xy-map 1.1.40 → 1.1.42

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Files changed (108) hide show
  1. package/cdn/babel/browser/342/200/223polyfill.js +5710 -0
  2. package/draco/README.md +32 -0
  3. package/draco/draco_decoder.js +52 -0
  4. package/draco/draco_decoder.wasm +0 -0
  5. package/draco/draco_encoder.js +33 -0
  6. package/draco/draco_wasm_wrapper.js +104 -0
  7. package/draco/gltf/draco_decoder.js +48 -0
  8. package/draco/gltf/draco_decoder.wasm +0 -0
  9. package/draco/gltf/draco_encoder.js +33 -0
  10. package/draco/gltf/draco_wasm_wrapper.js +104 -0
  11. package/favicon.ico +0 -0
  12. package/fonts/element-icons.f1a45d74.ttf +0 -0
  13. package/fonts/element-icons.ff18efd1.woff +0 -0
  14. package/img/MM.png +0 -0
  15. package/img/MM_D.png +0 -0
  16. package/img/MM_W.png +0 -0
  17. package/img/arrow.png +0 -0
  18. package/img/arrow_white.png +0 -0
  19. package/img/blue.jpg +0 -0
  20. package/img/loading.gif +0 -0
  21. package/img/marker.png +0 -0
  22. package/img/waternormals.jpg +0 -0
  23. package/index.html +1 -0
  24. package/js/111.e9fdb1f3.js +1 -0
  25. package/js/162.b345164e.js +63 -0
  26. package/js/167.d57ec1cb.js +1 -0
  27. package/js/198.80beff91.js +1 -0
  28. package/js/219.3a689b1b.js +1 -0
  29. package/js/253.41b875a4.js +1 -0
  30. package/js/255.c143b772.js +1 -0
  31. package/js/268.95e45860.js +1 -0
  32. package/js/276.d62811c9.js +1 -0
  33. package/js/393.708dca7a.js +1 -0
  34. package/js/394.37bd1740.js +1 -0
  35. package/js/420.a5d42144.js +1 -0
  36. package/js/423.c8c68750.js +13 -0
  37. package/js/425.089d4a6d.js +1 -0
  38. package/js/451.6012db1d.js +1 -0
  39. package/js/465.1b20115a.js +1 -0
  40. package/js/481.3b16690a.js +1 -0
  41. package/js/484.51df3ccd.js +1 -0
  42. package/js/508.d7ab8810.js +1 -0
  43. package/js/526.28c8ccaf.js +56 -0
  44. package/js/567.5b231b3a.js +1 -0
  45. package/js/631.2131af52.js +1 -0
  46. package/js/634.36055198.js +1 -0
  47. package/js/683.93dbeb16.js +1 -0
  48. package/js/707.5125b998.js +1 -0
  49. package/js/71.d8429480.js +1 -0
  50. package/js/729.1100db03.js +1 -0
  51. package/js/782.ec8fab3a.js +1 -0
  52. package/js/802.d6bbea52.js +1 -0
  53. package/js/843.61a15a56.js +1 -0
  54. package/js/885.bef21720.js +1 -0
  55. package/js/952.a0a65852.js +1 -0
  56. package/js/973.88a539a6.js +1 -0
  57. package/js/979.e70d60df.js +1 -0
  58. package/js/app.7c4c88d3.js +1 -0
  59. package/js/chunk-vendors.e12da29b.js +32 -0
  60. package/markdown/flyTo.md +57 -0
  61. package/markdown/init.md +39 -0
  62. package/markdown/mapSdk.md +32 -0
  63. package/markdown/tools.md +129 -0
  64. package/model/blue/nx.png +0 -0
  65. package/model/blue/ny.png +0 -0
  66. package/model/blue/nz.png +0 -0
  67. package/model/blue/px.png +0 -0
  68. package/model/blue/py.png +0 -0
  69. package/model/blue/pz.png +0 -0
  70. package/model/blue.jpg +0 -0
  71. package/model/ferrari.glb +0 -0
  72. package/model/hdr/hdr1.hdr +0 -0
  73. package/model/hdr/hdr2.hdr +0 -0
  74. package/model/hdr/venice_sunset_1k.hdr +0 -0
  75. package/model/taoshan/baseColor_1.png +0 -0
  76. package/model/taoshan/baseColor_10.jpg +0 -0
  77. package/model/taoshan/baseColor_11.jpg +0 -0
  78. package/model/taoshan/baseColor_12.jpg +0 -0
  79. package/model/taoshan/baseColor_13.jpg +0 -0
  80. package/model/taoshan/baseColor_14.jpg +0 -0
  81. package/model/taoshan/baseColor_15.jpg +0 -0
  82. package/model/taoshan/baseColor_16.jpg +0 -0
  83. package/model/taoshan/baseColor_17.jpg +0 -0
  84. package/model/taoshan/baseColor_18.jpg +0 -0
  85. package/model/taoshan/baseColor_19.jpg +0 -0
  86. package/model/taoshan/baseColor_2.png +0 -0
  87. package/model/taoshan/baseColor_20.jpg +0 -0
  88. package/model/taoshan/baseColor_21.jpg +0 -0
  89. package/model/taoshan/baseColor_22.jpg +0 -0
  90. package/model/taoshan/baseColor_23.jpg +0 -0
  91. package/model/taoshan/baseColor_24.jpg +0 -0
  92. package/model/taoshan/baseColor_25.jpg +0 -0
  93. package/model/taoshan/baseColor_26.jpg +0 -0
  94. package/model/taoshan/baseColor_27.jpg +0 -0
  95. package/model/taoshan/baseColor_3.jpg +0 -0
  96. package/model/taoshan/baseColor_4.jpg +0 -0
  97. package/model/taoshan/baseColor_5.png +0 -0
  98. package/model/taoshan/baseColor_6.jpg +0 -0
  99. package/model/taoshan/baseColor_7.jpg +0 -0
  100. package/model/taoshan/baseColor_8.jpg +0 -0
  101. package/model/taoshan/baseColor_9.jpg +0 -0
  102. package/model/taoshan/taoshan.bin +0 -0
  103. package/model/taoshan/taoshan.gltf +1 -0
  104. package/package.json +2 -2
  105. package/demo.html +0 -1
  106. package/xy-map.common.js +0 -120590
  107. package/xy-map.umd.js +0 -120609
  108. package/xy-map.umd.min.js +0 -57
@@ -0,0 +1,13 @@
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i.WebGLRenderer({alpha:!0,antialias:!0,preserveDrawingBuffer:n.preserveDrawingBuffer,canvas:t.getCanvas(),context:e}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(this.map.getCanvas().clientWidth,this.map.getCanvas().clientHeight),this.renderer.outputEncoding=i.sRGBEncoding,this.renderer.autoClear=!1,this.labelRenderer=new y(this.map),this.scene=new i.Scene,this.world=new i.Group,this.world.name="world",this.scene.add(this.world),this.objectsCache=new Map,this.zoomLayers=[],this.fov=this.options.fov,this.orthographic=this.options.orthographic||!1,this.raycaster=new i.Raycaster,this.raycaster.layers.set(0),this.mapCenter=this.map.getCenter(),this.mapCenterUnits=s.projectToWorld([this.mapCenter.lng,this.mapCenter.lat]),this.lightDateTime=new Date,this.lightLng=this.mapCenter.lng,this.lightLat=this.mapCenter.lat,this.sunPosition,this.rotationStep=5,this.gridStep=6,this.altitudeStep=.1,this.defaultCursor="default",this.lights=this.initLights,this.options.defaultLights&&this.defaultLights(),this.options.realSunlight&&this.realSunlight(this.options.realSunlightHelper),this.skyLayerName="sky-layer",this.terrainSourceName="mapbox-dem",this.terrainExaggeration=1,this.terrainLayerName="",this.enableSelectingFeatures=this.options.enableSelectingFeatures||!1,this.enableSelectingObjects=this.options.enableSelectingObjects||!1,this.enableDraggingObjects=this.options.enableDraggingObjects||!1,this.enableRotatingObjects=this.options.enableRotatingObjects||!1,this.enableTooltips=this.options.enableTooltips||!1,this.multiLayer=this.options.multiLayer||!1,this.enableHelpTooltips=this.options.enableHelpTooltips||!1,this.map.on("style.load",(function(){this.tb.zoomLayers=[],this.tb.options.multiLayer&&this.addLayer({id:"threebox_layer",type:"custom",renderingMode:"3d",map:this,onAdd:function(t,e){},render:function(t,e){this.map.tb.update()}}),this.once("idle",(()=>{this.tb.setObjectsScale()})),this.tb.options.sky&&(this.tb.sky=!0),this.tb.options.terrain&&(this.tb.terrain=!0);let t=["satellite","mapbox-mapbox-satellite","satelliteLayer"];t.forEach((t=>{this.getLayer(t)&&(this.tb.terrainLayerName=t)}))})),this.map.on("load",(function(){let e;this.selectedObject,this.selectedFeature,this.draggedObject,this.overedObject,this.overedFeature;let n,i=this.getCanvasContainer();this.getCanvasContainer().style.cursor=this.tb.defaultCursor;let r,a,o,l,c=[];function u(t){var e=i.getBoundingClientRect();return{x:t.originalEvent.clientX-e.left-i.clientLeft,y:t.originalEvent.clientY-e.top-i.clientTop}}this.unselectObject=function(){this.selectedObject.selected=!1,this.selectedObject=null},this.outObject=function(){this.overedObject.over=!1,this.overedObject=null},this.unselectFeature=function(t){"undefined"!=typeof t.id&&(this.setFeatureState({source:t.source,sourceLayer:t.sourceLayer,id:t.id},{select:!1}),this.removeTooltip(t),t=this.queryRenderedFeatures({layers:[t.layer.id],filter:["==",["id"],t.id]})[0],t&&this.fire("SelectedFeatureChange",{detail:t}),this.selectedFeature=null)},this.selectFeature=function(t){this.selectedFeature=t,this.setFeatureState({source:this.selectedFeature.source,sourceLayer:this.selectedFeature.sourceLayer,id:this.selectedFeature.id},{select:!0}),this.selectedFeature=this.queryRenderedFeatures({layers:[this.selectedFeature.layer.id],filter:["==",["id"],this.selectedFeature.id]})[0],this.addTooltip(this.selectedFeature),this.fire("SelectedFeatureChange",{detail:this.selectedFeature})},this.outFeature=function(e){this.overedFeature&&"undefined"!=typeof this.overedFeature&&this.overedFeature.id!=e&&(t.setFeatureState({source:this.overedFeature.source,sourceLayer:this.overedFeature.sourceLayer,id:this.overedFeature.id},{hover:!1}),this.removeTooltip(this.overedFeature),this.overedFeature=null)},this.addTooltip=function(t){if(!this.tb.enableTooltips)return;let e=this.tb.getFeatureCenter(t),n=this.tb.tooltip({text:t.properties.name||t.id||t.type,mapboxStyle:!0,feature:t});n.setCoords(e),this.tb.add(n,t.layer.id),t.tooltip=n,t.tooltip.tooltip.visible=!0},this.removeTooltip=function(t){t.tooltip&&(t.tooltip.visibility=!1,this.tb.remove(t.tooltip),t.tooltip=null)},t.onContextMenu=function(t){alert("contextMenu")},this.onClick=function(e){let n,i=[];if(t.tb.enableSelectingObjects&&(i=this.tb.queryRenderedFeatures(e.point)),n="object"==typeof i[0],n){let t=b.prototype.findParent3DObject(i[0]);if(t){if(this.selectedFeature&&this.unselectFeature(this.selectedFeature),this.selectedObject){if(this.selectedObject.uuid!=t.uuid)this.selectedObject.selected=!1,t.selected=!0,this.selectedObject=t;else if(this.selectedObject.uuid==t.uuid)return void this.unselectObject()}else this.selectedObject=t,this.selectedObject.selected=!0;this.selectedObject.dispatchEvent({type:"Wireframed",detail:this.selectedObject}),this.selectedObject.dispatchEvent({type:"IsPlayingChanged",detail:this.selectedObject}),this.repaint=!0,e.preventDefault()}}else{let n=[];if(t.tb.enableSelectingFeatures&&(n=this.queryRenderedFeatures(e.point)),n.length>0&&"fill-extrusion"==n[0].layer.type&&"undefined"!=typeof n[0].id)if(this.selectedObject&&this.unselectObject(),this.selectedFeature){if(this.selectedFeature.id!=n[0].id)this.unselectFeature(this.selectedFeature),this.selectFeature(n[0]);else if(this.selectedFeature.id==n[0].id)return void this.unselectFeature(this.selectedFeature)}else this.selectFeature(n[0])}},this.onMouseMove=function(i){let s,c=u(i);if(this.getCanvasContainer().style.cursor=this.tb.defaultCursor,i.originalEvent.altKey&&this.draggedObject){if(!t.tb.enableRotatingObjects)return;e="rotate",this.getCanvasContainer().style.cursor="move";Math.min(n.x,c.x),Math.max(n.x,c.x),Math.min(n.y,c.y),Math.max(n.y,c.y);let i={x:0,y:0,z:Math.round(l[2]+~~((c.x-n.x)/this.tb.rotationStep)%360*this.tb.rotationStep%360)};return this.draggedObject.setRotation(i),void(t.tb.enableHelpTooltips&&this.draggedObject.addHelp("rot: "+i.z+"&#176;"))}if(i.originalEvent.shiftKey&&this.draggedObject){if(!t.tb.enableDraggingObjects)return;e="translate",this.getCanvasContainer().style.cursor="move";let n=i.lngLat,s=[Number((n.lng+r).toFixed(this.tb.gridStep)),Number((n.lat+a).toFixed(this.tb.gridStep)),this.draggedObject.modelHeight];return this.draggedObject.setCoords(s),void(t.tb.enableHelpTooltips&&this.draggedObject.addHelp("lng: "+s[0]+"&#176;, lat: "+s[1]+"&#176;"))}if(i.originalEvent.ctrlKey&&this.draggedObject){if(!t.tb.enableDraggingObjects)return;e="altitude",this.getCanvasContainer().style.cursor="move";let n=i.point.y*this.tb.altitudeStep,r=[this.draggedObject.coordinates[0],this.draggedObject.coordinates[1],Number((-n-o).toFixed(this.tb.gridStep))];return this.draggedObject.setCoords(r),void(t.tb.enableHelpTooltips&&this.draggedObject.addHelp("alt: "+r[2]+"m"))}let h=[];if(t.tb.enableSelectingObjects&&(h=this.tb.queryRenderedFeatures(i.point)),s="object"==typeof h[0],s){let t=b.prototype.findParent3DObject(h[0]);t&&(this.outFeature(this.overedFeature),this.getCanvasContainer().style.cursor="pointer",this.selectedObject&&t.uuid==this.selectedObject.uuid?this.selectedObject&&t.uuid==this.selectedObject.uuid&&(t.over=!0,this.overedObject=t):(this.overedObject&&this.overedObject.uuid!