yolkbot 1.0.19 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/browser/build/global.js +2 -2
- package/browser/build/module.js +2 -2
- package/dist/api.js +1 -1
- package/dist/bot/GamePlayer.js +1 -1
- package/dist/bot.js +1 -1
- package/dist/comm/CommIn.js +1 -1
- package/dist/comm/CommOut.js +1 -1
- package/dist/comm/index.js +1 -1
- package/dist/constants/CloseCode.js +3 -0
- package/dist/constants/{codes.js → CommCode.js} +1 -1
- package/dist/constants/guns.js +1 -1
- package/dist/constants/index.js +1 -1
- package/dist/constants/notices.js +3 -0
- package/dist/constants/regions.js +3 -0
- package/dist/constants/shellYoutube.js +1 -1
- package/dist/dispatches/BanPlayerDispatch.js +3 -0
- package/dist/dispatches/BootPlayerDispatch.js +1 -1
- package/dist/dispatches/ChatDispatch.js +1 -1
- package/dist/dispatches/MeleeDispatch.js +1 -1
- package/dist/dispatches/PauseDispatch.js +1 -1
- package/dist/dispatches/ReloadDispatch.js +1 -1
- package/dist/dispatches/ReportPlayerDispatch.js +1 -1
- package/dist/dispatches/SaveLoadoutDispatch.js +1 -1
- package/dist/dispatches/SpawnDispatch.js +1 -1
- package/dist/dispatches/SwapWeaponDispatch.js +1 -1
- package/dist/dispatches/SwitchTeamDispatch.js +1 -1
- package/dist/dispatches/ThrowGrenadeDispatch.js +1 -1
- package/dist/dispatches/index.js +1 -1
- package/dist/matchmaker.js +1 -1
- package/dist/socket.js +1 -1
- package/dist/types/bot/GamePlayer.d.ts +12 -10
- package/dist/types/bot.d.ts +89 -8
- package/dist/types/comm/CommIn.d.ts +5 -2
- package/dist/types/comm/CommOut.d.ts +19 -6
- package/dist/types/comm/index.d.ts +2 -6
- package/dist/types/{comm/Codes.d.ts → constants/CloseCode.d.ts} +3 -1
- package/dist/types/constants/{codes.d.ts → CommCode.d.ts} +3 -1
- package/dist/types/constants/guns.d.ts +17 -150
- package/dist/types/constants/index.d.ts +34 -17
- package/dist/types/constants/items.d.ts +1 -1
- package/dist/types/constants/notices.d.ts +4 -0
- package/dist/types/constants/regions.d.ts +6 -0
- package/dist/types/dispatches/BanPlayerDispatch.d.ts +15 -0
- package/dist/types/dispatches/index.d.ts +8 -0
- package/dist/types/matchmaker.d.ts +1 -25
- package/package.json +2 -2
- package/dist/comm/Codes.js +0 -3
- package/dist/comm/OutBuffer.js +0 -3
- package/dist/comm/Pool.js +0 -3
- package/dist/types/comm/OutBuffer.d.ts +0 -24
- package/dist/types/comm/Pool.d.ts +0 -20
package/dist/types/bot.d.ts
CHANGED
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@@ -11,7 +11,9 @@ type intents = {
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DEBUG_BUFFER: 12,
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DEBUG_BEST_TARGET: 14,
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NO_AFK_KICK: 16,
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-
LOAD_MAP: 17
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LOAD_MAP: 17,
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OBSERVE_GAME: 18,
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NO_REGION_CHECK: 19
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}
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import { Character, GamePlayer, Position } from './bot/GamePlayer';
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@@ -22,7 +24,7 @@ import { Item } from './constants/items';
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import { ADispatch } from './dispatches/index';
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import { NodeList } from './pathing/mapnode';
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import { API } from './api';
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-
import {
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import { Matchmaker } from './matchmaker';
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import yolkws from './socket';
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export interface BotParams {
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@@ -86,9 +88,9 @@ export interface RawChallenge {
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challengeData: {
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period: number;
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challengeId: number;
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reset:
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claimed:
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completed:
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reset: 0 | 1;
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claimed: 0 | 1;
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completed: 0 | 1;
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data: number;
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}
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}
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@@ -119,8 +121,72 @@ export interface AccountLoadout {
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stampPositionY: number;
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}
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export interface RawLoginData {
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id: number;
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firebaseId: string;
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sessionId: string;
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session: number;
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emailVerified: boolean;
