zincjs 1.13.0 → 1.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/zinc.js CHANGED
@@ -32,7 +32,7 @@ module.exports = require("url-polyfill");
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  /***/ ((module) => {
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  "use strict";
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- module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.13.0","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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+ module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.13.2","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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  /***/ }),
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  /* 3 */
@@ -717,7 +717,7 @@ var THREE=__webpack_require__(4),Loader=(__webpack_require__(20).Loader),LoaderU
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  * @author mrdoob / http://mrdoob.com/
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  * @author alteredq / http://alteredqualia.com/
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  */function JSONLoader(manager){"boolean"==typeof manager&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),manager=void 0),this.manager=manager===void 0?DefaultLoadingManager:manager,this.withCredentials=!1,this.paramsString=""}Object.assign(JSONLoader.prototype,{load:function load(url,onLoad,onProgress,onError){var scope=this,texturePath=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:LoaderUtils.extractUrlBase(url),loader=new FileLoader(this.manager),params=url.split("?");//There are parameters, add them to the target
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- this.paramsString=2===url.length?paramsStrings[1]:"",loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json;try{json=JSON.parse(text)}catch(e){if(console.error("The loader has encountered an error while parsing the content of a resource."),onError)return void onError({responseURL:url})}var metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse){var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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+ this.paramsString=2===url.length?paramsStrings[1]:"",loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json;try{json=JSON.parse(text)}catch(e){if(console.error("The loader has encountered an error while parsing the content of a resource."),onError)return void onError({responseURL:url})}var metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse)try{var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}catch(e){if(console.error("The loader has encountered aon loading the geometry"),console.error(e),onError)return void onError({responseURL:url})}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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  for(i=0;i<json.uvs.length;i++)json.uvs[i].length&&nUvLayers++;for(i=0;i<nUvLayers;i++)geometry.faceVertexUvs[i]=[]}for(offset=0,zLength=vertices.length;offset<zLength;)vertex=new Vector3,vertex.x=vertices[offset++]*scale,vertex.y=vertices[offset++]*scale,vertex.z=vertices[offset++]*scale,geometry.vertices.push(vertex);if(offset=0,zLength=faces.length,json.uvs)for(i=0;i<json.uvs.length;i++){geometry.uvs[i]=[];for(var k=0;k<json.uvs[i].length;k++)geometry.uvs[i][k]=json.uvs[i][k]}if(normals)for(i=0;i<normals.length;i++)geometry.normals[i]=normals[i];if(colors)for(i=0;i<colors.length;i++)geometry.colors[i]=colors[i];for(;offset<zLength;)// console.log("type", type, "bits", isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor);
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  if(type=faces[offset++],isQuad=isBitSet(type,0),hasMaterial=isBitSet(type,1),hasFaceVertexUv=isBitSet(type,3),hasFaceNormal=isBitSet(type,4),hasFaceVertexNormal=isBitSet(type,5),hasFaceColor=isBitSet(type,6),hasFaceVertexColor=isBitSet(type,7),isQuad){if(faceA=new Face3,faceA.a=faces[offset],faceA.b=faces[offset+1],faceA.c=faces[offset+3],faceB=new Face3,faceB.a=faces[offset+1],faceB.b=faces[offset+2],faceB.c=faces[offset+3],offset+=4,hasMaterial&&(materialIndex=faces[offset++],faceA.materialIndex=materialIndex,faceB.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],geometry.faceVertexUvs[i][fi+1]=[],j=0;4>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),2!==j&&geometry.faceVertexUvs[i][fi].push(uv),0!==j&&geometry.faceVertexUvs[i][fi+1].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),faceB.normal.copy(faceA.normal)),hasFaceVertexNormal)for(i=0;4>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),2!==i&&faceA.vertexNormals.push(normal),0!==i&&faceB.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],hex=colors[colorIndex],faceA.color.setHex(hex),faceB.color.setHex(hex)),hasFaceVertexColor)for(i=0;4>i;i++)colorIndex=faces[offset++],hex=colors[colorIndex],2!==i&&faceA.vertexColors.push(new Color(hex)),0!==i&&faceB.vertexColors.push(new Color(hex));geometry.faces.push(faceA),geometry.faces.push(faceB)}else{if(face=new Face3,face.a=faces[offset++],face.b=faces[offset++],face.c=faces[offset++],hasMaterial&&(materialIndex=faces[offset++],face.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],j=0;3>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),geometry.faceVertexUvs[i][fi].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex])),hasFaceVertexNormal)for(i=0;3>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),face.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],face.color.setHex(colors[colorIndex])),hasFaceVertexColor)for(i=0;3>i;i++)colorIndex=faces[offset++],face.vertexColors.push(new Color(colors[colorIndex]));geometry.faces.push(face)}}function parseSkin(json,geometry){var influencesPerVertex=json.influencesPerVertex===void 0?2:json.influencesPerVertex;if(json.skinWeights)for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i],y=1<influencesPerVertex?json.skinWeights[i+1]:0,z=2<influencesPerVertex?json.skinWeights[i+2]:0,w=3<influencesPerVertex?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w))}if(json.skinIndices)for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i],b=1<influencesPerVertex?json.skinIndices[i+1]:0,c=2<influencesPerVertex?json.skinIndices[i+2]:0,d=3<influencesPerVertex?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d))}geometry.bones=json.bones,geometry.bones&&0<geometry.bones.length&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)&&console.warn("When skinning, number of vertices ("+geometry.vertices.length+"), skinIndices ("+geometry.skinIndices.length+"), and skinWeights ("+geometry.skinWeights.length+") should match.")}function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==void 0)for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={},geometry.morphTargets[i].name=json.morphTargets[i].name,geometry.morphTargets[i].vertices=[];for(var vertex,dstVertices=geometry.morphTargets[i].vertices,srcVertices=json.morphTargets[i].vertices,v=0,vl=srcVertices.length;v<vl;v+=3)vertex=new Vector3,vertex.x=srcVertices[v]*scale,vertex.y=srcVertices[v+1]*scale,vertex.z=srcVertices[v+2]*scale,dstVertices.push(vertex)}if(void 0!==json.morphNormals)for(var i=0,l=json.morphNormals.length;i<l;i++)if(geometry.morphTargets[i]){geometry.morphTargets[i].normals=[];for(var normals,dstNormals=geometry.morphTargets[i].normals,srcNormals=json.morphNormals[i].normals,v=0,vl=srcNormals.length;v<vl;v+=3)normals=new Vector3,normals.x=srcNormals[v],normals.y=srcNormals[v+1],normals.z=srcNormals[v+2],dstNormals.push(normals);geometry.morphNormalsReady=!0}if(void 0!==json.morphColors){var i,l,c,cl,dstColors,srcColors,color;for(i=0,l=json.morphColors.length;i<l;i++)for(geometry.morphColors[i]={},geometry.morphColors[i].name=json.morphColors[i].name,geometry.morphColors[i].colors=[],dstColors=geometry.morphColors[i].colors,srcColors=json.morphColors[i].colors,(c=0,cl=srcColors.length);c<cl;c+=3)color=new THREE.Color(16755200),color.setRGB(srcColors[c],srcColors[c+1],srcColors[c+2]),dstColors.push(color)}}function parseAnimations(json,geometry){var outputAnimations=[],animations=[];// parse old style Bone/Hierarchy animations
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  json.animation!==void 0&&animations.push(json.animation),json.animations!==void 0&&(json.animations.length?animations=animations.concat(json.animations):animations.push(json.animations));for(var clip,i=0;i<animations.length;i++)clip=AnimationClip.parseAnimation(animations[i],geometry.bones),clip&&outputAnimations.push(clip);// parse implicit morph animations
@@ -878,7 +878,7 @@ function asyncGeneratorStep(gen,resolve,reject,_next,_throw,key,arg){try{var inf
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  * @param {Object} options.uniforms - Containing the data to be passed into the shaders.
