zimporter-phaser 1.0.42 → 1.0.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +142 -73
- package/dist/ParticleConverter.d.ts +15 -0
- package/dist/ParticleConverter.d.ts.map +1 -0
- package/dist/ParticleConverter.js +138 -0
- package/dist/ParticleConverter.js.map +1 -0
- package/dist/ParticleConverterFixed2.d.ts +19 -0
- package/dist/ParticleConverterFixed2.d.ts.map +1 -0
- package/dist/ZButton.d.ts +5 -1
- package/dist/ZButton.d.ts.map +1 -1
- package/dist/ZContainer.d.ts +14 -0
- package/dist/ZContainer.d.ts.map +1 -1
- package/dist/ZContainer.js +59 -47
- package/dist/ZContainer.js.map +1 -1
- package/dist/ZNineSlice.js +40 -6
- package/dist/ZNineSlice.js.map +1 -1
- package/dist/ZScene.d.ts.map +1 -1
- package/dist/ZScene.js +108 -37
- package/dist/ZScene.js.map +1 -1
- package/dist/ZScroll.js +114 -109
- package/dist/ZScroll.js.map +1 -1
- package/dist/ZSlider.d.ts.map +1 -1
- package/dist/ZSlider.js +25 -7
- package/dist/ZSlider.js.map +1 -1
- package/dist/ZSpine.js +74 -8
- package/dist/ZSpine.js.map +1 -1
- package/dist/ZTextInput.js +22 -3
- package/dist/ZTextInput.js.map +1 -1
- package/dist/ZTimeline.js +32 -33
- package/dist/ZTimeline.js.map +1 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -0
- package/dist/index.js.map +1 -1
- package/dist/zimporter-phaser.min.js +1 -1
- package/dist/zimporter-phaser.min.js.map +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
|
@@ -33,7 +33,7 @@ npm install zimporter-phaser@latest
|
|
|
33
33
|
|
|
34
34
|
## HTML Setup
|
|
35
35
|
|
|
36
|
-
To use zImporter in a browser
|
|
36
|
+
To use zImporter in a browser (without a bundler), include the following scripts in your HTML file:
|
|
37
37
|
|
|
38
38
|
```html
|
|
39
39
|
<!DOCTYPE html>
|
|
@@ -47,45 +47,87 @@ To use zImporter in a browser environment, include the following scripts in your
|
|
|
47
47
|
<!-- Spine plugin for Phaser -->
|
|
48
48
|
<script src="./node_modules/@esotericsoftware/spine-phaser/dist/iife/spine-phaser.js"></script>
|
|
49
49
|
<style>
|
|
50
|
-
body {
|
|
51
|
-
|
|
52
|
-
overflow: hidden;
|
|
53
|
-
}
|
|
54
|
-
#game-container {
|
|
55
|
-
width: 100vw;
|
|
56
|
-
height: 100vh;
|
|
57
|
-
}
|
|
50
|
+
body { margin: 0; overflow: hidden; }
|
|
51
|
+
#game-container { width: 100vw; height: 100vh; }
|
|
58
52
|
</style>
|
|
59
53
|
</head>
|
|
60
54
|
<body>
|
|
61
55
|
<div id="game-container"></div>
|
|
62
56
|
<script>
|
|
63
|
-
//
|
|
57
|
+
// All zImporter classes are available under the `zimporter` global namespace:
|
|
58
|
+
// zimporter.ZScene, zimporter.ZTimeline, zimporter.ZUpdatables, etc.
|
|
59
|
+
|
|
60
|
+
const sceneJsonPath = './assets/myScene/';
|
|
61
|
+
|
|
62
|
+
class MyPhaserScene extends Phaser.Scene {
|
|
63
|
+
create() {
|
|
64
|
+
zimporter.ZUpdatables.init(24);
|
|
65
|
+
this._frameCount = 0;
|
|
66
|
+
this._lastTime = performance.now();
|
|
67
|
+
this._fpsText = this.add.text(10, 10, 'FPS: --', {
|
|
68
|
+
fontSize: '16px', fill: '#ffffff'
|
|
69
|
+
}).setDepth(9999);
|
|
70
|
+
|
|
71
|
+
this.zScene = new zimporter.ZScene('testScene', this);
|
|
72
|
+
this.zScene.load(sceneJsonPath, () => {
|
|
73
|
+
this.zScene.loadStage(this);
|
|
74
|
+
|
|
75
|
+
const stage = this.zScene.sceneStage;
|
|
76
|
+
for (const child of stage.list) {
|
|
77
|
+
if (child instanceof zimporter.ZTimeline) {
|
|
78
|
+
child.play();
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
});
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
update(time, delta) {
|
|
85
|
+
this._frameCount++;
|
|
86
|
+
const now = performance.now();
|
|
87
|
+
const elapsed = now - this._lastTime;
|
|
88
|
+
if (elapsed >= 1000) {
|
|
89
|
+
const fps = (this._frameCount / elapsed) * 1000;
|
|
90
|
+
this._fpsText.setText(`FPS: ${fps.toFixed(1)}`);
|
|
91
|
+
this._frameCount = 0;
|
|
92
|
+
this._lastTime = now;