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maskedEmail: string | null;
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kills: number;
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deaths: number;
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streak: number;
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currentBalance: number;
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ownedItemIds: number[];
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loadout: AccountLoadout | null;
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upgradeProductId: number | null;
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upgradeMultiplier: number | null;
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upgradeAdFree: boolean | null;
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upgradeExpiryDate: number | null;
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upgradeIsExpired: boolean | null;
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maybeSchoolEmail: boolean | null;
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upgradeName: string | null;
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upgradeType: 'subscription' | null;
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subscriptionEnded: boolean;
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social: string | null;
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twitchLinked: boolean | null;
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twitchName: string | null;
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dateCreated: string;
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dateModified: string;
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accountAge: number;
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statsLifetime: Stats;
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statsMonthly: Stats;
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eggsSpent: number | null;
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eggsSpentMonthly: number | null;
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challenges: RawChallenge[];
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unclaimedRewards: RawChallenge[];
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claimedChallenges: RawChallenge[];
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notification: {
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id: number;
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type: {
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[key: 'vip' | 'purchases']: {
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ids: number[];
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eggs: number;
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}
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};
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read: 0 | 1;
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}
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adminRoles?: number;
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active_sub: 'IsVIP' | 'WasVIP' | null;
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firstSignin: boolean;
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chwReady: {
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period?: number;
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span?: number;
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limit?: number;
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reset?: number;
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}
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}
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export interface AccountFirebase {
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idToken: string;
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refeshToken: string;
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expiresIn: string;
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localId: string;
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}
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export interface Account {
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id: number;
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firebase: AccountFirebase;
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firebaseId: string;
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sessionId: string;
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session: string;
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@@ -138,7 +204,9 @@ export interface Account {
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monthly: Stats;
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}
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challenges: Challenges[];
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-
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adminRoles: number;
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rawLoginData: RawLoginData;
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isDoubleEggWeeknd: () => boolean;
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}
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export interface GameOptions {
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@@ -188,6 +256,16 @@ export interface GameSpatula {
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controlledByTeam: number;
