zincjs 1.0.13 → 1.0.15-webpack5-0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +2 -6
- package/build/zinc.js +283 -259
- package/build/zinc.js.map +1 -1
- package/package.json +5 -5
- package/src/assets/disc.png +0 -0
- package/src/assets/mapMarker.svg +11 -0
- package/src/controls.js +1594 -0
- package/src/geometryCSG.js +148 -0
- package/src/glyphsetCSG.js +84 -0
- package/src/loaders/GLTFToZincJSLoader.js +85 -0
- package/src/loaders/JSONLoader.js +697 -0
- package/src/loaders/OBJLoader.js +911 -0
- package/src/loaders/STLLoader.js +399 -0
- package/src/loaders/primitivesLoader.js +46 -0
- package/src/minimap.js +82 -0
- package/src/primitives/augmentShader.js +22 -0
- package/src/primitives/geometry.js +109 -0
- package/src/primitives/glyph.js +150 -0
- package/src/primitives/glyphset.js +657 -0
- package/src/primitives/label.js +51 -0
- package/src/primitives/lines.js +35 -0
- package/src/primitives/marker.js +88 -0
- package/src/primitives/pointset.js +53 -0
- package/src/primitives/texturePrimitive.js +16 -0
- package/src/primitives/textureSlides.js +118 -0
- package/src/primitives/zincObject.js +573 -0
- package/src/region.js +554 -0
- package/src/renderer.js +612 -0
- package/src/scene.js +963 -0
- package/src/sceneExporter.js +32 -0
- package/src/sceneLoader.js +842 -0
- package/src/texture/texture.js +57 -0
- package/src/texture/textureArray.js +85 -0
- package/src/three/GLTFExporter.js +2448 -0
- package/src/three/Geometry.js +2084 -0
- package/src/three/Loader.js +344 -0
- package/src/three/Points.js +223 -0
- package/src/three/line/Line.js +293 -0
- package/src/three/line/LineSegments.js +65 -0
- package/src/three-js-csg.js +564 -0
- package/src/utilities.js +321 -0
- package/src/videoHandler.js +92 -0
- package/src/workers/geometryCSG.worker.js +73 -0
- package/src/workers/geometryCSGInternal.js +58 -0
- package/src/zinc.js +38 -0
package/build/zinc.js
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/* 0 */
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* Provides a global namespace for the Zinc javascript library and some default parameters for it.
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*
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* @namespace
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* @author Alan Wu
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*/var Zinc=function(){this.Revision="1.0.12",this.defaultMaterialColor=16777215,this.defaultOpacity=1,this.modelPrefix=void 0,this.Geometry=__webpack_require__(2).Geometry,this.Glyph=__webpack_require__(10).Glyph,this.Glyphset=__webpack_require__(13).Glyphset,this.Pointset=__webpack_require__(17).Pointset,this.Lines=__webpack_require__(20).Lines,this.TextureArray=__webpack_require__(23).TextureArray,this.TextureSlides=__webpack_require__(25).TextureSlides,this.Renderer=__webpack_require__(28).Renderer,this.Scene=__webpack_require__(30).Scene,this.GeometryCSG=__webpack_require__(
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*/var Zinc=function(){this.Revision="1.0.12",this.defaultMaterialColor=16777215,this.defaultOpacity=1,this.modelPrefix=void 0,this.Geometry=(__webpack_require__(2).Geometry),this.Glyph=(__webpack_require__(10).Glyph),this.Glyphset=(__webpack_require__(13).Glyphset),this.Pointset=(__webpack_require__(17).Pointset),this.Lines=(__webpack_require__(20).Lines),this.TextureArray=(__webpack_require__(23).TextureArray),this.TextureSlides=(__webpack_require__(25).TextureSlides),this.Renderer=(__webpack_require__(28).Renderer),this.Scene=(__webpack_require__(30).Scene),this.GeometryCSG=(__webpack_require__(42).GeometryCSG),this.GlyphsetCSG=(__webpack_require__(48).GlyphsetCSG),this.Viewport=(__webpack_require__(39).Viewport),this.CameraControls=(__webpack_require__(39).CameraControls),this.SmoothCameraTransition=(__webpack_require__(39).SmoothCameraTransition),this.RayCaster=(__webpack_require__(39).RayCaster),this.CameraAutoTumble=(__webpack_require__(39).CameraAutoTumble),this.StereoEffect=(__webpack_require__(39).StereoEffect),this.loadExternalFile=(__webpack_require__(6).loadExternalFile),this.loadExternalFiles=(__webpack_require__(6).loadExternalFiles),this.THREE=__webpack_require__(3)};module.exports=new Zinc;
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/***/ }),
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/* 1 */
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/***/ }),
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/* 2 */
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var THREE=__webpack_require__(3),Geometry=function(){// THREE.Geometry or THREE.BufferGeometry
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/**
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* Set wireframe display for this geometry.
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* @param {Boolean} wireframe - Flag to turn on/off wireframe display.
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*/__webpack_require__(4).ZincObject.call(this),this.videoHandler=void 0,this.isGeometry=!0,this.createMesh=(geometryIn,materialIn,options)=>{if(!(this.geometry&&this.morph&&null!=geometryIn)){// First copy the geometry
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var geometry=this.toBufferGeometry(geometryIn,options),isTransparent=!1;1>options.opacity&&(isTransparent=!0);var material;if(void 0===geometry._video){var morphTargets=options.localTimeEnabled||options.localMorphColour;materialIn?(material=materialIn,material.morphTargets=morphTargets,material.morphNormals=options.localTimeEnabled):geometry instanceof THREE.BufferGeometry&&void 0===geometry.attributes.color?material=new THREE.MeshPhongMaterial({color:options.colour,morphTargets:morphTargets,morphNormals:options.localTimeEnabled,transparent:isTransparent,opacity:options.opacity,side:THREE.DoubleSide}):material=new THREE.MeshPhongMaterial({color:options.colour,morphTargets:morphTargets,morphNormals:options.localTimeEnabled,vertexColors:THREE.VertexColors,transparent:isTransparent,opacity:options.opacity,side:THREE.DoubleSide}),options.localMorphColour&&geometry.morphAttributes.color&&(material.onBeforeCompile=__webpack_require__(9).augmentMorphColor())}else{var videoTexture=geometry._video.createCanvasVideoTexture();material=new THREE.MeshBasicMaterial({morphTargets:options.localTimeEnabled,color:new THREE.Color(1,1,1),transparent:isTransparent,opacity:options.opacity,map:videoTexture,side:THREE.DoubleSide}),this.videoHandler=geometry._video}var mesh=new THREE.Mesh(geometry,material);this.setMesh(mesh,options.localTimeEnabled,options.localMorphColour)}},this.calculateUVs=()=>{this.geometry.computeBoundingBox();var max=this.geometry.boundingBox.max,min=this.geometry.boundingBox.min,offset=new THREE.Vector2(0-min.x,0-min.y),range=new THREE.Vector2(max.x-min.x,max.y-min.y);this.geometry.faceVertexUvs[0]=[];for(var i=0;i<this.geometry.faces.length;i++){var v1=this.geometry.vertices[this.geometry.faces[i].a],v2=this.geometry.vertices[this.geometry.faces[i].b],v3=this.geometry.vertices[this.geometry.faces[i].c];geometry.faceVertexUvs[0].push([new THREE.Vector2((v1.x+offset.x)/range.x,(v1.y+offset.y)/range.y),new THREE.Vector2((v2.x+offset.x)/range.x,(v2.y+offset.y)/range.y),new THREE.Vector2((v3.x+offset.x)/range.x,(v3.y+offset.y)/range.y)])}geometry.uvsNeedUpdate=!0},this.setWireframe=wireframe=>{this.morph.material.wireframe=wireframe}};/**
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*/(__webpack_require__(4).ZincObject.call)(this),this.videoHandler=void 0,this.isGeometry=!0,this.createMesh=(geometryIn,materialIn,options)=>{if(!(this.geometry&&this.morph&&null!=geometryIn)){// First copy the geometry
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var geometry=this.toBufferGeometry(geometryIn,options),isTransparent=!1;1>options.opacity&&(isTransparent=!0);var material;if(void 0===geometry._video){var morphTargets=options.localTimeEnabled||options.localMorphColour;materialIn?(material=materialIn,material.morphTargets=morphTargets,material.morphNormals=options.localTimeEnabled):geometry instanceof THREE.BufferGeometry&&void 0===geometry.attributes.color?material=new THREE.MeshPhongMaterial({color:options.colour,morphTargets:morphTargets,morphNormals:options.localTimeEnabled,transparent:isTransparent,opacity:options.opacity,side:THREE.DoubleSide}):material=new THREE.MeshPhongMaterial({color:options.colour,morphTargets:morphTargets,morphNormals:options.localTimeEnabled,vertexColors:THREE.VertexColors,transparent:isTransparent,opacity:options.opacity,side:THREE.DoubleSide}),options.localMorphColour&&geometry.morphAttributes.color&&(material.onBeforeCompile=(__webpack_require__(9).augmentMorphColor)())}else{var videoTexture=geometry._video.createCanvasVideoTexture();material=new THREE.MeshBasicMaterial({morphTargets:options.localTimeEnabled,color:new THREE.Color(1,1,1),transparent:isTransparent,opacity:options.opacity,map:videoTexture,side:THREE.DoubleSide}),this.videoHandler=geometry._video}var mesh=new THREE.Mesh(geometry,material);this.setMesh(mesh,options.localTimeEnabled,options.localMorphColour)}},this.calculateUVs=()=>{this.geometry.computeBoundingBox();var max=this.geometry.boundingBox.max,min=this.geometry.boundingBox.min,offset=new THREE.Vector2(0-min.x,0-min.y),range=new THREE.Vector2(max.x-min.x,max.y-min.y);this.geometry.faceVertexUvs[0]=[];for(var i=0;i<this.geometry.faces.length;i++){var v1=this.geometry.vertices[this.geometry.faces[i].a],v2=this.geometry.vertices[this.geometry.faces[i].b],v3=this.geometry.vertices[this.geometry.faces[i].c];geometry.faceVertexUvs[0].push([new THREE.Vector2((v1.x+offset.x)/range.x,(v1.y+offset.y)/range.y),new THREE.Vector2((v2.x+offset.x)/range.x,(v2.y+offset.y)/range.y),new THREE.Vector2((v3.x+offset.x)/range.x,(v3.y+offset.y)/range.y)])}geometry.uvsNeedUpdate=!0},this.setWireframe=wireframe=>{this.morph.material.wireframe=wireframe}};/**
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*/Geometry.prototype=Object.create(__webpack_require__(4).ZincObject.prototype),exports.Geometry=Geometry;
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/***/ }),
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var THREE=__webpack_require__(3),THREEGeometry=(__webpack_require__(5).Geometry),ZincObject=function(){// THREE.Mesh
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*/this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.secondaryMesh=void 0,this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerUpdateRequired=!0,this.closestVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new THREE.Box3,this._vertex=new THREE.Vector3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0};ZincObject.prototype.setDuration=function(durationIn){this.duration=durationIn,this.clipAction&&this.clipAction.setDuration(this.duration)},ZincObject.prototype.getDuration=function(){return this.duration},ZincObject.prototype.setRegion=function(region){this.region=region},ZincObject.prototype.getRegion=function(){return this.region},ZincObject.prototype.toBufferGeometry=function(geometryIn,options){var geometry;return geometryIn instanceof THREEGeometry?(options.localTimeEnabled&&!geometryIn.morphNormalsReady&&(null==geometryIn.morphNormals||0==geometryIn.morphNormals.length)&&geometryIn.computeMorphNormals(),geometry=geometryIn.toIndexedBufferGeometry(),options.localMorphColour&&__webpack_require__(6).copyMorphColorsToIndexedBufferGeometry(geometryIn,geometry)):geometryIn instanceof THREE.BufferGeometry&&(geometry=geometryIn.clone()),geometry.colorsNeedUpdate=!0,geometry.computeBoundingBox(),geometry.computeBoundingSphere(),geometryIn._video&&(geometry._video=geometryIn._video),geometry},ZincObject.prototype.checkAndCreateTransparentMesh=function(){if(this.isGeometry&&this.morph.material&&this.morph.material.transparent){if(!this.secondaryMesh){var secondaryMaterial=this.morph.material.clone();secondaryMaterial.side=THREE.FrontSide,this.secondaryMesh=new THREE.Mesh(this.morph.geometry,secondaryMaterial),this.secondaryMesh.renderOrder=this.morph.renderOrder+1,this.secondaryMesh.userData=this,this.secondaryMesh.name=this.groupName}this.morph.material.side=THREE.BackSide,this.morph.material.needsUpdate=!0,this.morph.add(this.secondaryMesh),this.animationGroup.add(this.secondaryMesh)}},ZincObject.prototype.checkAndRemoveTransparentMesh=function(){this.isGeometry&&this.secondaryMesh&&(this.morph.remove(this.secondaryMesh),this.animationGroup.uncache(this.secondaryMesh),this.animationGroup.remove(this.secondaryMesh)),this.morph.material.side=THREE.DoubleSide},ZincObject.prototype.setMesh=function(mesh,localTimeEnabled,localMorphColour){if(this.animationGroup=new THREE.AnimationObjectGroup(mesh),this.mixer=new THREE.AnimationMixer(this.animationGroup),this.geometry=mesh.geometry,this.clipAction=void 0,this.geometry&&this.geometry.morphAttributes){var morphAttribute=this.geometry.morphAttributes.position;morphAttribute||(morphAttribute=this.geometry.morphAttributes.color?this.geometry.morphAttributes.color:this.geometry.morphAttributes.normal),morphAttribute&&(this.animationClip=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(morphAttribute,10,!0),this.animationClip&&null!=this.animationClip[0]&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=THREE.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play()))}this.timeEnabled=localTimeEnabled,this.morphColour=localMorphColour,this.morph=mesh,this.morph.userData=this,this.morph.matrixAutoUpdate=!1,this.checkAndCreateTransparentMesh(),this.timeEnabled?this.setFrustumCulled(!1):this.morphColour&&(this.geometry.setAttribute("morphTarget0",this.geometry.getAttribute("position")),this.geometry.setAttribute("morphTarget1",this.geometry.getAttribute("position"))),this.boundingBoxUpdateRequired=!0},ZincObject.prototype.setName=function(groupNameIn){this.groupName=groupNameIn,this.morph&&(this.morph.name=this.groupName),this.secondaryMesh&&(this.secondaryMesh.name=this.groupName)},ZincObject.prototype.getCurrentTime=function(){if(this.clipAction){var ratio=this.clipAction.time/this.clipAction._clip.duration;return this.duration*ratio}return this.inbuildTime};var updateMorphColorAttribute=function(targetGeometry,morph){if(morph&&targetGeometry&&targetGeometry.morphAttributes&&targetGeometry.morphAttributes.color){var morphColors=targetGeometry.morphAttributes.color,influences=morph.morphTargetInfluences,length=influences.length;targetGeometry.deleteAttribute("morphColor0"),targetGeometry.deleteAttribute("morphColor1");for(var bound=0,morphArray=[],i=0;1>bound||i<length;i++)0<influences[i]&&(bound++,morphArray.push([i,influences[i]]));2==morphArray.length?(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[1][0]])):1==morphArray.length&&(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[0][0]]))}};/**
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*/this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.secondaryMesh=void 0,this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerUpdateRequired=!0,this.closestVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new THREE.Box3,this._vertex=new THREE.Vector3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0};ZincObject.prototype.setDuration=function(durationIn){this.duration=durationIn,this.clipAction&&this.clipAction.setDuration(this.duration)},ZincObject.prototype.getDuration=function(){return this.duration},ZincObject.prototype.setRegion=function(region){this.region=region},ZincObject.prototype.getRegion=function(){return this.region},ZincObject.prototype.toBufferGeometry=function(geometryIn,options){var geometry;return geometryIn instanceof THREEGeometry?(options.localTimeEnabled&&!geometryIn.morphNormalsReady&&(null==geometryIn.morphNormals||0==geometryIn.morphNormals.length)&&geometryIn.computeMorphNormals(),geometry=geometryIn.toIndexedBufferGeometry(),options.localMorphColour&&(__webpack_require__(6).copyMorphColorsToIndexedBufferGeometry)(geometryIn,geometry)):geometryIn instanceof THREE.BufferGeometry&&(geometry=geometryIn.clone()),geometry.colorsNeedUpdate=!0,geometry.computeBoundingBox(),geometry.computeBoundingSphere(),geometryIn._video&&(geometry._video=geometryIn._video),geometry},ZincObject.prototype.checkAndCreateTransparentMesh=function(){if(this.isGeometry&&this.morph.material&&this.morph.material.transparent){if(!this.secondaryMesh){var secondaryMaterial=this.morph.material.clone();secondaryMaterial.side=THREE.FrontSide,this.secondaryMesh=new THREE.Mesh(this.morph.geometry,secondaryMaterial),this.secondaryMesh.renderOrder=this.morph.renderOrder+1,this.secondaryMesh.userData=this,this.secondaryMesh.name=this.groupName}this.morph.material.side=THREE.BackSide,this.morph.material.needsUpdate=!0,this.morph.add(this.secondaryMesh),this.animationGroup.add(this.secondaryMesh)}},ZincObject.prototype.checkAndRemoveTransparentMesh=function(){this.isGeometry&&this.secondaryMesh&&(this.morph.remove(this.secondaryMesh),this.animationGroup.uncache(this.secondaryMesh),this.animationGroup.remove(this.secondaryMesh)),this.morph.material.side=THREE.DoubleSide},ZincObject.prototype.setMesh=function(mesh,localTimeEnabled,localMorphColour){if(this.animationGroup=new THREE.AnimationObjectGroup(mesh),this.mixer=new THREE.AnimationMixer(this.animationGroup),this.geometry=mesh.geometry,this.clipAction=void 0,this.geometry&&this.geometry.morphAttributes){var morphAttribute=this.geometry.morphAttributes.position;morphAttribute||(morphAttribute=this.geometry.morphAttributes.color?this.geometry.morphAttributes.color:this.geometry.morphAttributes.normal),morphAttribute&&(this.animationClip=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(morphAttribute,10,!0),this.animationClip&&null!=this.animationClip[0]&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=THREE.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play()))}this.timeEnabled=localTimeEnabled,this.morphColour=localMorphColour,this.morph=mesh,this.morph.userData=this,this.morph.matrixAutoUpdate=!1,this.checkAndCreateTransparentMesh(),this.timeEnabled?this.setFrustumCulled(!1):this.morphColour&&(this.geometry.setAttribute("morphTarget0",this.geometry.getAttribute("position")),this.geometry.setAttribute("morphTarget1",this.geometry.getAttribute("position"))),this.boundingBoxUpdateRequired=!0},ZincObject.prototype.setName=function(groupNameIn){this.groupName=groupNameIn,this.morph&&(this.morph.name=this.groupName),this.secondaryMesh&&(this.secondaryMesh.name=this.groupName)},ZincObject.prototype.getCurrentTime=function(){if(this.clipAction){var ratio=this.clipAction.time/this.clipAction._clip.duration;return this.duration*ratio}return this.inbuildTime};var updateMorphColorAttribute=function(targetGeometry,morph){if(morph&&targetGeometry&&targetGeometry.morphAttributes&&targetGeometry.morphAttributes.color){var morphColors=targetGeometry.morphAttributes.color,influences=morph.morphTargetInfluences,length=influences.length;targetGeometry.deleteAttribute("morphColor0"),targetGeometry.deleteAttribute("morphColor1");for(var bound=0,morphArray=[],i=0;1>bound||i<length;i++)0<influences[i]&&(bound++,morphArray.push([i,influences[i]]));2==morphArray.length?(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[1][0]])):1==morphArray.length&&(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[0][0]]))}};/**
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ZincObject.prototype.setMorphTime=function(time){var timeChanged=!1;if(this.clipAction){var ratio=time/this.duration,actualDuration=this.clipAction._clip.duration,newTime=ratio*actualDuration;newTime!=this.clipAction.time&&(this.clipAction.time=newTime,timeChanged=!0),timeChanged&&this.isTimeVarying()&&this.mixer.update(0)}else{var _newTime=time;_newTime=time>this.duration?this.duration:0>time?0:time,_newTime!=this.inbuildTime&&(this.inbuildTime=_newTime,timeChanged=!0)}timeChanged&&(this.boundingBoxUpdateRequired=!0,updateMorphColorAttribute(this.geometry,this.morph),this.timeEnabled&&(this.markerUpdateRequired=!0))},ZincObject.prototype.isTimeVarying=function(){return!!(this.timeEnabled||this.morphColour)},ZincObject.prototype.getVisibility=function(){return this.morph.visible},ZincObject.prototype.setVisibility=function(visible){this.morph.visible!==visible&&(this.morph.visible=visible,this.region&&(this.region.pickableUpdateRequired=!0))},ZincObject.prototype.setAlpha=function(alpha){var material=this.morph.material,isTransparent=!1;1>alpha&&(isTransparent=!0);var transparentChanged=material.transparent!=isTransparent;material.opacity=alpha,material.transparent=isTransparent,transparentChanged&&(isTransparent?this.checkAndCreateTransparentMesh():this.checkAndRemoveTransparentMesh()),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.opacity=alpha)},ZincObject.prototype.setFrustumCulled=function(flag){this.morph&&(this.morph.frustumCulled=flag)},ZincObject.prototype.setVertexColors=function(vertexColors){this.morph.material.vertexColors=vertexColors,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.vertexColors=vertexColors)},ZincObject.prototype.getColour=function(){return this.morph&&this.morph.material?this.morph.material.color:void 0},ZincObject.prototype.setColour=function(colour){this.morph.material.color=colour,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},ZincObject.prototype.getColourHex=function(){return!this.morphColour&&this.morph&&this.morph.material&&this.morph.material.color?this.morph.material.color.getHexString():void 0},ZincObject.prototype.setColourHex=function(hex){this.morph.material.color.setHex(hex),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.color.setHex(hex)},ZincObject.prototype.setMaterial=function(material){this.morph.material=material,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.dispose(),this.secondaryMesh.material=material.clone(),this.secondaryMesh.material.side=THREE.FrontSide)},ZincObject.prototype.getClosestVertexIndex=function(){var closestIndex=-1;if(this.morph){var position=this.morph.geometry.attributes.position,boundingBox=new THREE.Box3().setFromBufferAttribute(position),center=new THREE.Vector3;if(boundingBox.getCenter(center),position&&boundingBox)for(var distance=-1,currentDistance=0,current=new THREE.Vector3,i=0;i<position.count;i++)current.fromArray(position.array,3*i),currentDistance=current.distanceTo(center),-1==distance?distance=currentDistance:distance>currentDistance&&(distance=currentDistance,closestIndex=i)}return closestIndex},ZincObject.prototype.getClosestVertex=function(){var position=new THREE.Vector3;if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex){var influences=this.morph.morphTargetInfluences,attributes=this.morph.geometry.morphAttributes;if(influences&&attributes&&attributes.position){for(var found=!1,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,this._vertex.fromArray(attributes.position[i].array,3*this.closestVertexIndex),position.add(this._vertex.multiplyScalar(influences[i])));if(found)return position}else return position.fromArray(this.morph.geometry.attributes.position.array,3*this.closestVertexIndex),position}return this.getBoundingBox().getCenter(position),position},ZincObject.prototype.getBoundingBox=function(){if(this.morph&&this.morph.visible){if(this.boundingBoxUpdateRequired){var influences=this.morph.morphTargetInfluences,attributes=void 0;this.morph.geometry&&(attributes=this.morph.geometry.morphAttributes);var found=!1;if(influences&&attributes&&attributes.position){for(var min=new THREE.Vector3,max=new THREE.Vector3,box=new THREE.Box3,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,box.setFromArray(attributes.position[i].array),min.add(box.min.multiplyScalar(influences[i])),max.add(box.max.multiplyScalar(influences[i])));found&&this.cachedBoundingBox.set(min,max)}found||this.cachedBoundingBox.setFromBufferAttribute(this.morph.geometry.attributes.position),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},ZincObject.prototype.dispose=function(){this.morph&&this.morph.geometry&&this.morph.geometry.dispose(),this.morph&&this.morph.material&&this.morph.material.dispose(),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.dispose(),this.geometry&&this.geometry.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.clipAction=void 0,this.groupName=void 0},ZincObject.prototype.updateMarker=function(playAnimation,options){if(!(!1==playAnimation&&options&&options.displayMarkers))this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.morph.remove(this.marker.morph)),this.markerUpdateRequired=!0;else if(this.groupName){if(this.marker||(this.marker=new(__webpack_require__(7).Marker)(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var position=this.getClosestVertex();position&&(this.marker.setPosition(position.x,position.y,position.z),this.markerUpdateRequired=!1)}options&&options.camera&&options.markerDepths&&options.markerDepths.push(this.marker.updateNDC(options.camera.cameraObject)),this.marker.isEnabled()||(this.marker.enable(),this.morph.add(this.marker.morph))}},ZincObject.prototype.processMarkerVisual=function(min,max){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(min,max)},ZincObject.prototype.initiateMorphColor=function(){1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph)},ZincObject.prototype.setRenderOrder=function(renderOrder){this.morph&&renderOrder!==void 0&&(this.morph.renderOrder=renderOrder,this.secondaryMesh&&(this.secondaryMesh.renderOrder=this.morph.renderOrder+1))},ZincObject.prototype.getClosestVertexDOMElementCoords=function(scene){if(scene&&scene.camera){var inView=!0,position=this.getClosestVertex();return position.project(scene.camera),position.z=Math.min(Math.max(position.z,0),1),(1<position.x||-1>position.x||1<position.y||-1>position.y)&&(inView=!1),scene.getZincCameraControls().getRelativeCoordsFromNDC(position.x,position.y,position),{position,inView}}},ZincObject.prototype.render=function(delta,playAnimation,options){if(!0==playAnimation){if(this.clipAction&&this.isTimeVarying())this.mixer.update(delta);else{var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime}0!=delta&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph))}this.updateMarker(playAnimation,options)},exports.ZincObject=ZincObject;
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ZincObject.prototype.setMorphTime=function(time){var timeChanged=!1;if(this.clipAction){var ratio=time/this.duration,actualDuration=this.clipAction._clip.duration,newTime=ratio*actualDuration;newTime!=this.clipAction.time&&(this.clipAction.time=newTime,timeChanged=!0),timeChanged&&this.isTimeVarying()&&this.mixer.update(0)}else{var _newTime=time;_newTime=time>this.duration?this.duration:0>time?0:time,_newTime!=this.inbuildTime&&(this.inbuildTime=_newTime,timeChanged=!0)}timeChanged&&(this.boundingBoxUpdateRequired=!0,updateMorphColorAttribute(this.geometry,this.morph),this.timeEnabled&&(this.markerUpdateRequired=!0))},ZincObject.prototype.isTimeVarying=function(){return!!(this.timeEnabled||this.morphColour)},ZincObject.prototype.getVisibility=function(){return this.morph.visible},ZincObject.prototype.setVisibility=function(visible){this.morph.visible!==visible&&(this.morph.visible=visible,this.region&&(this.region.pickableUpdateRequired=!0))},ZincObject.prototype.setAlpha=function(alpha){var material=this.morph.material,isTransparent=!1;1>alpha&&(isTransparent=!0);var transparentChanged=material.transparent!=isTransparent;material.opacity=alpha,material.transparent=isTransparent,transparentChanged&&(isTransparent?this.checkAndCreateTransparentMesh():this.checkAndRemoveTransparentMesh()),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.opacity=alpha)},ZincObject.prototype.setFrustumCulled=function(flag){this.morph&&(this.morph.frustumCulled=flag)},ZincObject.prototype.setVertexColors=function(vertexColors){this.morph.material.vertexColors=vertexColors,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.vertexColors=vertexColors)},ZincObject.prototype.getColour=function(){return this.morph&&this.morph.material?this.morph.material.color:void 0},ZincObject.prototype.setColour=function(colour){this.morph.material.color=colour,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},ZincObject.prototype.getColourHex=function(){return!this.morphColour&&this.morph&&this.morph.material&&this.morph.material.color?this.morph.material.color.getHexString():void 0},ZincObject.prototype.setColourHex=function(hex){this.morph.material.color.setHex(hex),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.color.setHex(hex)},ZincObject.prototype.setMaterial=function(material){this.morph.material=material,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.dispose(),this.secondaryMesh.material=material.clone(),this.secondaryMesh.material.side=THREE.FrontSide)},ZincObject.prototype.getClosestVertexIndex=function(){var closestIndex=-1;if(this.morph){var position=this.morph.geometry.attributes.position,boundingBox=new THREE.Box3().setFromBufferAttribute(position),center=new THREE.Vector3;if(boundingBox.getCenter(center),position&&boundingBox)for(var distance=-1,currentDistance=0,current=new THREE.Vector3,i=0;i<position.count;i++)current.fromArray(position.array,3*i),currentDistance=current.distanceTo(center),-1==distance?distance=currentDistance:distance>currentDistance&&(distance=currentDistance,closestIndex=i)}return closestIndex},ZincObject.prototype.getClosestVertex=function(){var position=new THREE.Vector3;if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex){var influences=this.morph.morphTargetInfluences,attributes=this.morph.geometry.morphAttributes;if(influences&&attributes&&attributes.position){for(var found=!1,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,this._vertex.fromArray(attributes.position[i].array,3*this.closestVertexIndex),position.add(this._vertex.multiplyScalar(influences[i])));if(found)return position}else return position.fromArray(this.morph.geometry.attributes.position.array,3*this.closestVertexIndex),position}return this.getBoundingBox().getCenter(position),position},ZincObject.prototype.getBoundingBox=function(){if(this.morph&&this.morph.visible){if(this.boundingBoxUpdateRequired){var influences=this.morph.morphTargetInfluences,attributes=void 0;this.morph.geometry&&(attributes=this.morph.geometry.morphAttributes);var found=!1;if(influences&&attributes&&attributes.position){for(var min=new THREE.Vector3,max=new THREE.Vector3,box=new THREE.Box3,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,box.setFromArray(attributes.position[i].array),min.add(box.min.multiplyScalar(influences[i])),max.add(box.max.multiplyScalar(influences[i])));found&&this.cachedBoundingBox.set(min,max)}found||this.cachedBoundingBox.setFromBufferAttribute(this.morph.geometry.attributes.position),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},ZincObject.prototype.dispose=function(){this.morph&&this.morph.geometry&&this.morph.geometry.dispose(),this.morph&&this.morph.material&&this.morph.material.dispose(),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.dispose(),this.geometry&&this.geometry.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.clipAction=void 0,this.groupName=void 0},ZincObject.prototype.updateMarker=function(playAnimation,options){if(!(!1==playAnimation&&options&&options.displayMarkers))this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.morph.remove(this.marker.morph)),this.markerUpdateRequired=!0;else if(this.groupName){if(this.marker||(this.marker=new((__webpack_require__(7).Marker))(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var position=this.getClosestVertex();position&&(this.marker.setPosition(position.x,position.y,position.z),this.markerUpdateRequired=!1)}options&&options.camera&&options.markerDepths&&options.markerDepths.push(this.marker.updateNDC(options.camera.cameraObject)),this.marker.isEnabled()||(this.marker.enable(),this.morph.add(this.marker.morph))}},ZincObject.prototype.processMarkerVisual=function(min,max){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(min,max)},ZincObject.prototype.initiateMorphColor=function(){1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph)},ZincObject.prototype.setRenderOrder=function(renderOrder){this.morph&&renderOrder!==void 0&&(this.morph.renderOrder=renderOrder,this.secondaryMesh&&(this.secondaryMesh.renderOrder=this.morph.renderOrder+1))},ZincObject.prototype.getClosestVertexDOMElementCoords=function(scene){if(scene&&scene.camera){var inView=!0,position=this.getClosestVertex();return position.project(scene.camera),position.z=Math.min(Math.max(position.z,0),1),(1<position.x||-1>position.x||1<position.y||-1>position.y)&&(inView=!1),scene.getZincCameraControls().getRelativeCoordsFromNDC(position.x,position.y,position),{position,inView}}},ZincObject.prototype.render=function(delta,playAnimation,options){if(!0==playAnimation){if(this.clipAction&&this.isTimeVarying())this.mixer.update(delta);else{var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime}0!=delta&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph))}this.updateMarker(playAnimation,options)},exports.ZincObject=ZincObject;
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__webpack_require__.r(__webpack_exports__);
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/* harmony export
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/* harmony export
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
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/* harmony export */ "Face3": () => (/* binding */ Face3),
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/* harmony export */ "Geometry": () => (/* binding */ Geometry)
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/* harmony export */ });
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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var _m1=new three__WEBPACK_IMPORTED_MODULE_0__
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this.uuid=three__WEBPACK_IMPORTED_MODULE_0__
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var _m1=new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,_obj=new three__WEBPACK_IMPORTED_MODULE_0__.Object3D,_offset=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;function Geometry(){// update flags
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this.uuid=three__WEBPACK_IMPORTED_MODULE_0__.MathUtils.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.normals=[],this.uvs=[],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1,this.morphNormalsReady=!1}Geometry.prototype=Object.assign(Object.create(three__WEBPACK_IMPORTED_MODULE_0__.EventDispatcher.prototype),{constructor:Geometry,isGeometry:!0,applyMatrix4:function applyMatrix4(matrix){for(var vertex,normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__.Matrix3().getNormalMatrix(matrix),i=0,il=this.vertices.length;i<il;i++)vertex=this.vertices[i],vertex.applyMatrix4(matrix);for(var face,_i=0,_il=this.faces.length;_i<_il;_i++){face=this.faces[_i],face.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=face.vertexNormals.length;j<jl;j++)face.vertexNormals[j].applyMatrix3(normalMatrix).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function rotateX(angle){return _m1.makeRotationX(angle),this.applyMatrix4(_m1),this},rotateY:function rotateY(angle){return _m1.makeRotationY(angle),this.applyMatrix4(_m1),this},rotateZ:function rotateZ(angle){return _m1.makeRotationZ(angle),this.applyMatrix4(_m1),this},translate:function translate(x,y,z){return _m1.makeTranslation(x,y,z),this.applyMatrix4(_m1),this},scale:function scale(x,y,z){return _m1.makeScale(x,y,z),this.applyMatrix4(_m1),this},lookAt:function lookAt(vector){return _obj.lookAt(vector),_obj.updateMatrix(),this.applyMatrix4(_obj.matrix),this},fromBufferGeometry:function fromBufferGeometry(geometry){function addFace(a,b,c,materialIndex){var vertexColors=void 0===color?[]:[scope.colors[a].clone(),scope.colors[b].clone(),scope.colors[c].clone()],vertexNormals=void 0===normal?[]:[new three__WEBPACK_IMPORTED_MODULE_0__.Vector3().fromBufferAttribute(normal,a),new three__WEBPACK_IMPORTED_MODULE_0__.Vector3().fromBufferAttribute(normal,b),new three__WEBPACK_IMPORTED_MODULE_0__.Vector3().fromBufferAttribute(normal,c)],face=new Face3(a,b,c,vertexNormals,vertexColors,materialIndex);scope.faces.push(face),void 0!==uv&&scope.faceVertexUvs[0].push([new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv,a),new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv,b),new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv,c)]),void 0!==uv2&&scope.faceVertexUvs[1].push([new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv2,a),new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv2,b),new three__WEBPACK_IMPORTED_MODULE_0__.Vector2().fromBufferAttribute(uv2,c)])}var scope=this,index=null===geometry.index?void 0:geometry.index,attributes=geometry.attributes;if(void 0===attributes.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var position=attributes.position,normal=attributes.normal,color=attributes.color,uv=attributes.uv,uv2=attributes.uv2;void 0!==uv2&&(this.faceVertexUvs[1]=[]);for(var i=0;i<position.count;i++)scope.vertices.push(new three__WEBPACK_IMPORTED_MODULE_0__.Vector3().fromBufferAttribute(position,i)),void 0!==color&&scope.colors.push(new three__WEBPACK_IMPORTED_MODULE_0__.Color().fromBufferAttribute(color,i));var groups=geometry.groups;if(0<groups.length)for(var _i2=0;_i2<groups.length;_i2++)for(var group=groups[_i2],start=group.start,count=group.count,j=start;j<start+count;j+=3)void 0===index?addFace(j,j+1,j+2,group.materialIndex):addFace(index.getX(j),index.getX(j+1),index.getX(j+2),group.materialIndex);else if(void 0!==index)for(var _i3=0;_i3<index.count;_i3+=3)addFace(index.getX(_i3),index.getX(_i3+1),index.getX(_i3+2));else for(var _i4=0;_i4<position.count;_i4+=3)addFace(_i4,_i4+1,_i4+2);return this.computeFaceNormals(),null!==geometry.boundingBox&&(this.boundingBox=geometry.boundingBox.clone()),null!==geometry.boundingSphere&&(this.boundingSphere=geometry.boundingSphere.clone()),this},center:function center(){return this.computeBoundingBox(),this.boundingBox.getCenter(_offset).negate(),this.translate(_offset.x,_offset.y,_offset.z),this},normalize:function normalize(){this.computeBoundingSphere();var center=this.boundingSphere.center,radius=this.boundingSphere.radius,s=0===radius?1:1/radius,matrix=new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4;return matrix.set(s,0,0,-s*center.x,0,s,0,-s*center.y,0,0,s,-s*center.z,0,0,0,1),this.applyMatrix4(matrix),this},computeFaceNormals:function computeFaceNormals(){for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,ab=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vA=this.vertices[face.a],vB=this.vertices[face.b],vC=this.vertices[face.c];cb.subVectors(vC,vB),ab.subVectors(vA,vB),cb.cross(ab),cb.normalize(),face.normal.copy(cb)}},computeVertexNormals:function computeVertexNormals(){for(var areaWeighted=!(0<arguments.length&&void 0!==arguments[0])||arguments[0],vertices=Array(this.vertices.length),v=0,vl=this.vertices.length;v<vl;v++)vertices[v]=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;if(areaWeighted)// vertex normals weighted by triangle areas