=t.uuid&&this.outObject(),t.over=!0,this.overedObject=t),this.repaint=!0,i.preventDefault())}else{this.overedObject&&this.outObject();let e=[];t.tb.enableSelectingFeatures&&(e=this.queryRenderedFeatures(i.point)),e.length>0&&(this.outFeature(e[0]),"fill-extrusion"==e[0].layer.type&&"undefined"!=typeof e[0].id&&(this.selectedFeature&&this.selectedFeature.id==e[0].id||(this.getCanvasContainer().style.cursor="pointer",this.overedFeature=e[0],this.setFeatureState({source:this.overedFeature.source,sourceLayer:this.overedFeature.sourceLayer,id:this.overedFeature.id},{hover:!0}),this.overedFeature=t.queryRenderedFeatures({layers:[this.overedFeature.layer.id],filter:["==",["id"],this.overedFeature.id]})[0],this.addTooltip(this.overedFeature))))}},this.onMouseDown=function(e){(e.originalEvent.shiftKey||e.originalEvent.altKey||e.originalEvent.ctrlKey)&&0===e.originalEvent.button&&this.selectedObject&&(t.tb.enableDraggingObjects||t.tb.enableRotatingObjects)&&(e.preventDefault(),t.getCanvasContainer().style.cursor="move",t.once("mouseup",this.onMouseUp),this.draggedObject=this.selectedObject,n=u(e),c=this.draggedObject.coordinates,l=s.degreeify(this.draggedObject.rotation),r=c[0]-e.lngLat.lng,a=c[1]-e.lngLat.lat,o=-this.draggedObject.modelHeight-e.point.y*this.tb.altitudeStep)},this.onMouseUp=function(t){this.getCanvasContainer().style.cursor=this.tb.defaultCursor,this.off("mouseup",this.onMouseUp),this.off("mouseout",this.onMouseUp),this.dragPan.enable(),this.draggedObject&&(this.draggedObject.dispatchEvent({type:"ObjectDragged",detail:{draggedObject:this.draggedObject,draggedAction:e}}),this.draggedObject.removeHelp(),this.draggedObject=null,e=null)},this.onMouseOut=function(t){if(this.overedFeature){let e=this.queryRenderedFeatures(t.point);e.length>0&&this.overedFeature.id!=e[0].id&&(this.getCanvasContainer().style.cursor=this.tb.defaultCursor,this.outFeature(e[0]))}},this.onZoom=function(t){this.tb.zoomLayers.forEach((t=>{this.tb.toggleLayer(t)})),this.tb.setObjectsScale()};let h=!1,d=!1,p=17,f=91,m=16,g=83;function v(e){e.which!==p&&e.which!==f||(h=!0),e.which===m&&(d=!0);let n=this.selectedObject;if(d&&e.which===g&&n){let e=s.toDecimal;if(n.help)n.removeHelp();else{let i=n.modelSize,r=1;"meters"!==n.userData.units&&(r=s.projectedUnitsPerMeter(n.coordinates[1]),r||(r=1),r=e(r,7)),t.tb.enableHelpTooltips&&n.addHelp("size(m): "+e(i.x/r,3)+" W, "+e(i.y/r,3)+" L, "+e(i.z/r,3)+" H"),this.repaint=!0}return!1}}function y(t){t.which!=p&&t.which!=f||(h=!1),t.which===m&&(d=!1)}this.on("click",this.onClick),this.on("mousemove",this.onMouseMove),this.on("mouseout",this.onMouseOut),this.on("mousedown",this.onMouseDown),this.on("zoom",this.onZoom),this.on("zoomend",this.onZoom),document.addEventListener("keydown",v.bind(this),!0),document.addEventListener("keyup",y.bind(this))}))},get sky(){return this.options.sky},set sky(t){t?this.createSkyLayer():this.removeLayer(this.skyLayerName),this.options.sky=t},get terrain(){return this.options.terrain},set terrain(t){if(this.terrainLayerName="",t)this.createTerrainLayer();else{if(this.mapboxVersion<2)return void console.warn("Terrain layer are only supported by Mapbox-gl-js > v2.0");this.map.getTerrain()&&(this.map.setTerrain(null),this.map.removeSource(this.terrainSourceName))}this.options.terrain=t},get fov(){return this.options.fov},set fov(t){this.camera instanceof i.PerspectiveCamera&&this.options.fov!==t&&(this.map.transform.fov=t,this.camera.fov=this.map.transform.fov,this.cameraSync.setupCamera(),this.map.repaint=!0,this.options.fov=t)},get orthographic(){return this.options.orthographic},set orthographic(t){const e=this.map.getCanvas().clientHeight,n=this.map.getCanvas().clientWidth;t?(this.map.transform.fov=0,this.camera=new i.OrthographicCamera(n/-2,n/2,e/2,e/-2,.1,1e21)):(this.map.transform.fov=this.fov,this.camera=new i.PerspectiveCamera(this.map.transform.fov,n/e,.1,1e21)),this.camera.layers.enable(0),this.camera.layers.enable(1),this.cameraSync=new r(this.map,this.camera,this.world),this.map.repaint=!0,this.options.orthographic=t},createSkyLayer:function(){if(this.mapboxVersion<2)return console.warn("Sky layer are only supported by Mapbox-gl-js > v2.0"),void(this.options.sky=!1);let t=this.map.getLayer(this.skyLayerName);t||(this.map.addLayer({id:this.skyLayerName,type:"sky",paint:{"sky-opacity":["interpolate",["linear"],["zoom"],0,0,5,.3,8,1],"sky-type":"atmosphere","sky-atmosphere-sun":this.getSunSky(this.lightDateTime),"sky-atmosphere-sun-intensity":10}}),this.map.once("idle",(()=>{this.setSunlight(),this.repaint()})))},createTerrainLayer:function(){if(this.mapboxVersion<2)return console.warn("Terrain layer are only supported by Mapbox-gl-js > v2.0"),void(this.options.terrain=!1);let t=this.map.getTerrain();t||(this.map.addSource(this.terrainSourceName,{type:"raster-dem",url:"mapbox://mapbox.mapbox-terrain-dem-v1",tileSize:512,maxzoom:14}),this.map.setTerrain({source:this.terrainSourceName,exaggeration:this.terrainExaggeration}),this.map.once("idle",(()=>{this.cameraSync.updateCamera(),this.repaint()})))},sphere:function(t){return this.setDefaultView(t,this.options),u(t,this.world)},line:g,label:d,tooltip:p,tube:function(t){return this.setDefaultView(t,this.options),v(t,this.world)},extrusion:function(t){return this.setDefaultView(t,this.options),h(t)},Object3D:function(t){return this.setDefaultView(t,this.options),m(t)},loadObj:async function(t,e){if(this.setDefaultView(t,this.options),!1===t.clone)return new Promise((async n=>{f(t,e,(async t=>{n(t)}))}));{let n=this.objectsCache.get(t.obj);n?n.promise.then((n=>{e(n.duplicate(t))})).catch((e=>{this.objectsCache.delete(t.obj),console.error("Could not load model file: "+t.obj)})):this.objectsCache.set(t.obj,{promise:new Promise((async(n,i)=>{f(t,e,(async t=>{t.duplicate?n(t.duplicate()):i(t)}))}))})}},material:function(t){return c(t)},initLights:{ambientLight:null,dirLight:null,dirLightBack:null,dirLightHelper:null,hemiLight:null,pointLight:null},utils:s,SunCalc:a,Constants:o,projectToWorld:function(t){return this.utils.projectToWorld(t)},unprojectFromWorld:function(t){return this.utils.unprojectFromWorld(t)},projectedUnitsPerMeter:function(t){return this.utils.projectedUnitsPerMeter(t)},getFeatureCenter:function(t,e,n){return s.getFeatureCenter(t,e,n)},getObjectHeightOnFloor:function(t,e,n){return s.getObjectHeightOnFloor(t,e,n)},queryRenderedFeatures:function(t){let e=new i.Vector2;e.x=t.x/this.map.transform.width*2-1,e.y=1-t.y/this.map.transform.height*2,this.raycaster.setFromCamera(e,this.camera);let n=this.raycaster.intersectObjects(this.world.children,!0);return n},findParent3DObject:function(t){var e;return t.object.traverseAncestors((function(t){t.parent&&"Group"==t.parent.type&&t.userData.obj&&(e=t)})),e},setLayoutProperty:function(t,e,n){this.map.setLayoutProperty(t,e,n),null!==n&&void 0!==n&&"visibility"===e&&this.world.children.filter((e=>e.layer===t)).forEach((t=>{t.visibility=n}))},setLayerZoomRange:function(t,e,n){this.map.getLayer(t)&&(this.map.setLayerZoomRange(t,e,n),this.zoomLayers.includes(t)||this.zoomLayers.push(t),this.toggleLayer(t))},setLayerHeigthProperty:function(t,e){let n=this.map.getLayer(t);if(n)if("fill-extrusion"==n.type){let t=this.map.getStyle().sources[n.source].data,i=t.features;i.forEach((function(t){t.properties.level=e})),this.map.getSource(n.source).setData(t)}else"custom"==n.type&&this.world.children.forEach((function(n){let i=n.userData.feature;if(i&&i.layer===t){let t=this.tb.getFeatureCenter(i,n,e);n.setCoords(t)}}))},setObjectsScale:function(){this.world.children.filter((t=>null!=t.fixedZoom)).forEach((t=>{t.setObjectScale(this.map.transform.scale)}))},setStyle:function(t,e){this.clear().then((()=>{this.map.setStyle(t,e)}))},toggleLayer:function(t,e=!0){let n=this.map.getLayer(t);if(n){if(!e)return void this.toggle(n.id,!1);let t=this.map.getZoom();if(n.minzoom&&t<n.minzoom)return void this.toggle(n.id,!1);if(n.maxzoom&&t>=n.maxzoom)return void this.toggle(n.id,!1);this.toggle(n.id,!0)}},toggle:function(t,e){this.setLayoutProperty(t,"visibility",e?"visible":"none"),this.labelRenderer.toggleLabels(t,e)},update:function(){this.map.repaint&&(this.map.repaint=!1);var t=Date.now();this.objects.animationManager.update(t),this.updateLightHelper(),this.renderer.resetState(),this.renderer.render(this.scene,this.camera),this.labelRenderer.render(this.scene,this.camera),!1===this.options.passiveRendering&&this.map.triggerRepaint()},add:function(t,e,n){if(!this.enableTooltips&&t.tooltip&&(t.tooltip.visibility=!1),this.world.add(t),e){t.layer=e,t.source=n;let i=this.map.getLayer(e);if(i){let e=i.visibility,n="undefined"===typeof e;t.visibility=!(!n&&"visible"!==e)}}},removeByName:function(t){let e=this.world.getObjectByName(t);e&&this.remove(e)},remove:function(t){this.map.selectedObject&&t.uuid==this.map.selectedObject.uuid&&this.map.unselectObject(),this.map.draggedObject&&t.uuid==this.map.draggedObject.uuid&&(this.map.draggedObject=null),t.dispose&&t.dispose(),this.world.remove(t),t=null},clear:async function(t=null,e=!1){return new Promise(((n,i)=>{let r=[];this.world.children.forEach((function(t){r.push(t)}));for(let e=0;e<r.length;e++){let n=r[e];n.layer!==t&&t||this.remove(n)}e&&this.objectsCache.forEach((t=>{t.promise.then((t=>{t.dispose(),t=null}))})),n("clear")}))},removeLayer:function(t){this.clear(t,!0).then((()=>{this.map.removeLayer(t)}))},getSunPosition:function(t,e){return a.getPosition(t||Date.now(),e[1],e[0])},getSunTimes:function(t,e){return a.getTimes(t,e[1],e[0],e[2]?e[2]:0)},setBuildingShadows:function(t){if(this.map.getLayer(t.buildingsLayerId)){let e=new x(t,this);this.map.addLayer(e,t.buildingsLayerId)}else console.warn("The layer '"+t.buildingsLayerId+"' does not exist in the map.")},setSunlight:function(t=new Date,e){if(!this.lights.dirLight||!this.options.realSunlight)return void console.warn("To use setSunlight it's required to set realSunlight : true in Threebox initial options.");var n=new Date(t.getTime());if(e?e.lng&&e.lat?this.mapCenter=e:this.mapCenter={lng:e[0],lat:e[1]}:this.mapCenter=this.map.getCenter(),this.lightDateTime&&this.lightDateTime.getTime()===n.getTime()&&this.lightLng===this.mapCenter.lng&&this.lightLat===this.mapCenter.lat)return;this.lightDateTime=n,this.lightLng=this.mapCenter.lng,this.lightLat=this.mapCenter.lat,this.sunPosition=this.getSunPosition(n,[this.mapCenter.lng,this.mapCenter.lat]);let i=this.sunPosition.altitude,r=Math.PI+this.sunPosition.azimuth,s=o.WORLD_SIZE/2,a=Math.sin(i),l=Math.cos(i),c=Math.cos(r)*l,u=Math.sin(r)*l;this.lights.dirLight.position.set(u,c,a),this.lights.dirLight.position.multiplyScalar(s),this.lights.dirLight.intensity=Math.max(a,0),this.lights.hemiLight.intensity=Math.max(1*a,.1),this.lights.dirLight.updateMatrixWorld(),this.updateLightHelper(),this.map.loaded()&&(this.updateSunGround(this.sunPosition),this.map.setLight({anchor:"map",position:[3,180+180*this.sunPosition.azimuth/Math.PI,90-180*this.sunPosition.altitude/Math.PI],intensity:Math.cos(this.sunPosition.altitude),color:`hsl(40, ${50*Math.cos(this.sunPosition.altitude)}%, ${Math.max(20,20+96*Math.sin(this.sunPosition.altitude))}%)`},{duration:0}),this.sky&&this.updateSunSky(this.getSunSky(n,this.sunPosition)))},getSunSky:function(t,e){if(!e){var n=this.map.getCenter();e=this.getSunPosition(t||Date.now(),[n.lng,n.lat])}var i=180+180*e.azimuth/Math.PI,r=90-180*e.altitude/Math.PI;return[i,r]},updateSunSky:function(t){this.sky&&this.map.setPaintProperty(this.skyLayerName,"sky-atmosphere-sun",t)},updateSunGround:function(t){""!