yeow-api 0.2.102 → 0.2.103
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/advancement.ts +11 -10
- package/src/block.ts +11 -10
- package/src/bossbar.ts +25 -24
- package/src/command.ts +4 -3
- package/src/entity.ts +35 -34
- package/src/global.d.ts +2 -1
- package/src/gui.ts +15 -14
- package/src/inventory.ts +21 -20
- package/src/material.ts +7 -6
- package/src/particle.ts +3 -2
- package/src/pdc.ts +19 -18
- package/src/player.ts +70 -69
- package/src/potion.ts +9 -8
- package/src/recipe.ts +7 -6
- package/src/scoreboard.ts +49 -48
- package/src/server.ts +13 -12
- package/src/sound.ts +7 -6
- package/src/task.ts +19 -7
- package/src/world.ts +93 -92
package/src/world.ts
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { call, post } from './task.js';
|
|
2
|
+
import type { TaskOptions } from './task.js';
|
|
2
3
|
import { Location, LocationData } from './location.js';
|
|
3
4
|
import { Block } from './block.js';
|
|
4
5
|
import { Chunk, ChunkData } from './chunk.js';
|
|
@@ -8,18 +9,18 @@ interface WorldData {
|
|
|
8
9
|
}
|
|
9
10
|
|
|
10
11
|
export class World {
|
|
11
|
-
static get(name: string): Promise<World | null> {
|
|
12
|
-
return post<WorldData>('world.get', { name }).then((d) => (d ? new World(d.name) : null));
|
|
12
|
+
static get(name: string, options?: TaskOptions): Promise<World | null> {
|
|
13
|
+
return post<WorldData>('world.get', { name }, options).then((d) => (d ? new World(d.name) : null));
|
|
13
14
|
}
|
|
14
|
-
static getSync(name: string): World | null {
|
|
15
|
-
const d = call<WorldData>('world.get', { name });
|
|
15
|
+
static getSync(name: string, options?: TaskOptions): World | null {
|
|
16
|
+
const d = call<WorldData>('world.get', { name }, options);
|
|
16
17
|
return d ? new World(d.name) : null;
|
|
17
18
|
}
|
|
18
|
-
static getAll(): Promise<World[]> {
|
|
19
|
-
return post<WorldData[]>('world.getAll', {}).then((list) => list.map((r) => new World(r.name)));
|
|
19
|
+
static getAll(options?: TaskOptions): Promise<World[]> {
|
|
20
|
+
return post<WorldData[]>('world.getAll', {}, options).then((list) => list.map((r) => new World(r.name)));
|
|
20
21
|
}
|
|
21
|
-
static getAllSync(): World[] {
|
|
22
|
-
return call<WorldData[]>('world.getAll', {}).map((r) => new World(r.name));
|
|
22
|
+
static getAllSync(options?: TaskOptions): World[] {
|
|
23
|
+
return call<WorldData[]>('world.getAll', {}, options).map((r) => new World(r.name));
|
|
23
24
|
}
|
|
24
25
|
|
|
25
26
|
constructor(public readonly name: string) {}
|
|
@@ -38,132 +39,132 @@ export class World {
|
|
|
38
39
|
}
|
|
39
40
|
set spawnLocation(v: Location) { call('world.setSpawnLocation', { world: this.name, ...v.toObject() }); }
|
|
40
41
|
|
|
41
|
-
getHighestBlockY(x: number, z: number): Promise<number> {
|
|
42
|
-
return post<number>('world.getHighestBlockY', { world: this.name, x, z });
|
|
42
|
+
getHighestBlockY(x: number, z: number, options?: TaskOptions): Promise<number> {
|
|
43
|
+
return post<number>('world.getHighestBlockY', { world: this.name, x, z }, options);
|
|
43
44
|
}
|
|
44
|
-
getHighestBlockYSync(x: number, z: number): number {
|
|
45
|
-
return call<number>('world.getHighestBlockY', { world: this.name, x, z });
|
|
45
|
+
getHighestBlockYSync(x: number, z: number, options?: TaskOptions): number {
|
|
46
|
+
return call<number>('world.getHighestBlockY', { world: this.name, x, z }, options);
|
|
46
47
|
}
|
|
47
|
-
getChunkAt(x: number, z: number): Promise<Chunk> {
|
|
48
|
-
return post<ChunkData>('world.getChunkAt', { world: this.name, x, z }).then((d) => Chunk.from(d));
|
|
48
|
+
getChunkAt(x: number, z: number, options?: TaskOptions): Promise<Chunk> {
|
|
49
|
+
return post<ChunkData>('world.getChunkAt', { world: this.name, x, z }, options).then((d) => Chunk.from(d));
