[3],s=i[6],o=i[1],l=i[4],h=i[7];return i[0]=t*n+r*o,i[3]=t*a+r*l,i[6]=t*s+r*h,i[1]=-r*n+t*o,i[4]=-r*a+t*l,i[7]=-r*s+t*h,this}translate(e,t){var r=this.elements;return r[0]+=e*r[2],r[3]+=e*r[5],r[6]+=e*r[8],r[1]+=t*r[2],r[4]+=t*r[5],r[7]+=t*r[8],this}equals(e){for(var t=this.elements,r=e.elements,i=0;9>i;i++)if(t[i]!==r[i])return!1;return!0}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=0;9>r;r++)this.elements[r]=e[r+t];return this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.elements;return e[t]=r[0],e[t+1]=r[1],e[t+2]=r[2],e[t+3]=r[3],e[t+4]=r[4],e[t+5]=r[5],e[t+6]=r[6],e[t+7]=r[7],e[t+8]=r[8],e}clone(){return(new this.constructor).fromArray(this.elements)}}ti.prototype.isMatrix3=!0;class ri{static getDataURL(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;var t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===Qr&&(Qr=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Qr.width=e.width,Qr.height=e.height;var r=Qr.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),t=Qr}return 2048<t.width||2048<t.height?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}}var ii=0;class ni extends Fr{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:ni.DEFAULT_IMAGE,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:ni.DEFAULT_MAPPING,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:ve,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:ve,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:Me,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:Ee,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:Ve,o=7<arguments.length&&void 0!==arguments[7]?arguments[7]:Le,l=8<arguments.length&&void 0!==arguments[8]?arguments[8]:1,h=9<arguments.length&&void 0!==arguments[9]?arguments[9]:er;super(),Object.defineProperty(this,"id",{value:ii++}),this.uuid=Wr(),this.name="",this.image=e,this.mipmaps=[],this.mapping=t,this.wrapS=r,this.wrapT=i,this.magFilter=n,this.minFilter=a,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=o,this.offset=new ei(0,0),this.repeat=new ei(1,1),this.center=new ei(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ti,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=h,this.version=0,this.onUpdate=null}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this}toJSON(e){var t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];var r={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var i=this.image;if(void 0===i.uuid&&(i.uuid=Wr()),!t&&void 0===e.images[i.uuid]){var n;if(Array.isArray(i)){n=[];for(var a=0,s=i.length;a<s;a++)i[a].isDataTexture?n.push(ai(i[a].image)):n.push(ai(i[a]))}else n=ai(i);e.images[i.uuid]={uuid:i.uuid,url:n}}r.image=i.uuid}return t||(e.textures[this.uuid]=r),r}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==le)return e;if(e.applyMatrix3(this.matrix),0>e.x||1<e.x)switch(this.wrapS){case fe:e.x-=Math.floor(e.x);break;case ve:e.x=0>e.x?0:1;break;case ge:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x-=Math.floor(e.x)}if(0>e.y||1<e.y)switch(this.wrapT){case fe:e.y-=Math.floor(e.y);break;case ve:e.y=0>e.y?0:1;break;case ge:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y-=Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&this.version++}}function ai(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap?ri.getDataURL(e):e.data?{data:Array.prototype.slice.call(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}ni.DEFAULT_IMAGE=void 0,ni.DEFAULT_MAPPING=le,ni.prototype.isTexture=!0;class si{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;this.x=e,this.y=t,this.z=r,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,r,i){return this.x=e,this.y=t,this.z=r,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0===e.w?1:e.w,this}add(e,t){return void 0===t?(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this):(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t))}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e,t){return void 0===t?(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this):(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){var t=this.x,r=this.y,i=this.z,n=this.w,a=e.elements;return this.x=a[0]*t+a[4]*r+a[8]*i+a[12]*n,this.y=a[1]*t+a[5]*r+a[9]*i+a[13]*n,this.z=a[2]*t+a[6]*r+a[10]*i+a[14]*n,this.w=a[3]*t+a[7]*r+a[11]*i+a[15]*n,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return 1e-4>t?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){var t,r,i,n,a=.01,s=.1,o=e.elements,l=o[0],h=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],v=o[10];if(Math.abs(h-u)<a&&Math.abs(c-m)<a&&Math.abs(p-f)<a){if(Math.abs(h+u)<s&&Math.abs(c+m)<s&&Math.abs(p+f)<s&&Math.abs(l+d+v-3)<s)return this.set(1,0,0,0),this;t=Math.PI;var g=(l+1)/2,y=(d+1)/2,x=(v+1)/2,b=(h+u)/4,w=(c+m)/4,_=(p+f)/4;return g>y&&g>x?g<a?(r=0,i=.707106781,n=.707106781):(i=b/(r=Math.sqrt(g)),n=w/r):y>x?y<a?(r=.707106781,i=0,n=.707106781):(r=b/(i=Math.sqrt(y)),n=_/i):x<a?(r=.707106781,i=.707106781,n=0):(r=w/(n=Math.sqrt(x)),i=_/n),this.set(r,i,n,t),this}var M=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(u-h)*(u-h));return.001>Math.abs(M)&&(M=1),this.x=(f-p)/M,this.y=(c-m)/M,this.z=(u-h)/M,this.w=Math.acos((l+d+v-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this.z=e.z+(t.z-e.z)*r,this.w=e.w+(t.w-e.w)*r,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}si.prototype.isVector4=!0;class oi extends Fr{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:{};super(),this.width=e,this.height=t,this.depth=1,this.scissor=new si(0,0,e,t),this.scissorTest=!1,this.viewport=new si(0,0,e,t),this.texture=new ni(void 0,r.mapping,r.wrapS,r.wrapT,r.magFilter,r.minFilter,r.format,r.type,r.anisotropy,r.encoding),this.texture.image={width:e,height:t,depth:1},this.texture.generateMipmaps=void 0!==r.generateMipmaps&&r.generateMipmaps,this.texture.minFilter=void 0===r.minFilter?Me:r.minFilter,this.depthBuffer=!(void 0!==r.depthBuffer)||r.depthBuffer,this.stencilBuffer=void 0!==r.stencilBuffer&&r.stencilBuffer,this.depthTexture=void 0===r.depthTexture?null:r.depthTexture}setTexture(e){e.image={width:this.width,height:this.height,depth:this.depth},this.texture=e}setSize(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;(this.width!==e||this.height!==t||this.depth!==r)&&(this.width=e,this.height=t,this.depth=r,this.texture.image.width=e,this.texture.image.height=t,this.texture.image.depth=r,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return(new this.constructor).copy(this)}copy(e){return this.width=e.width,this.height=e.height,this.depth=e.depth,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.image=function(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?a(Object(t),!0).forEach((function(r){s(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):a(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}({},this.texture.image),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this}dispose(){this.dispatchEvent({type:"dispose"})}}oi.prototype.isWebGLRenderTarget=!0;class li extends oi{constructor(e,t,r){super(e,t);var i=this.texture;this.texture=[];for(var n=0;n<r;n++)this.texture[n]=i.clone()}setSize(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;if(this.width!==e||this.height!==t||this.depth!==r){this.width=e,this.height=t,this.depth=r;for(var i=0,n=this.texture.length;i<n;i++)this.texture[i].image.width=e,this.texture[i].image.height=t,this.texture[i].image.depth=r;this.dispose()}return this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t),this}copy(e){this.dispose(),this.width=e.width,this.height=e.height,this.depth=e.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this.texture.length=0;for(var t=0,r=e.texture.length;t<r;t++)this.texture[t]=e.texture[t].clone();return this}}li.prototype.isWebGLMultipleRenderTargets=!0;class hi extends oi{constructor(e,t,r){super(e,t,r),this.samples=4}copy(e){return super.copy.call(this,e),this.samples=e.samples,this}}hi.prototype.isWebGLMultisampleRenderTarget=!0;class ci{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;this._x=e,this._y=t,this._z=r,this._w=i}static slerp(e,t,r,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),r.slerpQuaternions(e,t,i)}static slerpFlat(e,t,r,i,n,a,s){var o=r[i+0],l=r[i+1],h=r[i+2],c=r[i+3],u=n[a+0],d=n[a+1],p=n[a+2],m=n[a+3];if(0===s)return e[t+0]=o,e[t+1]=l,e[t+2]=h,void(e[t+3]=c);if(1===s)return e[t+0]=u,e[t+1]=d,e[t+2]=p,void(e[t+3]=m);if(c!==m||o!==u||l!==d||h!==p){var f=1-s,v=o*u+l*d+h*p+c*m,g=0<=v?1:-1,y=1-v*v;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,v*g);f=Math.sin(f*b)/x,s=Math.sin(s*b)/x}var w=s*g;if(o=o*f+u*w,l=l*f+d*w,h=h*f+p*w,c=c*f+m*w,f==1-s){var _=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=_,l*=_,h*=_,c*=_}}e[t]=o,e[t+1]=l,e[t+2]=h,e[t+3]=c}static multiplyQuaternionsFlat(e,t,r,i,n,a){var s=r[i],o=r[i+1],l=r[i+2],h=r[i+3],c=n[a],u=n[a+1],d=n[a+2],p=n[a+3];return e[t]=s*p+h*c+o*d-l*u,e[t+1]=o*p+h*u+l*c-s*d,e[t+2]=l*p+h*d+s*u-o*c,e[t+3]=h*p-s*c-o*u-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,r,i){return this._x=e,this._y=t,this._z=r,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var r=e._x,i=e._y,n=e._z,a=e._order,s=Math.cos,o=Math.sin,l=s(r/2),h=s(i/2),c=s(n/2),u=o(r/2),d=o(i/2),p=o(n/2);return"XYZ"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p):"YXZ"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p):"ZXY"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p):"ZYX"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p):"YZX"===a?(this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p):"XZY"===a?(this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p):console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a),!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){var r=t/2,i=Math.sin(r);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(r),this._onChangeCallback(),this}setFromRotationMatrix(e){var t=e.elements,r=t[0],i=t[4],n=t[8],a=t[1],s=t[5],o=t[9],l=t[2],h=t[6],c=t[10],u=r+s+c;if(0<u){var d=.5/Math.sqrt(u+1);this._w=.25/d,this._x=(h-o)*d,this._y=(n-l)*d,this._z=(a-i)*d}else if(r>s&&r>c){var p=2*Math.sqrt(1+r-s-c);this._w=(h-o)/p,this._x=.25*p,this._y=(i+a)/p,this._z=(n+l)/p}else if(s>c){var m=2*Math.sqrt(1+s-r-c);this._w=(n-l)/m,this._x=(i+a)/m,this._y=.25*m,this._z=(o+h)/m}else{var f=2*Math.sqrt(1+c-r-s);this._w=(a-i)/f,this._x=(n+l)/f,this._y=(o+h)/f,this._z=.25*f}return this._onChangeCallback(),this}setFromUnitVectors(e,t){var r=e.dot(t)+1;return r<Number.EPSILON?(r=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=r):(this._x=0,this._y=-e.z,this._z=e.y,this._w=r)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=r),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Zr(this.dot(e),-1,1)))}rotateTowards(e,t){var r=this.angleTo(e);if(0===r)return this;var i=Math.min(1,t/r);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){var e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x*=e,this._y*=e,this._z*=e,this._w*=e),this._onChangeCallback(),this}multiply(e,t){return void 0===t?this.multiplyQuaternions(this,e):(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t))}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){var r=e._x,i=e._y,n=e._z,a=e._w,s=t._x,o=t._y,l=t._z,h=t._w;return this._x=r*h+a*s+i*l-n*o,this._y=i*h+a*o+n*s-r*l,this._z=n*h+a*l+r*o-i*s,this._w=a*h-r*s-i*o-n*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);var r=this._x,i=this._y,n=this._z,a=this._w,s=a*e._w+r*e._x+i*e._y+n*e._z;if(0>s?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),1<=s)return this._w=a,this._x=r,this._y=i,this._z=n,this;var o=1-s*s;if(o<=Number.EPSILON){var l=1-t;return this._w=l*a+t*this._w,this._x=l*r+t*this._x,this._y=l*i+t*this._y,this._z=l*n+t*this._z,this.normalize(),this._onChangeCallback(),this}var h=Math.sqrt(o),c=Math.atan2(h,s),u=Math.sin((1-t)*c)/h,d=Math.sin(t*c)/h;return this._w=a*u+this._w*d,this._x=r*u+this._x*d,this._y=i*u+this._y*d,this._z=n*u+this._z*d,this._onChangeCallback(),this}slerpQuaternions(e,t,r){this.copy(e).slerp(t,r)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}ci.prototype.isQuaternion=!0;class ui{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;this.x=e,this.y=t,this.z=r}set(e,t,r){return void 0===r&&(r=this.z),this.x=e,this.y=t,this.z=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e,t){return void 0===t?(this.x+=e.x,this.y+=e.y,this.z+=e.z,this):(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t))}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e,t){return void 0===t?(this.x-=e.x,this.y-=e.y,this.z-=e.z,this):(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t))}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e,t){return void 0===t?(this.x*=e.x,this.y*=e.y,this.z*=e.z,this):(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t))}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(pi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(pi.setFromAxisAngle(e,t))}applyMatrix3(e){var t=this.x,r=this.y,i=this.z,n=e.elements;return this.x=n[0]*t+n[3]*r+n[6]*i,this.y=n[1]*t+n[4]*r+n[7]*i,this.z=n[2]*t+n[5]*r+n[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){var t=this.x,r=this.y,i=this.z,n=e.elements,a=1/(n[3]*t+n[7]*r+n[11]*i+n[15]);return this.x=(n[0]*t+n[4]*r+n[8]*i+n[12])*a,this.y=(n[1]*t+n[5]*r+n[9]*i+n[13])*a,this.z=(n[2]*t+n[6]*r+n[10]*i+n[14])*a,this}applyQuaternion(e){var t=this.x,r=this.y,i=this.z,n=e.x,a=e.y,s=e.z,o=e.w,l=o*t+a*i-s*r,h=o*r+s*t-n*i,c=o*i+n*r-a*t,u=-n*t-a*r-s*i;return this.x=l*o+u*-n+h*-s-c*-a,this.y=h*o+u*-a+c*-n-l*-s,this.z=c*o+u*-s+l*-a-h*-n,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){var t=this.x,r=this.y,i=this.z,n=e.elements;return this.x=n[0]*t+n[4]*r+n[8]*i,this.y=n[1]*t+n[5]*r+n[9]*i,this.z=n[2]*t+n[6]*r+n[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){var r=this.length();return this.divideScalar(r||1).multiplyScalar(Math.max(e,Math.min(t,r)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x),this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y),this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,r){return this.x=e.x+(t.x-e.x)*r,this.y=e.y+(t.y-e.y)*r,this.z=e.z+(t.z-e.z)*r,this}cross(e,t){return void 0===t?this.crossVectors(this,e):(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t))}crossVectors(e,t){var r=e.x,i=e.y,n=e.z,a=t.x,s=t.y,o=t.z;return this.x=i*o-n*s,this.y=n*a-r*o,this.z=r*s-i*a,this}projectOnVector(e){var t=e.lengthSq();if(0===t)return this.set(0,0,0);var r=e.dot(this)/t;return this.copy(e).multiplyScalar(r)}projectOnPlane(e){return di.copy(this).projectOnVector(e),this.sub(di)}reflect(e){return this.sub(di.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;var r=this.dot(e)/t;return Math.acos(Zr(r,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){var t=this.x-e.x,r=this.y-e.y,i=this.z-e.z;return t*t+r*r+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,r){var i=Math.sin(t)*e;return this.x=i*Math.sin(r),this.y=Math.cos(t)*e,this.z=i*Math.cos(r),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,r){return this.x=e*Math.sin(t),this.y=r,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){var t=this.setFromMatrixColumn(e,0).length(),r=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=r,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t,r){return void 0!==r&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}ui.prototype.isVector3=!0;var di=new ui,pi=new ci;class mi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(1/0,1/0,1/0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(-1/0,-1/0,-1/0);this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){for(var t=1/0,r=1/0,i=1/0,n=-1/0,a=-1/0,s=-1/0,o=0,l=e.length;o<l;o+=3){var h=e[o],c=e[o+1],u=e[o+2];h<t&&(t=h),c<r&&(r=c),u<i&&(i=u),h>n&&(n=h),c>a&&(a=c),u>s&&(s=u)}return this.min.set(t,r,i),this.max.set(n,a,s),this}setFromBufferAttribute(e){for(var t=1/0,r=1/0,i=1/0,n=-1/0,a=-1/0,s=-1/0,o=0,l=e.count;o<l;o++){var h=e.getX(o),c=e.getY(o),u=e.getZ(o);h<t&&(t=h),c<r&&(r=c),u<i&&(i=u),h>n&&(n=h),c>a&&(a=c),u>s&&(s=u)}return this.min.set(t,r,i),this.max.set(n,a,s),this}setFromPoints(e){this.makeEmpty();for(var t=0,r=e.length;t<r;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){var r=vi.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}setFromObject(e){return this.makeEmpty(),this.expandByObject(e)}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e){e.updateWorldMatrix(!1,!1);var t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),gi.copy(t.boundingBox),gi.applyMatrix4(e.matrixWorld),this.union(gi));for(var r=e.children,i=0,n=r.length;i<n;i++)this.expandByObject(r[i]);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,vi),vi.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){var t,r;return 0<e.normal.x?(t=e.normal.x*this.min.x,r=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,r=e.normal.x*this.min.x),0<e.normal.y?(t+=e.normal.y*this.min.y,r+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,r+=e.normal.y*this.min.y),0<e.normal.z?(t+=e.normal.z*this.min.z,r+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,r+=e.normal.z*this.min.z),t<=-e.constant&&r>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Si),Ti.subVectors(this.max,Si),yi.subVectors(e.a,Si),xi.subVectors(e.b,Si),bi.subVectors(e.c,Si),wi.subVectors(xi,yi),_i.subVectors(bi,xi),Mi.subVectors(yi,bi);var t=[0,-wi.z,wi.y,0,-_i.z,_i.y,0,-Mi.z,Mi.y,wi.z,0,-wi.x,_i.z,0,-_i.x,Mi.z,0,-Mi.x,-wi.y,wi.x,0,-_i.y,_i.x,0,-Mi.y,Mi.x,0];return!!Li(t,yi,xi,bi,Ti)&&!!Li(t=[1,0,0,0,1,0,0,0,1],yi,xi,bi,Ti)&&(Ei.crossVectors(wi,_i),Li(t=[Ei.x,Ei.y,Ei.z],yi,xi,bi,Ti))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return vi.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return this.getCenter(e.center),e.radius=.5*this.getSize(vi).length(),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(fi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),fi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),fi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),fi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),fi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),fi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),fi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),fi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(fi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}mi.prototype.isBox3=!0;var fi=[new ui,new ui,new ui,new ui,new ui,new ui,new ui,new ui],vi=new ui,gi=new mi,yi=new ui,xi=new ui,bi=new ui,wi=new ui,_i=new ui,Mi=new ui,Si=new ui,Ti=new ui,Ei=new ui,Ai=new ui;function Li(e,t,r,i,n){for(var a=0,s=e.length-3;a<=s;a+=3){Ai.fromArray(e,a);var o=n.x*Math.abs(Ai.x)+n.y*Math.abs(Ai.y)+n.z*Math.abs(Ai.z),l=t.dot(Ai),h=r.dot(Ai),c=i.dot(Ai);if(Math.max(-Math.max(l,h,c),Math.min(l,h,c))>o)return!1}return!0}var Ri=new mi,Ci=new ui,Pi=new ui,Ii=new ui;class Oi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:-1;this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){var r=this.center;void 0===t?Ri.setFromPoints(e).getCenter(r):r.copy(t);for(var i=0,n=0,a=e.length;n<a;n++)i=Math.max(i,r.distanceToSquared(e[n]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return 0>this.radius}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){var t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){var r=this.center.distanceToSquared(e);return t.copy(e),r>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius*=e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){Ii.subVectors(e,this.center);var t=Ii.lengthSq();if(t>this.radius*this.radius){var r=Math.sqrt(t),i=.5*(r-this.radius);this.center.add(Ii.multiplyScalar(i/r)),this.radius+=i}return this}union(e){return Pi.subVectors(e.center,this.center).normalize().multiplyScalar(e.radius),this.expandByPoint(Ci.copy(e.center).add(Pi)),this.expandByPoint(Ci.copy(e.center).sub(Pi)),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return(new this.constructor).copy(this)}}var Di=new ui,Ni=new ui,Bi=new ui,Ui=new ui,zi=new ui,Fi=new ui,Gi=new ui;class Hi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(0,0,-1);this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Di)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);var r=t.dot(this.direction);return 0>r?t.copy(this.origin):t.copy(this.direction).multiplyScalar(r).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){var t=Di.subVectors(e,this.origin).dot(this.direction);return 0>t?this.origin.distanceToSquared(e):(Di.copy(this.direction).multiplyScalar(t).add(this.origin),Di.distanceToSquared(e))}distanceSqToSegment(e,t,r,i){Ni.copy(e).add(t).multiplyScalar(.5),Bi.copy(t).sub(e).normalize(),Ui.copy(this.origin).sub(Ni);var n,a,s,o,l=.5*e.distanceTo(t),h=-this.direction.dot(Bi),c=Ui.dot(this.direction),u=-Ui.dot(Bi),d=Ui.lengthSq(),p=Math.abs(1-h*h);if(0<p)if(a=h*c-u,o=l*p,0<=(n=h*u-c))if(a>=-o)if(a<=o){var m=1/p;s=(n*=m)*(n+h*(a*=m)+2*c)+a*(h*n+a+2*u)+d}else a=l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;else a=-l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;else a<=-o?s=-(n=Math.max(0,-(-h*l+c)))*n+(a=0<n?-l:Math.min(Math.max(-l,-u),l))*(a+2*u)+d:a<=o?(n=0,s=(a=Math.min(Math.max(-l,-u),l))*(a+2*u)+d):s=-(n=Math.max(0,-(h*l+c)))*n+(a=0<n?l:Math.min(Math.max(-l,-u),l))*(a+2*u)+d;else a=0<h?-l:l,s=-(n=Math.max(0,-(h*a+c)))*n+a*(a+2*u)+d;return r&&r.copy(this.direction).multiplyScalar(n).add(this.origin),i&&i.copy(Bi).multiplyScalar(a).add(Ni),s}intersectSphere(e,t){Di.subVectors(e.center,this.origin);var r=Di.dot(this.direction),i=Di.dot(Di)-r*r,n=e.radius*e.radius;if(i>n)return null;var a=Math.sqrt(n-i),s=r-a,o=r+a;return 0>s&&0>o?null:0>s?this.at(o,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){var t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;var r=-(this.origin.dot(e.normal)+e.constant)/t;return 0<=r?r:null}intersectPlane(e,t){var r=this.distanceToPlane(e);return null===r?null:this.at(r,t)}intersectsPlane(e){var t=e.distanceToPoint(this.origin);return 0===t||!!(0>e.normal.dot(this.direction)*t)}intersectBox(e,t){var r,i,n,a,s,o,l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return 0<=l?(r=(e.min.x-u.x)*l,i=(e.max.x-u.x)*l):(r=(e.max.x-u.x)*l,i=(e.min.x-u.x)*l),0<=h?(n=(e.min.y-u.y)*h,a=(e.max.y-u.y)*h):(n=(e.max.y-u.y)*h,a=(e.min.y-u.y)*h),r>a||n>i?null:((n>r||r!=r)&&(r=n),(a<i||i!=i)&&(i=a),0<=c?(s=(e.min.z-u.z)*c,o=(e.max.z-u.z)*c):(s=(e.max.z-u.z)*c,o=(e.min.z-u.z)*c),r>o||s>i?null:((s>r||r!=r)&&(r=s),(o<i||i!=i)&&(i=o),0>i?null:this.at(0<=r?r:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,Di)}intersectTriangle(e,t,r,i,n){zi.subVectors(t,e),Fi.subVectors(r,e),Gi.crossVectors(zi,Fi);var a,s=this.direction.dot(Gi);if(0<s){if(i)return null;a=1}else{if(!(0>s))return null;a=-1,s=-s}Ui.subVectors(this.origin,e);var o=a*this.direction.dot(Fi.crossVectors(Ui,Fi));if(0>o)return null;var l=a*this.direction.dot(zi.cross(Ui));if(0>l)return null;if(o+l>s)return null;var h=-a*Ui.dot(Gi);return 0>h?null:this.at(h/s,n)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Vi{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(e,t,r,i,n,a,s,o,l,h,c,u,d,p,m,f){var v=this.elements;return v[0]=e,v[4]=t,v[8]=r,v[12]=i,v[1]=n,v[5]=a,v[9]=s,v[13]=o,v[2]=l,v[6]=h,v[10]=c,v[14]=u,v[3]=d,v[7]=p,v[11]=m,v[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Vi).fromArray(this.elements)}copy(e){var t=this.elements,r=e.elements;return t[0]=r[0],t[1]=r[1],t[2]=r[2],t[3]=r[3],t[4]=r[4],t[5]=r[5],t[6]=r[6],t[7]=r[7],t[8]=r[8],t[9]=r[9],t[10]=r[10],t[11]=r[11],t[12]=r[12],t[13]=r[13],t[14]=r[14],t[15]=r[15],this}copyPosition(e){var t=this.elements,r=e.elements;return t[12]=r[12],t[13]=r[13],t[14]=r[14],this}setFromMatrix3(e){var t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,r){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),r.setFromMatrixColumn(this,2),this}makeBasis(e,t,r){return this.set(e.x,t.x,r.x,0,e.y,t.y,r.y,0,e.z,t.z,r.z,0,0,0,0,1),this}extractRotation(e){var t=this.elements,r=e.elements,i=1/ki.setFromMatrixColumn(e,0).length(),n=1/ki.setFromMatrixColumn(e,1).length(),a=1/ki.setFromMatrixColumn(e,2).length();return t[0]=r[0]*i,t[1]=r[1]*i,t[2]=r[2]*i,t[3]=0,t[4]=r[4]*n,t[5]=r[5]*n,t[6]=r[6]*n,t[7]=0,t[8]=r[8]*a,t[9]=r[9]*a,t[10]=r[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,r=e.x,i=e.y,n=e.z,a=Math.cos(r),s=Math.sin(r),o=Math.cos(i),l=Math.sin(i),h=Math.cos(n),c=Math.sin(n);if("XYZ"===e.order){var u=a*h,d=a*c,p=s*h,m=s*c;t[0]=o*h,t[4]=-o*c,t[8]=l,t[1]=d+p*l,t[5]=u-m*l,t[9]=-s*o,t[2]=m-u*l,t[6]=p+d*l,t[10]=a*o}else if("YXZ"===e.order){var f=o*h,v=o*c,g=l*h,y=l*c;t[0]=f+y*s,t[4]=g*s-v,t[8]=a*l,t[1]=a*c,t[5]=a*h,t[9]=-s,t[2]=v*s-g,t[6]=y+f*s,t[10]=a*o}else if("ZXY"===e.order){var x=o*h,b=o*c,w=l*h,_=l*c;t[0]=x-_*s,t[4]=-a*c,t[8]=w+b*s,t[1]=b+w*s,t[5]=a*h,t[9]=_-x*s,t[2]=-a*l,t[6]=s,t[10]=a*o}else if("ZYX"===e.order){var M=a*h,S=a*c,T=s*h,E=s*c;t[0]=o*h,t[4]=T*l-S,t[8]=M*l+E,t[1]=o*c,t[5]=E*l+M,t[9]=S*l-T,t[2]=-l,t[6]=s*o,t[10]=a*o}else if("YZX"===e.order){var A=a*o,L=a*l,R=s*o,C=s*l;t[0]=o*h,t[4]=C-A*c,t[8]=R*c+L,t[1]=c,t[5]=a*h,t[9]=-s*h,t[2]=-l*h,t[6]=L*c+R,t[10]=A-C*c}else if("XZY"===e.order){var P=a*o,I=a*l,O=s*o,D=s*l;t[0]=o*h,t[4]=-c,t[8]=l*h,t[1]=P*c+D,t[5]=a*h,t[9]=I*c-O,t[2]=O*c-I,t[6]=s*h,t[10]=D*c+P}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Wi,e,Zi)}lookAt(e,t,r){var i=this.elements;return Yi.subVectors(e,t),0===Yi.lengthSq()&&(Yi.z=1),Yi.normalize(),qi.crossVectors(r,Yi),0===qi.lengthSq()&&(1===Math.abs(r.z)?Yi.x+=1e-4:Yi.z+=1e-4,Yi.normalize(),qi.crossVectors(r,Yi)),qi.normalize(),Xi.crossVectors(Yi,qi),i[0]=qi.x,i[4]=Xi.x,i[8]=Yi.x,i[1]=qi.y,i[5]=Xi.y,i[9]=Yi.y,i[2]=qi.z,i[6]=Xi.z,i[10]=Yi.z,this}multiply(e,t){return void 0===t?this.multiplyMatrices(this,e):(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t))}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){var r=e.elements,i=t.elements,n=this.elements,a=r[0],s=r[4],o=r[8],l=r[12],h=r[1],c=r[5],u=r[9],d=r[13],p=r[2],m=r[6],f=r[10],v=r[14],g=r[3],y=r[7],x=r[11],b=r[15],w=i[0],_=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],I=i[14],O=i[3],D=i[7],N=i[11],B=i[15];return n[0]=a*w+s*T+o*R+l*O,n[4]=a*_+s*E+o*C+l*D,n[8]=a*M+s*A+o*P+l*N,n[12]=a*S+s*L+o*I+l*B,n[1]=h*w+c*T+u*R+d*O,n[5]=h*_+c*E+u*C+d*D,n[9]=h*M+c*A+u*P+d*N,n[13]=h*S+c*L+u*I+d*B,n[2]=p*w+m*T+f*R+v*O,n[6]=p*_+m*E+f*C+v*D,n[10]=p*M+m*A+f*P+v*N,n[14]=p*S+m*L+f*I+v*B,n[3]=g*w+y*T+x*R+b*O,n[7]=g*_+y*E+x*C+b*D,n[11]=g*M+y*A+x*P+b*N,n[15]=g*S+y*L+x*I+b*B,this}multiplyScalar(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){var e=this.elements,t=e[0],r=e[4],i=e[8],n=e[12],a=e[1],s=e[5],o=e[9],l=e[13],h=e[2],c=e[6],u=e[10],d=e[14];return e[3]*(+n*o*c-i*l*c-n*s*u+r*l*u+i*s*d-r*o*d)+e[7]*(+t*o*d-t*l*u+n*a*u-i*a*d+i*l*h-n*o*h)+e[11]*(+t*l*c-t*s*d-n*a*c+r*a*d+n*s*h-r*l*h)+e[15]*(-i*s*h-t*o*c+t*s*u+i*a*c-r*a*u+r*o*h)}transpose(){var e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(e,t,r){var i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=r),this}invert(){var e=this.elements,t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8],c=e[9],u=e[10],d=e[11],p=e[12],m=e[13],f=e[14],v=e[15],g=c*f*l-m*u*l+m*o*d-s*f*d-c*o*v+s*u*v,y=p*u*l-h*f*l-p*o*d+a*f*d+h*o*v-a*u*v,x=h*m*l-p*c*l+p*s*d-a*m*d-h*s*v+a*c*v,b=p*c*o-h*m*o-p*s*u+a*m*u+h*s*f-a*c*f,w=t*g+r*y+i*x+n*b;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var _=1/w;return e[0]=g*_,e[1]=(m*u*n-c*f*n-m*i*d+r*f*d+c*i*v-r*u*v)*_,e[2]=(s*f*n-m*o*n+m*i*l-r*f*l-s*i*v+r*o*v)*_,e[3]=(c*o*n-s*u*n-c*i*l+r*u*l+s*i*d-r*o*d)*_,e[4]=y*_,e[5]=(h*f*n-p*u*n+p*i*d-t*f*d-h*i*v+t*u*v)*_,e[6]=(p*o*n-a*f*n-p*i*l+t*f*l+a*i*v-t*o*v)*_,e[7]=(a*u*n-h*o*n+h*i*l-t*u*l-a*i*d+t*o*d)*_,e[8]=x*_,e[9]=(p*c*n-h*m*n-p*r*d+t*m*d+h*r*v-t*c*v)*_,e[10]=(a*m*n-p*s*n+p*r*l-t*m*l-a*r*v+t*s*v)*_,e[11]=(h*s*n-a*c*n-h*r*l+t*c*l+a*r*d-t*s*d)*_,e[12]=b*_,e[13]=(h*m*i-p*c*i+p*r*u-t*m*u-h*r*f+t*c*f)*_,e[14]=(p*s*i-a*m*i-p*r*o+t*m*o+a*r*f-t*s*f)*_,e[15]=(a*c*i-h*s*i+h*r*o-t*c*o-a*r*u+t*s*u)*_,this}scale(e){var t=this.elements,r=e.x,i=e.y,n=e.z;return t[0]*=r,t[4]*=i,t[8]*=n,t[1]*=r,t[5]*=i,t[9]*=n,t[2]*=r,t[6]*=i,t[10]*=n,t[3]*=r,t[7]*=i,t[11]*=n,this}getMaxScaleOnAxis(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],r=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,r,i))}makeTranslation(e,t,r){return this.set(1,0,0,e,0,1,0,t,0,0,1,r,0,0,0,1),this}makeRotationX(e){var t=Math.cos(e),r=Math.sin(e);return this.set(1,0,0,0,0,t,-r,0,0,r,t,0,0,0,0,1),this}makeRotationY(e){var t=Math.cos(e),r=Math.sin(e);return this.set(t,0,r,0,0,1,0,0,-r,0,t,0,0,0,0,1),this}makeRotationZ(e){var t=Math.cos(e),r=Math.sin(e);return this.set(t,-r,0,0,r,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){var r=Math.cos(t),i=Math.sin(t),n=1-r,a=e.x,s=e.y,o=e.z,l=n*a,h=n*s;return this.set(l*a+r,l*s-i*o,l*o+i*s,0,l*s+i*o,h*s+r,h*o-i*a,0,l*o-i*s,h*o+i*a,n*o*o+r,0,0,0,0,1),this}makeScale(e,t,r){return this.set(e,0,0,0,0,t,0,0,0,0,r,0,0,0,0,1),this}makeShear(e,t,r,i,n,a){return this.set(1,r,n,0,e,1,a,0,t,i,1,0,0,0,0,1),this}compose(e,t,r){var i=this.elements,n=t._x,a=t._y,s=t._z,o=t._w,l=n+n,h=a+a,c=s+s,u=n*l,d=n*h,p=n*c,m=a*h,f=a*c,v=s*c,g=o*l,y=o*h,x=o*c,b=r.x,w=r.y,_=r.z;return i[0]=(1-(m+v))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*w,i[5]=(1-(u+v))*w,i[6]=(f+g)*w,i[7]=0,i[8]=(p+y)*_,i[9]=(f-g)*_,i[10]=(1-(u+m))*_,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,r){var i=this.elements,n=ki.set(i[0],i[1],i[2]).length(),a=ki.set(i[4],i[5],i[6]).length(),s=ki.set(i[8],i[9],i[10]).length();0>this.determinant()&&(n=-n),e.x=i[12],e.y=i[13],e.z=i[14],ji.copy(this);var o=1/n,l=1/a,h=1/s;return ji.elements[0]*=o,ji.elements[1]*=o,ji.elements[2]*=o,ji.elements[4]*=l,ji.elements[5]*=l,ji.elements[6]*=l,ji.elements[8]*=h,ji.elements[9]*=h,ji.elements[10]*=h,t.setFromRotationMatrix(ji),r.x=n,r.y=a,r.z=s,this}makePerspective(e,t,r,i,n,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var s=this.elements;return s[0]=2*n/(t-e),s[4]=0,s[8]=(t+e)/(t-e),s[12]=0,s[1]=0,s[5]=2*n/(r-i),s[9]=(r+i)/(r-i),s[13]=0,s[2]=0,s[6]=0,s[10]=-(a+n)/(a-n),s[14]=-2*a*n/(a-n),s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(e,t,r,i,n,a){var s=this.elements,o=1/(t-e),l=1/(r-i),h=1/(a-n);return s[0]=2*o,s[4]=0,s[8]=0,s[12]=-(t+e)*o,s[1]=0,s[5]=2*l,s[9]=0,s[13]=-(r+i)*l,s[2]=0,s[6]=0,s[10]=-2*h,s[14]=-(a+n)*h,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(e){for(var t=this.elements,r=e.elements,i=0;16>i;i++)if(t[i]!==r[i])return!1;return!0}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=0;16>r;r++)this.elements[r]=e[r+t];return this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.elements;return e[t]=r[0],e[t+1]=r[1],e[t+2]=r[2],e[t+3]=r[3],e[t+4]=r[4],e[t+5]=r[5],e[t+6]=r[6],e[t+7]=r[7],e[t+8]=r[8],e[t+9]=r[9],e[t+10]=r[10],e[t+11]=r[11],e[t+12]=r[12],e[t+13]=r[13],e[t+14]=r[14],e[t+15]=r[15],e}}Vi.prototype.isMatrix4=!0;var ki=new ui,ji=new Vi,Wi=new ui(0,0,0),Zi=new ui(1,1,1),qi=new ui,Xi=new ui,Yi=new ui,Ji=new Vi,Ki=new ci;class Qi{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:Qi.DefaultOrder;this._x=e,this._y=t,this._z=r,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:this._order;return this._x=e,this._y=t,this._z=r,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:this._order,r=!(2<arguments.length&&void 0!==arguments[2])||arguments[2],i=e.elements,n=i[0],a=i[4],s=i[8],o=i[1],l=i[5],h=i[9],c=i[2],u=i[6],d=i[10];return"XYZ"===t?(this._y=Math.asin(Zr(s,-1,1)),.9999999>Math.abs(s)?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-a,n)):(this._x=Math.atan2(u,l),this._z=0)):"YXZ"===t?(this._x=Math.asin(-Zr(h,-1,1)),.9999999>Math.abs(h)?(this._y=Math.atan2(s,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,n),this._z=0)):"ZXY"===t?(this._x=Math.asin(Zr(u,-1,1)),.9999999>Math.abs(u)?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(o,n))):"ZYX"===t?(this._y=Math.asin(-Zr(c,-1,1)),.9999999>Math.abs(c)?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,n)):(this._x=0,this._z=Math.atan2(-a,l))):"YZX"===t?(this._z=Math.asin(Zr(o,-1,1)),.9999999>Math.abs(o)?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,n)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===t?(this._z=Math.asin(-Zr(a,-1,1)),.9999999>Math.abs(a)?(this._x=Math.atan2(u,l),this._y=Math.atan2(s,n)):(this._x=Math.atan2(-h,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t),this._order=t,!0===r&&this._onChangeCallback(),this}setFromQuaternion(e,t,r){return Ji.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Ji,t,r)}setFromVector3(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:this._order;return this.set(e.x,e.y,e.z,t)}reorder(e){return Ki.setFromEuler(this),this.setFromQuaternion(Ki,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}toVector3(e){return e?e.set(this._x,this._y,this._z):new ui(this._x,this._y,this._z)}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}Qi.prototype.isEuler=!0,Qi.DefaultOrder="XYZ",Qi.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class $i{constructor(){this.mask=1}set(e){this.mask=0|1<<e}enable(e){this.mask|=0|1<<e}enableAll(){this.mask=-1}toggle(e){this.mask^=0|1<<e}disable(e){this.mask&=~(0|1<<e)}disableAll(){this.mask=0}test(e){return 0!=(this.mask&e.mask)}}var en=0,tn=new ui,rn=new ci,nn=new Vi,an=new ui,sn=new ui,on=new ui,ln=new ci,hn=new ui(1,0,0),cn=new ui(0,1,0),un=new ui(0,0,1),dn={type:"added"},pn={type:"removed"};class mn extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:en++}),this.uuid=Wr(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=mn.DefaultUp.clone();var e=new ui,t=new Qi,r=new ci,i=new ui(1,1,1);t._onChange((function(){r.setFromEuler(t,!1)})),r._onChange((function(){t.setFromQuaternion(r,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:r},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Vi},normalMatrix:{value:new ti}}),this.matrix=new Vi,this.matrixWorld=new Vi,this.matrixAutoUpdate=mn.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new $i,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return rn.setFromAxisAngle(e,t),this.quaternion.multiply(rn),this}rotateOnWorldAxis(e,t){return rn.setFromAxisAngle(e,t),this.quaternion.premultiply(rn),this}rotateX(e){return this.rotateOnAxis(hn,e)}rotateY(e){return this.rotateOnAxis(cn,e)}rotateZ(e){return this.rotateOnAxis(un,e)}translateOnAxis(e,t){return tn.copy(e).applyQuaternion(this.quaternion),this.position.add(tn.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(hn,e)}translateY(e){return this.translateOnAxis(cn,e)}translateZ(e){return this.translateOnAxis(un,e)}localToWorld(e){return e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return e.applyMatrix4(nn.copy(this.matrixWorld).invert())}lookAt(e,t,r){e.isVector3?an.copy(e):an.set(e,t,r);var i=this.parent;this.updateWorldMatrix(!0,!1),sn.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?nn.lookAt(sn,an,this.up):nn.lookAt(an,sn,this.up),this.quaternion.setFromRotationMatrix(nn),i&&(nn.extractRotation(i.matrixWorld),rn.setFromRotationMatrix(nn),this.quaternion.premultiply(rn.invert()))}add(e){if(1<arguments.length){for(var t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(dn)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(1<arguments.length){for(var t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}var r=this.children.indexOf(e);return-1!==r&&(e.parent=null,this.children.splice(r,1),e.dispatchEvent(pn)),this}removeFromParent(){var e=this.parent;return null!==e&&e.remove(this),this}clear(){for(var e,t=0;t<this.children.length;t++)(e=this.children[t]).parent=null,e.dispatchEvent(pn);return this.children.length=0,this}attach(e){return this.updateWorldMatrix(!0,!1),nn.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),nn.multiply(e.parent.matrixWorld)),e.applyMatrix4(nn),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(var r=0,i=this.children.length;r<i;r++){var n=this.children[r].getObjectByProperty(e,t);if(void 0!==n)return n}}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(sn,e,on),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(sn,ln,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].traverse(e)}traverseVisible(e){if(!1!==this.visible){e(this);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].traverseVisible(e)}}traverseAncestors(e){var t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);for(var t=this.children,r=0,i=t.length;r<i;r++)t[r].updateMatrixWorld(e)}updateWorldMatrix(e,t){var r=this.parent;if(!0===e&&null!==r&&r.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t)for(var i=this.children,n=0,a=i.length;n<a;n++)i[n].updateWorldMatrix(!1,!0)}toJSON(e){function t(t,r){return void 0===t[r.uuid]&&(t[r.uuid]=r.toJSON(e)),r.uuid}function r(e){var t=[];for(var r in e){var i=e[r];delete i.metadata,t.push(i)}return t}var i=void 0===e||"string"==typeof e,n={};i&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var a={};if(a.uuid=this.uuid,a.type=this.type,""!==this.name&&(a.name=this.name),!0===this.castShadow&&(a.castShadow=!0),!0===this.receiveShadow&&(a.receiveShadow=!0),!1===this.visible&&(a.visible=!1),!1===this.frustumCulled&&(a.frustumCulled=!1),0!==this.renderOrder&&(a.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(a.userData=this.userData),a.layers=this.layers.mask,a.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(a.matrixAutoUpdate=!1),this.isInstancedMesh&&(a.type="InstancedMesh",a.count=this.count,a.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(a.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?a.background=this.background.toJSON():this.background.isTexture&&(a.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&(a.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){a.geometry=t(e.geometries,this.geometry);var s=this.geometry.parameters;if(void 0!==s&&void 0!==s.shapes){var o=s.shapes;if(Array.isArray(o))for(var l,h=0,c=o.length;h<c;h++)l=o[h],t(e.shapes,l);else t(e.shapes,o)}}if(this.isSkinnedMesh&&(a.bindMode=this.bindMode,a.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(t(e.skeletons,this.skeleton),a.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){for(var u=[],d=0,p=this.material.length;d<p;d++)u.push(t(e.materials,this.material[d]));a.material=u}else a.material=t(e.materials,this.material);if(0<this.children.length){a.children=[];for(var m=0;m<this.children.length;m++)a.children.push(this.children[m].toJSON(e).object)}if(0<this.animations.length){a.animations=[];for(var f,v=0;v<this.animations.length;v++)f=this.animations[v],a.animations.push(t(e.animations,f))}if(i){var g=r(e.geometries),y=r(e.materials),x=r(e.textures),b=r(e.images),w=r(e.shapes),_=r(e.skeletons),M=r(e.animations);0<g.length&&(n.geometries=g),0<y.length&&(n.materials=y),0<x.length&&(n.textures=x),0<b.length&&(n.images=b),0<w.length&&(n.shapes=w),0<_.length&&(n.skeletons=_),0<M.length&&(n.animations=M)}return n.object=a,n}clone(e){return(new this.constructor).copy(this,e)}copy(e){var t=!(1<arguments.length&&void 0!==arguments[1])||arguments[1];if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(var r,i=0;i<e.children.length;i++)r=e.children[i],this.add(r.clone());return this}}mn.DefaultUp=new ui(0,1,0),mn.DefaultMatrixAutoUpdate=!0,mn.prototype.isObject3D=!0;var fn=new ui,vn=new ui,gn=new ui,yn=new ui,xn=new ui,bn=new ui,wn=new ui,_n=new ui,Mn=new ui,Sn=new ui;class Tn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui;this.a=e,this.b=t,this.c=r}static getNormal(e,t,r,i){i.subVectors(r,t),fn.subVectors(e,t),i.cross(fn);var n=i.lengthSq();return 0<n?i.multiplyScalar(1/Math.sqrt(n)):i.set(0,0,0)}static getBarycoord(e,t,r,i,n){fn.subVectors(i,t),vn.subVectors(r,t),gn.subVectors(e,t);var a=fn.dot(fn),s=fn.dot(vn),o=fn.dot(gn),l=vn.dot(vn),h=vn.dot(gn),c=a*l-s*s;if(0===c)return n.set(-2,-1,-1);var u=1/c,d=(l*o-s*h)*u,p=(a*h-s*o)*u;return n.set(1-d-p,p,d)}static containsPoint(e,t,r,i){return this.getBarycoord(e,t,r,i,yn),0<=yn.x&&0<=yn.y&&1>=yn.x+yn.y}static getUV(e,t,r,i,n,a,s,o){return this.getBarycoord(e,t,r,i,yn),o.set(0,0),o.addScaledVector(n,yn.x),o.addScaledVector(a,yn.y),o.addScaledVector(s,yn.z),o}static isFrontFacing(e,t,r,i){return fn.subVectors(r,t),vn.subVectors(e,t),!!(0>fn.cross(vn).dot(i))}set(e,t,r){return this.a.copy(e),this.b.copy(t),this.c.copy(r),this}setFromPointsAndIndices(e,t,r,i){return this.a.copy(e[t]),this.b.copy(e[r]),this.c.copy(e[i]),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return fn.subVectors(this.c,this.b),vn.subVectors(this.a,this.b),.5*fn.cross(vn).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Tn.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Tn.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,r,i,n){return Tn.getUV(e,this.a,this.b,this.c,t,r,i,n)}containsPoint(e){return Tn.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Tn.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){var r,i,n=this.a,a=this.b,s=this.c;xn.subVectors(a,n),bn.subVectors(s,n),_n.subVectors(e,n);var o=xn.dot(_n),l=bn.dot(_n);if(0>=o&&0>=l)return t.copy(n);Mn.subVectors(e,a);var h=xn.dot(Mn),c=bn.dot(Mn);if(0<=h&&c<=h)return t.copy(a);var u=o*c-h*l;if(0>=u&&0<=o&&0>=h)return r=o/(o-h),t.copy(n).addScaledVector(xn,r);Sn.subVectors(e,s);var d=xn.dot(Sn),p=bn.dot(Sn);if(0<=p&&d<=p)return t.copy(s);var m=d*l-o*p;if(0>=m&&0<=l&&0>=p)return i=l/(l-p),t.copy(n).addScaledVector(bn,i);var f=h*p-d*c;if(0>=f&&0<=c-h&&0<=d-p)return wn.subVectors(s,a),i=(c-h)/(c-h+(d-p)),t.copy(a).addScaledVector(wn,i);var v=1/(f+m+u);return r=m*v,i=u*v,t.copy(n).addScaledVector(xn,r).addScaledVector(bn,i)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}var En=0;class An extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:En++}),this.uuid=Wr(),this.name="",this.type="Material",this.fog=!0,this.blending=S,this.side=y,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=z,this.blendDst=F,this.blendEquation=R,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=X,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Ar,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=pr,this.stencilZFail=pr,this.stencilZPass=pr,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}onBuild(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(var t in e){var r=e[t];if(void 0!==r)if("shading"!=t){var i=this[t];void 0!==i?i&&i.isColor?i.set(r):i&&i.isVector3&&r&&r.isVector3?i.copy(r):this[t]=r:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=r===w;else console.warn("THREE.Material: '"+t+"' parameter is undefined.")}}toJSON(e){function t(e){var t=[];for(var r in e){var i=e[r];delete i.metadata,t.push(i)}return t}var r=void 0===e||"string"==typeof e;r&&(e={textures:{},images:{}});var i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(i.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==S&&(i.blending=this.blending),this.side!==y&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),1>this.opacity&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),0<this.alphaTest&&(i.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(i.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),1<this.wireframeLinewidth&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(i.morphTargets=!0),!0===this.morphNormals&&(i.morphNormals=!0),!0===this.flatShading&&(i.flatShading=this.flatShading),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),r){var n=t(e.textures),a=t(e.images);0<n.length&&(i.textures=n),0<a.length&&(i.images=a)}return i}clone(){return(new this.constructor).copy(this)}copy(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,r=null;if(null!==t){var i=t.length;r=Array(i);for(var n=0;n!==i;++n)r[n]=t[n].clone()}return this.clippingPlanes=r,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}An.prototype.isMaterial=!0;var Ln={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Rn={h:0,s:0,l:0},Cn={h:0,s:0,l:0};function Pn(e,t,r){return 0>r&&(r+=1),1<r&&(r-=1),r<1/6?e+6*(t-e)*r:r<.5?t:r<2/3?e+6*(t-e)*(2/3-r):e}function In(e){return.04045>e?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function On(e){return.0031308>e?12.92*e:1.055*Math.pow(e,.41666)-.055}class Dn{constructor(e,t,r){return void 0===t&&void 0===r?this.set(e):this.setRGB(e,t,r)}set(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e){return e=Math.floor(e),this.r=(255&e>>16)/255,this.g=(255&e>>8)/255,this.b=(255&e)/255,this}setRGB(e,t,r){return this.r=e,this.g=t,this.b=r,this}setHSL(e,t,r){if(e=qr(e,1),t=Zr(t,0,1),r=Zr(r,0,1),0===t)this.r=this.g=this.b=r;else{var i=.5>=r?r*(1+t):r+t-r*t,n=2*r-i;this.r=Pn(n,i,e+1/3),this.g=Pn(n,i,e),this.b=Pn(n,i,e-1/3)}return this}setStyle(e){function t(t){void 0===t||1>parseFloat(t)&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var r;if(r=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(e)){var i,n=r[1],a=r[2];switch(n){case"rgb":case"rgba":if(i=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(i[1],10))/255,this.g=Math.min(255,parseInt(i[2],10))/255,this.b=Math.min(255,parseInt(i[3],10))/255,t(i[4]),this;if(i=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(i[1],10))/100,this.g=Math.min(100,parseInt(i[2],10))/100,this.b=Math.min(100,parseInt(i[3],10))/100,t(i[4]),this;break;case"hsl":case"hsla":if(i=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a)){var s=parseFloat(i[1])/360,o=parseInt(i[2],10)/100,l=parseInt(i[3],10)/100;return t(i[4]),this.setHSL(s,o,l)}}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){var h=r[1],c=h.length;if(3===c)return this.r=parseInt(h.charAt(0)+h.charAt(0),16)/255,this.g=parseInt(h.charAt(1)+h.charAt(1),16)/255,this.b=parseInt(h.charAt(2)+h.charAt(2),16)/255,this;if(6===c)return this.r=parseInt(h.charAt(0)+h.charAt(1),16)/255,this.g=parseInt(h.charAt(2)+h.charAt(3),16)/255,this.b=parseInt(h.charAt(4)+h.charAt(5),16)/255,this}return e&&0<e.length?this.setColorName(e):this}setColorName(e){var t=Ln[e.toLowerCase()];return void 0===t?console.warn("THREE.Color: Unknown color "+e):this.setHex(t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copyGammaToLinear(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2;return this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this}copyLinearToGamma(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2,r=0<t?1/t:1;return this.r=Math.pow(e.r,r),this.g=Math.pow(e.g,r),this.b=Math.pow(e.b,r),this}convertGammaToLinear(e){return this.copyGammaToLinear(this,e),this}convertLinearToGamma(e){return this.copyLinearToGamma(this,e),this}copySRGBToLinear(e){return this.r=In(e.r),this.g=In(e.g),this.b=In(e.b),this}copyLinearToSRGB(e){return this.r=On(e.r),this.g=On(e.g),this.b=On(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(e){var t,r,i=this.r,n=this.g,a=this.b,s=Math.max(i,n,a),o=Math.min(i,n,a),l=(o+s)/2;if(o===s)t=0,r=0;else{var h=s-o;r=.5>=l?h/(s+o):h/(2-s-o),s===i?t=(n-a)/h+(n<a?6:0):s===n?t=(a-i)/h+2:s===a&&(t=(i-n)/h+4),t/=6}return e.h=t,e.s=r,e.l=l,e}getStyle(){return"rgb("+(0|255*this.r)+","+(0|255*this.g)+","+(0|255*this.b)+")"}offsetHSL(e,t,r){return this.getHSL(Rn),Rn.h+=e,Rn.s+=t,Rn.l+=r,this.setHSL(Rn.h,Rn.s,Rn.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,r){return this.r=e.r+(t.r-e.r)*r,this.g=e.g+(t.g-e.g)*r,this.b=e.b+(t.b-e.b)*r,this}lerpHSL(e,t){this.getHSL(Rn),e.getHSL(Cn);var r=Xr(Rn.h,Cn.h,t),i=Xr(Rn.s,Cn.s,t),n=Xr(Rn.l,Cn.l,t);return this.setHSL(r,i,n),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}Dn.NAMES=Ln,Dn.prototype.isColor=!0,Dn.prototype.r=1,Dn.prototype.g=1,Dn.prototype.b=1;class Nn extends An{constructor(e){super(),this.type="MeshBasicMaterial",this.color=new Dn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this}}Nn.prototype.isMeshBasicMaterial=!0;var Bn=new ui,Un=new ei;class zn{constructor(e,t,r){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0===e?0:e.length/t,this.normalized=!0===r,this.usage=Lr,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this}copyAt(e,t,r){e*=this.itemSize,r*=t.itemSize;for(var i=0,n=this.itemSize;i<n;i++)this.array[e+i]=t.array[r+i];return this}copyArray(e){return this.array.set(e),this}copyColorsArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),t=new Dn),r[i++]=t.r,r[i++]=t.g,r[i++]=t.b;return this}copyVector2sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",n),t=new ei),r[i++]=t.x,r[i++]=t.y;return this}copyVector3sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),t=new ui),r[i++]=t.x,r[i++]=t.y,r[i++]=t.z;return this}copyVector4sArray(e){for(var t,r=this.array,i=0,n=0,a=e.length;n<a;n++)void 0===(t=e[n])&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),t=new si),r[i++]=t.x,r[i++]=t.y,r[i++]=t.z,r[i++]=t.w;return this}applyMatrix3(e){if(2===this.itemSize)for(var t=0,r=this.count;t<r;t++)Un.fromBufferAttribute(this,t),Un.applyMatrix3(e),this.setXY(t,Un.x,Un.y);else if(3===this.itemSize)for(var i=0,n=this.count;i<n;i++)Bn.fromBufferAttribute(this,i),Bn.applyMatrix3(e),this.setXYZ(i,Bn.x,Bn.y,Bn.z);return this}applyMatrix4(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.applyMatrix4(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}applyNormalMatrix(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.applyNormalMatrix(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}transformDirection(e){for(var t=0,r=this.count;t<r;t++)Bn.x=this.getX(t),Bn.y=this.getY(t),Bn.z=this.getZ(t),Bn.transformDirection(e),this.setXYZ(t,Bn.x,Bn.y,Bn.z);return this}set(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.array.set(e,t),this}getX(e){return this.array[e*this.itemSize]}setX(e,t){return this.array[e*this.itemSize]=t,this}getY(e){return this.array[e*this.itemSize+1]}setY(e,t){return this.array[e*this.itemSize+1]=t,this}getZ(e){return this.array[e*this.itemSize+2]}setZ(e,t){return this.array[e*this.itemSize+2]=t,this}getW(e){return this.array[e*this.itemSize+3]}setW(e,t){return this.array[e*this.itemSize+3]=t,this}setXY(e,t,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this}setXYZ(e,t,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this.array[e+2]=i,this}setXYZW(e,t,r,i,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=r,this.array[e+2]=i,this.array[e+3]=n,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){var e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(e.name=this.name),this.usage!==Lr&&(e.usage=this.usage),(0!==this.updateRange.offset||-1!==this.updateRange.count)&&(e.updateRange=this.updateRange),e}}zn.prototype.isBufferAttribute=!0;class Fn extends zn{constructor(e,t,r){super(new Int8Array(e),t,r)}}class Gn extends zn{constructor(e,t,r){super(new Uint8Array(e),t,r)}}class Hn extends zn{constructor(e,t,r){super(new Uint8ClampedArray(e),t,r)}}class Vn extends zn{constructor(e,t,r){super(new Int16Array(e),t,r)}}class kn extends zn{constructor(e,t,r){super(new Uint16Array(e),t,r)}}class jn extends zn{constructor(e,t,r){super(new Int32Array(e),t,r)}}class Wn extends zn{constructor(e,t,r){super(new Uint32Array(e),t,r)}}class Zn extends zn{constructor(e,t,r){super(new Uint16Array(e),t,r)}}Zn.prototype.isFloat16BufferAttribute=!0;class qn extends zn{constructor(e,t,r){super(new Float32Array(e),t,r)}}class Xn extends zn{constructor(e,t,r){super(new Float64Array(e),t,r)}}function Yn(e){if(0===e.length)return-1/0;for(var t=e[0],r=1,i=e.length;r<i;++r)e[r]>t&&(t=e[r]);return t}var Jn={Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array};function Kn(e,t){return new Jn[e](t)}var Qn=0,$n=new Vi,ea=new mn,ta=new ui,ra=new mi,ia=new mi,na=new ui;class aa extends Fr{constructor(){super(),Object.defineProperty(this,"id",{value:Qn++}),this.uuid=Wr(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return this.index=Array.isArray(e)?new(65535<Yn(e)?Wn:kn)(e,1):e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;this.groups.push({start:e,count:t,materialIndex:r})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){var t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);var r=this.attributes.normal;if(void 0!==r){var i=(new ti).getNormalMatrix(e);r.applyNormalMatrix(i),r.needsUpdate=!0}var n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(e),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return $n.makeRotationFromQuaternion(e),this.applyMatrix4($n),this}rotateX(e){return $n.makeRotationX(e),this.applyMatrix4($n),this}rotateY(e){return $n.makeRotationY(e),this.applyMatrix4($n),this}rotateZ(e){return $n.makeRotationZ(e),this.applyMatrix4($n),this}translate(e,t,r){return $n.makeTranslation(e,t,r),this.applyMatrix4($n),this}scale(e,t,r){return $n.makeScale(e,t,r),this.applyMatrix4($n),this}lookAt(e){return ea.lookAt(e),ea.updateMatrix(),this.applyMatrix4(ea.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ta).negate(),this.translate(ta.x,ta.y,ta.z),this}setFromPoints(e){for(var t,r=[],i=0,n=e.length;i<n;i++)t=e[i],r.push(t.x,t.y,t.z||0);return this.setAttribute("position",new qn(r,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new mi);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new ui(-1/0,-1/0,-1/0),new ui(1/0,1/0,1/0));if(void 0===e)this.boundingBox.makeEmpty();else if(this.boundingBox.setFromBufferAttribute(e),t)for(var r,i=0,n=t.length;i<n;i++)r=t[i],ra.setFromBufferAttribute(r),this.morphTargetsRelative?(na.addVectors(this.boundingBox.min,ra.min),this.boundingBox.expandByPoint(na),na.addVectors(this.boundingBox.max,ra.max),this.boundingBox.expandByPoint(na)):(this.boundingBox.expandByPoint(ra.min),this.boundingBox.expandByPoint(ra.max));(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Oi);var e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new ui,1/0);if(e){var r=this.boundingSphere.center;if(ra.setFromBufferAttribute(e),t)for(var i,n=0,a=t.length;n<a;n++)i=t[n],ia.setFromBufferAttribute(i),this.morphTargetsRelative?(na.addVectors(ra.min,ia.min),ra.expandByPoint(na),na.addVectors(ra.max,ia.max),ra.expandByPoint(na)):(ra.expandByPoint(ia.min),ra.expandByPoint(ia.max));ra.getCenter(r);for(var s=0,o=0,l=e.count;o<l;o++)na.fromBufferAttribute(e,o),s=Math.max(s,r.distanceToSquared(na));if(t)for(var h=0,c=t.length;h<c;h++)for(var u=t[h],d=this.morphTargetsRelative,p=0,m=u.count;p<m;p++)na.fromBufferAttribute(u,p),d&&(ta.fromBufferAttribute(e,p),na.add(ta)),s=Math.max(s,r.distanceToSquared(na));this.boundingSphere.radius=Math.sqrt(s),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeFaceNormals(){}computeTangents(){function e(e,t,r){p.fromArray(a,3*e),m.fromArray(a,3*t),f.fromArray(a,3*r),v.fromArray(o,2*e),g.fromArray(o,2*t),y.fromArray(o,2*r),m.sub(p),f.sub(p),g.sub(v),y.sub(v);var i=1/(g.x*y.y-y.x*g.y);isFinite(i)&&(x.copy(m).multiplyScalar(y.y).addScaledVector(f,-g.y).multiplyScalar(i),b.copy(f).multiplyScalar(g.x).addScaledVector(m,-y.x).multiplyScalar(i),c[e].add(x),c[t].add(x),c[r].add(x),u[e].add(b),u[t].add(b),u[r].add(b))}function t(e){C.fromArray(s,3*e),P.copy(C);var t=c[e];L.copy(t),L.sub(C.multiplyScalar(C.dot(t))).normalize(),R.crossVectors(P,t);var r=0>R.dot(u[e])?-1:1;h[4*e]=L.x,h[4*e+1]=L.y,h[4*e+2]=L.z,h[4*e+3]=r}var r=this.index,i=this.attributes;if(null!==r&&void 0!==i.position&&void 0!==i.normal&&void 0!==i.uv){var n=r.array,a=i.position.array,s=i.normal.array,o=i.uv.array,l=a.length/3;void 0===i.tangent&&this.setAttribute("tangent",new zn(new Float32Array(4*l),4));for(var h=i.tangent.array,c=[],u=[],d=0;d<l;d++)c[d]=new ui,u[d]=new ui;var p=new ui,m=new ui,f=new ui,v=new ei,g=new ei,y=new ei,x=new ui,b=new ui,w=this.groups;0===w.length&&(w=[{start:0,count:n.length}]);for(var _=0,M=w.length;_<M;++_)for(var S=w[_],T=S.start,E=T,A=T+S.count;E<A;E+=3)e(n[E+0],n[E+1],n[E+2]);for(var L=new ui,R=new ui,C=new ui,P=new ui,I=0,O=w.length;I<O;++I)for(var D=w[I],N=D.start,B=N,U=N+D.count;B<U;B+=3)t(n[B+0]),t(n[B+1]),t(n[B+2])}else console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)")}computeVertexNormals(){var e=this.index,t=this.getAttribute("position");if(void 0!==t){var r=this.getAttribute("normal");if(void 0===r)r=new zn(new Float32Array(3*t.count),3),this.setAttribute("normal",r);else for(var i=0,n=r.count;i<n;i++)r.setXYZ(i,0,0,0);var a=new ui,s=new ui,o=new ui,l=new ui,h=new ui,c=new ui,u=new ui,d=new ui;if(e)for(var p=0,m=e.count;p<m;p+=3){var f=e.getX(p+0),v=e.getX(p+1),g=e.getX(p+2);a.fromBufferAttribute(t,f),s.fromBufferAttribute(t,v),o.fromBufferAttribute(t,g),u.subVectors(o,s),d.subVectors(a,s),u.cross(d),l.fromBufferAttribute(r,f),h.fromBufferAttribute(r,v),c.fromBufferAttribute(r,g),l.add(u),h.add(u),c.add(u),r.setXYZ(f,l.x,l.y,l.z),r.setXYZ(v,h.x,h.y,h.z),r.setXYZ(g,c.x,c.y,c.z)}else for(var y=0,x=t.count;y<x;y+=3)a.fromBufferAttribute(t,y+0),s.fromBufferAttribute(t,y+1),o.fromBufferAttribute(t,y+2),u.subVectors(o,s),d.subVectors(a,s),u.cross(d),r.setXYZ(y+0,u.x,u.y,u.z),r.setXYZ(y+1,u.x,u.y,u.z),r.setXYZ(y+2,u.x,u.y,u.z);this.normalizeNormals(),r.needsUpdate=!0}}merge(e,t){if(e&&e.isBufferGeometry){void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var r=this.attributes;for(var i in r)if(void 0!==e.attributes[i])for(var n=r[i].array,a=e.attributes[i],s=a.array,o=a.itemSize*t,l=Math.min(s.length,n.length-o),h=0,c=o;h<l;h++,c++)n[c]=s[h];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e)}normalizeNormals(){for(var e=this.attributes.normal,t=0,r=e.count;t<r;t++)na.fromBufferAttribute(e,t),na.normalize(),e.setXYZ(t,na.x,na.y,na.z)}toNonIndexed(){function e(e,t){for(var r=e.array,i=e.itemSize,n=e.normalized,a=new r.constructor(t.length*i),s=0,o=0,l=0,h=t.length;l<h;l++){s=e.isInterleavedBufferAttribute?t[l]*e.data.stride+e.offset:t[l]*i;for(var c=0;c<i;c++)a[o++]=r[s++]}return new zn(a,i,n)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;var t=new aa,r=this.index.array,i=this.attributes;for(var n in i){var a=e(i[n],r);t.setAttribute(n,a)}var s=this.morphAttributes;for(var o in s){for(var l=[],h=s[o],c=0,u=h.length;c<u;c++){var d=e(h[c],r);l.push(d)}t.morphAttributes[o]=l}t.morphTargetsRelative=this.morphTargetsRelative;for(var p,m=this.groups,f=0,v=m.length;f<v;f++)p=m[f],t.addGroup(p.start,p.count,p.materialIndex);return t}toJSON(){var e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),0<Object.keys(this.userData).length&&(e.userData=this.userData),void 0!==this.parameters){var t=this.parameters;for(var r in t)void 0!==t[r]&&(e[r]=t[r]);return e}e.data={attributes:{}};var i=this.index;null!==i&&(e.data.index={type:i.array.constructor.name,array:Array.prototype.slice.call(i.array)});var n=this.attributes;for(var a in n){var s=n[a];e.data.attributes[a]=s.toJSON(e.data)}var o={},l=!1;for(var h in this.morphAttributes){for(var c,u=this.morphAttributes[h],d=[],p=0,m=u.length;p<m;p++)c=u[p],d.push(c.toJSON(e.data));0<d.length&&(o[h]=d,l=!0)}l&&(e.data.morphAttributes=o,e.data.morphTargetsRelative=this.morphTargetsRelative);var f=this.groups;0<f.length&&(e.data.groups=JSON.parse(JSON.stringify(f)));var v=this.boundingSphere;return null!==v&&(e.data.boundingSphere={center:v.center.toArray(),radius:v.radius}),e}clone(){return(new aa).copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var t={};this.name=e.name;var r=e.index;null!==r&&this.setIndex(r.clone(t));var i=e.attributes;for(var n in i){var a=i[n];this.setAttribute(n,a.clone(t))}var s=e.morphAttributes;for(var o in s){for(var l=[],h=s[o],c=0,u=h.length;c<u;c++)l.push(h[c].clone(t));this.morphAttributes[o]=l}this.morphTargetsRelative=e.morphTargetsRelative;for(var d,p=e.groups,m=0,f=p.length;m<f;m++)d=p[m],this.addGroup(d.start,d.count,d.materialIndex);var v=e.boundingBox;null!==v&&(this.boundingBox=v.clone());var g=e.boundingSphere;return null!==g&&(this.boundingSphere=g.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}aa.prototype.isBufferGeometry=!0;var sa=new Vi,oa=new Hi,la=new Oi,ha=new ui,ca=new ui,ua=new ui,da=new ui,pa=new ui,ma=new ui,fa=new ui,va=new ui,ga=new ui,ya=new ei,xa=new ei,ba=new ei,wa=new ui,_a=new ui;class Ma extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Nn;super(),this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(e,t){var r,i=this.geometry,n=this.material,a=this.matrixWorld;if(void 0!==n&&(null===i.boundingSphere&&i.computeBoundingSphere(),la.copy(i.boundingSphere),la.applyMatrix4(a),!1!==e.ray.intersectsSphere(la))&&(sa.copy(a).invert(),oa.copy(e.ray).applyMatrix4(sa),null===i.boundingBox||!1!==oa.intersectsBox(i.boundingBox)))if(i.isBufferGeometry){var s=i.index,o=i.attributes.position,l=i.morphAttributes.position,h=i.morphTargetsRelative,c=i.attributes.uv,u=i.attributes.uv2,d=i.groups,p=i.drawRange;if(null!==s)if(Array.isArray(n))for(var m=0,f=d.length;m<f;m++)for(var v=d[m],g=n[v.materialIndex],y=Math.max(v.start,p.start),x=Math.min(v.start+v.count,p.start+p.count);y<x;y+=3){var b=s.getX(y),w=s.getX(y+1),_=s.getX(y+2);(r=Sa(this,g,e,oa,o,l,h,c,u,b,w,_))&&(r.faceIndex=Math.floor(y/3),r.face.materialIndex=v.materialIndex,t.push(r))}else for(var M=Math.max(0,p.start),S=Math.min(s.count,p.start+p.count),T=M;T<S;T+=3){var E=s.getX(T),A=s.getX(T+1),L=s.getX(T+2);(r=Sa(this,n,e,oa,o,l,h,c,u,E,A,L))&&(r.faceIndex=Math.floor(T/3),t.push(r))}else if(void 0!==o)if(Array.isArray(n))for(var R=0,C=d.length;R<C;R++)for(var P=d[R],I=n[P.materialIndex],O=Math.max(P.start,p.start),D=Math.min(P.start+P.count,p.start+p.count);O<D;O+=3)(r=Sa(this,I,e,oa,o,l,h,c,u,O,O+1,O+2))&&(r.faceIndex=Math.floor(O/3),r.face.materialIndex=P.materialIndex,t.push(r));else for(var N=Math.max(0,p.start),B=Math.min(o.count,p.start+p.count),U=N;U<B;U+=3)(r=Sa(this,n,e,oa,o,l,h,c,u,U,U+1,U+2))&&(r.faceIndex=Math.floor(U/3),t.push(r))}else i.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function Sa(e,t,r,i,n,a,s,o,l,h,c,u){ha.fromBufferAttribute(n,h),ca.fromBufferAttribute(n,c),ua.fromBufferAttribute(n,u);var d=e.morphTargetInfluences;if(t.morphTargets&&a&&d){fa.set(0,0,0),va.set(0,0,0),ga.set(0,0,0);for(var p=0,m=a.length;p<m;p++){var f=d[p],v=a[p];0!==f&&(da.fromBufferAttribute(v,h),pa.fromBufferAttribute(v,c),ma.fromBufferAttribute(v,u),s?(fa.addScaledVector(da,f),va.addScaledVector(pa,f),ga.addScaledVector(ma,f)):(fa.addScaledVector(da.sub(ha),f),va.addScaledVector(pa.sub(ca),f),ga.addScaledVector(ma.sub(ua),f)))}ha.add(fa),ca.add(va),ua.add(ga)}e.isSkinnedMesh&&(e.boneTransform(h,ha),e.boneTransform(c,ca),e.boneTransform(u,ua));var g=function(e,t,r,i,n,a,s,o){if(null===(t.side===x?i.intersectTriangle(s,a,n,!0,o):i.intersectTriangle(n,a,s,t.side!