=this.terrainLayerName&&this.map.setPaintProperty(this.terrainLayerName,"raster-opacity",Math.max(Math.min(1,4*t.altitude),.25))},updateLightHelper:function(){this.lights.dirLightHelper&&(this.lights.dirLightHelper.position.setFromMatrixPosition(this.lights.dirLight.matrixWorld),this.lights.dirLightHelper.updateMatrix(),this.lights.dirLightHelper.update())},dispose:async function(){return console.log(this.memory()),new Promise((t=>{t(this.clear(null,!0).then((t=>(this.map.remove(),this.map={},this.scene.remove(this.world),this.world.children=[],this.world=null,this.objectsCache.clear(),this.labelRenderer.dispose(),console.log(this.memory()),this.renderer.dispose(),t))))}))},defaultLights:function(){this.lights.ambientLight=new i.AmbientLight(new i.Color("hsl(0, 0%, 100%)"),.75),this.scene.add(this.lights.ambientLight),this.lights.dirLightBack=new i.DirectionalLight(new i.Color("hsl(0, 0%, 100%)"),.25),this.lights.dirLightBack.position.set(30,100,100),this.scene.add(this.lights.dirLightBack),this.lights.dirLight=new i.DirectionalLight(new i.Color("hsl(0, 0%, 100%)"),.25),this.lights.dirLight.position.set(-30,100,-100),this.scene.add(this.lights.dirLight)},realSunlight:function(t=!1){this.renderer.shadowMap.enabled=!0,this.lights.dirLight=new i.DirectionalLight(16777215,1),this.scene.add(this.lights.dirLight),t&&(this.lights.dirLightHelper=new i.DirectionalLightHelper(this.lights.dirLight,5),this.scene.add(this.lights.dirLightHelper));let e=1e3,n=2,r=8192;this.lights.dirLight.castShadow=!0,this.lights.dirLight.shadow.radius=n,this.lights.dirLight.shadow.mapSize.width=r,this.lights.dirLight.shadow.mapSize.height=r,this.lights.dirLight.shadow.camera.top=this.lights.dirLight.shadow.camera.right=e,this.lights.dirLight.shadow.camera.bottom=this.lights.dirLight.shadow.camera.left=-e,this.lights.dirLight.shadow.camera.near=1,this.lights.dirLight.shadow.camera.visible=!0,this.lights.dirLight.shadow.camera.far=4e8,this.lights.hemiLight=new i.HemisphereLight(new i.Color(16777215),new i.Color(16777215),.6),this.lights.hemiLight.color.setHSL(.661,.96,.12),this.lights.hemiLight.groundColor.setHSL(.11,.96,.14),this.lights.hemiLight.position.set(0,0,50),this.scene.add(this.lights.hemiLight),this.setSunlight(),this.map.once("idle",(()=>{this.setSunlight(),this.repaint()}))},setDefaultView:function(t,e){t.bbox=(t.bbox||null==t.bbox)&&e.enableSelectingObjects,t.tooltip=(t.tooltip||null==t.tooltip)&&e.enableTooltips,t.mapScale=this.map.transform.scale},memory:function(){return this.renderer.info.memory},programs:function(){return this.renderer.info.programs.length},version:"2.2.7"};var w={defaultLights:!1,realSunlight:!1,realSunlightHelper:!1,passiveRendering:!0,preserveDrawingBuffer:!1,enableSelectingFeatures:!1,enableSelectingObjects:!1,enableDraggingObjects:!1,enableRotatingObjects:!1,enableTooltips:!1,enableHelpTooltips:!1,multiLayer:!1,orthographic:!1,fov:o.FOV_DEGREES,sky:!1,terrain:!1};t.exports=b},18785:function(t,e,n){const i=n(31746),r=n(84698);function s(t){this.map=t,this.enrolledObjects=[],this.previousFrameTime}s.prototype={unenroll:function(t){this.enrolledObjects.splice(this.enrolledObjects.indexOf(t),1)},enroll:function(t){if(t.clock=new i.Clock,t.hasDefaultAnimation=!1,t.defaultAction,t.actions=[],t.mixer,t.animations&&t.animations.length>0){t.hasDefaultAnimation=!0;let n=t.userData.defaultAnimation?t.userData.defaultAnimation:0;t.mixer=new i.AnimationMixer(t),e(n)}function e(e){for(let n=0;n<t.animations.length;n++){e>t.animations.length&&console.log("The animation index "+e+" doesn't exist for this object");let i=t.animations[n],r=t.mixer.clipAction(i);t.actions.push(r),e===n?(t.defaultAction=r,r.setEffectiveWeight(1)):r.setEffectiveWeight(0),r.play()}}let n=!1;Object.defineProperty(t,"isPlaying",{get(){return n},set(e){n!=e&&(n=e,t.dispatchEvent({type:"IsPlayingChanged",detail:t}))}}),this.enrolledObjects.push(t),t.animationQueue=[],t.set=function(e){if(e.duration>0){let n={start:Date.now(),expiration:Date.now()+e.duration,endState:{}};r.extend(e,n);let s=e.coords,a=e.rotation,o=e.scale||e.scaleX||e.scaleY||e.scaleZ;if(a){let n=t.rotation;e.startRotation=[n.x,n.y,n.z],e.endState.rotation=r.types.rotation(e.rotation,e.startRotation),e.rotationPerMs=e.endState.rotation.map((function(t,n){return(t-e.startRotation[n])/e.duration}))}if(o){let n=t.scale;e.startScale=[n.x,n.y,n.z],e.endState.scale=r.types.scale(e.scale,e.startScale),e.scalePerMs=e.endState.scale.map((function(t,n){return(t-e.startScale[n])/e.duration}))}s&&(e.pathCurve=new i.CatmullRomCurve3(r.lnglatsToWorld([t.coordinates,e.coords])));let l={type:"set",parameters:e};this.animationQueue.push(l),tb.map.repaint=!0}else this.stop(),e.rotation=r.radify(e.rotation),this._setObject(e);return this},t.animationMethod=null,t.stop=function(e){return t.mixer&&(t.isPlaying=!1,cancelAnimationFrame(t.animationMethod)),this.animationQueue=[],this},t.followPath=function(t,e){let n={type:"followPath",parameters:r._validate(t,a.followPath)};return r.extend(n.parameters,{pathCurve:new i.CatmullRomCurve3(r.lnglatsToWorld(t.path)),start:Date.now(),expiration:Date.now()+n.parameters.duration,cb:e}),this.animationQueue.push(n),tb.map.repaint=!0,this},t._setObject=function(e){t.setScale();let n=e.position,s=e.rotation,a=e.scale,o=e.worldCoordinates,l=e.quaternion,c=e.translate,u=e.worldTranslate;if(n){this.coordinates=n;let t=r.projectToWorld(n);this.position.copy(t)}if(c){this.coordinates=[this.coordinates[0]+c[0],this.coordinates[1]+c[1],this.coordinates[2]+c[2]];let t=r.projectToWorld(c);this.position.copy(t),e.position=this.coordinates}if(u){this.translateX(u.x),this.translateY(u.y),this.translateZ(u.z);let t=r.unprojectFromWorld(this.position);this.coordinates=e.position=t}if(s&&(this.rotation.set(s[0],s[1],s[2]),e.rotation=new i.Vector3(s[0],s[1],s[2])),a&&(this.scale.set(a[0],a[1],a[2]),e.scale=this.scale),l&&(this.quaternion.setFromAxisAngle(l[0],l[1]),e.rotation=l[0].multiplyScalar(l[1])),o){this.position.copy(o);let t=r.unprojectFromWorld(o);this.coordinates=e.position=t}this.setBoundingBoxShadowFloor(),this.setReceiveShadowFloor(),this.updateMatrixWorld(),tb.map.repaint=!0;let h={type:"ObjectChanged",detail:{object:this,action:{position:e.position,rotation:e.rotation,scale:e.scale}}};this.dispatchEvent(h)},t.playDefault=function(e){if(t.mixer&&t.hasDefaultAnimation){let n={start:Date.now(),expiration:Date.now()+e.duration,endState:{}};r.extend(e,n),t.mixer.timeScale=e.speed||1;let i={type:"playDefault",parameters:e};return this.animationQueue.push(i),tb.map.repaint=!0,this}},t.playAnimation=function(n){t.mixer&&(n.animation&&e(n.animation),t.playDefault(n))},t.pauseAllActions=function(){t.mixer&&t.actions.forEach((function(t){t.paused=!0}))},t.unPauseAllActions=function(){t.mixer&&t.actions.forEach((function(t){t.paused=!1}))},t.deactivateAllActions=function(){t.mixer&&t.actions.forEach((function(t){t.stop()}))},t.activateAllActions=function(){t.mixer&&t.actions.forEach((function(t){t.play()}))},t.idle=function(){return t.mixer&&t.mixer.update(.01),tb.map.repaint=!0,this}},update:function(t){void 0===this.previousFrameTime&&(this.previousFrameTime=t);if(!this.enrolledObjects)return!1;for(let e=this.enrolledObjects.length-1;e>=0;e--){let n=this.enrolledObjects[e];if(n.animationQueue&&0!==n.animationQueue.length)for(let e=n.animationQueue.length-1;e>=0;e--){let r=n.animationQueue[e];if(!r)continue;let s=r.parameters;if(!s.expiration)return n.animationQueue.splice(e,1),void(n.animationQueue[e]&&(n.animationQueue[e].parameters.start=t));let a=t>=s.expiration;if(a)s.expiration=!1,"playDefault"===r.type?n.stop():(s.endState&&n._setObject(s.endState),"undefined"!=typeof s.cb&&s.cb());else{let e=(t-s.start)/s.duration;if("set"===r.type){let t={};s.pathCurve&&(t.worldCoordinates=s.pathCurve.getPoint(e)),s.rotationPerMs&&(t.rotation=s.startRotation.map((function(t,n){return t+s.rotationPerMs[n]*e*s.duration}))),s.scalePerMs&&(t.scale=s.startScale.map((function(t,n){return t+s.scalePerMs[n]*e*s.duration}))),n._setObject(t)}if("followPath"===r.type){let t=s.pathCurve.getPointAt(e),r={worldCoordinates:t};if(s.trackHeading){let t=s.pathCurve.getTangentAt(e).normalize(),n=new i.Vector3(0,0,0),a=new i.Vector3(0,1,0);n.crossVectors(a,t).normalize();let o=Math.acos(a.dot(t));r.quaternion=[n,o]}n._setObject(r)}"playDefault"===r.type&&(n.activateAllActions(),n.isPlaying=!0,n.animationMethod=requestAnimationFrame(this.update),n.mixer.update(n.clock.getDelta()),tb.map.repaint=!0)}}}this.previousFrameTime=t}};const a={followPath:{path:null,duration:1e3,trackHeading:!0}};t.exports=s},4842:function(t,e,n){const i=n(31746),r=n(84698),s=n(77305);function a(t,e,n){this.map=t,this.camera=e,this.active=!0,this.camera.matrixAutoUpdate=!1,this.world=n||new i.Group,this.world.position.x=this.world.position.y=s.WORLD_SIZE/2,this.world.matrixAutoUpdate=!1,this.state={translateCenter:(new i.Matrix4).makeTranslation(s.WORLD_SIZE/2,-s.WORLD_SIZE/2,0),worldSizeRatio:s.TILE_SIZE/s.WORLD_SIZE,worldSize:s.TILE_SIZE*this.map.transform.scale};let r=this;this.map.on("move",(function(){r.updateCamera()})).on("resize",(function(){r.setupCamera()})),this.setupCamera()}a.prototype={setupCamera:function(){const t=this.map.transform;this.camera.aspect=t.width/t.height,this.halfFov=t._fov/2,this.cameraToCenterDistance=.5/Math.tan(this.halfFov)*t.height;const e=t._maxPitch*Math.PI/180;this.acuteAngle=Math.PI/2-e,this.updateCamera()},updateCamera:function(t){if(!this.camera)return void console.log("nocamera");const e=this.map.transform;this.camera.aspect=e.width/e.height;const n=e.centerOffset||new i.Vector3;let s=0,o=0;this.halfFov=e._fov/2;const l=Math.PI/2+e._pitch,c=Math.cos(Math.PI/2-e._pitch);this.cameraToCenterDistance=.5/Math.tan(this.halfFov)*e.height;let u=1;const h=this.worldSize();if(this.map.tb.mapboxVersion>=2){u=this.mercatorZfromAltitude(1,e.center.lat)*h;const t=e._fov*(.5+e.centerOffset.y/e.height),n=e.elevation?e.elevation.getMinElevationBelowMSL()*u:0,i=(e._camera.position[2]*h-n)/Math.cos(e._pitch),a=Math.sin(t)*i/Math.sin(r.clamp(Math.PI-l-t,.01,Math.PI-.01));o=c*a+i;const d=i*(1/e._horizonShift);s=Math.min(1.01*o,d)}else{const t=Math.sin(this.halfFov)*this.cameraToCenterDistance/Math.sin(Math.PI-l-this.halfFov);o=c*t+this.cameraToCenterDistance,s=1.01*o}this.cameraTranslateZ=(new i.Matrix4).makeTranslation(0,0,this.cameraToCenterDistance);const d=e.height/50,p=Math.max(d*c,d),f=e.height,m=e.width;this.camera instanceof i.OrthographicCamera?this.camera.projectionMatrix=r.makeOrthographicMatrix(m/-2,m/2,f/2,f/-2,p,s):this.camera.projectionMatrix=r.makePerspectiveMatrix(e._fov,m/f,p,s),this.camera.projectionMatrix.elements[8]=2*-n.x/e.width,this.camera.projectionMatrix.elements[9]=2*n.y/e.height;let