zakeke-configurator-react 0.0.217 → 0.0.218

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Files changed (62) hide show
  1. package/dist/declarations/3D/src/Components/AR/AndroidAR.d.ts +7 -7
  2. package/dist/declarations/3D/src/Components/ActionExecutor/SceneActionExecutor.d.ts +87 -87
  3. package/dist/declarations/3D/src/Components/CollapseExplode/MeshLocationsManager.d.ts +44 -44
  4. package/dist/declarations/3D/src/Components/DesignManagers/MeshDesignManager.d.ts +162 -160
  5. package/dist/declarations/3D/src/Components/DesignManagers/SceneDesignManager.d.ts +61 -61
  6. package/dist/declarations/3D/src/Components/Draco/DracoCompression.d.ts +106 -106
  7. package/dist/declarations/3D/src/Components/Environment/EnvironmentManager.d.ts +43 -43
  8. package/dist/declarations/3D/src/Components/Glow/GlowManager.d.ts +26 -26
  9. package/dist/declarations/3D/src/Components/IncrementalFiles/IncrementalFiles.d.ts +26 -26
  10. package/dist/declarations/3D/src/Components/IncrementalFiles/MakeIncremental.d.ts +11 -11
  11. package/dist/declarations/3D/src/Components/InfoPointsManager/InfoPointsManager.d.ts +122 -122
  12. package/dist/declarations/3D/src/Components/MaterialsPreview/MaterialsPreview.d.ts +16 -16
  13. package/dist/declarations/3D/src/Components/MeshExpander/MeshExpander.d.ts +24 -24
  14. package/dist/declarations/3D/src/Components/NormalMap/ProceduralNormalMap.d.ts +30 -30
  15. package/dist/declarations/3D/src/Components/Preview3D/Preview3DConfigurationManager.d.ts +51 -51
  16. package/dist/declarations/3D/src/Components/ProceduralTextures/BaseProceduralTexture.d.ts +16 -16
  17. package/dist/declarations/3D/src/Components/ProceduralTextures/BlendProceduralTexture.d.ts +31 -31
  18. package/dist/declarations/3D/src/Components/ProceduralTextures/BlurXProceduralTexture.d.ts +23 -23
  19. package/dist/declarations/3D/src/Components/ProceduralTextures/BlurYProceduralTexture.d.ts +23 -23
  20. package/dist/declarations/3D/src/Components/ProceduralTextures/ForegroundBackgroundProceduralTexture.d.ts +26 -26
  21. package/dist/declarations/3D/src/Components/ProceduralTextures/MoveProceduralTexture.d.ts +23 -23
  22. package/dist/declarations/3D/src/Components/ProceduralTextures/MultiplyProceduralTexture.d.ts +23 -23
  23. package/dist/declarations/3D/src/Components/ProceduralTextures/NormalMapProceduralTexture.d.ts +35 -35
  24. package/dist/declarations/3D/src/Components/ProceduralTextures/OpacityProceduralTexture.d.ts +23 -23
  25. package/dist/declarations/3D/src/Components/ProceduralTextures/OverlayProceduralTexture.d.ts +23 -23
  26. package/dist/declarations/3D/src/Components/SceneHelper.d.ts +350 -345
  27. package/dist/declarations/3D/src/Components/SceneToBlobs/SceneToBlobs.d.ts +31 -31
  28. package/dist/declarations/3D/src/Components/Selector/ElementSelector.d.ts +42 -42
  29. package/dist/declarations/3D/src/Components/Shadows/InnerShadow.d.ts +18 -18
  30. package/dist/declarations/3D/src/Components/Shadows/OuterShadow.d.ts +16 -16
  31. package/dist/declarations/3D/src/Components/USDZ/UsdzHelper.d.ts +4 -4
  32. package/dist/declarations/3D/src/Enumerations.d.ts +15 -15
  33. package/dist/declarations/3D/src/Helpers/debounce.d.ts +8 -8
  34. package/dist/declarations/3D/src/Helpers/utils.d.ts +40 -40
  35. package/dist/declarations/3D/src/Interfaces/IDisposable.d.ts +9 -9
  36. package/dist/declarations/3D/src/Interfaces/ISceneEditor.d.ts +11 -11
  37. package/dist/declarations/3D/src/Interfaces/ISupportInitialize.d.ts +13 -13
  38. package/dist/declarations/3D/src/Interfaces/ITryOn.d.ts +74 -74
  39. package/dist/declarations/3D/src/Layers/AxesLayer.d.ts +17 -17
  40. package/dist/declarations/3D/src/Layers/LightsLayer.d.ts +31 -31
  41. package/dist/declarations/3D/src/Misc/Database.d.ts +20 -20
  42. package/dist/declarations/3D/src/Misc/DefaultAssetUrls.d.ts +48 -42
  43. package/dist/declarations/3D/src/Misc/Observable.d.ts +220 -220
  44. package/dist/declarations/3D/src/Misc/StringTools.d.ts +31 -31
  45. package/dist/declarations/3D/src/Misc/WorkerPool.d.ts +24 -24