==b,o)))return null;_a.copy(o),_a.applyMatrix4(e.matrixWorld);var l=r.ray.origin.distanceTo(_a);return l<r.near||l>r.far?null:{distance:l,point:_a.clone(),object:e}}(e,t,r,i,ha,ca,ua,wa);if(g){o&&(ya.fromBufferAttribute(o,h),xa.fromBufferAttribute(o,c),ba.fromBufferAttribute(o,u),g.uv=Tn.getUV(wa,ha,ca,ua,ya,xa,ba,new ei)),l&&(ya.fromBufferAttribute(l,h),xa.fromBufferAttribute(l,c),ba.fromBufferAttribute(l,u),g.uv2=Tn.getUV(wa,ha,ca,ua,ya,xa,ba,new ei));var y={a:h,b:c,c:u,normal:new ui,materialIndex:0};Tn.getNormal(ha,ca,ua,y.normal),g.face=y}return g}Ma.prototype.isMesh=!0;class Ta extends aa{constructor(){function e(e,t,r,i,n,a,s,m,f,v,g){for(var y,x=f+1,b=0,w=0,_=new ui,M=0;M<v+1;M++){y=M*(s/v)-s/2;for(var S,T=0;T<x;T++)S=T*(a/f)-a/2,_[e]=S*i,_[t]=y*n,_[r]=m/2,h.push(_.x,_.y,_.z),_[e]=0,_[t]=0,_[r]=0<m?1:-1,c.push(_.x,_.y,_.z),u.push(T/f),u.push(1-M/v),b+=1}for(var E=0;E<v;E++)for(var A=0;A<f;A++){var L=d+A+x*E,R=d+A+x*(E+1),C=d+(A+1)+x*(E+1),P=d+(A+1)+x*E;l.push(L,R,P),l.push(R,C,P),w+=6}o.addGroup(p,w,g),p+=w,d+=b}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:1,s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:1;super(),this.type="BoxGeometry",this.parameters={width:t,height:r,depth:i,widthSegments:n,heightSegments:a,depthSegments:s};var o=this;n=Math.floor(n),a=Math.floor(a),s=Math.floor(s);var l=[],h=[],c=[],u=[],d=0,p=0;e("z","y","x",-1,-1,i,r,t,s,a,0),e("z","y","x",1,-1,i,r,-t,s,a,1),e("x","z","y",1,1,t,i,r,n,s,2),e("x","z","y",1,-1,t,i,-r,n,s,3),e("x","y","z",1,-1,t,r,i,n,a,4),e("x","y","z",-1,-1,t,r,-i,n,a,5),this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Ta(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Ea(e){var t={};for(var r in e)for(var i in t[r]={},e[r]){var n=e[r][i];t[r][i]=n&&(n.isColor||n.isMatrix3||n.isMatrix4||n.isVector2||n.isVector3||n.isVector4||n.isTexture||n.isQuaternion)?n.clone():Array.isArray(n)?n.slice():n}return t}function Aa(e){for(var t,r={},i=0;i<e.length;i++)for(var n in t=Ea(e[i]))r[n]=t[n];return r}var La={clone:Ea,merge:Aa};class Ra extends An{constructor(e){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Ea(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){var t=super.toJSON(e);for(var r in t.glslVersion=this.glslVersion,t.uniforms={},this.uniforms){var i=this.uniforms[r].value;t.uniforms[r]=i&&i.isTexture?{type:"t",value:i.toJSON(e).uuid}:i&&i.isColor?{type:"c",value:i.getHex()}:i&&i.isVector2?{type:"v2",value:i.toArray()}:i&&i.isVector3?{type:"v3",value:i.toArray()}:i&&i.isVector4?{type:"v4",value:i.toArray()}:i&&i.isMatrix3?{type:"m3",value:i.toArray()}:i&&i.isMatrix4?{type:"m4",value:i.toArray()}:{value:i}}0<Object.keys(this.defines).length&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var n={};for(var a in this.extensions)!0===this.extensions[a]&&(n[a]=!0);return 0<Object.keys(n).length&&(t.extensions=n),t}}Ra.prototype.isShaderMaterial=!0;class Ca extends mn{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new Vi,this.projectionMatrix=new Vi,this.projectionMatrixInverse=new Vi}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this}getWorldDirection(e){this.updateWorldMatrix(!0,!1);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Ca.prototype.isCamera=!0;class Pa extends Ca{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:50,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2e3;super(),this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=r,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){var t=.5*this.getFilmHeight()/e;this.fov=2*jr*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){var e=Math.tan(.5*kr*this.fov);return.5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*jr*Math.atan(Math.tan(.5*kr*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,t,r,i,n,a){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=r,this.view.offsetY=i,this.view.width=n,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){var e=this.near,t=e*Math.tan(.5*kr*this.fov)/this.zoom,r=2*t,i=this.aspect*r,n=-.5*i,a=this.view;if(null!==this.view&&this.view.enabled){var s=a.fullWidth,o=a.fullHeight;n+=a.offsetX*i/s,t-=a.offsetY*r/o,i*=a.width/s,r*=a.height/o}var l=this.filmOffset;0!==l&&(n+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(n,n+i,t,t-r,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){var t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}Pa.prototype.isPerspectiveCamera=!0;var Ia=90;class Oa extends mn{constructor(e,t,r){if(super(),this.type="CubeCamera",!0===r.isWebGLCubeRenderTarget){this.renderTarget=r;var i=new Pa(Ia,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new ui(1,0,0)),this.add(i);var n=new Pa(Ia,1,e,t);n.layers=this.layers,n.up.set(0,-1,0),n.lookAt(new ui(-1,0,0)),this.add(n);var a=new Pa(Ia,1,e,t);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(new ui(0,1,0)),this.add(a);var s=new Pa(Ia,1,e,t);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new ui(0,-1,0)),this.add(s);var o=new Pa(Ia,1,e,t);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new ui(0,0,1)),this.add(o);var l=new Pa(Ia,1,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new ui(0,0,-1)),this.add(l)}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}update(e,t){null===this.parent&&this.updateMatrixWorld();var r=this.renderTarget,[i,n,a,s,o,l]=this.children,h=e.xr.enabled,c=e.getRenderTarget();e.xr.enabled=!1;var u=r.texture.generateMipmaps;r.texture.generateMipmaps=!1,e.setRenderTarget(r,0),e.render(t,i),e.setRenderTarget(r,1),e.render(t,n),e.setRenderTarget(r,2),e.render(t,a),e.setRenderTarget(r,3),e.render(t,s),e.setRenderTarget(r,4),e.render(t,o),r.texture.generateMipmaps=u,e.setRenderTarget(r,5),e.render(t,l),e.setRenderTarget(c),e.xr.enabled=h}}class Da extends ni{constructor(e,t,r,i,n,a,s,o,l,h){super(e=void 0===e?[]:e,t=void 0===t?he:t,r,i,n,a,s=void 0===s?He:s,o,l,h),this._needsFlipEnvMap=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}Da.prototype.isCubeTexture=!0;class Na extends oi{constructor(e,t,r){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=r),super(e,e,t),t=t||{},this.texture=new Da(void 0,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.encoding),this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0===t.minFilter?Me:t.minFilter,this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.format=Ve,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;var r=new Ta(5,5,5),i=new Ra({name:"CubemapFromEquirect",uniforms:Ea({tEquirect:{value:null}}),vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",side:x,blending:M});i.uniforms.tEquirect.value=t;var n=new Ma(r,i),a=t.minFilter;return t.minFilter===Ee&&(t.minFilter=Me),new Oa(1,10,this).update(e,n),t.minFilter=a,n.geometry.dispose(),n.material.dispose(),this}clear(e,t,r,i){for(var n=e.getRenderTarget(),a=0;6>a;a++)e.setRenderTarget(this,a),e.clear(t,r,i);e.setRenderTarget(n)}}Na.prototype.isWebGLCubeRenderTarget=!0;var Ba=new ui,Ua=new ui,za=new ti;class Fa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(1,0,0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,r,i){return this.normal.set(e,t,r),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,r){var i=Ba.subVectors(r,t).cross(Ua.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){var e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){var r=e.delta(Ba),i=this.normal.dot(r);if(0===i)return 0===this.distanceToPoint(e.start)?t.copy(e.start):null;var n=-(e.start.dot(this.normal)+this.constant)/i;return 0>n||1<n?null:t.copy(r).multiplyScalar(n).add(e.start)}intersectsLine(e){var t=this.distanceToPoint(e.start),r=this.distanceToPoint(e.end);return 0>t&&0<r||0>r&&0<t}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){var r=t||za.getNormalMatrix(e),i=this.coplanarPoint(Ba).applyMatrix4(e),n=this.normal.applyMatrix3(r).normalize();return this.constant=-i.dot(n),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return(new this.constructor).copy(this)}}Fa.prototype.isPlane=!0;var Ga=new Oi,Ha=new ui;class Va{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new Fa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Fa,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new Fa,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new Fa,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:new Fa,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:new Fa;this.planes=[e,t,r,i,n,a]}set(e,t,r,i,n,a){var s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(r),s[3].copy(i),s[4].copy(n),s[5].copy(a),this}copy(e){for(var t=this.planes,r=0;6>r;r++)t[r].copy(e.planes[r]);return this}setFromProjectionMatrix(e){var t=this.planes,r=e.elements,i=r[0],n=r[1],a=r[2],s=r[3],o=r[4],l=r[5],h=r[6],c=r[7],u=r[8],d=r[9],p=r[10],m=r[11],f=r[12],v=r[13],g=r[14],y=r[15];return t[0].setComponents(s-i,c-o,m-u,y-f).normalize(),t[1].setComponents(s+i,c+o,m+u,y+f).normalize(),t[2].setComponents(s+n,c+l,m+d,y+v).normalize(),t[3].setComponents(s-n,c-l,m-d,y-v).normalize(),t[4].setComponents(s-a,c-h,m-p,y-g).normalize(),t[5].setComponents(s+a,c+h,m+p,y+g).normalize(),this}intersectsObject(e){var t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Ga.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Ga)}intersectsSprite(e){return Ga.center.set(0,0,0),Ga.radius=.7071067811865476,Ga.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ga)}intersectsSphere(e){for(var t=this.planes,r=e.center,i=-e.radius,n=0;6>n;n++)if(t[n].distanceToPoint(r)<i)return!1;return!0}intersectsBox(e){for(var t,r=this.planes,i=0;6>i;i++)if(t=r[i],Ha.x=0<t.normal.x?e.max.x:e.min.x,Ha.y=0<t.normal.y?e.max.y:e.min.y,Ha.z=0<t.normal.z?e.max.z:e.min.z,0>t.distanceToPoint(Ha))return!1;return!0}containsPoint(e){for(var t=this.planes,r=0;6>r;r++)if(0>t[r].distanceToPoint(e))return!1;return!0}clone(){return(new this.constructor).copy(this)}}function ka(){function e(r,a){i(r,a),n=t.requestAnimationFrame(e)}var t=null,r=!1,i=null,n=null;return{start:function(){!0===r||null===i||(n=t.requestAnimationFrame(e),r=!0)},stop:function(){t.cancelAnimationFrame(n),r=!1},setAnimationLoop:function(e){i=e},setContext:function(e){t=e}}}function ja(e,t){var r=t.isWebGL2,i=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),i.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);var r=i.get(t);r&&(e.deleteBuffer(r.buffer),i.delete(t))},update:function(t,n){if(t.isGLBufferAttribute){var a=i.get(t);(!a||a.version<t.version)&&i.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version})}else{t.isInterleavedBufferAttribute&&(t=t.data);var s=i.get(t);void 0===s?i.set(t,function(t,i){var n=t.array,a=t.usage,s=e.createBuffer();e.bindBuffer(i,s),e.bufferData(i,n,a),t.onUploadCallback();var o=5126;return n instanceof Float32Array?o=5126:n instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):n instanceof Uint16Array?t.isFloat16BufferAttribute?r?o=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):o=5123:n instanceof Int16Array?o=5122:n instanceof Uint32Array?o=5125:n instanceof Int32Array?o=5124:n instanceof Int8Array?o=5120:(n instanceof Uint8Array||n instanceof Uint8ClampedArray)&&(o=5121),{buffer:s,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:t.version}}(t,n)):s.version<t.version&&(function(t,i,n){var a=i.array,s=i.updateRange;e.bindBuffer(n,t),-1===s.count?e.bufferSubData(n,0,a):(r?e.bufferSubData(n,s.offset*a.BYTES_PER_ELEMENT,a,s.offset,s.count):e.bufferSubData(n,s.offset*a.BYTES_PER_ELEMENT,a.subarray(s.offset,s.offset+s.count)),s.count=-1)}(s.buffer,t,n),s.version=t.version)}}}}class Wa extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:r,heightSegments:i};for(var n,a=Math.floor(r),s=Math.floor(i),o=a+1,l=[],h=[],c=[],u=[],d=0;d<s+1;d++){n=d*(t/s)-t/2;for(var p,m=0;m<o;m++)p=m*(e/a)-e/2,h.push(p,-n,0),c.push(0,0,1),u.push(m/a),u.push(1-d/s)}for(var f=0;f<s;f++)for(var v=0;v<a;v++){var g=v+o*f,y=v+o*(f+1),x=v+1+o*(f+1),b=v+1+o*f;l.push(g,y,b),l.push(y,x,b)}this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Wa(e.width,e.height,e.widthSegments,e.heightSegments)}}var Za={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotVH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSNMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition.xyz / vWorldPosition.w;\n\tvec3 v = normalize( cameraPosition - pos );\n\tfloat ior = ( 1.0 + 0.4 * reflectivity ) / ( 1.0 - 0.4 * reflectivity );\n\tvec3 transmission = transmissionFactor * getIBLVolumeRefraction(\n\t\tnormal, v, roughnessFactor, material.diffuseColor, totalSpecular,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec4 vWorldPosition;\n\tvec3 getVolumeTransmissionRay(vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix) {\n\t\tvec3 refractionVector = refract(-v, normalize(n), 1.0 / ior);\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length(vec3(modelMatrix[0].xyz));\n\t\tmodelScale.y = length(vec3(modelMatrix[1].xyz));\n\t\tmodelScale.z = length(vec3(modelMatrix[2].xyz));\n\t\treturn normalize(refractionVector) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness(float roughness, float ior) {\n\t\treturn roughness * clamp(ior * 2.0 - 2.0, 0.0, 1.0);\n\t}\n\tvec3 getTransmissionSample(vec2 fragCoord, float roughness, float ior) {\n\t\tfloat framebufferLod = log2(transmissionSamplerSize.x) * applyIorToRoughness(roughness, ior);\n\t\treturn texture2DLodEXT(transmissionSamplerMap, fragCoord.xy, framebufferLod).rgb;\n\t}\n\tvec3 applyVolumeAttenuation(vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance) {\n\t\tif (attenuationDistance == 0.0) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log(attenuationColor) / attenuationDistance;\n\t\t\tvec3 transmittance = exp(-attenuationCoefficient * transmissionDistance);\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec3 getIBLVolumeRefraction(vec3 n, vec3 v, float perceptualRoughness, vec3 baseColor, vec3 specularColor,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay(n, v, thickness, ior, modelMatrix);\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4(refractedRayExit, 1.0);\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec3 transmittedLight = getTransmissionSample(refractionCoords, perceptualRoughness, ior);\n\t\tvec3 attenuatedColor = applyVolumeAttenuation(transmittedLight, length(transmissionRay), attenuationColor, attenuationDistance);\n\t\treturn (1.0 - specularColor) * attenuatedColor * baseColor;\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform vec3 attenuationColor;\n\tuniform float attenuationDistance;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <transmission_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#ifdef USE_TRANSMISSION\n\tvarying vec4 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition;\n#endif\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},qa={common:{diffuse:{value:new Dn(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new ti},uv2Transform:{value:new ti},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new ei(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Dn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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R=l.getProgramInfoLog(_).trim(),C=l.getShaderInfoLog(A).trim(),P=l.getShaderInfoLog(L).trim(),I=!0,O=!0;if(!1===l.getProgramParameter(_,35714)){I=!1;var D=go(l,A,"vertex"),N=go(l,L,"fragment");console.error("THREE.WebGLProgram: shader error: ",l.getError(),"35715",l.getProgramParameter(_,35715),"gl.getProgramInfoLog",R,D,N)}else""===R?(""===C||""===P)&&(O=!1):console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",R);O&&(this.diagnostics={runnable:I,programLog:R,vertexShader:{log:C,prefix:n},fragmentShader:{log:P,prefix:a}})}return l.deleteShader(A),l.deleteShader(L),this.getUniforms=function(){return void 0===S&&(S=new po(l,_)),S},this.getAttributes=function(){return void 0===T&&(T=function(e,t){for(var r={},i=e.getProgramParameter(t,35721),n=0;n<i;n++){var a=e.getActiveAttrib(t,n).name;r[a]=e.getAttribLocation(t,a)}return r}(l,_)),T},this.destroy=function(){i.releaseStatesOfProgram(this),l.deleteProgram(_),this.program=void 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L=e.getRenderTarget();return{isWebGL2:l,shaderID:T,shaderName:n.type,vertexShader:y,fragmentShader:w,defines:n.defines,isRawShaderMaterial:!0===n.isRawShaderMaterial,glslVersion:n.glslVersion,precision:p,instancing:!0===g.isInstancedMesh,instancingColor:!0===g.isInstancedMesh&&null!==g.instanceColor,supportsVertexTextures:d,outputEncoding:null===L?e.outputEncoding:s(L.texture),map:!!n.map,mapEncoding:s(n.map),matcap:!!n.matcap,matcapEncoding:s(n.matcap),envMap:!!S,envMapMode:S&&S.mapping,envMapEncoding:s(S),envMapCubeUV:!!S&&(S.mapping===pe||S.mapping===me),lightMap:!!n.lightMap,lightMapEncoding:s(n.lightMap),aoMap:!!n.aoMap,emissiveMap:!!n.emissiveMap,emissiveMapEncoding:s(n.emissiveMap),bumpMap:!!n.bumpMap,normalMap:!!n.normalMap,objectSpaceNormalMap:n.normalMapType===ur,tangentSpaceNormalMap:n.normalMapType===cr,clearcoatMap:!!n.clearcoatMap,clearcoatRoughnessMap:!!n.clearcoatRoughnessMap,clearcoatNormalMap:!!n.clearcoatNormalMap,displacementMap:!!n.displacementMap,roughnessMap:!!n.roughnessMap,metalnessMap:!!n.metalnessMap,specularMap:!!n.specularMap,alphaMap:!!n.alphaMap,gradientMap:!!n.gradientMap,sheen:!!n.sheen,transmission:!!n.transmission,transmissionMap:!!n.transmissionMap,thicknessMap:!!n.thicknessMap,combine:n.combine,vertexTangents:n.normalMap&&n.vertexTangents,vertexColors:n.vertexColors,vertexAlphas:!0===n.vertexColors&&g.geometry&&g.geometry.attributes.color&&4===g.geometry.attributes.color.itemSize,vertexUvs:!!(n.map||n.bumpMap||n.normalMap||n.specularMap||n.alphaMap||n.emissiveMap||n.roughnessMap||n.metalnessMap||n.clearcoatMap||n.clearcoatRoughnessMap||n.clearcoatNormalMap||n.displacementMap||n.transmissionMap||n.thicknessMap),uvsVertexOnly:!(n.map||n.bumpMap||n.normalMap||n.specularMap||n.alphaMap||n.emissiveMap||n.roughnessMap||n.metalnessMap||n.clearcoatNormalMap||n.transmission||n.transmissionMap||n.thicknessMap||!n.displacementMap),fog:!!_,useFog:n.fog,fogExp2:_&&_.isFogExp2,flatShading:!!n.flatShading,sizeAttenuation:n.sizeAttenuation,logarithmicDepthBuffer:h,skinning:!0===g.isSkinnedMesh&&0<E,maxBones:E,useVertexTexture:c,morphTargets:n.morphTargets,morphNormals:n.morphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:n.dithering,shadowMapEnabled:e.shadowMap.enabled&&0<f.length,shadowMapType:e.shadowMap.type,toneMapping:n.toneMapped?e.toneMapping:re,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:n.premultipliedAlpha,alphaTest:n.alphaTest,doubleSided:n.side===b,flipSided:n.side===x,depthPacking:void 0!==n.depthPacking&&n.depthPacking,index0AttributeName:n.index0AttributeName,extensionDerivatives:n.extensions&&n.extensions.derivatives,extensionFragDepth:n.extensions&&n.extensions.fragDepth,extensionDrawBuffers:n.extensions&&n.extensions.drawBuffers,extensionShaderTextureLOD:n.extensions&&n.extensions.shaderTextureLOD,rendererExtensionFragDepth:l||r.has("EXT_frag_depth"),rendererExtensionDrawBuffers:l||r.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:l||r.has("EXT_shader_texture_lod"),customProgramCacheKey:n.customProgramCacheKey()}},getProgramCacheKey:function(t){var r=[];if(t.shaderID?r.push(t.shaderID):(r.push(t.fragmentShader),r.push(t.vertexShader)),void 0!==t.defines)for(var i in t.defines)r.push(i),r.push(t.defines[i]);if(!1===t.isRawShaderMaterial){for(var n=0;n<f.length;n++)r.push(t[f[n]]);r.push(e.outputEncoding),r.push(e.gammaFactor)}return r.push(t.customProgramCacheKey),r.join()},getUniforms:function(e){var t,r=m[e.type];if(r){var 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e.groupOrder===t.groupOrder?e.renderOrder===t.renderOrder?e.z===t.z?e.id-t.id:t.z-e.z:e.renderOrder-t.renderOrder:e.groupOrder-t.groupOrder}function Uo(e){function t(t,n,a,s,l,h){var c=r[i],u=e.get(a);return void 0===c?(c={id:t.id,object:t,geometry:n,material:a,program:u.program||o,groupOrder:s,renderOrder:t.renderOrder,z:l,group:h},r[i]=c):(c.id=t.id,c.object=t,c.geometry=n,c.material=a,c.program=u.program||o,c.groupOrder=s,c.renderOrder=t.renderOrder,c.z=l,c.group=h),i++,c}var r=[],i=0,n=[],a=[],s=[],o={id:-1};return{opaque:n,transmissive:a,transparent:s,init:function(){i=0,n.length=0,a.length=0,s.length=0},push:function(e,r,i,o,l,h){var c=t(e,r,i,o,l,h);0<i.transmission?a.push(c):!0===i.transparent?s.push(c):n.push(c)},unshift:function(e,r,i,o,l,h){var c=t(e,r,i,o,l,h);0<i.transmission?a.unshift(c):!0===i.transparent?s.unshift(c):n.unshift(c)},finish:function(){for(var e,t=i,n=r.length;t<n&&null!==(e=r[t]).id;t++)e.id=null,e.object=null,e.geometry=null,e.material=null,e.program=null,e.group=null},sort:function(e,t){1<n.length&&n.sort(e||No),1<a.length&&a.sort(t||Bo),1<s.length&&s.sort(t||Bo)}}}function zo(e){var t=new WeakMap;return{get:function(r,i){var n;return!1===t.has(r)?(n=new Uo(e),t.set(r,[n])):i>=t.get(r).length?(n=new Uo(e),t.get(r).push(n)):n=t.get(r)[i],n},dispose:function(){t=new WeakMap}}}function Fo(){var e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var r;switch(t.type){case"DirectionalLight":r={direction:new ui,color:new Dn};break;case"SpotLight":r={position:new ui,direction:new ui,color:new Dn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":r={position:new ui,color:new Dn,distance:0,decay:0};break;case"HemisphereLight":r={direction:new ui,skyColor:new Dn,groundColor:new Dn};break;case"RectAreaLight":r={color:new Dn,position:new ui,halfWidth:new ui,halfHeight:new ui}}return e[t.id]=r,r}}}var Go=0;function Ho(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function Vo(e,t){for(var r=new Fo,i=function(){var e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var r;switch(t.type){case"DirectionalLight":case"SpotLight":r={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ei};break;case"PointLight":r={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ei,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=r,r}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},a=0;9>a;a++)n.probe.push(new ui);var s=new ui,o=new Vi,l=new Vi;return{setup:function(a){for(var s=0,o=0,l=0,h=0;9>h;h++)n.probe[h].set(0,0,0);var c=0,u=0,d=0,p=0,m=0,f=0,v=0,g=0;a.sort(Ho);for(var y=0,x=a.length;y<x;y++){var b=a[y],w=b.color,_=b.intensity,M=b.distance,S=b.shadow&&b.shadow.map?b.shadow.map.texture:null;if(b.isAmbientLight)s+=w.r*_,o+=w.g*_,l+=w.b*_;else if(b.isLightProbe)for(var T=0;9>T;T++)n.probe[T].addScaledVector(b.sh.coefficients[T],_);else if(b.isDirectionalLight){var E=r.get(b);if(E.color.copy(b.color).multiplyScalar(b.intensity),b.castShadow){var A=b.shadow,L=i.get(b);L.shadowBias=A.bias,L.shadowNormalBias=A.normalBias,L.shadowRadius=A.radius,L.shadowMapSize=A.mapSize,n.directionalShadow[c]=L,n.directionalShadowMap[c]=S,n.directionalShadowMatrix[c]=b.shadow.matrix,f++}n.directional[c]=E,c++}else if(b.isSpotLight){var R=r.get(b);if(R.position.setFromMatrixPosition(b.matrixWorld),R.color.copy(w).multiplyScalar(_),R.distance=M,R.coneCos=Math.cos(b.angle),R.penumbraCos=Math.cos(b.angle*(1-b.penumbra)),R.decay=b.decay,b.castShadow){var C=b.shadow,P=i.get(b);P.shadowBias=C.bias,P.shadowNormalBias=C.normalBias,P.shadowRadius=C.radius,P.shadowMapSize=C.mapSize,n.spotShadow[d]=P,n.spotShadowMap[d]=S,n.spotShadowMatrix[d]=b.shadow.matrix,g++}n.spot[d]=R,d++}else if(b.isRectAreaLight){var I=r.get(b);I.color.copy(w).multiplyScalar(_),I.halfWidth.set(.5*b.width,0,0),I.halfHeight.set(0,.5*b.height,0),n.rectArea[p]=I,p++}else if(b.isPointLight){var O=r.get(b);if(O.color.copy(b.color).multiplyScalar(b.intensity),O.distance=b.distance,O.decay=b.decay,b.castShadow){var D=b.shadow,N=i.get(b);N.shadowBias=D.bias,N.shadowNormalBias=D.normalBias,N.shadowRadius=D.radius,N.shadowMapSize=D.mapSize,N.shadowCameraNear=D.camera.near,N.shadowCameraFar=D.camera.far,n.pointShadow[u]=N,n.pointShadowMap[u]=S,n.pointShadowMatrix[u]=b.shadow.matrix,v++}n.point[u]=O,u++}else if(b.isHemisphereLight){var B=r.get(b);B.skyColor.copy(b.color).multiplyScalar(_),B.groundColor.copy(b.groundColor).multiplyScalar(_),n.hemi[m]=B,m++}}0<p&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(n.rectAreaLTC1=qa.LTC_FLOAT_1,n.rectAreaLTC2=qa.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(n.rectAreaLTC1=qa.LTC_HALF_1,n.rectAreaLTC2=qa.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. 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f=n.directional[i];f.direction.setFromMatrixPosition(r.matrixWorld),s.setFromMatrixPosition(r.target.matrixWorld),f.direction.sub(s),f.direction.transformDirection(d),i++}else if(r.isSpotLight){var v=n.spot[h];v.position.setFromMatrixPosition(r.matrixWorld),v.position.applyMatrix4(d),v.direction.setFromMatrixPosition(r.matrixWorld),s.setFromMatrixPosition(r.target.matrixWorld),v.direction.sub(s),v.direction.transformDirection(d),h++}else if(r.isRectAreaLight){var g=n.rectArea[c];g.position.setFromMatrixPosition(r.matrixWorld),g.position.applyMatrix4(d),l.identity(),o.copy(r.matrixWorld),o.premultiply(d),l.extractRotation(o),g.halfWidth.set(.5*r.width,0,0),g.halfHeight.set(0,.5*r.height,0),g.halfWidth.applyMatrix4(l),g.halfHeight.applyMatrix4(l),c++}else if(r.isPointLight){var y=n.point[a];y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),a++}else if(r.isHemisphereLight){var x=n.hemi[u];x.direction.setFromMatrixPosition(r.matrixWorld),x.direction.transformDirection(d),x.direction.normalize(),u++}},state:n}}function ko(e,t){var r=new Vo(e,t),i=[],n=[];return{init:function(){i.length=0,n.length=0},state:{lightsArray:i,shadowsArray:n,lights:r},setupLights:function(){r.setup(i)},setupLightsView:function(e){r.setupView(i,e)},pushLight:function(e){i.push(e)},pushShadow:function(e){n.push(e)}}}function jo(e,t){var r=new WeakMap;return{get:function(i){var n,a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return!1===r.has(i)?(n=new ko(e,t),r.set(i,[n])):a>=r.get(i).length?(n=new ko(e,t),r.get(i).push(n)):n=r.get(i)[a],n},dispose:function(){r=new WeakMap}}}class Wo extends An{constructor(e){super(),this.type="MeshDepthMaterial",this.depthPacking=lr,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}Wo.prototype.isMeshDepthMaterial=!0;class Zo extends An{constructor(e){super(),this.type="MeshDistanceMaterial",this.referencePosition=new ui,this.nearDistance=1,this.farDistance=1e3,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}copy(e){return super.copy(e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}Zo.prototype.isMeshDistanceMaterial=!0;var qo="uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}",Xo="void main() {\n\tgl_Position = vec4( position, 1.0 );\n}";function Yo(e,t,r){function i(r,i){var n=t.update(E);_.uniforms.shadow_pass.value=r.map.texture,_.uniforms.resolution.value=r.mapSize,_.uniforms.radius.value=r.radius,e.setRenderTarget(r.mapPass),e.clear(),e.renderBufferDirect(i,null,n,_,E,null),S.uniforms.shadow_pass.value=r.mapPass.texture,S.uniforms.resolution.value=r.mapSize,S.uniforms.radius.value=r.radius,e.setRenderTarget(r.map),e.clear(),e.renderBufferDirect(i,null,n,S,E,null)}function n(e){var t=e<<0,r=d[t];return void 0===r&&(r=new Wo({depthPacking:hr,morphTargets:e}),d[t]=r),r}function a(e){var t=e<<0,r=p[t];return void 0===r&&(r=new Zo({morphTargets:e}),p[t]=r),r}function s(t,r,i,s,o,l,h){var c=null,u=n,d=t.customDepthMaterial;if(!0===s.isPointLight&&(u=a,d=t.customDistanceMaterial),void 0===d){var p=!1;!0===i.morphTargets&&(p=r.morphAttributes&&r.morphAttributes.position&&0<r.morphAttributes.position.length),c=u(p)}else c=d;if(e.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){var f=c.uuid,v=i.uuid,y=m[f];void 0===y&&(y={},m[f]=y);var x=y[v];void 0===x&&(x=c.clone(),y[v]=x),c=x}return c.visible=i.visible,c.wireframe=i.wireframe,c.side=h===g?null===i.shadowSide?i.side:i.shadowSide:null===i.shadowSide?w[i.side]:i.shadowSide,c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,!0===s.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(s.matrixWorld),c.nearDistance=o,c.farDistance=l),c}function o(r,i,n,a,h){if(!1!==r.visible){if(r.layers.test(i.layers)&&(r.isMesh||r.isLine||r.isPoints)&&(r.castShadow||r.receiveShadow&&h===g)&&(!r.frustumCulled||l.intersectsObject(r))){r.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,r.matrixWorld);var c=t.update(r),u=r.material;if(Array.isArray(u))for(var d=c.groups,p=0,m=d.length;p<m;p++){var f=d[p],v=u[f.materialIndex];if(v&&v.visible){var y=s(r,c,v,a,n.near,n.far,h);e.renderBufferDirect(n,null,c,y,r,f)}}else if(u.visible){var x=s(r,c,u,a,n.near,n.far,h);e.renderBufferDirect(n,null,c,x,r,null)}}for(var b=r.children,w=0,_=b.length;w<_;w++)o(b[w],i,n,a,h)}}var l=new Va,h=new ei,c=new ei,u=new si,d=[],p=[],m={},v=r.maxTextureSize,w={0:x,1:y,2:b},_=new Ra({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new ei},radius:{value:4}},vertexShader:Xo,fragmentShader:qo}),S=_.clone();S.defines.HORIZONTAL_PASS=1;var T=new aa;T.setAttribute("position",new zn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var E=new Ma(T,_),A=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=f,this.render=function(t,r,n){if(!1!==A.enabled&&(!1!==A.autoUpdate||!1!==A.needsUpdate)&&0!==t.length){var a=e.getRenderTarget(),s=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.state;p.setBlending(M),p.buffers.color.setClear(1,1,1,1),p.buffers.depth.setTest(!0),p.setScissorTest(!1);for(var m=0,f=t.length;m<f;m++){var y=t[m],x=y.shadow;if(void 0!==x){if(!1!==x.autoUpdate||!1!==x.needsUpdate){h.copy(x.mapSize);var b=x.getFrameExtents();if(h.multiply(b),c.copy(x.mapSize),(h.x>v||h.y>v)&&(h.x>v&&(c.x=Math.floor(v/b.x),h.x=c.x*b.x,x.mapSize.x=c.x),h.y>v&&(c.y=Math.floor(v/b.y),h.y=c.y*b.y,x.mapSize.y=c.y)),null===x.map&&!x.isPointLightShadow&&this.type===g){var w={minFilter:Me,magFilter:Me,format:Ve};x.map=new oi(h.x,h.y,w),x.map.texture.name=y.name+".shadowMap",x.mapPass=new oi(h.x,h.y,w),x.camera.updateProjectionMatrix()}if(null===x.map){var _={minFilter:ye,magFilter:ye,format:Ve};x.map=new oi(h.x,h.y,_),x.map.texture.name=y.name+".shadowMap",x.camera.updateProjectionMatrix()}e.setRenderTarget(x.map),e.clear();for(var S,T=x.getViewportCount(),E=0;E<T;E++)S=x.getViewport(E),u.set(c.x*S.x,c.y*S.y,c.x*S.z,c.y*S.w),p.viewport(u),x.updateMatrices(y,E),l=x.getFrustum(),o(r,n,x.camera,y,this.type);x.isPointLightShadow||this.type!==g||i(x,n),x.needsUpdate=!1}}else console.warn("THREE.WebGLShadowMap:",y,"has no shadow.")}A.needsUpdate=!1,e.setRenderTarget(a,s,d)}}}function Jo(e,t,r){function i(t,r,i){var n=new Uint8Array(4),a=e.createTexture();e.bindTexture(t,a),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(var s=0;s<i;s++)e.texImage2D(r+s,0,6408,1,1,0,6408,5121,n);return a}function n(t){!0!==y[t]&&(e.enable(t),y[t]=!0)}function a(t){!1!==y[t]&&(e.disable(t),y[t]=!1)}function s(t,r,i,s,o,l,h,c){return t===M?void(!0===ee&&(a(3042),ee=!1)):(!1===ee&&(n(3042),ee=!0),t===L?(o=o||r,l=l||i,h=h||s,(r!==re||o!==ae)&&(e.blendEquationSeparate(Te[r],Te[o]),re=r,ae=o),(i!==ie||s!==ne||l!==se||h!==oe)&&(e.blendFuncSeparate(Ae[i],Ae[s],Ae[l],Ae[h]),ie=i,ne=s,se=l,oe=h),te=t,void(le=null)):void((t!==te||c!==le)&&((re!==R||ae!==R)&&(e.blendEquation(32774),re=R,ae=R),c?t===S?e.blendFuncSeparate(1,771,1,771):t===T?e.blendFunc(1,1):t===E?e.blendFuncSeparate(0,0,769,771):t===A?e.blendFuncSeparate(0,768,0,770):console.error("THREE.WebGLState: Invalid blending: ",t):t===S?e.blendFuncSeparate(770,771,1,771):t===T?e.blendFunc(770,1):t===E?e.blendFunc(0,769):t===A?e.blendFunc(0,768):console.error("THREE.WebGLState: Invalid blending: ",t),ie=null,ne=null,se=null,oe=null,te=t,le=c)))}function o(t){he!==t&&(t?e.frontFace(2304):e.frontFace(2305),he=t)}function l(t){t===c?a(2884):(n(2884),t!==ce&&(t===u?e.cullFace(1029):t===d?e.cullFace(1028):e.cullFace(1032))),ce=t}function h(t,r,i){t?(n(32823),(de!==r||pe!==i)&&(e.polygonOffset(r,i),de=r,pe=i)):a(32823)}function p(t){void 0===t&&(t=33984+me-1),ye!==t&&(e.activeTexture(t),ye=t)}var m=r.isWebGL2,f=new function(){var t=!1,r=new si,i=null,n=new si(0,0,0,0);return{setMask:function(r){i===r||t||(e.colorMask(r,r,r,r),i=r)},setLocked:function(e){t=e},setClear:function(t,i,a,s,o){!0===o&&(t*=s,i*=s,a*=s),r.set(t,i,a,s),!1===n.equals(r)&&(e.clearColor(t,i,a,s),n.copy(r))},reset:function(){t=!1,i=null,n.set(-1,0,0,0)}}},v=new function(){var t=!1,r=null,i=null,s=null;return{setTest:function(e){e?n(2929):a(2929)},setMask:function(i){r===i||t||(e.depthMask(i),r=i)},setFunc:function(t){i!==t&&(t?t===W?e.depthFunc(512):t===Z?e.depthFunc(519):t===q?e.depthFunc(513):t===X?e.depthFunc(515):t===Y?e.depthFunc(514):t===J?e.depthFunc(518):t===K?e.depthFunc(516):t===Q?e.depthFunc(517):e.depthFunc(515):e.depthFunc(515),i=t)},setLocked:function(e){t=e},setClear:function(t){s!==t&&(e.clearDepth(t),s=t)},reset:function(){t=!1,r=null,i=null,s=null}}},g=new function(){var t=!1,r=null,i=null,s=null,o=null,l=null,h=null,c=null,u=null;return{setTest:function(e){t||(e?n(2960):a(2960))},setMask:function(i){r===i||t||(e.stencilMask(i),r=i)},setFunc:function(t,r,n){(i!==t||s!==r||o!==n)&&(e.stencilFunc(t,r,n),i=t,s=r,o=n)},setOp:function(t,r,i){(l!==t||h!==r||c!==i)&&(e.stencilOp(t,r,i),l=t,h=r,c=i)},setLocked:function(e){t=e},setClear:function(t){u!==t&&(e.clearStencil(t),u=t)},reset:function(){t=!1,r=null,i=null,s=null,o=null,l=null,h=null,c=null,u=null}}},y={},w=null,_={},$=null,ee=!1,te=null,re=null,ie=null,ne=null,ae=null,se=null,oe=null,le=!1,he=null,ce=null,ue=null,de=null,pe=null,me=e.getParameter(35661),fe=!1,ve=0,ge=e.getParameter(7938);-1===ge.indexOf("WebGL")?-1!==ge.indexOf("OpenGL ES")&&(ve=parseFloat(/^OpenGL ES (\d)/.exec(ge)[1]),fe=2<=ve):(ve=parseFloat(/^WebGL (\d)/.exec(ge)[1]),fe=1<=ve);var ye=null,xe={},be=e.getParameter(3088),we=e.getParameter(2978),_e=(new si).fromArray(be),Me=(new si).fromArray(we),Se={};Se[3553]=i(3553,3553,1),Se[34067]=i(34067,34069,6),f.setClear(0,0,0,1),v.setClear(1),g.setClear(0),n(2929),v.setFunc(X),o(!1),l(u),n(2884),s(M);var Te={[R]:32774,[C]:32778,[P]:32779};if(m)Te[I]=32775,Te[O]=32776;else{var Ee=t.get("EXT_blend_minmax");null!==Ee&&(Te[I]=Ee.MIN_EXT,Te[O]=Ee.MAX_EXT)}var Ae={[D]:0,[N]:1,[B]:768,[z]:770,[j]:776,[V]:774,[G]:772,[U]:769,[F]:771,[k]:775,[H]:773};return{buffers:{color:f,depth:v,stencil:g},enable:n,disable:a,bindFramebuffer:function(t,r){return null===r&&null!==w&&(r=w),_[t]!==r&&(e.bindFramebuffer(t,r),_[t]=r,m&&(36009===t&&(_[36160]=r),36160===t&&(_[36009]=r)),!0)},bindXRFramebuffer:function(t){t!==w&&(e.bindFramebuffer(36160,t),w=t)},useProgram:function(t){return $!==t&&(e.useProgram(t),$=t,!0)},setBlending:s,setMaterial:function(e,t){e.side===b?a(2884):n(2884);var r=e.side===x;t&&(r=!r),o(r),e.blending===S&&!1===e.transparent?s(M):s(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),v.setFunc(e.depthFunc),v.setTest(e.depthTest),v.setMask(e.depthWrite),f.setMask(e.colorWrite);var i=e.stencilWrite;g.setTest(i),i&&(g.setMask(e.stencilWriteMask),g.setFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),g.setOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),h(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),!0===e.alphaToCoverage?n(32926):a(32926)},setFlipSided:o,setCullFace:l,setLineWidth:function(t){t!==ue&&(fe&&e.lineWidth(t),ue=t)},setPolygonOffset:h,setScissorTest:function(e){e?n(3089):a(3089)},activeTexture:p,bindTexture:function(t,r){null===ye&&p();var i=xe[ye];void 0===i&&(i={type:void 0,texture:void 0},xe[ye]=i),(i.type!==t||i.texture!==r)&&(e.bindTexture(t,r||Se[t]),i.type=t,i.texture=r)},unbindTexture:function(){var t=xe[ye];void 0!==t&&void 0!==t.type&&(e.bindTexture(t.type,null),t.type=void 0,t.texture=void 0)},compressedTexImage2D:function(){try{e.compressedTexImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage2D:function(){try{e.texImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage3D:function(){try{e.texImage3D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},scissor:function(t){!1===_e.equals(t)&&(e.scissor(t.x,t.y,t.z,t.w),_e.copy(t))},viewport:function(t){!1===Me.equals(t)&&(e.viewport(t.x,t.y,t.z,t.w),Me.copy(t))},reset:function(){e.disable(3042),e.disable(2884),e.disable(2929),e.disable(32823),e.disable(3089),e.disable(2960),e.disable(32926),e.blendEquation(32774),e.blendFunc(1,0),e.blendFuncSeparate(1,0,1,0),e.colorMask(!0,!0,!0,!0),e.clearColor(0,0,0,0),e.depthMask(!0),e.depthFunc(513),e.clearDepth(1),e.stencilMask(4294967295),e.stencilFunc(519,0,4294967295),e.stencilOp(7680,7680,7680),e.clearStencil(0),e.cullFace(1029),e.frontFace(2305),e.polygonOffset(0,0),e.activeTexture(33984),e.bindFramebuffer(36160,null),!0===m&&(e.bindFramebuffer(36009,null),e.bindFramebuffer(36008,null)),e.useProgram(null),e.lineWidth(1),e.scissor(0,0,e.canvas.width,e.canvas.height),e.viewport(0,0,e.canvas.width,e.canvas.height),y={},ye=null,xe={},w=null,_={},$=null,ee=!1,te=null,re=null,ie=null,ne=null,ae=null,se=null,oe=null,le=!1,he=null,ce=null,ue=null,de=null,pe=null,_e.set(0,0,e.canvas.width,e.canvas.height),Me.set(0,0,e.canvas.width,e.canvas.height),f.reset(),v.reset(),g.reset()}}}function Ko(e,t,r,i,n,a,s){function o(e,t){return P?new OffscreenCanvas(e,t):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function l(e,t,r,i){var n=1;if((e.width>i||e.height>i)&&(n=i/Math.max(e.width,e.height)),1>n||!0===t){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){var a=t?Kr:Math.floor,s=a(n*e.width),l=a(n*e.height);void 0===S&&(S=o(s,l));var h=r?o(s,l):S;return h.width=s,h.height=l,h.getContext("2d").drawImage(e,0,0,s,l),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+e.width+"x"+e.height+") to ("+s+"x"+l+")."),h}return"data"in e&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+e.width+"x"+e.height+")."),e}return e}function h(e){return Yr(e.width)&&Yr(e.height)}function c(e,t){return e.generateMipmaps&&t&&e.minFilter!==ye&&e.minFilter!==Me}function u(t,r,n,a){var 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r=t.texture,n=i.get(t),a=i.get(r);if(t){if(void 0!==a.__webglTexture&&(e.deleteTexture(a.__webglTexture),s.memory.textures--),t.depthTexture&&t.depthTexture.dispose(),t.isWebGLCubeRenderTarget)for(var o=0;6>o;o++)e.deleteFramebuffer(n.__webglFramebuffer[o]),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[o]);else e.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&e.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer);if(t.isWebGLMultipleRenderTargets)for(var l,h=0,c=r.length;h<c;h++)(l=i.get(r[h])).__webglTexture&&(e.deleteTexture(l.__webglTexture),s.memory.textures--),i.remove(r[h]);i.remove(r),i.remove(t)}}(r)}function v(e,t){var n=i.get(e);if(e.isVideoTexture&&function(e){var t=s.render.frame;C.get(e)!==t&&(C.set(e,t),e.update())}(e),0<e.version&&n.__version!==e.version){var a=e.image;if(void 0===a)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==a.complete)return void b(n,e,t);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}r.activeTexture(33984+t),r.bindTexture(3553,n.__webglTexture)}function g(t,n){var s=i.get(t);return 0<t.version&&s.__version!==t.version?void function(t,i,n){if(6===i.image.length){x(t,i),r.activeTexture(33984+n),r.bindTexture(34067,t.__webglTexture),e.pixelStorei(37440,i.flipY),e.pixelStorei(37441,i.premultiplyAlpha),e.pixelStorei(3317,i.unpackAlignment),e.pixelStorei(37443,0);for(var s=i&&(i.isCompressedTexture||i.image[0].isCompressedTexture),o=i.image[0]&&i.image[0].isDataTexture,p=[],m=0;6>m;m++)p[m]=s||o?o?i.image[m].image:i.image[m]:l(i.image[m],!1,!0,A);var f,v=p[0],g=h(v)||T,b=a.convert(i.format),w=a.convert(i.type),_=d(i.internalFormat,b,w);if(y(34067,i,g),s){for(var M=0;6>M;M++){f=p[M].mipmaps;for(var S,E=0;E<f.length;E++)S=f[E],i.format!==Ve&&i.format!==He?null===b?console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):r.compressedTexImage2D(34069+M,E,_,S.width,S.height,0,S.data):r.texImage2D(34069+M,E,_,S.width,S.height,0,b,w,S.data)}t.__maxMipLevel=f.length-1}else{f=i.mipmaps;for(var L=0;6>L;L++)if(o){r.texImage2D(34069+L,0,_,p[L].width,p[L].height,0,b,w,p[L].data);for(var R=0;R<f.length;R++){var C=f[R].image[L].image;r.texImage2D(34069+L,R+1,_,C.width,C.height,0,b,w,C.data)}}else{r.texImage2D(34069+L,0,_,b,w,p[L]);for(var P,I=0;I<f.length;I++)P=f[I],r.texImage2D(34069+L,I+1,_,b,w,P.image[L])}t.__maxMipLevel=f.length}c(i,g)&&u(34067,i,v.width,v.height),t.__version=i.version,i.onUpdate&&i.onUpdate(i)}}(s,t,n):(r.activeTexture(33984+n),void r.bindTexture(34067,s.__webglTexture))}function y(r,a,s){if(s?(e.texParameteri(r,10242,O[a.wrapS]),e.texParameteri(r,10243,O[a.wrapT]),(32879===r||35866===r)&&e.texParameteri(r,32882,O[a.wrapR]),e.texParameteri(r,10240,D[a.magFilter]),e.texParameteri(r,10241,D[a.minFilter])):(e.texParameteri(r,10242,33071),e.texParameteri(r,10243,33071),(32879===r||35866===r)&&e.texParameteri(r,32882,33071),(a.wrapS!==ve||a.wrapT!==ve)&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(r,10240,p(a.magFilter)),e.texParameteri(r,10241,p(a.minFilter)),a.minFilter!==ye&&a.minFilter!==Me&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),!0===t.has("EXT_texture_filter_anisotropic")){var o=t.get("EXT_texture_filter_anisotropic");if(a.type===De&&!1===t.has("OES_texture_float_linear"))return;if(!1===T&&a.type===Ne&&!1===t.has("OES_texture_half_float_linear"))return;(1<a.anisotropy||i.get(a).__currentAnisotropy)&&(e.texParameterf(r,o.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,n.getMaxAnisotropy())),i.get(a).__currentAnisotropy=a.anisotropy)}}function x(t,r){void 0===t.__webglInit&&(t.__webglInit=!0,r.addEventListener("dispose",m),t.__webglTexture=e.createTexture(),s.memory.textures++)}function b(t,i,n){var s=3553;i.isDataTexture2DArray&&(s=35866),i.isDataTexture3D&&(s=32879),x(t,i),r.activeTexture(33984+n),r.bindTexture(s,t.__webglTexture),e.pixelStorei(37440,i.flipY),e.pixelStorei(37441,i.premultiplyAlpha),e.pixelStorei(3317,i.unpackAlignment),e.pixelStorei(37443,0);var o=function(e){return!T&&(e.wrapS!==ve||e.wrapT!==ve||e.minFilter!==ye&&e.minFilter!==Me)}(i)&&!1===h(i.image),p=l(i.image,o,!1,L),m=h(p)||T,f=a.convert(i.format),v=a.convert(i.type),g=d(i.internalFormat,f,v);y(s,i,m);var b,w=i.mipmaps;if(i.isDepthTexture)g=6402,T?g=i.type===De?36012:i.type===Oe?33190:i.type===Fe?35056:33189:i.type===De&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),i.format===Ze&&6402===g&&i.type!==Pe&&i.type!==Oe&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=Pe,v=a.convert(i.type)),i.format===qe&&6402===g&&(g=34041,i.type!==Fe&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=Fe,v=a.convert(i.type))),r.texImage2D(3553,0,g,p.width,p.height,0,f,v,null);else if(i.isDataTexture)if(0<w.length&&m){for(var _=0,M=w.length;_<M;_++)b=w[_],r.texImage2D(3553,_,g,b.width,b.height,0,f,v,b.data);i.generateMipmaps=!1,t.__maxMipLevel=w.length-1}else r.texImage2D(3553,0,g,p.width,p.height,0,f,v,p.data),t.__maxMipLevel=0;else if(i.isCompressedTexture){for(var S=0,E=w.length;S<E;S++)b=w[S],i.format!==Ve&&i.format!==He?null===f?console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):r.compressedTexImage2D(3553,S,g,b.width,b.height,0,b.data):r.texImage2D(3553,S,g,b.width,b.height,0,f,v,b.data);t.__maxMipLevel=w.length-1}else if(i.isDataTexture2DArray)r.texImage3D(35866,0,g,p.width,p.height,p.depth,0,f,v,p.data),t.__maxMipLevel=0;else if(i.isDataTexture3D)r.texImage3D(32879,0,g,p.width,p.height,p.depth,0,f,v,p.data),t.__maxMipLevel=0;else if(0<w.length&&m){for(var A=0,R=w.length;A<R;A++)b=w[A],r.texImage2D(3553,A,g,f,v,b);i.generateMipmaps=!1,t.__maxMipLevel=w.length-1}else r.texImage2D(3553,0,g,f,v,p),t.__maxMipLevel=0;c(i,m)&&u(s,i,p.width,p.height),t.__version=i.version,i.onUpdate&&i.onUpdate(i)}function w(t,n,s,o,l){var h=a.convert(s.format),c=a.convert(s.type),u=d(s.internalFormat,h,c);32879===l||35866===l?r.texImage3D(l,0,u,n.width,n.height,n.depth,0,h,c,null):r.texImage2D(l,0,u,n.width,n.height,0,h,c,null),r.bindFramebuffer(36160,t),e.framebufferTexture2D(36160,o,l,i.get(s).__webglTexture,0),r.bindFramebuffer(36160,null)}function _(t,r,i){if(e.bindRenderbuffer(36161,t),r.depthBuffer&&!r.stencilBuffer){var n=33189;if(i){var s=r.depthTexture;s&&s.isDepthTexture&&(s.type===De?n=36012:s.type===Oe&&(n=33190));var o=M(r);e.renderbufferStorageMultisample(36161,o,n,r.width,r.height)}else e.renderbufferStorage(36161,n,r.width,r.height);e.framebufferRenderbuffer(36160,36096,36161,t)}else if(r.depthBuffer&&r.stencilBuffer){if(i){var l=M(r);e.renderbufferStorageMultisample(36161,l,35056,r.width,r.height)}else 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r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===it)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(e===nt||e===at||e===st||e===ot){if(null===(r=t.get("WEBGL_compressed_texture_pvrtc")))return null;if(e===nt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===at)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===st)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===ot)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(e===lt)return null===(r=t.get("WEBGL_compressed_texture_etc1"))?null:r.COMPRESSED_RGB_ETC1_WEBGL;if((e===ht||e===ct)&&null!==(r=t.get("WEBGL_compressed_texture_etc"))){if(e===ht)return r.COMPRESSED_RGB8_ETC2;if(e===ct)return r.COMPRESSED_RGBA8_ETC2_EAC}return e===ut||e===dt||e===pt||e===mt||e===ft||e===vt||e===gt||e===yt||e===xt||e===bt||e===wt||e===_t||e===Mt||e===St||e===Et||e===At||e===Lt||e===Rt||e===Ct||e===Pt||e===It||e===Ot||e===Dt||e===Nt||e===Bt||e===Ut||e===zt||e===Ft?null===(r=t.get("WEBGL_compressed_texture_astc"))?null:e:e===Tt?null===(r=t.get("EXT_texture_compression_bptc"))?null:e:e===Fe?i?34042:null===(r=t.get("WEBGL_depth_texture"))?null:r.UNSIGNED_INT_24_8_WEBGL:void 0}}}class $o extends Pa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];super(),this.cameras=e}}$o.prototype.isArrayCamera=!0;class el extends mn{constructor(){super(),this.type="Group"}}el.prototype.isGroup=!0;var tl={type:"move"};class rl{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new el,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new el,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ui,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ui),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new el,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ui,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ui),this._grip}dispatchEvent(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(e,t,r){var i=null,n=null,a=null,s=this._targetRay,o=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(null!==s&&null!==(i=t.getPose(e.targetRaySpace,r))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),i.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(i.linearVelocity)):s.hasLinearVelocity=!1,i.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(i.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(tl)),l&&e.hand){for(var h of(a=!0,e.hand.values())){var c=t.getJointPose(h,r);if(void 0===l.joints[h.jointName]){var u=new el;u.matrixAutoUpdate=!1,u.visible=!1,l.joints[h.jointName]=u,l.add(u)}var d=l.joints[h.jointName];null!==c&&(d.matrix.fromArray(c.transform.matrix),d.matrix.decompose(d.position,d.rotation,d.scale),d.jointRadius=c.radius),d.visible=null!==c}var p=l.joints["index-finger-tip"],m=l.joints["thumb-tip"],f=p.position.distanceTo(m.position);l.inputState.pinching&&f>.025?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&f<=.015&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&null!==(n=t.getPose(e.gripSpace,r))&&(o.matrix.fromArray(n.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),n.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(n.linearVelocity)):o.hasLinearVelocity=!1,n.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(n.angularVelocity)):o.hasAngularVelocity=!1);return null!==s&&(s.visible=null!==i),null!==o&&(o.visible=null!==n),null!==l&&(l.visible=null!==a),this}}class il extends Fr{constructor(e,t){function r(e){var t=y.get(e.inputSource);t&&t.dispatchEvent({type:e.type,data:e.inputSource})}function i(){y.forEach((function(e,t){e.disconnect(t)})),y.clear(),M=null,S=null,l.bindXRFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),L.stop(),o.isPresenting=!1,o.dispatchEvent({type:"sessionend"})}function a(e){for(var t=h.inputSources,r=0;r<g.length;r++)y.set(t[r],g[r]);for(var i=0;i<e.removed.length;i++){var n=e.removed[i],a=y.get(n);a&&(a.dispatchEvent({type:"disconnected",data:n}),y.delete(n))}for(var s=0;s<e.added.length;s++){var o=e.added[s],l=y.get(o);l&&l.dispatchEvent({type:"connected",data:o})}}function s(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}super();var o=this,l=e.state,h=null,c=1,u=null,d="local-floor",p=null,m=null,f=null,v=null,g=[],y=new Map,x=new Pa;x.layers.enable(1),x.viewport=new si;var b=new Pa;b.layers.enable(2),b.viewport=new si;var w=[x,b],_=new $o;_.layers.enable(1),_.layers.enable(2);var M=null,S=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getGripSpace()},this.getHand=function(e){var t=g[e];return void 0===t&&(t=new rl,g[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){c=e,!0===o.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){d=e,!0===o.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u},this.getSession=function(){return h},this.setSession=function(){var e=n((function*(e){if(null!==(h=e)){h.addEventListener("select",r),h.addEventListener("selectstart",r),h.addEventListener("selectend",r),h.addEventListener("squeeze",r),h.addEventListener("squeezestart",r),h.addEventListener("squeezeend",r),h.addEventListener("end",i),h.addEventListener("inputsourceschange",a);var n=t.getContextAttributes();if(!0!==n.xrCompatible&&(yield t.makeXRCompatible()),void 0===h.renderState.layers){var s={antialias:n.antialias,alpha:n.alpha,depth:n.depth,stencil:n.stencil,framebufferScaleFactor:c},l=new XRWebGLLayer(h,t,s);h.updateRenderState({baseLayer:l})}else{var p=0;n.depth&&(p=n.stencil?34041:6402);var g={colorFormat:n.alpha?6408:6407,depthFormat:p,scaleFactor:c};m=new XRWebGLBinding(h,t),v=m.createProjectionLayer(g),f=t.createFramebuffer(),h.updateRenderState({layers:[v]})}u=yield h.requestReferenceSpace(d),L.setContext(h),L.start(),o.isPresenting=!0,o.dispatchEvent({type:"sessionstart"})}}));return function(t){return e.apply(this,arguments)}}();var T=new ui,E=new ui;this.updateCamera=function(e){if(null!==h){_.near=b.near=x.near=e.near,_.far=b.far=x.far=e.far,(M!==_.near||S!==_.far)&&(h.updateRenderState({depthNear:_.near,depthFar:_.far}),M=_.near,S=_.far);var t=e.parent,r=_.cameras;s(_,t);for(var i=0;i<r.length;i++)s(r[i],t);_.matrixWorld.decompose(_.position,_.quaternion,_.scale),e.position.copy(_.position),e.quaternion.copy(_.quaternion),e.scale.copy(_.scale),e.matrix.copy(_.matrix),e.matrixWorld.copy(_.matrixWorld);for(var n=e.children,a=0,o=n.length;a<o;a++)n[a].updateMatrixWorld(!0);2===r.length?function(e,t,r){T.setFromMatrixPosition(t.matrixWorld),E.setFromMatrixPosition(r.matrixWorld);var i=T.distanceTo(E),n=t.projectionMatrix.elements,a=r.projectionMatrix.elements,s=n[14]/(n[10]-1),o=n[14]/(n[10]+1),l=(n[9]+1)/n[5],h=(n[9]-1)/n[5],c=(n[8]-1)/n[0],u=(a[8]+1)/a[0],d=s*c,p=s*u,m=i/(-c+u),f=m*-c;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(f),e.translateZ(m),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.copy(e.matrixWorld).invert();var v=s+m,g=o+m,y=d-f,x=p+(i-f),b=l*o/g*v,w=h*o/g*v;e.projectionMatrix.makePerspective(y,x,b,w,v,g)}(_,x,b):_.projectionMatrix.copy(x.projectionMatrix)}},this.getCamera=function(){return _};var A=null,L=new ka;L.setAnimationLoop((function(e,r){if(null!==(p=r.getViewerPose(u))){var i=p.views,n=h.renderState.baseLayer;void 0===h.renderState.layers&&l.bindXRFramebuffer(n.framebuffer);var a=!1;i.length!==_.cameras.length&&(_.cameras.length=0,a=!0);for(var s=0;s<i.length;s++){var o=i[s],c=null;if(void 0===h.renderState.layers)c=n.getViewport(o);else{var d=m.getViewSubImage(v,o);l.bindXRFramebuffer(f),t.framebufferTexture2D(36160,36064,3553,d.colorTexture,0),void 0!==d.depthStencilTexture&&t.framebufferTexture2D(36160,36096,3553,d.depthStencilTexture,0),c=d.viewport}var y=w[s];y.matrix.fromArray(o.transform.matrix),y.projectionMatrix.fromArray(o.projectionMatrix),y.viewport.set(c.x,c.y,c.width,c.height),0==s&&_.matrix.copy(y.matrix),!0===a&&_.cameras.push(y)}}for(var x=h.inputSources,b=0;b<g.length;b++){var M=g[b],S=x[b];M.update(S,r,u)}A&&A(e,r)})),this.setAnimationLoop=function(e){A=e},this.dispose=function(){}}}function nl(e){function t(t,r){t.opacity.value=r.opacity,r.color&&t.diffuse.value.copy(r.color),r.emissive&&t.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),r.map&&(t.map.value=r.map),r.alphaMap&&(t.alphaMap.value=r.alphaMap),r.specularMap&&(t.specularMap.value=r.specularMap);var i,n,a=e.get(r).envMap;if(a){t.envMap.value=a,t.flipEnvMap.value=a.isCubeTexture&&a._needsFlipEnvMap?-1:1,t.reflectivity.value=r.reflectivity,t.refractionRatio.value=r.refractionRatio;var s=e.get(a).__maxMipLevel;void 0!==s&&(t.maxMipLevel.value=s)}r.lightMap&&(t.lightMap.value=r.lightMap,t.lightMapIntensity.value=r.lightMapIntensity),r.aoMap&&(t.aoMap.value=r.aoMap,t.aoMapIntensity.value=r.aoMapIntensity),r.map?i=r.map:r.specularMap?i=r.specularMap:r.displacementMap?i=r.displacementMap:r.normalMap?i=r.normalMap:r.bumpMap?i=r.bumpMap:r.roughnessMap?i=r.roughnessMap:r.metalnessMap?i=r.metalnessMap:r.alphaMap?i=r.alphaMap:r.emissiveMap?i=r.emissiveMap:r.clearcoatMap?i=r.clearcoatMap:r.clearcoatNormalMap?i=r.clearcoatNormalMap:r.clearcoatRoughnessMap&&(i=r.clearcoatRoughnessMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix)),r.aoMap?n=r.aoMap:r.lightMap&&(n=r.lightMap),void 0!==n&&(n.isWebGLRenderTarget&&(n=n.texture),!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uv2Transform.value.copy(n.matrix))}function r(t,r){t.roughness.value=r.roughness,t.metalness.value=r.metalness,r.roughnessMap&&(t.roughnessMap.value=r.roughnessMap),r.metalnessMap&&(t.metalnessMap.value=r.metalnessMap),r.emissiveMap&&(t.emissiveMap.value=r.emissiveMap),r.bumpMap&&(t.bumpMap.value=r.bumpMap,t.bumpScale.value=r.bumpScale,r.side===x&&(t.bumpScale.value*=-1)),r.normalMap&&(t.normalMap.value=r.normalMap,t.normalScale.value.copy(r.normalScale),r.side===x&&t.normalScale.value.negate()),r.displacementMap&&(t.displacementMap.value=r.displacementMap,t.displacementScale.value=r.displacementScale,t.displacementBias.value=r.displacementBias),e.get(r).envMap&&(t.envMapIntensity.value=r.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,i,n,a,s){i.isMeshBasicMaterial?t(e,i):i.isMeshLambertMaterial?(t(e,i),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,i)):i.isMeshToonMaterial?(t(e,i),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshPhongMaterial?(t(e,i),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshStandardMaterial?(t(e,i),i.isMeshPhysicalMaterial?function(e,t,i){r(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen),t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap),t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap),t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,t.side===x&&e.clearcoatNormalScale.value.negate()),e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap),0<t.transmission&&(e.transmissionSamplerMap.value=i.texture,e.transmissionSamplerSize.value.set(i.width,i.height)),e.thickness.value=t.thickness,t.thicknessMap&&(e.thicknessMap.value=t.thicknessMap),e.attenuationDistance.value=t.attenuationDistance,e.attenuationColor.value.copy(t.attenuationColor)}(e,i,s):r(e,i)):i.isMeshMatcapMaterial?(t(e,i),function(e,t){t.matcap&&(e.matcap.value=t.matcap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDepthMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDistanceMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias),e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,i)):i.isMeshNormalMaterial?(t(e,i),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,t.side===x&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),t.side===x&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,i),i.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,i)):i.isPointsMaterial?function(e,t,r,i){var n;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*r,e.scale.value=.5*i,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?n=t.map:t.alphaMap&&(n=t.alphaMap),void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),e.uvTransform.value.copy(n.matrix))}(e,i,n,a):i.isSpriteMaterial?function(e,t){var r;e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map),t.alphaMap&&(e.alphaMap.value=t.alphaMap),t.map?r=t.map:t.alphaMap&&(r=t.alphaMap),void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix))}(e,i):i.isShadowMaterial?(e.color.value.copy(i.color),e.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function al(){function e(){return null===se?me:1}function t(e,t){for(var r=0;r<e.length;r++){var i=e[r],n=v.getContext(i,t);if(null!==n)return n}return null}function r(){O=new ts(Ie),D=new Qa(Ie,O,f),O.init(D),$=new Qo(Ie,O,D),N=new Jo(Ie,O,D),_e[0]=1029,B=new ns(Ie),U=new Do,z=new Ko(Ie,O,N,U,D,$,B),F=new es(te),G=new ja(Ie,D),ee=new Ja(Ie,O,G,D),H=new rs(Ie,G,B,ee),V=new ls(Ie,H,G,B),J=new os(Ie),q=new $a(U),k=new Oo(te,F,O,D,ee,q),j=new nl(U),W=new zo(U),Z=new jo(O,D),Y=new Ya(te,F,N,V,T),X=new Yo(te,V,D),K=new Ka(Ie,O,B,D),Q=new is(Ie,O,B,D),B.programs=k.programs,te.capabilities=D,te.extensions=O,te.properties=U,te.renderLists=W,te.shadowMap=X,te.state=N,te.info=B}function i(e){e.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),ie=!0}function n(){console.log("THREE.WebGLRenderer: Context Restored."),ie=!1;var e=B.autoReset,t=X.enabled,i=X.autoUpdate,n=X.needsUpdate,a=X.type;r(),B.autoReset=e,X.enabled=t,X.autoUpdate=i,X.needsUpdate=n,X.type=a}function a(e){var t=e.target;t.removeEventListener("dispose",a),function(e){(function(e){var t=U.get(e).programs;void 0!==t&&t.forEach((function(e){k.releaseProgram(e)}))})(e),U.remove(e)}(t)}function s(){Fe.stop()}function o(){Fe.start()}function l(e,t,r,i){if(!1!==e.visible){if(e.layers.test(t.layers))if(e.isGroup)r=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)C.pushLight(e),e.castShadow&&C.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||Me.intersectsSprite(e)){i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re);var n=V.update(e),a=e.material;a.visible&&R.push(e,n,a,r,Ce.z,null)}}else if(e.isImmediateRenderObject)i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re),R.push(e,null,e.material,r,Ce.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.frame!==B.render.frame&&(e.skeleton.update(),e.skeleton.frame=B.render.frame),!e.frustumCulled||Me.intersectsObject(e))){i&&Ce.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Re);var s=V.update(e),o=e.material;if(Array.isArray(o))for(var h=s.groups,c=0,u=h.length;c<u;c++){var d=h[c],p=o[d.materialIndex];p&&p.visible&&R.push(e,s,p,r,Ce.z,d)}else o.visible&&R.push(e,s,o,r,Ce.z,null)}for(var m=e.children,f=0,v=m.length;f<v;f++)l(m[f],t,r,i)}}function h(e,t,r){for(var i=!0===t.isScene?t.overrideMaterial:null,n=0,a=e.length;n<a;n++){var s=e[n],o=s.object,l=s.geometry,h=null===i?s.material:i,u=s.group;if(r.isArrayCamera)for(var d,p=r.cameras,m=0,f=p.length;m<f;m++)d=p[m],o.layers.test(d.layers)&&(N.viewport(he.copy(d.viewport)),C.setupLightsView(d),c(o,t,d,l,h,u));else c(o,t,r,l,h,u)}}function c(e,t,r,i,n,a){if(e.onBeforeRender(te,t,r,i,n,a),e.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),e.isImmediateRenderObject){var s=p(r,t,n,e);N.setMaterial(n),ee.reset(),function(e,t){e.render((function(e){te.renderBufferImmediate(e,t)}))}(e,s)}else!0===n.transparent&&n.side===b?(n.side=x,n.needsUpdate=!0,te.renderBufferDirect(r,t,i,n,e,a),n.side=y,n.needsUpdate=!0,te.renderBufferDirect(r,t,i,n,e,a),n.side=b):te.renderBufferDirect(r,t,i,n,e,a);e.onAfterRender(te,t,r,i,n,a)}function u(e,t,r){!0!==t.isScene&&(t=Pe);var i=U.get(e),n=C.state.lights,s=C.state.shadowsArray,o=n.state.version,l=k.getParameters(e,n.state,s,t,r),h=k.getProgramCacheKey(l),c=i.programs;i.environment=e.isMeshStandardMaterial?t.environment:null,i.fog=t.fog,i.envMap=F.get(e.envMap||i.environment),void 0===c&&(e.addEventListener("dispose",a),c=new Map,i.programs=c);var u=c.get(h);if(void 0===u)l.uniforms=k.getUniforms(e),e.onBuild(l,te),e.onBeforeCompile(l,te),u=k.acquireProgram(l,h),c.set(h,u),i.uniforms=l.uniforms;else if(i.currentProgram===u&&i.lightsStateVersion===o)return d(e,l),u;var p=i.uniforms;(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(p.clippingPlanes=q.uniform),d(e,l),i.needsLights=function(e){return e.isMeshLambertMaterial||e.isMeshToonMaterial||e.isMeshPhongMaterial||e.isMeshStandardMaterial||e.isShadowMaterial||e.isShaderMaterial&&!0===e.lights}(e),i.lightsStateVersion=o,i.needsLights&&(p.ambientLightColor.value=n.state.ambient,p.lightProbe.value=n.state.probe,p.directionalLights.value=n.state.directional,p.directionalLightShadows.value=n.state.directionalShadow,p.spotLights.value=n.state.spot,p.spotLightShadows.value=n.state.spotShadow,p.rectAreaLights.value=n.state.rectArea,p.ltc_1.value=n.state.rectAreaLTC1,p.ltc_2.value=n.state.rectAreaLTC2,p.pointLights.value=n.state.point,p.pointLightShadows.value=n.state.pointShadow,p.hemisphereLights.value=n.state.hemi,p.directionalShadowMap.value=n.state.directionalShadowMap,p.directionalShadowMatrix.value=n.state.directionalShadowMatrix,p.spotShadowMap.value=n.state.spotShadowMap,p.spotShadowMatrix.value=n.state.spotShadowMatrix,p.pointShadowMap.value=n.state.pointShadowMap,p.pointShadowMatrix.value=n.state.pointShadowMatrix);var m=u.getUniforms(),f=po.seqWithValue(m.seq,p);return i.currentProgram=u,i.uniformsList=f,u}function d(e,t){var r=U.get(e);r.outputEncoding=t.outputEncoding,r.instancing=t.instancing,r.skinning=t.skinning,r.numClippingPlanes=t.numClippingPlanes,r.numIntersection=t.numClipIntersection,r.vertexAlphas=t.vertexAlphas}function p(e,t,r,i){!0!==t.isScene&&(t=Pe),z.resetTextureUnits();var n=t.fog,a=r.isMeshStandardMaterial?t.environment:null,s=null===se?te.outputEncoding:se.texture.encoding,o=F.get(r.envMap||a),l=!0===r.vertexColors&&i.geometry&&i.geometry.attributes.color&&4===i.geometry.attributes.color.itemSize,h=U.get(r),c=C.state.lights;if(!0===Se&&(!0===Te||e!