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  * @param {String} options.glslVersion - Version of glsl used for compile this shader.
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  *
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- */(__webpack_require__(26).Texture).call(this),this.isTextureArray=!0,this.loadFromImages=/*#__PURE__*/function(){var _ref=_asyncToGenerator(function*(srcArrays){var w=1,h=1,d=0;if(srcArrays&&srcArrays.length){_this.isLoading=!0;var image=new Image;image.crossOrigin="Anonymous";for(var data,canvas=document.createElement("canvas"),length=0,dataStacks=Array(srcArrays.length),i=0;i<srcArrays.length;i++)data=yield _this.imageToUint8Array(_this,image,srcArrays[i],canvas),data&&data.array&&(w=data.width,h=data.height,dataStacks[d]=data.array,length+=dataStacks[d].length,d++);var fullArray=new Uint8Array(length);length=0,dataStacks.forEach(data=>{fullArray.set(data,length),length+=data.length}),_this.impl=new THREE.DataTexture2DArray(fullArray,w,h,d),_this.size={width:w,height:h,depth:d},_this.isLoading=!1,_this.impl.needsUpdate=!0}});return function(){return _ref.apply(this,arguments)}}(),this.getMaterial=options=>{if(this.impl){var material;if(!options)material=new THREE.MeshBasicMaterial({color:new THREE.Color(1,1,1),transparent:!1,opacity:1,map:this.impl,side:THREE.DoubleSide});else if(options.vs&&options.fs){var transparent=!0;options.transparent&&(transparent=options.transparent);var side=THREE.FrontSide;options.side&&(side=options.side),material=new THREE.ShaderMaterial({transparent,uniforms:options.uniforms,vertexShader:options.vs,fragmentShader:options.fs,side}),options.glslVersion&&(material.glslVersion=options.glslVersion)}if(material)return material.needsUpdate=!0,material}}};/**
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+ */(__webpack_require__(26).Texture).call(this),this.isTextureArray=!0,this.loadFromImages=/*#__PURE__*/function(){var _ref=_asyncToGenerator(function*(srcArrays){var w=1,h=1,d=0;if(srcArrays&&srcArrays.length){_this.isLoading=!0;var image=new Image;image.crossOrigin="Anonymous";for(var data,canvas=document.createElement("canvas"),length=0,dataStacks=Array(srcArrays.length),i=0;i<srcArrays.length;i++)data=yield _this.imageToUint8Array(_this,image,srcArrays[i],canvas),data&&data.array&&(w=data.width,h=data.height,dataStacks[d]=data.array,length+=dataStacks[d].length,d++);var fullArray=new Uint8Array(length);length=0,dataStacks.forEach(data=>{fullArray.set(data,length),length+=data.length}),_this.impl=new THREE.DataTexture2DArray(fullArray,w,h,d),_this.size={width:w,height:h,depth:d},_this.isLoading=!1,_this.impl.needsUpdate=!0}});return function(){return _ref.apply(this,arguments)}}(),this.getMaterial=options=>{if(this.impl){var material;if(!options)material=new THREE.MeshBasicMaterial({color:new THREE.Color(1,1,1),transparent:!1,opacity:1,map:this.impl,side:THREE.DoubleSide});else if(options.vs&&options.fs){var transparent=!0;"transparent"in options&&(transparent=options.transparent);var side=THREE.FrontSide;options.side&&(side=options.side),material=new THREE.ShaderMaterial({transparent,uniforms:options.uniforms,vertexShader:options.vs,fragmentShader:options.fs,side}),options.glslVersion&&(material.glslVersion=options.glslVersion)}if(material)return material.needsUpdate=!0,material}}};/**
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  * Texture array object for holding array of images into
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  * texures unit that can be used by other texture primitives.
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  *
@@ -935,7 +935,7 @@ function asyncGeneratorStep(gen,resolve,reject,_next,_throw,key,arg){try{var inf
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  /* 27 */
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  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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- function ownKeys(e,r){var t=Object.keys(e);if(Object.getOwnPropertySymbols){var o=Object.getOwnPropertySymbols(e);r&&(o=o.filter(function(r){return Object.getOwnPropertyDescriptor(e,r).enumerable})),t.push.apply(t,o)}return t}function _objectSpread(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?ownKeys(Object(t),!0).forEach(function(r){_defineProperty(e,r,t[r])}):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):ownKeys(Object(t)).forEach(function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))});return e}function _defineProperty(obj,key,value){return key=_toPropertyKey(key),key in obj?Object.defineProperty(obj,key,{value:value,enumerable:!0,configurable:!0,writable:!0}):obj[key]=value,obj}function _toPropertyKey(t){var i=_toPrimitive(t,"string");return"symbol"==typeof i?i:i+""}function _toPrimitive(t,r){if("object"!=typeof t||!t)return t;var e=t[Symbol.toPrimitive];if(void 0!==e){var i=e.call(t,r||"default");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return("string"===r?String:Number)(t)}var THREE=__webpack_require__(4),shader=__webpack_require__(28),TextureSlides=function(textureIn){(__webpack_require__(29).TexturePrimitive).call(this,textureIn),this.isTextureSlides=!0;var textureSettings=[],idTextureMap={};this.morph=new THREE.Group,this.group=this.morph,this.morph.userData=this;var flipY=!0;/**
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+ function ownKeys(e,r){var t=Object.keys(e);if(Object.getOwnPropertySymbols){var o=Object.getOwnPropertySymbols(e);r&&(o=o.filter(function(r){return Object.getOwnPropertyDescriptor(e,r).enumerable})),t.push.apply(t,o)}return t}function _objectSpread(e){for(var t,r=1;r<arguments.length;r++)t=null==arguments[r]?{}:arguments[r],r%2?ownKeys(Object(t),!0).forEach(function(r){_defineProperty(e,r,t[r])}):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):ownKeys(Object(t)).forEach(function(r){Object.defineProperty(e,r,Object.getOwnPropertyDescriptor(t,r))});return e}function _defineProperty(obj,key,value){return key=_toPropertyKey(key),key in obj?Object.defineProperty(obj,key,{value:value,enumerable:!0,configurable:!0,writable:!0}):obj[key]=value,obj}function _toPropertyKey(t){var i=_toPrimitive(t,"string");return"symbol"==typeof i?i:i+""}function _toPrimitive(t,r){if("object"!=typeof t||!t)return t;var e=t[Symbol.toPrimitive];if(void 0!==e){var i=e.call(t,r||"default");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return("string"===r?String:Number)(t)}var THREE=__webpack_require__(4),shader=__webpack_require__(28),TextureSlides=function(textureIn){(__webpack_require__(29).TexturePrimitive).call(this,textureIn),this.isTextureSlides=!0;var textureSettings=[],idTextureMap={};this.morph=new THREE.Group,this.group=this.morph,this.morph.userData=this;var edgesLine=void 0,flipY=!0;/**
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  @typedef SLIDE_SETTINGS
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  @type {Set}
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  @property {String} direction - the value must be x, y or z, specify the
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  *
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  * @param {THREE.Mesh} mesh - Mesh to be modified
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  * @param {SLIDE_SETTINGS} slideSettings - Slide settings.
