zincjs 1.11.4 → 1.11.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +19 -15
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
- package/src/controls.js +106 -28
- package/src/loaders/JSONLoader.js +11 -1
- package/src/sceneLoader.js +14 -11
- package/src/utilities.js +1 -1
package/build/zinc.js
CHANGED
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@@ -32,7 +32,7 @@ module.exports = require("url-polyfill");
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/***/ ((module) => {
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"use strict";
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-
module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.11.
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module.exports = /*#__PURE__*/JSON.parse('{"name":"zincjs","version":"1.11.6","description":"ZincJS (Web-based-Zinc-Visualisation)","main":"build/zinc.js","directories":{"doc":"docs"},"files":["package.json","LICENSE","README.md","src/*","build/zinc.js","build/zinc.frontend.js","build/zinc.js.map","webpack.config.js"],"scripts":{"build-bundle":"webpack --config webpack.frontend.js; webpack --config webpack.backend.js","build-backend":"webpack --config webpack.backend.js","test":"npm --prefix ./test install && npm --prefix ./test run test-ci","changelog":"auto-changelog -p --output CHANGELOG.md --template keepachangelog","jsdoc":"jsdoc -c jsdoc_conf.json","version":"npm run build-bundle;npm run jsdoc;npm run changelog; git add CHANGELOG.md docs","release:beta":"npm version prerelease --preid=beta; npm publish --tag beta","release:minor":"npm version minor; npm publish","release:patch":"npm version patch; npm publish"},"repository":{"type":"git","url":"git+https://github.com/alan-wu/ZincJS.git"},"keywords":["library","webgl","3d","zincjs"],"author":"Alan Wu <alan.wu@auckland.ac.nz>","license":"MIT","bugs":{"url":"https://github.com/alan-wu/ZincJS/issues"},"homepage":"http://alan-wu.github.io/ZincJS/","devDependencies":{"@babel/core":"^7.23.9","@babel/preset-env":"^7.23.9","auto-changelog":"^2.4.0","babel-loader":"^9.1.3","babel-preset-minify":"^0.5.1","file-loader":"^6.2.0","jsdoc":"^4.0.2","raw-loader":"^4.0.2","webpack":"^5.90.3","webpack-cli":"^5.1.4","webpack-node-externals":"^3.0.0"},"dependencies":{"css-element-queries":"^1.2.2","lodash":"^4.17.19","promise-polyfill":"^8.1.3","three":"^0.130.1","three-spritetext":"1.6.2","url-loader":"^4.1.1","url-polyfill":"^1.1.7","webworkify-webpack":"^2.1.5"}}');
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/***/ }),
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/* 3 */
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@@ -87,7 +87,7 @@ module.exports = require("three");
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function _readOnlyError(name){throw new TypeError("\""+name+"\" is read-only")}var THREE=__webpack_require__(4),THREEGeometry=(__webpack_require__(6).Geometry),SpriteText=(__webpack_require__(7)["default"]);function resolveURL(url){var actualURL=url,prefix=(__webpack_require__(0).modelPrefix);if(prefix){"/"!=prefix[prefix.length-1]&&(prefix+"/",_readOnlyError("prefix"));/^(?:[a-z]+:)?\/\//i.test(url)||(actualURL=prefix+url)}return actualURL}function createNewURL(target,reference){var getNewURL=(target,reference)=>{try{var newURL=new URL(target,reference).href;//Make sure the target url does not contain parameters
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if(target&&2>target.split("?").length){var paramsStrings=reference.split("?");//There are parameters, add them to the target
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2===paramsStrings.length&&(newURL=newURL+"?"+paramsStrings[1])}return newURL}catch(_unused){console.error("There is an issue
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2===paramsStrings.length&&(newURL=newURL+"?"+paramsStrings[1])}return newURL}catch(_unused){console.error("There is an issue creating the url link with: ".concat(target,"."))}};if(!Array.isArray(target))return getNewURL(target,reference);var urls=[];return target.forEach(url=>{urls.push(getNewURL(url,reference))}),urls}/*
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* Calculate the bounding box of a mesh, values will be
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* set for cachedBox, b1, v1 and v2 and they need to be
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* defined.