|
|
93
|
+
}
|
|
94
|
+
zimporter.ZUpdatables.update();
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
const config = {
|
|
99
|
+
type: Phaser.AUTO,
|
|
100
|
+
width: window.innerWidth,
|
|
101
|
+
height: window.innerHeight,
|
|
102
|
+
parent: 'game-container',
|
|
103
|
+
scene: [MyPhaserScene],
|
|
104
|
+
backgroundColor: '#000000',
|
|
105
|
+
scale: {
|
|
106
|
+
mode: Phaser.Scale.RESIZE,
|
|
107
|
+
autoCenter: Phaser.Scale.CENTER_BOTH
|
|
108
|
+
},
|
|
109
|
+
plugins: {
|
|
110
|
+
scene: [{
|
|
111
|
+
key: 'SpinePlugin',
|
|
112
|
+
plugin: spine.SpinePlugin,
|
|
113
|
+
mapping: 'spine'
|
|
114
|
+
}]
|
|
115
|
+
}
|
|
116
|
+
};
|
|
117
|
+
|
|
118
|
+
const game = new Phaser.Game(config);
|
|
119
|
+
|
|
120
|
+
window.addEventListener('resize', () => {
|
|
121
|
+
const scene = game.scene.scenes[0];
|
|
122
|
+
if (scene && scene.zScene) {
|
|
123
|
+
scene.zScene.resize(window.innerWidth, window.innerHeight);
|
|
124
|
+
}
|
|
125
|
+
});
|
|
64
126
|
</script>
|
|
65
127
|
</body>
|
|
66
128
|
</html>
|
|
67
129
|
```
|
|
68
130
|
|
|
69
|
-
Make sure to configure the Spine plugin in your Phaser game config:
|
|
70
|
-
|
|
71
|
-
```javascript
|
|
72
|
-
const config = {
|
|
73
|
-
type: Phaser.AUTO,
|
|
74
|
-
width: 800,
|
|
75
|
-
height: 600,
|
|
76
|
-
parent: 'game-container',
|
|
77
|
-
scene: GameScene,
|
|
78
|
-
backgroundColor: 0x000000,
|
|
79
|
-
plugins: {
|
|
80
|
-
scene: [{
|
|
81
|
-
key: 'SpinePlugin',
|
|
82
|
-
plugin: spine.SpinePlugin,
|
|
83
|
-
mapping: 'spine'
|
|
84
|
-
}]
|
|
85
|
-
}
|
|
86
|
-
};
|
|
87
|
-
```
|
|
88
|
-
|
|
89
131
|
## Building
|
|
90
132
|
npm run package
|
|
91
133
|
|
|
@@ -107,30 +149,73 @@ import { ZTimeline } from 'zimporter-phaser';
|
|
|
107
149
|
```ts
|
|
108
150
|
import Phaser from 'phaser';
|
|
109
151
|
import * as spine from '@esotericsoftware/spine-phaser';
|
|
110
|
-
import {
|
|
152
|
+
import { ZScene, ZTimeline, ZUpdatables } from 'zimporter-phaser';
|
|
153
|
+
|
|
154
|
+
const sceneJsonPath = './assets/myScene/';
|
|
111
155
|
|
|
112
156
|
class GameScene extends Phaser.Scene {
|
|
157
|
+
private zScene!: ZScene;
|
|
158
|
+
private _frameCount = 0;
|
|
159
|
+
private _lastTime = 0;
|
|
160
|
+
private _fpsText!: Phaser.GameObjects.Text;
|
|
161
|
+
|
|
113
162
|
preload() {
|
|
114
|
-
//
|
|
163
|
+
// Optionally preload assets here
|
|
115
164
|
}
|
|
116
165
|
|
|
117
166
|
create() {
|
|
118
|
-
ZSceneStack.init(this);
|
|
119
167
|
ZUpdatables.init(24);
|
|
120
|
-
|
|
168
|
+
|
|
169
|
+
// Optional FPS display
|
|
170
|
+
this._lastTime = performance.now();
|
|
171
|
+
this._fpsText = this.add.text(10, 10, 'FPS: --', {
|
|
172
|
+
fontSize: '16px',
|
|
173
|
+
color: '#ffffff'
|
|
174
|
+
}).setDepth(9999);
|
|
175
|
+
|
|
176
|
+
// Load the zStudio scene
|
|
177
|
+
this.zScene = new ZScene('testScene', this);
|
|
178
|
+
this.zScene.load(sceneJsonPath, () => {
|
|
179
|
+
this.zScene.loadStage(this);
|
|
180
|
+
|
|
181
|
+
// Play any top-level timelines
|
|
182
|
+
const stage = this.zScene.sceneStage;
|
|
183
|
+
for (const child of stage.list) {
|
|
184
|
+
if (child instanceof ZTimeline) {
|
|
185
|
+
child.play();
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
|
+
});
|
|
121
189
|
}
|
|
122
190
|
|
|
123
191
|
update(time: number, delta: number) {
|
|
192
|
+
// FPS counter
|
|
193
|
+
this._frameCount++;
|
|
194
|
+
const now = performance.now();
|
|
195
|
+
const elapsed = now - this._lastTime;
|
|
196
|
+
if (elapsed >= 1000) {
|
|
197
|
+
const fps = (this._frameCount / elapsed) * 1000;
|
|
198
|
+
this._fpsText.setText(`FPS: ${fps.toFixed(1)}`);
|
|
199
|
+
this._frameCount = 0;
|
|
200
|
+
this._lastTime = now;
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
// delta is in ms — advance all registered updatables (timelines, etc.)
