zakeke-configurator-react 0.1.247 → 0.1.248

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -71,7 +71,7 @@ export declare class MeshDesignManager implements IDisposable {
71
71
  get side(): Nullable<MPlaza.Side>;
72
72
  private constructor();
73
73
  getInternalCustomizer(): Nullable<MPlaza.Customizer>;
74
- static createMeshDesignManagerAsync(scene: BABYLON.Scene, zkScene: Zakeke.Scene, mesh: BABYLON.AbstractMesh, subMesh: BABYLON.SubMesh | null, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean, effect?: MPlaza.ModelSceneMeshDesignEffect, designTextureResolution?: number, viewRotation?: number): Promise<MeshDesignManager>;
74
+ static createMeshDesignManagerAsync(scene: BABYLON.Scene, zkScene: Zakeke.Scene, mesh: BABYLON.AbstractMesh, subMesh: BABYLON.SubMesh | null, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean, effect?: MPlaza.ModelSceneMeshDesignEffect, viewRotation?: number): Promise<MeshDesignManager>;
75
75
  private initAsync;
76
76
  isForMesh(mesh: BABYLON.AbstractMesh, subMesh: Nullable<BABYLON.SubMesh>): boolean;
77
77
  getMeshID(): Nullable<string>;
@@ -89,6 +89,7 @@ export declare class MeshDesignManager implements IDisposable {
89
89
  contractCanvasMesh(): void;
90
90
  contractCanvasMesh_old(): void;
91
91
  private setupMeshSide;
92
+ private setupTextureSize;
92
93
  private checkDefaultEffect;
93
94
  private getAllSides;
94
95
  private refreshModelSide;
@@ -8,7 +8,6 @@ export declare class SceneDesignManager implements IDisposable {
8
8
  private _zkDesign;
9
9
  private _rotation;
10
10
  private _showDesign;
11
- private _designTextureResolution;
12
11
  private _grids;
13
12
  private _meshDesignManagers;
14
13
  private _renderingNeededListeners;
@@ -20,7 +19,7 @@ export declare class SceneDesignManager implements IDisposable {
20
19
  set showDesign(value: boolean);
21
20
  get rotation(): number;
22
21
  set rotation(value: number);
23
- constructor(scene: BABYLON.Scene, zkScene: Zakeke.Scene, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean, designTextureResolution?: number);
22
+ constructor(scene: BABYLON.Scene, zkScene: Zakeke.Scene, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean);
24
23
  dispose(): void;
25
24
  private init;
26
25
  isForModels(scene: BABYLON.Scene, zkModel: MPlaza.Model, zkDesign: MPlaza.Design): boolean;
@@ -1,19 +1,19 @@
1
- export interface IScenePreviewOptions {
2
- width?: number;
3
- height?: number;
4
- crop?: boolean;
5
- camera: {
6
- position: BABYLON.Vector3;
7
- target: BABYLON.Vector3;
8
- };
9
- zkScene?: Zakeke.Scene;
10
- zkModel?: MPlaza.Model;
11
- zkDesign?: MPlaza.Design | null;
12
- meshesWithCustomizationIds?: string[];
13
- }
14
- export declare class ScenePreviewData {
15
- previewFile: string;
16
- }
17
- export declare class ScenesPreview {
18
- static getPreviewsAsync(scene: BABYLON.Scene, rootUrl: string, options: IScenePreviewOptions): Promise<ScenePreviewData>;
19
- }
1
+ export interface IScenePreviewOptions {
2
+ width?: number;
3
+ height?: number;
4
+ crop?: boolean;
5
+ camera: {
6
+ position: BABYLON.Vector3;
7
+ target: BABYLON.Vector3;
8
+ };
9
+ zkScene?: Zakeke.Scene;
10
+ zkModel?: MPlaza.Model;
11
+ zkDesign?: MPlaza.Design | null;
12
+ meshesWithCustomizationIds?: string[];
13
+ }
14
+ export declare class ScenePreviewData {
15
+ previewFile: string;
16
+ }
17
+ export declare class ScenesPreview {
