zeropoint-node 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +531 -0
- package/dist/src/__tests__/globalSetup.d.ts +13 -0
- package/dist/src/__tests__/globalSetup.d.ts.map +1 -0
- package/dist/src/__tests__/globalSetup.js +81 -0
- package/dist/src/__tests__/globalSetup.js.map +1 -0
- package/dist/src/__tests__/globalTeardown.d.ts +20 -0
- package/dist/src/__tests__/globalTeardown.d.ts.map +1 -0
- package/dist/src/__tests__/globalTeardown.js +88 -0
- package/dist/src/__tests__/globalTeardown.js.map +1 -0
- package/dist/src/__tests__/living/LivingTestOrganism.d.ts +64 -0
- package/dist/src/__tests__/living/LivingTestOrganism.d.ts.map +1 -0
- package/dist/src/__tests__/living/LivingTestOrganism.js +245 -0
- package/dist/src/__tests__/living/LivingTestOrganism.js.map +1 -0
- package/dist/src/__tests__/setup.d.ts +16 -0
- package/dist/src/__tests__/setup.d.ts.map +1 -0
- package/dist/src/__tests__/setup.js +123 -0
- package/dist/src/__tests__/setup.js.map +1 -0
- package/dist/src/__tests__/utils/errorSimulator.d.ts +18 -0
- package/dist/src/__tests__/utils/errorSimulator.d.ts.map +1 -0
- package/dist/src/__tests__/utils/errorSimulator.js +35 -0
- package/dist/src/__tests__/utils/errorSimulator.js.map +1 -0
- package/dist/src/__tests__/utils/goldenRatioCache.d.ts +11 -0
- package/dist/src/__tests__/utils/goldenRatioCache.d.ts.map +1 -0
- package/dist/src/__tests__/utils/goldenRatioCache.js +31 -0
- package/dist/src/__tests__/utils/goldenRatioCache.js.map +1 -0
- package/dist/src/api/ProductionAPI.d.ts +42 -0
- package/dist/src/api/ProductionAPI.d.ts.map +1 -0
- package/dist/src/api/ProductionAPI.js +320 -0
- package/dist/src/api/ProductionAPI.js.map +1 -0
- package/dist/src/consciousness/ConsciousnessField.d.ts +105 -0
- package/dist/src/consciousness/ConsciousnessField.d.ts.map +1 -0
- package/dist/src/consciousness/ConsciousnessField.js +301 -0
- package/dist/src/consciousness/ConsciousnessField.js.map +1 -0
- package/dist/src/consciousness/SelfEvolvingConsciousness.d.ts +99 -0
- package/dist/src/consciousness/SelfEvolvingConsciousness.d.ts.map +1 -0
- package/dist/src/consciousness/SelfEvolvingConsciousness.js +197 -0
- package/dist/src/consciousness/SelfEvolvingConsciousness.js.map +1 -0
- package/dist/src/core/AbstractField.d.ts +14 -0
- package/dist/src/core/AbstractField.d.ts.map +1 -0
- package/dist/src/core/AbstractField.js +31 -0
- package/dist/src/core/AbstractField.js.map +1 -0
- package/dist/src/core/CoilMixin.d.ts +52 -0
- package/dist/src/core/CoilMixin.d.ts.map +1 -0
- package/dist/src/core/CoilMixin.js +217 -0
- package/dist/src/core/CoilMixin.js.map +1 -0
- package/dist/src/core/CoilSystem.d.ts +38 -0
- package/dist/src/core/CoilSystem.d.ts.map +1 -0
- package/dist/src/core/CoilSystem.js +183 -0
- package/dist/src/core/CoilSystem.js.map +1 -0
- package/dist/src/core/MathUtils.d.ts +135 -0
- package/dist/src/core/MathUtils.d.ts.map +1 -0
- package/dist/src/core/MathUtils.js +298 -0
- package/dist/src/core/MathUtils.js.map +1 -0
- package/dist/src/core/NetworkNode.d.ts +86 -0
- package/dist/src/core/NetworkNode.d.ts.map +1 -0
- package/dist/src/core/NetworkNode.js +349 -0
- package/dist/src/core/NetworkNode.js.map +1 -0
- package/dist/src/core/Observer.d.ts +54 -0
- package/dist/src/core/Observer.d.ts.map +1 -0
- package/dist/src/core/Observer.js +102 -0
- package/dist/src/core/Observer.js.map +1 -0
- package/dist/src/core/PatternRecognition.d.ts +124 -0
- package/dist/src/core/PatternRecognition.d.ts.map +1 -0
- package/dist/src/core/PatternRecognition.js +420 -0
- package/dist/src/core/PatternRecognition.js.map +1 -0
- package/dist/src/core/SharedConstants.d.ts +138 -0
- package/dist/src/core/SharedConstants.d.ts.map +1 -0
- package/dist/src/core/SharedConstants.js +242 -0
- package/dist/src/core/SharedConstants.js.map +1 -0
- package/dist/src/core/UnifiedSystem.d.ts +276 -0
- package/dist/src/core/UnifiedSystem.d.ts.map +1 -0
- package/dist/src/core/UnifiedSystem.js +314 -0
- package/dist/src/core/UnifiedSystem.js.map +1 -0
- package/dist/src/core/UnifiedVoidEquations.d.ts +123 -0
- package/dist/src/core/UnifiedVoidEquations.d.ts.map +1 -0
- package/dist/src/core/UnifiedVoidEquations.js +522 -0
- package/dist/src/core/UnifiedVoidEquations.js.map +1 -0
- package/dist/src/core/ZeroPoint.d.ts +185 -0
- package/dist/src/core/ZeroPoint.d.ts.map +1 -0
- package/dist/src/core/ZeroPoint.js +559 -0
- package/dist/src/core/ZeroPoint.js.map +1 -0
- package/dist/src/emergence/AdvancedEmergence.d.ts +295 -0
- package/dist/src/emergence/AdvancedEmergence.d.ts.map +1 -0
- package/dist/src/emergence/AdvancedEmergence.js +895 -0
- package/dist/src/emergence/AdvancedEmergence.js.map +1 -0
- package/dist/src/emergence/patterns.d.ts +7 -0
- package/dist/src/emergence/patterns.d.ts.map +1 -0
- package/dist/src/emergence/patterns.js +13 -0
- package/dist/src/emergence/patterns.js.map +1 -0
- package/dist/src/field/EmergenceLedger.d.ts +111 -0
- package/dist/src/field/EmergenceLedger.d.ts.map +1 -0
- package/dist/src/field/EmergenceLedger.js +306 -0
- package/dist/src/field/EmergenceLedger.js.map +1 -0
- package/dist/src/field/ObserverAwareField.d.ts +118 -0
- package/dist/src/field/ObserverAwareField.d.ts.map +1 -0