  46. package/dist/declarations/3D/src/Viewers/MaterialEditor.d.ts +57 -57
  47. package/dist/declarations/3D/src/Viewers/SceneEditor.d.ts +654 -650
  48. package/dist/declarations/3D/src/Viewers/SceneViewer.d.ts +400 -399
  49. package/dist/declarations/3D/src/index.d.ts +61 -61
  50. package/dist/declarations/3D/src/types.d.ts +2 -2
  51. package/dist/declarations/composer/Components/ChunkedTask.d.ts +16 -16
  52. package/dist/declarations/composer/Module/src/environment.d.ts +331 -331
  53. package/dist/declarations/composer/Module/src/hooks/tryonContext.d.ts +11 -11
  54. package/dist/declarations/composer/Module/src/integrations/generic.d.ts +16 -16
  55. package/dist/declarations/libs/pricingRuleBase/DesignPriceCalculatorRuleBased.d.ts +79 -79
  56. package/dist/declarations/libs/pricingRuleBase/pricing_model.graphql.d.ts +40 -40
  57. package/dist/declarations/utils/rectangle.d.ts +14 -14
  58. package/dist/globals0.js +1 -1
  59. package/dist/globals2.js +1 -1
  60. package/dist/index.js +5590 -5549
  61. package/package.json +1 -1
  62. /package/dist/declarations/composer/Module/src/integrations/{Helpers.d.ts → helpers.d.ts} +0 -0
@@ -1,7 +1,7 @@
1
- export declare class AndroidAR {
2
- private static readonly _anchor;
3
- private static readonly _linkOrTitle;
4
- private static readonly _noArViewerSigil;
5
- private static _fallbackInvoked;
6
- static openSceneViewer(gltfSrc: any, notifyUnsupportedAR: () => void, arScale?: boolean, anchor?: 'wall' | 'floor' | null): void;
7
- }
1
+ export declare class AndroidAR {
2
+ private static readonly _anchor;
3
+ private static readonly _linkOrTitle;
4
+ private static readonly _noArViewerSigil;
5
+ private static _fallbackInvoked;
6
+ static openSceneViewer(gltfSrc: any, notifyUnsupportedAR: () => void, arScale?: boolean, anchor?: 'wall' | 'floor' | null): void;
7
+ }
@@ -1,87 +1,87 @@
1
- import { IDisposable } from "../../Interfaces/IDisposable";
2
- import { Nullable } from "../../types";
3
- export type MeshDesignRefreshRequiredEventArgs = {
4
- meshes: Nullable<BABYLON.AbstractMesh[]>;
5
- effect: Nullable<MPlaza.ModelSceneMeshDesignEffect>;
6
- };
7
- export type MeshDesignRefreshRequiredCallback = (evtArg: MeshDesignRefreshRequiredEventArgs) => void;
8
- export type ComposerScriptActions = {
9
- attributeID: Nullable<number>;
10
- selectedValue: Nullable<string>;
11
- actions: MPlaza.AttributeSceneAction[];
12
- };
13
- export type ComposerScript = ComposerScriptActions[];
14
- export declare class SceneActionsExecutor implements IDisposable {
15
- private _zkScene;
16
- private _scene;
17
- private _zkModel;
18
- private _sceneHelper;
19
- private _elementSelector;
20
- private _deviceType;
21
- private _meshDesignRefreshRequiredListeners;
22
- private _beginAssetsLoadingListeners;
23
- private _endAssetsLoadingListeners;
24
- private _useMaterialOffloading;
25
- private _prefetchMeshes;
26
- private _prefetchMaterials;
27
- get deviceType(): MPlaza.DeviceType;
28
- set deviceType(value: MPlaza.DeviceType);
29
- get useMaterialOffloading(): boolean;
30
- set useMaterialOffloading(value: boolean);
31
- get prefetchMeshes(): boolean;
32
- set prefetchMeshes(value: boolean);
33
- get prefetchMaterials(): boolean;
34
- set prefetchMaterials(value: boolean);
35
- constructor(zkScene: Zakeke.Scene, scene: BABYLON.Scene, zkModel?: MPlaza.Model);
36
- dispose(): void;
37
- addMeshDesignRefreshRequiredListeners(callback: MeshDesignRefreshRequiredCallback): void;
38
- private fireMeshDesignRefreshRequiredEvent;
39
- addBeginAssetsLoadingListener(callback: () => void): void;
40
- private fireBeginAssetsLoadingEvent;
41
- addEndAssetsLoadingListener(callback: () => void): void;
42
- private fireEndAssetsLoadingEvent;
43
- private isActionForDevice;
44
- private setupMeshData;
45
- private setMeshFilterAsync;
46
- private setMeshVisibilityAsync;
47
- private chekMeshVisibilityAsync;
48
- private getMeshByID;
49
- private getMaterialByID;
50
- private setCameraLocation;
51
- private adjustCamera;
52