|
|
124
204
|
ZUpdatables.update();
|
|
125
205
|
}
|
|
126
206
|
}
|
|
127
207
|
|
|
128
208
|
const config: Phaser.Types.Core.GameConfig = {
|
|
129
209
|
type: Phaser.AUTO,
|
|
130
|
-
width:
|
|
131
|
-
height:
|
|
132
|
-
|
|
133
|
-
backgroundColor:
|
|
210
|
+
width: window.innerWidth,
|
|
211
|
+
height: window.innerHeight,
|
|
212
|
+
parent: 'game-container',
|
|
213
|
+
backgroundColor: '#000000',
|
|
214
|
+
scene: [GameScene],
|
|
215
|
+
scale: {
|
|
216
|
+
mode: Phaser.Scale.RESIZE,
|
|
217
|
+
autoCenter: Phaser.Scale.CENTER_BOTH
|
|
218
|
+
},
|
|
134
219
|
plugins: {
|
|
135
220
|
scene: [{
|
|
136
221
|
key: 'SpinePlugin',
|
|
@@ -141,51 +226,35 @@ const config: Phaser.Types.Core.GameConfig = {
|
|
|
141
226
|
};
|
|
142
227
|
|
|
143
228
|
const game = new Phaser.Game(config);
|
|
144
|
-
```
|
|
145
|
-
|
|
146
|
-
> This sets up a Phaser game and integrates zImporter's update system.
|
|
147
229
|
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
class GameScene extends Phaser.Scene {
|
|
155
|
-
create() {
|
|
156
|
-
const scene = new ZScene();
|
|
157
|
-
scene.load('./assets/robo/', () => {
|
|
158
|
-
ZSceneStack.push(scene);
|
|
159
|
-
const mc = ZSceneStack.spawn('RobotWalker') as ZTimeline;
|
|
160
|
-
mc.play();
|
|
161
|
-
this.add.existing(mc);
|
|
162
|
-
mc.x = 100;
|
|
163
|
-
mc.y = 200;
|
|
164
|
-
});
|
|
230
|
+
// Handle window resize
|
|
231
|
+
window.addEventListener('resize', () => {
|
|
232
|
+
const scene = game.scene.scenes[0] as any;
|
|
233
|
+
if (scene?.zScene) {
|
|
234
|
+
scene.zScene.resize(window.innerWidth, window.innerHeight);
|
|
165
235
|
}
|
|
166
|
-
}
|
|
236
|
+
});
|
|
167
237
|
```
|
|
168
238
|
|
|
239
|
+
> This sets up a Phaser game and integrates zImporter's update system.
|
|
240
|
+
|
|
169
241
|
### Example: Loading a Stage Created in zStudio
|
|
170
242
|
|
|
171
243
|
```ts
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
});
|
|
244
|
+
// Inside your Phaser Scene's create():
|
|
245
|
+
const scene = new ZScene('testScene', this);
|
|
246
|
+
scene.load('./assets/myScene/', () => {
|
|
247
|
+
scene.loadStage(this);
|
|
248
|
+
|
|
249
|
+
// Access spawned objects by name
|
|
250
|
+
const stage = scene.sceneStage;
|
|
251
|
+
const btn = stage.get('myButton') as ZButton;
|
|
252
|
+
if (btn) {
|
|
253
|
+
btn.setCallback(() => console.log('clicked'));
|
|
183
254
|
}
|
|
184
|
-
}
|
|
255
|
+
});
|
|
185
256
|
```
|
|
186
257
|
|
|
187
|
-
> Each `ZScene` has a stage associated with it. This preserves the position and orientation logic defined in **zStudio**. Always add the scene stage to the scene.
|
|
188
|
-
|
|
189
258
|
## API
|
|
190
259
|
|
|
191
260
|
The package exposes several classes and methods for interacting with imported assets:
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
export declare class ParticleConverter {
|
|
2
|
+
/**
|
|
3
|
+
* Converts PIXI particles v5 configuration to Phaser 3 particle configuration
|
|
4
|
+
*/
|
|
5
|
+
static pixiToPhaserConfig(pixiConfig: any): any;
|
|
6
|
+
private static processBehavior;
|
|
7
|
+
private static processAlphaBehavior;
|
|
8
|
+
private static processScaleBehavior;
|
|
9
|
+
private static processColorBehavior;
|
|
10
|
+
private static processMoveSpeedBehavior;
|
|
11
|
+
private static processRotationStaticBehavior;
|
|
12
|
+
private static processSpawnBurstBehavior;
|
|
13
|
+
static hexToInt(hex: string): number;
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=ParticleConverter.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ParticleConverter.d.ts","sourceRoot":"","sources":["../src/ParticleConverter.ts"],"names":[],"mappings":"AAAA,qBAAa,iBAAiB;IAC1B;;OAEG;IACH,MAAM,CAAC,kBAAkB,CAAC,UAAU,EAAE,GAAG,GAAG,GAAG;IAkF/C,OAAO,CAAC,MAAM,CAAC,eAAe;IA4B9B,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAanC,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAanC,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAanC,OAAO,CAAC,MAAM,CAAC,wBAAwB;IA2BvC,OAAO,CAAC,MAAM,CAAC,6BAA6B;IAS5C,OAAO,CAAC,MAAM,CAAC,yBAAyB;IAmBxC,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM;CAIvC"}