==le)){var d=e===le&&r.id===oe;q.setState(r,e,d)}var p=!1;r.version===h.__version?h.needsLights&&h.lightsStateVersion!==c.state.version?p=!0:h.outputEncoding===s?i.isInstancedMesh&&!1===h.instancing?p=!0:i.isInstancedMesh||!0!==h.instancing?i.isSkinnedMesh&&!1===h.skinning||!i.isSkinnedMesh&&!0===h.skinning||h.envMap!==o||r.fog&&h.fog!==n?p=!0:void 0===h.numClippingPlanes||h.numClippingPlanes===q.numPlanes&&h.numIntersection===q.numIntersection?h.vertexAlphas!==l&&(p=!0):p=!0:p=!0:p=!0:(p=!0,h.__version=r.version);var m=h.currentProgram;1==p&&(m=u(r,t,i));var f,v,g=!1,y=!1,x=!1,b=m.getUniforms(),w=h.uniforms;if(N.useProgram(m.program)&&(g=!0,y=!0,x=!0),r.id!==oe&&(oe=r.id,y=!0),g||le!==e){if(b.setValue(Ie,"projectionMatrix",e.projectionMatrix),D.logarithmicDepthBuffer&&b.setValue(Ie,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),le!==e&&(le=e,y=!0,x=!0),r.isShaderMaterial||r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshStandardMaterial||r.envMap){var _=b.map.cameraPosition;void 0!==_&&_.setValue(Ie,Ce.setFromMatrixPosition(e.matrixWorld))}(r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial)&&b.setValue(Ie,"isOrthographic",!0===e.isOrthographicCamera),(r.isMeshPhongMaterial||r.isMeshToonMaterial||r.isMeshLambertMaterial||r.isMeshBasicMaterial||r.isMeshStandardMaterial||r.isShaderMaterial||r.isShadowMaterial||i.isSkinnedMesh)&&b.setValue(Ie,"viewMatrix",e.matrixWorldInverse)}if(i.isSkinnedMesh){b.setOptional(Ie,i,"bindMatrix"),b.setOptional(Ie,i,"bindMatrixInverse");var M=i.skeleton;M&&(D.floatVertexTextures?(null===M.boneTexture&&M.computeBoneTexture(),b.setValue(Ie,"boneTexture",M.boneTexture,z),b.setValue(Ie,"boneTextureSize",M.boneTextureSize)):b.setOptional(Ie,M,"boneMatrices"))}return(y||h.receiveShadow!==i.receiveShadow)&&(h.receiveShadow=i.receiveShadow,b.setValue(Ie,"receiveShadow",i.receiveShadow)),y&&(b.setValue(Ie,"toneMappingExposure",te.toneMappingExposure),h.needsLights&&(v=x,(f=w).ambientLightColor.needsUpdate=v,f.lightProbe.needsUpdate=v,f.directionalLights.needsUpdate=v,f.directionalLightShadows.needsUpdate=v,f.pointLights.needsUpdate=v,f.pointLightShadows.needsUpdate=v,f.spotLights.needsUpdate=v,f.spotLightShadows.needsUpdate=v,f.rectAreaLights.needsUpdate=v,f.hemisphereLights.needsUpdate=v),n&&r.fog&&j.refreshFogUniforms(w,n),j.refreshMaterialUniforms(w,r,me,pe,Ae),po.upload(Ie,h.uniformsList,w,z)),r.isShaderMaterial&&!0===r.uniformsNeedUpdate&&(po.upload(Ie,h.uniformsList,w,z),r.uniformsNeedUpdate=!1),r.isSpriteMaterial&&b.setValue(Ie,"center",i.center),b.setValue(Ie,"modelViewMatrix",i.modelViewMatrix),b.setValue(Ie,"normalMatrix",i.normalMatrix),b.setValue(Ie,"modelMatrix",i.matrixWorld),m}var m,f=0<arguments.length&&void 0!==arguments[0]?arguments[0]:{},v=void 0===f.canvas?((m=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")).style.display="block",m):f.canvas,g=void 0===f.context?null:f.context,w=void 0!==f.alpha&&f.alpha,_=!(void 0!==f.depth)||f.depth,M=!(void 0!==f.stencil)||f.stencil,S=void 0!==f.antialias&&f.antialias,T=!(void 0!==f.premultipliedAlpha)||f.premultipliedAlpha,E=void 0!==f.preserveDrawingBuffer&&f.preserveDrawingBuffer,A=void 0===f.powerPreference?"default":f.powerPreference,L=void 0!==f.failIfMajorPerformanceCaveat&&f.failIfMajorPerformanceCaveat,R=null,C=null,P=[],I=[];this.domElement=v,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=er,this.physicallyCorrectLights=!1,this.toneMapping=re,this.toneMappingExposure=1;var O,D,N,B,U,z,F,G,H,V,k,j,W,Z,q,X,Y,J,K,Q,$,ee,te=this,ie=!1,ne=0,ae=0,se=null,oe=-1,le=null,he=new si,ce=new si,ue=null,de=v.width,pe=v.height,me=1,fe=null,ge=null,xe=new si(0,0,de,pe),be=new si(0,0,de,pe),we=!1,_e=[],Me=new Va,Se=!1,Te=!1,Ae=null,Re=new Vi,Ce=new ui,Pe={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0},Ie=g;try{var Oe={alpha:w,depth:_,stencil:M,antialias:S,premultipliedAlpha:T,preserveDrawingBuffer:E,powerPreference:A,failIfMajorPerformanceCaveat:L};if(v.addEventListener("webglcontextlost",i,!1),v.addEventListener("webglcontextrestored",n,!1),null===Ie){var Be=["webgl2","webgl","experimental-webgl"];if(!0===te.isWebGL1Renderer&&Be.shift(),null===(Ie=t(Be,Oe)))throw t(Be)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===Ie.getShaderPrecisionFormat&&(Ie.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(e){throw console.error("THREE.WebGLRenderer: "+e.message),e}r();var Ue=new il(te,Ie);this.xr=Ue,this.getContext=function(){return Ie},this.getContextAttributes=function(){return Ie.getContextAttributes()},this.forceContextLoss=function(){var e=O.get("WEBGL_lose_context");e&&e.loseContext()},this.forceContextRestore=function(){var e=O.get("WEBGL_lose_context");e&&e.restoreContext()},this.getPixelRatio=function(){return me},this.setPixelRatio=function(e){void 0===e||(me=e,this.setSize(de,pe,!1))},this.getSize=function(e){return e.set(de,pe)},this.setSize=function(e,t,r){return Ue.isPresenting?void console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(de=e,pe=t,v.width=Math.floor(e*me),v.height=Math.floor(t*me),!1!==r&&(v.style.width=e+"px",v.style.height=t+"px"),void this.setViewport(0,0,e,t))},this.getDrawingBufferSize=function(e){return e.set(de*me,pe*me).floor()},this.setDrawingBufferSize=function(e,t,r){de=e,pe=t,me=r,v.width=Math.floor(e*r),v.height=Math.floor(t*r),this.setViewport(0,0,e,t)},this.getCurrentViewport=function(e){return e.copy(he)},this.getViewport=function(e){return e.copy(xe)},this.setViewport=function(e,t,r,i){e.isVector4?xe.set(e.x,e.y,e.z,e.w):xe.set(e,t,r,i),N.viewport(he.copy(xe).multiplyScalar(me).floor())},this.getScissor=function(e){return e.copy(be)},this.setScissor=function(e,t,r,i){e.isVector4?be.set(e.x,e.y,e.z,e.w):be.set(e,t,r,i),N.scissor(ce.copy(be).multiplyScalar(me).floor())},this.getScissorTest=function(){return we},this.setScissorTest=function(e){N.setScissorTest(we=e)},this.setOpaqueSort=function(e){fe=e},this.setTransparentSort=function(e){ge=e},this.getClearColor=function(e){return e.copy(Y.getClearColor())},this.setClearColor=function(){Y.setClearColor.apply(Y,arguments)},this.getClearAlpha=function(){return Y.getClearAlpha()},this.setClearAlpha=function(){Y.setClearAlpha.apply(Y,arguments)},this.clear=function(e,t,r){var i=0;(void 0===e||e)&&(i|=16384),(void 0===t||t)&&(i|=256),(void 0===r||r)&&(i|=1024),Ie.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){v.removeEventListener("webglcontextlost",i,!1),v.removeEventListener("webglcontextrestored",n,!1),W.dispose(),Z.dispose(),U.dispose(),F.dispose(),V.dispose(),ee.dispose(),Ue.dispose(),Ue.removeEventListener("sessionstart",s),Ue.removeEventListener("sessionend",o),Ae&&(Ae.dispose(),Ae=null),Fe.stop()},this.renderBufferImmediate=function(e,t){ee.initAttributes();var r=U.get(e);e.hasPositions&&!r.position&&(r.position=Ie.createBuffer()),e.hasNormals&&!r.normal&&(r.normal=Ie.createBuffer()),e.hasUvs&&!r.uv&&(r.uv=Ie.createBuffer()),e.hasColors&&!r.color&&(r.color=Ie.createBuffer());var i=t.getAttributes();e.hasPositions&&(Ie.bindBuffer(34962,r.position),Ie.bufferData(34962,e.positionArray,35048),ee.enableAttribute(i.position),Ie.vertexAttribPointer(i.position,3,5126,!1,0,0)),e.hasNormals&&(Ie.bindBuffer(34962,r.normal),Ie.bufferData(34962,e.normalArray,35048),ee.enableAttribute(i.normal),Ie.vertexAttribPointer(i.normal,3,5126,!1,0,0)),e.hasUvs&&(Ie.bindBuffer(34962,r.uv),Ie.bufferData(34962,e.uvArray,35048),ee.enableAttribute(i.uv),Ie.vertexAttribPointer(i.uv,2,5126,!1,0,0)),e.hasColors&&(Ie.bindBuffer(34962,r.color),Ie.bufferData(34962,e.colorArray,35048),ee.enableAttribute(i.color),Ie.vertexAttribPointer(i.color,3,5126,!1,0,0)),ee.disableUnusedAttributes(),Ie.drawArrays(4,0,e.count),e.count=0},this.renderBufferDirect=function(t,r,i,n,a,s){null===r&&(r=Pe);var o=a.isMesh&&0>a.matrixWorld.determinant(),l=p(t,r,n,a);N.setMaterial(n,o);var h=i.index,c=i.attributes.position;if(null===h){if(void 0===c||0===c.count)return}else if(0===h.count)return;var u=1;!0===n.wireframe&&(h=H.getWireframeAttribute(i),u=2),(n.morphTargets||n.morphNormals)&&J.update(a,i,n,l),ee.setup(a,n,l,i,h);var d,m=K;null!==h&&(d=G.get(h),(m=Q).setIndex(d));var f=null===h?c.count:h.count,v=i.drawRange.start*u,g=i.drawRange.count*u,y=null===s?0:s.start*u,x=null===s?1/0:s.count*u,b=Math.max(v,y),w=Math.min(f,v+g,y+x)-1,_=Math.max(0,w-b+1);if(0!==_){if(a.isMesh)!0===n.wireframe?(N.setLineWidth(n.wireframeLinewidth*e()),m.setMode(1)):m.setMode(4);else if(a.isLine){var M=n.linewidth;void 0===M&&(M=1),N.setLineWidth(M*e()),a.isLineSegments?m.setMode(1):a.isLineLoop?m.setMode(2):m.setMode(3)}else a.isPoints?m.setMode(0):a.isSprite&&m.setMode(4);if(a.isInstancedMesh)m.renderInstances(b,_,a.count);else if(i.isInstancedBufferGeometry){var S=Math.min(i.instanceCount,i._maxInstanceCount);m.renderInstances(b,_,S)}else m.render(b,_)}},this.compile=function(e,t){(C=Z.get(e)).init(),e.traverseVisible((function(e){e.isLight&&e.layers.test(t.layers)&&(C.pushLight(e),e.castShadow&&C.pushShadow(e))})),C.setupLights(),e.traverse((function(t){var r=t.material;if(r)if(Array.isArray(r))for(var i=0;i<r.length;i++)u(r[i],e,t);else u(r,e,t)}))};var ze=null,Fe=new ka;Fe.setAnimationLoop((function(e){ze&&ze(e)})),"undefined"!=typeof window&&Fe.setContext(window),this.setAnimationLoop=function(e){ze=e,Ue.setAnimationLoop(e),null===e?Fe.stop():Fe.start()},Ue.addEventListener("sessionstart",s),Ue.addEventListener("sessionend",o),this.render=function(e,t){if(void 0===t||!0===t.isCamera){if(!0!==ie){!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),!0===Ue.enabled&&!0===Ue.isPresenting&&(!0===Ue.cameraAutoUpdate&&Ue.updateCamera(t),t=Ue.getCamera()),!0===e.isScene&&e.onBeforeRender(te,e,t,se),(C=Z.get(e,I.length)).init(),I.push(C),Re.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),Me.setFromProjectionMatrix(Re),Te=this.localClippingEnabled,Se=q.init(this.clippingPlanes,Te,t),(R=W.get(e,P.length)).init(),P.push(R),l(e,t,0,te.sortObjects),R.finish(),!0===te.sortObjects&&R.sort(fe,ge),!0===Se&&q.beginShadows();var r=C.state.shadowsArray;X.render(r,e,t),C.setupLights(),C.setupLightsView(t),!0===Se&&q.endShadows(),!0===this.info.autoReset&&this.info.reset(),Y.render(R,e);var i=R.opaque,n=R.transmissive,a=R.transparent;0<i.length&&h(i,e,t),0<n.length&&function(e,t,r,i){if(null===Ae){var n=!0===S&&!0===D.isWebGL2;Ae=new(n?hi:oi)(1024,1024,{generateMipmaps:!0,type:null===$.convert(Ne)?Le:Ne,minFilter:Ee,magFilter:ye,wrapS:ve,wrapT:ve})}var a=te.getRenderTarget();te.setRenderTarget(Ae),te.clear();var s=te.toneMapping;te.toneMapping=re,h(e,r,i),te.toneMapping=s,z.updateMultisampleRenderTarget(Ae),z.updateRenderTargetMipmap(Ae),te.setRenderTarget(a),h(t,r,i)}(i,n,e,t),0<a.length&&h(a,e,t),null!==se&&(z.updateMultisampleRenderTarget(se),z.updateRenderTargetMipmap(se)),!0===e.isScene&&e.onAfterRender(te,e,t),N.buffers.depth.setTest(!0),N.buffers.depth.setMask(!0),N.buffers.color.setMask(!0),N.setPolygonOffset(!1),ee.resetDefaultState(),oe=-1,le=null,I.pop(),C=0<I.length?I[I.length-1]:null,P.pop(),R=0<P.length?P[P.length-1]:null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.getActiveCubeFace=function(){return ne},this.getActiveMipmapLevel=function(){return ae},this.getRenderTarget=function(){return se},this.setRenderTarget=function(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;se=e,ne=t,ae=r,e&&void 0===U.get(e).__webglFramebuffer&&z.setupRenderTarget(e);var i=null,n=!1,a=!1;if(e){var s=e.texture;(s.isDataTexture3D||s.isDataTexture2DArray)&&(a=!0);var o=U.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=o[t],n=!0):i=e.isWebGLMultisampleRenderTarget?U.get(e).__webglMultisampledFramebuffer:o,he.copy(e.viewport),ce.copy(e.scissor),ue=e.scissorTest}else he.copy(xe).multiplyScalar(me).floor(),ce.copy(be).multiplyScalar(me).floor(),ue=we;if(N.bindFramebuffer(36160,i)&&D.drawBuffers){var l=!1;if(e)if(e.isWebGLMultipleRenderTargets){var h=e.texture;if(_e.length!==h.length||36064!==_e[0]){for(var c=0,u=h.length;c<u;c++)_e[c]=36064+c;_e.length=h.length,l=!0}}else(1!==_e.length||36064!==_e[0])&&(_e[0]=36064,_e.length=1,l=!0);else(1!==_e.length||1029!==_e[0])&&(_e[0]=1029,_e.length=1,l=!0);l&&(D.isWebGL2?Ie.drawBuffers(_e):O.get("WEBGL_draw_buffers").drawBuffersWEBGL(_e))}if(N.viewport(he),N.scissor(ce),N.setScissorTest(ue),n){var d=U.get(e.texture);Ie.framebufferTexture2D(36160,36064,34069+t,d.__webglTexture,r)}else if(a){var p=U.get(e.texture),m=t||0;Ie.framebufferTextureLayer(36160,36064,p.__webglTexture,r||0,m)}},this.readRenderTargetPixels=function(e,t,r,i,n,a,s){if(e&&e.isWebGLRenderTarget){var o=U.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==s&&(o=o[s]),o){N.bindFramebuffer(36160,o);try{var l=e.texture,h=l.format,c=l.type;if(h!==Ve&&$.convert(h)!==Ie.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");var u=c===Ne&&(O.has("EXT_color_buffer_half_float")||D.isWebGL2&&O.has("EXT_color_buffer_float"));if(!(c===Le||$.convert(c)===Ie.getParameter(35738)||c===De&&(D.isWebGL2||O.has("OES_texture_float")||O.has("WEBGL_color_buffer_float"))||u))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===Ie.checkFramebufferStatus(36160)?0<=t&&t<=e.width-i&&0<=r&&r<=e.height-n&&Ie.readPixels(t,r,i,n,$.convert(h),$.convert(c),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{var d=null===se?null:U.get(se).__webglFramebuffer;N.bindFramebuffer(36160,d)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=Math.pow(2,-r),n=Math.floor(t.image.width*i),a=Math.floor(t.image.height*i),s=$.convert(t.format);D.isWebGL2&&(6407===s&&(s=32849),6408===s&&(s=32856)),z.setTexture2D(t,0),Ie.copyTexImage2D(3553,r,s,e.x,e.y,n,a,0),N.unbindTexture()},this.copyTextureToTexture=function(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,n=t.image.width,a=t.image.height,s=$.convert(r.format),o=$.convert(r.type);z.setTexture2D(r,0),Ie.pixelStorei(37440,r.flipY),Ie.pixelStorei(37441,r.premultiplyAlpha),Ie.pixelStorei(3317,r.unpackAlignment),t.isDataTexture?Ie.texSubImage2D(3553,i,e.x,e.y,n,a,s,o,t.image.data):t.isCompressedTexture?Ie.compressedTexSubImage2D(3553,i,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,s,t.mipmaps[0].data):Ie.texSubImage2D(3553,i,e.x,e.y,s,o,t.image),0===i&&r.generateMipmaps&&Ie.generateMipmap(3553),N.unbindTexture()},this.copyTextureToTexture3D=function(e,t,r,i){var n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0;if(te.isWebGL1Renderer)console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");else{var a,s=e.max.x-e.min.x+1,o=e.max.y-e.min.y+1,l=e.max.z-e.min.z+1,h=$.convert(i.format),c=$.convert(i.type);if(i.isDataTexture3D)z.setTexture3D(i,0),a=32879;else{if(!i.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");z.setTexture2DArray(i,0),a=35866}Ie.pixelStorei(37440,i.flipY),Ie.pixelStorei(37441,i.premultiplyAlpha),Ie.pixelStorei(3317,i.unpackAlignment);var u=Ie.getParameter(3314),d=Ie.getParameter(32878),p=Ie.getParameter(3316),m=Ie.getParameter(3315),f=Ie.getParameter(32877),v=r.isCompressedTexture?r.mipmaps[0]:r.image;Ie.pixelStorei(3314,v.width),Ie.pixelStorei(32878,v.height),Ie.pixelStorei(3316,e.min.x),Ie.pixelStorei(3315,e.min.y),Ie.pixelStorei(32877,e.min.z),r.isDataTexture||r.isDataTexture3D?Ie.texSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,c,v.data):r.isCompressedTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),Ie.compressedTexSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,v.data)):Ie.texSubImage3D(a,n,t.x,t.y,t.z,s,o,l,h,c,v),Ie.pixelStorei(3314,u),Ie.pixelStorei(32878,d),Ie.pixelStorei(3316,p),Ie.pixelStorei(3315,m),Ie.pixelStorei(32877,f),0===n&&i.generateMipmaps&&Ie.generateMipmap(a),N.unbindTexture()}},this.initTexture=function(e){z.setTexture2D(e,0),N.unbindTexture()},this.resetState=function(){ne=0,ae=0,se=null,N.reset(),ee.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}class sl extends al{}sl.prototype.isWebGL1Renderer=!0;class ol{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:25e-5;this.name="",this.color=new Dn(e),this.density=t}clone(){return new ol(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}ol.prototype.isFogExp2=!0;class ll{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1e3;this.name="",this.color=new Dn(e),this.near=t,this.far=r}clone(){return new ll(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}ll.prototype.isFog=!0;class hl extends mn{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){var t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),t}}hl.prototype.isScene=!0;class cl{constructor(e,t){this.array=e,this.stride=t,this.count=void 0===e?0:e.length/t,this.usage=Lr,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Wr()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,r){e*=this.stride,r*=t.stride;for(var i=0,n=this.stride;i<n;i++)this.array[e+i]=t.array[r+i];return this}set(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;return this.array.set(e,t),this}clone(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Wr()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);var t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),r=new this.constructor(t,this.stride);return r.setUsage(this.usage),r}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Wr()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}cl.prototype.isInterleavedBuffer=!0;var ul=new ui;class dl{constructor(e,t,r){var i=!!(3<arguments.length&&void 0!==arguments[3])&&arguments[3];this.name="",this.data=e,this.itemSize=t,this.offset=r,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(var t=0,r=this.data.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.applyMatrix4(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}applyNormalMatrix(e){for(var t=0,r=this.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.applyNormalMatrix(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}transformDirection(e){for(var t=0,r=this.count;t<r;t++)ul.x=this.getX(t),ul.y=this.getY(t),ul.z=this.getZ(t),ul.transformDirection(e),this.setXYZ(t,ul.x,ul.y,ul.z);return this}setX(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){return this.data.array[e*this.data.stride+this.offset]}getY(e){return this.data.array[e*this.data.stride+this.offset+1]}getZ(e){return this.data.array[e*this.data.stride+this.offset+2]}getW(e){return this.data.array[e*this.data.stride+this.offset+3]}setXY(e,t,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this}setXYZ(e,t,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this.data.array[e+2]=i,this}setXYZW(e,t,r,i,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=r,this.data.array[e+2]=i,this.data.array[e+3]=n,this}clone(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var t,r=[],i=0;i<this.count;i++){t=i*this.data.stride+this.offset;for(var n=0;n<this.itemSize;n++)r.push(this.data.array[t+n])}return new zn(new this.array.constructor(r),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new dl(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var t,r=[],i=0;i<this.count;i++){t=i*this.data.stride+this.offset;for(var n=0;n<this.itemSize;n++)r.push(this.data.array[t+n])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:r,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}dl.prototype.isInterleavedBufferAttribute=!0;class pl extends An{constructor(e){super(),this.type="SpriteMaterial",this.color=new Dn(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this}}pl.prototype.isSpriteMaterial=!0;var ml,fl=new ui,vl=new ui,gl=new ui,yl=new ei,xl=new ei,bl=new Vi,wl=new ui,_l=new ui,Ml=new ui,Sl=new ei,Tl=new ei,El=new ei;class Al extends mn{constructor(e){if(super(),this.type="Sprite",void 0===ml){ml=new aa;var t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),r=new cl(t,5);ml.setIndex([0,1,2,0,2,3]),ml.setAttribute("position",new dl(r,3,0,!1)),ml.setAttribute("uv",new dl(r,2,3,!1))}this.geometry=ml,this.material=void 0===e?new pl:e,this.center=new ei(.5,.5)}raycast(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),vl.setFromMatrixScale(this.matrixWorld),bl.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),gl.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&vl.multiplyScalar(-gl.z);var r,i,n=this.material.rotation;0!==n&&(i=Math.cos(n),r=Math.sin(n));var a=this.center;Ll(wl.set(-.5,-.5,0),gl,a,vl,r,i),Ll(_l.set(.5,-.5,0),gl,a,vl,r,i),Ll(Ml.set(.5,.5,0),gl,a,vl,r,i),Sl.set(0,0),Tl.set(1,0),El.set(1,1);var s=e.ray.intersectTriangle(wl,_l,Ml,!1,fl);if(null!==s||(Ll(_l.set(-.5,.5,0),gl,a,vl,r,i),Tl.set(0,1),null!==(s=e.ray.intersectTriangle(wl,Ml,_l,!1,fl)))){var o=e.ray.origin.distanceTo(fl);o<e.near||o>e.far||t.push({distance:o,point:fl.clone(),uv:Tn.getUV(fl,wl,_l,Ml,Sl,Tl,El,new ei),face:null,object:this})}}copy(e){return super.copy(e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function Ll(e,t,r,i,n,a){yl.subVectors(e,r).addScalar(.5).multiply(i),void 0===n?xl.copy(yl):(xl.x=a*yl.x-n*yl.y,xl.y=n*yl.x+a*yl.y),e.copy(t),e.x+=xl.x,e.y+=xl.y,e.applyMatrix4(bl)}Al.prototype.isSprite=!0;var Rl=new ui,Cl=new ui;class Pl extends mn{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);for(var t,r=e.levels,i=0,n=r.length;i<n;i++)t=r[i],this.addLevel(t.object.clone(),t.distance);return this.autoUpdate=e.autoUpdate,this}addLevel(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;t=Math.abs(t);var r,i=this.levels;for(r=0;r<i.length&&!(t<i[r].distance);r++);return i.splice(r,0,{distance:t,object:e}),this.add(e),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(e){var t=this.levels;if(0<t.length){var r,i;for(r=1,i=t.length;r<i&&!(e<t[r].distance);r++);return t[r-1].object}return null}raycast(e,t){if(0<this.levels.length){Rl.setFromMatrixPosition(this.matrixWorld);var r=e.ray.origin.distanceTo(Rl);this.getObjectForDistance(r).raycast(e,t)}}update(e){var t=this.levels;if(1<t.length){Rl.setFromMatrixPosition(e.matrixWorld),Cl.setFromMatrixPosition(this.matrixWorld);var r,i,n=Rl.distanceTo(Cl)/e.zoom;for(t[0].object.visible=!0,r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}}toJSON(e){var t=super.toJSON(e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];for(var r,i=this.levels,n=0,a=i.length;n<a;n++)r=i[n],t.object.levels.push({object:r.object.uuid,distance:r.distance});return t}}var Il=new ui,Ol=new si,Dl=new si,Nl=new ui,Bl=new Vi;class Ul extends Ma{constructor(e,t){super(e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Vi,this.bindMatrixInverse=new Vi}copy(e){return super.copy(e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this}bind(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){for(var e=new si,t=this.geometry.attributes.skinWeight,r=0,i=t.count;r<i;r++){e.x=t.getX(r),e.y=t.getY(r),e.z=t.getZ(r),e.w=t.getW(r);var n=1/e.manhattanLength();n==1/0?e.set(1,0,0,0):e.multiplyScalar(n),t.setXYZW(r,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(e,t){var r=this.skeleton,i=this.geometry;Ol.fromBufferAttribute(i.attributes.skinIndex,e),Dl.fromBufferAttribute(i.attributes.skinWeight,e),Il.fromBufferAttribute(i.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(var n,a=0;4>a;a++)if(0!==(n=Dl.getComponent(a))){var s=Ol.getComponent(a);Bl.multiplyMatrices(r.bones[s].matrixWorld,r.boneInverses[s]),t.addScaledVector(Nl.copy(Il).applyMatrix4(Bl),n)}return t.applyMatrix4(this.bindMatrixInverse)}}Ul.prototype.isSkinnedMesh=!0;class zl extends mn{constructor(){super(),this.type="Bone"}}zl.prototype.isBone=!0;class Fl extends ni{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:null,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=8<arguments.length&&void 0!==arguments[8]?arguments[8]:ye,n=9<arguments.length&&void 0!==arguments[9]?arguments[9]:ye;super(null,5<arguments.length?arguments[5]:void 0,6<arguments.length?arguments[6]:void 0,7<arguments.length?arguments[7]:void 0,i,n,3<arguments.length?arguments[3]:void 0,4<arguments.length?arguments[4]:void 0,10<arguments.length?arguments[10]:void 0,11<arguments.length?arguments[11]:void 0),this.image={data:e,width:t,height:r},this.magFilter=i,this.minFilter=n,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}Fl.prototype.isDataTexture=!0;var Gl=new Vi,Hl=new Vi;class Vl{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:[];this.uuid=Wr(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){var e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(var r=0,i=this.bones.length;r<i;r++)this.boneInverses.push(new Vi)}}calculateInverses(){this.boneInverses.length=0;for(var e,t=0,r=this.bones.length;t<r;t++)e=new Vi,this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}pose(){for(var e,t=0,r=this.bones.length;t<r;t++)(e=this.bones[t])&&e.matrixWorld.copy(this.boneInverses[t]).invert();for(var i,n=0,a=this.bones.length;n<a;n++)(i=this.bones[n])&&(i.parent&&i.parent.isBone?(i.matrix.copy(i.parent.matrixWorld).invert(),i.matrix.multiply(i.matrixWorld)):i.matrix.copy(i.matrixWorld),i.matrix.decompose(i.position,i.quaternion,i.scale))}update(){for(var e,t=this.bones,r=this.boneInverses,i=this.boneMatrices,n=this.boneTexture,a=0,s=t.length;a<s;a++)e=t[a]?t[a].matrixWorld:Hl,Gl.multiplyMatrices(e,r[a]),Gl.toArray(i,16*a);null!==n&&(n.needsUpdate=!0)}clone(){return new Vl(this.bones,this.boneInverses)}computeBoneTexture(){var e=Math.sqrt(4*this.bones.length);e=Jr(e),e=Math.max(e,4);var t=new Float32Array(e*e*4);t.set(this.boneMatrices);var r=new Fl(t,e,e,Ve,De);return this.boneMatrices=t,this.boneTexture=r,this.boneTextureSize=e,this}getBoneByName(e){for(var t,r=0,i=this.bones.length;r<i;r++)if((t=this.bones[r]).name===e)return t}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(var r=0,i=e.bones.length;r<i;r++){var n=e.bones[r],a=t[n];void 0===a&&(console.warn("THREE.Skeleton: No bone found with UUID:",n),a=new zl),this.bones.push(a),this.boneInverses.push((new Vi).fromArray(e.boneInverses[r]))}return this.init(),this}toJSON(){for(var e,t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[],uuid:this.uuid},r=this.bones,i=this.boneInverses,n=0,a=r.length;n<a;n++){e=r[n],t.bones.push(e.uuid);var s=i[n];t.boneInverses.push(s.toArray())}return t}}var kl=new Vi,jl=new Vi,Wl=[],Zl=new Ma;class ql extends Ma{constructor(e,t,r){super(e,t),this.instanceMatrix=new zn(new Float32Array(16*r),16),this.instanceColor=null,this.count=r,this.frustumCulled=!1}copy(e){return super.copy(e),this.instanceMatrix.copy(e.instanceMatrix),null!==e.instanceColor&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,this}getColorAt(e,t){t.fromArray(this.instanceColor.array,3*e)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,16*e)}raycast(e,t){var r=this.matrixWorld,i=this.count;if(Zl.geometry=this.geometry,Zl.material=this.material,void 0!==Zl.material)for(var n=0;n<i;n++){this.getMatrixAt(n,kl),jl.multiplyMatrices(r,kl),Zl.matrixWorld=jl,Zl.raycast(e,Wl);for(var a,s=0,o=Wl.length;s<o;s++)(a=Wl[s]).instanceId=n,a.object=this,t.push(a);Wl.length=0}}setColorAt(e,t){null===this.instanceColor&&(this.instanceColor=new zn(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,16*e)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}ql.prototype.isInstancedMesh=!0;class Xl extends An{constructor(e){super(),this.type="LineBasicMaterial",this.color=new Dn(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this}}Xl.prototype.isLineBasicMaterial=!0;var Yl=new ui,Jl=new ui,Kl=new Vi,Ql=new Hi,$l=new Oi;class eh extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new Xl;super(),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[0],i=1,n=t.count;i<n;i++)Yl.fromBufferAttribute(t,i-1),Jl.fromBufferAttribute(t,i),r[i]=r[i-1],r[i]+=Yl.distanceTo(Jl);e.setAttribute("lineDistance",new qn(r,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,n=e.params.Line.threshold,a=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),$l.copy(r.boundingSphere),$l.applyMatrix4(i),$l.radius+=n,!1!==e.ray.intersectsSphere($l)){Kl.copy(i).invert(),Ql.copy(e.ray).applyMatrix4(Kl);var s=n/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=new ui,h=new ui,c=new ui,u=new ui,d=this.isLineSegments?2:1;if(r.isBufferGeometry){var p=r.index,m=r.attributes.position;if(null!==p)for(var f=Math.max(0,a.start),v=Math.min(p.count,a.start+a.count)-1;f<v;f+=d){var g=p.getX(f),y=p.getX(f+1);if(l.fromBufferAttribute(m,g),h.fromBufferAttribute(m,y),!(Ql.distanceSqToSegment(l,h,u,c)>o)){u.applyMatrix4(this.matrixWorld);var x=e.ray.origin.distanceTo(u);x<e.near||x>e.far||t.push({distance:x,point:c.clone().applyMatrix4(this.matrixWorld),index:f,face:null,faceIndex:null,object:this})}}else for(var b=Math.max(0,a.start),w=Math.min(m.count,a.start+a.count)-1;b<w;b+=d)if(l.fromBufferAttribute(m,b),h.fromBufferAttribute(m,b+1),!(Ql.distanceSqToSegment(l,h,u,c)>o)){u.applyMatrix4(this.matrixWorld);var _=e.ray.origin.distanceTo(u);_<e.near||_>e.far||t.push({distance:_,point:c.clone().applyMatrix4(this.matrixWorld),index:b,face:null,faceIndex:null,object:this})}}else r.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}eh.prototype.isLine=!0;var th=new ui,rh=new ui;class ih extends eh{constructor(e,t){super(e,t),this.type="LineSegments"}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[],i=0,n=t.count;i<n;i+=2)th.fromBufferAttribute(t,i),rh.fromBufferAttribute(t,i+1),r[i]=0==i?0:r[i-1],r[i+1]=r[i]+th.distanceTo(rh);e.setAttribute("lineDistance",new qn(r,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}ih.prototype.isLineSegments=!0;class nh extends eh{constructor(e,t){super(e,t),this.type="LineLoop"}}nh.prototype.isLineLoop=!0;class ah extends An{constructor(e){super(),this.type="PointsMaterial",this.color=new Dn(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this}}ah.prototype.isPointsMaterial=!0;var sh=new Vi,oh=new Hi,lh=new Oi,hh=new ui;class ch extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new aa,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ah;super(),this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,n=e.params.Points.threshold,a=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),lh.copy(r.boundingSphere),lh.applyMatrix4(i),lh.radius+=n,!1!==e.ray.intersectsSphere(lh)){sh.copy(i).invert(),oh.copy(e.ray).applyMatrix4(sh);var s=n/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s;if(r.isBufferGeometry){var l=r.index,h=r.attributes.position;if(null!==l)for(var c,u=Math.max(0,a.start),d=Math.min(l.count,a.start+a.count);u<d;u++)c=l.getX(u),hh.fromBufferAttribute(h,c),uh(hh,c,o,i,e,t,this);else for(var p=Math.max(0,a.start),m=Math.min(h.count,a.start+a.count);p<m;p++)hh.fromBufferAttribute(h,p),uh(hh,p,o,i,e,t,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function uh(e,t,r,i,n,a,s){var o=oh.distanceSqToPoint(e);if(o<r){var l=new ui;oh.closestPointToPoint(e,l),l.applyMatrix4(i);var h=n.ray.origin.distanceTo(l);if(h<n.near||h>n.far)return;a.push({distance:h,distanceToRay:Math.sqrt(o),point:l,index:t,face:null,object:s})}}ch.prototype.isPoints=!0;class dh extends ni{constructor(e,t,r,i,n,a,s,o,l){super(e,t,r,i,n,a,s,o,l),this.format=void 0===s?He:s,this.minFilter=void 0===a?Me:a,this.magFilter=void 0===n?Me:n,this.generateMipmaps=!1;var h=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){h.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){var e=this.image;!1=="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}dh.prototype.isVideoTexture=!0;class ph extends ni{constructor(e,t,r,i,n,a,s,o,l,h,c,u){super(null,a,s,o,l,h,i,n,c,u),this.image={width:t,height:r},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}ph.prototype.isCompressedTexture=!0;class mh extends ni{constructor(e,t,r,i,n,a,s,o,l){super(e,t,r,i,n,a,s,o,l),this.needsUpdate=!0}}mh.prototype.isCanvasTexture=!0;class fh extends ni{constructor(e,t,r,i,n,a,s,o,l,h){if((h=void 0===h?Ze:h)!==Ze&&h!==qe)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===r&&h===Ze&&(r=Pe),void 0===r&&h===qe&&(r=Fe),super(null,i,n,a,s,o,h,r,l),this.image={width:e,height:t},this.magFilter=void 0===s?ye:s,this.minFilter=void 0===o?ye:o,this.flipY=!1,this.generateMipmaps=!1}}fh.prototype.isDepthTexture=!0;class vh extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:8,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2*Math.PI;super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:r,thetaLength:i},t=Math.max(3,t);var n=[],a=[],s=[],o=[],l=new ui,h=new ei;a.push(0,0,0),s.push(0,0,1),o.push(.5,.5);for(var c,u=0,d=3;u<=t;u++,d+=3)c=r+u/t*i,l.x=e*Math.cos(c),l.y=e*Math.sin(c),a.push(l.x,l.y,l.z),s.push(0,0,1),h.x=(a[d]/e+1)/2,h.y=(a[d+1]/e+1)/2,o.push(h.x,h.y);for(var p=1;p<=t;p++)n.push(p,p+1,0);this.setIndex(n),this.setAttribute("position",new qn(a,3)),this.setAttribute("normal",new qn(s,3)),this.setAttribute("uv",new qn(o,2))}static fromJSON(e){return new vh(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class gh extends aa{constructor(){function e(e){for(var i=m,a=new ei,s=new ui,f=0,y=!0===e?t:r,x=!0===e?1:-1,b=1;b<=n;b++)u.push(0,v*x,0),d.push(0,x,0),p.push(.5,.5),m++;for(var w=m,_=0;_<=n;_++){var M=_/n*l+o,S=Math.cos(M),T=Math.sin(M);s.x=y*T,s.y=v*x,s.z=y*S,u.push(s.x,s.y,s.z),d.push(0,x,0),a.x=.5*S+.5,a.y=.5*T*x+.5,p.push(a.x,a.y),m++}for(var E=0;E<n;E++){var A=i+E,L=w+E;!0===e?c.push(L,L+1,A):c.push(L+1,L,A),f+=3}h.addGroup(g,f,!0===e?1:2),g+=f}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:1,s=!!(5<arguments.length&&void 0!==arguments[5])&&arguments[5],o=6<arguments.length&&void 0!==arguments[6]?arguments[6]:0,l=7<arguments.length&&void 0!==arguments[7]?arguments[7]:2*Math.PI;super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:r,height:i,radialSegments:n,heightSegments:a,openEnded:s,thetaStart:o,thetaLength:l};var h=this;n=Math.floor(n),a=Math.floor(a);var c=[],u=[],d=[],p=[],m=0,f=[],v=i/2,g=0;(function(){for(var e=new ui,s=new ui,y=0,x=(r-t)/i,b=0;b<=a;b++){for(var w=[],_=b/a,M=_*(r-t)+t,S=0;S<=n;S++){var T=S/n,E=T*l+o,A=Math.sin(E),L=Math.cos(E);s.x=M*A,s.y=-_*i+v,s.z=M*L,u.push(s.x,s.y,s.z),e.set(A,x,L).normalize(),d.push(e.x,e.y,e.z),p.push(T,1-_),w.push(m++)}f.push(w)}for(var R=0;R<n;R++)for(var C=0;C<a;C++){var P=f[C][R],I=f[C+1][R],O=f[C+1][R+1],D=f[C][R+1];c.push(P,I,D),c.push(I,O,D),y+=6}h.addGroup(g,y,0),g+=y})(),!1===s&&(0<t&&e(!0),0<r&&e(!1)),this.setIndex(c),this.setAttribute("position",new qn(u,3)),this.setAttribute("normal",new qn(d,3)),this.setAttribute("uv",new qn(p,2))}static fromJSON(e){return new gh(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class yh extends gh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=!!(4<arguments.length&&void 0!==arguments[4])&&arguments[4],a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:2*Math.PI;super(0,e,t,r,i,n,a,s),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:r,heightSegments:i,openEnded:n,thetaStart:a,thetaLength:s}}static fromJSON(e){return new yh(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class xh extends aa{constructor(e,t){function r(e,t,r,n){for(var a=n+1,s=[],o=0;o<=a;o++){s[o]=[];for(var l=e.clone().lerp(r,o/a),h=t.clone().lerp(r,o/a),c=a-o,u=0;u<=c;u++)s[o][u]=0==u&&o===a?l:l.clone().lerp(h,u/c)}for(var d=0;d<a;d++)for(var p,m=0;m<2*(a-d)-1;m++)p=Math.floor(m/2),0==m%2?(i(s[d][p+1]),i(s[d+1][p]),i(s[d][p])):(i(s[d][p+1]),i(s[d+1][p+1]),i(s[d+1][p]))}function i(e){h.push(e.x,e.y,e.z)}function n(t,r){var i=3*t;r.x=e[i+0],r.y=e[i+1],r.z=e[i+2]}function a(e,t,r,i){0>i&&1===e.x&&(c[t]=e.x-1),0===r.x&&0===r.z&&(c[t]=i/2/Math.PI+.5)}function s(e){return Math.atan2(e.z,-e.x)}var o=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,l=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0;super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:o,detail:l};var h=[],c=[];(function(e){for(var i=new ui,a=new ui,s=new ui,o=0;o<t.length;o+=3)n(t[o+0],i),n(t[o+1],a),n(t[o+2],s),r(i,a,s,e)})(l),function(e){for(var t=new ui,r=0;r<h.length;r+=3)t.x=h[r+0],t.y=h[r+1],t.z=h[r+2],t.normalize().multiplyScalar(e),h[r+0]=t.x,h[r+1]=t.y,h[r+2]=t.z}(o),function(){for(var e=new ui,t=0;t<h.length;t+=3){e.x=h[t+0],e.y=h[t+1],e.z=h[t+2];var r=s(e)/2/Math.PI+.5,i=(n=e,Math.atan2(-n.y,Math.sqrt(n.x*n.x+n.z*n.z))/Math.PI+.5);c.push(r,1-i)}var n;(function(){for(var e=new ui,t=new ui,r=new ui,i=new ui,n=new ei,o=new ei,l=new ei,u=0,d=0;u<h.length;u+=9,d+=6){e.set(h[u+0],h[u+1],h[u+2]),t.set(h[u+3],h[u+4],h[u+5]),r.set(h[u+6],h[u+7],h[u+8]),n.set(c[d+0],c[d+1]),o.set(c[d+2],c[d+3]),l.set(c[d+4],c[d+5]),i.copy(e).add(t).add(r).divideScalar(3);var p=s(i);a(n,d+0,e,p),a(o,d+2,t,p),a(l,d+4,r,p)}})(),function(){for(var e=0;e<c.length;e+=6){var t=c[e+0],r=c[e+2],i=c[e+4],n=Math.max(t,r,i),a=Math.min(t,r,i);.9<n&&.1>a&&(.2>t&&(c[e+0]+=1),.2>r&&(c[e+2]+=1),.2>i&&(c[e+4]+=1))}}()}(),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(h.slice(),3)),this.setAttribute("uv",new qn(c,2)),0===l?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(e){return new xh(e.vertices,e.indices,e.radius,e.details)}}class bh extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=(1+Math.sqrt(5))/2,i=1/r;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-r,0,-i,r,0,i,-r,0,i,r,-i,-r,0,-i,r,0,i,-r,0,i,r,0,-r,0,-i,r,0,-i,-r,0,i,r,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new bh(e.radius,e.detail)}}var wh=new ui,_h=new ui,Mh=new ui,Sh=new Tn;class Th extends aa{constructor(e,t){if(super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0===t?1:t,!0!==e.isGeometry){for(var r=Math.pow(10,4),i=Math.cos(kr*t),n=e.getIndex(),a=e.getAttribute("position"),s=n?n.count:a.count,o=[0,0,0],l=["a","b","c"],h=[,,,],c={},u=[],d=0;d<s;d+=3){n?(o[0]=n.getX(d),o[1]=n.getX(d+1),o[2]=n.getX(d+2)):(o[0]=d,o[1]=d+1,o[2]=d+2);var{a:p,b:m,c:f}=Sh;if(p.fromBufferAttribute(a,o[0]),m.fromBufferAttribute(a,o[1]),f.fromBufferAttribute(a,o[2]),Sh.getNormal(Mh),h[0]="".concat(Math.round(p.x*r),",").concat(Math.round(p.y*r),",").concat(Math.round(p.z*r)),h[1]="".concat(Math.round(m.x*r),",").concat(Math.round(m.y*r),",").concat(Math.round(m.z*r)),h[2]="".concat(Math.round(f.x*r),",").concat(Math.round(f.y*r),",").concat(Math.round(f.z*r)),h[0]!==h[1]&&h[1]!==h[2]&&h[2]!==h[0])for(var v=0;3>v;v++){var g=(v+1)%3,y=h[v],x=h[g],b=Sh[l[v]],w=Sh[l[g]],_="".concat(y,"_").concat(x),M="".concat(x,"_").concat(y);M in c&&c[M]?(Mh.dot(c[M].normal)<=i&&(u.push(b.x,b.y,b.z),u.push(w.x,w.y,w.z)),c[M]=null):!(_ in c)&&(c[_]={index0:o[v],index1:o[g],normal:Mh.clone()})}}for(var S in c)if(c[S]){var{index0:T,index1:E}=c[S];wh.fromBufferAttribute(a,T),_h.fromBufferAttribute(a,E),u.push(wh.x,wh.y,wh.z),u.push(_h.x,_h.y,_h.z)}this.setAttribute("position",new qn(u,3))}else console.error("THREE.EdgesGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}class Eh{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){var r=this.getUtoTmapping(e);return this.getPoint(r,t)}getPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:5,t=[],r=0;r<=e;r++)t.push(this.getPoint(r/e));return t}getSpacedPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:5,t=[],r=0;r<=e;r++)t.push(this.getPointAt(r/e));return t}getLength(){var e=this.getLengths();return e[e.length-1]}getLengths(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:this.arcLengthDivisions;if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,r=[],i=this.getPoint(0),n=0;r.push(0);for(var a=1;a<=e;a++)n+=(t=this.getPoint(a/e)).distanceTo(i),r.push(n),i=t;return this.cacheArcLengths=r,r}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){var r,i=this.getLengths(),n=0,a=i.length;r=t||e*i[a-1];for(var s,o=0,l=a-1;o<=l;)if(0>(s=i[n=Math.floor(o+(l-o)/2)]-r))o=n+1;else{if(!(0<s)){l=n;break}l=n-1}if(i[n=l]===r)return n/(a-1);var h=i[n];return(n+(r-h)/(i[n+1]-h))/(a-1)}getTangent(e,t){var r=1e-4,i=e-r,n=e+r;0>i&&(i=0),1<n&&(n=1);var a=this.getPoint(i),s=this.getPoint(n),o=t||(a.isVector2?new ei:new ui);return o.copy(s).sub(a).normalize(),o}getTangentAt(e,t){var r=this.getUtoTmapping(e);return this.getTangent(r,t)}computeFrenetFrames(e,t){for(var r,i=new ui,n=[],a=[],s=[],o=new ui,l=new Vi,h=0;h<=e;h++)r=h/e,n[h]=this.getTangentAt(r,new ui),n[h].normalize();a[0]=new ui,s[0]=new ui;var c=Number.MAX_VALUE,u=Math.abs(n[0].x),d=Math.abs(n[0].y),p=Math.abs(n[0].z);u<=c&&(c=u,i.set(1,0,0)),d<=c&&(c=d,i.set(0,1,0)),p<=c&&i.set(0,0,1),o.crossVectors(n[0],i).normalize(),a[0].crossVectors(n[0],o),s[0].crossVectors(n[0],a[0]);for(var m=1;m<=e;m++){if(a[m]=a[m-1].clone(),s[m]=s[m-1].clone(),o.crossVectors(n[m-1],n[m]),o.length()>Number.EPSILON){o.normalize();var f=Math.acos(Zr(n[m-1].dot(n[m]),-1,1));a[m].applyMatrix4(l.makeRotationAxis(o,f))}s[m].crossVectors(n[m],a[m])}if(!0===t){var v=Math.acos(Zr(a[0].dot(a[e]),-1,1));v/=e,0<n[0].dot(o.crossVectors(a[0],a[e]))&&(v=-v);for(var g=1;g<=e;g++)a[g].applyMatrix4(l.makeRotationAxis(n[g],v*g)),s[g].crossVectors(n[g],a[g])}return{tangents:n,normals:a,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){return{metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"},arcLengthDivisions:this.arcLengthDivisions,type:this.type}}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Ah extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2*Math.PI,s=!!(6<arguments.length&&void 0!==arguments[6])&&arguments[6],o=7<arguments.length&&void 0!==arguments[7]?arguments[7]:0;super(),this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=r,this.yRadius=i,this.aStartAngle=n,this.aEndAngle=a,this.aClockwise=s,this.aRotation=o}getPoint(e,t){for(var r=t||new ei,i=2*Math.PI,n=this.aEndAngle-this.aStartAngle,a=Math.abs(n)<Number.EPSILON;0>n;)n+=i;for(;n>i;)n-=i;n<Number.EPSILON&&(n=a?0:i),!0!==this.aClockwise||a||(n===i?n=-i:n-=i);var s=this.aStartAngle+e*n,o=this.aX+this.xRadius*Math.cos(s),l=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){var h=Math.cos(this.aRotation),c=Math.sin(this.aRotation),u=o-this.aX,d=l-this.aY;o=u*h-d*c+this.aX,l=u*c+d*h+this.aY}return r.set(o,l)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){var e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}Ah.prototype.isEllipseCurve=!0;class Lh extends Ah{constructor(e,t,r,i,n,a){super(e,t,r,r,i,n,a),this.type="ArcCurve"}}function Rh(){function e(e,a,s,o){t=e,r=s,i=-3*e+3*a-2*s-o,n=2*e-2*a+s+o}var t=0,r=0,i=0,n=0;return{initCatmullRom:function(t,r,i,n,a){e(r,i,a*(i-t),a*(n-r))},initNonuniformCatmullRom:function(t,r,i,n,a,s,o){var l=(r-t)/a-(i-t)/(a+s)+(i-r)/s,h=(i-r)/s-(n-r)/(s+o)+(n-i)/o;e(r,i,l*=s,h*=s)},calc:function(e){var a=e*e;return t+r*e+i*a+n*(a*e)}}}Lh.prototype.isArcCurve=!0;var Ch=new ui,Ph=new Rh,Ih=new Rh,Oh=new Rh;class Dh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:"centripetal",i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:.5;super(),this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=r,this.tension=i}getPoint(e){var t,r,i=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,n=this.points,a=n.length,s=(a-(this.closed?0:1))*e,o=Math.floor(s),l=s-o;this.closed?o+=0<o?0:(Math.floor(Math.abs(o)/a)+1)*a:0===l&&o===a-1&&(o=a-2,l=1),this.closed||0<o?t=n[(o-1)%a]:(Ch.subVectors(n[0],n[1]).add(n[0]),t=Ch);var h=n[o%a],c=n[(o+1)%a];if(this.closed||o+2<a?r=n[(o+2)%a]:(Ch.subVectors(n[a-1],n[a-2]).add(n[a-1]),r=Ch),"centripetal"===this.curveType||"chordal"===this.curveType){var u="chordal"===this.curveType?.5:.25,d=Math.pow(t.distanceToSquared(h),u),p=Math.pow(h.distanceToSquared(c),u),m=Math.pow(c.distanceToSquared(r),u);1e-4>p&&(p=1),1e-4>d&&(d=p),1e-4>m&&(m=p),Ph.initNonuniformCatmullRom(t.x,h.x,c.x,r.x,d,p,m),Ih.initNonuniformCatmullRom(t.y,h.y,c.y,r.y,d,p,m),Oh.initNonuniformCatmullRom(t.z,h.z,c.z,r.z,d,p,m)}else"catmullrom"===this.curveType&&(Ph.initCatmullRom(t.x,h.x,c.x,r.x,this.tension),Ih.initCatmullRom(t.y,h.y,c.y,r.y,this.tension),Oh.initCatmullRom(t.z,h.z,c.z,r.z,this.tension));return i.set(Ph.calc(l),Ih.calc(l),Oh.calc(l)),i}copy(e){super.copy(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push(t.clone());return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){var e=super.toJSON();e.points=[];for(var t,r=0,i=this.points.length;r<i;r++)t=this.points[r],e.points.push(t.toArray());return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push((new ui).fromArray(t));return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function Nh(e,t,r,i,n){var a=.5*(i-t),s=.5*(n-r),o=e*e;return(2*r-2*i+a+s)*(e*o)+(-3*r+3*i-2*a-s)*o+a*e+r}function Bh(e,t,r,i){return function(e,t){var r=1-e;return r*r*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,r)+function(e,t){return e*e*t}(e,i)}function Uh(e,t,r,i,n){return function(e,t){var r=1-e;return r*r*r*t}(e,t)+function(e,t){var r=1-e;return 3*r*r*e*t}(e,r)+function(e,t){return 3*(1-e)*e*e*t}(e,i)+function(e,t){return e*e*e*t}(e,n)}Dh.prototype.isCatmullRomCurve3=!0;class zh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ei,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new ei;super(),this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=r,this.v3=i}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.v0,i=this.v1,n=this.v2,a=this.v3;return t.set(Uh(e,r.x,i.x,n.x,a.x),Uh(e,r.y,i.y,n.y,a.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}zh.prototype.isCubicBezierCurve=!0;class Fh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:new ui;super(),this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=r,this.v3=i}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=this.v0,i=this.v1,n=this.v2,a=this.v3;return t.set(Uh(e,r.x,i.x,n.x,a.x),Uh(e,r.y,i.y,n.y,a.y),Uh(e,r.z,i.z,n.z,a.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}Fh.prototype.isCubicBezierCurve3=!0;class Gh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei;super(),this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei;return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t){var r=t||new ei;return r.copy(this.v2).sub(this.v1).normalize(),r}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}Gh.prototype.isLineCurve=!0;class Hh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=e,this.v2=t}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class Vh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ei;super(),this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=r}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.v0,i=this.v1,n=this.v2;return t.set(Bh(e,r.x,i.x,n.x),Bh(e,r.y,i.y,n.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}Vh.prototype.isQuadraticBezierCurve=!0;class kh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:new ui;super(),this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=r}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui,r=this.v0,i=this.v1,n=this.v2;return t.set(Bh(e,r.x,i.x,n.x),Bh(e,r.y,i.y,n.y),Bh(e,r.z,i.z,n.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){var e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}kh.prototype.isQuadraticBezierCurve3=!0;class jh extends Eh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];super(),this.type="SplineCurve",this.points=e}getPoint(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei,r=this.points,i=(r.length-1)*e,n=Math.floor(i),a=i-n,s=r[0===n?n:n-1],o=r[n],l=r[n>r.length-2?r.length-1:n+1],h=r[n>r.length-3?r.length-1:n+2];return t.set(Nh(a,s.x,o.x,l.x,h.x),Nh(a,s.y,o.y,l.y,h.y)),t}copy(e){super.copy(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push(t.clone());return this}toJSON(){var e=super.toJSON();e.points=[];for(var t,r=0,i=this.points.length;r<i;r++)t=this.points[r],e.points.push(t.toArray());return e}fromJSON(e){super.fromJSON(e),this.points=[];for(var t,r=0,i=e.points.length;r<i;r++)t=e.points[r],this.points.push((new ei).fromArray(t));return this}}jh.prototype.isSplineCurve=!0;var Wh=Object.freeze({__proto__:null,ArcCurve:Lh,CatmullRomCurve3:Dh,CubicBezierCurve:zh,CubicBezierCurve3:Fh,EllipseCurve:Ah,LineCurve:Gh,LineCurve3:Hh,QuadraticBezierCurve:Vh,QuadraticBezierCurve3:kh,SplineCurve:jh});function Zh(e,t,r,i,n){var a,s;if(n===0<function(e,t,r,i){for(var n=0,a=t,s=r-i;a<r;a+=i)n+=(e[s]-e[a])*(e[a+1]+e[s+1]),s=a;return n}(e,t,r,i))for(a=t;a<r;a+=i)s=pc(a,e[a],e[a+1],s);else for(a=r-i;a>=t;a-=i)s=pc(a,e[a],e[a+1],s);return s&&oc(s,s.next)&&(mc(s),s=s.next),s}function qh(e,t){if(!e)return e;t||(t=e);var r,i=e;do{if(r=!1,i.steiner||!oc(i,i.next)&&0!==sc(i.prev,i,i.next))i=i.next;else{if(mc(i),(i=t=i.prev)===i.next)break;r=!0}}while(r||i!==t);return t}function Xh(e,t,r,i,n,a,s){if(e){!s&&a&&function(e,t,r,i){var n=e;do{null===n.z&&(n.z=rc(n.x,n.y,t,r,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next}while(n!==e);n.prevZ.nextZ=null,n.prevZ=null,function(e){var t,r,i,n,a,s,o,l,h=1;do{for(r=e,e=null,a=null,s=0;r;){for(s++,i=r,o=0,t=0;t<h&&(o++,i=i.nextZ);t++);for(l=h;0<o||0<l&&i;)0!==o&&(0===l||!i||r.z<=i.z)?(n=r,r=r.nextZ,o--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:e=n,n.prevZ=a,a=n;r=i}a.nextZ=null,h*=2}while(1<s)}(n)}(e,i,n,a);for(var o,l,h=e;e.prev!==e.next;)if(o=e.prev,l=e.next,a?Jh(e,i,n,a):Yh(e))t.push(o.i/r),t.push(e.i/r),t.push(l.i/r),mc(e),e=l.next,h=l.next;else if((e=l)===h){s?1===s?Xh(e=Kh(qh(e),t,r),t,r,i,n,a,2):2==s&&Qh(e,t,r,i,n,a):Xh(qh(e),t,r,i,n,a,1);break}}}function Yh(e){var t=e.prev,r=e,i=e.next;if(0<=sc(t,r,i))return!1;for(var n=e.next.next;n!==e.prev;){if(nc(t.x,t.y,r.x,r.y,i.x,i.y,n.x,n.y)&&0<=sc(n.prev,n,n.next))return!1;n=n.next}return!0}function Jh(e,t,r,i){var n=e.prev,a=e,s=e.next;if(0<=sc(n,a,s))return!1;for(var 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fc(e,t,r){this.i=e,this.x=t,this.y=r,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}class vc{static area(e){for(var t=e.length,r=0,i=t-1,n=0;n<t;i=n++)r+=e[i].x*e[n].y-e[n].x*e[i].y;return.5*r}static isClockWise(e){return 0>vc.area(e)}static triangulateShape(e,t){var r=[],i=[],n=[];gc(e),yc(r,e);var a=e.length;t.forEach(gc);for(var s=0;s<t.length;s++)i.push(a),a+=t[s].length,yc(r,t[s]);for(var o=function(e,t){var r,i,n,a,s,o,l,h=2<arguments.length&&void 0!==arguments[2]?arguments[2]:2,c=t&&t.length,u=c?t[0]*h:e.length,d=Zh(e,0,u,h,!0),p=[];if(!d||d.next===d.prev)return p;if(c&&(d=function(e,t,r,i){var n,a,s,o=[];for(n=0,a=t.length;n<a;n++)(s=Zh(e,t[n]*i,n<a-1?t[n+1]*i:e.length,i,!1))===s.next&&(s.steiner=!0),o.push(ic(s));for(o.sort($h),n=0;n<o.length;n++)ec(o[n],r),r=qh(r,r.next);return r}(e,t,d,h)),e.length>80*h){r=n=e[0],i=a=e[1];for(var m=h;m<u;m+=h)(s=e[m])<r&&(r=s),(o=e[m+1])<i&&(i=o),s>n&&(n=s),o>a&&(a=o);l=0===(l=Math.max(n-r,a-i))?0:1/l}return Xh(d,p,h,r,i,l),p}(r,i),l=0;l<o.length;l+=3)n.push(o.slice(l,l+3));return n}}function gc(e){var t=e.length;2<t&&e[t-1].equals(e[0])&&e.pop()}function yc(e,t){for(var r=0;r<t.length;r++)e.push(t[r].x),e.push(t[r].y)}class xc extends aa{constructor(e,t){function r(e){function r(e,t,r){return t||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().multiplyScalar(r).add(e)}function s(e,t,r){var i,n,a,s=e.x-t.x,o=e.y-t.y,l=r.x-e.x,h=r.y-e.y,c=s*s+o*o,u=s*h-o*l;if(Math.abs(u)>Number.EPSILON){var d=Math.sqrt(c),p=Math.sqrt(l*l+h*h),m=t.x-o/d,f=t.y+s/d,v=((r.x-h/p-m)*h-(r.y+l/p-f)*l)/(s*h-o*l),g=(i=m+s*v-e.x)*i+(n=f+o*v-e.y)*n;if(2>=g)return new ei(i,n);a=Math.sqrt(g/2)}else{var y=!1;s>Number.EPSILON?l>Number.EPSILON&&(y=!0):s<-Number.EPSILON?l<-Number.EPSILON&&(y=!0):Math.sign(o)===Math.sign(h)&&(y=!0),y?(i=-o,n=s,a=Math.sqrt(c)):(i=s,n=o,a=Math.sqrt(c/2))}return new ei(i/a,n/a)}function o(e,t){for(var r=e.length;0<=--r;){var i=r,n=r-1;0>n&&(n=e.length-1);for(var a=0,s=f+2*w;a<s;a++){var o=H*a,l=H*(a+1);c(t+i+o,t+n+o,t+n+l,t+i+l)}}}function l(e,t,r){p.push(e),p.push(t),p.push(r)}function h(e,t,r){u(e),u(t),u(r);var a=n.length/3,s=M.generateTopUV(i,n,a-3,a-2,a-1);d(s[0]),d(s[1]),d(s[2])}function c(e,t,r,a){u(e),u(t),u(a),u(t),u(r),u(a);var s=n.length/3,o=M.generateSideWallUV(i,n,s-6,s-3,s-2,s-1);d(o[0]),d(o[1]),d(o[3]),d(o[1]),d(o[2]),d(o[3])}function u(e){n.push(p[3*e+0]),n.push(p[3*e+1]),n.push(p[3*e+2])}function d(e){a.push(e.x),a.push(e.y)}var p=[],m=void 0===t.curveSegments?12:t.curveSegments,f=void 0===t.steps?1:t.steps,v=void 0===t.depth?100:t.depth,g=!(void 0!==t.bevelEnabled)||t.bevelEnabled,y=void 0===t.bevelThickness?6:t.bevelThickness,x=void 0===t.bevelSize?y-2:t.bevelSize,b=void 0===t.bevelOffset?0:t.bevelOffset,w=void 0===t.bevelSegments?3:t.bevelSegments,_=t.extrudePath,M=void 0===t.UVGenerator?bc:t.UVGenerator;void 0!==t.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),v=t.amount);var S,T,E,A,L,R=!1;_&&(S=_.getSpacedPoints(f),R=!0,g=!1,T=_.computeFrenetFrames(f,!1),E=new ui,A=new ui,L=new ui),g||(w=0,y=0,x=0,b=0);var C=e.extractPoints(m),P=C.shape,I=C.holes;if(!vc.isClockWise(P)){P=P.reverse();for(var O,D=0,N=I.length;D<N;D++)O=I[D],vc.isClockWise(O)&&(I[D]=O.reverse())}for(var B,U=vc.triangulateShape(P,I),z=P,F=0,G=I.length;F<G;F++)B=I[F],P=P.concat(B);for(var H=P.length,V=U.length,k=[],j=0,W=z.length,Z=W-1,q=j+1;j<W;j++,Z++,q++)Z===W&&(Z=0),q===W&&(q=0),k[j]=s(z[j],z[Z],z[q]);for(var X,Y,J=[],K=k.concat(),Q=0,$=I.length;Q<$;Q++){X=[];for(var ee=0,te=(Y=I[Q]).length,re=te-1,ie=ee+1;ee<te;ee++,re++,ie++)re===te&&(re=0),ie===te&&(ie=0),X[ee]=s(Y[ee],Y[re],Y[ie]);J.push(X),K=K.concat(X)}for(var ne=0;ne<w;ne++){for(var ae,se=ne/w,oe=y*Math.cos(se*Math.PI/2),le=x*Math.sin(se*Math.PI/2)+b,he=0,ce=z.length;he<ce;he++)l((ae=r(z[he],k[he],le)).x,ae.y,-oe);for(var ue,de=0,pe=I.length;de<pe;de++){ue=I[de],X=J[de];for(var me,fe=0,ve=ue.length;fe<ve;fe++)l((me=r(ue[fe],X[fe],le)).x,me.y,-oe)}}for(var ge,ye=x+b,xe=0;xe<H;xe++)ge=g?r(P[xe],K[xe],ye):P[xe],R?(A.copy(T.normals[0]).multiplyScalar(ge.x),E.copy(T.binormals[0]).multiplyScalar(ge.y),L.copy(S[0]).add(A).add(E),l(L.x,L.y,L.z)):l(ge.x,ge.y,0);for(var be=1;be<=f;be++)for(var we,_e=0;_e<H;_e++)we=g?r(P[_e],K[_e],ye):P[_e],R?(A.copy(T.normals[be]).multiplyScalar(we.x),E.copy(T.binormals[be]).multiplyScalar(we.y),L.copy(S[be]).add(A).add(E),l(L.x,L.y,L.z)):l(we.x,we.y,v/f*be);for(var Me=w-1;0<=Me;Me--){for(var Se,Te=Me/w,Ee=y*Math.cos(Te*Math.PI/2),Ae=x*Math.sin(Te*Math.PI/2)+b,Le=0,Re=z.length;Le<Re;Le++)l((Se=r(z[Le],k[Le],Ae)).x,Se.y,v+Ee);for(var Ce,Pe=0,Ie=I.length;Pe<Ie;Pe++){Ce=I[Pe],X=J[Pe];for(var Oe,De=0,Ne=Ce.length;De<Ne;De++)Oe=r(Ce[De],X[De],Ae),R?l(Oe.x,Oe.y+S[f-1].y,S[f-1].x+Ee):l(Oe.x,Oe.y,v+Ee)}}(function(){var e=n.length/3;if(g){for(var t,r=0,a=H*r,s=0;s<V;s++)h((t=U[s])[2]+a,t[1]+a,t[0]+a);a=H*(r=f+2*w);for(var o,l=0;l<V;l++)h((o=U[l])[0]+a,o[1]+a,o[2]+a)}else{for(var c,u=0;u<V;u++)h((c=U[u])[2],c[1],c[0]);for(var d,p=0;p<V;p++)h((d=U[p])[0]+H*f,d[1]+H*f,d[2]+H*f)}i.addGroup(e,n.length/3-e,0)})(),function(){var e=n.length/3,t=0;o(z,t),t+=z.length;for(var r,a=0,s=I.length;a<s;a++)o(r=I[a],t),t+=r.length;i.addGroup(e,n.length/3-e,1)}()}super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];for(var i=this,n=[],a=[],s=0,o=e.length;s<o;s++)r(e[s]);this.setAttribute("position",new qn(n,3)),this.setAttribute("uv",new qn(a,2)),this.computeVertexNormals()}toJSON(){var e=super.toJSON();return function(e,t,r){if(r.shapes=[],Array.isArray(e))for(var i,n=0,a=e.length;n<a;n++)i=e[n],r.shapes.push(i.uuid);else r.shapes.push(e.uuid);return void 0!==t.extrudePath&&(r.options.extrudePath=t.extrudePath.toJSON()),r}(this.parameters.shapes,this.parameters.options,e)}static fromJSON(e,t){for(var r,i=[],n=0,a=e.shapes.length;n<a;n++)r=t[e.shapes[n]],i.push(r);var s=e.options.extrudePath;return void 0!==s&&(e.options.extrudePath=(new Wh[s.type]).fromJSON(s)),new xc(i,e.options)}}var bc={generateTopUV:function(e,t,r,i,n){var a=t[3*r],s=t[3*r+1],o=t[3*i],l=t[3*i+1],h=t[3*n],c=t[3*n+1];return[new ei(a,s),new ei(o,l),new ei(h,c)]},generateSideWallUV:function(e,t,r,i,n,a){var s=t[3*r],o=t[3*r+1],l=t[3*r+2],h=t[3*i],c=t[3*i+1],u=t[3*i+2],d=t[3*n],p=t[3*n+1],m=t[3*n+2],f=t[3*a],v=t[3*a+1],g=t[3*a+2];return Math.abs(o-c)<Math.abs(s-h)?[new ei(s,1-l),new ei(h,1-u),new ei(d,1-m),new ei(f,1-g)]:[new ei(o,1-l),new ei(c,1-u),new ei(p,1-m),new ei(v,1-g)]}};class wc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=(1+Math.sqrt(5))/2;super([-1,r,0,1,r,0,-1,-r,0,1,-r,0,0,-1,r,0,1,r,0,-1,-r,0,1,-r,r,0,-1,r,0,1,-r,0,-1,-r,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,t),this.type="IcosahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new wc(e.radius,e.detail)}}class _c extends aa{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:12,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:2*Math.PI;super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:r,phiLength:i},t=Math.floor(t),i=Zr(i,0,2*Math.PI);for(var n=[],a=[],s=[],o=1/t,l=new ui,h=new ei,c=0;c<=t;c++)for(var u=r+c*o*i,d=Math.sin(u),p=Math.cos(u),m=0;m<=e.length-1;m++)l.x=e[m].x*d,l.y=e[m].y,l.z=e[m].x*p,a.push(l.x,l.y,l.z),h.x=c/t,h.y=m/(e.length-1),s.push(h.x,h.y);for(var f=0;f<t;f++)for(var v=0;v<e.length-1;v++){var g=v+f*e.length,y=g,x=g+e.length,b=g+e.length+1,w=g+1;n.push(y,x,w),n.push(x,b,w)}if(this.setIndex(n),this.setAttribute("position",new qn(a,3)),this.setAttribute("uv",new qn(s,2)),this.computeVertexNormals(),i===2*Math.PI)for(var _=this.attributes.normal.array,M=new ui,S=new ui,T=new ui,E=t*e.length*3,A=0,L=0;A<e.length;A++,L+=3)M.x=_[L+0],M.y=_[L+1],M.z=_[L+2],S.x=_[E+L+0],S.y=_[E+L+1],S.z=_[E+L+2],T.addVectors(M,S).normalize(),_[L+0]=_[E+L+0]=T.x,_[L+1]=_[E+L+1]=T.y,_[L+2]=_[E+L+2]=T.z}static fromJSON(e){return new _c(e.points,e.segments,e.phiStart,e.phiLength)}}class Mc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Mc(e.radius,e.detail)}}class Sc extends aa{constructor(e,t,r){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:r};var i=[],n=[],a=[],s=[],o=1e-5,l=new ui,h=new ui,c=new ui,u=new ui,d=new ui;3>e.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");for(var p,m=t+1,f=0;f<=r;f++){p=f/r;for(var v,g=0;g<=t;g++)e(v=g/t,p,h),n.push(h.x,h.y,h.z),0<=v-o?(e(v-o,p,c),u.subVectors(h,c)):(e(v+o,p,c),u.subVectors(c,h)),0<=p-o?(e(v,p-o,c),d.subVectors(h,c)):(e(v,p+o,c),d.subVectors(c,h)),l.crossVectors(u,d).normalize(),a.push(l.x,l.y,l.z),s.push(v,p)}for(var y=0;y<r;y++)for(var x=0;x<t;x++){var b=y*m+x,w=y*m+x+1,_=(y+1)*m+x+1,M=(y+1)*m+x;i.push(b,w,M),i.push(w,_,M)}this.setIndex(i),this.setAttribute("position",new qn(n,3)),this.setAttribute("normal",new qn(a,3)),this.setAttribute("uv",new qn(s,2))}}class Tc extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:.5,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2*Math.PI;super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:r,phiSegments:i,thetaStart:n,thetaLength:a},r=Math.max(3,r);for(var s=[],o=[],l=[],h=[],c=e,u=(t-e)/(i=Math.max(1,i)),d=new ui,p=new ei,m=0;m<=i;m++){for(var f,v=0;v<=r;v++)f=n+v/r*a,d.x=c*Math.cos(f),d.y=c*Math.sin(f),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,h.push(p.x,p.y);c+=u}for(var g,y=0;y<i;y++){g=y*(r+1);for(var x=0;x<r;x++){var b=x+g,w=b,_=b+r+1,M=b+r+2,S=b+1;s.push(w,_,S),s.push(_,M,S)}}this.setIndex(s),this.setAttribute("position",new qn(o,3)),this.setAttribute("normal",new qn(l,3)),this.setAttribute("uv",new qn(h,2))}static fromJSON(e){return new Tc(e.innerRadius,e.outerRadius,e.thetaSegments,e.phiSegments,e.thetaStart,e.thetaLength)}}class Ec extends aa{constructor(e){function t(e){var t=n.length/3,o=e.extractPoints(r),h=o.shape,c=o.holes;!1===vc.isClockWise(h)&&(h=h.reverse());for(var u,d=0,p=c.length;d<p;d++)u=c[d],!0===vc.isClockWise(u)&&(c[d]=u.reverse());for(var m,f=vc.triangulateShape(h,c),v=0,g=c.length;v<g;v++)m=c[v],h=h.concat(m);for(var y,x=0,b=h.length;x<b;x++)y=h[x],n.push(y.x,y.y,0),a.push(0,0,1),s.push(y.x,y.y);for(var w=0,_=f.length;w<_;w++){var M=f[w],S=M[0]+t,T=M[1]+t,E=M[2]+t;i.push(S,T,E),l+=3}}var r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:12;super(),this.type="ShapeGeometry",this.parameters={shapes:e,curveSegments:r};var i=[],n=[],a=[],s=[],o=0,l=0;if(!1===Array.isArray(e))t(e);else for(var h=0;h<e.length;h++)t(e[h]),this.addGroup(o,l,h),o+=l,l=0;this.setIndex(i),this.setAttribute("position",new qn(n,3)),this.setAttribute("normal",new qn(a,3)),this.setAttribute("uv",new qn(s,2))}toJSON(){var e=super.toJSON();return function(e,t){if(t.shapes=[],Array.isArray(e))for(var r,i=0,n=e.length;i<n;i++)r=e[i],t.shapes.push(r.uuid);else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}static fromJSON(e,t){for(var r,i=[],n=0,a=e.shapes.length;n<a;n++)r=t[e.shapes[n]],i.push(r);return new Ec(i,e.curveSegments)}}class Ac extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:8,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:6,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2*Math.PI,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0,s=6<arguments.length&&void 0!==arguments[6]?arguments[6]:Math.PI;super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:r,phiStart:i,phiLength:n,thetaStart:a,thetaLength:s},t=Math.max(3,Math.floor(t)),r=Math.max(2,Math.floor(r));for(var o=Math.min(a+s,Math.PI),l=0,h=[],c=new ui,u=new ui,d=[],p=[],m=[],f=[],v=0;v<=r;v++){var g=[],y=v/r,x=0;0==v&&0==a?x=.5/t:v==r&&o==Math.PI&&(x=-.5/t);for(var b,w=0;w<=t;w++)b=w/t,c.x=-e*Math.cos(i+b*n)*Math.sin(a+y*s),c.y=e*Math.cos(a+y*s),c.z=e*Math.sin(i+b*n)*Math.sin(a+y*s),p.push(c.x,c.y,c.z),u.copy(c).normalize(),m.push(u.x,u.y,u.z),f.push(b+x,1-y),g.push(l++);h.push(g)}for(var _=0;_<r;_++)for(var M=0;M<t;M++){var S=h[_][M+1],T=h[_][M],E=h[_+1][M],A=h[_+1][M+1];(0!==_||0<a)&&d.push(S,T,A),(_!==r-1||o<Math.PI)&&d.push(T,E,A)}this.setIndex(d),this.setAttribute("position",new qn(p,3)),this.setAttribute("normal",new qn(m,3)),this.setAttribute("uv",new qn(f,2))}static fromJSON(e){return new Ac(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class Lc extends xh{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0;super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new Lc(e.radius,e.detail)}}class Rc extends xc{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:{},r=t.font;if(!r||!r.