yolkbot 0.1.1-alpha.30 → 0.1.1-alpha.31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "yolkbot",
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  "description": "create a shell shockers (self) bot in under 10 lines.",
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- "version": "0.1.1-alpha.30",
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+ "version": "0.1.1-alpha.31",
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  "keywords": [
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  "shell shockers",
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  "shellshock.io",
package/src/bot.js CHANGED
@@ -2,7 +2,7 @@ import { createAccount, loginAnonymously, loginWithCredentials, loginWithRefresh
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  import CommIn from './comm/CommIn.js';
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  import CommOut from './comm/CommOut.js';
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- import { CommCode } from './comm/Codes.js';
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+ import { CommCode } from './constants/codes.js';
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  import GamePlayer from './bot/GamePlayer.js';
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  import Matchmaker from './matchmaker.js';
package/src/comm/Codes.js CHANGED
@@ -74,76 +74,6 @@ const CommCode = {
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  */
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- const CommCode = {
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- swapWeapon: 0,
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- joinGame: 0,
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- refreshGameState: 0,
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- spawnItem: 0,
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- observeGame: 0,
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- ping: 0,
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- bootPlayer: 0,
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- banPlayer: 0,
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- loginRequired: 0,
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- gameLocked: 0,
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- reportPlayer: 0,
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- banned: 0,
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- createPrivateGame: 0,
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- switchTeam: 0,
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- changeCharacter: 0,
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- pause: 0,
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- gameOptions: 0,
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- gameAction: 0,
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- requestGameOptions: 0,
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- gameJoined: 0,
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- socketReady: 0,
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- addPlayer: 0,
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- removePlayer: 0,
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- fire: 0,
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- melee: 0,
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- throwGrenade: 0,
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- info: 0,
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- eventModifier: 0,
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- hitThem: 0,
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- hitMe: 0,
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- collectItem: 0,
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- chlgPlayerRerollInGame: 0,
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- playerInGameReward: 0,
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- playerRewards: 0,
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- chat: 0,
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- syncThem: 0,
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- syncAmmo: 0,
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- die: 0,
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- beginShellStreak: 0,
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- endShellStreak: 0,
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- startReload: 0,
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- announcement: 0,
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- updateBalance: 0,
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- reload: 0,
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- respawn: 0,
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- respawnDenied: 0,
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- pong: 0,
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- clientReady: 0,
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- requestRespawn: 0,
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- joinPublicGame: 0,
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- joinPrivateGame: 0,
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- switchTeamFail: 0,
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- expireUpgrade: 0,
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- metaGameState: 0,
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- syncMe: 0,
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- explode: 0,
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- keepAlive: 0,
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- musicInfo: 0,
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- hitMeHardBoiled: 0,
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- playerInfo: 0,
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- challengeCompleted: 0
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- };
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-
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- let ih = 1;
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-
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- Object.keys(CommCode).forEach(e => {
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- CommCode[e] = ih++;
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- });
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-
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  const CloseCode = {
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  gameNotFound: 4000,
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  gameFull: 4001,
@@ -166,7 +96,4 @@ const CloseCode = {
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  locked: 4023
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  }
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- export {
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- CommCode,
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- CloseCode
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- }
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+ export { CloseCode }
package/src/comm/index.js CHANGED
@@ -3,7 +3,7 @@ import CommOut from './CommOut.js';
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  import OutBuffer from './OutBuffer.js';
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  import Pool from './Pool.js';
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- import { CommCode } from './Codes.js';
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+ import { CommCode } from '../constants/codes.js';
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  import { CloseCode } from './Codes.js';
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  export {
@@ -0,0 +1,40 @@
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+ /* eslint-disable */
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+ export const CommCodes = {
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+ "syncMe": 54,
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+ "swapWeapon": 0,
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+ "pause": 15,
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+ "eventModifier": 27,
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+ "gameOptions": 16,
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+ "reload": 43,
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+ "changeCharacter": 14,
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+ "melee": 24,
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+ "updateBalance": 42,
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+ "gameAction": 17,
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+ "requestGameOptions": 18,
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+ "musicInfo": 57,
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+ "challengeCompleted": 60,
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+ "throwGrenade": 25,
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+ "switchTeam": 13,
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+ "ping": 5,
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+ "endShellStreak": 39,
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+ "metaGameState": 53,
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+ "die": 37,
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+ "socketReady": 20,
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+ "joinGame": 1,
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+ "gameJoined": 19,
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+ "clientReady": 47,
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+ "reportPlayer": 10,
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+ "bootPlayer": 6,
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+ "hitThem": 28,
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+ "spawnItem": 3,
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+ "collectItem": 30,
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+ "beginShellStreak": 38,
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+ "hitMe": 29,
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+ "requestRespawn": 48,
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+ "chat": 34,
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+ "removePlayer": 22,
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+ "respawnDenied": 45,
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+ "syncThem": 35,
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+ "respawn": 44,
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+ "keepAlive": 56
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+ };
package/src/packet.js CHANGED
@@ -1,5 +1,5 @@
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  import CommOut from './comm/CommOut.js';
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- import { CommCode } from './comm/Codes.js';
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+ import { CommCode } from './constants/codes.js';
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  class Packet {
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  constructor(code, _args) {