g=this.calcCameraMatrix(e._pitch,e.angle);e.elevation&&(g.elements[14]=e._camera.position[2]*h),this.camera.matrixWorld.copy(g);let v=e.scale*this.state.worldSizeRatio,y=new i.Matrix4,x=new i.Matrix4,b=new i.Matrix4;y.makeScale(v,v,v);let w=e.x||e.point.x,_=e.y||e.point.y;x.makeTranslation(-w,_,0),b.makeRotationZ(Math.PI),this.world.matrix=(new i.Matrix4).premultiply(b).premultiply(this.state.translateCenter).premultiply(y).premultiply(x),this.map.fire("CameraSynced",{detail:{nearZ:p,farZ:s,pitch:e._pitch,angle:e.angle,furthestDistance:o,cameraToCenterDistance:this.cameraToCenterDistance,t:this.map.transform,tbProjMatrix:this.camera.projectionMatrix.elements,tbWorldMatrix:this.world.matrix.elements,cameraSyn:a}})},worldSize(){let t=this.map.transform;return t.tileSize*t.scale},worldSizeFromZoom(){let t=this.map.transform;return Math.pow(2,t.zoom)*t.tileSize},mercatorZfromAltitude(t,e){return t/this.circumferenceAtLatitude(e)},mercatorZfromZoom(){return this.cameraToCenterDistance/this.worldSizeFromZoom()},circumferenceAtLatitude(t){return s.EARTH_CIRCUMFERENCE*Math.cos(t*Math.PI/180)},calcCameraMatrix(t,e,n){const r=this.map.transform,s=void 0===t?r._pitch:t,a=void 0===e?r.angle:e,o=void 0===n?this.cameraTranslateZ:n;return(new i.Matrix4).premultiply(o).premultiply((new i.Matrix4).makeRotationX(s)).premultiply((new i.Matrix4).makeRotationZ(a))},updateCameraState(){let t=this.map.transform;if(!t.height)return;const e=t._camera.forward(),n=t.cameraToCenterDistance,i=t.point,r=(t._cameraZoom?t._cameraZoom:t._zoom,this.mercatorZfromZoom(t)),s=r-this.mercatorZfromAltitude(t._centerAltitude,t.center.lat),a=t.cameraToCenterDistance/s;return[i.x/this.worldSize()-e[0]*n/a,i.y/this.worldSize()-e[1]*n/a,this.mercatorZfromAltitude(t._centerAltitude,t._center.lat)+-e[2]*n/a]},getWorldToCamera(t,e){let n=this.map.transform;const r=new i.Matrix4,s=new i.Matrix4,a=n._camera._orientation,o=n._camera.position,l=new i.Vector3(o[0],o[1],o[2]),c=new i.Quaternion;c.set(a[0],a[1],a[2],a[3]);const u=c.conjugate();return l.multiplyScalar(-t),s.makeTranslation(l.x,l.y,l.z),r.makeRotationFromQuaternion(u).premultiply(s),r.elements[1]*=-1,r.elements[5]*=-1,r.elements[9]*=-1,r.elements[13]*=-1,r.elements[8]*=e,r.elements[9]*=e,r.elements[10]*=e,r.elements[11]*=e,r},translate(t,e,n){let i,r,s,a,o,l,c,u,h,d,p,f,m=n[0]||n.x,g=n[1]||n.y,v=n[2]||n.z;return e===t?(t[12]=e[0]*m+e[4]*g+e[8]*v+e[12],t[13]=e[1]*m+e[5]*g+e[9]*v+e[13],t[14]=e[2]*m+e[6]*g+e[10]*v+e[14],t[15]=e[3]*m+e[7]*g+e[11]*v+e[15]):(i=e[0],r=e[1],s=e[2],a=e[3],o=e[4],l=e[5],c=e[6],u=e[7],h=e[8],d=e[9],p=e[10],f=e[11],t[0]=i,t[1]=r,t[2]=s,t[3]=a,t[4]=o,t[5]=l,t[6]=c,t[7]=u,t[8]=h,t[9]=d,t[10]=p,t[11]=f,t[12]=i*m+o*g+h*v+e[12],t[13]=r*m+l*g+d*v+e[13],t[14]=s*m+c*g+p*v+e[14],t[15]=a*m+u*g+f*v+e[15]),t}},t.exports=a},37178:function(t,e,n){const i=n(31746);(function(){class t extends i.Object3D{constructor(t){super(),this.element=t||document.createElement("div"),this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.alwaysVisible=!1,Object.defineProperty(this,"layer",{get(){return this.parent&&this.parent.parent?this.parent.parent.layer:null}}),this.dispose=function(){this.remove(),this.element=null},this.remove=function(){this.element instanceof Element&&null!==this.element.parentNode&&this.element.parentNode.removeChild(this.element)},this.addEventListener("removed",(function(){this.remove()}))}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this}}t.prototype.isCSS2DObject=!0;const e=new i.Vector3,n=new i.Matrix4,r=new i.Matrix4,s=new i.Vector3,a=new i.Vector3;class o{constructor(){const t=this;let i,o,l,c;const u={objects:new WeakMap,list:new Map};this.cacheList=u.list;const h=document.createElement("div");function d(n,i,s){if(n.isCSS2DObject)if(n.visible){n.onBeforeRender(t,i,s),e.setFromMatrixPosition(n.matrixWorld),e.applyMatrix4(r);const o=n.element;var a;a=/apple/i.test(navigator.vendor)?"translate(-50%,-50%) translate("+Math.round(e.x*l+l)+"px,"+Math.round(-e.y*c+c)+"px)":"translate(-50%,-50%) translate("+(e.x*l+l)+"px,"+(-e.y*c+c)+"px)",o.style.WebkitTransform=a,o.style.MozTransform=a,o.style.oTransform=a,o.style.transform=a,o.style.display=n.visible&&e.z>=-1&&e.z<=1?"":"none";const d={distanceToCameraSquared:p(s,n)};u.objects.set({key:n.uuid},d),u.list.set(n.uuid,n),o.parentNode!==h&&h.appendChild(o),n.onAfterRender(t,i,s)}else u.objects.delete({key:n.uuid}),u.list.delete(n.uuid),n.remove();for(let t=0,e=n.children.length;t<e;t++)d(n.children[t],i,s)}function p(t,e){return s.setFromMatrixPosition(t.matrixWorld),a.setFromMatrixPosition(e.matrixWorld),s.distanceToSquared(a)}function f(t){const e=[];return t.traverse((function(t){t.isCSS2DObject&&e.push(t)})),e}function m(t){const e=f(t).sort((function(t,e){let n=u.objects.get({key:t.uuid}),i=u.objects.get({key:e.uuid});if(n&&i){const t=n.distanceToCameraSquared,e=i.distanceToCameraSquared;return t-e}})),n=e.length;for(let i=0,r=e.length;i<r;i++)e[i].element.style.zIndex=n-i}h.style.overflow="hidden",this.domElement=h,this.getSize=function(){return{width:i,height:o}},this.render=function(t,e){!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),n.copy(e.matrixWorldInverse),r.multiplyMatrices(e.projectionMatrix,n),d(t,t,e),m(t)},this.setSize=function(t,e){i=t,o=e,l=i/2,c=o/2,h.style.width=t+"px",h.style.height=e+"px"}}}i.CSS2DObject=t,i.CSS2DRenderer=o})(),t.exports={CSS2DRenderer:i.CSS2DRenderer,CSS2DObject:i.CSS2DObject}},5014:function(t,e,n){const i=n(37178);function r(t){this.map=t,this.renderer=new i.CSS2DRenderer,this.renderer.setSize(this.map.getCanvas().clientWidth,this.map.getCanvas().clientHeight),this.renderer.domElement.style.position="absolute",this.renderer.domElement.id="labelCanvas",this.renderer.domElement.style.top=0,this.renderer.domElement.style.zIndex="0",this.map.getCanvasContainer().appendChild(this.renderer.domElement),this.scene,this.camera,this.dispose=function(){this.map.getCanvasContainer().removeChild(this.renderer.domElement),this.renderer.domElement.remove(),this.renderer={}},this.setSize=function(t,e){this.renderer.setSize(t,e)},this.map.on("resize",function(){this.renderer.setSize(this.map.getCanvas().clientWidth,this.map.getCanvas().clientHeight)}.bind(this)),this.state={reset:function(){}},this.render=async function(t,e){return this.scene=t,this.camera=e,new Promise((n=>{n(this.renderer.render(t,e))}))},this.toggleLabels=async function(t,e){return new Promise((n=>{n(this.setVisibility(t,e,this.scene,this.camera,this.renderer))}))},this.setVisibility=function(t,e,n,i,r){var s=this.renderer.cacheList;s.forEach((function(s){s.visible!=e&&s.layer===t&&(e&&s.alwaysVisible||!e)&&(s.visible=e,r.renderObject(s,n,i))}))}}t.exports=r},51652:function(t,e,n){const i=n(65581),r=n(84698);function s(t){t=r._validate(t,i.prototype._defaults.Object3D);let e=t.obj;const n=r.types.rotation(t.rotation,[0,0,0]),s=r.types.scale(t.scale,[1,1,1]);e.rotation.set(n[0],n[1],n[2]),e.scale.set(s[0],s[1],s[2]),e.name="model";let a=i.prototype._makeGroup(e,t);return t.obj.name="model",i.prototype._addMethods(a),a.setAnchor(t.anchor),a.setCenter(t.adjustment),a.raycasted=t.raycasted,a.visibility=!0,a}t.exports=s},81804:function(t,e,n){n(31871);class i{constructor(t,e){this.id=t.layerId,this.type="custom",this.renderingMode="3d",this.opacity=.5,this.buildingsLayerId=t.buildingsLayerId,this.minAltitude=t.minAltitude||.1,this.tb=e}onAdd(t,e){this.map=t;const n="\n\t\t\tuniform mat4 u_matrix;\n\t\t\tuniform float u_height_factor;\n\t\t\tuniform float u_altitude;\n\t\t\tuniform float u_azimuth;\n\t\t\tattribute vec2 a_pos;\n\t\t\tattribute vec4 a_normal_ed;\n\t\t\tattribute lowp vec2 a_base;\n\t\t\tattribute lowp vec2 a_height;\n\t\t\tvoid main() {\n\t\t\t\tfloat base = max(0.0, a_base.x);\n\t\t\t\tfloat height = max(0.0, a_height.x);\n\t\t\t\tfloat t = mod(a_normal_ed.x, 2.0);\n\t\t\t\tvec4 pos = vec4(a_pos, t > 0.0 ? height : base, 1);\n\t\t\t\tfloat len = pos.z * u_height_factor / tan(u_altitude);\n\t\t\t\tpos.x += cos(u_azimuth) * len;\n\t\t\t\tpos.y += sin(u_azimuth) * len;\n\t\t\t\tpos.z = 0.0;\n\t\t\t\tgl_Position = u_matrix * pos;\n\t\t\t}\n\t\t\t",i="\n\t\t\tvoid main() {\n\t\t\t\tgl_FragColor = vec4(0.0, 0.0, 0.0, 0.7);\n\t\t\t}\n\t\t\t",r=e.createShader(e.VERTEX_SHADER);e.shaderSource(r,n),e.compileShader(r);const s=e.createShader(e.FRAGMENT_SHADER);e.shaderSource(s,i),e.compileShader(s),this.program=e.createProgram(),e.attachShader(this.program,r),e.attachShader(this.program,s),e.linkProgram(this.program),e.validateProgram(this.program),this.uMatrix=e.getUniformLocation(this.program,"u_matrix"),this.uHeightFactor=e.getUniformLocation(this.program,"u_height_factor"),this.uAltitude=e.getUniformLocation(this.program,"u_altitude"),this.uAzimuth=e.getUniformLocation(this.program,"u_azimuth"),this.aPos=e.getAttribLocation(this.program,"a_pos"),this.aNormal=e.getAttribLocation(this.program,"a_normal_ed"),this.aBase=e.getAttribLocation(this.program,"a_base"),this.aHeight=e.getAttribLocation(this.program,"a_height")}render(t,e){t.useProgram(this.program);const n=this.map.style.sourceCaches["composite"],i=n.getVisibleCoordinates().reverse(),r=this.map.getLayer(this.buildingsLayerId),s=this.map.painter.context,{lng:a,lat:o}=this.map.getCenter(),l=this.tb.getSunPosition(this.tb.lightDateTime,[a,o]);t.uniform1f(this.uAltitude,l.altitude>this.minAltitude?l.altitude:0),t.uniform1f(this.uAzimuth,l.azimuth+3*Math.PI/2),t.enable(t.BLEND),t.blendFunc(t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA);t.getExtension("EXT_blend_minmax");t.disable(t.DEPTH_TEST);for(const c of i){const e=n.getTile(c),i=e.getBucket(r);if(!i)continue;const[a,o]=i.programConfigurations.programConfigurations[this.buildingsLayerId]._buffers;t.uniformMatrix4fv(this.uMatrix,!1,c.posMatrix),t.uniform1f(this.uHeightFactor,Math.pow(2,c.overscaledZ)/e.tileSize/8);for(const n of i.segments.get()){const e=s.currentNumAttributes||0,r=2;for(let n=r;n<e;n++)t.disableVertexAttribArray(n);const l=n.vertexOffset||0;t.enableVertexAttribArray(this.aPos),t.enableVertexAttribArray(this.aNormal),t.enableVertexAttribArray(this.aHeight),t.enableVertexAttribArray(this.aBase),i.layoutVertexBuffer.bind(),t.vertexAttribPointer(this.aPos,2,t.SHORT,!1,12,12*l),t.vertexAttribPointer(this.aNormal,4,t.SHORT,!1,12,4+12*l),a.bind(),t.vertexAttribPointer(this.aHeight,1,t.FLOAT,!1,4,4*l),o.bind(),t.vertexAttribPointer(this.aBase,1,t.FLOAT,!1,4,4*l),i.indexBuffer.bind(),s.currentNumAttributes=r,t.drawElements(t.TRIANGLES,3*n.primitiveLength,t.UNSIGNED_SHORT,3*n.primitiveOffset*2)}}}}t.exports=i},63010:function(t,e,n){const i=n(65581),r=n(84698),s=n(31746),a=n(51652);function o(t){t=r._validate(t,i.prototype._defaults.extrusion);let e=o.prototype.buildShape(t.coordinates),n=o.prototype.buildGeometry(e,t.geometryOptions),l=new s.Mesh(n,t.materials);return t.obj=l,new a(t)}o.prototype={buildShape:function(t){if(t[0]instanceof(s.Vector2||s.Vector3))return new s.Shape(t);let e=new s.Shape;for(let n=0;n<t.length;n++)0===n?e=new s.Shape(this.buildPoints(t[0],t[0])):e.holes.push(new s.Path(this.buildPoints(t[n],t[0])));return e},buildPoints:function(t,e){const n=[];let i=r.projectToWorld([e[0][0],e[0][1],0]);for(let a=0;a<t.length;a++){let e=r.projectToWorld([t[a][0],t[a][1],0]);n.push(new s.Vector2(r.toDecimal(e.x-i.x,9),r.toDecimal(e.y-i.y,9)))}return n},buildGeometry:function(t,e){let n=new s.ExtrudeBufferGeometry(t,e);return n.computeBoundingBox(),n}},t.exports=o},14770:function(t,e){
2
+ /*!