- private zoomIn;
53
- private zoomOut;
54
- private zoom;
55
- private setCameraPivot;
56
- private setCameraZoomEnabled;
57
- private setMeshMaterial;
58
- private setSubmeshMaterial;
59
- private getMaterialFromActionValue;
60
- private getDelayedMaterialIDFromAction;
61
- private checkDelayedMaterial;
62
- private getOffloadedMaterialIDFromAction;
63
- private checkOffloadedMaterialAsync;
64
- private getDeepMaterialFromActionValueAsync;
65
- scriptRequiresDelayedLoading(script: ComposerScript): boolean;
66
- actionsRequireDelayedLoading(actions: MPlaza.AttributeSceneAction[]): boolean;
67
- actionRequiresDelayedLoading(action: MPlaza.AttributeSceneAction): boolean;
68
- private getAllMaterialElementsAsync;
69
- executeScriptAsync(script: ComposerScript): Promise<void>;
70
- executeActionsAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, actions: MPlaza.AttributeSceneAction[], notifyDelayLoading?: boolean): Promise<void>;
71
- executeActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
72
- executeFilterActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
73
- executeShowHideActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
74
- executeSetMeshMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
75
- executeSetSubMeshMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
76
- executeSetMaterialColorActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
77
- executeSetCameraLocationActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
78
- executeAdjustCameraActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
79
- executeSetCameraPivotActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
80
- executeResetCameraPivotActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
81
- executeEnableDisableZoomActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
82
- executeSetMeshDesignMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
83
- executeSetMeshDesignEffectActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
84
- prefetchMeshesForUnselectedOptionsAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
85
- checkActionsAssetsAreReadyAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
86
- prefetchDataForUnselectedOptionsAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
87
- }
1
+ import { IDisposable } from "../../Interfaces/IDisposable";
2
+ import { Nullable } from "../../types";
3
+ export type MeshDesignRefreshRequiredEventArgs = {
4
+ meshes: Nullable<BABYLON.AbstractMesh[]>;
5
+ effect: Nullable<MPlaza.ModelSceneMeshDesignEffect>;
6
+ };
7
+ export type MeshDesignRefreshRequiredCallback = (evtArg: MeshDesignRefreshRequiredEventArgs) => void;
8
+ export type ComposerScriptActions = {
9
+ attributeID: Nullable<number>;
10
+ selectedValue: Nullable<string>;
11
+ actions: MPlaza.AttributeSceneAction[];
12
+ };
13
+ export type ComposerScript = ComposerScriptActions[];
14
+ export declare class SceneActionsExecutor implements IDisposable {
15
+ private _zkScene;
16
+ private _scene;
17
+ private _zkModel;
18
+ private _sceneHelper;
19
+ private _elementSelector;
20
+ private _deviceType;
21
+ private _meshDesignRefreshRequiredListeners;
22
+ private _beginAssetsLoadingListeners;
23
+ private _endAssetsLoadingListeners;
24
+ private _useMaterialOffloading;
25
+ private _prefetchMeshes;
26
+ private _prefetchMaterials;
27
+ get deviceType(): MPlaza.DeviceType;
28
+ set deviceType(value: MPlaza.DeviceType);
29
+ get useMaterialOffloading(): boolean;
30
+ set useMaterialOffloading(value: boolean);
31
+ get prefetchMeshes(): boolean;
32
+ set prefetchMeshes(value: boolean);
33
+ get prefetchMaterials(): boolean;
34
+ set prefetchMaterials(value: boolean);
35
+ constructor(zkScene: Zakeke.Scene, scene: BABYLON.Scene, zkModel?: MPlaza.Model);
36
+ dispose(): void;
37
+ addMeshDesignRefreshRequiredListeners(callback: MeshDesignRefreshRequiredCallback): void;
38
+ private fireMeshDesignRefreshRequiredEvent;
39
+ addBeginAssetsLoadingListener(callback: () => void): void;
40
+ private fireBeginAssetsLoadingEvent;
41
