ygopro-msg-encode 1.1.22 → 1.1.23

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package/dist/index.cjs CHANGED
@@ -5346,8 +5346,7 @@ var YGOProMsgSelectYesNo = _YGOProMsgSelectYesNo;
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  // src/protos/msg/proto/set.ts
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  var _YGOProMsgSet = class _YGOProMsgSet extends YGOProMsgBase {
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- // MSG_SET 是盖放卡片,所有人都看不到 code(包括玩家自己)
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- // 服务器在发送前会将 code 清零
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+ // MSG_SET code 在常见网络转发路径会被置 0
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  opponentView() {
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  const view = this.copy();
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  view.code = 0;
@@ -5375,6 +5374,18 @@ _YGOProMsgSet.identifier = OcgcoreCommonConstants.MSG_SET;
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  __decorateClass([
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  BinaryField("i32", 0)
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  ], _YGOProMsgSet.prototype, "code", 2);
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+ __decorateClass([
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+ BinaryField("u8", 4)
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+ ], _YGOProMsgSet.prototype, "controller", 2);
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+ __decorateClass([
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+ BinaryField("u8", 5)
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+ ], _YGOProMsgSet.prototype, "location", 2);
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+ __decorateClass([
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+ BinaryField("u8", 6)
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+ ], _YGOProMsgSet.prototype, "sequence", 2);
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+ __decorateClass([
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+ BinaryField("u8", 7)
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+ ], _YGOProMsgSet.prototype, "position", 2);
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  var YGOProMsgSet = _YGOProMsgSet;
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  // src/protos/msg/proto/shuffle-deck.ts