3
+ fflate - fast JavaScript compression/decompression
4
+ <https://101arrowz.github.io/fflate>
5
+ Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE
6
+ */
7
+ !function(e){t.exports=e()}((function(){var t={__esModule:!0},n=function(t){"use strict";var n,i=";var __w=require('worker_threads');__w.parentPort.on('message',function(m){onmessage({data:m})}),postMessage=function(m,t){__w.parentPort.postMessage(m,t)},close=process.exit;self=global";try{n("require('worker_threads')").Worker}catch(n){}return e["default"]=n?function(t,e,r,s,a){var o=!1,l=new n(t+i,{eval:!0}).on("error",(function(t){return a(t,null)})).on("message",(function(t){return a(null,t)})).on("exit",(function(t){t&&!o&&a(Error("exited with code "+t),null)}));return l.postMessage(r,s),l.terminate=function(){return o=!0,n.prototype.terminate.call(l)},l}:function(t,e,n,i,r){setImmediate((function(){return r(Error("async operations unsupported - update to Node 12+ (or Node 10-11 with the --experimental-worker CLI flag)"),null)}));var s=function(){};return{terminate:s,postMessage:s}},t}({}),i=Uint8Array,r=Uint16Array,s=Uint32Array,a=new i([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0,0]),o=new i([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13,0,0]),l=new i([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),c=function(t,e){for(var n=new r(31),i=0;i<31;++i)n[i]=e+=1<<t[i-1];var a=new s(n[30]);for(i=1;i<30;++i)for(var o=n[i];o<n[i+1];++o)a[o]=o-n[i]<<5|i;return[n,a]},u=c(a,2),h=u[0],d=u[1];h[28]=258,d[258]=28;for(var p=c(o,0),f=p[0],m=p[1],g=new r(32768),v=0;v<32768;++v){var y=(43690&v)>>>1|(21845&v)<<1;g[v]=((65280&(y=(61680&(y=(52428&y)>>>2|(13107&y)<<2))>>>4|(3855&y)<<4))>>>8|(255&y)<<8)>>>1}var x=function(t,e,n){for(var i=t.length,s=0,a=new r(e);s<i;++s)++a[t[s]-1];var o,l=new r(e);for(s=0;s<e;++s)l[s]=l[s-1]+a[s-1]<<1;if(n){o=new r(1<<e);var c=15-e;for(s=0;s<i;++s)if(t[s])for(var u=s<<4|t[s],h=e-t[s],d=l[t[s]-1]++<<h,p=d|(1<<h)-1;d<=p;++d)o[g[d]>>>c]=u}else for(o=new r(i),s=0;s<i;++s)t[s]&&(o[s]=g[l[t[s]-1]++]>>>15-t[s]);return o},b=new i(288);for(v=0;v<144;++v)b[v]=8;for(v=144;v<256;++v)b[v]=9;for(v=256;v<280;++v)b[v]=7;for(v=280;v<288;++v)b[v]=8;var w=new i(32);for(v=0;v<32;++v)w[v]=5;var _=x(b,9,0),M=x(b,9,1),S=x(w,5,0),T=x(w,5,1),E=function(t){for(var e=t[0],n=1;n<t.length;++n)t[n]>e&&(e=t[n]);return e},A=function(t,e,n){var i=e/8|0;return(t[i]|t[i+1]<<8)>>(7&e)&n},L=function(t,e){var n=e/8|0;return(t[n]|t[n+1]<<8|t[n+2]<<16)>>(7&e)},R=function(t){return(t/8|0)+(7&t&&1)},C=function(t,e,n){(null==e||e<0)&&(e=0),(null==n||n>t.length)&&(n=t.length);var a=new(t instanceof r?r:t instanceof s?s:i)(n-e);return a.set(t.subarray(e,n)),a},P=function(t,e,n){var r=t.length;if(!r||n&&!n.l&&r<5)return e||new i(0);var s=!e||n,c=!n||n.i;n||(n={}),e||(e=new i(3*r));var u=function(t){var n=e.length;if(t>n){var r=new i(Math.max(2*n,t));r.set(e),e=r}},d=n.f||0,p=n.p||0,m=n.b||0,g=n.l,v=n.d,y=n.m,b=n.n,w=8*r;do{if(!g){n.f=d=A(t,p,1);var _=A(t,p+1,3);if(p+=3,!_){var S=t[(H=R(p)+4)-4]|t[H-3]<<8,P=H+S;if(P>r){if(c)throw"unexpected 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tt=o[$];q+=L(t,p)&(1<<tt)-1,p+=tt}if(p>w)throw"unexpected EOF";s&&u(m+131072);for(var et=m+K;m<et;m+=4)e[m]=e[m-q],e[m+1]=e[m+1-q],e[m+2]=e[m+2-q],e[m+3]=e[m+3-q];m=et}}n.l=g,n.p=p,n.b=m,g&&(d=1,n.m=y,n.d=v,n.n=b)}while(!d);return m==e.length?e:C(e,0,m)},I=function(t,e,n){var i=e/8|0;t[i]|=n<<=7&e,t[i+1]|=n>>>8},D=function(t,e,n){var i=e/8|0;t[i]|=n<<=7&e,t[i+1]|=n>>>8,t[i+2]|=n>>>16},N=function(t,e){for(var n=[],s=0;s<t.length;++s)t[s]&&n.push({s:s,f:t[s]});var a=n.length,o=n.slice();if(!a)return[H,0];if(1==a){var l=new i(n[0].s+1);return l[n[0].s]=1,[l,1]}n.sort((function(t,e){return t.f-e.f})),n.push({s:-1,f:25001});var c=n[0],u=n[1],h=0,d=1,p=2;for(n[0]={s:-1,f:c.f+u.f,l:c,r:u};d!=a-1;)c=n[n[h].f<n[p].f?h++:p++],u=n[h!=d&&n[h].f<n[p].f?h++:p++],n[d++]={s:-1,f:c.f+u.f,l:c,r:u};var f=o[0].s;for(s=1;s<a;++s)o[s].s>f&&(f=o[s].s);var m=new r(f+1),g=O(n[d-1],m,0);if(g>e){s=0;var v=0,y=g-e,x=1<<y;for(o.sort((function(t,e){return m[e.s]-m[t.s]||t.f-e.f}));s<a;++s){var b=o[s].s;if(!(m[b]>e))break;v+=x-(1<<g-m[b]),m[b]=e}for(v>>>=y;v>0;){var w=o[s].s;m[w]<e?v-=1<<e-m[w]++-1:++s}for(;s>=0&&v;--s){var _=o[s].s;m[_]==e&&(--m[_],++v)}g=e}return[new i(m),g]},O=function(t,e,n){return-1==t.s?Math.max(O(t.l,e,n+1),O(t.r,e,n+1)):e[t.s]=n},F=function(t){for(var e=t.length;e&&!t[--e];);for(var n=new r(++e),i=0,s=t[0],a=1,o=function(t){n[i++]=t},l=1;l<=e;++l)if(t[l]==s&&l!=e)++a;else{if(!s&&a>2){for(;a>138;a-=138)o(32754);a>2&&(o(a>10?a-11<<5|28690:a-3<<5|12305),a=0)}else if(a>3){for(o(s),--a;a>6;a-=6)o(8304);a>2&&(o(a-3<<5|8208),a=0)}for(;a--;)o(s);a=1,s=t[l]}return[n.subarray(0,i),e]},B=function(t,e){for(var n=0,i=0;i<e.length;++i)n+=t[i]*e[i];return n},z=function(t,e,n){var i=n.length,r=R(e+2);t[r]=255&i,t[r+1]=i>>>8,t[r+2]=255^t[r],t[r+3]=255^t[r+1];for(var s=0;s<i;++s)t[r+s+4]=n[s];return 8*(r+4+i)},k=function(t,e,n,i,s,c,u,h,d,p,f){I(e,f++,n),++s[256];for(var m=N(s,15),g=m[0],v=m[1],y=N(c,15),M=y[0],T=y[1],E=F(g),A=E[0],L=E[1],R=F(M),C=R[0],P=R[1],O=new 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Use THREE.BufferGeometry instead.")}}t.prototype.isLineGeometry=!0,i.LineGeometry=t}(),function(){class t extends i.LineSegmentsGeometry{constructor(t){super(),this.type="WireframeGeometry2",this.fromWireframeGeometry(new i.WireframeGeometry(t))}}t.prototype.isWireframeGeometry2=!0,i.WireframeGeometry2=t}(),function(){i.UniformsLib.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new i.Vector2(1,1)},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},i.ShaderLib["line"]={uniforms:i.UniformsUtils.merge([i.UniformsLib.common,i.UniformsLib.fog,i.UniformsLib.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\tvarying vec2 vUv;\n\t\tvarying vec4 worldPos;\n\t\tvarying vec3 worldStart;\n\t\tvarying vec3 worldEnd;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\tvUv = uv;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\tworldStart = start.xyz;\n\t\t\tworldEnd = end.xyz;\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// get the offset direction as perpendicular to the view vector\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 offset;\n\t\t\t\tif ( position.y < 0.5 ) {\n\n\t\t\t\t\toffset = normalize( cross( start.xyz, worldDir ) );\n\n\t\t\t\t} else {\n\n\t\t\t\t\toffset = normalize( cross( end.xyz, worldDir ) );\n\n\t\t\t\t}\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\tfloat forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// extend the line bounds to encompass endcaps\n\t\t\t\t\tstart.xyz += - worldDir * linewidth * 0.5;\n\t\t\t\t\tend.xyz += worldDir * linewidth * 0.5;\n\n\t\t\t\t\t// shift the position of the quad so it hugs the forward edge of the line\n\t\t\t\t\toffset.xy -= dir * forwardOffset;\n\t\t\t\t\toffset.z += 0.5;\n\n\t\t\t\t#endif\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\toffset.xy += dir * 2.0 * forwardOffset;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth * 0.5;\n\n\t\t\t\t// set the world position\n\t\t\t\tworldPos = ( position.y < 0.5 ) ? start : end;\n\t\t\t\tworldPos.xyz += offset;\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segements overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\t\tvarying vec4 worldPos;\n\t\tvarying vec3 worldStart;\n\t\tvarying vec3 worldEnd;\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvarying vec2 vUv;\n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}\n\t\t"};class t extends i.ShaderMaterial{constructor(t){super({type:"LineMaterial",uniforms:i.UniformsUtils.clone(i.ShaderLib["line"].uniforms),vertexShader:i.ShaderLib["line"].vertexShader,fragmentShader:i.ShaderLib["line"].fragmentShader,clipping:!0}),Object.defineProperties(this,{color:{enumerable:!0,get:function(){return this.uniforms.diffuse.value},set:function(t){this.uniforms.diffuse.value=t}},worldUnits:{enumerable:!0,get:function(){return"WORLD_UNITS"in this.defines},set:function(t){!0===t?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}},linewidth:{enumerable:!0,get:function(){return this.uniforms.linewidth.value},set:function(t){this.uniforms.linewidth.value=t}},dashed:{enumerable:!0,get:function(){return Boolean("USE_DASH"in this.defines)},set(t){Boolean(t)!==Boolean("USE_DASH"in this.defines)&&(this.needsUpdate=!0),!0===t?this.defines.USE_DASH="":delete this.defines.USE_DASH}},dashScale:{enumerable:!0,get:function(){return this.uniforms.dashScale.value},set:function(t){this.uniforms.dashScale.value=t}},dashSize:{enumerable:!0,get:function(){return this.uniforms.dashSize.value},set:function(t){this.uniforms.dashSize.value=t}},dashOffset:{enumerable:!0,get:function(){return this.uniforms.dashOffset.value},set:function(t){this.uniforms.dashOffset.value=t}},gapSize:{enumerable:!0,get:function(){return this.uniforms.gapSize.value},set:function(t){this.uniforms.gapSize.value=t}},opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(t){this.uniforms.opacity.value=t}},resolution:{enumerable:!0,get:function(){return this.uniforms.resolution.value},set:function(t){this.uniforms.resolution.value.copy(t)}},alphaToCoverage:{enumerable:!0,get:function(){return Boolean("ALPHA_TO_COVERAGE"in this.defines)},set:function(t){Boolean(t)!==Boolean("ALPHA_TO_COVERAGE"in this.defines)&&(this.needsUpdate=!0),!0===t?(this.defines.ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.ALPHA_TO_COVERAGE,this.extensions.derivatives=!1)}}}),this.setValues(t)}}t.prototype.isLineMaterial=!0,i.LineMaterial=t}(),function(){const t=new i.Vector3,e=new i.Vector3,n=new i.Vector4,r=new i.Vector4,s=new i.Vector4,a=new i.Vector3,o=new i.Matrix4,l=new i.Line3,c=new i.Vector3,u=new i.Box3,h=new i.Sphere,d=new i.Vector4;class p extends i.Mesh{constructor(t=new i.LineSegmentsGeometry,e=new i.LineMaterial({color:16777215*Math.random()})){super(t,e),this.type="LineSegments2"}computeLineDistances(){const n=this.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,a=new Float32Array(2*r.count);for(let i=0,l=0,c=r.count;i<c;i++,l+=2)t.fromBufferAttribute(r,i),e.fromBufferAttribute(s,i),a[l]=0===l?0:a[l-1],a[l+1]=a[l]+t.distanceTo(e);const o=new i.InstancedInterleavedBuffer(a,2,1);return n.setAttribute("instanceDistanceStart",new i.InterleavedBufferAttribute(o,1,0)),n.setAttribute("instanceDistanceEnd",new i.InterleavedBufferAttribute(o,1,1)),this}raycast(t,e){null===t.camera&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');const p=void 0!==t.params.Line2&&t.params.Line2.threshold||0,f=t.ray,m=t.camera,g=m.projectionMatrix,v=this.matrixWorld,y=this.geometry,x=this.material,b=x.resolution,w=x.linewidth+p,_=y.attributes.instanceStart,M=y.attributes.instanceEnd,S=-m.near,T=2*Math.max(w/b.width,w/b.height);null===y.boundingSphere&&y.computeBoundingSphere(),h.copy(y.boundingSphere).applyMatrix4(v);const E=Math.max(m.near,h.distanceToPoint(f.origin));d.set(0,0,-E,1).applyMatrix4(m.projectionMatrix),d.multiplyScalar(1/d.w),d.applyMatrix4(m.projectionMatrixInverse);const A=.5*Math.abs(T/d.w);if(h.radius+=A,!1===t.ray.intersectsSphere(h))return;null===y.boundingBox&&y.computeBoundingBox(),u.copy(y.boundingBox).applyMatrix4(v);const L=Math.max(m.near,u.distanceToPoint(f.origin));d.set(0,0,-L,1).applyMatrix4(m.projectionMatrix),d.multiplyScalar(1/d.w),d.applyMatrix4(m.projectionMatrixInverse);const R=.5*Math.abs(T/d.w);if(u.max.x+=R,u.max.y+=R,u.max.z+=R,u.min.x-=R,u.min.y-=R,u.min.z-=R,!1!