zeropoint-node 1.0.7 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/CHANGELOG.md +98 -0
  2. package/CITATION.cff +1 -1
  3. package/README.md +1 -1
  4. package/dist/a432.electric.flow.cjs +4 -4
  5. package/dist/a432.electric.flow.cjs.map +1 -1
  6. package/dist/a432.electric.flow.esm.js +4 -4
  7. package/dist/a432.electric.flow.esm.js.map +1 -1
  8. package/dist/a432.i.cjs.map +1 -1
  9. package/dist/a432.i.esm.js.map +1 -1
  10. package/dist/a432.mobius.circuit.cjs.map +1 -1
  11. package/dist/a432.mobius.circuit.esm.js.map +1 -1
  12. package/dist/a432.wave.energy.cjs.map +1 -1
  13. package/dist/a432.wave.energy.esm.js.map +1 -1
  14. package/package.json +4 -2
  15. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.5.1.ts +1 -1
  16. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.bus.ts +1 -1
  17. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenge.ts +1 -1
  18. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.challenges.ts +2 -2
  19. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chess.controller.ts +1 -1
  20. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.ts +1 -1
  21. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.voice.ts +5 -5
  22. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.cycle.ts +2 -2
  23. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.journey.3d.ts +1 -10
  24. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.stream.ts +1 -1
  25. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.core.ts +1 -1
  26. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimensional.evolution.ts +1 -1
  27. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.documentation.ts +2 -2
  28. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.double.ts +1 -1
  29. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.electric.flow.ts +4 -4
  30. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.empty.streams.ts +1 -1
  31. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.evolution.ts +2 -2
  32. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ui.ts +3 -3
  33. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.factory.ts +2 -2
  34. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flow.ts +3 -3
  35. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonized.ts +1 -1
  36. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonizer.ts +1 -1
  37. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.consciousness.ts +1 -1
  38. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.emotion.ts +1 -1
  39. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.breathe.ts +1 -1
  40. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.intuit.ts +1 -1
  41. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.move.ts +1 -1
  42. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.reflect.ts +1 -1
  43. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.ts +1 -9
  44. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.image.ts +2 -13
  45. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imperial.ts +1 -11
  46. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.index.ts +2 -2
  47. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infinity.loop.ts +2 -9
  48. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.innovation.ts +2 -2
  49. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.integration.ts +2 -2
  50. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.iter.anatomy.ts +1 -1
  51. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.os.ts +2 -16
  52. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.ui.ts +1 -8
  53. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.main.ts +1 -1
  54. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.math.ts +5 -5
  55. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.meta.ts +1 -1
  56. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.metatron.controller.ts +2 -2
  57. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.mobius.circuit.ts +1 -9
  58. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.modules.ts +1 -1
  59. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.multidimensional.consciousness.3d.ts +2 -11
  60. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.navigation.map.ts +1 -1
  61. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.observation.ts +2 -2
  62. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.consciousness.integration.ts +1 -10
  63. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.math.ts +1 -1
  64. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.terminal.ts +1 -9
  65. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.ts +1 -12
  66. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.ui.ts +1 -1
  67. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pure.visualization.ts +1 -11
  68. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.registry.ts +2 -2
  69. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.resolved.ts +1 -11
  70. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.resonance.ts +2 -2
  71. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.harmonic.ts +2 -9
  72. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.ts +1 -1
  73. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.ts +3 -20
  74. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.self.evolution.ts +2 -2
  75. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.self.rebuilder.ts +2 -2
  76. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.self.ts +2 -2
  77. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sequence.ts +1 -11
  78. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.server.ts +7 -42
  79. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.shear.electron.ts +1 -1
  80. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.stream.ts +1 -1
  81. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.terminal.controller.ts +1 -1
  82. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.ts +1 -1
  83. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.triple.merkaba.3d.ts +2 -11
  84. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.triple.merkaba.ts +1 -10
  85. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ts +5 -5
  86. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.ts +5 -5
  87. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.utils.ts +1 -1
  88. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.animation.ts +1 -8
  89. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.audio.ts +1 -7
  90. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.decode.ts +3 -10
  91. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.path.ts +2 -9
  92. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vbm.visualization.ts +2 -8
  93. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vibration.ts +1 -6
  94. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.vortex.ts +1 -1
  95. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.wave.energy.ts +1 -10
  96. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.wave.particle.duality.ts +1 -1
  97. package/src/kernel/import-graph.ts +2 -10
  98. package/src/quantum/adaptive.ts +2 -2
  99. package/src/quantum/advanced.ts +3 -16
  100. package/src/quantum/applications.ts +2 -2
  101. package/src/quantum/comparison-mesh.ts +1 -1
  102. package/src/quantum/composability.ts +1 -1
  103. package/src/quantum/end-to-end.ts +2 -2
  104. package/src/quantum/error-correction.ts +2 -2
  105. package/src/quantum/hardware-compilation.ts +2 -2
  106. package/src/quantum/hybrid.ts +2 -2
  107. package/src/quantum/kernel-adaptation.ts +1 -1
  108. package/src/quantum/meta-verifier.ts +1 -1
  109. package/src/quantum/millennium-bridge.ts +1 -1
  110. package/src/quantum/orchestrator.ts +1 -1
  111. package/src/quantum/proof-of-system.ts +1 -1
  112. package/src/quantum/security-bridge.ts +2 -2
  113. package/src/quantum/self-healing.ts +1 -1
  114. package/src/quantum/tomography.ts +2 -2
  115. package/src/quantum/variational-optimizer.ts +1 -7
  116. package/src/quantum/vortex-bridge.ts +1 -1
  117. package/src/quantum/workflow.ts +1 -1
  118. package/src/quantum/zenodo-publisher.ts +1 -1
  119. package/src/security/quantum-fold-cipher.test.ts +1 -20
  120. package/src/security/quantum-fold-cipher.ts +3 -14
  121. package/src/security/quantum-proofs.test.ts +3 -11
  122. package/src/security/quantum-threat-landscape.ts +1 -1
  123. package/src/vbm-demo.ts +1 -1
  124. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.7.ts +0 -60
  125. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.8.ts +0 -60
  126. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.1.2.4.ts +0 -60
  127. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.3.6.9.trinity.ts +0 -79
  128. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.9d.dashboard.ts +0 -179
  129. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.adapters.ts +0 -96
  130. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.analog.color.photography.ts +0 -783
  131. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.av.ts +0 -73
  132. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.browser.ts +0 -409
  133. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.chain.of.events.ts +0 -159
  134. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cleanup.ts +0 -116
  135. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.dimensions.ts +0 -597
  136. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.test.ts +0 -491
  137. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.display.ts +0 -519
  138. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.file.ts +0 -65
  139. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.i.ts +0 -45
  140. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.matrix.ts +0 -75
  141. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.trinity.ts +0 -41
  142. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cmyk.universal.linking.ts +0 -1081
  143. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.command.cmyk.ts +0 -46
  144. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.compression.ts +0 -55
  145. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.integration.ts +0 -743
  146. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.consciousness.ts +0 -26
  147. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.crypto.ts +0 -53
  148. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.css.ts +0 -64
  149. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.cursor.ts +0 -56
  150. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decompression.ts +0 -60
  151. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.decoqubit.holographic.hypercomputer.ts +0 -888
  152. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.digital.color.photography.ts +0 -926
  153. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.dimension.ts +0 -44
