zincjs 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/zinc.frontend.js +1 -1
- package/build/zinc.js +9 -9
- package/build/zinc.js.map +1 -1
- package/package.json +1 -1
package/build/zinc.js
CHANGED
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@@ -150,7 +150,7 @@ var THREE=__webpack_require__(3),THREEGeometry=__webpack_require__(5).Geometry,Z
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* Total duration of the animation, this value interacts with the
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* {@link Zinc.Renderer#playRate} to produce the actual duration of the
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* animation. Actual time in second = duration / playRate.
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*/this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.secondaryMesh=void 0,this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerUpdateRequired=!0,this.markerVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new THREE.Box3,this._vertex=new THREE.Vector3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0};ZincObject.prototype.setDuration=function(durationIn){this.duration=durationIn,this.clipAction&&this.clipAction.setDuration(this.duration)},ZincObject.prototype.getDuration=function(){return this.duration},ZincObject.prototype.setRegion=function(region){this.region=region},ZincObject.prototype.getRegion=function(){return this.region},ZincObject.prototype.toBufferGeometry=function(geometryIn,options){var geometry;return geometryIn instanceof THREEGeometry?(options.localTimeEnabled&&(null==geometryIn.morphNormals||0==geometryIn.morphNormals.length)&&geometryIn.computeMorphNormals(),geometry=geometryIn.toIndexedBufferGeometry(),options.localMorphColour&&__webpack_require__(6).copyMorphColorsToIndexedBufferGeometry(geometryIn,geometry)):geometryIn instanceof THREE.BufferGeometry&&(geometry=geometryIn.clone()),geometry.colorsNeedUpdate=!0,geometry.computeBoundingBox(),geometry.computeBoundingSphere(),geometryIn._video&&(geometry._video=geometryIn._video),geometry},ZincObject.prototype.checkAndCreateTransparentMesh=function(){if(this.isGeometry&&this.morph.material&&this.morph.material.transparent){if(!this.secondaryMesh){var secondaryMaterial=this.morph.material.clone();secondaryMaterial.side=THREE.FrontSide,this.secondaryMesh=new THREE.Mesh(this.morph.geometry,secondaryMaterial),this.secondaryMesh.renderOrder=this.morph.renderOrder+1,this.secondaryMesh.userData=this,this.secondaryMesh.name=this.groupName}this.morph.material.side=THREE.BackSide,this.morph.material.needsUpdate=!0,this.morph.add(this.secondaryMesh),this.animationGroup.add(this.secondaryMesh)}},ZincObject.prototype.checkAndRemoveTransparentMesh=function(){this.isGeometry&&this.secondaryMesh&&(this.morph.remove(this.secondaryMesh),this.animationGroup.uncache(this.secondaryMesh),this.animationGroup.remove(this.secondaryMesh)),this.morph.material.side=THREE.DoubleSide},ZincObject.prototype.setMesh=function(mesh,localTimeEnabled,localMorphColour){this.animationGroup=new THREE.AnimationObjectGroup(mesh),this.mixer=new THREE.AnimationMixer(this.animationGroup),this.geometry=mesh.geometry,this.clipAction=void 0,this.geometry&&this.geometry.morphAttributes&&this.geometry.morphAttributes.position&&(this.animationClip=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(this.geometry.morphAttributes.position,10,!0),this.animationClip&&this.animationClip[0]!=null&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=THREE.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play())),this.timeEnabled=localTimeEnabled,this.morphColour=localMorphColour,this.morph=mesh,this.morph.userData=this,this.morph.matrixAutoUpdate=!1,this.checkAndCreateTransparentMesh(),this.timeEnabled&&this.setFrustumCulled(!1),this.boundingBoxUpdateRequired=!0},ZincObject.prototype.setName=function(groupNameIn){this.groupName=groupNameIn,this.morph&&(this.morph.name=this.groupName),this.secondaryMesh&&(this.secondaryMesh.name=this.groupName)},ZincObject.prototype.getCurrentTime=function(){if(this.clipAction){var ratio=this.clipAction.time/this.clipAction._clip.duration;return this.duration*ratio}return this.inbuildTime};var updateMorphColorAttribute=function(targetGeometry,morph){if(morph&&targetGeometry.morphAttributes.color){var morphColors=targetGeometry.morphAttributes.color,influences=morph.morphTargetInfluences,length=influences.length;targetGeometry.deleteAttribute("morphColor0"),targetGeometry.deleteAttribute("morphColor1");for(var bound=0,morphArray=[],i=0;1>bound||i<length;i++)0<influences[i]&&(bound++,morphArray.push([i,influences[i]]));2==morphArray.length?(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[1][0]])):1==morphArray.length&&(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[0][0]]))}};/**
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*/this.isZincObject=!0,this.geometry=void 0,this.morph=void 0,this.secondaryMesh=void 0,this.groupName=void 0,this.timeEnabled=!1,this.morphColour=!1,this.inbuildTime=0,this.mixer=void 0,this.animationGroup=void 0,this.duration=6e3,this.clipAction=void 0,this.userData={},this.videoHandler=void 0,this.marker=void 0,this.markerUpdateRequired=!0,this.markerVertexIndex=-1,this.boundingBoxUpdateRequired=!0,this.cachedBoundingBox=new THREE.Box3,this._vertex=new THREE.Vector3,this.anatomicalId=void 0,this.region=void 0,this.animationClip=void 0};ZincObject.prototype.setDuration=function(durationIn){this.duration=durationIn,this.clipAction&&this.clipAction.setDuration(this.duration)},ZincObject.prototype.getDuration=function(){return this.duration},ZincObject.prototype.setRegion=function(region){this.region=region},ZincObject.prototype.getRegion=function(){return this.region},ZincObject.prototype.toBufferGeometry=function(geometryIn,options){var geometry;return geometryIn instanceof THREEGeometry?