zimjs 18.1.7 → 18.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/zim.js +71 -17
- package/ts-src/typings/zim/index.d.ts +2 -2
package/package.json
CHANGED
package/src/zim.js
CHANGED
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@@ -31324,6 +31324,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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31324
31324
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group:this.group
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31325
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});
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31326
31326
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if (!zot(percentage) && zot(label)) label = new zim.Label("");
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31327
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+
if (zot(percentage)) percentage=DS.percentage!=null?DS.percentage:false;
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31327
31328
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this.label = label;
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31328
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var height = 30;
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@@ -31388,7 +31389,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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31388
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if (!zot(label)) {
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label.scaleX = label.scaleY = .8;
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31390
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label.startText = label.text;
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31391
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-
if (
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31392
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+
if (percentage) label.text = label.startText + " 0%";
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label.center(that);
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31393
31394
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if (labelPosition == "above") {
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label.y -= 60;
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@@ -31496,7 +31497,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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mask.sca(amount/100, 1);
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bar.setMask(mask);
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}
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31499
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-
if (
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31500
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+
if (percentage) label.text = label.startText + " " + Math.min(Math.round(amount), 100) + "%";
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31500
31501
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if (autoHide && fastClose && Math.round(amount) >= 100) that.timeOut = setTimeout(function(){that.hide();}, 200);
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31501
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if (!that.dispatched && Math.round(amount) >= 100) {
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31502
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that.dispatchEvent("complete");
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@@ -47748,6 +47749,8 @@ zim.Carousel3D = function(width, height, items, widthFactor, heightFactor, curve
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var shift;
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var min, max;
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+
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47753
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+
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47754
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this.makeCarousel = function() {
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@@ -47810,7 +47813,7 @@ zim.Carousel3D = function(width, height, items, widthFactor, heightFactor, curve
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that.holder.loop(function(item, i) {
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item.y = item.start - r + (that.amount+r+r*2*1000000 + item.shift) % (r*2);
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var delta = item.y - center;
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47813
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-
var w = Math.sqrt(Math.pow(r,2) - Math.pow(delta,2)) * 2;
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47816
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+
var w = (Math.sqrt(Math.pow(r,2) - Math.pow(delta,2)) * 2) || 0;
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item.width = w;
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var sh = zim.sign((height/2-item.y)) * Math.round(Math.pow((height/2-item.y), 2)/(10+900*(1-that.curve)));
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item.mov(0,delta*heightFactor+sh);
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@@ -47823,12 +47826,12 @@ zim.Carousel3D = function(width, height, items, widthFactor, heightFactor, curve
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that.holder.loop(function(item, i) {
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item.x = item.start - r + (that.amount+r+r*2*1000000 + item.shift) % (r*2);
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var delta = item.x - center;
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47826
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-
var h = Math.sqrt(Math.pow(r,2) - Math.pow(delta,2)) * 2;
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47827
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-
item.height = h;
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47829
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+
var h = (Math.sqrt(Math.pow(r,2) - Math.pow(delta,2)) * 2) || 0;
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+
item.height = h;
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var sh = zim.sign((width/2-item.x)) * Math.round(Math.pow((width/2-item.x), 2)/(10+900*(1-that.curve)));
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47829
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-
item.mov(delta*widthFactor+sh);
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+
item.mov(delta*widthFactor+sh);
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item.height = constrain(item.height - (height-item.height)*heightFactor,0,100000);
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47831
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-
item.visible = item.height>0;
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+
item.visible = item.height>0;
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});
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that.holder.sortBy("height");
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}
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@@ -47836,7 +47839,7 @@ zim.Carousel3D = function(width, height, items, widthFactor, heightFactor, curve
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var index = that.currentItem.dexIndex;
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if (index != that.latestIndex) {
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47841
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that.holder.loop(function(item,i,t) {
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47839
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-
if (interactive) {
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47842
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+
if (interactive) {
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47840
47843
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if (item==that.currentItem) {
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47841
47844
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item.mouseEnabled = true;
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item.mouseChildren = true;
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@@ -74072,7 +74075,7 @@ dispatches a "swipestop" event when swipeup has happened and value has stopped c
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//-69.5
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74073
74076
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74077
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/*--
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74075
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-
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown)
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74078
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+
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime)
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MotionController
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zim class - extends a createjs EventDispatcher
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@@ -74113,6 +74116,18 @@ new MotionController({
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74113
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});
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74114
74117
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END EXAMPLE
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74115
74118
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74119
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+
EXAMPLE
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74120
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+
// good setting for motion following cursor
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74121
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+
// on mousedown or finger dragging on mobile
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74122
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+
const t = new Triangle(80,100,100).rot(90).center();
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74123
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+
const mc = new MotionController({
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74124
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+
target:t,
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74125
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+
type:"follow",
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74126
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+
orient:true,
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74127
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+
offTime:.25
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74128
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+
});
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74129
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+
END EXAMPLE
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74130
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+
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74116
74131
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EXAMPLE
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74117
