zincjs 1.0.10 → 1.0.11

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package/build/zinc.js CHANGED
@@ -194,7 +194,7 @@ var THREE=__webpack_require__(3),THREEGeometry=__webpack_require__(5).Geometry,Z
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  */ /**
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  * Clear this geometry and free the memory.
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  */ //Update the geometry and colours depending on the morph.
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- ZincObject.prototype.setMorphTime=function(time){var timeChanged=!1;if(this.clipAction){var ratio=time/this.duration,actualDuration=this.clipAction._clip.duration,newTime=ratio*actualDuration;newTime!=this.clipAction.time&&(this.clipAction.time=newTime,timeChanged=!0),timeChanged&&this.isTimeVarying()&&this.mixer.update(0)}else{var _newTime=time;_newTime=time>this.duration?this.duration:0>time?0:time,_newTime!=this.inbuildTime&&(this.inbuildTime=_newTime,timeChanged=!0)}timeChanged&&(this.boundingBoxUpdateRequired=!0,updateMorphColorAttribute(this.geometry,this.morph),this.timeEnabled&&(this.markerUpdateRequired=!0))},ZincObject.prototype.isTimeVarying=function(){return!!(this.timeEnabled||this.morphColour)},ZincObject.prototype.getVisibility=function(){return this.morph.visible},ZincObject.prototype.setVisibility=function(visible){this.morph.visible!==visible&&(this.morph.visible=visible,this.region&&(this.region.pickableUpdateRequired=!0))},ZincObject.prototype.setAlpha=function(alpha){var material=this.morph.material,isTransparent=!1;1>alpha&&(isTransparent=!0);var transparentChanged=material.transparent!=isTransparent;material.opacity=alpha,material.transparent=isTransparent,transparentChanged&&(isTransparent?this.checkAndCreateTransparentMesh():this.checkAndRemoveTransparentMesh()),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.opacity=alpha)},ZincObject.prototype.setFrustumCulled=function(flag){this.morph&&(this.morph.frustumCulled=flag)},ZincObject.prototype.setVertexColors=function(vertexColors){this.morph.material.vertexColors=vertexColors,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.vertexColors=vertexColors)},ZincObject.prototype.getColour=function(){return this.morph&&this.morph.material?this.morph.material.color:void 0},ZincObject.prototype.setColour=function(colour){this.morph.material.color=colour,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},ZincObject.prototype.getColourHex=function(){return this.morphColour?void 0:this.morph.material.color.getHexString()},ZincObject.prototype.setColourHex=function(hex){this.morph.material.color.setHex(hex),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.color.setHex(hex)},ZincObject.prototype.setMaterial=function(material){this.morph.material=material,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.dispose(),this.secondaryMesh.material=material.clone(),this.secondaryMesh.material.side=THREE.FrontSide)},ZincObject.prototype.getClosestVertexIndex=function(){var closestIndex=-1;if(this.morph){var position=this.morph.geometry.attributes.position,boundingBox=new THREE.Box3().setFromBufferAttribute(position),center=new THREE.Vector3;if(boundingBox.getCenter(center),position&&boundingBox)for(var distance=-1,currentDistance=0,current=new THREE.Vector3,i=0;i<position.count;i++)current.fromArray(position.array,3*i),currentDistance=current.distanceTo(center),-1==distance?distance=currentDistance:distance>currentDistance&&(distance=currentDistance,closestIndex=i)}return closestIndex},ZincObject.prototype.getClosestVertex=function(){var position=new THREE.Vector3;if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex){var influences=this.morph.morphTargetInfluences,attributes=this.morph.geometry.morphAttributes;if(influences&&attributes&&attributes.position){for(var found=!1,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,this._vertex.fromArray(attributes.position[i].array,3*this.closestVertexIndex),position.add(this._vertex.multiplyScalar(influences[i])));if(found)return position}else return position.fromArray(this.morph.geometry.attributes.position.array,3*this.closestVertexIndex),position}return this.getBoundingBox().getCenter(position),position},ZincObject.prototype.getBoundingBox=function(){if(this.morph&&this.morph.visible){if(this.boundingBoxUpdateRequired){var influences=this.morph.morphTargetInfluences,attributes=void 0;this.morph.geometry&&(attributes=this.morph.geometry.morphAttributes);var found=!1;if(influences&&attributes&&attributes.position){for(var min=new THREE.Vector3,max=new THREE.Vector3,box=new THREE.Box3,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,box.setFromArray(attributes.position[i].array),min.add(box.min.multiplyScalar(influences[i])),max.add(box.max.multiplyScalar(influences[i])));found&&this.cachedBoundingBox.set(min,max)}found||this.cachedBoundingBox.setFromBufferAttribute(this.morph.geometry.attributes.position),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},ZincObject.prototype.dispose=function(){this.morph&&this.morph.geometry&&this.morph.geometry.dispose(),this.morph&&this.morph.material&&this.morph.material.dispose(),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.dispose(),this.geometry&&this.geometry.