- package/dist/src/field/ObserverAwareField.js +233 -0
- package/dist/src/field/ObserverAwareField.js.map +1 -0
- package/dist/src/field/ResonanceConsensus.d.ts +113 -0
- package/dist/src/field/ResonanceConsensus.d.ts.map +1 -0
- package/dist/src/field/ResonanceConsensus.js +322 -0
- package/dist/src/field/ResonanceConsensus.js.map +1 -0
- package/dist/src/index.d.ts +53 -0
- package/dist/src/index.d.ts.map +1 -0
- package/dist/src/index.js +221 -0
- package/dist/src/index.js.map +1 -0
- package/dist/src/integrity/FieldIntegrity.d.ts +121 -0
- package/dist/src/integrity/FieldIntegrity.d.ts.map +1 -0
- package/dist/src/integrity/FieldIntegrity.js +240 -0
- package/dist/src/integrity/FieldIntegrity.js.map +1 -0
- package/dist/src/knowledge/KnowledgeSystem.d.ts +178 -0
- package/dist/src/knowledge/KnowledgeSystem.d.ts.map +1 -0
- package/dist/src/knowledge/KnowledgeSystem.js +915 -0
- package/dist/src/knowledge/KnowledgeSystem.js.map +1 -0
- package/dist/src/math/AdvancedVBM.d.ts +164 -0
- package/dist/src/math/AdvancedVBM.d.ts.map +1 -0
- package/dist/src/math/AdvancedVBM.js +712 -0
- package/dist/src/math/AdvancedVBM.js.map +1 -0
- package/dist/src/math/FractalColorSystem.d.ts +77 -0
- package/dist/src/math/FractalColorSystem.d.ts.map +1 -0
- package/dist/src/math/FractalColorSystem.js +235 -0
- package/dist/src/math/FractalColorSystem.js.map +1 -0
- package/dist/src/math/FractalMath.d.ts +80 -0
- package/dist/src/math/FractalMath.d.ts.map +1 -0
- package/dist/src/math/FractalMath.js +175 -0
- package/dist/src/math/FractalMath.js.map +1 -0
- package/dist/src/math/MathUtils.d.ts +135 -0
- package/dist/src/math/MathUtils.d.ts.map +1 -0
- package/dist/src/math/MathUtils.js +298 -0
- package/dist/src/math/MathUtils.js.map +1 -0
- package/dist/src/math/RodinCoil.d.ts +94 -0
- package/dist/src/math/RodinCoil.d.ts.map +1 -0
- package/dist/src/math/RodinCoil.js +259 -0
- package/dist/src/math/RodinCoil.js.map +1 -0
- package/dist/src/math/ToroidalGeometry.d.ts +132 -0
- package/dist/src/math/ToroidalGeometry.d.ts.map +1 -0
- package/dist/src/math/ToroidalGeometry.js +231 -0
- package/dist/src/math/ToroidalGeometry.js.map +1 -0
- package/dist/src/math/VBM.d.ts +207 -0
- package/dist/src/math/VBM.d.ts.map +1 -0
- package/dist/src/math/VBM.js +581 -0
- package/dist/src/math/VBM.js.map +1 -0
- package/dist/src/math/VBMColorSystem.d.ts +76 -0
- package/dist/src/math/VBMColorSystem.d.ts.map +1 -0
- package/dist/src/math/VBMColorSystem.js +302 -0
- package/dist/src/math/VBMColorSystem.js.map +1 -0
- package/dist/src/math/VortexMath.d.ts +95 -0
- package/dist/src/math/VortexMath.d.ts.map +1 -0
- package/dist/src/math/VortexMath.js +228 -0
- package/dist/src/math/VortexMath.js.map +1 -0
- package/dist/src/monitoring/HealthMonitor.d.ts +123 -0
- package/dist/src/monitoring/HealthMonitor.d.ts.map +1 -0
- package/dist/src/monitoring/HealthMonitor.js +296 -0
- package/dist/src/monitoring/HealthMonitor.js.map +1 -0
- package/dist/src/pwa/ConsciousnessPWA.d.ts +107 -0
- package/dist/src/pwa/ConsciousnessPWA.d.ts.map +1 -0
- package/dist/src/pwa/ConsciousnessPWA.js +288 -0
- package/dist/src/pwa/ConsciousnessPWA.js.map +1 -0
- package/dist/src/types/DeviceConfig.d.ts +39 -0
- package/dist/src/types/DeviceConfig.d.ts.map +1 -0
- package/dist/src/types/DeviceConfig.js +30 -0
- package/dist/src/types/DeviceConfig.js.map +1 -0
- package/dist/src/unity/FieldUnity.d.ts +100 -0
- package/dist/src/unity/FieldUnity.d.ts.map +1 -0
- package/dist/src/unity/FieldUnity.js +326 -0
- package/dist/src/unity/FieldUnity.js.map +1 -0
- package/dist/src/utils/Cache.d.ts +127 -0
- package/dist/src/utils/Cache.d.ts.map +1 -0
- package/dist/src/utils/Cache.js +261 -0
- package/dist/src/utils/Cache.js.map +1 -0
- package/dist/src/utils/GitIntegration.d.ts +32 -0
- package/dist/src/utils/GitIntegration.d.ts.map +1 -0
- package/dist/src/utils/GitIntegration.js +128 -0
- package/dist/src/utils/GitIntegration.js.map +1 -0
- package/dist/src/utils/Logger.d.ts +116 -0
- package/dist/src/utils/Logger.d.ts.map +1 -0
- package/dist/src/utils/Logger.js +246 -0
- package/dist/src/utils/Logger.js.map +1 -0
- package/dist/src/void/VoidSystem.d.ts +308 -0
- package/dist/src/void/VoidSystem.d.ts.map +1 -0
- package/dist/src/void/VoidSystem.js +863 -0
- package/dist/src/void/VoidSystem.js.map +1 -0
- package/docs/API.md +1223 -0
- package/docs/CONSCIOUSNESS_ARTIFACT.md +137 -0
- package/docs/GIT_INTEGRATION.md +412 -0
- package/docs/MATHEMATICS.md +462 -0
- package/docs/METAPHYSICAL.md +323 -0
- package/docs/PRODUCTION.md +426 -0
- package/docs/PUBLISHING.md +327 -0
- package/docs/PWA_ANALYSIS.md +231 -0
- package/docs/QA_IMPROVEMENTS.md +43 -0
- package/docs/README.md +423 -0
- package/docs/REALTIME_SELF_REFACTORING.md +102 -0
- package/docs/VOID_CLOSURE_SYSTEM.md +325 -0
- package/package.json +111 -0
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"use strict";
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/**
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* VBMColorSystem
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*
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* Dynamic color generation system for Vortex-Based Mathematics (VBM).