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for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__
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for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,ab=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vA=this.vertices[face.a],vB=this.vertices[face.b],vC=this.vertices[face.c];cb.subVectors(vC,vB),ab.subVectors(vA,vB),cb.cross(ab),vertices[face.a].add(cb),vertices[face.b].add(cb),vertices[face.c].add(cb)}else{this.computeFaceNormals();for(var _face,_f=0,_fl=this.faces.length;_f<_fl;_f++)_face=this.faces[_f],vertices[_face.a].add(_face.normal),vertices[_face.b].add(_face.normal),vertices[_face.c].add(_face.normal)}for(var _v=0,_vl=this.vertices.length;_v<_vl;_v++)vertices[_v].normalize();for(var _f2=0,_fl2=this.faces.length;_f2<_fl2;_f2++){var _face2=this.faces[_f2],vertexNormals=_face2.vertexNormals;3===vertexNormals.length?(vertexNormals[0].copy(vertices[_face2.a]),vertexNormals[1].copy(vertices[_face2.b]),vertexNormals[2].copy(vertices[_face2.c])):(vertexNormals[0]=vertices[_face2.a].clone(),vertexNormals[1]=vertices[_face2.b].clone(),vertexNormals[2]=vertices[_face2.c].clone())}return 0<this.faces.length&&(this.normalsNeedUpdate=!0),vertices},computeFlatVertexNormals:function computeFlatVertexNormals(){this.computeFaceNormals();for(var f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vertexNormals=face.vertexNormals;3===vertexNormals.length?(vertexNormals[0].copy(face.normal),vertexNormals[1].copy(face.normal),vertexNormals[2].copy(face.normal)):(vertexNormals[0]=face.normal.clone(),vertexNormals[1]=face.normal.clone(),vertexNormals[2]=face.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function computeMorphNormals(){// save original normals
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for(var face,f=0,fl=this.faces.length;f<fl;f++){face=this.faces[f],face.__originalFaceNormal?face.__originalFaceNormal.copy(face.normal):face.__originalFaceNormal=face.normal.clone(),face.__originalVertexNormals||(face.__originalVertexNormals=[]);for(var i=0,il=face.vertexNormals.length;i<il;i++)face.__originalVertexNormals[i]?face.__originalVertexNormals[i].copy(face.vertexNormals[i]):face.__originalVertexNormals[i]=face.vertexNormals[i].clone()}// use temp geometry to compute face and vertex normals for each morph
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var tmpGeo=new Geometry;tmpGeo.faces=this.faces;for(var _i5=0,_il2=this.morphTargets.length;_i5<_il2;_i5++){// create on first access
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if(!this.morphNormals[_i5]){this.morphNormals[_i5]={},this.morphNormals[_i5].faceNormals=[],this.morphNormals[_i5].vertexNormals=[];for(var dstNormalsFace=this.morphNormals[_i5].faceNormals,dstNormalsVertex=this.morphNormals[_i5].vertexNormals,_f3=0,_fl3=this.faces.length;_f3<_fl3;_f3++){var faceNormal=new three__WEBPACK_IMPORTED_MODULE_0__
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if(!this.morphNormals[_i5]){this.morphNormals[_i5]={},this.morphNormals[_i5].faceNormals=[],this.morphNormals[_i5].vertexNormals=[];for(var dstNormalsFace=this.morphNormals[_i5].faceNormals,dstNormalsVertex=this.morphNormals[_i5].vertexNormals,_f3=0,_fl3=this.faces.length;_f3<_fl3;_f3++){var faceNormal=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_vertexNormals={a:new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,b:new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,c:new three__WEBPACK_IMPORTED_MODULE_0__.Vector3};dstNormalsFace.push(faceNormal),dstNormalsVertex.push(_vertexNormals)}}var morphNormals=this.morphNormals[_i5];// set vertices to morph target
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tmpGeo.vertices=this.morphTargets[_i5].vertices,tmpGeo.computeFaceNormals();var vertexNormals=tmpGeo.computeVertexNormals();if(vertexNormals&&0<vertexNormals.length){this.morphTargets[_i5].normals=Array(this.vertices.length);for(var v=0;v<vertexNormals.length;v++)this.morphTargets[_i5].normals[v]=vertexNormals[v].clone()}// store morph normals
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for(var _f4=0,_fl4=this.faces.length;_f4<_fl4;_f4++){var _face3=this.faces[_f4],_faceNormal=morphNormals.faceNormals[_f4],_vertexNormals2=morphNormals.vertexNormals[_f4];_faceNormal.copy(_face3.normal),_vertexNormals2.a.copy(_face3.vertexNormals[0]),_vertexNormals2.b.copy(_face3.vertexNormals[1]),_vertexNormals2.c.copy(_face3.vertexNormals[2])}}// restore original normals
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for(var _face4,_f5=0,_fl5=this.faces.length;_f5<_fl5;_f5++)_face4=this.faces[_f5],_face4.normal=_face4.__originalFaceNormal,_face4.vertexNormals=_face4.__originalVertexNormals;this.morphNormalsReady=!0},computeBoundingBox:function computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new three__WEBPACK_IMPORTED_MODULE_0__
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for(var _face4,_f5=0,_fl5=this.faces.length;_f5<_fl5;_f5++)_face4=this.faces[_f5],_face4.normal=_face4.__originalFaceNormal,_face4.vertexNormals=_face4.__originalVertexNormals;this.morphNormalsReady=!0},computeBoundingBox:function computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new three__WEBPACK_IMPORTED_MODULE_0__.Box3),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new three__WEBPACK_IMPORTED_MODULE_0__.Sphere),this.boundingSphere.setFromPoints(this.vertices)},merge:function merge(geometry,matrix){var materialIndexOffset=2<arguments.length&&arguments[2]!==void 0?arguments[2]:0;if(!(geometry&&geometry.isGeometry))return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",geometry);var normalMatrix,vertexOffset=this.vertices.length,vertices1=this.vertices,vertices2=geometry.vertices,faces1=this.faces,faces2=geometry.faces,colors1=this.colors,colors2=geometry.colors;matrix!==void 0&&(normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__.Matrix3().getNormalMatrix(matrix));// vertices
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for(var i=0,il=vertices2.length;i<il;i++){var vertex=vertices2[i],vertexCopy=vertex.clone();matrix!==void 0&&vertexCopy.applyMatrix4(matrix),vertices1.push(vertexCopy)}// colors
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for(var _i6=0,_il3=colors2.length;_i6<_il3;_i6++)colors1.push(colors2[_i6].clone());// faces
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for(var _i7=0,_il4=faces2.length;_i7<_il4;_i7++){var face=faces2[_i7],normal=void 0,color=void 0,faceVertexNormals=face.vertexNormals,faceVertexColors=face.vertexColors,faceCopy=new Face3(face.a+vertexOffset,face.b+vertexOffset,face.c+vertexOffset);faceCopy.normal.copy(face.normal),normalMatrix!==void 0&&faceCopy.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=faceVertexNormals.length;j<jl;j++)normal=faceVertexNormals[j].clone(),void 0!==normalMatrix&&normal.applyMatrix3(normalMatrix).normalize(),faceCopy.vertexNormals.push(normal);faceCopy.color.copy(face.color);for(var _j=0,_jl=faceVertexColors.length;_j<_jl;_j++)color=faceVertexColors[_j],faceCopy.vertexColors.push(color.clone());faceCopy.materialIndex=face.materialIndex+materialIndexOffset,faces1.push(faceCopy)}// uvs
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@@ -230,7 +149,7 @@ for(var faceVertexUvs2,_i8=0,_il5=geometry.faceVertexUvs.length;_i8<_il5;_i8++){
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for(var face,faceIndicesToRemove=[],_i9=0,_il6=this.faces.length;_i9<_il6;_i9++){face=this.faces[_i9],face.a=changes[face.a],face.b=changes[face.b],face.c=changes[face.c];// if any duplicate vertices are found in a Face3
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for(var indices=[face.a,face.b,face.c],n=0;3>n;n++)if(indices[n]===indices[(n+1)%3]){faceIndicesToRemove.push(_i9);break}}for(var idx,_i10=faceIndicesToRemove.length-1;0<=_i10;_i10--){idx=faceIndicesToRemove[_i10],this.faces.splice(idx,1);for(var j=0,jl=this.faceVertexUvs.length;j<jl;j++)this.faceVertexUvs[j].splice(idx,1)}// Use unique set of vertices
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var diff=this.vertices.length-unique.length;return this.vertices=unique,diff},setFromPoints:function setFromPoints(points){this.vertices=[];for(var point,i=0,l=points.length;i<l;i++)point=points[i],this.vertices.push(new three__WEBPACK_IMPORTED_MODULE_0__
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var diff=this.vertices.length-unique.length;return this.vertices=unique,diff},setFromPoints:function setFromPoints(points){this.vertices=[];for(var point,i=0,l=points.length;i<l;i++)point=points[i],this.vertices.push(new three__WEBPACK_IMPORTED_MODULE_0__.Vector3(point.x,point.y,point.z||0));return this},sortFacesByMaterialIndex:function sortFacesByMaterialIndex(){// sort faces
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// tag faces
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for(var faces=this.faces,length=faces.length,i=0;i<length;i++)faces[i]._id=i;faces.sort(function(a,b){return a.materialIndex-b.materialIndex});// sort uvs
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var newUvs1,newUvs2,uvs1=this.faceVertexUvs[0],uvs2=this.faceVertexUvs[1];uvs1&&uvs1.length===length&&(newUvs1=[]),uvs2&&uvs2.length===length&&(newUvs2=[]);for(var id,_i11=0;_i11<length;_i11++)id=faces[_i11]._id,newUvs1&&newUvs1.push(uvs1[id]),newUvs2&&newUvs2.push(uvs2[id]);newUvs1&&(this.faceVertexUvs[0]=newUvs1),newUvs2&&(this.faceVertexUvs[1]=newUvs2)},toJSON:function toJSON(){function setBit(value,position,enabled){return enabled?value|1<<position:value&~(1<<position)}function getNormalIndex(normal){var hash=normal.x.toString()+normal.y.toString()+normal.z.toString();return void 0===normalsHash[hash]?(normalsHash[hash]=normals.length/3,normals.push(normal.x,normal.y,normal.z),normalsHash[hash]):normalsHash[hash]}function getColorIndex(color){var hash=color.r.toString()+color.g.toString()+color.b.toString();return void 0===colorsHash[hash]?(colorsHash[hash]=colors.length,colors.push(color.getHex()),colorsHash[hash]):colorsHash[hash]}function getUvIndex(uv){var hash=uv.x.toString()+uv.y.toString();return void 0===uvsHash[hash]?(uvsHash[hash]=uvs.length/2,uvs.push(uv.x,uv.y),uvsHash[hash]):uvsHash[hash]}var data={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};// standard Geometry serialization
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@@ -271,36 +190,36 @@ for(var skinIndices=source.skinIndices,_i19=0,_il13=skinIndices.length;_i19<_il1
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for(var lineDistances=source.lineDistances,_i20=0,_il14=lineDistances.length;_i20<_il14;_i20++)this.lineDistances.push(lineDistances[_i20]);// bounding box
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var boundingBox=source.boundingBox;null!==boundingBox&&(this.boundingBox=boundingBox.clone());// bounding sphere
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var boundingSphere=source.boundingSphere;return null!==boundingSphere&&(this.boundingSphere=boundingSphere.clone()),this.elementsNeedUpdate=source.elementsNeedUpdate,this.verticesNeedUpdate=source.verticesNeedUpdate,this.uvsNeedUpdate=source.uvsNeedUpdate,this.normalsNeedUpdate=source.normalsNeedUpdate,this.colorsNeedUpdate=source.colorsNeedUpdate,this.lineDistancesNeedUpdate=source.lineDistancesNeedUpdate,this.groupsNeedUpdate=source.groupsNeedUpdate,this},computeGroups(){var group,i,groups=[],materialIndex=void 0,faces=this.faces;for(i=0;i<faces.length;i++){var face=faces[i];// materials
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face.materialIndex!==materialIndex&&(materialIndex=face.materialIndex,void 0!==group&&(group.count=3*i-group.start,groups.push(group)),group={start:3*i,materialIndex:materialIndex})}return void 0!==group&&(group.count=3*i-group.start,groups.push(group)),groups},toBufferGeometry:function toBufferGeometry(){var geometry=new DirectGeometry().fromGeometry(this),buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__
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face.materialIndex!==materialIndex&&(materialIndex=face.materialIndex,void 0!==group&&(group.count=3*i-group.start,groups.push(group)),group={start:3*i,materialIndex:materialIndex})}return void 0!==group&&(group.count=3*i-group.start,groups.push(group)),groups},toBufferGeometry:function toBufferGeometry(){var geometry=new DirectGeometry().fromGeometry(this),buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,positions=new Float32Array(3*geometry.vertices.length);if(buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(positions,3).copyVector3sArray(geometry.vertices)),0<geometry.normals.length){var normals=new Float32Array(3*geometry.normals.length);buffergeometry.setAttribute("normal",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(normals,3).copyVector3sArray(geometry.normals))}if(0<geometry.colors.length){var colors=new Float32Array(3*geometry.colors.length);buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(colors,3).copyColorsArray(geometry.colors))}if(0<geometry.uvs.length){var uvs=new Float32Array(2*geometry.uvs.length);buffergeometry.setAttribute("uv",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(uvs,2).copyVector2sArray(geometry.uvs))}if(0<geometry.uvs2.length){var uvs2=new Float32Array(2*geometry.uvs2.length);buffergeometry.setAttribute("uv2",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(uvs2,2).copyVector2sArray(geometry.uvs2))}// groups
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// morphs
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for(var name in buffergeometry.groups=geometry.groups,geometry.morphTargets){for(var array=[],morphTargets=geometry.morphTargets[name],i=0,l=morphTargets.length;i<l;i++){var morphTarget=morphTargets[i],attribute=new three__WEBPACK_IMPORTED_MODULE_0__
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if(0<geometry.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__
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for(var name in buffergeometry.groups=geometry.groups,geometry.morphTargets){for(var array=[],morphTargets=geometry.morphTargets[name],i=0,l=morphTargets.length;i<l;i++){var morphTarget=morphTargets[i],attribute=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(3*morphTarget.data.length,3);attribute.name=morphTarget.name,array.push(attribute.copyVector3sArray(morphTarget.data))}buffergeometry.morphAttributes[name]=array}// skinning
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if(0<geometry.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(4*geometry.skinIndices.length,4);buffergeometry.setAttribute("skinIndex",skinIndices.copyVector4sArray(geometry.skinIndices))}if(0<geometry.skinWeights.length){var skinWeights=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(4*geometry.skinWeights.length,4);buffergeometry.setAttribute("skinWeight",skinWeights.copyVector4sArray(geometry.skinWeights))}//
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return null!==geometry.boundingSphere&&(buffergeometry.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(buffergeometry.boundingBox=geometry.boundingBox.clone()),buffergeometry},toIndexedBufferGeometry:function toIndexedBufferGeometry(){//const geometry = new DirectGeometry().fromGeometry( this );
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var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__
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var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,positions=new Float32Array(3*this.vertices.length);if(buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(positions,3).copyVector3sArray(this.vertices)),0<this.normals.length){var normals=new Float32Array(this.normals.length),buffer=new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(normals,3).copyArray(this.normals);buffergeometry.setAttribute("normal",buffer)}if(0<this.uvs.length&&0<this.uvs[0].length){var uvs=new Float32Array(2*this.uvs[0].length);buffergeometry.setAttribute("uv",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(uvs,2).copyArray(this.uvs[0]))}if(1<this.uvs.length&&0<this.uvs[1].length){var uvs2=new Float32Array(2*this.uvs[1].length);buffergeometry.setAttribute("uv2",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(uvs2,2).copyArray(this.uvs[1]))}if(0<this.colors.length){for(var colorArray=[],i=0;i<this.colors.length;i++)colorArray.push(new three__WEBPACK_IMPORTED_MODULE_0__.Color(this.colors[i]));var colors=new Float32Array(3*colorArray.length);buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(colors,3).copyColorsArray(colorArray))}else{for(var colorsArray=new Float32Array(3*this.vertices.length),_i21=0;_i21<3*this.vertices.length;_i21++)colorsArray[_i21]=1;buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(colorsArray,3))}if(0<this.faces.length){for(var _colors=[],indices=[],_i22=0;_i22<this.faces.length;_i22++){indices.push(this.faces[_i22].a,this.faces[_i22].b,this.faces[_i22].c);var vertexColors=this.faces[_i22].vertexColors;if(3===vertexColors.length)_colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);else{var color=this.faces[_i22].color;_colors.push(color,color,color)}}// if ( colors.length > 0 ) {
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// buffergeometry.setAttribute( 'color', new BufferAttribute( colorsArray, 3 ).copyColorsArray( colors ) );
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buffergeometry.setIndex(indices),buffergeometry.groups=this.computeGroups()}// morphs
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if(0<this.morphTargets.length){for(var array=[],normalsArray=[],_i23=0,l=this.morphTargets.length;_i23<l;_i23++){var morphTarget=this.morphTargets[_i23],attribute=new three__WEBPACK_IMPORTED_MODULE_0__
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if(0<this.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__
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return null!==this.boundingSphere&&(buffergeometry.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(buffergeometry.boundingBox=this.boundingBox.clone()),buffergeometry},computeTangents:function computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function applyMatrix(matrix){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(matrix)},dispose:function dispose(){this.dispatchEvent({type:"dispose"})}}),Geometry.createBufferGeometryFromObject=function(object){var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__
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if(0<this.morphTargets.length){for(var array=[],normalsArray=[],_i23=0,l=this.morphTargets.length;_i23<l;_i23++){var morphTarget=this.morphTargets[_i23],attribute=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(3*morphTarget.vertices.length,3);if(attribute.name=morphTarget.name,array.push(attribute.copyVector3sArray(morphTarget.vertices)),morphTarget.normals){var _attribute=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(3*morphTarget.normals.length,3);_attribute.name=morphTarget.name,normalsArray.push(_attribute.copyVector3sArray(morphTarget.normals))}}buffergeometry.morphAttributes.position=array,buffergeometry.morphAttributes.normal=normalsArray}// skinning
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if(0<this.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(4*this.skinIndices.length,4);buffergeometry.setAttribute("skinIndex",skinIndices.copyVector4sArray(this.skinIndices))}if(0<this.skinWeights.length){var skinWeights=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(4*this.skinWeights.length,4);buffergeometry.setAttribute("skinWeight",skinWeights.copyVector4sArray(this.skinWeights))}//
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return null!==this.boundingSphere&&(buffergeometry.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(buffergeometry.boundingBox=this.boundingBox.clone()),buffergeometry},computeTangents:function computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function applyMatrix(matrix){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(matrix)},dispose:function dispose(){this.dispatchEvent({type:"dispose"})}}),Geometry.createBufferGeometryFromObject=function(object){var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,geometry=object.geometry;if(object.isPoints||object.isLine){var positions=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(3*geometry.vertices.length,3),colors=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(3*geometry.colors.length,3);if(buffergeometry.setAttribute("position",positions.copyVector3sArray(geometry.vertices)),buffergeometry.setAttribute("color",colors.copyColorsArray(geometry.colors)),geometry.lineDistances&&geometry.lineDistances.length===geometry.vertices.length){var lineDistances=new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(geometry.lineDistances.length,1);buffergeometry.setAttribute("lineDistance",lineDistances.copyArray(geometry.lineDistances))}null!==geometry.boundingSphere&&(buffergeometry.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(buffergeometry.boundingBox=geometry.boundingBox.clone())}else object.isMesh&&(buffergeometry=geometry.toBufferGeometry());return buffergeometry};class DirectGeometry{constructor(){// this.lineDistances = [];
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this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(geometry){var group,i,groups=[],materialIndex=void 0,faces=geometry.faces;for(i=0;i<faces.length;i++){var face=faces[i];// materials
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face.materialIndex!==materialIndex&&(materialIndex=face.materialIndex,group!==void 0&&(group.count=3*i-group.start,groups.push(group)),group={start:3*i,materialIndex:materialIndex})}group!==void 0&&(group.count=3*i-group.start,groups.push(group)),this.groups=groups}fromGeometry(geometry){var morphTargetsPosition,faces=geometry.faces,vertices=geometry.vertices,faceVertexUvs=geometry.faceVertexUvs,hasFaceVertexUv=faceVertexUvs[0]&&0<faceVertexUvs[0].length,hasFaceVertexUv2=faceVertexUvs[1]&&0<faceVertexUvs[1].length,morphTargets=geometry.morphTargets,morphTargetsLength=morphTargets.length;if(0<morphTargetsLength){morphTargetsPosition=[];for(var i=0;i<morphTargetsLength;i++)morphTargetsPosition[i]={name:morphTargets[i].name,data:[]};this.morphTargets.position=morphTargetsPosition}var morphTargetsNormal,morphNormals=geometry.morphNormals,morphNormalsLength=morphNormals.length;if(0<morphNormalsLength){morphTargetsNormal=[];for(var _i24=0;_i24<morphNormalsLength;_i24++)morphTargetsNormal[_i24]={name:morphNormals[_i24].name,data:[]};this.morphTargets.normal=morphTargetsNormal}// skins
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var skinIndices=geometry.skinIndices,skinWeights=geometry.skinWeights,hasSkinIndices=skinIndices.length===vertices.length,hasSkinWeights=skinWeights.length===vertices.length;0<vertices.length&&0===faces.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var face,_i25=0;_i25<faces.length;_i25++){face=faces[_i25],this.vertices.push(vertices[face.a],vertices[face.b],vertices[face.c]);var vertexNormals=face.vertexNormals;if(3===vertexNormals.length)this.normals.push(vertexNormals[0],vertexNormals[1],vertexNormals[2]);else{var normal=face.normal;this.normals.push(normal,normal,normal)}var vertexColors=face.vertexColors;if(3===vertexColors.length)this.colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);else{var color=face.color;this.colors.push(color,color,color)}if(!0===hasFaceVertexUv){var vertexUvs=faceVertexUvs[0][_i25];void 0===vertexUvs?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",_i25),this.uvs.push(new three__WEBPACK_IMPORTED_MODULE_0__
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var skinIndices=geometry.skinIndices,skinWeights=geometry.skinWeights,hasSkinIndices=skinIndices.length===vertices.length,hasSkinWeights=skinWeights.length===vertices.length;0<vertices.length&&0===faces.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var face,_i25=0;_i25<faces.length;_i25++){face=faces[_i25],this.vertices.push(vertices[face.a],vertices[face.b],vertices[face.c]);var vertexNormals=face.vertexNormals;if(3===vertexNormals.length)this.normals.push(vertexNormals[0],vertexNormals[1],vertexNormals[2]);else{var normal=face.normal;this.normals.push(normal,normal,normal)}var vertexColors=face.vertexColors;if(3===vertexColors.length)this.colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);else{var color=face.color;this.colors.push(color,color,color)}if(!0===hasFaceVertexUv){var vertexUvs=faceVertexUvs[0][_i25];void 0===vertexUvs?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",_i25),this.uvs.push(new three__WEBPACK_IMPORTED_MODULE_0__.Vector2,new three__WEBPACK_IMPORTED_MODULE_0__.Vector2,new three__WEBPACK_IMPORTED_MODULE_0__.Vector2)):this.uvs.push(vertexUvs[0],vertexUvs[1],vertexUvs[2])}if(!0===hasFaceVertexUv2){var _vertexUvs=faceVertexUvs[1][_i25];void 0===_vertexUvs?(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",_i25),this.uvs2.push(new three__WEBPACK_IMPORTED_MODULE_0__.Vector2,new three__WEBPACK_IMPORTED_MODULE_0__.Vector2,new three__WEBPACK_IMPORTED_MODULE_0__.Vector2)):this.uvs2.push(_vertexUvs[0],_vertexUvs[1],_vertexUvs[2])}// morphs
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for(var morphTarget,j=0;j<morphTargetsLength;j++)morphTarget=morphTargets[j].vertices,morphTargetsPosition[j].data.push(morphTarget[face.a],morphTarget[face.b],morphTarget[face.c]);for(var morphNormal,_j7=0;_j7<morphNormalsLength;_j7++)morphNormal=morphNormals[_j7].vertexNormals[_i25],morphTargetsNormal[_j7].data.push(morphNormal.a,morphNormal.b,morphNormal.c);// skins
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hasSkinIndices&&this.skinIndices.push(skinIndices[face.a],skinIndices[face.b],skinIndices[face.c]),hasSkinWeights&&this.skinWeights.push(skinWeights[face.a],skinWeights[face.b],skinWeights[face.c])}return this.computeGroups(geometry),this.verticesNeedUpdate=geometry.verticesNeedUpdate,this.normalsNeedUpdate=geometry.normalsNeedUpdate,this.colorsNeedUpdate=geometry.colorsNeedUpdate,this.uvsNeedUpdate=geometry.uvsNeedUpdate,this.groupsNeedUpdate=geometry.groupsNeedUpdate,null!==geometry.boundingSphere&&(this.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(this.boundingBox=geometry.boundingBox.clone()),this}}class Face3{constructor(a,b,c,normal,color){var materialIndex=5<arguments.length&&arguments[5]!==void 0?arguments[5]:0;this.a=a,this.b=b,this.c=c,this.normal=normal&&normal.isVector3?normal:new three__WEBPACK_IMPORTED_MODULE_0__
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hasSkinIndices&&this.skinIndices.push(skinIndices[face.a],skinIndices[face.b],skinIndices[face.c]),hasSkinWeights&&this.skinWeights.push(skinWeights[face.a],skinWeights[face.b],skinWeights[face.c])}return this.computeGroups(geometry),this.verticesNeedUpdate=geometry.verticesNeedUpdate,this.normalsNeedUpdate=geometry.normalsNeedUpdate,this.colorsNeedUpdate=geometry.colorsNeedUpdate,this.uvsNeedUpdate=geometry.uvsNeedUpdate,this.groupsNeedUpdate=geometry.groupsNeedUpdate,null!==geometry.boundingSphere&&(this.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(this.boundingBox=geometry.boundingBox.clone()),this}}class Face3{constructor(a,b,c,normal,color){var materialIndex=5<arguments.length&&arguments[5]!==void 0?arguments[5]:0;this.a=a,this.b=b,this.c=c,this.normal=normal&&normal.isVector3?normal:new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,this.vertexNormals=Array.isArray(normal)?normal:[],this.color=color&&color.isColor?color:new three__WEBPACK_IMPORTED_MODULE_0__.Color,this.vertexColors=Array.isArray(color)?color:[],this.materialIndex=materialIndex}clone(){return new this.constructor().copy(this)}copy(source){this.a=source.a,this.b=source.b,this.c=source.c,this.normal.copy(source.normal),this.color.copy(source.color),this.materialIndex=source.materialIndex;for(var i=0,il=source.vertexNormals.length;i<il;i++)this.vertexNormals[i]=source.vertexNormals[i].clone();for(var _i26=0,_il15=source.vertexColors.length;_i26<_il15;_i26++)this.vertexColors[_i26]=source.vertexColors[_i26].clone();return this}}
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function _readOnlyError(name){throw new Error("\""+name+"\" is read-only")}var THREE=__webpack_require__(3);function resolveURL(url){var actualURL=url,prefix=__webpack_require__(0).modelPrefix;if(prefix){"/"!=prefix[prefix.length-1]&&(prefix=(_readOnlyError("prefix"),prefix+"/"));var r=/^(?:[a-z]+:)?\/\//i;r.test(url)||(actualURL=prefix+url)}return actualURL}//Convenient function
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function _readOnlyError(name){throw new Error("\""+name+"\" is read-only")}var THREE=__webpack_require__(3);function resolveURL(url){var actualURL=url,prefix=(__webpack_require__(0).modelPrefix);if(prefix){"/"!=prefix[prefix.length-1]&&(prefix=(_readOnlyError("prefix"),prefix+"/"));var r=/^(?:[a-z]+:)?\/\//i;r.test(url)||(actualURL=prefix+url)}return actualURL}//Convenient function
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function loadExternalFile(url,data,callback,errorCallback){// Set up an asynchronous request
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request.open("GET",resolveURL(url),!0),request.onreadystatechange=()=>{4==request.readyState&&(200==request.status?callback(request.responseText,data):errorCallback(url))},request.send(null)}function loadExternalFiles(urls,callback,errorCallback){// Callback for a single file
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function partialCallback(text,urlIndex){result[urlIndex]=text,numComplete++,numComplete==numUrls&&callback(result)}for(var numUrls=urls.length,numComplete=0,result=[],i=0;i<numUrls;i++)loadExternalFile(urls[i],i,partialCallback,errorCallback)}//Get the colours at index
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exports.getColorsRGB=(colors,index)=>{var index_in_colors=Math.floor(index/3),remainder=index%3,hex_value=0;0==remainder?hex_value=colors[index_in_colors].r:1==remainder?hex_value=colors[index_in_colors].g:2==remainder&&(hex_value=colors[index_in_colors].b);var mycolor=new THREE.Color(hex_value);return[mycolor.r,mycolor.g,mycolor.b]},exports.copyMorphColorsToBufferGeometry=(geometry,bufferGeometry)=>{if(geometry&&geometry.morphColors&&0<geometry.morphColors.length){for(var array=[],morphColors=geometry.morphColors,getColorsRGB=__webpack_require__(6).getColorsRGB,i=0,l=morphColors.length;i<l;i++){for(var morphColor=morphColors[i],colorArray=[],j=0;j<geometry.faces.length;j++){var face=geometry.faces[j],color=getColorsRGB(morphColor.colors,face.a);colorArray.push(color[0],color[1],color[2]),color=getColorsRGB(morphColor.colors,face.b),colorArray.push(color[0],color[1],color[2]),color=getColorsRGB(morphColor.colors,face.c),colorArray.push(color[0],color[1],color[2])}var attribute=new THREE.Float32BufferAttribute(3*(3*geometry.faces.length),3);attribute.name=morphColor.name,array.push(attribute.copyArray(colorArray))}bufferGeometry.morphAttributes.color=array}},exports.copyMorphColorsToIndexedBufferGeometry=(geometry,bufferGeometry)=>{if(geometry&&geometry.morphColors&&0<geometry.morphColors.length){for(var array=[],morphColors=geometry.morphColors,getColorsRGB=__webpack_require__(6).getColorsRGB,i=0,l=morphColors.length;i<l;i++){for(var color,morphColor=morphColors[i],colorArray=[],j=0;j<3*morphColor.colors.length;j++)color=getColorsRGB(morphColor.colors,j),colorArray.push(color[0],color[1],color[2]);var attribute=new THREE.Float32BufferAttribute(colorArray,3);attribute.name=morphColor.name,array.push(attribute)}bufferGeometry.morphAttributes.color=array}},exports.mergeVertices=function(geometry){var tolerance=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1e-4;tolerance=Math.max(tolerance,Number.EPSILON);// initialize the arrays
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exports.getColorsRGB=(colors,index)=>{var index_in_colors=Math.floor(index/3),remainder=index%3,hex_value=0;0==remainder?hex_value=colors[index_in_colors].r:1==remainder?hex_value=colors[index_in_colors].g:2==remainder&&(hex_value=colors[index_in_colors].b);var mycolor=new THREE.Color(hex_value);return[mycolor.r,mycolor.g,mycolor.b]},exports.copyMorphColorsToBufferGeometry=(geometry,bufferGeometry)=>{if(geometry&&geometry.morphColors&&0<geometry.morphColors.length){for(var array=[],morphColors=geometry.morphColors,getColorsRGB=(__webpack_require__(6).getColorsRGB),i=0,l=morphColors.length;i<l;i++){for(var morphColor=morphColors[i],colorArray=[],j=0;j<geometry.faces.length;j++){var face=geometry.faces[j],color=getColorsRGB(morphColor.colors,face.a);colorArray.push(color[0],color[1],color[2]),color=getColorsRGB(morphColor.colors,face.b),colorArray.push(color[0],color[1],color[2]),color=getColorsRGB(morphColor.colors,face.c),colorArray.push(color[0],color[1],color[2])}var attribute=new THREE.Float32BufferAttribute(3*(3*geometry.faces.length),3);attribute.name=morphColor.name,array.push(attribute.copyArray(colorArray))}bufferGeometry.morphAttributes.color=array}},exports.copyMorphColorsToIndexedBufferGeometry=(geometry,bufferGeometry)=>{if(geometry&&geometry.morphColors&&0<geometry.morphColors.length){for(var array=[],morphColors=geometry.morphColors,getColorsRGB=(__webpack_require__(6).getColorsRGB),i=0,l=morphColors.length;i<l;i++){for(var color,morphColor=morphColors[i],colorArray=[],j=0;j<3*morphColor.colors.length;j++)color=getColorsRGB(morphColor.colors,j),colorArray.push(color[0],color[1],color[2]);var attribute=new THREE.Float32BufferAttribute(colorArray,3);attribute.name=morphColor.name,array.push(attribute)}bufferGeometry.morphAttributes.color=array}},exports.mergeVertices=function(geometry){var tolerance=1<arguments.length&&void 0!==arguments[1]?arguments[1]:1e-4;tolerance=Math.max(tolerance,Number.EPSILON);// initialize the arrays
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for(var name,hashToIndex={},indices=geometry.getIndex(),positions=geometry.getAttribute("position"),vertexCount=indices?indices.count:positions.count,nextIndex=0,attributeNames=Object.keys(geometry.attributes),attrArrays={},morphAttrsArrays={},newIndices=[],getters=["getX","getY","getZ","getW"],i=0,l=attributeNames.length;i<l;i++){name=attributeNames[i],attrArrays[name]=[];var morphAttr=geometry.morphAttributes[name];morphAttr&&(morphAttrsArrays[name]=Array(morphAttr.length).fill().map(()=>[]))}// convert the error tolerance to an amount of decimal places to truncate to