|
|
@@ -0,0 +1,138 @@
|
|
|
1
|
+
export class ParticleConverter {
|
|
2
|
+
/**
|
|
3
|
+
* Converts PIXI particles v5 configuration to Phaser 3 particle configuration
|
|
4
|
+
*/
|
|
5
|
+
static pixiToPhaserConfig(pixiConfig) {
|
|
6
|
+
const phaserConfig = {
|
|
7
|
+
// Basic properties
|
|
8
|
+
lifespan: this.extractLifetime(pixiConfig),
|
|
9
|
+
frequency: this.extractFrequency(pixiConfig),
|
|
10
|
+
maxParticles: pixiConfig.maxParticles || 100
|
|
11
|
+
};
|
|
12
|
+
// Process behaviors
|
|
13
|
+
if (pixiConfig.behaviors && Array.isArray(pixiConfig.behaviors)) {
|
|
14
|
+
for (const behavior of pixiConfig.behaviors) {
|
|
15
|
+
this.processBehavior(behavior, phaserConfig);
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
return phaserConfig;
|
|
19
|
+
}
|
|
20
|
+
static extractLifetime(pixiConfig) {
|
|
21
|
+
const lifetime = pixiConfig.lifetime;
|
|
22
|
+
if (lifetime) {
|
|
23
|
+
if (lifetime.min !== undefined && lifetime.max !== undefined) {
|
|
24
|
+
return { min: lifetime.min * 1000, max: lifetime.max * 1000 }; // Convert to ms
|
|
25
|
+
}
|
|
26
|
+
return (lifetime.min || lifetime.max || lifetime) * 1000;
|
|
27
|
+
}
|
|
28
|
+
return 1000; // Default 1 second
|
|
29
|
+
}
|
|
30
|
+
static extractFrequency(pixiConfig) {
|
|
31
|
+
if (pixiConfig.frequency) {
|
|
32
|
+
// PIXI frequency is particles per second, Phaser wants interval in ms
|
|
33
|
+
return 1000 / (1 / pixiConfig.frequency);
|
|
34
|
+
}
|
|
35
|
+
return 100; // Default 100ms interval
|
|
36
|
+
}
|
|
37
|
+
static processBehavior(behavior, phaserConfig) {
|
|
38
|
+
switch (behavior.type) {
|
|
39
|
+
case 'alpha':
|
|
40
|
+
this.processAlpha(behavior.config, phaserConfig);
|
|
41
|
+
break;
|
|
42
|
+
case 'scale':
|
|
43
|
+
this.processScale(behavior.config, phaserConfig);
|
|
44
|
+
break;
|
|
45
|
+
case 'color':
|
|
46
|
+
this.processColor(behavior.config, phaserConfig);
|
|
47
|
+
break;
|
|
48
|
+
case 'moveSpeed':
|
|
49
|
+
this.processMoveSpeed(behavior.config, phaserConfig);
|
|
50
|
+
break;
|
|
51
|
+
case 'rotationStatic':
|
|
52
|
+
this.processRotationStatic(behavior.config, phaserConfig);
|
|
53
|
+
break;
|
|
54
|
+
case 'spawnBurst':
|
|
55
|
+
this.processSpawnBurst(behavior.config, phaserConfig);
|
|
56
|
+
break;
|
|
57
|
+
case 'textureSingle':
|
|
58
|
+
// Texture is handled separately in ZScene
|
|
59
|
+
break;
|
|
60
|
+
default:
|
|
61
|
+
console.warn('Unknown PIXI particle behavior:', behavior.type);
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
static processAlpha(config, phaserConfig) {
|
|
65
|
+
if (config.alpha?.list) {
|
|
66
|
+
const alphaList = config.alpha.list;
|
|
67
|
+
if (alphaList.length >= 2) {
|
|
68
|
+
phaserConfig.alpha = {
|
|
69
|
+
start: alphaList[0].value,
|
|
70
|
+
end: alphaList[alphaList.length - 1].value
|
|
71
|
+
};
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
static processScale(config, phaserConfig) {
|
|
76
|
+
if (config.scale?.list) {
|
|
77
|
+
const scaleList = config.scale.list;
|
|
78
|
+
if (scaleList.length >= 2) {
|
|
79
|
+
phaserConfig.scale = {
|
|
80
|
+
start: scaleList[0].value,
|
|
81
|
+
end: scaleList[scaleList.length - 1].value
|
|
82
|
+
};
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
static processColor(config, phaserConfig) {
|
|
87
|
+
if (config.color?.list) {
|
|
88
|
+
const colorList = config.color.list;
|
|
89
|
+
if (colorList.length >= 1) {
|
|
90
|
+
// Phaser uses tint for color changes
|
|
91
|
+
phaserConfig.tint = colorList.map((c) => c.value);
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
static processMoveSpeed(config, phaserConfig) {
|
|
96
|
+
if (config.speed?.list) {
|
|
97
|
+
const speedList = config.speed.list;
|
|
98
|
+
if (speedList.length >= 2) {
|
|
99
|
+
phaserConfig.speed = {
|
|
100
|
+
min: speedList[speedList.length - 1].value,
|
|
101
|
+
max: speedList[0].value
|
|
102
|
+
};
|
|
103
|
+
}
|
|
104
|
+
else if (speedList.length === 1) {
|
|
105
|
+
phaserConfig.speed = speedList[0].value;