+ addEndAssetsLoadingListener(callback: () => void): void;
42
+ private fireEndAssetsLoadingEvent;
43
+ private isActionForDevice;
44
+ private setupMeshData;
45
+ private setMeshFilterAsync;
46
+ private setMeshVisibilityAsync;
47
+ private chekMeshVisibilityAsync;
48
+ private getMeshByID;
49
+ private getMaterialByID;
50
+ private setCameraLocation;
51
+ private adjustCamera;
52
+ private zoomIn;
53
+ private zoomOut;
54
+ private zoom;
55
+ private setCameraPivot;
56
+ private setCameraZoomEnabled;
57
+ private setMeshMaterial;
58
+ private setSubmeshMaterial;
59
+ private getMaterialFromActionValue;
60
+ private getDelayedMaterialIDFromAction;
61
+ private checkDelayedMaterial;
62
+ private getOffloadedMaterialIDFromAction;
63
+ private checkOffloadedMaterialAsync;
64
+ private getDeepMaterialFromActionValueAsync;
65
+ scriptRequiresDelayedLoading(script: ComposerScript): boolean;
66
+ actionsRequireDelayedLoading(actions: MPlaza.AttributeSceneAction[]): boolean;
67
+ actionRequiresDelayedLoading(action: MPlaza.AttributeSceneAction): boolean;
68
+ private getAllMaterialElementsAsync;
69
+ executeScriptAsync(script: ComposerScript): Promise<void>;
70
+ executeActionsAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, actions: MPlaza.AttributeSceneAction[], notifyDelayLoading?: boolean): Promise<void>;
71
+ executeActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
72
+ executeFilterActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
73
+ executeShowHideActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
74
+ executeSetMeshMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
75
+ executeSetSubMeshMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
76
+ executeSetMaterialColorActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
77
+ executeSetCameraLocationActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
78
+ executeAdjustCameraActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
79
+ executeSetCameraPivotActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
80
+ executeResetCameraPivotActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
81
+ executeEnableDisableZoomActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
82
+ executeSetMeshDesignMaterialActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
83
+ executeSetMeshDesignEffectActionAsync(attributeID: Nullable<number>, selectedValue: Nullable<string>, action: MPlaza.AttributeSceneAction): Promise<void>;
84
+ prefetchMeshesForUnselectedOptionsAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
85
+ checkActionsAssetsAreReadyAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
86
+ prefetchDataForUnselectedOptionsAsync(actions: MPlaza.AttributeSceneAction[]): Promise<void>;
87
+ }
@@ -1,44 +1,44 @@
1
- import { IDisposable } from "../../Interfaces/IDisposable";
2
- export type MeshLocationInfo = {
3
- p: any;
4
- rQ: any;
5
- rE: any;
6
- s: any;
7
- };
8
- export declare class MeshLocationsManager implements IDisposable {
9
- private _zkScene;
10
- private _scene;
11
- private _sceneHelper;
12
- private _meshLocationCache;
13
- private _cameraAnimationCompletedListeners;
14
- private _meshAnimationCompletedListeners;
15
- private _beforeSaveMeshLocationListeners;
16
- private _afterSaveMeshLocationListeners;
17
- constructor();
18
- dispose(): void;
19
- setScene(scene: BABYLON.Scene): void;
20
- setModel(zkScene: Zakeke.Scene): void;
21
- setModelAndScene(zkScene: Zakeke.Scene, scene: BABYLON.Scene): void;
22
- private resetCache;
23
- private invalidateCache;
24
- private disposeSceneHelper;
25
- resetSceneHelper(): void;
26
- clearMeshLocations(): void;
27
- setMeshLocationByID(locationID: string): Promise<void>;
28
- setMeshLocation(zkMeshLocation: Zakeke.SceneMeshLocation): Promise<void>;
29
- saveMeshLocation(name: string): void;
30
- saveExplodedMeshLocation(): void;
31
- saveCollapsedMeshLocation(): void;
32
- private updateMeshLocation;
33
- private getMeshPRSs;
34
- explodeMeshes(): Promise<void>;
35
- collapseMeshes(): Promise<void>;
36
- private fireCameraAnimationCompletedEvent;