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for(var decimalShift=Math.log10(1/tolerance),shiftMultiplier=Math.pow(10,decimalShift),i=0;i<vertexCount;i++){for(var index=indices?indices.getX(i):i,hash="",j=0,l=attributeNames.length;j<l;j++)for(var name=attributeNames[j],attribute=geometry.getAttribute(name),itemSize=attribute.itemSize,k=0;k<itemSize;k++)// double tilde truncates the decimal value
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hash+="".concat(~~(attribute[getters[k]](index)*shiftMultiplier),",");// Add another reference to the vertex if it's already
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var THREE=__webpack_require__(3),markerImage=new Image(128,128);markerImage.src=__webpack_require__(8);var texture=new THREE.Texture;texture.image=markerImage,texture.needsUpdate=!0;var size=[.015,.02,1],Marker=function(zincObject){__webpack_require__(4).ZincObject.call(this),this.texture=texture;var spriteMaterial=void 0,sprite=void 0;this.morph=new THREE.Group,this.parent=zincObject,this.isMarker=!0;var enabled=!1,vector=new THREE.Vector3,initialise=()=>{spriteMaterial=new THREE.SpriteMaterial({map:texture,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),sprite=new THREE.Sprite(spriteMaterial),sprite.center.set(.5,0),this.morph.add(sprite),this.morph.position.set(0,0,0),this.morph.renderOrder=1e4,sprite.scale.set(size[0],size[1],size[2]),sprite.userData=this};//this should be handle by scene... check the sync at
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var THREE=__webpack_require__(3),markerImage=new Image(128,128);markerImage.src=__webpack_require__(8);var texture=new THREE.Texture;texture.image=markerImage,texture.needsUpdate=!0;var size=[.015,.02,1],Marker=function(zincObject){(__webpack_require__(4).ZincObject.call)(this),this.texture=texture;var spriteMaterial=void 0,sprite=void 0;this.morph=new THREE.Group,this.parent=zincObject,this.isMarker=!0;var enabled=!1,vector=new THREE.Vector3,initialise=()=>{spriteMaterial=new THREE.SpriteMaterial({map:texture,alphaTest:.5,transparent:!0,depthTest:!1,depthWrite:!1,sizeAttenuation:!1}),sprite=new THREE.Sprite(spriteMaterial),sprite.center.set(.5,0),this.morph.add(sprite),this.morph.position.set(0,0,0),this.morph.renderOrder=1e4,sprite.scale.set(size[0],size[1],size[2]),sprite.userData=this};//this should be handle by scene... check the sync at
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this.updateVisual=(min,max)=>{var scale=1,opacity=1,porportion=0;min!==max&&(porportion=1-(vector.z-min)/(max-min),scale=.5+.5*porportion,opacity=.6+.4*porportion),sprite.material.opacity=opacity,this.setSpriteSize(scale)},this.updateNDC=camera=>(vector.copy(this.morph.position),vector.project(camera),vector.z=Math.min(Math.max(vector.z,0),1),vector.z),this.setPosition=(x,y,z)=>{this.morph.position.set(x,y,z)},this.setSpriteSize=size=>{sprite.scale.set(.015,.02,1),sprite.scale.multiplyScalar(size)},this.isEnabled=()=>enabled,this.enable=()=>{enabled=!0,this.morph.visible=!0},this.disable=()=>{enabled=!1,this.morph.visible=!1},initialise()};//Marker - used to indicate there is a
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exports.augmentMorphColor=function(){return function(shader){shader.vertexShader=shader.vertexShader.replace("#include <color_pars_vertex>",["varying vec3 vColor;","attribute vec3 morphColor0;","attribute vec3 morphColor1;"].join("\n")),shader.vertexShader=shader.vertexShader.replace("#include <color_vertex>",["vColor.xyz = color.xyz;","#ifdef USE_MORPHTARGETS","vColor = morphColor0 * morphTargetInfluences[ 0 ];","vColor += morphColor1 * morphTargetInfluences[ 1 ];","#endif"].join("\n"))}};
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var THREE=__webpack_require__(3),Glyph=function(geometry,materialIn,idIn,glyphsetIn){__webpack_require__(4).ZincObject.call(this);var material;materialIn&&(material=materialIn.clone(),material.vertexColors=THREE.FaceColors);this.id=idIn;var label=void 0,labelString=void 0,group=new THREE.Group;/**
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var THREE=__webpack_require__(3),Glyph=function(geometry,materialIn,idIn,glyphsetIn){(__webpack_require__(4).ZincObject.call)(this);var material;materialIn&&(material=materialIn.clone(),material.vertexColors=THREE.FaceColors);this.id=idIn;var label=void 0,labelString=void 0,group=new THREE.Group;/**
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*/this.isGlyph=!0,this.fromMesh=meshIn=>!!(meshIn&&meshIn.isMesh)&&(this.morph=meshIn.clone(),this.morph.userData=this,group.add(this.morph),!0),geometry&&material&&this.fromMesh(new THREE.Mesh(geometry,material)),this.getGlyphset=function(){return glyphsetIn},this.setLabel=text=>{text&&("string"==typeof text||text instanceof String)&&(labelString=text,this.morph&&(this.morph.name=text)),label&&this.showLabel()},this.showLabel=colour=>{if(label&&(position=label.getPosition(),group.remove(label.getSprite()),label.dispose(),label=void 0),labelString&&("string"==typeof labelString||labelString instanceof String)){var _position=[0,0,0];label=new(__webpack_require__(11).Label)(labelString,colour),label.setPosition(_position[0],_position[1],_position[2]),group.add(label.getSprite())}},this.getGroup=()=>group,this.getLabel=()=>labelString,this.getMesh=()=>this.morph,this.setTransformation=(position,axis1,axis2,axis3)=>{this.morph&&(this.morph.matrix.elements[0]=axis1[0],this.morph.matrix.elements[1]=axis1[1],this.morph.matrix.elements[2]=axis1[2],this.morph.matrix.elements[3]=0,this.morph.matrix.elements[4]=axis2[0],this.morph.matrix.elements[5]=axis2[1],this.morph.matrix.elements[6]=axis2[2],this.morph.matrix.elements[7]=0,this.morph.matrix.elements[8]=axis3[0],this.morph.matrix.elements[9]=axis3[1],this.morph.matrix.elements[10]=axis3[2],this.morph.matrix.elements[11]=0,this.morph.matrix.elements[12]=position[0],this.morph.matrix.elements[13]=position[1],this.morph.matrix.elements[14]=position[2],this.morph.matrix.elements[15]=1,this.morph.matrixAutoUpdate=!1),label&&label.setPosition(position[0],position[1],position[2])},this.setColour=color=>{label&&label.setColour(color),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},this.dispose=()=>{this.material&&this.material.dispose(),this.morph=void 0}};/**
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*/this.isGlyph=!0,this.fromMesh=meshIn=>!!(meshIn&&meshIn.isMesh)&&(this.morph=meshIn.clone(),this.morph.userData=this,group.add(this.morph),!0),geometry&&material&&this.fromMesh(new THREE.Mesh(geometry,material)),this.getGlyphset=function(){return glyphsetIn},this.setLabel=text=>{text&&("string"==typeof text||text instanceof String)&&(labelString=text,this.morph&&(this.morph.name=text)),label&&this.showLabel()},this.showLabel=colour=>{if(label&&(position=label.getPosition(),group.remove(label.getSprite()),label.dispose(),label=void 0),labelString&&("string"==typeof labelString||labelString instanceof String)){var _position=[0,0,0];label=new((__webpack_require__(11).Label))(labelString,colour),label.setPosition(_position[0],_position[1],_position[2]),group.add(label.getSprite())}},this.getGroup=()=>group,this.getLabel=()=>labelString,this.getMesh=()=>this.morph,this.setTransformation=(position,axis1,axis2,axis3)=>{this.morph&&(this.morph.matrix.elements[0]=axis1[0],this.morph.matrix.elements[1]=axis1[1],this.morph.matrix.elements[2]=axis1[2],this.morph.matrix.elements[3]=0,this.morph.matrix.elements[4]=axis2[0],this.morph.matrix.elements[5]=axis2[1],this.morph.matrix.elements[6]=axis2[2],this.morph.matrix.elements[7]=0,this.morph.matrix.elements[8]=axis3[0],this.morph.matrix.elements[9]=axis3[1],this.morph.matrix.elements[10]=axis3[2],this.morph.matrix.elements[11]=0,this.morph.matrix.elements[12]=position[0],this.morph.matrix.elements[13]=position[1],this.morph.matrix.elements[14]=position[2],this.morph.matrix.elements[15]=1,this.morph.matrixAutoUpdate=!1),label&&label.setPosition(position[0],position[1],position[2])},this.setColour=color=>{label&&label.setColour(color),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},this.dispose=()=>{this.material&&this.material.dispose(),this.morph=void 0}};/**
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function _readOnlyError(name){throw new Error("\""+name+"\" is read-only")}var THREE=__webpack_require__(3),JSONLoader=__webpack_require__(14).JSONLoader,Glyphset=function(){__webpack_require__(4).ZincObject.call(this);var glyphList=[],axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,labels=void 0,numberOfTimeSteps=0,numberOfVertices=0,baseSize=[0,0,0],offset=[0,0,0],scaleFactors=[0,0,0],repeat_mode="NONE";this.ready=!1;var morphColours=!1,morphVertices=!1;this.isGlyphset=!0;for(var _transformMatrix=new THREE.Matrix4,_bot_colour=new THREE.Color,_top_colour=new THREE.Color,_boundingBox1=new THREE.Box3,_boundingBox2=new THREE.Box3,_boundingBox3=new THREE.Box3,_points=[],_current_positions=[],_current_axis1s=[],_current_axis2s=[],_current_axis3s=[],_current_scales=[],_current_colors=[],_glyph_axis_array=[],i=0;8>i;i++)_points[i]=new THREE.Vector3;/**
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function _readOnlyError(name){throw new Error("\""+name+"\" is read-only")}var THREE=__webpack_require__(3),JSONLoader=(__webpack_require__(14).JSONLoader),Glyphset=function(){(__webpack_require__(4).ZincObject.call)(this);var glyphList=[],axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,labels=void 0,numberOfTimeSteps=0,numberOfVertices=0,baseSize=[0,0,0],offset=[0,0,0],scaleFactors=[0,0,0],repeat_mode="NONE";this.ready=!1;var morphColours=!1,morphVertices=!1;this.isGlyphset=!0;for(var _transformMatrix=new THREE.Matrix4,_bot_colour=new THREE.Color,_top_colour=new THREE.Color,_boundingBox1=new THREE.Box3,_boundingBox2=new THREE.Box3,_boundingBox3=new THREE.Box3,_points=[],_current_positions=[],_current_axis1s=[],_current_axis2s=[],_current_axis3s=[],_current_scales=[],_current_colors=[],_glyph_axis_array=[],i=0;8>i;i++)_points[i]=new THREE.Vector3;/**
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*/this.showLabel=()=>{for(var _i5=0;_i5<glyphList.length;_i5++)glyphList[_i5].showLabel(this.morph.material?this.morph.material.color:void 0)};var createGlyphs=displayLabels=>{if(labels!=null&&displayLabels)for(var glyph,_i6=0;_i6<numberOfVertices;_i6++)glyph=new(__webpack_require__(10).Glyph)(void 0,void 0,_i6,this),null!=labels&&null!=labels[_i6]&&glyph.setLabel(labels[_i6]),0<numberOfTimeSteps&&glyph.setFrustumCulled(!1),glyphList[_i6]=glyph,this.morph.add(glyph.getGroup());//Update the transformation of the glyphs.
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labels!=null&&displayLabels&&this.showLabel(this.morph.material?this.morph.material.color:void 0),updateGlyphsetTransformation(positions[0],axis1s[0],axis2s[0],axis3s[0],scales[0]),colors!=null&&updateGlyphsetHexColors(colors[0]),this.ready=!0,this.boundingBoxUpdateRequired=!0};this.addCustomGlyph=glyph=>{glyph.isGlyph&&glyphList.push(glyph),this.ready=!0,this.boundingBoxUpdateRequired=!0},this.addMeshAsGlyph=(mesh,id)=>{if(mesh.isMesh){var glyph=new(__webpack_require__(10).Glyph)(void 0,void 0,id,this);return glyph.fromMesh(mesh),glyphList.push(glyph),this.morph.add(glyph.getGroup()),this.ready=!0,this.boundingBoxUpdateRequired=!0,glyph}},this.forEachGlyph=callbackFunction=>{for(var _i7=0;_i7<glyphList.length;_i7++)callbackFunction(glyphList[_i7])};var meshloader=(finishCallback,displayLabels)=>(geometry,materials)=>{var tempGeometry=geometry.toBufferGeometry();this.geometry.copy(tempGeometry),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox(),tempGeometry.dispose(),materials&&materials[0]&&(this.morph.material=materials[0]),createGlyphs(displayLabels),this.morph.name=this.groupName,this.morph.userData=this,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(this)};/**
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*/this.showLabel=()=>{for(var _i5=0;_i5<glyphList.length;_i5++)glyphList[_i5].showLabel(this.morph.material?this.morph.material.color:void 0)};var createGlyphs=displayLabels=>{if(labels!=null&&displayLabels)for(var glyph,_i6=0;_i6<numberOfVertices;_i6++)glyph=new((__webpack_require__(10).Glyph))(void 0,void 0,_i6,this),null!=labels&&null!=labels[_i6]&&glyph.setLabel(labels[_i6]),0<numberOfTimeSteps&&glyph.setFrustumCulled(!1),glyphList[_i6]=glyph,this.morph.add(glyph.getGroup());//Update the transformation of the glyphs.
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labels!=null&&displayLabels&&this.showLabel(this.morph.material?this.morph.material.color:void 0),updateGlyphsetTransformation(positions[0],axis1s[0],axis2s[0],axis3s[0],scales[0]),colors!=null&&updateGlyphsetHexColors(colors[0]),this.ready=!0,this.boundingBoxUpdateRequired=!0};this.addCustomGlyph=glyph=>{glyph.isGlyph&&glyphList.push(glyph),this.ready=!0,this.boundingBoxUpdateRequired=!0},this.addMeshAsGlyph=(mesh,id)=>{if(mesh.isMesh){var glyph=new((__webpack_require__(10).Glyph))(void 0,void 0,id,this);return glyph.fromMesh(mesh),glyphList.push(glyph),this.morph.add(glyph.getGroup()),this.ready=!0,this.boundingBoxUpdateRequired=!0,glyph}},this.forEachGlyph=callbackFunction=>{for(var _i7=0;_i7<glyphList.length;_i7++)callbackFunction(glyphList[_i7])};var meshloader=(finishCallback,displayLabels)=>(geometry,materials)=>{var tempGeometry=geometry.toBufferGeometry();this.geometry.copy(tempGeometry),this.geometry.computeBoundingSphere(),this.geometry.computeBoundingBox(),tempGeometry.dispose(),materials&&materials[0]&&(this.morph.material=materials[0]),createGlyphs(displayLabels),this.morph.name=this.groupName,this.morph.userData=this,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(this)};/**
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_points[0].set(box1.min.x,box1.min.y,box1.min.z).applyMatrix4(matrix),_points[1].set(box1.min.x,box1.min.y,box1.max.z).applyMatrix4(matrix),_points[2].set(box1.min.x,box1.max.y,box1.min.z).applyMatrix4(matrix),_points[3].set(box1.min.x,box1.max.y,box1.max.z).applyMatrix4(matrix),_points[4].set(box1.max.x,box1.min.y,box1.min.z).applyMatrix4(matrix),_points[5].set(box1.max.x,box1.min.y,box1.max.z).applyMatrix4(matrix),_points[6].set(box1.max.x,box1.max.y,box1.min.z).applyMatrix4(matrix),_points[7].set(box1.max.x,box1.max.y,box1.max.z).applyMatrix4(matrix),box2.setFromPoints(_points)},this.getBoundingBox=()=>{if(this.morph&&this.ready&&this.morph.visible){if(this.boundingBoxUpdateRequired){_boundingBox1.setFromBufferAttribute(this.morph.geometry.attributes.position);for(var _i9=0;_i9<numberOfVertices;_i9++)this.morph.getMatrixAt(_i9,_transformMatrix),this.applyMatrix4ToBox(_boundingBox1,_boundingBox2,_transformMatrix),0==_i9?_boundingBox3.copy(_boundingBox2):_boundingBox3.union(_boundingBox2);if(_boundingBox3)this.cachedBoundingBox.copy(_boundingBox3),this.boundingBoxUpdateRequired=!1;else return}return this.cachedBoundingBox}},this.setMorphTime=time=>{this.inbuildTime=time>this.duration?this.duration:0>time?0:time,(morphColours||morphVertices)&&(updateMorphGlyphsets(),morphVertices&&(this.markerUpdateRequired=!0))},this.isTimeVarying=()=>!!(0<numberOfTimeSteps&&(morphColours||morphVertices)),this.getCurrentTime=()=>this.inbuildTime,this.dispose=()=>{for(var _i10=glyphList.length-1;0<=_i10;_i10--)glyphList[_i10].dispose();this.geometry&&this.geometry.dispose(),this.morph&&this.morph.material.dispose(),axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,this.ready=!1,this.groupName=void 0},this.render=(delta,playAnimation,options)=>{if(!0==playAnimation){var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime,(morphColours||morphVertices)&&updateMorphGlyphsets()}this.updateMarker(playAnimation,options)}};Glyphset.prototype=Object.create(__webpack_require__(4).ZincObject.prototype),exports.Glyphset=Glyphset;
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_points[0].set(box1.min.x,box1.min.y,box1.min.z).applyMatrix4(matrix),_points[1].set(box1.min.x,box1.min.y,box1.max.z).applyMatrix4(matrix),_points[2].set(box1.min.x,box1.max.y,box1.min.z).applyMatrix4(matrix),_points[3].set(box1.min.x,box1.max.y,box1.max.z).applyMatrix4(matrix),_points[4].set(box1.max.x,box1.min.y,box1.min.z).applyMatrix4(matrix),_points[5].set(box1.max.x,box1.min.y,box1.max.z).applyMatrix4(matrix),_points[6].set(box1.max.x,box1.max.y,box1.min.z).applyMatrix4(matrix),_points[7].set(box1.max.x,box1.max.y,box1.max.z).applyMatrix4(matrix),box2.setFromPoints(_points)},this.getBoundingBox=()=>{if(this.morph&&this.ready&&this.morph.visible){if(this.boundingBoxUpdateRequired){_boundingBox1.setFromBufferAttribute(this.morph.geometry.attributes.position);for(var _i9=0;_i9<numberOfVertices;_i9++)this.morph.getMatrixAt(_i9,_transformMatrix),this.applyMatrix4ToBox(_boundingBox1,_boundingBox2,_transformMatrix),0==_i9?_boundingBox3.copy(_boundingBox2):_boundingBox3.union(_boundingBox2);if(_boundingBox3)this.cachedBoundingBox.copy(_boundingBox3),this.boundingBoxUpdateRequired=!1;else return}return this.cachedBoundingBox}},this.setMorphTime=time=>{this.inbuildTime=time>this.duration?this.duration:0>time?0:time,(morphColours||morphVertices)&&(updateMorphGlyphsets(),morphVertices&&(this.markerUpdateRequired=!0))},this.isTimeVarying=()=>!!(0<numberOfTimeSteps&&(morphColours||morphVertices)),this.getCurrentTime=()=>this.inbuildTime,this.dispose=()=>{for(var _i10=glyphList.length-1;0<=_i10;_i10--)glyphList[_i10].dispose();this.geometry&&this.geometry.dispose(),this.morph&&this.morph.material.dispose(),axis1s=void 0,axis2s=void 0,axis3s=void 0,positions=void 0,scales=void 0,colors=void 0,this.ready=!1,this.groupName=void 0},this.render=(delta,playAnimation,options)=>{if(!0==playAnimation){var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime,(morphColours||morphVertices)&&updateMorphGlyphsets()}this.updateMarker(playAnimation,options)}};Glyphset.prototype=Object.create((__webpack_require__(4).ZincObject.prototype)),exports.Glyphset=Glyphset;
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var THREE=__webpack_require__(3),Loader=(__webpack_require__(15).Loader),LoaderUtils=THREE.LoaderUtils,AnimationClip=THREE.AnimationClip,Vector3=THREE.Vector3,Vector4=THREE.Vector4,Color=THREE.Color,Vector2=THREE.Vector2,Face3=(__webpack_require__(5).Face3),Geometry=(__webpack_require__(5).Geometry),FileLoader=THREE.FileLoader,DefaultLoadingManager=THREE.DefaultLoadingManager,VideoHandler=(__webpack_require__(16).VideoHandler);/**
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*/function JSONLoader(manager){"boolean"==typeof manager&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),manager=void 0),this.manager=manager===void 0?DefaultLoadingManager:manager,this.withCredentials=!1}Object.assign(JSONLoader.prototype,{load:function load(url,onLoad,onProgress,onError){var scope=this,texturePath=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:LoaderUtils.extractUrlBase(url),loader=new FileLoader(this.manager);loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json=JSON.parse(text),metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse){var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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*/function JSONLoader(manager){"boolean"==typeof manager&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),manager=void 0),this.manager=manager===void 0?DefaultLoadingManager:manager,this.withCredentials=!1,this.paramsString=""}Object.assign(JSONLoader.prototype,{load:function load(url,onLoad,onProgress,onError){var scope=this,texturePath=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:LoaderUtils.extractUrlBase(url),loader=new FileLoader(this.manager),params=url.split("?");this.paramsString=2===url.length?paramsStrings[1]:"",loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json=JSON.parse(text),metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}if(scope&&scope.parse){var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)}},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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for(i=0;i<json.uvs.length;i++)json.uvs[i].length&&nUvLayers++;for(i=0;i<nUvLayers;i++)geometry.faceVertexUvs[i]=[]}for(offset=0,zLength=vertices.length;offset<zLength;)vertex=new Vector3,vertex.x=vertices[offset++]*scale,vertex.y=vertices[offset++]*scale,vertex.z=vertices[offset++]*scale,geometry.vertices.push(vertex);if(offset=0,zLength=faces.length,json.uvs)for(i=0;i<json.uvs.length;i++){geometry.uvs[i]=[];for(var k=0;k<json.uvs[i].length;k++)geometry.uvs[i][k]=json.uvs[i][k]}if(normals)for(i=0;i<normals.length;i++)geometry.normals[i]=normals[i];if(colors)for(i=0;i<colors.length;i++)geometry.colors[i]=colors[i];for(;offset<zLength;)// console.log("type", type, "bits", isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor);
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if(type=faces[offset++],isQuad=isBitSet(type,0),hasMaterial=isBitSet(type,1),hasFaceVertexUv=isBitSet(type,3),hasFaceNormal=isBitSet(type,4),hasFaceVertexNormal=isBitSet(type,5),hasFaceColor=isBitSet(type,6),hasFaceVertexColor=isBitSet(type,7),isQuad){if(faceA=new Face3,faceA.a=faces[offset],faceA.b=faces[offset+1],faceA.c=faces[offset+3],faceB=new Face3,faceB.a=faces[offset+1],faceB.b=faces[offset+2],faceB.c=faces[offset+3],offset+=4,hasMaterial&&(materialIndex=faces[offset++],faceA.materialIndex=materialIndex,faceB.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],geometry.faceVertexUvs[i][fi+1]=[],j=0;4>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),2!==j&&geometry.faceVertexUvs[i][fi].push(uv),0!==j&&geometry.faceVertexUvs[i][fi+1].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),faceB.normal.copy(faceA.normal)),hasFaceVertexNormal)for(i=0;4>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),2!==i&&faceA.vertexNormals.push(normal),0!==i&&faceB.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],hex=colors[colorIndex],faceA.color.setHex(hex),faceB.color.setHex(hex)),hasFaceVertexColor)for(i=0;4>i;i++)colorIndex=faces[offset++],hex=colors[colorIndex],2!==i&&faceA.vertexColors.push(new Color(hex)),0!==i&&faceB.vertexColors.push(new Color(hex));geometry.faces.push(faceA),geometry.faces.push(faceB)}else{if(face=new Face3,face.a=faces[offset++],face.b=faces[offset++],face.c=faces[offset++],hasMaterial&&(materialIndex=faces[offset++],face.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],j=0;3>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),geometry.faceVertexUvs[i][fi].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex])),hasFaceVertexNormal)for(i=0;3>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),face.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],face.color.setHex(colors[colorIndex])),hasFaceVertexColor)for(i=0;3>i;i++)colorIndex=faces[offset++],face.vertexColors.push(new Color(colors[colorIndex]));geometry.faces.push(face)}}function parseSkin(json,geometry){var influencesPerVertex=json.influencesPerVertex===void 0?2:json.influencesPerVertex;if(json.skinWeights)for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i],y=1<influencesPerVertex?json.skinWeights[i+1]:0,z=2<influencesPerVertex?json.skinWeights[i+2]:0,w=3<influencesPerVertex?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w))}if(json.skinIndices)for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i],b=1<influencesPerVertex?json.skinIndices[i+1]:0,c=2<influencesPerVertex?json.skinIndices[i+2]:0,d=3<influencesPerVertex?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d))}geometry.bones=json.bones,geometry.bones&&0<geometry.bones.length&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)&&console.warn("When skinning, number of vertices ("+geometry.vertices.length+"), skinIndices ("+geometry.skinIndices.length+"), and skinWeights ("+geometry.skinWeights.length+") should match.")}function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==void 0)for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={},geometry.morphTargets[i].name=json.morphTargets[i].name,geometry.morphTargets[i].vertices=[];for(var vertex,dstVertices=geometry.morphTargets[i].vertices,srcVertices=json.morphTargets[i].vertices,v=0,vl=srcVertices.length;v<vl;v+=3)vertex=new Vector3,vertex.x=srcVertices[v]*scale,vertex.y=srcVertices[v+1]*scale,vertex.z=srcVertices[v+2]*scale,dstVertices.push(vertex)}if(void 0!==json.morphNormals)for(var i=0,l=json.morphNormals.length;i<l;i++)if(geometry.morphTargets[i]){geometry.morphTargets[i].normals=[];for(var normals,dstNormals=geometry.morphTargets[i].normals,srcNormals=json.morphNormals[i].normals,v=0,vl=srcNormals.length;v<vl;v+=3)normals=new Vector3,normals.x=srcNormals[v],normals.y=srcNormals[v+1],normals.z=srcNormals[v+2],dstNormals.push(normals);geometry.morphNormalsReady=!0}if(void 0!==json.morphColors){var i,l,c,cl,dstColors,srcColors,color;for(i=0,l=json.morphColors.length;i<l;i++)for(geometry.morphColors[i]={},geometry.morphColors[i].name=json.morphColors[i].name,geometry.morphColors[i].colors=[],dstColors=geometry.morphColors[i].colors,srcColors=json.morphColors[i].colors,(c=0,cl=srcColors.length);c<cl;c+=3)color=new THREE.Color(16755200),color.setRGB(srcColors[c],srcColors[c+1],srcColors[c+2]),dstColors.push(color)}}function parseAnimations(json,geometry){var outputAnimations=[],animations=[];// parse old style Bone/Hierarchy animations
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var morphAnimationClips=AnimationClip.CreateClipsFromMorphTargetSequences(geometry.morphTargets,10);outputAnimations=outputAnimations.concat(morphAnimationClips)}0<outputAnimations.length&&(geometry.animations=outputAnimations)}return function(json,texturePath){void 0!==json.data&&(json=json.data),json.scale=void 0===json.scale?1:1/json.scale;var geometry=new Geometry;if(geometry.morphColors=[],parseModel(json,geometry),parseSkin(json,geometry),parseMorphing(json,geometry),parseAnimations(json,geometry),geometry.computeFaceNormals(),geometry.computeBoundingSphere(),void 0===json.materials||0===json.materials.length)return{geometry:geometry};var materials=Loader.prototype.initMaterials(json.materials,texturePath,"Anonymous");if(json.materials[0].video){var fullPath=texturePath+json.materials[0].video
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var morphAnimationClips=AnimationClip.CreateClipsFromMorphTargetSequences(geometry.morphTargets,10);outputAnimations=outputAnimations.concat(morphAnimationClips)}0<outputAnimations.length&&(geometry.animations=outputAnimations)}return function(json,texturePath){void 0!==json.data&&(json=json.data),json.scale=void 0===json.scale?1:1/json.scale;var geometry=new Geometry;if(geometry.morphColors=[],parseModel(json,geometry),parseSkin(json,geometry),parseMorphing(json,geometry),parseAnimations(json,geometry),geometry.computeFaceNormals(),geometry.computeBoundingSphere(),void 0===json.materials||0===json.materials.length)return{geometry:geometry};var materials=Loader.prototype.initMaterials(json.materials,texturePath,"Anonymous");if(json.materials[0].video){var fullPath=texturePath+json.materials[0].video;this.paramsString&&(fullPath+="?".concat(this.paramsString));var videoHandler=new VideoHandler(fullPath);geometry._video=videoHandler}return materials&&0<materials.length&&(materials[0].side=json.materials[0].singleSided?THREE.FrontSide:json.materials[0].flipSided?THREE.BackSide:THREE.DoubleSide,json.materials[0].specularCoef&&(materials[0].shininess=Math.floor(json.materials[0].specularCoef/3))),{geometry:geometry,materials:materials}}}()});
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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*/function Loader(){}Loader.Handlers={handlers:[],add:function add(regex,loader){this.handlers.push(regex,loader)},get:function get(file){for(var handlers=this.handlers,i=0,l=handlers.length;i<l;i+=2){var regex=handlers[i],loader=handlers[i+1];if(regex.test(file))return loader}return null}},Object.assign(Loader.prototype,{crossOrigin:"anonymous",onLoadStart:function onLoadStart(){},onLoadProgress:function onLoadProgress(){},onLoadComplete:function onLoadComplete(){},initMaterials:function initMaterials(materials,texturePath,crossOrigin){for(var array=[],i=0;i<materials.length;++i)array[i]=this.createMaterial(materials[i],texturePath,crossOrigin);return array},createMaterial:function(){var BlendingMode={NoBlending:three__WEBPACK_IMPORTED_MODULE_0__
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*/function Loader(){}Loader.Handlers={handlers:[],add:function add(regex,loader){this.handlers.push(regex,loader)},get:function get(file){for(var handlers=this.handlers,i=0,l=handlers.length;i<l;i+=2){var regex=handlers[i],loader=handlers[i+1];if(regex.test(file))return loader}return null}},Object.assign(Loader.prototype,{crossOrigin:"anonymous",onLoadStart:function onLoadStart(){},onLoadProgress:function onLoadProgress(){},onLoadComplete:function onLoadComplete(){},initMaterials:function initMaterials(materials,texturePath,crossOrigin){for(var array=[],i=0;i<materials.length;++i)array[i]=this.createMaterial(materials[i],texturePath,crossOrigin);return array},createMaterial:function(){var BlendingMode={NoBlending:three__WEBPACK_IMPORTED_MODULE_0__.NoBlending,NormalBlending:three__WEBPACK_IMPORTED_MODULE_0__.NormalBlending,AdditiveBlending:three__WEBPACK_IMPORTED_MODULE_0__.AdditiveBlending,SubtractiveBlending:three__WEBPACK_IMPORTED_MODULE_0__.SubtractiveBlending,MultiplyBlending:three__WEBPACK_IMPORTED_MODULE_0__.MultiplyBlending,CustomBlending:three__WEBPACK_IMPORTED_MODULE_0__.CustomBlending},color=new three__WEBPACK_IMPORTED_MODULE_0__.Color,textureLoader=new three__WEBPACK_IMPORTED_MODULE_0__.TextureLoader,materialLoader=new three__WEBPACK_IMPORTED_MODULE_0__.MaterialLoader;return function(m,texturePath,crossOrigin){function loadTexture(path,repeat,offset,wrap,anisotropy){var texture,fullPath=texturePath+path,loader=Loader.Handlers.get(fullPath);null===loader?(textureLoader.setCrossOrigin(crossOrigin),texture=textureLoader.load(fullPath)):texture=loader.load(fullPath),void 0!==repeat&&(texture.repeat.fromArray(repeat),1!==repeat[0]&&(texture.wrapS=three__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping),1!==repeat[1]&&(texture.wrapT=three__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping)),void 0!==offset&&texture.offset.fromArray(offset),void 0!==wrap&&("repeat"===wrap[0]&&(texture.wrapS=three__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping),"mirror"===wrap[0]&&(texture.wrapS=three__WEBPACK_IMPORTED_MODULE_0__.MirroredRepeatWrapping),"repeat"===wrap[1]&&(texture.wrapT=three__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping),"mirror"===wrap[1]&&(texture.wrapT=three__WEBPACK_IMPORTED_MODULE_0__.MirroredRepeatWrapping)),void 0!==anisotropy&&(texture.anisotropy=anisotropy);var uuid=three__WEBPACK_IMPORTED_MODULE_0__.MathUtils.generateUUID();return textures[uuid]=texture,uuid}//
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var textures={},json={uuid:three__WEBPACK_IMPORTED_MODULE_0__.MathUtils.generateUUID(),type:"MeshLambertMaterial"};for(var name in m){var value=m[name];switch(name){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":json.name=value;break;case"blending":json.blending=BlendingMode[value];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",name,"is no longer supported.");break;case"colorDiffuse":json.color=color.fromArray(value).getHex();break;case"colorSpecular":json.specular=color.fromArray(value).getHex();break;case"colorEmissive":json.emissive=color.fromArray(value).getHex();break;case"specularCoef":json.shininess=value;break;case"shading":"basic"===value.toLowerCase()&&(json.type="MeshBasicMaterial"),"phong"===value.toLowerCase()&&(json.type="MeshPhongMaterial"),"standard"===value.toLowerCase()&&(json.type="MeshStandardMaterial");break;case"mapDiffuse":json.map=loadTexture(value,m.mapDiffuseRepeat,m.mapDiffuseOffset,m.mapDiffuseWrap,m.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":json.emissiveMap=loadTexture(value,m.mapEmissiveRepeat,m.mapEmissiveOffset,m.mapEmissiveWrap,m.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":json.lightMap=loadTexture(value,m.mapLightRepeat,m.mapLightOffset,m.mapLightWrap,m.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":json.aoMap=loadTexture(value,m.mapAORepeat,m.mapAOOffset,m.mapAOWrap,m.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":json.bumpMap=loadTexture(value,m.mapBumpRepeat,m.mapBumpOffset,m.mapBumpWrap,m.mapBumpAnisotropy);break;case"mapBumpScale":json.bumpScale=value;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":json.normalMap=loadTexture(value,m.mapNormalRepeat,m.mapNormalOffset,m.mapNormalWrap,m.mapNormalAnisotropy);break;case"mapNormalFactor":json.normalScale=value;break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":json.specularMap=loadTexture(value,m.mapSpecularRepeat,m.mapSpecularOffset,m.mapSpecularWrap,m.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":json.metalnessMap=loadTexture(value,m.mapMetalnessRepeat,m.mapMetalnessOffset,m.mapMetalnessWrap,m.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":json.roughnessMap=loadTexture(value,m.mapRoughnessRepeat,m.mapRoughnessOffset,m.mapRoughnessWrap,m.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":json.alphaMap=loadTexture(value,m.mapAlphaRepeat,m.mapAlphaOffset,m.mapAlphaWrap,m.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":json.side=three__WEBPACK_IMPORTED_MODULE_0__.BackSide;break;case"doubleSided":json.side=three__WEBPACK_IMPORTED_MODULE_0__.DoubleSide;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),json.opacity=value;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":json[name]=value;break;case"vertexColors":!0===value&&(json.vertexColors=three__WEBPACK_IMPORTED_MODULE_0__.VertexColors),"face"===value&&(json.vertexColors=three__WEBPACK_IMPORTED_MODULE_0__.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",name,value);}}return"MeshBasicMaterial"===json.type&&delete json.emissive,"MeshPhongMaterial"!==json.type&&delete json.specular,1>json.opacity&&(json.transparent=!0),materialLoader.setTextures(textures),materialLoader.parse(json)}}()});
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var THREE=__webpack_require__(3),Points=__webpack_require__(18).Points,Pointset=function(){__webpack_require__(4).ZincObject.call(this),this.isPointset=!0;/** Shape of the points is created using the function below */var getCircularTexture=()=>{var image=new Image;image.src=__webpack_require__(19);var texture=new THREE.Texture;return texture.image=image,texture.needsUpdate=!0,texture};this.createMesh=(geometryIn,materialIn,options)=>{if(geometryIn&&materialIn){var geometry=this.toBufferGeometry(geometryIn,options),texture=getCircularTexture();materialIn.map=texture;var point=new Points(geometry,materialIn);this.setMesh(point,options.localTimeEnabled,options.localMorphColour)}},this.setSize=size=>{this.morph&&this.morph.material&&(this.morph.material.size=size,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=flag=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=flag,this.morph.material.needsUpdate=!0)}};Pointset.prototype=Object.create(__webpack_require__(4).ZincObject.prototype),exports.Pointset=Pointset;
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var THREE=__webpack_require__(3),Points=(__webpack_require__(18).Points),Pointset=function(){(__webpack_require__(4).ZincObject.call)(this),this.isPointset=!0;/** Shape of the points is created using the function below */var getCircularTexture=()=>{var image=new Image;image.src=__webpack_require__(19);var texture=new THREE.Texture;return texture.image=image,texture.needsUpdate=!0,texture};this.createMesh=(geometryIn,materialIn,options)=>{if(geometryIn&&materialIn){var geometry=this.toBufferGeometry(geometryIn,options),texture=getCircularTexture();materialIn.map=texture;var point=new Points(geometry,materialIn);this.setMesh(point,options.localTimeEnabled,options.localMorphColour)}},this.setSize=size=>{this.morph&&this.morph.material&&(this.morph.material.size=size,this.morph.material.needsUpdate=!0)},this.setSizeAttenuation=flag=>{this.morph&&this.morph.material&&(this.morph.material.sizeAttenuation=flag,this.morph.material.needsUpdate=!0)}};Pointset.prototype=Object.create((__webpack_require__(4).ZincObject.prototype)),exports.Pointset=Pointset;
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}updateMorphTargets(){var geometry=this.geometry;if(geometry.isBufferGeometry){var morphAttributes=geometry.morphAttributes,keys=Object.keys(morphAttributes);if(0<keys.length){var morphAttribute=morphAttributes[keys[0]];if(morphAttribute!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var name,m=0,ml=morphAttribute.length;m<ml;m++)name=morphAttribute[m].name||m+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[name]=m}}}else{var morphTargets=geometry.morphTargets;morphTargets!==void 0&&0<morphTargets.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Points.prototype.isPoints=!0;function testPoint(point,index,localThresholdSq,matrixWorld,raycaster,intersects,object){var rayPointDistanceSq=_ray.distanceSqToPoint(point);if(rayPointDistanceSq<localThresholdSq){var intersectPoint=new three__WEBPACK_IMPORTED_MODULE_0__