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new aa;var i=r.generateShapes(e,t.size);t.depth=void 0===t.height?50:t.height,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),super(i,t),this.type="TextGeometry"}}class Cc extends aa{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.4,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:6,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2*Math.PI;super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:r,tubularSegments:i,arc:n},r=Math.floor(r),i=Math.floor(i);for(var a=[],s=[],o=[],l=[],h=new ui,c=new ui,u=new ui,d=0;d<=r;d++)for(var p=0;p<=i;p++){var m=p/i*n,f=d/r*Math.PI*2;c.x=(e+t*Math.cos(f))*Math.cos(m),c.y=(e+t*Math.cos(f))*Math.sin(m),c.z=t*Math.sin(f),s.push(c.x,c.y,c.z),h.x=e*Math.cos(m),h.y=e*Math.sin(m),u.subVectors(c,h).normalize(),o.push(u.x,u.y,u.z),l.push(p/i),l.push(d/r)}for(var v=1;v<=r;v++)for(var g=1;g<=i;g++){var y=(i+1)*v+g-1,x=(i+1)*(v-1)+g-1,b=(i+1)*(v-1)+g,w=(i+1)*v+g;a.push(y,x,w),a.push(x,b,w)}this.setIndex(a),this.setAttribute("position",new qn(s,3)),this.setAttribute("normal",new qn(o,3)),this.setAttribute("uv",new qn(l,2))}static fromJSON(e){return new Cc(e.radius,e.tube,e.radialSegments,e.tubularSegments,e.arc)}}class Pc extends aa{constructor(){function e(e,t,r,i,n){var a=Math.cos(e),s=Math.sin(e),o=r/t*e,l=Math.cos(o);n.x=i*(2+l)*.5*a,n.y=i*(2+l)*s*.5,n.z=i*Math.sin(o)*.5}var t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.4,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:64,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=4<arguments.length&&void 0!==arguments[4]?arguments[4]:2,s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:3;super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:r,tubularSegments:i,radialSegments:n,p:a,q:s},i=Math.floor(i),n=Math.floor(n);for(var o,l=[],h=[],c=[],u=[],d=new ui,p=new ui,m=new ui,f=new ui,v=new ui,g=new ui,y=new ui,x=0;x<=i;++x){e(o=x/i*a*Math.PI*2,a,s,t,m),e(o+.01,a,s,t,f),g.subVectors(f,m),y.addVectors(f,m),v.crossVectors(g,y),y.crossVectors(v,g),v.normalize(),y.normalize();for(var b=0;b<=n;++b){var w=b/n*Math.PI*2,_=-r*Math.cos(w),M=r*Math.sin(w);d.x=m.x+(_*y.x+M*v.x),d.y=m.y+(_*y.y+M*v.y),d.z=m.z+(_*y.z+M*v.z),h.push(d.x,d.y,d.z),p.subVectors(d,m).normalize(),c.push(p.x,p.y,p.z),u.push(x/i),u.push(b/n)}}for(var S=1;S<=i;S++)for(var T=1;T<=n;T++){var E=(n+1)*(S-1)+(T-1),A=(n+1)*S+(T-1),L=(n+1)*S+T,R=(n+1)*(S-1)+T;l.push(E,A,R),l.push(A,L,R)}this.setIndex(l),this.setAttribute("position",new qn(h,3)),this.setAttribute("normal",new qn(c,3)),this.setAttribute("uv",new qn(u,2))}static fromJSON(e){return new Pc(e.radius,e.tube,e.tubularSegments,e.radialSegments,e.p,e.q)}}class Ic extends aa{constructor(e){function t(t){c=e.getPointAt(t/r,c);for(var a=s.normals[t],h=s.binormals[t],p=0;p<=n;p++){var m=p/n*Math.PI*2,f=Math.sin(m),v=-Math.cos(m);l.x=v*a.x+f*h.x,l.y=v*a.y+f*h.y,l.z=v*a.z+f*h.z,l.normalize(),d.push(l.x,l.y,l.z),o.x=c.x+i*l.x,o.y=c.y+i*l.y,o.z=c.z+i*l.z,u.push(o.x,o.y,o.z)}}var r=1<arguments.length&&void 0!==arguments[1]?arguments[1]:64,i=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,n=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8,a=!!(4<arguments.length&&void 0!==arguments[4])&&arguments[4];super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:r,radius:i,radialSegments:n,closed:a};var s=e.computeFrenetFrames(r,a);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;var o=new ui,l=new ui,h=new ei,c=new ui,u=[],d=[],p=[],m=[];(function(){for(var e=0;e<r;e++)t(e);t(!1===a?r:0),function(){for(var e=0;e<=r;e++)for(var t=0;t<=n;t++)h.x=e/r,h.y=t/n,p.push(h.x,h.y)}(),function(){for(var e=1;e<=r;e++)for(var t=1;t<=n;t++){var i=(n+1)*(e-1)+(t-1),a=(n+1)*e+(t-1),s=(n+1)*e+t,o=(n+1)*(e-1)+t;m.push(i,a,o),m.push(a,s,o)}}()})(),this.setIndex(m),this.setAttribute("position",new qn(u,3)),this.setAttribute("normal",new qn(d,3)),this.setAttribute("uv",new qn(p,2))}toJSON(){var e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new Ic((new Wh[e.path.type]).fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class Oc extends aa{constructor(e){if(super(),this.type="WireframeGeometry",!0!==e.isGeometry){var t=[],r=[0,0],i={},n=new ui;if(null!==e.index){var a=e.attributes.position,s=e.index,o=e.groups;0===o.length&&(o=[{start:0,count:s.count,materialIndex:0}]);for(var l=0,h=o.length;l<h;++l)for(var c=o[l],u=c.start,d=u,p=u+c.count;d<p;d+=3)for(var m=0;3>m;m++){var f=s.getX(d+m),v=s.getX(d+(m+1)%3);r[0]=Math.min(f,v),r[1]=Math.max(f,v);var g=r[0]+","+r[1];void 0===i[g]&&(i[g]={index1:r[0],index2:r[1]})}for(var y in i){var x=i[y];n.fromBufferAttribute(a,x.index1),t.push(n.x,n.y,n.z),n.fromBufferAttribute(a,x.index2),t.push(n.x,n.y,n.z)}}else for(var b=e.attributes.position,w=0,_=b.count/3;w<_;w++)for(var M,S=0;3>S;S++){M=3*w+S,n.fromBufferAttribute(b,M),t.push(n.x,n.y,n.z);var T=3*w+(S+1)%3;n.fromBufferAttribute(b,T),t.push(n.x,n.y,n.z)}this.setAttribute("position",new qn(t,3))}else console.error("THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}var Dc=Object.freeze({__proto__:null,BoxGeometry:Ta,BoxBufferGeometry:Ta,CircleGeometry:vh,CircleBufferGeometry:vh,ConeGeometry:yh,ConeBufferGeometry:yh,CylinderGeometry:gh,CylinderBufferGeometry:gh,DodecahedronGeometry:bh,DodecahedronBufferGeometry:bh,EdgesGeometry:Th,ExtrudeGeometry:xc,ExtrudeBufferGeometry:xc,IcosahedronGeometry:wc,IcosahedronBufferGeometry:wc,LatheGeometry:_c,LatheBufferGeometry:_c,OctahedronGeometry:Mc,OctahedronBufferGeometry:Mc,ParametricGeometry:Sc,ParametricBufferGeometry:Sc,PlaneGeometry:Wa,PlaneBufferGeometry:Wa,PolyhedronGeometry:xh,PolyhedronBufferGeometry:xh,RingGeometry:Tc,RingBufferGeometry:Tc,ShapeGeometry:Ec,ShapeBufferGeometry:Ec,SphereGeometry:Ac,SphereBufferGeometry:Ac,TetrahedronGeometry:Lc,TetrahedronBufferGeometry:Lc,TextGeometry:Rc,TextBufferGeometry:Rc,TorusGeometry:Cc,TorusBufferGeometry:Cc,TorusKnotGeometry:Pc,TorusKnotBufferGeometry:Pc,TubeGeometry:Ic,TubeBufferGeometry:Ic,WireframeGeometry:Oc});class Nc extends An{constructor(e){super(),this.type="ShadowMaterial",this.color=new Dn(0),this.transparent=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this}}Nc.prototype.isShadowMaterial=!0;class Bc extends Ra{constructor(e){super(e),this.type="RawShaderMaterial"}}Bc.prototype.isRawShaderMaterial=!0;class Uc extends An{constructor(e){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Dn(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.vertexTangents=!1,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this.vertexTangents=e.vertexTangents,this}}Uc.prototype.isMeshStandardMaterial=!0;class zc extends Uc{constructor(e){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ei(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(e){this.reflectivity=Zr(2.5*(e-1)/(e+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.thickness=.01,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new Dn(1,1,1),this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,this.sheen=e.sheen?(this.sheen||new Dn).copy(e.sheen):null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this}}zc.prototype.isMeshPhysicalMaterial=!0;class Fc extends An{constructor(e){super(),this.type="MeshPhongMaterial",this.color=new Dn(16777215),this.specular=new Dn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}Fc.prototype.isMeshPhongMaterial=!0;class Gc extends An{constructor(e){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Dn(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this}}Gc.prototype.isMeshToonMaterial=!0;class Hc extends An{constructor(e){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}Hc.prototype.isMeshNormalMaterial=!0;class Vc extends An{constructor(e){super(),this.type="MeshLambertMaterial",this.color=new Dn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Dn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=$,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this}}Vc.prototype.isMeshLambertMaterial=!0;class kc extends An{constructor(e){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Dn(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=cr,this.normalScale=new ei(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this}}kc.prototype.isMeshMatcapMaterial=!0;class jc extends Xl{constructor(e){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}jc.prototype.isLineDashedMaterial=!0;var Wc=Object.freeze({__proto__:null,ShadowMaterial:Nc,SpriteMaterial:pl,RawShaderMaterial:Bc,ShaderMaterial:Ra,PointsMaterial:ah,MeshPhysicalMaterial:zc,MeshStandardMaterial:Uc,MeshPhongMaterial:Fc,MeshToonMaterial:Gc,MeshNormalMaterial:Hc,MeshLambertMaterial:Vc,MeshDepthMaterial:Wo,MeshDistanceMaterial:Zo,MeshBasicMaterial:Nn,MeshMatcapMaterial:kc,LineDashedMaterial:jc,LineBasicMaterial:Xl,Material:An}),Zc={arraySlice:function(e,t,r){return Zc.isTypedArray(e)?new e.constructor(e.subarray(t,void 0===r?e.length:r)):e.slice(t,r)},convertArray:function(e,t,r){return e&&(r||e.constructor!==t)?"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e):e},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){for(var t=e.length,r=Array(t),i=0;i!==t;++i)r[i]=i;return r.sort((function(t,r){return e[t]-e[r]})),r},sortedArray:function(e,t,r){for(var i,n=e.length,a=new e.constructor(n),s=0,o=0;o!==n;++s){i=r[s]*t;for(var l=0;l!==t;++l)a[o++]=e[i+l]}return a},flattenJSON:function(e,t,r,i){for(var n=1,a=e[0];void 0!==a&&void 0===a[i];)a=e[n++];if(void 0!==a){var s=a[i];if(void 0!==s)if(Array.isArray(s))do{void 0!==(s=a[i])&&(t.push(a.time),r.push.apply(r,s)),a=e[n++]}while(void 0!==a);else if(void 0!==s.toArray)do{void 0!==(s=a[i])&&(t.push(a.time),s.toArray(r,r.length)),a=e[n++]}while(void 0!==a);else do{void 0!==(s=a[i])&&(t.push(a.time),r.push(s)),a=e[n++]}while(void 0!==a)}},subclip:function(e,t,r,i){var n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:30,a=e.clone();a.name=t;for(var s=[],o=0;o<a.tracks.length;++o){for(var l,h=a.tracks[o],c=h.getValueSize(),u=[],d=[],p=0;p<h.times.length;++p)if(!((l=h.times[p]*n)<r||l>=i)){u.push(h.times[p]);for(var m=0;m<c;++m)d.push(h.values[p*c+m])}0!==u.length&&(h.times=Zc.convertArray(u,h.times.constructor),h.values=Zc.convertArray(d,h.values.constructor),s.push(h))}a.tracks=s;for(var f=1/0,v=0;v<a.tracks.length;++v)f>a.tracks[v].times[0]&&(f=a.tracks[v].times[0]);for(var g=0;g<a.tracks.length;++g)a.tracks[g].shift(-1*f);return a.resetDuration(),a},makeClipAdditive:function(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:e,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:30;0>=i&&(i=30);for(var n=r.tracks.length,a=t/i,s=function(){var t=r.tracks[o],i=t.ValueTypeName;if("bool"===i||"string"===i)return 0;var n=e.tracks.find((function(e){return e.name===t.name&&e.ValueTypeName===i}));if(void 0===n)return 0;var s=0,l=t.getValueSize();t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(s=l/3);var h=0,c=n.getValueSize();n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);var u,d=t.times.length-1;if(a<=t.times[0]){var p=s,m=l-s;u=Zc.arraySlice(t.values,p,m)}else if(a>=t.times[d]){var f=d*l+s,v=f+l-s;u=Zc.arraySlice(t.values,f,v)}else{var g=t.createInterpolant(),y=s,x=l-s;g.evaluate(a),u=Zc.arraySlice(g.resultBuffer,y,x)}"quaternion"===i&&(new ci).fromArray(u).normalize().conjugate().toArray(u);for(var b,w=n.times.length,_=0;_<w;++_)if(b=_*c+h,"quaternion"===i)ci.multiplyQuaternionsFlat(n.values,b,u,0,n.values,b);else for(var M=c-2*h,S=0;S<M;++S)n.values[b+S]-=u[S]},o=0;o<n;++o)s();return e.blendMode=Jt,e}};class qc{constructor(e,t,r,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0===i?new t.constructor(r):i,this.sampleValues=t,this.valueSize=r,this.settings=null,this.DefaultSettings_={}}evaluate(e){var t=this.parameterPositions,r=this._cachedIndex,i=t[r],n=t[r-1];e:{t:{var a;r:{i:if(!(e<i)){for(var s=r+2;;){if(void 0===i){if(e<n)break i;return r=t.length,this._cachedIndex=r,this.afterEnd_(r-1,e,n)}if(r===s)break;if(n=i,e<(i=t[++r]))break t}a=t.length;break r}if(e>=n)break e;var o=t[1];e<o&&(r=2,n=o);for(var l=r-2;;){if(void 0===n)return this._cachedIndex=0,this.beforeStart_(0,e,i);if(r===l)break;if(i=n,e>=(n=t[--r-1]))break t}a=r,r=0}for(;r<a;){var h=r+a>>>1;e<t[h]?a=h:r=h+1}if(i=t[r],void 0===(n=t[r-1]))return this._cachedIndex=0,this.beforeStart_(0,e,i);if(void 0===i)return r=t.length,this._cachedIndex=r,this.afterEnd_(r-1,n,e)}this._cachedIndex=r,this.intervalChanged_(r,n,i)}return this.interpolate_(r,n,e,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){for(var t=this.resultBuffer,r=this.sampleValues,i=this.valueSize,n=e*i,a=0;a!==i;++a)t[a]=r[n+a];return t}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}qc.prototype.beforeStart_=qc.prototype.copySampleValue_,qc.prototype.afterEnd_=qc.prototype.copySampleValue_;class Xc extends qc{constructor(e,t,r,i){super(e,t,r,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Zt,endingEnd:Zt}}intervalChanged_(e,t,r){var i=this.parameterPositions,n=e-2,a=e+1,s=i[n],o=i[a];if(void 0===s)switch(this.getSettings_().endingStart){case qt:n=e,s=2*t-r;break;case Xt:s=t+i[n=i.length-2]-i[n+1];break;default:n=e,s=r}if(void 0===o)switch(this.getSettings_().endingEnd){case qt:a=e,o=2*r-t;break;case Xt:a=1,o=r+i[1]-i[0];break;default:a=e-1,o=t}var l=.5*(r-t),h=this.valueSize;this._weightPrev=l/(t-s),this._weightNext=l/(o-r),this._offsetPrev=n*h,this._offsetNext=a*h}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(r-t)/(i-t),m=p*p,f=m*p,v=-u*f+2*u*m-u*p,g=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,y=(-1-d)*f+(1.5+d)*m+.5*p,x=d*f-d*m,b=0;b!==s;++b)n[b]=v*a[h+b]+g*a[l+b]+y*a[o+b]+x*a[c+b];return n}}class Yc extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=(r-t)/(i-t),c=1-h,u=0;u!==s;++u)n[u]=a[l+u]*c+a[o+u]*h;return n}}class Jc extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e){return this.copySampleValue_(e-1)}}class Kc{constructor(e,t,r,i){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=Zc.convertArray(t,this.TimeBufferType),this.values=Zc.convertArray(r,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(e){var t,r=e.constructor;if(r.toJSON!==this.toJSON)t=r.toJSON(e);else{t={name:e.name,times:Zc.convertArray(e.times,Array),values:Zc.convertArray(e.values,Array)};var i=e.getInterpolation();i!==e.DefaultInterpolation&&(t.interpolation=i)}return t.type=e.ValueTypeName,t}InterpolantFactoryMethodDiscrete(e){return new Jc(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new Yc(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new Xc(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){var t;if(e===kt?t=this.InterpolantFactoryMethodDiscrete:e===jt?t=this.InterpolantFactoryMethodLinear:e===Wt&&(t=this.InterpolantFactoryMethodSmooth),void 0===t){var r="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(e===this.DefaultInterpolation)throw new Error(r);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",r),this}return this.createInterpolant=t,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return kt;case this.InterpolantFactoryMethodLinear:return jt;case this.InterpolantFactoryMethodSmooth:return Wt}}getValueSize(){return this.values.length/this.times.length}shift(e){if(0!==e)for(var t=this.times,r=0,i=t.length;r!==i;++r)t[r]+=e;return this}scale(e){if(1!==e)for(var t=this.times,r=0,i=t.length;r!==i;++r)t[r]*=e;return this}trim(e,t){for(var r=this.times,i=r.length,n=0,a=i-1;n!==i&&r[n]<e;)++n;for(;-1!==a&&r[a]>t;)--a;if(++a,0!==n||a!==i){n>=a&&(n=(a=Math.max(a,1))-1);var s=this.getValueSize();this.times=Zc.arraySlice(r,n,a),this.values=Zc.arraySlice(this.values,n*s,a*s)}return this}validate(){var e=!0,t=this.getValueSize();0!=t-Math.floor(t)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);var r=this.times,i=this.values,n=r.length;0===n&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);for(var a,s=null,o=0;o!==n;o++){if("number"==typeof(a=r[o])&&isNaN(a)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,a),e=!1;break}if(null!==s&&s>a){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,a,s),e=!1;break}s=a}if(void 0!==i&&Zc.isTypedArray(i))for(var l,h=0,c=i.length;h!==c;++h)if(l=i[h],isNaN(l)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,h,l),e=!1;break}return e}optimize(){for(var e=Zc.arraySlice(this.times),t=Zc.arraySlice(this.values),r=this.getValueSize(),i=this.getInterpolation()===Wt,n=e.length-1,a=1,s=1;s<n;++s){var o=!1,l=e[s];if(l!==e[s+1]&&(1!==s||l!==e[0]))if(i)o=!0;else for(var h,c=s*r,u=c-r,d=c+r,p=0;p!==r;++p)if((h=t[c+p])!==t[u+p]||h!==t[d+p]){o=!0;break}if(o){if(s!==a){e[a]=e[s];for(var m=s*r,f=a*r,v=0;v!==r;++v)t[f+v]=t[m+v]}++a}}if(0<n){e[a]=e[n];for(var g=n*r,y=a*r,x=0;x!==r;++x)t[y+x]=t[g+x];++a}return a===e.length?(this.times=e,this.values=t):(this.times=Zc.arraySlice(e,0,a),this.values=Zc.arraySlice(t,0,a*r)),this}clone(){var e=Zc.arraySlice(this.times,0),t=Zc.arraySlice(this.values,0),r=new(0,this.constructor)(this.name,e,t);return r.createInterpolant=this.createInterpolant,r}}Kc.prototype.TimeBufferType=Float32Array,Kc.prototype.ValueBufferType=Float32Array,Kc.prototype.DefaultInterpolation=jt;class Qc extends Kc{}Qc.prototype.ValueTypeName="bool",Qc.prototype.ValueBufferType=Array,Qc.prototype.DefaultInterpolation=kt,Qc.prototype.InterpolantFactoryMethodLinear=void 0,Qc.prototype.InterpolantFactoryMethodSmooth=void 0;class $c extends Kc{}$c.prototype.ValueTypeName="color";class eu extends Kc{}eu.prototype.ValueTypeName="number";class tu extends qc{constructor(e,t,r,i){super(e,t,r,i)}interpolate_(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=(r-t)/(i-t),l=e*s,h=l+s;l!==h;l+=4)ci.slerpFlat(n,0,a,l-s,a,l,o);return n}}class ru extends Kc{InterpolantFactoryMethodLinear(e){return new 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parseAnimation(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var r,i=function(e,t,r,i,n){if(0!==r.length){var a=[],s=[];Zc.flattenJSON(r,a,s,i),0!==a.length&&n.push(new e(t,a,s))}},n=[],a=e.name||"default",s=e.fps||30,o=e.blendMode,l=e.length||-1,h=e.hierarchy||[],c=0;c<h.length;c++)if((r=h[c].keys)&&0!==r.length)if(r[0].morphTargets){var u={},d=void 0;for(d=0;d<r.length;d++)if(r[d].morphTargets)for(var p=0;p<r[d].morphTargets.length;p++)u[r[d].morphTargets[p]]=-1;for(var m in u){for(var f,v=[],g=[],y=0;y!==r[d].morphTargets.length;++y)f=r[d],v.push(f.time),g.push(f.morphTarget===m?1:0);n.push(new eu(".morphTargetInfluence["+m+"]",v,g))}l=u.length*(s||1)}else{var x=".bones["+t[c].name+"]";i(nu,x+".position",r,"pos",n),i(ru,x+".quaternion",r,"rot",n),i(nu,x+".scale",r,"scl",n)}return 0===n.length?null:new this(a,l,n,o)}resetDuration(){for(var e,t=0,r=0,i=this.tracks.length;r!==i;++r)e=this.tracks[r],t=Math.max(t,e.times[e.times.length-1]);return this.duration=t,this}trim(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this}validate(){for(var e=!0,t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e}optimize(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this}clone(){for(var e=[],t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());return new this.constructor(this.name,this.duration,e,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function su(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return eu;case"vector":case"vector2":case"vector3":case"vector4":return nu;case"color":return $c;case"quaternion":return ru;case"bool":case"boolean":return Qc;case"string":return iu}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){var r=[],i=[];Zc.flattenJSON(e.keys,r,i,"value"),e.times=r,e.values=i}return void 0===t.parse?new t(e.name,e.times,e.values,e.interpolation):t.parse(e)}var ou={enabled:!1,files:{},add:function(e,t){!1===this.enabled||(this.files[e]=t)},get:function(e){return!1===this.enabled?void 0:this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};class lu{constructor(e,t,r){var i=this,n=!1,a=0,s=0,o=void 0,l=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=r,this.itemStart=function(e){s++,!1===n&&void 0!==i.onStart&&i.onStart(e,a,s),n=!0},this.itemEnd=function(e){a++,void 0!==i.onProgress&&i.onProgress(e,a,s),a===s&&(n=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(e){void 0!==i.onError&&i.onError(e)},this.resolveURL=function(e){return o?o(e):e},this.setURLModifier=function(e){return o=e,this},this.addHandler=function(e,t){return l.push(e,t),this},this.removeHandler=function(e){var t=l.indexOf(e);return-1!==t&&l.splice(t,2),this},this.getHandler=function(e){for(var t=0,r=l.length;t<r;t+=2){var i=l[t],n=l[t+1];if(i.global&&(i.lastIndex=0),i.test(e))return n}return null}}}var hu=new lu;class cu{constructor(e){this.manager=void 0===e?hu:e,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){var r=this;return new Promise((function(i,n){r.load(e,i,t,n)}))}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}}var uu={};class du extends cu{constructor(e){super(e)}load(e,t,r,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var n=this,a=ou.get(e);if(void 0!==a)return 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0===this.mimeType?"text/plain":this.mimeType),this.requestHeader)s.setRequestHeader(v,this.requestHeader[v]);s.send(null)}return n.manager.itemStart(e),s}uu[e].push({onLoad:t,onProgress:r,onError:i})}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}}class pu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){for(var t,r=[],i=0;i<e.length;i++)t=au.parse(e[i]),r.push(t);return r}}class mu extends cu{constructor(e){super(e)}load(e,t,r,i){function n(n){l.load(e[n],(function(e){var r=a.parse(e,!0);s[n]={width:r.width,height:r.height,format:r.format,mipmaps:r.mipmaps},6===(h+=1)&&(1===r.mipmapCount&&(o.minFilter=Me),o.image=s,o.format=r.format,o.needsUpdate=!0,t&&t(o))}),r,i)}var a=this,s=[],o=new ph,l=new du(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(a.withCredentials);var h=0;if(Array.isArray(e))for(var c=0,u=e.length;c<u;++c)n(c);else l.load(e,(function(e){var r=a.parse(e,!0);if(r.isCubemap){for(var i=r.mipmaps.length/r.mipmapCount,n=0;n<i;n++){s[n]={mipmaps:[]};for(var l=0;l<r.mipmapCount;l++)s[n].mipmaps.push(r.mipmaps[n*r.mipmapCount+l]),s[n].format=r.format,s[n].width=r.width,s[n].height=r.height}o.image=s}else o.image.width=r.width,o.image.height=r.height,o.mipmaps=r.mipmaps;1===r.mipmapCount&&(o.minFilter=Me),o.format=r.format,o.needsUpdate=!0,t&&t(o)}),r,i);return o}}class fu extends cu{constructor(e){super(e)}load(e,t,r,i){function n(){l.removeEventListener("load",n,!1),l.removeEventListener("error",a,!1),ou.add(e,this),t&&t(this),s.manager.itemEnd(e)}function 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s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(n.withCredentials),s.load(e,(function(e){var r=n.parse(e);r&&(void 0===r.image?void 0!==r.data&&(a.image.width=r.width,a.image.height=r.height,a.image.data=r.data):a.image=r.image,a.wrapS=void 0===r.wrapS?ve:r.wrapS,a.wrapT=void 0===r.wrapT?ve:r.wrapT,a.magFilter=void 0===r.magFilter?Me:r.magFilter,a.minFilter=void 0===r.minFilter?Me:r.minFilter,a.anisotropy=void 0===r.anisotropy?1:r.anisotropy,void 0!==r.encoding&&(a.encoding=r.encoding),void 0!==r.flipY&&(a.flipY=r.flipY),void 0!==r.format&&(a.format=r.format),void 0!==r.type&&(a.type=r.type),void 0!==r.mipmaps&&(a.mipmaps=r.mipmaps,a.minFilter=Ee),1===r.mipmapCount&&(a.minFilter=Me),void 0!==r.generateMipmaps&&(a.generateMipmaps=r.generateMipmaps),a.needsUpdate=!0,t&&t(a,r))}),r,i),a}}class yu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=new ni,a=new fu(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,(function(r){n.image=r;var i=0<e.search(/\.jpe?g($|\?)/i)||0===e.search(/^data\:image\/jpeg/);n.format=i?He:Ve,n.needsUpdate=!0,void 0!==t&&t(n)}),r,i),n}}class xu extends Eh{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){var e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Gh(t,e))}getPoint(e){for(var t=e*this.getLength(),r=this.getCurveLengths(),i=0;i<r.length;){if(r[i]>=t){var n=r[i]-t,a=this.curves[i],s=a.getLength(),o=0===s?0:1-n/s;return a.getPointAt(o)}i++}return null}getLength(){var e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,r=0,i=this.curves.length;r<i;r++)t+=this.curves[r].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:40,t=[],r=0;r<=e;r++)t.push(this.getPoint(r/e));return this.autoClose&&t.push(t[0]),t}getPoints(){for(var e,t=0<arguments.length&&void 0!==arguments[0]?arguments[0]:12,r=[],i=0,n=this.curves;i<n.length;i++)for(var a,s=n[i],o=s&&s.isEllipseCurve?2*t:s&&(s.isLineCurve||s.isLineCurve3)?1:s&&s.isSplineCurve?t*s.points.length:t,l=s.getPoints(o),h=0;h<l.length;h++)a=l[h],e&&e.equals(a)||(r.push(a),e=a);return this.autoClose&&1<r.length&&!r[r.length-1].equals(r[0])&&r.push(r[0]),r}copy(e){super.copy(e),this.curves=[];for(var t,r=0,i=e.curves.length;r<i;r++)t=e.curves[r],this.curves.push(t.clone());return this.autoClose=e.autoClose,this}toJSON(){var e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(var t,r=0,i=this.curves.length;r<i;r++)t=this.curves[r],e.curves.push(t.toJSON());return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(var t,r=0,i=e.curves.length;r<i;r++)t=e.curves[r],this.curves.push((new Wh[t.type]).fromJSON(t));return this}}class bu extends xu{constructor(e){super(),this.type="Path",this.currentPoint=new ei,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(var t=1,r=e.length;t<r;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){var r=new Gh(this.currentPoint.clone(),new ei(e,t));return this.curves.push(r),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,r,i){var n=new Vh(this.currentPoint.clone(),new ei(e,t),new ei(r,i));return this.curves.push(n),this.currentPoint.set(r,i),this}bezierCurveTo(e,t,r,i,n,a){var s=new zh(this.currentPoint.clone(),new ei(e,t),new ei(r,i),new ei(n,a));return this.curves.push(s),this.currentPoint.set(n,a),this}splineThru(e){var t=[this.currentPoint.clone()].concat(e),r=new jh(t);return this.curves.push(r),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,r,i,n,a){var s=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(e+s,t+o,r,i,n,a),this}absarc(e,t,r,i,n,a){return this.absellipse(e,t,r,r,i,n,a),this}ellipse(e,t,r,i,n,a,s,o){var l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+l,t+h,r,i,n,a,s,o),this}absellipse(e,t,r,i,n,a,s,o){var l=new Ah(e,t,r,i,n,a,s,o);if(0<this.curves.length){var h=l.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(l);var c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){var e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class wu extends bu{constructor(e){super(e),this.uuid=Wr(),this.type="Shape",this.holes=[]}getPointsHoles(e){for(var t=[],r=0,i=this.holes.length;r<i;r++)t[r]=this.holes[r].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(var t,r=0,i=e.holes.length;r<i;r++)t=e.holes[r],this.holes.push(t.clone());return this}toJSON(){var e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(var t,r=0,i=this.holes.length;r<i;r++)t=this.holes[r],e.holes.push(t.toJSON());return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(var t,r=0,i=e.holes.length;r<i;r++)t=e.holes[r],this.holes.push((new bu).fromJSON(t));return this}}class _u extends mn{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1;super(),this.type="Light",this.color=new Dn(e),this.intensity=t}dispose(){}copy(e){return super.copy(e),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){var t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}_u.prototype.isLight=!0;class Mu extends _u{constructor(e,t,r){super(e,r),this.type="HemisphereLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.groundColor=new Dn(t)}copy(e){return _u.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}Mu.prototype.isHemisphereLight=!0;var Su=new Vi,Tu=new ui,Eu=new ui;class Au{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new ei(512,512),this.map=null,this.mapPass=null,this.matrix=new Vi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Va,this._frameExtents=new ei(1,1),this._viewportCount=1,this._viewports=[new si(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){var t=this.camera,r=this.matrix;Tu.setFromMatrixPosition(e.matrixWorld),t.position.copy(Tu),Eu.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(Eu),t.updateMatrixWorld(),Su.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Su),r.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),r.multiply(t.projectionMatrix),r.multiply(t.matrixWorldInverse)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){var e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),(512!==this.mapSize.x||512!==this.mapSize.y)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class Lu extends Au{constructor(){super(new Pa(50,1,.5,500)),this.focus=1}updateMatrices(e){var t=this.camera,r=2*jr*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height,n=e.distance||t.far;(r!==t.fov||i!==t.aspect||n!==t.far)&&(t.fov=r,t.aspect=i,t.far=n,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}Lu.prototype.isSpotLightShadow=!0;class Ru extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:Math.PI/3,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:0,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:1;super(e,t),this.type="SpotLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.target=new mn,this.distance=r,this.angle=i,this.penumbra=n,this.decay=a,this.shadow=new Lu}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}Ru.prototype.isSpotLight=!0;var Cu=new Vi,Pu=new ui,Iu=new ui;class Ou extends Au{constructor(){super(new Pa(90,1,.5,500)),this._frameExtents=new ei(4,2),this._viewportCount=6,this._viewports=[new si(2,1,1,1),new si(0,1,1,1),new si(3,1,1,1),new si(1,1,1,1),new si(3,0,1,1),new si(1,0,1,1)],this._cubeDirections=[new ui(1,0,0),new ui(-1,0,0),new ui(0,0,1),new ui(0,0,-1),new ui(0,1,0),new ui(0,-1,0)],this._cubeUps=[new ui(0,1,0),new ui(0,1,0),new ui(0,1,0),new ui(0,1,0),new ui(0,0,1),new ui(0,0,-1)]}updateMatrices(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.camera,i=this.matrix,n=e.distance||r.far;n!==r.far&&(r.far=n,r.updateProjectionMatrix()),Pu.setFromMatrixPosition(e.matrixWorld),r.position.copy(Pu),Iu.copy(r.position),Iu.add(this._cubeDirections[t]),r.up.copy(this._cubeUps[t]),r.lookAt(Iu),r.updateMatrixWorld(),i.makeTranslation(-Pu.x,-Pu.y,-Pu.z),Cu.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Cu)}}Ou.prototype.isPointLightShadow=!0;class Du extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;super(e,t),this.type="PointLight",this.distance=r,this.decay=i,this.shadow=new Ou}get power(){return 4*this.intensity*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}Du.prototype.isPointLight=!0;class Nu extends Ca{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:-1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:-1,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:.1,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:2e3;super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=r,this.bottom=i,this.near=n,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this}setViewOffset(e,t,r,i,n,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=r,this.view.offsetY=i,this.view.width=n,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){var e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),r=(this.right+this.left)/2,i=(this.top+this.bottom)/2,n=r-e,a=r+e,s=i+t,o=i-t;if(null!==this.view&&this.view.enabled){var l=(this.right-this.left)/this.view.fullWidth/this.zoom,h=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a=(n+=l*this.view.offsetX)+l*this.view.width,o=(s-=h*this.view.offsetY)-h*this.view.height}this.projectionMatrix.makeOrthographic(n,a,s,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){var t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}Nu.prototype.isOrthographicCamera=!0;class Bu extends Au{constructor(){super(new Nu(-5,5,5,-5,.5,500))}}Bu.prototype.isDirectionalLightShadow=!0;class Uu extends _u{constructor(e,t){super(e,t),this.type="DirectionalLight",this.position.copy(mn.DefaultUp),this.updateMatrix(),this.target=new mn,this.shadow=new Bu}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}Uu.prototype.isDirectionalLight=!0;class zu extends _u{constructor(e,t){super(e,t),this.type="AmbientLight"}}zu.prototype.isAmbientLight=!0;class Fu extends _u{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:10,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:10;super(e,t),this.type="RectAreaLight",this.width=r,this.height=i}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){var t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}Fu.prototype.isRectAreaLight=!0;class Gu{constructor(){this.coefficients=[];for(var e=0;9>e;e++)this.coefficients.push(new ui)}set(e){for(var t=0;9>t;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(var e=0;9>e;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){var r=e.x,i=e.y,n=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*i),t.addScaledVector(a[2],.488603*n),t.addScaledVector(a[3],.488603*r),t.addScaledVector(a[4],r*i*1.092548),t.addScaledVector(a[5],i*n*1.092548),t.addScaledVector(a[6],.315392*(3*n*n-1)),t.addScaledVector(a[7],r*n*1.092548),t.addScaledVector(a[8],.546274*(r*r-i*i)),t}getIrradianceAt(e,t){var r=e.x,i=e.y,n=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],1.023328*i),t.addScaledVector(a[2],1.023328*n),t.addScaledVector(a[3],1.023328*r),t.addScaledVector(a[4],.858086*r*i),t.addScaledVector(a[5],.858086*i*n),t.addScaledVector(a[6],.743125*n*n-.247708),t.addScaledVector(a[7],.858086*r*n),t.addScaledVector(a[8],.429043*(r*r-i*i)),t}add(e){for(var t=0;9>t;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(var r=0;9>r;r++)this.coefficients[r].addScaledVector(e.coefficients[r],t);return this}scale(e){for(var t=0;9>t;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(var r=0;9>r;r++)this.coefficients[r].lerp(e.coefficients[r],t);return this}equals(e){for(var t=0;9>t;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(e){for(var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.coefficients,i=0;9>i;i++)r[i].fromArray(e,t+3*i);return this}toArray(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[],t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=this.coefficients,i=0;9>i;i++)r[i].toArray(e,t+3*i);return e}static getBasisAt(e,t){var r=e.x,i=e.y,n=e.z;t[0]=.282095,t[1]=.488603*i,t[2]=.488603*n,t[3]=.488603*r,t[4]=1.092548*r*i,t[5]=1.092548*i*n,t[6]=.315392*(3*n*n-1),t[7]=1.092548*r*n,t[8]=.546274*(r*r-i*i)}}Gu.prototype.isSphericalHarmonics3=!0;class Hu extends _u{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new Gu;super(void 0,1<arguments.length&&void 0!==arguments[1]?arguments[1]:1),this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}fromJSON(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this}toJSON(e){var t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}Hu.prototype.isLightProbe=!0;class Vu extends cu{constructor(e){super(e),this.textures={}}load(e,t,r,i){var n=this,a=new du(n.manager);a.setPath(n.path),a.setRequestHeader(n.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){function t(e){return void 0===r[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),r[e]}var r=this.textures,i=new Wc[e.type];if(void 0!==e.uuid&&(i.uuid=e.uuid),void 0!==e.name&&(i.name=e.name),void 0!==e.color&&void 0!==i.color&&i.color.setHex(e.color),void 0!==e.roughness&&(i.roughness=e.roughness),void 0!==e.metalness&&(i.metalness=e.metalness),void 0!==e.sheen&&(i.sheen=(new Dn).setHex(e.sheen)),void 0!==e.emissive&&void 0!==i.emissive&&i.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==i.specular&&i.specular.setHex(e.specular),void 0!==e.shininess&&(i.shininess=e.shininess),void 0!==e.clearcoat&&(i.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(i.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.transmission&&(i.transmission=e.transmission),void 0!==e.thickness&&(i.thickness=e.thickness),void 0!==e.attenuationDistance&&(i.attenuationDistance=e.attenuationDistance),void 0!==e.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(e.attenuationColor),void 0!==e.fog&&(i.fog=e.fog),void 0!==e.flatShading&&(i.flatShading=e.flatShading),void 0!==e.blending&&(i.blending=e.blending),void 0!==e.combine&&(i.combine=e.combine),void 0!==e.side&&(i.side=e.side),void 0!==e.shadowSide&&(i.shadowSide=e.shadowSide),void 0!==e.opacity&&(i.opacity=e.opacity),void 0!==e.transparent&&(i.transparent=e.transparent),void 0!==e.alphaTest&&(i.alphaTest=e.alphaTest),void 0!==e.depthTest&&(i.depthTest=e.depthTest),void 0!==e.depthWrite&&(i.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(i.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(i.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(i.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(i.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(i.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(i.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(i.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(i.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(i.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(i.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(i.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(i.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(i.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(i.rotation=e.rotation),1!==e.linewidth&&(i.linewidth=e.linewidth),void 0!==e.dashSize&&(i.dashSize=e.dashSize),void 0!==e.gapSize&&(i.gapSize=e.gapSize),void 0!==e.scale&&(i.scale=e.scale),void 0!==e.polygonOffset&&(i.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(i.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(i.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.morphTargets&&(i.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(i.morphNormals=e.morphNormals),void 0!==e.dithering&&(i.dithering=e.dithering),void 0!==e.alphaToCoverage&&(i.alphaToCoverage=e.alphaToCoverage),void 0!==e.premultipliedAlpha&&(i.premultipliedAlpha=e.premultipliedAlpha),void 0!==e.vertexTangents&&(i.vertexTangents=e.vertexTangents),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.toneMapped&&(i.toneMapped=e.toneMapped),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?i.vertexColors=!!(0<e.vertexColors):i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(var n in e.uniforms){var a=e.uniforms[n];switch(i.uniforms[n]={},a.type){case"t":i.uniforms[n].value=t(a.value);break;case"c":i.uniforms[n].value=(new Dn).setHex(a.value);break;case"v2":i.uniforms[n].value=(new ei).fromArray(a.value);break;case"v3":i.uniforms[n].value=(new ui).fromArray(a.value);break;case"v4":i.uniforms[n].value=(new si).fromArray(a.value);break;case"m3":i.uniforms[n].value=(new ti).fromArray(a.value);break;case"m4":i.uniforms[n].value=(new Vi).fromArray(a.value);break;default:i.uniforms[n].value=a.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(var s in e.extensions)i.extensions[s]=e.extensions[s];if(void 0!==e.shading&&(i.flatShading=1===e.shading),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=t(e.map)),void 0!==e.matcap&&(i.matcap=t(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=t(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=t(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=t(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){var o=e.normalScale;!1===Array.isArray(o)&&(o=[o,o]),i.normalScale=(new ei).fromArray(o)}return void 0!==e.displacementMap&&(i.displacementMap=t(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=t(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=t(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=t(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=t(e.specularMap)),void 0!==e.envMap&&(i.envMap=t(e.envMap)),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=t(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=t(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=t(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=t(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=t(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=t(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new ei).fromArray(e.clearcoatNormalScale)),void 0!==e.transmissionMap&&(i.transmissionMap=t(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=t(e.thicknessMap)),i}setTextures(e){return this.textures=e,this}}class ku{static decodeText(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);for(var t="",r=0,i=e.length;r<i;r++)t+=String.fromCharCode(e[r]);try{return decodeURIComponent(escape(t))}catch(e){return t}}static extractUrlBase(e){var t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)}}class ju extends aa{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){var e=super.toJSON(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}ju.prototype.isInstancedBufferGeometry=!0;class Wu extends zn{constructor(e,t,r){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1;"number"==typeof r&&(i=r,r=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(e,t,r),this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){var e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}Wu.prototype.isInstancedBufferAttribute=!0;class Zu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(n.manager);a.setPath(n.path),a.setRequestHeader(n.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(r){try{t(n.parse(JSON.parse(r)))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}parse(e){function t(e,t){if(void 0!==r[t])return r[t];var n=e.interleavedBuffers[t],a=function(e,t){if(void 0!==i[t])return i[t];var r=e.arrayBuffers[t],n=new Uint32Array(r).buffer;return i[t]=n,n}(e,n.buffer),s=Kn(n.type,a),o=new cl(s,n.stride);return o.uuid=n.uuid,r[t]=o,o}var r={},i={},n=e.isInstancedBufferGeometry?new ju:new aa,a=e.data.index;if(void 0!==a){var s=Kn(a.type,a.array);n.setIndex(new zn(s,1))}var o=e.data.attributes;for(var l in o){var h=o[l],c=void 0;if(h.isInterleavedBufferAttribute){var u=t(e.data,h.data);c=new dl(u,h.itemSize,h.offset,h.normalized)}else{var d=Kn(h.type,h.array);c=new(h.isInstancedBufferAttribute?Wu:zn)(d,h.itemSize,h.normalized)}void 0!==h.name&&(c.name=h.name),void 0!==h.usage&&c.setUsage(h.usage),void 0!==h.updateRange&&(c.updateRange.offset=h.updateRange.offset,c.updateRange.count=h.updateRange.count),n.setAttribute(l,c)}var p=e.data.morphAttributes;if(p)for(var m in p){for(var f=p[m],v=[],g=0,y=f.length;g<y;g++){var x=f[g],b=void 0;if(x.isInterleavedBufferAttribute){var w=t(e.data,x.data);b=new dl(w,x.itemSize,x.offset,x.normalized)}else{var _=Kn(x.type,x.array);b=new zn(_,x.itemSize,x.normalized)}void 0!==x.name&&(b.name=x.name),v.push(b)}n.morphAttributes[m]=v}e.data.morphTargetsRelative&&(n.morphTargetsRelative=!0);var M=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==M)for(var S,T=0,E=M.length;T!==E;++T)S=M[T],n.addGroup(S.start,S.count,S.materialIndex);var A=e.data.boundingSphere;if(void 0!==A){var L=new ui;void 0!==A.center&&L.fromArray(A.center),n.boundingSphere=new Oi(L,A.radius)}return e.name&&(n.name=e.name),e.userData&&(n.userData=e.userData),n}}class qu extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=""===this.path?ku.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||a;var s=new du(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){var a=null;try{a=JSON.parse(r)}catch(t){return void 0!==i&&i(t),void console.error("THREE:ObjectLoader: Can't parse "+e+".",t.message)}var s=a.metadata;return void 0===s||void 0===s.type||"geometry"===s.type.toLowerCase()?void console.error("THREE.ObjectLoader: Can't load "+e):void n.parse(a,t)}),r,i)}loadAsync(e,t){var r=this;return n((function*(){var i=r,n=""===r.path?ku.extractUrlBase(e):r.path;r.resourcePath=r.resourcePath||n;var a=new du(r.manager);a.setPath(r.path),a.setRequestHeader(r.requestHeader),a.setWithCredentials(r.withCredentials);var s=yield a.loadAsync(e,t),o=JSON.parse(s),l=o.metadata;if(void 0===l||void 0===l.type||"geometry"===l.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+e);return yield i.parseAsync(o)}))()}parse(e,t){var r=this.parseAnimations(e.animations),i=this.parseShapes(e.shapes),n=this.parseGeometries(e.geometries,i),a=this.parseImages(e.images,(function(){void 0!==t&&t(l)})),s=this.parseTextures(e.textures,a),o=this.parseMaterials(e.materials,s),l=this.parseObject(e.object,n,o,s,r),h=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,h),void 0!==t){var c=!1;for(var u in a)if(a[u]instanceof HTMLImageElement){c=!0;break}0==c&&t(l)}return l}parseAsync(e){var t=this;return n((function*(){var r=t.parseAnimations(e.animations),i=t.parseShapes(e.shapes),n=t.parseGeometries(e.geometries,i),a=yield t.parseImagesAsync(e.images),s=t.parseTextures(e.textures,a),o=t.parseMaterials(e.materials,s),l=t.parseObject(e.object,n,o,s,r),h=t.parseSkeletons(e.skeletons,l);return t.bindSkeletons(l,h),l}))()}parseShapes(e){var t={};if(void 0!==e)for(var r,i=0,n=e.length;i<n;i++)t[(r=(new wu).fromJSON(e[i])).uuid]=r;return t}parseSkeletons(e,t){var r={},i={};if(t.traverse((function(e){e.isBone&&(i[e.uuid]=e)})),void 0!==e)for(var n,a=0,s=e.length;a<s;a++)r[(n=(new Vl).fromJSON(e[a],i)).uuid]=n;return r}parseGeometries(e,t){var r={};if(void 0!==e)for(var i=new Zu,n=0,a=e.length;n<a;n++){var s=void 0,o=e[n];switch(o.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(o);break;case"Geometry":console.error("THREE.ObjectLoader: The legacy Geometry type is no longer supported.");break;default:o.type in Dc?s=Dc[o.type].fromJSON(o,t):console.warn('THREE.ObjectLoader: Unsupported geometry type "'.concat(o.type,'"'))}s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),!0===s.isBufferGeometry&&void 0!==o.userData&&(s.userData=o.userData),r[o.uuid]=s}return r}parseMaterials(e,t){var r={},i={};if(void 0!==e){var n=new Vu;n.setTextures(t);for(var a,s=0,o=e.length;s<o;s++)if("MultiMaterial"===(a=e[s]).type){for(var l,h=[],c=0;c<a.materials.length;c++)void 0===r[(l=a.materials[c]).uuid]&&(r[l.uuid]=n.parse(l)),h.push(r[l.uuid]);i[a.uuid]=h}else void 0===r[a.uuid]&&(r[a.uuid]=n.parse(a)),i[a.uuid]=r[a.uuid]}return i}parseAnimations(e){var t={};if(void 0!==e)for(var r=0;r<e.length;r++){var i=e[r],n=au.parse(i);t[n.uuid]=n}return t}parseImages(e,t){function r(e){if("string"==typeof e){var t=e;return function(e){return n.manager.itemStart(e),i.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:n.resourcePath+t)}return e.data?{data:Kn(e.type,e.data),width:e.width,height:e.height}:null}var i,n=this,a={};if(void 0!==e&&0<e.length){var s=new lu(t);(i=new fu(s)).setCrossOrigin(this.crossOrigin);for(var o=0,l=e.length;o<l;o++){var h=e[o],c=h.url;if(Array.isArray(c)){a[h.uuid]=[];for(var u=0,d=c.length;u<d;u++){var p=r(c[u]);null!==p&&(p instanceof HTMLImageElement?a[h.uuid].push(p):a[h.uuid].push(new Fl(p.data,p.width,p.height)))}}else{var m=r(h.url);null!==m&&(a[h.uuid]=m)}}}return a}parseImagesAsync(e){var t=this;return n((function*(){function r(e){return i.apply(this,arguments)}function i(){return i=n((function*(e){if("string"==typeof e){var t=e,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:s.resourcePath+t;return yield a.loadAsync(r)}return e.data?{data:Kn(e.type,e.data),width:e.width,height:e.height}:null})),i.apply(this,arguments)}var a,s=t,o={};if(void 0!==e&&0<e.length){(a=new fu(t.manager)).setCrossOrigin(t.crossOrigin);for(var l=0,h=e.length;l<h;l++){var c=e[l],u=c.url;if(Array.isArray(u)){o[c.uuid]=[];for(var d=0,p=u.length;d<p;d++){var m=u[d],f=yield r(m);null!==f&&(f instanceof HTMLImageElement?o[c.uuid].push(f):o[c.uuid].push(new Fl(f.data,f.width,f.height)))}}else{var v=yield r(c.url);null!==v&&(o[c.uuid]=v)}}}return o}))()}parseTextures(e,t){function r(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}var i={};if(void 0!==e)for(var n,a=0,s=e.length;a<s;a++){void 0===(n=e[a]).image&&console.warn('THREE.ObjectLoader: No "image" specified for',n.uuid),void 0===t[n.image]&&console.warn("THREE.ObjectLoader: Undefined image",n.image);var o=void 0,l=t[n.image];Array.isArray(l)?(o=new Da(l),6===l.length&&(o.needsUpdate=!0)):(o=l&&l.data?new Fl(l.data,l.width,l.height):new ni(l),l&&(o.needsUpdate=!0)),o.uuid=n.uuid,void 0!==n.name&&(o.name=n.name),void 0!==n.mapping&&(o.mapping=r(n.mapping,Xu)),void 0!==n.offset&&o.offset.fromArray(n.offset),void 0!==n.repeat&&o.repeat.fromArray(n.repeat),void 0!==n.center&&o.center.fromArray(n.center),void 0!==n.rotation&&(o.rotation=n.rotation),void 0!==n.wrap&&(o.wrapS=r(n.wrap[0],Yu),o.wrapT=r(n.wrap[1],Yu)),void 0!==n.format&&(o.format=n.format),void 0!==n.type&&(o.type=n.type),void 0!==n.encoding&&(o.encoding=n.encoding),void 0!==n.minFilter&&(o.minFilter=r(n.minFilter,Ju)),void 0!==n.magFilter&&(o.magFilter=r(n.magFilter,Ju)),void 0!==n.anisotropy&&(o.anisotropy=n.anisotropy),void 0!==n.flipY&&(o.flipY=n.flipY),void 0!==n.premultiplyAlpha&&(o.premultiplyAlpha=n.premultiplyAlpha),void 0!==n.unpackAlignment&&(o.unpackAlignment=n.unpackAlignment),i[n.uuid]=o}return i}parseObject(e,t,r,i,n){function a(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function s(e){if(void 0!==e){if(Array.isArray(e)){for(var t,i=[],n=0,a=e.length;n<a;n++)t=e[n],void 0===r[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),i.push(r[t]);return i}return void 0===r[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),r[e]}}function o(e){return void 0===i[e]&&console.warn("THREE.ObjectLoader: Undefined texture",e),i[e]}var l,h,c;switch(e.type){case"Scene":l=new hl,void 0!==e.background&&(Number.isInteger(e.background)?l.background=new Dn(e.background):l.background=o(e.background)),void 0!==e.environment&&(l.environment=o(e.environment)),void 0!==e.fog&&("Fog"===e.fog.type?l.fog=new ll(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(l.fog=new ol(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":l=new Pa(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(l.focus=e.focus),void 0!==e.zoom&&(l.zoom=e.zoom),void 0!==e.filmGauge&&(l.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(l.filmOffset=e.filmOffset),void 0!==e.view&&(l.view=Object.assign({},e.view));break;case"OrthographicCamera":l=new Nu(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(l.zoom=e.zoom),void 0!==e.view&&(l.view=Object.assign({},e.view));break;case"AmbientLight":l=new zu(e.color,e.intensity);break;case"DirectionalLight":l=new Uu(e.color,e.intensity);break;case"PointLight":l=new Du(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":l=new Fu(e.color,e.intensity,e.width,e.height);break;case"SpotLight":l=new Ru(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":l=new Mu(e.color,e.groundColor,e.intensity);break;case"LightProbe":l=(new Hu).fromJSON(e);break;case"SkinnedMesh":h=a(e.geometry),c=s(e.material),l=new Ul(h,c),void 0!==e.bindMode&&(l.bindMode=e.bindMode),void 0!==e.bindMatrix&&l.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(l.skeleton=e.skeleton);break;case"Mesh":h=a(e.geometry),c=s(e.material),l=new Ma(h,c);break;case"InstancedMesh":h=a(e.geometry),c=s(e.material);var u=e.count,d=e.instanceMatrix,p=e.instanceColor;(l=new ql(h,c,u)).instanceMatrix=new zn(new Float32Array(d.array),16),void 0!==p&&(l.instanceColor=new zn(new Float32Array(p.array),p.itemSize));break;case"LOD":l=new Pl;break;case"Line":l=new eh(a(e.geometry),s(e.material));break;case"LineLoop":l=new nh(a(e.geometry),s(e.material));break;case"LineSegments":l=new ih(a(e.geometry),s(e.material));break;case"PointCloud":case"Points":l=new ch(a(e.geometry),s(e.material));break;case"Sprite":l=new Al(s(e.material));break;case"Group":l=new el;break;case"Bone":l=new zl;break;default:l=new mn}if(l.uuid=e.uuid,void 0!==e.name&&(l.name=e.name),void 0===e.matrix?(void 0!==e.position&&l.position.fromArray(e.position),void 0!==e.rotation&&l.rotation.fromArray(e.rotation),void 0!==e.quaternion&&l.quaternion.fromArray(e.quaternion),void 0!==e.scale&&l.scale.fromArray(e.scale)):(l.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(l.matrixAutoUpdate=e.matrixAutoUpdate),l.matrixAutoUpdate&&l.matrix.decompose(l.position,l.quaternion,l.scale)),void 0!==e.castShadow&&(l.castShadow=e.castShadow),void 0!==e.receiveShadow&&(l.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(l.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(l.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(l.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&l.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(l.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(l.visible=e.visible),void 0!==e.frustumCulled&&(l.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(l.renderOrder=e.renderOrder),void 0!==e.userData&&(l.userData=e.userData),void 0!==e.layers&&(l.layers.mask=e.layers),void 0!==e.children)for(var m=e.children,f=0;f<m.length;f++)l.add(this.parseObject(m[f],t,r,i,n));if(void 0!==e.animations)for(var v,g=e.animations,y=0;y<g.length;y++)v=g[y],l.animations.push(n[v]);if("LOD"===e.type){void 0!==e.autoUpdate&&(l.autoUpdate=e.autoUpdate);for(var x=e.levels,b=0;b<x.length;b++){var w=x[b],_=l.getObjectByProperty("uuid",w.object);void 0!==_&&l.addLevel(_,w.distance)}}return l}bindSkeletons(e,t){0===Object.keys(t).length||e.traverse((function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){var r=t[e.skeleton];void 0===r?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(r,e.bindMatrix)}}))}setTexturePath(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}}var Xu={UVMapping:le,CubeReflectionMapping:he,CubeRefractionMapping:ce,EquirectangularReflectionMapping:ue,EquirectangularRefractionMapping:de,CubeUVReflectionMapping:pe,CubeUVRefractionMapping:me},Yu={RepeatWrapping:fe,ClampToEdgeWrapping:ve,MirroredRepeatWrapping:ge},Ju={NearestFilter:ye,NearestMipmapNearestFilter:xe,NearestMipmapLinearFilter:we,LinearFilter:Me,LinearMipmapNearestFilter:Se,LinearMipmapLinearFilter:Ee};class Ku extends cu{constructor(e){super(e),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(e){return this.options=e,this}load(e,t,r,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var n=this,a=ou.get(e);if(void 0!==a)return n.manager.itemStart(e),setTimeout((function(){t&&t(a),n.manager.itemEnd(e)}),0),a;var s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",s.headers=this.requestHeader,fetch(e,s).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,Object.assign(n.options,{colorSpaceConversion:"none"}))})).then((function(r){ou.add(e,r),t&&t(r),n.manager.itemEnd(e)})).catch((function(t){i&&i(t),n.manager.itemError(e),n.manager.itemEnd(e)})),n.manager.itemStart(e)}}Ku.prototype.isImageBitmapLoader=!0;class Qu{constructor(){this.type="ShapePath",this.color=new Dn,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new bu,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,r,i){return this.currentPath.quadraticCurveTo(e,t,r,i),this}bezierCurveTo(e,t,r,i,n,a){return this.currentPath.bezierCurveTo(e,t,r,i,n,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e,t){function r(e){for(var t=[],r=0,i=e.length;r<i;r++){var n=e[r],a=new wu;a.curves=n.curves,t.push(a)}return t}function i(e,t){for(var r=t.length,i=!1,n=r-1,a=0;a<r;n=a++){var s=t[n],o=t[a],l=o.x-s.x,h=o.y-s.y;if(Math.abs(h)>Number.EPSILON){if(0>h&&(s=t[a],l=-l,o=t[n],h=-h),e.y<s.y||e.y>o.y)continue;if(e.y!==s.y){var c=h*(e.x-s.x)-l*(e.y-s.y);if(0==c)return!0;if(0>c)continue;i=!i}else if(e.x===s.x)return!0}else{if(e.y!==s.y)continue;if(o.x<=e.x&&e.x<=s.x||s.x<=e.x&&e.x<=o.x)return!0}}return i}var n=vc.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===t)return r(a);var s,o,l,h=[];if(1===a.length)return o=a[0],(l=new wu).curves=o.curves,h.push(l),h;var c=!n(a[0].getPoints());c=e?!c:c;var u,d=[],p=[],m=[],f=0;p[f]=void 0,m[f]=[];for(var v=0,g=a.length;v<g;v++)s=n(u=(o=a[v]).getPoints()),(s=e?!s:s)?(!c&&p[f]&&f++,p[f]={s:new wu,p:u},p[f].s.curves=o.curves,c&&f++,m[f]=[]):m[f].push({h:o,p:u[0]});if(!p[0])return r(a);if(1<p.length){for(var y=!1,x=[],b=0,w=p.length;b<w;b++)d[b]=[];for(var _,M=0,S=p.length;M<S;M++){_=m[M];for(var T=0;T<_.length;T++){for(var E=_[T],A=!0,L=0;L<p.length;L++)i(E.p,p[L].p)&&(M!==L&&x.push({froms:M,tos:L,hole:T}),A?(A=!1,d[L].push(E)):y=!0);A&&d[M].push(E)}}0<x.length&&!y&&(m=d)}for(var R,C=0,P=p.length;C<P;C++){l=p[C].s,h.push(l);for(var I=0,O=(R=m[C]).length;I<O;I++)l.holes.push(R[I].h)}return h}}class $u{constructor(e){this.type="Font",this.data=e}generateShapes(e){for(var t=[],r=function(e,t,r){for(var i,n=Array.from(e),a=t/r.resolution,s=(r.boundingBox.yMax-r.boundingBox.yMin+r.underlineThickness)*a,o=[],l=0,h=0,c=0;c<n.length;c++)if("\n"===(i=n[c]))l=0,h-=s;else{var u=ed(i,a,l,h,r);l+=u.offsetX,o.push(u.path)}return o}(e,1<arguments.length&&void 0!==arguments[1]?arguments[1]:100,this.data),i=0,n=r.length;i<n;i++)Array.prototype.push.apply(t,r[i].toShapes());return t}}function ed(e,t,r,i,n){var a=n.glyphs[e]||n.glyphs["?"];if(a){var s,o,l,h,c,u,d,p,m=new Qu;if(a.o)for(var f,v=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),g=0,y=v.length;g<y;)"m"===(f=v[g++])?(s=v[g++]*t+r,o=v[g++]*t+i,m.moveTo(s,o)):"l"===f?(s=v[g++]*t+r,o=v[g++]*t+i,m.lineTo(s,o)):"q"===f?(l=v[g++]*t+r,h=v[g++]*t+i,c=v[g++]*t+r,u=v[g++]*t+i,m.quadraticCurveTo(c,u,l,h)):"b"===f&&(l=v[g++]*t+r,h=v[g++]*t+i,c=v[g++]*t+r,u=v[g++]*t+i,d=v[g++]*t+r,p=v[g++]*t+i,m.bezierCurveTo(c,u,d,p,l,h));return{offsetX:a.ha*t,path:m}}console.error('THREE.Font: character "'+e+'" does not exists in font family '+n.familyName+".")}$u.prototype.isFont=!0;class td extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(n.withCredentials),a.load(e,(function(e){var r;try{r=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),r=JSON.parse(e.substring(65,e.length-2))}var i=n.parse(r);t&&t(i)}),r,i)}parse(e){return new $u(e)}}var rd,id={getContext:function(){return void 0===rd&&(rd=new(window.AudioContext||window.webkitAudioContext)),rd},setContext:function(e){rd=e}};class nd extends cu{constructor(e){super(e)}load(e,t,r,i){var n=this,a=new du(this.manager);a.setResponseType("arraybuffer"),a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(r){try{var a=r.slice(0);id.getContext().decodeAudioData(a,(function(e){t(e)}))}catch(t){i?i(t):console.error(t),n.manager.itemError(e)}}),r,i)}}class ad extends Hu{constructor(e,t){super(void 0,2<arguments.length&&void 0!==arguments[2]?arguments[2]:1);var r=(new Dn).set(e),i=(new Dn).set(t),n=new ui(r.r,r.g,r.b),a=new ui(i.r,i.g,i.b),s=Math.sqrt(Math.PI),o=s*Math.sqrt(.75);this.sh.coefficients[0].copy(n).add(a).multiplyScalar(s),this.sh.coefficients[1].copy(n).sub(a).multiplyScalar(o)}}ad.prototype.isHemisphereLightProbe=!0;class sd extends Hu{constructor(e){super(void 0,1<arguments.length&&void 0!==arguments[1]?arguments[1]:1);var t=(new Dn).set(e);this.sh.coefficients[0].set(t.r,t.g,t.b).multiplyScalar(2*Math.sqrt(Math.PI))}}sd.prototype.isAmbientLightProbe=!0;var od=new Vi,ld=new Vi;class hd{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Pa,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Pa,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){var t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;var r,i,n=e.projectionMatrix.clone(),a=t.eyeSep/2,s=a*t.near/t.focus,o=t.near*Math.tan(kr*t.fov*.5)/t.zoom;ld.elements[12]=-a,od.elements[12]=a,r=-o*t.aspect+s,i=o*t.aspect+s,n.elements[0]=2*t.near/(i-r),n.elements[8]=(i+r)/(i-r),this.cameraL.projectionMatrix.copy(n),r=-o*t.aspect-s,i=o*t.aspect-s,n.elements[0]=2*t.near/(i-r),n.elements[8]=(i+r)/(i-r),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(ld),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(od)}}class cd{constructor(){var e=!(0<arguments.length&&void 0!==arguments[0])||arguments[0];this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=ud(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){var e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var t=ud();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function ud(){return("undefined"==typeof performance?Date:performance).now()}var dd=new ui,pd=new ci,md=new ui,fd=new ui;class vd extends mn{constructor(){super(),this.type="AudioListener",this.context=id.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new cd}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null===this.filter?this.gain.disconnect(this.context.destination):(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);var t=this.context.listener,r=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(dd,pd,md),fd.set(0,0,-1).applyQuaternion(pd),t.positionX){var i=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(dd.x,i),t.positionY.linearRampToValueAtTime(dd.y,i),t.positionZ.linearRampToValueAtTime(dd.z,i),t.forwardX.linearRampToValueAtTime(fd.x,i),t.forwardY.linearRampToValueAtTime(fd.y,i),t.forwardZ.linearRampToValueAtTime(fd.z,i),t.upX.linearRampToValueAtTime(r.x,i),t.upY.linearRampToValueAtTime(r.y,i),t.upZ.linearRampToValueAtTime(r.z,i)}else t.setPosition(dd.x,dd.y,dd.z),t.setOrientation(fd.x,fd.y,fd.z,r.x,r.y,r.z)}}class gd extends mn{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:0;if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+e;var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")}pause(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress%=this.duration||this.buffer.duration),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this)}stop(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this)}connect(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this}setDetune(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this)}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this)}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}}var yd=new ui,xd=new ci,bd=new ui,wd=new ui;class _d extends gd{constructor(e){super(e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(e){return this.panner.refDistance=e,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(e){return this.panner.rolloffFactor=e,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(e){return this.panner.distanceModel=e,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(e){return this.panner.maxDistance=e,this}setDirectionalCone(e,t,r){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=r,this}updateMatrixWorld(e){if(super.updateMatrixWorld(e),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(yd,xd,bd),wd.set(0,0,1).applyQuaternion(xd);var t=this.panner;if(t.positionX){var r=this.context.currentTime+this.listener.timeDelta;t.positionX.linearRampToValueAtTime(yd.x,r),t.positionY.linearRampToValueAtTime(yd.y,r),t.positionZ.linearRampToValueAtTime(yd.z,r),t.orientationX.linearRampToValueAtTime(wd.x,r),t.orientationY.linearRampToValueAtTime(wd.y,r),t.orientationZ.linearRampToValueAtTime(wd.z,r)}else t.setPosition(yd.x,yd.y,yd.z),t.setOrientation(wd.x,wd.y,wd.z)}}}class Md{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:2048;this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){for(var e=0,t=this.getFrequencyData(),r=0;r<t.length;r++)e+=t[r];return e/t.length}}class Sd{constructor(e,t,r){var i,n,a;this.binding=e,this.valueSize=r,"quaternion"===t?