|
|
49
50
|
}
|
|
50
|
-
getChunkAtSync(x: number, z: number): Chunk {
|
|
51
|
-
return Chunk.from(call<ChunkData>('world.getChunkAt', { world: this.name, x, z }));
|
|
51
|
+
getChunkAtSync(x: number, z: number, options?: TaskOptions): Chunk {
|
|
52
|
+
return Chunk.from(call<ChunkData>('world.getChunkAt', { world: this.name, x, z }, options));
|
|
52
53
|
}
|
|
53
|
-
isChunkLoaded(x: number, z: number): Promise<boolean> {
|
|
54
|
-
return post<boolean>('world.isChunkLoaded', { world: this.name, x, z });
|
|
54
|
+
isChunkLoaded(x: number, z: number, options?: TaskOptions): Promise<boolean> {
|
|
55
|
+
return post<boolean>('world.isChunkLoaded', { world: this.name, x, z }, options);
|
|
55
56
|
}
|
|
56
|
-
isChunkLoadedSync(x: number, z: number): boolean {
|
|
57
|
-
return call<boolean>('world.isChunkLoaded', { world: this.name, x, z });
|
|
57
|
+
isChunkLoadedSync(x: number, z: number, options?: TaskOptions): boolean {
|
|
58
|
+
return call<boolean>('world.isChunkLoaded', { world: this.name, x, z }, options);
|
|
58
59
|
}
|
|
59
|
-
loadChunk(x: number, z: number): Promise<boolean> {
|
|
60
|
-
return post<boolean>('world.loadChunk', { world: this.name, x, z });
|
|
60
|
+
loadChunk(x: number, z: number, options?: TaskOptions): Promise<boolean> {
|
|
61
|
+
return post<boolean>('world.loadChunk', { world: this.name, x, z }, options);
|
|
61
62
|
}
|
|
62
|
-
loadChunkSync(x: number, z: number): boolean {
|
|
63
|
-
return call<boolean>('world.loadChunk', { world: this.name, x, z });
|
|
63
|
+
loadChunkSync(x: number, z: number, options?: TaskOptions): boolean {
|
|
64
|
+
return call<boolean>('world.loadChunk', { world: this.name, x, z }, options);
|
|
64
65
|
}
|
|
65
|
-
unloadChunk(x: number, z: number): Promise<boolean> {
|
|
66
|
-
return post<boolean>('world.unloadChunk', { world: this.name, x, z });
|
|
66
|
+
unloadChunk(x: number, z: number, options?: TaskOptions): Promise<boolean> {
|
|
67
|
+
return post<boolean>('world.unloadChunk', { world: this.name, x, z }, options);
|
|
67
68
|
}
|
|
68
|
-
unloadChunkSync(x: number, z: number): boolean {
|
|
69
|
-
return call<boolean>('world.unloadChunk', { world: this.name, x, z });
|
|
69
|
+
unloadChunkSync(x: number, z: number, options?: TaskOptions): boolean {
|
|
70
|
+
return call<boolean>('world.unloadChunk', { world: this.name, x, z }, options);
|
|
70
71
|
}
|
|
71
|
-
getBlockLightLevel(x: number, y: number, z: number): Promise<number> {
|
|
72
|
-
return post<number>('world.getBlockLightLevel', { world: this.name, x, y, z });
|
|
72
|
+
getBlockLightLevel(x: number, y: number, z: number, options?: TaskOptions): Promise<number> {
|
|
73
|
+
return post<number>('world.getBlockLightLevel', { world: this.name, x, y, z }, options);
|
|
73
74
|
}
|
|
74
|
-
getBlockLightLevelSync(x: number, y: number, z: number): number {
|
|
75
|
-
return call<number>('world.getBlockLightLevel', { world: this.name, x, y, z });
|
|
75
|
+
getBlockLightLevelSync(x: number, y: number, z: number, options?: TaskOptions): number {
|
|
76
|
+
return call<number>('world.getBlockLightLevel', { world: this.name, x, y, z }, options);
|
|
76
77
|
}
|
|
77
|
-
getSkyLightLevel(x: number, y: number, z: number): Promise<number> {
|
|
78
|
-
return post<number>('world.getSkyLightLevel', { world: this.name, x, y, z });
|
|
78
|
+
getSkyLightLevel(x: number, y: number, z: number, options?: TaskOptions): Promise<number> {
|
|
79
|
+
return post<number>('world.getSkyLightLevel', { world: this.name, x, y, z }, options);
|
|
79
80
|
}
|
|
80
|
-
getSkyLightLevelSync(x: number, y: number, z: number): number {
|
|
81
|
-
return call<number>('world.getSkyLightLevel', { world: this.name, x, y, z });
|
|
81
|
+
getSkyLightLevelSync(x: number, y: number, z: number, options?: TaskOptions): number {