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@@ -707,7 +707,7 @@ var THREE=__webpack_require__(4),Loader=(__webpack_require__(20).Loader),LoaderU
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* @author mrdoob / http://mrdoob.com/
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* @author alteredq / http://alteredqualia.com/
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*/function JSONLoader(manager){"boolean"==typeof manager&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),manager=void 0),this.manager=manager===void 0?DefaultLoadingManager:manager,this.withCredentials=!1,this.paramsString=""}Object.assign(JSONLoader.prototype,{load:function load(url,onLoad,onProgress,onError){var scope=this,texturePath=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:LoaderUtils.extractUrlBase(url),loader=new FileLoader(this.manager),params=url.split("?");//There are parameters, add them to the target
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this.paramsString=2===url.length?paramsStrings[1]:"",loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json=JSON.parse(text),metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse){var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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this.paramsString=2===url.length?paramsStrings[1]:"",loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json;try{json=JSON.parse(text)}catch(e){if(console.error("The loader has encountered an error while parsing the content of a resource."),onError)return void onError({responseURL:url})}var metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse){var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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for(i=0;i<json.uvs.length;i++)json.uvs[i].length&&nUvLayers++;for(i=0;i<nUvLayers;i++)geometry.faceVertexUvs[i]=[]}for(offset=0,zLength=vertices.length;offset<zLength;)vertex=new Vector3,vertex.x=vertices[offset++]*scale,vertex.y=vertices[offset++]*scale,vertex.z=vertices[offset++]*scale,geometry.vertices.push(vertex);if(offset=0,zLength=faces.length,json.uvs)for(i=0;i<json.uvs.length;i++){geometry.uvs[i]=[];for(var k=0;k<json.uvs[i].length;k++)geometry.uvs[i][k]=json.uvs[i][k]}if(normals)for(i=0;i<normals.length;i++)geometry.normals[i]=normals[i];if(colors)for(i=0;i<colors.length;i++)geometry.colors[i]=colors[i];for(;offset<zLength;)// console.log("type", type, "bits", isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor);
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if(type=faces[offset++],isQuad=isBitSet(type,0),hasMaterial=isBitSet(type,1),hasFaceVertexUv=isBitSet(type,3),hasFaceNormal=isBitSet(type,4),hasFaceVertexNormal=isBitSet(type,5),hasFaceColor=isBitSet(type,6),hasFaceVertexColor=isBitSet(type,7),isQuad){if(faceA=new Face3,faceA.a=faces[offset],faceA.b=faces[offset+1],faceA.c=faces[offset+3],faceB=new Face3,faceB.a=faces[offset+1],faceB.b=faces[offset+2],faceB.c=faces[offset+3],offset+=4,hasMaterial&&(materialIndex=faces[offset++],faceA.materialIndex=materialIndex,faceB.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],geometry.faceVertexUvs[i][fi+1]=[],j=0;4>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),2!==j&&geometry.faceVertexUvs[i][fi].push(uv),0!==j&&geometry.faceVertexUvs[i][fi+1].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),faceB.normal.copy(faceA.normal)),hasFaceVertexNormal)for(i=0;4>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),2!==i&&faceA.vertexNormals.push(normal),0!==i&&faceB.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],hex=colors[colorIndex],faceA.color.setHex(hex),faceB.color.setHex(hex)),hasFaceVertexColor)for(i=0;4>i;i++)colorIndex=faces[offset++],hex=colors[colorIndex],2!==i&&faceA.vertexColors.push(new Color(hex)),0!==i&&faceB.vertexColors.push(new Color(hex));geometry.faces.push(faceA),geometry.faces.push(faceB)}else{if(face=new Face3,face.a=faces[offset++],face.b=faces[offset++],face.c=faces[offset++],hasMaterial&&(materialIndex=faces[offset++],face.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],j=0;3>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),geometry.faceVertexUvs[i][fi].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex])),hasFaceVertexNormal)for(i=0;3>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),face.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],face.color.setHex(colors[colorIndex])),hasFaceVertexColor)for(i=0;3>i;i++)colorIndex=faces[offset++],face.vertexColors.push(new Color(colors[colorIndex]));geometry.faces.push(face)}}function parseSkin(json,geometry){var influencesPerVertex=json.influencesPerVertex===void 0?2:json.influencesPerVertex;if(json.skinWeights)for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i],y=1<influencesPerVertex?json.skinWeights[i+1]:0,z=2<influencesPerVertex?json.skinWeights[i+2]:0,w=3<influencesPerVertex?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w))}if(json.skinIndices)for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i],b=1<influencesPerVertex?json.skinIndices[i+1]:0,c=2<influencesPerVertex?json.skinIndices[i+2]:0,d=3<influencesPerVertex?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d))}geometry.bones=json.bones,geometry.bones&&0<geometry.bones.length&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)&&console.warn("When skinning, number of vertices ("+geometry.vertices.length+"), skinIndices ("+geometry.skinIndices.length+"), and skinWeights ("+geometry.skinWeights.length+") should match.")