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
static processRotationStatic(config, phaserConfig) {
|
|
110
|
+
if (config.min !== undefined && config.max !== undefined) {
|
|
111
|
+
phaserConfig.rotate = {
|
|
112
|
+
min: Phaser.Math.DegToRad(config.min),
|
|
113
|
+
max: Phaser.Math.DegToRad(config.max)
|
|
114
|
+
};
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
static processSpawnBurst(config, phaserConfig) {
|
|
118
|
+
if (config.particlesPerWave) {
|
|
119
|
+
phaserConfig.quantity = config.particlesPerWave;
|
|
120
|
+
}
|
|
121
|
+
if (config.angle) {
|
|
122
|
+
phaserConfig.angle = {
|
|
123
|
+
min: config.angle.min,
|
|
124
|
+
max: config.angle.max
|
|
125
|
+
};
|
|
126
|
+
}
|
|
127
|
+
if (config.radius !== undefined) {
|
|
128
|
+
phaserConfig.radial = config.radius > 0;
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
/**
|
|
132
|
+
* Helper method to convert hex color strings to Phaser color integers
|
|
133
|
+
*/
|
|
134
|
+
static hexToInt(hex) {
|
|
135
|
+
return parseInt(hex.replace('#', ''), 16);
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
//# sourceMappingURL=ParticleConverter.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ParticleConverter.js","sourceRoot":"","sources":["../src/ParticleConverter.ts"],"names":[],"mappings":"AAAA,MAAM,OAAO,iBAAiB;IAC1B;;OAEG;IACH,MAAM,CAAC,kBAAkB,CAAC,UAAe;QACrC,MAAM,YAAY,GAAQ;YACtB,mBAAmB;YACnB,QAAQ,EAAE,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC;YAC1C,SAAS,EAAE,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC;YAC5C,YAAY,EAAE,UAAU,CAAC,YAAY,IAAI,GAAG;SAC/C,CAAC;QAEF,oBAAoB;QACpB,IAAI,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,EAAE,CAAC;YAC9D,KAAK,MAAM,QAAQ,IAAI,UAAU,CAAC,SAAS,EAAE,CAAC;gBAC1C,IAAI,CAAC,eAAe,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;YACjD,CAAC;QACL,CAAC;QAED,OAAO,YAAY,CAAC;IACxB,CAAC;IAEO,MAAM,CAAC,eAAe,CAAC,UAAe;QAC1C,MAAM,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC;QACrC,IAAI,QAAQ,EAAE,CAAC;YACX,IAAI,QAAQ,CAAC,GAAG,KAAK,SAAS,IAAI,QAAQ,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;gBAC3D,OAAO,EAAE,GAAG,EAAE,QAAQ,CAAC,GAAG,GAAG,IAAI,EAAE,GAAG,EAAE,QAAQ,CAAC,GAAG,GAAG,IAAI,EAAE,CAAC,CAAC,gBAAgB;YACnF,CAAC;YACD,OAAO,CAAC,QAAQ,CAAC,GAAG,IAAI,QAAQ,CAAC,GAAG,IAAI,QAAQ,CAAC,GAAG,IAAI,CAAC;QAC7D,CAAC;QACD,OAAO,IAAI,CAAC,CAAC,mBAAmB;IACpC,CAAC;IAEO,MAAM,CAAC,gBAAgB,CAAC,UAAe;QAC3C,IAAI,UAAU,CAAC,SAAS,EAAE,CAAC;YACvB,sEAAsE;YACtE,OAAO,IAAI,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC,SAAS,CAAC,CAAC;QAC7C,CAAC;QACD,OAAO,GAAG,CAAC,CAAC,yBAAyB;IACzC,CAAC;IAEO,MAAM,CAAC,eAAe,CAAC,QAAa,EAAE,YAAiB;QAC3D,QAAQ,QAAQ,CAAC,IAAI,EAAE,CAAC;YACpB,KAAK,OAAO;gBACR,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBACjD,MAAM;YACV,KAAK,OAAO;gBACR,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBACjD,MAAM;YACV,KAAK,OAAO;gBACR,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBACjD,MAAM;YACV,KAAK,WAAW;gBACZ,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBACrD,MAAM;YACV,KAAK,gBAAgB;gBACjB,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBAC1D,MAAM;YACV,KAAK,YAAY;gBACb,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;gBACtD,MAAM;YACV,KAAK,eAAe;gBAChB,0CAA0C;gBAC1C,MAAM;YACV;gBACI,OAAO,CAAC,IAAI,CAAC,iCAAiC,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAC;QACvE,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,YAAY,CAAC,MAAW,EAAE,YAAiB;QACtD,IAAI,MAAM,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC;YACrB,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC;YACpC,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;gBACxB,YAAY,CAAC,KAAK,GAAG;oBACjB,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK;oBACzB,GAAG,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK;iBAC7C,CAAC;YACN,CAAC;QACL,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,YAAY,CAAC,MAAW,EAAE,YAAiB;QACtD,IAAI,MAAM,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC;YACrB,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC;YACpC,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;gBACxB,YAAY,CAAC,KAAK,GAAG;oBACjB,KAAK,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK;oBACzB,GAAG,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK;iBAC7C,CAAC;YACN,CAAC;QACL,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,YAAY,CAAC,MAAW,EAAE,YAAiB;QACtD,IAAI,MAAM,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC;YACrB,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC;YACpC,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;gBACxB,qCAAqC;gBACrC,YAAY,CAAC,IAAI,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC,CAAM,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;YAC3D,CAAC;QACL,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,gBAAgB,CAAC,MAAW,EAAE,YAAiB;QAC1D,IAAI,MAAM,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC;YACrB,MAAM,SAAS,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC;YACpC,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;gBACxB,YAAY,CAAC,KAAK,GAAG;oBACjB,GAAG,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK;oBAC1C,GAAG,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK;iBAC1B,CAAC;YACN,CAAC;iBAAM,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBAChC,YAAY,CAAC,KAAK,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;YAC5C,CAAC;QACL,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,qBAAqB,CAAC,MAAW,EAAE,YAAiB;QAC/D,IAAI,MAAM,CAAC,GAAG,KAAK,SAAS,IAAI,MAAM,CAAC,GAAG,KAAK,SAAS,EAAE,CAAC;YACvD,YAAY,CAAC,MAAM,GAAG;gBAClB,GAAG,EAAE,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC;gBACrC,GAAG,EAAE,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC;aACxC,CAAC;QACN,CAAC;IACL,CAAC;IAEO,MAAM,CAAC,iBAAiB,CAAC,MAAW,EAAE,YAAiB;QAC3D,IAAI,MAAM,CAAC,gBAAgB,EAAE,CAAC;YAC1B,YAAY,CAAC,QAAQ,GAAG,MAAM,CAAC,gBAAgB,CAAC;QACpD,CAAC;QAED,IAAI,MAAM,CAAC,KAAK,EAAE,CAAC;YACf,YAAY,CAAC,KAAK,GAAG;gBACjB,GAAG,EAAE,MAAM,CAAC,KAAK,CAAC,GAAG;gBACrB,GAAG,EAAE,MAAM,CAAC,KAAK,CAAC,GAAG;aACxB,CAAC;QACN,CAAC;QAED,IAAI,MAAM,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;YAC9B,YAAY,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;QAC5C,CAAC;IACL,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,GAAW;QACvB,OAAO,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC;IAC9C,CAAC;CACJ"}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export declare class ParticleConverter {
|
|
2
|
+
/**
|
|
3
|
+
* Converts PIXI particles v5 configuration to Phaser 3 particle configuration
|
|
4
|
+
* Based on official PIXI particles v5 documentation and examples
|
|
5
|
+
*/
|
|
6
|
+
static pixiToPhaserConfig(pixiConfig: any): any;
|
|
7
|
+
private static processBehavior;
|
|
8
|
+
private static processAlphaBehavior;
|
|
9
|
+
private static processScaleBehavior;
|
|
10
|
+
private static processColorBehavior;
|
|
11
|
+
private static processMoveSpeedBehavior;
|
|
12
|
+
private static processRotationStaticBehavior;
|
|
13
|
+
private static processSpawnBurstBehavior;
|
|
14
|
+
/**
|
|
15
|
+
* Convert hex color string to integer (with or without #)
|
|
16
|
+
*/
|
|
17
|
+
static hexToInt(hex: string): number;
|
|
18
|
+
}
|
|
19
|
+
//# sourceMappingURL=ParticleConverterFixed2.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ParticleConverterFixed2.d.ts","sourceRoot":"","sources":["../src/ParticleConverterFixed2.ts"],"names":[],"mappings":"AAAA,qBAAa,iBAAiB;IAC1B;;;OAGG;IACH,MAAM,CAAC,kBAAkB,CAAC,UAAU,EAAE,GAAG,GAAG,GAAG;IAkE/C,OAAO,CAAC,MAAM,CAAC,eAAe;IA8B9B,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAenC,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAcnC,OAAO,CAAC,MAAM,CAAC,oBAAoB;IAenC,OAAO,CAAC,MAAM,CAAC,wBAAwB;IAyBvC,OAAO,CAAC,MAAM,CAAC,6BAA6B;IAW5C,OAAO,CAAC,MAAM,CAAC,yBAAyB;IAgCxC;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM;CAKvC"}
|
package/dist/ZButton.d.ts
CHANGED
|
@@ -20,7 +20,7 @@ export declare class ZButton extends ZContainer {
|
|
|
20
20
|
disabledState?: ZContainer;
|
|
21
21
|
disabledLabelContainer?: ZContainer;
|
|
22
22
|
disabledLabelContainer2?: ZContainer;
|
|
23
|
-
|
|
23
|
+
pressCallback?: () => void;
|
|
24
24
|
longPressCallback?: () => void;
|
|
25
25
|
private labelState;
|
|
26
26
|
getType(): string;
|
|
@@ -30,6 +30,10 @@ export declare class ZButton extends ZContainer {