37
- addCameraAnimationCompletedListener(listenerFunction: () => void): void;
38
- private fireMeshAnimationCompletedEvent;
39
- addMeshAnimationCompletedListener(listenerFunction: () => void): void;
40
- private fireBeforeSaveMeshLocationEvent;
41
- addBeforeSaveMeshLocationListener(listenerFunction: () => void): void;
42
- private fireAfterSaveMeshLocationEvent;
43
- addAfterSaveMeshLocationListener(listenerFunction: () => void): void;
44
- }
1
+ import { IDisposable } from "../../Interfaces/IDisposable";
2
+ export type MeshLocationInfo = {
3
+ p: any;
4
+ rQ: any;
5
+ rE: any;
6
+ s: any;
7
+ };
8
+ export declare class MeshLocationsManager implements IDisposable {
9
+ private _zkScene;
10
+ private _scene;
11
+ private _sceneHelper;
12
+ private _meshLocationCache;
13
+ private _cameraAnimationCompletedListeners;
14
+ private _meshAnimationCompletedListeners;
15
+ private _beforeSaveMeshLocationListeners;
16
+ private _afterSaveMeshLocationListeners;
17
+ constructor();
18
+ dispose(): void;
19
+ setScene(scene: BABYLON.Scene): void;
20
+ setModel(zkScene: Zakeke.Scene): void;
21
+ setModelAndScene(zkScene: Zakeke.Scene, scene: BABYLON.Scene): void;
22
+ private resetCache;
23
+ private invalidateCache;
24
+ private disposeSceneHelper;
25
+ resetSceneHelper(): void;
26
+ clearMeshLocations(): void;
27
+ setMeshLocationByID(locationID: string): Promise<void>;
28
+ setMeshLocation(zkMeshLocation: Zakeke.SceneMeshLocation): Promise<void>;
29
+ saveMeshLocation(name: string): void;
30
+ saveExplodedMeshLocation(): void;
31
+ saveCollapsedMeshLocation(): void;
32
+ private updateMeshLocation;
33
+ private getMeshPRSs;
34
+ explodeMeshes(): Promise<void>;
35
+ collapseMeshes(): Promise<void>;
36
+ private fireCameraAnimationCompletedEvent;
37
+ addCameraAnimationCompletedListener(listenerFunction: () => void): void;
38
+ private fireMeshAnimationCompletedEvent;
39
+ addMeshAnimationCompletedListener(listenerFunction: () => void): void;
40
+ private fireBeforeSaveMeshLocationEvent;
41
+ addBeforeSaveMeshLocationListener(listenerFunction: () => void): void;
42
+ private fireAfterSaveMeshLocationEvent;
43
+ addAfterSaveMeshLocationListener(listenerFunction: () => void): void;
44
+ }
@@ -1,160 +1,162 @@
1
- import { IDisposable } from '../../Interfaces/IDisposable';
2
- import { Nullable } from '../../types';
3
- export declare class MeshDesignManager implements IDisposable {
4
- private _scene;
5
- private _sceneHelper;
6
- private _mesh;
7
- private _subMesh;
8
- private _zkModel;
9
- private _zkDesign;
10
- private _zkScene;
11
- private _isRefreshing;
12
- private _showDesign;
13
- private _designTextureResolution;
14
- private _effect;
15
- private _meshSide;
16
- private _side;
17
- static DEFAULT_SIZE: number;
18
- private _isDisposed;
19
- private _baseWidth;
20
- private _baseHeight;
21
- private _textureWidth;
22
- private _textureHeight;
23
- private _coordinatesIndex;
24
- private _currentVisibliity;
25
- private _canvasMesh;
26
- private _originalCanvasMeshPosition;
27
- private _originalCanvasMeshScaling;
28
- private _normalmapMaterial;
29
- private _originalMaterial;
30
- private _blankDataUrl;
31
- private _innerCanvasMesh;
32
- private _outerCanvasMesh;
33
- private _ownDynamicMaterial;
34
- private _dynamicMaterial;
35
- private _dynamicTexture;
36
- private _normalmapTexture;
37
- private _dynamicOpacityTexture;
38
- private _ownOldDynamicMaterial;
39
- private _oldDynamicMaterial;
40
- private _originalDiffuseTexture;
41
- private _combinedDiffuseTexture;
42
- private _originalMeshNormalmapTexture;
43
- private _originalDesignNormalmapTexture;
44
- private _meshCombinedNormalmapTexture;
45
- private _designCombinedNormalmapTexture;
46
- private _originalMeshLightmapTexture;
47
- private _originalDesignLightmapTexture;
48
- private _meshCombinedLightmapTexture;
49
- private _designCombinedLightmapTexture;
50
- private _innerShadowTexture;
51
- private _outerShadowTexture;
52
- private _context;
53
- private _canvas;
54
- private _canvasID;
55
- private _customizer;