}function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==void 0)for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={},geometry.morphTargets[i].name=json.morphTargets[i].name,geometry.morphTargets[i].vertices=[];for(var vertex,dstVertices=geometry.morphTargets[i].vertices,srcVertices=json.morphTargets[i].vertices,v=0,vl=srcVertices.length;v<vl;v+=3)vertex=new Vector3,vertex.x=srcVertices[v]*scale,vertex.y=srcVertices[v+1]*scale,vertex.z=srcVertices[v+2]*scale,dstVertices.push(vertex)}if(void 0!==json.morphNormals)for(var i=0,l=json.morphNormals.length;i<l;i++)if(geometry.morphTargets[i]){geometry.morphTargets[i].normals=[];for(var normals,dstNormals=geometry.morphTargets[i].normals,srcNormals=json.morphNormals[i].normals,v=0,vl=srcNormals.length;v<vl;v+=3)normals=new Vector3,normals.x=srcNormals[v],normals.y=srcNormals[v+1],normals.z=srcNormals[v+2],dstNormals.push(normals);geometry.morphNormalsReady=!0}if(void 0!==json.morphColors){var i,l,c,cl,dstColors,srcColors,color;for(i=0,l=json.morphColors.length;i<l;i++)for(geometry.morphColors[i]={},geometry.morphColors[i].name=json.morphColors[i].name,geometry.morphColors[i].colors=[],dstColors=geometry.morphColors[i].colors,srcColors=json.morphColors[i].colors,(c=0,cl=srcColors.length);c<cl;c+=3)color=new THREE.Color(16755200),color.setRGB(srcColors[c],srcColors[c+1],srcColors[c+2]),dstColors.push(color)}}function parseAnimations(json,geometry){var outputAnimations=[],animations=[];// parse old style Bone/Hierarchy animations
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json.animation!==void 0&&animations.push(json.animation),json.animations!==void 0&&(json.animations.length?animations=animations.concat(json.animations):animations.push(json.animations));for(var clip,i=0;i<animations.length;i++)clip=AnimationClip.parseAnimation(animations[i],geometry.bones),clip&&outputAnimations.push(clip);// parse implicit morph animations
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@@ -1218,12 +1218,12 @@ var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),
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* [totalsize, totalLoaded and errorDownload] of all the downloads happening
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*/this.getDownloadProgress=()=>{var totalSize=0,totalLoaded=0,unknownFound=!1;for(var key in this.progressMap){var progress=this.progressMap[key];totalSize+=progress[1],totalLoaded+=progress[0],0==progress[1]&&(unknownFound=!0)}return unknownFound&&(totalSize=0),[totalSize,totalLoaded,errorDownload]},this.onProgress=id=>xhr=>{this.progressMap[id]=[xhr.loaded,xhr.total]},this.onError=finishCallback=>xhr=>{--this.toBeDownloaded,errorDownload=!0,console.error("There is an issue with
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*/this.getDownloadProgress=()=>{var totalSize=0,totalLoaded=0,unknownFound=!1;for(var key in this.progressMap){var progress=this.progressMap[key];totalSize+=progress[1],totalLoaded+=progress[0],0==progress[1]&&(unknownFound=!0)}return unknownFound&&(totalSize=0),[totalSize,totalLoaded,errorDownload]},this.onProgress=id=>xhr=>{this.progressMap[id]=[xhr.loaded,xhr.total]},this.onError=finishCallback=>xhr=>{--this.toBeDownloaded,errorDownload=!0,console.error("There is an issue with external resource: ".concat(null===xhr||void 0===xhr?void 0:xhr.responseURL,"."));finishCallback&&finishCallback({type:"Error",xhr})};var loadMultipleViews=(referenceURL,views)=>{var defaultView=views.Default;if(views.Inline)scene.setupMultipleViews(defaultView,views.Entries);else{var promises=[],_loop=function _loop(key){referenceURL&&(newURL=createNewURL(value,referenceURL),promises.push(new Promise((resolve,reject)=>{// Add parameters if we are sent them
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fetch(newURL).then(response=>response.json()).then(data=>resolve({key:key,data:data})).catch(data=>reject(data))})))};for(var[key,value]of Object.entries(views.Entries))_loop(key);Promise.all(promises).then(values=>{var entries={};values.forEach(entry=>{entries[entry.key]=entry.data}),scene.setupMultipleViews(defaultView,entries);var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.setCurrentViewport(defaultView),viewLoaded=!0})}};/**
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*/this.loadViewURL=(url,finishCallback)=>{this.toBeDownloaded+=1;var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState)if(200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.setupMultipleViews("default",{default:viewData}),scene.resetView(),viewLoaded=!0,--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()}else this.onError()};var requestURL=resolveURL(url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.loadModelsURL=(region,urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{var number=urls.length;this.toBeDownloaded+=number;for(var i=0;i<number;i++){var filename=urls[i],colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity);colours!=null&&colours[i]!=null&&(colour=!!colours[i]),opacities!=null&&opacities[i]!=null&&(opacity=opacities[i]);var localTimeEnabled=0;timeEnabled!=null&&timeEnabled[i]!=null&&(localTimeEnabled=!!timeEnabled[i]);var localMorphColour=0;morphColour!=null&&morphColour[i]!=null&&(localMorphColour=!!morphColour[i]),primitivesLoader.load(resolveURL(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,void 0,finishCallback),this.onProgress(filename),this.onError(finishCallback))}},this.loadFromViewURL=(targetRegion,jsonFilePrefix,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.loadView(viewData);for(var filename,urls=[],filename_prefix=jsonFilePrefix+"_",i=0;i<viewData.numberOfResources;i++)filename=filename_prefix+(i+1)+".json",urls.push(filename);this.loadModelsURL(targetRegion,urls,viewData.colour,viewData.opacity,viewData.timeEnabled,viewData.morphColour,finishCallback)}};var requestURL=resolveURL(jsonFilePrefix+"_view.json");xmlhttp.open("GET",requestURL,!0),xmlhttp.send()};//Internal loader for a regular zinc geometry.
