zakeke-configurator-react 0.0.61 → 0.0.62
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/declarations/3D/src/Components/DesignManagers/MeshDesignManager.d.ts +1 -0
- package/dist/declarations/3D/src/Components/DesignManagers/SceneDesignManager.d.ts +1 -0
- package/dist/declarations/3D/src/Viewers/SceneViewer.d.ts +1 -0
- package/dist/declarations/composer/Module/src/environment.d.ts +6 -0
- package/dist/declarations/composer/Module/src/state/providerValue.d.ts +1 -0
- package/dist/globals0.js +7131 -7131
- package/dist/globals1.js +1459 -1459
- package/dist/globals2.js +3393 -3393
- package/dist/index.js +17955 -17927
- package/package.json +1 -1
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@@ -129,6 +129,7 @@ export declare class MeshDesignManager implements IDisposable {
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private compareTextures;
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private dataURItoBlob;
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private downloadImage;
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+
setDesignMeshVisibility(visibile: boolean): void;
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getItemsInfo(): MPlaza.ItemInfo[];
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removeItem(itemGuid: string): void;
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addItemText(settings: any): void;
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@@ -40,6 +40,7 @@ export declare class SceneDesignManager implements IDisposable {
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setItemImage(guid: string, image: any): Promise<void>;
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setItemTextOnPath(guid: string, areaId: number, value: boolean): void;
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removeItemImage(guid: string): void;
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setDesignVisibility(meshId: string, visibile: boolean): void;
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getDesignItemsJson(): string;
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getDesignID(): number;
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private fireRenderingNeededEvent;
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@@ -277,6 +277,7 @@ export declare class SceneViewer implements IDisposable {
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setDesignItemImage(guid: string, image: MPlaza.Image): Promise<void>;
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setItemTextOnPath(guid: string, areaId: number, value: boolean): void;
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removeDesignItemImage(guid: string): void;
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setDesignVisibility(meshId: string, opacity: boolean): void;
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setupShaderMaterialsCameraPosition(): void;
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setupShaderMaterialCameraPosition(material: BABYLON.Material): void;
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setMeshLocation(locationID: string): void;
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@@ -160,6 +160,12 @@ export declare class ZakekeEnvironment {
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* @param meshId The mesh and childs to show
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*/
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restoreMeshVisibility: (meshId: string) => void;
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/**
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* Change opacity for a specific mesh
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* @param meshId The mesh to change the opacity
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* @param opacity The opacity to set
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*/
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setMeshDesignVisibility: (meshId: string, visible: boolean) => void;
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addFocusAttributesListener: (listenerFunction: FocusAttributesEventListener) => void;
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clearListeners: () => void;
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}
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@@ -68,6 +68,7 @@ export interface ProviderValue {
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getMeshIDbyName: (name: string) => string | undefined | null;
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hideMeshAndSaveState: (meshId: string) => void;
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restoreMeshVisibility: (meshId: string) => void;
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setMeshDesignVisibility: (meshId: string, visible: boolean) => void;
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clearListeners: () => void;
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addFocusAttributesListener: (listenerFunction: FocusAttributesEventListener) => void;
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getQrCodeArUrl: (device: 'iOS' | 'Android') => Promise<string>;
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