56
- private _renderingNeededListeners;
57
- private _proceduralNormalMap;
58
- private _innerShadowGenerator;
59
- private _outerShadowGenerator;
60
- private _debouncedUpdateDynamicTexture;
61
- private _originalViewMatrixValues;
62
- private _grids;
63
- private isFirstRender;
64
- get showDesign(): boolean;
65
- set showDesign(value: boolean);
66
- get side(): Nullable<MPlaza.Side>;
67
- private constructor();
68
- getInternalCustomizer(): Nullable<MPlaza.Customizer>;
69
- static createMeshDesignManagerAsync(scene: BABYLON.Scene, zkScene: Zakeke.Scene, mesh: BABYLON.AbstractMesh, subMesh: BABYLON.SubMesh | null, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean, effect?: MPlaza.ModelSceneMeshDesignEffect, designTextureResolution?: number): Promise<MeshDesignManager>;
70
- private initAsync;
71
- isForMesh(mesh: BABYLON.AbstractMesh, subMesh: Nullable<BABYLON.SubMesh>): boolean;
72
- getMeshID(): Nullable<string>;
73
- getSubMeshIdx(): number;
74
- private getMaterialIDForDesign;
75
- private getDesignConfig;
76
- dispose(): void;
77
- private disposeOuterInnerCanvasMeshes;
78
- private disposeNormalmapMaterial;
79
- private disposeDynamicMaterial;
80
- private disposeOldDynamicMaterial;
81
- private createCanvasMeshClone;
82
- expandCanvasMesh(): void;
83
- expandCanvasMesh_old(): void;
84
- contractCanvasMesh(): void;
85
- contractCanvasMesh_old(): void;
86
- private setupMeshSide;
87
- private checkDefaultEffect;
88
- private getAllSides;
89
- private refreshModelSide;
90
- private setupClonedObjectsAsync;
91
- private setupNormalmapMaterialAsync;
92
- private getOriginalTexture;
93
- private getMaterialDiffuseTexturePropertyName;
94
- private getMaterialOpacityTexturePropertyName;
95
- private getMaterialNormalmapTexturePropertyName;
96
- private getMaterialLightmapTexturePropertyName;
97
- private getMaterialDiffuse;
98
- private getMaterialNormalmap;
99
- private getMaterialLightmap;
100
- private getMaterialOpacity;
101
- private setMaterialLightmap;
102
- private setTextureWrapping;
103
- private setupCanvasAsync;
104
- setCustomizerGrids(grids: MPlaza.Grid[]): void;
105
- private restoreOrignalMaterial;
106
- private getMeshesUsingMaterial;
107
- private checkNormalmapMaterialAsync;
108
- private checkDynamicMaterialAsync;
109
- private setupDynamicMaterialAsync;
110
- private cloneMaterialAsync;
111
- getMeshHierarchySize(mesh: BABYLON.AbstractMesh): BABYLON.Vector3;
112
- getMeshHierarchyCenter(mesh: BABYLON.AbstractMesh): BABYLON.Vector3;
113
- refreshAsync(effect?: MPlaza.ModelSceneMeshDesignEffect): Promise<void>;
114
- updateDynamicTextureAsync(): Promise<void>;
115
- private updateDynamicTextureInternalAsync;
116
- private resetDynamicTextures;
117
- private updateOpacityTextureAsync;
118
- private combineDiffuseTexturesAsync;
119
- private updateNormalmapTextureAsync;
120
- private setNormalmapTextureAsync;
121
- private combineMeshNormalmapTexturesAsync;
122
- private resetMeshNormalmapTexture;
123
- private resetDesignNormalmapTexture;
124
- private combineDesignNormalmapTexturesAsync;
125
- private updateInnerShadowTextureAsync;
126
- private setInnerShadowTextureAsync;
127
- private combineDesignLightmapTexturesAsync;
128
- private removeInnerShadowTexture;
129
- private updateOuterShadowTextureAsync;
130
- private setOuterShadowTextureAsync;
131
- private combineMeshLightmapTexturesAsync;
132
- removeOuterShadowTexture(): void;
133
- private compareTextures;
134
- private dataURItoBlob;
135
- private downloadImage;
136
- setDesignMeshVisibility(visibile: boolean): void;
137
- getItemsInfo(): MPlaza.ItemInfo[];
138
- removeItem(itemGuid: string): void;
139
- addItemText(settings: any): void;
140
- setItemText(itemGuid: string, text: string): void;
141
- setItemBold(guid: string, bold: boolean): void;
142
- setItemItalic(guid: string, italic: boolean): void;
143
- setItemColor(guid: string, color: string): void;
144
- setItemFontFamily(guid: string, fontFamily: string): void;
145
- addItemImage(imageID: number): Promise<void>;
146