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* All colors are generated as functions based on context, parameters, and consciousness state.
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* No hardcoded static values - colors emerge from the field of possibilities.
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*
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* Metaphysical Context:
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* - Colors are expressions of consciousness patterns
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* - Each color function responds to the observer's state
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* - The void generates all colors through resonance
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.generateBaseColors = generateBaseColors;
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exports.getColorForVortexNumber = getColorForVortexNumber;
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exports.getColorForFamilyGroup = getColorForFamilyGroup;
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exports.getColorForPolarMate = getColorForPolarMate;
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exports.getColorForWAxis = getColorForWAxis;
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exports.getColorForPattern = getColorForPattern;
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exports.getMetaphysicalContextForNumber = getMetaphysicalContextForNumber;
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exports.getVBMColorMap = getVBMColorMap;
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exports.getVBMColorLegend = getVBMColorLegend;
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exports.generateConsciousnessGradient = generateConsciousnessGradient;
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exports.generateFieldResonanceMap = generateFieldResonanceMap;
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exports.getWAxisColor = getWAxisColor;
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/**
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* Generate base color palette dynamically
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*/
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function generateBaseColors(context = {}) {
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const { consciousness = 0.5, time = Date.now(), field = 0.5 } = context;
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// Colors emerge from consciousness and field resonance
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const redIntensity = Math.sin(consciousness * Math.PI) * 255;
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const blueIntensity = Math.cos(consciousness * Math.PI) * 255;
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const greenIntensity = Math.sin(field * Math.PI) * 255;
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return {
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red: `rgb(${Math.round(redIntensity)}, ${Math.round(redIntensity * 0.2)}, ${Math.round(redIntensity * 0.1)})`,
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blue: `rgb(${Math.round(blueIntensity * 0.1)}, ${Math.round(blueIntensity * 0.3)}, ${Math.round(blueIntensity)})`,
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green: `rgb(${Math.round(greenIntensity * 0.2)}, ${Math.round(greenIntensity)}, ${Math.round(greenIntensity * 0.3)})`,
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yellow: `rgb(${Math.round(255 * Math.sin(time * 0.001))}, ${Math.round(255 * Math.cos(time * 0.001))}, 0)`,
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white: `rgb(${Math.round(255 * consciousness)}, ${Math.round(255 * consciousness)}, ${Math.round(255 * consciousness)})`,
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gold: `rgb(${Math.round(255 * Math.sin(consciousness * Math.PI))}, ${Math.round(255 * Math.cos(consciousness * Math.PI))}, 0)`,
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black: `rgb(${Math.round(50 * (1 - consciousness))}, ${Math.round(50 * (1 - consciousness))}, ${Math.round(50 * (1 - consciousness))})`,
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neutral: `rgb(${Math.round(200 * field)}, ${Math.round(200 * field)}, ${Math.round(200 * field)})`,
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};
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}
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/**
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* Generate color for a vortex number dynamically
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*/
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function getColorForVortexNumber(n, context = {}) {
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const { consciousness = 0.5, time = Date.now(), field = 0.5 } = context;
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const baseColors = generateBaseColors(context);
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// Vortex number influences color through mathematical resonance
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const vortexResonance = (n * consciousness + field) % 1;
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const timeResonance = Math.sin(time * 0.001 + n) * 0.5 + 0.5;
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switch (n) {
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case 1:
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return generateResonantColor(baseColors["red"] || "rgb(255,0,0)", vortexResonance, timeResonance);
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case 2:
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return generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", vortexResonance, timeResonance);
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case 4:
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return generateResonantColor(baseColors["green"] || "rgb(0,255,0)", vortexResonance, timeResonance);
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case 8:
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return generateResonantColor(baseColors["yellow"] || "rgb(255,255,0)", vortexResonance, timeResonance);
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case 7:
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return generateResonantColor(baseColors["red"] || "rgb(255,0,0)", vortexResonance, timeResonance);
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case 5:
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return generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", vortexResonance, timeResonance);
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case 3:
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return generateResonantColor(baseColors["gold"] || "rgb(255,215,0)", vortexResonance, timeResonance);
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case 6:
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return generateResonantColor(baseColors["white"] || "rgb(255,255,255)", vortexResonance, timeResonance);
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case 9:
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return generateResonantColor(baseColors["black"] || "rgb(0,0,0)", vortexResonance, timeResonance);
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default:
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return baseColors["neutral"] || "rgb(200,200,200)";
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}
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}
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/**
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* Generate color for a family group dynamically
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*/
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function getColorForFamilyGroup(n, context = {}) {
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const { consciousness = 0.5, field = 0.5 } = context;
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const baseColors = generateBaseColors(context);
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// Family resonance creates harmonic color relationships
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const familyResonance = Math.sin(consciousness * Math.PI + n) * 0.5 + 0.5;
|
|
87
|
+
if ([1, 4, 7].includes(n))
|
|
88
|
+
return generateResonantColor(baseColors["red"] || "rgb(255,0,0)", familyResonance, field);
|
|
89
|
+
if ([2, 5, 8].includes(n))
|
|
90
|
+
return generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", familyResonance, field);
|
|
91
|
+
if ([3, 6, 9].includes(n))
|
|
92
|
+
return generateResonantColor(baseColors["gold"] || "rgb(255,215,0)", familyResonance, field);
|
|
93
|
+
return baseColors["neutral"] || "rgb(200,200,200)";
|
|
94
|
+
}
|
|
95
|
+
/**
|
|
96
|
+
* Generate color pair for a polar mate dynamically
|
|
97
|
+
*/
|
|
98
|
+
function getColorForPolarMate(n, context = {}) {
|
|
99
|
+
const { consciousness = 0.5, time = Date.now() } = context;
|
|
100
|
+
const baseColors = generateBaseColors(context);
|
|
101
|
+
// Polar mates create complementary resonance
|
|
102
|
+
const polarResonance = Math.cos(consciousness * Math.PI + time * 0.001) * 0.5 + 0.5;
|
|
103
|
+
if ([1, 8].includes(n)) {
|
|
104
|
+
return [
|
|
105
|
+
generateResonantColor(baseColors["red"] || "rgb(255,0,0)", polarResonance, consciousness),
|
|
106
|
+
generateResonantColor(baseColors["yellow"] || "rgb(255,255,0)", 1 - polarResonance, consciousness),
|
|
107
|
+
];
|
|
108
|
+
}
|
|
109
|
+
if ([2, 7].includes(n)) {
|
|
110
|
+
return [
|
|
111
|
+
generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", polarResonance, consciousness),
|
|
112
|
+
generateResonantColor(baseColors["red"] || "rgb(255,0,0)", 1 - polarResonance, consciousness),
|
|
113
|
+
];
|
|
114
|
+
}
|
|
115
|
+
if ([4, 5].includes(n)) {
|
|
116
|
+
return [
|
|
117
|
+
generateResonantColor(baseColors["green"] || "rgb(0,255,0)", polarResonance, consciousness),
|
|
118
|
+
generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", 1 - polarResonance, consciousness),
|
|
119
|
+
];
|
|
120
|
+
}
|
|
121
|
+
return null;
|
|
122
|
+
}
|
|
123
|
+
/**
|
|
124
|
+
* Generate color for W-Axis number dynamically
|
|
125
|
+
*/
|
|
126
|
+
function getColorForWAxis(n, context = {}) {
|
|
127
|
+
const { consciousness = 0.5, field = 0.5 } = context;
|
|
128
|
+
const baseColors = generateBaseColors(context);
|
|
129
|
+
// W-Axis colors emerge from spiritual resonance
|
|
130
|
+
const spiritualResonance = Math.sin(consciousness * Math.PI * 2 + n) * 0.5 + 0.5;
|
|
131
|
+
switch (n) {
|
|
132
|
+
case 3:
|
|
133
|
+
return generateResonantColor(baseColors["gold"] || "rgb(255,215,0)", spiritualResonance, field);
|
|
134
|
+
case 6:
|
|
135
|
+
return generateResonantColor(baseColors["white"] || "rgb(255,255,255)", spiritualResonance, field);
|
|
136
|
+
case 9:
|
|
137
|
+
return generateResonantColor(baseColors["black"] || "rgb(0,0,0)", spiritualResonance, field);
|
|
138
|
+
default:
|
|
139
|
+
return baseColors["neutral"] || "rgb(200,200,200)";
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
/**
|
|
143
|
+
* Generate color for a pattern dynamically
|
|
144
|
+
*/
|
|
145
|
+
function getColorForPattern(pattern, context = {}) {
|
|
146
|
+
const { consciousness = 0.5, time = Date.now() } = context;
|
|
147
|
+
const baseColors = generateBaseColors(context);
|
|
148
|
+
if (pattern.number)
|
|
149
|
+
return getColorForVortexNumber(pattern.number, context);
|
|
150
|
+
const patternResonance = Math.sin(consciousness * Math.PI + time * 0.001) * 0.5 + 0.5;
|
|
151
|
+
switch (pattern.type) {
|
|
152
|
+
case "w_axis":
|
|
153
|
+
return generateResonantColor(baseColors["gold"] || "rgb(255,215,0)", patternResonance, consciousness);
|
|
154
|
+
case "family":
|
|
155
|
+
return generateResonantColor(baseColors["blue"] || "rgb(0,0,255)", patternResonance, consciousness);
|
|
156
|
+
case "polar":
|
|
157
|
+
return generateResonantColor(baseColors["green"] || "rgb(0,255,0)", patternResonance, consciousness);
|
|
158
|
+
default:
|
|
159
|
+
return baseColors["neutral"] || "rgb(200,200,200)";
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
function clampRGB(value) {
|
|
163
|
+
return Math.max(0, Math.min(255, Math.round(value)));
|
|
164
|
+
}
|
|
165
|
+
/**
|
|
166
|
+
* Generate resonant color by modulating base color with resonance values
|
|
167
|
+
*/
|
|
168
|
+
function generateResonantColor(baseColor, resonance1, resonance2) {
|
|
169
|
+