74132
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F.loadAssets(["beach02.jpg", "playbeachball.png"], "https://zimjs.org/assets/"); // or load in Frame()
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F.on("complete", ()=>{
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@@ -74153,6 +74168,9 @@ target (default null) - the object you want to control
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74153
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if you only want data from the MotionController you can leave the target parameter as null (don't include it)
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74154
74169
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can be a Pen() - both pen and motionController have damp parameter so probably adjust one or the other to 1
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74155
74170
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type - (default "mousedown") by default will move to where you press in the container
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74171
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+
see upTime parameter to stop moving when mouse is up
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74172
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+
set to "follow" to mousedown and hold to keep moving towards mouse or press position - can also use F.follow() to move stage as well
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74173
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+
see upTime parameter to stop moving when mouse is up
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74156
74174
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set to "mousemove" to have the target follow the mouse movement
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74157
74175
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set to "pressmove" to have target jump to mousedown position then follow while pressing - good for Pen
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74158
74176
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set to "pressdrag" to have target follow mouse if pressed on and then dragged (dedicated to Shan Ruan)
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@@ -74160,7 +74178,6 @@ type - (default "mousedown") by default will move to where you press in the cont
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74160
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set to "gamebutton" to use gamepad buttons to control the target (see map parameter)
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74161
74179
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set to "gamestick" to use gamepad stick(s) to control the target (see map parameter)
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74162
74180
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set to "swipe" to use swipe to control the target
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74163
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-
set to "follow" to mousedown and hold and use F.follow() to keep moving towards mouse or press position
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74164
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set to "manual" to set your own with myController.convert() or myController.x and myController.y properties
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74165
74182
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set to a ZIM DPad object to use the DPad to control the motion
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74166
74183
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speed - (default 7 or 20 if type is pressmove) pixels it will move each tick, keypress buttonpress, swipe, etc.
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@@ -74243,6 +74260,10 @@ tileObj - (default null) an object to direct the target to move on a theoretical
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74243
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note: this will override the cols and rows values
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74244
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penDown - (default null) set to true with Pen to make MotionControler draw the Pen on mousedown so a dot can be drawn
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74245
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otherwise the dot is drawn on mouseup if the pen has not moved more than 2 pixels
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74263
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+
offTime - (default null) set to a time (including 0) to slow movement when mouse or press is up
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74264
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+
normally a mousedown or mousemove, etc. will move the target to the last mouse position
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74265
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+
but sometimes it is desired to have the movement stop when the mouse or press is up
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74266
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+
set a time here to allow the movement to slow to a stop on mouse or press up
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74246
74267
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74247
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METHODS
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74248
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pause(state, time) - state defaults to true and pauses the motionController (sets speed to 0)
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@@ -74292,8 +74313,8 @@ dispatches a "mousedown" event if type is "mousedown" or "pressmove"
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74292
74313
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dispatches a "pressing" event if type is "pressmove" - note, this dispatches even if not moving
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74293
74314
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dispatches a "moving" event if target is moving and "startmoving" and "stopmoving" events
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74294
74315
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--*///+69.7
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74295
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-
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown) {
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74296
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-
var sig = "target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown";
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74316
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+
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime) {
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74317
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+
var sig = "target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime";
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74318
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var duo; if (duo = zob(zim.MotionController, arguments, sig, this)) return duo;
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74298
74319
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z_d("69.7");
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74299
74320
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@@ -74465,6 +74486,7 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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74465
74486
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var mouseEvent2;
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74466
74487
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var mouseEvent3;
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74467
74488
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var mouseEvent4;
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74489
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+
var offTimeEvent;
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74468
74490
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var pressing = false;
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74469
74491
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var moveCheck = false;
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74470
74492
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var under, i, a, gamepad, first;
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@@ -74523,7 +74545,13 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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74523
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calculate();
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74524
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}, stage);
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74525
74547
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} else if (type == "mousedown" || type == "mousemove") {
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74526
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-
mouseEvent = stage.on("stage" + type, function(e){
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74548
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+
mouseEvent = stage.on("stage" + type, function(e){
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74549
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+
if (that.offSpeed) {
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74550
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+
that.stopAnimate("off");
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74551
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+
that.paused = false;
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74552
|
+
that.speed = that.offSpeed;
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74553
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+
that.offSpeed = null;
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74554
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+
}
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74527
74555
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stage = e.target.stage;
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74528
74556
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var pp;
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74529
74557
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var con;
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@@ -74550,7 +74578,14 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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74550
74578
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that.x = p.x; that.y = p.y;
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74551
74579
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calculate();
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74552
74580
|
});
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74581
|
+
if (!zot(offTime)) offTimeEvent = stage.on("stagemouseup", doOffTime);
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74553
74582