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- */var setUniformSlideSettingsOfMesh=(mesh,settings)=>{var material=mesh.material,uniforms=material.uniforms;switch(mesh.rotation.x=0,mesh.rotation.y=0,mesh.rotation.z=0,mesh.position.x=0,mesh.position.y=0,mesh.position.z=0,settings.direction){case"x":var rotation=flipY?-Math.PI/2:Math.PI/2;mesh.rotation.y=rotation,uniforms.direction.value=1,uniforms.slide.value.set(settings.value,0,0),mesh.position.x=settings.value;break;case"y":mesh.rotation.x=Math.PI/2,uniforms.direction.value=2,uniforms.slide.value.set(0,settings.value,0),mesh.position.y=settings.value;break;case"z":uniforms.direction.value=3,uniforms.slide.value.set(0,0,settings.value),mesh.position.z=settings.value;break;default:}material.needsUpdate=!0,this.boundingBoxUpdateRequired=!0};/**
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+ */var setUniformSlideSettingsOfMesh=(mesh,settings)=>{var material=mesh.material,uniforms=material.uniforms;switch(mesh.rotation.x=0,mesh.rotation.y=0,mesh.rotation.z=0,mesh.position.x=0,mesh.position.y=0,mesh.position.z=0,settings.direction){case"x":var rotation=-Math.PI/2;mesh.rotation.y=rotation,uniforms.direction.value=1,uniforms.slide.value.set(settings.value,0,0),mesh.position.x=settings.value;break;case"y":mesh.rotation.x=Math.PI/2,uniforms.direction.value=2,uniforms.slide.value.set(0,settings.value,0),mesh.position.y=settings.value;break;case"z":uniforms.direction.value=3,uniforms.slide.value.set(0,0,settings.value),mesh.position.z=settings.value;break;default:}material.needsUpdate=!0,this.boundingBoxUpdateRequired=!0};/**
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  * Modify the mesh based on a setting
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  *
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  * @param {SLIDE_SETTINGS} settings - s.
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  */this.modifySlideSettings=settings=>{settings&&settings.id&&settings.id in idTextureMap&&idTextureMap[settings.id]&&setUniformSlideSettingsOfMesh(idTextureMap[settings.id],settings)},this.createSlide=settings=>{if(this.texture&&this.texture.isTextureArray&&this.texture.isReady()&&settings&&settings.direction&&void 0!==settings.value){var geometry=new THREE.PlaneGeometry(1,1);geometry.translate(.5,.5,0);var uniforms=shader.getUniforms();uniforms.diffuse.value=this.texture.impl,uniforms.depth.value=this.texture.size.depth,uniforms.flipY.value=flipY;var options={fs:shader.fs,vs:shader.vs,uniforms:uniforms,glslVersion:shader.glslVersion,side:THREE.DoubleSide,transparent:!1},material=this.texture.getMaterial(options);material.needsUpdate=!0;var mesh=new THREE.Mesh(geometry,material);mesh.name=this.groupName,mesh.userData=this;var slideSettings={value:settings.value,direction:settings.direction,id:mesh.id};return textureSettings.push(slideSettings),setUniformSlideSettingsOfMesh(mesh,slideSettings),idTextureMap[mesh.id]=mesh,this.morph.add(mesh),this.boundingBoxUpdateRequired=!0,slideSettings}},this.getTextureSettings=()=>[...textureSettings],this.getTextureSettingsWithId=id=>{for(var i=0;i<textureSettings.length;i++)if(id===textureSettings[i].id)return _objectSpread({},textureSettings[i])},this.getSlides=()=>this.morph?[...this.morph.children]:[],this.removeSlide=slide=>{slide&&this.removeSlideWithId(slide.id)},this.removeSlideWithId=id=>{if(this.morph&&id in idTextureMap&&idTextureMap[id]){if(this.morph.getObjectById(id)){var slide=idTextureMap[id];this.morph.remove(slide),slide.clear(),slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose(),this.boundingBoxUpdateRequired=!0}var index=textureSettings.findIndex(item=>item.id===id);-1<index&&textureSettings.splice(index,1)}},this.dispose=()=>{this.morph.children.forEach(slide=>{slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose()}),(__webpack_require__(29).TexturePrimitive).prototype.dispose.call(this),this.boundingBoxUpdateRequired=!0};//Expand the boundingbox with slide settings
963
- var expandBoxWithSettings=(box,settings,vector)=>{switch(settings.direction.value){case 1:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setY(1),vector.setZ(1),box.expandByPoint(vector);break;case 2:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setX(1),vector.setZ(1),box.expandByPoint(vector);break;case 3:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setX(1),vector.setY(1),box.expandByPoint(vector);break;default:}};/**
963
+ var expandBoxWithSettings=(box,settings,vector)=>{if(settings)switch(settings.direction.value){case 1:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setY(1),vector.setZ(1),box.expandByPoint(vector);break;case 2:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setX(1),vector.setZ(1),box.expandByPoint(vector);break;case 3:vector.copy(settings.slide.value),box.expandByPoint(vector),vector.setX(1),vector.setY(1),box.expandByPoint(vector);break;default:}};/**
964
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  * Get the bounding box of this slides.
965
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  * It uses the max and min of the slides position and the
966
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  * transformation to calculate the position of the box.
967
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  *
968
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  * @return {THREE.Box3}.
969
- */this.getBoundingBox=()=>{if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){this.cachedBoundingBox.makeEmpty();var vector=new THREE.Vector3(0,0,0);this.morph.children.forEach(slide=>{expandBoxWithSettings(this.cachedBoundingBox,slide.material.uniforms,vector)}),this.morph.updateMatrixWorld(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox},this.applyTransformation=(rotation,position,scale)=>{var matrix=new THREE.Matrix4;matrix.set(rotation[0],rotation[1],rotation[2],0,rotation[3],rotation[4],rotation[5],0,rotation[6],rotation[7],rotation[8],0,0,0,0,0);var quaternion=new THREE.Quaternion().setFromRotationMatrix(matrix);this.morph.position.set(...position),this.morph.quaternion.copy(quaternion),this.morph.scale.set(...scale),this.morph.updateMatrix(),this.boundingBoxUpdateRequired=!0},this.initialise=(textureData,finishCallback)=>{if(textureData){var locations=textureData.locations;locations&&0<locations.length&&(this.applyTransformation(locations[0].orientation,locations[0].position,locations[0].scale),"flipY"in locations[0]&&(flipY=locations[0].flipY)),this.createSlides(textureData.settings.slides),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback(this)}}};/**
969
+ */this.getBoundingBox=()=>{if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){this.cachedBoundingBox.makeEmpty();var vector=new THREE.Vector3(0,0,0);this.morph.children.forEach(slide=>{expandBoxWithSettings(this.cachedBoundingBox,slide.material.uniforms,vector)}),this.morph.updateMatrixWorld(!0,!0),this.cachedBoundingBox.applyMatrix4(this.morph.matrixWorld),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox},this.applyTransformation=(rotation,position,scale)=>{var matrix=new THREE.Matrix4;matrix.set(rotation[0],rotation[1],rotation[2],0,rotation[3],rotation[4],rotation[5],0,rotation[6],rotation[7],rotation[8],0,0,0,0,0);var quaternion=new THREE.Quaternion().setFromRotationMatrix(matrix);this.morph.position.set(...position),this.morph.quaternion.copy(quaternion),this.morph.scale.set(...scale),this.morph.updateMatrix(),this.boundingBoxUpdateRequired=!0},this.setRenderOrder=order=>{//multiilayers
970
+ this.morph.renderOrder=order},this.initialise=(textureData,finishCallback)=>{if(textureData){var locations=textureData.locations;locations&&0<locations.length&&(this.applyTransformation(locations[0].orientation,locations[0].position,locations[0].scale),"flipY"in locations[0]&&(flipY=locations[0].flipY)),this.createSlides(textureData.settings.slides),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback(this)}},this.showEdges=color=>{if(!edgesLine){var geometry=new THREE.BoxGeometry(1,1,1);geometry.translate(.5,.5,.5);var edges=new THREE.EdgesGeometry(geometry);edgesLine=new THREE.LineSegments(edges,new THREE.LineBasicMaterial({color})),this.group.add(edgesLine)}else edgesLine.material.color=color;edgesLine.visible=!0},this.hideEdges=()=>{edgesLine&&(edgesLine.visible=!1)}};/**
970
971
  * Provides a class which create a texture stacks in a block
971
972
  * with shaders allowing slices of texture to be displayed.