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var _inverseMatrix=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,_ray=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Ray,_sphere=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Sphere,_position=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_morphA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_tempA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;class Points extends three__WEBPACK_IMPORTED_MODULE_0__.Object3D{constructor(){var geometry=0<arguments.length&&arguments[0]!==void 0?arguments[0]:new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,material=1<arguments.length&&arguments[1]!==void 0?arguments[1]:new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial;super(),this.type="Points",this.geometry=geometry,this.material=material,this.updateMorphTargets()}copy(source){return super.copy(source),this.material=source.material,this.geometry=source.geometry,this}raycast(raycaster,intersects){var geometry=this.geometry,matrixWorld=this.matrixWorld,threshold=raycaster.params.Points.threshold,drawRange=geometry.drawRange;if(null===geometry.boundingSphere&&geometry.computeBoundingSphere(),_sphere.copy(geometry.boundingSphere),_sphere.applyMatrix4(matrixWorld),_sphere.radius+=threshold,!1!==raycaster.ray.intersectsSphere(_sphere)){_inverseMatrix.copy(matrixWorld).invert(),_ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix);var localThreshold=threshold/((this.scale.x+this.scale.y+this.scale.z)/3),localThresholdSq=localThreshold*localThreshold;if(geometry.isBufferGeometry){var index=geometry.index,attributes=geometry.attributes,positionAttribute=attributes.position,morphPosition=geometry.morphAttributes.position;if(null!==index)for(var a,start=Math.max(0,drawRange.start),end=Math.min(index.count,drawRange.start+drawRange.count),i=start;i<end;i++)a=index.getX(i),calculatePosition(this,positionAttribute,morphPosition,a),testPoint(_position,a,localThresholdSq,matrixWorld,raycaster,intersects,this);else for(var _start=Math.max(0,drawRange.start),_end=Math.min(positionAttribute.count,drawRange.start+drawRange.count),_i=_start;_i<_end;_i++)calculatePosition(this,positionAttribute,morphPosition,_i),testPoint(_position,_i,localThresholdSq,matrixWorld,raycaster,intersects,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}//
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}updateMorphTargets(){var geometry=this.geometry;if(geometry.isBufferGeometry){var morphAttributes=geometry.morphAttributes,keys=Object.keys(morphAttributes);if(0<keys.length){var morphAttribute=morphAttributes[keys[0]];if(morphAttribute!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var name,m=0,ml=morphAttribute.length;m<ml;m++)name=morphAttribute[m].name||m+"",this.morphTargetInfluences.push(0),this.morphTargetDictionary[name]=m}}}else{var morphTargets=geometry.morphTargets;morphTargets!==void 0&&0<morphTargets.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Points.prototype.isPoints=!0;function testPoint(point,index,localThresholdSq,matrixWorld,raycaster,intersects,object){var rayPointDistanceSq=_ray.distanceSqToPoint(point);if(rayPointDistanceSq<localThresholdSq){var intersectPoint=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;_ray.closestPointToPoint(point,intersectPoint),intersectPoint.applyMatrix4(matrixWorld);var distance=raycaster.ray.origin.distanceTo(intersectPoint);if(distance<raycaster.near||distance>raycaster.far)return;intersects.push({distance:distance,distanceToRay:Math.sqrt(rayPointDistanceSq),point:intersectPoint,index:index,face:null,object:object})}}function calculatePosition(object,position,morphPosition,a){_position.fromBufferAttribute(position,a);var morphInfluences=object.morphTargetInfluences;if(object.material.morphTargets&&morphPosition&&morphInfluences){_morphA.set(0,0,0);for(var i=0,il=morphPosition.length;i<il;i++){var influence=morphInfluences[i],morphAttribute=morphPosition[i];0===influence||(_tempA.fromBufferAttribute(morphAttribute,a),_morphA.addScaledVector(_tempA.sub(_position),influence))}_position.add(_morphA)}}
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var THREE=__webpack_require__(3),Lines=function(){__webpack_require__(4).ZincObject.call(this),this.isLines=!0,this.createLineSegment=(geometryIn,materialIn,options)=>{if(geometryIn&&materialIn){var geometry=this.toBufferGeometry(geometryIn,options);options.localMorphColour&&geometry.morphAttributes.color&&(materialIn.onBeforeCompile=__webpack_require__(9).augmentMorphColor());var line=new(__webpack_require__(21).LineSegments)(geometry,materialIn);this.setMesh(line,options.localTimeEnabled,options.localMorphColour)}},this.setWidth=width=>{this.morph&&this.morph.material&&(this.morph.material.linewidth=width,this.morph.material.needsUpdate=!0)}};/**
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var _start=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_1__.Vector3,_end=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_1__.Vector3;class LineSegments extends _Line_js__WEBPACK_IMPORTED_MODULE_0__.Line{constructor(geometry,material){super(geometry,material),this.type="LineSegments"}computeLineDistances(){var geometry=this.geometry;if(!geometry.isBufferGeometry)geometry.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");else// we assume non-indexed geometry
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/* harmony export */ "Line": () => (/* binding */ Line)
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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var _start=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__
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if(null===geometry.index){for(var positionAttribute=geometry.attributes.position,lineDistances=[0],i=1,l=positionAttribute.count;i<l;i++)_start.fromBufferAttribute(positionAttribute,i-1),_end.fromBufferAttribute(positionAttribute,i),lineDistances[i]=lineDistances[i-1],lineDistances[i]+=_start.distanceTo(_end);geometry.setAttribute("lineDistance",new three__WEBPACK_IMPORTED_MODULE_0__
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var _start=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_end=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_inverseMatrix=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,_ray=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Ray,_sphere=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Sphere,_morphA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_morphB=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_tempA=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_tempB=/*@__PURE__*/new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;class Line extends three__WEBPACK_IMPORTED_MODULE_0__.Object3D{constructor(){var geometry=0<arguments.length&&arguments[0]!==void 0?arguments[0]:new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,material=1<arguments.length&&arguments[1]!==void 0?arguments[1]:new three__WEBPACK_IMPORTED_MODULE_0__.LineBasicMaterial;super(),this.type="Line",this.geometry=geometry,this.material=material,this.updateMorphTargets()}copy(source){return super.copy(source),this.material=source.material,this.geometry=source.geometry,this}computeLineDistances(){var geometry=this.geometry;if(!geometry.isBufferGeometry)geometry.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");else// we assume non-indexed geometry
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if(null===geometry.index){for(var positionAttribute=geometry.attributes.position,lineDistances=[0],i=1,l=positionAttribute.count;i<l;i++)_start.fromBufferAttribute(positionAttribute,i-1),_end.fromBufferAttribute(positionAttribute,i),lineDistances[i]=lineDistances[i-1],lineDistances[i]+=_start.distanceTo(_end);geometry.setAttribute("lineDistance",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(lineDistances,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(raycaster,intersects){var geometry=this.geometry,matrixWorld=this.matrixWorld,threshold=raycaster.params.Line.threshold,drawRange=geometry.drawRange,morphPosition=geometry.morphAttributes.position;if(null===geometry.boundingSphere&&geometry.computeBoundingSphere(),_sphere.copy(geometry.boundingSphere),_sphere.applyMatrix4(matrixWorld),_sphere.radius+=threshold,!1!==raycaster.ray.intersectsSphere(_sphere)){_inverseMatrix.copy(matrixWorld).invert(),_ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix);var localThreshold=threshold/((this.scale.x+this.scale.y+this.scale.z)/3),localThresholdSq=localThreshold*localThreshold,vStart=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,vEnd=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,interSegment=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,interRay=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,step=this.isLineSegments?2:1;if(geometry.isBufferGeometry){var index=geometry.index,attributes=geometry.attributes,positionAttribute=attributes.position;if(null!==index)for(var start=Math.max(0,drawRange.start),end=Math.min(index.count,drawRange.start+drawRange.count),i=start;i<end-1;i+=step){var a=index.getX(i),b=index.getX(i+1);calculatePosition(vStart,vEnd,this,positionAttribute,morphPosition,a,b);var distSq=_ray.distanceSqToSegment(vStart,vEnd,interRay,interSegment);if(!(distSq>localThresholdSq)){interRay.applyMatrix4(this.matrixWorld);//Move back to world space for distance calculation
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var distance=raycaster.ray.origin.distanceTo(interRay);distance<raycaster.near||distance>raycaster.far||intersects.push({distance:distance,// What do we want? intersection point on the ray or on the segment??
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point:interSegment.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else for(var _start2=Math.max(0,drawRange.start),_end2=Math.min(positionAttribute.count,drawRange.start+drawRange.count),_i=_start2;_i<_end2-1;_i+=step){calculatePosition(vStart,vEnd,this,positionAttribute,morphPosition,_i,_i+1);var _distSq=_ray.distanceSqToSegment(vStart,vEnd,interRay,interSegment);if(!(_distSq>localThresholdSq)){interRay.applyMatrix4(this.matrixWorld);//Move back to world space for distance calculation
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function asyncGeneratorStep(gen,resolve,reject,_next,_throw,key,arg){try{var info=gen[key](arg),value=info.value}catch(error){return void reject(error)}info.done?resolve(value):Promise.resolve(value).then(_next,_throw)}function _asyncToGenerator(fn){return function(){var self=this,args=arguments;return new Promise(function(resolve,reject){function _next(value){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"next",value)}function _throw(err){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"throw",err)}var gen=fn.apply(self,args);_next(void 0)})}}var THREE=__webpack_require__(3),TextureArray=function(){__webpack_require__(24).Texture.call(this),this.isTextureArray=!0,this.loadFromImages=/*#__PURE__*/function(){var _ref=_asyncToGenerator(function*(srcArrays){var w=1,h=1,d=0;if(srcArrays&&srcArrays.length){this.isLoading=!0;var image=new Image;image.crossOrigin="Anonymous";for(var data,canvas=document.createElement("canvas"),length=0,dataStacks=Array(srcArrays.length),i=0;i<srcArrays.length;i++)data=yield this.imageToUint8Array(image,srcArrays[i],canvas),data&&data.array&&(w=data.width,h=data.height,dataStacks[d]=data.array,length+=dataStacks[d].length,d++);var fullArray=new Uint8Array(length);length=0,dataStacks.forEach(data=>{fullArray.set(data,length),length+=data.length}),this.impl=new THREE.DataTexture2DArray(fullArray,w,h,d),this.size={width:w,height:h,depth:d},this.isLoading=!1}});return function(){return _ref.apply(this,arguments)}}(),this.getMaterial=function(options){if(this.impl){var material;if(!options)material=new THREE.MeshBasicMaterial({color:new THREE.Color(1,1,1),transparent:!1,opacity:1,map:this.impl,side:THREE.DoubleSide});else if(options.vs&&options.fs){var transparent=!0;options.transparent&&(transparent=options.transparent);var side=THREE.FrontSide;options.side&&(side=options.side),material=new THREE.ShaderMaterial({transparent,uniforms:options.uniforms,vertexShader:options.vs,fragmentShader:options.fs,side}),options.glslVersion&&(material.glslVersion=options.glslVersion)}if(material)return material.needsUpdate=!0,material}}};TextureArray.prototype=Object.create(__webpack_require__(24).Texture.prototype),exports.TextureArray=TextureArray;
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function asyncGeneratorStep(gen,resolve,reject,_next,_throw,key,arg){try{var info=gen[key](arg),value=info.value}catch(error){return void reject(error)}info.done?resolve(value):Promise.resolve(value).then(_next,_throw)}function _asyncToGenerator(fn){return function(){var self=this,args=arguments;return new Promise(function(resolve,reject){function _next(value){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"next",value)}function _throw(err){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"throw",err)}var gen=fn.apply(self,args);_next(void 0)})}}var THREE=__webpack_require__(3),TextureArray=function(){(__webpack_require__(24).Texture.call)(this),this.isTextureArray=!0,this.loadFromImages=/*#__PURE__*/function(){var _ref=_asyncToGenerator(function*(srcArrays){var w=1,h=1,d=0;if(srcArrays&&srcArrays.length){this.isLoading=!0;var image=new Image;image.crossOrigin="Anonymous";for(var data,canvas=document.createElement("canvas"),length=0,dataStacks=Array(srcArrays.length),i=0;i<srcArrays.length;i++)data=yield this.imageToUint8Array(image,srcArrays[i],canvas),data&&data.array&&(w=data.width,h=data.height,dataStacks[d]=data.array,length+=dataStacks[d].length,d++);var fullArray=new Uint8Array(length);length=0,dataStacks.forEach(data=>{fullArray.set(data,length),length+=data.length}),this.impl=new THREE.DataTexture2DArray(fullArray,w,h,d),this.size={width:w,height:h,depth:d},this.isLoading=!1}});return function(){return _ref.apply(this,arguments)}}(),this.getMaterial=function(options){if(this.impl){var material;if(!options)material=new THREE.MeshBasicMaterial({color:new THREE.Color(1,1,1),transparent:!1,opacity:1,map:this.impl,side:THREE.DoubleSide});else if(options.vs&&options.fs){var transparent=!0;options.transparent&&(transparent=options.transparent);var side=THREE.FrontSide;options.side&&(side=options.side),material=new THREE.ShaderMaterial({transparent,uniforms:options.uniforms,vertexShader:options.vs,fragmentShader:options.fs,side}),options.glslVersion&&(material.glslVersion=options.glslVersion)}if(material)return material.needsUpdate=!0,material}}};TextureArray.prototype=Object.create((__webpack_require__(24).Texture.prototype)),exports.TextureArray=TextureArray;
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function asyncGeneratorStep(gen,resolve,reject,_next,_throw,key,arg){try{var info=gen[key](arg),value=info.value}catch(error){return void reject(error)}info.done?resolve(value):Promise.resolve(value).then(_next,_throw)}function _asyncToGenerator(fn){return function(){var self=this,args=arguments;return new Promise(function(resolve,reject){function _next(value){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"next",value)}function _throw(err){asyncGeneratorStep(gen,resolve,reject,_next,_throw,"throw",err)}var gen=fn.apply(self,args);_next(void 0)})}}var THREE=__webpack_require__(3),Texture=function(){this.isTexture=!0,this.impl=void 0,this.isLoading=!1,this.size={width:1,height:1,depth:0}};Texture.prototype.loadImage=function(img,src){return new Promise((resolve,reject)=>{img.onload=()=>resolve(img),img.onerror=reject,img.src=src})},Texture.prototype.imageToUint8Array=/*#__PURE__*/function(){var _ref=_asyncToGenerator(function*(img,src,canvas){yield this.loadImage(img,src),canvas.width=img.width,canvas.height=img.height;var ctx=canvas.getContext("2d");return ctx.drawImage(img,0,0),{array:new Uint8Array(ctx.getImageData(0,0,canvas.width,canvas.height).data.buffer),width:canvas.width,height:canvas.height}});return function(){return _ref.apply(this,arguments)}}(),Texture.prototype.loadFromImages=/*#__PURE__*/function(){var _ref2=_asyncToGenerator(function*(){});return function(){return _ref2.apply(this,arguments)}}(),Texture.prototype.isReady=function(){return!(!this.impl||this.isLoading)},Texture.prototype.getMaterial=function(){if(this.impl)return new THREE.MeshBasicMaterial({color:new THREE.Color(1,1,1),transparent:!1,opacity:1,map:this.impl,side:THREE.DoubleSide})},exports.Texture=Texture;
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*/__webpack_require__(27).TexturePrimitive.call(this,textureIn),this.isTextureSlides=!0,this.createSlides=slideSettings=>{this.morph||(this.morph=new THREE.Group),this.texture&&this.texture.isTextureArray&&this.texture.isReady()&&slideSettings.forEach(slide=>{if(slide.direction&&slide.value){var geometry=new THREE.PlaneGeometry(1,1);geometry.translate(.5,.5,0);var uniforms=shader.getUniforms();switch(uniforms.diffuse.value=this.texture.impl,uniforms.depth.value=this.texture.size.depth,slide.direction){case"x":uniforms.slide.value.set(slide.value,0,0);break;case"y":uniforms.slide.value.set(0,slide.value,0);break;case"z":uniforms.slide.value.set(0,0,slide.value);break;default:}var options={fs:shader.fs,vs:shader.vs,uniforms:uniforms,glslVersion:shader.glslVersion,side:THREE.DoubleSide,transparent:!1},material=this.texture.getMaterial(options);material.needsUpdate=!0;var mesh=new THREE.Mesh(geometry,material);this.morph.add(mesh)}})},this.getSlides=()=>this.morph?[...this.morph.children]:[],this.removeSlide=slide=>{slide&&this.morph&&this.morph.getObjectById(slide.id)&&(this.morph.remove(slide),slide.disppose(),slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose())},this.dispose=()=>{this.morph.children.forEach(slide=>{slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose()}),__webpack_require__(27).TexturePrimitive.prototype.dispose.call(this)},this.getBoundingBox=function(){if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){var first=!0;return this.morph.children.forEach(morph=>{first?(this.cachedBoundingBox.setFromBufferAttribute(morph.geometry.attributes.position),first=!1):this.cachedBoundingBox.expandByObject(morph)}),this.boundingBoxUpdateRequired=!1,this.cachedBoundingBox}}};TextureSlides.prototype=Object.create(__webpack_require__(27).TexturePrimitive.prototype),exports.TextureSlides=TextureSlides;
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*/(__webpack_require__(27).TexturePrimitive.call)(this,textureIn),this.isTextureSlides=!0,this.createSlides=slideSettings=>{this.morph||(this.morph=new THREE.Group),this.texture&&this.texture.isTextureArray&&this.texture.isReady()&&slideSettings.forEach(slide=>{if(slide.direction&&slide.value){var geometry=new THREE.PlaneGeometry(1,1);geometry.translate(.5,.5,0);var uniforms=shader.getUniforms();switch(uniforms.diffuse.value=this.texture.impl,uniforms.depth.value=this.texture.size.depth,slide.direction){case"x":uniforms.slide.value.set(slide.value,0,0);break;case"y":uniforms.slide.value.set(0,slide.value,0);break;case"z":uniforms.slide.value.set(0,0,slide.value);break;default:}var options={fs:shader.fs,vs:shader.vs,uniforms:uniforms,glslVersion:shader.glslVersion,side:THREE.DoubleSide,transparent:!1},material=this.texture.getMaterial(options);material.needsUpdate=!0;var mesh=new THREE.Mesh(geometry,material);this.morph.add(mesh)}})},this.getSlides=()=>this.morph?[...this.morph.children]:[],this.removeSlide=slide=>{slide&&this.morph&&this.morph.getObjectById(slide.id)&&(this.morph.remove(slide),slide.disppose(),slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose())},this.dispose=()=>{this.morph.children.forEach(slide=>{slide.geometry&&slide.geometry.dispose(),slide.material&&slide.material.dispose()}),(__webpack_require__(27).TexturePrimitive.prototype.dispose.call)(this)},this.getBoundingBox=function(){if(this.morph&&this.morph.children&&this.morph.visible&&this.boundingBoxUpdateRequired){var first=!0;return this.morph.children.forEach(morph=>{first?(this.cachedBoundingBox.setFromBufferAttribute(morph.geometry.attributes.position),first=!1):this.cachedBoundingBox.expandByObject(morph)}),this.boundingBoxUpdateRequired=!1,this.cachedBoundingBox}}};TextureSlides.prototype=Object.create((__webpack_require__(27).TexturePrimitive.prototype)),exports.TextureSlides=TextureSlides;
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var THREE=__webpack_require__(3),glslVersion=THREE.GLSL3,fs="\nprecision highp float;\nprecision highp int;\nprecision highp sampler2DArray;\n\nuniform sampler2DArray diffuse;\nin vec3 vUw;\n\nout vec4 outColor;\n\nvoid main() {\n\n vec4 color = texture( diffuse, vUw );\n\n // lighten a bit\n outColor = vec4( color.rgb + .2, 1.0 );\n\n}\n",vs="\nout vec3 vUw;\nuniform float depth;\nuniform vec3 slide;\n\nvoid main() {\n\n vec3 slidePos = position.xyz;\n\n if (slide.x > 0.0)\n slidePos = vec3(slide.x, position.x, position.y);\n if (slide.y > 0.0)\n slidePos = vec3(position.x, slide.y, position.y);\n if (slide.z > 0.0)\n slidePos = vec3(position.x, position.y, slide.z);\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( slidePos, 1.0 );\n\n vUw.xyz = vec3(slidePos.x, slidePos.y, slidePos.z * depth);\n\n}\n",getUniforms=function(){return{diffuse:{value:void 0},depth:{value:1},slide:{value:new THREE.Vector3(0,0,1)}}};exports.fs=fs,exports.vs=vs,exports.glslVersion=glslVersion,exports.getUniforms=getUniforms;
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var THREE=__webpack_require__(3),TexturePrimitive=function(textureIn){__webpack_require__(4).ZincObject.call(this),this.isTexturePrimitive=!0,this.texture=textureIn};/**
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var THREE=__webpack_require__(3),TexturePrimitive=function(textureIn){(__webpack_require__(4).ZincObject.call)(this),this.isTexturePrimitive=!0,this.texture=textureIn};/**
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is default to 6000, 6s to finish a full animation */var playRate=1e3,preRenderCallbackFunctions=[],preRenderCallbackFunctions_id=0,postRenderCallbackFunctions=[],postRenderCallbackFunctions_id=0,animated_id=void 0,cameraOrtho=void 0,sceneOrtho=void 0,logoSprite=void 0,sceneMap=[],additionalActiveScenes=[],scenesGroup=new THREE.Group,canvas=void 0,sensor=void 0,isRendering=!1,_this=this,currentSize=[0,0],currentOffset=[0,0];this.getDrawingWidth=()=>{if(container)return container.clientWidth;return canvas?"undefined"==typeof canvas.clientWidth?Math.round(canvas.width):Math.round(canvas.clientWidth):0},this.getDrawingHeight=()=>{if(container)return container.clientHeight;return canvas?"undefined"==typeof canvas.clientHeight?Math.round(canvas.height):Math.round(canvas.clientHeight):0},this.onWindowResize=()=>{currentScene.onWindowResize();var width=this.getDrawingWidth(),height=this.getDrawingHeight();if(renderer!=null){var rect;container?(rect=container.getBoundingClientRect(),renderer.setSize(width,height)):canvas&&("undefined"==typeof canvas.getBoundingClientRect?renderer.setSize(width,height,!1):(rect=canvas.getBoundingClientRect(),canvas.width=width,canvas.height=height,renderer.setSize(width,height,!1))),rect&&(currentOffset[0]=rect.left,currentOffset[1]=rect.top);var target=new THREE.Vector2;renderer.getSize(target),currentSize[0]=target.x,currentSize[1]=target.y}},this.initialiseVisualisation=parameters=>{if(parameters=parameters||{},void 0===parameters.antialias){var onMobile=!1;try{/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)&&(onMobile=!0)}catch(err){onMobile=!1}parameters.antialias=!onMobile}parameters.canvas&&(container=void 0,canvas=parameters.canvas),renderer=new THREE.WebGLRenderer(parameters),void 0!==container&&container.appendChild(renderer.domElement),renderer.setClearColor(16777215,1),canvas&&canvas.style&&(canvas.style.height="100%",canvas.style.width="100%"),renderer.autoClear=!1;var scene=this.createScene("default");this.setCurrentScene(scene)},this.getCurrentScene=()=>currentScene,this.setCurrentScene=sceneIn=>{if(sceneIn){this.removeActiveScene(sceneIn);var oldScene=currentScene;currentScene=sceneIn,oldScene&&oldScene.setInteractiveControlEnable(!1),currentScene.setInteractiveControlEnable(!0),currentScene.setAdditionalScenesGroup(scenesGroup),this.onWindowResize()}},this.getSceneByName=name=>sceneMap[name],this.createScene=name=>{if(null==sceneMap[name]){var new_scene;return new_scene=canvas?new(__webpack_require__(30).Scene)(canvas,renderer):new(__webpack_require__(30).Scene)(container,renderer),sceneMap[name]=new_scene,new_scene.sceneName=name,new_scene}};this.resetView=()=>{currentScene.resetView()},this.viewAll=()=>{if(currentScene){var boundingBox=currentScene.getBoundingBox();if(boundingBox){for(i=0;i<additionalActiveScenes.length;i++){var boundingBox2=additionalActiveScenes[i].getBoundingBox();boundingBox2&&boundingBox.union(boundingBox2)}currentScene.viewAllWithBoundingBox(boundingBox)}}},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{currentScene.loadModelsURL(urls,colours,opacities,timeEnabled,morphColour,finishCallback)};this.loadViewURL=url=>{currentScene.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{currentScene.loadFromViewURL(jsonFilePrefix,finishCallback)},this.updateDirectionalLight=()=>{currentScene.updateDirectionalLight()};var runAnimation=()=>{isRendering?(animated_id=requestAnimationFrame(runAnimation),this.render()):(cancelAnimationFrame(animated_id),animated_id=void 0)};/**
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is default to 6000, 6s to finish a full animation */var playRate=1e3,preRenderCallbackFunctions=[],preRenderCallbackFunctions_id=0,postRenderCallbackFunctions=[],postRenderCallbackFunctions_id=0,animated_id=void 0,cameraOrtho=void 0,sceneOrtho=void 0,logoSprite=void 0,sceneMap=[],additionalActiveScenes=[],scenesGroup=new THREE.Group,canvas=void 0,sensor=void 0,isRendering=!1,_this=this,currentSize=[0,0],currentOffset=[0,0];this.getDrawingWidth=()=>{if(container)return container.clientWidth;return canvas?"undefined"==typeof canvas.clientWidth?Math.round(canvas.width):Math.round(canvas.clientWidth):0},this.getDrawingHeight=()=>{if(container)return container.clientHeight;return canvas?"undefined"==typeof canvas.clientHeight?Math.round(canvas.height):Math.round(canvas.clientHeight):0},this.onWindowResize=()=>{currentScene.onWindowResize();var width=this.getDrawingWidth(),height=this.getDrawingHeight();if(renderer!=null){var rect;container?(rect=container.getBoundingClientRect(),renderer.setSize(width,height)):canvas&&("undefined"==typeof canvas.getBoundingClientRect?renderer.setSize(width,height,!1):(rect=canvas.getBoundingClientRect(),canvas.width=width,canvas.height=height,renderer.setSize(width,height,!1))),rect&&(currentOffset[0]=rect.left,currentOffset[1]=rect.top);var target=new THREE.Vector2;renderer.getSize(target),currentSize[0]=target.x,currentSize[1]=target.y}},this.initialiseVisualisation=parameters=>{if(parameters=parameters||{},void 0===parameters.antialias){var onMobile=!1;try{/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)&&(onMobile=!0)}catch(err){onMobile=!1}parameters.antialias=!onMobile}parameters.canvas&&(container=void 0,canvas=parameters.canvas),renderer=new THREE.WebGLRenderer(parameters),void 0!==container&&container.appendChild(renderer.domElement),renderer.setClearColor(16777215,1),canvas&&canvas.style&&(canvas.style.height="100%",canvas.style.width="100%"),renderer.autoClear=!1;var scene=this.createScene("default");this.setCurrentScene(scene)},this.getCurrentScene=()=>currentScene,this.setCurrentScene=sceneIn=>{if(sceneIn){this.removeActiveScene(sceneIn);var oldScene=currentScene;currentScene=sceneIn,oldScene&&oldScene.setInteractiveControlEnable(!1),currentScene.setInteractiveControlEnable(!0),currentScene.setAdditionalScenesGroup(scenesGroup),this.onWindowResize()}},this.getSceneByName=name=>sceneMap[name],this.createScene=name=>{if(null==sceneMap[name]){var new_scene;return new_scene=canvas?new((__webpack_require__(30).Scene))(canvas,renderer):new((__webpack_require__(30).Scene))(container,renderer),sceneMap[name]=new_scene,new_scene.sceneName=name,new_scene}};this.resetView=()=>{currentScene.resetView()},this.viewAll=()=>{if(currentScene){var boundingBox=currentScene.getBoundingBox();if(boundingBox){for(i=0;i<additionalActiveScenes.length;i++){var boundingBox2=additionalActiveScenes[i].getBoundingBox();boundingBox2&&boundingBox.union(boundingBox2)}currentScene.viewAllWithBoundingBox(boundingBox)}}},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{currentScene.loadModelsURL(urls,colours,opacities,timeEnabled,morphColour,finishCallback)};this.loadViewURL=url=>{currentScene.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{currentScene.loadFromViewURL(jsonFilePrefix,finishCallback)},this.updateDirectionalLight=()=>{currentScene.updateDirectionalLight()};var runAnimation=()=>{isRendering?(animated_id=requestAnimationFrame(runAnimation),this.render()):(cancelAnimationFrame(animated_id),animated_id=void 0)};/**
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*/this.stopAnimate=()=>{isRendering&&(clock.stop(),isRendering=!1)},this.animate=()=>{isRendering||(clock.start(),isRendering=!0,runAnimation())};Date.now();/**
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var THREE=__webpack_require__(3),SceneLoader=__webpack_require__(31).SceneLoader,SceneExporter=__webpack_require__(
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var THREE=__webpack_require__(3),SceneLoader=(__webpack_require__(31).SceneLoader),SceneExporter=(__webpack_require__(37).SceneExporter),Viewport=(__webpack_require__(39).Viewport),defaultMetadata=function(){return{Duration:"6 secs",OriginalDuration:"-",TimeStamps:{}}},defaultDuration=6e3;/**
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* A Zinc.Scene contains {@link Zinc.Geometry}, {@link Zinc.Glyphset} and
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*/exports.Scene=function(containerIn,rendererIn){var container=containerIn,videoHandler=void 0,sceneLoader=new SceneLoader(this),minimap=void 0,scene=new THREE.Scene,rootRegion=new(__webpack_require__(
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var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new(__webpack_require__(
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*/exports.Scene=function(containerIn,rendererIn){var container=containerIn,videoHandler=void 0,sceneLoader=new SceneLoader(this),minimap=void 0,scene=new THREE.Scene,rootRegion=new((__webpack_require__(40).Region));scene.add(rootRegion.getGroup()),this.directionalLight=void 0,this.ambient=void 0,this.camera=void 0;var duration=6e3,zincCameraControls=void 0;this.sceneName=void 0;var stereoEffectFlag=!1,stereoEffect=void 0;this.autoClearFlag=!0,this.displayMarkers=!1,this.displayMinimap=!1,this.minimapScissor={x_offset:16,y_offset:16,width:128,height:128,align:"top-left",updateRequired:!0};var scissor={x:0,y:0},metadata=defaultMetadata(),_markerTarget=new THREE.Vector2,pickableObjectsList=[];this.forcePickableObjectsUpdate=!1;var getDrawingWidth=()=>container?"undefined"==typeof container.clientWidth?container.width:container.clientWidth:0,getDrawingHeight=()=>container?"undefined"==typeof container.clientHeight?container.height:container.clientHeight:0;this.getDownloadProgress=()=>sceneLoader.getDownloadProgress(),this.onWindowResize=()=>{this.camera.aspect=getDrawingWidth()/getDrawingHeight(),this.camera.updateProjectionMatrix(),this.minimapScissor.updateRequired=!0,zincCameraControls.onResize()},this.resetView=()=>{this.onWindowResize(),zincCameraControls.resetView()},this.changeZoomByScrollRateUnit=unit=>{zincCameraControls.changeZoomByScrollRateUnit(unit)};//Setup the camera for this scene, it also initialise the lighting
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var setupCamera=()=>{this.camera=new THREE.PerspectiveCamera(40,getDrawingWidth()/getDrawingHeight(),0,10),this.ambient=new THREE.AmbientLight(16777215,.2),scene.add(this.ambient),this.directionalLight=new THREE.DirectionalLight(16777215,.8),scene.add(this.directionalLight),zincCameraControls=new((__webpack_require__(39).CameraControls))(this.camera,rendererIn.domElement,rendererIn,this),zincCameraControls.setDirectionalLight(this.directionalLight),zincCameraControls.resetView(),minimap=new((__webpack_require__(41).Minimap))(this)};setupCamera(),this.loadView=settings=>{var viewPort=new Viewport;return viewPort.setFromObject(settings),zincCameraControls.setCurrentCameraSettings(viewPort),!0},this.setupMultipleViews=(defaultView,entries)=>{for(var[name,settings]of Object.entries(entries)){var viewport=new Viewport;viewport.setFromObject(settings),zincCameraControls.addViewport(name,viewport)}zincCameraControls.setDefaultViewport(defaultView)},this.getBoundingBox=()=>rootRegion.getBoundingBox(!0),this.viewAllWithBoundingBox=boundingBox=>{if(boundingBox){// enlarge radius to keep image within edge of window
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var radius=boundingBox.min.distanceTo(boundingBox.max)/2,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,viewport=zincCameraControls.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*4);zincCameraControls.setCurrentCameraSettings(viewport)}},this.viewAll=()=>{var boundingBox=this.getBoundingBox();this.viewAllWithBoundingBox(boundingBox)},this.forEachGeometry=callbackFunction=>{rootRegion.forEachGeometry(callbackFunction,!0)},this.forEachGlyphset=callbackFunction=>{rootRegion.forEachGlyphset(callbackFunction,!0)},this.forEachPointset=callbackFunction=>{rootRegion.forEachPointset(callbackFunction,!0)},this.forEachLine=callbackFunction=>{rootRegion.forEachLine(callbackFunction,!0)},this.findGeometriesWithGroupName=GroupName=>rootRegion.findGeometriesWithGroupName(GroupName,!0),this.findPointsetsWithGroupName=GroupName=>rootRegion.findPointsetsWithGroupName(GroupName,!0),this.findGlyphsetsWithGroupName=GroupName=>rootRegion.findGlyphsetsWithGroupName(GroupName,!0),this.findLinesWithGroupName=GroupName=>rootRegion.findLinesWithGroupName(GroupName,!0),this.findObjectsWithGroupName=GroupName=>rootRegion.findObjectsWithGroupName(GroupName,!0),this.findObjectsWithAnatomicalId=anatomicalId=>rootRegion.findObjectsWithAnatomicalId(anatomicalId,!0),this.getBoundingBoxOfZincObjects=objectsArray=>{for(var box,boundingBox=void 0,i=0;i<objectsArray.length;i++)box=objectsArray[i].getBoundingBox(),box&&(boundingBox?boundingBox.union(box):boundingBox=box);return boundingBox},this.vectorToScreenXY=point=>{point.project(this.camera);var width=getDrawingWidth(),height=getDrawingHeight(),widthHalf=width/2,heightHalf=height/2;return point.x=point.x*widthHalf+widthHalf,point.y=-(point.y*heightHalf)+heightHalf,point},this.getObjectsScreenXY=zincObjects=>{if(zincObjects&&0<zincObjects.length){var boundingBox=this.getBoundingBoxOfZincObjects(zincObjects),center=new THREE.Vector3;return boundingBox.getCenter(center),this.vectorToScreenXY(center)}},this.getNamedObjectsScreenXY=name=>{var zincObjects=this.findObjectsWithGroupName(name);return this.getObjectsScreenXY(zincObjects)},this.addZincObject=zincObject=>{zincObject&&(rootRegion.addZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this))},this.loadGlyphsetURL=(metaurl,glyphurl,groupName,finishCallback)=>{sceneLoader.loadGlyphsetURL(rootRegion,metaurl,glyphurl,groupName,finishCallback)},this.loadPointsetURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadPointsetURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadLinesURL=(url,timeEnabled,morphColour,groupName,finishCallback)=>{sceneLoader.loadLinesURL(rootRegion,url,timeEnabled,morphColour,groupName,finishCallback)},this.loadSTL=(url,groupName,finishCallback)=>{sceneLoader.loadSTL(rootRegion,url,groupName,finishCallback)},this.loadOBJ=(url,groupName,finishCallback)=>{sceneLoader.loadOBJ(rootRegion,url,groupName,finishCallback)},this.loadMetadataURL=(url,finishCallback,allCompletedCallback)=>{sceneLoader.loadMetadataURL(rootRegion,url,finishCallback,allCompletedCallback)},this.loadModelsURL=(urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{sceneLoader.loadModelsURL(rootRegion.urls,colours,opacities,timeEnabled,morphColour,finishCallback)},this.loadViewURL=url=>{sceneLoader.loadViewURL(url)},this.loadFromViewURL=(jsonFilePrefix,finishCallback)=>{sceneLoader.loadFromViewURL(jsonFilePrefix,finishCallback)},this.loadGLTF=(url,finishCallback,options)=>{sceneLoader.loadGLTF(rootRegion,url,finishCallback,options)},this.updateDirectionalLight=()=>{zincCameraControls.updateDirectionalLight()},this.addObject=object=>{scene.add(object)},this.removeObject=object=>{scene.remove(object)},this.getCurrentTime=()=>{if(videoHandler!=null)return videoHandler.getCurrentTime(duration);var time=rootRegion.getCurrentTime();return-1===time?0:time},this.setMorphsTime=time=>{videoHandler!=null&&videoHandler.setMorphTime(time,duration),rootRegion.setMorphTime(time,!0)},this.isTimeVarying=()=>!!(videoHandler&&videoHandler.video&&!videoHandler.video.error)||rootRegion.isTimeVarying(),this.renderGeometries=(playRate,delta,playAnimation)=>{// Let video dictates the progress if one is present