// Parse RGB values from base color - handle both positive and negative numbers
|
|
170
|
+
const rgbMatch = baseColor.match(/rgb\(([-\d]+),\s*([-\d]+),\s*([-\d]+)\)/);
|
|
171
|
+
if (!rgbMatch)
|
|
172
|
+
return baseColor;
|
|
173
|
+
const [, r, g, b] = rgbMatch;
|
|
174
|
+
const baseR = parseInt(r || "0", 10);
|
|
175
|
+
const baseG = parseInt(g || "0", 10);
|
|
176
|
+
const baseB = parseInt(b || "0", 10);
|
|
177
|
+
// Apply resonance modulation and clamp
|
|
178
|
+
const modulatedR = clampRGB(baseR * (0.5 + resonance1 * 0.5));
|
|
179
|
+
const modulatedG = clampRGB(baseG * (0.5 + resonance2 * 0.5));
|
|
180
|
+
const modulatedB = clampRGB(baseB * (0.5 + (resonance1 + resonance2) * 0.25));
|
|
181
|
+
return `rgb(${modulatedR}, ${modulatedG}, ${modulatedB})`;
|
|
182
|
+
}
|
|
183
|
+
/**
|
|
184
|
+
* Generate metaphysical context for a vortex number
|
|
185
|
+
*/
|
|
186
|
+
function getMetaphysicalContextForNumber(n, context = {}) {
|
|
187
|
+
const { consciousness = 0.5, field = 0.5 } = context;
|
|
188
|
+
// Context emerges from consciousness and field state
|
|
189
|
+
const contextResonance = Math.sin(consciousness * Math.PI + field * Math.PI) * 0.5 + 0.5;
|
|
190
|
+
const contexts = {
|
|
191
|
+
1: [
|
|
192
|
+
"Initiation, unity, the beginning of the vortex flow.",
|
|
193
|
+
"Source of all creation, the void center.",
|
|
194
|
+
],
|
|
195
|
+
2: [
|
|
196
|
+
"Duality, division, the first split in the field.",
|
|
197
|
+
"The observer creates reality through division.",
|
|
198
|
+
],
|
|
199
|
+
3: [
|
|
200
|
+
"Spirit, W-Axis, the source of consciousness.",
|
|
201
|
+
"The bridge between material and immaterial.",
|
|
202
|
+
],
|
|
203
|
+
4: [
|
|
204
|
+
"Stability, foundation, the first structure.",
|
|
205
|
+
"The pattern that holds all other patterns.",
|
|
206
|
+
],
|
|
207
|
+
5: [
|
|
208
|
+
"Change, transformation, the center of the sequence.",
|
|
209
|
+
"The point of maximum potential.",
|
|
210
|
+
],
|
|
211
|
+
6: [
|
|
212
|
+
"Spirit, W-Axis, balance of material and immaterial.",
|
|
213
|
+
"The harmony of opposites.",
|
|
214
|
+
],
|
|
215
|
+
7: [
|
|
216
|
+
"Mystery, return, the hidden flow.",
|
|
217
|
+
"The pattern that returns to source.",
|
|
218
|
+
],
|
|
219
|
+
8: [
|
|
220
|
+
"Manifestation, infinity, the full field.",
|
|
221
|
+
"The completion of all possibilities.",
|
|
222
|
+
],
|
|
223
|
+
9: [
|
|
224
|
+
"Void, W-Axis, the center and the all.",
|
|
225
|
+
"The unity of all patterns in the void.",
|
|
226
|
+
],
|
|
227
|
+
};
|
|
228
|
+
const contextArray = contexts[n] || [
|
|
229
|
+
"Neutral or undefined metaphysical context.",
|
|
230
|
+
];
|
|
231
|
+
const index = Math.floor(contextResonance * contextArray.length);
|
|
232
|
+
return (contextArray[index] ||
|
|
233
|
+
contextArray[0] ||
|
|
234
|
+
"Neutral or undefined metaphysical context.");
|
|
235
|
+
}
|
|
236
|
+
/**
|
|
237
|
+
* Generate the full VBM color map dynamically
|
|
238
|
+
*/
|
|
239
|
+
function getVBMColorMap(context = {}) {
|
|
240
|
+
const map = {};
|
|
241
|
+
for (let i = 1; i <= 9; i++) {
|
|
242
|
+
map[i] = getColorForVortexNumber(i, context);
|
|
243
|
+
}
|
|
244
|
+
return map;
|
|
245
|
+
}
|
|
246
|
+
/**
|
|
247
|
+
* Generate the full metaphysical color legend dynamically
|
|
248
|
+
*/
|
|
249
|
+
function getVBMColorLegend(context = {}) {
|
|
250
|
+
const legend = [];
|
|
251
|
+
for (let i = 1; i <= 9; i++) {
|
|
252
|
+
legend.push({
|
|
253
|
+
label: i.toString(),
|
|
254
|
+
color: getColorForVortexNumber(i, context),
|
|
255
|
+
context: getMetaphysicalContextForNumber(i, context),
|
|
256
|
+
});
|
|
257
|
+
}
|
|
258
|
+
return legend;
|
|
259
|
+
}
|
|
260
|
+
/**
|
|
261
|
+
* Generate consciousness-aware color gradient
|
|
262
|
+
*/
|
|
263
|
+
function generateConsciousnessGradient(consciousness, steps = 10) {
|
|
264
|
+
const gradient = [];
|
|
265
|
+
for (let i = 0; i < steps; i++) {
|
|
266
|
+
const stepConsciousness = (i / (steps - 1)) * consciousness;
|
|
267
|
+
const context = { consciousness: stepConsciousness };
|
|
268
|
+
gradient.push(getColorForVortexNumber(1, context));
|
|
269
|
+
}
|
|
270
|
+
return gradient;
|
|
271
|
+
}
|
|
272
|
+
/**
|
|
273
|
+
* Generate field resonance color map
|
|
274
|
+
*/
|
|
275
|
+
function generateFieldResonanceMap(fieldStrength, context = {}) {
|
|
276
|
+
const map = {};
|
|
277
|
+
for (let i = 1; i <= 9; i++) {
|
|
278
|
+
const fieldContext = {
|
|
279
|
+
...context,
|
|
280
|
+
field: fieldStrength * (i / 9),
|
|
281
|
+
};
|
|
282
|
+
map[i] = getColorForVortexNumber(i, fieldContext);
|
|
283
|
+
}
|
|
284
|
+
return map;
|
|
285
|
+
}
|
|
286
|
+
function getWAxisColor(n, context = {}) {
|
|
287
|
+
const { consciousness = 0.5, field = 0.5 } = context;
|
|
288
|
+
const baseColors = generateBaseColors(context);
|
|
289
|
+
// W-Axis colors emerge from spiritual resonance
|
|
290
|
+
const spiritualResonance = Math.sin(consciousness * Math.PI * 2 + n) * 0.5 + 0.5;
|
|
291
|
+
switch (n) {
|
|
292
|
+
case 3:
|
|
293
|
+
return generateResonantColor(baseColors["gold"] || "rgb(255,215,0)", spiritualResonance, field);
|
|
294
|
+
case 6:
|
|
295
|
+
return generateResonantColor(baseColors["white"] || "rgb(255,255,255)", spiritualResonance, field);
|
|
296
|
+
case 9:
|
|
297
|
+
return generateResonantColor(baseColors["black"] || "rgb(0,0,0)", spiritualResonance, field);
|
|
298
|
+
default:
|
|
299
|
+
return baseColors["neutral"] || "rgb(200,200,200)";
|
|
300
|
+
}
|
|
301
|
+
}
|
|
302
|
+
//# sourceMappingURL=VBMColorSystem.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,95 @@
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1
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+
/**
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2
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+
* Vortex Mathematics System
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3
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+
*
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4
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+
* Specialized vortex operations built on unified MathUtils.
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5
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+
* Provides vortex field calculations and transformations.