972
973
  *
@@ -982,7 +983,7 @@ var expandBoxWithSettings=(box,settings,vector)=>{switch(settings.direction.valu
982
983
  /* 28 */
983
984
  /***/ ((__unused_webpack_module, exports, __webpack_require__) => {
984
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985
- var THREE=__webpack_require__(4),glslVersion=THREE.GLSL3,fs="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2DArray;\n\nuniform sampler2DArray diffuse;\nin vec3 vUw;\n\nout vec4 outColor;\n\nvoid main() {\n\n vec4 color = texture( diffuse, vUw );\n\n // lighten a bit\n outColor = vec4( color.rgb + .2, 1.0 );\n\n}\n",vs="\nout vec3 vUw;\nuniform float depth;\nuniform vec3 slide;\nuniform int direction;\nuniform bool flipY;\n\nvoid main() {\n\n vec3 slidePos = position.xyz;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position.xyz, 1.0 );\n\n if (direction == 1)\n slidePos = vec3(slide.x, position.y, position.x);\n if (direction == 2)\n slidePos = vec3(position.x, slide.y, position.y);\n if (direction == 3)\n slidePos = vec3(position.x, position.y, slide.z);\n\n if (flipY) \n slidePos.y = 1.0 - slidePos.y;\n\n vUw.xyz = vec3(slidePos.x, slidePos.y, slidePos.z * depth);\n\n}\n",getUniforms=function(){return{diffuse:{value:void 0},depth:{value:1},slide:{value:new THREE.Vector3(0,0,1)},direction:{value:1},flipY:{value:!0}}};exports.fs=fs,exports.vs=vs,exports.glslVersion=glslVersion,exports.getUniforms=getUniforms;
986
+ var THREE=__webpack_require__(4),glslVersion=THREE.GLSL3,fs="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2DArray;\n\nuniform sampler2DArray diffuse;\nuniform bool discardAlpha;\nin vec3 vUw;\n\nout vec4 outColor;\n\nvoid main() {\n\n vec4 color = texture( diffuse, vUw );\n\n // lighten a bit\n if (discardAlpha && color.a == 0.0) discard;\n\n outColor = vec4( color.rgba );\n\n}\n",vs="\nout vec3 vUw;\nuniform float depth;\nuniform vec3 slide;\nuniform int direction;\nuniform bool flipY;\n\nvoid main() {\n\n vec3 slidePos = position.xyz;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position.xyz, 1.0 );\n\n if (direction == 1)\n slidePos = vec3(slide.x, position.y, position.x);\n if (direction == 2)\n slidePos = vec3(position.x, slide.y, position.y);\n if (direction == 3)\n slidePos = vec3(position.x, position.y, slide.z);\n\n if (flipY) \n slidePos.y = 1.0 - slidePos.y;\n\n vUw.xyz = vec3(slidePos.x, slidePos.y, slidePos.z * depth);\n\n}\n",getUniforms=function(){return{diffuse:{value:void 0},depth:{value:1},slide:{value:new THREE.Vector3(0,0,1)},direction:{value:1},flipY:{value:!0},discardAlpha:{value:!0}}};exports.fs=fs,exports.vs=vs,exports.glslVersion=glslVersion,exports.getUniforms=getUniforms;
986
987
 
987
988
  /***/ }),
988
989
  /* 29 */
@@ -1097,11 +1098,11 @@ var THREE=__webpack_require__(4),MarkerCluster=(__webpack_require__(33).MarkerCl
1097
1098
  * in this scene.
1098
1099
  * @returns {Array}
1099
1100
  */this.getDownloadProgress=()=>sceneLoader.getDownloadProgress(),this.onWindowResize=()=>{var wHeight=getDrawingHeight();this.camera.aspect=getDrawingWidth()/wHeight,this.camera.updateProjectionMatrix(),this.minimapScissor.updateRequired=!0,zincCameraControls.onResize(),zincCameraControls.calculateHeightPerPixelAtZeroDepth(wHeight)},this.resetView=()=>{this.onWindowResize(),zincCameraControls.resetView()},this.changeZoomByScrollRateUnit=unit=>{zincCameraControls.changeZoomByScrollRateUnit(unit)};//Setup the camera for this scene, it also initialise the lighting
1100
- var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new((__webpack_require__(43).CameraControls))(this.camera,rendererIn.domElement,rendererIn,this),zincCameraControls.setDirectionalLight(this.directionalLight),zincCameraControls.resetView(),minimap=new((__webpack_require__(49).Minimap))(this)};setupCamera(),this.loadView=settings=>{var viewPort=new Viewport;return viewPort.setFromObject(settings),zincCameraControls.setCurrentCameraSettings(viewPort),!0},this.setupMultipleViews=(defaultView,entries)=>{for(var[name,settings]of Object.entries(entries)){var viewport=new Viewport;viewport.setFromObject(settings),zincCameraControls.addViewport(name,viewport)}zincCameraControls.setDefaultViewport(defaultView)},this.getBoundingBox=()=>rootRegion.getBoundingBox(!0),this.viewAllWithBoundingBox=boundingBox=>{if(boundingBox){var viewport=zincCameraControls.getViewportFromBoundingBox(boundingBox,1);zincCameraControls.setCurrentCameraSettings(viewport),zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),markerCluster.markerUpdateRequired=!0}},this.viewAll=()=>{var boundingBox=this.getBoundingBox();this.viewAllWithBoundingBox(boundingBox),markerCluster.markerUpdateRequired=!0},this.forEachGeometry=callbackFunction=>{rootRegion.forEachGeometry(callbackFunction,!0)},this.forEachGlyphset=callbackFunction=>{rootRegion.forEachGlyphset(callbackFunction,!0)},this.forEachPointset=callbackFunction=>{rootRegion.forEachPointset(callbackFunction,!0)},this.forEachLine=callbackFunction=>{rootRegion.forEachLine(callbackFunction,!0)},this.findGeometriesWithGroupName=GroupName=>rootRegion.findGeometriesWithGroupName(GroupName,!0),this.findPointsetsWithGroupName=GroupName=>rootRegion.findPointsetsWithGroupName(GroupName,!0),this.findGlyphsetsWithGroupName=GroupName=>rootRegion.findGlyphsetsWithGroupName(GroupName,!0),this.findLinesWithGroupName=GroupName=>rootRegion.findLinesWithGroupName(GroupName,!0),this.findObjectsWithGroupName=GroupName=>rootRegion.findObjectsWithGroupName(GroupName,!0),this.findObjectsWithAnatomicalId=anatomicalId=>rootRegion.findObjectsWithAnatomicalId(anatomicalId,!0),this.getBoundingBoxOfZincObjects=objectsArray=>{for(var box,boundingBox=void 0,i=0;i<objectsArray.length;i++)box=objectsArray[i].getBoundingBox(),box&&(boundingBox?boundingBox.union(box):boundingBox=box);return boundingBox},this.vectorToScreenXY=point=>{point.project(this.camera);var width=getDrawingWidth(),height=getDrawingHeight(),widthHalf=width/2,heightHalf=height/2;return point.x=point.x*widthHalf+widthHalf,point.y=-(point.y*heightHalf)+heightHalf,point},this.getObjectsScreenXY=zincObjects=>{if(zincObjects&&0<zincObjects.length){var boundingBox=this.getBoundingBoxOfZincObjects(zincObjects),_center=new THREE.Vector3;return boundingBox.getCenter(_center),this.vectorToScreenXY(_center)}},this.getNamedObjectsScreenXY=name=>{var zincObjects=this.findObjectsWithGroupName(name);return this.getObjectsScreenXY(zincObjects)},this.addZincObject=zincObject=>{zincObject&&(rootRegion.addZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(metaurl,glyphurl,groupName,finishCallback)=>{sceneLoader.loadGlyphsetURL(rootRegion,metaurl,glyphurl,groupName,finishCallback)},this.loadPointsetURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadPointsetURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadLinesURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadLinesURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadSTL=(url,groupName,finishCallback)=>{sceneLoader.loadSTL(rootRegion,url,groupName,finishCallback)},this.loadOBJ=(url,groupName,finishCallback)=>{sceneLoader.loadOBJ(rootRegion,url,groupName,finishCallback)},this.loadMetadataURL=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadMetadataURL(rootRegion,url,finishCallback,allCompletedCallback,options)},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{sceneLoader.loadModelsURL(rootRegion.urls,colours,opacities,timeEnabled,morphColour,finishCallback)},this.loadViewURL=url=>{sceneLoader.