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}
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export interface RawGameData {
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command: 'gameFound';
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region: string;
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subdomain: string;
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id: string;
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uuid: string;
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private: boolean;
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noobLobby: boolean;
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}
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export interface Game {
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raw: RawGameData;
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code: string;
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@@ -295,8 +373,10 @@ export class Bot {
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createAccount(email: string, pass: string): Promise<Account | false>;
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initMatchmaker(): Promise<boolean>;
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createPrivateGame(region: string, mode: number, map: string): Promise<RawGameData | string>;
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findPublicGame(region: string, mode: number): Promise<RawGameData | string>;
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join(botName: string, data: string | RawGameData): Promise<void>;
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processPacket(data: number[]): void;
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@@ -339,6 +419,7 @@ export class Bot {
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on(event: 'playerEnterZone', cb: (player: GamePlayer) => void): void;
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on(event: 'playerFire', cb: (player: GamePlayer, weapon: AnyGun, bullet: FireBullet) => void): void;
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on(event: 'playerJoin', cb: (player: GamePlayer) => void): void;
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on(event: 'playerInfo', cb: (player: GamePlayer, playerIP: string, playerDBId: string) => void): void;
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on(event: 'playerLeave', cb: (player: GamePlayer) => void): void;
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on(event: 'playerLeaveZone', cb: (player: GamePlayer) => void): void;
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on(event: 'playerMelee', cb: (player: GamePlayer) => void): void;
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@@ -1,9 +1,11 @@
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declare class CommIn {
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export declare class CommIn {
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static buffer: Uint8Array;
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static idx: number;
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static init(buf: ArrayBuffer): void;
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static isMoreDataAvailable(): number;
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static unPackInt8U(): number;
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static unPackInt8(): number;
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static unPackInt16U(): number;
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@@ -15,6 +17,7 @@ declare class CommIn {
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static unPackRad(): number;
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static unPackFloat(): number;
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static unPackDouble(): number;
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static unPackString(maxLen?: number): string;
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static unPackLongString(maxLen?: number): string;
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}
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export declare class CommOut {
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private idx: number;
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private arrayBuffer: ArrayBuffer;
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private buffer: Uint8Array;
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constructor(size: number);
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send(ws2: WebSocket): void;
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packInt8(val: number): void;
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packInt16(val: number): void;
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packInt24(val: number): void;
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packInt32(val: number): void;
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packRadU(val: number): void;
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packRad(val: number): void;
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packFloat(val: number): void;
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packDouble(val: number): void;
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packString(str: string): void;
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packLongString(str: string): void;
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}