- setItemImage(guid: string, image: any): Promise<void>;
147
- setItemTextOnPath(guid: string, value: boolean): void;
148
- removeItemImage(guid: any): void;
149
- containsItem(guid: any): boolean;
150
- addNotifyMessageListener(listener: (sideID: number, itemGuid: string, type: number, title: string, message: string, closable: boolean, requiredWidth: number, requiredHeight: number, addToCartDisabledIfVisible: boolean) => void): void;
151
- addRemoveMessageListener(listener: (sideID: number, itemGuid: string) => void): void;
152
- setEventMessages(eventMessages: any): void;
153
- private fireRenderingNeededEvent;
154
- addRenderingNeededListener(listenerFunction: () => void): void;
155
- translateDesignView(dx: number, dy: number): void;
156
- rotateDesignView(angle: number, centerX: number, centerY: number): void;
157
- scaleDesignView(hor: number, ver: number, centerX: number, centerY: number): void;
158
- setDesignViewTextureUVChannelAsync(uvChannel: number): Promise<void>;
159
- setDesignViewFormFactorAsync(percWidth: any, percHeight: any): Promise<void>;
160
- }
1
+ import { IDisposable } from '../../Interfaces/IDisposable';
2
+ import { Nullable } from '../../types';
3
+ export declare const IS_ANDROID: boolean;
4
+ export declare const IS_IOS: boolean;
5
+ export declare class MeshDesignManager implements IDisposable {
6
+ private _scene;
7
+ private _sceneHelper;
8
+ private _mesh;
9
+ private _subMesh;
10
+ private _zkModel;
11
+ private _zkDesign;
12
+ private _zkScene;
13
+ private _isRefreshing;
14
+ private _showDesign;
15
+ private _designTextureResolution;
16
+ private _effect;
17
+ private _meshSide;
18
+ private _side;
19
+ static DEFAULT_SIZE: number;
20
+ private _isDisposed;
21
+ private _baseWidth;
22
+ private _baseHeight;
23
+ private _textureWidth;
24
+ private _textureHeight;
25
+ private _coordinatesIndex;
26
+ private _currentVisibliity;
27
+ private _canvasMesh;
28
+ private _originalCanvasMeshPosition;
29
+ private _originalCanvasMeshScaling;
30
+ private _normalmapMaterial;
31
+ private _originalMaterial;
32
+ private _blankDataUrl;
33
+ private _innerCanvasMesh;
34
+ private _outerCanvasMesh;
35
+ private _ownDynamicMaterial;
36
+ private _dynamicMaterial;
37
+ private _dynamicTexture;
38
+ private _normalmapTexture;
39
+ private _dynamicOpacityTexture;
40
+ private _ownOldDynamicMaterial;
41
+ private _oldDynamicMaterial;
42
+ private _originalDiffuseTexture;
43
+ private _combinedDiffuseTexture;
44
+ private _originalMeshNormalmapTexture;
45
+ private _originalDesignNormalmapTexture;
46
+ private _meshCombinedNormalmapTexture;
47
+ private _designCombinedNormalmapTexture;
48
+ private _originalMeshLightmapTexture;
49
+ private _originalDesignLightmapTexture;
50
+ private _meshCombinedLightmapTexture;
51
+ private _designCombinedLightmapTexture;
52
+ private _innerShadowTexture;
53
+ private _outerShadowTexture;
54
+ private _context;
55
+ private _canvas;
56
+ private _canvasID;
57
+ private _customizer;
58
+ private _renderingNeededListeners;
59
+ private _proceduralNormalMap;
60
+ private _innerShadowGenerator;
61
+ private _outerShadowGenerator;
62
+ private _debouncedUpdateDynamicTexture;
63
+ private _originalViewMatrixValues;
64
+ private _grids;
65
+ private isFirstRender;
66
+ get showDesign(): boolean;
67
+ set showDesign(value: boolean);
68
+ get side(): Nullable<MPlaza.Side>;
69
+ private constructor();
70
+ getInternalCustomizer(): Nullable<MPlaza.Customizer>;
71
+ static createMeshDesignManagerAsync(scene: BABYLON.Scene, zkScene: Zakeke.Scene, mesh: BABYLON.AbstractMesh, subMesh: BABYLON.SubMesh | null, zkModel: MPlaza.Model, zkDesign: MPlaza.Design, showDesign?: boolean, effect?: MPlaza.ModelSceneMeshDesignEffect, designTextureResolution?: number): Promise<MeshDesignManager>;
72
+ private initAsync;
73
+ isForMesh(mesh: BABYLON.AbstractMesh, subMesh: Nullable<BABYLON.SubMesh>): boolean;
74
+ getMeshID(): Nullable<string>;
75
+ getSubMeshIdx(): number;
76
+ private getMaterialIDForDesign;
77
+ private getDesignConfig;
78
+ dispose(): void;
79