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{sceneLoader.loadFromViewURL(jsonFilePrefix,finishCallback)},this.loadGLTF=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadGLTF(rootRegion,url,finishCallback,allCompletedCallback,options)},this.updateDirectionalLight=()=>{zincCameraControls.updateDirectionalLight()},this.addObject=object=>{scene.add(object)},this.removeObject=object=>{scene.remove(object)},this.getCurrentTime=()=>{if(videoHandler!=null)return videoHandler.getCurrentTime(duration);var time=rootRegion.getCurrentTime();return-1===time?0:time},this.setMorphsTime=time=>{videoHandler!=null&&videoHandler.setMorphTime(time,duration),rootRegion.setMorphTime(time,!0)},this.isTimeVarying=()=>!!(videoHandler&&videoHandler.video&&!videoHandler.video.error)||rootRegion.isTimeVarying(),this.renderGeometries=(playRate,delta,playAnimation)=>{// Let video dictates the progress if one is present
1101
+ var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new((__webpack_require__(43).CameraControls))(this.camera,rendererIn.domElement,rendererIn,this),zincCameraControls.setDirectionalLight(this.directionalLight),zincCameraControls.resetView(),minimap=new((__webpack_require__(49).Minimap))(this)};setupCamera(),this.loadView=settings=>{var viewPort=new Viewport;return viewPort.setFromObject(settings),zincCameraControls.setCurrentCameraSettings(viewPort),!0},this.setupMultipleViews=(defaultView,entries)=>{for(var[name,settings]of Object.entries(entries)){var viewport=new Viewport;viewport.setFromObject(settings),zincCameraControls.addViewport(name,viewport)}zincCameraControls.setDefaultViewport(defaultView)},this.getBoundingBox=()=>rootRegion.getBoundingBox(!0),this.viewAllWithBoundingBox=boundingBox=>{if(boundingBox){var viewport=zincCameraControls.getViewportFromBoundingBox(boundingBox,1);zincCameraControls.setCurrentCameraSettings(viewport),zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),markerCluster.markerUpdateRequired=!0}},this.viewAll=()=>{var boundingBox=this.getBoundingBox();this.viewAllWithBoundingBox(boundingBox),markerCluster.markerUpdateRequired=!0},this.forEachGeometry=callbackFunction=>{rootRegion.forEachGeometry(callbackFunction,!0)},this.forEachGlyphset=callbackFunction=>{rootRegion.forEachGlyphset(callbackFunction,!0)},this.forEachPointset=callbackFunction=>{rootRegion.forEachPointset(callbackFunction,!0)},this.forEachLine=callbackFunction=>{rootRegion.forEachLine(callbackFunction,!0)},this.findGeometriesWithGroupName=GroupName=>rootRegion.findGeometriesWithGroupName(GroupName,!0),this.findPointsetsWithGroupName=GroupName=>rootRegion.findPointsetsWithGroupName(GroupName,!0),this.findGlyphsetsWithGroupName=GroupName=>rootRegion.findGlyphsetsWithGroupName(GroupName,!0),this.findLinesWithGroupName=GroupName=>rootRegion.findLinesWithGroupName(GroupName,!0),this.findObjectsWithGroupName=GroupName=>rootRegion.findObjectsWithGroupName(GroupName,!0),this.findObjectsWithAnatomicalId=anatomicalId=>rootRegion.findObjectsWithAnatomicalId(anatomicalId,!0),this.getBoundingBoxOfZincObjects=objectsArray=>{for(var box,boundingBox=void 0,i=0;i<objectsArray.length;i++)box=objectsArray[i].getBoundingBox(),box&&(boundingBox?boundingBox.union(box):boundingBox=box);return boundingBox},this.vectorToScreenXY=point=>{point.project(this.camera);var width=getDrawingWidth(),height=getDrawingHeight(),widthHalf=width/2,heightHalf=height/2;return point.x=point.x*widthHalf+widthHalf,point.y=-(point.y*heightHalf)+heightHalf,point},this.getObjectsScreenXY=zincObjects=>{if(zincObjects&&0<zincObjects.length){var boundingBox=this.getBoundingBoxOfZincObjects(zincObjects),center=new THREE.Vector3;return boundingBox.getCenter(center),this.vectorToScreenXY(center)}},this.getNamedObjectsScreenXY=name=>{var zincObjects=this.findObjectsWithGroupName(name);return this.getObjectsScreenXY(zincObjects)},this.addZincObject=zincObject=>{zincObject&&(rootRegion.addZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(metaurl,glyphurl,groupName,finishCallback)=>{sceneLoader.loadGlyphsetURL(rootRegion,metaurl,glyphurl,groupName,finishCallback)},this.loadPointsetURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadPointsetURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadLinesURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadLinesURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadSTL=(url,groupName,finishCallback)=>{sceneLoader.loadSTL(rootRegion,url,groupName,finishCallback)},this.loadOBJ=(url,groupName,finishCallback)=>{sceneLoader.loadOBJ(rootRegion,url,groupName,finishCallback)},this.loadMetadataURL=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadMetadataURL(rootRegion,url,finishCallback,allCompletedCallback,options)},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{sceneLoader.loadModelsURL(rootRegion.urls,colours,opacities,timeEnabled,morphColour,finishCallback)},this.loadViewURL=url=>{sceneLoader.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{sceneLoader.loadFromViewURL(jsonFilePrefix,finishCallback)},this.loadGLTF=(url,finishCallback,allCompletedCallback,options)=>{sceneLoader.loadGLTF(rootRegion,url,finishCallback,allCompletedCallback,options)},this.updateDirectionalLight=()=>{zincCameraControls.updateDirectionalLight()},this.addObject=object=>{scene.add(object)},this.removeObject=object=>{scene.remove(object)},this.getCurrentTime=()=>{if(videoHandler!=null)return videoHandler.getCurrentTime(duration);var time=rootRegion.getCurrentTime();return-1===time?0:time},this.setMorphsTime=time=>{videoHandler!=null&&videoHandler.setMorphTime(time,duration),rootRegion.setMorphTime(time,!0)},this.isTimeVarying=()=>!!(videoHandler&&videoHandler.video&&!videoHandler.video.error)||rootRegion.isTimeVarying(),this.renderGeometries=(playRate,delta,playAnimation)=>{// Let video dictates the progress if one is present