  154. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.encryption.ts +0 -44
  155. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.experience.ts +0 -28
  156. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.feel.ts +0 -43
  157. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.flute.ts +0 -336
  158. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.font.ts +0 -53
  159. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.test.ts +0 -523
  160. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.fractal.ts +0 -594
  161. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.frequency.healing.ts +0 -88
  162. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gateway.transformation.ts +0 -650
  163. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.generate.matrix.ts +0 -76
  164. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.gods.spirit.magnetometer.ts +0 -879
  165. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.harmonization.status.ts +0 -754
  166. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.hear.ts +0 -41
  167. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.html.body.ts +0 -90
  168. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.body.ts +0 -89
  169. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.human.design.trinity.ts +0 -70
  170. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.browse.ts +0 -41
  171. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.can.ts +0 -69
  172. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.died.ts +0 -32
  173. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.follow.the.path.ts +0 -90
  174. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.go.ts +0 -68
  175. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.harmonized.ts +0 -304
  176. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.heart.ts +0 -26
  177. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.meta.ts +0 -23
  178. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.motion.ts +0 -27
  179. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.scroll.ts +0 -34
  180. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.search.ts +0 -22
  181. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.sequence.ts +0 -281
  182. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.smell.ts +0 -27
  183. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.state.ts +0 -28
  184. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.stream.ts +0 -106
  185. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.taste.ts +0 -27
  186. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.touch.screen.ts +0 -34
  187. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.trinity.healing.ts +0 -386
  188. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.i.write.ts +0 -11
  189. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.icon.ts +0 -109
  190. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imagination.integration.ts +0 -74
  191. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.imperial.test.ts +0 -389
  192. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infinity.ts +0 -14
  193. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.infusion.ts +0 -97
  194. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.integer.harmonics.ts +0 -443
  195. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.test.ts +0 -475
  196. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.spirit.ts +0 -646
  197. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.living.streams.ts +0 -130
  198. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.meta.observation.ts +0 -693
  199. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.mobius.ts +0 -12
  200. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.multiverse.ts +0 -31
  201. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.balance.ts +0 -703
  202. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.nuclear.explosion.ts +0 -728
  203. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.app.ts +0 -14
  204. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.bus.ts +0 -11
  205. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.os.ml.ts +0 -9
  206. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.overlay.visual.controller.ts +0 -116
  207. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.paths.ts +0 -10
  208. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.decoding.ts +0 -123
  209. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.pi.trinity.ts +0 -79
  210. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.prime.numbers.squared.ts +0 -871
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  213. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.quantum.trinity.ts +0 -59
  214. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.renderer.webgl.ts +0 -99
  215. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.resolve.ts +0 -820
  216. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rife.frequency.ts +0 -74
  217. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.3d.ts +0 -73
  218. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.coil.omnidimension.ts +0 -187
  219. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.overlay.ts +0 -46
  220. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.rodin.matrix.ts +0 -58
  221. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.router.ts +0 -61
  222. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.geometry.integers.ts +0 -625
  223. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.sacred.test.ts +0 -314
  224. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.see.ts +0 -39
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  226. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.service.worker.ts +0 -53
  227. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.space.ts +0 -53
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  229. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.superfluid.mobius.circuit.ts +0 -868
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  234. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.body.mind.will.ts +0 -2
  235. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.trinity.breath.ts +0 -2
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  240. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.overlay.ts +0 -25
  241. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.streams.ts +0 -263
  242. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.ui.test.ts +0 -87
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  244. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.unification.hd.rodin.ts +0 -77
  245. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.universe.ts +0 -43
  246. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.uroboros.test.ts +0 -28
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  254. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.wave.particle.duality.test.ts +0 -29
  255. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.math.ts +0 -506
  256. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.pure.math.ts +0 -546
  257. package/src/0/3/6/9/1/2/4/8/7/5/1/a432.zero.entropy.test.ts +0 -452
  258. package/src/0/3/6/9/1/2/4/8/7/5/1/pattern-knowledge.ts +0 -209
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  269. package/src/index.ts +0 -146
  270. package/src/zero-entropy-demo.ts +0 -319
@@ -1,1141 +0,0 @@
1
- import { PI, abs, cos, indexFromSeed, max, min, round, sin, unitFromSeed } from './a432.algebra.ts'
2
- // a432.ui.three.ts — Full production-ready Three.js UI module for A432 system
3
- import * as THREE from 'three';
4
- import { startBreathing } from './a432.breathe.ts';
5
- // Optionally import metaphysical overlays, blockchain, and A432 math as needed
6
- // import { logEvent } from './a432.block.chain.event.ts';
7
- // import { getTrinityAxis, getRodinSequence } from './a432.math.ts';
8
- import { A432BlockChain, recordEvent } from './a432.block.chain.event.ts';
9
- import { getTrinityAxis } from './a432.math.ts';
10
- import { breatheEmitter } from './a432.i.breathe.ts';
11
- import { pulseEmitter } from './a432.i.pulse.ts';
12
- import { heatEmitter } from './a432.i.heat.ts';
13
- import { intuitEmitter } from './a432.i.intuit.ts';
14
- import { reflectEmitter } from './a432.i.reflect.ts';
15
- import { moveEmitter } from './a432.i.move.ts';
16
- import { healthEmitter } from './a432.health.ts';
17
- import { humanEmotionEmitter } from './a432.human.emotion.ts';
18
- import { humanConsciousnessEmitter } from './a432.human.consciousness.ts';
19
- import { type BreathEvent } from './a432.breathe.ts';
20
- import { type HealthMetrics } from './a432.health.ts';
21
- import { type ChessFrame } from './a432.chess.ts';
22
- import { type YinYangFrame } from './a432.yin.yang.ts';
23
- import { type MetatronFrame } from './a432.metatron.ts';
24
- import { a432OSState } from './a432.os.ts';
25
- import { flashColor } from './a432.video.ts';
26
- import { playDigit, playTrinitySound } from './a432.sound.ts';
27
- import { digitAngleToCMYK } from './a432.cmyk.ts';
28
- import { type Digit, toDigit } from './a432.types.ts';
29
- import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
30
- import { startChess } from './a432.chess.ts';
31
- import { startYinYang } from './a432.yin.yang.ts';
32
- import { startMetatron } from './a432.metatron.ts';
33
- import { A432_RESOLVED_FRACTIONS } from './a432.resolved.ts';
34
- import { fractionToDecimal } from './a432.math.ts';
35
- // Analog signal values: exact integer ratios, collapsed to float only here
36
- // at the WebGL boundary. No bare decimal literal appears below.
37
- const G = Object.fromEntries(
38
- Object.entries(A432_RESOLVED_FRACTIONS.GEOMETRY).map(([k, v]) => [k, fractionToDecimal(v)])
39
- ) as Record<keyof typeof A432_RESOLVED_FRACTIONS.GEOMETRY, number>;
40
-
41
- export class A432ThreeUI {
42
- container: HTMLElement;
43
- scene: THREE.Scene;
44
- camera: THREE.PerspectiveCamera;
45
- renderer: THREE.WebGLRenderer;
46
- controls: OrbitControls;
47
- objects: THREE.Object3D[] = [];
48
- lights: THREE.Light[] = [];
49
- overlays: HTMLElement[] = [];
50
- selectedObject: THREE.Object3D | null = null;
51
- animationId: number | null = null;
52
- blockchain: A432BlockChain;
53
- metaOverlay: HTMLElement | null = null;
54
- trinityPhase: number = 3;
55
- harmony: number = 0;
56
- entropy: number = 0;
57
- lastBreath: any = null;
58
- lastPulse: any = null;
59
- lastIntuit: any = null;
60
- lastReflect: any = null;
61
- lastMove: any = null;
62
- lastHeat: any = null;
63
- lastHealth: any = null;
64
- lastEmotion: any = null;
65
- lastConsciousness: any = null;
66
- overlayDocked: boolean = true;
67
- currentBreathPhase: string = '';