(i=this._slerp,n=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*r),this._workIndex=5):"string"===t||"bool"===t?(i=this._select,n=this._select,a=this._setAdditiveIdentityOther,this.buffer=Array(5*r)):(i=this._lerp,n=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*r)),this._mixBufferRegion=i,this._mixBufferRegionAdditive=n,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(e,t){var r=this.buffer,i=this.valueSize,n=e*i+i,a=this.cumulativeWeight;if(0===a){for(var s=0;s!==i;++s)r[n+s]=r[s];a=t}else{var o=t/(a+=t);this._mixBufferRegion(r,n,0,o,i)}this.cumulativeWeight=a}accumulateAdditive(e){var t=this.buffer,r=this.valueSize,i=r*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,i,0,e,r),this.cumulativeWeightAdditive+=e}apply(e){var t=this.valueSize,r=this.buffer,i=e*t+t,n=this.cumulativeWeight,a=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,1>n){var o=t*this._origIndex;this._mixBufferRegion(r,i,o,1-n,t)}0<a&&this._mixBufferRegionAdditive(r,i,this._addIndex*t,1,t);for(var l=t,h=t+t;l!==h;++l)if(r[l]!==r[l+t]){s.setValue(r,i);break}}saveOriginalState(){var e=this.binding,t=this.buffer,r=this.valueSize,i=r*this._origIndex;e.getValue(t,i);for(var n=r,a=i;n!==a;++n)t[n]=t[i+n%r];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){var e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,r=e;r<t;r++)this.buffer[r]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){for(var e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize,r=0;r<this.valueSize;r++)this.buffer[t+r]=this.buffer[e+r]}_select(e,t,r,i,n){if(.5<=i)for(var a=0;a!==n;++a)e[t+a]=e[r+a]}_slerp(e,t,r,i){ci.slerpFlat(e,t,e,t,e,r,i)}_slerpAdditive(e,t,r,i,n){var a=this._workIndex*n;ci.multiplyQuaternionsFlat(e,a,e,t,e,r),ci.slerpFlat(e,t,e,t,e,a,i)}_lerp(e,t,r,i,n){for(var a,s=1-i,o=0;o!==n;++o)e[a=t+o]=e[a]*s+e[r+o]*i}_lerpAdditive(e,t,r,i,n){for(var a=0;a!==n;++a)e[t+a]+=e[r+a]*i}}var Td="\\[\\]\\.:\\/",Ed=/[\[\]\.:\/]/g,Ad="[^"+Td+"]",Ld="[^"+Td.replace("\\.","")+"]",Rd=/((?:WC+[\/:])*)/.source.replace("WC",Ad),Cd=/(WCOD+)?/.source.replace("WCOD",Ld),Pd=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ad),Id=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ad),Od=new RegExp("^"+Rd+Cd+Pd+Id+"$"),Dd=["material","materials","bones"];class Nd{constructor(e,t,r){this.path=t,this.parsedPath=r||Nd.parseTrackName(t),this.node=Nd.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,r){return e&&e.isAnimationObjectGroup?new Nd.Composite(e,t,r):new Nd(e,t,r)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(Ed,"")}static parseTrackName(e){var t=Od.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var r={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=r.nodeName&&r.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){var n=r.nodeName.substring(i+1);-1!==Dd.indexOf(n)&&(r.nodeName=r.nodeName.substring(0,i),r.objectName=n)}if(null===r.propertyName||0===r.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return r}static findNode(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){var r=e.skeleton.getBoneByName(t);if(void 0!==r)return r}if(e.children){var i=function e(r){for(var i,n=0;n<r.length;n++){if((i=r[n]).name===t||i.uuid===t)return i;var a=e(i.children);if(a)return a}return null}(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.node[this.propertyName]}_getValue_array(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)e[t++]=r[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){for(var r=this.resolvedProperty,i=0,n=r.length;i!==n;++i)r[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){var e=this.node,t=this.parsedPath,r=t.objectName,i=t.propertyName,n=t.propertyIndex;if(e||(e=Nd.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,e){if(r){var a=t.objectIndex;switch(r){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(var s=0;s<e.length;s++)if(e[s].name===a){a=s;break}break;default:if(void 0===e[r])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[r]}if(void 0!==a){if(void 0===e[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[a]}}var o=e[i];if(void 0!==o){var l=this.Versioning.None;this.targetObject=e,void 0===e.needsUpdate?void 0!==e.matrixWorldNeedsUpdate&&(l=this.Versioning.MatrixWorldNeedsUpdate):l=this.Versioning.NeedsUpdate;var h=this.BindingType.Direct;if(void 0!==n){if("morphTargetInfluences"===i){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[n]&&(n=e.morphTargetDictionary[n])}h=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=n}else void 0!==o.fromArray&&void 0!==o.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(h=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][l]}else{var c=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+i+" but it wasn't found.",e)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}Nd.Composite=class{constructor(e,t,r){var i=r||Nd.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();var r=this._targetGroup.nCachedObjects_,i=this._bindings[r];void 0!==i&&i.getValue(e,t)}setValue(e,t){for(var r=this._bindings,i=this._targetGroup.nCachedObjects_,n=r.length;i!==n;++i)r[i].setValue(e,t)}bind(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,r=e.length;t!==r;++t)e[t].bind()}unbind(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,r=e.length;t!==r;++t)e[t].unbind()}},Nd.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Nd.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},Nd.prototype.GetterByBindingType=[Nd.prototype._getValue_direct,Nd.prototype._getValue_array,Nd.prototype._getValue_arrayElement,Nd.prototype._getValue_toArray],Nd.prototype.SetterByBindingTypeAndVersioning=[[Nd.prototype._setValue_direct,Nd.prototype._setValue_direct_setNeedsUpdate,Nd.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_array,Nd.prototype._setValue_array_setNeedsUpdate,Nd.prototype._setValue_array_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_arrayElement,Nd.prototype._setValue_arrayElement_setNeedsUpdate,Nd.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[Nd.prototype._setValue_fromArray,Nd.prototype._setValue_fromArray_setNeedsUpdate,Nd.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class Bd{constructor(){this.uuid=Wr(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,r=arguments.length;t!==r;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var i=this;this.stats={objects:{get total(){return i._objects.length},get inUse(){return this.total-i.nCachedObjects_}},get bindingsPerObject(){return i._bindings.length}}}add(){for(var e=this._objects,t=this._indicesByUUID,r=this._paths,i=this._parsedPaths,n=this._bindings,a=n.length,s=void 0,o=e.length,l=this.nCachedObjects_,h=0,c=arguments.length;h!==c;++h){var u=arguments[h],d=u.uuid,p=t[d];if(void 0===p){p=o++,t[d]=p,e.push(u);for(var m=0,f=a;m!==f;++m)n[m].push(new Nd(u,r[m],i[m]))}else if(p<l){s=e[p];var v=--l,g=e[v];t[g.uuid]=p,e[p]=g,t[d]=v,e[v]=u;for(var y=0,x=a;y!==x;++y){var b=n[y],w=b[v],_=b[p];b[p]=w,void 0===_&&(_=new Nd(u,r[y],i[y])),b[v]=_}}else e[p]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){for(var e=this._objects,t=this._indicesByUUID,r=this._bindings,i=r.length,n=this.nCachedObjects_,a=0,s=arguments.length;a!==s;++a){var o=arguments[a],l=o.uuid,h=t[l];if(void 0!==h&&h>=n){var c=n++,u=e[c];t[u.uuid]=h,e[h]=u,t[l]=c,e[c]=o;for(var d=0,p=i;d!==p;++d){var m=r[d],f=m[c],v=m[h];m[h]=f,m[c]=v}}}this.nCachedObjects_=n}uncache(){for(var e=this._objects,t=this._indicesByUUID,r=this._bindings,i=r.length,n=this.nCachedObjects_,a=e.length,s=0,o=arguments.length;s!==o;++s){var l=arguments[s].uuid,h=t[l];if(void 0!==h)if(delete t[l],h<n){var c=--n,u=e[c],d=--a,p=e[d];t[u.uuid]=h,e[h]=u,t[p.uuid]=c,e[c]=p,e.pop();for(var m=0,f=i;m!==f;++m){var v=r[m],g=v[c],y=v[d];v[h]=g,v[c]=y,v.pop()}}else{var x=--a,b=e[x];0<x&&(t[b.uuid]=h),e[h]=b,e.pop();for(var w,_=0,M=i;_!==M;++_)(w=r[_])[h]=w[x],w.pop()}}this.nCachedObjects_=n}subscribe_(e,t){var r=this._bindingsIndicesByPath,i=r[e],n=this._bindings;if(void 0!==i)return n[i];var a=this._paths,s=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=Array(l);i=n.length,r[e]=i,a.push(e),s.push(t),n.push(c);for(var u,d=h,p=o.length;d!==p;++d)u=o[d],c[d]=new Nd(u,e,t);return c}unsubscribe_(e){var t=this._bindingsIndicesByPath,r=t[e];if(void 0!==r){var i=this._paths,n=this._parsedPaths,a=this._bindings,s=a.length-1,o=a[s];t[e[s]]=r,a[r]=o,a.pop(),n[r]=n[s],n.pop(),i[r]=i[s],i.pop()}}}Bd.prototype.isAnimationObjectGroup=!0;class Ud{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:null,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:t.blendMode;this._mixer=e,this._clip=t,this._localRoot=r,this.blendMode=i;for(var n,a=t.tracks,s=a.length,o=Array(s),l={endingStart:Zt,endingEnd:Zt},h=0;h!==s;++h)n=a[h].createInterpolant(null),o[h]=n,n.settings=l;this._interpolantSettings=l,this._interpolants=o,this._propertyBindings=Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=Ht,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,r){if(e.fadeOut(t),this.fadeIn(t),r){var i=this._clip.duration,n=e._clip.duration,a=n/i,s=i/n;e.warp(1,a,t),this.warp(s,1,t)}return this}crossFadeTo(e,t,r){return e.crossFadeFrom(this,t,r)}stopFading(){var e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,r){var i=this._mixer,n=i.time,a=this.timeScale,s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);var o=s.parameterPositions,l=s.sampleValues;return o[0]=n,o[1]=n+r,l[0]=e/a,l[1]=t/a,this}stopWarping(){var e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,r,i){if(this.enabled){var n=this._startTime;if(null!==n){var a=(e-n)*r;if(0>a||0===r)return;this._startTime=null,t=r*a}t*=this._updateTimeScale(e);var s=this._updateTime(t),o=this._updateWeight(e);if(0<o){var l=this._interpolants,h=this._propertyBindings;if(this.blendMode===Jt)for(var c=0,u=l.length;c!==u;++c)l[c].evaluate(s),h[c].accumulateAdditive(o);else for(var d=0,p=l.length;d!==p;++d)l[d].evaluate(s),h[d].accumulate(i,o)}}else this._updateWeight(e)}_updateWeight(e){var t=0;if(this.enabled){t=this.weight;var r=this._weightInterpolant;if(null!==r){var i=r.evaluate(e)[0];t*=i,e>r.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){var t=0;if(!this.paused){t=this.timeScale;var r=this._timeScaleInterpolant;null!==r&&(t*=r.evaluate(e)[0],e>r.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t))}return this._effectiveTimeScale=t,t}_updateTime(e){var t=this._clip.duration,r=this.loop,i=this.time+e,n=this._loopCount,a=r===Vt;if(0===e)return-1===n?i:a&&1==(1&n)?t-i:i;if(r===Gt){-1===n&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(0>i)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:0>e?-1:1})}}else{if(-1===n&&(0<=e?(n=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),i>=t||0>i){var s=Math.floor(i/t);i-=t*s,n+=Math.abs(s);var o=this.repetitions-n;if(0>=o)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=0<e?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<e?1:-1});else{if(1===o){var l=0>e;this._setEndings(l,!l,a)}else this._setEndings(!1,!1,a);this._loopCount=n,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:s})}}else this.time=i;if(a&&1==(1&n))return t-i}return i}_setEndings(e,t,r){var i=this._interpolantSettings;r?(i.endingStart=qt,i.endingEnd=qt):(i.endingStart=e?this.zeroSlopeAtStart?qt:Zt:Xt,i.endingEnd=t?this.zeroSlopeAtEnd?qt:Zt:Xt)}_scheduleFading(e,t,r){var i=this._mixer,n=i.time,a=this._weightInterpolant;null===a&&(a=i._lendControlInterpolant(),this._weightInterpolant=a);var s=a.parameterPositions,o=a.sampleValues;return s[0]=n,o[0]=t,s[1]=n+e,o[1]=r,this}}class zd extends Fr{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){var r=e._localRoot||this._root,i=e._clip.tracks,n=i.length,a=e._propertyBindings,s=e._interpolants,o=r.uuid,l=this._bindingsByRootAndName,h=l[o];void 0===h&&(h={},l[o]=h);for(var c=0;c!==n;++c){var u=i[c],d=u.name,p=h[d];if(void 0!==p)a[c]=p;else{if(void 0!==(p=a[c])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,o,d));continue}var m=t&&t._propertyBindings[c].binding.parsedPath;++(p=new Sd(Nd.create(r,d,m),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(p,o,d),a[c]=p}s[c].resultBuffer=p.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){var t=(e._localRoot||this._root).uuid,r=e._clip.uuid,i=this._actionsByClip[r];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,r,t)}for(var n,a=e._propertyBindings,s=0,o=a.length;s!==o;++s)0==(n=a[s]).useCount++&&(this._lendBinding(n),n.saveOriginalState());this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){for(var t,r=e._propertyBindings,i=0,n=r.length;i!==n;++i)0==--(t=r[i]).useCount&&(t.restoreOriginalState(),this._takeBackBinding(t));this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){var t=e._cacheIndex;return null!==t&&t<this._nActiveActions}_addInactiveAction(e,t,r){var i=this._actions,n=this._actionsByClip,a=n[t];if(void 0===a)a={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,n[t]=a;else{var s=a.knownActions;e._byClipCacheIndex=s.length,s.push(e)}e._cacheIndex=i.length,i.push(e),a.actionByRoot[r]=e}_removeInactiveAction(e){var t=this._actions,r=t[t.length-1],i=e._cacheIndex;r._cacheIndex=i,t[i]=r,t.pop(),e._cacheIndex=null;var n=e._clip.uuid,a=this._actionsByClip,s=a[n],o=s.knownActions,l=o[o.length-1],h=e._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),e._byClipCacheIndex=null,delete s.actionByRoot[(e._localRoot||this._root).uuid],0===o.length&&delete a[n],this._removeInactiveBindingsForAction(e)}_removeInactiveBindingsForAction(e){for(var t,r=e._propertyBindings,i=0,n=r.length;i!==n;++i)0==--(t=r[i]).referenceCount&&this._removeInactiveBinding(t)}_lendAction(e){var t=this._actions,r=e._cacheIndex,i=this._nActiveActions++,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_takeBackAction(e){var t=this._actions,r=e._cacheIndex,i=--this._nActiveActions,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_addInactiveBinding(e,t,r){var i=this._bindingsByRootAndName,n=this._bindings,a=i[t];void 0===a&&(a={},i[t]=a),a[r]=e,e._cacheIndex=n.length,n.push(e)}_removeInactiveBinding(e){var t=this._bindings,r=e.binding,i=r.rootNode.uuid,n=r.path,a=this._bindingsByRootAndName,s=a[i],o=t[t.length-1],l=e._cacheIndex;o._cacheIndex=l,t[l]=o,t.pop(),delete s[n],0===Object.keys(s).length&&delete a[i]}_lendBinding(e){var t=this._bindings,r=e._cacheIndex,i=this._nActiveBindings++,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_takeBackBinding(e){var t=this._bindings,r=e._cacheIndex,i=--this._nActiveBindings,n=t[i];e._cacheIndex=i,t[i]=e,n._cacheIndex=r,t[r]=n}_lendControlInterpolant(){var e=this._controlInterpolants,t=this._nActiveControlInterpolants++,r=e[t];return void 0===r&&((r=new Yc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=t,e[t]=r),r}_takeBackControlInterpolant(e){var t=this._controlInterpolants,r=e.__cacheIndex,i=--this._nActiveControlInterpolants,n=t[i];e.__cacheIndex=i,t[i]=e,n.__cacheIndex=r,t[r]=n}clipAction(e,t,r){var i=t||this._root,n=i.uuid,a="string"==typeof e?au.findByName(i,e):e,s=null===a?e:a.uuid,o=this._actionsByClip[s],l=null;if(void 0===r&&(r=null===a?Yt:a.blendMode),void 0!==o){var h=o.actionByRoot[n];if(void 0!==h&&h.blendMode===r)return h;l=o.knownActions[0],null===a&&(a=l._clip)}if(null===a)return null;var c=new Ud(this,a,t,r);return this._bindAction(c,l),this._addInactiveAction(c,s,n),c}existingAction(e,t){var r=t||this._root,i=r.uuid,n="string"==typeof e?au.findByName(r,e):e,a=n?n.uuid:e,s=this._actionsByClip[a];return void 0===s?null:s.actionByRoot[i]||null}stopAllAction(){for(var e=this._actions,t=this._nActiveActions-1;0<=t;--t)e[t].stop();return this}update(e){e*=this.timeScale;for(var t=this._actions,r=this._nActiveActions,i=this.time+=e,n=Math.sign(e),a=this._accuIndex^=1,s=0;s!==r;++s)t[s]._update(i,e,n,a);for(var o=this._bindings,l=this._nActiveBindings,h=0;h!==l;++h)o[h].apply(a);return this}setTime(e){this.time=0;for(var t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(e)}getRoot(){return this._root}uncacheClip(e){var t=this._actions,r=e.uuid,i=this._actionsByClip,n=i[r];if(void 0!==n){for(var a,s=n.knownActions,o=0,l=s.length;o!==l;++o){a=s[o],this._deactivateAction(a);var h=a._cacheIndex,c=t[t.length-1];a._cacheIndex=null,a._byClipCacheIndex=null,c._cacheIndex=h,t[h]=c,t.pop(),this._removeInactiveBindingsForAction(a)}delete i[r]}}uncacheRoot(e){var t=e.uuid,r=this._actionsByClip;for(var i in r){var n=r[i].actionByRoot[t];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}var a=this._bindingsByRootAndName[t];if(void 0!==a)for(var s in a){var o=a[s];o.restoreOriginalState(),this._removeInactiveBinding(o)}}uncacheAction(e,t){var r=this.existingAction(e,t);null!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}}zd.prototype._controlInterpolantsResultBuffer=new Float32Array(1);class Fd{constructor(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}clone(){return new Fd(void 0===this.value.clone?this.value:this.value.clone())}}class Gd extends cl{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1;super(e,t),this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){var t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){var t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}Gd.prototype.isInstancedInterleavedBuffer=!0;class Hd{constructor(e,t,r,i,n){this.buffer=e,this.type=t,this.itemSize=r,this.elementSize=i,this.count=n,this.version=0}set needsUpdate(e){!0===e&&this.version++}setBuffer(e){return this.buffer=e,this}setType(e,t){return this.type=e,this.elementSize=t,this}setItemSize(e){return this.itemSize=e,this}setCount(e){return this.count=e,this}}Hd.prototype.isGLBufferAttribute=!0;class Vd{constructor(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:1/0;this.ray=new Hi(e,t),this.near=r,this.far=i,this.camera=null,this.layers=new $i,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}intersectObject(e){var t=2<arguments.length&&void 0!==arguments[2]?arguments[2]:[];return jd(e,this,t,!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1]),t.sort(kd),t}intersectObjects(e){for(var t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:[],i=0,n=e.length;i<n;i++)jd(e[i],this,r,t);return r.sort(kd),r}}function kd(e,t){return e.distance-t.distance}function jd(e,t,r,i){if(e.layers.test(t.layers)&&e.raycast(t,r),!0===i)for(var n=e.children,a=0,s=n.length;a<s;a++)jd(n[a],t,r,!0)}class Wd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;return this.radius=e,this.phi=t,this.theta=r,this}set(e,t,r){return this.radius=e,this.phi=t,this.theta=r,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){var e=1e-6;return this.phi=Math.max(e,Math.min(Math.PI-e,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,r){return this.radius=Math.sqrt(e*e+t*t+r*r),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,r),this.phi=Math.acos(Zr(t/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}class Zd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;return this.radius=e,this.theta=t,this.y=r,this}set(e,t,r){return this.radius=e,this.theta=t,this.y=r,this}copy(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,r){return this.radius=Math.sqrt(e*e+r*r),this.theta=Math.atan2(e,r),this.y=t,this}clone(){return(new this.constructor).copy(this)}}var qd=new ei;class Xd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ei(1/0,1/0),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ei(-1/0,-1/0);this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(var t=0,r=e.length;t<r;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){var r=qd.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return qd.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}Xd.prototype.isBox2=!0;var Yd=new ui,Jd=new ui;class Kd{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui;this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){Yd.subVectors(e,this.start),Jd.subVectors(this.end,this.start);var r=Jd.dot(Jd),i=Jd.dot(Yd)/r;return t&&(i=Zr(i,0,1)),i}closestPointToPoint(e,t,r){var i=this.closestPointToPointParameter(e,t);return this.delta(r).multiplyScalar(i).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}class Qd extends mn{constructor(e){super(),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}}Qd.prototype.isImmediateRenderObject=!0;var $d=new ui;class ep extends mn{constructor(e,t){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;for(var r=new aa,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],n=0,a=1;n<32;n++,a++){var s=n/32*Math.PI*2,o=a/32*Math.PI*2;i.push(Math.cos(s),Math.sin(s),1,Math.cos(o),Math.sin(o),1)}r.setAttribute("position",new qn(i,3));var l=new Xl({fog:!1,toneMapped:!1});this.cone=new ih(r,l),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),$d.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt($d),void 0===this.color?this.cone.material.color.copy(this.light.color):this.cone.material.color.set(this.color)}}var tp=new ui,rp=new Vi,ip=new Vi;class np extends ih{constructor(e){for(var t,r=ap(e),i=new aa,n=[],a=[],s=new Dn(0,0,1),o=new Dn(0,1,0),l=0;l<r.length;l++)(t=r[l]).parent&&t.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),a.push(s.r,s.g,s.b),a.push(o.r,o.g,o.b));i.setAttribute("position",new qn(n,3)),i.setAttribute("color",new qn(a,3)),super(i,new Xl({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=e,this.bones=r,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(e){var t=this.bones,r=this.geometry,i=r.getAttribute("position");ip.copy(this.root.matrixWorld).invert();for(var n,a=0,s=0;a<t.length;a++)(n=t[a]).parent&&n.parent.isBone&&(rp.multiplyMatrices(ip,n.matrixWorld),tp.setFromMatrixPosition(rp),i.setXYZ(s,tp.x,tp.y,tp.z),rp.multiplyMatrices(ip,n.parent.matrixWorld),tp.setFromMatrixPosition(rp),i.setXYZ(s+1,tp.x,tp.y,tp.z),s+=2);r.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(e)}}function ap(e){var t=[];e&&e.isBone&&t.push(e);for(var r=0;r<e.children.length;r++)t.push.apply(t,ap(e.children[r]));return t}class sp extends Ma{constructor(e,t,r){super(new Ac(t,4,2),new Nn({wireframe:!0,fog:!1,toneMapped:!1})),this.light=e,this.light.updateMatrixWorld(),this.color=r,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0===this.color?this.material.color.copy(this.light.color):this.material.color.set(this.color)}}var op=new ui,lp=new Dn,hp=new Dn;class cp extends mn{constructor(e,t,r){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=r;var i=new Mc(t);i.rotateY(.5*Math.PI),this.material=new Nn({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);var n=i.getAttribute("position"),a=new Float32Array(3*n.count);i.setAttribute("color",new zn(a,3)),this.add(new Ma(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){var e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var t=e.geometry.getAttribute("color");lp.copy(this.light.color),hp.copy(this.light.groundColor);for(var r,i=0,n=t.count;i<n;i++)r=i<n/2?lp:hp,t.setXYZ(i,r.r,r.g,r.b);t.needsUpdate=!0}e.lookAt(op.setFromMatrixPosition(this.light.matrixWorld).negate())}}class up extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:10,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:10,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:4473924,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:8947848;r=new Dn(r),i=new Dn(i);for(var n=t/2,a=e/t,s=e/2,o=[],l=[],h=0,c=0,u=-s;h<=t;h++,u+=a){o.push(-s,0,u,s,0,u),o.push(u,0,-s,u,0,s);var d=h===n?r:i;d.toArray(l,c),c+=3,d.toArray(l,c),c+=3,d.toArray(l,c),c+=3,d.toArray(l,c),c+=3}var p=new aa;p.setAttribute("position",new qn(o,3)),p.setAttribute("color",new qn(l,3)),super(p,new Xl({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}class dp extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:10,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:8,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:64,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:4473924,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:8947848;n=new Dn(n),a=new Dn(a);for(var s=[],o=[],l=0;l<=t;l++){var h=l/t*(2*Math.PI),c=Math.sin(h)*e,u=Math.cos(h)*e;s.push(0,0,0),s.push(c,0,u);var d=1&l?n:a;o.push(d.r,d.g,d.b),o.push(d.r,d.g,d.b)}for(var p=0;p<=r;p++)for(var m=1&p?n:a,f=e-e/r*p,v=0;v<i;v++){var g=v/i*(2*Math.PI),y=Math.sin(g)*f,x=Math.cos(g)*f;s.push(y,0,x),o.push(m.r,m.g,m.b),g=(v+1)/i*(2*Math.PI),y=Math.sin(g)*f,x=Math.cos(g)*f,s.push(y,0,x),o.push(m.r,m.g,m.b)}var b=new aa;b.setAttribute("position",new qn(s,3)),b.setAttribute("color",new qn(o,3)),super(b,new Xl({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}}var pp=new ui,mp=new ui,fp=new ui;class vp extends mn{constructor(e,t,r){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=r,void 0===t&&(t=1);var i=new aa;i.setAttribute("position",new qn([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));var n=new Xl({fog:!1,toneMapped:!1});this.lightPlane=new eh(i,n),this.add(this.lightPlane),(i=new aa).setAttribute("position",new qn([0,0,0,0,0,1],3)),this.targetLine=new eh(i,n),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){pp.setFromMatrixPosition(this.light.matrixWorld),mp.setFromMatrixPosition(this.light.target.matrixWorld),fp.subVectors(mp,pp),this.lightPlane.lookAt(mp),void 0===this.color?(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)):(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)),this.targetLine.lookAt(mp),this.targetLine.scale.z=fp.length()}}var gp=new ui,yp=new Ca;class xp extends ih{constructor(e){function t(e,t,i){r(e,i),r(t,i)}function r(e,t){a.push(0,0,0),s.push(t.r,t.g,t.b),void 0===o[e]&&(o[e]=[]),o[e].push(a.length/3-1)}var i=new aa,n=new Xl({color:16777215,vertexColors:!0,toneMapped:!1}),a=[],s=[],o={},l=new Dn(16755200),h=new Dn(16711680),c=new Dn(43775),u=new Dn(16777215),d=new Dn(3355443);t("n1","n2",l),t("n2","n4",l),t("n4","n3",l),t("n3","n1",l),t("f1","f2",l),t("f2","f4",l),t("f4","f3",l),t("f3","f1",l),t("n1","f1",l),t("n2","f2",l),t("n3","f3",l),t("n4","f4",l),t("p","n1",h),t("p","n2",h),t("p","n3",h),t("p","n4",h),t("u1","u2",c),t("u2","u3",c),t("u3","u1",c),t("c","t",u),t("p","c",d),t("cn1","cn2",d),t("cn3","cn4",d),t("cf1","cf2",d),t("cf3","cf4",d),i.setAttribute("position",new qn(a,3)),i.setAttribute("color",new qn(s,3)),super(i,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}update(){var e=this.geometry,t=this.pointMap;yp.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),bp("c",t,e,yp,0,0,-1),bp("t",t,e,yp,0,0,1),bp("n1",t,e,yp,-1,-1,-1),bp("n2",t,e,yp,1,-1,-1),bp("n3",t,e,yp,-1,1,-1),bp("n4",t,e,yp,1,1,-1),bp("f1",t,e,yp,-1,-1,1),bp("f2",t,e,yp,1,-1,1),bp("f3",t,e,yp,-1,1,1),bp("f4",t,e,yp,1,1,1),bp("u1",t,e,yp,.7,1.1,-1),bp("u2",t,e,yp,-.7,1.1,-1),bp("u3",t,e,yp,0,2,-1),bp("cf1",t,e,yp,-1,0,1),bp("cf2",t,e,yp,1,0,1),bp("cf3",t,e,yp,0,-1,1),bp("cf4",t,e,yp,0,1,1),bp("cn1",t,e,yp,-1,0,-1),bp("cn2",t,e,yp,1,0,-1),bp("cn3",t,e,yp,0,-1,-1),bp("cn4",t,e,yp,0,1,-1),e.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}}function bp(e,t,r,i,n,a,s){gp.set(n,a,s).unproject(i);var o=t[e];if(void 0!==o)for(var l=r.getAttribute("position"),h=0,c=o.length;h<c;h++)l.setXYZ(o[h],gp.x,gp.y,gp.z)}var wp=new mi;class _p extends ih{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16776960,r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),n=new aa;n.setIndex(new zn(r,1)),n.setAttribute("position",new zn(i,3)),super(n,new Xl({color:t,toneMapped:!1})),this.object=e,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&wp.setFromObject(this.object),!wp.isEmpty()){var t=wp.min,r=wp.max,i=this.geometry.attributes.position,n=i.array;n[0]=r.x,n[1]=r.y,n[2]=r.z,n[3]=t.x,n[4]=r.y,n[5]=r.z,n[6]=t.x,n[7]=t.y,n[8]=r.z,n[9]=r.x,n[10]=t.y,n[11]=r.z,n[12]=r.x,n[13]=r.y,n[14]=t.z,n[15]=t.x,n[16]=r.y,n[17]=t.z,n[18]=t.x,n[19]=t.y,n[20]=t.z,n[21]=r.x,n[22]=t.y,n[23]=t.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}}setFromObject(e){return this.object=e,this.update(),this}copy(e){return ih.prototype.copy.call(this,e),this.object=e.object,this}}class Mp extends ih{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:16776960,r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new aa;i.setIndex(new zn(r,1)),i.setAttribute("position",new qn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Xl({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){var t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}}class Sp extends eh{constructor(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:16776960,i=new aa;i.setAttribute("position",new qn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),super(i,new Xl({color:r,toneMapped:!1})),this.type="PlaneHelper",this.plane=e,this.size=t;var n=new aa;n.setAttribute("position",new qn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),n.computeBoundingSphere(),this.add(new Ma(n,new Nn({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(e){var t=-this.plane.constant;1e-8>Math.abs(t)&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=0>t?x:y,this.lookAt(this.plane.normal),super.updateMatrixWorld(e)}}var Tp,Ep,Ap=new ui;class Lp extends mn{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new ui(0,0,1),t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new ui(0,0,0),r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:16776960,n=4<arguments.length&&void 0!==arguments[4]?arguments[4]:.2*r,a=5<arguments.length&&void 0!==arguments[5]?arguments[5]:.2*n;super(),this.type="ArrowHelper",void 0===Tp&&((Tp=new aa).setAttribute("position",new qn([0,0,0,0,1,0],3)),(Ep=new gh(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(t),this.line=new eh(Tp,new Xl({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Ma(Ep,new Nn({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(r,n,a)}setDirection(e){if(.99999<e.y)this.quaternion.set(0,0,0,1);else if(-.99999>e.y)this.quaternion.set(1,0,0,0);else{Ap.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(Ap,t)}}setLength(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:.2*e,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.2*t;this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(r,t,r),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}}class Rp extends ih{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:1,t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],r=new aa;r.setAttribute("position",new qn(t,3)),r.setAttribute("color",new qn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(r,new Xl({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,r){var i=new Dn,n=this.geometry.attributes.color.array;return i.set(e),i.toArray(n,0),i.toArray(n,3),i.set(t),i.toArray(n,6),i.toArray(n,9),i.set(r),i.toArray(n,12),i.toArray(n,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}var Cp=new Float32Array(1),Pp=new Int32Array(Cp.buffer);class Ip{static toHalfFloat(e){Cp[0]=e;var t=Pp[0],r=32768&t>>16,i=2047&t>>12,n=255&t>>23;return 103>n?r:142<n?(r|=31744,r|=(255==n?0:1)&&8388607&t):113>n?r|=((i|=2048)>>114-n)+(1&i>>113-n):(r|=n-112<<10|i>>1,r+=1&i)}}var Op=Math.pow(2,8),Dp=[.125,.215,.35,.446,.526,.582],Np=5+Dp.length,Bp={[er]:0,[tr]:1,[ir]:2,[ar]:3,[sr]:4,[or]:5,[rr]:6},Up=new Nn({side:x,depthWrite:!1,depthTest:!1}),zp=new Ma(new Ta,Up),Fp=new Nu,{_lodPlanes:Gp,_sizeLods:Hp,_sigmas:Vp}=Kp(),kp=new Dn,jp=null,Wp=(1+Math.sqrt(5))/2,Zp=1/Wp,qp=[new ui(1,1,1),new ui(-1,1,1),new ui(1,1,-1),new ui(-1,1,-1),new ui(0,Wp,Zp),new ui(0,Wp,-Zp),new ui(Zp,0,Wp),new ui(-Zp,0,Wp),new ui(Wp,Zp,0),new ui(-Wp,Zp,0)];function Xp(e){var t=Math.max(e.r,e.g,e.b),r=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);return e.multiplyScalar(Math.pow(2,-r)),(r+128)/255}class Yp{constructor(e){var t,r;this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=(20,t=new Float32Array(20),r=new ui(0,1,0),new Bc({name:"SphericalGaussianBlur",defines:{n:20},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:t},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:.1,i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:100;jp=this._renderer.getRenderTarget();var n=this._allocateTargets();return this._sceneToCubeUV(e,r,i,n),0<t&&this._blur(n,0,0,t),this._applyPMREM(n),this._cleanup(n),n}fromEquirectangular(e){return this._fromTexture(e)}fromCubemap(e){return this._fromTexture(e)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=tm(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=em(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var e=0;e<Gp.length;e++)Gp[e].dispose()}_cleanup(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(jp),e.scissorTest=!1,$p(e,0,0,e.width,e.height)}_fromTexture(e){jp=this._renderer.getRenderTarget();var t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t}_allocateTargets(e){var t={magFilter:ye,minFilter:ye,generateMipmaps:!1,type:Le,format:We,encoding:Jp(e)?e.encoding:ir,depthBuffer:!1},r=Qp(t);return r.depthBuffer=!e,this._pingPongRenderTarget=Qp(t),r}_compileMaterial(e){var t=new Ma(Gp[0],e);this._renderer.compile(t,Fp)}_sceneToCubeUV(e,t,r,i){var n=new Pa(90,1,t,r),a=[1,-1,1,1,1,1],s=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.outputEncoding,c=o.toneMapping;o.getClearColor(kp),o.toneMapping=re,o.outputEncoding=er,o.autoClear=!1;var u=!1,d=e.background;if(d){if(d.isColor){Up.color.copy(d).convertSRGBToLinear(),e.background=null;var p=Xp(Up.color);Up.opacity=p,u=!0}}else{Up.color.copy(kp).convertSRGBToLinear();var m=Xp(Up.color);Up.opacity=m,u=!0}for(var f,v=0;6>v;v++)0==(f=v%3)?(n.up.set(0,a[v],0),n.lookAt(s[v],0,0)):1==f?(n.up.set(0,0,a[v]),n.lookAt(0,s[v],0)):(n.up.set(0,a[v],0),n.lookAt(0,0,s[v])),$p(i,f*Op,2<v?Op:0,Op,Op),o.setRenderTarget(i),u&&o.render(zp,n),o.render(e,n);o.toneMapping=c,o.outputEncoding=h,o.autoClear=l}_textureToCubeUV(e,t){var r=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=tm()):null==this._equirectShader&&(this._equirectShader=em());var i=e.isCubeTexture?this._cubemapShader:this._equirectShader,n=new Ma(Gp[0],i),a=i.uniforms;a.envMap.value=e,e.isCubeTexture||a.texelSize.value.set(1/e.image.width,1/e.image.height),a.inputEncoding.value=Bp[e.encoding],a.outputEncoding.value=Bp[t.texture.encoding],$p(t,0,0,3*Op,2*Op),r.setRenderTarget(t),r.render(n,Fp)}_applyPMREM(e){var t=this._renderer,r=t.autoClear;t.autoClear=!1;for(var i=1;i<Np;i++){var n=Math.sqrt(Vp[i]*Vp[i]-Vp[i-1]*Vp[i-1]),a=qp[(i-1)%qp.length];this._blur(e,i-1,i,n,a)}t.autoClear=r}_blur(e,t,r,i,n){var a=this._pingPongRenderTarget;this._halfBlur(e,a,t,r,i,"latitudinal",n),this._halfBlur(a,e,r,r,i,"longitudinal",n)}_halfBlur(e,t,r,i,n,a,s){var o=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&console.error("blur direction must be either latitudinal or longitudinal!");var h=new Ma(Gp[i],l),c=l.uniforms,u=Hp[r]-1,d=isFinite(n)?Math.PI/(2*u):2*Math.PI/39,p=n/d,m=isFinite(n)?1+Math.floor(3*p):20;m>20&&console.warn("sigmaRadians, ".concat(n,", is too large and will clip, as it requested ").concat(m," samples when the maximum is set to ").concat(20));for(var f=[],v=0,g=0;g<20;++g){var y=g/p,x=Math.exp(-y*y/2);f.push(x),0==g?v+=x:g<m&&(v+=2*x)}for(var b=0;b<f.length;b++)f[b]/=v;c.envMap.value=e.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===a,s&&(c.poleAxis.value=s),c.dTheta.value=d,c.mipInt.value=8-r,c.inputEncoding.value=Bp[e.texture.encoding],c.outputEncoding.value=Bp[e.texture.encoding];var w=Hp[i];$p(t,3*Math.max(0,Op-2*w),(0===i?0:2*Op)+2*w*(i>4?i-8+4:0),3*w,2*w),o.setRenderTarget(t),o.render(h,Fp)}}function Jp(e){return void 0!==e&&e.type===Le&&(e.encoding===er||e.encoding===tr||e.encoding===rr)}function Kp(){for(var e,t=[],r=[],i=[],n=8,a=0;a<Np;a++){e=Math.pow(2,n),r.push(e);var s=1/e;a>4?s=Dp[a-8+4-1]:0==a&&(s=0),i.push(s);for(var o=1/(e-1),l=-o/2,h=1+o/2,c=[l,l,h,l,h,h,l,l,h,h,l,h],u=new Float32Array(108),d=new Float32Array(72),p=new Float32Array(36),m=0;m<6;m++){var f=m%3*2/3-1,v=2<m?0:-1,g=[f,v,0,f+2/3,v,0,f+2/3,v+1,0,f,v,0,f+2/3,v+1,0,f,v+1,0];u.set(g,18*m),d.set(c,12*m);var y=[m,m,m,m,m,m];p.set(y,6*m)}var x=new aa;x.setAttribute("position",new zn(u,3)),x.setAttribute("uv",new zn(d,2)),x.setAttribute("faceIndex",new zn(p,1)),t.push(x),n>4&&n--}return{_lodPlanes:t,_sizeLods:r,_sigmas:i}}function Qp(e){var t=new oi(3*Op,3*Op,e);return t.texture.mapping=pe,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function $p(e,t,r,i,n){e.viewport.set(t,r,i,n),e.scissor.set(t,r,i,n)}function em(){var e=new ei(1,1);return new Bc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:e},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})}function tm(){return new Bc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Bp[er]},outputEncoding:{value:Bp[er]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t".concat("\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t","\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t"),blending:M,depthTest:!1,depthWrite:!1})}var rm=0,im=1,nm=0,am=1,sm=2;function om(e){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),e}function lm(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:[];return console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),e.isMultiMaterial=!0,e.materials=e,e.clone=function(){return e.slice()},e}function hm(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new ch(e,t)}function cm(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Al(e)}function um(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new ch(e,t)}function dm(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function pm(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function mm(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new ah(e)}function fm(e,t,r){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new ui(e,t,r)}function vm(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new zn(e,t).setUsage(Rr)}function gm(e,t){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new Fn(e,t)}function ym(e,t){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new Gn(e,t)}function xm(e,t){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new Hn(e,t)}function bm(e,t){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new Vn(e,t)}function wm(e,t){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new kn(e,t)}function _m(e,t){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new jn(e,t)}function Mm(e,t){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new Wn(e,t)}function Sm(e,t){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new qn(e,t)}function Tm(e,t){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new Xn(e,t)}function Em(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Rp(e)}function Am(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new _p(e,t)}function Lm(e,t){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new ih(new Th(e.geometry),new Xl({color:void 0===t?16777215:t}))}function Rm(e,t){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new ih(new Oc(e.geometry),new Xl({color:void 0===t?16777215:t}))}function Cm(e){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new du(e)}function Pm(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new gu(e)}function Im(e,t,r){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new Na(e,r)}function Om(){console.error("THREE.CanvasRenderer has been removed")}function Dm(){console.error("THREE.JSONLoader has been removed.")}Eh.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(Eh.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},bu.prototype.fromPoints=function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)},up.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},np.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},cu.prototype.extractUrlBase=function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),ku.extractUrlBase(e)},cu.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Xd.prototype.center=function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},Xd.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Xd.prototype.isIntersectionBox=function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},Xd.prototype.size=function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)},mi.prototype.center=function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},mi.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},mi.prototype.isIntersectionBox=function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},mi.prototype.isIntersectionSphere=function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},mi.prototype.size=function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)},Oi.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Va.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},Kd.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},ti.prototype.flattenToArrayOffset=function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},ti.prototype.multiplyVector3=function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},ti.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},ti.prototype.applyToBufferAttribute=function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},ti.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},ti.prototype.getInverse=function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()},Vi.prototype.extractPosition=function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},Vi.prototype.flattenToArrayOffset=function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},Vi.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new ui).setFromMatrixColumn(this,3)},Vi.prototype.setRotationFromQuaternion=function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},Vi.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},Vi.prototype.multiplyVector3=function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.multiplyVector4=function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},Vi.prototype.rotateAxis=function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},Vi.prototype.crossVector=function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},Vi.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},Vi.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},Vi.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},Vi.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},Vi.prototype.applyToBufferAttribute=function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},Vi.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},Vi.prototype.makeFrustum=function(e,t,r,i,n,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,i,r,n,a)},Vi.prototype.getInverse=function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()},Fa.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},ci.prototype.multiplyVector3=function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},ci.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},Hi.prototype.isIntersectionBox=function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},Hi.prototype.isIntersectionPlane=function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},Hi.prototype.isIntersectionSphere=function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},Tn.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},Tn.prototype.barycoordFromPoint=function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},Tn.prototype.midpoint=function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},Tn.prototypenormal=function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},Tn.prototype.plane=function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)},Tn.barycoordFromPoint=function(e,t,r,i,n){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Tn.getBarycoord(e,t,r,i,n)},Tn.normal=function(e,t,r,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Tn.getNormal(e,t,r,i)},wu.prototype.extractAllPoints=function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},wu.prototype.extrude=function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new xc(this,e)},wu.prototype.makeGeometry=function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ec(this,e)},ei.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},ei.prototype.distanceToManhattan=function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},ei.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},ui.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},ui.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},ui.prototype.getPositionFromMatrix=function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},ui.prototype.getScaleFromMatrix=function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},ui.prototype.getColumnFromMatrix=function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},ui.prototype.applyProjection=function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},ui.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},ui.prototype.distanceToManhattan=function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},ui.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},si.prototype.fromAttribute=function(e,t,r){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,r)},si.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},mn.prototype.getChildByName=function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},mn.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},mn.prototype.translate=function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},mn.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},mn.prototype.applyMatrix=function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},Object.defineProperties(mn.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Ma.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Ma.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),Kt},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Ul.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Pa.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(_u.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(zn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Rr},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Rr)}}}),zn.prototype.setDynamic=function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Rr:Lr),this},zn.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},zn.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},aa.prototype.addIndex=function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},aa.prototype.addAttribute=function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new zn(arguments[1],arguments[2])))},aa.prototype.addDrawCall=function(e,t,r){void 0!==r&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},aa.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},aa.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},aa.prototype.removeAttribute=function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},aa.prototype.applyMatrix=function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},Object.defineProperties(aa.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),cl.prototype.setDynamic=function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?Rr:Lr),this},cl.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},xc.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},xc.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},xc.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},hl.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Fd.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(An.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Dn}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=e===w}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Ra.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),al.prototype.clearTarget=function(e,t,r,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,r,i)},al.prototype.animate=function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},al.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},al.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},al.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},al.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},al.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},al.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},al.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},al.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},al.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},al.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},al.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},al.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},al.prototype.enableScissorTest=function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},al.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},al.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},al.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},al.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},al.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},al.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},al.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},al.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},al.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},al.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(al.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?tr:er}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Yo.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(oi.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),gd.prototype.load=function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var t=this;return(new nd).load(e,(function(e){t.setBuffer(e)})),this},Md.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Oa.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},Oa.prototype.clear=function(e,t,r,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(e,t,r,i)},ri.crossOrigin=void 0,ri.loadTexture=function(e,t,r,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var n=new yu;n.setCrossOrigin(this.crossOrigin);var a=n.load(e,r,void 0,i);return t&&(a.mapping=t),a},ri.loadTextureCube=function(e,t,r,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. 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u.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),e.lookAt(e.target)),e.updateProjectionMatrix(),i.copy(e.position).project(e),n.copy(e.target).project(e)},this.getCurrentPosition=()=>(n.copy(t.target).project(e),[n.x,n.y]),this.zoom=e=>{var r=.002*e,i=Math.max(t.zoom-r,1);t.zoom=i,t.updateProjectionMatrix()},this.zoomToBox=(t,r)=>{t.getCenter(a),a.project(e),this.setCenterZoom([a.x,a.y],r)},this.getPanZoom=()=>({target:this.getCurrentPosition(),zoom:t.zoom}),this.setCenterZoom=(r,i)=>{a.set(r[0],r[1],n.z).unproject(e),s.copy(a).sub(t.target),t.target.copy(a),t.lookAt(t.target),t.position.add(s),t.zoom=i,t.updateProjectionMatrix()},this.setEventCallback=e=>{(void 0===e||"function"==typeof e)&&(o=e)},this.triggerCallback=()=>{void 0!==o&&"function"==typeof o&&o()}};t.Viewport=p,t.CameraControls=function(e,t,r,i){var n={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},a={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6,KEYBOARD_ZOOM:7,KEYBOARD_ROTATE:8,KEYBOARD_PAN:9},s={ARROWLEFT:37,ARROWUP:38,ARROWRIGHT:39,ARROWDOWN:40,NUMPADADD:107,NUMPADSUBTRACT:109,EQUAL:187,MINUS:189},o={};o.MAIN=a.ROTATE,o.AUXILIARY=a.ZOOM,o.SECONDARY=a.PAN,this.cameraObject=e,this.domElement=void 0===t?document:t,this.renderer=r,this.scene=i,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.zoomRate=50,this.rotateRate=50,this.panRate=100,this.pixelHeight=1;var l,h=6e3,c=!0,y=0,w=void 0,_=void 0,M=!1,S=500,T=void 0,E="default",A=n.DEFAULT,L=void 0,R=void 0,C=void 0,P=0,I=1;this._state=a.NONE,this.targetTouchId=-1;var O=void 0,D=new u.Vector3,N=new u.Vector3,B=new u.Vector3,U=new u.Vector3,z=new u.Vector3,F=new u.Vector3,G=new u.Vector3,H=new u.Vector3,V=new u.Sphere,k=new u.Vector3,j=!1,W=void 0,Z=0,q={default:new p};q.default.nearPlane=.1,q.default.farPlane=2e3,q.default.eyePosition=[0,0,0],q.default.targetPosition=[0,0,-1],q.default.upVector=[0,1,0],void 0===this.cameraObject.target&&(this.cameraObject.target=new u.Vector3(...q.default.targetPosition)),this.calculateMaxAllowedDistance=e=>{var t=e.getBoundingBox();if(t){t.getBoundingSphere(V),Z=6*V.radius;var r=0;this.cameraObject&&(r=this.cameraObject.position.distanceTo(V.center)),Z=r>Z?1.5*r:Z}else Z=0},this.addViewport=(e,t)=>{e&&t&&(q[e]=t)},this.setDefaultViewport=e=>!(!e||!(e in q)||(E=e,0)),this.getDefaultViewport=()=>E,this.getViewportOfName=e=>q[e],this.setCurrentViewport=e=>!!(e in q)&&(this.setCurrentCameraSettings(q[e]),!0),this.setRotationMode=e=>{switch(e){case"none":I=-1;break;case"horizontal":I=2;break;case"vertical":I=3;break;default:I=1}},this.onResize=()=>{O&&(O=void 0),W&&W.setCurrentCameraSettings(this.cameraObject,q[E])},this.getVisibleHeightAtZDepth=e=>{var t=this.cameraObject.position.distanceTo(this.cameraObject.target);e<t?e-=t:e+=t;var r=this.cameraObject.fov*Math.PI/180;return 2*Math.tan(r/2)*Math.abs(e)},this.calculateHeightPerPixelAtZeroDepth=e=>{var t=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=t/e,this.pixelHeight},this.getNDCFromDocumentCoords=(e,t,r)=>{ae(!1);var i=r||new u.Vector2,n=(e-O.left)/O.width*2-1,a=-(t-O.top)/O.height*2+1;return i.set(n,a)},this.getRelativeCoordsFromNDC=(e,t,r)=>{ae(!1);var i=r||new u.Vector2;return i.x=(e+1)*O.width/2,i.y=(1-t)*O.height/2,i},this.setMouseButtonAction=(e,t)=>{o[e]=a[t]};var X=(e,t)=>{e instanceof HTMLCanvasElement&&(e.tabIndex=t)},Y=()=>{if(0<Z){var e=k.distanceTo(V.center);return Z>e||this.cameraObject.position.distanceTo(V.center)>e}return!0},J=e=>{k.copy(this.cameraObject.position).add(e),Y()&&(this.cameraObject.target.add(e),this.cameraObject.position.add(e),this.updateDirectionalLight())},K=e=>{var t;if(ae(!1),A===n.DEFAULT&&(t=this.scene.getNormalisedMinimapCoordinates(this.renderer,e)),t){A=n.MINIMAP;var r=this.scene.getMinimapDiffFromNormalised(t.x,t.y);J(r)}else 0==e.button?e.ctrlKey?this._state=o.AUXILIARY:e.shiftKey?this._state=o.SECONDARY:this._state=o.MAIN:1==e.button?(e.preventDefault(),this._state=o.AUXILIARY):2==e.button&&(this._state=o.SECONDARY),this.pointer_x=e.clientX-O.left,this.pointer_y=e.clientY-O.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},Q=e=>{if(ae(!1),O)if(this.pointer_x=e.clientX-O.left,this.pointer_y=e.clientY-O.top,A===n.MINIMAP){var t=this.scene.getNormalisedMinimapCoordinates(this.renderer,e);if(t){var r=this.scene.getMinimapDiffFromNormalised(t.x,t.y);J(r)}}else this._state===a.NONE&&void 0!==l&&l.move(this,e.clientX,e.clientY,this.renderer)},$=e=>{this._state=a.NONE,A==n.MINIMAP&&(A=n.DEFAULT),void 0!==l&&this.pointer_x_start==e.clientX-O.left&&this.pointer_y_start==e.clientY-O.top&&l.pick(this,e.clientX,e.clientY,this.renderer)},ee=e=>{this._state=a.NONE},te=e=>{ae(!1);var t,r,i=e.touches.length;if(1==i)this._state=a.TOUCH_ROTATE,this.pointer_x=e.touches[0].clientX-(null===(t=O)||void 0===t?void 0:t.left),this.pointer_y=e.touches[0].clientY-(null===(r=O)||void 0===r?void 0:r.top),this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else if(2==i){this._state=a.TOUCH_ZOOM;var n=e.touches[0].clientX-e.touches[1].clientX,s=e.touches[0].clientY-e.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(n*n+s*s)}else if(3==i){var o,l;this._state=a.TOUCH_PAN,this.targetTouchId=e.touches[0].identifier,this.pointer_x=e.touches[0].clientX-(null===(o=O)||void 0===o?void 0:o.left),this.pointer_y=e.touches[0].clientY-(null===(l=O)||void 0===l?void 0:l.top),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}},re=e=>{e.preventDefault(),e.stopPropagation();var t=e.touches.length;if(1==t)this.pointer_x=e.touches[0].clientX-O.left,this.pointer_y=e.touches[0].clientY-O.top;else if(2==t){if(this._state===a.TOUCH_ZOOM){var r=e.touches[0].clientX-e.touches[1].clientX,i=e.touches[0].clientY-e.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(r*r+i*i)}}else if(3==t&&this._state===a.TOUCH_PAN)for(var n=0;3>n;n++)e.touches[n].identifier==this.targetTouchId&&(this.pointer_x=e.touches[0].clientX-O.left,this.pointer_y=e.touches[0].clientY-O.top)},ie=e=>{var t=e.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=a.NONE,1==t&&void 0!==l&&this.pointer_x_start==e.touches[0].clientX-O.left&&this.pointer_y_start==e.touches[0].clientY-O.top&&l.pick(this.cameraObject,e.touches[0].clientX,e.touches[0].clientY,this.renderer)},ne=()=>{ae(!0)},ae=e=>{if(e||void 0===O){var t=new IntersectionObserver((e=>{for(var r of e)O=r.boundingClientRect;t.disconnect()}));t.observe(this.domElement)}},se=e=>{ae(!1),this._state=a.SCROLL;var t=0;0<e.deltaY?t=this.zoomRate:0>e.deltaY&&(t=-1*this.zoomRate),P+=t,e.preventDefault(),e.stopImmediatePropagation()},oe=e=>{ae(!1);var t=0;if(e.keyCode===s.EQUAL||e.keyCode===s.MINUS||e.keyCode===s.NUMPADADD||e.keyCode===s.NUMPADSUBTRACT){this._state=a.KEYBOARD_ZOOM;var r=1;e.shiftKey&&(r*=2),e.keyCode===s.EQUAL||e.keyCode===s.NUMPADADD?t=this.zoomRate*r*-1:(e.keyCode===s.MINUS||e.keyCode===s.NUMPADSUBTRACT)&&(t=this.zoomRate*r),P+=t}else(e.keyCode===s.ARROWLEFT||e.keyCode===s.ARROWUP||e.keyCode===s.ARROWRIGHT||e.keyCode===s.ARROWDOWN)&&(e.shiftKey?(this._state=a.KEYBOARD_ROTATE,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,t=this.rotateRate):(this._state=a.KEYBOARD_PAN,t=this.panRate),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,e.keyCode===s.ARROWLEFT?this.pointer_x-=t:e.keyCode===s.ARROWUP?this.pointer_y-=t:e.keyCode===s.ARROWRIGHT?this.pointer_x+=t:e.keyCode===s.ARROWDOWN&&(this.pointer_y+=t));Object.values(s).includes(e.keyCode)&&e.preventDefault()},le=e=>{this._state=a.NONE},he=()=>{if(void 0!==this.cameraObject){var e=O.height,t=this.cameraObject.position.distanceTo(this.cameraObject.target),r=0;this.cameraObject.far>this.cameraObject.near&&t>=this.cameraObject.near&&t<=this.cameraObject.far&&(r=(t-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),N.set(this.previous_pointer_x,e-this.previous_pointer_y,0),B.set(this.previous_pointer_x,e-this.previous_pointer_y,1),U.set(this.pointer_x,e-this.pointer_y,0),z.set(this.pointer_x,e-this.pointer_y,1),N.unproject(this.cameraObject),B.unproject(this.cameraObject),U.unproject(this.cameraObject),z.unproject(this.cameraObject),U.sub(N).multiplyScalar(1-r),z.sub(B).multiplyScalar(r),U.add(z).multiplyScalar(-.002),J(U)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};this.getVectorsFromRotateAboutLookAtPoints=(e,t)=>{e.normalize(),G.copy(this.cameraObject.position).sub(this.cameraObject.target),H.copy(G),G.normalize(),.8<Math.abs(G.dot(e))&&G.copy(this.cameraObject.up),N.crossVectors(e,G).normalize(),B.crossVectors(e,N);var r=e.dot(H),i=N.dot(H),n=B.dot(H),a=e.dot(this.cameraObject.up),s=N.dot(this.cameraObject.up),o=B.dot(this.cameraObject.up),l=Math.cos(t),h=Math.sin(t);return U.set(l*N.x+h*B.x,l*N.y+h*B.y,l*N.z+h*B.z),z.set(l*B.x-h*N.x,l*B.y-h*N.y,l*B.z-h*N.z),G.copy(this.cameraObject.target),G.x=G.x+e.x*r+U.x*i+z.x*n,G.y=G.y+e.y*r+U.y*i+z.y*n,G.z=G.z+e.z*r+U.z*i+z.z*n,D.set(e.x*a+U.x*s+z.x*o,e.y*a+U.y*s+z.y*o,e.z*a+U.z*s+z.z*o),{position:G,up:D}},this.rotateAboutLookAtpoint=(e,t)=>{var r=this.getVectorsFromRotateAboutLookAtPoints(e,t);this.cameraObject.position.copy(r.position),this.updateDirectionalLight(),this.cameraObject.up.copy(r.up)};var ce=()=>{if(void 0!==this.cameraObject){var e,t,r=null===(e=O)||void 0===e?void 0:e.width,i=null===(t=O)||void 0===t?void 0:t.height;if(0<r&&0<i){var n=.25*(r+i),a=0,s=0;(1===I||2===I)&&(a=this.pointer_x-this.previous_pointer_x),(1===I||3===I)&&(s=this.previous_pointer_y-this.pointer_y);var o=Math.sqrt(a*a+s*s);if(0<o){var l=1*-s/o,h=1*a/o;if(1===I){var c=l*(this.pointer_x-.5*(r-1))+h*(.5*(i-1)-this.pointer_y);c>n?c=n:c<-n&&(c=-n)}var u=Math.acos(0/n)-.5*Math.PI,d=this.tumble_rate*o/n;D.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),N.copy(this.cameraObject.up).normalize(),B.copy(N).cross(D).normalize().multiplyScalar(l),N.multiplyScalar(h),F.addVectors(B,N).multiplyScalar(Math.cos(u)),D.multiplyScalar(Math.sin(u)),F.add(D),this.rotateAboutLookAtpoint(F,-d)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},ue=()=>{var e=0;return this._state===a.ZOOM?e=this.previous_pointer_y-this.pointer_y:this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM?e=P:(e=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),e};this.changeZoomByScrollRateUnit=e=>{var t=e*this.zoomRate;this.changeZoomByValue(t)},this.changeZoomByValue=e=>{if(void 0!==this.cameraObject){var t=O.height,r=this.cameraObject.position.clone();r.sub(this.cameraObject.target);var i=r.length(),n=1.5*e/t;if(.01<i+n*i&&(r.normalize(),k.copy(this.cameraObject.position),k.x+=r.x*n*i,k.y+=r.y*n*i,k.z+=r.z*n*i,Y())){this.cameraObject.position.copy(k),this.updateDirectionalLight();var a=1e-5;if(a*this.cameraObject.far<this.cameraObject.near+n*i+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=n*i,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=n*i,this.cameraObject.far+=n*i));else{if(0==this.near_plane_fly_debt){var s=this.cameraObject.near-a*this.cameraObject.far;this.cameraObject.near=a*this.cameraObject.far,this.cameraObject.far-=s,this.near_plane_fly_debt-=a*this.cameraObject.far}this.near_plane_fly_debt+=n*i}j=!0}}};var de=()=>{var e=ue();this.changeZoomByValue(e),this._state===a.