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var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,lod,finishCallback)=>(geometry,materials)=>{var newLines=new((__webpack_require__(24).Lines)),material=void 0;materials&&materials[0]&&(material=new THREE.LineBasicMaterial({color:materials[0].color.clone()}),1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={localTimeEnabled:localTimeEnabled,localMorphColour:localMorphColour};if(newLines&&(newLines.createLineSegment(geometry,material,options),newLines.setName(groupName),newLines.anatomicalId=anatomicalId,newLines.setRenderOrder(renderOrder),region.addZincObject(newLines),newLines.setDuration(scene.getDuration()),
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var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,lod,finishCallback)=>(geometry,materials)=>{var newLines=new((__webpack_require__(24).Lines)),material=void 0;materials&&materials[0]&&(material=new THREE.LineBasicMaterial({color:materials[0].color.clone()}),1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={localTimeEnabled:localTimeEnabled,localMorphColour:localMorphColour};if(newLines&&(newLines.createLineSegment(geometry,material,options),newLines.setName(groupName),newLines.anatomicalId=anatomicalId,newLines.setRenderOrder(renderOrder),region.addZincObject(newLines),newLines.setDuration(scene.getDuration()),lod&&lod.levels))for(var[key,value]of Object.entries(lod.levels))newLines.addLOD(primitivesLoader,key,value.URL,value.Index,lod.preload);--this.toBeDownloaded,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newLines)};/**
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*/var loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=primitivesLoader;if(fileFormat!==void 0)if("STL"==fileFormat)loader=new STLLoader;else if("OBJ"==fileFormat)return loader=new OBJLoader,loader.crossOrigin="Anonymous",void loader.load(url,objloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,finishCallback),this.onProgress(url),this.onError,options.loaderOptions);if(isInline){var object=primitivesLoader.parse(url);meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback)(object.geometry,object.materials)}else loader.crossOrigin="Anonymous",primitivesLoader.load(url,meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)},metaFinishCallback=function metaFinishCallback(numberOfDownloaded,finishCallback,allCompletedCallback){var downloadedItem=0;return zincObject=>{if(++downloadedItem,zincObject&&null!=finishCallback&&"function"==typeof finishCallback
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*/var loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=primitivesLoader;if(fileFormat!==void 0)if("STL"==fileFormat)loader=new STLLoader;else if("OBJ"==fileFormat)return loader=new OBJLoader,loader.crossOrigin="Anonymous",void loader.load(url,objloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,finishCallback),this.onProgress(url),this.onError,options.loaderOptions);if(isInline){var object=primitivesLoader.parse(url);meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback)(object.geometry,object.materials)}else loader.crossOrigin="Anonymous",primitivesLoader.load(url,meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,options,finishCallback),this.onProgress(url),this.onError(finishCallback),options.loaderOptions)},metaFinishCallback=function metaFinishCallback(numberOfDownloaded,finishCallback,allCompletedCallback){var downloadedItem=0;return zincObject=>{if(++downloadedItem,zincObject&&null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincObject),downloadedItem==numberOfDownloaded&&(!1==viewLoaded&&scene.viewAll(),null!=allCompletedCallback&&"function"==typeof allCompletedCallback)){allCompletedCallback();var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(scene)}}};//Object to keep track of number of items downloaded and when all items are downloaded
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//allCompletedCallback is called
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/**
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* Load a pointset into this scene object.
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/* 43 */
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=_ref=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},CLICK_ACTION={};/**
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var THREE=__webpack_require__(4),resolveURL=(__webpack_require__(5).resolveURL),Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=_ref=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6,KEYBOARD_ZOOM:7,KEYBOARD_ROTATE:8,KEYBOARD_PAN:9},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},KEYBOARD={ARROWLEFT:37,ARROWUP:38,ARROWRIGHT:39,ARROWDOWN:40,NUMPADADD:107,NUMPADSUBTRACT:109,EQUAL:187,MINUS:189},CLICK_ACTION={};/**
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* Actions states.
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* Available states are NONE, ROTATE, ZOOM, PAN, TOUCH_ROTATE, TOUCH_ZOOM, TOUCH_PAN and SCROLL.
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* @property {Object}
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*/ /**
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* Available click actions are MAIN, AUXILIARY and SECONARY.
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* @property {Object}
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*/CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.
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*/CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.zoomRate=50,this.rotateRate=50,this.panRate=100,this.pixelHeight=1;var duration=6e3,enabled=!0,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,zoomSize=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,hasUpdated=!1,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?1.5*currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>!!(defaultName&&defaultName in viewports)&&(defaultViewport=defaultName,!0),this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getVisibleHeightAtZDepth=depth=>{// compensate for cameras not positioned at z=0