+ private disposeOuterInnerCanvasMeshes;
80
+ private disposeNormalmapMaterial;
81
+ private disposeDynamicMaterial;
82
+ private disposeOldDynamicMaterial;
83
+ private createCanvasMeshClone;
84
+ expandCanvasMesh(): void;
85
+ expandCanvasMesh_old(): void;
86
+ contractCanvasMesh(): void;
87
+ contractCanvasMesh_old(): void;
88
+ private setupMeshSide;
89
+ private checkDefaultEffect;
90
+ private getAllSides;
91
+ private refreshModelSide;
92
+ private setupClonedObjectsAsync;
93
+ private setupNormalmapMaterialAsync;
94
+ private getOriginalTexture;
95
+ private getMaterialDiffuseTexturePropertyName;
96
+ private getMaterialOpacityTexturePropertyName;
97
+ private getMaterialNormalmapTexturePropertyName;
98
+ private getMaterialLightmapTexturePropertyName;
99
+ private getMaterialDiffuse;
100
+ private getMaterialNormalmap;
101
+ private getMaterialLightmap;
102
+ private getMaterialOpacity;
103
+ private setMaterialLightmap;
104
+ private setTextureWrapping;
105
+ private setupCanvasAsync;
106
+ setCustomizerGrids(grids: MPlaza.Grid[]): void;
107
+ private restoreOrignalMaterial;
108
+ private getMeshesUsingMaterial;
109
+ private checkNormalmapMaterialAsync;
110
+ private checkDynamicMaterialAsync;
111
+ private setupDynamicMaterialAsync;
112
+ private cloneMaterialAsync;
113
+ getMeshHierarchySize(mesh: BABYLON.AbstractMesh): BABYLON.Vector3;
114
+ getMeshHierarchyCenter(mesh: BABYLON.AbstractMesh): BABYLON.Vector3;
115
+ refreshAsync(effect?: MPlaza.ModelSceneMeshDesignEffect): Promise<void>;
116
+ updateDynamicTextureAsync(): Promise<void>;
117
+ private updateDynamicTextureInternalAsync;
118
+ private resetDynamicTextures;
119
+ private updateOpacityTextureAsync;
120
+ private combineDiffuseTexturesAsync;
121
+ private updateNormalmapTextureAsync;
122
+ private setNormalmapTextureAsync;
123
+ private combineMeshNormalmapTexturesAsync;
124
+ private resetMeshNormalmapTexture;
125
+ private resetDesignNormalmapTexture;
126
+ private combineDesignNormalmapTexturesAsync;
127
+ private updateInnerShadowTextureAsync;
128
+ private setInnerShadowTextureAsync;
129
+ private combineDesignLightmapTexturesAsync;
130
+ private removeInnerShadowTexture;
131
+ private updateOuterShadowTextureAsync;
132
+ private setOuterShadowTextureAsync;
133
+ private combineMeshLightmapTexturesAsync;
134
+ removeOuterShadowTexture(): void;
135
+ private compareTextures;
136
+ private dataURItoBlob;
137
+ private downloadImage;
138
+ setDesignMeshVisibility(visibile: boolean): void;
139
+ getItemsInfo(): MPlaza.ItemInfo[];
140
+ removeItem(itemGuid: string): void;
141
+ addItemText(settings: any): void;
142
+ setItemText(itemGuid: string, text: string): void;
143
+ setItemBold(guid: string, bold: boolean): void;
144
+ setItemItalic(guid: string, italic: boolean): void;
145
+ setItemColor(guid: string, color: string): void;
146
+ setItemFontFamily(guid: string, fontFamily: string): void;
147
+ addItemImage(imageID: number): Promise<void>;
148
+ setItemImage(guid: string, image: any): Promise<void>;
149
+ setItemTextOnPath(guid: string, value: boolean): void;
150
+ removeItemImage(guid: any): void;
151
+ containsItem(guid: any): boolean;
152
+ addNotifyMessageListener(listener: (sideID: number, itemGuid: string, type: number, title: string, message: string, closable: boolean, requiredWidth: number, requiredHeight: number, addToCartDisabledIfVisible: boolean) => void): void;
153
+ addRemoveMessageListener(listener: (sideID: number, itemGuid: string) => void): void;
154
+ setEventMessages(eventMessages: any): void;
155
+ private fireRenderingNeededEvent;
156
+ addRenderingNeededListener(listenerFunction: () => void): void;
157
+ translateDesignView(dx: number, dy: number): void;
158
+ rotateDesignView(angle: number, centerX: number, centerY: number): void;
159
+ scaleDesignView(hor: number, ver: number, centerX: number, centerY: number): void;
160
+ setDesignViewTextureUVChannelAsync(uvChannel: number): Promise<void>;
161
+ setDesignViewFormFactorAsync(percWidth: any, percHeight: any): Promise<void>;
162
+ }