68
- currentBreathValue: number = 0;
69
- breathCycleActive: boolean = false;
70
- stopBreathCycle: (() => void) | null = null;
71
- micDetectionActive: boolean = false;
72
- micDetectionStream: MediaStream | null = null;
73
- micDetectionAudioCtx: AudioContext | null = null;
74
- micThreshold: number = 40;
75
- micMinInterval: number = 800;
76
- micAmplitude: number = 0;
77
- micGraphCanvas: HTMLCanvasElement | null = null;
78
- breathEvents: { phase: string, timestamp: number }[] = [];
79
- analyticOverlay: HTMLElement | null = null;
80
- journeyOverlay: HTMLElement | null = null;
81
- healthMetrics: { harmony: number; entropy: number; resonance: number } = { harmony: 0, entropy: 1, resonance: 0 };
82
- lastHealthMetrics: { harmony: number; entropy: number; resonance: number } = { harmony: 0, entropy: 1, resonance: 0 };
83
- healthHistory: { harmony: number; entropy: number; resonance: number; t: number }[] = [];
84
- healthAlertTimeout: any = null;
85
- dashboardOverlay: HTMLElement | null = null;
86
- metaphysicalSwitcher: HTMLElement | null = null;
87
- chessCanvas: HTMLCanvasElement | null = null;
88
- yinYangCanvas: HTMLCanvasElement | null = null;
89
- metatronCanvas: HTMLCanvasElement | null = null;
90
- chessOverlay: HTMLElement | null = null;
91
- yinYangOverlay: HTMLElement | null = null;
92
- metatronOverlay: HTMLElement | null = null;
93
- chessDisposer: (() => void) | null = null;
94
- yinYangDisposer: (() => void) | null = null;
95
- metatronDisposer: (() => void) | null = null;
96
- currentMetaViz: 'chess' | 'yin-yang' | 'metatron' = 'chess';
97
-
98
- constructor(container?: HTMLElement) {
99
- this.container = container || this.createContainer();
100
- this.scene = new THREE.Scene();
101
- this.scene.background = new THREE.Color(0x111111);
102
- this.camera = new THREE.PerspectiveCamera(75, this.container.offsetWidth / this.container.offsetHeight, G.UNIT_TENTH, 1000);
103
- this.camera.position.set(0, 0, 10);
104
- this.renderer = new THREE.WebGLRenderer({ antialias: true });
105
- this.renderer.setSize(this.container.offsetWidth, this.container.offsetHeight);
106
- this.container.appendChild(this.renderer.domElement);
107
- this.blockchain = new A432BlockChain();
108
- this.controls = new OrbitControls(this.camera, this.renderer.domElement);
109
- this.controls.enableDamping = true;
110
- this.controls.dampingFactor = G.STEP_SMALL;
111
- this.controls.screenSpacePanning = false;
112
- this.controls.minDistance = 2;
113
- this.controls.maxDistance = 50;
114
- this.addDefaultLight();
115
- this.addUIControls();
116
- this.addDragAndDrop();
117
- this.animate();
118
- this.createMetaOverlay();
119
- this.createOverlayControls();
120
- this.subscribeToA432Events();
121
- this.addBreatheCycleButton();
122
- this.addBreathCycleControlButton();
123
- this.addMicBreathDetectionButton();
124
- this.addMicBreathDetectionControls();
125
- this.createAnalyticOverlay();
126
- this.createJourneyOverlay();
127
- this.addSensorIntegrationButton();
128
- breatheEmitter.on('breathe', (event: BreathEvent) => {
129
- this.currentBreathPhase = event.phase;
130
- this.currentBreathValue = event.value;
131
- const ts = (event as any).timestamp ?? Date.now();
132
- this.breathEvents.push({ phase: event.phase, timestamp: ts });
133
- if (this.breathEvents.length > 100) this.breathEvents.shift();
134
- this.updateAnalyticOverlay();
135
- this.updateJourneyOverlay(event.phase);
136
- this.animateBreathOverlay(event.phase);
137
- this.updateMetaOverlay();
138
- // Color feedback: flash color for each breath phase
139
- const cmyk = digitAngleToCMYK(event.value, event.phase === 'inhale' ? 0 : event.phase === 'hold' ? 120 : 240);
140
- flashColor(cmyk, 400);
141
- // Sound feedback: play digit for inhale/exhale
142
- if (event.phase === 'inhale') playDigit(3);
143
- if (event.phase === 'exhale') playDigit(9 as Digit);
144
- });
145
- healthEmitter.on('health', (metrics: HealthMetrics) => {
146
- this.lastHealthMetrics = { ...this.healthMetrics };
147
- this.healthMetrics = metrics;
148
- this.healthHistory.push({ ...metrics, t: Date.now() });
149
- if (this.healthHistory.length > 120) this.healthHistory.shift();
150
- this.updateAnalyticOverlay();
151
- this.updateMetaOverlay();
152
- this.animateHealthOverlay(metrics);
153
- this.checkHealthThresholds(metrics);
154
- this.updateJourneyOverlay(this.currentBreathPhase, metrics);
155
- // Color feedback: flash color for harmony/entropy thresholds
156
- if (metrics.harmony < G.UNIT_THIRD_TEN) flashColor({ c: 0, m: 0, y: 100, k: 0 }, 600); // yellow for low harmony
157
- if (metrics.entropy > G.OPACITY_FOUR_FIFTH) flashColor({ c: 0, m: 100, y: 0, k: 0 }, 600); // magenta for high entropy
158
- if (metrics.resonance > G.OPACITY_FOUR_FIFTH) flashColor({ c: 100, m: 0, y: 0, k: 0 }, 600); // cyan for high resonance
159
- // Sound feedback: play trinity sound for high resonance
160
- if (metrics.resonance > G.OPACITY_FOUR_FIFTH) playTrinitySound(9);
161
- });
162
- window.addEventListener('resize', () => this.onResize());
163
- this.createDashboardOverlay();
164
- // Update dashboard on all relevant events
165
- breatheEmitter.on('breathe', () => this.updateDashboardOverlay());
166
- healthEmitter.on('health', () => this.updateDashboardOverlay());
167
- setInterval(() => this.updateDashboardOverlay(), 5000); // update OS state every 5s
168
- this.createMetaphysicalSwitcher();
169
- this.showMetaphysicalVisualization('chess');
170
- }
171
-
172
- createContainer(): HTMLElement {
173
- const container = document.createElement('div');
174
- container.id = 'a432-threejs-container';
175
- container.style.width = '100vw';
176
- container.style.height = '100vh';
177
- document.body.appendChild(container);
178
- return container;
179
- }
180
-
181
- addDefaultLight() {
182
- const light = new THREE.PointLight(0xffffff, 1, 100);
183
- light.position.set(10, 10, 10);
184
- this.scene.add(light);
185
- this.lights.push(light);
186
- }
187
-
188
- addCube() {
189
- const geometry = new THREE.BoxGeometry();
190
- const material = new THREE.MeshStandardMaterial({ color: 0x00ff00 });
191
- const cube = new THREE.Mesh(geometry, material);
192
- cube.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:2") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:3") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:4") * 4 - 2);
193
- this.scene.add(cube);
194
- this.objects.push(cube);
195
- recordEvent(this.blockchain, 'addCube', 'A432ThreeUI', cube);
196
- return cube;
197
- }
198
-
199
- addSphere() {
200
- const geometry = new THREE.SphereGeometry(G.OPACITY_SEVEN, 32, 32);
201
- const material = new THREE.MeshStandardMaterial({ color: 0x0077ff });
202
- const sphere = new THREE.Mesh(geometry, material);
203
- sphere.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:5") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:6") * 4 - 2, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:7") * 4 - 2);
204
- this.scene.add(sphere);
205
- this.objects.push(sphere);
206
- recordEvent(this.blockchain, 'addSphere', 'A432ThreeUI', sphere);
207
- return sphere;
208
- }
209
-
210
- addLight() {
211
- const light = new THREE.PointLight(0xffffff, 1, 100);
212
- light.position.set(unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:8") * 8 - 4, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:9") * 8 - 4, unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:10") * 8 - 4);
213
- this.scene.add(light);
214
- this.lights.push(light);
215
- recordEvent(this.blockchain, 'addLight', 'A432ThreeUI', light);
216
- return light;
217
- }
218
-
219
- removeSelectedObject() {
220
- if (this.selectedObject) {
221
- recordEvent(this.blockchain, 'removeObject', 'A432ThreeUI', this.selectedObject);
222
- this.scene.remove(this.selectedObject);
223
- this.objects = this.objects.filter(obj => obj !== this.selectedObject);
224
- this.selectedObject = null;
225
- this.removePropertyEditor();
226
- }
227
- }
228
-
229
- selectObject(obj: THREE.Object3D) {
230
- this.selectedObject = obj;
231
- this.showPropertyEditor(obj);
232
- recordEvent(this.blockchain, 'selectObject', 'A432ThreeUI', obj);
233
- }
234
-
235
- addUIControls() {
236
- // Add UI buttons for demo (can be replaced with a more advanced UI framework)
237
- const addCubeBtn = this.createButton('Add Cube', () => this.addCube());
238
- const addSphereBtn = this.createButton('Add Sphere', () => this.addSphere());
239
- const addLightBtn = this.createButton('Add Light', () => this.addLight());
240
- const removeBtn = this.createButton('Remove Selected', () => this.removeSelectedObject());
241
- document.body.appendChild(addCubeBtn);
242
- document.body.appendChild(addSphereBtn);
243
- document.body.appendChild(addLightBtn);
244
- document.body.appendChild(removeBtn);
245
- }
246
-
247
- createButton(label: string, onClick: () => void): HTMLButtonElement {
248
- const btn = document.createElement('button');
249
- btn.textContent = label;
250
- btn.style.position = 'absolute';
251
- btn.style.right = '16px';
252
- btn.style.top = `${8 + 40 * document.body.querySelectorAll('button').length}px`;
253
- btn.style.zIndex = '10001';
254
- btn.onclick = onClick;
255
- return btn;
256
- }
257
-
258
- animate() {
259
- this.animationId = requestAnimationFrame(() => this.animate());
260
- // Example: rotate all meshes
261
- this.objects.forEach(obj => {
262
- if (obj instanceof THREE.Mesh) {
263
- obj.rotation.x += G.STEP_FINE;
264
- obj.rotation.y += G.STEP_FINE;
265
- }
266
- });
267
- this.renderer.render(this.scene, this.camera);
268
- this.controls.update();
269
- }
270
-
271
- onResize() {
272
- this.camera.aspect = this.container.offsetWidth / this.container.offsetHeight;
273
- this.camera.updateProjectionMatrix();
274
- this.renderer.setSize(this.container.offsetWidth, this.container.offsetHeight);
275
- }
276
-
277
- // Example: show metaphysical overlay
278
- showOverlay(html: string, obj?: THREE.Object3D) {
279
- const overlay = document.createElement('div');
280
- overlay.innerHTML = html;
281
- overlay.style.position = 'absolute';
282
- overlay.style.left = '20px';
283
- overlay.style.top = '20px';
284
- overlay.style.background = 'rgba(0,0,0,0.7)';
285
- overlay.style.color = '#fff';
286
- overlay.style.padding = '12px';
287
- overlay.style.zIndex = '10002';
288
- document.body.appendChild(overlay);
289
- this.overlays.push(overlay);
290
- setTimeout(() => {
291
- overlay.remove();
292
- this.overlays = this.overlays.filter(o => o !== overlay);
293
- }, 3000);
294
- }
295
-
296
- // Example: log event to blockchain or analytics
297
- // logEvent(type: string, obj: any) {
298
- // logEvent(type, obj);
299
- // }
300
-
301
- // Extend: add methods for camera switching, advanced controls, metaphysical overlays, blockchain integration, etc.
