zimjs 18.1.6 → 18.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/zim.js +65 -12
- package/ts-src/typings/zim/index.d.ts +2 -2
package/package.json
CHANGED
package/src/zim.js
CHANGED
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@@ -31324,6 +31324,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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31324
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group:this.group
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});
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31326
31326
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if (!zot(percentage) && zot(label)) label = new zim.Label("");
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31327
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+
if (zot(percentage)) percentage=DS.percentage!=null?DS.percentage:false;
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this.label = label;
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var height = 30;
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@@ -31388,7 +31389,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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if (!zot(label)) {
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label.scaleX = label.scaleY = .8;
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label.startText = label.text;
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31391
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-
if (
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31392
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+
if (percentage) label.text = label.startText + " 0%";
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label.center(that);
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if (labelPosition == "above") {
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label.y -= 60;
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@@ -31496,7 +31497,7 @@ added, click, dblclick, mousedown, mouseout, mouseover, pressdown (ZIM), pressmo
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mask.sca(amount/100, 1);
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bar.setMask(mask);
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}
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31499
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-
if (
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31500
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+
if (percentage) label.text = label.startText + " " + Math.min(Math.round(amount), 100) + "%";
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31500
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if (autoHide && fastClose && Math.round(amount) >= 100) that.timeOut = setTimeout(function(){that.hide();}, 200);
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31501
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if (!that.dispatched && Math.round(amount) >= 100) {
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that.dispatchEvent("complete");
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@@ -74072,7 +74073,7 @@ dispatches a "swipestop" event when swipeup has happened and value has stopped c
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//-69.5
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/*--
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74075
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-
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown)
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74076
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+
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime)
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MotionController
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zim class - extends a createjs EventDispatcher
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@@ -74153,6 +74154,9 @@ target (default null) - the object you want to control
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if you only want data from the MotionController you can leave the target parameter as null (don't include it)
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can be a Pen() - both pen and motionController have damp parameter so probably adjust one or the other to 1
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type - (default "mousedown") by default will move to where you press in the container
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74157
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+
see upTime parameter to stop moving when mouse is up
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74158
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+
set to "follow" to mousedown and hold to keep moving towards mouse or press position - can also use F.follow() to move stage as well
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74159
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+
see upTime parameter to stop moving when mouse is up
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set to "mousemove" to have the target follow the mouse movement
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set to "pressmove" to have target jump to mousedown position then follow while pressing - good for Pen
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set to "pressdrag" to have target follow mouse if pressed on and then dragged (dedicated to Shan Ruan)
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@@ -74160,7 +74164,6 @@ type - (default "mousedown") by default will move to where you press in the cont
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set to "gamebutton" to use gamepad buttons to control the target (see map parameter)
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set to "gamestick" to use gamepad stick(s) to control the target (see map parameter)
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set to "swipe" to use swipe to control the target
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74163
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-
set to "follow" to mousedown and hold and use F.follow() to keep moving towards mouse or press position
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set to "manual" to set your own with myController.convert() or myController.x and myController.y properties
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set to a ZIM DPad object to use the DPad to control the motion
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speed - (default 7 or 20 if type is pressmove) pixels it will move each tick, keypress buttonpress, swipe, etc.
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@@ -74243,6 +74246,10 @@ tileObj - (default null) an object to direct the target to move on a theoretical
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note: this will override the cols and rows values
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penDown - (default null) set to true with Pen to make MotionControler draw the Pen on mousedown so a dot can be drawn
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otherwise the dot is drawn on mouseup if the pen has not moved more than 2 pixels
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+
offTime - (default null) set to a time (including 0) to slow movement when mouse or press is up
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74250
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+
normally a mousedown or mousemove, etc. will move the target to the last mouse position
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74251
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+
but sometimes it is desired to have the movement stop when the mouse or press is up
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74252
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set a time here to allow the movement to slow to a stop on mouse or press up
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METHODS
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pause(state, time) - state defaults to true and pauses the motionController (sets speed to 0)
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@@ -74292,8 +74299,8 @@ dispatches a "mousedown" event if type is "mousedown" or "pressmove"
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dispatches a "pressing" event if type is "pressmove" - note, this dispatches even if not moving
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dispatches a "moving" event if target is moving and "startmoving" and "stopmoving" events
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--*///+69.7
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74295
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-
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown) {
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-
var sig = "target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown";
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74302
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+
zim.MotionController = function(target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime) {
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74303
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+
var sig = "target, type, speed, axis, boundary, map, diagonal, damp, flip, orient, constant, firstPerson, turnSpeed, moveThreshold, stickThreshold, container, localBoundary, mouseMoveOutside, mousedownIncludes, minPercentSpeed, maxPercentSpeed, dampKeyup, rotate, mouseOutside, tileObj, penDown, offTime";
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var duo; if (duo = zob(zim.MotionController, arguments, sig, this)) return duo;
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z_d("69.7");
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@@ -74465,6 +74472,7 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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var mouseEvent2;
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var mouseEvent3;
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var mouseEvent4;
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+
var offTimeEvent;
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var pressing = false;
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var moveCheck = false;
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var under, i, a, gamepad, first;
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@@ -74523,7 +74531,13 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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calculate();
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}, stage);
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} else if (type == "mousedown" || type == "mousemove") {
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-
mouseEvent = stage.on("stage" + type, function(e){
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74534
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+
mouseEvent = stage.on("stage" + type, function(e){
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74535
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+
if (that.offSpeed) {
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74536
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+
that.stopAnimate("off");