|
|
|
30
30
|
setLabel2(name: string): void;
|
|
31
31
|
setFixedTextSize(fixed: boolean): void;
|
|
32
32
|
makeSingleLine(): void;
|
|
33
|
+
getLabel(): Phaser.GameObjects.Text | null;
|
|
34
|
+
getLabel2(): Phaser.GameObjects.Text | null;
|
|
35
|
+
hasLabel(): boolean;
|
|
36
|
+
hasLabel2(): boolean;
|
|
33
37
|
setCallback(func: () => void): void;
|
|
34
38
|
removeCallback(): void;
|
|
35
39
|
setLongPressCallback(func: () => void): void;
|
package/dist/ZButton.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ZButton.d.ts","sourceRoot":"","sources":["../src/ZButton.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAK1C,eAAO,MAAM,mBAAmB,GAAI,WAAW,MAAM,CAAC,WAAW,CAAC,SAAS,KAAG,IAO7E,CAAC;AAIF,wBAAgB,aAAa,CAAC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IAAE,gBAAgB,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAA;CAAE,QAsDzH;AAID,eAAO,MAAM,mBAAmB,GAC5B,WAAW,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,gBAAgB,MAAM,IAAI,EAC1B,oBAAoB,MAAM,IAAI,KAC/B,
|
|
1
|
+
{"version":3,"file":"ZButton.d.ts","sourceRoot":"","sources":["../src/ZButton.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAK1C,eAAO,MAAM,mBAAmB,GAAI,WAAW,MAAM,CAAC,WAAW,CAAC,SAAS,KAAG,IAO7E,CAAC;AAIF,wBAAgB,aAAa,CAAC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,GAAG;IAAE,gBAAgB,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAA;CAAE,QAsDzH;AAID,eAAO,MAAM,mBAAmB,GAC5B,WAAW,MAAM,CAAC,WAAW,CAAC,SAAS,EACvC,gBAAgB,MAAM,IAAI,EAC1B,oBAAoB,MAAM,IAAI,KAC/B,IAmEF,CAAA;AAED,qBAAa,OAAQ,SAAQ,UAAU;IACnC,gBAAgB,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,QAAQ,CAAC;IAC/C,kBAAkB,CAAC,EAAE,UAAU,CAAC;IAChC,iBAAiB,CAAC,EAAE,UAAU,CAAC;IAE/B,SAAS,CAAC,EAAE,UAAU,CAAC;IACvB,kBAAkB,CAAC,EAAE,UAAU,CAAC;IAChC,mBAAmB,CAAC,EAAE,UAAU,CAAC;IAEjC,SAAS,CAAC,EAAE,UAAU,CAAC;IACvB,kBAAkB,CAAC,EAAE,UAAU,CAAC;IAChC,mBAAmB,CAAC,EAAE,UAAU,CAAC;IAEjC,OAAO,CAAC,EAAE,UAAU,CAAC;IACrB,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9B,iBAAiB,CAAC,EAAE,UAAU,CAAC;IAE/B,aAAa,CAAC,EAAE,UAAU,CAAC;IAC3B,sBAAsB,CAAC,EAAE,UAAU,CAAC;IACpC,uBAAuB,CAAC,EAAE,UAAU,CAAC;IAErC,aAAa,CAAC,EAAE,MAAM,IAAI,CAAC;IAC3B,iBAAiB,CAAC,EAAE,MAAM,IAAI,CAAC;IAE/B,OAAO,CAAC,UAAU,CAAsB;IAEjC,OAAO,IAAI,MAAM;IAIxB,IAAI,CAAC,SAAS,GAAE,MAAW;IA0C3B,cAAc;IAMd,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAgB5B,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAgB7B,gBAAgB,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAOtC,cAAc,IAAI,IAAI;IAYf,QAAQ,IAAI,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG,IAAI;IAS1C,SAAS,IAAI,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG,IAAI;IAS3C,QAAQ,IAAI,OAAO;IAInB,SAAS,IAAI,OAAO;IAI3B,WAAW,CAAC,IAAI,EAAE,MAAM,IAAI;IAI5B,cAAc;IAId,oBAAoB,CAAC,IAAI,EAAE,MAAM,IAAI;IAIrC,uBAAuB;IAIvB,SAAS;IAIT,MAAM;IA6BN,OAAO;IAmBP,aAAa;IAOb,MAAM;IAgBN,KAAK;IAgBL,MAAM;CAeT"}
|
package/dist/ZContainer.d.ts
CHANGED
|
@@ -16,6 +16,7 @@ export declare class ZContainer extends Phaser.GameObjects.Container {
|
|
|
16
16
|
name: string;
|
|
17
17
|
_fitToScreen: boolean;
|
|
18
18
|
emitter?: Phaser.GameObjects.Particles.ParticleEmitter;
|
|
19
|
+
particleSystems: Phaser.GameObjects.Particles.ParticleEmitter[];
|
|
19
20
|
originalTextWidth?: number;
|
|
20
21
|
originalTextHeight?: number;
|
|
21
22
|
originalFontSize?: number;
|
|
@@ -49,7 +50,20 @@ export declare class ZContainer extends Phaser.GameObjects.Container {
|
|
|
49
50
|
setScaleY(y?: number): this;
|
|
50
51
|
applyAnchor(): void;
|
|
51
52
|
isAnchored(): boolean;
|
|
53
|
+
setAlpha(value: number): this;
|
|
54
|
+
getAlpha(): number;
|
|
55
|
+
setVisible(value: boolean): this;
|
|
56
|
+
getVisible(): boolean;
|
|
57
|
+
getTextStyle(): Phaser.Types.GameObjects.Text.TextStyle | null;
|
|
58
|
+
/**
|
|
59
|
+
* Creates a shallow structural clone of this `ZContainer`, copying position,
|
|
60
|
+
* scale, rotation, alpha, visibility, and name. Direct children are cloned
|
|
61
|
+
* by type: `Phaser.GameObjects.Text`, `Phaser.GameObjects.Image`,
|
|
62
|
+
* `Phaser.GameObjects.NineSlice`, and any object that exposes its own `clone()` method.