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export default CommOut;
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import CommIn from './CommIn';
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import CommOut from './CommOut';
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import OutBuffer from './OutBuffer';
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import Pool from './Pool';
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import
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import
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import CommCode from '../constants/CommCode';
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import CloseCode from '../constants/CloseCode';
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export {
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CommIn,
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CommOut,
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OutBuffer,
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Pool,
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CommCode,
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CloseCode
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};
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declare class Gun {
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highPrecision: boolean;
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accuracy: number;
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shootingAccuracy: number;
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movementAccuracy: number;
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accuracyMax: number;
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accuracyMin: number;
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accuracyLoss: number;
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accuracyRecover: number;
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tracer: number;
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adsMod: number;
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movementAccuracyMod: number;
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reloadBloom: boolean;
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reloadTimeMod: number;
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}
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export interface GunAmmo {
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rounds: number;
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capacity: number;
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@@ -23,166 +7,49 @@ export interface GunAmmo {
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pickup: number;
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}
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declare class
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declare class Gun {
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// base props
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ammo: GunAmmo;
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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automatic: boolean;
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damage: number;
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totalDamage: number;
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range: number;
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velocity: number;
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tracer: number;
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}
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declare class DozenGauge extends Gun {
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ammo: GunAmmo;
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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automatic: boolean;
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damage: number;
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totalDamage: number;
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range: number;
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velocity: number;
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tracer: number;
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adsMod: number;
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movementAccuracyMod: number;
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}
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declare class CSG1 extends Gun {
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ammo: GunAmmo;
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hasScope: boolean;
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longReloadTime: number;
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shortReloadTime: number;
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highPrecision: boolean;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
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rof: number;
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recoil: number;
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automatic: boolean;
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damage: number;
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totalDamage: number;
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range: number;
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velocity: number;