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.clipAction=void 0,this.groupName=void 0},ZincObject.prototype.updateMarker=function(playAnimation,options){if(!(!1==playAnimation&&options&&options.displayMarkers))this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.morph.remove(this.marker.morph)),this.markerUpdateRequired=!0;else if(this.groupName){if(this.marker||(this.marker=new(__webpack_require__(7).Marker)(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var position=this.getClosestVertex();position&&(this.marker.setPosition(position.x,position.y,position.z),this.markerUpdateRequired=!1)}options&&options.camera&&options.markerDepths&&options.markerDepths.push(this.marker.updateNDC(options.camera.cameraObject)),this.marker.isEnabled()||(this.marker.enable(),this.morph.add(this.marker.morph))}},ZincObject.prototype.processMarkerVisual=function(min,max){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(min,max)},ZincObject.prototype.initiateMorphColor=function(){1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph)},ZincObject.prototype.setRenderOrder=function(renderOrder){this.morph&&renderOrder!==void 0&&(this.morph.renderOrder=renderOrder,this.secondaryMesh&&(this.secondaryMesh.renderOrder=this.morph.renderOrder+1))},ZincObject.prototype.getClosestVertexDOMElementCoords=function(scene){if(scene&&scene.camera){var position=this.getClosestVertex();return position.project(scene.camera),position.z=Math.min(Math.max(position.z,0),1),scene.getZincCameraControls().getRelativeCoordsFromNDC(position.x,position.y,position),position}},ZincObject.prototype.render=function(delta,playAnimation,options){if(!0==playAnimation){if(this.clipAction&&this.isTimeVarying())this.mixer.update(delta);else{var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime}0!=delta&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph))}this.updateMarker(playAnimation,options)},exports.ZincObject=ZincObject;
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+ ZincObject.prototype.setMorphTime=function(time){var timeChanged=!1;if(this.clipAction){var ratio=time/this.duration,actualDuration=this.clipAction._clip.duration,newTime=ratio*actualDuration;newTime!=this.clipAction.time&&(this.clipAction.time=newTime,timeChanged=!0),timeChanged&&this.isTimeVarying()&&this.mixer.update(0)}else{var _newTime=time;_newTime=time>this.duration?this.duration:0>time?0:time,_newTime!=this.inbuildTime&&(this.inbuildTime=_newTime,timeChanged=!0)}timeChanged&&(this.boundingBoxUpdateRequired=!0,updateMorphColorAttribute(this.geometry,this.morph),this.timeEnabled&&(this.markerUpdateRequired=!0))},ZincObject.prototype.isTimeVarying=function(){return!!(this.timeEnabled||this.morphColour)},ZincObject.prototype.getVisibility=function(){return this.morph.visible},ZincObject.prototype.setVisibility=function(visible){this.morph.visible!==visible&&(this.morph.visible=visible,this.region&&(this.region.pickableUpdateRequired=!0))},ZincObject.prototype.setAlpha=function(alpha){var material=this.morph.material,isTransparent=!1;1>alpha&&(isTransparent=!0);var transparentChanged=material.transparent!=isTransparent;material.opacity=alpha,material.transparent=isTransparent,transparentChanged&&(isTransparent?this.checkAndCreateTransparentMesh():this.checkAndRemoveTransparentMesh()),this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.opacity=alpha)},ZincObject.prototype.setFrustumCulled=function(flag){this.morph&&(this.morph.frustumCulled=flag)},ZincObject.prototype.setVertexColors=function(vertexColors){this.morph.material.vertexColors=vertexColors,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.vertexColors=vertexColors)},ZincObject.prototype.getColour=function(){return this.morph&&this.morph.material?this.morph.material.color:void 0},ZincObject.prototype.setColour=function(colour){this.morph.material.color=colour,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.color=colour),this.geometry.colorsNeedUpdate=!0},ZincObject.prototype.getColourHex=function(){return this.morphColour?void 0:this.morph.material.color.getHexString()},ZincObject.prototype.setColourHex=function(hex){this.morph.material.color.setHex(hex),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.color.setHex(hex)},ZincObject.prototype.setMaterial=function(material){this.morph.material=material,this.geometry.colorsNeedUpdate=!0,this.secondaryMesh&&this.secondaryMesh.material&&(this.secondaryMesh.material.dispose(),this.secondaryMesh.material=material.clone(),this.secondaryMesh.material.side=THREE.FrontSide)},ZincObject.prototype.getClosestVertexIndex=function(){var