18
+ static getPreviewsAsync(scene: BABYLON.Scene, rootUrl: string, options: IScenePreviewOptions): Promise<ScenePreviewData>;
19
+ }
@@ -323,6 +323,10 @@ export declare class SceneEditor extends SceneViewer implements ISceneEditor, ID
323
323
  setViewerCameraAutoRotate(autoRotate: boolean): void;
324
324
  setViewerCameraContrast(contrast: number): void;
325
325
  setViewerCameraExposure(exposure: number): void;
326
+ setViewerCameraUpperAlphaLimit(alphaLimit: number): void;
327
+ setViewerCameraLowerAlphaLimit(alphaLimit: number): void;
328
+ setViewerCameraLowerBetaLimit(betaLimit: number | null): void;
329
+ setViewerCameraUpperBetaLimit(betaLimit: number): void;
326
330
  setViewerCameraToneMappingEnabled(toneMappingEnabled: boolean): void;
327
331
  resetEditorEnvironment(): void;
328
332
  protected resetEditorBackground(): void;
@@ -353,15 +357,16 @@ export declare class SceneEditor extends SceneViewer implements ISceneEditor, ID
353
357
  private uploadSceneIncrementalFiles;
354
358
  private getSceneIncrementalFilesAsync;
355
359
  setNewSceneModelAsync(zkModel: MPlaza.Model, zkScene: Zakeke.Scene): Promise<void>;
360
+ getSceneConfig(): Zakeke.SceneConfig | null;
356
361
  protected preSceneFileLoading(): void;
357
362
  protected postSceneFileLoading(): void;
358
363
  removeAllVTOReferenceMeshes(meshes: BABYLON.AbstractMesh[]): BABYLON.Mesh[];
359
364
  hideAllVTOFiles(meshes: BABYLON.AbstractMesh[]): void;
360
- loadSceneSourceFiles(files?: File[], damProductAssetUrl?: string, onSuccess?: (task: SceneSourceTask) => void, onError?: (reason: string) => void): void;
365
+ loadSceneSourceFiles(files?: File[] | string, onSuccess?: (task: SceneSourceTask) => void, onError?: (reason: string) => void): void;
361
366
  private checkSceneSourceTasks;
362
367
  private updateSceneModelFromSourceTask;
363
- private loadMeshesFromRemoteFiles_NEW;
364
368
  private loadMeshesFromRemoteFiles;
369
+ private loadMeshesFromRemoteFiles_OLD;
365
370
  isRealMesh(mesh: BABYLON.AbstractMesh): boolean;
366
371
  onMeshChanged(evt: {
367
372
  mesh: BABYLON.AbstractMesh;
@@ -486,6 +491,7 @@ export declare class SceneEditor extends SceneViewer implements ISceneEditor, ID
486
491
  resetSubMeshMaterial(mesh: BABYLON.AbstractMesh, subMesh: BABYLON.SubMesh, initial: boolean): void;
487
492
  getExtension(name: string): string | undefined;
488
493
  loadMobileTextureFilesAsync(filesToLoad: File[], material: Nullable<BABYLON.Material>, type: string, noMipMap: boolean): Promise<void>;
494
+ getDAMMainMesh(): BABYLON.Mesh | undefined;
489
495
  loadMobileTextureFiles(filesToLoad: File[], material: Nullable<BABYLON.Material>, type: string, noMipMap: boolean, onSuccess?: () => void, onError?: (reason: any) => void): void;
490
496
  loadTextureFilesAsync(filesToLoad: File[], material: Nullable<BABYLON.Material>, type: string, noMipMap: boolean): Promise<void>;
491
497
  loadTextureFiles(filesToLoad: File[], material: Nullable<BABYLON.Material>, type: string, noMipMap: boolean, onSuccess?: () => void, onError?: (reason: any) => void): void;
@@ -49,7 +49,6 @@ export type SceneViewerOptions = {
49
49
  configPreview: boolean;
50
50
  defaultBackgroundColor?: string;
51
51
  showGround?: boolean;
52
- designTextureResolution?: number;
53
52
  };
54
53
  export declare class SceneViewer implements IDisposable {
55
54
  protected _zkScene: Nullable<Zakeke.Scene>;