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tracer: number;
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}
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declare class Cluck9mm extends Gun {
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ammo: GunAmmo;
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longReloadTime: number;
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shortReloadTime: number;
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weaponName: string;
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internalName: string;
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standardMeshName: string;
|
|
88
|
-
rof: number;
|
|
89
|
-
recoil: number;
|
|
90
21
|
automatic: boolean;
|
|
91
22
|
damage: number;
|
|
92
|
-
totalDamage: number;
|
|
93
23
|
range: number;
|
|
94
|
-
velocity: number;
|
|
95
|
-
tracer: number;
|
|
96
|
-
adsMod: number;
|
|
97
|
-
movementAccuracyMod: number;
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
declare class RPEGG extends Gun {
|
|
101
|
-
ammo: GunAmmo;
|
|
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|
-
hasScope: boolean;
|
|
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|
-
longReloadTime: number;
|
|
104
|
-
shortReloadTime: number;
|
|
105
|
-
weaponName: string;
|
|
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|
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internalName: string;
|
|
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|
-
standardMeshName: string;
|
|
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|
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rof: number;
|
|
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24
|
recoil: number;
|
|
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|
-
|
|
111
|
-
damage: number;
|
|
112
|
-
radius: number;
|
|
25
|
+
rof: number;
|
|
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26
|
totalDamage: number;
|
|
114
|
-
range: number;
|
|
115
|
-
minRange: number;
|
|
116
27
|
velocity: number;
|
|
117
|
-
|
|
28
|
+
|
|
118
29
|
accuracyMin: number;
|
|
30
|
+
accuracyMax: number;
|
|
119
31
|
accuracyLoss: number;
|
|
120
32
|
accuracyRecover: number;
|
|
121
|
-
absoluteMinAccuracy: number;
|
|
122
|
-
}
|
|
123
33
|
|
|
124
|
-
|
|
125
|
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ammo: GunAmmo;
|
|
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|
-
longReloadTime: number;
|
|
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|
-
shortReloadTime: number;
|
|
128
|
-
weaponName: string;
|
|
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|
-
internalName: string;
|
|
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|
-
standardMeshName: string;
|
|
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|
-
rof: number;
|
|
132
|
-
recoil: number;
|
|
133
|
-
automatic: boolean;
|
|
134
|
-
damage: number;
|
|
135
|
-
totalDamage: number;
|
|
136
|
-
range: number;
|
|
137
|
-
velocity: number;
|
|
138
|
-
tracer: number;
|
|
34
|
+
// optional props
|
|
139
35
|
adsMod: number;
|
|
36
|
+
burst: number;
|
|
37
|
+
burstRof: number;
|
|
140
38
|
movementAccuracyMod: number;
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
declare class M24 extends Gun {
|
|
144
|
-
ammo: GunAmmo;
|
|
145
|
-
hasScope: boolean;
|
|
146
|
-
longReloadTime: number;
|
|
147
|
-
shortReloadTime: number;
|
|
148
|
-
weaponName: string;
|
|
149
|
-
internalName: string;
|
|
150
|
-
standardMeshName: string;
|
|
151
|
-
rof: number;
|
|
152
|
-
recoil: number;
|
|
153
|
-
automatic: boolean;
|
|
154
|
-
damage: number;
|
|
155
|
-
totalDamage: number;
|
|
156
|
-
range: number;
|
|
157
|
-
velocity: number;
|
|
158
|
-
tracer: number;
|
|
159
|
-
movementAccuracyMod: number;
|
|
39
|
+
radius: number;
|
|
160
40
|
reloadBloom: boolean;
|
|
161
41
|
reloadTimeMod: number;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
declare class AUG extends Gun {
|
|
165
|
-
ammo: GunAmmo;
|
|
166
|
-
longReloadTime: number;
|
|
167
|
-
shortReloadTime: number;
|
|
168
|
-
weaponName: string;
|
|
169
|
-
internalName: string;
|
|
170
|
-
standardMeshName: string;
|
|
171
|
-
rof: number;
|
|
172
|
-
recoil: number;
|
|
173
|
-
automatic: boolean;
|
|
174
|
-
movementInstability: number;
|
|
175
|
-
damage: number;
|
|
176
|
-
totalDamage: number;
|
|
177
|
-
range: number;
|
|
178
|
-
velocity: number;
|
|
179
42
|
tracer: number;
|
|
180
|
-
burst: number;
|
|
181
|
-
burstRof: number;
|
|
182
|
-
adsMod: number;
|
|
183
|
-
movementAccuracyMod: number;
|
|
184
43
|
}
|
|
185
44
|
|
|
45
|
+
declare class Eggk47 extends Gun { }
|
|
46
|
+
declare class DozenGauge extends Gun { }
|
|
47
|
+
declare class CSG1 extends Gun { }
|
|
48
|
+
declare class Cluck9mm extends Gun { }
|
|
49
|
+
declare class RPEGG extends Gun { }
|
|
50
|
+
declare class M24 extends Gun { }
|
|
51
|
+
declare class AUG extends Gun { }
|
|
52
|
+
|
|
186
53
|
export type AnyGun = Eggk47 | DozenGauge | CSG1 | Cluck9mm | RPEGG | SMG | M24 | AUG;
|
|
187
54
|
|
|
188
55
|
export {
|
|
@@ -2,6 +2,40 @@ import { AUG, CSG1, DozenGauge, Eggk47, M24, RPEGG, SMG } from './guns';
|
|
|
2
2
|
|
|
3
3
|
export { findItemById } from './findItemById';
|
|
4
4
|
|
|
5
|
+
export declare const BanDuration: {
|
|
6
|
+
FiveMinutes: number;
|
|
7
|
+
FifteenMinutes: number;
|
|
8
|
+
OneHour: number;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export declare const ChallengeSubType: {
|
|
12