(options.localTimeEnabled&&!geometryIn.morphNormalsReady&&(null==geometryIn.morphNormals||0==geometryIn.morphNormals.length)&&geometryIn.computeMorphNormals(),geometry=geometryIn.toIndexedBufferGeometry(),options.localMorphColour&&__webpack_require__(6).copyMorphColorsToIndexedBufferGeometry(geometryIn,geometry)):geometryIn instanceof THREE.BufferGeometry&&(geometry=geometryIn.clone()),geometry.colorsNeedUpdate=!0,geometry.computeBoundingBox(),geometry.computeBoundingSphere(),geometryIn._video&&(geometry._video=geometryIn._video),geometry},ZincObject.prototype.checkAndCreateTransparentMesh=function(){if(this.isGeometry&&this.morph.material&&this.morph.material.transparent){if(!this.secondaryMesh){var secondaryMaterial=this.morph.material.clone();secondaryMaterial.side=THREE.FrontSide,this.secondaryMesh=new THREE.Mesh(this.morph.geometry,secondaryMaterial),this.secondaryMesh.renderOrder=this.morph.renderOrder+1,this.secondaryMesh.userData=this,this.secondaryMesh.name=this.groupName}this.morph.material.side=THREE.BackSide,this.morph.material.needsUpdate=!0,this.morph.add(this.secondaryMesh),this.animationGroup.add(this.secondaryMesh)}},ZincObject.prototype.checkAndRemoveTransparentMesh=function(){this.isGeometry&&this.secondaryMesh&&(this.morph.remove(this.secondaryMesh),this.animationGroup.uncache(this.secondaryMesh),this.animationGroup.remove(this.secondaryMesh)),this.morph.material.side=THREE.DoubleSide},ZincObject.prototype.setMesh=function(mesh,localTimeEnabled,localMorphColour){this.animationGroup=new THREE.AnimationObjectGroup(mesh),this.mixer=new THREE.AnimationMixer(this.animationGroup),this.geometry=mesh.geometry,this.clipAction=void 0,this.geometry&&this.geometry.morphAttributes&&this.geometry.morphAttributes.position&&(this.animationClip=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(this.geometry.morphAttributes.position,10,!0),this.animationClip&&this.animationClip[0]!=null&&(this.clipAction=this.mixer.clipAction(this.animationClip[0]).setDuration(this.duration),this.clipAction.loop=THREE.loopOnce,this.clipAction.clampWhenFinished=!0,this.clipAction.play())),this.timeEnabled=localTimeEnabled,this.morphColour=localMorphColour,this.morph=mesh,this.morph.userData=this,this.morph.matrixAutoUpdate=!1,this.checkAndCreateTransparentMesh(),this.timeEnabled&&this.setFrustumCulled(!1),this.boundingBoxUpdateRequired=!0},ZincObject.prototype.setName=function(groupNameIn){this.groupName=groupNameIn,this.morph&&(this.morph.name=this.groupName),this.secondaryMesh&&(this.secondaryMesh.name=this.groupName)},ZincObject.prototype.getCurrentTime=function(){if(this.clipAction){var ratio=this.clipAction.time/this.clipAction._clip.duration;return this.duration*ratio}return this.inbuildTime};var updateMorphColorAttribute=function(targetGeometry,morph){if(morph&&targetGeometry.morphAttributes.color){var morphColors=targetGeometry.morphAttributes.color,influences=morph.morphTargetInfluences,length=influences.length;targetGeometry.deleteAttribute("morphColor0"),targetGeometry.deleteAttribute("morphColor1");for(var bound=0,morphArray=[],i=0;1>bound||i<length;i++)0<influences[i]&&(bound++,morphArray.push([i,influences[i]]));2==morphArray.length?(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[1][0]])):1==morphArray.length&&(targetGeometry.setAttribute("morphColor0",morphColors[morphArray[0][0]]),targetGeometry.setAttribute("morphColor1",morphColors[morphArray[0][0]]))}};/**
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* Set the local time of this geometry.
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*
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* @param {Number} time - Can be any value between 0 to duration.
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@@ -207,7 +207,7 @@ __webpack_require__.r(__webpack_exports__);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(3);
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/* harmony import */ var three__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(three__WEBPACK_IMPORTED_MODULE_0__);
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var _m1=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix4"],_obj=new three__WEBPACK_IMPORTED_MODULE_0__["Object3D"],_offset=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"];function Geometry(){// update flags
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this.uuid=three__WEBPACK_IMPORTED_MODULE_0__["MathUtils"].generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.normals=[],this.uvs=[],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}Geometry.prototype=Object.assign(Object.create(three__WEBPACK_IMPORTED_MODULE_0__["EventDispatcher"].prototype),{constructor:Geometry,isGeometry:!0,applyMatrix4:function applyMatrix4(matrix){for(var vertex,normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix3"]().getNormalMatrix(matrix),i=0,il=this.vertices.length;i<il;i++)vertex=this.vertices[i],vertex.applyMatrix4(matrix);for(var face,_i=0,_il=this.faces.length;_i<_il;_i++){face=this.faces[_i],face.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=face.vertexNormals.length;j<jl;j++)face.vertexNormals[j].applyMatrix3(normalMatrix).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function rotateX(angle){return _m1.makeRotationX(angle),this.applyMatrix4(_m1),this},rotateY:function rotateY(angle){return _m1.makeRotationY(angle),this.applyMatrix4(_m1),this},rotateZ:function rotateZ(angle){return _m1.makeRotationZ(angle),this.applyMatrix4(_m1),this},translate:function translate(x,y,z){return _m1.makeTranslation(x,y,z),this.applyMatrix4(_m1),this},scale:function scale(x,y,z){return _m1.makeScale(x,y,z),this.applyMatrix4(_m1),this},lookAt:function lookAt(vector){return _obj.lookAt(vector),_obj.updateMatrix(),this.applyMatrix4(_obj.matrix),this},fromBufferGeometry:function fromBufferGeometry(geometry){function addFace(a,b,c,materialIndex){var vertexColors=void 0===color?[]:[scope.colors[a].clone(),scope.colors[b].clone(),scope.colors[c].clone()],vertexNormals=void 0===normal?[]:[new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,c)],face=new Face3(a,b,c,vertexNormals,vertexColors,materialIndex);scope.faces.push(face),void 0!==uv&&scope.faceVertexUvs[0].push([new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,c)]),void 0!==uv2&&scope.faceVertexUvs[1].push([new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,c)])}var scope=this,index=null===geometry.index?void 0:geometry.index,attributes=geometry.attributes;if(void 0===attributes.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var position=attributes.position,normal=attributes.normal,color=attributes.color,uv=attributes.uv,uv2=attributes.uv2;void 0!==uv2&&(this.faceVertexUvs[1]=[]);for(var i=0;i<position.count;i++)scope.vertices.push(new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(position,i)),void 0!