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+
that.paused = false;
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74538
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+
that.speed = that.offSpeed;
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74539
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+
that.offSpeed = null;
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74540
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+
}
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stage = e.target.stage;
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var pp;
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var con;
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@@ -74550,7 +74564,14 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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that.x = p.x; that.y = p.y;
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calculate();
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});
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+
if (!zot(offTime)) offTimeEvent = stage.on("stagemouseup", doOffTime);
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} else if (type == "pressmove" || type == "pressdrag" || type == "follow") {
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+
if (that.offSpeed) {
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+
that.stopAnimate("off");
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74571
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+
that.paused = false;
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+
that.speed = that.offSpeed;
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+
that.offSpeed = null;
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+
}
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if (target.type == "Pen") target.write = false;
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mouseEvent = stage.on("stagemousedown", function(e) {
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var pp;
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@@ -74618,7 +74639,10 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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if (penDown) {
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target.x+=2
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target.write = false;
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74621
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-
timeout(0, function() {
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74642
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+
timeout(0, function() {
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74643
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+
target.write = true;
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74644
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+
if (target.stage) target.stage.update();
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});
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}
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}
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});
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@@ -74634,6 +74658,7 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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stage.off("stagemousemove", mouseEvent2);
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pressing = false;
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});
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if (!zot(offTime)) offTimeEvent = stage.on("stagemouseup", doOffTime)
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} else if (type == "gamestick") {
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gamepad = this.gamepad = new zim.GamePad();
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@@ -74692,6 +74717,20 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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});
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}
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+
var offCheck = false;
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function doOffTime() {
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74722
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if (offCheck) return;
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offCheck = true;
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if (that.paused || !that.enabled) return;
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74725
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that.offSpeed = that.speed;
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zim.animate({target:that, obj:{pausingSpeed:0}, ticker:false, id:"off", time:offTime, call:function() {
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that.immediate(that.target.x, that.target.y);
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that.speed = that.offSpeed;
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that.offSpeed = null;
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that.paused = false;
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offCheck = false;
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74732
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}});
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74733
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}
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function doDown(e) {
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wasDown = true;
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@@ -75128,11 +75167,11 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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that.enabled = true;
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if (time > 0) {
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zim.animate({target:that, obj:{pausingSpeed:lastSpeed}, ticker:false, time:time, call:function() {
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75131
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-
that.speed = lastSpeed;
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+
if (lastSpeed) that.speed = lastSpeed;
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that.paused = false;
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}});
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75134
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-
} else {
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75135
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-
that.speed = lastSpeed;
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75173
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+
} else {
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75174
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+
if (lastSpeed) that.speed = lastSpeed;
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that.paused = false;
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75137
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}
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}
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@@ -75174,10 +75213,12 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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if (swiperEvent) swiperEvent = swiperX.on("swipemove", swiperEvent);
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} else if (type == "mousedown" || type == "mousemove") {
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75176
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mouseEvent = stage.on("stage" + type, mouseEvent);
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75216
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+
if (offTimeEvent) offTimeEvent = stage.on("stagemouseup", offTimeEvent);
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75177
75217
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} else if (type == "pressmove") {
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75218
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mouseEvent = stage.on("stagemousedown", mouseEvent);
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75179
75219
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if (mouseEvent2) mouseEvent2 = stage.on("stagemousemove", mouseEvent2);
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75180
75220
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if (mouseEvent3) mouseEvent3 = stage.on("stagemouseup", mouseEvent3);
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75221
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+
if (offTimeEvent) offTimeEvent = stage.on("stagemouseup", offTimeEvent);
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75181
75222
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}
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75182
75223
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mainTicker = zim.Ticker.add(mainTicker, stage);
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75183
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}
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@@ -75198,10 +75239,12 @@ dispatches a "moving" event if target is moving and "startmoving" and "stopmovin
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75198
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swiperX.off("swipemove", swiperEvent);
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} else if (type == "mousedown" || type == "mousemove") {
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stage.off("stage" + type, mouseEvent);
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75242
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+
stage.off("stagemouseup", offTimeEvent);
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75201
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} else if (type == "pressmove") {
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stage.off("stagemousedown", mouseEvent);
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stage.off("stagemousemove", mouseEvent2);
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stage.off("stagemouseup", mouseEvent3);
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+
stage.off("stagemouseup", offTimeEvent);
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}
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zim.Ticker.remove(mainTicker);
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}
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@@ -80768,6 +80811,11 @@ If you have moved, scaled or rotated the Emitter or its container,
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then you will want to use var point = myEmitter.localToGlobal(particle.x, particle.y)
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and get point.x and point.y to find the location of the particle relative to the stage coordinates
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80770
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80814
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+
NOTE: the Emitter sets the stage snapToPixelEnabled to true if cache is true
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80815
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+
As of ZIM 018, when the emitter is done it sets it to false (default for ZIM Stage).