|
+
Killstreak: number;
|
|
13
|
+
KillWithWeapon: number;
|
|
14
|
+
MovementDistance: number;
|
|
15
|
+
Jumping: number;
|
|
16
|
+
TimePlayed: number;
|
|
17
|
+
TimeAlive: number;
|
|
18
|
+
KillWithCondition: number;
|
|
19
|
+
TotalKills: number;
|
|
20
|
+
SpatulaKills: number;
|
|
21
|
+
Collecting: number;
|
|
22
|
+
FromTheCoop: number;
|
|
23
|
+
SpecialOffensive: number;
|
|
24
|
+
WinKOTC: number;
|
|
25
|
+
KillWithSpatula: number;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export declare const ChallengeType: {
|
|
29
|
+
Kill: number;
|
|
30
|
+
Damage: number;
|
|
31
|
+
Death: number;
|
|
32
|
+
Movement: number;
|
|
33
|
+
Collect: number;
|
|
34
|
+
Time: number;
|
|
35
|
+
KOTC: number;
|
|
36
|
+
Spatula: number;
|
|
37
|
+
}
|
|
38
|
+
|
|
5
39
|
export declare const ChatFlag: {
|
|
6
40
|
None: number;
|
|
7
41
|
Pinned: number;
|
|
@@ -44,13 +78,6 @@ export declare const GameMode: {
|
|
|
44
78
|
KOTC: number;
|
|
45
79
|
};
|
|
46
80
|
|
|
47
|
-
export declare const RawGameModes: {
|
|
48
|
-
ffa: number;
|
|
49
|
-
team: number;
|
|
50
|
-
spatula: number;
|
|
51
|
-
kotc: number;
|
|
52
|
-
};
|
|
53
|
-
|
|
54
81
|
export declare const GameOptionFlags: {
|
|
55
82
|
Locked: number;
|
|
56
83
|
NoTeamChange: number;
|
|
@@ -110,16 +137,6 @@ export declare const SocialMedia: {
|
|
|
110
137
|
Twitch: number;
|
|
111
138
|
};
|
|
112
139
|
|
|
113
|
-
export declare const ReverseSocialMedia: {
|
|
114
|
-
0: string;
|
|
115
|
-
1: string;
|
|
116
|
-
2: string;
|
|
117
|
-
3: string;
|
|
118
|
-
4: string;
|
|
119
|
-
5: string;
|
|
120
|
-
6: string;
|
|
121
|
-
};
|
|
122
|
-
|
|
123
140
|
export declare const SocialReward: {
|
|
124
141
|
Discord: string;
|
|
125
142
|
Tiktok: string;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import Bot from '../bot';
|
|
2
|
+
|
|
3
|
+
export declare class BanPlayerDispatch {
|
|
4
|
+
uniqueId: string;
|
|
5
|
+
duration: number;
|
|
6
|
+
reason?: string;
|
|
7
|
+
|
|
8
|
+
constructor(uniqueId: string, duration: number, reason?: string);
|
|
9
|
+
|
|
10
|
+
validate(bot: Bot): boolean;
|
|
11
|
+
check(bot: Bot): boolean;
|
|
12
|
+
execute(bot: Bot): void;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export default BanPlayerDispatch;
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import BanPlayerDispatch from './BanPlayerDispatch';
|
|
1
2
|
import BootPlayerDispatch from './BootPlayerDispatch';
|
|
2
3
|
import ChatDispatch from './ChatDispatch';
|
|
3
4
|
import FireDispatch from './FireDispatch';
|
|
@@ -20,6 +21,10 @@ import SwapWeaponDispatch from './SwapWeaponDispatch';
|
|
|
20
21
|
import SwitchTeamDispatch from './SwitchTeamDispatch';
|
|
21
22
|
import ThrowGrenadeDispatch from './ThrowGrenadeDispatch';
|
|
22
23
|
|
|
24
|
+
declare module 'BanPlayerDispatch' {
|
|
25
|
+
export default BanPlayerDispatch;
|
|
26
|
+
}
|
|
27
|
+
|
|
23
28
|
declare module 'BootPlayerDispatch' {
|
|
24
29
|
export default BootPlayerDispatch;
|
|
25
30
|
}
|
|
@@ -102,6 +107,7 @@ declare module 'SwitchTeamDispatch' {
|
|
|
102
107
|
|
|
103
108
|
declare module 'dispatches' {
|
|
104
109
|
export {
|
|
110
|
+
BanPlayerDispatch,
|
|
105
111
|
BootPlayerDispatch,
|
|
106
112
|
ChatDispatch,
|
|
107
113
|
FireDispatch,
|
|
@@ -125,6 +131,7 @@ declare module 'dispatches' {
|
|
|
125
131
|
}
|
|
126
132
|
|
|
127
133
|
const dispatches: {
|
|
134
|
+
BanPlayerDispatch: typeof BanPlayerDispatch,
|
|
128
135
|
BootPlayerDispatch: typeof BootPlayerDispatch,
|
|
129
136
|
ChatDispatch: typeof ChatDispatch,
|
|
130
137
|
FireDispatch: typeof FireDispatch,
|
|
@@ -151,6 +158,7 @@ declare module 'dispatches' {
|
|
|
151
158
|
}
|
|
152
159
|
|
|
153
160
|
export type ADispatch =
|
|
161
|
+
BanPlayerDispatch |
|
|
154
162
|
BootPlayerDispatch |
|
|
155
163
|
ChatDispatch |
|
|
156
164
|
FireDispatch |
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { API } from './api';
|
|
2
|
-
import {
|
|
2
|
+
import { Region } from './constants/regions';
|
|
3
3
|
import yolkws from './socket';
|
|
4
4
|
|
|
5
5
|
interface MatchmakerParams {
|
|
@@ -11,26 +11,6 @@ interface MatchmakerParams {
|
|
|
11
11
|
api?: API;
|
|
12
12
|
};
|
|
13
13
|
|
|
14
|
-
export interface Region {
|
|
15
|
-
id: string;
|
|
16
|
-
sub: string;
|
|
17
|
-
};
|
|
18
|
-
|
|
19
|
-
export interface FindGameParams {
|
|
20
|
-
region: string;
|
|
21
|
-
mode: keyof typeof GameModes;
|
|
22
|
-
};
|
|
23
|
-
|
|
24
|
-
export interface RawGameData {
|
|
25
|
-
command: 'gameFound';
|
|
26
|
-
region: string;
|
|
27
|
-
subdomain: string;
|
|
28
|
-
id: string;
|
|
29
|
-
uuid: string;
|
|
30
|
-
private: boolean;
|
|
31
|
-
noobLobby: boolean;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
14
|
export interface MatchmakerCommand {
|
|
35
15
|
command: string;
|
|
36
16
|
[key: string]: any;
|
|
@@ -56,10 +36,6 @@ export declare class Matchmaker {
|
|
|
56
36
|
send(msg: MatchmakerCommand): void;
|
|
57
37
|
|
|
58
38
|
getRegions(): Promise<Region[]>;
|
|
59
|
-
findPublicGame(params: FindGameParams): Promise<RawGameData>;
|
|
60
|
-
|
|
61
|
-
getRandomRegion(): string;
|
|
62
|
-
getRandomGameMode(): keyof typeof GameModes;
|
|
63
39
|
|
|
64
40
|
waitForConnect(): Promise<void>;
|
|
65
41
|
close(): void;
|
package/package.json
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "yolkbot",
|
|
3
3
|
"description": "create a shell shockers bot in under 10 lines.",
|
|
4
|
-
"version": "1.
