zakeke-configurator-react 0.0.212 → 0.0.213
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +27 -15
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -28949,6 +28949,8 @@ var MeshLocationsManager = /*#__PURE__*/function () {
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"use strict";
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__webpack_require__.r(__webpack_exports__);
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
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/* harmony export */ "IS_ANDROID": () => (/* binding */ IS_ANDROID),
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/* harmony export */ "IS_IOS": () => (/* binding */ IS_IOS),
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/* harmony export */ "MeshDesignManager": () => (/* binding */ MeshDesignManager)
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/* harmony export */ });
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/* harmony import */ var _Helpers_debounce__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../../Helpers/debounce */ "../../3D/src/Helpers/debounce.ts");
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@@ -28982,6 +28984,8 @@ function _defineProperty(obj, key, value) { if (key in obj) { Object.definePrope
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var IS_ANDROID = /android/i.test(navigator.userAgent);
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var IS_IOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !self.MSStream || navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1;
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var MeshDesignManager = /*#__PURE__*/function () {
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function MeshDesignManager(scene, zkScene, mesh, subMesh, zkModel, zkDesign) {
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var showDesign = arguments.length > 6 && arguments[6] !== undefined ? arguments[6] : true;
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@@ -29087,12 +29091,16 @@ var MeshDesignManager = /*#__PURE__*/function () {
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this._zkDesign = zkDesign;
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this._showDesign = showDesign;
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if (effect) this._effect = effect;
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+
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// 512 only on iphone
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if (designTextureResolution === 512 && !IS_IOS) {
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designTextureResolution = 1024;
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}
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console.log("IS_IOS", IS_IOS, designTextureResolution);
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this._baseWidth = designTextureResolution;
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this._baseHeight = designTextureResolution;
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this._textureWidth = designTextureResolution;
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this._textureHeight = designTextureResolution;
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-
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-
//this.initAsync();
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}
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// Temporary until we can access internal matrix (speak with Matteo)
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@@ -30312,7 +30320,7 @@ var MeshDesignManager = /*#__PURE__*/function () {
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_context17.next = 11;
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return new Promise( /*#__PURE__*/function () {
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var _ref8 = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee16(resolve) {
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-
var _this3$_customizer, _this3$_customizer2, valuesJson, values, matrix, originalCenterX, originalCenterY
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var _this3$_customizer, _this3$_customizer2, valuesJson, values, matrix, zoom, originalCenterX, originalCenterY;
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return _regeneratorRuntime().wrap(function _callee16$(_context16) {
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while (1) switch (_context16.prev = _context16.next) {
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case 0:
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@@ -30335,11 +30343,11 @@ var MeshDesignManager = /*#__PURE__*/function () {
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// If the texture is not 1024 then zoom out because the matrix is based on 1024
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if (_this3._textureWidth !== 1024) {
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-
originalCenterX = 1024 / 2 - matrix.getTranslation().x;
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-
originalCenterY = 1024 / 2 - matrix.getTranslation().y;
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_this3._customizer.paper.view.center = new _this3._customizer.paper.Point(originalCenterX, originalCenterY);
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zoom = 1024 / _this3._textureWidth;
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_this3._customizer.paper.view.zoom *= 1 / zoom;
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originalCenterX = (1024 / 2 - matrix.getTranslation().x) / matrix.getScaling().x;
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originalCenterY = (1024 / 2 - matrix.getTranslation().y) / matrix.getScaling().y;
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_this3._customizer.paper.view.center = new _this3._customizer.paper.Point(originalCenterX, originalCenterY);
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}
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_this3._customizer.paper.view.update();
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}
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@@ -58795,8 +58803,8 @@ var SceneViewer = /*#__PURE__*/function () {
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// Resize this canvas to 1024x1024
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originalWidth = canvas.width;
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originalHeight = canvas.height;
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canvas.width =