closestIndex=-1;if(this.morph){var position=this.morph.geometry.attributes.position,boundingBox=new THREE.Box3().setFromBufferAttribute(position),center=new THREE.Vector3;if(boundingBox.getCenter(center),position&&boundingBox)for(var distance=-1,currentDistance=0,current=new THREE.Vector3,i=0;i<position.count;i++)current.fromArray(position.array,3*i),currentDistance=current.distanceTo(center),-1==distance?distance=currentDistance:distance>currentDistance&&(distance=currentDistance,closestIndex=i)}return closestIndex},ZincObject.prototype.getClosestVertex=function(){var position=new THREE.Vector3;if(-1==this.closestVertexIndex&&(this.closestVertexIndex=this.getClosestVertexIndex()),0<=this.closestVertexIndex){var influences=this.morph.morphTargetInfluences,attributes=this.morph.geometry.morphAttributes;if(influences&&attributes&&attributes.position){for(var found=!1,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,this._vertex.fromArray(attributes.position[i].array,3*this.closestVertexIndex),position.add(this._vertex.multiplyScalar(influences[i])));if(found)return position}else return position.fromArray(this.morph.geometry.attributes.position.array,3*this.closestVertexIndex),position}return this.getBoundingBox().getCenter(position),position},ZincObject.prototype.getBoundingBox=function(){if(this.morph&&this.morph.visible){if(this.boundingBoxUpdateRequired){var influences=this.morph.morphTargetInfluences,attributes=void 0;this.morph.geometry&&(attributes=this.morph.geometry.morphAttributes);var found=!1;if(influences&&attributes&&attributes.position){for(var min=new THREE.Vector3,max=new THREE.Vector3,box=new THREE.Box3,i=0;i<influences.length;i++)0<influences[i]&&(found=!0,box.setFromArray(attributes.position[i].array),min.add(box.min.multiplyScalar(influences[i])),max.add(box.max.multiplyScalar(influences[i])));found&&this.cachedBoundingBox.set(min,max)}found||this.cachedBoundingBox.setFromBufferAttribute(this.morph.geometry.attributes.position),this.boundingBoxUpdateRequired=!1}return this.cachedBoundingBox}},ZincObject.prototype.dispose=function(){this.morph&&this.morph.geometry&&this.morph.geometry.dispose(),this.morph&&this.morph.material&&this.morph.material.dispose(),this.secondaryMesh&&this.secondaryMesh.material&&this.secondaryMesh.material.dispose(),this.geometry&&this.geometry.dispose(),this.animationGroup=void 0,this.mixer=void 0,this.morph=void 0,this.clipAction=void 0,this.groupName=void 0},ZincObject.prototype.updateMarker=function(playAnimation,options){if(!(!1==playAnimation&&options&&options.displayMarkers))this.marker&&this.marker.isEnabled()&&(this.marker.disable(),this.morph.remove(this.marker.morph)),this.markerUpdateRequired=!0;else if(this.groupName){if(this.marker||(this.marker=new(__webpack_require__(7).Marker)(this),this.markerUpdateRequired=!0),this.markerUpdateRequired){var position=this.getClosestVertex();position&&(this.marker.setPosition(position.x,position.y,position.z),this.markerUpdateRequired=!1)}options&&options.camera&&options.markerDepths&&options.markerDepths.push(this.marker.updateNDC(options.camera.cameraObject)),this.marker.isEnabled()||(this.marker.enable(),this.morph.add(this.marker.morph))}},ZincObject.prototype.processMarkerVisual=function(min,max){this.marker&&this.marker.isEnabled()&&this.marker.updateVisual(min,max)},ZincObject.prototype.initiateMorphColor=function(){1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph)},ZincObject.prototype.setRenderOrder=function(renderOrder){this.morph&&renderOrder!==void 0&&(this.morph.renderOrder=renderOrder,this.secondaryMesh&&(this.secondaryMesh.renderOrder=this.morph.renderOrder+1))},ZincObject.prototype.getClosestVertexDOMElementCoords=function(scene){if(scene&&scene.camera){var inView=!0,position=this.getClosestVertex();return position.project(scene.camera),position.z=Math.min(Math.max(position.z,0),1),(1<position.x||-1>position.x||1<position.y||-1>position.y)&&(inView=!1),scene.getZincCameraControls().getRelativeCoordsFromNDC(position.x,position.y,position),{position,inView}}},ZincObject.prototype.render=function(delta,playAnimation,options){if(!0==playAnimation){if(this.clipAction&&this.isTimeVarying())this.mixer.update(delta);else{var targetTime=this.inbuildTime+delta;targetTime>this.duration&&(targetTime-=this.duration),this.inbuildTime=targetTime}0!=delta&&(this.boundingBoxUpdateRequired=!0,1==this.morphColour&&"undefined"!=typeof this.geometry&&(this.morph.material.vertexColors==THREE.VertexColors||!0==this.morph.material.vertexColors)&&updateMorphColorAttribute(this.geometry,this.morph))}this.updateMarker(playAnimation,options)},exports.ZincObject=ZincObject;
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  /***/ }),
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  /* 5 */