@@ -309,7 +308,7 @@ export declare class SceneViewer implements IDisposable {
309
308
  addEndSceneLoadingListener(callback: () => void): void;
310
309
  private fireEndSceneLoadingEvent;
311
310
  getSceneScreenshotAsync(width: number, height: number): Promise<Nullable<string>>;
312
- getSceneContentScreenshotAsync(width: any, height: any, padding?: number, zkDesign?: MPlaza.Design | null, legacyScreenshot?: boolean, camera?: Zakeke.SceneCameraLocation): Promise<Nullable<string>>;
311
+ getSceneContentScreenshotAsync(width: any, height: any, padding?: number, zkDesign?: MPlaza.Design | null, legacyScreenshot?: boolean, camera?: Zakeke.SceneCameraLocation | null): Promise<Nullable<string>>;
313
312
  protected preSceneContentScreenshot(): void;
314
313
  protected postSceneContentScreenshot(): void;
315
314
  protected preSceneMaterialScreenshot(): void;
@@ -355,6 +354,7 @@ export declare class SceneViewer implements IDisposable {
355
354
  private cacheArFileUrl;
356
355
  exportMeshToGLBBlob(meshID: string): Promise<Blob | null>;
357
356
  exportSceneToUsdzAsync(sceneID?: string, sceneCode?: string, useCacheWithDesign?: boolean): Promise<Nullable<string>>;
357
+ loadFromGlbUrl(url: string, sceneConfig?: any): Promise<void>;
358
358
  exportMeshToUsdzAsync(meshID: string): Promise<Nullable<string>>;
359
359
  exportSceneToRemoteGlTFAsync(sceneID?: string, sceneCode?: string, useCacheWithDesign?: boolean): Promise<Nullable<string>>;
360
360
  exportMeshToRemoteGlTFAsync(meshID: string): Promise<Nullable<string>>;
@@ -224,7 +224,7 @@ export declare class ZakekeEnvironment {
224
224
  hasExplodedMode: () => boolean;
225
225
  setBackgroundColor: (color: string, alpha: number) => void;
226
226
  getCurrentSelection: () => PlatformAttributeSelection[];
227
- getScreenshot: (width?: number, height?: number, legacyScreenshot?: boolean, backgroundColor?: string | null, padding?: number) => Promise<string>;
227
+ getScreenshot: (width?: number, height?: number, legacyScreenshot?: boolean, backgroundColor?: string | null, padding?: number, camera?: Zakeke.SceneCameraLocation | null) => Promise<string>;
228
228
  private fireItemsChange;
229
229
  isAreaVisible(areaId: number): boolean;
230
230
  removeItem: (guid: string) => Promise<void>;
@@ -9,6 +9,7 @@ interface PricingRulePropertyModel {
9
9
  interface IContext {
10
10
  sides: any;
11
11
  items: any;
12
+ design: MPlaza.Design;
12
13
  }
13
14
  export declare class DesignPriceCalculatorRuleFactory {
14
15
  static create: (product: any, apiUrl?: string, token?: string, isOwin?: boolean, cloudFlareApiUrl?: string, clientLang?: string) => Promise<DesignPriceCalculatorRuleBased>;
@@ -38,7 +39,7 @@ export declare class DesignPriceCalculatorRuleBased {
38
39
  LinesLengthFunction: (pContext: any, formula: FormulaModel) => any;
39
40
  AmountOfElementsFunction: (pContext: any, formula: FormulaModel) => any;
40
41
  AmountOfUsedColorsFunction: (pContext: any, formula: FormulaModel) => any;
41
- CanvasSizeFunction: (pContext: any, formula: FormulaModel) => any;
42
+ CanvasSizeFunction: (pContext: IContext, formula: FormulaModel) => any;
42
43
  DesignSizeFunction: (pContext: any, formula: FormulaModel) => any;
43
44
  DesignTextLengthFunction: (pContext: any, formula: FormulaModel) => any;
44
45
  CustomizedSidesFunction: (pContext: any, formula: FormulaModel) => any;