==color&&scope.colors.push(new three__WEBPACK_IMPORTED_MODULE_0__["Color"]().fromBufferAttribute(color,i));var groups=geometry.groups;if(0<groups.length)for(var _i2=0;_i2<groups.length;_i2++)for(var group=groups[_i2],start=group.start,count=group.count,j=start;j<start+count;j+=3)void 0===index?addFace(j,j+1,j+2,group.materialIndex):addFace(index.getX(j),index.getX(j+1),index.getX(j+2),group.materialIndex);else if(void 0!==index)for(var _i3=0;_i3<index.count;_i3+=3)addFace(index.getX(_i3),index.getX(_i3+1),index.getX(_i3+2));else for(var _i4=0;_i4<position.count;_i4+=3)addFace(_i4,_i4+1,_i4+2);return this.computeFaceNormals(),null!==geometry.boundingBox&&(this.boundingBox=geometry.boundingBox.clone()),null!==geometry.boundingSphere&&(this.boundingSphere=geometry.boundingSphere.clone()),this},center:function center(){return this.computeBoundingBox(),this.boundingBox.getCenter(_offset).negate(),this.translate(_offset.x,_offset.y,_offset.z),this},normalize:function normalize(){this.computeBoundingSphere();var center=this.boundingSphere.center,radius=this.boundingSphere.radius,s=0===radius?1:1/radius,matrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix4"];return matrix.set(s,0,0,-s*center.x,0,s,0,-s*center.y,0,0,s,-s*center.z,0,0,0,1),this.applyMatrix4(matrix),this},computeFaceNormals:function computeFaceNormals(){for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],ab=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vA=this.vertices[face.a],vB=this.vertices[face.b],vC=this.vertices[face.c];cb.subVectors(vC,vB),ab.subVectors(vA,vB),cb.cross(ab),cb.normalize(),face.normal.copy(cb)}},computeVertexNormals:function computeVertexNormals(){for(var areaWeighted=!(0<arguments.length&&void 0!==arguments[0])||arguments[0],vertices=Array(this.vertices.length),v=0,vl=this.vertices.length;v<vl;v++)vertices[v]=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"];if(areaWeighted)// vertex normals weighted by triangle areas
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this.uuid=three__WEBPACK_IMPORTED_MODULE_0__["MathUtils"].generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.normals=[],this.uvs=[],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1,this.morphNormalsReady=!1}Geometry.prototype=Object.assign(Object.create(three__WEBPACK_IMPORTED_MODULE_0__["EventDispatcher"].prototype),{constructor:Geometry,isGeometry:!0,applyMatrix4:function applyMatrix4(matrix){for(var vertex,normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix3"]().getNormalMatrix(matrix),i=0,il=this.vertices.length;i<il;i++)vertex=this.vertices[i],vertex.applyMatrix4(matrix);for(var face,_i=0,_il=this.faces.length;_i<_il;_i++){face=this.faces[_i],face.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=face.vertexNormals.length;j<jl;j++)face.vertexNormals[j].applyMatrix3(normalMatrix).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function rotateX(angle){return _m1.makeRotationX(angle),this.applyMatrix4(_m1),this},rotateY:function rotateY(angle){return _m1.makeRotationY(angle),this.applyMatrix4(_m1),this},rotateZ:function rotateZ(angle){return _m1.makeRotationZ(angle),this.applyMatrix4(_m1),this},translate:function translate(x,y,z){return _m1.makeTranslation(x,y,z),this.applyMatrix4(_m1),this},scale:function scale(x,y,z){return _m1.makeScale(x,y,z),this.applyMatrix4(_m1),this},lookAt:function lookAt(vector){return _obj.lookAt(vector),_obj.updateMatrix(),this.applyMatrix4(_obj.matrix),this},fromBufferGeometry:function fromBufferGeometry(geometry){function addFace(a,b,c,materialIndex){var vertexColors=void 0===color?[]:[scope.colors[a].clone(),scope.colors[b].clone(),scope.colors[c].clone()],vertexNormals=void 0===normal?[]:[new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(normal,c)],face=new Face3(a,b,c,vertexNormals,vertexColors,materialIndex);scope.faces.push(face),void 0!==uv&&scope.faceVertexUvs[0].push([new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv,c)]),void 0!==uv2&&scope.faceVertexUvs[1].push([new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,a),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,b),new three__WEBPACK_IMPORTED_MODULE_0__["Vector2"]().fromBufferAttribute(uv2,c)])}var scope=this,index=null===geometry.index?void 0:geometry.index,attributes=geometry.attributes;if(void 0===attributes.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var position=attributes.position,normal=attributes.normal,color=attributes.color,uv=attributes.uv,uv2=attributes.uv2;void 0!==uv2&&(this.faceVertexUvs[1]=[]);for(var i=0;i<position.count;i++)scope.vertices.push(new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]().fromBufferAttribute(position,i)),void 0!==color&&scope.colors.push(new three__WEBPACK_IMPORTED_MODULE_0__["Color"]().fromBufferAttribute(color,i));var groups=geometry.groups;if(0<groups.length)for(var _i2=0;_i2<groups.length;_i2++)for(var group=groups[_i2],start=group.start,count=group.count,j=start;j<start+count;j+=3)void 0===index?addFace(j,j+1,j+2,group.materialIndex):addFace(index.getX(j),index.getX(j+1),index.getX(j+2),group.materialIndex);else if(void 0!==index)for(var _i3=0;_i3<index.count;_i3+=3)addFace(index.getX(_i3),index.getX(_i3+1),index.getX(_i3+2));else for(var _i4=0;_i4<position.count;_i4+=3)addFace(_i4,_i4+1,_i4+2);return this.computeFaceNormals(),null!==geometry.boundingBox&&(this.boundingBox=geometry.boundingBox.clone()),null!==geometry.boundingSphere&&(this.boundingSphere=geometry.boundingSphere.clone()),this},center:function center(){return this.computeBoundingBox(),this.boundingBox.getCenter(_offset).negate(),this.translate(_offset.x,_offset.y,_offset.z),this},normalize:function normalize(){this.computeBoundingSphere();var center=this.boundingSphere.center,radius=this.boundingSphere.radius,s=0===radius?1:1/radius,matrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix4"];return matrix.set(s,0,0,-s*center.x,0,s,0,-s*center.y,0,0,s,-s*center.z,0,0,0,1),this.applyMatrix4(matrix),this},computeFaceNormals:function computeFaceNormals(){for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],ab=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vA=this.vertices[face.a],vB=this.vertices[face.b],vC=this.vertices[face.c];cb.subVectors(vC,vB),ab.subVectors(vA,vB),cb.cross(ab),cb.normalize(),face.normal.copy(cb)}},computeVertexNormals:function computeVertexNormals(){for(var areaWeighted=!(0<arguments.length&&void 0!==arguments[0])||arguments[0],vertices=Array(this.vertices.length),v=0,vl=this.vertices.length;v<vl;v++)vertices[v]=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"];if(areaWeighted)// vertex normals weighted by triangle areas