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80816
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+
We do not know when its value is set ss the property is a CreateJS property - unless we override
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80817
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+
but for now, if snapToPixelEnabled is desired to be true, set it to true after using the emitter.
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80818
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+
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80771
80819
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PARTICLES CONTAINER
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By default, the Emitter will make a Container and place it beneath itself when added to the stage.
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80773
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by separating the particles from the emitter, it allows the emitter to be moved without all the particles moving
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@@ -81074,7 +81122,6 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
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81074
81122
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var stage;
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81075
81123
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zim.added(that, addedToStage);
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81124
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function addedToStage(s) {
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81077
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-
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that.emitterPaused = null; // will set back using that.startEmitterPaused
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81126
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that.on("added", function () {
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@@ -81498,6 +81545,7 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
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81498
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if (p.trace?p.getChildAt(0).endSpurt:p.endSpurt) {
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sendEvent("spurtfizzed", p);
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81500
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that.spurting = false;
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81548
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+
if (cache) stage.snapToPixelEnabled = false;
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81501
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}
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81502
81550
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if (that.pool) {
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81503
81551
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if (p.pooled == "end") {
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@@ -81559,12 +81607,14 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
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81559
81607
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// that.removeFrom();
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81560
81608
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if (that.parent) that.parent.removeChild(that);
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81561
81609
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that.particles.removeFrom();
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81610
|
+
if (cache) stage.snapToPixelEnabled = false;
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81562
81611
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};
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81563
81612
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81564
81613
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this.spurting = false;
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81565
81614
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this.spurt = function(num, time, restart) {
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81566
81615
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var sig = "num, time, restart";
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81567
81616
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var duo; if (duo = zob(that.spurt, arguments, sig)) return duo;
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81617
|
+
if (cache) stage.snapToPixelEnabled = true;
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81568
81618
|
if (!zot(time)) {
|
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81569
81619
|
zim.timeout(zim.Pick.choose(time), function() {
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81570
81620
|
lastSpurt(that.currentParticle);
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@@ -81612,6 +81662,7 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
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81612
81662
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}
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81613
81663
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that.zimInterval.pause();
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81614
81664
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that.emitterPaused = true;
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81665
|
+
if (cache) stage.snapToPixelEnabled = false;
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81615
81666
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} else { // unpausing
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81616
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if (!that.emitterPaused) return that;
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81617
81668
|
if (restart) {
|
|
@@ -81632,6 +81683,7 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
|
|
|
81632
81683
|
}
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|
81633
81684
|
if (that.zimInterval) that.zimInterval.pause(false, immediate);
|
|
81634
81685
|
that.emitterPaused = false;
|
|
81686
|
+
if (cache) stage.snapToPixelEnabled = true;
|
|
81635
81687
|
}
|
|
81636
81688
|
return that;
|
|
81637
81689
|
};
|
|
@@ -81661,6 +81713,7 @@ zim.Emitter = function(obj, width, height, interval, num, life, fade, shrink, wa
|
|
|
81661
81713
|
|
|
81662
81714
|
|
|
81663
81715
|
this.dispose = function() {
|
|
81716
|
+
if (cache) stage.snapToPixelEnabled = true;
|
|
81664
81717
|
if (that.zimInterval) that.zimInterval.clear();
|
|
81665
81718
|
if (emitterTicker) {
|
|
81666
81719
|
zim.Ticker.remove(emitterTicker);
|
|
@@ -3561,8 +3561,8 @@ declare namespace zim {
|
|
|
3561
3561
|
enabled: boolean
|
|
3562
3562
|
}
|
|
3563
3563
|
export class MotionController extends createjs.EventDispatcher {
|
|
3564
|
-
constructor(config_or_target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean)
|
|
3565
|
-
constructor(config: { target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean })
|
|
3564
|
+
constructor(config_or_target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean, upTime?: number)
|
|
3565
|
+
constructor(config: { target?: DisplayObject, type?: string, speed?: number, axis?: string, boundary?: Boundary | createjs.Rectangle | { x: number, y: number, width: number, height: number }, map?: [number | number[]], diagonal?: boolean, damp?: number, flip?: string, orient?: boolean, constant?: boolean, firstPerson?: boolean, turnSpeed?: number, moveThreshold?: number, stickThreshold?: number, container?: Stage | StageGL | Container, localBounds?: boolean, mouseMoveOutside?: boolean, mousedownIncludes?: DisplayObject[], minPercentSpeed?: number, maxPercentSpeed?: number, dampKeyup?: number, rotate?: boolean, mouseOutside?: boolean, penDown?: boolean, upTime?: number })
|
|
3566
3566
|
immediate(x: number, y: number): void
|
|
3567
3567
|
convert(x: number, y: number): void
|
|
3568
3568
|
pause(state?: boolean, time?: number): this
|