302
-
303
- addDragAndDrop() {
304
- this.renderer.domElement.addEventListener('pointerdown', (event) => {
305
- const mouse = new THREE.Vector2();
306
- mouse.x = (event.offsetX / this.renderer.domElement.clientWidth) * 2 - 1;
307
- mouse.y = -(event.offsetY / this.renderer.domElement.clientHeight) * 2 + 1;
308
- const raycaster = new THREE.Raycaster();
309
- raycaster.setFromCamera(mouse, this.camera);
310
- const intersects = raycaster.intersectObjects(this.objects);
311
- if (intersects.length > 0) {
312
- this.selectObject(intersects[0].object);
313
- }
314
- });
315
- }
316
-
317
- showPropertyEditor(obj: THREE.Object3D) {
318
- this.removePropertyEditor();
319
- const overlay = document.createElement('div');
320
- overlay.style.position = 'absolute';
321
- overlay.style.right = '20px';
322
- overlay.style.top = '80px';
323
- overlay.style.background = 'rgba(0,0,0,0.85)';
324
- overlay.style.color = '#fff';
325
- overlay.style.padding = '16px';
326
- overlay.style.zIndex = '10003';
327
- overlay.style.borderRadius = '8px';
328
- overlay.innerHTML = `<b>Object Properties</b><br>
329
- <label>X: <input type='number' step='0.1' value='${obj.position.x}' id='a432-x'></label><br>
330
- <label>Y: <input type='number' step='0.1' value='${obj.position.y}' id='a432-y'></label><br>
331
- <label>Z: <input type='number' step='0.1' value='${obj.position.z}' id='a432-z'></label><br>
332
- <label>Color: <input type='color' value='${(obj as any).material?.color ? '#' + (obj as any).material.color.getHexString() : '#ffffff'}' id='a432-color'></label><br>
333
- <button id='a432-close'>Close</button>`;
334
- document.body.appendChild(overlay);
335
- this.overlays.push(overlay);
336
- overlay.querySelector('#a432-x')?.addEventListener('input', (e: any) => { obj.position.x = parseFloat(e.target.value); });
337
- overlay.querySelector('#a432-y')?.addEventListener('input', (e: any) => { obj.position.y = parseFloat(e.target.value); });
338
- overlay.querySelector('#a432-z')?.addEventListener('input', (e: any) => { obj.position.z = parseFloat(e.target.value); });
339
- overlay.querySelector('#a432-color')?.addEventListener('input', (e: any) => {
340
- if ((obj as any).material?.color) (obj as any).material.color.set(e.target.value);
341
- });
342
- overlay.querySelector('#a432-close')?.addEventListener('click', () => this.removePropertyEditor());
343
- }
344
-
345
- removePropertyEditor() {
346
- this.overlays.forEach(o => {
347
- if (o.innerHTML.includes('Object Properties')) o.remove();
348
- });
349
- this.overlays = this.overlays.filter(o => !o.innerHTML.includes('Object Properties'));
350
- }
351
-
352
- createMetaOverlay() {
353
- this.metaOverlay = document.createElement('div');
354
- this.metaOverlay.style.position = this.overlayDocked ? 'absolute' : 'fixed';
355
- this.metaOverlay.style.left = '20px';
356
- this.metaOverlay.style.bottom = '20px';
357
- this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
358
- this.metaOverlay.style.color = '#fff';
359
- this.metaOverlay.style.padding = '16px';
360
- this.metaOverlay.style.zIndex = '10010';
361
- this.metaOverlay.style.borderRadius = '12px';
362
- this.metaOverlay.style.fontFamily = 'monospace';
363
- this.metaOverlay.style.minWidth = '260px';
364
- this.metaOverlay.innerHTML = this.getMetaOverlayHTML();
365
- document.body.appendChild(this.metaOverlay);
366
- }
367
-
368
- updateMetaOverlay() {
369
- if (this.metaOverlay) {
370
- this.metaOverlay.innerHTML = this.getMetaOverlayHTML();
371
- }
372
- }
373
-
374
- getMetaOverlayHTML() {
375
- return `<b>Metaphysical State</b><br>
376
- <b>Breath Phase:</b> <span style='color:#0ff'>${this.currentBreathPhase || '—'}</span><br>
377
- <b>Breath Value:</b> <span style='color:#0ff'>${this.currentBreathValue}</span><br>
378
- <b>Breath Cycle:</b> <span style='color:#fff'>4 (inhale) - 3 (hold) - 2 (exhale)</span><br>
379
- <b>Harmony:</b> <span style='color:${this.healthMetrics.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}'>${this.healthMetrics.harmony.toFixed(2)}</span><br>
380
- <b>Entropy:</b> <span style='color:${this.healthMetrics.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}'>${this.healthMetrics.entropy.toFixed(2)}</span><br>
381
- <b>Resonance:</b> <span style='color:${this.healthMetrics.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}'>${this.healthMetrics.resonance.toFixed(2)}</span><br>
382
- Trinity Phase: <span style='color:#ff0'>${this.trinityPhase}</span><br>
383
- Harmony: <span style='color:#0f0'>${this.harmony}</span><br>
384
- Entropy: <span style='color:#f00'>${this.entropy}</span><br>
385
- <hr style='border:1px solid #333'>
386
- Last Breath: ${this.lastBreath ? JSON.stringify(this.lastBreath) : '—'}<br>
387
- Last Pulse: ${this.lastPulse ? JSON.stringify(this.lastPulse) : '—'}<br>
388
- Last Intuit: ${this.lastIntuit ? JSON.stringify(this.lastIntuit) : '—'}<br>
389
- Last Reflect: ${this.lastReflect ? JSON.stringify(this.lastReflect) : '—'}<br>
390
- Last Move: ${this.lastMove ? JSON.stringify(this.lastMove) : '—'}<br>
391
- Last Heat: ${this.lastHeat ? JSON.stringify(this.lastHeat) : '—'}<br>
392
- Last Health: ${this.lastHealth ? JSON.stringify(this.lastHealth) : '—'}<br>
393
- Last Emotion: ${this.lastEmotion ? JSON.stringify(this.lastEmotion) : '—'}<br>
394
- Last Consciousness: ${this.lastConsciousness ? JSON.stringify(this.lastConsciousness) : '—'}<br>`;
395
- }
396
-
397
- createOverlayControls() {
398
- const toggleBtn = document.createElement('button');
399
- toggleBtn.textContent = 'Toggle Overlay';
400
- toggleBtn.style.position = 'absolute';
401
- toggleBtn.style.left = '20px';
402
- toggleBtn.style.bottom = '180px';
403
- toggleBtn.style.zIndex = '10011';
404
- toggleBtn.onclick = () => {
405
- if (this.metaOverlay) {
406
- this.metaOverlay.style.display = this.metaOverlay.style.display === 'none' ? 'block' : 'none';
407
- }
408
- };
409
- document.body.appendChild(toggleBtn);
410
- const dockBtn = document.createElement('button');
411
- dockBtn.textContent = 'Dock/Float Overlay';
412
- dockBtn.style.position = 'absolute';
413
- dockBtn.style.left = '140px';
414
- dockBtn.style.bottom = '180px';
415
- dockBtn.style.zIndex = '10011';
416
- dockBtn.onclick = () => {
417
- this.overlayDocked = !this.overlayDocked;
418
- if (this.metaOverlay) {
419
- this.metaOverlay.style.position = this.overlayDocked ? 'absolute' : 'fixed';
420
- }
421
- };
422
- document.body.appendChild(dockBtn);
423
- }
424
-
425
- subscribeToA432Events() {
426
- pulseEmitter.on('pulse', (ev: any) => {
427
- this.lastPulse = ev;
428
- this.harmony = getTrinityAxis()[ev.value % 3]; // Assuming harmony is derived from trinity phase
429
- this.entropy = getTrinityAxis()[ev.value % 3]; // Assuming entropy is derived from trinity phase
430
- this.updateMetaOverlay();
431
- });
432
- intuitEmitter.on('intuit', (ev: any) => { this.lastIntuit = ev; this.updateMetaOverlay(); });
433
- reflectEmitter.on('reflect', (ev: any) => { this.lastReflect = ev; this.updateMetaOverlay(); });
434
- moveEmitter.on('move', (ev: any) => { this.lastMove = ev; this.updateMetaOverlay(); });
435
- heatEmitter.on('heat', (ev: any) => { this.lastHeat = ev; this.updateMetaOverlay(); });
436
- healthEmitter.on('health', (ev: any) => { this.lastHealth = ev; this.updateMetaOverlay(); });
437
- humanEmotionEmitter.on('emotion', (ev: any) => { this.lastEmotion = ev; this.updateMetaOverlay(); });
438
- humanConsciousnessEmitter.on('consciousness', (ev: any) => { this.lastConsciousness = ev; this.updateMetaOverlay(); });
439
- }
440
-
441
- addBreatheCycleButton() {
442
- const btn = document.createElement('button');
443
- btn.textContent = 'I Breathe (Inhale/Exhale)';
444
- btn.style.position = 'absolute';
445
- btn.style.left = '20px';
446
- btn.style.bottom = '240px';
447
- btn.style.zIndex = '10012';
448
- btn.onclick = () => this.iBreatheInhaleExhale();
449
- document.body.appendChild(btn);
450
- }
451
-
452
- iBreatheInhaleExhale() {
453
- const now = Date.now();
454
- // Inhale event
455
- breatheEmitter.emit('breathe', { value: 9, phase: 'inhale', timestamp: now });
456
- // Exhale event (after a short delay)
457
- setTimeout(() => {
458
- breatheEmitter.emit('breathe', { value: 0, phase: 'exhale', timestamp: Date.now() });
459
- }, 1000);
460
- }
461
-
462
- addBreathCycleControlButton() {
463
- const btn = document.createElement('button');
464
- btn.textContent = 'Start 4-3-2 Breath Cycle (Device)';
465
- btn.style.position = 'absolute';
466
- btn.style.left = '20px';
467
- btn.style.bottom = '280px';
468
- btn.style.zIndex = '10013';
469
- btn.onclick = () => this.toggleBreathCycle(btn);
470
- document.body.appendChild(btn);
471
- }
472
-
473
- toggleBreathCycle(btn: HTMLButtonElement) {
474
- if (!this.breathCycleActive) {
475
- this.stopBreathCycle = startBreathing(1000); // 1s per step
476
- this.breathCycleActive = true;
477