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} else if (type == "pressmove" || type == "pressdrag" || type == "follow") {
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74583
|
+
if (that.offSpeed) {
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74584
|
+
that.stopAnimate("off");
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74585
|
+
that.paused = false;
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74586
|
+
that.speed = that.offSpeed;
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74587
|
+
that.offSpeed = null;
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74588
|
+
}
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74554
74589
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if (target.type == "Pen") target.write = false;
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74555
74590
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mouseEvent = stage.on("stagemousedown", function(e) {
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74556
74591
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var pp;
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@@ -74637,6 +74672,7 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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74637
74672
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stage.off("stagemousemove", mouseEvent2);
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74638
74673
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pressing = false;
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74639
74674
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});
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74675
|
+
if (!zot(offTime)) offTimeEvent = stage.on("stagemouseup", doOffTime)
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74640
74676
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74641
74677
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} else if (type == "gamestick") {
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74642
74678
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gamepad = this.gamepad = new zim.GamePad();
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@@ -74695,6 +74731,20 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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74695
74731
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});
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74696
74732
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}
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74697
74733
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74734
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+
var offCheck = false;
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74735
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+
function doOffTime() {
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74736
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+
if (offCheck) return;
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74737
|
+
offCheck = true;
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74738
|
+
if (that.paused || !that.enabled) return;
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74739
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+
that.offSpeed = that.speed;
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74740
|
+
zim.animate({target:that, obj:{pausingSpeed:0}, ticker:false, id:"off", time:offTime, call:function() {
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74741
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+
that.immediate(that.target.x, that.target.y);
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74742
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+
that.speed = that.offSpeed;
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74743
|
+
that.offSpeed = null;
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74744
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+
that.paused = false;
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74745
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+
offCheck = false;
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74746
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+
}});
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74747
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+
}
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74698
74748
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74699
74749
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function doDown(e) {
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74700
74750
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wasDown = true;
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@@ -75131,11 +75181,11 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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75131
75181
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that.enabled = true;
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75132
75182
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if (time > 0) {
|
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75133
75183
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zim.animate({target:that, obj:{pausingSpeed:lastSpeed}, ticker:false, time:time, call:function() {
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75134
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-
that.speed = lastSpeed;
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75184
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+
if (lastSpeed) that.speed = lastSpeed;
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75135
75185
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that.paused = false;
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75136
75186
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}});
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75137
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-
} else {
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75138
|
-
that.speed = lastSpeed;
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75187
|
+
} else {
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75188
|
+
if (lastSpeed) that.speed = lastSpeed;
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75139
75189
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that.paused = false;
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75140
75190
|
}
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75141
75191
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}
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@@ -75177,10 +75227,12 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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75177
75227
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if (swiperEvent) swiperEvent = swiperX.on("swipemove", swiperEvent);
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75178
75228
|
} else if (type == "mousedown" || type == "mousemove") {
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75179
75229
|
mouseEvent = stage.on("stage" + type, mouseEvent);
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75230
|
+
if (offTimeEvent) offTimeEvent = stage.on("stagemouseup", offTimeEvent);
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75180
75231
|
} else if (type == "pressmove") {
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75181
75232
|
mouseEvent = stage.on("stagemousedown", mouseEvent);
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75182
75233
|
if (mouseEvent2) mouseEvent2 = stage.on("stagemousemove", mouseEvent2);
|
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75183
75234
|
if (mouseEvent3) mouseEvent3 = stage.on("stagemouseup", mouseEvent3);
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75235
|
+
if (offTimeEvent) offTimeEvent = stage.on("stagemouseup", offTimeEvent);
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75184
75236
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}
|
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75185
75237
|
mainTicker = zim.Ticker.add(mainTicker, stage);
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75186
75238
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}
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@@ -75201,10 +75253,12 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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75201
75253
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swiperX.off("swipemove", swiperEvent);
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75202
75254
|
} else if (type == "mousedown" || type == "mousemove") {
|
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75203
75255
|
stage.off("stage" + type, mouseEvent);
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|
75256
|
+
stage.off("stagemouseup", offTimeEvent);
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75204
75257
|
} else if (type == "pressmove") {
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75205
75258
|
stage.off("stagemousedown", mouseEvent);
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75206
75259
|
stage.off("stagemousemove", mouseEvent2);
|
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75207
75260
|
stage.off("stagemouseup", mouseEvent3);
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|
75261
|
+
stage.off("stagemouseup", offTimeEvent);
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75208
75262
|
}
|
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75209
75263
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zim.Ticker.remove(mainTicker);
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75210
75264
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}
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@@ -98406,4 +98460,4 @@ export let Ticker = zim.Ticker;
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98406
98460
|
export let Style = zim.Style;
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98407
98461
|
export let assets = zim.assets;
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98408
98462
|
export let assetIDs = zim.assetIDs;
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|
98409
|
-
export let ZIMON = zim.ZIMON;
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|
98463
|
+
export let ZIMON = zim.ZIMON;
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@@ -3561,8 +3561,8 @@ declare namespace zim {
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3561
3561
|
enabled: boolean
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|
3562
3562
|
}
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3563
3563
|
export class MotionController extends createjs.EventDispatcher {
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|
3564
|
-
constructor(config_or_target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean)
|
|
3565
|
-
constructor(config: { target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean })
|
|
3564
|
+
constructor(config_or_target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean, upTime?: number)
|
|
3565
|
+
constructor(config: { target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean, upTime?: number })
|
|
3566
3566
|
immediate(x: number, y: number): void
|
|
3567
3567
|
convert(x: number, y: number): void
|
|
3568
3568
|
pause(state?: boolean, time?: number): this
|