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for(var cb=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],ab=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vA=this.vertices[face.a],vB=this.vertices[face.b],vC=this.vertices[face.c];cb.subVectors(vC,vB),ab.subVectors(vA,vB),cb.cross(ab),vertices[face.a].add(cb),vertices[face.b].add(cb),vertices[face.c].add(cb)}else{this.computeFaceNormals();for(var _face,_f=0,_fl=this.faces.length;_f<_fl;_f++)_face=this.faces[_f],vertices[_face.a].add(_face.normal),vertices[_face.b].add(_face.normal),vertices[_face.c].add(_face.normal)}for(var _v=0,_vl=this.vertices.length;_v<_vl;_v++)vertices[_v].normalize();for(var _f2=0,_fl2=this.faces.length;_f2<_fl2;_f2++){var _face2=this.faces[_f2],vertexNormals=_face2.vertexNormals;3===vertexNormals.length?(vertexNormals[0].copy(vertices[_face2.a]),vertexNormals[1].copy(vertices[_face2.b]),vertexNormals[2].copy(vertices[_face2.c])):(vertexNormals[0]=vertices[_face2.a].clone(),vertexNormals[1]=vertices[_face2.b].clone(),vertexNormals[2]=vertices[_face2.c].clone())}return 0<this.faces.length&&(this.normalsNeedUpdate=!0),vertices},computeFlatVertexNormals:function computeFlatVertexNormals(){this.computeFaceNormals();for(var f=0,fl=this.faces.length;f<fl;f++){var face=this.faces[f],vertexNormals=face.vertexNormals;3===vertexNormals.length?(vertexNormals[0].copy(face.normal),vertexNormals[1].copy(face.normal),vertexNormals[2].copy(face.normal)):(vertexNormals[0]=face.normal.clone(),vertexNormals[1]=face.normal.clone(),vertexNormals[2]=face.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function computeMorphNormals(){// save original normals
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// - create temp variables on first access
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@@ -217,7 +217,7 @@ var tmpGeo=new Geometry;tmpGeo.faces=this.faces;for(var _i5=0,_il2=this.morphTar
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if(!this.morphNormals[_i5]){this.morphNormals[_i5]={},this.morphNormals[_i5].faceNormals=[],this.morphNormals[_i5].vertexNormals=[];for(var dstNormalsFace=this.morphNormals[_i5].faceNormals,dstNormalsVertex=this.morphNormals[_i5].vertexNormals,_f3=0,_fl3=this.faces.length;_f3<_fl3;_f3++){var faceNormal=new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],_vertexNormals={a:new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],b:new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"],c:new three__WEBPACK_IMPORTED_MODULE_0__["Vector3"]};dstNormalsFace.push(faceNormal),dstNormalsVertex.push(_vertexNormals)}}var morphNormals=this.morphNormals[_i5];// set vertices to morph target
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tmpGeo.vertices=this.morphTargets[_i5].vertices,tmpGeo.computeFaceNormals();var vertexNormals=tmpGeo.computeVertexNormals();if(vertexNormals&&0<vertexNormals.length){this.morphTargets[_i5].normals=Array(this.vertices.length);for(var v=0;v<vertexNormals.length;v++)this.morphTargets[_i5].normals[v]=vertexNormals[v].clone()}// store morph normals
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for(var _f4=0,_fl4=this.faces.length;_f4<_fl4;_f4++){var _face3=this.faces[_f4],_faceNormal=morphNormals.faceNormals[_f4],_vertexNormals2=morphNormals.vertexNormals[_f4];_faceNormal.copy(_face3.normal),_vertexNormals2.a.copy(_face3.vertexNormals[0]),_vertexNormals2.b.copy(_face3.vertexNormals[1]),_vertexNormals2.c.copy(_face3.vertexNormals[2])}}// restore original normals
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for(var _face4,_f5=0,_fl5=this.faces.length;_f5<_fl5;_f5++)_face4=this.faces[_f5],_face4.normal=_face4.__originalFaceNormal,_face4.vertexNormals=_face4.__originalVertexNormals},computeBoundingBox:function computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new three__WEBPACK_IMPORTED_MODULE_0__["Box3"]),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new three__WEBPACK_IMPORTED_MODULE_0__["Sphere"]),this.boundingSphere.setFromPoints(this.vertices)},merge:function merge(geometry,matrix){var materialIndexOffset=2<arguments.length&&arguments[2]!==void 0?arguments[2]:0;if(!(geometry&&geometry.isGeometry))return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",geometry);var normalMatrix,vertexOffset=this.vertices.length,vertices1=this.vertices,vertices2=geometry.vertices,faces1=this.faces,faces2=geometry.faces,colors1=this.colors,colors2=geometry.colors;matrix!==void 0&&(normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix3"]().getNormalMatrix(matrix));// vertices
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for(var _face4,_f5=0,_fl5=this.faces.length;_f5<_fl5;_f5++)_face4=this.faces[_f5],_face4.normal=_face4.__originalFaceNormal,_face4.vertexNormals=_face4.__originalVertexNormals;this.morphNormalsReady=!0},computeBoundingBox:function computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new three__WEBPACK_IMPORTED_MODULE_0__["Box3"]),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new three__WEBPACK_IMPORTED_MODULE_0__["Sphere"]),this.boundingSphere.setFromPoints(this.vertices)},merge:function merge(geometry,matrix){var materialIndexOffset=2<arguments.length&&arguments[2]!==void 0?arguments[2]:0;if(!(geometry&&geometry.isGeometry))return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",geometry);var normalMatrix,vertexOffset=this.vertices.length,vertices1=this.vertices,vertices2=geometry.vertices,faces1=this.faces,faces2=geometry.faces,colors1=this.colors,colors2=geometry.colors;matrix!==void 0&&(normalMatrix=new three__WEBPACK_IMPORTED_MODULE_0__["Matrix3"]().getNormalMatrix(matrix));// vertices
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for(var i=0,il=vertices2.length;i<il;i++){var vertex=vertices2[i],vertexCopy=vertex.clone();matrix!==void 0&&vertexCopy.applyMatrix4(matrix),vertices1.push(vertexCopy)}// colors
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for(var _i6=0,_il3=colors2.length;_i6<_il3;_i6++)colors1.push(colors2[_i6].clone());// faces