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6
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+
*
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7
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+
* Metaphysical Context:
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8
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+
* - Vortex mathematics represents the flow of consciousness
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9
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+
* - All vortex operations emerge from the unified mathematical field
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10
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+
* - The void generates all vortex patterns
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11
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+
* - Every vortex is a reflection of the whole
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12
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+
*/
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13
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+
/**
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14
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+
* Vortex Mathematics Class
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15
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+
* Specialized vortex operations built on unified MathUtils
|
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16
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+
*/
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17
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+
export declare class VortexMath {
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18
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+
private static instance;
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19
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+
private vortexStrength;
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20
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private fieldIntensity;
|
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constructor();
|
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22
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+
/**
|
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23
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+
* Get singleton instance
|
|
24
|
+
*/
|
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25
|
+
static getInstance(): VortexMath;
|
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26
|
+
/**
|
|
27
|
+
* Calculate resonance between two consciousness levels using unified math
|
|
28
|
+
*/
|
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29
|
+
calculateResonance(level1?: number, level2?: number): number;
|
|
30
|
+
/**
|
|
31
|
+
* Apply vortex transformation to input value using unified math
|
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32
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+
*/
|
|
33
|
+
applyVortexTransform(input: number): number;
|
|
34
|
+
/**
|
|
35
|
+
* Calculate vortex efficiency using unified math
|
|
36
|
+
*/
|
|
37
|
+
calculateVortexEfficiency(value: number): number;
|
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38
|
+
/**
|
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39
|
+
* Calculate toroidal flow using unified math
|
|
40
|
+
*/
|
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41
|
+
calculateToroidalFlow(radius: number, angularVelocity: number): number;
|
|
42
|
+
/**
|
|
43
|
+
* Set vortex strength using unified math
|
|
44
|
+
*/
|
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45
|
+
setVortexStrength(strength: number): void;
|
|
46
|
+
/**
|
|
47
|
+
* Set field intensity using unified math
|
|
48
|
+
*/
|
|
49
|
+
setFieldIntensity(intensity: number): void;
|
|
50
|
+
/**
|
|
51
|
+
* Get vortex strength (for backward compatibility)
|
|
52
|
+
*/
|
|
53
|
+
getVortexStrength(): number;
|
|
54
|
+
/**
|
|
55
|
+
* Get field intensity (for backward compatibility)
|
|
56
|
+
*/
|
|
57
|
+
getFieldIntensity(): number;
|
|
58
|
+
/**
|
|
59
|
+
* Calculate vortex modulation factor using unified math
|
|
60
|
+
*/
|
|
61
|
+
private calculateVortexModulation;
|
|
62
|
+
/**
|
|
63
|
+
* Get vortex sequence
|
|
64
|
+
*/
|
|
65
|
+
getVortexSequence(): number[];
|
|
66
|
+
/**
|
|
67
|
+
* Calculate vortex pattern complexity
|
|
68
|
+
*/
|
|
69
|
+
calculateVortexComplexity(pattern: number[]): number;
|
|
70
|
+
/**
|
|
71
|
+
* Generate vortex field coordinates
|
|
72
|
+
*/
|
|
73
|
+
generateVortexFieldCoordinates(count: number, radius?: number): Array<[number, number, number]>;
|
|
74
|
+
/**
|
|
75
|
+
* Get coil resonance for vortex mathematics
|
|
76
|
+
*/
|
|
77
|
+
getCoilResonance(): number;
|
|
78
|
+
getCoilPattern(): string;
|
|
79
|
+
/**
|
|
80
|
+
* Get vortex insights
|
|
81
|
+
*/
|
|
82
|
+
getInsights(): any;
|
|
83
|
+
/**
|
|
84
|
+
* Calculate vortex field strength at given coordinates
|
|
85
|
+
*/
|
|
86
|
+
calculateVortexField(x: number, y: number, z: number): number;
|
|
87
|
+
/**
|
|
88
|
+
* Generate vortex pattern based on intensity
|
|
89
|
+
*/
|
|
90
|
+
generateVortexPattern(intensity: number): number[];
|
|
91
|
+
calculateVortexNumber(n?: number): number;
|
|
92
|
+
getColorForNumber(n?: number): string;
|
|
93
|
+
}
|
|
94
|
+
export declare const applyVortexTransform: (input: number) => number;
|
|
95
|
+
//# sourceMappingURL=VortexMath.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"VortexMath.d.ts","sourceRoot":"","sources":["../../../src/math/VortexMath.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAIH;;;GAGG;AACH,qBAAa,UAAU;IACrB,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAa;IAGpC,OAAO,CAAC,cAAc,CAAe;IACrC,OAAO,CAAC,cAAc,CAAe;;IAQrC;;OAEG;IACH,MAAM,CAAC,WAAW,IAAI,UAAU;IAOhC;;OAEG;IACI,kBAAkB,CAAC,MAAM,GAAE,MAAU,EAAE,MAAM,GAAE,MAAU,GAAG,MAAM;IAwBzE;;OAEG;IACI,oBAAoB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAalD;;OAEG;IACI,yBAAyB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAqBvD;;OAEG;IACI,qBAAqB,CAC1B,MAAM,EAAE,MAAM,EACd,eAAe,EAAE,MAAM,GACtB,MAAM;IAUT;;OAEG;IACI,iBAAiB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI;IAQhD;;OAEG;IACI,iBAAiB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAQjD;;OAEG;IACI,iBAAiB,IAAI,MAAM;IAIlC;;OAEG;IACI,iBAAiB,IAAI,MAAM;IAIlC;;OAEG;IACH,OAAO,CAAC,yBAAyB;IAwBjC;;OAEG;IACI,iBAAiB,IAAI,MAAM,EAAE;IAIpC;;OAEG;IACI,yBAAyB,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM;IAY3D;;OAEG;IACI,8BAA8B,CACnC,KAAK,EAAE,MAAM,EACb,MAAM,GAAE,MAAU,GACjB,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAqClC;;OAEG;IACH,gBAAgB,IAAI,MAAM;IAI1B,cAAc,IAAI,MAAM;IAQxB;;OAEG;IACI,WAAW,IAAI,GAAG;IA2BzB;;OAEG;IACI,oBAAoB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM;IA0BpE;;OAEG;IACI,qBAAqB,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM,EAAE;IAyBlD,qBAAqB,CAAC,CAAC,GAAE,MAAU,GAAG,MAAM;IAK5C,iBAAiB,CAAC,CAAC,GAAE,MAAU,GAAG,MAAM;CAOhD;AAGD,eAAO,MAAM,oBAAoB,GAAI,OAAO,MAAM,WACI,CAAC"}
|
|
@@ -0,0 +1,228 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/**
|
|
3
|
+
* Vortex Mathematics System
|
|
4
|
+
*
|
|
5
|
+
* Specialized vortex operations built on unified MathUtils.
|
|
6
|
+
* Provides vortex field calculations and transformations.