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var options={camera:zincCameraControls,displayMarkers:this.displayMarkers,markerDepths:[]};if(!videoHandler)0==sceneLoader.toBeDownloaded?(zincCameraControls.update(delta),rootRegion.renderGeometries(playRate,delta,playAnimation,options,!0)):zincCameraControls.update(0);else if(videoHandler.isReadyToPlay()){playAnimation?videoHandler.video.play():videoHandler.video.pause();var currentTime=videoHandler.video.currentTime/videoHandler.getVideoDuration()*duration;0==sceneLoader.toBeDownloaded?(zincCameraControls.setTime(currentTime),zincCameraControls.update(0),rootRegion.setMorphTime(currentTime,!0),rootRegion.renderGeometries(0,0,playAnimation,void 0,!0)):zincCameraControls.update(0)}else myPlayRate=0},this.getThreeJSScene=()=>scene,this.setVideoHandler=videoHandlerIn=>{videoHandler||(videoHandler=videoHandlerIn)},this.setAdditionalScenesGroup=scenesGroup=>{scene.add(scenesGroup)};var getWindowsPosition=(align,x_offset,y_offset,width,height,renderer_width,renderer_height)=>{var x=0,y=0;return y=align.includes("top")?renderer_height-height-y_offset:align.includes("bottom")?y_offset:Math.floor((renderer_height-height)/2),x=align.includes("left")?x_offset:align.includes("right")?renderer_width-x_offset-width:Math.floor((renderer_width-width)/2),{x:x,y:y}},renderMinimap=renderer=>{!0===this.displayMinimap&&(renderer.setScissorTest(!0),renderer.getSize(_markerTarget),this.minimapScissor.updateRequired&&(scissor=getWindowsPosition(this.minimapScissor.align,this.minimapScissor.x_offset,this.minimapScissor.y_offset,this.minimapScissor.width,this.minimapScissor.height,_markerTarget.x,_markerTarget.y),this.minimapScissor.updateRequired=!1),renderer.setScissor(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),renderer.setViewport(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),minimap.updateCamera(),scene.add(minimap.mask),renderer.render(scene,minimap.camera),scene.remove(minimap.mask),renderer.setScissorTest(!1),renderer.setViewport(0,0,_markerTarget.x,_markerTarget.y))};this.render=renderer=>{this.autoClearFlag&&renderer.clear(),stereoEffectFlag&&stereoEffect?stereoEffect.render(scene,this.camera):(renderer.render(scene,this.camera),renderMinimap(renderer))},this.setInteractiveControlEnable=flag=>{!0==flag?zincCameraControls.enable():zincCameraControls.disable()},this.getZincCameraControls=()=>zincCameraControls,this.getThreeJSScene=()=>scene,this.setDuration=durationIn=>{rootRegion.setDuration(durationIn),duration=durationIn,zincCameraControls.setPathDuration(durationIn),sceneLoader.duration=durationIn},this.getDuration=()=>duration,this.setStereoEffectEnable=stereoFlag=>{!0!=stereoFlag||stereoEffect||(stereoEffect=new __webpack_require__(
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var options={camera:zincCameraControls,displayMarkers:this.displayMarkers,markerDepths:[]};if(!videoHandler)0==sceneLoader.toBeDownloaded?(zincCameraControls.update(delta),rootRegion.renderGeometries(playRate,delta,playAnimation,options,!0)):zincCameraControls.update(0);else if(videoHandler.isReadyToPlay()){playAnimation?videoHandler.video.play():videoHandler.video.pause();var currentTime=videoHandler.video.currentTime/videoHandler.getVideoDuration()*duration;0==sceneLoader.toBeDownloaded?(zincCameraControls.setTime(currentTime),zincCameraControls.update(0),rootRegion.setMorphTime(currentTime,!0),rootRegion.renderGeometries(0,0,playAnimation,void 0,!0)):zincCameraControls.update(0)}else myPlayRate=0},this.getThreeJSScene=()=>scene,this.setVideoHandler=videoHandlerIn=>{videoHandler||(videoHandler=videoHandlerIn)},this.setAdditionalScenesGroup=scenesGroup=>{scene.add(scenesGroup)};var getWindowsPosition=(align,x_offset,y_offset,width,height,renderer_width,renderer_height)=>{var x=0,y=0;return y=align.includes("top")?renderer_height-height-y_offset:align.includes("bottom")?y_offset:Math.floor((renderer_height-height)/2),x=align.includes("left")?x_offset:align.includes("right")?renderer_width-x_offset-width:Math.floor((renderer_width-width)/2),{x:x,y:y}},renderMinimap=renderer=>{!0===this.displayMinimap&&(renderer.setScissorTest(!0),renderer.getSize(_markerTarget),this.minimapScissor.updateRequired&&(scissor=getWindowsPosition(this.minimapScissor.align,this.minimapScissor.x_offset,this.minimapScissor.y_offset,this.minimapScissor.width,this.minimapScissor.height,_markerTarget.x,_markerTarget.y),this.minimapScissor.updateRequired=!1),renderer.setScissor(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),renderer.setViewport(scissor.x,scissor.y,this.minimapScissor.width,this.minimapScissor.height),minimap.updateCamera(),scene.add(minimap.mask),renderer.render(scene,minimap.camera),scene.remove(minimap.mask),renderer.setScissorTest(!1),renderer.setViewport(0,0,_markerTarget.x,_markerTarget.y))};this.render=renderer=>{this.autoClearFlag&&renderer.clear(),stereoEffectFlag&&stereoEffect?stereoEffect.render(scene,this.camera):(renderer.render(scene,this.camera),renderMinimap(renderer))},this.setInteractiveControlEnable=flag=>{!0==flag?zincCameraControls.enable():zincCameraControls.disable()},this.getZincCameraControls=()=>zincCameraControls,this.getThreeJSScene=()=>scene,this.setDuration=durationIn=>{rootRegion.setDuration(durationIn),duration=durationIn,zincCameraControls.setPathDuration(durationIn),sceneLoader.duration=durationIn},this.getDuration=()=>duration,this.setStereoEffectEnable=stereoFlag=>{!0!=stereoFlag||stereoEffect||(stereoEffect=new __webpack_require__(39).StereoEffect(rendererIn)),rendererIn.setSize(getDrawingWidth(),getDrawingHeight()),this.camera.updateProjectionMatrix(),stereoEffectFlag=stereoFlag},this.objectIsInScene=zincObject=>rootRegion.objectIsInRegion(zincObject,!0),this.alignBoundingBoxToCameraView=(boundingBox,transitionTime)=>{if(boundingBox){var center=new THREE.Vector3;boundingBox.getCenter(center);var viewport=this.getZincCameraControls().getCurrentViewport(),target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),upVector=new THREE.Vector3(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(target,eyePosition).normalize(),newVec2.subVectors(target,center).normalize();var newVec3=new THREE.Vector3;newVec3.crossVectors(newVec1,newVec2);var angle=newVec1.angleTo(newVec2);0<transitionTime?(this.getZincCameraControls().rotateCameraTransition(newVec3,angle,transitionTime),this.getZincCameraControls().enableCameraTransition()):this.getZincCameraControls().rotateAboutLookAtpoint(newVec3,angle)}},this.alignObjectToCameraView=(zincObject,transitionTime)=>{if(this.objectIsInScene(zincObject)){var boundingBox=zincObject.getBoundingBox();this.alignBoundingBoxToCameraView(boundingBox,transitionTime)}},this.setCameraTargetToObject=zincObject=>{if(this.objectIsInScene(zincObject)){var center=new THREE.Vector3,boundingBox=zincObject.getBoundingBox(),viewport=this.getZincCameraControls().getCurrentViewport();boundingBox.getCenter(center);var target=new THREE.Vector3(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),eyePosition=new THREE.Vector3(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),newVec1=new THREE.Vector3,newVec2=new THREE.Vector3;newVec1.subVectors(eyePosition,target),newVec2.addVectors(center,newVec1),viewport.eyePosition[0]=newVec2.x,viewport.eyePosition[1]=newVec2.y,viewport.eyePosition[2]=newVec2.z,viewport.targetPosition[0]=center.x,viewport.targetPosition[1]=center.y,viewport.targetPosition[2]=center.z,this.getZincCameraControls().setCurrentCameraSettings(viewport)}},this.isStereoEffectEnable=()=>stereoEffectFlag,this.removeZincObject=zincObject=>{rootRegion.removeZincObject(zincObject),zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this)},this.updatePickableThreeJSObjects=()=>{pickableObjectsList.splice(0,pickableObjectsList.length),rootRegion.getPickableThreeJSObjects(pickableObjectsList,this.displayMarkers,!0),this.forcePickableObjectsUpdate=!1},this.getPickableThreeJSObjects=()=>((this.forcePickableObjectsUpdate||rootRegion.checkPickableUpdateRequred(!0))&&this.updatePickableThreeJSObjects(),pickableObjectsList),this.getNormalisedMinimapCoordinates=(renderer,event)=>{if(this.displayMinimap){var target=new THREE.Vector2;renderer.getSize(target);var offsetY=target.y-event.clientY;if(scissor.x+this.minimapScissor.width>event.clientX&&event.clientX>scissor.x&&scissor.y+this.minimapScissor.height>offsetY&&offsetY>scissor.y){var x=2*((event.clientX-scissor.x)/this.minimapScissor.width)-1,y=2*((offsetY-scissor.y)/this.minimapScissor.height)-1;return{x:x,y:y}}}},this.getMinimapDiffFromNormalised=(x,y)=>minimap?minimap.getDiffFromNormalised(x,y):void 0,this.isWebGL2=()=>rendererIn.isWebGL2(),this.clearAll=()=>{rootRegion.clear(!0),sceneLoader.toBeDwonloaded=0,zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(this)},this.addMetadataTimeStamp=(key,time)=>{metadata.TimeStamps[key]=convertDurationObjectTomSec(time)},this.getMetadataTag=key=>metadata[key],this.getMetadata=()=>metadata,this.setMetadataTag=(key,value)=>{metadata[key]=value},this.removeMetadataTag=key=>{delete metadata[key]},this.resetMetadata=()=>{metadata=defaultMetadata()},this.resetDuration=()=>{this.setDuration(defaultDuration)};// Turn the object into a readable string {years: years,months: months,
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var convertDurationObjectToString=duration=>[...(duration.years?["".concat(duration.years,"years")]:[]),...(duration.months?["".concat(duration.months,"months")]:[]),...(duration.weeks?["".concat(duration.weeks,"weeks")]:[]),...(duration.days?["".concat(duration.days,"days")]:[]),...(duration.hours?["".concat(duration.hours,"hours")]:[]),...(duration.mins?["".concat(duration.mins,"mins")]:[]),...(duration.secs?["".concat(duration.secs,"secs")]:[])].join(" "),convertDurationObjectTomSec=duration=>duration.years?31536e6*duration.years:0+duration.months?2592e6*duration.months:0+duration.weeks?6048e5*duration.weeks:0+duration.days?864e5*duration.days:0+duration.hours?36e5*duration.hours:0+duration.mins?6e4*duration.mins:0+duration.secs?1e3*duration.secs:0;// Turn the object into a number representing milliesecond {years: years,months: months,
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/***/ }),
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/* 31 */
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/***/ (
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var THREE=__webpack_require__(3),resolveURL=__webpack_require__(6).resolveURL
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var THREE=__webpack_require__(3),resolveURL=(__webpack_require__(6).resolveURL),STLLoader=(__webpack_require__(32).STLLoader),OBJLoader=(__webpack_require__(33).OBJLoader),PrimitivesLoader=(__webpack_require__(34).PrimitivesLoader),createNewURL=(target,reference)=>{var newURL=new URL(target,reference).href;//Make sure the target url does not contain parameters
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if(target&&2>target.split("?").length){var paramsStrings=reference.split("?");//There are parameters, add them to the target
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2===paramsStrings.length&&(newURL=newURL+"?"+paramsStrings[1])}return newURL};exports.SceneLoader=function(sceneIn){var scene=sceneIn;this.toBeDownloaded=0,this.progressMap=[];var viewLoaded=!1,errorDownload=!1,primitivesLoader=new PrimitivesLoader;this.getDownloadProgress=()=>{var totalSize=0,totalLoaded=0,unknownFound=!1;for(var key in this.progressMap){var progress=this.progressMap[key];totalSize+=progress[1],totalLoaded+=progress[0],0==progress[1]&&(unknownFound=!0)}return unknownFound&&(totalSize=0),[totalSize,totalLoaded,errorDownload]},this.onProgress=id=>xhr=>{this.progressMap[id]=[xhr.loaded,xhr.total]},this.onError=finishCallback=>()=>{--this.toBeDownloaded,errorDownload=!0,finishCallback&&finishCallback()};var loadMultipleViews=(referenceURL,views)=>{var defaultView=views.Default;if(views.Inline)scene.setupMultipleViews(defaultView,views.Entries);else{var promises=[],_loop=function(key,value){referenceURL&&(newURL=createNewURL(value,referenceURL),promises.push(new Promise((resolve,reject)=>{// Add parameters if we are sent them
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fetch(newURL).then(response=>response.json()).then(data=>resolve({key:key,data:data})).catch(data=>reject(data))})))};for(var[key,value]of Object.entries(views.Entries))_loop(key,value);Promise.all(promises).then(values=>{var entries={};values.forEach(entry=>{entries[entry.key]=entry.data}),scene.setupMultipleViews(defaultView,entries);var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.setCurrentViewport(defaultView),viewLoaded=!0})}};/**
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* Load the viewport from an external location provided by the url.
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* @param {String} URL - address to the file containing viewport information.
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*/this.loadViewURL=(url,finishCallback)=>{this.toBeDownloaded+=1;var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState)if(200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.setupMultipleViews("default",{default:viewData}),scene.resetView(),viewLoaded=!0,--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()}else this.onError()},requestURL=resolveURL(url),xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.loadModelsURL=(region,urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{var number=urls.length;this.toBeDownloaded+=number;for(var _i=0;_i<number;_i++){var filename=urls[_i],
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var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)=>(geometry,materials)=>{var newLines=new(__webpack_require__(20).Lines),material=void 0;materials&&materials[0]&&(material=new THREE.LineBasicMaterial({color:materials[0].color.clone()}),1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={};options.localTimeEnabled=localTimeEnabled,options.localMorphColour=localMorphColour,newLines&&(newLines.createLineSegment(geometry,material,options),newLines.setName(groupName),newLines.anatomicalId=anatomicalId,newLines.setRenderOrder=renderOrder,region.addZincObject(newLines),newLines.setDuration(scene.getDuration())),--this.toBeDownloaded,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newLines)};/**
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*/this.loadViewURL=(url,finishCallback)=>{this.toBeDownloaded+=1;var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState)if(200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.setupMultipleViews("default",{default:viewData}),scene.resetView(),viewLoaded=!0,--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()}else this.onError()},requestURL=resolveURL(url),xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.loadModelsURL=(region,urls,colours,opacities,timeEnabled,morphColour,finishCallback)=>{var number=urls.length;this.toBeDownloaded+=number;for(var _i=0;_i<number;_i++){var filename=urls[_i],colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity);colours!=null&&colours[_i]!=null&&(colour=!!colours[_i]),opacities!=null&&opacities[_i]!=null&&(opacity=opacities[_i]);var localTimeEnabled=0;timeEnabled!=null&&timeEnabled[_i]!=null&&(localTimeEnabled=!!timeEnabled[_i]);var localMorphColour=0;morphColour!=null&&morphColour[_i]!=null&&(localMorphColour=!!morphColour[_i]),primitivesLoader.load(resolveURL(filename),meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,void 0,void 0,void 0,finishCallback),this.onProgress(_i),this.onError(finishCallback))}},this.loadFromViewURL=(targetRegion,jsonFilePrefix,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var viewData=JSON.parse(xmlhttp.responseText);scene.loadView(viewData);for(var filename,urls=[],_i2=0;_i2<viewData.numberOfResources;_i2++)filename=jsonFilePrefix+"_"+(_i2+1)+".json",urls.push(filename);this.loadModelsURL(targetRegion,urls,viewData.colour,viewData.opacity,viewData.timeEnabled,viewData.morphColour,finishCallback)}},requestURL=resolveURL(jsonFilePrefix+"_view.json"),xmlhttp.open("GET",requestURL,!0),xmlhttp.send()};//Internal loader for a regular zinc geometry.
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+
var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)=>(geometry,materials)=>{var newLines=new((__webpack_require__(20).Lines)),material=void 0;materials&&materials[0]&&(material=new THREE.LineBasicMaterial({color:materials[0].color.clone()}),1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={};options.localTimeEnabled=localTimeEnabled,options.localMorphColour=localMorphColour,newLines&&(newLines.createLineSegment(geometry,material,options),newLines.setName(groupName),newLines.anatomicalId=anatomicalId,newLines.setRenderOrder=renderOrder,region.addZincObject(newLines),newLines.setDuration(scene.getDuration())),--this.toBeDownloaded,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newLines)};/**
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* Load lines into this scene object.
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*
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* @param {String} metaurl - Provide informations such as transformations, colours
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@@ -701,9 +634,9 @@ var linesloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId
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* @param {STRING} groupName - name to assign the pointset's groupname to.
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* @param {Function} finishCallback - Callback function which will be called
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* once the glyphset is succssfully load in.
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-
*/this.loadLinesURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1;var isInline=!!(options&&options.isInline)&&options.isInline,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled
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-
this.loadSTL=(region,url,groupName,finishCallback)=>{this.toBeDownloaded+=1;var colour=__webpack_require__(0).defaultMaterialColor,opacity=__webpack_require__(0).defaultOpacity,loader=new STLLoader;loader.crossOrigin="Anonymous",loader.load(resolveURL(url),meshloader(region,colour,opacity,!1,!1,groupName,void 0,void 0,finishCallback))},this.loadOBJ=(region,url,groupName,finishCallback)=>{this.toBeDownloaded+=1;var colour=__webpack_require__(0).defaultMaterialColor,opacity=__webpack_require__(0).defaultOpacity,loader=new OBJLoader;loader.crossOrigin="Anonymous",loader.load(resolveURL(url),meshloader(region,colour,opacity,!1,!1,groupName,void 0,void 0,finishCallback))};//Loader for the OBJ format,
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-
var objloader=(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,finishCallback)=>object=>{this.toBeDownloaded--,object.traverse(child=>{if(child instanceof THREE.Mesh){var zincGeometry=addMeshToZincGeometry(child,localTimeEnabled,localMorphColour);region.addZincObject(zincGeometry),zincGeometry.morph&&(zincGeometry.morph.name=groupName),zincGeometry.groupName=groupName,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincGeometry)}})},loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=__webpack_require__(0).defaultMaterialColor,opacity=__webpack_require__(0).defaultOpacity,localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=
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+
*/this.loadLinesURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1;var isInline=!!(options&&options.isInline)&&options.isInline,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;null!=timeEnabled&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;if(null!=morphColour&&(localMorphColour=!!morphColour),isInline){var object=primitivesLoader.parse(url);linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,linesloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback),this.onProgress(i),this.onError(finishCallback))};var loadGlyphset=(region,glyphsetData,glyphurl,groupName,finishCallback,options)=>{var isInline=options&&options.isInline?options.isInline:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,displayLabels=options&&options.displayLabels?options.displayLabels:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0,newGlyphset=new((__webpack_require__(13).Glyphset));newGlyphset.setDuration(scene.getDuration()),newGlyphset.groupName=groupName;var myCallback=()=>{--this.toBeDownloaded,finishCallback!=null&&"function"==typeof finishCallback&&finishCallback(newGlyphset)};++this.toBeDownloaded,isInline?newGlyphset.load(glyphsetData,glyphurl,myCallback,isInline,displayLabels):newGlyphset.load(glyphsetData,resolveURL(glyphurl),myCallback,isInline,displayLabels),newGlyphset.anatomicalId=anatomicalId,newGlyphset.setRenderOrder(renderOrder),region.addZincObject(newGlyphset)},onLoadGlyphsetReady=(region,xmlhttp,glyphurl,groupName,finishCallback,options)=>()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var glyphsetData=JSON.parse(xmlhttp.responseText);loadGlyphset(region,glyphsetData,glyphurl,groupName,finishCallback,options)}},pointsetloader=(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)=>(geometry,materials)=>{var newPointset=new((__webpack_require__(17).Pointset)),material=new THREE.PointsMaterial({alphaTest:.5,size:10,sizeAttenuation:!1});materials&&materials[0]&&(1>materials[0].opacity&&(material.transparent=!0),material.opacity=materials[0].opacity,material.color=materials[0].color,material.morphTargets=localTimeEnabled,material.vertexColors=materials[0].vertexColors);var options={};options.localTimeEnabled=localTimeEnabled,options.localMorphColour=localMorphColour,newPointset&&(newPointset.createMesh(geometry,material,options),newPointset.setName(groupName),region.addZincObject(newPointset),newPointset.setDuration(scene.getDuration()),newPointset.setRenderOrder(renderOrder)),geometry.dispose(),--this.toBeDownloaded,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newPointset)};//Load a glyphset into this scene.
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+
this.loadSTL=(region,url,groupName,finishCallback)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),loader=new STLLoader;loader.crossOrigin="Anonymous",loader.load(resolveURL(url),meshloader(region,colour,opacity,!1,!1,groupName,void 0,void 0,finishCallback))},this.loadOBJ=(region,url,groupName,finishCallback)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),loader=new OBJLoader;loader.crossOrigin="Anonymous",loader.load(resolveURL(url),meshloader(region,colour,opacity,!1,!1,groupName,void 0,void 0,finishCallback))};//Loader for the OBJ format,
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var objloader=(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,finishCallback)=>object=>{this.toBeDownloaded--,object.traverse(child=>{if(child instanceof THREE.Mesh){var zincGeometry=addMeshToZincGeometry(child,localTimeEnabled,localMorphColour);region.addZincObject(zincGeometry),zincGeometry.morph&&(zincGeometry.morph.name=groupName),zincGeometry.groupName=groupName,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincGeometry)}})},loadSurfaceURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{this.toBeDownloaded+=1;var colour=(__webpack_require__(0).defaultMaterialColor),opacity=(__webpack_require__(0).defaultOpacity),localTimeEnabled=0,isInline=!!(options&&options.isInline)&&options.isInline,fileFormat=options&&options.fileFormat?options.fileFormat:void 0,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var loader=primitivesLoader;if(fileFormat!==void 0)if("STL"==fileFormat)loader=new STLLoader;else if("OBJ"==fileFormat)return loader=new OBJLoader,loader.crossOrigin="Anonymous",void loader.load(url,objloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,finishCallback),this.onProgress(i),this.onError);if(isInline){var object=primitivesLoader.parse(url);meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)(object.geometry,object.materials)}else loader.crossOrigin="Anonymous",primitivesLoader.load(url,meshloader(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback),this.onProgress(i),this.onError(finishCallback))},metaFinishCallback=function(numberOfDownloaded,finishCallback,allCompletedCallback){var downloadedItem=0;return zincObject=>{if(++downloadedItem,zincObject&&null!=finishCallback&&"function"==typeof finishCallback){finishCallback(zincObject);var zincCameraControls=scene.getZincCameraControls();zincCameraControls&&zincCameraControls.calculateMaxAllowedDistance(scene)}downloadedItem==numberOfDownloaded&&(!1===viewLoaded&&scene.viewAll(),null!=allCompletedCallback&&"function"==typeof allCompletedCallback&&allCompletedCallback())}};/**
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* Load a geometry into this scene, this is a subsequent called from
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* {@link Zinc.Scene#loadMetadataURL}, although it can be used to read
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* in geometry into the scene externally.
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@@ -715,13 +648,13 @@ var objloader=(region,colour,opacity,localTimeEnabled,localMorphColour,groupName
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* @param {STRING} fileFormat - name supported formats are STL, OBJ and JSON.
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* @param {Function} finishCallback - Callback function which will be called
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* once the geometry is succssfully loaded in.
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718
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-
*/this.loadPointsetURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1,timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var
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+
*/this.loadPointsetURL=(region,url,timeEnabled,morphColour,groupName,finishCallback,options)=>{var localTimeEnabled=0;this.toBeDownloaded+=1,timeEnabled!=null&&(localTimeEnabled=!!timeEnabled);var localMorphColour=0;morphColour!=null&&(localMorphColour=!!morphColour);var isInline=!!(options&&options.isInline)&&options.isInline,anatomicalId=options&&options.anatomicalId?options.anatomicalId:void 0,renderOrder=options&&options.renderOrder?options.renderOrder:void 0;if(isInline){var object=primitivesLoader.parse(url);pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)(object.geometry,object.materials)}else primitivesLoader.load(url,pointsetloader(region,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback),this.onProgress(i),this.onError(finishCallback))},this.loadGlyphsetURL=(region,metaurl,glyphurl,groupName,finishCallback,options)=>{var isInline=!!(options&&options.isInline)&&options.isInline;if(isInline)loadGlyphset(region,metaurl,glyphurl,groupName,finishCallback,options);else{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=onLoadGlyphsetReady(region,xmlhttp,glyphurl,groupName,finishCallback,options),xmlhttp.open("GET",resolveURL(metaurl),!0),xmlhttp.send()}},addZincGeometry=(region,geometryIn,colour,opacity,localTimeEnabled,localMorphColour,finishCallback,materialIn,groupName)=>{var newGeometry=new((__webpack_require__(2).Geometry));return newGeometry.createMesh(geometryIn,materialIn,{colour:colour,opacity:opacity,localTimeEnabled:localTimeEnabled,localMorphColour:localMorphColour}),newGeometry.morph?(newGeometry.setName(groupName),region&®ion.addZincObject(newGeometry),newGeometry.setDuration(scene.getDuration()),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(newGeometry),newGeometry.videoHandler&&scene.setVideoHandler(newGeometry.videoHandler),newGeometry):void 0};//Internal loader for a regular zinc geometry.
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var meshloader=(region,colour,opacity,localTimeEnabled,localMorphColour,groupName,anatomicalId,renderOrder,finishCallback)=>(geometry,materials)=>{var material;materials&&materials[0]&&(material=materials[0]);var zincGeometry=addZincGeometry(region,geometry,colour,opacity,localTimeEnabled,localMorphColour,void 0,material,groupName,renderOrder);zincGeometry.anatomicalId=anatomicalId,zincGeometry.setRenderOrder(renderOrder),--this.toBeDownloaded,geometry.dispose(),null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincGeometry)},parseDuration=durationString=>{var regex=/P(?:(\d+)Y)?(?:(\d+)M)?(?:(\d+)W)?(?:(\d+)D)?(?:T(?:(\d+)H)?(?:(\d+)M)?(?:(\d+)S)?)?$/,[,years,months,weeks,days,hours,mins,secs]=durationString.match(regex);return{years:years,months:months,weeks:weeks,days:days,hours:hours,mins:mins,secs:secs}};//Turn ISO 8601 duration string into an array.
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this.loadSettings=item=>{if(item){//duration uses the ISO 8601 standard - PnYnMnDTnHnMnS
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if(item.Duration){var duration=parseDuration(item.Duration);scene.setDurationFromObject(duration)}if(item.OriginalDuration){var _duration=parseDuration(item.OriginalDuration);scene.setOriginalDurationFromObject(_duration)}if(item.TimeStamps)for(var key in item.TimeStamps){var time=parseDuration(item.TimeStamps[key]);scene.addMetadataTimeStamp(key,time)}}};//Function to process each of the graphical metadata item except for view and
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//settings.
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var readPrimitivesItem=(region,referenceURL,item,order,finishCallback)=>{if(item){var _newURL=void 0,isInline=!1;item.URL?(_newURL=item.URL,referenceURL&&(_newURL=
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var readPrimitivesItem=(region,referenceURL,item,order,finishCallback)=>{if(item){var _newURL=void 0,isInline=!1;item.URL?(_newURL=item.URL,referenceURL&&(_newURL=createNewURL(item.URL,referenceURL))):item.Inline&&(_newURL=item.Inline.URL,isInline=!0);var groupName=item.GroupName;(groupName===void 0||""===groupName)&&(groupName="_Unnamed");var options={isInline:isInline,fileFormat:item.FileFormat,anatomicalId:item.AnatomicalId,compression:item.compression,renderOrder:order};switch(item.Type){case"Surfaces":loadSurfaceURL(region,_newURL,item.MorphVertices,item.MorphColours,groupName,finishCallback,options);break;case"Glyph":var newGeometryURL;isInline?newGeometryURL=item.Inline.GlyphGeometriesURL:(newGeometryURL=item.GlyphGeometriesURL,newGeometryURL=createNewURL(item.GlyphGeometriesURL,referenceURL)),item.DisplayLabels&&(options.displayLabels=!0),this.loadGlyphsetURL(region,_newURL,newGeometryURL,groupName,finishCallback,options);break;case"Points":this.loadPointsetURL(region,_newURL,item.MorphVertices,item.MorphColours,groupName,finishCallback,options);break;case"Lines":this.loadLinesURL(region,_newURL,item.MorphVertices,item.MorphColours,groupName,finishCallback,options);break;default:}}},readViewAndSettingsItem=(referenceURL,item,finishCallback)=>{if(item){var _newURL2=void 0,isInline=!1;switch(item.URL?(_newURL2=item.URL,referenceURL&&(_newURL2=createNewURL(item.URL,referenceURL))):item.Inline&&(_newURL2=item.Inline.URL,isInline=!0),item.Type){case"View":isInline?(scene.setupMultipleViews("default",{default:_newURL2}),viewLoaded=!0,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback()):this.loadViewURL(_newURL2,finishCallback);break;case"Settings":this.loadSettings(item);break;default:}}};//Function to read the view item first
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this.loadGLTF=(region,url,finishCallback,options)=>{var GLTFToZincJSLoader=new((__webpack_require__(35).GLTFToZincJSLoader));GLTFToZincJSLoader.load(scene,region,url,finishCallback,options)};var loadRegions=(currentRegion,referenceURL,regions,callback)=>{if(regions.Primitives&®ions.Primitives.forEach(primitive=>{var order=1;primitive.Order&&(order=primitive.Order),readPrimitivesItem(currentRegion,referenceURL,primitive,order,callback)}),regions.Transformation&¤tRegion.setTransformation(regions.Transformation),regions.Children)for(var[regionName,value]of Object.entries(regions.Children)){var childRegion=currentRegion.findOrCreateChildFromPath(regionName);childRegion&&loadRegions(childRegion,referenceURL,value,callback)}},getNumberOfDownloadsInArray=(array,includeViews)=>{if(Array.isArray(array)){for(var count=0,_i3=0;_i3<array.length;_i3++)array[_i3].Type&&(includeViews&&"View"===array[_i3].Type||"Surfaces"===array[_i3].Type||"Glyph"===array[_i3].Type||"Points"===array[_i3].Type||"Lines"===array[_i3].Type)&&count++;return count}return 0},getNumberOfObjectsInRegions=regionJson=>{var counts=regionJson.Primitives?getNumberOfDownloadsInArray(regionJson.Primitives,!1):0;return regionJson.Children&&Object.values(regionJson.Children).forEach(childRegion=>{counts+=getNumberOfObjectsInRegions(childRegion)}),counts},getNumberOfObjects=metadata=>{if(Array.isArray(metadata))return getNumberOfDownloadsInArray(metadata,!0);return"object"==typeof metadata&&null!==metadata&&"2.0"===metadata.Version?getNumberOfObjectsInRegions(metadata.Regions):void 0},readVersionOneRegionPath=(region,referenceURL,item,order,callback)=>{var targetRegion=region;//Render order is set to i * 2 to account for front and back rendering
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item.RegionPath&&""!==item.RegionPath&&(targetRegion=region.findOrCreateChildFromPath(item.RegionPath)),readPrimitivesItem(targetRegion,referenceURL,item,2*order,callback)},loadVersionOne=(targetRegion,metadata,referenceURL,finishCallback,allCompletedCallback)=>{// Prioritise the view file and settings before loading anything else
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for(var numberOfObjects=getNumberOfObjects(metadata),callback=new metaFinishCallback(numberOfObjects,finishCallback,allCompletedCallback),_i4=0;_i4<metadata.length;_i4++)readViewAndSettingsItem(referenceURL,metadata[_i4],callback);for(var _i5=0;_i5<metadata.length;_i5++)readVersionOneRegionPath(targetRegion,referenceURL,metadata[_i5],_i5,callback)},loadVersionTwo=(targetRegion,metadata,referenceURL,finishCallback,allCompletedCallback)=>{var numberOfObjects=getNumberOfObjects(metadata),callback=new metaFinishCallback(numberOfObjects,finishCallback,allCompletedCallback);// view file does not receive callback
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metadata.Settings&&this.loadSettings(metadata.Settings),metadata.Views&&loadMultipleViews(referenceURL,metadata.Views,referenceURL),metadata.Regions&&loadRegions(targetRegion,referenceURL,metadata.Regions,callback)};/**
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/***/ }),
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
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/* harmony export */ });
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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*/class STLLoader extends three__WEBPACK_IMPORTED_MODULE_0__.Loader{constructor(manager){super(manager)}load(url,onLoad,onProgress,onError){var scope=this,loader=new three__WEBPACK_IMPORTED_MODULE_0__.FileLoader(this.manager);loader.setPath(this.path),loader.setResponseType("arraybuffer"),loader.setRequestHeader(this.requestHeader),loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){try{onLoad(scope.parse(text))}catch(e){onError?onError(e):console.error(e),scope.manager.itemError(url)}},onProgress,onError)}parse(data){function matchDataViewAt(query,reader,offset){// Check if each byte in query matches the corresponding byte from the current offset
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for(var i=0,il=query.length;i<il;i++)if(query[i]!==reader.getUint8(offset+i,!1))return!1;return!0}// start
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var binData=function(buffer){if("string"==typeof buffer){for(var array_buffer=new Uint8Array(buffer.length),i=0;i<buffer.length;i++)array_buffer[i]=255&buffer.charCodeAt(i);// implicitly assumes little-endian
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return array_buffer.buffer||array_buffer}return buffer}(data);return function(data){var reader=new DataView(data),n_faces=reader.getUint32(80,!0);if(80+32/8+n_faces*(3*(32/8)+3*(3*(32/8))+16/8)===reader.byteLength)return!0;// An ASCII STL data must begin with 'solid ' as the first six bytes.