==t.ray.intersectsBox(u)){f.at(1,s),s.w=1,s.applyMatrix4(m.matrixWorldInverse),s.applyMatrix4(g),s.multiplyScalar(1/s.w),s.x*=b.x/2,s.y*=b.y/2,s.z=0,a.copy(s),o.multiplyMatrices(m.matrixWorldInverse,v);for(let t=0,s=_.count;t<s;t++){n.fromBufferAttribute(_,t),r.fromBufferAttribute(M,t),n.w=1,r.w=1,n.applyMatrix4(o),r.applyMatrix4(o);var C=n.z>S&&r.z>S;if(C)continue;if(n.z>S){const t=n.z-r.z,e=(n.z-S)/t;n.lerp(r,e)}else if(r.z>S){const t=r.z-n.z,e=(r.z-S)/t;r.lerp(n,e)}n.applyMatrix4(g),r.applyMatrix4(g),n.multiplyScalar(1/n.w),r.multiplyScalar(1/r.w),n.x*=b.x/2,n.y*=b.y/2,r.x*=b.x/2,r.y*=b.y/2,l.start.copy(n),l.start.z=0,l.end.copy(r),l.end.z=0;const s=l.closestPointToPointParameter(a,!0);l.at(s,c);const u=i.MathUtils.lerp(n.z,r.z,s),h=u>=-1&&u<=1,d=a.distanceTo(c)<.5*w;if(h&&d){l.start.fromBufferAttribute(_,t),l.end.fromBufferAttribute(M,t),l.start.applyMatrix4(v),l.end.applyMatrix4(v);const n=new i.Vector3,r=new i.Vector3;f.distanceSqToSegment(l.start,l.end,r,n),e.push({point:r,pointOnLine:n,distance:f.origin.distanceTo(r),object:this,face:null,faceIndex:t,uv:null,uv2:null})}}}}}p.prototype.LineSegments2=!0,i.LineSegments2=p}(),function(){class t extends i.LineSegments2{constructor(t=new i.LineGeometry,e=new i.LineMaterial({color:16777215*Math.random()})){super(t,e),this.type="Line2"}}t.prototype.isLine2=!0,i.Line2=t}(),function(){const t=new i.Vector3,e=new i.Vector3;class n extends i.Mesh{constructor(t=new i.LineSegmentsGeometry,e=new i.LineMaterial({color:16777215*Math.random()})){super(t,e),this.type="Wireframe"}computeLineDistances(){const n=this.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,a=new Float32Array(2*r.count);for(let i=0,l=0,c=r.count;i<c;i++,l+=2)t.fromBufferAttribute(r,i),e.fromBufferAttribute(s,i),a[l]=0===l?0:a[l-1],a[l+1]=a[l]+t.distanceTo(e);const o=new i.InstancedInterleavedBuffer(a,2,1);return n.setAttribute("instanceDistanceStart",new i.InterleavedBufferAttribute(o,1,0)),n.setAttribute("instanceDistanceEnd",new i.InterleavedBufferAttribute(o,1,1)),this}}n.prototype.isWireframe=!0,i.Wireframe=n}()},86298:function(t,e,n){const i=n(84698),r=n(65581),s=n(91326),a=n(73569),o=n(96991),l=n(99296),c=n(51465),u=new s,h=new a,d=new l,p=new o,f=new c;function m(t,e,n){if(void 0===t)return console.error("Invalid options provided to loadObj()");let s;switch(t=i._validate(t,r.prototype._defaults.loadObj),t.type||(t.type="mtl"),t.type){case"mtl":s=u;break;case"gltf":case"glb":s=d;break;case"fbx":s=p;break;case"dae":s=f;break}function a(a){a&&"mtl"==t.type&&(a.preload(),s.setMaterials(a)),s.load(t.obj,(s=>{let 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THREE.Color(20,20,20)),t.material.specular&&t.material.specular.isColor&&(t.material.specular=e)}}))}h.load(t.mtl,a,(()=>null),(t=>{console.warn("No material file found "+t.stack)}))}t.exports=m},51465:function(t,e,n){const i=n(31746);(function(){class t extends i.Loader{constructor(t){super(t)}load(t,e,n,r){const s=this,a=""===s.path?i.LoaderUtils.extractUrlBase(t):s.path,o=new i.FileLoader(s.manager);o.setPath(s.path),o.setRequestHeader(s.requestHeader),o.setWithCredentials(s.withCredentials),o.load(t,(function(n){try{e(s.parse(n,a))}catch(i){r?r(i):console.error(i),s.manager.itemError(t)}}),n,r)}parse(t,e){function n(t,e){const n=[],i=t.childNodes;for(let r=0,s=i.length;r<s;r++){const t=i[r];t.nodeName===e&&n.push(t)}return n}function r(t){if(0===t.length)return[];const e=t.trim().split(/\s+/),n=new Array(e.length);for(let i=0,r=e.length;i<r;i++)n[i]=e[i];return n}function s(t){if(0===t.length)return[];const e=t.trim().split(/\s+/),n=new Array(e.length);for(let 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a=t.childNodes[i];if(1===a.nodeType)switch(a.nodeName){case"float_array":e.array=s(a.textContent);break;case"Name_array":e.array=r(a.textContent);break;case"technique_common":const t=n(a,"accessor")[0];void 0!==t&&(e.stride=parseInt(t.getAttribute("stride")));break}}return e}function Mt(t){const e={};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];1===i.nodeType&&(e[i.getAttribute("semantic")]=o(i.getAttribute("source")))}return e}function St(t){const e={type:t.nodeName,material:t.getAttribute("material"),count:parseInt(t.getAttribute("count")),inputs:{},stride:0,hasUV:!1};for(let n=0,i=t.childNodes.length;n<i;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"input":const t=o(i.getAttribute("source")),n=i.getAttribute("semantic"),r=parseInt(i.getAttribute("offset")),s=parseInt(i.getAttribute("set")),l=s>0?n+s:n;e.inputs[l]={id:t,offset:r},e.stride=Math.max(e.stride,r+1),"TEXCOORD"===n&&(e.hasUV=!0);break;case"vcount":e.vcount=a(i.textContent);break;case"p":e.p=a(i.textContent);break}}return e}function Tt(t){const e={};for(let n=0;n<t.length;n++){const i=t[n];void 0===e[i.type]&&(e[i.type]=[]),e[i.type].push(i)}return e}function Et(t){let e=0;for(let n=0,i=t.length;n<i;n++){const i=t[n];!0===i.hasUV&&e++}e>0&&e<t.length&&(t.uvsNeedsFix=!0)}function At(t){const e={},n=t.sources,i=t.vertices,r=t.primitives;if(0===r.length)return{};const s=Tt(r);for(const a in s){const t=s[a];Et(t),e[a]=Lt(t,n,i)}return e}function Lt(t,e,n){const r={},s={array:[],stride:0},a={array:[],stride:0},o={array:[],stride:0},l={array:[],stride:0},c={array:[],stride:0},u={array:[],stride:4},h={array:[],stride:4},d=new i.BufferGeometry,p=[];let f=0;for(let i=0;i<t.length;i++){const r=t[i],m=r.inputs;let g=0;switch(r.type){case"lines":case"linestrips":g=2*r.count;break;case"triangles":g=3*r.count;break;case"polylist":for(let t=0;t<r.count;t++){const e=r.vcount[t];switch(e){case 3:g+=3;break;case 4:g+=6;break;default:g+=3*(e-2);break}}break;default:console.warn("THREE.ColladaLoader: Unknow primitive type:",r.type)}d.addGroup(f,g,i),f+=g,r.material&&p.push(r.material);for(const i in m){const d=m[i];switch(i){case"VERTEX":for(const i in n){const p=n[i];switch(i){case"POSITION":const n=s.array.length;if(Rt(r,e[p],d.offset,s.array),s.stride=e[p].stride,e.skinWeights&&e.skinIndices&&(Rt(r,e.skinIndices,d.offset,u.array),Rt(r,e.skinWeights,d.offset,h.array)),!1===r.hasUV&&!0===t.uvsNeedsFix){const t=(s.array.length-n)/s.stride;for(let e=0;e<t;e++)o.array.push(0,0)}break;case"NORMAL":Rt(r,e[p],d.offset,a.array),a.stride=e[p].stride;break;case"COLOR":Rt(r,e[p],d.offset,c.array),c.stride=e[p].stride;break;case"TEXCOORD":Rt(r,e[p],d.offset,o.array),o.stride=e[p].stride;break;case"TEXCOORD1":Rt(r,e[p],d.offset,l.array),o.stride=e[p].stride;break;default:console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.',i)}}break;case"NORMAL":Rt(r,e[d.id],d.offset,a.array),a.stride=e[d.id].stride;break;case"COLOR":Rt(r,e[d.id],d.offset,c.array),c.stride=e[d.id].stride;break;case"TEXCOORD":Rt(r,e[d.id],d.offset,o.array),o.stride=e[d.id].stride;break;case"TEXCOORD1":Rt(r,e[d.id],d.offset,l.array),l.stride=e[d.id].stride;break}}}return s.array.length>0&&d.setAttribute("position",new i.Float32BufferAttribute(s.array,s.stride)),a.array.length>0&&d.setAttribute("normal",new i.Float32BufferAttribute(a.array,a.stride)),c.array.length>0&&d.setAttribute("color",new i.Float32BufferAttribute(c.array,c.stride)),o.array.length>0&&d.setAttribute("uv",new i.Float32BufferAttribute(o.array,o.stride)),l.array.length>0&&d.setAttribute("uv2",new i.Float32BufferAttribute(l.array,l.stride)),u.array.length>0&&d.setAttribute("skinIndex",new i.Float32BufferAttribute(u.array,u.stride)),h.array.length>0&&d.setAttribute("skinWeight",new i.Float32BufferAttribute(h.array,h.stride)),r.data=d,r.type=t[0].type,r.materialKeys=p,r}function Rt(t,e,n,i){const r=t.p,s=t.stride,a=t.vcount;function o(t){let e=r[t+n]*c;const s=e+c;for(;e<s;e++)i.push(l[e])}const l=e.array,c=e.stride;if(void 0!==t.vcount){let t=0;for(let e=0,n=a.length;e<n;e++){const n=a[e];if(4===n){const e=t+0*s,n=t+1*s,i=t+2*s,r=t+3*s;o(e),o(n),o(r),o(n),o(i),o(r)}else if(3===n){const e=t+0*s,n=t+1*s,i=t+2*s;o(e),o(n),o(i)}else if(n>4)for(let e=1,i=n-2;e<=i;e++){const n=t+0*s,i=t+s*e,r=t+s*(e+1);o(n),o(i),o(r)}t+=s*n}}else for(let u=0,h=r.length;u<h;u+=s)o(u)}function Ct(t){return m(Te.geometries[t],At)}function Pt(t){const e={name:t.getAttribute("name")||"",joints:{},links:[]};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"technique_common":Nt(i,e);break}}Te.kinematicsModels[t.getAttribute("id")]=e}function It(t){return void 0!==t.build?t.build:t}function Dt(t){return m(Te.kinematicsModels[t],It)}function Nt(t,e){for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"joint":e.joints[i.getAttribute("sid")]=Ot(i);break;case"link":e.links.push(Bt(i));break}}}function Ot(t){let e;for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"prismatic":case"revolute":e=Ft(i);break}}return e}function Ft(t){const e={sid:t.getAttribute("sid"),name:t.getAttribute("name")||"",axis:new i.Vector3,limits:{min:0,max:0},type:t.nodeName,static:!1,zeroPosition:0,middlePosition:0};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"axis":const t=s(i.textContent);e.axis.fromArray(t);break;case"limits":const n=i.getElementsByTagName("max")[0],r=i.getElementsByTagName("min")[0];e.limits.max=parseFloat(n.textContent),e.limits.min=parseFloat(r.textContent);break}}return e.limits.min>=e.limits.max&&(e.static=!0),e.middlePosition=(e.limits.min+e.limits.max)/2,e}function Bt(t){const e={sid:t.getAttribute("sid"),name:t.getAttribute("name")||"",attachments:[],transforms:[]};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"attachment_full":e.attachments.push(zt(i));break;case"matrix":case"translate":case"rotate":e.transforms.push(kt(i));break}}return e}function zt(t){const e={joint:t.getAttribute("joint").split("/").pop(),transforms:[],links:[]};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"link":e.links.push(Bt(i));break;case"matrix":case"translate":case"rotate":e.transforms.push(kt(i));break}}return e}function kt(t){const e={type:t.nodeName},n=s(t.textContent);switch(e.type){case"matrix":e.obj=new i.Matrix4,e.obj.fromArray(n).transpose();break;case"translate":e.obj=new i.Vector3,e.obj.fromArray(n);break;case"rotate":e.obj=new i.Vector3,e.obj.fromArray(n),e.angle=i.MathUtils.degToRad(n[3]);break}return e}function Ut(t){const e={name:t.getAttribute("name")||"",rigidBodies:{}};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"rigid_body":e.rigidBodies[i.getAttribute("name")]={},Ht(i,e.rigidBodies[i.getAttribute("name")]);break}}Te.physicsModels[t.getAttribute("id")]=e}function Ht(t,e){for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"technique_common":Gt(i,e);break}}}function Gt(t,e){for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"inertia":e.inertia=s(i.textContent);break;case"mass":e.mass=s(i.textContent)[0];break}}}function Vt(t){const e={bindJointAxis:[]};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"bind_joint_axis":e.bindJointAxis.push(Wt(i));break}}Te.kinematicsScenes[o(t.getAttribute("url"))]=e}function Wt(t){const e={target:t.getAttribute("target").split("/").pop()};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];if(1===i.nodeType)switch(i.nodeName){case"axis":const t=i.getElementsByTagName("param")[0];e.axis=t.textContent;const n=e.axis.split("inst_").pop().split("axis")[0];e.jointIndex=n.substr(0,n.length-1);break}}return e}function jt(t){return void 0!==t.build?t.build:t}function qt(t){return m(Te.kinematicsScenes[t],jt)}function Xt(){const t=Object.keys(Te.kinematicsModels)[0],e=Object.keys(Te.kinematicsScenes)[0],n=Object.keys(Te.visualScenes)[0];if(void 0===t||void 0===e)return;const r=Dt(t),s=qt(e),a=he(n),o=s.bindJointAxis,l={};for(let i=0,h=o.length;i<h;i++){const t=o[i],e=ge.querySelector('[sid="'+t.target+'"]');if(e){const n=e.parentElement;c(t.jointIndex,n)}}function c(t,e){const n=e.getAttribute("name"),i=r.joints[t];a.traverse((function(r){r.name===n&&(l[t]={object:r,transforms:Zt(e),joint:i,position:i.zeroPosition})}))}const u=new i.Matrix4;Me={joints:r&&r.joints,getJointValue:function(t){const e=l[t];if(e)return e.position;console.warn("THREE.ColladaLoader: Joint "+t+" doesn't exist.")