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for(var _i7=0,_il4=faces2.length;_i7<_il4;_i7++){var face=faces2[_i7],normal=void 0,color=void 0,faceVertexNormals=face.vertexNormals,faceVertexColors=face.vertexColors,faceCopy=new Face3(face.a+vertexOffset,face.b+vertexOffset,face.c+vertexOffset);faceCopy.normal.copy(face.normal),normalMatrix!==void 0&&faceCopy.normal.applyMatrix3(normalMatrix).normalize();for(var j=0,jl=faceVertexNormals.length;j<jl;j++)normal=faceVertexNormals[j].clone(),void 0!==normalMatrix&&normal.applyMatrix3(normalMatrix).normalize(),faceCopy.vertexNormals.push(normal);faceCopy.color.copy(face.color);for(var _j=0,_jl=faceVertexColors.length;_j<_jl;_j++)color=faceVertexColors[_j],faceCopy.vertexColors.push(color.clone());faceCopy.materialIndex=face.materialIndex+materialIndexOffset,faces1.push(faceCopy)}// uvs
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@@ -276,14 +276,14 @@ face.materialIndex!==materialIndex&&(materialIndex=face.materialIndex,void 0!==g
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for(var name in buffergeometry.groups=geometry.groups,geometry.morphTargets){for(var array=[],morphTargets=geometry.morphTargets[name],i=0,l=morphTargets.length;i<l;i++){var morphTarget=morphTargets[i],attribute=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*morphTarget.data.length,3);attribute.name=morphTarget.name,array.push(attribute.copyVector3sArray(morphTarget.data))}buffergeometry.morphAttributes[name]=array}// skinning
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if(0<geometry.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*geometry.skinIndices.length,4);buffergeometry.setAttribute("skinIndex",skinIndices.copyVector4sArray(geometry.skinIndices))}if(0<geometry.skinWeights.length){var skinWeights=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*geometry.skinWeights.length,4);buffergeometry.setAttribute("skinWeight",skinWeights.copyVector4sArray(geometry.skinWeights))}//
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return null!==geometry.boundingSphere&&(buffergeometry.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(buffergeometry.boundingBox=geometry.boundingBox.clone()),buffergeometry},toIndexedBufferGeometry:function toIndexedBufferGeometry(){//const geometry = new DirectGeometry().fromGeometry( this );
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var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__["BufferGeometry"],positions=new Float32Array(3*this.vertices.length);if(buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](positions,3).copyVector3sArray(this.vertices)),0<this.normals.length){var normals=new Float32Array(this.normals.length),buffer=new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](normals,3).copyArray(this.normals);buffergeometry.setAttribute("normal",buffer)}if(0<this.uvs.length&&0<this.uvs[0].length){var uvs=new Float32Array(2*this.uvs[0].length);buffergeometry.setAttribute("uv",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](uvs,2).copyArray(this.uvs[0]))}if(1<this.uvs.length&&0<this.uvs[1].length){var uvs2=new Float32Array(2*this.uvs[1].length);buffergeometry.setAttribute("uv2",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](uvs2,2).copyArray(this.uvs[1]))}if(0<this.colors.length){for(var colorArray=[],i=0;i<this.colors.length;i++)colorArray.push(new three__WEBPACK_IMPORTED_MODULE_0__["Color"](this.colors[i]));var colors=new Float32Array(3*colorArray.length);buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](colors,3).copyColorsArray(colorArray))}else{for(var colorsArray=new Float32Array(3*this.vertices.length),_i21=0;_i21<3*this.vertices.length;_i21++)colorsArray[_i21]=1;buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](colorsArray,3))}//
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if(0<this.morphTargets.length){for(var array=[],normalsArray=[],_i22=0,l=this.morphTargets.length;_i22<l;_i22++){var morphTarget=this.morphTargets[_i22],attribute=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*morphTarget.vertices.length,3);if(attribute.name=morphTarget.name,array.push(attribute.copyVector3sArray(morphTarget.vertices)),morphTarget.normals){var morphNormal=this.morphNormals[_i22],_attribute=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*morphTarget.normals.length,3);_attribute.name=morphNormal.name,normalsArray.push(_attribute.copyVector3sArray(morphTarget.normals))}}buffergeometry.morphAttributes.position=array,buffergeometry.morphAttributes.normal=normalsArray}// skinning
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if(0<this.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*this.skinIndices.length,4);buffergeometry.setAttribute("skinIndex",skinIndices.copyVector4sArray(this.skinIndices))}if(0<this.skinWeights.length){var skinWeights=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*this.skinWeights.length,4);buffergeometry.setAttribute("skinWeight",skinWeights.copyVector4sArray(this.skinWeights))}//
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if(null!==this.boundingSphere&&(buffergeometry.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(buffergeometry.boundingBox=this.boundingBox.clone()),0<this.faces.length){for(var _colors=[],indices=[],_i23=0;_i23<this.faces.length;_i23++){indices.push(this.faces[_i23].a,this.faces[_i23].b,this.faces[_i23].c);var vertexColors=this.faces[_i23].vertexColors;if(3===vertexColors.length)_colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);else{var color=this.faces[_i23].color;_colors.push(color,color,color)}}// if ( colors.length > 0 ) {
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var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__["BufferGeometry"],positions=new Float32Array(3*this.vertices.length);if(buffergeometry.setAttribute("position",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](positions,3).copyVector3sArray(this.vertices)),0<this.normals.length){var normals=new Float32Array(this.normals.length),buffer=new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](normals,3).copyArray(this.normals);buffergeometry.setAttribute("normal",buffer)}if(0<this.uvs.length&&0<this.uvs[0].length){var uvs=new Float32Array(2*this.uvs[0].length);buffergeometry.setAttribute("uv",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](uvs,2).copyArray(this.uvs[0]))}if(1<this.uvs.length&&0<this.uvs[1].length){var uvs2=new Float32Array(2*this.uvs[1].length);buffergeometry.setAttribute("uv2",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](uvs2,2).copyArray(this.uvs[1]))}if(0<this.colors.length){for(var colorArray=[],i=0;i<this.colors.length;i++)colorArray.push(new three__WEBPACK_IMPORTED_MODULE_0__["Color"](this.colors[i]));var colors=new Float32Array(3*colorArray.length);buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](colors,3).copyColorsArray(colorArray))}else{for(var colorsArray=new Float32Array(3*this.vertices.length),_i21=0;_i21<3*this.vertices.length;_i21++)colorsArray[_i21]=1;buffergeometry.setAttribute("color",new three__WEBPACK_IMPORTED_MODULE_0__["BufferAttribute"](colorsArray,3))}if(0<this.faces.length){for(var _colors=[],indices=[],_i22=0;_i22<this.faces.length;_i22++){indices.push(this.faces[_i22].a,this.faces[_i22].b,this.faces[_i22].c);var vertexColors=this.faces[_i22].vertexColors;if(3===vertexColors.length)_colors.push(vertexColors[0],vertexColors[1],vertexColors[2]);else{var color=this.faces[_i22].color;_colors.push(color,color,color)}}// if ( colors.length > 0 ) {