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canvas.height =
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canvas.width = width;
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canvas.height = height;
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// Get current camera position and target
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originalCameraPosition = this.scene.activeCamera.position.clone();
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@@ -60763,6 +60771,8 @@ __webpack_require__.r(__webpack_exports__);
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/* harmony export */ "EventState": () => (/* reexport safe */ _Misc_Observable__WEBPACK_IMPORTED_MODULE_45__.EventState),
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/* harmony export */ "ForegroundBackgroundProceduralTexture": () => (/* reexport safe */ _Components_ProceduralTextures_ForegroundBackgroundProceduralTexture__WEBPACK_IMPORTED_MODULE_8__.ForegroundBackgroundProceduralTexture),
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/* harmony export */ "GlowManager": () => (/* reexport safe */ _Components_Glow_GlowManager__WEBPACK_IMPORTED_MODULE_17__.GlowManager),
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/* harmony export */ "IS_ANDROID": () => (/* reexport safe */ _Components_DesignManagers_MeshDesignManager__WEBPACK_IMPORTED_MODULE_24__.IS_ANDROID),
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/* harmony export */ "IS_IOS": () => (/* reexport safe */ _Components_DesignManagers_MeshDesignManager__WEBPACK_IMPORTED_MODULE_24__.IS_IOS),
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/* harmony export */ "IncrementalFiles": () => (/* reexport safe */ _Components_IncrementalFiles_IncrementalFiles__WEBPACK_IMPORTED_MODULE_19__.IncrementalFiles),
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/* harmony export */ "InfoPointsManager": () => (/* reexport safe */ _Components_InfoPointsManager_InfoPointsManager__WEBPACK_IMPORTED_MODULE_34__.InfoPointsManager),
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/* harmony export */ "InnerShadow": () => (/* reexport safe */ _Components_Shadows_InnerShadow__WEBPACK_IMPORTED_MODULE_22__.InnerShadow),
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@@ -62326,8 +62336,8 @@ var ZakekeEnvironment = /*#__PURE__*/function () {
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_classCallCheck(this, ZakekeEnvironment);
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_defineProperty(this, "booted", false);
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_defineProperty(this, "platformAttributesSelection", []);
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_defineProperty(this, "previewWidth",
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_defineProperty(this, "previewHeight",
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_defineProperty(this, "previewWidth", 1024);
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_defineProperty(this, "previewHeight", 1024);
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_defineProperty(this, "clientPreviewWidth", 1024);
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_defineProperty(this, "clientPreviewHeight", 1024);
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_defineProperty(this, "shareUrlPrefix", null);
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@@ -66369,6 +66379,10 @@ var ZakekeEnvironment = /*#__PURE__*/function () {
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return _ref80.apply(this, arguments);
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};
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}());
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if (_helpers__WEBPACK_IMPORTED_MODULE_7__.IS_IOS) {
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this.previewHeight = 512;
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this.previewWidth = 512;
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}
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}
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_createClass(ZakekeEnvironment, [{
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key: "internalProduct",
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@@ -66943,7 +66957,6 @@ function _downloadFontsOfDesign() {
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return _regeneratorRuntime().wrap(function _callee2$(_context2) {
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while (1) switch (_context2.prev = _context2.next) {
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case 0:
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console.log("donwloading fonts", downloadedFonts);
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// Get all the fonts first
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fonts = [];
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_iterator = _createForOfIteratorHelper(design.get("designItems").models);
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} finally {
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_iterator.f();
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}
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console.log(fonts);
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fontFamilies = fonts.map(function (fontName) {
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return downloadedFonts.find(function (fontFamily) {
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return fontFamily.name == fontName;
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return x != null;
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});
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if (!(fontFamilies.length > 0)) {
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_context2.next =
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_context2.next = 7;
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break;
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}
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_context2.next =
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_context2.next = 7;
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return loadFonts(fontFamilies);
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-
case
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case 7:
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case "end":
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return _context2.stop();
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}
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