- btn.textContent = 'Stop 4-3-2 Breath Cycle (Device)';
478
- } else {
479
- if (this.stopBreathCycle) this.stopBreathCycle();
480
- this.breathCycleActive = false;
481
- btn.textContent = 'Start 4-3-2 Breath Cycle (Device)';
482
- }
483
- }
484
-
485
- animateBreathOverlay(phase: string) {
486
- if (!this.metaOverlay) return;
487
- this.metaOverlay.style.transition = 'box-shadow 0.3s, background 0.3s';
488
- if (phase === 'inhale') {
489
- this.metaOverlay.style.boxShadow = '0 0 24px 8px #00ffcc';
490
- this.metaOverlay.style.background = 'rgba(32,64,64,0.97)';
491
- } else if (phase === 'hold') {
492
- this.metaOverlay.style.boxShadow = '0 0 24px 8px #ccccff';
493
- this.metaOverlay.style.background = 'rgba(64,64,96,0.97)';
494
- } else if (phase === 'exhale') {
495
- this.metaOverlay.style.boxShadow = '0 0 24px 8px #ffcc00';
496
- this.metaOverlay.style.background = 'rgba(64,32,32,0.97)';
497
- } else {
498
- this.metaOverlay.style.boxShadow = '';
499
- this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
500
- }
501
- setTimeout(() => {
502
- if (!this.metaOverlay) return;
503
- this.metaOverlay.style.boxShadow = '';
504
- this.metaOverlay.style.background = 'rgba(32,32,64,0.92)';
505
- }, 1200);
506
- }
507
-
508
- addMicBreathDetectionButton() {
509
- const btn = document.createElement('button');
510
- btn.textContent = 'Enable Microphone Breath Detection';
511
- btn.style.position = 'absolute';
512
- btn.style.left = '20px';
513
- btn.style.bottom = '320px';
514
- btn.style.zIndex = '10014';
515
- btn.onclick = () => this.toggleMicBreathDetection(btn);
516
- document.body.appendChild(btn);
517
- }
518
-
519
- async toggleMicBreathDetection(btn: HTMLButtonElement) {
520
- if (!this.micDetectionActive) {
521
- await this.startMicBreathDetection();
522
- this.micDetectionActive = true;
523
- btn.textContent = 'Disable Microphone Breath Detection';
524
- } else {
525
- this.stopMicBreathDetection();
526
- this.micDetectionActive = false;
527
- btn.textContent = 'Enable Microphone Breath Detection';
528
- }
529
- }
530
-
531
- addMicBreathDetectionControls() {
532
- // Threshold slider
533
- const thresholdLabel = document.createElement('label');
534
- thresholdLabel.textContent = 'Mic Threshold:';
535
- thresholdLabel.style.position = 'absolute';
536
- thresholdLabel.style.left = '220px';
537
- thresholdLabel.style.bottom = '320px';
538
- thresholdLabel.style.zIndex = '10014';
539
- const thresholdSlider = document.createElement('input');
540
- thresholdSlider.type = 'range';
541
- thresholdSlider.min = '10';
542
- thresholdSlider.max = '100';
543
- thresholdSlider.value = String(this.micThreshold);
544
- thresholdSlider.oninput = (e: any) => {
545
- this.micThreshold = parseInt(e.target.value, 10);
546
- };
547
- thresholdLabel.appendChild(thresholdSlider);
548
- document.body.appendChild(thresholdLabel);
549
-
550
- // Min interval slider
551
- const intervalLabel = document.createElement('label');
552
- intervalLabel.textContent = 'Min Interval (ms):';
553
- intervalLabel.style.position = 'absolute';
554
- intervalLabel.style.left = '420px';
555
- intervalLabel.style.bottom = '320px';
556
- intervalLabel.style.zIndex = '10014';
557
- const intervalSlider = document.createElement('input');
558
- intervalSlider.type = 'range';
559
- intervalSlider.min = '200';
560
- intervalSlider.max = '2000';
561
- intervalSlider.value = String(this.micMinInterval);
562
- intervalSlider.oninput = (e: any) => {
563
- this.micMinInterval = parseInt(e.target.value, 10);
564
- };
565
- intervalLabel.appendChild(intervalSlider);
566
- document.body.appendChild(intervalLabel);
567
-
568
- // Auto-calibration button
569
- const calibrateBtn = document.createElement('button');
570
- calibrateBtn.textContent = 'Auto-Calibrate Threshold';
571
- calibrateBtn.style.position = 'absolute';
572
- calibrateBtn.style.left = '650px';
573
- calibrateBtn.style.bottom = '320px';
574
- calibrateBtn.style.zIndex = '10014';
575
- calibrateBtn.onclick = () => this.autoCalibrateMicThreshold();
576
- document.body.appendChild(calibrateBtn);
577
-
578
- // Amplitude graph
579
- this.micGraphCanvas = document.createElement('canvas');
580
- this.micGraphCanvas.width = 200;
581
- this.micGraphCanvas.height = 40;
582
- this.micGraphCanvas.style.position = 'absolute';
583
- this.micGraphCanvas.style.left = '900px';
584
- this.micGraphCanvas.style.bottom = '320px';
585
- this.micGraphCanvas.style.zIndex = '10014';
586
- this.micGraphCanvas.style.background = '#222';
587
- document.body.appendChild(this.micGraphCanvas);
588
- }
589
-
590
- async startMicBreathDetection() {
591
- try {
592
- this.micDetectionStream = await navigator.mediaDevices.getUserMedia({ audio: true });
593
- this.micDetectionAudioCtx = new (window.AudioContext || (window as any).webkitAudioContext)();
594
- const source = this.micDetectionAudioCtx.createMediaStreamSource(this.micDetectionStream);
595
- const analyser = this.micDetectionAudioCtx.createAnalyser();
596
- analyser.fftSize = 2048;
597
- source.connect(analyser);
598
- const data = new Uint8Array(analyser.fftSize);
599
- let lastPhase: 'inhale'|'exhale' = 'exhale';
600
- let lastTrigger = 0;
601
- const detect = () => {
602
- analyser.getByteTimeDomainData(data);
603
- const amplitude = max(...data) - min(...data);
604
- this.micAmplitude = amplitude;
605
- this.drawMicAmplitudeGraph(amplitude);
606
- const now = Date.now();
607
- if (amplitude > this.micThreshold && lastPhase === 'exhale' && now - lastTrigger > this.micMinInterval) {
608
- breatheEmitter.emit('breathe', { value: 9, phase: 'inhale', timestamp: now });
609
- lastPhase = 'inhale';
610
- lastTrigger = now;
611
- } else if (amplitude < this.micThreshold/2 && lastPhase === 'inhale' && now - lastTrigger > this.micMinInterval) {
612
- breatheEmitter.emit('breathe', { value: 0, phase: 'exhale', timestamp: now });
613
- lastPhase = 'exhale';
614
- lastTrigger = now;
615
- }
616
- if (this.micDetectionActive) requestAnimationFrame(detect);
617
- };
618
- detect();
619
- } catch (err) {
620
- alert('Microphone access denied or unavailable.');
621
- }
622
- }
623
-
624
- drawMicAmplitudeGraph(amplitude: number) {
625
- if (!this.micGraphCanvas) return;
626
- const ctx = this.micGraphCanvas.getContext('2d');
627
- if (!ctx) return;
628
- ctx.clearRect(0, 0, this.micGraphCanvas.width, this.micGraphCanvas.height);
629
- ctx.fillStyle = '#0ff';
630
- ctx.fillRect(0, 0, amplitude * 2, this.micGraphCanvas.height);
631
- ctx.strokeStyle = '#fff';
632
- ctx.beginPath();
633
- ctx.moveTo(this.micThreshold * 2, 0);
634
- ctx.lineTo(this.micThreshold * 2, this.micGraphCanvas.height);
635
- ctx.stroke();
636
- }
637
-
638
- async autoCalibrateMicThreshold() {
639
- if (!this.micDetectionStream || !this.micDetectionAudioCtx) {
640
- alert('Start microphone detection first.');
641
- return;
642
- }
643
- const source = this.micDetectionAudioCtx.createMediaStreamSource(this.micDetectionStream);
644
- const analyser = this.micDetectionAudioCtx.createAnalyser();
645
- analyser.fftSize = 2048;
646
- source.connect(analyser);
647
- const data = new Uint8Array(analyser.fftSize);
648
- let maxAmp = 0;
649
- let samples = 0;
650
- const sample = () => {
651
- analyser.getByteTimeDomainData(data);
652
- const amplitude = max(...data) - min(...data);
653
- if (amplitude > maxAmp) maxAmp = amplitude;
654
- samples++;
655
- if (samples < 60) {
656
- setTimeout(sample, 50);
657
- } else {
658
- this.micThreshold = max(20, maxAmp + 10);
659
- alert('Auto-calibrated threshold: ' + this.micThreshold);
660
- }
661
- };
662
- sample();
663
- }
664
-
665
- stopMicBreathDetection() {
666
- if (this.micDetectionStream) {
667
- this.micDetectionStream.getTracks().forEach(track => track.stop());
668
- this.micDetectionStream = null;
669
- }
670
- if (this.micDetectionAudioCtx) {
671
- this.micDetectionAudioCtx.close();
672
- this.micDetectionAudioCtx = null;
673
- }
674
- }
675
-
676
- createAnalyticOverlay() {
677
- this.analyticOverlay = document.createElement('div');
678
- this.analyticOverlay.style.position = 'absolute';
679
- this.analyticOverlay.style.right = '20px';
680
- this.analyticOverlay.style.bottom = '20px';
681
- this.analyticOverlay.style.background = 'rgba(32,32,32,0.92)';
682
- this.analyticOverlay.style.color = '#fff';
683
- this.analyticOverlay.style.padding = '12px';
684
- this.analyticOverlay.style.zIndex = '10015';
685
- this.analyticOverlay.style.borderRadius = '10px';
686
- this.analyticOverlay.style.fontFamily = 'monospace';
687
- this.analyticOverlay.style.minWidth = '220px';
688
- this.analyticOverlay.innerHTML = this.getAnalyticOverlayHTML();
689
- document.body.appendChild(this.analyticOverlay);
690
- }
691
-
692
- updateAnalyticOverlay() {
693
- if (this.analyticOverlay) {
694
- this.analyticOverlay.innerHTML = this.getAnalyticOverlayHTML();
695
- }
696
- }
697
-
698