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var cameraOffset=this.cameraObject.position.distanceTo(this.cameraObject.target);depth<cameraOffset?depth-=cameraOffset:depth+=cameraOffset;// vertical fov in radians
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var vFOV=this.cameraObject.fov*Math.PI/180;// Math.abs to ensure the result is always positive
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-
return 2*Math.tan(vFOV/2)*Math.abs(depth)},this.calculateHeightPerPixelAtZeroDepth=wHeight=>{var height=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=height/wHeight,this.pixelHeight},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2,out_x=2*((x-rect.left)/rect.width)-1,out_y=2*-((y-rect.top)/rect.height)+1;return position.set(out_x,out_y)},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]}
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return 2*Math.tan(vFOV/2)*Math.abs(depth)},this.calculateHeightPerPixelAtZeroDepth=wHeight=>{var height=this.getVisibleHeightAtZDepth(0);return this.pixelHeight=height/wHeight,this.pixelHeight},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2,out_x=2*((x-rect.left)/rect.width)-1,out_y=2*-((y-rect.top)/rect.height)+1;return position.set(out_x,out_y)},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{updateRect(!1);var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]};/**
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*
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* @param {HTML} element
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* @param {Number} index
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*/var setCanvasTabindex=(element,index)=>{element instanceof HTMLCanvasElement&&(element.tabIndex=index)},checkTravelDistance=()=>{if(0<maxDist){var newDist=_tempEye.distanceTo(sceneSphere.center);return maxDist>newDist||this.cameraObject.position.distanceTo(sceneSphere.center)>newDist}return!0},translateViewport=translation=>{_tempEye.copy(this.cameraObject.position).add(translation),checkTravelDistance()&&(this.cameraObject.target.add(translation),this.cameraObject.position.add(translation),this.updateDirectionalLight())},onDocumentMouseDown=event=>{updateRect(!1);// Check if mouse event hapens inside the minimap
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var minimapCoordinates;if(currentMode===MODE.DEFAULT&&(minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event)),!minimapCoordinates)0==event.button?event.ctrlKey?this._state=CLICK_ACTION.AUXILIARY:event.shiftKey?this._state=CLICK_ACTION.SECONDARY:this._state=CLICK_ACTION.MAIN:1==event.button?(event.preventDefault(),this._state=CLICK_ACTION.AUXILIARY):2==event.button&&(this._state=CLICK_ACTION.SECONDARY),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else{currentMode=MODE.MINIMAP;var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}},onDocumentMouseMove=event=>{if(updateRect(!1),rect)if(this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,currentMode===MODE.MINIMAP){var minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event);if(minimapCoordinates){var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}}else this._state===STATE.NONE&&void 0!==zincRayCaster&&zincRayCaster.move(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseUp=event=>{this._state=STATE.NONE,currentMode==MODE.MINIMAP&&(currentMode=MODE.DEFAULT),zincRayCaster!==void 0&&this.pointer_x_start==event.clientX-rect.left&&this.pointer_y_start==event.clientY-rect.top&&zincRayCaster.pick(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseLeave=event=>{this._state=STATE.NONE},onDocumentTouchStart=event=>{updateRect(!1);var len=event.touches.length;if(1==len){var _rect,_rect2;this._state=STATE.TOUCH_ROTATE,this.pointer_x=event.touches[0].clientX-(null===(_rect=rect)||void 0===_rect?void 0:_rect.left),this.pointer_y=event.touches[0].clientY-(null===(_rect2=rect)||void 0===_rect2?void 0:_rect2.top),this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}else if(2==len){this._state=STATE.TOUCH_ZOOM;var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(dx*dx+dy*dy)}else if(3==len){var _rect3,_rect4;this._state=STATE.TOUCH_PAN,this.targetTouchId=event.touches[0].identifier,this.pointer_x=event.touches[0].clientX-(null===(_rect3=rect)||void 0===_rect3?void 0:_rect3.left),this.pointer_y=event.touches[0].clientY-(null===(_rect4=rect)||void 0===_rect4?void 0:_rect4.top),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y}},onDocumentTouchMove=event=>{event.preventDefault(),event.stopPropagation();var len=event.touches.length;if(1==len)this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top;else if(2==len){if(this._state===STATE.TOUCH_ZOOM){var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(dx*dx+dy*dy)}}else if(3==len&&this._state===STATE.TOUCH_PAN)for(var i=0;3>i;i++)event.touches[i].identifier==this.targetTouchId&&(this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top)},onDocumentTouchEnd=event=>{var len=event.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=STATE.NONE,1==len&&zincRayCaster!==void 0&&this.pointer_x_start==event.touches[0].clientX-rect.left&&this.pointer_y_start==event.touches[0].clientY-rect.top&&zincRayCaster.pick(this.cameraObject,event.touches[0].clientX,event.touches[0].clientY,this.renderer)},onDocumentEnter=()=>{updateRect(!0)},updateRect=forced=>{//Use intersectionObserver to reset the rect for ray tracing.