|
|
4
|
+
"version": "1.1.1",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"shell shockers",
|
|
7
7
|
"shellshock.io",
|
|
8
8
|
"blue wizard",
|
|
9
9
|
"yolkbot"
|
|
10
10
|
],
|
|
11
|
-
"homepage": "https://
|
|
11
|
+
"homepage": "https://yolkbot.xyz",
|
|
12
12
|
"bugs": {
|
|
13
13
|
"url": "https://github.com/yolkorg/yolkbot/issues",
|
|
14
14
|
"email": "bugs@villainsrule.xyz"
|
package/dist/comm/Codes.js
DELETED
|
@@ -1,3 +0,0 @@
|
|
|
1
|
-
/* eslint-disable */
|
|
2
|
-
|
|
3
|
-
const e={gameNotFound:4e3,gameFull:4001,badName:4002,mainMenu:4003,gameIdleExceeded:4004,corruptedLoginData:4010,gameMaxPlayersExceeded:4011,gameDestroyUser:4012,joinGameOutOfOrder:4013,gameShuttingDown:4014,readyBeforeReady:4015,booted:4016,gameErrorOnUserSocket:4017,uuidNotFound:4018,sessionNotFound:4019,clusterFullCpu:4020,clusterFullMem:4021,noClustersAvailable:4022,locked:4023};export{e as CloseCode};
|
package/dist/comm/OutBuffer.js
DELETED
|
@@ -1,3 +0,0 @@
|
|
|
1
|
-
/* eslint-disable */
|
|
2
|
-
|
|
3
|
-
import f from"./CommOut.js";class s{constructor(t){this.idx=0,this.arrayBuffer=new ArrayBuffer(t),this.buffer=new Uint8Array(this.arrayBuffer,0,t)}send(t){const i=new Uint8Array(this.arrayBuffer,0,this.idx);t.send(i),f.bufferPool.recycle(this)}packInt8(t){this.buffer[this.idx]=t&255,this.idx++}packInt16(t){this.buffer[this.idx]=t&255,this.buffer[this.idx+1]=t>>8&255,this.idx+=2}packInt24(t){this.buffer[this.idx]=t&255,this.buffer[this.idx+1]=t>>8&255,this.buffer[this.idx+2]=t>>16&255,this.idx+=3}packInt32(t){this.buffer[this.idx]=t&255,this.buffer[this.idx+1]=t>>8&255,this.buffer[this.idx+2]=t>>16&255,this.buffer[this.idx+3]=t>>24&255,this.idx+=4}packRadU(t){this.packInt24(t*2097152)}packRad(t){this.packInt16((t+Math.PI)*8192)}packFloat(t){this.packInt16(t*256)}packDouble(t){this.packInt32(t*1048576)}packString(t,i=!1){typeof t!="string"&&(t=""),this.packInt8(i?254:t.length);for(let h=0;h<t.length;h++)this.packInt16(t.charCodeAt(h))}packLongString(t){typeof t!="string"&&(t=""),this.packInt16(t.length);for(let i=0;i<t.length;i++)this.packInt16(t.charCodeAt(i))}}var a=s;export{a as default};
|
package/dist/comm/Pool.js
DELETED
|
@@ -1,3 +0,0 @@
|
|
|
1
|
-
/* eslint-disable */
|
|
2
|
-
|
|
3
|
-
class s{constructor(i,t){this.size=0,this.originalSize=t,this.constructorFn=i,this.objects=[],this.idx=0,this.numActive=0,this.expand(t)}expand(i){for(let t=0;t<i;t++){const e=this.constructorFn();e.id=t+this.size,e.active=!1,this.objects.push(e)}this.size+=i}retrieve(i){if(i){for(;i>=this.size;)this.expand(this.originalSize);return this.numActive++,this.objects[i].active=!0,this.objects[i]}let t=this.idx;do{t=(t+1)%this.size;const e=this.objects[t];if(!e.active)return this.idx=t,this.numActive++,e.active=!0,e}while(t!==this.idx);return this.expand(this.originalSize),this.retrieve()}recycle(i){i.active=!1,this.numActive--}forEachActive(i){for(let t=0;t<this.size;t++){const e=this.objects[t];e.active===!0&&i(e,t)}}}var c=s;export{c as default};
|