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// const colorsArray = new Float32Array( colors.length * 3 );
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// buffergeometry.setAttribute( 'color', new BufferAttribute( colorsArray, 3 ).copyColorsArray( colors ) );
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// }
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buffergeometry.setIndex(indices),buffergeometry.groups=this.computeGroups()}
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buffergeometry.setIndex(indices),buffergeometry.groups=this.computeGroups()}// morphs
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if(0<this.morphTargets.length){for(var array=[],normalsArray=[],_i23=0,l=this.morphTargets.length;_i23<l;_i23++){var morphTarget=this.morphTargets[_i23],attribute=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*morphTarget.vertices.length,3);if(attribute.name=morphTarget.name,array.push(attribute.copyVector3sArray(morphTarget.vertices)),morphTarget.normals){var _attribute=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*morphTarget.normals.length,3);_attribute.name=morphTarget.name,normalsArray.push(_attribute.copyVector3sArray(morphTarget.normals))}}buffergeometry.morphAttributes.position=array,buffergeometry.morphAttributes.normal=normalsArray}// skinning
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if(0<this.skinIndices.length){var skinIndices=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*this.skinIndices.length,4);buffergeometry.setAttribute("skinIndex",skinIndices.copyVector4sArray(this.skinIndices))}if(0<this.skinWeights.length){var skinWeights=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](4*this.skinWeights.length,4);buffergeometry.setAttribute("skinWeight",skinWeights.copyVector4sArray(this.skinWeights))}//
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return null!==this.boundingSphere&&(buffergeometry.boundingSphere=this.boundingSphere.clone()),null!==this.boundingBox&&(buffergeometry.boundingBox=this.boundingBox.clone()),buffergeometry},computeTangents:function computeTangents(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function computeLineDistances(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function applyMatrix(matrix){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(matrix)},dispose:function dispose(){this.dispatchEvent({type:"dispose"})}}),Geometry.createBufferGeometryFromObject=function(object){var buffergeometry=new three__WEBPACK_IMPORTED_MODULE_0__["BufferGeometry"],geometry=object.geometry;if(object.isPoints||object.isLine){var positions=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*geometry.vertices.length,3),colors=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](3*geometry.colors.length,3);if(buffergeometry.setAttribute("position",positions.copyVector3sArray(geometry.vertices)),buffergeometry.setAttribute("color",colors.copyColorsArray(geometry.colors)),geometry.lineDistances&&geometry.lineDistances.length===geometry.vertices.length){var lineDistances=new three__WEBPACK_IMPORTED_MODULE_0__["Float32BufferAttribute"](geometry.lineDistances.length,1);buffergeometry.setAttribute("lineDistance",lineDistances.copyArray(geometry.lineDistances))}null!==geometry.boundingSphere&&(buffergeometry.boundingSphere=geometry.boundingSphere.clone()),null!==geometry.boundingBox&&(buffergeometry.boundingBox=geometry.boundingBox.clone())}else object.isMesh&&(buffergeometry=geometry.toBufferGeometry());return buffergeometry};class DirectGeometry{constructor(){// this.lineDistances = [];
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// update flags
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this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(geometry){var group,i,groups=[],materialIndex=void 0,faces=geometry.faces;for(i=0;i<faces.length;i++){var face=faces[i];// materials
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face.materialIndex!==materialIndex&&(materialIndex=face.materialIndex,group!==void 0&&(group.count=3*i-group.start,groups.push(group)),group={start:3*i,materialIndex:materialIndex})}group!==void 0&&(group.count=3*i-group.start,groups.push(group)),this.groups=groups}fromGeometry(geometry){var morphTargetsPosition,faces=geometry.faces,vertices=geometry.vertices,faceVertexUvs=geometry.faceVertexUvs,hasFaceVertexUv=faceVertexUvs[0]&&0<faceVertexUvs[0].length,hasFaceVertexUv2=faceVertexUvs[1]&&0<faceVertexUvs[1].length,morphTargets=geometry.morphTargets,morphTargetsLength=morphTargets.length;if(0<morphTargetsLength){morphTargetsPosition=[];for(var i=0;i<morphTargetsLength;i++)morphTargetsPosition[i]={name:morphTargets[i].name,data:[]};this.morphTargets.position=morphTargetsPosition}var morphTargetsNormal,morphNormals=geometry.morphNormals,morphNormalsLength=morphNormals.length;if(0<morphNormalsLength){morphTargetsNormal=[];for(var _i24=0;_i24<morphNormalsLength;_i24++)morphTargetsNormal[_i24]={name:morphNormals[_i24].name,data:[]};this.morphTargets.normal=morphTargetsNormal}// skins
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@@ -447,7 +447,7 @@ var THREE=__webpack_require__(3),Loader=__webpack_require__(15).Loader,LoaderUti
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* @author alteredq / http://alteredqualia.com/