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if(forced||rect===void 0){var observer=new IntersectionObserver(entries=>{for(var entry of entries)rect=entry.boundingClientRect;observer.disconnect()});observer.observe(this.domElement)}},onDocumentWheelEvent=event=>{updateRect(!1),this._state=STATE.SCROLL;var changes=0;0<event.deltaY?changes=this.zoomRate:0>event.deltaY&&(changes=-1*this.zoomRate),zoomSize+=changes,event.preventDefault(),event.stopImmediatePropagation()},onDocumentKeydownEvent=event=>{updateRect(!1);var changes=0;if(event.keyCode===KEYBOARD.EQUAL||event.keyCode===KEYBOARD.MINUS||event.keyCode===KEYBOARD.NUMPADADD||event.keyCode===KEYBOARD.NUMPADSUBTRACT){this._state=STATE.KEYBOARD_ZOOM;var unit=1;event.shiftKey&&(unit*=2),event.keyCode===KEYBOARD.EQUAL||event.keyCode===KEYBOARD.NUMPADADD?changes=-1*(this.zoomRate*unit):(event.keyCode===KEYBOARD.MINUS||event.keyCode===KEYBOARD.NUMPADSUBTRACT)&&(changes=this.zoomRate*unit),zoomSize+=changes}else(event.keyCode===KEYBOARD.ARROWLEFT||event.keyCode===KEYBOARD.ARROWUP||event.keyCode===KEYBOARD.ARROWRIGHT||event.keyCode===KEYBOARD.ARROWDOWN)&&(event.shiftKey?(this._state=STATE.KEYBOARD_ROTATE,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,changes=this.rotateRate):(this._state=STATE.KEYBOARD_PAN,changes=this.panRate),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,event.keyCode===KEYBOARD.ARROWLEFT?this.pointer_x-=changes:event.keyCode===KEYBOARD.ARROWUP?this.pointer_y-=changes:event.keyCode===KEYBOARD.ARROWRIGHT?this.pointer_x+=changes:event.keyCode===KEYBOARD.ARROWDOWN&&(this.pointer_y+=changes))},onDocumentKeyupEvent=event=>{this._state=STATE.NONE},translate=()=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,distance=this.cameraObject.position.distanceTo(this.cameraObject.target),fact=0;this.cameraObject.far>this.cameraObject.near&&distance>=this.cameraObject.near&&distance<=this.cameraObject.far&&(fact=(distance-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),_b.set(this.previous_pointer_x,height-this.previous_pointer_y,0),_c.set(this.previous_pointer_x,height-this.previous_pointer_y,1),_new_b.set(this.pointer_x,height-this.pointer_y,0),_new_c.set(this.pointer_x,height-this.pointer_y,1),_b.unproject(this.cameraObject),_c.unproject(this.cameraObject),_new_b.unproject(this.cameraObject),_new_c.unproject(this.cameraObject);var translate_rate=-.002;_new_b.sub(_b).multiplyScalar(1-fact),_new_c.sub(_c).multiplyScalar(fact),_new_b.add(_new_c).multiplyScalar(translate_rate),translateViewport(_new_b)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};//Make sure the camera does not travel beyond limit
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this.getVectorsFromRotateAboutLookAtPoints=(axis,angle)=>{axis.normalize(),_v.copy(this.cameraObject.position).sub(this.cameraObject.target),_rel_eye.copy(_v),_v.normalize(),.8<Math.abs(_v.dot(axis))&&_v.copy(this.cameraObject.up),_b.crossVectors(axis,_v).normalize(),_c.crossVectors(axis,_b);var rel_eyea=axis.dot(_rel_eye),rel_eyeb=_b.dot(_rel_eye),rel_eyec=_c.dot(_rel_eye),upa=axis.dot(this.cameraObject.up),upb=_b.dot(this.cameraObject.up),upc=_c.dot(this.cameraObject.up),cos_angle=Math.cos(angle),sin_angle=Math.sin(angle);return _new_b.set(cos_angle*_b.x+sin_angle*_c.x,cos_angle*_b.y+sin_angle*_c.y,cos_angle*_b.z+sin_angle*_c.z),_new_c.set(cos_angle*_c.x-sin_angle*_b.x,cos_angle*_c.y-sin_angle*_b.y,cos_angle*_c.z-sin_angle*_b.z),_v.copy(this.cameraObject.target),_v.x=_v.x+axis.x*rel_eyea+_new_b.x*rel_eyeb+_new_c.x*rel_eyec,_v.y=_v.y+axis.y*rel_eyea+_new_b.y*rel_eyeb+_new_c.y*rel_eyec,_v.z=_v.z+axis.z*rel_eyea+_new_b.z*rel_eyeb+_new_c.z*rel_eyec,_a.set(axis.x*upa+_new_b.x*upb+_new_c.x*upc,axis.y*upa+_new_b.y*upb+_new_c.y*upc,axis.z*upa+_new_b.z*upb+_new_c.z*upc),{position:_v,up:_a}},this.rotateAboutLookAtpoint=(axis,angle)=>{var returned_values=this.getVectorsFromRotateAboutLookAtPoints(axis,angle);this.cameraObject.position.copy(returned_values.position),this.updateDirectionalLight(),this.cameraObject.up.copy(returned_values.up)};var tumble=()=>{if("undefined"!=typeof this.cameraObject){var _rect5,_rect6,width=null===(_rect5=rect)||void 0===_rect5?void 0:_rect5.width,height=null===(_rect6=rect)||void 0===_rect6?void 0:_rect6.height;if(0<width&&0<height){var radius=.25*(width+height),delta_x=0,delta_y=0;(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.HORIZONTAL)&&(delta_x=this.pointer_x-this.previous_pointer_x),(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.VERTICAL)&&(delta_y=this.previous_pointer_y-this.pointer_y);var tangent_dist=Math.sqrt(delta_x*delta_x+delta_y*delta_y);if(0<tangent_dist){var dx=1*-delta_y/tangent_dist,dy=1*delta_x/tangent_dist,d=0;// Do not allow rotation on other direction around the origin if rotateMode is not free
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if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+dy*(.5*(height-1)-this.pointer_y);_d>radius?_d=radius:_d<-radius&&(_d=-radius)}var phi=Math.acos(d/radius)-.5*Math.PI,angle=this.tumble_rate*tangent_dist/radius;_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),_b.copy(this.cameraObject.up).normalize(),_c.copy(_b).cross(_a).normalize().multiplyScalar(dx),_b.multiplyScalar(dy),_axis.addVectors(_c,_b).multiplyScalar(Math.cos(phi)),_a.multiplyScalar(Math.sin(phi)),_axis.add(_a),this.rotateAboutLookAtpoint(_axis,-angle)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},calculateZoomDelta=()=>{var delta=0;return this._state===STATE.ZOOM?delta=this.previous_pointer_y-this.pointer_y:this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM?delta=zoomSize:(delta=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),delta};this.changeZoomByScrollRateUnit=unit=>{var delta_y=unit*this.zoomRate;this.changeZoomByValue(delta_y)},this.changeZoomByValue=delta_y=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,a=this.cameraObject.position.clone();a.sub(this.cameraObject.target);var dist=a.length(),dy=1.5*delta_y/height;if(.01<dist+dy*dist&&(a.normalize(),_tempEye.copy(this.cameraObject.position),_tempEye.x+=a.x*dy*dist,_tempEye.y+=a.y*dy*dist,_tempEye.z+=a.z*dy*dist,checkTravelDistance())){this.cameraObject.position.copy(_tempEye),this.updateDirectionalLight();var near_far_minimum_ratio=1e-5;if(near_far_minimum_ratio*this.cameraObject.far<this.cameraObject.near+dy*dist+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=dy*dist,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=dy*dist,this.cameraObject.far+=dy*dist));else{if(0==this.near_plane_fly_debt){var diff=this.cameraObject.near-near_far_minimum_ratio*this.cameraObject.far;this.cameraObject.near=near_far_minimum_ratio*this.cameraObject.far,this.cameraObject.far-=diff,this.near_plane_fly_debt-=near_far_minimum_ratio*this.cameraObject.far}this.near_plane_fly_debt+=dy*dist}hasUpdated=!0}}};var flyZoom=()=>{var delta_y=calculateZoomDelta();this.changeZoomByValue(delta_y),this._state===STATE.