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),(this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(P=0,this._state=a.NONE)};this.setDirectionalLight=e=>{this.directionalLight=e},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){c=!0,this.domElement&&this.domElement.addEventListener&&(X(this.domElement,0),this.domElement.addEventListener("mousedown",K,!1),this.domElement.addEventListener("mousemove",Q,!1),this.domElement.addEventListener("mouseup",$,!1),this.domElement.addEventListener("mouseleave",ee,!1),this.domElement.addEventListener("touchstart",te,!1),this.domElement.addEventListener("touchmove",re,!1),this.domElement.addEventListener("touchend",ie,!1),this.domElement.addEventListener("wheel",se,!1),this.domElement.addEventListener("mouseenter",ne,!1),this.domElement.addEventListener("contextmenu",(e=>{e.preventDefault()}),!1),this.domElement.addEventListener("keydown",oe,!1),this.domElement.addEventListener("keyup",le,!1))},this.disable=function(){c=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",K,!1),this.domElement.removeEventListener("mousemove",Q,!1),this.domElement.removeEventListener("mouseup",$,!1),this.domElement.removeEventListener("mouseleave",ee,!1),this.domElement.removeEventListener("touchstart",te,!1),this.domElement.removeEventListener("touchmove",re,!1),this.domElement.removeEventListener("touchend",ie,!1),this.domElement.removeEventListener("wheel",se,!1),this.domElement.removeEventListener("mouseenter",ne,!1),this.domElement.removeEventListener("contextmenu",(e=>{e.preventDefault()}),!1),this.domElement.removeEventListener("keydown",oe,!1),this.domElement.removeEventListener("keyup",le,!1),X(this.domElement,-1))},this.loadPath=e=>{w=e.CameraPath,_=e.NumberOfPoints},this.loadPathURL=(e,t)=>{var r=new XMLHttpRequest;r.onreadystatechange=()=>{if(4==r.readyState&&200==r.status){var e=JSON.parse(r.responseText);this.loadPath(e),null!=t&&"function"==typeof t&&t()}};var i=d(e);r.open("GET",i,!0),r.send()},this.setPathDuration=e=>{h=e,L&&L.setDuration(h),R&&R.setDuration(h)},this.getPlayRate=()=>S,this.setPlayRate=e=>{S=e},this.getTime=()=>y,this.setTime=e=>{y=e>h?h:0>e?0:e},this.getNumberOfTimeFrame=()=>_,this.getCurrentTimeFrame=()=>{if(2<_){var e=y/h*(_-1),t=Math.floor(e),r=1-(e-t),i=Math.ceil(e);return t==i?t==_-1?[t-1,i,0]:[t,i+1,1]:[t,i,r]}return 1==_?[0,0,0]:void 0},this.setCurrentTimeFrame=e=>{2<_&&(0>(y=h*e/(_-1))&&(y=0),y>h&&(y=h))};var pe=e=>{if(A===n.PATH&&((e=>{var t=y+e;t>h&&(t-=h),y=t})(e),w)){for(var t=this.getCurrentTimeFrame(),r=t[0],i=t[1],a=t[2],s=[w[3*r],w[3*r+1],w[3*r+2]],o=[w[3*i],w[3*i+1],w[3*i+2]],l=[],c=0;c<s.length;c++)l.push(a*s[c]+(1-a)*o[c]);this.cameraObject.position.set(l[0],l[1],l[2]),this.cameraObject.target.set(o[0],o[1],o[2]),T&&this.cameraObject.lookAt(this.cameraObject.target),M&&(this.directionalLight.position.set(l[0],l[1],l[2]),this.directionalLight.target.position.set(o[0],o[1],o[2]))}};this.calculatePathNow=()=>{pe(0)};var me=()=>{this._state===a.ROTATE||this._state===a.TOUCH_ROTATE||this._state===a.KEYBOARD_ROTATE?ce():this._state===a.PAN||this._state===a.TOUCH_PAN||this._state===a.KEYBOARD_PAN?(he(),W.triggerCallback()):(this._state===a.ZOOM||this._state===a.TOUCH_ZOOM||this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(W.zoom(ue()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,(this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&(this._state=a.NONE),P=0,W.triggerCallback())};this.update=e=>{var t=e*S,r=c,i=!0;return A===n.PATH?pe(t):A===n.SMOOTH_CAMERA_TRANSITION&&L?(L.update(t),L.isTransitionCompleted()&&(A=n.DEFAULT),r=!1):A===n.ROTATE_CAMERA_TRANSITION&&R?(R.update(t),R.isTransitionCompleted()&&(A=n.DEFAULT),r=!1):A===n.AUTO_TUMBLE&&C?C.update(t):A===n.SYNC_CONTROL&&W?(me(),r=!1):i=!1,r&&(this._state!==a.NONE&&(i=!0),this._state===a.ROTATE||this._state===a.TOUCH_ROTATE||this._state===a.KEYBOARD_ROTATE?ce():this._state===a.PAN||this._state===a.TOUCH_PAN||this._state===a.KEYBOARD_PAN?he():(this._state===a.ZOOM||this._state===a.TOUCH_ZOOM||this._state===a.SCROLL||this._state===a.KEYBOARD_ZOOM)&&de(),this._state!==a.NONE&&A===n.AUTO_TUMBLE&&C&&C.stopOnCameraInput,this._state===a.SCROLL&&(this._state=a.NONE)),T?(i=!0,T.update()):this.cameraObject.lookAt(this.cameraObject.target),i=i||j,j=!1,i},this.playPath=()=>{A=n.PATH},this.stopPath=()=>{A=n.DEFAULT},this.isPlayingPath=()=>A===n.PATH,this.enableDirectionalLightUpdateWithPath=e=>{M=e},this.enableDeviceOrientation=()=>{T||(T=new x(this.cameraObject))},this.disableDeviceOrientation=()=>{T&&(T.dispose(),T=void 0)},this.isDeviceOrientationEnabled=()=>!!T,this.resetView=()=>{var e=q[E];this.cameraObject.near=e.nearPlane,this.cameraObject.far=e.farPlane,this.cameraObject.position.set(e.eyePosition[0],e.eyePosition[1],e.eyePosition[2]),this.cameraObject.target.set(e.targetPosition[0],e.targetPosition[1],e.targetPosition[2]),this.cameraObject.up.set(e.upVector[0],e.upVector[1],e.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=e=>{e.nearPlane&&(this.cameraObject.near=e.nearPlane),e.farPlane&&(this.cameraObject.far=e.farPlane),e.eyePosition&&this.cameraObject.position.set(e.eyePosition[0],e.eyePosition[1],e.eyePosition[2]),e.targetPosition&&this.cameraObject.target.set(e.targetPosition[0],e.targetPosition[1],e.targetPosition[2]),e.upVector&&this.cameraObject.up.set(e.upVector[0],e.upVector[1],e.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),j=!0},this.getViewportFromCentreAndRadius=(e,t,r,i,n,a)=>{var s=this.cameraObject.position.x-this.cameraObject.target.x,o=this.cameraObject.position.y-this.cameraObject.target.y,l=this.cameraObject.position.z-this.cameraObject.target.z,h=1/Math.sqrt(s*s+o*o+l*l);s*=h,o*=h,l*=h;var c,u=[e,t,r],d=i/Math.tan(n*Math.PI/360),m=[e+s*d,t+o*d,r+l*d],f=d+a;c=a>.95*d?(1-.95)*d:d-a;var v=new p;return v.nearPlane=c,v.farPlane=f,v.eyePosition=m,v.targetPosition=u,v.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],v},this.getViewportFromBoundingBox=(e,t)=>{var r=e.min.distanceTo(e.max)/2*t,i=(e.min.x+e.max.x)/2,n=(e.min.y+e.max.y)/2,a=(e.min.z+e.max.z)/2;return this.getViewportFromCentreAndRadius(i,n,a,r,40,4*r)},this.getCurrentViewport=()=>{var e=new p;return 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o=n.substring(0,n.lastIndexOf("/")+1),l=n.substring(n.lastIndexOf("/")+1,n.length);(new i).setPath(o).load(l,(function(i){console.log(i),e.parseGLTFObjects(i.scene,r,0,a),e.setCamera(t),null!=s&&"function"==typeof s&&s()}))}}},807:(e,t,r)=>{"use strict";r.d(t,{q:()=>v});var i=r(1515),n=r(1781).a,a=i.LoaderUtils,s=i.AnimationClip,o=i.Vector3,l=i.Vector4,h=i.Color,c=i.Vector2,u=r(8154).n,d=r(8154).V,p=i.FileLoader,m=i.DefaultLoadingManager,f=r(1574).i;function v(e){"boolean"==typeof e&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),e=void 0),this.manager=void 0===e?m:e,this.withCredentials=!1,this.paramsString=""}Object.assign(v.prototype,{load:function(e,t,r,i){var n=this,s=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:a.extractUrlBase(e),o=new p(this.manager);e.split("?"),this.paramsString=2===e.length?paramsStrings[1]:"",o.setWithCredentials(this.withCredentials),o.load(e,(function(r){var 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o(B[p++],B[p++],B[p]),2!==i&&E.vertexNormals.push(R),0!==i&&A.vertexNormals.push(R);if(_&&(L=U[d=D[s++]],E.color.setHex(L),A.color.setHex(L)),M)for(i=0;4>i;i++)L=U[d=D[s++]],2!==i&&E.vertexColors.push(new h(L)),0!==i&&A.vertexColors.push(new h(L));t.faces.push(E),t.faces.push(A)}else{if((T=new u).a=D[s++],T.b=D[s++],T.c=D[s++],y&&(f=D[s++],T.materialIndex=f),a=t.faces.length,x)for(i=0;i<F;i++)for(C=e.uvs[i],t.faceVertexUvs[i][a]=[],n=0;3>n;n++)I=C[2*(m=D[s++])],O=C[2*m+1],P=new c(I,O),t.faceVertexUvs[i][a].push(P);if(b&&(p=3*D[s++],T.normal.set(B[p++],B[p++],B[p])),w)for(i=0;3>i;i++)p=3*D[s++],R=new o(B[p++],B[p++],B[p]),T.vertexNormals.push(R);if(_&&(d=D[s++],T.color.setHex(U[d])),M)for(i=0;3>i;i++)d=D[s++],T.vertexColors.push(new h(U[d]));t.faces.push(T)}}(e,r),function(e,t){var r=void 0===e.influencesPerVertex?2:e.influencesPerVertex;if(e.skinWeights)for(var i=0,n=e.skinWeights.length;i<n;i+=r){var a=e.skinWeights[i],s=1<r?e.skinWeights[i+1]:0,o=2<r?e.skinWeights[i+2]:0,h=3<r?e.skinWeights[i+3]:0;t.skinWeights.push(new l(a,s,o,h))}if(e.skinIndices)for(i=0,n=e.skinIndices.length;i<n;i+=r){var c=e.skinIndices[i],u=1<r?e.skinIndices[i+1]:0,d=2<r?e.skinIndices[i+2]:0,p=3<r?e.skinIndices[i+3]:0;t.skinIndices.push(new l(c,u,d,p))}t.bones=e.bones,t.bones&&0<t.bones.length&&(t.skinWeights.length!==t.skinIndices.length||t.skinIndices.length!==t.vertices.length)&&console.warn("When skinning, number of vertices ("+t.vertices.length+"), skinIndices ("+t.skinIndices.length+"), and skinWeights ("+t.skinWeights.length+") should match.")}(e,r),function(e,t){var r,n,a,s,l,h=e.scale;if(void 0!==e.morphTargets)for(var c=0,u=e.morphTargets.length;c<u;c++){t.morphTargets[c]={},t.morphTargets[c].name=e.morphTargets[c].name,t.morphTargets[c].vertices=[];for(var d,p=t.morphTargets[c].vertices,m=e.morphTargets[c].vertices,f=0,v=m.length;f<v;f+=3)(d=new o).x=m[f]*h,d.y=m[f+1]*h,d.z=m[f+2]*h,p.push(d)}if(void 0!==e.morphNormals)for(c=0,u=e.morphNormals.length;c<u;c++)if(t.morphTargets[c]){t.morphTargets[c].normals=[];var g,y=t.morphTargets[c].normals,x=e.morphNormals[c].normals;for(f=0,v=x.length;f<v;f+=3)(g=new o).x=x[f],g.y=x[f+1],g.z=x[f+2],y.push(g);t.morphNormalsReady=!0}if(void 0!==e.morphColors)for(c=0,u=e.morphColors.length;c<u;c++)for(t.morphColors[c]={},t.morphColors[c].name=e.morphColors[c].name,t.morphColors[c].colors=[],a=t.morphColors[c].colors,r=0,n=(s=e.morphColors[c].colors).length;r<n;r+=3)(l=new i.Color(16755200)).setRGB(s[r],s[r+1],s[r+2]),a.push(l)}(e,r),function(e,t){var r=[],i=[];void 0!==e.animation&&i.push(e.animation),void 0!==e.animations&&(e.animations.length?i=i.concat(e.animations):i.push(e.animations));for(var n,a=0;a<i.length;a++)(n=s.parseAnimation(i[a],t.bones))&&r.push(n);if(t.morphTargets){var o=s.CreateClipsFromMorphTargetSequences(t.morphTargets,10);r=r.concat(o)}0<r.length&&(t.animations=r)}(e,r),r.computeFaceNormals(),r.computeBoundingSphere(),void 0===e.materials||0===e.materials.length)return{geometry:r};var a=n.prototype.initMaterials(e.materials,t,"Anonymous");if(e.materials[0].video){var p=t+e.materials[0].video;this.paramsString&&(p+="?".concat(this.paramsString));var m=new f(p);r._video=m}return a&&0<a.length&&(a[0].side=e.materials[0].singleSided?i.FrontSide:e.materials[0].flipSided?i.BackSide:i.DoubleSide,e.materials[0].specularCoef&&(a[0].shininess=Math.floor(e.materials[0].specularCoef/3))),{geometry:r,materials:a}}})},654:(e,t,r)=>{"use strict";r.d(t,{L:()=>m});var i=r(1515),n=/^[og]\s*(.+)?/,a=/^mtllib /,s=/^usemtl /,o=/^usemap /,l=new i.Vector3,h=new i.Vector3,c=new i.Vector3,u=new i.Vector3,d=new i.Vector3;function p(){var e={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function(e,t){if(this.object&&!1===this.object.fromDeclaration)return this.object.name=e,void(this.object.fromDeclaration=!1!==t);var r=this.object&&"function"==typeof this.object.currentMaterial?this.object.currentMaterial():void 0;if(this.object&&"function"==typeof this.object._finalize&&this.object._finalize(!0),this.object={name:e||"",fromDeclaration:!1!==t,geometry:{vertices:[],normals:[],colors:[],uvs:[],hasUVIndices:!1},materials:[],smooth:!0,startMaterial:function(e,t){var r=this._finalize(!1);r&&(r.inherited||0>=r.groupCount)&&this.materials.splice(r.index,1);var i={index:this.materials.length,name:e||"",mtllib:Array.isArray(t)&&0<t.length?t[t.length-1]:"",smooth:void 0===r?this.smooth:r.smooth,groupStart:void 0===r?0:r.groupEnd,groupEnd:-1,groupCount:-1,inherited:!1,clone:function(e){var t={index:"number"==typeof 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3*(0<=r?r-1:r+t/3)},parseNormalIndex:function(e,t){var r=parseInt(e,10);return 3*(0<=r?r-1:r+t/3)},parseUVIndex:function(e,t){var r=parseInt(e,10);return 2*(0<=r?r-1:r+t/2)},addVertex:function(e,t,r){var i=this.vertices,n=this.object.geometry.vertices;n.push(i[e+0],i[e+1],i[e+2]),n.push(i[t+0],i[t+1],i[t+2]),n.push(i[r+0],i[r+1],i[r+2])},addVertexPoint:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addVertexLine:function(e){var t=this.vertices;this.object.geometry.vertices.push(t[e+0],t[e+1],t[e+2])},addNormal:function(e,t,r){var i=this.normals,n=this.object.geometry.normals;n.push(i[e+0],i[e+1],i[e+2]),n.push(i[t+0],i[t+1],i[t+2]),n.push(i[r+0],i[r+1],i[r+2])},addFaceNormal:function(e,t,r){var i=this.vertices,n=this.object.geometry.normals;l.fromArray(i,e),h.fromArray(i,t),c.fromArray(i,r),d.subVectors(c,h),u.subVectors(l,h),d.cross(u),d.normalize(),n.push(d.x,d.y,d.z),n.push(d.x,d.y,d.z),n.push(d.x,d.y,d.z)},addColor:function(e,t,r){var i=this.colors,n=this.object.geometry.colors;void 0!==i[e]&&n.push(i[e+0],i[e+1],i[e+2]),void 0!==i[t]&&n.push(i[t+0],i[t+1],i[t+2]),void 0!==i[r]&&n.push(i[r+0],i[r+1],i[r+2])},addUV:function(e,t,r){var i=this.uvs,n=this.object.geometry.uvs;n.push(i[e+0],i[e+1]),n.push(i[t+0],i[t+1]),n.push(i[r+0],i[r+1])},addDefaultUV:function(){var e=this.object.geometry.uvs;e.push(0,0),e.push(0,0),e.push(0,0)},addUVLine:function(e){var t=this.uvs;this.object.geometry.uvs.push(t[e+0],t[e+1])},addFace:function(e,t,r,i,n,a,s,o,l){var h=this.vertices.length,c=this.parseVertexIndex(e,h),u=this.parseVertexIndex(t,h),d=this.parseVertexIndex(r,h);if(this.addVertex(c,u,d),this.addColor(c,u,d),void 0!==s&&""!==s){var p=this.normals.length;c=this.parseNormalIndex(s,p),u=this.parseNormalIndex(o,p),d=this.parseNormalIndex(l,p),this.addNormal(c,u,d)}else this.addFaceNormal(c,u,d);if(void 0!==i&&""!==i){var m=this.uvs.length;c=this.parseUVIndex(i,m),u=this.parseUVIndex(n,m),d=this.parseUVIndex(a,m),this.addUV(c,u,d),this.object.geometry.hasUVIndices=!0}else this.addDefaultUV()},addPointGeometry:function(e){this.object.geometry.type="Points";for(var t,r=this.vertices.length,i=0,n=e.length;i<n;i++)t=this.parseVertexIndex(e[i],r),this.addVertexPoint(t),this.addColor(t)},addLineGeometry:function(e,t){this.object.geometry.type="Line";for(var r=this.vertices.length,i=this.uvs.length,n=0,a=e.length;n<a;n++)this.addVertexLine(this.parseVertexIndex(e[n],r));for(var s=0,o=t.length;s<o;s++)this.addUVLine(this.parseUVIndex(t[s],i))}};return e.startObject("",!1),e}class m extends i.Loader{constructor(e){super(e),this.materials=null}load(e,t,r,n){var a=this,s=new i.FileLoader(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){try{t(a.parse(r))}catch(t){n?n(t):console.error(t),a.manager.itemError(e)}}),r,n)}setMaterials(e){return this.materials=e,this}parse(e){var t=new p;-1!==e.indexOf("\r\n")&&(e=e.replace(/\r\n/g,"\n")),-1!==e.indexOf("\\\n")&&(e=e.replace(/\\\n/g,""));for(var r=e.split("\n"),l="",h="",c=[],u="function"==typeof"".trimLeft,d=0,m=r.length;d<m;d++)if(l=r[d],0!==(l=u?l.trimLeft():l.trim()).length&&"#"!==(h=l.charAt(0)))if("v"===h){var f=l.split(/\s+/);switch(f[0]){case"v":t.vertices.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3])),7<=f.length?t.colors.push(parseFloat(f[4]),parseFloat(f[5]),parseFloat(f[6])):t.colors.push(void 0,void 0,void 0);break;case"vn":t.normals.push(parseFloat(f[1]),parseFloat(f[2]),parseFloat(f[3]));break;case"vt":t.uvs.push(parseFloat(f[1]),parseFloat(f[2]))}}else if("f"===h){for(var v,g=l.substr(1).trim().split(/\s+/),y=[],x=0,b=g.length;x<b;x++)if(0<(v=g[x]).length){var w=v.split("/");y.push(w)}for(var _=y[0],M=1,S=y.length-1;M<S;M++){var T=y[M],E=y[M+1];t.addFace(_[0],T[0],E[0],_[1],T[1],E[1],_[2],T[2],E[2])}}else if("l"===h){var A=l.substring(1).trim().split(" "),L=[],R=[];if(-1===l.indexOf("/"))L=A;else for(var C,P=0,I=A.length;P<I;P++)""!==(C=A[P].split("/"))[0]&&L.push(C[0]),""!==C[1]&&R.push(C[1]);t.addLineGeometry(L,R)}else if("p"===h){var O=l.substr(1).trim().split(" ");t.addPointGeometry(O)}else if(null!==(c=n.exec(l))){var D=(" "+c[0].substr(1).trim()).substr(1);t.startObject(D)}else if(s.test(l))t.object.startMaterial(l.substring(7).trim(),t.materialLibraries);else if(a.test(l))t.materialLibraries.push(l.substring(7).trim());else if(o.test(l))console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');else if("s"===h){if(1<(c=l.split(" ")).length){var N=c[1].trim().toLowerCase();t.object.smooth="0"!==N&&"off"!==N}else t.object.smooth=!0;var B=t.object.currentMaterial();B&&(B.smooth=t.object.smooth)}else{if("\0"===l)continue;console.warn('THREE.OBJLoader: Unexpected line: "'+l+'"')}t.finalize();var U=new i.Group;if(U.materialLibraries=[].concat(t.materialLibraries),1==(1!==t.objects.length||0!==t.objects[0].geometry.vertices.length))for(var z=0,F=t.objects.length;z<F;z++){var G=t.objects[z],H=G.geometry,V=G.materials,k="Line"===H.type,j="Points"===H.type,W=!1;if(0!==H.vertices.length){var Z=new i.BufferGeometry;Z.setAttribute("position",new i.Float32BufferAttribute(H.vertices,3)),0<H.normals.length&&Z.setAttribute("normal",new i.Float32BufferAttribute(H.normals,3)),0<H.colors.length&&(W=!0,Z.setAttribute("color",new i.Float32BufferAttribute(H.colors,3))),!0===H.hasUVIndices&&Z.setAttribute("uv",new i.Float32BufferAttribute(H.uvs,2));for(var q=[],X=0,Y=V.length;X<Y;X++){var J=V[X],K=J.name+"_"+J.smooth+"_"+W,Q=t.materials[K];if(null!==this.materials)if(Q=this.materials.create(J.name),!k||!Q||Q instanceof i.LineBasicMaterial){if(j&&Q&&!(Q instanceof i.PointsMaterial)){var $=new i.PointsMaterial({size:10,sizeAttenuation:!1});i.Material.prototype.copy.call($,Q),$.color.copy(Q.color),$.map=Q.map,Q=$}}else{var ee=new i.LineBasicMaterial;i.Material.prototype.copy.call(ee,Q),ee.color.copy(Q.color),Q=ee}void 0===Q&&((Q=k?new i.LineBasicMaterial:j?new i.PointsMaterial({size:1,sizeAttenuation:!1}):new i.MeshPhongMaterial).name=J.name,Q.flatShading=!J.smooth,Q.vertexColors=W,t.materials[K]=Q),q.push(Q)}var te=void 0;if(1<q.length){for(var re,ie=0,ne=V.length;ie<ne;ie++)re=V[ie],Z.addGroup(re.groupStart,re.groupCount,ie);te=k?new i.LineSegments(Z,q):j?new i.Points(Z,q):new i.Mesh(Z,q)}else te=k?new i.LineSegments(Z,q[0]):j?new i.Points(Z,q[0]):new i.Mesh(Z,q[0]);te.name=G.name,U.add(te)}}else if(0<t.vertices.length){var ae=new i.PointsMaterial({size:1,sizeAttenuation:!1}),se=new i.BufferGeometry;se.setAttribute("position",new i.Float32BufferAttribute(t.vertices,3)),0<t.colors.length&&void 0!==t.colors[0]&&(se.setAttribute("color",new i.Float32BufferAttribute(t.colors,3)),ae.vertexColors=!0);var oe=new i.Points(se,ae);U.add(oe)}return U}}},7270:(e,t,r)=>{"use strict";r.d(t,{t:()=>n});var i=r(1515);class n extends i.Loader{constructor(e){super(e)}load(e,t,r,n){var a=this,s=new i.FileLoader(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,(function(r){try{t(a.parse(r))}catch(t){n?n(t):console.error(t),a.manager.itemError(e)}}),r,n)}parse(e){function t(e,t,r){for(var i=0,n=e.length;i<n;i++)if(e[i]!==t.getUint8(r+i,!1))return!1;return!0}var r,n=function(e){if("string"==typeof e){for(var t=new Uint8Array(e.length),r=0;r<e.length;r++)t[r]=255&e.charCodeAt(r);return t.buffer||t}return e}(e);return 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t=r.shift();if(!t)return;this.load(t.url,t.onLoad,t.onProgress,t.onError,t.options)}},this.itemRemainingCheck=()=>{if(0===r.length&&0==e)for(var t in i)i.hasOwnProperty(t)&&delete i[t]};var c=function(t,r,i){return function(){--e;for(var n=arguments.length,a=Array(n),s=0;s<n;s++)a[s]=arguments[s];null!=i&&i.msHandler?i.msHandler.itemDownloaded(i.order,a):null!=i&&i.isHandler?i.isHandler.downloadCompleted(a):t&&t(...a),r.loadFromWaitingList(),r.itemRemainingCheck()}};this.parse=e=>t.parse(e)}},7404:(e,t,r)=>{var i=r(1515);t.U=function(e){var t=e;this.camera=new i.OrthographicCamera(-.5,.5,.5,-.5,.01,10),this.helper=void 0;var r=new i.BufferGeometry,n=new Float32Array([-1,-1,1,1,-1,1,1,1,1,1,1,1,-1,1,1,-1,-1,1]),a=new i.BufferAttribute(n,3);r.setAttribute("position",a);var s=new i.MeshBasicMaterial({color:3355443,depthTest:!1,depthWrite:!1,opacity:.5,transparent:!0});this.mask=new i.Mesh(r,s);var o=new i.Box3,l=new 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e=t.getZincCameraControls(),r=t.getBoundingBox();if(r){var i=r.min.distanceTo(r.max),n=i/2,a=(r.min.x+r.max.x)/2,s=(r.min.y+r.max.y)/2,o=(r.min.z+r.max.z)/2,l=e.getViewportFromCentreAndRadius(a,s,o,n,40,4*n);h(i,l)}}}},9960:(e,t)=>{t.augmentMorphColor=function(){return function(e){e.vertexShader=e.vertexShader.replace("#include <color_pars_vertex>",["varying vec3 vColor;","attribute vec3 morphColor0;","attribute vec3 morphColor1;"].join("\n")),e.vertexShader=e.vertexShader.replace("#include <color_vertex>",["vColor.xyz = color.xyz;","#ifdef USE_MORPHTARGETS","vColor = morphColor0 * morphTargetInfluences[ 0 ];","vColor += morphColor1 * morphTargetInfluences[ 1 ];","#endif"].join("\n"))}}},5672:function(e,t,r){var i=r(1515),n=r(2515).toBufferGeometry,a=function(){r(7393).c.call(this),this.videoHandler=void 0,this.isGeometry=!0,this.createMesh=(e,t,a)=>{if(!this.morph||!this.morph.geometry||null==e){var s=((e,t,a)=>{var s,o=n(e,a),l=!1;if(1>a.opacity&&(l=!0),void 0===o._video){var h=a.localTimeEnabled||a.localMorphColour;t?((s=t).morphTargets=h,s.morphNormals=a.localTimeEnabled):s=o instanceof i.BufferGeometry&&void 0===o.attributes.color?new i.MeshPhongMaterial({color:a.colour,morphTargets:h,morphNormals:a.localTimeEnabled,transparent:l,opacity:a.opacity,side:i.DoubleSide}):new i.MeshPhongMaterial({color:a.colour,morphTargets:h,morphNormals:a.localTimeEnabled,vertexColors:i.VertexColors,transparent:l,opacity:a.opacity,side:i.DoubleSide}),a.localMorphColour&&o.morphAttributes.color&&(s.onBeforeCompile=r(9960).augmentMorphColor())}else{var c=o._video.createCanvasVideoTexture();s=new i.MeshBasicMaterial({morphTargets:a.localTimeEnabled,color:new i.Color(1,1,1),transparent:l,opacity:a.opacity,map:c,side:i.DoubleSide}),o._video}return new i.Mesh(o,s)})(e,t,a);this.setMesh(s,a.localTimeEnabled,a.localMorphColour)}},this.calculateUVs=()=>{this.geometry.computeBoundingBox();var e=this.geometry.boundingBox.max,t=this.geometry.boundingBox.min,r=new i.Vector2(0-t.x,0-t.y),n=new i.Vector2(e.x-t.x,e.y-t.y);this.geometry.faceVertexUvs[0]=[];for(var a=0;a<this.geometry.faces.length;a++){var s=this.geometry.vertices[this.geometry.faces[a].a],o=this.geometry.vertices[this.geometry.faces[a].b],l=this.geometry.vertices[this.geometry.faces[a].c];geometry.faceVertexUvs[0].push([new i.Vector2((s.x+r.x)/n.x,(s.y+r.y)/n.y),new i.Vector2((o.x+r.x)/n.x,(o.y+r.y)/n.y),new i.Vector2((l.x+r.x)/n.x,(l.y+r.y)/n.y)])}geometry.uvsNeedUpdate=!0},this.checkTransparentMesh=function(){this._lod.checkTransparentMesh()},this.setWireframe=e=>{this.morph.material.wireframe=e},this.editVertices=function(e,t){if(e&&e.length){var r=this.getMorph(),i=r.geometry.getAttribute("position");if(!r||0>t)return;var n=3*t;e.forEach((e=>{i.array[n++]=e[0],i.array[n++]=e[1],i.array[n++]=e[2]})),i.needsUpdate=!0,r.geometry.computeBoundingBox(),r.geometry.computeBoundingSphere(),this.boundingBoxUpdateRequired=!0}}};a.prototype=Object.create(r(7393).c.prototype),t.V=a},9344:(e,t,r)=>{var i=r(1515),n=function(e,t,n,a){var s;r(7393).c.call(this),t&&((s=t.clone()).vertexColors=i.FaceColors),this.id=n;var o=void 0,l=void 0;this.isGlyph=!0;var h=[0,0,0];this.fromMesh=e=>!(!e||!e.isMesh||(this.morph=e.clone(),this.morph.userData=this,this.group.add(this.morph),0)),e&&s&&this.fromMesh(new i.Mesh(e,s)),this.getGlyphset=function(){return a},this.setLabel=e=>{e&&("string"==typeof e||e instanceof String)&&(l=e,this.morph&&(this.morph.name=e))},this.showLabel=e=>{o&&(h=o.getPosition(),this.group.remove(o.getSprite()),o.dispose(),o=void 0),l&&("string"==typeof l||l instanceof String)&&((o=new(r(4296).J)(l,e)).setPosition(h[0],h[1],h[2]),this.group.add(o.getSprite()))},this.hideLabel=()=>{o&&(h=o.getPosition(),this.group.remove(o.getSprite()),o.dispose(),o=void 0)},this.getLabel=()=>l,this.getMesh=()=>this.morph,this.setTransformation=(e,t,r,i)=>{this.morph&&(this.morph.matrix.elements[0]=t[0],this.morph.matrix.elements[1]=t[1],this.morph.matrix.elements[2]=t[2],this.morph.matrix.elements[3]=0,this.morph.matrix.elements[4]=r[0],this.morph.matrix.elements[5]=r[1],this.morph.matrix.elements[6]=r[2],this.morph.matrix.elements[7]=0,this.morph.matrix.elements[8]=i[0],this.morph.matrix.elements[9]=i[1],this.morph.matrix.elements[10]=i[2],this.morph.matrix.elements[11]=0,this.morph.matrix.elements[12]=e[0],this.morph.matrix.elements[13]=e[1],this.morph.matrix.elements[14]=e[2],this.morph.matrix.elements[15]=1,this.morph.matrixAutoUpdate=!1),h=[...e],o&&o.setPosition(e[0],e[1],e[2])},this.setColour=e=>{o&&o.setColour(e),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry&&(this.geometry.colorsNeedUpdate=!0)},this.dispose=()=>{this.material&&this.material.dispose(),this.morph=void 0}};n.prototype=Object.create(r(7393).c.prototype),t.z=n},2842:(e,t,r)=>{var i=r(1515),n=r(807).q,a=function(){r(7393).c.call(this);var e=[],t=void 0,a=void 0,s=void 0,o=void 0,l=void 0,h=void 0,c=void 0,u=0,d=0,p=[0,0,0],m=[0,0,0],f=[0,0,0],v="NONE";this.ready=!1;var g=!1,y=!1;this.isGlyphset=!0;var x=new i.Matrix4,b=new i.Color,w=new i.Color,_=new i.Box3,M=new i.Box3,S=new i.Box3,T=[],E=[],A=[],L=[],R=[],C=[],P=[],I=[];this.globalScale=1;for(var O=0;8>O;O++)T[O]=new i.Vector3;this.load=(e,r,x,b,w)=>{t=e.axis1,a=e.axis2,s=e.axis3,o=e.positions,l=e.scale,h=e.colors,c=e.label,g=e.metadata.MorphColours,y=e.metadata.MorphVertices,u=e.metadata.number_of_time_steps,v=e.metadata.repeat_mode,d=e.metadata.number_of_vertices,"AXES_2D"==v||"MIRROR"==v?d*=2:"AXES_3D"==v&&(d*=3),p=e.metadata.base_size,m=e.metadata.offset,f=e.metadata.scale_factors;var _=new n;this.geometry=new i.BufferGeometry;var M=new i.InstancedMesh(this.geometry,void 0,d);if(this.setMorph(M),b){var S=_.parse(r);F(x,w)(S.geometry,S.materials),S.geometry.dispose()}else _.crossOrigin="Anonymous",_.load(r,F(x,w))};var D=(e,t,r,i,n,a)=>{if("NONE"==v||"MIRROR"==v){for(var s=[0,0,0],o=[0,0,0],l=[0,0,0],h=[0,0,0],c=[0,0,0],u=[0,0,0],d=[0,0,0],g=[0,0,0],y=[0,0,0],x=0;3>x;x++)b=0>n[x]?-1:1,s[x]=(b*p[x]+n[x]*f[x])*this.globalScale;for(x=0;3>x;x++)o[x]=t[x]*s[0],l[x]=r[x]*s[1],h[x]=i[x]*s[2],c[x]=e[x]+m[0]*o[x]+m[1]*l[x]+m[2]*h[x],"MIRROR"==v&&(u[x]=-o[x],d[x]=-l[x],g[x]=-h[x],y[x]=c[x],0>n[0]&&(c[x]-=o[x],y[x]-=u[x]));0>h[0]*(o[1]*l[2]-o[2]*l[1])+h[1]*(o[2]*l[0]-o[0]*l[2])+h[2]*(o[0]*l[1]-o[1]*l[0])&&(h[0]=-h[0],h[1]=-h[1],h[2]=-h[2]),a[0]=[c,o,l,h],"MIRROR"==v&&(0>g[0]*(u[1]*d[2]-u[2]*d[1])+g[1]*(u[2]*d[0]-u[0]*d[2])+g[2]*(u[0]*d[1]-u[1]*d[0])&&(g[0]=-g[0],g[1]=-g[1],g[2]=-g[2]),a[1]=[y,u,d,g])}else if("AXES_2D"==v||"AXES_3D"==v){var b,w=[0,0,0],_=[0,0,0];for(x=0;3>x;x++)b=0>n[x]?-1:1,w[x]=(b*p[0]+n[x]*f[0])*this.globalScale;for(x=0;3>x;x++)_[x]=e[x]+m[0]*w[0]*t[x]+m[1]*w[1]*r[x]+m[2]*w[2]*i[x];for(var M="AXES_2D"==glyph_repeat_mode?2:3,S=0;S<M;S++){var T=void 0,E=void 0,A=n[S],L=[0,0,0],R=[0,0,0],C=[0,0,0];0==S?(T=t,E=r):1==S?(T=r,E="AXES_2D"==glyph_repeat_mode?t:i):(T=i,E=t);var P=(p[0]+A*f[0])*this.globalScale;L[0]=T[0]*P,L[1]=T[1]*P,L[2]=T[2]*P,C[0]=L[1]*E[2]-E[1]*L[2],C[1]=L[2]*E[0]-E[2]*L[0],C[2]=L[0]*E[1]-L[1]*E[0];var I=Math.sqrt(C[0]*C[0]+C[1]*C[1]+C[2]*C[2]);if(0<I){var O=(p[2]+A*f[2])*this.globalScale/I;"AXES_2D"==v&&0<S&&(O*=-1),C[0]*=O,C[1]*=O,C[2]*=O}if(R[0]=C[1]*L[2]-L[1]*C[2],R[1]=C[2]*L[0]-L[2]*C[0],R[2]=C[0]*L[1]-C[1]*L[0],0<(I=Math.sqrt(R[0]*R[0]+R[1]*R[1]+R[2]*R[2]))){var D=(p[1]+A*f[1])*this.globalScale/I;R[0]*=D,R[1]*=D,R[2]*=D}a[S]=[_,L,R,C]}}return a},N=(t,r,i,n,a)=>{var s=1;"AXES_2D"==v||"MIRROR"==v?s=2:"AXES_3D"==v&&(s=3);var o=t.length/3,l=0;I.length=s;for(var h=0;h<o;h++){var c=3*h,u=[t[c],t[c+1],t[c+2]],d=[r[c],r[c+1],r[c+2]],p=[i[c],i[c+1],i[c+2]],m=[n[c],n[c+1],n[c+2]],f=[a[c],a[c+1],a[c+2]],g=D(u,d,p,m,f,I);if(g.length==s)for(var y=0;y<s;y++){x.elements[0]=g[y][1][0],x.elements[1]=g[y][1][1],x.elements[2]=g[y][1][2],x.elements[3]=0,x.elements[4]=g[y][2][0],x.elements[5]=g[y][2][1],x.elements[6]=g[y][2][2],x.elements[7]=0,x.elements[8]=g[y][3][0],x.elements[9]=g[y][3][1],x.elements[10]=g[y][3][2],x.elements[11]=0,x.elements[12]=g[y][0][0],x.elements[13]=g[y][0][1],x.elements[14]=g[y][0][2],x.elements[15]=1,this.morph.setMatrixAt(l,x);var b=e[l];b&&b.setTransformation(g[y][0],g[y][1],g[y][2],g[y][3]),l++}}this.morph.instanceMatrix.needsUpdate=!0},B=t=>{var r=1;"AXES_2D"==v||"MIRROR"==v?r=2:"AXES_3D"==v&&(r=3);for(var i,n=t.length,a=0,s=0;s<n;s++){i=t[s];for(var o=0;o<r;o++){b.setHex(i),this.morph.setColorAt(a,b);var l=e[a];l&&l.setColour(b),a++}}this.morph.instanceColor.needsUpdate=!0},U=()=>{var e=E,r=A,i=L,n=R,c=C,d=P,p=this.inbuildTime/this.duration*(u-1),m=Math.floor(p),f=1-(p-m),v=Math.ceil(p);if(y){var x=o[m.toString()],_=o[v.toString()],M=t[m.toString()],S=t[v.toString()],T=a[m.toString()],I=a[v.toString()],O=s[m.toString()],D=s[v.toString()],U=l[m.toString()],z=l[v.toString()];E.length=x.length,A.length=x.length,L.length=x.length,R.length=x.length,C.length=x.length;for(var F=0;F<x.length;F++)e[F]=f*x[F]+(1-f)*_[F],r[F]=f*M[F]+(1-f)*S[F],i[F]=f*T[F]+(1-f)*I[F],n[F]=f*O[F]+(1-f)*D[F],c[F]=f*U[F]+(1-f)*z[F]}else e=o[0],r=t[0],i=a[0],n=s[0],c=l[0];if(N(e,r,i,n,c),this.boundingBoxUpdateRequired=!0,null!=h){if(g){var G=h[m.toString()],H=h[v.toString()];d.length=G.length;for(var V=0;V<G.length;V++)b.setHex(G[V]),w.setHex(H[V]),b.setRGB(b.r*f+w.r*(1-f),b.g*f+w.g*(1-f),b.b*f+w.b*(1-f)),d[V]=b.getHex()}else d=h[0];B(d)}};this.showLabel=()=>{for(var t=0;t<e.length;t++)e[t].showLabel(this.morph.material?this.morph.material.color:void 0)},this.hideLabel=()=>{for(var t=0;t<e.length;t++)e[t].hideLabel()};var z=i=>{for(var n=0;n<d;n++){var p=new(r(9344).z)(void 0,void 0,n,this),m=c?c[n]:void 0;(m=m||this.groupName)&&p.setLabel(m),0<u&&p.setFrustumCulled(!1),e[n]=p,this.morph.add(p.getGroup())}i&&this.showLabel(),N(o[0],t[0],a[0],s[0],l[0]),null!=h&&B(h[0]),this.ready=!0,this.boundingBoxUpdateRequired=!0};this.addCustomGlyph=t=>{t.isGlyph&&e.push(t),this.ready=!0,this.boundingBoxUpdateRequired=!0},this.addMeshAsGlyph=(t,i)=>{if(t.isMesh){var n=new(r(9344).z)(void 0,void 0,i,this);return n.fromMesh(t),e.push(n),this.morph.add(n.getGroup()),this.ready=!0,this.boundingBoxUpdateRequired=!0,n}},this.forEachGlyph=t=>{for(var r=0;r<e.length;r++)t(e[r])};var F=(e,t)=>(r,i)=>{var n=r.toBufferGeometry();this.geometry.copy(n),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox(),n.dispose(),i&&i[0]&&(this.morph.material=i[0]),z(t),this.morph.name=this.groupName,this.morph.userData=this,this.setMorph(this.morph),r.dispose(),null!=e&&"function"==typeof e&&e(this)};this.getClosestVertexIndex=function(){var e=-1;if(this.morph&&this.ready){this.getBoundingBox().getCenter(this._v1);for(var t,r=o[0],i=r.length/3,n=-1,a=0,s=0;s<i;s++)t=3*s,this._v2.set(r[t],r[t+1],r[t+2]),a=this._v1.distanceTo(this._v2),(-1==n||n>a)&&(n=a,e=s)}return e},this.getClosestVertex=function(){if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex&&this.morph){var e=new i.Vector3;return this.morph.getMatrixAt(this.closestVertexIndex,x),e.setFromMatrixPosition(x),e}},this.getBoundingBox=()=>{if(this.morph&&this.ready&&this.morph.visible){if(this.boundingBoxUpdateRequired){_.setFromBufferAttribute(this.morph.geometry.attributes.position);for(var e=0;e<d;e++)this.morph.getMatrixAt(e,x),M.copy(_).applyMatrix4(x),0==e?S.copy(M):S.union(M);if(!S)return;this.cachedBoundingBox.copy(S),this.morph.updateWorldMatrix(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},this.setMorphTime=e=>{this.inbuildTime=e>this.duration?this.duration:0>e?0:e,(g||y)&&(U(),y&&(this.markerUpdateRequired=!0))},this.isTimeVarying=()=>!(!(!1===this.ready||0<u)||!g&&!y),this.getCurrentTime=()=>this.inbuildTime,this.setScaleAll=function(e){this.globalScale=e,U()},this.dispose=()=>{for(var r=e.length-1;0<=r;r--)e[r].dispose();this.geometry&&this.geometry.dispose(),this.morph&&this.morph.material.dispose(),t=void 0,a=void 0,s=void 0,o=void 0,l=void 0,h=void 0,this.ready=!1,this.groupName=void 0},this.render=(e,t,r)=>{if(1==t){var i=this.inbuildTime+e;i>this.duration&&(i-=this.duration),this.inbuildTime=i,(g||y)&&U()}this.updateMarker(t,r)}};a.prototype=Object.create(r(7393).c.prototype),t.V=a},4296:(e,t,r)=>{var i=r(8221).A;t.J=function(e,t){var r=e,n=void 0;(n=t?new i(r,.015,t.getStyle()):new i(r,.015)).fontFace="Asap",n.fontWeight=700,n.material.map.generateMipmaps=!1,n.material.sizeAttenuation=!1,n.center.x=-.05,n.center.y=0,this.getPosition=()=>n?[n.position.x,n.position.y,n.position.z]:[0,0,0],this.setPosition=(e,t,r)=>{n&&n.position.set(e,t,r)},this.setColour=e=>{console.log(n),e&&(n.color=e.getStyle())},this.setScale=e=>{n&&0<e&&n.scale.set(e,e,1)},this.dispose=()=>{},this.getSprite=()=>n,this.getString=()=>r}},8145:(e,t,r)=>{var i=r(1515),n=r(2515).toBufferGeometry,a=function(){r(7393).c.call(this),this.isLines=!0,this.createLineSegment=(e,t,i)=>{if(e&&t){var a=n(e,i);i.localMorphColour&&a.morphAttributes.color&&(t.onBeforeCompile=r(9960).augmentMorphColor());var s=new(r(1491).D)(a,t);this.setMesh(s,i.localTimeEnabled,i.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.addLines=(e,t)=>{if(e&&0<e.length){var r=this.addVertices(e);if(!this.getMorph()){var n=new i.LineBasicMaterial({color:t});r.colorsNeedUpdate=!0,this.createLineSegment(r,n,{localTimeEnabled:!1,localMorphColour:!1})}this.region&&(this.region.pickableUpdateRequired=!0)}}};a.prototype=Object.create(r(7393).c.prototype),t.q=a},7931:(e,t,r)=>{r(1515),r(2515).toBufferGeometry;var i=r(8233).b,n=r(9236).G,a=r(5807).n,s=function(){r(8145).q.call(this),this.isLines2=!0;var e=Array(300);this.createLineSegment=(e,t,r)=>{if(e&&t){var n=new a;n.setPositions(e),n.colorsNeedUpdate=!0;var s=new i(n,t);s.scale.set(1,1,1),s.computeLineDistances(),this.setMesh(s,r.localTimeEnabled,r.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.addVertices=function(t){if(t&&t.length){var r=this.getMorph();r||(this.drawRange=0);var i=3*this.drawRange;if(t.forEach((t=>{e[i++]=t[0],e[i++]=t[1],e[i++]=t[2],this.drawRange++})),!r)for(;300>i;)e[i++]=t[0][0],e[i++]=t[0][1],e[i++]=t[0][2];r&&(r.geometry.setPositions(e),r.computeLineDistances(),this.boundingBoxUpdateRequired=!0)}return e},this.getVerticesByFaceIndex=function(e){var t=2*e*3,r=this.getMorph();if(r&&3*this.drawRange>t){var i=r.geometry.getAttribute("instanceStart");return[[i.data.array[t],i.data.array[++t],i.data.array[++t]],[i.data.array[++t],i.data.array[++t],i.data.array[++t]]]}return[]},this.editVertices=function(t,r){if(t&&t.length){var i=this.getMorph(),n=r+t.length-1;if(!i||0>r||n>=this.drawRange)return;var a=3*r;for(t.forEach((t=>{e[a++]=t[0],e[a++]=t[1],e[a++]=t[2]})),a=3*this.drawRange;300>a;)e[a++]=t[0][0],e[a++]=t[0][1],e[a++]=t[0][2];i.geometry.setPositions(e),i.computeLineDistances(),this.boundingBoxUpdateRequired=!0}return e},this.addLines=(t,r)=>{if(t&&0<t.length){if(this.addVertices(t),!this.getMorph()){var i=new n({color:r,linewidth:1,vertexColors:!1,worldUnits:!1});i.resolution.set(window.innerWidth,window.innerHeight),this.createLineSegment(e,i,{localTimeEnabled:!1,localMorphColour:!1})}this.region&&(this.region.pickableUpdateRequired=!0)}},this.render=()=>{this.getMorph().material.resolution.set(window.innerWidth,window.innerHeight)}};(s.prototype=Object.create(r(8145).q.prototype)).constructor=s,t.s=s},9801:(e,t,r)=>{var i=r(1515),n=r(2515).updateMorphColorAttribute,a=r(2515).toBufferGeometry;t.U=function(e){this.levels=[],this._currentLevel=0,this._renderOrder=1,this._material=void 0,this._secondaryMaterial=void 0,this._loader=void 0,this._parent=e,this.addLevel=(e,t)=>{if(e){var r,i=Math.abs(t);for(r=0;r<this.levels.length&&!(i<this.levels[r].distance);r++);this.levels.splice(r,0,{distance:i,morph:e,loaded:!0,loading:!1,url:""}),e.renderOrder=this._renderOrder}},this.levelLoaded=(e,t)=>{if(e){for(var r=Math.abs(t),i=0;i<this.levels.length;i++)if(r===this.levels[i].distance){this._parent.group.add(e),this.levels[i].morph=e,this.levels[i].loaded=!0,this.levels[i].loading=!1;break}this.checkTransparentMesh()}},this.addLevelFromURL=(e,t,r,i,n)=>{this._loader=e;var a,s=this.calculateDistance(t);for(a=0;a<this.levels.length&&!(s<this.levels[a].distance);a++);this.levels.splice(a,0,{distance:s,morph:void 0,loaded:!1,loading:!1,url:r,index:i}),n&&this.loadLevel(a)},this.loadLevel=e=>{var t=this.levels[e];return t.morph||t.loaded||t.loading||(t.loading=!0,this._loader.load(t.url,this.lodLoader(t.distance),void 0,void 0,{index:t.index})),void 0===t.morph},this.calculateDistance=function(e){this._parent.getBoundingBox();var t=this._parent.radius,r=0;return"far"===e?r=4.5*t:"medium"===e?r=2.5*t:"close"==e&&(r=0),r},this.containsLevels=()=>!!(this.levels&&1<this.levels.length),this.checkTransparentMesh=()=>{var e=this.levels[this._currentLevel];this._material&&(this._material.transparent?(!this._secondaryMaterial&&(this._secondaryMaterial=this._material.clone(),this._secondaryMaterial.side=i.FrontSide),this._secondaryMaterial.opacity=this._material.opacity,this._secondaryMaterial.emissive&&this._secondaryMaterial.emissive.copy(this._material.emissive),this._secondaryMaterial.needsUpdate=!0,!e.secondaryMesh&&(e.secondaryMesh=new i.Mesh(e.morph.geometry,this._secondaryMaterial),e.secondaryMesh.renderOrder=e.morph.renderOrder+1,e.secondaryMesh.userData=e.morph.userData,e.secondaryMesh.name=e.morph.name),this._material.side=i.BackSide,this._material.needsUpdate=!0,!e.secondaryMesh.parent&&(e.morph.add(e.secondaryMesh),this._parent.animationGroup&&this._parent.animationGroup.add(e.secondaryMesh))):(e.secondaryMesh&&(e.morph.remove(e.secondaryMesh),this._parent.animationGroup&&(this._parent.animationGroup.uncache(e.secondaryMesh),this._parent.animationGroup.remove(e.secondaryMesh))),this._material.side=i.DoubleSide,this._material.needsUpdate=!0))},this.dispose=()=>{this.levels.forEach((e=>{e.morph&&e.morph.geometry&&e.morph.geometry.dispose()})),this._material&&this._material.dispose(),this._secondaryMaterial&&this._secondaryMaterial.dispose()},this.getCurrentLevel=()=>this._currentLevel,this.getCurrentMorph=()=>{var e=this.levels[this._currentLevel];return e&&e.morph?e.morph:this._parent.morph},this.lodLoader=function(e){return t=>{var n=this._material,s={localTimeEnabled:this._parent.timeEnabled,localMorphColour:this._parent.morphColour},o=a(t,s),l=void 0;this._parent.isGeometry?l=new i.Mesh(o,n):this._parent.isLines&&(l=new(r(1491).D)(o,n)),l.userData=this._parent,l.renderOrder=this._renderOrder,t.dispose(),this.levelLoaded(l,e)}},this.updateMorphColorAttribute=e=>{if(this._material&&(this._material.vertexColors==i.VertexColors||1==this._material.vertexColors))if(e){var t=this.getCurrentMorph();n(t.geometry,t)}else this.levels.forEach((e=>{e.morph&&e.morph.geometry&&n(e.morph.geometry,e.morph)}))},this.setColour=e=>{this._material.color=e,this._secondaryMaterial&&(this._secondaryMaterial.color=e),t()},this.setFrustumCulled=e=>{this.levels.forEach((t=>{t.morph&&(t.morph.frustumCulled=e),t.secondaryMesh&&(t.secondaryMesh.frustumCulled=e)}))},this.setMaterial=e=>{e&&(!this._material||this._material.id!==e.id)&&(this._material=e,this._secondaryMaterial&&this._secondaryMaterial.dispose(),this._secondaryMaterial=e.clone(),this._secondaryMaterial.side=i.FrontSide,this._secondaryMaterial.transparent=!0,this.levels.forEach((e=>{e.morph&&(e.morph.material=this._material,e.morph.geometry&&(e.morph.geometry.colorsNeedUpdate=!0)),e.secondaryMesh&&(e.secondaryMesh.material=this._secondaryMaterial)})))},this.setName=e=>{this.levels.forEach((t=>{t.morph&&(t.morph.name=e),t.secondaryMesh&&(t.secondaryMesh.name=e)}))},this.setRenderOrder=e=>{this._renderOrder=e,this.levels.forEach((t=>{t.morph&&(t.morph.renderOrder=e),t.secondaryMesh&&(t.secondaryMesh.renderOrder=e)}))},this.setVertexColors=e=>{this._material.vertexColors=e,t(),this._secondaryMaterial&&(this._secondaryMaterial.vertexColors=e)},this.update=(e,t)=>{var r=this.levels;if(1<r.length){var i,n,a=e.cameraObject.position.distanceTo(t),s=-1,o=-1;for(i=0,n=r.length;i<n&&a>=r[i].distance;i++)r[i].morph?(-1<s&&r[s].morph&&(r[s].morph.visible=!1),s=i,r[i].morph.visible=!0,o=-1):o=i;for(-1<o&&this.loadLevel(o);i<n;i++)r[i].morph&&(-1<s?r[i].morph.visible=!1:(r[i].morph.visible=!0,s=i));this._currentLevel!=s&&(this._currentLevel=s,this.checkTransparentMesh())}},this.toggleMarker=(e,t)=>{this.levels.forEach((r=>{r.morph&&(t?r.morph.add(e):r.morph.remove(e))}))};var t=()=>{this.levels.forEach((e=>{e.morph&&e.morph.geometry&&(e.morph.geometry.colorsNeedUpdate=!0)}))}}},4834:(e,t,r)=>{var i=r(1515),n=new Image(128,128);n.src=r(2370);var a=new i.Texture;a.image=n,a.needsUpdate=!0;var s=[.02,.03,1],o=new i.SpriteMaterial({map:a,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),l=r(2515).createNewSpriteText,h=function(e){r(7393).c.call(this),this.texture=a;var t=void 0,n=void 0,h=void 0,c=void 0,u=void 0,d=!0;this.morph=new i.Group,this.group=this.morph,this.parent=e,this.isMarker=!0;var p=!1;this.ndc=new i.Vector3;var m=void 0,f=void 0;this.updateVisual=(e,t)=>{var r=1;e!==t&&(r=.6+.4*(1-(this.ndc.z-e)/(t-e))),this.setSpriteSize(r)},this.updateNDC=e=>(this.ndc.copy(this.morph.position),this.ndc.project(e),this.ndc.z=Math.min(Math.max(this.ndc.z,0),1),this.ndc),this.setPosition=(e,t,r)=>{this.morph.position.set(e,t,r)},this.setSpriteSize=e=>{t.scale.set(.015,.02,1),t.scale.multiplyScalar(e)},this.setUserSprite=()=>{c&&(this.morph.add(c),d&&(this.morph.remove(t),f&&this.morph.remove(f),d=!1))},this.setImageForUserSprite=(e,t)=>{c&&(this.morph.remove(c),c=void 0),n&&n.dispose(),h&&h.dispose(),(n=new i.Texture).image=e,n.needsUpdate=!0,h=new i.SpriteMaterial({map:n,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),t||(t=[.05,.05,1]),(c=new i.Sprite(h)).center.set(.5,0),c.scale.set(t[0],t[1],t[2]),c.userData=this,this.setUserSprite()},this.setDefaultSprite=()=>{d||(d=!0,this.morph.add(t),c&&this.morph.remove(c),f&&this.morph.add(f))},this.loadUserSprite=(e,t)=>{if(e)if(e!==u){u=e;var r=new Image(128,128);r.crossOrigin="anonymous",r.onload=()=>{this.setImageForUserSprite(r,t)},r.src=e}else this.setUserSprite()},this.dispose=()=>{this.morph&&this.morph.clear(),t&&(t.clear(),t=void 0),f&&(f.material.map.dispose(),f.material.dispose(),f=void 0)},this.isEnabled=()=>p,this.setNumber=e=>{(!e||m!=e)&&f&&(this.morph.remove(f),f.material.map.dispose(),f.material.dispose(),f=void 0),!f&&e&&(f=l(e,.012,"black","Asap",120,700),this.morph.add(f)),m=e},this.getNumber=()=>m||1,this.setVisibility=function(e){e!==this.visible&&(this.visible=e,this.group.visible=e,this.parent.region&&(this.parent.region.pickableUpdateRequired=!0))},this.enable=()=>{p=!0,this.morph.visible=!0,this.visible=!0},this.disable=()=>{p=!1,this.morph.visible=!1,this.visible=!1},(()=>{(t=new i.Sprite(o)).center.set(.5,0),this.morph.add(t),this.morph.position.set(0,0,0),this.morph.renderOrder=1e4,t.scale.set(s[0],s[1],s[2]),t.userData=this})()};h.prototype=Object.create(r(7393).c.prototype),t.p=h},2970:(e,t,r)=>{function i(e,t){var r=Object.keys(e);if(Object.getOwnPropertySymbols){var i=Object.getOwnPropertySymbols(e);t&&(i=i.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),r.push.apply(r,i)}return r}function n(e,t,r){return(t=function(e){var t=function(e,t){if("object"!=typeof e||!e)return e;var r=e[Symbol.toPrimitive];if(void 0!==r){var i=r.call(e,"string");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"==typeof t?t:t+""}(t))in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}var a=r(1515),s=new Image(128,128);s.src=r(7328);var o=new a.Texture;o.image=s,o.needsUpdate=!0;var l=[.02,.03,1],h=new a.SpriteMaterial({map:o,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),c=r(2515).createNewSpriteText,u=function(e){r(7393).c.call(this),this.texture=o;var t=void 0;this.morph=new a.Group,this.group=this.morph,this.isMarkerCluster=!0;var s=!0,u=[];this.markers={};var d=new a.Vector2,p=new a.Vector2,m=Date.now();this.setSpriteSize=e=>{t.scale.set(.015,.02,1),t.scale.multiplyScalar(e)},this.clear=()=>{this.group.clear(),this.markers={}},this.dispose=()=>{this.clear(),this.morph&&this.morph.clear()};var f=e=>{var t=new a.Group,r=new a.Sprite(h);return r.clusterIndex=e,r.center.set(.5,0),r.position.set(0,0,0),r.renderOrder=1e4,r.scale.set(l[0],l[1],l[2]),r.userData=this,t.add(r),this.group.add(t),{group:t,marker:r,label:void 0,number:0,min:[0,0,0],max:[1,1,1]}},v=(e,t)=>{var r=!0,i={members:[],coords:[0,0,0],min:[0,0,0],max:[1,1,1]};for(var n in e)r?(d.set(e[n].ndc.x,e[n].ndc.y),this._b1.setFromPoints([e[n].morph.position]),r=!1,i.members.push(e[n]),i.coords=[e[n].morph.position.x,e[n].morph.position.y,e[n].morph.position.z],t.push(i),delete e[n]):(p.set(e[n].ndc.x,e[n].ndc.y),.1>d.distanceTo(p)&&(i.members.push(e[n]),this._b1.expandByPoint(e[n].morph.position),delete e[n]));i.min=[this._b1.min.x,this._b1.min.y,this._b1.min.z],i.max=[this._b1.max.x,this._b1.max.y,this._b1.max.z],1!=r&&v(e,t)};this.calculate=()=>{if(s&&500<Date.now()-m){var e=[];v(function(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?i(Object(t),!0).forEach((function(r){n(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):i(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}({},this.markers),e),(e=>{var t=0;for(e.forEach((e=>{var r=e.members.length,i=0;1===r?e.members[0].setVisibility(!0):(e.members.forEach((e=>{i+=e.getNumber(),e.setVisibility(!1)})),!u[t]&&u.push(f(t)),((e,t,r)=>{e.group.visible=!0,e.group.position.set(t.coords[0],t.coords[1],t.coords[2]),(void 0===e.label||r!==e.number)&&(e.label&&(e.group.remove(e.label),e.label.material.map.dispose(),e.label.material.dispose()),e.label=c(r,.012,"black","Asap",120,700),e.number=r,e.group.add(e.label)),e.min=t.min,e.max=t.max})(u[t],e,i),t++)}));t<u.length;t++)u[t].group.visible=!1})(e),m=Date.now(),this.markerUpdateRequired=!1}},this.isEnabled=()=>s,this.enable=()=>{s=!0,this.morph.visible=!0},this.disable=()=>{for(var e in s=!1,this.morph.visible=!1,this.markers){var t;null!==(t=this.markers[e])&&void 0!==t&&t.isMarker&&this.markers[e].isEnabled()&&this.markers[e].setVisibility(!0)}},this.zoomToCluster=t=>!!(void 0!==t&&-1<t&&(this._v1.set(...u[t].min),this._v2.set(...u[t].max),Math.abs(0<this._v1.distanceTo(this._v2))))&&(this._b1.set(this._v1,this._v2),e.translateBoundingBoxToCameraView(this._b1,3,300),this.markerUpdateRequired=!0,!0),this.clusterIsVisible=e=>{var t;return!!(void 0!==e&&-1<e&&u[e])&&(null===(t=u[e].group)||void 0===t?void 0:t.visible)}};u.prototype=Object.create(r(7393).c.prototype),t.p=u},770:(e,t,r)=>{var i=r(1515),n=r(377).O,a=r(2515).toBufferGeometry,s=r(2515).getCircularTexture,o=r(4296).J,l=function(){r(7393).c.call(this),this.isPointset=!0;var e=[];this.createMesh=(e,t,r)=>{if(e&&t){var i=a(e,r),o=s();t.map=o;var l=new n(i,t);this.setMesh(l,r.localTimeEnabled,r.localMorphColour)}};var t=(t,r,n,a)=>{if(n){var s=new i.Color(a),l=new o(n,s);l.setPosition(r[0],r[1],r[2]);var h=l.getSprite();h.material.sizeAttenuation=!1,h.material.alphaTest=.5,h.material.transparent=!0,h.material.depthWrite=!1,h.material.depthTest=!1,this.group.add(h),e[t]=l}};this.addPoints=(r,n,a)=>{if(r&&0<r.length){var s=this.drawRange;-1===s&&(s=0);var o=this.addVertices(r);if(!this.getMorph()){var l=new i.PointsMaterial({alphaTest:.5,size:10,color:a,sizeAttenuation:!1});o.colorsNeedUpdate=!0,this.createMesh(o,l,{localTimeEnabled:!1,localMorphColour:!1})}var h=s+r.length,c=0;if(Array.isArray(n)&&n.length===r.length||"string"==typeof n)for(e.length;s+c<h;){var u="string"==typeof n?n:n[c];t(s+c,r[c],u,this._lod._material.color),c++}this.region&&(this.region.pickableUpdateRequired=!0)}},this.setColourHex=function(t){this._lod._material.color.setHex(t),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(t);for(var r=0;r<e.length;r++)e[r]&&e[r].setColour(this._lod._material.color)},this.setColour=t=>{this._lod.setColour(t);for(var r=0;r<e.length;r++)e[r]&&e[r].setColour(this._lod._material.color)},this.setSize=e=>{this.morph&&this.morph.material&&(this.morph.material.size=e,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=e=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=e,this.morph.material.needsUpdate=!0)},this.getVerticesByIndex=function(e){if(0<=e&&this.drawRange>e){var t=this.getMorph().geometry.getAttribute("position");return[t.getX(e),t.getY(e),t.getZ(e)]}},this.editVertices=function(t,r){if(t&&t.length){var i=this.getMorph(),n=r+t.length-1;if(!i||0>r||n>=this.drawRange)return;var a=i.geometry.getAttribute("position"),s=r;t.forEach((t=>{var r=e[s];r&&r.setPosition(t[0],t[1],t[2]),a.setXYZ(s++,t[0],t[1],t[2])})),a.needsUpdate=!0,this.boundingBoxUpdateRequired=!0}},this.render=(e,t,r,i)=>{this.morph&&r&&(this.morph.sizePerPixel=r.pixelHeight),l.prototype.render.call(this,e,t,r,i)}};l.prototype=Object.create(r(7393).c.prototype),t.t=l},9372:(e,t,r)=>{r(1515);var i=r(2515).resolveURL,n=function(e){r(7393).c.call(this),this.isTexturePrimitive=!0,this.texture=e,this.load=(e,t)=>{if(e&&e.images&&e.images.source){var n=new(r(3523).$),a=[];e.images.source.forEach((e=>{a.push(i(e))}));var s=this;n.loadFromImages(a).then((()=>{s.texture=n,s.initialise(e,t)}))}},this.initialise=(e,t)=>{null!=t&&"function"==typeof t&&t(this)}};(n.prototype=Object.create(r(7393).c.prototype)).constructor=n,t.p=n},4291:(e,t,r)=>{function i(e,t){var r=Object.keys(e);if(Object.getOwnPropertySymbols){var i=Object.getOwnPropertySymbols(e);t&&(i=i.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),r.push.apply(r,i)}return r}function n(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?i(Object(t),!0).forEach((function(r){a(e,r,t[r])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):i(Object(t)).forEach((function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))}));return e}function a(e,t,r){return(t=function(e){var t=function(e,t){if("object"!=typeof e||!e)return e;var r=e[Symbol.toPrimitive];if(void 0!==r){var i=r.call(e,"string");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"==typeof t?t:t+""}(t))in e?Object.defineProperty(e,t,{value:r,enumerable:!0,configurable:!0,writable:!0}):e[t]=r,e}var s=r(1515),o=r(8612),l=function(e){r(9372).p.call(this,e),this.isTextureSlides=!0;var t=[],i={};this.morph=new s.Group,this.group=this.morph,this.morph.userData=this;var a=void 0,l=!0;this.createSlides=e=>{e.forEach((e=>this.createSlide(e)))};var h=(e,t)=>{var r=e.material,i=r.uniforms;switch(e.rotation.x=0,e.rotation.y=0,e.rotation.z=0,e.position.x=0,e.position.y=0,e.position.z=0,t.direction){case"x":var n=-Math.PI/2;e.rotation.y=n,i.direction.value=1,i.slide.value.set(t.value,0,0),e.position.x=t.value;break;case"y":e.rotation.x=Math.PI/2,i.direction.value=2,i.slide.value.set(0,t.value,0),e.position.y=t.value;break;case"z":i.direction.value=3,i.slide.value.set(0,0,t.value),e.position.z=t.value}r.needsUpdate=!0,this.boundingBoxUpdateRequired=!0};this.modifySlideSettings=e=>{e&&e.id&&e.id in i&&i[e.id]&&h(i[e.id],e)},this.createSlide=e=>{if(this.texture&&this.texture.isTextureArray&&this.texture.isReady()&&e&&e.direction&&void 0!==e.value){var r=new s.PlaneGeometry(1,1);r.translate(.5,.5,0);var n=o.getUniforms();n.diffuse.value=this.texture.impl,n.depth.value=this.texture.size.depth,n.flipY.value=l;var a={fs:o.fs,vs:o.vs,uniforms:n,glslVersion:o.glslVersion,side:s.DoubleSide,transparent:!1},c=this.texture.getMaterial(a);c.needsUpdate=!0;var u=new s.Mesh(r,c);u.name=this.groupName,u.userData=this;var d={value:e.value,direction:e.direction,id:u.id};return t.push(d),h(u,d),i[u.id]=u,this.morph.add(u),this.boundingBoxUpdateRequired=!0,d}},this.getTextureSettings=()=>[...t],this.getTextureSettingsWithId=e=>{for(var r=0;r<t.length;r++)if(e===t[r].id)return n({},t[r])},this.getSlides=()=>this.morph?[...this.morph.children]:[],this.removeSlide=e=>{e&&this.removeSlideWithId(e.id)},this.removeSlideWithId=e=>{if(this.morph&&e in i&&i[e]){if(this.morph.getObjectById(e)){var r=i[e];this.morph.remove(r),r.clear(),r.geometry&&r.geometry.dispose(),r.material&&r.material.dispose(),this.boundingBoxUpdateRequired=!0}var n=t.findIndex((t=>t.id===e));-1<n&&t.splice(n,1)}},this.dispose=()=>{this.morph.children.forEach((e=>{e.geometry&&e.geometry.dispose(),e.material&&e.material.dispose()})),r(9372).p.prototype.dispose.call(this),this.boundingBoxUpdateRequired=!0},this.getBoundingBox=()=>{if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){this.cachedBoundingBox.makeEmpty();var e=new s.Vector3(0,0,0);this.morph.children.forEach((t=>{((e,t,r)=>{if(t)switch(t.direction.value){case 1:r.copy(t.slide.value),e.expandByPoint(r),r.setY(1),r.setZ(1),e.expandByPoint(r);break;case 2:r.copy(t.slide.value),e.expandByPoint(r),r.setX(1),r.setZ(1),e.expandByPoint(r);break;case 3:r.copy(t.slide.value),e.expandByPoint(r),r.setX(1),r.setY(1),e.expandByPoint(r)}})(this.cachedBoundingBox,t.material.uniforms,e)})),this.morph.updateMatrixWorld(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox},this.applyTransformation=(e,t,r)=>{var i=new s.Matrix4;i.set(e[0],e[1],e[2],0,e[3],e[4],e[5],0,e[6],e[7],e[8],0,0,0,0,0);var n=(new s.Quaternion).setFromRotationMatrix(i);this.morph.position.set(...t),this.morph.quaternion.copy(n),this.morph.scale.set(...r),this.morph.updateMatrix(),this.boundingBoxUpdateRequired=!0},this.setRenderOrder=e=>{this.morph.renderOrder=e},this.initialise=(e,t)=>{if(e){var r=e.locations;r&&0<r.length&&(this.applyTransformation(r[0].orientation,r[0].position,r[0].scale),"flipY"in r[0]&&(l=r[0].flipY)),this.createSlides(e.settings.slides),null!=t&&"function"==typeof t&&t(this)}},this.showEdges=e=>{if(a)a.material.color=e;else{var t=new s.BoxGeometry(1,1,1);t.translate(.5,.5,.5);var r=new s.EdgesGeometry(t);a=new s.LineSegments(r,new s.LineBasicMaterial({color:e})),this.group.add(a)}a.visible=!0},this.hideEdges=()=>{a&&(a.visible=!1)}};(l.prototype=Object.create(r(9372).p.prototype)).constructor=l,t.W=l},8015:(e,t,r)=>{var i=r(1515),n=r(2515).mergeGeometries,a=function(){r(7393).c.call(this),this.isTubeLines=!0;var e={},t={radius:1,radialSegments:8,smooth:!1};this.createLineSegment=(t,r,n)=>{if(t&&r){e={geometryIn:t,materialIn:r,options:n};var s=a(t.vertices),o=new i.MeshStandardMaterial({color:r.color}),l=new i.Mesh(s,o);this.setMesh(l,n.localTimeEnabled,n.localMorphColour)}},this.setWidth=e=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=e,this.morph.material.needsUpdate=!0)},this.setAlpha=function(e){var t=this.getMorph();t.material.opacity=e,t.material.transparent=1>e,t.material.depthWrite=.5<e},this.setWireframe=e=>{this.getMorph().material.wireframe=e},this.setTubeLines=(r,i)=>{if(r&&i){var{geometryIn:n}=e,s=this.getMorph();s.geometry.dispose(),t=Object.assign(t,{radius:r,radialSegments:i}),s.geometry=a(n.vertices)}};var a=e=>{var r,{radius:a,radialSegments:s,smooth:o}=t;if(o){var l=new i.CatmullRomCurve3(e);r=new i.TubeGeometry(l,e.length,a,s,!1)}else{for(var h=[],c=0;c+1<e.length;c+=2){var u=new i.LineCurve3(e[c],e[c+1]),d=new i.TubeGeometry(u,1,a,s,!1);h.push(d)}r=n(h,!0),h.forEach((e=>e.dispose()))}return r}};a.prototype=Object.create(r(7393).c.prototype),t.g=a},7393:(e,t,r)=>{var i=r(1515),n=r(2515).createBufferGeometry,a=r(2515).resolveURL,s=0,o=function(){this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.group=new i.Group,this._lod=new(r(9801).U)(this),this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerNumber=void 0,this.markerUpdateRequired=!0,this.closestVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new i.Box3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0,this.markerMode="inherited",this.uuid="pr"+s++,this._v1=new i.Vector3,this._v2=new i.Vector3,this._b1=new i.Box3,this.center=new i.Vector3,this.radius=0,this.visible=!0,this.drawRange=-1,this.origColour=void 0,this.origVertexColors=!1,this.isPickable=!0};o.prototype.setDuration=function(e){this.duration=e,this.clipAction&&this.clipAction.setDuration(this.duration)},o.prototype.getDuration=function(){return this.duration},o.prototype.setRegion=function(e){this.region=e},o.prototype.getRegion=function(){return this.region},o.prototype.getMorph=function(){return this._lod.getCurrentMorph()||this.morph},o.prototype.getGroup=function(){return this.group},o.prototype.setMorph=function(e){this.morph=e,this.group.add(this.morph);var t=this._lod.calculateDistance("far");this._lod.addLevel(e,t),this._lod.setMaterial(e.material)},o.prototype.checkTransparentMesh=function(){},o.prototype.setMesh=function(e,t,r){this.animationGroup=new i.AnimationObjectGroup(e),this.mixer=new i.AnimationMixer(this.animationGroup);var n=e.geometry;if(this.geometry=e.geometry,this.clipAction=void 0,n&&n.morphAttributes){var a=n.morphAttributes.position;a||(a=n.morphAttributes.color?n.morphAttributes.color:n.morphAttributes.normal),a&&(this.animationClip=i.AnimationClip.CreateClipsFromMorphTargetSequences(a,10,!0),this.animationClip&&null!=this.animationClip[0]&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=i.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play()))}this.timeEnabled=t,this.morphColour=r,e.userData=this,e.matrixAutoUpdate=!1,this.setMorph(e),this.checkTransparentMesh(),this.timeEnabled?this.setFrustumCulled(!1):this.morphColour&&(n.setAttribute("morphTarget0",n.getAttribute("position")),n.setAttribute("morphTarget1",n.getAttribute("position"))),this.boundingBoxUpdateRequired=!0},o.prototype.setIsPickable=function(e){this.isPickable!==e&&(this.isPickable=e,this.region&&(this.region.pickableUpdateRequired=!0))},o.prototype.setAnatomicalId=function(e){this.anatomicalId=e},o.prototype.setName=function(e){this.groupName=e,this._lod.setName(e)},o.prototype.getCurrentTime=function(){if(this.clipAction){var e=this.clipAction.time/this.clipAction._clip.duration;return this.duration*e}return this.inbuildTime},o.prototype.setMorphTime=function(e){var t=!1;if(this.clipAction){var r=e/this.duration*this.clipAction._clip.duration;r!=this.clipAction.time&&(this.clipAction.time=r,t=!0),t&&this.isTimeVarying()&&this.mixer.update(0)}else{var i;(i=e>this.duration?this.duration:0>e?0:e)!=this.inbuildTime&&(this.inbuildTime=i,t=!0)}t&&(this.boundingBoxUpdateRequired=!0,this._lod.updateMorphColorAttribute(!0),this.timeEnabled&&(this.markerUpdateRequired=!0))},o.prototype.isTimeVarying=function(){return!(!this.timeEnabled&&!this.morphColour)},o.prototype.getVisibility=function(){return this.visible},o.prototype.setVisibility=function(e){e!==this.visible&&(this.visible=e,this.group.visible=e,this.region&&(this.region.pickableUpdateRequired=!0))},o.prototype.setAlpha=function(e){var t=this._lod._material,r=!1;1>e&&(r=!0),t.opacity=e,t.transparent=r,this.checkTransparentMesh()},o.prototype.setFrustumCulled=function(e){this._lod.setFrustumCulled(e)},o.prototype.setVertexColors=function(e){this._lod.setVertexColors(e)},o.prototype.getColour=function(){return this._lod._material?this._lod._material.color:void 0},o.prototype.setColour=function(e){this._lod.setColour(e)},o.prototype.setGreyScale=function(e){if(e){if(!this.origColour&&this._lod._material)return this.origColour=this._lod._material.color,this.origVertexColors=this._lod._material.vertexColors,this._lod.setVertexColors(!1),this._lod.setColour((new i.Color).setHex(12303291)),!0}else if(this.origColour)return this._lod.setColour(this.origColour),this._lod.setVertexColors(this.origVertexColors),this.origColour=void 0,!0;return!1},o.prototype.getColourHex=function(){return!this.morphColour&&this._lod._material&&this._lod._material.color?this._lod._material.color.getHexString():void 0},o.prototype.setColourHex=function(e){this._lod._material.color.setHex(e),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.color.setHex(e)},o.prototype.setEmissiveRGB=function(e){this._lod._material&&this._lod._material.emissive&&this._lod._material.emissive.setRGB(...e),this._lod._secondaryMaterial&&this._lod._secondaryMaterial.emissive.setRGB(...e)},o.prototype.setMaterial=function(e){this._lod.setMaterial(e)},o.prototype.getClosestVertexIndex=function(){var e=-1,t=this.getMorph();if(t&&t.geometry){var r=t.geometry.attributes.position;if(r){this._b1.setFromBufferAttribute(r),this._b1.getCenter(this._v1);for(var i=-1,n=0,a=0;a<r.count;a++)this._v2.fromArray(r.array,3*a),n=this._v2.distanceTo(this._v1),-1==i?i=n:i>n&&(i=n,e=a)}}return e},o.prototype.getClosestVertex=function(e){var t=new i.Vector3;-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex());var r=this.getMorph();if(r&&r.geometry&&0<=this.closestVertexIndex){var n=r.morphTargetInfluences,a=r.geometry.morphAttributes;if(!(n&&a&&a.position))return t.fromArray(r.geometry.attributes.position.array,3*this.closestVertexIndex),e?t.applyMatrix4(r.matrixWorld):t;for(var s=!1,o=0;o<n.length;o++)0<n[o]&&(s=!0,this._v1.fromArray(a.position[o].array,3*this.closestVertexIndex),t.add(this._v1.multiplyScalar(n[o])));if(s)return e?t.applyMatrix4(r.matrixWorld):t}return this.getBoundingBox(),t.copy(this.center),t},o.prototype.getBoundingBox=function(){if(this.visible){var e=this._lod.getCurrentMorph();if(e&&e.visible)return this.boundingBoxUpdateRequired&&(r(2515).getBoundingBox(e,this.cachedBoundingBox,this._b1,this._v1,this._v2),this.cachedBoundingBox.getCenter(this.center),this.radius=this.center.distanceTo(this.cachedBoundingBox.max),this.boundingBoxUpdateRequired=!1),this.cachedBoundingBox}},o.prototype.dispose=function(){this._lod.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.group=void 0,this.clipAction=void 0,this.groupName=void 0},o.prototype.markerIsRequired=function(e){return!(!this.visible||!("on"===this.markerMode||e&&e.displayMarkers&&"inherited"===this.markerMode))},o.prototype.updateMarker=function(e,t){if(0==e&&this.markerIsRequired(t)){var i=t.ndcToBeUpdated;if(this.groupName){if(this.marker||(this.marker=new(r(4834).p)(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var n=this.getClosestVertex(!1);n&&(this.marker.setPosition(n.x,n.y,n.z),this.markerUpdateRequired=!1)}this.marker.isEnabled()||(t.markersList&&!(this.marker.uuid in t.markersList)&&(i=!0,t.markersList[this.marker.uuid]=this.marker),this.marker.enable(),this.group.add(this.marker.morph)),this.marker.setNumber(this.markerNumber),this.markerImgURL?this.marker.loadUserSprite(this.markerImgURL):this.marker.setDefaultSprite(),t&&t.camera&&(i||t.markerCluster.markerUpdateRequired)&&(this.marker.updateNDC(t.camera.cameraObject),t.markerCluster.markerUpdateRequired=!0)}}else this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.group.remove(this.marker.morph),t.markersList&&this.marker.uuid in t.markersList&&(t.markerCluster.markerUpdateRequired=!0,delete t.markersList[this.marker.uuid])),this.markerUpdateRequired=!0},o.prototype.processMarkerVisual=function(e,t){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(e,t)},o.prototype.initiateMorphColor=function(){1==this.morphColour&&this._lod.updateMorphColorAttribute(!1)},o.prototype.setRenderOrder=function(e){this._lod.setRenderOrder(e)},o.prototype.getClosestVertexDOMElementCoords=function(e){if(e&&e.camera){var t=!0,r=this.getClosestVertex(!0);return r.project(e.camera),r.z=Math.min(Math.max(r.z,0),1),(1<r.x||-1>r.x||1<r.y||-1>r.y)&&(t=!1),e.getZincCameraControls().getRelativeCoordsFromNDC(r.x,r.y,r),{position:r,inView:t}}},o.prototype.setMarkerMode=function(e,t){e!