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if(matchDataViewAt(solid,reader,off))return!1;// Couldn't find "solid" text at the beginning; it is binary STL.
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return!0}(binData)?function(data){// process STL header
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// check for default color in header ("COLOR=rgba" sequence).
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for(var r,g,b,colors,defaultR,defaultG,defaultB,alpha,reader=new DataView(data),faces=reader.getUint32(80,!0),hasColors=!1,index=0;index<80-10;index++)1129270351==reader.getUint32(index,!1)/*COLO*/&&82==reader.getUint8(index+4)/*'R'*/&&61==reader.getUint8(index+5)/*'='*/&&(hasColors=!0,colors=new Float32Array(3*(3*faces)),defaultR=reader.getUint8(index+6)/255,defaultG=reader.getUint8(index+7)/255,defaultB=reader.getUint8(index+8)/255,alpha=reader.getUint8(index+9)/255);for(var geometry=new three__WEBPACK_IMPORTED_MODULE_0__
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1!==normalCountPerFace&&console.error("THREE.STLLoader: Something isn't right with the normal of face number "+faceCounter),3!=vertexCountPerFace&&console.error("THREE.STLLoader: Something isn't right with the vertices of face number "+faceCounter),faceCounter++}var start=startVertex,count=endVertex-startVertex;geometry.addGroup(start,count,groupCount),groupCount++}return geometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__
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for(var r,g,b,colors,defaultR,defaultG,defaultB,alpha,reader=new DataView(data),faces=reader.getUint32(80,!0),hasColors=!1,index=0;index<80-10;index++)1129270351==reader.getUint32(index,!1)/*COLO*/&&82==reader.getUint8(index+4)/*'R'*/&&61==reader.getUint8(index+5)/*'='*/&&(hasColors=!0,colors=new Float32Array(3*(3*faces)),defaultR=reader.getUint8(index+6)/255,defaultG=reader.getUint8(index+7)/255,defaultB=reader.getUint8(index+8)/255,alpha=reader.getUint8(index+9)/255);for(var geometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,vertices=new Float32Array(3*(3*faces)),normals=new Float32Array(3*(3*faces)),face=0;face<faces;face++){var start=84+face*(12*4+2),normalX=reader.getFloat32(start,!0),normalY=reader.getFloat32(start+4,!0),normalZ=reader.getFloat32(start+8,!0);if(hasColors){var packedColor=reader.getUint16(start+48,!0);0==(32768&packedColor)?(r=(31&packedColor)/31,g=(31&packedColor>>5)/31,b=(31&packedColor>>10)/31):(r=defaultR,g=defaultG,b=defaultB)}for(var i=1;3>=i;i++){var vertexstart=start+12*i,componentIdx=3*(3*face)+3*(i-1);vertices[componentIdx]=reader.getFloat32(vertexstart,!0),vertices[componentIdx+1]=reader.getFloat32(vertexstart+4,!0),vertices[componentIdx+2]=reader.getFloat32(vertexstart+8,!0),normals[componentIdx]=normalX,normals[componentIdx+1]=normalY,normals[componentIdx+2]=normalZ,hasColors&&(colors[componentIdx]=r,colors[componentIdx+1]=g,colors[componentIdx+2]=b)}}return geometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(vertices,3)),geometry.setAttribute("normal",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(normals,3)),hasColors&&(geometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(colors,3)),geometry.hasColors=!0,geometry.alpha=alpha),geometry}(binData):function(data){for(var result,geometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry,patternSolid=/solid([\s\S]*?)endsolid/g,patternFace=/facet([\s\S]*?)endfacet/g,faceCounter=0,patternFloat=/[\s]+([+-]?(?:\d*)(?:\.\d*)?(?:[eE][+-]?\d+)?)/.source,patternVertex=new RegExp("vertex"+patternFloat+patternFloat+patternFloat,"g"),patternNormal=new RegExp("normal"+patternFloat+patternFloat+patternFloat,"g"),vertices=[],normals=[],normal=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,groupCount=0,startVertex=0,endVertex=0;null!==(result=patternSolid.exec(data));){startVertex=endVertex;for(var solid=result[0];null!==(result=patternFace.exec(solid));){for(var vertexCountPerFace=0,normalCountPerFace=0,text=result[0];null!==(result=patternNormal.exec(text));)normal.x=parseFloat(result[1]),normal.y=parseFloat(result[2]),normal.z=parseFloat(result[3]),normalCountPerFace++;for(;null!==(result=patternVertex.exec(text));)vertices.push(parseFloat(result[1]),parseFloat(result[2]),parseFloat(result[3])),normals.push(normal.x,normal.y,normal.z),vertexCountPerFace++,endVertex++;// every face have to own ONE valid normal
|
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1!==normalCountPerFace&&console.error("THREE.STLLoader: Something isn't right with the normal of face number "+faceCounter),3!=vertexCountPerFace&&console.error("THREE.STLLoader: Something isn't right with the vertices of face number "+faceCounter),faceCounter++}var start=startVertex,count=endVertex-startVertex;geometry.addGroup(start,count,groupCount),groupCount++}return geometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(vertices,3)),geometry.setAttribute("normal",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(normals,3)),geometry}(function(buffer){return"string"==typeof buffer?buffer:three__WEBPACK_IMPORTED_MODULE_0__.LoaderUtils.decodeText(new Uint8Array(buffer))}(data))}}
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/***/ }),
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/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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/* harmony export
|
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
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/* harmony export */ "OBJLoader": () => (/* binding */ OBJLoader)
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/* harmony export */ });
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
|
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// o object_name | g group_name
|
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var _object_pattern=/^[og]\s*(.+)?/,_material_library_pattern=/^mtllib /,_material_use_pattern=/^usemtl /,_map_use_pattern=/^usemap /,_vA=new three__WEBPACK_IMPORTED_MODULE_0__
|
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+
var _object_pattern=/^[og]\s*(.+)?/,_material_library_pattern=/^mtllib /,_material_use_pattern=/^usemtl /,_map_use_pattern=/^usemap /,_vA=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_vB=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_vC=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_ab=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,_cb=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3;// mtllib file_reference
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function ParserState(){var state={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function startObject(name,fromDeclaration){// If the current object (initial from reset) is not from a g/o declaration in the parsed
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// file. We need to use it for the first parsed g/o to keep things in sync.
|
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if(this.object&&!1===this.object.fromDeclaration)return this.object.name=name,void(this.object.fromDeclaration=!1!==fromDeclaration);var previousMaterial=this.object&&"function"==typeof this.object.currentMaterial?this.object.currentMaterial():void 0;// Inherit previous objects material.
|
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|
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if(this.addVertex(ia,ib,ic),this.addColor(ia,ib,ic),void 0!==na&&""!==na){var nLen=this.normals.length;ia=this.parseNormalIndex(na,nLen),ib=this.parseNormalIndex(nb,nLen),ic=this.parseNormalIndex(nc,nLen),this.addNormal(ia,ib,ic)}else this.addFaceNormal(ia,ib,ic);// uvs
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if(void 0!==ua&&""!==ua){var uvLen=this.uvs.length;ia=this.parseUVIndex(ua,uvLen),ib=this.parseUVIndex(ub,uvLen),ic=this.parseUVIndex(uc,uvLen),this.addUV(ia,ib,ic),this.object.geometry.hasUVIndices=!0}else// add placeholder values (for inconsistent face definitions)
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this.addDefaultUV()},addPointGeometry:function addPointGeometry(vertices){this.object.geometry.type="Points";for(var index,vLen=this.vertices.length,vi=0,l=vertices.length;vi<l;vi++)index=this.parseVertexIndex(vertices[vi],vLen),this.addVertexPoint(index),this.addColor(index)},addLineGeometry:function addLineGeometry(vertices,uvs){this.object.geometry.type="Line";for(var vLen=this.vertices.length,uvLen=this.uvs.length,vi=0,l=vertices.length;vi<l;vi++)this.addVertexLine(this.parseVertexIndex(vertices[vi],vLen));for(var uvi=0,_l=uvs.length;uvi<_l;uvi++)this.addUVLine(this.parseUVIndex(uvs[uvi],uvLen))}};return state.startObject("",!1),state}//
|
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class OBJLoader extends three__WEBPACK_IMPORTED_MODULE_0__
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class OBJLoader extends three__WEBPACK_IMPORTED_MODULE_0__.Loader{constructor(manager){super(manager),this.materials=null}load(url,onLoad,onProgress,onError){var scope=this,loader=new three__WEBPACK_IMPORTED_MODULE_0__.FileLoader(this.manager);loader.setPath(this.path),loader.setRequestHeader(this.requestHeader),loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){try{onLoad(scope.parse(text))}catch(e){onError?onError(e):console.error(e),scope.manager.itemError(url)}},onProgress,onError)}setMaterials(materials){return this.materials=materials,this}parse(text){var state=new ParserState;-1!==text.indexOf("\r\n")&&(text=text.replace(/\r\n/g,"\n")),-1!==text.indexOf("\\\n")&&(text=text.replace(/\\\n/g,""));for(var lines=text.split("\n"),line="",lineFirstChar="",lineLength=0,result=[],trimLeft="function"==typeof"".trimLeft,i=0,l=lines.length;i<l;i++)if(line=lines[i],line=trimLeft?line.trimLeft():line.trim(),lineLength=line.length,0!==lineLength&&(lineFirstChar=line.charAt(0),"#"!==lineFirstChar))// @todo invoke passed in handler if any
|
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if("v"===lineFirstChar){var data=line.split(/\s+/);switch(data[0]){case"v":state.vertices.push(parseFloat(data[1]),parseFloat(data[2]),parseFloat(data[3])),7<=data.length?state.colors.push(parseFloat(data[4]),parseFloat(data[5]),parseFloat(data[6])):state.colors.push(void 0,void 0,void 0);break;case"vn":state.normals.push(parseFloat(data[1]),parseFloat(data[2]),parseFloat(data[3]));break;case"vt":state.uvs.push(parseFloat(data[1]),parseFloat(data[2]));}}else if("f"===lineFirstChar){// Parse the face vertex data into an easy to work with format
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for(var vertex,lineData=line.substr(1).trim(),vertexData=lineData.split(/\s+/),faceVertices=[],j=0,jl=vertexData.length;j<jl;j++)if(vertex=vertexData[j],0<vertex.length){var vertexParts=vertex.split("/");faceVertices.push(vertexParts)}// Draw an edge between the first vertex and all subsequent vertices to form an n-gon
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for(var v1=faceVertices[0],_j=1,_jl=faceVertices.length-1;_j<_jl;_j++){var v2=faceVertices[_j],v3=faceVertices[_j+1];state.addFace(v1[0],v2[0],v3[0],v1[1],v2[1],v3[1],v1[2],v2[2],v3[2])}}else if("l"===lineFirstChar){var lineParts=line.substring(1).trim().split(" "),lineVertices=[],lineUVs=[];if(-1===line.indexOf("/"))lineVertices=lineParts;else for(var parts,li=0,llen=lineParts.length;li<llen;li++)parts=lineParts[li].split("/"),""!==parts[0]&&lineVertices.push(parts[0]),""!==parts[1]&&lineUVs.push(parts[1]);state.addLineGeometry(lineVertices,lineUVs)}else if("p"===lineFirstChar){var _lineData=line.substr(1).trim(),pointData=_lineData.split(" ");state.addPointGeometry(pointData)}else if(null!==(result=_object_pattern.exec(line))){// o object_name
|
|
@@ -865,35 +802,42 @@ console.warn("THREE.OBJLoader: Rendering identifier \"usemap\" not supported. Te
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* than 0."
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|
*/if(result=line.split(" "),1<result.length){var value=result[1].trim().toLowerCase();state.object.smooth="0"!==value&&"off"!==value}else// ZBrush can produce "s" lines #11707
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|
state.object.smooth=!0;var material=state.object.currentMaterial();material&&(material.smooth=state.object.smooth)}else{// Handle null terminated files without exception
|
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if("\0"===line)continue;console.warn("THREE.OBJLoader: Unexpected line: \""+line+"\"")}state.finalize();var container=new three__WEBPACK_IMPORTED_MODULE_0__
|
|
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|
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if(0!==geometry.vertices.length){var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__
|
|
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-
if(_material=this.materials.create(sourceMaterial.name),isLine&&_material&&!(_material instanceof three__WEBPACK_IMPORTED_MODULE_0__
|
|
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|
-
var mesh=void 0;if(1<createdMaterials.length){for(var _sourceMaterial,_mi=0,_miLen=materials.length;_mi<_miLen;_mi++)_sourceMaterial=materials[_mi],buffergeometry.addGroup(_sourceMaterial.groupStart,_sourceMaterial.groupCount,_mi);mesh=isLine?new three__WEBPACK_IMPORTED_MODULE_0__
|
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|
-
if(0<state.vertices.length){var _material2=new three__WEBPACK_IMPORTED_MODULE_0__
|
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+
if("\0"===line)continue;console.warn("THREE.OBJLoader: Unexpected line: \""+line+"\"")}state.finalize();var container=new three__WEBPACK_IMPORTED_MODULE_0__.Group;container.materialLibraries=[].concat(state.materialLibraries);var hasPrimitives=1!==state.objects.length||0!==state.objects[0].geometry.vertices.length;if(!0==hasPrimitives)for(var _i=0,_l2=state.objects.length;_i<_l2;_i++){var object=state.objects[_i],geometry=object.geometry,materials=object.materials,isLine="Line"===geometry.type,isPoints="Points"===geometry.type,hasVertexColors=!1;// Skip o/g line declarations that did not follow with any faces
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if(0!==geometry.vertices.length){var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry;buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(geometry.vertices,3)),0<geometry.normals.length&&buffergeometry.setAttribute("normal",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(geometry.normals,3)),0<geometry.colors.length&&(hasVertexColors=!0,buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(geometry.colors,3))),!0===geometry.hasUVIndices&&buffergeometry.setAttribute("uv",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(geometry.uvs,2));for(var createdMaterials=[],mi=0,miLen=materials.length;mi<miLen;mi++){var sourceMaterial=materials[mi],materialHash=sourceMaterial.name+"_"+sourceMaterial.smooth+"_"+hasVertexColors,_material=state.materials[materialHash];if(null!==this.materials)// mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
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if(_material=this.materials.create(sourceMaterial.name),isLine&&_material&&!(_material instanceof three__WEBPACK_IMPORTED_MODULE_0__.LineBasicMaterial)){var materialLine=new three__WEBPACK_IMPORTED_MODULE_0__.LineBasicMaterial;three__WEBPACK_IMPORTED_MODULE_0__.Material.prototype.copy.call(materialLine,_material),materialLine.color.copy(_material.color),_material=materialLine}else if(isPoints&&_material&&!(_material instanceof three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial)){var materialPoints=new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial({size:10,sizeAttenuation:!1});three__WEBPACK_IMPORTED_MODULE_0__.Material.prototype.copy.call(materialPoints,_material),materialPoints.color.copy(_material.color),materialPoints.map=_material.map,_material=materialPoints}void 0===_material&&(_material=isLine?new three__WEBPACK_IMPORTED_MODULE_0__.LineBasicMaterial:isPoints?new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial({size:1,sizeAttenuation:!1}):new three__WEBPACK_IMPORTED_MODULE_0__.MeshPhongMaterial,_material.name=sourceMaterial.name,_material.flatShading=!sourceMaterial.smooth,_material.vertexColors=hasVertexColors,state.materials[materialHash]=_material),createdMaterials.push(_material)}// Create mesh
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var mesh=void 0;if(1<createdMaterials.length){for(var _sourceMaterial,_mi=0,_miLen=materials.length;_mi<_miLen;_mi++)_sourceMaterial=materials[_mi],buffergeometry.addGroup(_sourceMaterial.groupStart,_sourceMaterial.groupCount,_mi);mesh=isLine?new three__WEBPACK_IMPORTED_MODULE_0__.LineSegments(buffergeometry,createdMaterials):isPoints?new three__WEBPACK_IMPORTED_MODULE_0__.Points(buffergeometry,createdMaterials):new three__WEBPACK_IMPORTED_MODULE_0__.Mesh(buffergeometry,createdMaterials)}else mesh=isLine?new three__WEBPACK_IMPORTED_MODULE_0__.LineSegments(buffergeometry,createdMaterials[0]):isPoints?new three__WEBPACK_IMPORTED_MODULE_0__.Points(buffergeometry,createdMaterials[0]):new three__WEBPACK_IMPORTED_MODULE_0__.Mesh(buffergeometry,createdMaterials[0]);mesh.name=object.name,container.add(mesh)}}else// if there is only the default parser state object with no geometry data, interpret data as point cloud
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if(0<state.vertices.length){var _material2=new three__WEBPACK_IMPORTED_MODULE_0__.PointsMaterial({size:1,sizeAttenuation:!1}),_buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__.BufferGeometry;_buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(state.vertices,3)),0<state.colors.length&&void 0!==state.colors[0]&&(_buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__.Float32BufferAttribute(state.colors,3)),_material2.vertexColors=!0);var points=new three__WEBPACK_IMPORTED_MODULE_0__.Points(_buffergeometry,_material2);container.add(points)}return container}}
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/***/ }),
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/***/ (
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var JSONLoader=(__webpack_require__(14).JSONLoader);exports.PrimitivesLoader=function(){var concurrentDownloads=0;this.crossOrigin="Anonymous";var loader=new JSONLoader,waitingList=[];this.load=(url,onLoad,onProgress,onError)=>{if(20>concurrentDownloads){++concurrentDownloads,loader.crossOrigin=this.crossOrigin;var onLoadCallback=new onFinally(onLoad,this),onErrorCallback=new onFinally(onError,this);loader.load(url,onLoadCallback,onProgress,onErrorCallback)}else waitingList.push({url,onLoad,onProgress,onError})},this.loadFromWaitingList=()=>{var item=waitingList.shift();item&&this.load(item.url,item.onLoad,item.onProgress,item.onError)};var onFinally=function(callback,loader){return function(){--concurrentDownloads,callback(...arguments),loader.loadFromWaitingList()}};this.parse=data=>loader.parse(data)};
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/***/ }),
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var THREE=__webpack_require__(3),GLTFLoader=(__webpack_require__(36).GLTFLoader),GLTFToZincJSLoader=function(){var _this=this;/**
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*/this.parseGLTFObjects=(object,region,depth,finishCallback)=>{var childRegion=region;if(0!==depth)if("Object3D"!==object.type){var zincGeometry;if("Mesh"===object.type?zincGeometry=new(__webpack_require__(2).Geometry):"LineSegments"===object.type?zincGeometry=new(__webpack_require__(20).Lines):"Points"===object.type&&(zincGeometry=new(__webpack_require__(17).Pointset)),zincGeometry){var localTimeEnabled=!1,localMorphColour=!1;object.geometry&&object.geometry.morphAttributes&&(localTimeEnabled=!!object.geometry.morphAttributes.position,localMorphColour=!!object.geometry.morphAttributes.color),zincGeometry.setMesh(object.clone(),localTimeEnabled,localMorphColour),region.addZincObject(zincGeometry),zincGeometry.groupName=zincGeometry.morph.name,zincGeometry.morph.matrixAutoUpdate=!0,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincGeometry)}}else if(""!==object.name&&(region&&(childRegion=region.findOrCreateChildFromPath(object.name)),childRegion)){var group=childRegion.getGroup();group.position.copy(object.position),group.rotation.copy(object.rotation),group.quaternion.copy(object.quaternion),group.matrixAutoUpdate=!0}depth++,object.children.forEach(child=>{_this.parseGLTFObjects(child,childRegion,depth,finishCallback)})},this.setCamera=scene=>{scene.viewAll();var cameraControls=scene.getZincCameraControls(),viewport=cameraControls.getCurrentViewport();cameraControls.addViewport("default",viewport),cameraControls.setDefaultViewport("default")},this.load=(scene,region,url,finishCallback,allCompletedCallback)=>{var path=url.substring(0,url.lastIndexOf("/")+1),filename=url.substring(url.lastIndexOf("/")+1,url.length),loader=new GLTFLoader().setPath(path);loader.load(filename,function(gltf){console.log(gltf),_this.parseGLTFObjects(gltf.scene,region,0,finishCallback),_this.setCamera(scene),allCompletedCallback!=null&&"function"==typeof allCompletedCallback&&allCompletedCallback()})}};exports.GLTFToZincJSLoader=GLTFToZincJSLoader;
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*/this.parseGLTFObjects=(object,region,depth,finishCallback)=>{var childRegion=region;if(0!==depth)if("Object3D"!==object.type){var zincGeometry;if("Mesh"===object.type?zincGeometry=new((__webpack_require__(2).Geometry)):"LineSegments"===object.type?zincGeometry=new((__webpack_require__(20).Lines)):"Points"===object.type&&(zincGeometry=new((__webpack_require__(17).Pointset))),zincGeometry){var localTimeEnabled=!1,localMorphColour=!1;object.geometry&&object.geometry.morphAttributes&&(localTimeEnabled=!!object.geometry.morphAttributes.position,localMorphColour=!!object.geometry.morphAttributes.color),zincGeometry.setMesh(object.clone(),localTimeEnabled,localMorphColour),region.addZincObject(zincGeometry),zincGeometry.groupName=zincGeometry.morph.name,zincGeometry.morph.matrixAutoUpdate=!0,null!=finishCallback&&"function"==typeof finishCallback&&finishCallback(zincGeometry)}}else if(""!==object.name&&(region&&(childRegion=region.findOrCreateChildFromPath(object.name)),childRegion)){var group=childRegion.getGroup();group.position.copy(object.position),group.rotation.copy(object.rotation),group.quaternion.copy(object.quaternion),group.matrixAutoUpdate=!0}depth++,object.children.forEach(child=>{_this.parseGLTFObjects(child,childRegion,depth,finishCallback)})},this.setCamera=scene=>{scene.viewAll();var cameraControls=scene.getZincCameraControls(),viewport=cameraControls.getCurrentViewport();cameraControls.addViewport("default",viewport),cameraControls.setDefaultViewport("default")},this.load=(scene,region,url,finishCallback,allCompletedCallback)=>{var path=url.substring(0,url.lastIndexOf("/")+1),filename=url.substring(url.lastIndexOf("/")+1,url.length),loader=new GLTFLoader().setPath(path);loader.load(filename,function(gltf){console.log(gltf),_this.parseGLTFObjects(gltf.scene,region,0,finishCallback),_this.setCamera(scene),allCompletedCallback!=null&&"function"==typeof allCompletedCallback&&allCompletedCallback()})}};exports.GLTFToZincJSLoader=GLTFToZincJSLoader;
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/***/ }),
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/*
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"use strict";
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module.exports = require("three/examples/jsm/loaders/GLTFLoader");
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/*
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/* 37 */
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var GLTFExporter=__webpack_require__(
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var GLTFExporter=(__webpack_require__(38).GLTFExporter),SceneExporter=function(sceneIn){var scene=sceneIn;this.exportGLTF=binary=>{var rootRegion=scene.getRootRegion(),zincObjects=rootRegion.getAllObjects(!0),animations=[];zincObjects.forEach(zincObject=>{zincObject.animationClip&&animations.push({clip:zincObject.animationClip[0],mesh:zincObject.morph})});var exporter=new GLTFExporter,options={binary,animations};return new Promise(resolve=>{exporter.parse(scene.getThreeJSScene(),function(gltf){resolve(gltf)},options)})}};/**
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* Provides an object which uses for exporting the scene
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/***/ (
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/* 38 */
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/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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"use strict";
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__webpack_require__.r(__webpack_exports__);
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/* harmony export
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
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/* harmony export */ "GLTFExporter": () => (/* binding */ GLTFExporter)
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/* harmony export */ });
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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class GLTFExporter{constructor(){this.pluginCallbacks=[],this.register(function(writer){return new GLTFLightExtension(writer)}),this.register(function(writer){return new GLTFMaterialsUnlitExtension(writer)}),this.register(function(writer){return new GLTFMaterialsPBRSpecularGlossiness(writer)})}register(callback){return-1===this.pluginCallbacks.indexOf(callback)&&this.pluginCallbacks.push(callback),this}unregister(callback){return-1!==this.pluginCallbacks.indexOf(callback)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback),1),this}/**
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*/parse(input,onDone,options){for(var writer=new GLTFWriter,plugins=[],i=0,il=this.pluginCallbacks.length;i<il;i++)plugins.push(this.pluginCallbacks[i](writer));writer.setPlugins(plugins),writer.write(input,onDone,options)}}//------------------------------------------------------------------------------
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// Constants
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//------------------------------------------------------------------------------
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var WEBGL_CONSTANTS={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123,FLOAT:5126,UNSIGNED_INT:5125,ARRAY_BUFFER:34962,ELEMENT_ARRAY_BUFFER:34963,NEAREST:9728,LINEAR:9729,NEAREST_MIPMAP_NEAREST:9984,LINEAR_MIPMAP_NEAREST:9985,NEAREST_MIPMAP_LINEAR:9986,LINEAR_MIPMAP_LINEAR:9987,CLAMP_TO_EDGE:33071,MIRRORED_REPEAT:33648,REPEAT:10497},THREE_TO_WEBGL={};THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__
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var WEBGL_CONSTANTS={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123,FLOAT:5126,UNSIGNED_INT:5125,ARRAY_BUFFER:34962,ELEMENT_ARRAY_BUFFER:34963,NEAREST:9728,LINEAR:9729,NEAREST_MIPMAP_NEAREST:9984,LINEAR_MIPMAP_NEAREST:9985,NEAREST_MIPMAP_LINEAR:9986,LINEAR_MIPMAP_LINEAR:9987,CLAMP_TO_EDGE:33071,MIRRORED_REPEAT:33648,REPEAT:10497},THREE_TO_WEBGL={};THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.NearestFilter]=WEBGL_CONSTANTS.NEAREST,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapNearestFilter]=WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.NearestMipmapLinearFilter]=WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.LinearFilter]=WEBGL_CONSTANTS.LINEAR,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapNearestFilter]=WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.LinearMipmapLinearFilter]=WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.ClampToEdgeWrapping]=WEBGL_CONSTANTS.CLAMP_TO_EDGE,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.RepeatWrapping]=WEBGL_CONSTANTS.REPEAT,THREE_TO_WEBGL[three__WEBPACK_IMPORTED_MODULE_0__.MirroredRepeatWrapping]=WEBGL_CONSTANTS.MIRRORED_REPEAT;var PATH_PROPERTIES={scale:"scale",position:"translation",quaternion:"rotation",morphTargetInfluences:"weights"},GLB_HEADER_BYTES=12,GLB_HEADER_MAGIC=1179937895,GLB_VERSION=2,GLB_CHUNK_PREFIX_BYTES=8,GLB_CHUNK_TYPE_JSON=1313821514,GLB_CHUNK_TYPE_BIN=5130562;// GLB constants
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// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
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// Utility functions
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@@ -984,14 +930,14 @@ var header=new ArrayBuffer(GLB_HEADER_BYTES),headerView=new DataView(header);hea
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*/isNormalizedNormalAttribute(normal){var cache=this.cache;if(cache.attributesNormalized.has(normal))return!1;for(var v=new three__WEBPACK_IMPORTED_MODULE_0__
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*/isNormalizedNormalAttribute(normal){var cache=this.cache;if(cache.attributesNormalized.has(normal))return!1;for(var v=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,i=0,il=normal.count;i<il;i++)// 0.0005 is from glTF-validator
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if(5e-4<Math.abs(v.fromBufferAttribute(normal,i).length()-1))return!1;return!0}/**
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*/createNormalizedNormalAttribute(normal){var cache=this.cache;if(cache.attributesNormalized.has(normal))return cache.attributesNormalized.get(normal);for(var attribute=normal.clone(),v=new three__WEBPACK_IMPORTED_MODULE_0__
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*/createNormalizedNormalAttribute(normal){var cache=this.cache;if(cache.attributesNormalized.has(normal))return cache.attributesNormalized.get(normal);for(var attribute=normal.clone(),v=new three__WEBPACK_IMPORTED_MODULE_0__.Vector3,i=0,il=attribute.count;i<il;i++)v.fromBufferAttribute(attribute,i),0===v.x&&0===v.y&&0===v.z?v.setX(1):v.normalize(),attribute.setXYZ(i,v.x,v.y,v.z);return cache.attributesNormalized.set(normal,attribute),attribute}/**
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* Applies a texture transform, if present, to the map definition. Requires
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* @param {Integer} format of the image (e.g. RGBFormat, RGBAFormat etc)
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*/processImage(image,format,flipY){var writer=this,cache=writer.cache,json=writer.json,options=writer.options,pending=writer.pending;cache.images.has(image)||cache.images.set(image,{});var cachedImages=cache.images.get(image),mimeType=format===three__WEBPACK_IMPORTED_MODULE_0__
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*/processImage(image,format,flipY){var writer=this,cache=writer.cache,json=writer.json,options=writer.options,pending=writer.pending;cache.images.has(image)||cache.images.set(image,{});var cachedImages=cache.images.get(image),mimeType=format===three__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat?"image/png":"image/jpeg",key=mimeType+":flipY/"+flipY.toString();if(void 0!==cachedImages[key])return cachedImages[key];json.images||(json.images=[]);var imageDef={mimeType:mimeType};if(options.embedImages){var canvas=cachedCanvas=cachedCanvas||document.createElement("canvas");canvas.width=Math.min(image.width,options.maxTextureSize),canvas.height=Math.min(image.height,options.maxTextureSize);var ctx=canvas.getContext("2d");if(!0===flipY&&(ctx.translate(0,canvas.height),ctx.scale(1,-1)),"undefined"!=typeof HTMLImageElement&&image instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&image instanceof HTMLCanvasElement||"undefined"!=typeof OffscreenCanvas&&image instanceof OffscreenCanvas||"undefined"!=typeof ImageBitmap&&image instanceof ImageBitmap)ctx.drawImage(image,0,0,canvas.width,canvas.height);else{format!==three__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat&&format!==three__WEBPACK_IMPORTED_MODULE_0__.RGBFormat&&console.error("GLTFExporter: Only RGB and RGBA formats are supported."),(image.width>options.maxTextureSize||image.height>options.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",image);var data=new Uint8ClampedArray(4*(image.height*image.width));if(format===three__WEBPACK_IMPORTED_MODULE_0__.RGBAFormat)for(var i=0;i<data.length;i+=4)data[i+0]=image.data[i+0],data[i+1]=image.data[i+1],data[i+2]=image.data[i+2],data[i+3]=image.data[i+3];else for(var _i=0,j=0;_i<data.length;_i+=4,j+=3)data[_i+0]=image.data[j+0],data[_i+1]=image.data[j+1],data[_i+2]=image.data[j+2],data[_i+3]=255;ctx.putImageData(new ImageData(data,image.width,image.height),0,0)}!0===options.binary?pending.push(new Promise(function(resolve){canvas.toBlob(function(blob){writer.processBufferViewImage(blob).then(function(bufferViewIndex){imageDef.bufferView=bufferViewIndex,resolve()})},mimeType)})):imageDef.uri=canvas.toDataURL(mimeType)}else imageDef.uri=image.src;var index=json.images.push(imageDef)-1;return cachedImages[key]=index,index}/**
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* Process sampler
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if(1<maxEmissiveComponent&&(emissive.multiplyScalar(1/maxEmissiveComponent),console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited")),0<maxEmissiveComponent&&(materialDef.emissiveFactor=emissive.toArray()),material.emissiveMap){var emissiveMapDef={index:this.processTexture(material.emissiveMap)};this.applyTextureTransform(emissiveMapDef,material.emissiveMap),materialDef.emissiveTexture=emissiveMapDef}}// normalTexture
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if(material.normalMap){var normalMapDef={index:this.processTexture(material.normalMap)};material.normalScale&&-1!==material.normalScale.x&&(material.normalScale.x!==material.normalScale.y&&console.warn("THREE.GLTFExporter: Normal scale components are different, ignoring Y and exporting X."),normalMapDef.scale=material.normalScale.x),this.applyTextureTransform(normalMapDef,material.normalMap),materialDef.normalTexture=normalMapDef}// occlusionTexture
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if(material.aoMap){var occlusionMapDef={index:this.processTexture(material.aoMap),texCoord:1};1!==material.aoMapIntensity&&(occlusionMapDef.strength=material.aoMapIntensity),this.applyTextureTransform(occlusionMapDef,material.aoMap),materialDef.occlusionTexture=occlusionMapDef}// alphaMode
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-
material.transparent?materialDef.alphaMode="BLEND":0<material.alphaTest&&(materialDef.alphaMode="MASK",materialDef.alphaCutoff=material.alphaTest),material.side===three__WEBPACK_IMPORTED_MODULE_0__
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|
+
material.transparent?materialDef.alphaMode="BLEND":0<material.alphaTest&&(materialDef.alphaMode="MASK",materialDef.alphaCutoff=material.alphaTest),material.side===three__WEBPACK_IMPORTED_MODULE_0__.DoubleSide&&(materialDef.doubleSided=!0),""!==material.name&&(materialDef.name=material.name),this.serializeUserData(material,materialDef),this._invokeAll(function(ext){ext.writeMaterial&&ext.writeMaterial(material,materialDef)});var index=json.materials.push(materialDef)-1;return cache.materials.set(material,index),index}/**
|
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* Process mesh
|
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* @param {THREE.Mesh} mesh Mesh to process
|
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* @return {Integer|null} Index of the processed mesh in the "meshes" array
|
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@@ -1062,7 +1008,7 @@ var modifiedAttribute=null;for(var attributeName in geometry.attributes)// Ignor
|
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if("morph"!==attributeName.substr(0,5)){var attribute=geometry.attributes[attributeName];attributeName=nameConversion[attributeName]||attributeName.toUpperCase();// Prefix all geometry attributes except the ones specifically
|
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// listed in the spec; non-spec attributes are considered custom.