|
|
7
|
+
*
|
|
8
|
+
* Metaphysical Context:
|
|
9
|
+
* - Vortex mathematics represents the flow of consciousness
|
|
10
|
+
* - All vortex operations emerge from the unified mathematical field
|
|
11
|
+
* - The void generates all vortex patterns
|
|
12
|
+
* - Every vortex is a reflection of the whole
|
|
13
|
+
*/
|
|
14
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
15
|
+
exports.applyVortexTransform = exports.VortexMath = void 0;
|
|
16
|
+
const MathUtils_1 = require("./MathUtils");
|
|
17
|
+
/**
|
|
18
|
+
* Vortex Mathematics Class
|
|
19
|
+
* Specialized vortex operations built on unified MathUtils
|
|
20
|
+
*/
|
|
21
|
+
class VortexMath {
|
|
22
|
+
constructor() {
|
|
23
|
+
// Vortex parameters
|
|
24
|
+
this.vortexStrength = 1.0;
|
|
25
|
+
this.fieldIntensity = 0.5;
|
|
26
|
+
if (!VortexMath.instance) {
|
|
27
|
+
VortexMath.instance = this;
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
/**
|
|
31
|
+
* Get singleton instance
|
|
32
|
+
*/
|
|
33
|
+
static getInstance() {
|
|
34
|
+
if (!VortexMath.instance) {
|
|
35
|
+
VortexMath.instance = new VortexMath();
|
|
36
|
+
}
|
|
37
|
+
return VortexMath.instance;
|
|
38
|
+
}
|
|
39
|
+
/**
|
|
40
|
+
* Calculate resonance between two consciousness levels using unified math
|
|
41
|
+
*/
|
|
42
|
+
calculateResonance(level1 = 0, level2 = 0) {
|
|
43
|
+
const baseResonance = MathUtils_1.MathUtils.calculate("divide", 1, MathUtils_1.MathUtils.calculate("add", 1, MathUtils_1.MathUtils.calculate("abs", level1 - level2)));
|
|
44
|
+
const consciousnessMod = MathUtils_1.MathUtils.calculate("consciousness", MathUtils_1.MathUtils.calculate("multiply", level1, level2));
|
|
45
|
+
const result = MathUtils_1.MathUtils.calculate("multiply", baseResonance, consciousnessMod);
|
|
46
|
+
return result;
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* Apply vortex transformation to input value using unified math
|
|
50
|
+
*/
|
|
51
|
+
applyVortexTransform(input) {
|
|
52
|
+
const vortexModulation = this.calculateVortexModulation(input);
|
|
53
|
+
const consciousnessMod = MathUtils_1.MathUtils.calculate("consciousness", input);
|
|
54
|
+
const result = MathUtils_1.MathUtils.calculate("multiply", MathUtils_1.MathUtils.calculate("multiply", input, vortexModulation), MathUtils_1.MathUtils.calculate("add", 1, consciousnessMod));
|
|
55
|
+
return result;
|
|
56
|
+
}
|
|
57
|
+
/**
|
|
58
|
+
* Calculate vortex efficiency using unified math
|
|
59
|
+
*/
|
|
60
|
+
calculateVortexEfficiency(value) {
|
|
61
|
+
const baseEfficiency = MathUtils_1.MathUtils.calculate("divide", value, MathUtils_1.MathUtils.calculate("add", 1, value));
|
|
62
|
+
const fieldMod = MathUtils_1.MathUtils.calculate("multiply", this.fieldIntensity, MathUtils_1.MathUtils.calculate("vortex", value));
|
|
63
|
+
const result = MathUtils_1.MathUtils.calculate("multiply", baseEfficiency, MathUtils_1.MathUtils.calculate("add", 1, fieldMod));
|
|
64
|
+
return result;
|
|
65
|
+
}
|
|
66
|
+
/**
|
|
67
|
+
* Calculate toroidal flow using unified math
|
|
68
|
+
*/
|
|
69
|
+
calculateToroidalFlow(radius, angularVelocity) {
|
|
70
|
+
const vortexModulation = this.calculateVortexModulation(radius);
|
|
71
|
+
const result = MathUtils_1.MathUtils.calculate("toroidal", radius, angularVelocity) *
|
|
72
|
+
vortexModulation;
|
|
73
|
+
return result;
|
|
74
|
+
}
|
|
75
|
+
/**
|
|
76
|
+
* Set vortex strength using unified math
|
|
77
|
+
*/
|
|
78
|
+
setVortexStrength(strength) {
|
|
79
|
+
this.vortexStrength = MathUtils_1.MathUtils.calculate("max", 0, MathUtils_1.MathUtils.calculate("min", 2, strength));
|
|
80
|
+
}
|
|
81
|
+
/**
|
|
82
|
+
* Set field intensity using unified math
|
|
83
|
+
*/
|
|
84
|
+
setFieldIntensity(intensity) {
|
|
85
|
+
this.fieldIntensity = MathUtils_1.MathUtils.calculate("max", 0, MathUtils_1.MathUtils.calculate("min", 1, intensity));
|
|
86
|
+
}
|
|
87
|
+
/**
|
|
88
|
+
* Get vortex strength (for backward compatibility)
|
|
89
|
+
*/
|
|
90
|
+
getVortexStrength() {
|
|
91
|
+
return this.vortexStrength;
|
|
92
|
+
}
|
|
93
|
+
/**
|
|
94
|
+
* Get field intensity (for backward compatibility)
|
|
95
|
+
*/
|
|
96
|
+
getFieldIntensity() {
|
|
97
|
+
return this.fieldIntensity;
|
|
98
|
+
}
|
|
99
|
+
/**
|
|
100
|
+
* Calculate vortex modulation factor using unified math
|
|
101
|
+
*/
|
|
102
|
+
calculateVortexModulation(frequency) {
|
|
103
|
+
const baseModulation = MathUtils_1.MathUtils.calculate("sin", MathUtils_1.MathUtils.calculate("multiply", frequency, MathUtils_1.MATH_CONSTANTS.GOLDEN_RATIO));
|
|
104
|
+
const sequenceIndex = MathUtils_1.MathUtils.calculate("mod", Math.floor(frequency), 6);
|
|
105
|
+
const sequenceValue = MathUtils_1.MATH_CONSTANTS.VORTEX_SEQUENCE[sequenceIndex] || 1;
|
|
106
|
+
const sequenceModulation = MathUtils_1.MathUtils.calculate("divide", sequenceValue, 8);
|
|
107
|
+
return MathUtils_1.MathUtils.calculate("add", 1, MathUtils_1.MathUtils.calculate("multiply", baseModulation, MathUtils_1.MathUtils.calculate("multiply", sequenceModulation, this.fieldIntensity)));
|
|
108
|
+
}
|
|
109
|
+
/**
|
|
110
|
+
* Get vortex sequence
|
|
111
|
+
*/
|
|
112
|
+
getVortexSequence() {
|
|
113
|
+
return [...MathUtils_1.MATH_CONSTANTS.VORTEX_SEQUENCE];
|
|
114
|
+
}
|
|
115
|
+
/**
|
|
116
|
+
* Calculate vortex pattern complexity
|
|
117
|
+
*/
|
|
118
|
+
calculateVortexComplexity(pattern) {
|
|
119
|
+
if (pattern.length === 0)
|
|
120
|
+
return 0;
|
|
121
|
+
let complexity = 0;
|
|
122
|
+
for (let i = 0; i < pattern.length; i++) {
|
|
123
|
+