|
|
82
|
+
return call<number>('world.getSkyLightLevel', { world: this.name, x, y, z }, options);
|
|
82
83
|
}
|
|
83
|
-
getGameRule(rule: string): Promise<string | null> {
|
|
84
|
-
return post<string | null>('world.getGameRule', { world: this.name, rule });
|
|
84
|
+
getGameRule(rule: string, options?: TaskOptions): Promise<string | null> {
|
|
85
|
+
return post<string | null>('world.getGameRule', { world: this.name, rule }, options);
|
|
85
86
|
}
|
|
86
|
-
getGameRuleSync(rule: string): string | null {
|
|
87
|
-
return call<string | null>('world.getGameRule', { world: this.name, rule });
|
|
87
|
+
getGameRuleSync(rule: string, options?: TaskOptions): string | null {
|
|
88
|
+
return call<string | null>('world.getGameRule', { world: this.name, rule }, options);
|
|
88
89
|
}
|
|
89
|
-
setGameRule(rule: string, value: string): Promise<boolean> {
|
|
90
|
-
return post('world.setGameRule', { world: this.name, rule, value });
|
|
90
|
+
setGameRule(rule: string, value: string, options?: TaskOptions): Promise<boolean> {
|
|
91
|
+
return post('world.setGameRule', { world: this.name, rule, value }, options);
|
|
91
92
|
}
|
|
92
|
-
setGameRuleSync(rule: string, value: string): boolean {
|
|
93
|
-
return call<boolean>('world.setGameRule', { world: this.name, rule, value });
|
|
93
|
+
setGameRuleSync(rule: string, value: string, options?: TaskOptions): boolean {
|
|
94
|
+
return call<boolean>('world.setGameRule', { world: this.name, rule, value }, options);
|
|
94
95
|
}
|
|
95
|
-
getBiome(x: number, y: number, z: number): Promise<string> {
|
|
96
|
-
return post<string>('world.getBiome', { world: this.name, x, y, z });
|
|
96
|
+
getBiome(x: number, y: number, z: number, options?: TaskOptions): Promise<string> {
|
|
97
|
+
return post<string>('world.getBiome', { world: this.name, x, y, z }, options);
|
|
97
98
|
}
|
|
98
|
-
getBiomeSync(x: number, y: number, z: number): string {
|
|
99
|
-
return call<string>('world.getBiome', { world: this.name, x, y, z });
|
|
99
|
+
getBiomeSync(x: number, y: number, z: number, options?: TaskOptions): string {
|
|
100
|
+
return call<string>('world.getBiome', { world: this.name, x, y, z }, options);
|
|
100
101
|
}
|
|
101
|
-
getBlock(x: number, y: number, z: number): Promise<Block | null> {
|
|
102
|
-
return post<{ x: number; y: number; z: number; type: string }>('world.getBlock', { world: this.name, x, y, z })
|
|
102
|
+
getBlock(x: number, y: number, z: number, options?: TaskOptions): Promise<Block | null> {
|
|
103
|
+
return post<{ x: number; y: number; z: number; type: string }>('world.getBlock', { world: this.name, x, y, z }, options)
|
|
103
104
|
.then((r) => (r ? new Block(this.name, r.x, r.y, r.z, r.type) : null));
|
|
104
105
|
}
|
|
105
|
-
getBlockSync(x: number, y: number, z: number): Block | null {
|
|
106
|
-
const r = call<{ x: number; y: number; z: number; type: string }>('world.getBlock', { world: this.name, x, y, z });
|
|
106
|
+
getBlockSync(x: number, y: number, z: number, options?: TaskOptions): Block | null {
|
|
107
|
+
const r = call<{ x: number; y: number; z: number; type: string }>('world.getBlock', { world: this.name, x, y, z }, options);
|
|
107
108
|
return r ? new Block(this.name, r.x, r.y, r.z, r.type) : null;
|
|
108
109
|
}
|
|
109
|
-
setBlock(x: number, y: number, z: number, blockType: string): Promise<void> {
|
|
110
|
-
return post('world.setBlock', { world: this.name, x, y, z, blockType });
|
|
110
|
+
setBlock(x: number, y: number, z: number, blockType: string, options?: TaskOptions): Promise<void> {
|
|
111
|
+
return post('world.setBlock', { world: this.name, x, y, z, blockType }, options);
|
|
111
112
|
}
|
|
112
|
-
setBlockSync(x: number, y: number, z: number, blockType: string): void {