},setJointValue:function(t,e){const n=l[t];if(n){const r=n.joint;if(e>r.limits.max||e<r.limits.min)console.warn("THREE.ColladaLoader: Joint "+t+" value "+e+" outside of limits (min: "+r.limits.min+", max: "+r.limits.max+").");else if(r.static)console.warn("THREE.ColladaLoader: Joint "+t+" is static.");else{const s=n.object,a=r.axis,o=n.transforms;Jt.identity();for(let n=0;n<o.length;n++){const s=o[n];if(s.sid&&-1!==s.sid.indexOf(t))switch(r.type){case"revolute":Jt.multiply(u.makeRotationAxis(a,i.MathUtils.degToRad(e)));break;case"prismatic":Jt.multiply(u.makeTranslation(a.x*e,a.y*e,a.z*e));break;default:console.warn("THREE.ColladaLoader: Unknown joint type: "+r.type);break}else switch(s.type){case"matrix":Jt.multiply(s.obj);break;case"translate":Jt.multiply(u.makeTranslation(s.obj.x,s.obj.y,s.obj.z));break;case"scale":Jt.scale(s.obj);break;case"rotate":Jt.multiply(u.makeRotationAxis(s.obj,s.angle));break}}s.matrix.copy(Jt),s.matrix.decompose(s.position,s.quaternion,s.scale),l[t].position=e}}else console.log("THREE.ColladaLoader: "+t+" does not exist.")}}}function Zt(t){const e=[],n=ge.querySelector('[id="'+t.id+'"]');for(let r=0;r<n.childNodes.length;r++){const t=n.childNodes[r];if(1!==t.nodeType)continue;let a,o;switch(t.nodeName){case"matrix":a=s(t.textContent);const n=(new i.Matrix4).fromArray(a).transpose();e.push({sid:t.getAttribute("sid"),type:t.nodeName,obj:n});break;case"translate":case"scale":a=s(t.textContent),o=(new i.Vector3).fromArray(a),e.push({sid:t.getAttribute("sid"),type:t.nodeName,obj:o});break;case"rotate":a=s(t.textContent),o=(new i.Vector3).fromArray(a);const r=i.MathUtils.degToRad(a[3]);e.push({sid:t.getAttribute("sid"),type:t.nodeName,obj:o,angle:r});break}}return e}function Yt(t){const e=t.getElementsByTagName("node");for(let n=0;n<e.length;n++){const t=e[n];!1===t.hasAttribute("id")&&t.setAttribute("id",l())}}const Jt=new i.Matrix4,Kt=new i.Vector3;function Qt(t){const e={name:t.getAttribute("name")||"",type:t.getAttribute("type"),id:t.getAttribute("id"),sid:t.getAttribute("sid"),matrix:new i.Matrix4,nodes:[],instanceCameras:[],instanceControllers:[],instanceLights:[],instanceGeometries:[],instanceNodes:[],transforms:{}};for(let n=0;n<t.childNodes.length;n++){const r=t.childNodes[n];if(1!==r.nodeType)continue;let a;switch(r.nodeName){case"node":e.nodes.push(r.getAttribute("id")),Qt(r);break;case"instance_camera":e.instanceCameras.push(o(r.getAttribute("url")));break;case"instance_controller":e.instanceControllers.push($t(r));break;case"instance_light":e.instanceLights.push(o(r.getAttribute("url")));break;case"instance_geometry":e.instanceGeometries.push($t(r));break;case"instance_node":e.instanceNodes.push(o(r.getAttribute("url")));break;case"matrix":a=s(r.textContent),e.matrix.multiply(Jt.fromArray(a).transpose()),e.transforms[r.getAttribute("sid")]=r.nodeName;break;case"translate":a=s(r.textContent),Kt.fromArray(a),e.matrix.multiply(Jt.makeTranslation(Kt.x,Kt.y,Kt.z)),e.transforms[r.getAttribute("sid")]=r.nodeName;break;case"rotate":a=s(r.textContent);const t=i.MathUtils.degToRad(a[3]);e.matrix.multiply(Jt.makeRotationAxis(Kt.fromArray(a),t)),e.transforms[r.getAttribute("sid")]=r.nodeName;break;case"scale":a=s(r.textContent),e.matrix.scale(Kt.fromArray(a)),e.transforms[r.getAttribute("sid")]=r.nodeName;break;case"extra":break;default:console.log(r)}}return ae(e.id)?console.warn("THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",e.id):Te.nodes[e.id]=e,e}function $t(t){const e={id:o(t.getAttribute("url")),materials:{},skeletons:[]};for(let n=0;n<t.childNodes.length;n++){const i=t.childNodes[n];switch(i.nodeName){case"bind_material":const t=i.getElementsByTagName("instance_material");for(let n=0;n<t.length;n++){const i=t[n],r=i.getAttribute("symbol"),s=i.getAttribute("target");e.materials[r]=o(s)}break;case"skeleton":e.skeletons.push(o(i.textContent));break;default:break}}return e}function te(t,e){const n=[],r=[];let s,a,o;for(s=0;s<t.length;s++){const i=t[s];let r;if(ae(i))r=oe(i),ee(r,e,n);else if(ue(i)){const t=Te.visualScenes[i],r=t.children;for(let i=0;i<r.length;i++){const t=r[i];if("JOINT"===t.type){const i=oe(t.id);ee(i,e,n)}}}else console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:",i)}for(s=0;s<e.length;s++)for(a=0;a<n.length;a++)if(o=n[a],o.bone.name===e[s].name){r[s]=o,o.processed=!0;break}for(s=0;s<n.length;s++)o=n[s],!1===o.processed&&(r.push(o),o.processed=!0);const l=[],c=[];for(s=0;s<r.length;s++)o=r[s],l.push(o.bone),c.push(o.boneInverse);return new i.Skeleton(l,c)}function ee(t,e,n){t.traverse((function(t){if(!0===t.isBone){let r;for(let n=0;n<e.length;n++){const i=e[n];if(i.name===t.name){r=i.boneInverse;break}}void 0===r&&(r=new i.Matrix4),n.push({bone:t,boneInverse:r,processed:!1})}}))}function ne(t){const e=[],n=t.matrix,r=t.nodes,s=t.type,a=t.instanceCameras,o=t.instanceControllers,l=t.instanceLights,c=t.instanceGeometries,u=t.instanceNodes;for(let i=0,d=r.length;i<d;i++)e.push(oe(r[i]));for(let i=0,d=a.length;i<d;i++){const t=mt(a[i]);null!==t&&e.push(t.clone())}for(let i=0,d=o.length;i<d;i++){const t=o[i],n=H(t.id),r=Ct(n.id),s=se(r,t.materials),a=t.skeletons,l=n.skin.joints,c=te(a,l);for(let i=0,o=s.length;i<o;i++){const t=s[i];t.isSkinnedMesh&&(t.bind(c,n.skin.bindMatrix),t.normalizeSkinWeights()),e.push(t)}}for(let i=0,d=l.length;i<d;i++){const t=bt(l[i]);null!==t&&e.push(t.clone())}for(let i=0,d=c.length;i<d;i++){const t=c[i],n=Ct(t.id),r=se(n,t.materials);for(let i=0,s=r.length;i<s;i++)e.push(r[i])}for(let i=0,d=u.length;i<d;i++)e.push(oe(u[i]).clone());let h;if(0===r.length&&1===e.length)h=e[0];else{h="JOINT"===s?new i.Bone:new i.Group;for(let t=0;t<e.length;t++)h.add(e[t])}return h.name="JOINT"===s?t.sid:t.name,h.matrix.copy(n),h.matrix.decompose(h.position,h.quaternion,h.scale),h}const ie=new i.MeshBasicMaterial({color:16711935});function re(t,e){const n=[];for(let i=0,r=t.length;i<r;i++){const r=e[t[i]];void 0===r?(console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.",t[i]),n.push(ie)):n.push(ct(r))}return n}function se(t,e){const n=[];for(const r in t){const s=t[r],a=re(s.materialKeys,e);0===a.length&&("lines"===r||"linestrips"===r?a.push(new i.LineBasicMaterial):a.push(new i.MeshPhongMaterial));const o=void 0!==s.data.attributes.skinIndex,l=1===a.length?a[0]:a;let c;switch(r){case"lines":c=new i.LineSegments(s.data,l);break;case"linestrips":c=new i.Line(s.data,l);break;case"triangles":case"polylist":c=o?new i.SkinnedMesh(s.data,l):new i.Mesh(s.data,l);break}n.push(c)}return n}function ae(t){return void 0!==Te.nodes[t]}function oe(t){return m(Te.nodes[t],ne)}function le(t){const e={name:t.getAttribute("name"),children:[]};Yt(t);const i=n(t,"node");for(let n=0;n<i.length;n++)e.children.push(Qt(i[n]));Te.visualScenes[t.getAttribute("id")]=e}function ce(t){const e=new i.Group;e.name=t.name;const n=t.children;for(let i=0;i<n.length;i++){const t=n[i];e.add(oe(t.id))}return e}function ue(t){return void 0!==Te.visualScenes[t]}function he(t){return m(Te.visualScenes[t],ce)}function de(t){const e=n(t,"instance_visual_scene")[0];return he(o(e.getAttribute("url")))}function pe(){const t=Te.clips;if(!0===c(t)){if(!1===c(Te.animations)){const t=[];for(const e in Te.animations){const n=b(e);for(let e=0,i=n.length;e<i;e++)t.push(n[e])}_e.push(new i.AnimationClip("default",-1,t))}}else for(const e in t)_e.push(N(e))}function fe(t){let e="";const n=[t];while(n.length){const t=n.shift();t.nodeType===Node.TEXT_NODE?e+=t.textContent:(e+="\n",n.push.apply(n,t.childNodes))}return e.trim()}if(0===t.length)return{scene:new i.Scene};const me=(new DOMParser).parseFromString(t,"application/xml"),ge=n(me,"COLLADA")[0],ve=me.getElementsByTagName("parsererror")[0];if(void 0!==ve){const t=n(ve,"div")[0];let e;return e=t?t.textContent:fe(ve),console.error("THREE.ColladaLoader: Failed to parse collada file.\n",e),null}const ye=ge.getAttribute("version");console.log("THREE.ColladaLoader: File version",ye);const xe=u(n(ge,"asset")[0]),be=new i.TextureLoader(this.manager);let we;be.setPath(this.resourcePath||e).setCrossOrigin(this.crossOrigin),i.TGALoader&&(we=new i.TGALoader(this.manager),we.setPath(this.resourcePath||e));const _e=[];let Me={},Se=0;const Te={animations:{},clips:{},controllers:{},images:{},effects:{},materials:{},cameras:{},lights:{},geometries:{},nodes:{},visualScenes:{},kinematicsModels:{},physicsModels:{},kinematicsScenes:{}};p(ge,"library_animations","animation",g),p(ge,"library_animation_clips","animation_clip",I),p(ge,"library_controllers","controller",O),p(ge,"library_images","image",G),p(ge,"library_effects","effect",j),p(ge,"library_materials","material",at),p(ge,"library_cameras","camera",ut),p(ge,"library_lights","light",gt),p(ge,"library_geometries","geometry",wt),p(ge,"library_nodes","node",Qt),p(ge,"library_visual_scenes","visual_scene",le),p(ge,"library_kinematics_models","kinematics_model",Pt),p(ge,"library_physics_models","physics_model",Ut),p(ge,"scene","instance_kinematics_scene",Vt),f(Te.animations,x),f(Te.clips,D),f(Te.controllers,k),f(Te.images,V),f(Te.effects,rt),f(Te.materials,lt),f(Te.cameras,ft),f(Te.lights,xt),f(Te.geometries,At),f(Te.visualScenes,ce),pe(),Xt();const Ee=de(n(ge,"scene")[0]);return Ee.animations=_e,"Z_UP"===xe.upAxis&&Ee.quaternion.setFromEuler(new i.Euler(-Math.PI/2,0,0)),Ee.scale.multiplyScalar(xe.unit),{get animations(){return console.warn("THREE.ColladaLoader: Please access animations over scene.animations now."),_e},kinematics:Me,library:Te,scene:Ee}}}i.ColladaLoader=t})(),t.exports=i.ColladaLoader},96991:function(t,e,n){const i=n(31746),r=n(14770);(function(){let t,e,n;class s extends i.Loader{constructor(t){super(t)}load(t,e,n,r){const s=this,a=""===s.path?i.LoaderUtils.extractUrlBase(t):s.path,o=new i.FileLoader(this.manager);o.setPath(s.path),o.setResponseType("arraybuffer"),o.setRequestHeader(s.requestHeader),o.setWithCredentials(s.withCredentials),o.load(t,(function(n){try{e(s.parse(n,a))}catch(i){r?r(i):console.error(i),s.manager.itemError(t)}}),n,r)}parse(e,n){if(p(e))t=(new u).parse(e);else{const n=S(e);if(!f(n))throw new Error("THREE.FBXLoader: Unknown format.");if(m(n)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+m(n));t=(new c).parse(n)}const r=new i.TextureLoader(this.manager).setPath(this.resourcePath||n).setCrossOrigin(this.crossOrigin);return new a(r,this.manager).parse(t)}}class a{constructor(t,e){this.textureLoader=t,this.manager=e}parse(){e=this.parseConnections();const t=this.parseImages(),i=this.parseTextures(t),r=this.parseMaterials(i),s=this.parseDeformers(),a=(new o).parse(s);return this.parseScene(s,a,r),n}parseConnections(){const e=new Map;if("Connections"in t){const n=t.Connections.connections;n.forEach((function(t){const n=t[0],i=t[1],r=t[2];e.has(n)||e.set(n,{parents:[],children:[]});const s={ID:i,relationship:r};e.get(n).parents.push(s),e.has(i)||e.set(i,{parents:[],children:[]});const a={ID:n,relationship:r};e.get(i).children.push(a)}))}return e}parseImages(){const e={},n={};if("Video"in t.Objects){const i=t.Objects.Video;for(const t in i){const r=i[t],s=parseInt(t);if(e[s]=r.RelativeFilename||r.Filename,"Content"in r){const e=r.Content instanceof ArrayBuffer&&r.Content.byteLength>0,s="string"===typeof r.Content&&""!==r.Content;if(e||s){const e=this.parseImage(i[t]);n[r.RelativeFilename||r.Filename]=e}}}}for(const t in e){const i=e[t];void 0!==n[i]?e[t]=n[i]:e[t]=e[t].split("\\").pop()}return e}parseImage(t){const e=t.Content,n=t.RelativeFilename||t.Filename,i=n.slice(n.lastIndexOf(".")