==this.markerMode&&(this.markerMode="on"===e||"off"===e?e:"inherited",this.region&&(this.region.pickableUpdateRequired=!0)),t&&(this.markerNumber=t.number,this.markerImgURL=t.imgURL)},o.prototype.render=function(e,t,r,i){if(this.visible&&!(this.timeEnabled&&t)&&this._lod.update(r,this.center),1==t){if(this.clipAction&&this.isTimeVarying())this.mixer.update(e);else{var n=this.inbuildTime+e;n>this.duration&&(n-=this.duration),this.inbuildTime=n}this.visible&&0!=e&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&this._lod.updateMorphColorAttribute(!0))}this.updateMarker(t,i)},o.prototype.addLOD=function(e,t,r,i,n){this._lod.addLevelFromURL(e,t,r,i,n)},o.prototype.addVertices=function(e){var t=this.getMorph(),r=void 0;if(t){if(-1<this.drawRange){var i=t.geometry.getAttribute("position");e.forEach((e=>{i.setXYZ(this.drawRange,e[0],e[1],e[2]),++this.drawRange})),i.needsUpdate=!0,t.geometry.setDrawRange(0,this.drawRange),t.geometry.computeBoundingBox(),t.geometry.computeBoundingSphere(),r=t.geoemtry,this.boundingBoxUpdateRequired=!0}}else r=n(500,e),this.drawRange=e.length;return r},o.prototype.setPosition=function(e,t,r){var i=this.getGroup();i&&(i.position.set(e,t,r),i.matrixWorldNeedsUpdate=!0,i.updateMatrix(),i.updateWorldMatrix(!0,!0),this.boundingBoxUpdateRequired=!0)},o.prototype.loadAdditionalSources=function(e){e.load(a(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,void 0,finishCallback),this.onProgress(filename),this.onError(finishCallback))},o.prototype.setScaleAll=function(e){var t=this.getGroup();t&&(t.scale.set(e,e,e),t.updateMatrix(),this.boundingBoxUpdateRequired=!0)},t.c=o},2843:(e,t,r)=>{var{Group:i,Matrix4:n}=r(1515),a=r(770).t,s=(r(8145).q,r(7931).s),o=r(5672).V,l=r(1515),h=0,c=function(e,t){var r=e,u=new i;u.matrixAutoUpdate=!1,u.userData=this;var d=[],p="",m=[],f=t,v=new n,g=3e3;v.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this.pickableUpdateRequired=!0,this.isRegion=!0,this.uuid="re"+h++,this.hideAllPrimitives=()=>{d.forEach((e=>e.hideAllPrimitives())),m.forEach((e=>e.setVisibility(!1)))},this.showAllPrimitives=()=>{d.forEach((e=>e.showAllPrimitives())),m.forEach((e=>e.setVisibility(!0)))},this.setVisibility=e=>{e!=u.visible&&(u.visible=e,this.pickableUpdateRequired=!0)},this.getVisibility=()=>u.visible,this.getGroup=()=>u,this.setTransformation=e=>{v.set(...e),u.matrix.copy(v),u.updateMatrixWorld()},this.setName=e=>{e&&""!==e&&(p=e)},this.getName=()=>p,this.getParent=()=>r,this.getFullSeparatedPath=()=>{var e=[];if(""!==p){e.push(p);for(var t,i=r;void 0!==i;)""!==(t=i.getName())&&e.unshift(t),i=i.getParent()}return e},this.getFullPath=()=>{var e=this.getFullSeparatedPath();if(0<e.length){var t=e.shift();return e.forEach((e=>{t=t.concat("/",e)})),t}return""},this.createChild=e=>{var t=new c(this,f);return t.setName(e),d.push(t),u.add(t.getGroup()),t},this.getChildWithName=e=>{if(e)for(var t=e.toLowerCase(),r=0;r<d.length;r++)if(d[r].getName().toLowerCase()===t)return d[r]},this.findChildFromSeparatedPath=e=>{if(e&&0<e.length&&""===e[0]&&e.shift(),e&&0<e.length){var t=this.getChildWithName(e[0]);return t?(e.shift(),t.findChildFromSeparatedPath(e)):void 0}return this},this.findChildFromPath=e=>{var t=e.split("/");return this.findChildFromSeparatedPath(t)},this.createChildFromSeparatedPath=e=>{if(0<e.length&&""===e[0]&&e.shift(),0<e.length){var t=this.getChildWithName(e[0]);return t||(t=this.createChild(e[0])),e.shift(),t.createChildFromSeparatedPath(e)}return this},this.createChildFromPath=e=>{var t=e.split("/");return this.createChildFromSeparatedPath(t)},this.findOrCreateChildFromPath=e=>{var t=this.findChildFromPath(e);return t||(t=this.createChildFromPath(e)),t},this.addZincObject=e=>{e&&(e.setRegion(this),u.add(e.getGroup()),m.push(e),this.pickableUpdateRequired=!0,f&&f.triggerObjectAddedCallback(e))},this.removeZincObject=e=>{for(var t=0;t<m.length;t++)if(e===m[t])return u.remove(e.getGroup()),m.splice(t,1),f&&f.triggerObjectRemovedCallback(e),e.dispose(),void(this.pickableUpdateRequired=!0)},this.checkPickableUpdateRequred=e=>{if(this.pickableUpdateRequired)return!0;if(e)for(var t=0;t<d.length;t++)if(d[t].checkPickableUpdateRequred(e))return!0;return!1},this.getPickableThreeJSObjects=(e,t)=>(u.visible&&(m.forEach((t=>{if(t.isPickable&&t.getGroup()&&t.getGroup().visible){var r=t.marker;r&&r.isEnabled()&&e.push(r.getMorph()),e.push(t.getGroup())}})),t&&d.forEach((r=>{r.getPickableThreeJSObjects(e,t)})),this.pickableUpdateRequired=!1),e),this.setDuration=e=>{g=e,m.forEach((t=>t.setDuration(e))),d.forEach((t=>t.setDuration(e)))},this.getDuration=()=>g,this.getBoundingBox=e=>{var t,r;return m.forEach((e=>{(r=e.getBoundingBox())&&(null==t?t=r.clone():t.union(r))})),e&&d.forEach((i=>{(r=i.getBoundingBox(e))&&(null==t?t=r.clone():t.union(r))})),t},this.clear=e=>{e&&d.forEach((t=>t.clear(e))),m.forEach((e=>{u.remove(e.getGroup()),e.dispose()})),d=[],m=[]},this.objectIsInRegion=(e,t)=>{for(var r=0;r<m.length;r++)if(e===m[r])return!0;if(t)for(var i=0;i<d.length;i++)if(d[i].objectIsInRegion(e,t))return!0;return!1},this.forEachGeometry=(e,t)=>{m.forEach((t=>{t.isGeometry&&e(t)})),t&&d.forEach((r=>r.forEachGeometry(e,t)))},this.forEachGlyphset=(e,t)=>{m.forEach((t=>{t.isGlyphset&&e(t)})),t&&d.forEach((r=>r.forEachGlyphset(e,t)))},this.forEachPointset=(e,t)=>{m.forEach((t=>{t.isPointset&&e(t)})),t&&d.forEach((r=>r.forEachPointset(e,t)))},this.forEachLine=(e,t)=>{m.forEach((t=>{t.isLines&&e(t)})),t&&d.forEach((r=>r.forEachLine(e,t)))},this.findObjectsWithAnatomicalId=(e,t)=>{var r=[];return m.forEach((t=>{t.anatomicalId===e&&r.push(t)})),t&&d.forEach((i=>{var n=i.findObjectsWithAnatomicalId(e,t);r.push(...n)})),r},this.findObjectsWithGroupName=(e,t)=>{var r=[];return m.forEach((t=>{(t.groupName?t.groupName.toLowerCase():t.groupName)===(e?e.toLowerCase():e)&&r.push(t)})),t&&d.forEach((i=>{var n=i.findObjectsWithGroupName(e,t);r.push(...n)})),r},this.findGeometriesWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isGeometry)),this.findPointsetsWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isPointset)),this.findGlyphsetsWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isGlyphset)),this.findLinesWithGroupName=(e,t)=>this.findObjectsWithGroupName(e,t).filter((e=>e.isLines)),this.getAllObjects=e=>{var t=[...m];return e&&d.forEach((r=>{var i=r.getAllObjects(e);t.push(...i)})),t},this.getChildRegions=e=>{var t=[...d];return e&&d.forEach((r=>{var i=r.getChildRegions(e);t.push(...i)})),t},this.getCurrentTime=()=>{if(null!=m[0])return m[0].getCurrentTime();for(var e,t=0;t<d.length;t++)if(-1!==(e=d[t].getCurrentTime()))return e;return-1},this.setMorphTime=(e,t)=>{m.forEach((t=>{t.setMorphTime(e)})),t&&d.forEach((t=>{t.setMorphTime(e)}))},this.isTimeVarying=()=>{for(var e=0;e<m.length;e++)if(m[e].isTimeVarying())return!0;for(var t=0;t<d.length;t++)if(d[t].isTimeVarying())return!0;return!1},this.renderGeometries=(e,t,r,i,n,a)=>{var s;this.getAllObjects(a).forEach((a=>{a.render(e*t,r,i,n)})),n&&!1===r&&null!==(s=n.markerCluster)&&void 0!==s&&s.markerUpdateRequired&&n.markerCluster.calculate()},this.createPoints=(e,t,r,i)=>{var n=!1,s=this.findObjectsWithGroupName(e,!1),o=s.findIndex((e=>e.isPointset)),l=-1<o?s[o]:new a;return l.addPoints(t,r,i),-1===o?(l.setName(e),this.addZincObject(l),n=!0):this.pickableUpdateRequired=!0,{zincObject:l,isNew:n}},this.createLines=(e,t,r)=>{var i=!1,n=this.findObjectsWithGroupName(e,!1),a=n.findIndex((e=>e.isLines)),o=-1<a?n[a]:new s;return o.addLines(t,r),-1===a?(o.setName(e),this.addZincObject(o),i=!0):this.pickableUpdateRequired=!0,{zincObject:o,isNew:i}},this.createGeometryFromThreeJSGeometry=(e,t,r,i,n,a)=>{var s=new o,h=new l.MeshPhongMaterial({color:r,morphTargets:!1,morphNormals:!1,transparent:!0,opacity:i,side:l.DoubleSide});return s.createMesh(t,h,{localTimeEnabled:!1,localMorphColour:!1}),s.getMorph()?(s.setVisibility(!1),s.setName(e),s.setRenderOrder(a),this.addZincObject(s),s):void 0}};t.T=c},3260:(e,t,r)=>{var i=r(1515),n=r(164);t.A=function(e){var t=e,a=void 0,s=void 0,o=new i.Clock(!1);this.playAnimation=!0;var l=1e3,h={},c=0,u={},d=0,p={},m=0,f={},v=0,g=void 0,y=void 0,x=void 0,b=void 0,w=[],_=[],M=new i.Group,S=void 0,T=void 0,E=!1,A=!1,L=[0,0],R=[0,0];this.getDrawingWidth=()=>t?t.clientWidth:S?void 0===S.clientWidth?Math.round(S.width):Math.round(S.clientWidth):0,this.getDrawingHeight=()=>t?t.clientHeight:S?void 0===S.clientHeight?Math.round(S.height):Math.round(S.clientHeight):0,this.onWindowResize=()=>{s.onWindowResize();var e=this.getDrawingWidth(),r=this.getDrawingHeight();if(null!=a){var n;t?(n=t.getBoundingClientRect(),a.setSize(e,r)):S&&(void 0===S.getBoundingClientRect||(n=S.getBoundingClientRect(),S.width=e,S.height=r),a.setSize(e,r,!1)),n&&(R[0]=n.left,R[1]=n.top);var o=new i.Vector2;a.getSize(o),L[0]=o.x,L[1]=o.y}},this.initialiseVisualisation=e=>{if(!A){if(void 0===(e=e||{}).antialias){var r=!1;try{/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)&&(r=!0)}catch(e){r=!1}e.antialias=!r}e.canvas&&(t=void 0,S=e.canvas),a=new i.WebGLRenderer(e),void 0!==t&&t.appendChild(a.domElement),a.setClearColor(16777215,1),S&&S.style&&(S.style.height="100%",S.style.width="100%");var n=a.domElement;n.addEventListener("webglcontextlost",C,!1),n.addEventListener("webglcontextrestored",P,!1),a.autoClear=!1;var s=this.createScene("default");this.setCurrentScene(s),A=!0}};var C=e=>{for(var t of(e.preventDefault(),Object.keys(h)))p.hasOwnProperty(t)&&p[t].call()},P=e=>{for(var t of(e.preventDefault(),Object.keys(h)))f.hasOwnProperty(t)&&f[t].call()};this.getCurrentScene=()=>s,this.setCurrentScene=e=>{if(e){this.removeActiveScene(e);var t=s;s=e,t&&t.setInteractiveControlEnable(!1),s.setInteractiveControlEnable(!0),s.setAdditionalScenesGroup(M),this.onWindowResize()}},this.getSceneByName=e=>w[e],this.createScene=e=>{var i;if(null==w[e])return i=S?new(r(5015).Z)(S,a):new(r(5015).Z)(t,a),w[e]=i,i.sceneName=e,i},this.resetView=()=>{s.resetView()},this.viewAll=()=>{if(s){var e=s.getBoundingBox();if(e){for(var t,r=0;r<_.length;r++)(t=_[r].getBoundingBox())&&e.union(t);s.viewAllWithBoundingBox(e)}}},this.loadModelsURL=(e,t,r,i,n,a)=>{s.loadModelsURL(e,t,r,i,n,a)},this.loadViewURL=e=>{s.loadViewURL(e)},this.loadFromViewURL=(e,t)=>{s.loadFromViewURL(e,t)},this.updateDirectionalLight=()=>{s.updateDirectionalLight()};var I=()=>{E?(g=requestAnimationFrame(I),this.render()):(cancelAnimationFrame(g),g=void 0)};this.stopAnimate=()=>{E&&(o.stop(),E=!1)},this.animate=()=>{E||(o.start(),E=!0,I())},Date.now(),this.addContextLostCallbackFunction=e=>(++m,p[m]=e,m),this.removeContextLostCallbackFunction=e=>{e in p&&delete p[e]},this.addContextRestoredCallbackFunction=e=>(++v,f[v]=e,v),this.removeContextRestoredCallbackFunction=e=>{e in v&&delete v[e]},this.addPreRenderCallbackFunction=e=>(++c,h[c]=e,c),this.removePreRenderCallbackFunction=e=>{e in h&&delete h[e]},this.addPostRenderCallbackFunction=e=>(++d,u[d]=e,d),this.removePostRenderCallbackFunction=e=>{e in u&&delete u[e]},this.getPlayRate=()=>l,this.setPlayRate=e=>{l=e},this.getCurrentTime=()=>s.getCurrentTime(),this.setMorphsTime=e=>{s.setMorphsTime(e)},this.getZincGeometryByID=e=>s.getZincGeometryByID(e),this.addToScene=e=>{s.addObject(e)},this.addToOrthoScene=e=>{if(null==x&&(x=new i.Scene),null==y){var t=this.getDrawingWidth(),r=this.getDrawingHeight();(y=new i.OrthographicCamera(-t/2,t/2,r/2,-r/2,1,10)).position.z=10}x.add(e)};var O=e=>t=>{t.needsUpdate=!0;var r=new i.SpriteMaterial({map:t}),n=r.map.image.width,a=r.map.image.height;e.material=r,e.scale.set(n,a,1);var s=this.getDrawingWidth(),o=this.getDrawingHeight();e.position.set((s-n)/2,(-o+a)/2,1),this.addToOrthoScene(e)};this.addLogo=()=>{b=new i.Sprite,i.ImageUtils.loadTexture("images/abi_big_logo_transparent_small.png",void 0,O(b))},this.render=()=>{T||(t?0<t.clientWidth&&0<t.clientHeight&&(T=new n(t,this.onWindowResize)):S&&0<S.width&&0<S.height&&(T=new n(S,this.onWindowResize)));var e=o.getDelta();s.renderGeometries(l,e,this.playAnimation);for(var r=0;r<_.length;r++)_[r].renderGeometries(l,e,this.playAnimation);for(var i of(null!=y&&null!=x&&(a.clearDepth(),a.render(x,y)),Object.keys(h)))h.hasOwnProperty(i)&&h[i].call();for(var c of(s.render(a),Object.keys(u)))u.hasOwnProperty(c)&&u[c].call()},this.forceContextLoss=()=>{a.forceContextLoss()},this.forceContextRestore=()=>{a.forceContextRestore()},this.getThreeJSRenderer=()=>a,this.isSceneActive=e=>{if(s===e)return!0;for(var t=0;t<_.length;t++)if(_[t]===e)return!0;return!1},this.addActiveScene=e=>{this.isSceneActive(e)||(_.push(e),M.add(e.getThreeJSScene()))},this.removeActiveScene=e=>{for(var t=0;t<_.length;t++)if(_[t]===e)return _.splice(t,1),void M.remove(e.getThreeJSScene())},this.clearAllActiveScene=()=>{for(var e=0;e<_.length;e++)M.remove(_[e].getThreeJSScene());_.splice(0,_.length)},this.dispose=()=>{var e;for(var t in E&&cancelAnimationFrame(g),w)w.hasOwnProperty(t)&&w[t].clearAll();w=[],_=[],M=new i.Group,this.stopAnimate(),h={},c=0,u={},u=0,p={},m=0,f={},v=0,y=void 0,x=void 0,b=void 0;var r=this.createScene("default");this.setCurrentScene(r),T=void 0,null===(e=a)||void 0===e||e.dispose()},this.transitionScene=(e,t)=>{if(s){var r=s.getZincCameraControls(),i=e.getBoundingBox();if(i){var n=i.min.distanceTo(i.max)/2,a=(i.min.x+i.max.x)/2,o=(i.min.y+i.max.y)/2,l=(i.min.z+i.max.z)/2,h=r.getViewportFromCentreAndRadius(a,o,l,n,40,4*n),c=r.getCurrentViewport();r.cameraTransition(c,h,t),r.enableCameraTransition()}}},this.isWebGL2=()=>!!a&&a.capabilities.isWebGL2}},5015:(e,t,r)=>{var i=r(1515),n=r(2970).p,a=r(6264).c,s=r(3778).O,o=r(701).Viewport,l=r(2515).createBufferGeometry,h=r(2515).getCircularTexture,c=r(2515).createNewSpriteText,u=0;t.Z=function(e,t){var d=this,p=e,m=void 0,f=new a(this),v=void 0,g={},y=0,x={},b=0,w=new i.Scene,_=new i.Scene,M=new(r(2843).T)(void 0,this);w.add(M.getGroup());var S=new i.Group;w.add(S),this.directionalLight=void 0,this.ambient=void 0,this.camera=void 0;var T=6e3,E=void 0;this.sceneName=void 0;var A=!1,L=void 0;this.autoClearFlag=!0,this.displayMarkers=!1,this.displayMinimap=!1,this.displayMiniAxes=!1,this.minimapScissor={x_offset:16,y_offset:16,width:128,height:128,align:"top-right",updateRequired:!0};var R={x:0,y:0},C={Duration:"6 secs",OriginalDuration:"-",TimeStamps:{}},P=new i.Vector2,I=[];this.forcePickableObjectsUpdate=!1,this.uuid="sc"+u++;var O=new n(this);O.disable(),w.add(O.group);var D={main:[],mini:[]},N=new i.Vector3(0,0,0),B=()=>p?void 0===p.clientWidth?p.width:p.clientWidth:0,U=()=>p?void 0===p.clientHeight?p.height:p.clientHeight:0;this.getDownloadProgress=()=>f.getDownloadProgress(),this.onWindowResize=()=>{var e=U();this.camera.aspect=B()/e,this.camera.updateProjectionMatrix(),this.minimapScissor.updateRequired=!0,E.onResize(),E.calculateHeightPerPixelAtZeroDepth(e)},this.resetView=()=>{this.onWindowResize(),E.resetView()},this.changeZoomByScrollRateUnit=e=>{E.changeZoomByScrollRateUnit(e)},(()=>{this.camera=new i.PerspectiveCamera(40,B()/U(),0,10),this.ambient=new i.AmbientLight(16777215,.2),w.add(this.ambient),this.directionalLight=new i.DirectionalLight(16777215,.8),w.add(this.directionalLight),(E=new(r(701).CameraControls)(this.camera,t.domElement,t,this)).setDirectionalLight(this.directionalLight),E.resetView(),v=new(r(7404).U)(this)})(),this.loadView=e=>{var t=new o;return t.setFromObject(e),E.setCurrentCameraSettings(t),!0},this.setupMultipleViews=(e,t)=>{for(var[r,i]of Object.entries(t)){var n=new o;n.setFromObject(i),E.addViewport(r,n)}E.setDefaultViewport(e)},this.getBoundingBox=()=>M.getBoundingBox(!0),this.viewAllWithBoundingBox=e=>{if(e){var t=E.getViewportFromBoundingBox(e,1);E.setCurrentCameraSettings(t),E.calculateHeightPerPixelAtZeroDepth(U()),O.markerUpdateRequired=!0}},this.viewAll=()=>{var e=this.getBoundingBox();this.viewAllWithBoundingBox(e),O.markerUpdateRequired=!0},this.forEachGeometry=e=>{M.forEachGeometry(e,!0)},this.forEachGlyphset=e=>{M.forEachGlyphset(e,!0)},this.forEachPointset=e=>{M.forEachPointset(e,!0)},this.forEachLine=e=>{M.forEachLine(e,!0)},this.findGeometriesWithGroupName=e=>M.findGeometriesWithGroupName(e,!0),this.findPointsetsWithGroupName=e=>M.findPointsetsWithGroupName(e,!0),this.findGlyphsetsWithGroupName=e=>M.findGlyphsetsWithGroupName(e,!0),this.findLinesWithGroupName=e=>M.findLinesWithGroupName(e,!0),this.findObjectsWithGroupName=e=>M.findObjectsWithGroupName(e,!0),this.findObjectsWithAnatomicalId=e=>M.findObjectsWithAnatomicalId(e,!0),this.getBoundingBoxOfZincObjects=e=>{for(var t,r=void 0,i=0;i<e.length;i++)(t=e[i].getBoundingBox())&&(r?r.union(t):r=t);return r},this.vectorToScreenXY=e=>{e.project(this.camera);var t=B()/2,r=U()/2;return e.x=e.x*t+t,e.y=-e.y*r+r,e},this.getObjectsScreenXY=e=>{if(e&&0<e.length){var t=this.getBoundingBoxOfZincObjects(e),r=new i.Vector3;return t.getCenter(r),this.vectorToScreenXY(r)}},this.getNamedObjectsScreenXY=e=>{var t=this.findObjectsWithGroupName(e);return this.getObjectsScreenXY(t)},this.addZincObject=e=>{e&&(M.addZincObject(e),E&&E.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(e,t,r,i)=>{f.loadGlyphsetURL(M,e,t,r,i)},this.loadPointsetURL=(e,t,r,i,n)=>{f.loadPointsetURL(M,e,t,r,i,n)},this.loadLinesURL=(e,t,r,i,n)=>{f.loadLinesURL(M,e,t,r,i,n)},this.loadSTL=(e,t,r)=>{f.loadSTL(M,e,t,r)},this.loadOBJ=(e,t,r)=>{f.loadOBJ(M,e,t,r)},this.loadMetadataURL=(e,t,r,i)=>{f.loadMetadataURL(M,e,t,r,i)},this.loadModelsURL=(e,t,r,i,n,a)=>{f.loadModelsURL(M.urls,t,r,i,n,a)},this.loadViewURL=e=>{f.loadViewURL(e)},this.loadFromViewURL=(e,t)=>{f.loadFromViewURL(e,t)},this.loadGLTF=(e,t,r,i)=>{f.loadGLTF(M,e,t,r,i)},this.updateDirectionalLight=()=>{E.updateDirectionalLight()},this.addObject=e=>{w.add(e)},this.removeObject=e=>{w.remove(e)},this.getCurrentTime=()=>{if(null!=m)return m.getCurrentTime(T);var e=M.getCurrentTime();return-1===e?0:e},this.setMorphsTime=e=>{null!=m&&m.setMorphTime(e,T),M.setMorphTime(e,!0)},this.isTimeVarying=()=>!(!m||!m.video||m.video.error)||M.isTimeVarying(),this.renderGeometries=(e,t,r)=>{var i={};if(i.camera=E,i.displayMarkers=this.displayMarkers,i.markerCluster=O,i.markersList=O.markers,i.ndcToBeUpdated=!1,r&&(i.markerCluster.markerUpdateRequired=!0),m)if(m.isReadyToPlay()){r?m.video.play():m.video.pause();var n=m.video.currentTime/m.getVideoDuration()*T;0==f.toBeDownloaded?(E.setTime(n),i.ndcToBeUpdated=E.update(0),i.ndcToBeUpdated&&E.calculateHeightPerPixelAtZeroDepth(U()),M.setMorphTime(n,!0),M.renderGeometries(0,0,r,E,i,!0)):E.update(0)}else myPlayRate=0;else 0==f.toBeDownloaded?(i.ndcToBeUpdated=E.update(t),i.ndcToBeUpdated&&E.calculateHeightPerPixelAtZeroDepth(U()),M.renderGeometries(e,t,r,E,i,!0)):E.update(0)},this.getThreeJSScene=()=>w,this.setVideoHandler=e=>{m||(m=e)},this.setAdditionalScenesGroup=e=>{w.add(e)};var z=e=>{var t,r,i,n,a,s,o,l;(this.displayMinimap||this.displayMiniAxes)&&(e.setScissorTest(!0),e.getSize(P),this.minimapScissor.updateRequired&&(t=this.minimapScissor.align,r=this.minimapScissor.x_offset,i=this.minimapScissor.y_offset,n=this.minimapScissor.width,a=this.minimapScissor.height,s=P.x,o=P.y,l=t.includes("top")?o-a-i:t.includes("bottom")?i:Math.floor((o-a)/2),R={x:t.includes("left")?r:t.includes("right")?s-r-n:Math.floor((s-n)/2),y:l},this.minimapScissor.updateRequired=!1),e.setScissor(R.x,R.y,this.minimapScissor.width,this.minimapScissor.height),e.setViewport(R.x,R.y,this.minimapScissor.width,this.minimapScissor.height),v.updateCamera(),this.displayMiniAxes?e.render(_,v.camera):(w.add(v.mask),e.render(w,v.camera),w.remove(v.mask)),e.setScissorTest(!1),e.setViewport(0,0,P.x,P.y))};this.render=e=>{this.autoClearFlag&&e.clear(),A&&L?L.render(w,this.camera):(e.render(w,this.camera),z(e))},this.setInteractiveControlEnable=e=>{1==e?E.enable():E.disable()},this.getZincCameraControls=()=>E,this.getThreeJSScene=()=>w,this.setDuration=e=>{M.setDuration(e),T=e,E.setPathDuration(e),f.duration=e},this.getDuration=()=>T,this.setStereoEffectEnable=e=>{1!=e||L||(L=new r(701).StereoEffect(t)),t.setSize(B(),U()),this.camera.updateProjectionMatrix(),A=e},this.objectIsInScene=e=>M.objectIsInRegion(e,!0),this.alignBoundingBoxToCameraView=(e,t)=>{if(e){e.getCenter(N);var r=this.getZincCameraControls().getCurrentViewport(),n=new i.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),a=new i.Vector3(r.eyePosition[0],r.eyePosition[1],r.eyePosition[2]),s=new i.Vector3,o=new i.Vector3;s.subVectors(n,a).normalize(),o.subVectors(n,N).normalize();var l=new i.Vector3;l.crossVectors(s,o);var h=s.angleTo(o);0<t?(this.getZincCameraControls().rotateCameraTransition(l,h,t),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(l,h),O.markerUpdateRequired=!0}},this.translateBoundingBoxToCameraView=(e,t,r)=>{if(e){var i=this.getZincCameraControls().getCurrentViewport(),n=this.getZincCameraControls().getViewportFromBoundingBox(e,t);0<r&&(this.getZincCameraControls().cameraTransition(i,n,r),this.getZincCameraControls().enableCameraTransition()),O.markerUpdateRequired=!0}},this.alignObjectToCameraView=(e,t)=>{if(this.objectIsInScene(e)){var r=e.getBoundingBox();this.alignBoundingBoxToCameraView(r,t)}},this.setCameraTargetToObject=e=>{if(this.objectIsInScene(e)){var t=e.getBoundingBox(),r=this.getZincCameraControls().getCurrentViewport();t.getCenter(N);var n=new i.Vector3(r.targetPosition[0],r.targetPosition[1],r.targetPosition[2]),a=new i.Vector3(r.eyePosition[0],r.eyePosition[1],r.eyePosition[2]),s=new i.Vector3,o=new i.Vector3;s.subVectors(a,n),o.addVectors(N,s),r.eyePosition[0]=o.x,r.eyePosition[1]=o.y,r.eyePosition[2]=o.z,r.targetPosition[0]=N.x,r.targetPosition[1]=N.y,r.targetPosition[2]=N.z,this.getZincCameraControls().setCurrentCameraSettings(r),O.markerUpdateRequired=!0}},this.isStereoEffectEnable=()=>A,this.removeZincObject=e=>{M.removeZincObject(e),E&&E.calculateMaxAllowedDistance(this),O.markerUpdateRequired=!0},this.updatePickableThreeJSObjects=()=>{I.length=0,O.isEnabled&&I.push(O.group),M.getPickableThreeJSObjects(I,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||M.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),I),this.getNormalisedMinimapCoordinates=(e,t)=>{if(this.displayMinimap){var r=new i.Vector2;e.getSize(r);var n=r.y-t.clientY;if(R.x+this.minimapScissor.width>t.clientX&&t.clientX>R.x&&R.y+this.minimapScissor.height>n&&n>R.y)return{x:(t.clientX-R.x)/this.minimapScissor.width*2-1,y:(n-R.y)/this.minimapScissor.height*2-1}}},this.getMinimapDiffFromNormalised=(e,t)=>v?v.getDiffFromNormalised(e,t):void 0,this.isWebGL2=()=>t.isWebGL2(),this.clearAll=()=>{O.clear(),M.clear(!0),this.clearZincObjectAddedCallbacks(),this.clearZincObjectRemovedCallbacks(),f.toBeDwonloaded=0,E&&E.calculateMaxAllowedDistance(this),O.markerUpdateRequired=!0},this.addMetadataTimeStamp=(e,t)=>{C.TimeStamps[e]=G(t)},this.getMetadataTag=e=>C[e],this.getMetadata=()=>C,this.setMetadataTag=(e,t)=>{C[e]=t},this.removeMetadataTag=e=>{delete C[e]},this.resetMetadata=()=>{C={Duration:"6 secs",OriginalDuration:"-",TimeStamps:{}}},this.resetDuration=()=>{this.setDuration(6e3)};var 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t,r,i,n;if(!this.divider)return e.slice();for(i=[],n=[],t=0,r=e.length;t<r;t++)this.divider.splitPolygon(e[t],i,n,i,n);return this.front&&(i=this.front.clipPolygons(i)),n=this.back?this.back.clipPolygons(n):[],i.concat(n)},t.Node.prototype.clipTo=function(e){this.polygons=e.clipPolygons(this.polygons),this.front&&this.front.clipTo(e),this.back&&this.back.clipTo(e)},t}},370:(e,t,r)=>{"use strict";r.d(t,{r:()=>n});var i=r(1515);class n{constructor(){this.pluginCallbacks=[],this.register((function(e){return new m(e)})),this.register((function(e){return new f(e)})),this.register((function(e){return new v(e)}))}register(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this}unregister(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(e,t,r){for(var i=new p,n=[],a=0,s=this.pluginCallbacks.length;a<s;a++)n.push(this.pluginCallbacks[a](i));i.setPlugins(n),i.write(e,t,r)}}var a=5121,s=5123,o={};o[i.NearestFilter]=9728,o[i.NearestMipmapNearestFilter]=9984,o[i.NearestMipmapLinearFilter]=9986,o[i.LinearFilter]=9729,o[i.LinearMipmapNearestFilter]=9985,o[i.LinearMipmapLinearFilter]=9987,o[i.ClampToEdgeWrapping]=33071,o[i.RepeatWrapping]=10497,o[i.MirroredRepeatWrapping]=33648;var l={scale:"scale",position:"translation",quaternion:"rotation",morphTargetInfluences:"weights"};function h(e,t){return e.length===t.length&&e.every((function(e,r){return e===t[r]}))}function c(e){return 4*Math.ceil(e/4)}function u(e){var t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:0,r=c(e.byteLength);if(r!==e.byteLength){var i=new Uint8Array(r);if(i.set(new Uint8Array(e)),0!==t)for(var n=e.byteLength;n<r;n++)i[n]=t;return i.buffer}return e}var d=null;class p{constructor(){this.plugins=[],this.options={},this.pending=[],this.buffers=[],this.byteOffset=0,this.buffers=[],this.nodeMap=new Map,this.skins=[],this.extensionsUsed={},this.uids=new Map,this.uid=0,this.json={asset:{version:"2.0",generator:"THREE.GLTFExporter"}},this.cache={meshes:new Map,attributes:new Map,attributesNormalized:new Map,materials:new Map,textures:new Map,images:new Map}}setPlugins(e){this.plugins=e}write(e,t,r){this.options=Object.assign({},{binary:!1,trs:!1,onlyVisible:!0,truncateDrawRange:!0,embedImages:!0,maxTextureSize:1/0,animations:[],includeCustomExtensions:!1},r),0<this.options.animations.length&&(this.options.trs=!0),this.processInput(e);var i=this;Promise.all(this.pending).then((function(){var e=i.buffers,r=i.json,n=i.options,a=i.extensionsUsed,s=new Blob(e,{type:"application/octet-stream"}),o=Object.keys(a);if(0<o.length&&(r.extensionsUsed=o),r.buffers&&0<r.buffers.length&&(r.buffers[0].byteLength=s.size),!0===n.binary){var l=new window.FileReader;l.readAsArrayBuffer(s),l.onloadend=function(){var e=u(l.result),i=new DataView(new ArrayBuffer(8));i.setUint32(0,e.byteLength,!0),i.setUint32(4,5130562,!0);var n=u(function(e){if(void 0!==window.TextEncoder)return(new TextEncoder).encode(e).buffer;for(var t,r=new Uint8Array(new ArrayBuffer(e.length)),i=0,n=e.length;i<n;i++)t=e.charCodeAt(i),r[i]=255<t?32:t;return r.buffer}(JSON.stringify(r)),32),a=new DataView(new ArrayBuffer(8));a.setUint32(0,n.byteLength,!0),a.setUint32(4,1313821514,!0);var s=new ArrayBuffer(12),o=new DataView(s);o.setUint32(0,1179937895,!0),o.setUint32(4,2,!0);var h=12+a.byteLength+n.byteLength+i.byteLength+e.byteLength;o.setUint32(8,h,!0);var c=new Blob([s,a,n,i,e],{type:"application/octet-stream"}),d=new window.FileReader;d.readAsArrayBuffer(c),d.onloadend=function(){t(d.result)}}}else if(r.buffers&&0<r.buffers.length){var h=new window.FileReader;h.readAsDataURL(s),h.onloadend=function(){var e=h.result;r.buffers[0].uri=e,t(r)}}else t(r)}))}serializeUserData(e,t){if(!(e.userData&&e.userData.isZincObject||0===Object.keys(e.userData).length)){var r=this.options,i=this.extensionsUsed;try{var n=JSON.parse(JSON.stringify(e.userData));if(r.includeCustomExtensions&&n.gltfExtensions){for(var a in void 0===t.extensions&&(t.extensions={}),n.gltfExtensions)t.extensions[a]=n.gltfExtensions[a],i[a]=!0;delete n.gltfExtensions}0<Object.keys(n).length&&(t.extras=n)}catch(t){console.warn("THREE.GLTFExporter: userData of '"+e.name+"' won't be serialized because of JSON.stringify error - "+t.message)}}}getUID(e){return this.uids.has(e)||this.uids.set(e,this.uid++),this.uids.get(e)}isNormalizedNormalAttribute(e){if(this.cache.attributesNormalized.has(e))return!1;for(var t=new i.Vector3,r=0,n=e.count;r<n;r++)if(5e-4<Math.abs(t.fromBufferAttribute(e,r).length()-1))return!1;return!0}createNormalizedNormalAttribute(e){var t=this.cache;if(t.attributesNormalized.has(e))return t.attributesNormalized.get(e);for(var r=e.clone(),n=new i.Vector3,a=0,s=r.count;a<s;a++)n.fromBufferAttribute(r,a),0===n.x&&0===n.y&&0===n.z?n.setX(1):n.normalize(),r.setXYZ(a,n.x,n.y,n.z);return t.attributesNormalized.set(e,r),r}applyTextureTransform(e,t){var r=!1,i={};(0!==t.offset.x||0!==t.offset.y)&&(i.offset=t.offset.toArray(),r=!0),0!==t.rotation&&(i.rotation=t.rotation,r=!0),(1!==t.repeat.x||1!==t.repeat.y)&&(i.scale=t.repeat.toArray(),r=!0),r&&(e.extensions=e.extensions||{},e.extensions.KHR_texture_transform=i,this.extensionsUsed.KHR_texture_transform=!0)}processBuffer(e){var t=this.json,r=this.buffers;return t.buffers||(t.buffers=[{byteLength:0}]),r.push(e),0}processBufferView(e,t,r,i,n){var o=this.json;o.bufferViews||(o.bufferViews=[]);for(var l=t===a?1:t===s?2:4,h=c(i*e.itemSize*l),u=new DataView(new ArrayBuffer(h)),d=0,p=r;p<r+i;p++)for(var m,f=0;f<e.itemSize;f++)m=void 0,4<e.itemSize?m=e.array[p*e.itemSize+f]:0===f?m=e.getX(p):1===f?m=e.getY(p):2===f?m=e.getZ(p):3==f&&(m=e.getW(p)),5126===t?u.setFloat32(d,m,!0):5125===t?u.setUint32(d,m,!0):t===s?u.setUint16(d,m,!0):t===a&&u.setUint8(d,m),d+=l;var v={buffer:this.processBuffer(u.buffer),byteOffset:this.byteOffset,byteLength:h};return void 0!==n&&(v.target=n),34962===n&&(v.byteStride=e.itemSize*l),this.byteOffset+=h,o.bufferViews.push(v),{id:o.bufferViews.length-1,byteLength:0}}processBufferViewImage(e){var t=this,r=t.json;return r.bufferViews||(r.bufferViews=[]),new Promise((function(i){var n=new window.FileReader;n.readAsArrayBuffer(e),n.onloadend=function(){var e=u(n.result),a={buffer:t.processBuffer(e),byteOffset:t.byteOffset,byteLength:e.byteLength};t.byteOffset+=e.byteLength,i(r.bufferViews.push(a)-1)}}))}processAccessor(e,t,r,i){var n,o=this.options,l=this.json;if(e.array.constructor===Float32Array)n=5126;else if(e.array.constructor===Uint32Array)n=5125;else if(e.array.constructor===Uint16Array)n=s;else{if(e.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");n=a}if(void 0===r&&(r=0),void 0===i&&(i=e.count),o.truncateDrawRange&&void 0!==t&&null===t.index){var h=r+i,c=t.drawRange.count===1/0?e.count:t.drawRange.start+t.drawRange.count;r=Math.max(r,t.drawRange.start),0>(i=Math.min(h,c)-r)&&(i=0)}if(0===i)return null;var u,d=function(e,t,r){for(var i={min:Array(e.itemSize).fill(Number.POSITIVE_INFINITY),max:Array(e.itemSize).fill(Number.NEGATIVE_INFINITY)},n=t;n<t+r;n++)for(var a,s=0;s<e.itemSize;s++)a=void 0,4<e.itemSize?a=e.array[n*e.itemSize+s]:0===s?a=e.getX(n):1===s?a=e.getY(n):2===s?a=e.getZ(n):3==s&&(a=e.getW(n)),i.min[s]=Math.min(i.min[s],a),i.max[s]=Math.max(i.max[s],a);return i}(e,r,i);void 0!==t&&(u=e===t.index?34963:34962);var p=this.processBufferView(e,n,r,i,u),m={bufferView:p.id,byteOffset:p.byteOffset,componentType:n,count:i,max:d.max,min:d.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",16:"MAT4"}[e.itemSize]};return!0===e.normalized&&(m.normalized=!0),l.accessors||(l.accessors=[]),l.accessors.push(m)-1}processImage(e,t,r){var n=this,a=n.cache,s=n.json,o=n.options,l=n.pending;a.images.has(e)||a.images.set(e,{});var h=a.images.get(e),c=t===i.RGBAFormat?"image/png":"image/jpeg",u=c+":flipY/"+r.toString();if(void 0!==h[u])return h[u];s.images||(s.images=[]);var p={mimeType:c};if(o.embedImages){var m=d=d||document.createElement("canvas");m.width=Math.min(e.width,o.maxTextureSize),m.height=Math.min(e.height,o.maxTextureSize);var f=m.getContext("2d");if(!0===r&&(f.translate(0,m.height),f.scale(1,-1)),"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof OffscreenCanvas&&e instanceof OffscreenCanvas||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap)f.drawImage(e,0,0,m.width,m.height);else{t!==i.RGBAFormat&&t!==i.RGBFormat&&console.error("GLTFExporter: Only RGB and RGBA formats are supported."),(e.width>o.maxTextureSize||e.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",e);var v=new Uint8ClampedArray(e.height*e.width*4);if(t===i.RGBAFormat)for(var g=0;g<v.length;g+=4)v[g+0]=e.data[g+0],v[g+1]=e.data[g+1],v[g+2]=e.data[g+2],v[g+3]=e.data[g+3];else for(var y=0,x=0;y<v.length;y+=4,x+=3)v[y+0]=e.data[x+0],v[y+1]=e.data[x+1],v[y+2]=e.data[x+2],v[y+3]=255;f.putImageData(new ImageData(v,e.width,e.height),0,0)}!0===o.binary?l.push(new Promise((function(e){m.toBlob((function(t){n.processBufferViewImage(t).then((function(t){p.bufferView=t,e()}))}),c)}))):p.uri=m.toDataURL(c)}else p.uri=e.src;var b=s.images.push(p)-1;return h[u]=b,b}processSampler(e){var t=this.json;t.samplers||(t.samplers=[]);var r={magFilter:o[e.magFilter],minFilter:o[e.minFilter],wrapS:o[e.wrapS],wrapT:o[e.wrapT]};return t.samplers.push(r)-1}processTexture(e){var t=this.cache,r=this.json;if(t.textures.has(e))return t.textures.get(e);r.textures||(r.textures=[]);var i={sampler:this.processSampler(e),source:this.processImage(e.image,e.format,e.flipY)};e.name&&(i.name=e.name),this._invokeAll((function(t){t.writeTexture&&t.writeTexture(e,i)}));var n=r.textures.push(i)-1;return t.textures.set(e,n),n}processMaterial(e){var t=this.cache,r=this.json;if(t.materials.has(e))return t.materials.get(e);if(e.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;r.materials||(r.materials=[]);var n={pbrMetallicRoughness:{}};!0!==e.isMeshStandardMaterial&&!0!==e.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");var a=e.color.toArray().concat([e.opacity]);if(h(a,[1,1,1,1])||(n.pbrMetallicRoughness.baseColorFactor=a),e.isMeshStandardMaterial?(n.pbrMetallicRoughness.metallicFactor=e.metalness,n.pbrMetallicRoughness.roughnessFactor=e.roughness):(n.pbrMetallicRoughness.metallicFactor=.5,n.pbrMetallicRoughness.roughnessFactor=.5),e.metalnessMap||e.roughnessMap)if(e.metalnessMap===e.roughnessMap){var s={index:this.processTexture(e.metalnessMap)};this.applyTextureTransform(s,e.metalnessMap),n.pbrMetallicRoughness.metallicRoughnessTexture=s}else console.warn("THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture.");if(e.map){var o={index:this.processTexture(e.map)};this.applyTextureTransform(o,e.map),n.pbrMetallicRoughness.baseColorTexture=o}if(e.emissive){var l=e.emissive.clone().multiplyScalar(e.emissiveIntensity),c=Math.max(l.r,l.g,l.b);if(1<c&&(l.multiplyScalar(1/c),console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited")),0<c&&(n.emissiveFactor=l.toArray()),e.emissiveMap){var u={index:this.processTexture(e.emissiveMap)};this.applyTextureTransform(u,e.emissiveMap),n.emissiveTexture=u}}if(e.normalMap){var d={index:this.processTexture(e.normalMap)};e.normalScale&&-1!==e.normalScale.x&&(e.normalScale.x!==e.normalScale.y&&console.warn("THREE.GLTFExporter: Normal scale components are different, ignoring Y and exporting X."),d.scale=e.normalScale.x),this.applyTextureTransform(d,e.normalMap),n.normalTexture=d}if(e.aoMap){var p={index:this.processTexture(e.aoMap),texCoord:1};1!==e.aoMapIntensity&&(p.strength=e.aoMapIntensity),this.applyTextureTransform(p,e.aoMap),n.occlusionTexture=p}e.transparent?n.alphaMode="BLEND":0<e.alphaTest&&(n.alphaMode="MASK",n.alphaCutoff=e.alphaTest),e.side===i.DoubleSide&&(n.doubleSided=!0),""!==e.name&&(n.name=e.name),this.serializeUserData(e,n),this._invokeAll((function(t){t.writeMaterial&&t.writeMaterial(e,n)}));var m=r.materials.push(n)-1;return t.materials.set(e,m),m}processMesh(e){var t=this.cache,r=this.json,n=[e.geometry.uuid];if(Array.isArray(e.material))for(var a=0,s=e.material.length;a<s;a++)n.push(e.material[a].uuid);else n.push(e.material.uuid);var o=n.join(":");if(t.meshes.has(o))return t.meshes.get(o);var l,h=e.geometry;if(l=e.isLineSegments?1:e.isLineLoop?2:e.isLine?3:e.isPoints?0:e.material.wireframe?1:4,!0!==h.isBufferGeometry)throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");var c={},u={},d=[],p=[],m={uv:"TEXCOORD_0",uv2:"TEXCOORD_1",color:"COLOR_0",skinWeight:"WEIGHTS_0",skinIndex:"JOINTS_0"},f=h.getAttribute("normal");void 0===f||this.isNormalizedNormalAttribute(f)||(console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."),h.setAttribute("normal",this.createNormalizedNormalAttribute(f)));var v=null;for(var g in h.attributes)if("morph"!==g.substr(0,5)){var y=h.attributes[g];if(g=m[g]||g.toUpperCase(),/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/.test(g)||(g="_"+g),t.attributes.has(this.getUID(y))){u[g]=t.attributes.get(this.getUID(y));continue}v=null;var x=y.array;"JOINTS_0"!==g||x instanceof Uint16Array||x instanceof Uint8Array||(console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.'),v=new i.BufferAttribute(new Uint16Array(x),y.itemSize,y.normalized));var b=this.processAccessor(v||y,h);null!==b&&(u[g]=b,t.attributes.set(this.getUID(y),b))}if(void 0!==f&&h.setAttribute("normal",f),0===Object.keys(u).length)return null;if(void 0!==e.morphTargetInfluences&&0<e.morphTargetInfluences.length){var w=[],_=[],M={};if(void 0!==e.morphTargetDictionary)for(var S in e.morphTargetDictionary)M[e.morphTargetDictionary[S]]=S;for(var T=0;T<e.morphTargetInfluences.length;++T){var E={},A=!1;for(var L in h.morphAttributes)if("position"==L||"normal"===L||"color"===L){var R=h.morphAttributes[L][T],C=L.toUpperCase();m[L]&&(C=m[L]);var P=h.attributes[L];if(t.attributes.has(this.getUID(R)))E[C]=t.attributes.get(this.getUID(R));else{var I=P.clone();if(!h.morphTargetsRelative)if(P)for(var O=0,D=R.count;O<D;O++)P.count>O&&I.setXYZ(O,R.getX(O)-P.getX(O),R.getY(O)-P.getY(O),R.getZ(O)-P.getZ(O));else for(var N=0,B=R.count;N<B;N++)I.setXYZ(N,0,0,0);E[C]=this.processAccessor(I,h),t.attributes.set(this.getUID(P),E[C])}}else A||(console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported."),A=!0);p.push(E),w.push(e.morphTargetInfluences[T]),void 0!==e.morphTargetDictionary&&_.push(M[T])}c.weights=w,0<_.length&&(c.extras={},c.extras.targetNames=_)}var U=Array.isArray(e.material);if(U&&0===h.groups.length)return null;for(var z,F=U?e.material:[e.material],G=U?h.groups:[{materialIndex:0,start:void 0,count:void 0}],H=0,V=G.length;H<V;H++){if(z={mode:l,attributes:u},this.serializeUserData(h,z),0<p.length&&(z.targets=p),null!==h.index){var k=this.getUID(h.index);(void 0!==G[H].start||void 0!==G[H].count)&&(k+=":"+G[H].start+":"+G[H].count),t.attributes.has(k)?z.indices=t.attributes.get(k):(z.indices=this.processAccessor(h.index,h,G[H].start,G[H].count),t.attributes.set(k,z.indices)),null===z.indices&&delete z.indices}var j=this.processMaterial(F[G[H].materialIndex]);null!==j&&(z.material=j),d.push(z)}c.primitives=d,r.meshes||(r.meshes=[]),this._invokeAll((function(t){t.writeMesh&&t.writeMesh(e,c)}));var W=r.meshes.push(c)-1;return t.meshes.set(o,W),W}processCamera(e){var t=this.json;t.cameras||(t.cameras=[]);var r=e.isOrthographicCamera,n={type:r?"orthographic":"perspective"};return r?n.orthographic={xmag:2*e.right,ymag:2*e.top,zfar:0>=e.far?.001:e.far,znear:0>e.near?0:e.near}:n.perspective={aspectRatio:e.aspect,yfov:i.MathUtils.degToRad(e.fov),zfar:0>=e.far?.001:e.far,znear:0>e.near?0:e.near},""!==e.name&&(n.name=e.type),t.cameras.push(n)-1}processAnimation(e,t){var r=this.json,a=this.nodeMap;r.animations||(r.animations=[]);for(var s=(e=n.Utils.mergeMorphTargetTracks(e.clone(),t)).tracks,o=[],h=[],c=0;c<s.length;++c){var u=s[c],d=i.PropertyBinding.parseTrackName(u.name),p=i.PropertyBinding.findNode(t,d.nodeName),m=l[d.propertyName];if("bones"===d.objectName&&(p=!0===p.isSkinnedMesh?p.skeleton.getBoneByName(d.objectIndex):void 0),!p||!m)return console.warn('THREE.GLTFExporter: Could not export animation track "%s".',u.name),null;var f=u.values.length/u.times.length;m===l.morphTargetInfluences&&(f/=p.morphTargetInfluences.length);var v=void 0;!0===u.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(v="CUBICSPLINE",f/=3):v=u.getInterpolation()===i.InterpolateDiscrete?"STEP":"LINEAR",h.push({input:this.processAccessor(new i.BufferAttribute(u.times,1)),output:this.processAccessor(new i.BufferAttribute(u.values,f)),interpolation:v}),o.push({sampler:h.length-1,target:{node:a.get(p),path:m}})}return r.animations.push({name:e.name||"clip_"+r.animations.length,samplers:h,channels:o}),r.animations.length-1}processSkin(e){var t=this.json,r=this.nodeMap,n=t.nodes[r.get(e)],a=e.skeleton;if(void 0===a)return null;var s=e.skeleton.bones[0];if(void 0===s)return null;for(var o=[],l=new Float32Array(16*a.bones.length),h=new i.Matrix4,c=0;c<a.bones.length;++c)o.push(r.get(a.bones[c])),h.copy(a.boneInverses[c]),h.multiply(e.bindMatrix).toArray(l,16*c);return void 0===t.skins&&(t.skins=[]),t.skins.push({inverseBindMatrices:this.processAccessor(new i.BufferAttribute(l,16)),joints:o,skeleton:r.get(s)}),n.skin=t.skins.length-1}processNode(e){var t=this.json,r=this.options,i=this.nodeMap;t.nodes||(t.nodes=[]);var n={};if(r.trs){var a=e.quaternion.toArray(),s=e.position.toArray(),o=e.scale.toArray();h(a,[0,0,0,1])||(n.rotation=a),h(s,[0,0,0])||(n.translation=s),h(o,[1,1,1])||(n.scale=o)}else e.matrixAutoUpdate&&e.updateMatrix(),!1===h(e.matrix.elements,[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])&&(n.matrix=e.matrix.elements);if(""!==e.name&&(n.name=e.name+""),this.serializeUserData(e,n),e.isMesh||e.isLine||e.isPoints){var l=this.processMesh(e);null!==l&&(n.mesh=l)}else e.isCamera&&(n.camera=this.processCamera(e));if(e.isSkinnedMesh&&this.skins.push(e),0<e.children.length){for(var c,u=[],d=0,p=e.children.length;d<p;d++)if((c=e.children[d]).visible||!1===r.onlyVisible){var m=this.processNode(c);null!==m&&u.push(m)}0<u.length&&(n.children=u)}this._invokeAll((function(t){t.writeNode&&t.writeNode(e,n)}));var f=t.nodes.push(n)-1;return i.set(e,f),f}processScene(e){var t=this.json,r=this.options;t.scenes||(t.scenes=[],t.scene=0);var i={};""!==e.name&&(i.name=e.name),t.scenes.push(i);for(var n,a=[],s=0,o=e.children.length;s<o;s++)if((n=e.children[s]).visible||!1===r.onlyVisible){var l=this.processNode(n);null!==l&&a.push(l)}0<a.length&&(i.nodes=a),this.serializeUserData(e,i)}processObjects(e){var t=new i.Scene;t.name="AuxScene";for(var r=0;r<e.length;r++)t.children.push(e[r]);this.processScene(t)}processInput(e){var t=this.options;e=e instanceof Array?e:[e],this._invokeAll((function(t){t.beforeParse&&t.beforeParse(e)}));for(var r=[],n=0;n<e.length;n++)e[n]instanceof i.Scene?this.processScene(e[n]):r.push(e[n]);0<r.length&&this.processObjects(r);for(var a=0;a<this.skins.length;++a)this.processSkin(this.skins[a]);for(var s=0;s<t.animations.length;++s)this.processAnimation(t.animations[s].clip,t.animations[s].mesh);this._invokeAll((function(t){t.afterParse&&t.afterParse(e)}))}_invokeAll(e){for(var t=0,r=this.plugins.length;t<r;t++)e(this.plugins[t])}}class m{constructor(e){this.writer=e,this.name="KHR_lights_punctual"}writeNode(e,t){if(e.isLight){if(!e.isDirectionalLight&&!e.isPointLight&&!e.isSpotLight)return void console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.",e);var r=this.writer,i=r.json,n=r.extensionsUsed,a={};e.name&&(a.name=e.name),a.color=e.color.toArray(),a.intensity=e.intensity,e.isDirectionalLight?a.type="directional":e.isPointLight?(a.type="point",0<e.distance&&(a.range=e.distance)):e.isSpotLight&&(a.type="spot",0<e.distance&&(a.range=e.distance),a.spot={},a.spot.innerConeAngle=(e.penumbra-1)*e.angle*-1,a.spot.outerConeAngle=e.angle),void 0!==e.decay&&2!==e.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),e.target&&(e.target.parent!==e||0!==e.target.position.x||0!==e.target.position.y||-1!==e.target.position.z)&&console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),n[this.name]||(i.extensions=i.extensions||{},i.extensions[this.name]={lights:[]},n[this.name]=!0);var s=i.extensions[this.name].lights;s.push(a),t.extensions=t.extensions||{},t.extensions[this.name]={light:s.length-1}}}}class f{constructor(e){this.writer=e,this.name="KHR_materials_unlit"}writeMaterial(e,t){if(e.isMeshBasicMaterial){var r=this.writer.extensionsUsed;t.extensions=t.extensions||{},t.extensions[this.name]={},r[this.name]=!0,t.pbrMetallicRoughness.metallicFactor=0,t.pbrMetallicRoughness.roughnessFactor=.9}}}class v{constructor(e){this.writer=e,this.name="KHR_materials_pbrSpecularGlossiness"}writeMaterial(e,t){if(e.isGLTFSpecularGlossinessMaterial){var r=this.writer,i=r.extensionsUsed,n={};t.pbrMetallicRoughness.baseColorFactor&&(n.diffuseFactor=t.pbrMetallicRoughness.baseColorFactor);var a=[1,1,1];if(e.specular.toArray(a,0),n.specularFactor=a,n.glossinessFactor=e.glossiness,t.pbrMetallicRoughness.baseColorTexture&&(n.diffuseTexture=t.pbrMetallicRoughness.baseColorTexture),e.specularMap){var s={index:r.processTexture(e.specularMap)};r.applyTextureTransform(s,e.specularMap),n.specularGlossinessTexture=s}t.extensions=t.extensions||{},t.extensions[this.name]=n,i[this.name]=!0}}}n.Utils={insertKeyframe:function(e,t){var r,i=.001,n=e.getValueSize(),a=new e.TimeBufferType(e.times.length+1),s=new e.ValueBufferType(e.values.length+n),o=e.createInterpolant(new e.ValueBufferType(n));if(0===e.times.length){a[0]=t;for(var l=0;l<n;l++)s[l]=0;r=0}else if(t<e.times[0]){if(Math.abs(e.times[0]-t)<i)return 0;a[0]=t,a.set(e.times,1),s.set(o.evaluate(t),0),s.set(e.values,n),r=0}else if(t>e.times[e.times.length-1]){if(Math.abs(e.times[e.times.length-1]-t)<i)return e.times.length-1;a[a.length-1]=t,a.set(e.times,0),s.set(e.values,0),s.set(o.evaluate(t),e.values.length),r=a.length-1}else for(var h=0;h<e.times.length;h++){if(Math.abs(e.times[h]-t)<i)return h;if(e.times[h]<t&&e.times[h+1]>t){a.set(e.times.slice(0,h+1),0),a[h+1]=t,a.set(e.times.slice(h+1),h+2),s.set(e.values.slice(0,(h+1)*n),0),s.set(o.evaluate(t),(h+1)*n),s.set(e.values.slice((h+1)*n),(h+2)*n),r=h+1;break}}return e.times=a,e.values=s,r},mergeMorphTargetTracks:function(e,t){for(var r=[],n={},a=e.tracks,s=0;s<a.length;++s){var o=a[s],l=i.PropertyBinding.parseTrackName(o.name),h=i.PropertyBinding.findNode(t,l.nodeName);if("morphTargetInfluences"===l.propertyName&&void 0!==l.propertyIndex){if(o.createInterpolant!==o.InterpolantFactoryMethodDiscrete&&o.createInterpolant!==o.InterpolantFactoryMethodLinear){if(o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),(o=o.clone()).setInterpolation(i.InterpolateLinear)}var c=h.morphTargetInfluences.length,u=h.morphTargetDictionary[l.propertyIndex];if(void 0===u)throw new Error("THREE.GLTFExporter: Morph target name not found: "+l.propertyIndex);var d=void 0;if(void 0!==n[h.uuid]){var p=o.createInterpolant(new o.ValueBufferType(1));d=n[h.uuid];for(var m=0;m<d.times.length;m++)d.values[m*c+u]=p.evaluate(d.times[m]);for(var f,v=0;v<o.times.length;v++)f=this.insertKeyframe(d,o.times[v]),d.values[f*c+u]=o.values[v]}else{for(var g=new((d=o.clone()).ValueBufferType)(c*d.times.length),y=0;y<d.times.length;y++)g[y*c+u]=d.values[y];d.name=(l.nodeName||"")+".morphTargetInfluences",d.values=g,n[h.uuid]=d,r.push(d)}}else r.push(o)}return e.tracks=r,e}}},8154:(e,t,r)=>{"use strict";r.d(t,{V:()=>l,n:()=>c});var i=r(1515),n=new i.Matrix4,a=new i.Object3D,s=new i.Vector3,o=new i.Vector3;function l(){this.uuid=i.MathUtils.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.normals=[],this.uvs=[],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1,this.morphNormalsReady=!1}l.prototype=Object.assign(Object.create(i.EventDispatcher.prototype),{constructor:l,isGeometry:!0,applyMatrix4:function(e){for(var t=(new i.Matrix3).getNormalMatrix(e),r=0,n=this.vertices.length;r<n;r++)this.vertices[r].applyMatrix4(e);for(var a,s=0,o=this.faces.length;s<o;s++){(a=this.faces[s]).normal.applyMatrix3(t).normalize();for(var l=0,h=a.vertexNormals.length;l<h;l++)a.vertexNormals[l].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return n.makeRotationX(e),this.applyMatrix4(n),this},rotateY:function(e){return n.makeRotationY(e),this.applyMatrix4(n),this},rotateZ:function(e){return n.makeRotationZ(e),this.applyMatrix4(n),this},translate:function(e,t,r){return n.makeTranslation(e,t,r),this.applyMatrix4(n),this},scale:function(e,t,r){return n.makeScale(e,t,r),this.applyMatrix4(n),this},lookAt:function(e){return a.lookAt(e),a.updateMatrix(),this.applyMatrix4(a.matrix),this},fromBufferGeometry:function(e){function t(e,t,n,a){var s=void 0===l?[]:[r.colors[e].clone(),r.colors[t].clone(),r.colors[n].clone()],d=void 0===o?[]:[(new i.Vector3).fromBufferAttribute(o,e),(new i.Vector3).fromBufferAttribute(o,t),(new i.Vector3).fromBufferAttribute(o,n)],p=new c(e,t,n,d,s,a);r.faces.push(p),void 0!==h&&r.faceVertexUvs[0].push([(new i.Vector2).fromBufferAttribute(h,e),(new i.Vector2).fromBufferAttribute(h,t),(new i.Vector2).fromBufferAttribute(h,n)]),void 0!==u&&r.faceVertexUvs[1].push([(new i.Vector2).fromBufferAttribute(u,e),(new i.Vector2).fromBufferAttribute(u,t),(new i.Vector2).fromBufferAttribute(u,n)])}var r=this,n=null===e.index?void 0:e.index,a=e.attributes;if(void 0===a.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var s=a.position,o=a.normal,l=a.color,h=a.uv,u=a.uv2;void 0!==u&&(this.faceVertexUvs[1]=[]);for(var d=0;d<s.count;d++)r.vertices.push((new i.Vector3).fromBufferAttribute(s,d)),void 0!==l&&r.colors.push((new i.Color).fromBufferAttribute(l,d));var p=e.groups;if(0<p.length)for(var m=0;m<p.length;m++)for(var f=p[m],v=f.start,g=v,y=v+f.count;g<y;g+=3)void 0===n?t(g,g+1,g+2,f.materialIndex):t(n.getX(g),n.getX(g+1),n.getX(g+2),f.materialIndex);else if(void 0!==n)for(var x=0;x<n.count;x+=3)t(n.getX(x),n.getX(x+1),n.getX(x+2));else for(var b=0;b<s.count;b+=3)t(b,b+1,b+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(s).negate(),this.translate(s.x,s.y,s.z),this},normalize:function(){this.computeBoundingSphere();var e=this.boundingSphere.center,t=this.boundingSphere.radius,r=0===t?1:1/t,n=new i.Matrix4;return n.set(r,0,0,-r*e.x,0,r,0,-r*e.y,0,0,r,-r*e.z,0,0,0,1),this.applyMatrix4(n),this},computeFaceNormals:function(){for(var e=new i.Vector3,t=new i.Vector3,r=0,n=this.faces.length;r<n;r++){var a=this.faces[r],s=this.vertices[a.a],o=this.vertices[a.b],l=this.vertices[a.c];e.subVectors(l,o),t.subVectors(s,o),e.cross(t),e.normalize(),a.normal.copy(e)}},computeVertexNormals:function(){for(var e=!(0<arguments.length&&void 0!==arguments[0])||arguments[0],t=Array(this.vertices.length),r=0,n=this.vertices.length;r<n;r++)t[r]=new i.Vector3;if(e)for(var a=new i.Vector3,s=new i.Vector3,o=0,l=this.faces.length;o<l;o++){var h=this.faces[o],c=this.vertices[h.a],u=this.vertices[h.b],d=this.vertices[h.c];a.subVectors(d,u),s.subVectors(c,u),a.cross(s),t[h.a].add(a),t[h.b].add(a),t[h.c].add(a)}else{this.computeFaceNormals();for(var p,m=0,f=this.faces.length;m<f;m++)t[(p=this.faces[m]).a].add(p.normal),t[p.b].add(p.normal),t[p.c].add(p.normal)}for(var v=0,g=this.vertices.length;v<g;v++)t[v].normalize();for(var y=0,x=this.faces.length;y<x;y++){var b=this.faces[y],w=b.vertexNormals;3===w.length?(w[0].copy(t[b.a]),w[1].copy(t[b.b]),w[2].copy(t[b.c])):(w[0]=t[b.a].clone(),w[1]=t[b.b].clone(),w[2]=t[b.c].clone())}return 0<this.faces.length&&(this.normalsNeedUpdate=!0),t},computeFlatVertexNormals:function(){this.computeFaceNormals();for(var e=0,t=this.faces.length;e<t;e++){var r=this.faces[e],i=r.vertexNormals;3===i.length?(i[0].copy(r.normal),i[1].copy(r.normal),i[2].copy(r.normal)):(i[0]=r.normal.clone(),i[1]=r.normal.clone(),i[2]=r.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(var e,t=0,r=this.faces.length;t<r;t++){(e=this.faces[t]).__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone(),e.__originalVertexNormals||(e.__originalVertexNormals=[]);for(var n=0,a=e.vertexNormals.length;n<a;n++)e.__originalVertexNormals[n]?e.__originalVertexNormals[n].copy(e.vertexNormals[n]):e.__originalVertexNormals[n]=e.vertexNormals[n].clone()}var s=new l;s.faces=this.faces;for(var o=0,h=this.morphTargets.length;o<h;o++){if(!this.morphNormals[o]){this.morphNormals[o]={},this.morphNormals[o].faceNormals=[],this.morphNormals[o].vertexNormals=[];for(var c=this.morphNormals[o].faceNormals,u=this.morphNormals[o].vertexNormals,d=0,p=this.faces.length;d<p;d++){var m=new i.Vector3,f={a:new i.Vector3,b:new i.Vector3,c:new i.Vector3};c.push(m),u.push(f)}}var v=this.morphNormals[o];s.vertices=this.morphTargets[o].vertices,s.computeFaceNormals();var g=s.computeVertexNormals();if(g&&0<g.length){this.morphTargets[o].normals=Array(this.vertices.length);for(var y=0;y<g.length;y++)this.morphTargets[o].normals[y]=g[y].clone()}for(var x=0,b=this.faces.length;x<b;x++){var w=this.faces[x],_=v.faceNormals[x],M=v.vertexNormals[x];_.copy(w.normal),M.a.copy(w.vertexNormals[0]),M.b.copy(w.vertexNormals[1]),M.c.copy(w.vertexNormals[2])}}for(var S,T=0,E=this.faces.length;T<E;T++)(S=this.faces[T]).normal=S.__originalFaceNormal,S.vertexNormals=S.__originalVertexNormals;this.morphNormalsReady=!0},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new i.Box3),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new i.Sphere),this.boundingSphere.setFromPoints(this.vertices)},mergeMorph:function(e,t){var r=this.morphTargets.length,i=this.morphTargets,n=e.morphTargets,a=this.morphColors.length,s=this.morphColors,l=e.morphColors;if(0<r&&r==n.length)for(var h=0,c=i.length;h<c;h++){for(var u=i[h],d=n[h],p=0,m=d.vertices.length;p<m;p++){var f=d.vertices[p].clone();void 0!==t&&f.applyMatrix4(t),u.vertices.push(f)}if(u.normals&&d.normals)for(var v=0;v<d.normals.length;v+=3)o.set(d.normals2[v],d.normals2[v+1],d.normals2[v+2]),void 0!==t&&o.applyMatrix4(t),u.normals.push(o.x,o.y,o.z)}if(0<a&&a==l.length)for(var g=0,y=s.length;g<y;g++)for(var x=s[g],b=l[g],w=0,_=b.colors;w<_;w++)x.colors.push(b.colors[w].clone())},merge:function(e,t){var r=2<arguments.length&&void 0!==arguments[2]?arguments[2]:0;if(e&&e.isGeometry){var n,a=this.vertices.length,s=this.vertices,l=e.vertices,h=e.normals,u=this.faces,d=e.faces,p=this.colors,m=e.colors;void 0!==t&&(n=(new i.Matrix3).getNormalMatrix(t));for(var f=0,v=l.length;f<v;f++){var g=l[f].clone();void 0!==t&&g.applyMatrix4(t),s.push(g)}for(var y=0;y<h.length;y+=3)o.set(h[y],h[y+1],h[y+2]),void 0!==t&&o.applyMatrix4(t),this.normals.push(o.x,o.y,o.z);for(var x=0,b=m.length;x<b;x++)"number"==typeof m[x]?p.push(m[x]):p.push(m[x].clone());for(var w=0,_=d.length;w<_;w++){var M=d[w],S=void 0,T=void 0,E=M.vertexNormals,A=M.vertexColors,L=new c(M.a+a,M.b+a,M.c+a);L.normal.copy(M.normal),void 0!==n&&L.normal.applyMatrix3(n).normalize();for(var R=0,C=E.length;R<C;R++)S=E[R].clone(),void 0!==n&&S.applyMatrix3(n).normalize(),L.vertexNormals.push(S);L.color.copy(M.color);for(var P=0,I=A.length;P<I;P++)T=A[P],L.vertexColors.push(T.clone());L.materialIndex=M.materialIndex+r,u.push(L)}for(var O,D=0,N=e.faceVertexUvs.length;D<N;D++){O=e.faceVertexUvs[D],void 0===this.faceVertexUvs[D]&&(this.faceVertexUvs[D]=[]);for(var B=0,U=O.length;B<U;B++){for(var z=O[B],F=[],G=0,H=z.length;G<H;G++)F.push(z[G].clone());this.faceVertexUvs[D].push(F)}}this.mergeMorph(e,t)}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e)},mergeMesh:function(e){return e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),void this.merge(e.geometry,e.matrix)):void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(){for(var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:4,t={},r=[],i=[],n=Math.pow(10,e),a=0,s=this.vertices.length;a<s;a++){var o=this.vertices[a],l=Math.round(o.x*n)+"_"+Math.round(o.y*n)+"_"+Math.round(o.z*n);void 0===t[l]?(t[l]=a,r.push(this.vertices[a]),i[a]=r.length-1):i[a]=i[t[l]]}for(var h,c=[],u=0,d=this.faces.length;u<d;u++){(h=this.faces[u]).a=i[h.a],h.b=i[h.b],h.c=i[h.c];for(var p=[h.a,h.b,h.c],m=0;3>m;m++)if(p[m]===p[(m+1)%3]){c.push(u);break}}for(var f,v=c.length-1;0<=v;v--){f=c[v],this.faces.splice(f,1);for(var g=0,y=this.faceVertexUvs.length;g<y;g++)this.faceVertexUvs[g].splice(f,1)}var x=this.vertices.length-r.length;return this.vertices=r,x},setFromPoints:function(e){this.vertices=[];for(var t,r=0,n=e.length;r<n;r++)t=e[r],this.vertices.push(new i.Vector3(t.x,t.y,t.z||0));return this},sortFacesByMaterialIndex:function(){for(var e=this.faces,t=e.length,r=0;r<t;r++)e[r]._id=r;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));var i,n,a=this.faceVertexUvs[0],s=this.faceVertexUvs[1];a&&a.length===t&&(i=[]),s&&s.length===t&&(n=[]);for(var o,l=0;l<t;l++)o=e[l]._id,i&&i.push(a[o]),n&&n.push(s[o]);i&&(this.faceVertexUvs[0]=i),n&&(this.faceVertexUvs[1]=n)},toJSON:function(){function e(e,t,r){return r?e|1<<t:e&~(1<<t)}function t(e){var t=e.x.toString()+e.y.toString()+e.z.toString();return void 0===d[t]?(d[t]=u.length/3,u.push(e.x,e.y,e.z),d[t]):d[t]}function r(e){var t=e.r.toString()+e.g.toString()+e.b.toString();return void 0===m[t]?(m[t]=p.length,p.push(e.getHex()),m[t]):m[t]}function i(e){var t=e.x.toString()+e.y.toString();return void 0===v[t]?(v[t]=f.length/2,f.push(e.x,e.y),v[t]):v[t]}var n={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),void 0!==this.parameters){var a=this.parameters;for(var s in a)void 0!==a[s]&&(n[s]=a[s]);return n}for(var o,l=[],h=0;h<this.vertices.length;h++)o=this.vertices[h],l.push(o.x,o.y,o.z);for(var c=[],u=[],d={},p=[],m={},f=[],v={},g=0;g<this.faces.length;g++){var y=this.faces[g],x=void 0!==this.faceVertexUvs[0][g],b=0<y.normal.length(),w=0<y.vertexNormals.length,_=1!==y.color.r||1!==y.color.g||1!==y.color.b,M=0<y.vertexColors.length,S=0;if(S=e(S,0,0),S=e(S,1,!0),S=e(S,2,!1),S=e(S,3,x),S=e(S,4,b),S=e(S,5,w),S=e(S,6,_),S=e(S,7,M),c.push(S),c.push(y.a,y.b,y.c),c.push(y.materialIndex),x){var T=this.faceVertexUvs[0][g];c.push(i(T[0]),i(T[1]),i(T[2]))}if(b&&c.push(t(y.normal)),w){var E=y.vertexNormals;c.push(t(E[0]),t(E[1]),t(E[2]))}if(_&&c.push(r(y.color)),M){var A=y.vertexColors;c.push(r(A[0]),r(A[1]),r(A[2]))}}return n.data={},n.data.vertices=l,n.data.normals=u,0<p.length&&(n.data.colors=p),0<f.length&&(n.data.uvs=[f]),n.data.faces=c,n},clone:function(){return(new l).copy(this)},copy:function(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;for(var t=e.vertices,r=0,i=t.length;r<i;r++)this.vertices.push(t[r].clone());for(var n=e.colors,a=0,s=n.length;a<s;a++)this.colors.push(n[a].clone());for(var o=e.faces,l=0,h=o.length;l<h;l++)this.faces.push(o[l].clone());for(var c,u=0,d=e.faceVertexUvs.length;u<d;u++){c=e.faceVertexUvs[u],void 0===this.faceVertexUvs[u]&&(this.faceVertexUvs[u]=[]);for(var p=0,m=c.length;p<m;p++){for(var f,v=c[p],g=[],y=0,x=v.length;y<x;y++)f=v[y],g.push(f.clone());this.faceVertexUvs[u].push(g)}}for(var b,w=e.morphTargets,_=0,M=w.length;_<M;_++){if((b={}).name=w[_].name,void 0!==w[_].vertices){b.vertices=[];for(var S=0,T=w[_].vertices.length;S<T;S++)b.vertices.push(w[_].vertices[S].clone())}if(void 0!==w[_].normals){b.normals=[];for(var E=0,A=w[_].normals.length;E<A;E++)b.normals.push(w[_].normals[E].clone())}this.morphTargets.push(b)}for(var L,R=e.morphNormals,C=0,P=R.length;C<P;C++){if(L={},void 0!==R[C].vertexNormals){L.vertexNormals=[];for(var I=0,O=R[C].vertexNormals.length;I<O;I++){var D=R[C].vertexNormals[I],N={};N.a=D.a.clone(),N.b=D.b.clone(),N.c=D.c.clone(),L.vertexNormals.push(N)}}if(void 0!==R[C].faceNormals){L.faceNormals=[];for(var B=0,U=R[C].faceNormals.length;B<U;B++)L.faceNormals.push(R[C].faceNormals[B].clone())}this.morphNormals.push(L)}for(var z=e.skinWeights,F=0,G=z.length;F<G;F++)this.skinWeights.push(z[F].clone());for(var H=e.skinIndices,V=0,k=H.length;V<k;V++)this.skinIndices.push(H[V].clone());for(var j=e.lineDistances,W=0,Z=j.length;W<Z;W++)this.lineDistances.push(j[W]);var q=e.boundingBox;null!==q&&(this.boundingBox=q.clone());var X=e.boundingSphere;return null!==X&&(this.boundingSphere=X.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},computeGroups(){var e,t,r=[],i=void 0,n=this.faces;for(t=0;t<n.length;t++){var a=n[t];a.materialIndex!==i&&(i=a.materialIndex,void 0!==e&&(e.count=3*t-e.start,r.push(e)),e={start:3*t,materialIndex:i})}return void 0!==e&&(e.count=3*t-e.start,r.push(e)),r},toBufferGeometry:function(){var e=(new h).fromGeometry(this),t=new i.BufferGeometry,r=new Float32Array(3*e.vertices.length);if(t.setAttribute("position",new i.BufferAttribute(r,3).copyVector3sArray(e.vertices)),0<e.normals.length){var n=new Float32Array(3*e.normals.length);t.setAttribute("normal",new i.BufferAttribute(n,3).copyVector3sArray(e.normals))}if(0<e.colors.length){var a=new Float32Array(3*e.colors.length);t.setAttribute("color",new i.BufferAttribute(a,3).copyColorsArray(e.colors))}if(0<e.uvs.length){var s=new Float32Array(2*e.uvs.length);t.setAttribute("uv",new i.BufferAttribute(s,2).copyVector2sArray(e.uvs))}if(0<e.uvs2.length){var o=new Float32Array(2*e.uvs2.length);t.setAttribute("uv2",new i.BufferAttribute(o,2).copyVector2sArray(e.uvs2))}for(var l in t.groups=e.groups,e.morphTargets){for(var c=[],u=e.morphTargets[l],d=0,p=u.length;d<p;d++){var m=u[d],f=new i.Float32BufferAttribute(3*m.data.length,3);f.name=m.name,c.push(f.copyVector3sArray(m.data))}t.morphAttributes[l]=c}if(0<e.skinIndices.length){var v=new i.Float32BufferAttribute(4*e.skinIndices.length,4);t.setAttribute("skinIndex",v.copyVector4sArray(e.skinIndices))}if(0<e.skinWeights.length){var g=new i.Float32BufferAttribute(4*e.skinWeights.length,4);t.setAttribute("skinWeight",g.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(t.