|
|
113
|
-
call('world.setBlock', { world: this.name, x, y, z, blockType });
|
|
113
|
+
setBlockSync(x: number, y: number, z: number, blockType: string, options?: TaskOptions): void {
|
|
114
|
+
call('world.setBlock', { world: this.name, x, y, z, blockType }, options);
|
|
114
115
|
}
|
|
115
|
-
getEntities(): Promise<string[]> {
|
|
116
|
-
return post<string[]>('world.getEntities', { world: this.name });
|
|
116
|
+
getEntities(options?: TaskOptions): Promise<string[]> {
|
|
117
|
+
return post<string[]>('world.getEntities', { world: this.name }, options);
|
|
117
118
|
}
|
|
118
|
-
getEntitiesSync(): string[] {
|
|
119
|
-
return call<string[]>('world.getEntities', { world: this.name });
|
|
119
|
+
getEntitiesSync(options?: TaskOptions): string[] {
|
|
120
|
+
return call<string[]>('world.getEntities', { world: this.name }, options);
|
|
120
121
|
}
|
|
121
|
-
getPlayers(): Promise<string[]> {
|
|
122
|
-
return post<string[]>('world.getPlayers', { world: this.name });
|
|
122
|
+
getPlayers(options?: TaskOptions): Promise<string[]> {
|
|
123
|
+
return post<string[]>('world.getPlayers', { world: this.name }, options);
|
|
123
124
|
}
|
|
124
|
-
getPlayersSync(): string[] {
|
|
125
|
-
return call<string[]>('world.getPlayers', { world: this.name });
|
|
125
|
+
getPlayersSync(options?: TaskOptions): string[] {
|
|
126
|
+
return call<string[]>('world.getPlayers', { world: this.name }, options);
|
|
126
127
|
}
|
|
127
|
-
getNearbyEntities(x: number, y: number, z: number, radius: number): Promise<string[]> {
|
|
128
|
-
return post<string[]>('world.getNearbyEntities', { world: this.name, x, y, z, radius });
|
|
128
|
+
getNearbyEntities(x: number, y: number, z: number, radius: number, options?: TaskOptions): Promise<string[]> {
|
|
129
|
+
return post<string[]>('world.getNearbyEntities', { world: this.name, x, y, z, radius }, options);
|
|
129
130
|
}
|
|
130
|
-
getNearbyEntitiesSync(x: number, y: number, z: number, radius: number): string[] {
|
|
131
|
-
return call<string[]>('world.getNearbyEntities', { world: this.name, x, y, z, radius });
|
|
131
|
+
getNearbyEntitiesSync(x: number, y: number, z: number, radius: number, options?: TaskOptions): string[] {
|
|
132
|
+
return call<string[]>('world.getNearbyEntities', { world: this.name, x, y, z, radius }, options);
|
|
132
133
|
}
|
|
133
|
-
dropItem(x: number, y: number, z: number, itemType: string, amount?: number): Promise<void> {
|
|
134
|
-
return post('world.dropItem', { world: this.name, x, y, z, itemType, amount });
|
|
134
|
+
dropItem(x: number, y: number, z: number, itemType: string, amount?: number, options?: TaskOptions): Promise<void> {
|
|
135
|
+
return post('world.dropItem', { world: this.name, x, y, z, itemType, amount }, options);
|
|
135
136
|
}
|
|
136
|
-
dropItemSync(x: number, y: number, z: number, itemType: string, amount?: number): void {
|
|
137
|
-
call('world.dropItem', { world: this.name, x, y, z, itemType, amount });
|
|
137
|
+
dropItemSync(x: number, y: number, z: number, itemType: string, amount?: number, options?: TaskOptions): void {
|
|
138
|
+
call('world.dropItem', { world: this.name, x, y, z, itemType, amount }, options);
|
|
138
139
|
}
|
|
139
|
-
strikeLightning(x: number, y: number, z: number): Promise<void> {
|
|
140
|
-
return post('world.strikeLightning', { world: this.name, x, y, z });
|
|
140
|
+
strikeLightning(x: number, y: number, z: number, options?: TaskOptions): Promise<void> {
|
|
141
|
+
return post('world.strikeLightning', { world: this.name, x, y, z }, options);
|
|
141
142
|
}
|
|
142
|
-
strikeLightningSync(x: number, y: number, z: number): void {
|
|
143
|
-
call('world.strikeLightning', { world: this.name, x, y, z });
|
|
143
|
+
strikeLightningSync(x: number, y: number, z: number, options?: TaskOptions): void {