- getAnalyticOverlayHTML() {
699
- // Calculate breath rate (breaths/min)
700
- const now = Date.now();
701
- const oneMinuteAgo = now - 60000;
702
- const breaths = this.breathEvents.filter(e => e.phase === 'inhale' && e.timestamp > oneMinuteAgo);
703
- const breathRate = breaths.length;
704
- // Calculate average phase durations
705
- const phaseDurations: { [phase: string]: number[] } = { inhale: [], hold: [], exhale: [] };
706
- let lastPhase = '', lastTimestamp = 0;
707
- for (const e of this.breathEvents) {
708
- if (lastPhase && lastTimestamp && e.phase !== lastPhase) {
709
- const duration = e.timestamp - lastTimestamp;
710
- if (phaseDurations[lastPhase]) phaseDurations[lastPhase].push(duration);
711
- }
712
- lastPhase = e.phase;
713
- lastTimestamp = e.timestamp;
714
- }
715
- const avg = (arr: number[]) => arr.length ? round(arr.reduce((a, b) => a + b, 0) / arr.length) : '—';
716
- return `<b>Breath Analytics</b><br>
717
- Breath Rate: <span style='color:#0ff'>${breathRate}</span> breaths/min<br>
718
- Avg Inhale: <span style='color:#0ff'>${avg(phaseDurations.inhale)}</span> ms<br>
719
- Avg Hold: <span style='color:#0ff'>${avg(phaseDurations.hold)}</span> ms<br>
720
- Avg Exhale: <span style='color:#0ff'>${avg(phaseDurations.exhale)}</span> ms<br>
721
- <hr style='border:1px solid #333'>
722
- <b>System Health</b><br>
723
- Harmony: <span style='color:${this.healthMetrics.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}'>${this.healthMetrics.harmony.toFixed(2)}</span><br>
724
- Entropy: <span style='color:${this.healthMetrics.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}'>${this.healthMetrics.entropy.toFixed(2)}</span><br>
725
- Resonance: <span style='color:${this.healthMetrics.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}'>${this.healthMetrics.resonance.toFixed(2)}</span><br>
726
- <svg width='180' height='36' style='margin-top:8px;'>${this.getHealthSparklineSVG()}</svg>`;
727
- }
728
-
729
- getHealthSparklineSVG() {
730
- const N = 60;
731
- const hist = this.healthHistory.slice(-N);
732
- if (!hist.length) return '';
733
- const scale = (arr: number[], h: number) => arr.map(v => h - v * h);
734
- const w = 180, h = 36;
735
- const x = (i: number) => round((i / (N - 1)) * w);
736
- const harmony = scale(hist.map(e => e.harmony), h);
737
- const entropy = scale(hist.map(e => e.entropy), h);
738
- const resonance = scale(hist.map(e => e.resonance), h);
739
- const poly = (arr: number[], color: string) => `<polyline fill='none' stroke='${color}' stroke-width='2' points='${arr.map((y, i) => `${x(i)},${y}`).join(' ')}'/>`;
740
- return [
741
- poly(harmony, '#0f0'),
742
- poly(entropy, '#f00'),
743
- poly(resonance, '#0ff')
744
- ].join('');
745
- }
746
-
747
- createJourneyOverlay() {
748
- this.journeyOverlay = document.createElement('div');
749
- this.journeyOverlay.style.position = 'absolute';
750
- this.journeyOverlay.style.left = '20px';
751
- this.journeyOverlay.style.top = '20px';
752
- this.journeyOverlay.style.background = 'rgba(64,32,96,0.92)';
753
- this.journeyOverlay.style.color = '#fff';
754
- this.journeyOverlay.style.padding = '14px';
755
- this.journeyOverlay.style.zIndex = '10016';
756
- this.journeyOverlay.style.borderRadius = '10px';
757
- this.journeyOverlay.style.fontFamily = 'monospace';
758
- this.journeyOverlay.style.minWidth = '260px';
759
- this.journeyOverlay.innerHTML = '<b>Metaphysical Journey</b><br>—';
760
- document.body.appendChild(this.journeyOverlay);
761
- }
762
-
763
- updateJourneyOverlay(phase: string, metrics?: { harmony: number; entropy: number; resonance: number }) {
764
- if (!this.journeyOverlay) return;
765
- const prompts: { [phase: string]: string } = {
766
- inhale: 'Breathe in unity. Feel the field fill you.',
767
- hold: 'Hold. Become aware of harmony.',
768
- exhale: 'Exhale. Release entropy, return to source.'
769
- };
770
- let meta = '';
771
- if (metrics) {
772
- if (metrics.harmony < G.UNIT_THIRD_TEN) meta = '<br><span style="color:#ff0">Metaphysical Alert: Harmony is low. Focus on unity.</span>';
773
- else if (metrics.entropy > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#f00">Metaphysical Alert: Entropy is high. Exhale and release.</span>';
774
- else if (metrics.resonance > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#0ff">Metaphysical: Resonance is high. System is harmonized.</span>';
775
- }
776
- this.journeyOverlay.innerHTML = `<b>Metaphysical Journey</b><br>${prompts[phase] || '—'}${meta}`;
777
- }
778
-
779
- addSensorIntegrationButton() {
780
- const btn = document.createElement('button');
781
- btn.textContent = 'Connect Breath Sensor (Bluetooth/Serial)';
782
- btn.style.position = 'absolute';
783
- btn.style.left = '20px';
784
- btn.style.bottom = '360px';
785
- btn.style.zIndex = '10017';
786
- btn.onclick = () => this.connectBreathSensor();
787
- document.body.appendChild(btn);
788
- }
789
-
790
- async connectBreathSensor() {
791
- alert('Bluetooth/Serial sensor integration coming soon! (Stub for future device API)');
792
- // Placeholder for future Web Bluetooth/Serial integration
793
- }
794
-
795
- animateHealthOverlay(metrics: { harmony: number; entropy: number; resonance: number }) {
796
- if (!this.analyticOverlay) return;
797
- // Animate overlay if harmony or entropy changes significantly
798
- if (abs(metrics.harmony - this.lastHealthMetrics.harmony) > G.UNIT_FIFTH) {
799
- this.analyticOverlay.style.boxShadow = '0 0 24px 8px #0f0';
800
- setTimeout(() => { if (this.analyticOverlay) this.analyticOverlay.style.boxShadow = ''; }, 1000);
801
- }
802
- if (abs(metrics.entropy - this.lastHealthMetrics.entropy) > G.UNIT_FIFTH) {
803
- this.analyticOverlay.style.boxShadow = '0 0 24px 8px #f00';
804
- setTimeout(() => { if (this.analyticOverlay) this.analyticOverlay.style.boxShadow = ''; }, 1000);
805
- }
806
- }
807
-
808
- checkHealthThresholds(metrics: { harmony: number; entropy: number; resonance: number }) {
809
- if (metrics.harmony < G.UNIT_THIRD_TEN) {
810
- this.showHealthAlert('Low Harmony! Focus on unity and breath.');
811
- } else if (metrics.entropy > G.OPACITY_FOUR_FIFTH) {
812
- this.showHealthAlert('High Entropy! Exhale and release tension.');
813
- } else if (metrics.resonance > G.OPACITY_FOUR_FIFTH) {
814
- this.showHealthAlert('High Resonance! System is harmonized.');
815
- }
816
- }
817
-
818
- showHealthAlert(msg: string) {
819
- if (this.healthAlertTimeout) clearTimeout(this.healthAlertTimeout);
820
- let alertDiv = document.getElementById('health-alert');
821
- if (!alertDiv) {
822
- alertDiv = document.createElement('div');
823
- alertDiv.id = 'health-alert';
824
- alertDiv.style.position = 'fixed';
825
- alertDiv.style.left = '50%';
826
- alertDiv.style.top = '10%';
827
- alertDiv.style.transform = 'translateX(-50%)';
828
- alertDiv.style.background = 'rgba(255,0,64,0.95)';
829
- alertDiv.style.color = '#fff';
830
- alertDiv.style.padding = '18px 32px';
831
- alertDiv.style.fontSize = '1.3em';
832
- alertDiv.style.borderRadius = '16px';
833
- alertDiv.style.zIndex = '10020';
834
- alertDiv.style.boxShadow = '0 0 32px 8px #f0f';
835
- document.body.appendChild(alertDiv);
836
- }
837
- alertDiv.textContent = msg;
838
- alertDiv.style.display = 'block';
839
- this.healthAlertTimeout = setTimeout(() => {
840
- if (alertDiv) alertDiv.style.display = 'none';
841
- }, 3000);
842
- }
843
-
844
- createDashboardOverlay() {
845
- this.dashboardOverlay = document.createElement('div');
846
- this.dashboardOverlay.style.position = 'fixed';
847
- this.dashboardOverlay.style.right = '20px';
848
- this.dashboardOverlay.style.top = '20px';
849
- this.dashboardOverlay.style.background = 'rgba(24,24,48,0.98)';
850
- this.dashboardOverlay.style.color = '#fff';
851
- this.dashboardOverlay.style.padding = '20px';
852
- this.dashboardOverlay.style.zIndex = '10030';
853
- this.dashboardOverlay.style.borderRadius = '18px';
854
- this.dashboardOverlay.style.fontFamily = 'monospace';
855
- this.dashboardOverlay.style.minWidth = '340px';
856
- this.dashboardOverlay.style.maxWidth = '420px';
857
- this.dashboardOverlay.style.boxShadow = '0 0 32px 8px #0ff8';
858
- this.dashboardOverlay.innerHTML = this.getDashboardOverlayHTML();
859
- document.body.appendChild(this.dashboardOverlay);
860
- }
861
-
862
- updateDashboardOverlay() {
863
- if (this.dashboardOverlay) {
864
- this.dashboardOverlay.innerHTML = this.getDashboardOverlayHTML();
865
- }
866
- }
867
-
868
- getDashboardOverlayHTML() {
869
- // OS state
870
- const os = a432OSState();
871
- const color = os.color.rgb;
872
- // Health metrics
873
- const h = this.healthMetrics;
874
- // Journey prompt
875
- const phase = this.currentBreathPhase;
876
- const prompts: { [phase: string]: string } = {
877
- inhale: 'Breathe in unity. Feel the field fill you.',
878
- hold: 'Hold. Become aware of harmony.',
879
- exhale: 'Exhale. Release entropy, return to source.'