1101
1102
  var options={};if(options.camera=zincCameraControls,options.displayMarkers=this.displayMarkers,options.markerCluster=markerCluster,options.markersList=markerCluster.markers,options.ndcToBeUpdated=!1,playAnimation&&(options.markerCluster.markerUpdateRequired=!0),!videoHandler)0==sceneLoader.toBeDownloaded?(options.ndcToBeUpdated=zincCameraControls.update(delta),options.ndcToBeUpdated&&zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),rootRegion.renderGeometries(playRate,delta,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0);else if(videoHandler.isReadyToPlay()){playAnimation?videoHandler.video.play():videoHandler.video.pause();var currentTime=videoHandler.video.currentTime/videoHandler.getVideoDuration()*duration;0==sceneLoader.toBeDownloaded?(zincCameraControls.setTime(currentTime),options.ndcToBeUpdated=zincCameraControls.update(0),options.ndcToBeUpdated&&zincCameraControls.calculateHeightPerPixelAtZeroDepth(getDrawingHeight()),rootRegion.setMorphTime(currentTime,!0),rootRegion.renderGeometries(0,0,playAnimation,zincCameraControls,options,!0)):zincCameraControls.update(0)}else myPlayRate=0},this.getThreeJSScene=()=>scene,this.setVideoHandler=videoHandlerIn=>{videoHandler||(videoHandler=videoHandlerIn)},this.setAdditionalScenesGroup=scenesGroup=>{scene.add(scenesGroup)};var getWindowsPosition=(align,x_offset,y_offset,width,height,renderer_width,renderer_height)=>{var x=0,y=0;return y=align.includes("top")?renderer_height-height-y_offset:align.includes("bottom")?y_offset:Math.floor((renderer_height-height)/2),x=align.includes("left")?x_offset:align.includes("right")?renderer_width-x_offset-width:Math.floor((renderer_width-width)/2),{x:x,y:y}},renderMinimap=renderer=>{(this.displayMinimap||this.displayMiniAxes)&&(renderer.setScissorTest(!0),renderer.getSize(_markerTarget),this.minimapScissor.updateRequired&&(scissor=getWindowsPosition(this.minimapScissor.align,this.minimapScissor.x_offset,this.minimapScissor.y_offset,this.minimapScissor.width,this.minimapScissor.height,_markerTarget.x,_markerTarget.y),this.minimapScissor.updateRequired=!1),renderer.setScissor(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),renderer.setViewport(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),minimap.updateCamera(),this.displayMiniAxes?renderer.render(miniAxesScene,minimap.camera):(scene.add(minimap.mask),renderer.render(scene,minimap.camera),scene.remove(minimap.mask)),renderer.setScissorTest(!1),renderer.setViewport(0,0,_markerTarget.x,_markerTarget.y))};/**
1102
1103
  * Render the scene.
1103
1104
  * @private
1104
- */this.render=renderer=>{this.autoClearFlag&&renderer.clear(),stereoEffectFlag&&stereoEffect?stereoEffect.render(scene,this.camera):(renderer.render(scene,this.camera),renderMinimap(renderer))},this.setInteractiveControlEnable=flag=>{!0==flag?zincCameraControls.enable():zincCameraControls.disable()},this.getZincCameraControls=()=>zincCameraControls,this.getThreeJSScene=()=>scene,this.setDuration=durationIn=>{rootRegion.setDuration(durationIn),duration=durationIn,zincCameraControls.setPathDuration(durationIn),sceneLoader.duration=durationIn},this.getDuration=()=>duration,this.setStereoEffectEnable=stereoFlag=>{!0!=stereoFlag||stereoEffect||(stereoEffect=new __webpack_require__(43).StereoEffect(rendererIn)),rendererIn.setSize(getDrawingWidth(),getDrawingHeight()),this.camera.updateProjectionMatrix(),stereoEffectFlag=stereoFlag},this.objectIsInScene=zincObject=>rootRegion.objectIsInRegion(zincObject,!0),this.alignBoundingBoxToCameraView=(boundingBox,transitionTime)=>{if(boundingBox){boundingBox.getCenter(_v3);var viewport=this.getZincCameraControls().getCurrentViewport(),target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(target,eyePosition).normalize(),newVec2.subVectors(target,center).normalize();var newVec3=new THREE.Vector3;newVec3.crossVectors(newVec1,newVec2);var angle=newVec1.angleTo(newVec2);0<transitionTime?(this.getZincCameraControls().rotateCameraTransition(newVec3,angle,transitionTime),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(newVec3,angle),markerCluster.markerUpdateRequired=!0}},this.translateBoundingBoxToCameraView=(boundingBox,scaleRadius,transitionTime)=>{if(boundingBox){var oldViewport=this.getZincCameraControls().getCurrentViewport(),viewport=this.getZincCameraControls().getViewportFromBoundingBox(boundingBox,scaleRadius);0<transitionTime&&(this.getZincCameraControls().cameraTransition(oldViewport,viewport,transitionTime),this.getZincCameraControls().enableCameraTransition()),markerCluster.markerUpdateRequired=!0}},this.alignObjectToCameraView=(zincObject,transitionTime)=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox();this.alignBoundingBoxToCameraView(boundingBox,transitionTime)}},this.setCameraTargetToObject=zincObject=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox(),viewport=this.getZincCameraControls().getCurrentViewport();boundingBox.getCenter(_v3);var target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(eyePosition,target),newVec2.addVectors(center,newVec1),viewport.eyePosition[0]=newVec2.x,viewport.eyePosition[1]=newVec2.y,viewport.eyePosition[2]=newVec2.z,viewport.targetPosition[0]=center.x,viewport.targetPosition[1]=center.y,viewport.targetPosition[2]=center.z,this.getZincCameraControls().setCurrentCameraSettings(viewport),markerCluster.markerUpdateRequired=!0}},this.isStereoEffectEnable=()=>stereoEffectFlag,this.removeZincObject=zincObject=>{rootRegion.removeZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.updatePickableThreeJSObjects=()=>{pickableObjectsList.length=0,markerCluster.isEnabled&&pickableObjectsList.push(markerCluster.group),rootRegion.getPickableThreeJSObjects(pickableObjectsList,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||rootRegion.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),pickableObjectsList),this.getNormalisedMinimapCoordinates=(renderer,event)=>{if(this.displayMinimap){var target=new THREE.Vector2;renderer.getSize(target);var offsetY=target.y-event.clientY;if(scissor.x+this.minimapScissor.width>event.clientX&&event.clientX>scissor.x&&scissor.y+this.minimapScissor.height>offsetY&&offsetY>scissor.y){var x=2*((event.clientX-scissor.x)/this.minimapScissor.width)-1,y=2*((offsetY-scissor.y)/this.minimapScissor.height)-1;return{x:x,y:y}}}},this.getMinimapDiffFromNormalised=(x,y)=>minimap?minimap.getDiffFromNormalised(x,y):void 0,this.isWebGL2=()=>rendererIn.isWebGL2(),this.clearAll=()=>{markerCluster.clear(),rootRegion.clear(!0),this.clearZincObjectAddedCallbacks(),this.clearZincObjectRemovedCallbacks(),sceneLoader.toBeDwonloaded=0,zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.addMetadataTimeStamp=(key,time)=>{metadata.TimeStamps[key]=convertDurationObjectTomSec(time)},this.getMetadataTag=key=>metadata[key],this.getMetadata=()=>metadata,this.setMetadataTag=(key,value)=>{metadata[key]=value},this.removeMetadataTag=key=>{delete metadata[key]},this.resetMetadata=()=>{metadata=defaultMetadata()},this.resetDuration=()=>{this.setDuration(defaultDuration)};// Turn the object into a readable string {years: years,months: months,