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(t.boundingBox=e.boundingBox.clone()),t},toIndexedBufferGeometry:function(){var e=new i.BufferGeometry,t=new Float32Array(3*this.vertices.length);if(e.setAttribute("position",new i.BufferAttribute(t,3).copyVector3sArray(this.vertices)),0<this.normals.length){var r=new Float32Array(this.normals.length),n=new i.BufferAttribute(r,3).copyArray(this.normals);e.setAttribute("normal",n)}if(0<this.uvs.length&&0<this.uvs[0].length){var a=new Float32Array(2*this.uvs[0].length);e.setAttribute("uv",new i.BufferAttribute(a,2).copyArray(this.uvs[0]))}if(1<this.uvs.length&&0<this.uvs[1].length){var s=new Float32Array(2*this.uvs[1].length);e.setAttribute("uv2",new i.BufferAttribute(s,2).copyArray(this.uvs[1]))}if(0<this.colors.length){for(var o=[],l=0;l<this.colors.length;l++)o.push(new i.Color(this.colors[l]));var h=new Float32Array(3*o.length);e.setAttribute("color",new i.BufferAttribute(h,3).copyColorsArray(o))}else{for(var c=new Float32Array(3*this.vertices.length),u=0;u<3*this.vertices.length;u++)c[u]=1;e.setAttribute("color",new i.BufferAttribute(c,3))}if(0<this.faces.length){for(var d=[],p=[],m=0;m<this.faces.length;m++){p.push(this.faces[m].a,this.faces[m].b,this.faces[m].c);var f=this.faces[m].vertexColors;if(3===f.length)d.push(f[0],f[1],f[2]);else{var v=this.faces[m].color;d.push(v,v,v)}}e.setIndex(p),e.groups=this.computeGroups()}if(0<this.morphTargets.length){for(var g=[],y=[],x=0,b=this.morphTargets.length;x<b;x++){var w=this.morphTargets[x],_=new i.Float32BufferAttribute(3*w.vertices.length,3);if(_.name=w.name,g.push(_.copyVector3sArray(w.vertices)),w.normals){var M=new i.Float32BufferAttribute(3*w.normals.length,3);M.name=w.name,y.push(M.copyVector3sArray(w.normals))}}e.morphAttributes.position=g,e.morphAttributes.normal=y}if(0<this.skinIndices.length){var S=new i.Float32BufferAttribute(4*this.skinIndices.length,4);e.setAttribute("skinIndex",S.copyVector4sArray(this.skinIndices))}if(0<this.skinWeights.length){var T=new i.Float32BufferAttribute(4*this.skinWeights.length,4);e.setAttribute("skinWeight",T.copyVector4sArray(this.skinWeights))}return null!==this.boundingSphere&&(e.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(e.boundingBox=this.boundingBox.clone()),e},computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)},dispose:function(){this.dispatchEvent({type:"dispose"})}}),l.createBufferGeometryFromObject=function(e){var t=new i.BufferGeometry,r=e.geometry;if(e.isPoints||e.isLine){var n=new i.Float32BufferAttribute(3*r.vertices.length,3),a=new i.Float32BufferAttribute(3*r.colors.length,3);if(t.setAttribute("position",n.copyVector3sArray(r.vertices)),t.setAttribute("color",a.copyColorsArray(r.colors)),r.lineDistances&&r.lineDistances.length===r.vertices.length){var s=new i.Float32BufferAttribute(r.lineDistances.length,1);t.setAttribute("lineDistance",s.copyArray(r.lineDistances))}null!==r.boundingSphere&&(t.boundingSphere=r.boundingSphere.clone()),null!==r.boundingBox&&(t.boundingBox=r.boundingBox.clone())}else e.isMesh&&(t=r.toBufferGeometry());return t};class h{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){var t,r,i=[],n=void 0,a=e.faces;for(r=0;r<a.length;r++){var s=a[r];s.materialIndex!==n&&(n=s.materialIndex,void 0!==t&&(t.count=3*r-t.start,i.push(t)),t={start:3*r,materialIndex:n})}void 0!==t&&(t.count=3*r-t.start,i.push(t)),this.groups=i}fromGeometry(e){var t,r=e.faces,n=e.vertices,a=e.faceVertexUvs,s=a[0]&&0<a[0].length,o=a[1]&&0<a[1].length,l=e.morphTargets,h=l.length;if(0<h){t=[];for(var c=0;c<h;c++)t[c]={name:l[c].name,data:[]};this.morphTargets.position=t}var u,d=e.morphNormals,p=d.length;if(0<p){u=[];for(var m=0;m<p;m++)u[m]={name:d[m].name,data:[]};this.morphTargets.normal=u}var f=e.skinIndices,v=e.skinWeights,g=f.length===n.length,y=v.length===n.length;0<n.length&&0===r.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var x,b=0;b<r.length;b++){x=r[b],this.vertices.push(n[x.a],n[x.b],n[x.c]);var w=x.vertexNormals;if(3===w.length)this.normals.push(w[0],w[1],w[2]);else{var _=x.normal;this.normals.push(_,_,_)}var M=x.vertexColors;if(3===M.length)this.colors.push(M[0],M[1],M[2]);else{var S=x.color;this.colors.push(S,S,S)}if(!0===s){var T=a[0][b];void 0===T?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",b),this.uvs.push(new i.Vector2,new i.Vector2,new i.Vector2)):this.uvs.push(T[0],T[1],T[2])}if(!0===o){var E=a[1][b];void 0===E?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",b),this.uvs2.push(new i.Vector2,new i.Vector2,new i.Vector2)):this.uvs2.push(E[0],E[1],E[2])}for(var A,L=0;L<h;L++)A=l[L].vertices,t[L].data.push(A[x.a],A[x.b],A[x.c]);for(var R,C=0;C<p;C++)R=d[C].vertexNormals[b],u[C].data.push(R.a,R.b,R.c);g&&this.skinIndices.push(f[x.a],f[x.b],f[x.c]),y&&this.skinWeights.push(v[x.a],v[x.b],v[x.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}}class c{constructor(e,t,r,n,a){var s=5<arguments.length&&void 0!==arguments[5]?arguments[5]:0;this.a=e,this.b=t,this.c=r,this.normal=n&&n.isVector3?n:new i.Vector3,this.vertexNormals=Array.isArray(n)?n:[],this.color=a&&a.isColor?a:new i.Color,this.vertexColors=Array.isArray(a)?a:[],this.materialIndex=s}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(var t=0,r=e.vertexNormals.length;t<r;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(var i=0,n=e.vertexColors.length;i<n;i++)this.vertexColors[i]=e.vertexColors[i].clone();return this}}},1781:(e,t,r)=>{"use strict";r.d(t,{a:()=>l});var i,n,a,s,o=r(1515);function l(){}r(1515),l.Handlers={handlers:[],add:function(e,t){this.handlers.push(e,t)},get:function(e){for(var t=this.handlers,r=0,i=t.length;r<i;r+=2){var n=t[r],a=t[r+1];if(n.test(e))return a}return null}},Object.assign(l.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(e,t,r){for(var i=[],n=0;n<e.length;++n)i[n]=this.createMaterial(e[n],t,r);return i},createMaterial:(i={NoBlending:o.NoBlending,NormalBlending:o.NormalBlending,AdditiveBlending:o.AdditiveBlending,SubtractiveBlending:o.SubtractiveBlending,MultiplyBlending:o.MultiplyBlending,CustomBlending:o.CustomBlending},n=new o.Color,a=new o.TextureLoader,s=new o.MaterialLoader,function(e,t,r){function h(e,i,n,s,h){var u,d=t+e,p=l.Handlers.get(d);null===p?(a.setCrossOrigin(r),u=a.load(d)):u=p.load(d),void 0!==i&&(u.repeat.fromArray(i),1!==i[0]&&(u.wrapS=o.RepeatWrapping),1!==i[1]&&(u.wrapT=o.RepeatWrapping)),void 0!==n&&u.offset.fromArray(n),void 0!==s&&("repeat"===s[0]&&(u.wrapS=o.RepeatWrapping),"mirror"===s[0]&&(u.wrapS=o.MirroredRepeatWrapping),"repeat"===s[1]&&(u.wrapT=o.RepeatWrapping),"mirror"===s[1]&&(u.wrapT=o.MirroredRepeatWrapping)),void 0!==h&&(u.anisotropy=h);var m=o.MathUtils.generateUUID();return c[m]=u,m}var c={},u={uuid:o.MathUtils.generateUUID(),type:"MeshLambertMaterial"};for(var d in e){var p=e[d];switch(d){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"DbgName":u.name=p;break;case"blending":u.blending=i[p];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",d,"is no longer supported.");break;case"colorDiffuse":u.color=n.fromArray(p).getHex();break;case"colorSpecular":u.specular=n.fromArray(p).getHex();break;case"colorEmissive":u.emissive=n.fromArray(p).getHex();break;case"specularCoef":u.shininess=p;break;case"shading":"basic"===p.toLowerCase()&&(u.type="MeshBasicMaterial"),"phong"===p.toLowerCase()&&(u.type="MeshPhongMaterial"),"standard"===p.toLowerCase()&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=h(p,e.mapDiffuseRepeat,e.mapDiffuseOffset,e.mapDiffuseWrap,e.mapDiffuseAnisotropy);break;case"mapEmissive":u.emissiveMap=h(p,e.mapEmissiveRepeat,e.mapEmissiveOffset,e.mapEmissiveWrap,e.mapEmissiveAnisotropy);break;case"mapLight":u.lightMap=h(p,e.mapLightRepeat,e.mapLightOffset,e.mapLightWrap,e.mapLightAnisotropy);break;case"mapAO":u.aoMap=h(p,e.mapAORepeat,e.mapAOOffset,e.mapAOWrap,e.mapAOAnisotropy);break;case"mapBump":u.bumpMap=h(p,e.mapBumpRepeat,e.mapBumpOffset,e.mapBumpWrap,e.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=p;break;case"mapNormal":u.normalMap=h(p,e.mapNormalRepeat,e.mapNormalOffset,e.mapNormalWrap,e.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=p;break;case"mapSpecular":u.specularMap=h(p,e.mapSpecularRepeat,e.mapSpecularOffset,e.mapSpecularWrap,e.mapSpecularAnisotropy);break;case"mapMetalness":u.metalnessMap=h(p,e.mapMetalnessRepeat,e.mapMetalnessOffset,e.mapMetalnessWrap,e.mapMetalnessAnisotropy);break;case"mapRoughness":u.roughnessMap=h(p,e.mapRoughnessRepeat,e.mapRoughnessOffset,e.mapRoughnessWrap,e.mapRoughnessAnisotropy);break;case"mapAlpha":u.alphaMap=h(p,e.mapAlphaRepeat,e.mapAlphaOffset,e.mapAlphaWrap,e.mapAlphaAnisotropy);break;case"flipSided":u.side=o.BackSide;break;case"doubleSided":u.side=o.DoubleSide;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=p;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[d]=p;break;case"vertexColors":!0===p&&(u.vertexColors=o.VertexColors),"face"===p&&(u.vertexColors=o.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",d,p)}}return"MeshBasicMaterial"===u.type&&delete u.emissive,"MeshPhongMaterial"!==u.type&&delete u.specular,1>u.opacity&&(u.transparent=!0),s.setTextures(c),s.parse(u)})})},377:(e,t,r)=>{"use strict";r.d(t,{O:()=>c});var i=r(1515),n=new i.Matrix4,a=new i.Ray,s=new i.Sphere,o=new i.Vector3,l=new i.Vector3,h=new i.Vector3;class c extends i.Object3D{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new i.BufferGeometry,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new i.PointsMaterial;super(),this.type="Points",this.geometry=e,this.material=t,this.sizePerPixel=1,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}raycast(e,t){var r=this.geometry,i=this.matrixWorld,l=e.params.Points.threshold,h=r.drawRange;if(null===r.boundingSphere&&r.computeBoundingSphere(),s.copy(r.boundingSphere),s.applyMatrix4(i),s.radius+=l,!1!==e.ray.intersectsSphere(s)){n.copy(i).invert(),a.copy(e.ray).applyMatrix4(n);var c=l/((this.scale.x+this.scale.y+this.scale.z)/3)*this.material.size*this.sizePerPixel,p=c*c;if(r.isBufferGeometry){var m=r.index,f=r.attributes.position,v=r.morphAttributes.position;if(null!==m)for(var g,y=Math.max(0,h.start),x=Math.min(m.count,h.start+h.count),b=y;b<x;b++)d(this,f,v,g=m.getX(b)),u(o,g,p,i,e,t,this);else for(var w=Math.max(0,h.start),_=Math.min(f.count,h.start+h.count),M=w;M<_;M++)d(this,f,v,M),u(o,M,p,i,e,t,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function u(e,t,r,n,s,o,l){var h=a.distanceSqToPoint(e);if(h<r){var c=new i.Vector3;a.closestPointToPoint(e,c),c.applyMatrix4(n);var u=s.ray.origin.distanceTo(c);if(u<s.near||u>s.far)return;o.push({distance:u,distanceToRay:Math.sqrt(h),point:c,index:t,face:null,object:l})}}function d(e,t,r,i){o.fromBufferAttribute(t,i);var n=e.morphTargetInfluences;if(e.material.morphTargets&&r&&n){l.set(0,0,0);for(var a=0,s=r.length;a<s;a++){var c=n[a],u=r[a];0!==c&&(h.fromBufferAttribute(u,i),l.addScaledVector(h.sub(o),c))}o.add(l)}}c.prototype.isPoints=!0},9236:(e,t,r)=>{"use strict";r.d(t,{G:()=>n});var i=r(1515);i.UniformsLib.line={linewidth:{value:1},resolution:{value:new i.Vector2(1,1)},dashScale:{value:1},dashSize:{value:1},dashOffset:{value:0},gapSize:{value:1},opacity:{value:1}},i.ShaderLib.line={uniforms:i.UniformsUtils.merge([i.UniformsLib.common,i.UniformsLib.fog,i.UniformsLib.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\tvarying vec2 vUv;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\tvUv = uv;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec2 ndcStart = clipStart.xy / clipStart.w;\n\t\t\tvec2 ndcEnd = clipEnd.xy / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd - ndcStart;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t// perpendicular to dir\n\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\n\t\t\t// undo aspect ratio adjustment\n\t\t\tdir.x /= aspect;\n\t\t\toffset.x /= aspect;\n\n\t\t\t// sign flip\n\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t// endcaps\n\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\toffset += - dir;\n\n\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\toffset += dir;\n\n\t\t\t}\n\n\t\t\t// adjust for linewidth\n\t\t\toffset *= linewidth;\n\n\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\toffset /= resolution.y;\n\n\t\t\t// select end\n\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t// back to clip space\n\t\t\toffset *= clip.w;\n\n\t\t\tclip.xy += offset;\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashSize;\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef ALPHA_TO_COVERAGE\n\n\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\tfloat a = vUv.x;\n\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\tfloat len2 = a * a + b * b;\n\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t}\n\n\t\t\t#else\n\n\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\tfloat a = vUv.x;\n\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t}\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}"};class n extends i.ShaderMaterial{constructor(e){super({type:"LineMaterial",uniforms:i.UniformsUtils.clone(i.ShaderLib.line.uniforms),vertexShader:i.ShaderLib.line.vertexShader,fragmentShader:i.ShaderLib.line.fragmentShader,clipping:!0}),Object.defineProperties(this,{color:{enumerable:!0,get:function(){return this.uniforms.diffuse.value},set:function(e){this.uniforms.diffuse.value=e}},linewidth:{enumerable:!0,get:function(){return this.uniforms.linewidth.value},set:function(e){this.uniforms.linewidth.value=e}},dashed:{enumerable:!0,get:function(){return!!("USE_DASH"in this.defines)},set(e){!!e!=!!("USE_DASH"in this.defines)&&(this.needsUpdate=!0),!0===e?this.defines.USE_DASH="":delete this.defines.USE_DASH}},dashScale:{enumerable:!0,get:function(){return this.uniforms.dashScale.value},set:function(e){this.uniforms.dashScale.value=e}},dashSize:{enumerable:!0,get:function(){return this.uniforms.dashSize.value},set:function(e){this.uniforms.dashSize.value=e}},dashOffset:{enumerable:!0,get:function(){return this.uniforms.dashOffset.value},set:function(e){this.uniforms.dashOffset.value=e}},gapSize:{enumerable:!0,get:function(){return this.uniforms.gapSize.value},set:function(e){this.uniforms.gapSize.value=e}},opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(e){this.uniforms.opacity.value=e}},resolution:{enumerable:!0,get:function(){return this.uniforms.resolution.value},set:function(e){this.uniforms.resolution.value.copy(e)}},alphaToCoverage:{enumerable:!0,get:function(){return!!("ALPHA_TO_COVERAGE"in this.defines)},set:function(e){!!e!=!!("ALPHA_TO_COVERAGE"in this.defines)&&(this.needsUpdate=!0),!0===e?(this.defines.ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.ALPHA_TO_COVERAGE,this.extensions.derivatives=!1)}}}),this.setValues(e)}}n.prototype.isLineMaterial=!0},1491:(e,t,r)=>{"use strict";r.d(t,{D:()=>g});var i=r(1515),n=new i.Vector3,a=new i.Vector3,s=new i.Matrix4,o=new i.Ray,l=new i.Sphere,h=new i.Vector3,c=new i.Vector3,u=new i.Vector3,d=new i.Vector3;class p extends i.Object3D{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:new i.BufferGeometry,t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:new i.LineBasicMaterial;super(),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e){return super.copy(e),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[0],s=1,o=t.count;s<o;s++)n.fromBufferAttribute(t,s-1),a.fromBufferAttribute(t,s),r[s]=r[s-1],r[s]+=n.distanceTo(a);e.setAttribute("lineDistance",new i.Float32BufferAttribute(r,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(e,t){var r=this.geometry,n=this.matrixWorld,a=e.params.Line.threshold,h=r.drawRange,c=r.morphAttributes.position;if(null===r.boundingSphere&&r.computeBoundingSphere(),l.copy(r.boundingSphere),l.applyMatrix4(n),l.radius+=a,!1!==e.ray.intersectsSphere(l)){s.copy(n).invert(),o.copy(e.ray).applyMatrix4(s);var u=a/((this.scale.x+this.scale.y+this.scale.z)/3),d=u*u,p=new i.Vector3,f=new i.Vector3,v=new i.Vector3,g=new i.Vector3,y=this.isLineSegments?2:1;if(r.isBufferGeometry){var x=r.index,b=r.attributes.position;if(null!==x){for(var w=Math.max(0,h.start),_=Math.min(x.count,h.start+h.count),M=w;M<_-1;M+=y)if(m(p,f,this,b,c,x.getX(M),x.getX(M+1)),!(o.distanceSqToSegment(p,f,g,v)>d)){g.applyMatrix4(this.matrixWorld);var S=e.ray.origin.distanceTo(g);S<e.near||S>e.far||t.push({distance:S,point:v.clone().applyMatrix4(this.matrixWorld),index:M,face:null,faceIndex:null,object:this})}}else for(var T=Math.max(0,h.start),E=Math.min(b.count,h.start+h.count),A=T;A<E-1;A+=y)if(m(p,f,this,b,c,A,A+1),!(o.distanceSqToSegment(p,f,g,v)>d)){g.applyMatrix4(this.matrixWorld);var L=e.ray.origin.distanceTo(g);L<e.near||L>e.far||t.push({distance:L,point:v.clone().applyMatrix4(this.matrixWorld),index:A,face:null,faceIndex:null,object:this})}}else r.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}updateMorphTargets(){var e=this.geometry;if(e.isBufferGeometry){var t=e.morphAttributes,r=Object.keys(t);if(0<r.length){var i=t[r[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var n,a=0,s=i.length;a<s;a++)n=i[a].name||a+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=a}}}else{var o=e.morphTargets;void 0!==o&&0<o.length&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function m(e,t,r,i,n,a,s){e.fromBufferAttribute(i,a),t.fromBufferAttribute(i,s);var o=r.morphTargetInfluences;if(r.material.morphTargets&&n&&o){h.set(0,0,0),c.set(0,0,0);for(var l=0,p=n.length;l<p;l++){var m=o[l],f=n[l];0!==m&&(u.fromBufferAttribute(f,a),d.fromBufferAttribute(f,s),h.addScaledVector(u.sub(e),m),c.addScaledVector(d.sub(t),m))}e.add(h),t.add(c)}}p.prototype.isLine=!0;var f=new i.Vector3,v=new i.Vector3;class g extends p{constructor(e,t){super(e,t),this.type="LineSegments"}computeLineDistances(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,r=[],n=0,a=t.count;n<a;n+=2)f.fromBufferAttribute(t,n),v.fromBufferAttribute(t,n+1),r[n]=0==n?0:r[n-1],r[n+1]=r[n]+f.distanceTo(v);e.setAttribute("lineDistance",new i.Float32BufferAttribute(r,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else e.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}g.prototype.isLineSegments=!0},8233:(e,t,r)=>{"use strict";r.d(t,{b:()=>y});var i=r(1515),n=r(5807),a=r(9236),s=new i.Vector3,o=new i.Vector3,l=new i.Vector4,h=new i.Vector4,c=new i.Vector4,u=new i.Vector3,d=new i.Matrix4,p=new i.Line3,m=new i.Vector3,f=new i.Box3,v=new i.Sphere,g=new i.Vector4;class y extends i.Mesh{constructor(){super(0<arguments.length&&void 0!==arguments[0]?arguments[0]:new n.n,1<arguments.length&&void 0!==arguments[1]?arguments[1]:new a.G({color:16777215*Math.random()})),this.type="LineSegments2"}computeLineDistances(){for(var e=this.geometry,t=e.attributes.instanceStart,r=e.attributes.instanceEnd,n=new Float32Array(2*t.count),a=0,l=0,h=t.count;a<h;a++,l+=2)s.fromBufferAttribute(t,a),o.fromBufferAttribute(r,a),n[l]=0==l?0:n[l-1],n[l+1]=n[l]+s.distanceTo(o);var c=new i.InstancedInterleavedBuffer(n,2,1);return e.setAttribute("instanceDistanceStart",new i.InterleavedBufferAttribute(c,1,0)),e.setAttribute("instanceDistanceEnd",new i.InterleavedBufferAttribute(c,1,1)),this}raycast(e,t){null===e.camera&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');var r=void 0===e.params.Line2?0:e.params.Line2.threshold||0,n=e.ray,a=e.camera,s=a.projectionMatrix,o=this.matrixWorld,y=this.geometry,x=this.material,b=x.resolution,w=x.linewidth+r,_=y.attributes.instanceStart,M=y.attributes.instanceEnd,S=-a.near,T=2*Math.max(w/b.width,w/b.height);null===y.boundingSphere&&y.computeBoundingSphere(),v.copy(y.boundingSphere).applyMatrix4(o);var E=Math.max(a.near,v.distanceToPoint(n.origin));g.set(0,0,-E,1).applyMatrix4(a.projectionMatrix),g.multiplyScalar(1/g.w),g.applyMatrix4(a.projectionMatrixInverse);var A=.5*Math.abs(T/g.w);if(v.radius+=A,!1!==e.ray.intersectsSphere(v)){null===y.boundingBox&&y.computeBoundingBox(),f.copy(y.boundingBox).applyMatrix4(o);var L=Math.max(a.near,f.distanceToPoint(n.origin));g.set(0,0,-L,1).applyMatrix4(a.projectionMatrix),g.multiplyScalar(1/g.w),g.applyMatrix4(a.projectionMatrixInverse);var R=.5*Math.abs(T/g.w);if(f.max.x+=R,f.max.y+=R,f.max.z+=R,f.min.x-=R,f.min.y-=R,f.min.z-=R,!1!==e.ray.intersectsBox(f)){n.at(1,c),c.w=1,c.applyMatrix4(a.matrixWorldInverse),c.applyMatrix4(s),c.multiplyScalar(1/c.w),c.x*=b.x/2,c.y*=b.y/2,c.z=0,u.copy(c),d.multiplyMatrices(a.matrixWorldInverse,o);for(var C=0,P=_.count;C<P;C++)if(l.fromBufferAttribute(_,C),h.fromBufferAttribute(M,C),l.w=1,h.w=1,l.applyMatrix4(d),h.applyMatrix4(d),!(l.z>S&&h.z>S)){if(l.z>S){var I=l.z-h.z,O=(l.z-S)/I;l.lerp(h,O)}else if(h.z>S){var D=h.z-l.z,N=(h.z-S)/D;h.lerp(l,N)}l.applyMatrix4(s),h.applyMatrix4(s),l.multiplyScalar(1/l.w),h.multiplyScalar(1/h.w),l.x*=b.x/2,l.y*=b.y/2,h.x*=b.x/2,h.y*=b.y/2,p.start.copy(l),p.start.z=0,p.end.copy(h),p.end.z=0;var B=p.closestPointToPointParameter(u,!0);p.at(B,m);var U=i.MathUtils.lerp(l.z,h.z,B),z=-1<=U&&1>=U,F=u.distanceTo(m)<.5*w;if(z&&F){p.start.fromBufferAttribute(_,C),p.end.fromBufferAttribute(M,C),p.start.applyMatrix4(o),p.end.applyMatrix4(o);var G=new i.Vector3,H=new i.Vector3;n.distanceSqToSegment(p.start,p.end,H,G),t.push({point:H,pointOnLine:G,distance:n.origin.distanceTo(H),object:this,face:null,faceIndex:C,uv:null,uv2:null})}}}}}}y.prototype.LineSegments2=!0},5807:(e,t,r)=>{"use strict";r.d(t,{n:()=>s});var i=r(1515),n=new i.Box3,a=new i.Vector3;class s extends i.InstancedBufferGeometry{constructor(){super(),this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new i.Float32BufferAttribute([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new i.Float32BufferAttribute([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){var t=this.attributes.instanceStart,r=this.attributes.instanceEnd;return void 0!==t&&(t.applyMatrix4(e),r.applyMatrix4(e),t.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(e){var t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));var r=new i.InstancedInterleavedBuffer(t,6,1);return this.setAttribute("instanceStart",new i.InterleavedBufferAttribute(r,3,0)),this.setAttribute("instanceEnd",new i.InterleavedBufferAttribute(r,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){var t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));var r=new i.InstancedInterleavedBuffer(t,6,1);return this.setAttribute("instanceColorStart",new i.InterleavedBufferAttribute(r,3,0)),this.setAttribute("instanceColorEnd",new i.InterleavedBufferAttribute(r,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new i.WireframeGeometry(e.geometry)),this}fromLineSegments(e){var t=e.geometry;return t.isGeometry?void console.error("THREE.LineSegmentsGeometry no longer supports Geometry. Use THREE.BufferGeometry instead."):(t.isBufferGeometry&&this.setPositions(t.attributes.position.array),this)}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new i.Box3);var e=this.attributes.instanceStart,t=this.attributes.instanceEnd;void 0!==e&&void 0!==t&&(this.boundingBox.setFromBufferAttribute(e),n.setFromBufferAttribute(t),this.boundingBox.union(n))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new i.Sphere),null===this.boundingBox&&this.computeBoundingBox();var e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(void 0!==e&&void 0!==t){var r=this.boundingSphere.center;this.boundingBox.getCenter(r);for(var n=0,s=0,o=e.count;s<o;s++)a.fromBufferAttribute(e,s),n=Math.max(n,r.distanceToSquared(a)),a.fromBufferAttribute(t,s),n=Math.max(n,r.distanceToSquared(a));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}s.prototype.isLineSegmentsGeometry=!0},2515:(e,t,r)=>{var i=r(1515),n=r(8154).V,a=r(8221).A;function s(e){var t=e,i=r(1913).modelPrefix;return i&&("/"!=i[i.length-1]&&function(e){throw new TypeError('"prefix" is read-only')}(),/^(?:[a-z]+:)?\/\//i.test(e)||(t=i+e)),t}function o(e,t,r,i){var n=new XMLHttpRequest;n.open("GET",s(e),!0),n.onreadystatechange=()=>{4==n.readyState&&(200==n.status?r(n.responseText,t):i(e))},n.send(null)}t.getColorsRGB=(e,t)=>{var r=Math.floor(t/3),n=t%3,a=0;0==n?a=e[r].r:1==n?a=e[r].g:2==n&&(a=e[r].b);var s=new i.Color(a);return[s.r,s.g,s.b]},t.updateMorphColorAttribute=function(e,t){if(t&&e&&e.morphAttributes&&e.morphAttributes.color){var r=e.morphAttributes.color,i=t.morphTargetInfluences,n=i.length;e.deleteAttribute("morphColor0"),e.deleteAttribute("morphColor1");for(var a=0,s=[],o=0;1>a||o<n;o++)0<i[o]&&(a++,s.push([o,i[o]]));2==s.length?(e.setAttribute("morphColor0",r[s[0][0]]),e.setAttribute("morphColor1",r[s[1][0]])):1==s.length&&(e.setAttribute("morphColor0",r[s[0][0]]),e.setAttribute("morphColor1",r[s[0][0]]))}},t.toBufferGeometry=(e,t)=>{var r;return e instanceof n?(t.localTimeEnabled&&!e.morphNormalsReady&&(null==e.morphNormals||0==e.morphNormals.length)&&e.computeMorphNormals(),r=e.toIndexedBufferGeometry(),t.localMorphColour&&l(e,r)):e instanceof i.BufferGeometry&&(r=e.clone()),r.colorsNeedUpdate=!0,r.computeBoundingBox(),r.computeBoundingSphere(),e._video&&(r._video=e._video),r},t.copyMorphColorsToBufferGeometry=(e,t)=>{if(e&&e.morphColors&&0<e.morphColors.length){for(var n=[],a=e.morphColors,s=r(2515).getColorsRGB,o=0,l=a.length;o<l;o++){for(var h=a[o],c=[],u=0;u<e.faces.length;u++){var d=e.faces[u],p=s(h.colors,d.a);c.push(p[0],p[1],p[2]),p=s(h.colors,d.b),c.push(p[0],p[1],p[2]),p=s(h.colors,d.c),c.push(p[0],p[1],p[2])}var m=new i.Float32BufferAttribute(3*e.faces.length*3,3);m.name=h.name,n.push(m.copyArray(c))}t.morphAttributes.color=n}};var l=(e,t)=>{if(e&&e.morphColors&&0<e.morphColors.length){for(var n=[],a=e.morphColors,s=r(2515).getColorsRGB,o=0,l=a.length;o<l;o++){for(var h,c=a[o],u=[],d=0;d<3*c.colors.length;d++)h=s(c.colors,d),u.push(h[0],h[1],h[2]);var p=new i.Float32BufferAttribute(u,3);p.name=c.name,n.push(p)}t.morphAttributes.color=n}};function h(e){for(var t,r,n,a,s=-1,o=0,l=0;l<e.length;++l){if(a=e[l],void 0===t&&(t=a.array.constructor),t!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(void 0===r&&(r=a.itemSize),r!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(void 0===n&&(n=a.normalized),n!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(-1===s&&(s=a.gpuType),s!==a.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.gpuType must be consistent across matching attributes."),null;o+=a.count*r}for(var h,c=new t(o),u=new i.BufferAttribute(c,r,n),d=0,p=0;p<e.length;++p){if((h=e[p]).isInterleavedBufferAttribute)for(var m=d/r,f=0,v=h.count;f<v;f++)for(var g,y=0;y<r;y++)g=h.getComponent(f,y),u.setComponent(f+m,y,g);else c.set(h.array,d);d+=h.count*r}return void 0!==s&&(u.gpuType=s),u}t.mergeGeometries=function(e){for(var t=!!(1<arguments.length&&void 0!==arguments[1])&&arguments[1],r=null!==e[0].index,n=new Set(Object.keys(e[0].attributes)),a=new Set(Object.keys(e[0].morphAttributes)),s={},o={},l=e[0].morphTargetsRelative,c=new i.BufferGeometry,u=0,d=0;d<e.length;++d){var p=e[d],m=0;if(r!==(null!==p.index))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(var f in p.attributes){if(!n.has(f))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+f+'" attribute exists among all geometries, or in none of them.'),null;void 0===s[f]&&(s[f]=[]),s[f].push(p.attributes[f]),m++}if(m!==n.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==p.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(var v in p.morphAttributes){if(!a.has(v))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;void 0===o[v]&&(o[v]=[]),o[v].push(p.morphAttributes[v])}if(t){var g=void 0;if(r)g=p.index.count;else{if(void 0===p.attributes.position)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". 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r={},n=e.getIndex(),a=e.getAttribute("position"),s=n?n.count:a.count,o=0,l=Object.keys(e.attributes),h={},c={},u=[],d=["getX","getY","getZ","getW"],p=0,m=l.length;p<m;p++)h[b=l[p]]=[],(T=e.morphAttributes[b])&&(c[b]=Array(T.length).fill().map((()=>[])));var f=Math.log10(1/t),v=Math.pow(10,f);for(p=0;p<s;p++){var g=n?n.getX(p):p,y="",x=0;for(m=l.length;x<m;x++)for(var b=l[x],w=(S=e.getAttribute(b)).itemSize,_=0;_<w;_++)y+="".concat(~~(S[d[_]](g)*v),",");if(y in r)u.push(r[y]);else{for(x=0,m=l.length;x<m;x++){b=l[x];var M,S=e.getAttribute(b),T=e.morphAttributes[b],E=(w=S.itemSize,h[b]),A=c[b];for(_=0;_<w;_++)if(M=d[_],E.push(S[M](g)),T)for(var L=0,R=T.length;L<R;L++)A[L].push(T[L][M](g))}r[y]=o,u.push(o),o++}}var C=e.clone();for(p=0,m=l.length;p<m;p++){b=l[p];var P,I=e.getAttribute(b),O=new I.array.constructor(h[b]);if(I.isInterleavedBufferAttribute?S=new i.BufferAttribute(O,I.itemSize,I.itemSize):(S=e.getAttribute(b).clone()).setArray(O),C.setAttribute(b,S),b in c)for(x=0;x<c[b].length;x++)(P=e.morphAttributes[b][x].clone()).setArray(new P.array.constructor(c[b][x])),C.morphAttributes[b][x]=P}var D=Uint8Array;u.length>=Math.pow(2,8)&&(D=Uint16Array),u.length>=Math.pow(2,16)&&(D=Uint32Array);var N=new D(u);return u=null,null===n?u=new i.BufferAttribute(N,1):(u=e.getIndex().clone()).setArray(N),C.setIndex(u),C},t.getBoundingBox=function(e,t,r,i,n){var a=e.morphTargetInfluences,s=void 0;e.geometry&&(s=e.geometry.morphAttributes);var o=!1;if(a&&s&&s.position){i.set(0,0,0),n.set(0,0,0);for(var l=0;l<a.length;l++)0<a[l]&&(o=!0,r.setFromArray(s.position[l].array),i.add(r.min.multiplyScalar(a[l])),n.add(r.max.multiplyScalar(a[l])));o&&t.set(i,n)}o||t.setFromBufferAttribute(e.geometry.attributes.position),e.updateWorldMatrix(!0,!0),t.applyMatrix4(e.matrixWorld)},t.createNewURL=function(e,t){var r=(e,t)=>{try{var r=new URL(e,t).href;if(e&&2>e.split("?").length){var i=t.split("?");2===i.length&&(r=r+"?"+i[1])}return r}catch(t){console.error("There is an issue creating the url link with: ".concat(e,"."))}};if(!Array.isArray(e))return r(e,t);var i=[];return e.forEach((e=>{i.push(r(e,t))})),i},t.createBufferGeometry=function(e,t){if(t&&e>=t.length){var r=new i.BufferGeometry,n=new Float32Array(3*e),a=0;return t.forEach((e=>{n[a++]=e[0],n[a++]=e[1],n[a++]=e[2]})),r.setAttribute("position",new i.BufferAttribute(n,3)),r.setDrawRange(0,t.length),r}},t.getCircularTexture=function(){var e=new Image;e.src=r(2978);var t=new i.Texture;return t.image=e,t.needsUpdate=!0,t},t.resolveURL=s,t.loadExternalFile=o,t.loadExternalFiles=function(e,t,r){function i(e,r){s[r]=e,++a==n&&t(s)}for(var n=e.length,a=0,s=[],l=0;l<n;l++)o(e[l],l,i,r)},t.PhongToToon=function(e){if(e.isMeshPhongMaterial){var t=new i.MeshToonMaterial({color:e.color.clone(),morphTargets:e.morphTargets,morphNormals:e.morphNormals,vertexColors:e.vertexColors,transparent:e.transparent,opacity:e.opacity,side:e.side});return e.map&&(t.map=e.map),t}return e},t.createNewSpriteText=function(e,t,r,i,n,s){var o=new a(e,t,r,i,n,s);return o.fontFace=i,o.fontSize=n,o.fontWeight=s,o.material.map.generateMipmaps=!1,o.material.map.anisotropy=4,o.material.sizeAttenuation=!1,o.material.alphaTest=.5,o.material.transparent=!0,o.material.depthWrite=!1,o.material.depthTest=!1,o.center.set(.5,-1.2),o.renderOrder=1e4,o},t.isRegionGroup=function(e,t,r){if(r){var i=e||"",n=t||"",a=r.lastIndexOf("/");if(-1<a){var s=void 0,o=void 0;if(s=r.substring(0,a),o=r.substring(a+1),!("*"!==s&&"**"!==s&&s.toLowerCase()!==i.toLowerCase()||"*"!==o&&"**"!==o&&o.toLowerCase()!==n.toLowerCase()))return!0}else if(i.toLowerCase()===r.toLowerCase()||n.toLowerCase()===r.toLowerCase())return!0}return!1}},1574:(e,t,r)=>{var i=r(1515);t.i=function(e){var t=this;this.video=void 0,this.videoTexture=void 0,this.setMorphTime=function(e,r){var i=e/r*t.video.duration;t.video.currentTime=i},this.getVideoDuration=function(){return 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strict";r.d(t,{B:()=>n});var i=r(1515);class n extends i.Loader{constructor(e){super(e),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new h(e)})),this.register((function(e){return new u(e)})),this.register((function(e){return new d(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new o(e)})),this.register((function(e){return new p(e)}))}load(e,t,r,n){var a,s=this;a=""===this.resourcePath?""===this.path?i.LoaderUtils.extractUrlBase(e):this.path:this.resourcePath,this.manager.itemStart(e);var o=function(t){n?n(t):console.error(t),s.manager.itemError(e),s.manager.itemEnd(e)},l=new i.FileLoader(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(e,(function(r){try{s.parse(r,a,(function(r){t(r),s.manager.itemEnd(e)}),o)}catch(e){o(e)}}),r,o)}setDRACOLoader(e){return this.dracoLoader=e,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(e){return this.ktx2Loader=e,this}setMeshoptDecoder(e){return this.meshoptDecoder=e,this}register(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this}unregister(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(e,t,r,n){var a,o={},h={};if("string"==typeof e)a=e;else if(i.LoaderUtils.decodeText(new Uint8Array(e,0,4))===m){try{o[s.KHR_BINARY_GLTF]=new f(e)}catch(e){return void(n&&n(e))}a=o[s.KHR_BINARY_GLTF].content}else a=i.LoaderUtils.decodeText(new Uint8Array(e));var c=JSON.parse(a);if(void 0===c.asset||2>c.asset.version[0])n&&n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var u=new N(c,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});u.fileLoader.setRequestHeader(this.requestHeader);for(var d,p=0;p<this.pluginCallbacks.length;p++)h[(d=this.pluginCallbacks[p](u)).name]=d,o[d.name]=!0;if(c.extensionsUsed)for(var y=0;y<c.extensionsUsed.length;++y){var w=c.extensionsUsed[y],_=c.extensionsRequired||[];w===s.KHR_MATERIALS_UNLIT?o[w]=new l:w===s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS?o[w]=new x:w===s.KHR_DRACO_MESH_COMPRESSION?o[w]=new v(c,this.dracoLoader):w===s.KHR_TEXTURE_TRANSFORM?o[w]=new g:w===s.KHR_MESH_QUANTIZATION?o[w]=new b:0<=_.indexOf(w)&&void 0===h[w]&&console.warn('THREE.GLTFLoader: Unknown extension "'+w+'".')}u.setExtensions(o),u.setPlugins(h),u.parse(r,n)}}}function a(){var e={};return{get:function(t){return e[t]},add:function(t,r){e[t]=r},remove:function(t){delete e[t]},removeAll:function(){e={}}}}var s={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class o{constructor(e){this.parser=e,this.name=s.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){for(var e,t=this.parser,r=this.parser.json.nodes||[],i=0,n=r.length;i<n;i++)(e=r[i]).extensions&&e.extensions[this.name]&&void 0!==e.extensions[this.name].light&&t._addNodeRef(this.cache,e.extensions[this.name].light)}_loadLight(e){var t=this.parser,r="light:"+e,n=t.cache.get(r);if(n)return n;var a,s=t.json,o=((s.extensions&&s.extensions[this.name]||{}).lights||[])[e],l=new i.Color(16777215);void 0!==o.color&&l.fromArray(o.color);var h=void 0===o.range?0:o.range;switch(o.type){case"directional":(a=new i.DirectionalLight(l)).target.position.set(0,0,-1),a.add(a.target);break;case"point":(a=new i.PointLight(l)).distance=h;break;case"spot":(a=new i.SpotLight(l)).distance=h,o.spot=o.spot||{},o.spot.innerConeAngle=void 0===o.spot.innerConeAngle?0:o.spot.innerConeAngle,o.spot.outerConeAngle=void 0===o.spot.outerConeAngle?Math.PI/4:o.spot.outerConeAngle,a.angle=o.spot.outerConeAngle,a.penumbra=1-o.spot.innerConeAngle/o.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+o.type)}return a.position.set(0,0,0),a.decay=2,void 0!==o.intensity&&(a.intensity=o.intensity),a.name=t.createUniqueName(o.name||"light_"+e),n=Promise.resolve(a),t.cache.add(r,n),n}createNodeAttachment(e){var t=this,r=this.parser,i=r.json.nodes[e],n=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===n?null:this._loadLight(n).then((function(e){return r._getNodeRef(t.cache,n,e)}))}}class l{constructor(){this.name=s.KHR_MATERIALS_UNLIT}getMaterialType(){return i.MeshBasicMaterial}extendParams(e,t,r){var n=[];e.color=new i.Color(1,1,1),e.opacity=1;var a=t.pbrMetallicRoughness;if(a){if(Array.isArray(a.baseColorFactor)){var s=a.baseColorFactor;e.color.fromArray(s),e.opacity=s[3]}void 0!==a.baseColorTexture&&n.push(r.assignTexture(e,"map",a.baseColorTexture))}return Promise.all(n)}}class h{constructor(e){this.parser=e,this.name=s.KHR_MATERIALS_CLEARCOAT}getMaterialType(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(e,t){var r=this.parser,n=r.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();var a=[],s=n.extensions[this.name];if(void 0!==s.clearcoatFactor&&(t.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&a.push(r.assignTexture(t,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(t.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&a.push(r.assignTexture(t,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(a.push(r.assignTexture(t,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){var o=s.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new i.Vector2(o,-o)}return Promise.all(a)}}class c{constructor(e){this.parser=e,this.name=s.KHR_MATERIALS_TRANSMISSION}getMaterialType(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(e,t){var r=this.parser,i=r.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var n=[],a=i.extensions[this.name];return void 0!==a.transmissionFactor&&(t.transmission=a.transmissionFactor),void 0!==a.transmissionTexture&&n.push(r.assignTexture(t,"transmissionMap",a.transmissionTexture)),Promise.all(n)}}class u{constructor(e){this.parser=e,this.name=s.KHR_TEXTURE_BASISU}loadTexture(e){var t=this.parser,r=t.json,i=r.textures[e];if(!i.extensions||!i.extensions[this.name])return null;var n=i.extensions[this.name],a=r.images[n.source],s=t.options.ktx2Loader;if(!s){if(r.extensionsRequired&&0<=r.extensionsRequired.indexOf(this.name))throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,a,s)}}class d{constructor(e){this.parser=e,this.name=s.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(e){var t=this.name,r=this.parser,i=r.json,n=i.textures[e];if(!n.extensions||!n.extensions[t])return null;var a=n.extensions[t],s=i.images[a.source],o=r.textureLoader;if(s.uri){var l=r.options.manager.getHandler(s.uri);null!==l&&(o=l)}return this.detectSupport().then((function(n){if(n)return r.loadTextureImage(e,s,o);if(i.extensionsRequired&&0<=i.extensionsRequired.indexOf(t))throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return r.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class p{constructor(e){this.name=s.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){var t=this.parser.json,r=t.bufferViews[e];if(r.extensions&&r.extensions[this.name]){var i=r.extensions[this.name],n=this.parser.getDependency("buffer",i.buffer),a=this.parser.options.meshoptDecoder;if(!a||!a.supported){if(t.extensionsRequired&&0<=t.extensionsRequired.indexOf(this.name))throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([n,a.ready]).then((function(e){var t=i.byteOffset||0,r=i.byteLength||0,n=i.count,s=i.byteStride,o=new ArrayBuffer(n*s),l=new Uint8Array(e[0],t,r);return a.decodeGltfBuffer(new Uint8Array(o),n,s,l,i.mode,i.filter),o}))}return null}}var m="glTF";class f{constructor(e){this.name=s.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:i.LoaderUtils.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==m)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(2>this.header.version)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var r,n=this.header.length-12,a=new DataView(e,12),o=0;o<n;){r=a.getUint32(o,!0),o+=4;var l=a.getUint32(o,!0);if(o+=4,1313821514===l){var h=new Uint8Array(e,12+o,r);this.content=i.LoaderUtils.decodeText(h)}else if(5130562===l){var c=12+o;this.body=e.slice(c,c+r)}o+=r}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class v{constructor(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=s.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}decodePrimitive(e,t){var r=this.json,i=this.dracoLoader,n=e.extensions[this.name].bufferView,a=e.extensions[this.name].attributes,s={},o={},l={};for(var h in a){var c=E[h]||h.toLowerCase();s[c]=a[h]}for(var u in e.attributes){var d=E[u]||u.toLowerCase();if(void 0!==a[u]){var p=r.accessors[e.attributes[u]],m=_[p.componentType];l[d]=m,o[d]=!0===p.normalized}}return t.getDependency("bufferView",n).then((function(e){return new Promise((function(t){i.decodeDracoFile(e,(function(e){for(var r in e.attributes){var i=e.attributes[r],n=o[r];void 0!==n&&(i.normalized=n)}t(e)}),s,l)}))}))}}class g{constructor(){this.name=s.KHR_TEXTURE_TRANSFORM}extendTexture(e,t){return void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===t.offset&&void 0===t.rotation&&void 0===t.scale||(e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),e.needsUpdate=!0),e}}class y extends i.MeshStandardMaterial{constructor(e){super(),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),r=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),n=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),a=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),s=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),o={specular:{value:(new i.Color).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=o,this.onBeforeCompile=function(e){for(var i in o)e.uniforms[i]=o[i];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",t).replace("#include <metalnessmap_pars_fragment>",r).replace("#include <roughnessmap_fragment>",n).replace("#include <metalnessmap_fragment>",a).replace("#include <lights_physical_fragment>",s)},Object.defineProperties(this,{specular:{get:function(){return o.specular.value},set:function(e){o.specular.value=e}},specularMap:{get:function(){return o.specularMap.value},set:function(e){o.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return o.glossiness.value},set:function(e){o.glossiness.value=e}},glossinessMap:{get:function(){return o.glossinessMap.value},set:function(e){o.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}copy(e){return super.copy(e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class x{constructor(){this.name=s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"]}getMaterialType(){return y}extendParams(e,t,r){var n=t.extensions[this.name];e.color=new i.Color(1,1,1),e.opacity=1;var a=[];if(Array.isArray(n.diffuseFactor)){var s=n.diffuseFactor;e.color.fromArray(s),e.opacity=s[3]}if(void 0!==n.diffuseTexture&&a.push(r.assignTexture(e,"map",n.diffuseTexture)),e.emissive=new i.Color(0,0,0),e.glossiness=void 0===n.glossinessFactor?1:n.glossinessFactor,e.specular=new i.Color(1,1,1),Array.isArray(n.specularFactor)&&e.specular.fromArray(n.specularFactor),void 0!==n.specularGlossinessTexture){var o=n.specularGlossinessTexture;a.push(r.assignTexture(e,"glossinessMap",o)),a.push(r.assignTexture(e,"specularMap",o))}return Promise.all(a)}createMaterial(e){var t=new y(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=i.TangentSpaceNormalMap,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}class b{constructor(){this.name=s.KHR_MESH_QUANTIZATION}}class w extends i.Interpolant{constructor(e,t,r,i){super(e,t,r,i)}copySampleValue_(e){for(var t=this.resultBuffer,r=this.sampleValues,i=this.valueSize,n=0;n!==i;n++)t[n]=r[e*i*3+i+n];return t}}w.prototype.beforeStart_=w.prototype.copySampleValue_,w.prototype.afterEnd_=w.prototype.copySampleValue_,w.prototype.interpolate_=function(e,t,r,i){for(var n=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=3*s,l=i-t,h=(r-t)/l,c=h*h,u=c*h,d=e*o,p=d-o,m=-2*u+3*c,f=u-c,v=0;v!==s;v++){var g=a[p+v+s],y=a[p+v+2*s]*l,x=a[d+v+s],b=a[d+v]*l;n[v]=(1-m)*g+(f-c+h)*y+m*x+f*b}return n};var _={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},M={9728:i.NearestFilter,9729:i.LinearFilter,9984:i.NearestMipmapNearestFilter,9985:i.LinearMipmapNearestFilter,9986:i.NearestMipmapLinearFilter,9987:i.LinearMipmapLinearFilter},S={33071:i.ClampToEdgeWrapping,33648:i.MirroredRepeatWrapping,10497:i.RepeatWrapping},T={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},E={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},A={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},L={CUBICSPLINE:void 0,LINEAR:i.InterpolateLinear,STEP:i.InterpolateDiscrete};function R(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function C(e,t,r){for(var i in r.extensions)void 0===e[i]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[i]=r.extensions[i])}function P(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function I(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var r=0,i=t.weights.length;r<i;r++)e.morphTargetInfluences[r]=t.weights[r];if(t.extras&&Array.isArray(t.extras.targetNames)){var n=t.extras.targetNames;if(e.morphTargetInfluences.length===n.length){e.morphTargetDictionary={};for(var a=0,s=n.length;a<s;a++)e.morphTargetDictionary[n[a]]=a}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function O(e){for(var t="",r=Object.keys(e).sort(),i=0,n=r.length;i<n;i++)t+=r[i]+":"+e[r[i]]+";";return t}function D(e){switch(e){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class N{constructor(){var e=0<arguments.length&&void 0!==arguments[0]?arguments[0]:{},t=1<arguments.length&&void 0!==arguments[1]?arguments[1]:{};this.json=e,this.extensions={},this.plugins={},this.options=t,this.cache=new a,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.textureCache={},this.nodeNamesUsed={},this.textureLoader="undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?new i.ImageBitmapLoader(this.options.manager):new i.TextureLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new i.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){var r=this,i=this.json,n=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all(this._invokeAll((function(e){return e.beforeRoot&&e.beforeRoot()}))).then((function(){return Promise.all([r.getDependencies("scene"),r.getDependencies("animation"),r.getDependencies("camera")])})).then((function(t){var a={scene:t[0][i.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:i.asset,parser:r,userData:{}};C(n,a,i),P(a,i),Promise.all(r._invokeAll((function(e){return e.afterRoot&&e.afterRoot(a)}))).then((function(){e(a)}))})).catch(t)}_markDefs(){for(var e,t=this.json.nodes||[],r=this.json.skins||[],i=this.json.meshes||[],n=0,a=r.length;n<a;n++)for(var s=0,o=(e=r[n].joints).length;s<o;s++)t[e[s]].isBone=!0;for(var l,h=0,c=t.length;h<c;h++)void 0!==(l=t[h]).mesh&&(this._addNodeRef(this.meshCache,l.mesh),void 0!==l.skin&&(i[l.mesh].isSkinnedMesh=!0)),void 0!==l.camera&&this._addNodeRef(this.cameraCache,l.camera)}_addNodeRef(e,t){void 0===t||(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)}_getNodeRef(e,t,r){if(1>=e.refs[t])return r;var i=r.clone();return i.name+="_instance_"+e.uses[t]++,i}_invokeOne(e){var t=Object.values(this.plugins);t.push(this);for(var r,i=0;i<t.length;i++)if(r=e(t[i]))return r;return null}_invokeAll(e){var t=Object.values(this.plugins);t.unshift(this);for(var r,i=[],n=0;n<t.length;n++)(r=e(t[n]))&&i.push(r);return i}getDependency(e,t){var r=e+":"+t,i=this.cache.get(r);if(!i){switch(e){case"scene":i=this.loadScene(t);break;case"node":i=this.loadNode(t);break;case"mesh":i=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":i=this.loadAccessor(t);break;case"bufferView":i=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":i=this.loadBuffer(t);break;case"material":i=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":i=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":i=this.loadSkin(t);break;case"animation":i=this.loadAnimation(t);break;case"camera":i=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(r,i)}return i}getDependencies(e){var t=this.cache.get(e);if(!t){var r=this,i=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(i.map((function(t,i){return r.getDependency(e,i)}))),this.cache.add(e,t)}return t}loadBuffer(e){var t=this.json.buffers[e],r=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[s.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,n){r.load(R(t.uri,i.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))}loadBufferView(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var r=t.byteLength||0,i=t.byteOffset||0;return e.slice(i,i+r)}))}loadAccessor(e){var t=this,r=this.json,n=this.json.accessors[e];if(void 0===n.bufferView&&void 0===n.sparse)return Promise.resolve(null);var a=[];return void 0===n.bufferView?a.push(null):a.push(this.getDependency("bufferView",n.bufferView)),void 0!==n.sparse&&(a.push(this.getDependency("bufferView",n.sparse.indices.bufferView)),a.push(this.getDependency("bufferView",n.sparse.values.bufferView))),Promise.all(a).then((function(e){var a,s,o=e[0],l=T[n.type],h=_[n.componentType],c=h.BYTES_PER_ELEMENT,u=n.byteOffset||0,d=void 0===n.bufferView?void 0:r.bufferViews[n.bufferView].byteStride,p=!0===n.normalized;if(d&&d!==c*l){var m=Math.floor(u/d),f="InterleavedBuffer:"+n.bufferView+":"+n.componentType+":"+m+":"+n.count,v=t.cache.get(f);v||(a=new h(o,m*d,n.count*d/c),v=new i.InterleavedBuffer(a,d/c),t.cache.add(f,v)),s=new i.InterleavedBufferAttribute(v,l,u%d/c,p)}else a=null===o?new h(n.count*l):new h(o,u,n.count*l),s=new i.BufferAttribute(a,l,p);if(void 0!==n.sparse){var g=T.SCALAR,y=_[n.sparse.indices.componentType],x=n.sparse.indices.byteOffset||0,b=n.sparse.values.byteOffset||0,w=new y(e[1],x,n.sparse.count*g),M=new h(e[2],b,n.sparse.count*l);null!==o&&(s=new i.BufferAttribute(s.array.slice(),s.itemSize,s.normalized));for(var S,E=0,A=w.length;E<A;E++)if(S=w[E],s.setX(S,M[E*l]),2<=l&&s.setY(S,M[E*l+1]),3<=l&&s.setZ(S,M[E*l+2]),4<=l&&s.setW(S,M[E*l+3]),5<=l)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}return s}))}loadTexture(e){var t=this.json,r=this.options,i=t.textures[e],n=t.images[i.source],a=this.textureLoader;if(n.uri){var s=r.manager.getHandler(n.uri);null!==s&&(a=s)}return this.loadTextureImage(e,n,a)}loadTextureImage(e,t,r){var n=this,a=this.json,s=this.options,o=a.textures[e],l=(t.uri||t.bufferView)+":"+o.sampler;if(this.textureCache[l])return this.textureCache[l];var h=self.URL||self.webkitURL,c=t.uri||"",u=!1,d=!0,p=0<c.search(/\.jpe?g($|\?)/i)||0===c.search(/^data\:image\/jpeg/);if(("image/jpeg"===t.mimeType||p)&&(d=!1),void 0!==t.bufferView)c=n.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var r=new DataView(e,25,1).getUint8(0,!1);d=6===r||4===r||3===r}u=!0;var i=new Blob([e],{type:t.mimeType});return c=h.createObjectURL(i)}));else if(void 0===t.uri)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");var m=Promise.resolve(c).then((function(e){return new Promise((function(t,n){var a=t;!0===r.isImageBitmapLoader&&(a=function(e){var r=new i.Texture(e);r.needsUpdate=!0,t(r)}),r.load(R(e,s.path),a,void 0,n)}))})).then((function(t){!0===u&&h.revokeObjectURL(c),t.flipY=!1,o.name&&(t.name=o.name),d||(t.format=i.RGBFormat);var r=(a.samplers||{})[o.sampler]||{};return t.magFilter=M[r.magFilter]||i.LinearFilter,t.minFilter=M[r.minFilter]||i.LinearMipmapLinearFilter,t.wrapS=S[r.wrapS]||i.RepeatWrapping,t.wrapT=S[r.wrapT]||i.RepeatWrapping,n.associations.set(t,{type:"textures",index:e}),t})).catch((function(){return console.error("THREE.GLTFLoader: Couldn't load texture",c),null}));return this.textureCache[l]=m,m}assignTexture(e,t,r){var i=this;return this.getDependency("texture",r.index).then((function(n){if(void 0===r.texCoord||0==r.texCoord||"aoMap"===t&&1==r.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+r.texCoord+" for texture "+t+" not yet supported."),i.extensions[s.KHR_TEXTURE_TRANSFORM]){var a=void 0===r.extensions?void 0:r.extensions[s.KHR_TEXTURE_TRANSFORM];if(a){var o=i.associations.get(n);n=i.extensions[s.KHR_TEXTURE_TRANSFORM].extendTexture(n,a),i.associations.set(n,o)}}e[t]=n}))}assignFinalMaterial(e){var t=e.geometry,r=e.material,n=void 0!==t.attributes.tangent,a=void 0!==t.attributes.color,s=void 0===t.attributes.normal,o=0<Object.keys(t.morphAttributes).length,l=o&&void 0!==t.morphAttributes.normal;if(e.isPoints){var h="PointsMaterial:"+r.uuid,c=this.cache.get(h);c||(c=new i.PointsMaterial,i.Material.prototype.copy.call(c,r),c.color.copy(r.color),c.map=r.map,c.sizeAttenuation=!1,this.cache.add(h,c)),r=c}else if(e.isLine){var u="LineBasicMaterial:"+r.uuid,d=this.cache.get(u);d||(d=new i.LineBasicMaterial,i.Material.prototype.copy.call(d,r),d.color.copy(r.color),this.cache.add(u,d)),r=d}if(n||a||s||o){var p="ClonedMaterial:"+r.uuid+":";r.isGLTFSpecularGlossinessMaterial&&(p+="specular-glossiness:"),n&&(p+="vertex-tangents:"),a&&(p+="vertex-colors:"),s&&(p+="flat-shading:"),o&&(p+="morph-targets:"),l&&(p+="morph-normals:");var m=this.cache.get(p);m||(m=r.clone(),a&&(m.vertexColors=!0),s&&(m.flatShading=!0),o&&(m.morphTargets=!0),l&&(m.morphNormals=!0),n&&(m.vertexTangents=!0,m.normalScale&&(m.normalScale.y*=-1),m.clearcoatNormalScale&&(m.clearcoatNormalScale.y*=-1)),this.cache.add(p,m),this.associations.set(m,this.associations.get(r))),r=m}r.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),e.material=r}getMaterialType(){return i.MeshStandardMaterial}loadMaterial(e){var t,r=this,n=this.json,a=this.extensions,o=n.materials[e],l={},h=o.extensions||{},c=[];if(h[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var u=a[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=u.getMaterialType(),c.push(u.extendParams(l,o,r))}else if(h[s.KHR_MATERIALS_UNLIT]){var d=a[s.KHR_MATERIALS_UNLIT];t=d.getMaterialType(),c.push(d.extendParams(l,o,r))}else{var p=o.pbrMetallicRoughness||{};if(l.color=new i.Color(1,1,1),l.opacity=1,Array.isArray(p.baseColorFactor)){var m=p.baseColorFactor;l.color.fromArray(m),l.opacity=m[3]}void 0!==p.baseColorTexture&&c.push(r.assignTexture(l,"map",p.baseColorTexture)),l.metalness=void 0===p.metallicFactor?1:p.metallicFactor,l.roughness=void 0===p.roughnessFactor?1:p.roughnessFactor,void 0!==p.metallicRoughnessTexture&&(c.push(r.assignTexture(l,"metalnessMap",p.metallicRoughnessTexture)),c.push(r.assignTexture(l,"roughnessMap",p.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,l)}))))}!0===o.doubleSided&&(l.side=i.DoubleSide);var f=o.alphaMode||"OPAQUE";return"BLEND"===f?(l.transparent=!0,l.depthWrite=!1):(l.transparent=!1,"MASK"===f&&(l.alphaTest=void 0===o.alphaCutoff?.5:o.alphaCutoff)),void 0!==o.normalTexture&&t!==i.MeshBasicMaterial&&(c.push(r.assignTexture(l,"normalMap",o.normalTexture)),l.normalScale=new i.Vector2(1,-1),void 0!==o.normalTexture.scale&&l.normalScale.set(o.normalTexture.scale,-o.normalTexture.scale)),void 0!==o.occlusionTexture&&t!==i.MeshBasicMaterial&&(c.push(r.assignTexture(l,"aoMap",o.occlusionTexture)),void 0!==o.occlusionTexture.strength&&(l.aoMapIntensity=o.occlusionTexture.strength)),void 0!==o.emissiveFactor&&t!==i.MeshBasicMaterial&&(l.emissive=(new i.Color).fromArray(o.emissiveFactor)),void 0!==o.emissiveTexture&&t!==i.MeshBasicMaterial&&c.push(r.assignTexture(l,"emissiveMap",o.emissiveTexture)),Promise.all(c).then((function(){var n;return n=t===y?a[s.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(l):new t(l),o.name&&(n.name=o.name),n.map&&(n.map.encoding=i.sRGBEncoding),n.emissiveMap&&(n.emissiveMap.encoding=i.sRGBEncoding),P(n,o),r.associations.set(n,{type:"materials",index:e}),o.extensions&&C(a,n,o),n}))}createUniqueName(e){for(var t=i.PropertyBinding.sanitizeNodeName(e||""),r=t,n=1;this.nodeNamesUsed[r];++n)r=t+"_"+n;return this.nodeNamesUsed[r]=!0,r}loadGeometries(e){function t(e){return n[s.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,r).then((function(t){return U(t,e,r)}))}for(var r=this,n=this.extensions,a=this.primitiveCache,o=[],l=0,h=e.length;l<h;l++){var c,u=e[l],d=(void 0,(f=(m=u).extensions&&m.extensions[s.KHR_DRACO_MESH_COMPRESSION])?"draco:"+f.bufferView+":"+f.indices+":"+O(f.attributes):m.indices+":"+O(m.attributes)+":"+m.mode),p=a[d];if(p)o.push(p.promise);else c=u.extensions&&u.extensions[s.KHR_DRACO_MESH_COMPRESSION]?t(u):U(new i.BufferGeometry,u,r),a[d]={primitive:u,promise:c},o.push(c)}var m,f;return Promise.all(o)}loadMesh(e){for(var t,r=this,n=this.json,a=this.extensions,s=n.meshes[e],o=s.primitives,l=[],h=0,c=o.length;h<c;h++)t=void 0===o[h].material?(void 0===(u=this.cache).DefaultMaterial&&(u.DefaultMaterial=new i.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:i.FrontSide})),u.DefaultMaterial):this.getDependency("material",o[h].material),l.push(t);var u;return l.push(r.loadGeometries(o)),Promise.all(l).then((function(t){for(var n=t.slice(0,t.length-1),l=t[t.length-1],h=[],c=0,u=l.length;c<u;c++){var d=l[c],p=o[c],m=void 0,f=n[c];if(4===p.mode||5===p.mode||6===p.mode||void 0===p.mode)!0!==(m=!0===s.isSkinnedMesh?new i.SkinnedMesh(d,f):new i.Mesh(d,f)).isSkinnedMesh||m.geometry.attributes.skinWeight.normalized||m.normalizeSkinWeights(),5===p.mode?m.geometry=z(m.geometry,i.TriangleStripDrawMode):6===p.mode&&(m.geometry=z(m.geometry,i.TriangleFanDrawMode));else if(1===p.mode)m=new i.LineSegments(d,f);else if(3===p.mode)m=new i.Line(d,f);else if(2===p.mode)m=new i.LineLoop(d,f);else{if(0!==p.mode)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);m=new i.Points(d,f)}0<Object.keys(m.geometry.morphAttributes).length&&I(m,s),m.name=r.createUniqueName(s.name||"mesh_"+e),P(m,s),p.extensions&&C(a,m,p),r.assignFinalMaterial(m),h.push(m)}if(1===h.length)return h[0];for(var v=new i.Group,g=0,y=h.length;g<y;g++)v.add(h[g]);return v}))}loadCamera(e){var t,r=this.json.cameras[e],n=r[r.type];return n?("perspective"===r.type?t=new i.PerspectiveCamera(i.MathUtils.radToDeg(n.yfov),n.aspectRatio||1,n.znear||1,n.zfar||2e6):"orthographic"===r.type&&(t=new i.OrthographicCamera(-n.xmag,n.xmag,n.ymag,-n.ymag,n.znear,n.zfar)),r.name&&(t.name=this.createUniqueName(r.name)),P(t,r),Promise.resolve(t)):void console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(e){var t=this.json.skins[e],r={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(r):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return r.inverseBindMatrices=e,r}))}loadAnimation(e){for(var t=this.json.animations[e],r=[],n=[],a=[],s=[],o=[],l=0,h=t.channels.length;l<h;l++){var c=t.channels[l],u=t.samplers[c.sampler],d=c.target,p=void 0===d.node?d.id:d.node,m=void 0===t.parameters?u.input:t.parameters[u.input],f=void 0===t.parameters?u.output:t.parameters[u.output];r.push(this.getDependency("node",p)),n.push(this.getDependency("accessor",m)),a.push(this.getDependency("accessor",f)),s.push(u),o.push(d)}return Promise.all([Promise.all(r),Promise.all(n),Promise.all(a),Promise.all(s),Promise.all(o)]).then((function(r){for(var n=r[0],a=r[1],s=r[2],o=r[3],l=r[4],h=[],c=function(){var e,t=n[u],r=a[u],c=s[u],d=o[u],p=l[u];if(void 0===t)return 1;switch(t.updateMatrix(),t.matrixAutoUpdate=!0,A[p.path]){case A.weights:e=i.NumberKeyframeTrack;break;case A.rotation:e=i.QuaternionKeyframeTrack;break;default:e=i.VectorKeyframeTrack}var m=t.name?t.name:t.uuid,f=void 0===d.interpolation?i.InterpolateLinear:L[d.interpolation],v=[];A[p.path]===A.weights?t.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&v.push(e.name?e.name:e.uuid)})):v.push(m);var g=c.array;if(c.normalized){for(var y=D(g.constructor),x=new Float32Array(g.length),b=0,_=g.length;b<_;b++)x[b]=g[b]*y;g=x}for(var M,S=0,T=v.length;S<T;S++)M=new e(v[S]+"."+A[p.path],r.array,g,f),"CUBICSPLINE"===d.interpolation&&(M.createInterpolant=function(e){return new w(this.times,this.values,this.getValueSize()/3,e)},M.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),h.push(M)},u=0,d=n.length;u<d;u++)c();var p=t.name?t.name:"animation_"+e;return new i.AnimationClip(p,void 0,h)}))}createNodeMesh(e){var t=this.json,r=this,i=t.nodes[e];return void 0===i.mesh?null:r.getDependency("mesh",i.mesh).then((function(e){var t=r._getNodeRef(r.meshCache,i.mesh,e);return void 0!==i.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,r=i.weights.length;t<r;t++)e.morphTargetInfluences[t]=i.weights[t]})),t}))}loadNode(e){var t,r,n=this.json,a=this.extensions,s=this,o=n.nodes[e],l=o.name?s.createUniqueName(o.name):"";return(t=[],r=s._invokeOne((function(t){return t.createNodeMesh&&t.createNodeMesh(e)})),r&&t.push(r),void 0!==o.camera&&t.push(s.getDependency("camera",o.camera).then((function(e){return s._getNodeRef(s.cameraCache,o.camera,e)}))),s._invokeAll((function(t){return t.createNodeAttachment&&t.createNodeAttachment(e)})).forEach((function(e){t.push(e)})),Promise.all(t)).then((function(t){var r;if((r=!0===o.isBone?new i.Bone:1<t.length?new i.Group:1===t.length?t[0]:new i.Object3D)!==t[0])for(var n=0,h=t.length;n<h;n++)r.add(t[n]);if(o.name&&(r.userData.name=o.name,r.name=l),P(r,o),o.extensions&&C(a,r,o),void 0!==o.matrix){var c=new i.Matrix4;c.fromArray(o.matrix),r.applyMatrix4(c)}else void 0!==o.translation&&r.position.fromArray(o.translation),void 0!==o.rotation&&r.quaternion.fromArray(o.rotation),void 0!==o.scale&&r.scale.fromArray(o.scale);return s.associations.set(r,{type:"nodes",index:e}),r}))}loadScene(e){var t=this.json,r=this.extensions,n=this.json.scenes[e],a=new i.Group;n.name&&(a.name=this.createUniqueName(n.name)),P(a,n),n.extensions&&C(r,a,n);for(var s=n.nodes||[],o=[],l=0,h=s.length;l<h;l++)o.push(B(s[l],a,t,this));return Promise.all(o).then((function(){return a}))}}function B(e,t,r,n){var a=r.nodes[e];return n.getDependency("node",e).then((function(e){return void 0===a.skin?e:n.getDependency("skin",a.skin).then((function(e){for(var r=[],i=0,a=(t=e).joints.length;i<a;i++)r.push(n.getDependency("node",t.joints[i]));return Promise.all(r)})).then((function(r){return e.traverse((function(e){if(e.isMesh){for(var n,a=[],s=[],o=0,l=r.length;o<l;o++)if(n=r[o]){a.push(n);var h=new i.Matrix4;void 0!==t.inverseBindMatrices&&h.fromArray(t.inverseBindMatrices.array,16*o),s.push(h)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o]);e.bind(new i.Skeleton(a,s),e.matrixWorld)}})),e}));var t})).then((function(e){t.add(e);var i=[];if(a.children)for(var s,o=a.children,l=0,h=o.length;l<h;l++)s=o[l],i.push(B(s,e,r,n));return Promise.all(i)}))}function U(e,t,r){function n(t,i){return r.getDependency("accessor",t).then((function(t){e.setAttribute(i,t)}))}var a=t.attributes,s=[];for(var o in a){var l=E[o]||o.toLowerCase();l in e.attributes||s.push(n(a[o],l))}if(void 0!==t.indices&&!e.index){var h=r.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));s.push(h)}return P(e,t),function(e,t,r){var n=t.attributes,a=new i.Box3;if(void 0!==n.POSITION){var s=r.json.accessors[n.POSITION],o=s.min,l=s.max;if(void 0!==o&&void 0!==l){if(a.set(new i.Vector3(o[0],o[1],o[2]),new i.Vector3(l[0],l[1],l[2])),s.normalized){var h=D(_[s.componentType]);a.min.multiplyScalar(h),a.max.multiplyScalar(h)}var c=t.targets;if(void 0!==c){for(var u,d=new i.Vector3,p=new i.Vector3,m=0,f=c.length;m<f;m++)if(void 0!==(u=c[m]).POSITION){var v=r.json.accessors[u.POSITION],g=v.min,y=v.max;if(void 0!==g&&void 0!==y){if(p.setX(Math.max(Math.abs(g[0]),Math.abs(y[0]))),p.setY(Math.max(Math.abs(g[1]),Math.abs(y[1]))),p.setZ(Math.max(Math.abs(g[2]),Math.abs(y[2]))),v.normalized){var x=D(_[v.componentType]);p.multiplyScalar(x)}d.max(p)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}a.expandByVector(d)}e.boundingBox=a;var b=new i.Sphere;a.getCenter(b.center),b.radius=a.min.distanceTo(a.max)/2,e.boundingSphere=b}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(e,t,r),Promise.all(s).then((function(){return void 0===t.targets?e:function(e,t,r){for(var i,n=!1,a=!1,s=0,o=t.length;s<o&&(void 0!==(i=t[s]).POSITION&&(n=!0),void 0!==i.NORMAL&&(a=!0),!n||!a);s++);if(!n&&!a)return Promise.resolve(e);for(var l,h=[],c=[],u=0,d=t.length;u<d;u++){if(l=t[u],n){var p=void 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