880
- };
881
- let meta = '';
882
- if (h.harmony < G.UNIT_THIRD_TEN) meta = '<br><span style="color:#ff0">Metaphysical Alert: Harmony is low. Focus on unity.</span>';
883
- else if (h.entropy > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#f00">Metaphysical Alert: Entropy is high. Exhale and release.</span>';
884
- else if (h.resonance > G.OPACITY_FOUR_FIFTH) meta = '<br><span style="color:#0ff">Metaphysical: Resonance is high. System is harmonized.</span>';
885
- return `
886
- <div style="font-size:1.1em;margin-bottom:8px;"><b>System Consciousness Dashboard</b></div>
887
- <div style="margin-bottom:8px;"><b>OS State</b><br>
888
- <span style="color:#0ff">Dimension:</span> ${os.dimension} &nbsp; <span style="color:#0ff">Freq:</span> ${os.frequency}<br>
889
- <span style="color:#0ff">Color:</span> <span style="background:rgb(${color.r},${color.g},${color.b});padding:0 8px;border-radius:4px;">&nbsp;</span> #${color.r.toString(16)}${color.g.toString(16)}${color.b.toString(16)}<br>
890
- <span style="color:#0ff">Consciousness:</span> ${os.consciousness}<br>
891
- <span style="color:#0ff">Platform:</span> ${os.system.platform} &nbsp; <span style="color:#0ff">Arch:</span> ${os.system.arch}<br>
892
- <span style="color:#0ff">Uptime:</span> ${round(os.system.uptime/60)} min &nbsp; <span style="color:#0ff">Mem:</span> ${round(os.system.memory.free/1e6)}/${round(os.system.memory.total/1e6)} MB
893
- </div>
894
- <div style="margin-bottom:8px;"><b>Health</b><br>
895
- Harmony: <span style="color:${h.harmony > G.OPACITY_SEVEN ? '#0f0' : '#ff0'}">${h.harmony.toFixed(2)}</span><br>
896
- Entropy: <span style="color:${h.entropy > G.OPACITY_SEVEN ? '#f00' : '#0ff'}">${h.entropy.toFixed(2)}</span><br>
897
- Resonance: <span style="color:${h.resonance > G.OPACITY_SEVEN ? '#0ff' : '#fff'}">${h.resonance.toFixed(2)}</span><br>
898
- <svg width='180' height='36' style='margin-top:8px;'>${this.getHealthSparklineSVG()}</svg>
899
- </div>
900
- <div style="margin-bottom:8px;"><b>Journey</b><br>
901
- <span>${prompts[phase] || '—'}</span>${meta}
902
- </div>
903
- <div style="font-size:0.9em;color:#aaa;">${os.streamText}</div>
904
- `;
905
- }
906
-
907
- createMetaphysicalSwitcher() {
908
- this.metaphysicalSwitcher = document.createElement('div');
909
- this.metaphysicalSwitcher.style.position = 'fixed';
910
- this.metaphysicalSwitcher.style.left = '20px';
911
- this.metaphysicalSwitcher.style.top = '320px';
912
- this.metaphysicalSwitcher.style.zIndex = '10040';
913
- this.metaphysicalSwitcher.style.background = 'rgba(32,32,64,0.95)';
914
- this.metaphysicalSwitcher.style.padding = '8px 16px';
915
- this.metaphysicalSwitcher.style.borderRadius = '10px';
916
- this.metaphysicalSwitcher.style.display = 'flex';
917
- this.metaphysicalSwitcher.style.gap = '12px';
918
- ['chess', 'yin-yang', 'metatron'].forEach((name) => {
919
- const btn = document.createElement('button');
920
- btn.textContent = name.charAt(0).toUpperCase() + name.slice(1);
921
- btn.onclick = () => this.showMetaphysicalVisualization(name as any);
922
- btn.style.fontWeight = 'bold';
923
- btn.style.background = '#222';
924
- btn.style.color = '#fff';
925
- btn.style.border = '1px solid #0ff';
926
- btn.style.borderRadius = '6px';
927
- btn.style.padding = '4px 12px';
928
- this.metaphysicalSwitcher!.appendChild(btn);
929
- });
930
- document.body.appendChild(this.metaphysicalSwitcher);
931
- }
932
-
933
- showMetaphysicalVisualization(name: 'chess' | 'yin-yang' | 'metatron') {
934
- this.currentMetaViz = name;
935
- // Remove all canvases and overlays
936
- [this.chessCanvas, this.yinYangCanvas, this.metatronCanvas].forEach(c => c && c.remove());
937
- [this.chessOverlay, this.yinYangOverlay, this.metatronOverlay].forEach(o => o && o.remove());
938
- if (this.chessDisposer) this.chessDisposer();
939
- if (this.yinYangDisposer) this.yinYangDisposer();
940
- if (this.metatronDisposer) this.metatronDisposer();
941
- // Chess
942
- if (name === 'chess') {
943
- this.chessCanvas = document.createElement('canvas');
944
- this.chessCanvas.width = 240;
945
- this.chessCanvas.height = 240;
946
- this.chessCanvas.style.position = 'fixed';
947
- this.chessCanvas.style.left = '20px';
948
- this.chessCanvas.style.top = '380px';
949
- this.chessCanvas.style.zIndex = '10041';
950
- document.body.appendChild(this.chessCanvas);
951
- this.chessOverlay = document.createElement('div');
952
- this.chessOverlay.style.position = 'fixed';
953
- this.chessOverlay.style.left = '270px';
954
- this.chessOverlay.style.top = '380px';
955
- this.chessOverlay.style.zIndex = '10042';
956
- this.chessOverlay.style.background = 'rgba(32,32,64,0.92)';
957
- this.chessOverlay.style.color = '#fff';
958
- this.chessOverlay.style.padding = '10px';
959
- this.chessOverlay.style.borderRadius = '8px';
960
- this.chessOverlay.style.fontFamily = 'monospace';
961
- this.chessOverlay.style.minWidth = '160px';
962
- document.body.appendChild(this.chessOverlay);
963
- const ctx = this.chessCanvas.getContext('2d')!;
964
- this.chessDisposer = startChess((f: ChessFrame) => {
965
- ctx.clearRect(0, 0, 240, 240);
966
- for (let x = 0; x < 8; x++) for (let y = 0; y < 8; y++) {
967
- ctx.fillStyle = (x + y) % 2 === 0 ? '#222' : '#444';
968
- ctx.fillRect(x * 30, y * 30, 30, 30);
969
- }
970
- ctx.fillStyle = `rgba(0,255,255,0.7)`;
971
- ctx.fillRect(f.file * 30, f.rank * 30, 30, 30);
972
- ctx.fillStyle = '#fff';
973
- ctx.font = 'bold 18px monospace';
974
- ctx.fillText(String(f.linear), f.file * 30 + 8, f.rank * 30 + 22);
975
- ctx.fillStyle = '#0ff';
976
- ctx.fillText(String(f.vortex), f.file * 30 + 18, f.rank * 30 + 22);
977
- // Overlay
978
- this.chessOverlay!.innerHTML = `<b>Chess Frame</b><br>
979
- File: ${f.file} Rank: ${f.rank}<br>
980
- Linear: ${f.linear} Vortex: ${f.vortex}<br>
981
- Polarity: <span style='color:${f.polarity === 1 ? '#0f0' : f.polarity === -1 ? '#f00' : '#fff'}'>${f.polarity}</span><br>
982
- <span style='color:#0ff'>Metaphysical: ${f.polarity === 1 ? 'Creation' : f.polarity === -1 ? 'Void' : 'Balance'}</span>`;
983
- // Sound/music feedback
984
- playDigit(f.linear);
985
- if (f.polarity === 1) playTrinitySound(3);
986
- if (f.polarity === -1) playTrinitySound(9);
987
- });
988
- }
989
- // Yin-Yang
990
- if (name === 'yin-yang') {
991
- this.yinYangCanvas = document.createElement('canvas');
992
- this.yinYangCanvas.width = 240;
993
- this.yinYangCanvas.height = 240;
994
- this.yinYangCanvas.style.position = 'fixed';
995
- this.yinYangCanvas.style.left = '20px';
996
- this.yinYangCanvas.style.top = '380px';
997
- this.yinYangCanvas.style.zIndex = '10041';
998
- document.body.appendChild(this.yinYangCanvas);
999
- this.yinYangOverlay = document.createElement('div');
1000
- this.yinYangOverlay.style.position = 'fixed';
1001
- this.yinYangOverlay.style.left = '270px';
1002
- this.yinYangOverlay.style.top = '380px';
1003