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*/function JSONLoader(manager){"boolean"==typeof manager&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),manager=void 0),this.manager=manager===void 0?DefaultLoadingManager:manager,this.withCredentials=!1}Object.assign(JSONLoader.prototype,{load:function load(url,onLoad,onProgress,onError){var scope=this,texturePath=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:LoaderUtils.extractUrlBase(url),loader=new FileLoader(this.manager);loader.setWithCredentials(this.withCredentials),loader.load(url,function(text){var json=JSON.parse(text),metadata=json.metadata;if(metadata!==void 0){var type=metadata.type;if(type!==void 0&&"object"===type.toLowerCase())return void console.error("THREE.JSONLoader: "+url+" should be loaded with THREE.ObjectLoader instead.")}var object=scope.parse(json,texturePath);onLoad(object.geometry,object.materials)},onProgress,onError)},setTexturePath:function setTexturePath(value){this.texturePath=value},parse:function(){function parseModel(json,geometry){function isBitSet(value,position){return value&1<<position}var i,j,fi,offset,zLength,colorIndex,normalIndex,uvIndex,materialIndex,type,isQuad,hasMaterial,hasFaceVertexUv,hasFaceNormal,hasFaceVertexNormal,hasFaceColor,hasFaceVertexColor,vertex,face,faceA,faceB,hex,normal,uvLayer,uv,u,v,faces=json.faces,vertices=json.vertices,normals=json.normals,colors=json.colors,scale=json.scale,nUvLayers=0;if(void 0!==json.uvs){// disregard empty arrays
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for(i=0;i<json.uvs.length;i++)json.uvs[i].length&&nUvLayers++;for(i=0;i<nUvLayers;i++)geometry.faceVertexUvs[i]=[]}for(offset=0,zLength=vertices.length;offset<zLength;)vertex=new Vector3,vertex.x=vertices[offset++]*scale,vertex.y=vertices[offset++]*scale,vertex.z=vertices[offset++]*scale,geometry.vertices.push(vertex);if(offset=0,zLength=faces.length,json.uvs)for(i=0;i<json.uvs.length;i++){geometry.uvs[i]=[];for(var k=0;k<json.uvs[i].length;k++)geometry.uvs[i][k]=json.uvs[i][k]}if(normals)for(i=0;i<normals.length;i++)geometry.normals[i]=normals[i];if(colors)for(i=0;i<colors.length;i++)geometry.colors[i]=colors[i];for(;offset<zLength;)// console.log("type", type, "bits", isQuad, hasMaterial, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor);
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-
if(type=faces[offset++],isQuad=isBitSet(type,0),hasMaterial=isBitSet(type,1),hasFaceVertexUv=isBitSet(type,3),hasFaceNormal=isBitSet(type,4),hasFaceVertexNormal=isBitSet(type,5),hasFaceColor=isBitSet(type,6),hasFaceVertexColor=isBitSet(type,7),isQuad){if(faceA=new Face3,faceA.a=faces[offset],faceA.b=faces[offset+1],faceA.c=faces[offset+3],faceB=new Face3,faceB.a=faces[offset+1],faceB.b=faces[offset+2],faceB.c=faces[offset+3],offset+=4,hasMaterial&&(materialIndex=faces[offset++],faceA.materialIndex=materialIndex,faceB.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],geometry.faceVertexUvs[i][fi+1]=[],j=0;4>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),2!==j&&geometry.faceVertexUvs[i][fi].push(uv),0!==j&&geometry.faceVertexUvs[i][fi+1].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),faceB.normal.copy(faceA.normal)),hasFaceVertexNormal)for(i=0;4>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),2!==i&&faceA.vertexNormals.push(normal),0!==i&&faceB.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],hex=colors[colorIndex],faceA.color.setHex(hex),faceB.color.setHex(hex)),hasFaceVertexColor)for(i=0;4>i;i++)colorIndex=faces[offset++],hex=colors[colorIndex],2!==i&&faceA.vertexColors.push(new Color(hex)),0!==i&&faceB.vertexColors.push(new Color(hex));geometry.faces.push(faceA),geometry.faces.push(faceB)}else{if(face=new Face3,face.a=faces[offset++],face.b=faces[offset++],face.c=faces[offset++],hasMaterial&&(materialIndex=faces[offset++],face.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],j=0;3>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),geometry.faceVertexUvs[i][fi].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex])),hasFaceVertexNormal)for(i=0;3>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),face.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],face.color.setHex(colors[colorIndex])),hasFaceVertexColor)for(i=0;3>i;i++)colorIndex=faces[offset++],face.vertexColors.push(new Color(colors[colorIndex]));geometry.faces.push(face)}}function parseSkin(json,geometry){var influencesPerVertex=json.influencesPerVertex===void 0?2:json.influencesPerVertex;if(json.skinWeights)for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i],y=1<influencesPerVertex?json.skinWeights[i+1]:0,z=2<influencesPerVertex?json.skinWeights[i+2]:0,w=3<influencesPerVertex?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w))}if(json.skinIndices)for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i],b=1<influencesPerVertex?json.skinIndices[i+1]:0,c=2<influencesPerVertex?json.skinIndices[i+2]:0,d=3<influencesPerVertex?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d))}geometry.bones=json.bones,geometry.bones&&0<geometry.bones.length&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)&&console.warn("When skinning, number of vertices ("+geometry.vertices.length+"), skinIndices ("+geometry.skinIndices.length+"), and skinWeights ("+geometry.skinWeights.length+") should match.")}function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==void 0)for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={},geometry.morphTargets[i].name=json.morphTargets[i].name,geometry.morphTargets[i].vertices=[];for(var vertex,dstVertices=geometry.morphTargets[i].vertices,srcVertices=json.morphTargets[i].vertices,v=0,vl=srcVertices.length;v<vl;v+=3)vertex=new Vector3,vertex.x=srcVertices[v]*scale,vertex.y=srcVertices[v+1]*scale,vertex.z=srcVertices[v+2]*scale,dstVertices.push(vertex)}if(void 0!==json.morphColors){var i,l,c,cl,dstColors,srcColors,color;for(i=0,l=json.morphColors.length;i<l;i++)for(geometry.morphColors[i]={},geometry.morphColors[i].name=json.morphColors[i].name,geometry.morphColors[i].colors=[],dstColors=geometry.morphColors[i].colors,srcColors=json.morphColors[i].colors,(c=0,cl=srcColors.length);c<cl;c+=3)color=new THREE.Color(16755200),color.setRGB(srcColors[c],srcColors[c+1],srcColors[c+2]),dstColors.push(color)}}function parseAnimations(json,geometry){var outputAnimations=[],animations=[];// parse old style Bone/Hierarchy animations
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|
450
|
+
