zakeke-configurator-react 0.0.152 → 0.0.153
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +36 -31
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -31350,17 +31350,17 @@ var SceneDesignManager = /*#__PURE__*/function () {
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key: "refreshAsync",
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value: function () {
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var _refreshAsync = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee() {
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31353
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-
var scene, meshDesignManager, mesh, meshSide, i, found, k, meshVisible, meshID,
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var scene, meshDesignManager, mesh, meshSide, i, found, k, meshVisible, meshID, j, _meshID, submeshIdx;
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return _regeneratorRuntime().wrap(function _callee$(_context) {
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while (1) switch (_context.prev = _context.next) {
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case 0:
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if (!(this._scene && this._zkModel && this._zkDesign)) {
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-
_context.next =
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+
_context.next = 36;
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break;
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}
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scene = this.getDefaultModelScene();
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if (!scene) {
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-
_context.next =
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+
_context.next = 36;
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break;
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}
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meshDesignManager = null;
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@@ -31404,10 +31404,12 @@ var SceneDesignManager = /*#__PURE__*/function () {
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}
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}
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if (!found || !meshVisible) {
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-
console.log("qui rimuove effettivamente la texture");
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meshDesignManager.dispose();
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31409
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-
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31408
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// const meshID = meshDesignManager.getMeshID();
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+
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// if (meshID)
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// this._debouncedMeshRefresh.delete(meshID);
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+
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this._meshDesignManagers.splice(i--, 1);
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}
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case 22:
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@@ -31418,24 +31420,23 @@ var SceneDesignManager = /*#__PURE__*/function () {
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j = 0;
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case 26:
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if (!(j < scene.get("meshSides").length)) {
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_context.next =
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_context.next = 36;
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break;
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}
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meshSide = scene.get("meshSides").at(j);
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-
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_meshID2 = meshSide.get("meshID");
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_meshID = meshSide.get("meshID");
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submeshIdx = meshSide.get("subMeshID");
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if (!
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_context.next =
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if (!_meshID) {
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_context.next = 33;
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break;
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}
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_context.next =
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-
return this.refreshMeshDesignAsync(
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case
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_context.next = 33;
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return this.refreshMeshDesignAsync(_meshID, submeshIdx);
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case 33:
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j++;
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_context.next = 26;
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break;
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-
case
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case 36:
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case "end":
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return _context.stop();
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}
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@@ -31488,12 +31489,11 @@ var SceneDesignManager = /*#__PURE__*/function () {
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return _context2.abrupt("return");
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case 4:
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this._meshesToBeRefreshed.add(meshID);
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-
console.log(this._meshesToBeRefreshed);
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validEffect = effect;
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if (effect && !this.isValidEffectForMesh(meshID, submeshID, effect)) validEffect = undefined;
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mesh = this._scene.getMeshByID(meshID);
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if (!(mesh && mesh.isVisible)) {
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_context2.next =
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_context2.next = 29;
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break;
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}
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subMesh = null;
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@@ -31502,12 +31502,12 @@ var SceneDesignManager = /*#__PURE__*/function () {
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}
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meshDesignManager = this.getMeshDesignMananger(mesh, subMesh);
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if (meshDesignManager) {
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-
_context2.next =
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_context2.next = 26;
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break;
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}
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_context2.next =
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+
_context2.next = 15;
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return _MeshDesignManager__WEBPACK_IMPORTED_MODULE_0__.MeshDesignManager.createMeshDesignManagerAsync(this._scene, this._zkScene, mesh, subMesh, this._zkModel, this._zkDesign, this._showDesign, validEffect, this._designTextureResolution);
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-
case
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case 15:
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meshDesignManager = _context2.sent;
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meshDesignManager.addRenderingNeededListener(function () {
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return _this.fireRenderingNeededEvent();
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@@ -31537,9 +31537,15 @@ var SceneDesignManager = /*#__PURE__*/function () {
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_iterator2.f();
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}
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this._meshDesignManagers.push(meshDesignManager);
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-
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-
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_context2.next = 29;
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break;
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case 26:
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meshDesignManager.showDesign = this._showDesign;
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_context2.next = 29;
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return meshDesignManager.refreshAsync(validEffect);
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case 29:
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this._meshesToBeRefreshed["delete"](meshID);
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case 30:
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case "end":
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return _context2.stop();
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}
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@@ -58255,21 +58261,20 @@ var SceneViewer = /*#__PURE__*/function () {
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case 0:
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showDesign = _args21.length > 1 && _args21[1] !== undefined ? _args21[1] : true;
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if (!(this._scene && this._zkScene && this._zkModel && zkDesign)) {
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_context21.next =
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_context21.next = 21;
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break;
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}
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if (!(this._sceneDesignManager && this._sceneDesignManager.isForModels(this._scene, this._zkModel, zkDesign))) {
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_context21.next =
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_context21.next = 8;
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break;
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}
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-
console.log("sceneViewer", showDesign);
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this._sceneDesignManager.showDesign = showDesign;
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_context21.next =
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_context21.next = 6;
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return this._sceneDesignManager.refreshAsync();
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-
case
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_context21.next =
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case 6:
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_context21.next = 20;
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break;
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-
case
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case 8:
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this.emptyArFileCache();
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if (this._sceneDesignManager) {
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this._sceneDesignManager.dispose();
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@@ -58304,11 +58309,11 @@ var SceneViewer = /*#__PURE__*/function () {
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} finally {
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_iterator2.f();
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}
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_context21.next =
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_context21.next = 20;
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return this._sceneDesignManager.refreshAsync();
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-
case
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case 20:
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this.setLongRenderingNeeded();
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-
case
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case 21:
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case "end":
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return _context21.stop();
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}
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