- this.yinYangOverlay.style.zIndex = '10042';
1004
- this.yinYangOverlay.style.background = 'rgba(32,32,64,0.92)';
1005
- this.yinYangOverlay.style.color = '#fff';
1006
- this.yinYangOverlay.style.padding = '10px';
1007
- this.yinYangOverlay.style.borderRadius = '8px';
1008
- this.yinYangOverlay.style.fontFamily = 'monospace';
1009
- this.yinYangOverlay.style.minWidth = '160px';
1010
- document.body.appendChild(this.yinYangOverlay);
1011
- const ctx = this.yinYangCanvas.getContext('2d')!;
1012
- this.yinYangDisposer = startYinYang((f: YinYangFrame) => {
1013
- ctx.clearRect(0, 0, 240, 240);
1014
- ctx.beginPath();
1015
- ctx.arc(120, 120, 100, 0, 2 * PI);
1016
- ctx.fillStyle = '#222';
1017
- ctx.fill();
1018
- ctx.beginPath();
1019
- ctx.arc(120, 90, 50, PI, 0);
1020
- ctx.arc(120, 150, 50, 0, PI);
1021
- ctx.closePath();
1022
- ctx.fillStyle = `rgba(0,255,255,0.7)`;
1023
- ctx.fill();
1024
- ctx.beginPath();
1025
- ctx.arc(120, 150, 50, PI, 0, true);
1026
- ctx.arc(120, 90, 50, 0, PI, true);
1027
- ctx.closePath();
1028
- ctx.fillStyle = `rgba(255,0,255,0.7)`;
1029
- ctx.fill();
1030
- ctx.beginPath();
1031
- ctx.arc(120, 90, 16, 0, 2 * PI);
1032
- ctx.fillStyle = '#fff';
1033
- ctx.fill();
1034
- ctx.beginPath();
1035
- ctx.arc(120, 150, 16, 0, 2 * PI);
1036
- ctx.fillStyle = '#000';
1037
- ctx.fill();
1038
- // Overlay
1039
- this.yinYangOverlay!.innerHTML = `<b>Yin-Yang Frame</b><br>
1040
- Positive Digit: ${f.positiveDigit}<br>
1041
- Negative Digit: ${f.negativeDigit}<br>
1042
- Angle: ${round(f.angle)}°<br>
1043
- <span style='color:#0ff'>Metaphysical: Yin/Yang Balance</span>`;
1044
- // Sound/music feedback
1045
- playDigit(f.positiveDigit);
1046
- playDigit(f.negativeDigit);
1047
- if (abs(f.angle - 180) < 10) playTrinitySound(6);
1048
- });
1049
- }
1050
- // Metatron
1051
- if (name === 'metatron') {
1052
- this.metatronCanvas = document.createElement('canvas');
1053
- this.metatronCanvas.width = 240;
1054
- this.metatronCanvas.height = 240;
1055
- this.metatronCanvas.style.position = 'fixed';
1056
- this.metatronCanvas.style.left = '20px';
1057
- this.metatronCanvas.style.top = '380px';
1058
- this.metatronCanvas.style.zIndex = '10041';
1059
- document.body.appendChild(this.metatronCanvas);
1060
- this.metatronOverlay = document.createElement('div');
1061
- this.metatronOverlay.style.position = 'fixed';
1062
- this.metatronOverlay.style.left = '270px';
1063
- this.metatronOverlay.style.top = '380px';
1064
- this.metatronOverlay.style.zIndex = '10042';
1065
- this.metatronOverlay.style.background = 'rgba(32,32,64,0.92)';
1066
- this.metatronOverlay.style.color = '#fff';
1067
- this.metatronOverlay.style.padding = '10px';
1068
- this.metatronOverlay.style.borderRadius = '8px';
1069
- this.metatronOverlay.style.fontFamily = 'monospace';
1070
- this.metatronOverlay.style.minWidth = '160px';
1071
- document.body.appendChild(this.metatronOverlay);
1072
- const ctx = this.metatronCanvas.getContext('2d')!;
1073
- this.metatronDisposer = startMetatron((f: MetatronFrame) => {
1074
- ctx.clearRect(0, 0, 240, 240);
1075
- for (const n of f.nodes) {
1076
- const ang = (n.index / 12) * 2 * PI;
1077
- const x = 120 + cos(ang) * 90;
1078
- const y = 120 + sin(ang) * 90;
1079
- ctx.beginPath();
1080
- ctx.arc(x, y, 18, 0, 2 * PI);
1081
- ctx.fillStyle = `rgba(0,255,255,0.7)`;
1082
- ctx.fill();
1083
- ctx.strokeStyle = '#fff';
1084
- ctx.lineWidth = 2;
1085
- ctx.stroke();
1086
- ctx.fillStyle = '#fff';
1087
- ctx.font = 'bold 16px monospace';
1088
- ctx.fillText(String(n.digit), x - 7, y + 6);
1089
- // Sound/music feedback for each node
1090
- try {
1091
- playDigit(toDigit(n.digit));
1092
- } catch {}
1093
- }
1094
- // Overlay
1095
- this.metatronOverlay!.innerHTML = `<b>Metatron Frame</b><br>
1096
- Tick: ${f.tick}<br>
1097
- Nodes: ${f.nodes.map(n => n.digit).join(', ')}<br>
1098
- <span style='color:#0ff'>Metaphysical: 12-node Cube/Star</span>`;
1099
- // Play trinity sound if all node digits are the same
1100
- if (f.nodes.every(n => n.digit === f.nodes[0].digit)) playTrinitySound(9);
1101
- });
1102
- }
1103
- }
1104
-
1105
- // Advanced test harness: simulate events
1106
- static simulateEvents(ui: A432ThreeUI) {
1107
- setInterval(() => { breatheEmitter.emit('breathe', { value: indexFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:fri:0", 9), phase: 'inhale', timestamp: Date.now() }); }, 3000);
1108
- setInterval(() => { pulseEmitter.emit('pulse', { value: indexFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:fri:1", 9), timestamp: Date.now() }); }, 4000);
1109
- setInterval(() => { intuitEmitter.emit('intuit', { insight: 'Aha!', confidence: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:11"), timestamp: Date.now() }); }, 5000);
1110
- setInterval(() => { reflectEmitter.emit('reflect', { thought: 'Deep thought', depth: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:12"), timestamp: Date.now() }); }, 6000);
1111
- setInterval(() => { moveEmitter.emit('move', { direction: 'up', magnitude: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:13")*3, timestamp: Date.now() }); }, 7000);
1112
- setInterval(() => { heatEmitter.emit('heat', { value: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:14")*100, timestamp: Date.now() }); }, 8000);
1113
- setInterval(() => { healthEmitter.emit('health', { value: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:15")*100, timestamp: Date.now() }); }, 9000);
1114
- setInterval(() => { humanEmotionEmitter.emit('emotion', { type: 'joy', intensity: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:16"), timestamp: Date.now() }); }, 10000);
1115
- setInterval(() => { humanConsciousnessEmitter.emit('consciousness', { state: 'aware', level: unitFromSeed("0/3/6/9/1/2/4/8/7/5/1/a432.ui.three.ts:rnd:17"), timestamp: Date.now() }); }, 11000);
1116
- }
1117
-
1118
- // Harmonize with user journeys (example: guided I journey)
1119
- startIJourney(intention: string) {
1120
- this.showOverlay(`<b>I Journey Started</b><br>Intention: ${intention}`);
1121
- // ... integrate with journey engine ...
1122
- }
1123
-
1124
- // Stub for advanced video/animation overlays
1125
- showMetaphysicalAnimation(pattern: string) {
1126
- // Example: animate sacred geometry, trinity, or vortex patterns on the canvas
1127
- // (Implementation can use canvas, SVG, or WebGL as needed)
1128
- // For now, just flash a unique color for each pattern
1129
- const patternColors: { [key: string]: any } = {
1130
- trinity: { c: 0, m: 100, y: 100, k: 0 },
1131
- vortex: { c: 100, m: 0, y: 100, k: 0 },
1132
- unity: { c: 100, m: 100, y: 0, k: 0 }
1133
- };
1134
- flashColor(patternColors[pattern] || { c: 0, m: 0, y: 0, k: 100 }, 800);
1135
- }
1136
- }
1137
-
1138
- // Usage example:
1139
- // const ui = new A432ThreeUI();
1140
- // A432ThreeUI.simulateEvents(ui);
1141
- // ui.startIJourney('Explore consciousness');