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),(this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(zoomSize=0,this._state=STATE.NONE)};this.setDirectionalLight=directionalLightIn=>{this.directionalLight=directionalLightIn},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){enabled=!0,this.domElement&&this.domElement.addEventListener&&(setCanvasTabindex(this.domElement,0),this.domElement.addEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.addEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.addEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.addEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.addEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.addEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.addEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.addEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.addEventListener("mouseenter",onDocumentEnter,!1),this.domElement.addEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.addEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.addEventListener("keyup",onDocumentKeyupEvent,!1))},this.disable=function(){enabled=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.removeEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.removeEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.removeEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.removeEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.removeEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.removeEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.removeEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.removeEventListener("mouseenter",onDocumentEnter,!1),this.domElement.removeEventListener("contextmenu",event=>{event.preventDefault()},!1),this.domElement.removeEventListener("keydown",onDocumentKeydownEvent,!1),this.domElement.removeEventListener("keyup",onDocumentKeyupEvent,!1),setCanvasTabindex(this.domElement,-1))},this.loadPath=pathData=>{cameraPath=pathData.CameraPath,numberOfCameraPoint=pathData.NumberOfPoints},this.loadPathURL=(path_url,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var pathData=JSON.parse(xmlhttp.responseText);this.loadPath(pathData),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback()}};var requestURL=resolveURL(path_url);xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.setPathDuration=durationIn=>{duration=durationIn,smoothCameraTransitionObject&&smoothCameraTransitionObject.setDuration(duration),rotateCameraTransitionObject&&rotateCameraTransitionObject.setDuration(duration)},this.getPlayRate=()=>playRate,this.setPlayRate=playRateIn=>{playRate=playRateIn};/**
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* Update the internal timer by the set amount, this can
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* be used to force a time update by setting delta to zero.
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*
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@@ -1771,7 +1775,7 @@ if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+d
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*/var updatePath=delta=>{if(currentMode===MODE.PATH&&(updateTime(delta),cameraPath)){for(var time_frame=this.getCurrentTimeFrame(),bottom_frame=time_frame[0],top_frame=time_frame[1],proportion=time_frame[2],bot_pos=[cameraPath[3*bottom_frame],cameraPath[3*bottom_frame+1],cameraPath[3*bottom_frame+2]],top_pos=[cameraPath[3*top_frame],cameraPath[3*top_frame+1],cameraPath[3*top_frame+2]],current_positions=[],i=0;i<bot_pos.length;i++)current_positions.push(proportion*bot_pos[i]+(1-proportion)*top_pos[i]);this.cameraObject.position.set(current_positions[0],current_positions[1],current_positions[2]),this.cameraObject.target.set(top_pos[0],top_pos[1],top_pos[2]),deviceOrientationControl&&this.cameraObject.lookAt(this.cameraObject.target),updateLightWithPathFlag&&(this.directionalLight.position.set(current_positions[0],current_positions[1],current_positions[2]),this.directionalLight.target.position.set(top_pos[0],top_pos[1],top_pos[2]))}};/**
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* Force recalculation of the current path.
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*/this.calculatePathNow=()=>{updatePath(0)};// handle synchronised control based on information in the idc
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-
var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?(translate(),ndcControl.triggerCallback()):(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&(ndcControl.zoom(calculateZoomDelta()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,this._state===STATE.SCROLL&&(this._state=STATE.NONE),
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+
var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE||this._state===STATE.KEYBOARD_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN||this._state===STATE.KEYBOARD_PAN?(translate(),ndcControl.triggerCallback()):(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(ndcControl.zoom(calculateZoomDelta()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,(this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&(this._state=STATE.NONE),zoomSize=0,ndcControl.triggerCallback())};/**
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* Update all controls related changes - including calculation of the viewport.
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*
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* @param {Number} timeChanged - Time eclipse since last called.
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@@ -1890,7 +1894,7 @@ var handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH
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* Enable syncControl.
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*/ /**
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* Disable syncControl.