|
|
144
|
+
call('world.strikeLightning', { world: this.name, x, y, z }, options);
|
|
144
145
|
}
|
|
145
|
-
strikeLightningEffect(x: number, y: number, z: number): Promise<void> {
|
|
146
|
-
return post('world.strikeLightningEffect', { world: this.name, x, y, z });
|
|
146
|
+
strikeLightningEffect(x: number, y: number, z: number, options?: TaskOptions): Promise<void> {
|
|
147
|
+
return post('world.strikeLightningEffect', { world: this.name, x, y, z }, options);
|
|
147
148
|
}
|
|
148
|
-
strikeLightningEffectSync(x: number, y: number, z: number): void {
|
|
149
|
-
call('world.strikeLightningEffect', { world: this.name, x, y, z });
|
|
149
|
+
strikeLightningEffectSync(x: number, y: number, z: number, options?: TaskOptions): void {
|
|
150
|
+
call('world.strikeLightningEffect', { world: this.name, x, y, z }, options);
|
|
150
151
|
}
|
|
151
|
-
createExplosion(x: number, y: number, z: number, power?: number, fire?: boolean, breaks?: boolean): Promise<void> {
|
|
152
|
-
return post('world.createExplosion', { world: this.name, x, y, z, power, setFire: fire, breakBlocks: breaks });
|
|
152
|
+
createExplosion(x: number, y: number, z: number, power?: number, fire?: boolean, breaks?: boolean, options?: TaskOptions): Promise<void> {
|
|
153
|
+
return post('world.createExplosion', { world: this.name, x, y, z, power, setFire: fire, breakBlocks: breaks }, options);
|
|
153
154
|
}
|
|
154
|
-
createExplosionSync(x: number, y: number, z: number, power?: number, fire?: boolean, breaks?: boolean): void {
|
|
155
|
-
call('world.createExplosion', { world: this.name, x, y, z, power, setFire: fire, breakBlocks: breaks });
|
|
155
|
+
createExplosionSync(x: number, y: number, z: number, power?: number, fire?: boolean, breaks?: boolean, options?: TaskOptions): void {
|
|
156
|
+
call('world.createExplosion', { world: this.name, x, y, z, power, setFire: fire, breakBlocks: breaks }, options);
|
|
156
157
|
}
|
|
157
|
-
spawnEntity(type: string, x: number, y: number, z: number): Promise<string | null> {
|
|
158
|
-
return post<string | null>('world.spawnEntity', { world: this.name, type, x, y, z });
|
|
158
|
+
spawnEntity(type: string, x: number, y: number, z: number, options?: TaskOptions): Promise<string | null> {
|
|
159
|
+
return post<string | null>('world.spawnEntity', { world: this.name, type, x, y, z }, options);
|
|
159
160
|
}
|
|
160
|
-
spawnEntitySync(type: string, x: number, y: number, z: number): string | null {
|
|
161
|
-
return call<string | null>('world.spawnEntity', { world: this.name, type, x, y, z });
|
|
161
|
+
spawnEntitySync(type: string, x: number, y: number, z: number, options?: TaskOptions): string | null {
|
|
162
|
+
return call<string | null>('world.spawnEntity', { world: this.name, type, x, y, z }, options);
|
|
162
163
|
}
|
|
163
|
-
playSound(sound: string, x: number, y: number, z: number, volume?: number, pitch?: number): Promise<void> {
|
|
164
|
-
return post('world.playSound', { world: this.name, sound, x, y, z, volume, pitch });
|
|
164
|
+
playSound(sound: string, x: number, y: number, z: number, volume?: number, pitch?: number, options?: TaskOptions): Promise<void> {
|
|
165
|
+
return post('world.playSound', { world: this.name, sound, x, y, z, volume, pitch }, options);
|
|
165
166
|
}
|
|
166
|
-
playSoundSync(sound: string, x: number, y: number, z: number, volume?: number, pitch?: number): void {
|
|
167
|
-
call('world.playSound', { world: this.name, sound, x, y, z, volume, pitch });
|
|
167
|
+
playSoundSync(sound: string, x: number, y: number, z: number, volume?: number, pitch?: number, options?: TaskOptions): void {
|
|
168
|
+
call('world.playSound', { world: this.name, sound, x, y, z, volume, pitch }, options);
|
|
168
169
|
}
|
|
169
170
|
}
|