1105
+ */this.render=renderer=>{this.autoClearFlag&&renderer.clear(),stereoEffectFlag&&stereoEffect?stereoEffect.render(scene,this.camera):(renderer.render(scene,this.camera),renderMinimap(renderer))},this.setInteractiveControlEnable=flag=>{!0==flag?zincCameraControls.enable():zincCameraControls.disable()},this.getZincCameraControls=()=>zincCameraControls,this.getThreeJSScene=()=>scene,this.setDuration=durationIn=>{rootRegion.setDuration(durationIn),duration=durationIn,zincCameraControls.setPathDuration(durationIn),sceneLoader.duration=durationIn},this.getDuration=()=>duration,this.setStereoEffectEnable=stereoFlag=>{!0!=stereoFlag||stereoEffect||(stereoEffect=new __webpack_require__(43).StereoEffect(rendererIn)),rendererIn.setSize(getDrawingWidth(),getDrawingHeight()),this.camera.updateProjectionMatrix(),stereoEffectFlag=stereoFlag},this.objectIsInScene=zincObject=>rootRegion.objectIsInRegion(zincObject,!0),this.alignBoundingBoxToCameraView=(boundingBox,transitionTime)=>{if(boundingBox){boundingBox.getCenter(_v3);var viewport=this.getZincCameraControls().getCurrentViewport(),target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(target,eyePosition).normalize(),newVec2.subVectors(target,_v3).normalize();var newVec3=new THREE.Vector3;newVec3.crossVectors(newVec1,newVec2);var angle=newVec1.angleTo(newVec2);0<transitionTime?(this.getZincCameraControls().rotateCameraTransition(newVec3,angle,transitionTime),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(newVec3,angle),markerCluster.markerUpdateRequired=!0}},this.translateBoundingBoxToCameraView=(boundingBox,scaleRadius,transitionTime)=>{if(boundingBox){var oldViewport=this.getZincCameraControls().getCurrentViewport(),viewport=this.getZincCameraControls().getViewportFromBoundingBox(boundingBox,scaleRadius);0<transitionTime&&(this.getZincCameraControls().cameraTransition(oldViewport,viewport,transitionTime),this.getZincCameraControls().enableCameraTransition()),markerCluster.markerUpdateRequired=!0}},this.alignObjectToCameraView=(zincObject,transitionTime)=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox();this.alignBoundingBoxToCameraView(boundingBox,transitionTime)}},this.setCameraTargetToObject=zincObject=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox(),viewport=this.getZincCameraControls().getCurrentViewport();boundingBox.getCenter(_v3);var target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(eyePosition,target),newVec2.addVectors(_v3,newVec1),viewport.eyePosition[0]=newVec2.x,viewport.eyePosition[1]=newVec2.y,viewport.eyePosition[2]=newVec2.z,viewport.targetPosition[0]=_v3.x,viewport.targetPosition[1]=_v3.y,viewport.targetPosition[2]=_v3.z,this.getZincCameraControls().setCurrentCameraSettings(viewport),markerCluster.markerUpdateRequired=!0}},this.isStereoEffectEnable=()=>stereoEffectFlag,this.removeZincObject=zincObject=>{rootRegion.removeZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.updatePickableThreeJSObjects=()=>{pickableObjectsList.length=0,markerCluster.isEnabled&&pickableObjectsList.push(markerCluster.group),rootRegion.getPickableThreeJSObjects(pickableObjectsList,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||rootRegion.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),pickableObjectsList),this.getNormalisedMinimapCoordinates=(renderer,event)=>{if(this.displayMinimap){var target=new THREE.Vector2;renderer.getSize(target);var offsetY=target.y-event.clientY;if(scissor.x+this.minimapScissor.width>event.clientX&&event.clientX>scissor.x&&scissor.y+this.minimapScissor.height>offsetY&&offsetY>scissor.y){var x=2*((event.clientX-scissor.x)/this.minimapScissor.width)-1,y=2*((offsetY-scissor.y)/this.minimapScissor.height)-1;return{x:x,y:y}}}},this.getMinimapDiffFromNormalised=(x,y)=>minimap?minimap.getDiffFromNormalised(x,y):void 0,this.isWebGL2=()=>rendererIn.isWebGL2(),this.clearAll=()=>{markerCluster.clear(),rootRegion.clear(!0),this.clearZincObjectAddedCallbacks(),this.clearZincObjectRemovedCallbacks(),sceneLoader.toBeDwonloaded=0,zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this),markerCluster.markerUpdateRequired=!0},this.addMetadataTimeStamp=(key,time)=>{metadata.TimeStamps[key]=convertDurationObjectTomSec(time)},this.getMetadataTag=key=>metadata[key],this.getMetadata=()=>metadata,this.setMetadataTag=(key,value)=>{metadata[key]=value},this.removeMetadataTag=key=>{delete metadata[key]},this.resetMetadata=()=>{metadata=defaultMetadata()},this.resetDuration=()=>{this.setDuration(defaultDuration)};// Turn the object into a readable string {years: years,months: months,
1105
1106
  // weeks: weeks, days: days, hours: hours, mins: mins, secs: secs }
1106
1107
  var convertDurationObjectToString=duration=>[...(duration.years?["".concat(duration.years,"years")]:[]),...(duration.months?["".concat(duration.months,"months")]:[]),...(duration.weeks?["".concat(duration.weeks,"weeks")]:[]),...(duration.days?["".concat(duration.days,"days")]:[]),...(duration.hours?["".concat(duration.hours,"hours")]:[]),...(duration.mins?["".concat(duration.mins,"mins")]:[]),...(duration.secs?["".concat(duration.secs,"secs")]:[])].join(" "),convertDurationObjectTomSec=duration=>duration.years?31536e6*duration.years:0+duration.months?2592e6*duration.months:0+duration.weeks?6048e5*duration.weeks:0+duration.days?864e5*duration.days:0+duration.hours?36e5*duration.hours:0+duration.mins?6e4*duration.mins:0+duration.secs?1e3*duration.secs:0;// Turn the object into a number representing milliesecond {years: years,months: months,
1107
1108
  // weeks: weeks, days: days, hours: hours, mins: mins, secs: secs }
@@ -1240,11 +1241,11 @@ var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),
1240
1241
  * [totalsize, totalLoaded and errorDownload] of all the downloads happening
1241
1242
  * in this scene.