|
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var validVertexAttributes=/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;if(validVertexAttributes.test(attributeName)||(attributeName="_"+attributeName),cache.attributes.has(this.getUID(attribute))){attributes[attributeName]=cache.attributes.get(this.getUID(attribute));continue}// JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT.
|
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modifiedAttribute=null;var array=attribute.array;"JOINTS_0"!==attributeName||array instanceof Uint16Array||array instanceof Uint8Array||(console.warn("GLTFExporter: Attribute \"skinIndex\" converted to type UNSIGNED_SHORT."),modifiedAttribute=new three__WEBPACK_IMPORTED_MODULE_0__
|
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+
modifiedAttribute=null;var array=attribute.array;"JOINTS_0"!==attributeName||array instanceof Uint16Array||array instanceof Uint8Array||(console.warn("GLTFExporter: Attribute \"skinIndex\" converted to type UNSIGNED_SHORT."),modifiedAttribute=new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(new Uint16Array(array),attribute.itemSize,attribute.normalized));var accessor=this.processAccessor(modifiedAttribute||attribute,geometry);null!==accessor&&(attributes[attributeName]=accessor,cache.attributes.set(this.getUID(attribute),accessor))}// Skip if no exportable attributes found
|
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if(void 0!==originalNormal&&geometry.setAttribute("normal",originalNormal),0===Object.keys(attributes).length)return null;// Morph targets
|
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if(void 0!==mesh.morphTargetInfluences&&0<mesh.morphTargetInfluences.length){var weights=[],targetNames=[],reverseDictionary={};if(void 0!==mesh.morphTargetDictionary)for(var key in mesh.morphTargetDictionary)reverseDictionary[mesh.morphTargetDictionary[key]]=key;for(var _i2=0;_i2<mesh.morphTargetInfluences.length;++_i2){var target={},warned=!1;for(var _attributeName in geometry.morphAttributes){// glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
|
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// Three.js doesn't support TANGENT yet.
|
|
@@ -1075,7 +1021,7 @@ var relativeAttribute=baseAttribute.clone();if(!geometry.morphTargetsRelative)if
|
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* Process camera
|
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|
* @param {THREE.Camera} camera Camera to process
|
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* @return {Integer} Index of the processed mesh in the "camera" array
|
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*/processCamera(camera){var json=this.json;json.cameras||(json.cameras=[]);var isOrtho=camera.isOrthographicCamera,cameraDef={type:isOrtho?"orthographic":"perspective"};return isOrtho?cameraDef.orthographic={xmag:2*camera.right,ymag:2*camera.top,zfar:0>=camera.far?.001:camera.far,znear:0>camera.near?0:camera.near}:cameraDef.perspective={aspectRatio:camera.aspect,yfov:three__WEBPACK_IMPORTED_MODULE_0__
|
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|
+
*/processCamera(camera){var json=this.json;json.cameras||(json.cameras=[]);var isOrtho=camera.isOrthographicCamera,cameraDef={type:isOrtho?"orthographic":"perspective"};return isOrtho?cameraDef.orthographic={xmag:2*camera.right,ymag:2*camera.top,zfar:0>=camera.far?.001:camera.far,znear:0>camera.near?0:camera.near}:cameraDef.perspective={aspectRatio:camera.aspect,yfov:three__WEBPACK_IMPORTED_MODULE_0__.MathUtils.degToRad(camera.fov),zfar:0>=camera.far?.001:camera.far,znear:0>camera.near?0:camera.near},""!==camera.name&&(cameraDef.name=camera.type),json.cameras.push(cameraDef)-1}/**
|
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|
* Creates glTF animation entry from AnimationClip object.
|
|
1080
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|
*
|
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|
* Status:
|
|
@@ -1084,14 +1030,14 @@ var relativeAttribute=baseAttribute.clone();if(!geometry.morphTargetsRelative)if
|
|
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|
* @param {THREE.AnimationClip} clip
|
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|
* @param {THREE.Object3D} root
|
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|
* @return {number|null}
|
|
1087
|
-
*/processAnimation(clip,root){var json=this.json,nodeMap=this.nodeMap;json.animations||(json.animations=[]),clip=GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(),root);for(var tracks=clip.tracks,channels=[],samplers=[],i=0;i<tracks.length;++i){var track=tracks[i],trackBinding=three__WEBPACK_IMPORTED_MODULE_0__
|
|
1033
|
+
*/processAnimation(clip,root){var json=this.json,nodeMap=this.nodeMap;json.animations||(json.animations=[]),clip=GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(),root);for(var tracks=clip.tracks,channels=[],samplers=[],i=0;i<tracks.length;++i){var track=tracks[i],trackBinding=three__WEBPACK_IMPORTED_MODULE_0__.PropertyBinding.parseTrackName(track.name),trackNode=three__WEBPACK_IMPORTED_MODULE_0__.PropertyBinding.findNode(root,trackBinding.nodeName),trackProperty=PATH_PROPERTIES[trackBinding.propertyName];if("bones"===trackBinding.objectName&&(!0===trackNode.isSkinnedMesh?trackNode=trackNode.skeleton.getBoneByName(trackBinding.objectIndex):trackNode=void 0),!trackNode||!trackProperty)return console.warn("THREE.GLTFExporter: Could not export animation track \"%s\".",track.name),null;var outputItemSize=track.values.length/track.times.length;trackProperty===PATH_PROPERTIES.morphTargetInfluences&&(outputItemSize/=trackNode.morphTargetInfluences.length);var interpolation=void 0;// @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
|
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|
// Detecting glTF cubic spline interpolant by checking factory method's special property
|
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|
// GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
|
|
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|
// valid value from .getInterpolation().
|
|
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|
-
!0===track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(interpolation="CUBICSPLINE",outputItemSize/=3):track.getInterpolation()===three__WEBPACK_IMPORTED_MODULE_0__
|
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+
!0===track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(interpolation="CUBICSPLINE",outputItemSize/=3):track.getInterpolation()===three__WEBPACK_IMPORTED_MODULE_0__.InterpolateDiscrete?interpolation="STEP":interpolation="LINEAR",samplers.push({input:this.processAccessor(new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(track.times,1)),output:this.processAccessor(new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(track.values,outputItemSize)),interpolation:interpolation}),channels.push({sampler:samplers.length-1,target:{node:nodeMap.get(trackNode),path:trackProperty}})}return json.animations.push({name:clip.name||"clip_"+json.animations.length,samplers:samplers,channels:channels}),json.animations.length-1}/**
|
|
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|
* @param {THREE.Object3D} object
|
|
1093
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|
* @return {number|null}
|
|
1094
|
-
*/processSkin(object){var json=this.json,nodeMap=this.nodeMap,node=json.nodes[nodeMap.get(object)],skeleton=object.skeleton;if(skeleton===void 0)return null;var rootJoint=object.skeleton.bones[0];if(rootJoint===void 0)return null;for(var joints=[],inverseBindMatrices=new Float32Array(16*skeleton.bones.length),temporaryBoneInverse=new three__WEBPACK_IMPORTED_MODULE_0__
|
|
1040
|
+
*/processSkin(object){var json=this.json,nodeMap=this.nodeMap,node=json.nodes[nodeMap.get(object)],skeleton=object.skeleton;if(skeleton===void 0)return null;var rootJoint=object.skeleton.bones[0];if(rootJoint===void 0)return null;for(var joints=[],inverseBindMatrices=new Float32Array(16*skeleton.bones.length),temporaryBoneInverse=new three__WEBPACK_IMPORTED_MODULE_0__.Matrix4,i=0;i<skeleton.bones.length;++i)joints.push(nodeMap.get(skeleton.bones[i])),temporaryBoneInverse.copy(skeleton.boneInverses[i]),temporaryBoneInverse.multiply(object.bindMatrix).toArray(inverseBindMatrices,16*i);json.skins===void 0&&(json.skins=[]),json.skins.push({inverseBindMatrices:this.processAccessor(new three__WEBPACK_IMPORTED_MODULE_0__.BufferAttribute(inverseBindMatrices,16)),joints:joints,skeleton:nodeMap.get(rootJoint)});var skinIndex=node.skin=json.skins.length-1;return skinIndex}/**
|
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1095
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|
* Process Object3D node
|
|
1096
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|
* @param {THREE.Object3D} node Object3D to processNode
|
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1097
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|
* @return {Integer} Index of the node in the nodes list
|
|
@@ -1102,11 +1048,11 @@ if(""!==object.name&&(nodeDef.name=object.name+""),this.serializeUserData(object
|
|
|
1102
1048
|
*/processScene(scene){var json=this.json,options=this.options;json.scenes||(json.scenes=[],json.scene=0);var sceneDef={};""!==scene.name&&(sceneDef.name=scene.name),json.scenes.push(sceneDef);for(var child,nodes=[],i=0,l=scene.children.length;i<l;i++)if(child=scene.children[i],child.visible||!1===options.onlyVisible){var nodeIndex=this.processNode(child);null!==nodeIndex&&nodes.push(nodeIndex)}0<nodes.length&&(sceneDef.nodes=nodes),this.serializeUserData(scene,sceneDef)}/**
|
|
1103
1049
|
* Creates a Scene to hold a list of objects and parse it
|
|
1104
1050
|
* @param {Array} objects List of objects to process
|
|
1105
|
-
*/processObjects(objects){var scene=new three__WEBPACK_IMPORTED_MODULE_0__
|
|
1051
|
+
*/processObjects(objects){var scene=new three__WEBPACK_IMPORTED_MODULE_0__.Scene;scene.name="AuxScene";for(var i=0;i<objects.length;i++)// We push directly to children instead of calling `add` to prevent
|
|
1106
1052
|
// modify the .parent and break its original scene and hierarchy
|
|
1107
1053
|
scene.children.push(objects[i]);this.processScene(scene)}/**
|
|
1108
1054
|
* @param {THREE.Object3D|Array<THREE.Object3D>} input
|
|
1109
|
-
*/processInput(input){var options=this.options;input=input instanceof Array?input:[input],this._invokeAll(function(ext){ext.beforeParse&&ext.beforeParse(input)});for(var objectsWithoutScene=[],i=0;i<input.length;i++)input[i]instanceof three__WEBPACK_IMPORTED_MODULE_0__
|
|
1055
|
+
*/processInput(input){var options=this.options;input=input instanceof Array?input:[input],this._invokeAll(function(ext){ext.beforeParse&&ext.beforeParse(input)});for(var objectsWithoutScene=[],i=0;i<input.length;i++)input[i]instanceof three__WEBPACK_IMPORTED_MODULE_0__.Scene?this.processScene(input[i]):objectsWithoutScene.push(input[i]);0<objectsWithoutScene.length&&this.processObjects(objectsWithoutScene);for(var _i4=0;_i4<this.skins.length;++_i4)this.processSkin(this.skins[_i4]);for(var _i5=0;_i5<options.animations.length;++_i5)this.processAnimation(options.animations[_i5].clip,options.animations[_i5].mesh);this._invokeAll(function(ext){ext.afterParse&&ext.afterParse(input)})}_invokeAll(func){for(var i=0,il=this.plugins.length;i<il;i++)func(this.plugins[i])}}/**
|
|
1110
1056
|
* Punctual Lights Extension
|
|
1111
1057
|
*
|
|
1112
1058
|
* Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
|
|
@@ -1121,9 +1067,9 @@ scene.children.push(objects[i]);this.processScene(scene)}/**
|
|
|
1121
1067
|
*/class GLTFMaterialsPBRSpecularGlossiness{constructor(writer){this.writer=writer,this.name="KHR_materials_pbrSpecularGlossiness"}writeMaterial(material,materialDef){if(material.isGLTFSpecularGlossinessMaterial){var writer=this.writer,extensionsUsed=writer.extensionsUsed,extensionDef={};materialDef.pbrMetallicRoughness.baseColorFactor&&(extensionDef.diffuseFactor=materialDef.pbrMetallicRoughness.baseColorFactor);var specularFactor=[1,1,1];if(material.specular.toArray(specularFactor,0),extensionDef.specularFactor=specularFactor,extensionDef.glossinessFactor=material.glossiness,materialDef.pbrMetallicRoughness.baseColorTexture&&(extensionDef.diffuseTexture=materialDef.pbrMetallicRoughness.baseColorTexture),material.specularMap){var specularMapDef={index:writer.processTexture(material.specularMap)};writer.applyTextureTransform(specularMapDef,material.specularMap),extensionDef.specularGlossinessTexture=specularMapDef}materialDef.extensions=materialDef.extensions||{},materialDef.extensions[this.name]=extensionDef,extensionsUsed[this.name]=!0}}}/**
|
|
1122
1068
|
* Static utility functions
|
|
1123
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|
*/GLTFExporter.Utils={insertKeyframe:function insertKeyframe(track,time){var index,tolerance=.001,valueSize=track.getValueSize(),times=new track.TimeBufferType(track.times.length+1),values=new track.ValueBufferType(track.values.length+valueSize),interpolant=track.createInterpolant(new track.ValueBufferType(valueSize));// 1ms
|
|
1124
|
-
if(0===track.times.length){times[0]=time;for(var i=0;i<valueSize;i++)values[i]=0;index=0}else if(time<track.times[0]){if(Math.abs(track.times[0]-time)<tolerance)return 0;times[0]=time,times.set(track.times,1),values.set(interpolant.evaluate(time),0),values.set(track.values,valueSize),index=0}else if(time>track.times[track.times.length-1]){if(Math.abs(track.times[track.times.length-1]-time)<tolerance)return track.times.length-1;times[times.length-1]=time,times.set(track.times,0),values.set(track.values,0),values.set(interpolant.evaluate(time),track.values.length),index=times.length-1}else for(var _i6=0;_i6<track.times.length;_i6++){if(Math.abs(track.times[_i6]-time)<tolerance)return _i6;if(track.times[_i6]<time&&track.times[_i6+1]>time){times.set(track.times.slice(0,_i6+1),0),times[_i6+1]=time,times.set(track.times.slice(_i6+1),_i6+2),values.set(track.values.slice(0,(_i6+1)*valueSize),0),values.set(interpolant.evaluate(time),(_i6+1)*valueSize),values.set(track.values.slice((_i6+1)*valueSize),(_i6+2)*valueSize),index=_i6+1;break}}return track.times=times,track.values=values,index},mergeMorphTargetTracks:function mergeMorphTargetTracks(clip,root){for(var tracks=[],mergedTracks={},sourceTracks=clip.tracks,i=0;i<sourceTracks.length;++i){var sourceTrack=sourceTracks[i],sourceTrackBinding=three__WEBPACK_IMPORTED_MODULE_0__
|
|
1070
|
+
if(0===track.times.length){times[0]=time;for(var i=0;i<valueSize;i++)values[i]=0;index=0}else if(time<track.times[0]){if(Math.abs(track.times[0]-time)<tolerance)return 0;times[0]=time,times.set(track.times,1),values.set(interpolant.evaluate(time),0),values.set(track.values,valueSize),index=0}else if(time>track.times[track.times.length-1]){if(Math.abs(track.times[track.times.length-1]-time)<tolerance)return track.times.length-1;times[times.length-1]=time,times.set(track.times,0),values.set(track.values,0),values.set(interpolant.evaluate(time),track.values.length),index=times.length-1}else for(var _i6=0;_i6<track.times.length;_i6++){if(Math.abs(track.times[_i6]-time)<tolerance)return _i6;if(track.times[_i6]<time&&track.times[_i6+1]>time){times.set(track.times.slice(0,_i6+1),0),times[_i6+1]=time,times.set(track.times.slice(_i6+1),_i6+2),values.set(track.values.slice(0,(_i6+1)*valueSize),0),values.set(interpolant.evaluate(time),(_i6+1)*valueSize),values.set(track.values.slice((_i6+1)*valueSize),(_i6+2)*valueSize),index=_i6+1;break}}return track.times=times,track.values=values,index},mergeMorphTargetTracks:function mergeMorphTargetTracks(clip,root){for(var tracks=[],mergedTracks={},sourceTracks=clip.tracks,i=0;i<sourceTracks.length;++i){var sourceTrack=sourceTracks[i],sourceTrackBinding=three__WEBPACK_IMPORTED_MODULE_0__.PropertyBinding.parseTrackName(sourceTrack.name),sourceTrackNode=three__WEBPACK_IMPORTED_MODULE_0__.PropertyBinding.findNode(root,sourceTrackBinding.nodeName);if("morphTargetInfluences"!==sourceTrackBinding.propertyName||void 0===sourceTrackBinding.propertyIndex){tracks.push(sourceTrack);continue}if(sourceTrack.createInterpolant!==sourceTrack.InterpolantFactoryMethodDiscrete&&sourceTrack.createInterpolant!==sourceTrack.InterpolantFactoryMethodLinear){if(sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)// This should never happen, because glTF morph target animations
|
|
1125
1071
|
// affect all targets already.
|
|
1126
|
-
throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),sourceTrack=sourceTrack.clone(),sourceTrack.setInterpolation(three__WEBPACK_IMPORTED_MODULE_0__
|
|
1072
|
+
throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),sourceTrack=sourceTrack.clone(),sourceTrack.setInterpolation(three__WEBPACK_IMPORTED_MODULE_0__.InterpolateLinear)}var targetCount=sourceTrackNode.morphTargetInfluences.length,targetIndex=sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];if(void 0===targetIndex)throw new Error("THREE.GLTFExporter: Morph target name not found: "+sourceTrackBinding.propertyIndex);var mergedTrack=void 0;// If this is the first time we've seen this object, create a new
|
|
1127
1073
|
// track to store merged keyframe data for each morph target.
|
|
1128
1074
|
if(void 0===mergedTracks[sourceTrackNode.uuid]){mergedTrack=sourceTrack.clone();for(var values=new mergedTrack.ValueBufferType(targetCount*mergedTrack.times.length),j=0;j<mergedTrack.times.length;j++)values[j*targetCount+targetIndex]=mergedTrack.values[j];// We need to take into consideration the intended target node
|
|
1129
1075
|
// of our original un-merged morphTarget animation.
|
|
@@ -1135,10 +1081,10 @@ for(var _j2=0;_j2<mergedTrack.times.length;_j2++)mergedTrack.values[_j2*targetCo
|
|
|
1135
1081
|
for(var keyframeIndex,_j3=0;_j3<sourceTrack.times.length;_j3++)keyframeIndex=this.insertKeyframe(mergedTrack,sourceTrack.times[_j3]),mergedTrack.values[keyframeIndex*targetCount+targetIndex]=sourceTrack.values[_j3]}return clip.tracks=tracks,clip}};
|
|
1136
1082
|
|
|
1137
1083
|
/***/ }),
|
|
1138
|
-
/*
|
|
1139
|
-
/***/ (
|
|
1084
|
+
/* 39 */
|
|
1085
|
+
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
|
|
1140
1086
|
|
|
1141
|
-
var THREE=__webpack_require__(3),resolveURL=__webpack_require__(6).resolveURL,Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=(_ref)=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},CLICK_ACTION={};CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.scrollRate=50;var duration=6e3,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,mouseScroll=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>{defaultName&&defaultName in viewports&&(defaultViewport=defaultName)},this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE;}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{var position=positionIn?positionIn:new THREE.Vector2;return position.x=2*((x-rect.left)/rect.width)-1,position.y=2*-((y-rect.top)/rect.height)+1,position},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{void 0===rect&&(rect=this.domElement.getBoundingClientRect());var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]};//Make sure the camera does not travel beyond limit
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var THREE=__webpack_require__(3),resolveURL=(__webpack_require__(6).resolveURL),Viewport=function(){this.nearPlane=.168248,this.farPlane=6.82906,this.eyePosition=[.5,-2.86496,.5],this.targetPosition=[.5,.5,.5],this.upVector=[0,0,1];var _this=this;this.setFromObject=(_ref)=>{var{nearPlane,farPlane,eyePosition,targetPosition,upVector}=_ref;_this.nearPlane=nearPlane,_this.farPlane=farPlane,_this.eyePosition=eyePosition,_this.targetPosition=targetPosition,_this.upVector=upVector}},CameraControls=function(object,domElement,renderer,scene){var MODE={NONE:-1,DEFAULT:0,PATH:1,SMOOTH_CAMERA_TRANSITION:2,AUTO_TUMBLE:3,ROTATE_TRANSITION:4,MINIMAP:5,SYNC_CONTROL:6},STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2,TOUCH_ROTATE:3,TOUCH_ZOOM:4,TOUCH_PAN:5,SCROLL:6},ROTATE_DIRECTION={NONE:-1,FREE:1,HORIZONTAL:2,VERTICAL:3},CLICK_ACTION={};CLICK_ACTION.MAIN=STATE.ROTATE,CLICK_ACTION.AUXILIARY=STATE.ZOOM,CLICK_ACTION.SECONDARY=STATE.PAN,this.cameraObject=object,this.domElement=domElement===void 0?document:domElement,this.renderer=renderer,this.scene=scene,this.tumble_rate=1.5,this.pointer_x=0,this.pointer_y=0,this.pointer_x_start=0,this.pointer_y_start=0,this.previous_pointer_x=0,this.previous_pointer_y=0,this.near_plane_fly_debt=0,this.touchZoomDistanceStart=0,this.touchZoomDistanceEnd=0,this.directionalLight=0,this.scrollRate=50;var duration=6e3,inbuildTime=0,cameraPath=void 0,numberOfCameraPoint=void 0,updateLightWithPathFlag=!1,playRate=500,deviceOrientationControl=void 0,defaultViewport="default",currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0,cameraAutoTumbleObject=void 0,mouseScroll=0,rotateMode=ROTATE_DIRECTION.FREE;this._state=STATE.NONE;var zincRayCaster;this.targetTouchId=-1;var rect=void 0,_a=new THREE.Vector3,_b=new THREE.Vector3,_c=new THREE.Vector3,_new_b=new THREE.Vector3,_new_c=new THREE.Vector3,_axis=new THREE.Vector3,_v=new THREE.Vector3,_rel_eye=new THREE.Vector3,sceneSphere=new THREE.Sphere,_tempEye=new THREE.Vector3,ndcControl=void 0,maxDist=0,viewports={default:new Viewport};viewports.default.nearPlane=.1,viewports.default.farPlane=2e3,viewports.default.eyePosition=[0,0,0],viewports.default.targetPosition=[0,0,-1],viewports.default.upVector=[0,1,0],this.cameraObject.target===void 0&&(this.cameraObject.target=new THREE.Vector3(...viewports.default.targetPosition)),this.calculateMaxAllowedDistance=scene=>{var box=scene.getBoundingBox();if(box){box.getBoundingSphere(sceneSphere),maxDist=6*sceneSphere.radius;var currentDist=0;this.cameraObject&&(currentDist=this.cameraObject.position.distanceTo(sceneSphere.center)),maxDist=currentDist>maxDist?currentDist:maxDist}else maxDist=0},this.addViewport=(viewportName,viewport)=>{viewportName&&viewport&&(viewports[viewportName]=viewport)},this.setDefaultViewport=defaultName=>{defaultName&&defaultName in viewports&&(defaultViewport=defaultName)},this.getDefaultViewport=()=>defaultViewport,this.getViewportOfName=name=>viewports[name],this.setCurrentViewport=name=>!!(name in viewports)&&(this.setCurrentCameraSettings(viewports[name]),!0),this.setRotationMode=mode=>{switch(mode){case"none":rotateMode=ROTATE_DIRECTION.NONE;break;case"horizontal":rotateMode=ROTATE_DIRECTION.HORIZONTAL;break;case"vertical":rotateMode=ROTATE_DIRECTION.VERTICAL;break;case"free":default:rotateMode=ROTATE_DIRECTION.FREE;}},this.onResize=()=>{rect&&(rect=void 0),ndcControl&&ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport])},this.getNDCFromDocumentCoords=(x,y,positionIn)=>{var position=positionIn?positionIn:new THREE.Vector2;return position.x=2*((x-rect.left)/rect.width)-1,position.y=2*-((y-rect.top)/rect.height)+1,position},this.getRelativeCoordsFromNDC=(x,y,positionIn)=>{void 0===rect&&(rect=this.domElement.getBoundingClientRect());var position=positionIn?positionIn:new THREE.Vector2;return position.x=(x+1)*rect.width/2,position.y=(1-y)*rect.height/2,position},this.setMouseButtonAction=(buttonName,actionName)=>{CLICK_ACTION[buttonName]=STATE[actionName]};//Make sure the camera does not travel beyond limit
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var checkTravelDistance=()=>{if(0<maxDist){var newDist=_tempEye.distanceTo(sceneSphere.center);return maxDist>newDist||this.cameraObject.position.distanceTo(sceneSphere.center)>newDist}return!0},translateViewport=translation=>{_tempEye.copy(this.cameraObject.position).add(translation),checkTravelDistance()&&(this.cameraObject.target.add(translation),this.cameraObject.position.add(translation),this.updateDirectionalLight())},onDocumentMouseDown=event=>{void 0===rect&&(rect=this.domElement.getBoundingClientRect());// Check if mouse event hapens inside the minimap
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var minimapCoordinates;if(currentMode===MODE.DEFAULT&&(minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event)),!minimapCoordinates)0==event.button?event.ctrlKey?this._state=CLICK_ACTION.AUXILIARY:event.shiftKey?this._state=CLICK_ACTION.SECONDARY:this._state=CLICK_ACTION.MAIN:1==event.button?(event.preventDefault(),this._state=CLICK_ACTION.AUXILIARY):2==event.button&&(this._state=CLICK_ACTION.SECONDARY),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else{currentMode=MODE.MINIMAP;var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}},onDocumentMouseMove=event=>{if(void 0===rect&&(rect=this.domElement.getBoundingClientRect()),this.pointer_x=event.clientX-rect.left,this.pointer_y=event.clientY-rect.top,currentMode===MODE.MINIMAP){var minimapCoordinates=this.scene.getNormalisedMinimapCoordinates(this.renderer,event);if(minimapCoordinates){var translation=this.scene.getMinimapDiffFromNormalised(minimapCoordinates.x,minimapCoordinates.y);translateViewport(translation)}}else this._state===STATE.NONE&&void 0!==zincRayCaster&&zincRayCaster.move(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseUp=event=>{this._state=STATE.NONE,currentMode==MODE.MINIMAP&&(currentMode=MODE.DEFAULT),zincRayCaster!==void 0&&this.pointer_x_start==event.clientX-rect.left&&this.pointer_y_start==event.clientY-rect.top&&zincRayCaster.pick(this,event.clientX,event.clientY,this.renderer)},onDocumentMouseLeave=()=>{this._state=STATE.NONE},onDocumentTouchStart=event=>{rect===void 0&&(rect=this.domElement.getBoundingClientRect());var len=event.touches.length;if(1==len)this._state=STATE.TOUCH_ROTATE,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.pointer_x_start=this.pointer_x,this.pointer_y_start=this.pointer_y,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y;else if(2==len){this._state=STATE.TOUCH_ZOOM;var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=this.touchZoomDistanceStart=Math.sqrt(dx*dx+dy*dy)}else 3==len&&(this._state=STATE.TOUCH_PAN,this.targetTouchId=event.touches[0].identifier,this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top,this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y)},onDocumentTouchMove=event=>{event.preventDefault(),event.stopPropagation();var len=event.touches.length;if(1==len)this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top;else if(2==len){if(this._state===STATE.TOUCH_ZOOM){var dx=event.touches[0].clientX-event.touches[1].clientX,dy=event.touches[0].clientY-event.touches[1].clientY;this.touchZoomDistanceEnd=Math.sqrt(dx*dx+dy*dy)}}else if(3==len&&this._state===STATE.TOUCH_PAN)for(var i=0;3>i;i++)event.touches[i].identifier==this.targetTouchId&&(this.pointer_x=event.touches[0].clientX-rect.left,this.pointer_y=event.touches[0].clientY-rect.top)},onDocumentTouchEnd=event=>{var len=event.touches.length;this.touchZoomDistanceStart=this.touchZoomDistanceEnd=0,this.targetTouchId=-1,this._state=STATE.NONE,1==len&&zincRayCaster!==void 0&&this.pointer_x_start==event.touches[0].clientX-rect.left&&this.pointer_y_start==event.touches[0].clientY-rect.top&&zincRayCaster.pick(this.cameraObject,event.touches[0].clientX,event.touches[0].clientY,this.renderer)},onDocumentWheelEvent=event=>{rect===void 0&&(rect=this.domElement.getBoundingClientRect()),this._state=STATE.SCROLL;var changes=0;0<event.deltaY?changes=this.scrollRate:0>event.deltaY&&(changes=-1*this.scrollRate),mouseScroll+=changes,event.preventDefault(),event.stopImmediatePropagation()},translate=()=>{if("undefined"!=typeof this.cameraObject){var height=rect.height,distance=this.cameraObject.position.distanceTo(this.cameraObject.target),fact=0;this.cameraObject.far>this.cameraObject.near&&distance>=this.cameraObject.near&&distance<=this.cameraObject.far&&(fact=(distance-this.cameraObject.near)/(this.cameraObject.far-this.cameraObject.near)),_b.set(this.previous_pointer_x,height-this.previous_pointer_y,0),_c.set(this.previous_pointer_x,height-this.previous_pointer_y,1),_new_b.set(this.pointer_x,height-this.pointer_y,0),_new_c.set(this.pointer_x,height-this.pointer_y,1),_b.unproject(this.cameraObject),_c.unproject(this.cameraObject),_new_b.unproject(this.cameraObject),_new_c.unproject(this.cameraObject);_new_b.sub(_b).multiplyScalar(1-fact),_new_c.sub(_c).multiplyScalar(fact),_new_b.add(_new_c).multiplyScalar(-.002),translateViewport(_new_b)}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y};this.getVectorsFromRotateAboutLookAtPoints=(axis,angle)=>{axis.normalize(),_v.copy(this.cameraObject.position).sub(this.cameraObject.target),_rel_eye.copy(_v),_v.normalize(),.8<Math.abs(_v.dot(axis))&&_v.copy(this.cameraObject.up),_b.crossVectors(axis,_v).normalize(),_c.crossVectors(axis,_b);var rel_eyea=axis.dot(_rel_eye),rel_eyeb=_b.dot(_rel_eye),rel_eyec=_c.dot(_rel_eye),upa=axis.dot(this.cameraObject.up),upb=_b.dot(this.cameraObject.up),upc=_c.dot(this.cameraObject.up),cos_angle=Math.cos(angle),sin_angle=Math.sin(angle);return _new_b.set(cos_angle*_b.x+sin_angle*_c.x,cos_angle*_b.y+sin_angle*_c.y,cos_angle*_b.z+sin_angle*_c.z),_new_c.set(cos_angle*_c.x-sin_angle*_b.x,cos_angle*_c.y-sin_angle*_b.y,cos_angle*_c.z-sin_angle*_b.z),_v.copy(this.cameraObject.target),_v.x=_v.x+axis.x*rel_eyea+_new_b.x*rel_eyeb+_new_c.x*rel_eyec,_v.y=_v.y+axis.y*rel_eyea+_new_b.y*rel_eyeb+_new_c.y*rel_eyec,_v.z=_v.z+axis.z*rel_eyea+_new_b.z*rel_eyeb+_new_c.z*rel_eyec,_a.set(axis.x*upa+_new_b.x*upb+_new_c.x*upc,axis.y*upa+_new_b.y*upb+_new_c.y*upc,axis.z*upa+_new_b.z*upb+_new_c.z*upc),{position:_v,up:_a}},this.rotateAboutLookAtpoint=(axis,angle)=>{var returned_values=this.getVectorsFromRotateAboutLookAtPoints(axis,angle);this.cameraObject.position.copy(returned_values.position),this.updateDirectionalLight(),this.cameraObject.up.copy(returned_values.up)};var tumble=()=>{if("undefined"!=typeof this.cameraObject){var width=rect.width,height=rect.height;if(0<width&&0<height){var radius=.25*(width+height),delta_x=0,delta_y=0;(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.HORIZONTAL)&&(delta_x=this.pointer_x-this.previous_pointer_x),(rotateMode===ROTATE_DIRECTION.FREE||rotateMode===ROTATE_DIRECTION.VERTICAL)&&(delta_y=this.previous_pointer_y-this.pointer_y);var tangent_dist=Math.sqrt(delta_x*delta_x+delta_y*delta_y);if(0<tangent_dist){var dx=1*-delta_y/tangent_dist,dy=1*delta_x/tangent_dist;// Do not allow rotation on other direction around the origin if rotateMode is not free
