zincjs 1.14.0 → 1.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +11 -7
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
- package/src/primitives/zincObject.js +10 -0
- package/src/region.js +1 -0
- package/src/sceneLoader.js +10 -8
package/package.json
CHANGED
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@@ -198,6 +198,16 @@ ZincObject.prototype.setMesh = function(mesh, localTimeEnabled, localMorphColour
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this.boundingBoxUpdateRequired = true;
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}
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201
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+
/**
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+
* Set the name for this ZincObject.
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+
*
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+
* @param {String} anatomicalId - Id to be set.
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+
*/
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+
ZincObject.prototype.setAnatomicalId = function(anatomicalId) {
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+
this.anatomicalId = anatomicalId;
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+
}
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+
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+
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/**
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* Set the name for this ZincObject.
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*
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package/src/region.js
CHANGED
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@@ -548,6 +548,7 @@ let Region = function (parentIn, sceneIn) {
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}
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this.findObjectsWithAnatomicalId = (anatomicalId, transverse) => {
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+
const objectsArray = [];
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zincObjects.forEach(zincObject => {
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if (zincObject.anatomicalId === anatomicalId)
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objectsArray.push(zincObject);
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package/src/sceneLoader.js
CHANGED
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@@ -208,7 +208,7 @@ exports.SceneLoader = function (sceneIn) {
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if (newLines) {
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newLines.createLineSegment(geometry, material, options);
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newLines.setName(groupName);
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-
newLines.anatomicalId
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+
newLines.setAnatomicalId(anatomicalId);
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newLines.setRenderOrder(renderOrder);
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region.addZincObject(newLines);
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newLines.setDuration(scene.getDuration());
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@@ -276,7 +276,7 @@ exports.SceneLoader = function (sceneIn) {
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else {
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newGlyphset.load(glyphsetData, resolveURL(glyphurl), myCallback, isInline, displayLabels);
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}
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-
newGlyphset.anatomicalId
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+
newGlyphset.setAnatomicalId(anatomicalId);
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newGlyphset.setRenderOrder(renderOrder);
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region.addZincObject(newGlyphset);
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};
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@@ -311,7 +311,7 @@ exports.SceneLoader = function (sceneIn) {
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if (newPointset) {
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newPointset.createMesh(geometry, material, options);
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newPointset.setName(groupName);
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-
newPointset.anatomicalId
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+
newPointset.setAnatomicalId(anatomicalId);
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region.addZincObject(newPointset);
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newPointset.setDuration(scene.getDuration());
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newPointset.setRenderOrder(renderOrder);
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@@ -492,7 +492,7 @@ exports.SceneLoader = function (sceneIn) {
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}
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++this.toBeDownloaded;
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newTexture.load(textureData, myCallback, isInline);
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-
newTexture.anatomicalId
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+
newTexture.setAnatomicalId(anatomicalId);
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newTexture.setRenderOrder(renderOrder);
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region.addZincObject(newTexture);
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}
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@@ -576,7 +576,9 @@ exports.SceneLoader = function (sceneIn) {
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localMorphColour,
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finishCallback,
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materialIn,
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-
groupName
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579
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+
groupName,
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renderOrder,
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+
anatomicalId
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) => {
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let options = {};
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options.colour = colour;
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@@ -587,6 +589,8 @@ exports.SceneLoader = function (sceneIn) {
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newGeometry.createMesh(geometryIn, materialIn, options);
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if (newGeometry.getMorph()) {
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newGeometry.setName(groupName);
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+
newGeometry.setRenderOrder(renderOrder);
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newGeometry.setAnatomicalId(anatomicalId);
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if (region) region.addZincObject(newGeometry);
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newGeometry.setDuration(scene.getDuration());
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if (finishCallback != undefined && (typeof finishCallback == 'function'))
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@@ -617,9 +621,7 @@ exports.SceneLoader = function (sceneIn) {
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material = materials[0];
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}
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const zincGeometry = addZincGeometry(region, geometry, colour, opacity,
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-
localTimeEnabled, localMorphColour, undefined, material, groupName, renderOrder);
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-
zincGeometry.anatomicalId = anatomicalId;
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622
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-
zincGeometry.setRenderOrder(renderOrder);
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+
localTimeEnabled, localMorphColour, undefined, material, groupName, renderOrder, anatomicalId);
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if (options.lod && options.lod.levels) {
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for (const [key, value] of Object.entries(options.lod.levels)) {
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zincGeometry.addLOD(primitivesLoader, key, value.URL, value.Index, options.lod.preload);
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