1242
1243
  * @returns {Array}
1243
- */this.getDownloadProgress=()=>{var totalSize=0,totalLoaded=0,unknownFound=!1;for(var key in this.progressMap){var progress=this.progressMap[key];totalSize+=progress[1],totalLoaded+=progress[0],0==progress[1]&&(unknownFound=!0)}return unknownFound&&(totalSize=0),[totalSize,totalLoaded,errorDownload]},this.onProgress=id=>xhr=>{this.progressMap[id]=[xhr.loaded,xhr.total]},this.onError=finishCallback=>xhr=>{--this.toBeDownloaded,errorDownload=!0,console.error("There is an issue with external resource: ".concat(null===xhr||void 0===xhr?void 0:xhr.responseURL,"."));finishCallback&&finishCallback({type:"Error",xhr})};var loadMultipleViews=(referenceURL,views)=>{var defaultView=views.Default;if(views.Inline)scene.setupMultipleViews(defaultView,views.Entries);else{var promises=[],_loop=function _loop(key){referenceURL&&(newURL=createNewURL(value,referenceURL),promises.push(new Promise((resolve,reject)=>{// Add parameters if we are sent them
1244
+ */this.getDownloadProgress=()=>{var totalSize=0,totalLoaded=0,unknownFound=!1;for(var key in this.progressMap){var progress=this.progressMap[key];totalSize+=progress[1],totalLoaded+=progress[0],0==progress[1]&&(unknownFound=!0)}return unknownFound&&(totalSize=0),[totalSize,totalLoaded,errorDownload]},this.onProgress=id=>xhr=>{this.progressMap[id]=[xhr.loaded,xhr.total]},this.onError=finishCallback=>xhr=>{--this.toBeDownloaded,errorDownload=!0,console.error("There is an issue with external resource ".concat(null!==xhr&&void 0!==xhr&&xhr.responseURL?": "+(null===xhr||void 0===xhr?void 0:xhr.responseURL):"","."));finishCallback&&finishCallback({type:"Error",xhr})};var loadMultipleViews=(referenceURL,views)=>{var defaultView=views.Default;if(views.Inline)scene.setupMultipleViews(defaultView,views.Entries);else{var promises=[],_loop=function _loop(key){referenceURL&&(newURL=createNewURL(value,referenceURL),promises.push(new Promise((resolve,reject)=>{// Add parameters if we are sent them
1244
1245
  fetch(newURL).then(response=>response.json()).then(data=>resolve({key:key,data:data})).catch(data=>reject(data))})))};for(var[key,value]of Object.entries(views.Entries))_loop(key);Promise.all(promises).then(values=>{var entries={};values.forEach(entry=>{entries[entry.key]=entry.data}),scene.setupMultipleViews(defaultView,entries);var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.setCurrentViewport(defaultView),viewLoaded=!0})}};/**
1245
1246
  * Load the viewport from an external location provided by the url.
1246
1247
  * @param {String} URL - address to the file containing viewport information.
1247
- */this.loadViewURL=(url,finishCallback)=>{this.toBeDownloaded+=1;var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState)if(200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.setupMultipleViews("default",{default:viewData}),scene.resetView(),viewLoaded=!0,--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()}else this.onError()};var requestURL=resolveURL(url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.loadModelsURL=(region,urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{var number=urls.length;this.toBeDownloaded+=number;for(var i=0;i<number;i++){var filename=urls[i],colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity);colours!=null&&colours[i]!=null&&(colour=!!colours[i]),opacities!=null&&opacities[i]!=null&&(opacity=opacities[i]);var localTimeEnabled=0;timeEnabled!=null&&timeEnabled[i]!=null&&(localTimeEnabled=!!timeEnabled[i]);var localMorphColour=0;morphColour!=null&&morphColour[i]!=null&&(localMorphColour=!!morphColour[i]),primitivesLoader.load(resolveURL(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,void 0,finishCallback),this.onProgress(filename),this.onError(finishCallback))}},this.loadFromViewURL=(targetRegion,jsonFilePrefix,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.loadView(viewData);for(var filename,urls=[],filename_prefix=jsonFilePrefix+"_",i=0;i<viewData.numberOfResources;i++)filename=filename_prefix+(i+1)+".json",urls.push(filename);this.loadModelsURL(targetRegion,urls,viewData.colour,viewData.opacity,viewData.timeEnabled,viewData.morphColour,finishCallback)}};var requestURL=resolveURL(jsonFilePrefix+"_view.json");xmlhttp.open("GET",requestURL,!0),xmlhttp.send()};//Internal loader for a regular zinc geometry.
1248
+ */this.loadViewURL=(url,finishCallback)=>{this.toBeDownloaded+=1;var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState)if(200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.setupMultipleViews("default",{default:viewData}),scene.resetView(),viewLoaded=!0,--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()}else this.onError(finishCallback)({responseURL:url})};var requestURL=resolveURL(url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.loadModelsURL=(region,urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{var number=urls.length;this.toBeDownloaded+=number;for(var i=0;i<number;i++){var filename=urls[i],colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity);colours!=null&&colours[i]!=null&&(colour=!!colours[i]),opacities!=null&&opacities[i]!=null&&(opacity=opacities[i]);var localTimeEnabled=0;timeEnabled!=null&&timeEnabled[i]!=null&&(localTimeEnabled=!!timeEnabled[i]);var localMorphColour=0;morphColour!=null&&morphColour[i]!=null&&(localMorphColour=!!morphColour[i]),primitivesLoader.load(resolveURL(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,void 0,finishCallback),this.onProgress(filename),this.onError(finishCallback))}},this.loadFromViewURL=(targetRegion,jsonFilePrefix,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.loadView(viewData);for(var filename,urls=[],filename_prefix=jsonFilePrefix+"_",i=0;i<viewData.numberOfResources;i++)filename=filename_prefix+(i+1)+".json",urls.push(filename);this.loadModelsURL(targetRegion,urls,viewData.colour,viewData.opacity,viewData.timeEnabled,viewData.morphColour,finishCallback)}};var requestURL=resolveURL(jsonFilePrefix+"_view.json");xmlhttp.open("GET",requestURL,!0),xmlhttp.send()};//Internal loader for a regular zinc geometry.
1248
1249
  var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,lod,finishCallback)=>(geometry,materials)=>{var newLines=new((__webpack_require__(24).Lines)),material=void 0;materials&&materials[0]&&(material=new THREE.LineBasicMaterial({color:materials[0].color.clone()}),1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={localTimeEnabled:localTimeEnabled,localMorphColour:localMorphColour};if(newLines&&(newLines.createLineSegment(geometry,material,options),newLines.setName(groupName),newLines.anatomicalId=anatomicalId,newLines.setRenderOrder(renderOrder),region.addZincObject(newLines),newLines.setDuration(scene.getDuration()),lod&&lod.levels))for(var[key,value]of Object.entries(lod.levels))newLines.addLOD(primitivesLoader,key,value.URL,value.Index,lod.preload);--this.toBeDownloaded,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newLines)};/**
1249
1250
  * Load lines into this scene object.
1250
1251
  *