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if(rotateMode===ROTATE_DIRECTION.FREE){var _d=dx*(this.pointer_x-.5*(width-1))+dy*(.5*(height-1)-this.pointer_y);_d>radius?_d=radius:_d<-radius&&(_d=-radius)}var phi=Math.acos(0/radius)-.5*Math.PI,angle=this.tumble_rate*tangent_dist/radius;_a.copy(this.cameraObject.position).sub(this.cameraObject.target).normalize(),_b.copy(this.cameraObject.up).normalize(),_c.copy(_b).cross(_a).normalize().multiplyScalar(dx),_b.multiplyScalar(dy),_axis.addVectors(_c,_b).multiplyScalar(Math.cos(phi)),_a.multiplyScalar(Math.sin(phi)),_axis.add(_a),this.rotateAboutLookAtpoint(_axis,-angle)}}}this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y},calculateZoomDelta=()=>{var delta=0;return this._state===STATE.ZOOM?delta=this.previous_pointer_y-this.pointer_y:this._state===STATE.SCROLL?delta=mouseScroll:(delta=-1*(this.touchZoomDistanceEnd-this.touchZoomDistanceStart),this.touchZoomDistanceStart=this.touchZoomDistanceEnd),delta};this.changeZoomByScrollRateUnit=unit=>{var delta_y=unit*this.scrollRate;this.changeZoomByValue(delta_y)},this.changeZoomByValue=delta_y=>{if("undefined"!=typeof this.cameraObject){var width=rect.width,height=rect.height,a=this.cameraObject.position.clone();a.sub(this.cameraObject.target);var dist=a.length(),dy=1.5*delta_y/height;if(.01<dist+dy*dist&&(a.normalize(),_tempEye.copy(this.cameraObject.position),_tempEye.x+=a.x*dy*dist,_tempEye.y+=a.y*dy*dist,_tempEye.z+=a.z*dy*dist,checkTravelDistance())){this.cameraObject.position.copy(_tempEye),this.updateDirectionalLight();var near_far_minimum_ratio=1e-5;if(near_far_minimum_ratio*this.cameraObject.far<this.cameraObject.near+dy*dist+this.near_plane_fly_debt)0!=this.near_plane_fly_debt&&(this.near_plane_fly_debt+=dy*dist,0<this.near_plane_fly_debt?(this.cameraObject.near+=this.near_plane_fly_debt,this.cameraObject.far+=this.near_plane_fly_debt,this.near_plane_fly_debt=0):(this.cameraObject.near+=dy*dist,this.cameraObject.far+=dy*dist));else{if(0==this.near_plane_fly_debt){var diff=this.cameraObject.near-near_far_minimum_ratio*this.cameraObject.far;this.cameraObject.near=near_far_minimum_ratio*this.cameraObject.far,this.cameraObject.far-=diff,this.near_plane_fly_debt-=near_far_minimum_ratio*this.cameraObject.far}this.near_plane_fly_debt+=dy*dist}}}};var flyZoom=()=>{var delta_y=calculateZoomDelta();this.changeZoomByValue(delta_y),this._state===STATE.ZOOM&&(this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y),this._state===STATE.SCROLL&&(mouseScroll=0,this._state=STATE.NONE)};this.setDirectionalLight=directionalLightIn=>{this.directionalLight=directionalLightIn},this.updateDirectionalLight=()=>{0!=this.directionalLight&&this.directionalLight.position.set(this.cameraObject.position.x,this.cameraObject.position.y,this.cameraObject.position.z)},this.enable=function(){enabled=!0,this.domElement&&this.domElement.addEventListener&&(this.domElement.addEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.addEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.addEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.addEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.addEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.addEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.addEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.addEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.addEventListener("contextmenu",event=>{event.preventDefault()},!1))},this.disable=function(){enabled=!1,this.domElement&&this.domElement.removeEventListener&&(this.domElement.removeEventListener("mousedown",onDocumentMouseDown,!1),this.domElement.removeEventListener("mousemove",onDocumentMouseMove,!1),this.domElement.removeEventListener("mouseup",onDocumentMouseUp,!1),this.domElement.removeEventListener("mouseleave",onDocumentMouseLeave,!1),this.domElement.removeEventListener("touchstart",onDocumentTouchStart,!1),this.domElement.removeEventListener("touchmove",onDocumentTouchMove,!1),this.domElement.removeEventListener("touchend",onDocumentTouchEnd,!1),this.domElement.removeEventListener("wheel",onDocumentWheelEvent,!1),this.domElement.removeEventListener("contextmenu",event=>{event.preventDefault()},!1))},this.loadPath=pathData=>{cameraPath=pathData.CameraPath,numberOfCameraPoint=pathData.NumberOfPoints},this.loadPathURL=(path_url,finishCallback)=>{var xmlhttp=new XMLHttpRequest;xmlhttp.onreadystatechange=()=>{if(4==xmlhttp.readyState&&200==xmlhttp.status){var pathData=JSON.parse(xmlhttp.responseText);this.loadPath(pathData),finishCallback!=null&&"function"==typeof finishCallback&&finishCallback()}},requestURL=resolveURL(path_url),xmlhttp.open("GET",requestURL,!0),xmlhttp.send()},this.setPathDuration=durationIn=>{duration=durationIn,smoothCameraTransitionObject&&smoothCameraTransitionObject.setDuration(duration),rotateCameraTransitionObject&&rotateCameraTransitionObject.setDuration(duration)},this.getPlayRate=()=>playRate,this.setPlayRate=playRateIn=>{playRate=playRateIn};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime-=duration),inbuildTime=targetTime};this.getTime=()=>inbuildTime,this.setTime=timeIn=>{inbuildTime=timeIn>duration?duration:0>timeIn?0:timeIn},this.getNumberOfTimeFrame=()=>numberOfCameraPoint,this.getCurrentTimeFrame=()=>{if(2<numberOfCameraPoint){var current_time=inbuildTime/duration*(numberOfCameraPoint-1),bottom_frame=Math.floor(current_time),top_frame=Math.ceil(current_time);return bottom_frame==top_frame?bottom_frame==numberOfCameraPoint-1?[bottom_frame-1,top_frame,0]:[bottom_frame,top_frame+1,1]:[bottom_frame,top_frame,1-(current_time-bottom_frame)]}return 1==numberOfCameraPoint?[0,0,0]:void 0},this.setCurrentTimeFrame=targetTimeFrame=>{2<numberOfCameraPoint&&(inbuildTime=duration*targetTimeFrame/(numberOfCameraPoint-1),0>inbuildTime&&(inbuildTime=0),inbuildTime>duration&&(inbuildTime=duration))};var updatePath=delta=>{if(currentMode===MODE.PATH&&(updateTime(delta),cameraPath)){for(var time_frame=this.getCurrentTimeFrame(),bottom_frame=time_frame[0],top_frame=time_frame[1],proportion=time_frame[2],bot_pos=[cameraPath[3*bottom_frame],cameraPath[3*bottom_frame+1],cameraPath[3*bottom_frame+2]],top_pos=[cameraPath[3*top_frame],cameraPath[3*top_frame+1],cameraPath[3*top_frame+2]],current_positions=[],i=0;i<bot_pos.length;i++)current_positions.push(proportion*bot_pos[i]+(1-proportion)*top_pos[i]);this.cameraObject.position.set(current_positions[0],current_positions[1],current_positions[2]),this.cameraObject.target.set(top_pos[0],top_pos[1],top_pos[2]),deviceOrientationControl&&this.cameraObject.lookAt(this.cameraObject.target),updateLightWithPathFlag&&(this.directionalLight.position.set(current_positions[0],current_positions[1],current_positions[2]),this.directionalLight.target.position.set(top_pos[0],top_pos[1],top_pos[2]))}};/* tumble rate is in radians per second */this.calculatePathNow=()=>{updatePath(0)},handleSyncControl=()=>{this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?(translate(),ndcControl.triggerCallback()):(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&(ndcControl.zoom(calculateZoomDelta()),this.previous_pointer_x=this.pointer_x,this.previous_pointer_y=this.pointer_y,this._state===STATE.SCROLL&&(this._state=STATE.NONE),mouseScroll=0,ndcControl.triggerCallback())},this.update=timeChanged=>{var delta=timeChanged*playRate,controlEnabled=enabled;currentMode===MODE.PATH?updatePath(delta):currentMode===MODE.SMOOTH_CAMERA_TRANSITION&&smoothCameraTransitionObject?(smoothCameraTransitionObject.update(delta),smoothCameraTransitionObject.isTransitionCompleted()&&(smoothCameraTransitionObject==null,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.ROTATE_CAMERA_TRANSITION&&rotateCameraTransitionObject?(rotateCameraTransitionObject.update(delta),rotateCameraTransitionObject.isTransitionCompleted()&&(rotateCameraTransitionObject==null,currentMode=MODE.DEFAULT),controlEnabled=!1):currentMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject?cameraAutoTumbleObject.update(delta):currentMode===MODE.SYNC_CONTROL&&ndcControl&&(handleSyncControl(),controlEnabled=!1),controlEnabled&&(this._state===STATE.ROTATE||this._state===STATE.TOUCH_ROTATE?tumble():this._state===STATE.PAN||this._state===STATE.TOUCH_PAN?translate():(this._state===STATE.ZOOM||this._state===STATE.TOUCH_ZOOM||this._state===STATE.SCROLL)&&flyZoom(),this._state!==STATE.NONE&¤tMode===MODE.AUTO_TUMBLE&&cameraAutoTumbleObject&&cameraAutoTumbleObject.stopOnCameraInput,this._state===STATE.SCROLL&&(this._state=STATE.NONE)),deviceOrientationControl?deviceOrientationControl.update():this.cameraObject.lookAt(this.cameraObject.target)},this.playPath=()=>{currentMode=MODE.PATH},this.stopPath=()=>{currentMode=MODE.DEFAULT},this.isPlayingPath=()=>currentMode===MODE.PATH,this.enableDirectionalLightUpdateWithPath=flag=>{updateLightWithPathFlag=flag},this.enableDeviceOrientation=()=>{deviceOrientationControl||(deviceOrientationControl=new ModifiedDeviceOrientationControls(this.cameraObject))},this.disableDeviceOrientation=()=>{deviceOrientationControl&&(deviceOrientationControl.dispose(),deviceOrientationControl=void 0)},this.isDeviceOrientationEnabled=()=>!!deviceOrientationControl,this.resetView=()=>{var viewport=viewports[defaultViewport];this.cameraObject.near=viewport.nearPlane,this.cameraObject.far=viewport.farPlane,this.cameraObject.position.set(viewport.eyePosition[0],viewport.eyePosition[1],viewport.eyePosition[2]),this.cameraObject.target.set(viewport.targetPosition[0],viewport.targetPosition[1],viewport.targetPosition[2]),this.cameraObject.up.set(viewport.upVector[0],viewport.upVector[1],viewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.setCurrentCameraSettings=newViewport=>{newViewport.nearPlane&&(this.cameraObject.near=newViewport.nearPlane),newViewport.farPlane&&(this.cameraObject.far=newViewport.farPlane),newViewport.eyePosition&&this.cameraObject.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.targetPosition&&this.cameraObject.target.set(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2]),newViewport.upVector&&this.cameraObject.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),this.cameraObject.updateProjectionMatrix(),this.updateDirectionalLight()},this.getViewportFromCentreAndRadius=(centreX,centreY,centreZ,radius,view_angle,clip_distance)=>{var eyex=this.cameraObject.position.x-this.cameraObject.target.x,eyey=this.cameraObject.position.y-this.cameraObject.target.y,eyez=this.cameraObject.position.z-this.cameraObject.target.z,fact=1/Math.sqrt(eyex*eyex+eyey*eyey+eyez*eyez);eyex*=fact,eyey*=fact,eyez*=fact;/* look at the centre of the sphere */var eye_distance=radius/Math.tan(view_angle*Math.PI/360),localEyePosition=[centreX+eyex*eye_distance,centreY+eyey*eye_distance,centreZ+eyez*eye_distance],localNearPlane=0,nearClippingFactor=.95;/* shift the eye position to achieve the desired view_angle */localNearPlane=clip_distance>nearClippingFactor*eye_distance?(1-nearClippingFactor)*eye_distance:eye_distance-clip_distance;var newViewport=new Viewport;return newViewport.nearPlane=localNearPlane,newViewport.farPlane=eye_distance+clip_distance,newViewport.eyePosition=localEyePosition,newViewport.targetPosition=[centreX,centreY,centreZ],newViewport.upVector=[this.cameraObject.up.x,this.cameraObject.up.y,this.cameraObject.up.z],newViewport},this.getCurrentViewport=()=>{var currentViewport=new Viewport;return currentViewport.nearPlane=this.cameraObject.near,currentViewport.farPlane=this.cameraObject.far,currentViewport.eyePosition[0]=this.cameraObject.position.x,currentViewport.eyePosition[1]=this.cameraObject.position.y,currentViewport.eyePosition[2]=this.cameraObject.position.z,currentViewport.targetPosition[0]=this.cameraObject.target.x,currentViewport.targetPosition[1]=this.cameraObject.target.y,currentViewport.targetPosition[2]=this.cameraObject.target.z,currentViewport.upVector[0]=this.cameraObject.up.x,currentViewport.upVector[1]=this.cameraObject.up.y,currentViewport.upVector[2]=this.cameraObject.up.z,currentViewport},this.getDefaultEyePosition=()=>eyePosition,this.getDefaultTargetPosition=()=>targetPosition,this.cameraTransition=(startingViewport,endingViewport,durationIn)=>{rotateCameraTransitionObject==null&&(smoothCameraTransitionObject=new SmoothCameraTransition(startingViewport,endingViewport,this,durationIn))},this.rotateCameraTransition=(axis,angle,duration)=>{smoothCameraTransitionObject==null&&(rotateCameraTransitionObject=new RotateCameraTransition(axis,angle,this,duration))},this.enableCameraTransition=()=>{smoothCameraTransitionObject&&(currentMode=MODE.SMOOTH_CAMERA_TRANSITION),rotateCameraTransitionObject&&(currentMode=MODE.ROTATE_CAMERA_TRANSITION)},this.pauseCameraTransition=()=>{currentMode=MODE.DEFAULT},this.stopCameraTransition=()=>{currentMode=MODE.DEFAULT,smoothCameraTransitionObject=void 0,rotateCameraTransitionObject=void 0},this.isTransitioningCamera=()=>currentMode===MODE.SMOOTH_CAMERA_TRANSITION||currentMode===MODE.ROTATE_CAMERA_TRANSITION,this.autoTumble=(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn)=>{cameraAutoTumbleObject=new CameraAutoTumble(tumbleDirectionIn,tumbleRateIn,stopOnCameraInputIn,this)},this.enableAutoTumble=()=>{currentMode=MODE.AUTO_TUMBLE},this.stopAutoTumble=()=>{currentMode=MODE.DEFAULT,cameraAutoTumbleObject=void 0},this.updateAutoTumble=()=>{cameraAutoTumbleObject&&(cameraAutoTumbleObject.requireUpdate=!0)},this.isAutoTumble=()=>currentMode===MODE.AUTO_TUMBLE,this.enableRaycaster=(sceneIn,callbackFunctionIn,hoverCallbackFunctionIn)=>{zincRayCaster==null&&(zincRayCaster=new RayCaster(sceneIn,this.scene,callbackFunctionIn,hoverCallbackFunctionIn,this.renderer))},this.disableRaycaster=()=>{zincRayCaster.disable(),zincRayCaster=void 0},this.isSyncControl=()=>currentMpde===MODE.SYNC_CONTROL,this.enableSyncControl=()=>(currentMode=MODE.SYNC_CONTROL,ndcControl||(ndcControl=new NDCCameraControl),ndcControl.setCurrentCameraSettings(this.cameraObject,viewports[defaultViewport]),ndcControl),this.disableSyncControl=()=>{currentMode=MODE.DEFAULT,this.cameraObject.zoom=1,this.cameraObject.updateProjectionMatrix()},this.enable()},SmoothCameraTransition=function(startingViewport,endingViewport,targetCameraIn,durationIn){var startingEyePosition=startingViewport.eyePosition,startingTargetPosition=startingViewport.targetPosition,startingUp=startingViewport.upVector,endingEyePosition=endingViewport.eyePosition,endingTargetPosition=endingViewport.targetPosition,endingUp=endingViewport.upVector,targetCamera=targetCameraIn,duration=durationIn,inbuildTime=0,completed=!1;targetCamera.near=Math.min(startingViewport.nearPlane,endingViewport.nearPlane),targetCamera.far=Math.max(startingViewport.farPlane,endingViewport.farPlane),targetCamera.cameraObject.up.set(endingViewport.upVector[0],endingViewport.upVector[1],endingViewport.upVector[2]),this.setDuration=newDuration=>{duration=newDuration};var updateTime=delta=>{var targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime},updateCameraSettings=()=>{var ratio=inbuildTime/duration,eyePosition=[startingEyePosition[0]*(1-ratio)+endingEyePosition[0]*ratio,startingEyePosition[1]*(1-ratio)+endingEyePosition[1]*ratio,startingEyePosition[2]*(1-ratio)+endingEyePosition[2]*ratio],targetPosition=[startingTargetPosition[0]*(1-ratio)+endingTargetPosition[0]*ratio,startingTargetPosition[1]*(1-ratio)+endingTargetPosition[1]*ratio,startingTargetPosition[2]*(1-ratio)+endingTargetPosition[2]*ratio],upVector=[startingUp[0]*(1-ratio)+endingUp[0]*ratio,startingUp[1]*(1-ratio)+endingUp[1]*ratio,startingUp[2]*(1-ratio)+endingUp[2]*ratio];targetCamera.cameraObject.position.set(eyePosition[0],eyePosition[1],eyePosition[2]),targetCamera.cameraObject.target.set(targetPosition[0],targetPosition[1],targetPosition[2])};this.update=delta=>{!1===this.enabled||(updateTime(delta),updateCameraSettings(),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RotateCameraTransition=function(axisIn,angleIn,targetCameraIn,durationIn){var duration=durationIn,inbuildTime=0,completed=!1;this.setDuration=newDuration=>{duration=newDuration};var updateCameraSettings=delta=>{var previousTime=inbuildTime,targetTime=inbuildTime+delta;targetTime>duration&&(targetTime=duration),inbuildTime=targetTime;var actualDelta=inbuildTime-previousTime,ratio=actualDelta/duration;targetCameraIn.rotateAboutLookAtpoint(axisIn,ratio*angleIn)};this.update=delta=>{!1===this.enabled||(updateCameraSettings(delta),inbuildTime==duration&&(completed=!0))},this.isTransitionCompleted=()=>completed},RayCaster=function(sceneIn,hostSceneIn,callbackFunctionIn,hoverCallbackFunctionIn,rendererIn){var scene=sceneIn,renderer=rendererIn,callbackFunction=callbackFunctionIn,hoverCallbackFunction=hoverCallbackFunctionIn,enabled=!0,raycaster=new THREE.Raycaster;raycaster.params.Line.threshold=.1,raycaster.params.Points.threshold=.1;var mouse=new THREE.Vector2,awaiting=!1,lastHoveredDate=new Date,lastHoveredEmpty=!1,timeDiff=0,pickedObjects=[],lastPosition={zincCamera:void 0,x:-1,y:-1};this.enable=()=>{enable=!0},this.disable=()=>{enable=!1};var getIntersectsObject=(zincCamera,x,y)=>{if(zincCamera.getNDCFromDocumentCoords(x,y,mouse),hostSceneIn!==scene){var threejsScene=scene.getThreeJSScene();renderer.render(threejsScene,zincCamera.cameraObject)}raycaster.setFromCamera(mouse,zincCamera.cameraObject);var objects=scene.getPickableThreeJSObjects();//Reset pickedObjects array
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this.setCurrentCameraSettings=(cameraIn,defaultViewportIn)=>{camera=cameraIn.clone(),targetCamera=cameraIn,defaultViewport=defaultViewportIn,camera.near=defaultViewport.nearPlane,defaultViewport.farPlane&&(camera.far=defaultViewport.farPlane),defaultViewport.eyePosition&&camera.position.set(defaultViewport.eyePosition[0],defaultViewport.eyePosition[1],defaultViewport.eyePosition[2]),defaultViewport.upVector&&camera.up.set(defaultViewport.upVector[0],defaultViewport.upVector[1],defaultViewport.upVector[2]),defaultViewport.targetPosition&&(camera.target=new THREE.Vector3(defaultViewport.targetPosition[0],defaultViewport.targetPosition[1],defaultViewport.targetPosition[2]),camera.lookAt(camera.target)),camera.updateProjectionMatrix(),position.copy(camera.position).project(camera),target.copy(camera.target).project(camera)},this.getCurrentPosition=()=>(target.copy(targetCamera.target).project(camera),[target.x,target.y]),this.zoom=delta=>{var zoom=Math.max(targetCamera.zoom-.002*delta,1);targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.zoomToBox=(box,zoom)=>{box.getCenter(v1),v1.project(camera),this.setCenterZoom([v1.x,v1.y],zoom)},this.getPanZoom=()=>({target:this.getCurrentPosition(),zoom:targetCamera.zoom}),this.setCenterZoom=(center,zoom)=>{v1.set(center[0],center[1],target.z).unproject(camera),v2.copy(v1).sub(targetCamera.target),targetCamera.target.copy(v1),targetCamera.lookAt(targetCamera.target),targetCamera.position.add(v2),targetCamera.zoom=zoom,targetCamera.updateProjectionMatrix()},this.setEventCallback=callback=>{(callback===void 0||"function"==typeof callback)&&(eventCallback=callback)},this.triggerCallback=()=>{eventCallback!==void 0&&"function"==typeof eventCallback&&eventCallback()}};exports.Viewport=Viewport,exports.CameraControls=CameraControls,exports.SmoothCameraTransition=SmoothCameraTransition,exports.RotateCameraTransition=RotateCameraTransition,exports.RayCaster=RayCaster,exports.CameraAutoTumble=CameraAutoTumble,exports.StereoEffect=StereoEffect,exports.NDCCameraControl=NDCCameraControl;
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var{Group,Matrix4}=__webpack_require__(3),Region=function(parentIn){var parent=parentIn,group=new Group;group.matrixAutoUpdate=!1,group.userData=this;var children=[],name="",zincObjects=[],tMatrix=new Matrix4,duration=3e3;/***
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if(allObjects.forEach(zincObject=>{zincObject.render(playRate*delta,playAnimation,options)}),options&&options.displayMarkers&&!1===playAnimation&&0<options.markerDepths.length){var min=Math.min(...options.markerDepths),max=Math.max(...options.markerDepths);allObjects.forEach(zincObject=>{zincObject.processMarkerVisual(min,max,options)})}}};exports.Region=Region;
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var THREE=__webpack_require__(3);exports.Minimap=function(sceneIn){var targetScene=sceneIn;this.camera=new THREE.OrthographicCamera(-.5,.5,.5,-.5,.01,10),this.helper=void 0;var geometry=new THREE.BufferGeometry,vertices=new Float32Array([-1,-1,1,1,-1,1,1,1,1,1,1,1,-1,1,1,-1,-1,1]),positionAttributes=new THREE.BufferAttribute(vertices,3);geometry.setAttribute("position",positionAttributes);var material=new THREE.MeshBasicMaterial({color:3355443,depthTest:!1,depthWrite:!1,opacity:.5,transparent:!0});this.mask=new THREE.Mesh(geometry,material);var _box=new THREE.Box3,_center=new THREE.Vector3;this.getDiffFromNormalised=(x,y)=>{_box.setFromBufferAttribute(positionAttributes).getCenter(_center);var coord=_center.clone().project(this.camera),new_coord=new THREE.Vector3(x,y,coord.z).unproject(this.camera);return new_coord.sub(_center)};var setCurrentCameraSettings=(diameter,newViewport)=>{targetScene.camera.near&&(this.camera.near=targetScene.camera.near),newViewport.farPlane&&(this.camera.far=newViewport.farPlane),newViewport.eyePosition&&this.camera.position.set(newViewport.eyePosition[0],newViewport.eyePosition[1],newViewport.eyePosition[2]),newViewport.upVector&&this.camera.up.set(newViewport.upVector[0],newViewport.upVector[1],newViewport.upVector[2]),newViewport.targetPosition&&this.camera.lookAt(new THREE.Vector3(newViewport.targetPosition[0],newViewport.targetPosition[1],newViewport.targetPosition[2])),this.camera.zoom=1/diameter,this.camera.updateProjectionMatrix()};this.getBoundary=()=>{var target=new THREE.Vector3().copy(targetScene.camera.target).project(targetScene.camera),v1=new THREE.Vector3(-1,-1,target.z).unproject(targetScene.camera),v2=new THREE.Vector3(1,-1,target.z).unproject(targetScene.camera),v3=new THREE.Vector3(1,1,target.z).unproject(targetScene.camera),v4=new THREE.Vector3(-1,1,target.z).unproject(targetScene.camera);positionAttributes.copyVector3sArray([v1,v2,v3,v3,v4,v1]),positionAttributes.needsUpdate=!0},this.updateCamera=()=>{this.getBoundary();var cameraControl=targetScene.getZincCameraControls(),boundingBox=targetScene.getBoundingBox();if(boundingBox){// enlarge radius to keep image within edge of window
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var diameter=boundingBox.min.distanceTo(boundingBox.max),radius=diameter/2,centreX=(boundingBox.min.x+boundingBox.max.x)/2,centreY=(boundingBox.min.y+boundingBox.max.y)/2,centreZ=(boundingBox.min.z+boundingBox.max.z)/2,viewport=cameraControl.getViewportFromCentreAndRadius(centreX,centreY,centreZ,radius,40,radius*4);setCurrentCameraSettings(diameter,viewport)}}};
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var host;hostIn&&hostIn.isGeometry&&(host=hostIn);var core=void 0,worker=void 0,onProgress=!1,myResolve=void 0,createGeometryFromJSON=json=>{var material=host.morph.material.clone();material.morphTargets=!1;var newGeometry=new Geometry,JSONParser=new JSONLoader,geometry=JSONParser.parse(json),mesh=new THREE.Mesh(geometry.geometry,material);return newGeometry.geometry=mesh.geometry,newGeometry.morph=mesh,newGeometry.morph.userData=newGeometry,newGeometry},workerEventHandler=ev=>{switch(ev.data.action){case"message":console.log(ev.data.message);break;case"result":var csg=new GeometryCSG(createGeometryFromJSON(ev.data.object));myResolve&&myResolve(csg),myResolve=void 0,onProgress=!1;break;default:throw"Cannot handle specified action.";}},initialise=hostIn=>{if(void 0!==work&&(worker=work(/*require.resolve*/(
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var THREE=__webpack_require__(3),ThreeBSP=__webpack_require__(43)(THREE),Geometry=(__webpack_require__(2).Geometry),work=__webpack_require__(44),Promise=(__webpack_require__(45)["default"]),JSONLoader=THREE.BufferGeometryLoader,GeometryCSG=function(hostIn){//ZincGeoemtry of the main geometry
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var host;hostIn&&hostIn.isGeometry&&(host=hostIn);var core=void 0,worker=void 0,onProgress=!1,myResolve=void 0,createGeometryFromJSON=json=>{var material=host.morph.material.clone();material.morphTargets=!1;var newGeometry=new Geometry,JSONParser=new JSONLoader,geometry=JSONParser.parse(json),mesh=new THREE.Mesh(geometry.geometry,material);return newGeometry.geometry=mesh.geometry,newGeometry.morph=mesh,newGeometry.morph.userData=newGeometry,newGeometry},workerEventHandler=ev=>{switch(ev.data.action){case"message":console.log(ev.data.message);break;case"result":var csg=new GeometryCSG(createGeometryFromJSON(ev.data.object));myResolve&&myResolve(csg),myResolve=void 0,onProgress=!1;break;default:throw"Cannot handle specified action.";}},initialise=hostIn=>{if(void 0!==work&&(worker=work(/*require.resolve*/(46))),!worker)core=new((__webpack_require__(47).GeometryCSGInternal))(hostIn);else if(hostIn&&hostIn.isGeometry){var mesh=hostIn.morph,json=mesh.geometry.clone().applyMatrix(mesh.matrix).toJSON();worker.addEventListener("message",function(ev){workerEventHandler(ev)}),worker.postMessage({action:"initialise",object:json})}};this.getHostGeometry=()=>{var tempCSG=new ThreeBSP(host.morph);return new createZincGeometry(tempCSG)},this.getGeometry=()=>host;var createZincGeometry=csgMesh=>{var material=host.morph.material.clone();material.morphTargets=!1;var newMesh=csgMesh.toMesh(material),newGeometry=new Geometry;return newGeometry.geometry=newMesh.geometry,newGeometry.morph=newMesh,newGeometry.morph.userData=newGeometry,newGeometry};this.setCSG=CSG=>{core.setCSG(CSG)};var sendToWork=(guestGeometry,action,resolve,reject)=>{if(!onProgress){var mesh=guestGeometry.morph,json=mesh.geometry.clone().applyMatrix(mesh.matrix).toJSON();myResolve=resolve,onProgress=!0,worker.postMessage({action:action,object:json})}else reject("On progress")};this.intersect=guestGeometry=>new Promise((resolve,reject)=>{if(worker)sendToWork(guestGeometry,"intersect",resolve,reject);else{var result=core.intersect(guestGeometry),newCSG=new GeometryCSG(createZincGeometry(result));newCSG.setCSG(result),resolve(newCSG)}}),this.subtract=guestGeometry=>new Promise((resolve,reject)=>{if(worker)sendToWork(guestGeometry,"intersect",resolve,reject);else{var result=core.subtract(guestGeometry),newCSG=new GeometryCSG(createZincGeometry(result));newCSG.setCSG(result),resolve(newCSG)}}),this.union=guestGeometry=>new Promise((resolve,reject)=>{if(worker)sendToWork(guestGeometry,"intersect",resolve,reject);else{var result=core.union(guestGeometry),newCSG=new GeometryCSG(createZincGeometry(result));newCSG.setCSG(result),resolve(newCSG)}}),this.terminateWorker=()=>{worker&&worker.terminate()},initialise(hostIn)};exports.GeometryCSG=GeometryCSG;
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var ThreeBSP,EPSILON=1e-5,COPLANAR=0,FRONT=1,BACK=2,SPANNING=3;module.exports=function(THREE){var ThreeBSP=function(geometry){// Convert THREE.Geometry to ThreeBSP
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var x=this.x,y=this.y,z=this.z,e=m.elements;return this.x=e[0]*x+e[4]*y+e[8]*z+e[12],this.y=e[1]*x+e[5]*y+e[9]*z+e[13],this.z=e[2]*x+e[6]*y+e[10]*z+e[14],this},ThreeBSP.Node=function(polygons){var i,polygon_count,front=[],back=[];if(this.polygons=[],this.front=this.back=void 0,polygons instanceof Array&&0!==polygons.length){for(this.divider=polygons[0].clone(),i=0,polygon_count=polygons.length;i<polygon_count;i++)this.divider.splitPolygon(polygons[i],this.polygons,this.polygons,front,back);0<front.length&&(this.front=new ThreeBSP.Node(front)),0<back.length&&(this.back=new ThreeBSP.Node(back))}},ThreeBSP.Node.isConvex=function(polygons){var i,j;for(i=0;i<polygons.length;i++)for(j=0;j<polygons.length;j++)if(i!==j&&polygons[i].classifySide(polygons[j])!==BACK)return!1;return!0},ThreeBSP.Node.prototype.build=function(polygons){var i,polygon_count,front=[],back=[];for(this.divider||(this.divider=polygons[0].clone()),i=0,polygon_count=polygons.length;i<polygon_count;i++)this.divider.splitPolygon(polygons[i],this.polygons,this.polygons,front,back);0<front.length&&(!this.front&&(this.front=new ThreeBSP.Node),this.front.build(front)),0<back.length&&(!this.back&&(this.back=new ThreeBSP.Node),this.back.build(back))},ThreeBSP.Node.prototype.allPolygons=function(){var polygons=this.polygons.slice();return this.front&&(polygons=polygons.concat(this.front.allPolygons())),this.back&&(polygons=polygons.concat(this.back.allPolygons())),polygons},ThreeBSP.Node.prototype.clone=function(){var node=new ThreeBSP.Node;return node.divider=this.divider.clone(),node.polygons=this.polygons.map(function(polygon){return polygon.clone()}),node.front=this.front&&this.front.clone(),node.back=this.back&&this.back.clone(),node},ThreeBSP.Node.prototype.invert=function(){var i,polygon_count,temp;for(i=0,polygon_count=this.polygons.length;i<polygon_count;i++)this.polygons[i].flip();return this.divider.flip(),this.front&&this.front.invert(),this.back&&this.back.invert(),temp=this.front,this.front=this.back,this.back=temp,this},ThreeBSP.Node.prototype.clipPolygons=function(polygons){var i,polygon_count,front,back;if(!this.divider)return polygons.slice();for(front=[],back=[],(i=0,polygon_count=polygons.length);i<polygon_count;i++)this.divider.splitPolygon(polygons[i],front,back,front,back);return this.front&&(front=this.front.clipPolygons(front)),back=this.back?this.back.clipPolygons(back):[],front.concat(back)},ThreeBSP.Node.prototype.clipTo=function(node){this.polygons=node.clipPolygons(this.polygons),this.front&&this.front.clipTo(node),this.back&&this.back.clipTo(node)},ThreeBSP};
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/***/ }),
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/***/ (
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"use strict";
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module.exports = require("webworkify-webpack");
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/***/ }),
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/*
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/***/ (
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/***/ ((module) => {
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"use strict";
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module.exports = require("promise-polyfill");
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/***/ }),
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/*
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/***/ (
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/* 46 */
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/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
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var Geometry=__webpack_require__(2).Geometry,THREE=__webpack_require__(3),JSONLoader=THREE.BufferGeometryLoader;module.exports=function(self){var core=void 0,geometryFromJSON=function(object){var JSONParser=new JSONLoader,geometry=JSONParser.parse(object),material=new THREE.MeshPhongMaterial,mesh=new THREE.Mesh(geometry.geometry,material),host=new Geometry;return host.morph=mesh,host},initialise=function(object){var host=geometryFromJSON(object);core=new(__webpack_require__(
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var Geometry=(__webpack_require__(2).Geometry),THREE=__webpack_require__(3),JSONLoader=THREE.BufferGeometryLoader;module.exports=function(self){var core=void 0,geometryFromJSON=function(object){var JSONParser=new JSONLoader,geometry=JSONParser.parse(object),material=new THREE.MeshPhongMaterial,mesh=new THREE.Mesh(geometry.geometry,material),host=new Geometry;return host.morph=mesh,host},initialise=function(object){var host=geometryFromJSON(object);core=new((__webpack_require__(47).GeometryCSGInternal))(host),self.postMessage({action:"message",message:"Initialised"})},intersect=function(object){if(core){var guest=geometryFromJSON(object),result=core.intersect(guest),json=result.toBufferGeometry().toJSON();self.postMessage({action:"result",object:json})}},subtract=function(object){if(core){var guest=geometryFromJSON(object),result=core.subtract(guest),json=result.toBufferGeometry().toJSON();self.postMessage({action:"result",object:json})}},union=function(object){if(core){var guest=geometryFromJSON(object),result=core.union(guest),json=result.toBufferGeometry().toJSON();self.postMessage({action:"result",object:json})}};self.addEventListener("message",function(ev){switch(ev.data.action){case"initialise":initialise(ev.data.object);break;case"intersect":intersect(ev.data.object);break;case"subtract":subtract(ev.data.object);break;case"union":union(ev.data.object);break;default:throw"Cannot handle specified action.";}})};
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/***/ }),
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/***/ (
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/* 47 */
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var THREE=__webpack_require__(3),ThreeBSP=__webpack_require__(
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var THREE=__webpack_require__(3),ThreeBSP=__webpack_require__(43)(THREE),Geometry=(__webpack_require__(2).Geometry),GeometryCSG=(__webpack_require__(42).GeometryCSG),GeometryCSGInternal=function(hostIn){//ZincGeoemtry of the main geometry
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var host;hostIn&&hostIn.isGeometry&&(host=hostIn);var hostCSG;this.setGeometry=hostIn=>{hostIn&&hostIn.isGeometry&&(host=hostIn),hostCSG=void 0},this.setCSG=csg=>{hostCSG=csg};var prepareCSG=guestGeometry=>{if(host&&host.morph&&guestGeometry&&guestGeometry.morph){hostCSG===void 0&&(hostCSG=new ThreeBSP(host.morph));var guestCSG=new ThreeBSP(guestGeometry.morph);return guestCSG}};this.intersect=guestGeometry=>{var guestCSG=prepareCSG(guestGeometry);return hostCSG&&guestCSG?hostCSG.intersect(guestCSG):void 0},this.subtract=guestGeometry=>{var guestCSG=prepareCSG(guestGeometry);return hostCSG&&guestCSG?hostCSG.subtract(guestCSG):void 0},this.union=guestGeometry=>{var guestCSG=prepareCSG(guestGeometry);return hostCSG&&guestCSG?hostCSG.union(guestCSG):void 0}};exports.GeometryCSGInternal=GeometryCSGInternal;
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/***/ }),
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/*
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/***/ (
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/* 48 */
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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var THREE=__webpack_require__(3),ThreeBSP=__webpack_require__(
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var THREE=__webpack_require__(3),ThreeBSP=__webpack_require__(43)(THREE),Glyphset=(__webpack_require__(13).Glyphset),GlyphsetCSG=function(hostIn){var host;hostIn&&hostIn.isGlyphset&&(host=hostIn);var hostCSGs=[];this.setGlyphset=hostIn=>{hostIn&&hostIn.isGlyphset&&(host=hostIn),hostCSG=void 0},this.getGlyphset=()=>host;var prepareCSGForGlyphs=()=>glyph=>{var mesh=glyph.getMesh(),label=glyph.getLabel();if(mesh){var csg=new ThreeBSP(mesh.geometry.clone().applyMatrix(mesh.matrix)),store=[];store.csg=csg,store.label=label,mesh.material&&(store.material=mesh.material.clone()),hostCSGs.push(store)}},prepareCSG=guestGeometry=>{if(host&&guestGeometry&&guestGeometry.morph){0==hostCSGs.length&&host.forEachGlyph(prepareCSGForGlyphs());var guestCSG=new ThreeBSP(guestGeometry.morph);return guestCSG}};this.intersect=guestGeometry=>{var guestCSG=prepareCSG(guestGeometry);if(0<hostCSGs.length&&guestCSG){for(var glyphset=new((__webpack_require__(13).Glyphset)),i=0;i<hostCSGs.length;i++){var _hostCSG=hostCSGs[i],intersect=_hostCSG.csg.intersect(guestCSG),mesh=intersect.toMesh();if(mesh&&mesh.geometry&&0<mesh.geometry.vertices.length){_hostCSG.material&&(mesh.material=_hostCSG.material,mesh.material.side=THREE.DoubleSide,mesh.material.clippingPlanes=null);var glyph=glyphset.addMeshAsGlyph(mesh,i+1);glyph.setLabel(_hostCSG.label)}}var newCSG=new GlyphsetCSG(glyphset);return newCSG}}};exports.GlyphsetCSG=GlyphsetCSG;
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/***/ })
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/******/ ]);
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/************************************************************************/
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/******/ // The module cache
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/******/ var module = __webpack_module_cache__[moduleId] = {
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/******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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/******/ return module.exports;
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/************************************************************************/
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/******/ /* webpack/runtime/compat get default export */
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/******/ (() => {
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/******/ // getDefaultExport function for compatibility with non-harmony modules
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/******/ __webpack_require__.n = (module) => {
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/******/ return getter;
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/******/ /* webpack/runtime/define property getters */
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;
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//# sourceMappingURL=zinc.js.map
|