|
|
63
|
+
*/
|
|
64
|
+
clone(): ZContainer;
|
|
52
65
|
getAllOfType(type: string): ZContainer[];
|
|
66
|
+
addParticleSystem(particles: Phaser.GameObjects.Particles.ParticleEmitter): void;
|
|
53
67
|
loadParticle(emitterConfig: any, textureKey: string): void;
|
|
54
68
|
playParticleAnim(): void;
|
|
55
69
|
stopParticleAnim(): void;
|
package/dist/ZContainer.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ZContainer.d.ts","sourceRoot":"","sources":["../src/ZContainer.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,QAAQ,CAAC;AAC5B,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAK9C,MAAM,WAAW,UAAU;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE;QACd,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACb,CAAC;CACL;AAED,qBAAa,UAAW,SAAQ,MAAM,CAAC,WAAW,CAAC,SAAS;IACxD,QAAQ,EAAE,eAAe,CAAC;IAC1B,SAAS,EAAE,eAAe,CAAC;IAC3B,gBAAgB,EAAE,eAAe,CAAC;IAClC,UAAU,EAAE,OAAO,CAAQ;IAC3B,IAAI,EAAE,MAAM,CAAM;IAClB,YAAY,EAAE,OAAO,CAAS;IAC9B,OAAO,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,CAAC,eAAe,CAAC;IACvD,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,kBAAkB,CAAC,EAAE,MAAM,CAAC;IAC5B,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,MAAM,CAAC,EAAE,GAAG,CAAC;IACb,OAAO,CAAC,QAAQ,CAAC,CAA8B;gBAEnC,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,QAAQ,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,UAAU,EAAE;IAKzF,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAAC,WAAW,CAAC,UAAU,GAAG,IAAI;IAI3D,GAAG,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,GAAG,IAAI;IAoBhD,YAAY,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,EAAE;IAmB7C,IAAI,IAAI,IAAI;IAEL,OAAO,IAAI,MAAM;IAIjB,QAAQ,IAAI,GAAG;IAIf,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAyB3B,YAAY,CAAC,IAAI,EAAE,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,IAAI;IAQjF,OAAO,CAAC,UAAU;IAiBX,YAAY,IAAI,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG,IAAI;IAY9C,eAAe,CAAC,IAAI,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI;IA0B9D,eAAe,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAI5C,IAAI,WAAW,CAAC,KAAK,EAAE,OAAO,EAO7B;IAED,IAAI,WAAW,IAAI,OAAO,CAEzB;IAED,cAAc;IAwDd,SAAS;IAqBF,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,UAAU,GAAG,WAAW;IAKlF,kBAAkB;IA2EX,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAStC,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAStC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAQ7B,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAQ9B,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAS3B,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAU3B,WAAW;IAkBX,UAAU,IAAI,OAAO;IAIrB,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,EAAE;IAgCxC,YAAY,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,MAAM,GAAG,IAAI;
|
|
1
|
+
{"version":3,"file":"ZContainer.d.ts","sourceRoot":"","sources":["../src/ZContainer.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,QAAQ,CAAC;AAC5B,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAK9C,MAAM,WAAW,UAAU;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,gBAAgB,EAAE;QACd,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACb,CAAC;CACL;AAED,qBAAa,UAAW,SAAQ,MAAM,CAAC,WAAW,CAAC,SAAS;IACxD,QAAQ,EAAE,eAAe,CAAC;IAC1B,SAAS,EAAE,eAAe,CAAC;IAC3B,gBAAgB,EAAE,eAAe,CAAC;IAClC,UAAU,EAAE,OAAO,CAAQ;IAC3B,IAAI,EAAE,MAAM,CAAM;IAClB,YAAY,EAAE,OAAO,CAAS;IAC9B,OAAO,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,CAAC,eAAe,CAAC;IACvD,eAAe,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,CAAC,eAAe,EAAE,CAAM;IACrE,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,kBAAkB,CAAC,EAAE,MAAM,CAAC;IAC5B,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,MAAM,CAAC,EAAE,GAAG,CAAC;IACb,OAAO,CAAC,QAAQ,CAAC,CAA8B;gBAEnC,KAAK,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,QAAQ,CAAC,EAAE,MAAM,CAAC,WAAW,CAAC,UAAU,EAAE;IAKzF,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAAC,WAAW,CAAC,UAAU,GAAG,IAAI;IAI3D,GAAG,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,GAAG,IAAI;IAoBhD,YAAY,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,EAAE;IAmB7C,IAAI,IAAI,IAAI;IAEL,OAAO,IAAI,MAAM;IAIjB,QAAQ,IAAI,GAAG;IAIf,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAyB3B,YAAY,CAAC,IAAI,EAAE,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,IAAI;IAQjF,OAAO,CAAC,UAAU;IAiBX,YAAY,IAAI,MAAM,CAAC,WAAW,CAAC,IAAI,GAAG,IAAI;IAY9C,eAAe,CAAC,IAAI,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI;IA0B9D,eAAe,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAI5C,IAAI,WAAW,CAAC,KAAK,EAAE,OAAO,EAO7B;IAED,IAAI,WAAW,IAAI,OAAO,CAEzB;IAED,cAAc;IAwDd,SAAS;IAqBF,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,UAAU,GAAG,WAAW;IAKlF,kBAAkB;IA2EX,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAStC,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI;IAStC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAQ7B,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAQ9B,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAS3B,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAU3B,WAAW;IAkBX,UAAU,IAAI,OAAO;IAIrB,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAQ7B,QAAQ,IAAI,MAAM;IAIlB,UAAU,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAQhC,UAAU,IAAI,OAAO;IAIrB,YAAY,IAAI,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,GAAG,IAAI;IAMrE;;;;;OAKG;IACI,KAAK,IAAI,UAAU;IAwCnB,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,EAAE;IAgCxC,iBAAiB,CAAC,SAAS,EAAE,MAAM,CAAC,WAAW,CAAC,SAAS,CAAC,eAAe,GAAG,IAAI;IAOhF,YAAY,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,MAAM,GAAG,IAAI;IAWjE,gBAAgB;IAQhB,gBAAgB;CAyBnB"}
|