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-
*/this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&flyZoom(),this._state!==STATE.NONE&¤tMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated=updated||hasUpdated,hasUpdated=!1,updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),hasUpdated=!0},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1},pickableObjects=void 0;this.enable=()=>{enable=!0},this.disable=()=>{enable=!1},this.getIntersectsObject=zincCamera=>{if(hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}var objects=pickableObjects?pickableObjects:scene.getPickableThreeJSObjects();//Reset pickedObjects array
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|
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|
+
*/this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled,updated=!0;return currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(null==smoothCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(null==rotateCameraTransitionObject,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl?(handleSyncControl(),controlEnabled=!1):updated=!1,controlEnabled&&(this._state!==STATE.NONE&&(updated=!0),this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE||this._state===STATE.KEYBOARD_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN||this._state===STATE.KEYBOARD_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL||this._state===STATE.KEYBOARD_ZOOM)&&flyZoom(),this._state!==STATE.NONE&¤tMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?(updated=!0,deviceOrientationControl.update()):this.cameraObject.lookAt(this.cameraObject.target),updated=updated||hasUpdated,hasUpdated=!1,updated},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight(),hasUpdated=!0},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var localTargetPosition=[centreX,centreY,centreZ],eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localFarPlane=eye_distance+clip_distance,localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=localFarPlane,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=localTargetPosition,newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getViewportFromBoundingBox=(boundingBox,radiusScale)=>{var radius=boundingBox.min.distanceTo(boundingBox.max)/2*radiusScale,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,clip_factor=4,viewport=this.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*clip_factor);return viewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function SmoothCameraTransition(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,updateLightWithPathFlag=!0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function RotateCameraTransition(axisIn,angleIn,targetCameraIn,durationIn){var axis=axisIn,angle=angleIn,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,enabled=!0,ratio=inbuildTime/duration,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration,alpha=ratio*angle;targetCamera.rotateAboutLookAtpoint(axis,alpha)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function RayCaster(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,hostScene=hostSceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1},pickableObjects=void 0;this.enable=()=>{enable=!0},this.disable=()=>{enable=!1},this.getIntersectsObject=zincCamera=>{if(hostScene!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}var objects=pickableObjects?pickableObjects:scene.getPickableThreeJSObjects();//Reset pickedObjects array
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return pickedObjects.length=0,raycaster.intersectObjects(objects,!0,pickedObjects)},this.setPickableObjects=zincObjects=>{zincObjects===void 0?pickableObjects=void 0:(pickableObjects=[],zincObjects.forEach(zincObject=>{zincObject.getGroup()&&zincObject.getGroup().visible&&pickableObjects.push(zincObject.getGroup())}))},this.getIntersectsObjectWithOrigin=(zincCamera,origin,direction)=>(raycaster.set(origin,direction),this.getIntersectsObject(zincCamera)),this.getIntersectsObjectWithCamera=(zincCamera,x,y)=>(zincCamera.getNDCFromDocumentCoords(x,y,mouse),raycaster.setFromCamera(mouse,zincCamera.cameraObject),this.getIntersectsObject(zincCamera)),this.pick=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&callbackFunction){this.getIntersectsObjectWithCamera(zincCamera,x,y);for(var zincObject,length=pickedObjects.length,i=0;i<length;i++)if(zincObject=pickedObjects[i].object?pickedObjects[i].object.userData:void 0,zincObject&&zincObject.isMarkerCluster&&zincObject.visible&&zincObject.clusterIsVisible(pickedObjects[i].object.clusterIndex)&&zincObject.zoomToCluster(pickedObjects[i].object.clusterIndex))//Can zoom into cluster
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return;callbackFunction(pickedObjects,x,y)}};var hovered=(zincCamera,x,y)=>{if(enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction){if(this.getIntersectsObjectWithCamera(zincCamera,x,y),lastHoveredDate.setTime(Date.now()),0===pickedObjects.length){//skip hovered callback if the previous one is empty
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if(lastHoveredEmpty)return;lastHoveredEmpty=!0}else lastHoveredEmpty=!1;hoverCallbackFunction(pickedObjects,x,y)}};this.move=(zincCamera,x,y)=>{enabled&&renderer&&scene&&zincCamera&&hoverCallbackFunction&&(scene.displayMarkers?hovered(zincCamera,x,y):(lastPosition.zincCamera=zincCamera,lastPosition.x=x,lastPosition.y=y,!awaiting&&(timeDiff=lastHoveredDate?Date.now()-lastHoveredDate.getTime():250,250<=timeDiff?hovered(zincCamera,x,y):(awaiting=!0,setTimeout(awaitMove(lastPosition),timeDiff)))))};var awaitMove=lastPosition=>function(){awaiting=!1,hovered(lastPosition.zincCamera,lastPosition.x,lastPosition.y)}},CameraAutoTumble=function CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,targetCameraIn){var tumbleAxis=new THREE.Vector3,angle=-tumbleRateIn,targetCamera=targetCameraIn,enabled=!0,updateLightWithPathFlag=!0,tumbleDirection=tumbleDirectionIn;this.stopOnCameraInput=stopOnCameraInputIn,this.requireUpdate=!0;var b=new THREE.Vector3,c=new THREE.Vector3,computeTumbleAxisAngle=tumbleDirection=>{var tangent_dist=Math.sqrt(tumbleDirection[0]*tumbleDirection[0]+tumbleDirection[1]*tumbleDirection[1]),width=4*Math.abs(tumbleDirection[0]),height=4*Math.abs(tumbleDirection[1]),radius=.25*(width+height),dx=-tumbleDirection[1]/tangent_dist,dy=tumbleDirection[0]/tangent_dist,d=dx*tumbleDirection[0]+dy*-tumbleDirection[1];d>radius?d=radius:d<-radius&&(d=-radius);var phi=Math.acos(d/radius)-.5*Math.PI;/* get axis to rotate about */tumbleAxis.copy(targetCamera.cameraObject.position).sub(targetCamera.cameraObject.target).normalize(),b.copy(targetCamera.cameraObject.up).normalize(),c.crossVectors(b,tumbleAxis).normalize().multiplyScalar(dx),b.multiplyScalar(dy),b.add(c).multiplyScalar(Math.cos(phi)),tumbleAxis.multiplyScalar(Math.sin(phi)).add(b)};this.update=delta=>{!1===this.enabled||(this.requireUpdate&&(computeTumbleAxisAngle(tumbleDirection),this.requireUpdate=!1),targetCamera.rotateAboutLookAtpoint(tumbleAxis,angle*delta/1e3))}},StereoCameraZoomFixed=function StereoCameraZoomFixed(){this.type="StereoCamera",this.aspect=1,this.cameraL=new THREE.PerspectiveCamera,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new THREE.PerspectiveCamera,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1};/**
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