if(type=faces[offset++],isQuad=isBitSet(type,0),hasMaterial=isBitSet(type,1),hasFaceVertexUv=isBitSet(type,3),hasFaceNormal=isBitSet(type,4),hasFaceVertexNormal=isBitSet(type,5),hasFaceColor=isBitSet(type,6),hasFaceVertexColor=isBitSet(type,7),isQuad){if(faceA=new Face3,faceA.a=faces[offset],faceA.b=faces[offset+1],faceA.c=faces[offset+3],faceB=new Face3,faceB.a=faces[offset+1],faceB.b=faces[offset+2],faceB.c=faces[offset+3],offset+=4,hasMaterial&&(materialIndex=faces[offset++],faceA.materialIndex=materialIndex,faceB.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],geometry.faceVertexUvs[i][fi+1]=[],j=0;4>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),2!==j&&geometry.faceVertexUvs[i][fi].push(uv),0!==j&&geometry.faceVertexUvs[i][fi+1].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],faceA.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),faceB.normal.copy(faceA.normal)),hasFaceVertexNormal)for(i=0;4>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),2!==i&&faceA.vertexNormals.push(normal),0!==i&&faceB.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],hex=colors[colorIndex],faceA.color.setHex(hex),faceB.color.setHex(hex)),hasFaceVertexColor)for(i=0;4>i;i++)colorIndex=faces[offset++],hex=colors[colorIndex],2!==i&&faceA.vertexColors.push(new Color(hex)),0!==i&&faceB.vertexColors.push(new Color(hex));geometry.faces.push(faceA),geometry.faces.push(faceB)}else{if(face=new Face3,face.a=faces[offset++],face.b=faces[offset++],face.c=faces[offset++],hasMaterial&&(materialIndex=faces[offset++],face.materialIndex=materialIndex),fi=geometry.faces.length,hasFaceVertexUv)for(i=0;i<nUvLayers;i++)for(uvLayer=json.uvs[i],geometry.faceVertexUvs[i][fi]=[],j=0;3>j;j++)uvIndex=faces[offset++],u=uvLayer[2*uvIndex],v=uvLayer[2*uvIndex+1],uv=new Vector2(u,v),geometry.faceVertexUvs[i][fi].push(uv);if(hasFaceNormal&&(normalIndex=3*faces[offset++],face.normal.set(normals[normalIndex++],normals[normalIndex++],normals[normalIndex])),hasFaceVertexNormal)for(i=0;3>i;i++)normalIndex=3*faces[offset++],normal=new Vector3(normals[normalIndex++],normals[normalIndex++],normals[normalIndex]),face.vertexNormals.push(normal);if(hasFaceColor&&(colorIndex=faces[offset++],face.color.setHex(colors[colorIndex])),hasFaceVertexColor)for(i=0;3>i;i++)colorIndex=faces[offset++],face.vertexColors.push(new Color(colors[colorIndex]));geometry.faces.push(face)}}function parseSkin(json,geometry){var influencesPerVertex=json.influencesPerVertex===void 0?2:json.influencesPerVertex;if(json.skinWeights)for(var i=0,l=json.skinWeights.length;i<l;i+=influencesPerVertex){var x=json.skinWeights[i],y=1<influencesPerVertex?json.skinWeights[i+1]:0,z=2<influencesPerVertex?json.skinWeights[i+2]:0,w=3<influencesPerVertex?json.skinWeights[i+3]:0;geometry.skinWeights.push(new Vector4(x,y,z,w))}if(json.skinIndices)for(var i=0,l=json.skinIndices.length;i<l;i+=influencesPerVertex){var a=json.skinIndices[i],b=1<influencesPerVertex?json.skinIndices[i+1]:0,c=2<influencesPerVertex?json.skinIndices[i+2]:0,d=3<influencesPerVertex?json.skinIndices[i+3]:0;geometry.skinIndices.push(new Vector4(a,b,c,d))}geometry.bones=json.bones,geometry.bones&&0<geometry.bones.length&&(geometry.skinWeights.length!==geometry.skinIndices.length||geometry.skinIndices.length!==geometry.vertices.length)&&console.warn("When skinning, number of vertices ("+geometry.vertices.length+"), skinIndices ("+geometry.skinIndices.length+"), and skinWeights ("+geometry.skinWeights.length+") should match.")}function parseMorphing(json,geometry){var scale=json.scale;if(json.morphTargets!==void 0)for(var i=0,l=json.morphTargets.length;i<l;i++){geometry.morphTargets[i]={},geometry.morphTargets[i].name=json.morphTargets[i].name,geometry.morphTargets[i].vertices=[];for(var vertex,dstVertices=geometry.morphTargets[i].vertices,srcVertices=json.morphTargets[i].vertices,v=0,vl=srcVertices.length;v<vl;v+=3)vertex=new Vector3,vertex.x=srcVertices[v]*scale,vertex.y=srcVertices[v+1]*scale,vertex.z=srcVertices[v+2]*scale,dstVertices.push(vertex)}if(void 0!==json.morphNormals)for(var i=0,l=json.morphNormals.length;i<l;i++)if(geometry.morphTargets[i]){geometry.morphTargets[i].normals=[];for(var normals,dstNormals=geometry.morphTargets[i].normals,srcNormals=json.morphNormals[i].normals,v=0,vl=srcNormals.length;v<vl;v+=3)normals=new Vector3,normals.x=srcNormals[v],normals.y=srcNormals[v+1],normals.z=srcNormals[v+2],dstNormals.push(normals);geometry.morphNormalsReady=!0}if(void 0!==json.morphColors){var i,l,c,cl,dstColors,srcColors,color;for(i=0,l=json.morphColors.length;i<l;i++)for(geometry.morphColors[i]={},geometry.morphColors[i].name=json.morphColors[i].name,geometry.morphColors[i].colors=[],dstColors=geometry.morphColors[i].colors,srcColors=json.morphColors[i].colors,(c=0,cl=srcColors.length);c<cl;c+=3)color=new THREE.Color(16755200),color.setRGB(srcColors[c],srcColors[c+1],srcColors[c+2]),dstColors.push(color)}}function parseAnimations(json,geometry){var outputAnimations=[],animations=[];// parse old style Bone/Hierarchy animations
|
|
451
451
|
json.animation!==void 0&&animations.push(json.animation),json.animations!==void 0&&(json.animations.length?animations=animations.concat(json.animations):animations.push(json.animations));for(var clip,i=0;i<animations.length;i++)clip=AnimationClip.parseAnimation(animations[i],geometry.bones),clip&&outputAnimations.push(clip);// parse implicit morph animations
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|
452
452
|
if(geometry.morphTargets){// TODO: Figure out what an appropraite FPS is for morph target animations -- defaulting to 10, but really it is completely arbitrary.
|
|
453
453
|
var morphAnimationClips=AnimationClip.CreateClipsFromMorphTargetSequences(geometry.morphTargets,10);outputAnimations=outputAnimations.concat(morphAnimationClips)}0<outputAnimations.length&&(geometry.animations=outputAnimations)}return function(json,texturePath){void 0!==json.data&&(json=json.data),json.scale=void 0===json.scale?1:1/json.scale;var geometry=new Geometry;if(geometry.morphColors=[],parseModel(json,geometry),parseSkin(json,geometry),parseMorphing(json,geometry),parseAnimations(json,geometry),geometry.computeFaceNormals(),geometry.computeBoundingSphere(),void 0===json.materials||0===json.materials.length)return{geometry:geometry};var materials=Loader.prototype.initMaterials(json.materials,texturePath,"Anonymous");if(json.materials[0].video){var fullPath=texturePath+json.materials[0].video,videoHandler=new(__webpack_require__(16).VideoHandler)(fullPath);geometry._video=videoHandler}return materials&&0<materials.length&&(materials[0].side=json.materials[0].singleSided?THREE.FrontSide:json.materials[0].flipSided?THREE.BackSide:THREE.DoubleSide,json.materials[0].specularCoef&&(materials[0].shininess=Math.floor(json.materials[0].specularCoef/3))),{geometry:geometry,materials:materials}}}()});
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