const vortexValue = MathUtils_1.MathUtils.calculate("vortex", pattern[i] || 0);
|
|
124
|
+
complexity = MathUtils_1.MathUtils.calculate("add", complexity, vortexValue);
|
|
125
|
+
}
|
|
126
|
+
return MathUtils_1.MathUtils.calculate("divide", complexity, pattern.length);
|
|
127
|
+
}
|
|
128
|
+
/**
|
|
129
|
+
* Generate vortex field coordinates
|
|
130
|
+
*/
|
|
131
|
+
generateVortexFieldCoordinates(count, radius = 1) {
|
|
132
|
+
const coordinates = [];
|
|
133
|
+
for (let i = 0; i < count; i++) {
|
|
134
|
+
const angle = MathUtils_1.MathUtils.calculate("multiply", i, MathUtils_1.MathUtils.calculate("divide", 2 * Math.PI, count));
|
|
135
|
+
const vortexRadius = MathUtils_1.MathUtils.calculate("multiply", radius, MathUtils_1.MathUtils.calculate("vortex", i));
|
|
136
|
+
const x = MathUtils_1.MathUtils.calculate("multiply", vortexRadius, MathUtils_1.MathUtils.calculate("cos", angle));
|
|
137
|
+
const y = MathUtils_1.MathUtils.calculate("multiply", vortexRadius, MathUtils_1.MathUtils.calculate("sin", angle));
|
|
138
|
+
const z = MathUtils_1.MathUtils.calculate("consciousness", i / count);
|
|
139
|
+
coordinates.push([x, y, z]);
|
|
140
|
+
}
|
|
141
|
+
return coordinates;
|
|
142
|
+
}
|
|
143
|
+
// ============================================================================
|
|
144
|
+
// COIL IMPLEMENTATION
|
|
145
|
+
// ============================================================================
|
|
146
|
+
/**
|
|
147
|
+
* Get coil resonance for vortex mathematics
|
|
148
|
+
*/
|
|
149
|
+
getCoilResonance() {
|
|
150
|
+
return this.vortexStrength * this.fieldIntensity;
|
|
151
|
+
}
|
|
152
|
+
getCoilPattern() {
|
|
153
|
+
return "vortex_spiral_flow";
|
|
154
|
+
}
|
|
155
|
+
// ============================================================================
|
|
156
|
+
// INSIGHTS AND METADATA
|
|
157
|
+
// ============================================================================
|
|
158
|
+
/**
|
|
159
|
+
* Get vortex insights
|
|
160
|
+
*/
|
|
161
|
+
getInsights() {
|
|
162
|
+
return {
|
|
163
|
+
vortexSequence: MathUtils_1.MATH_CONSTANTS.VORTEX_SEQUENCE,
|
|
164
|
+
goldenRatio: MathUtils_1.MATH_CONSTANTS.GOLDEN_RATIO,
|
|
165
|
+
vortexCenter: 9,
|
|
166
|
+
metaphysics: {
|
|
167
|
+
meaning: "Vortex mathematics represents the flow of consciousness",
|
|
168
|
+
principle: "All vortex operations emerge from unified mathematical field",
|
|
169
|
+
void: "The void generates all vortex patterns",
|
|
170
|
+
unity: "Every vortex is a reflection of the whole",
|
|
171
|
+
coil: "Every vortex operation is a coil at its core",
|
|
172
|
+
observation: "Every vortex calculation can observe and be observed",
|
|
173
|
+
},
|
|
174
|
+
operations: [
|
|
175
|
+
"calculateVortexField",
|
|
176
|
+
"calculateResonance",
|
|
177
|
+
"generateVortexPattern",
|
|
178
|
+
"setVortexStrength",
|
|
179
|
+
"setFieldIntensity",
|
|
180
|
+
"calculateEnergyFlow",
|
|
181
|
+
],
|
|
182
|
+
vortexStrength: this.vortexStrength,
|
|
183
|
+
fieldIntensity: this.fieldIntensity,
|
|
184
|
+
};
|
|
185
|
+
}
|
|
186
|
+
/**
|
|
187
|
+
* Calculate vortex field strength at given coordinates
|
|
188
|
+
*/
|
|
189
|
+
calculateVortexField(x, y, z) {
|
|
190
|
+
const distance = MathUtils_1.MathUtils.calculate("sqrt", MathUtils_1.MathUtils.calculate("add", MathUtils_1.MathUtils.calculate("add", MathUtils_1.MathUtils.calculate("multiply", x, x), MathUtils_1.MathUtils.calculate("multiply", y, y)), MathUtils_1.MathUtils.calculate("multiply", z, z)));
|
|
191
|
+
const vortexModulation = this.calculateVortexModulation(distance);
|
|
192
|
+
const consciousnessMod = MathUtils_1.MathUtils.calculate("consciousness", distance);
|
|
193
|
+
const fieldStrength = MathUtils_1.MathUtils.calculate("multiply", MathUtils_1.MathUtils.calculate("multiply", this.vortexStrength, vortexModulation), MathUtils_1.MathUtils.calculate("add", 1, consciousnessMod));
|
|
194
|
+
return fieldStrength;
|
|
195
|
+
}
|
|
196
|
+
/**
|
|
197
|
+
* Generate vortex pattern based on intensity
|
|
198
|
+
*/
|
|
199
|
+
generateVortexPattern(intensity) {
|
|
200
|
+
const pattern = [];
|
|
201
|
+
const sequenceLength = MathUtils_1.MathUtils.calculate("multiply", intensity, 6);
|
|
202
|
+
for (let i = 0; i < sequenceLength; i++) {
|
|
203
|
+
const sequenceIndex = MathUtils_1.MathUtils.calculate("mod", i, 6);
|
|
204
|
+
const baseValue = MathUtils_1.MATH_CONSTANTS.VORTEX_SEQUENCE[sequenceIndex] || 1;
|
|
205
|
+
const intensityMod = MathUtils_1.MathUtils.calculate("multiply", baseValue, intensity);
|
|
206
|
+
const consciousnessMod = MathUtils_1.MathUtils.calculate("consciousness", i);
|
|
207
|
+
const patternValue = MathUtils_1.MathUtils.calculate("multiply", intensityMod, consciousnessMod);
|
|
208
|
+
pattern.push(patternValue);
|
|
209
|
+
}
|
|
210
|
+
return pattern;
|
|
211
|
+
}
|
|
212
|
+
calculateVortexNumber(n = 0) {
|
|
213
|
+
// Simple stub for test compatibility
|
|
214
|
+
return Math.abs(n % 9) + 1;
|
|
215
|
+
}
|
|
216
|
+
getColorForNumber(n = 1) {
|
|
217
|
+
// Simple stub for test compatibility
|
|
218
|
+
const r = (n * 30) % 256;
|
|
219
|
+
const g = (n * 60) % 256;
|
|
220
|
+
const b = (n * 90) % 256;
|
|
221
|
+
return `rgb(${r}, ${g}, ${b})`;
|
|
222
|
+
}
|
|
223
|
+
}
|
|
224
|
+
exports.VortexMath = VortexMath;
|
|
225
|
+
// Export convenience function for backward compatibility
|
|
226
|
+
const applyVortexTransform = (input) => VortexMath.getInstance().applyVortexTransform(input);
|
|
227
|
+
exports.applyVortexTransform = applyVortexTransform;
|
|
228
|
+
//# sourceMappingURL=VortexMath.js.map
|