+1).toLowerCase();let r;switch(i){case"bmp":r="image/bmp";break;case"jpg":case"jpeg":r="image/jpeg";break;case"png":r="image/png";break;case"tif":r="image/tiff";break;case"tga":null===this.manager.getHandler(".tga")&&console.warn("FBXLoader: TGA loader not found, skipping ",n),r="image/tga";break;default:return void console.warn('FBXLoader: Image type "'+i+'" is not supported.')}if("string"===typeof e)return"data:"+r+";base64,"+e;{const t=new Uint8Array(e);return window.URL.createObjectURL(new Blob([t],{type:r}))}}parseTextures(e){const n=new Map;if("Texture"in t.Objects){const i=t.Objects.Texture;for(const t in i){const r=this.parseTexture(i[t],e);n.set(parseInt(t),r)}}return n}parseTexture(t,e){const n=this.loadTexture(t,e);n.ID=t.id,n.name=t.attrName;const r=t.WrapModeU,s=t.WrapModeV,a=void 0!==r?r.value:0,o=void 0!==s?s.value:0;if(n.wrapS=0===a?i.RepeatWrapping:i.ClampToEdgeWrapping,n.wrapT=0===o?i.RepeatWrapping:i.ClampToEdgeWrapping,"Scaling"in t){const e=t.Scaling.value;n.repeat.x=e[0],n.repeat.y=e[1]}return n}loadTexture(t,n){let r;const s=this.textureLoader.path,a=e.get(t.id).children;let o;void 0!==a&&a.length>0&&void 0!==n[a[0].ID]&&(r=n[a[0].ID],0!==r.indexOf("blob:")&&0!==r.indexOf("data:")||this.textureLoader.setPath(void 0));const l=t.FileName.slice(-3).toLowerCase();if("tga"===l){const e=this.manager.getHandler(".tga");null===e?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",t.RelativeFilename),o=new i.Texture):(e.setPath(this.textureLoader.path),o=e.load(r))}else"psd"===l?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",t.RelativeFilename),o=new i.Texture):o=this.textureLoader.load(r);return this.textureLoader.setPath(s),o}parseMaterials(e){const n=new Map;if("Material"in t.Objects){const i=t.Objects.Material;for(const t in i){const r=this.parseMaterial(i[t],e);null!==r&&n.set(parseInt(t),r)}}return n}parseMaterial(t,n){const r=t.id,s=t.attrName;let a=t.ShadingModel;if("object"===typeof a&&(a=a.value),!e.has(r))return null;const o=this.parseParameters(t,n,r);let l;switch(a.toLowerCase()){case"phong":l=new i.MeshPhongMaterial;break;case"lambert":l=new i.MeshLambertMaterial;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to THREE.MeshPhongMaterial.',a),l=new i.MeshPhongMaterial;break}return l.setValues(o),l.name=s,l}parseParameters(t,n,r){const s={};t.BumpFactor&&(s.bumpScale=t.BumpFactor.value),t.Diffuse?s.color=(new i.Color).fromArray(t.Diffuse.value):!t.DiffuseColor||"Color"!==t.DiffuseColor.type&&"ColorRGB"!==t.DiffuseColor.type||(s.color=(new i.Color).fromArray(t.DiffuseColor.value)),t.DisplacementFactor&&(s.displacementScale=t.DisplacementFactor.value),t.Emissive?s.emissive=(new i.Color).fromArray(t.Emissive.value):!t.EmissiveColor||"Color"!==t.EmissiveColor.type&&"ColorRGB"!==t.EmissiveColor.type||(s.emissive=(new i.Color).fromArray(t.EmissiveColor.value)),t.EmissiveFactor&&(s.emissiveIntensity=parseFloat(t.EmissiveFactor.value)),t.Opacity&&(s.opacity=parseFloat(t.Opacity.value)),s.opacity<1&&(s.transparent=!0),t.ReflectionFactor&&(s.reflectivity=t.ReflectionFactor.value),t.Shininess&&(s.shininess=t.Shininess.value),t.Specular?s.specular=(new i.Color).fromArray(t.Specular.value):t.SpecularColor&&"Color"===t.SpecularColor.type&&(s.specular=(new i.Color).fromArray(t.SpecularColor.value));const a=this;return e.get(r).children.forEach((function(t){const e=t.relationship;switch(e){case"Bump":s.bumpMap=a.getTexture(n,t.ID);break;case"Maya|TEX_ao_map":s.aoMap=a.getTexture(n,t.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":s.map=a.getTexture(n,t.ID),void 0!==s.map&&(s.map.encoding=i.sRGBEncoding);break;case"DisplacementColor":s.displacementMap=a.getTexture(n,t.ID);break;case"EmissiveColor":s.emissiveMap=a.getTexture(n,t.ID),void 0!==s.emissiveMap&&(s.emissiveMap.encoding=i.sRGBEncoding);break;case"NormalMap":case"Maya|TEX_normal_map":s.normalMap=a.getTexture(n,t.ID);break;case"ReflectionColor":s.envMap=a.getTexture(n,t.ID),void 0!==s.envMap&&(s.envMap.mapping=i.EquirectangularReflectionMapping,s.envMap.encoding=i.sRGBEncoding);break;case"SpecularColor":s.specularMap=a.getTexture(n,t.ID),void 0!==s.specularMap&&(s.specularMap.encoding=i.sRGBEncoding);break;case"TransparentColor":case"TransparencyFactor":s.alphaMap=a.getTexture(n,t.ID),s.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",e);break}})),s}getTexture(n,i){return"LayeredTexture"in t.Objects&&i in t.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),i=e.get(i).children[0].ID),n.get(i)}parseDeformers(){const n={},i={};if("Deformer"in t.Objects){const r=t.Objects.Deformer;for(const t in r){const s=r[t],a=e.get(parseInt(t));if("Skin"===s.attrType){const e=this.parseSkeleton(a,r);e.ID=t,a.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),e.geometryID=a.parents[0].ID,n[t]=e}else if("BlendShape"===s.attrType){const e={id:t};e.rawTargets=this.parseMorphTargets(a,r),e.id=t,a.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),i[t]=e}}}return{skeletons:n,morphTargets:i}}parseSkeleton(t,e){const n=[];return t.children.forEach((function(t){const r=e[t.ID];if("Cluster"!==r.attrType)return;const s={ID:t.ID,indices:[],weights:[],transformLink:(new i.Matrix4).fromArray(r.TransformLink.a)};"Indexes"in r&&(s.indices=r.Indexes.a,s.weights=r.Weights.a),n.push(s)})),{rawBones:n,bones:[]}}parseMorphTargets(t,n){const i=[];for(let r=0;r<t.children.length;r++){const s=t.children[r],a=n[s.ID],o={name:a.attrName,initialWeight:a.DeformPercent,id:a.id,fullWeights:a.FullWeights.a};if("BlendShapeChannel"!==a.attrType)return;o.geoID=e.get(parseInt(s.ID)).children.filter((function(t){return void 0===t.relationship}))[0].ID,i.push(o)}return i}parseScene(r,s,a){n=new i.Group;const o=this.parseModels(r.skeletons,s,a),c=t.Objects.Model,u=this;o.forEach((function(t){const i=c[t.ID];u.setLookAtProperties(t,i);const r=e.get(t.ID).parents;r.forEach((function(e){const n=o.get(e.ID);void 0!==n&&n.add(t)})),null===t.parent&&n.add(t)})),this.bindSkeleton(r.skeletons,s,o),this.createAmbientLight(),n.traverse((function(t){if(t.userData.transformData){t.parent&&(t.userData.transformData.parentMatrix=t.parent.matrix,t.userData.transformData.parentMatrixWorld=t.parent.matrixWorld);const e=w(t.userData.transformData);t.applyMatrix4(e),t.updateWorldMatrix()}}));const h=(new l).parse();1===n.children.length&&n.children[0].isGroup&&(n.children[0].animations=h,n=n.children[0]),n.animations=h}parseModels(n,r,s){const a=new Map,o=t.Objects.Model;for(const t in o){const l=parseInt(t),c=o[t],u=e.get(l);let h=this.buildSkeleton(u,n,l,c.attrName);if(!h){switch(c.attrType){case"Camera":h=this.createCamera(u);break;case"Light":h=this.createLight(u);break;case"Mesh":h=this.createMesh(u,r,s);break;case"NurbsCurve":h=this.createCurve(u,r);break;case"LimbNode":case"Root":h=new i.Bone;break;case"Null":default:h=new i.Group;break}h.name=c.attrName?i.PropertyBinding.sanitizeNodeName(c.attrName):"",h.ID=l}this.getTransformData(h,c),a.set(l,h)}return a}buildSkeleton(t,e,n,r){let s=null;return t.parents.forEach((function(t){for(const a in e){const o=e[a];o.rawBones.forEach((function(e,a){if(e.ID===t.ID){const t=s;s=new i.Bone,s.matrixWorld.copy(e.transformLink),s.name=r?i.PropertyBinding.sanitizeNodeName(r):"",s.ID=n,o.bones[a]=s,null!==t&&s.add(t)}}))}})),s}createCamera(e){let n,r;if(e.children.forEach((function(e){const n=t.Objects.NodeAttribute[e.ID];void 0!==n&&(r=n)})),void 0===r)n=new i.Object3D;else{let t=0;void 0!==r.CameraProjectionType&&1===r.CameraProjectionType.value&&(t=1);let e=1;void 0!==r.NearPlane&&(e=r.NearPlane.value/1e3);let s=1e3;void 0!==r.FarPlane&&(s=r.FarPlane.value/1e3);let a=window.innerWidth,o=window.innerHeight;void 0!==r.AspectWidth&&void 0!==r.AspectHeight&&(a=r.AspectWidth.value,o=r.AspectHeight.value);const l=a/o;let c=45;void 0!==r.FieldOfView&&(c=r.FieldOfView.value);const u=r.FocalLength?r.FocalLength.value:null;switch(t){case 0:n=new i.PerspectiveCamera(c,l,e,s),null!==u&&n.setFocalLength(u);break;case 1:n=new i.OrthographicCamera(-a/2,a/2,o/2,-o/2,e,s);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+t+"."),n=new i.Object3D;break}}return n}createLight(e){let n,r;if(e.children.forEach((function(e){const n=t.Objects.NodeAttribute[e.ID];void 0!==n&&(r=n)})),void 0===r)n=new i.Object3D;else{let t;t=void 0===r.LightType?0:r.LightType.value;let e=16777215;void 0!==r.Color&&(e=(new i.Color).fromArray(r.Color.value));let s=void 0===r.Intensity?1:r.Intensity.value/100;void 0!==r.CastLightOnObject&&0===r.CastLightOnObject.value&&(s=0);let a=0;void 0!==r.FarAttenuationEnd&&(a=void 0!==r.EnableFarAttenuation&&0===r.EnableFarAttenuation.value?0:r.FarAttenuationEnd.value);const o=1;switch(t){case 0:n=new i.PointLight(e,s,a,o);break;case 1:n=new i.DirectionalLight(e,s);break;case 2:let t=Math.PI/3;void 0!==r.InnerAngle&&(t=i.MathUtils.degToRad(r.InnerAngle.value));let l=0;void 0!==r.OuterAngle&&(l=i.MathUtils.degToRad(r.OuterAngle.value),l=Math.max(l,1)),n=new i.SpotLight(e,s,a,t,l,o);break;default:console.warn("THREE.FBXLoader: Unknown light type "+r.LightType.value+", defaulting to a THREE.PointLight."),n=new i.PointLight(e,s);break}void 0!==r.CastShadows&&1===r.CastShadows.value&&(n.castShadow=!0)}return n}createMesh(t,e,n){let r,s=null,a=null;const o=[];return t.children.forEach((function(t){e.has(t.ID)&&(s=e.get(t.ID)),n.has(t.ID)&&o.push(n.get(t.ID))})),o.length>1?a=o:o.length>0?a=o[0]:(a=new i.MeshPhongMaterial({color:13421772}),o.push(a)),"color"in s.attributes&&o.forEach((function(t){t.vertexColors=!0})),s.FBX_Deformer?(r=new i.SkinnedMesh(s,a),r.normalizeSkinWeights()):r=new i.Mesh(s,a),r}createCurve(t,e){const n=t.children.reduce((function(t,n){return e.has(n.ID)&&(t=e.get(n.ID)),t}),null),r=new i.LineBasicMaterial({color:3342591,linewidth:1});return new i.Line(n,r)}getTransformData(t,e){const n={};"InheritType"in e&&(n.inheritType=parseInt(e.InheritType.value)),n.eulerOrder="RotationOrder"in e?_(e.RotationOrder.value):"ZYX","Lcl_Translation"in e&&(n.translation=e.Lcl_Translation.value),"PreRotation"in e&&(n.preRotation=e.PreRotation.value),"Lcl_Rotation"in e&&(n.rotation=e.Lcl_Rotation.value),"PostRotation"in e&&(n.postRotation=e.PostRotation.value),"Lcl_Scaling"in e&&(n.scale=e.Lcl_Scaling.value),"ScalingOffset"in e&&(n.scalingOffset=e.ScalingOffset.value),"ScalingPivot"in e&&(n.scalingPivot=e.ScalingPivot.value),"RotationOffset"in e&&(n.rotationOffset=e.RotationOffset.value),"RotationPivot"in e&&(n.rotationPivot=e.RotationPivot.value),t.userData.transformData=n}setLookAtProperties(r,s){if("LookAtProperty"in s){const s=e.get(r.ID).children;s.forEach((function(e){if("LookAtProperty"===e.relationship){const s=t.Objects.Model[e.ID];if("Lcl_Translation"in s){const t=s.Lcl_Translation.value;void 0!==r.target?(r.target.position.fromArray(t),n.add(r.target)):r.lookAt((new i.Vector3).fromArray(t))}}}))}}bindSkeleton(t,n,r){const s=this.parsePoseNodes();for(const a in t){const o=t[a],l=e.get(parseInt(o.ID)).parents;l.forEach((function(t){if(n.has(t.ID)){const n=t.ID,a=e.get(n);a.parents.forEach((function(t){if(r.has(t.ID)){const e=r.get(t.ID);e.bind(new i.Skeleton(o.bones),s[t.ID])}}))}}))}}parsePoseNodes(){const e={};if("Pose"in t.Objects){const n=t.Objects.Pose;for(const t in n)if("BindPose"===n[t].attrType){const r=n[t].PoseNode;Array.isArray(r)?r.forEach((function(t){e[t.Node]=(new i.Matrix4).fromArray(t.Matrix.a)})):e[r.Node]=(new i.Matrix4).fromArray(r.Matrix.a)}}return e}createAmbientLight(){if("GlobalSettings"in t&&"AmbientColor"in t.GlobalSettings){const e=t.GlobalSettings.AmbientColor.value,r=e[0],s=e[1],a=e[2];if(0!==r||0!==s||0!==a){const t=new i.Color(r,s,a);n.add(new i.AmbientLight(t,1))}}}}class o{parse(n){const i=new Map;if("Geometry"in t.Objects){const r=t.Objects.Geometry;for(const t in r){const s=e.get(parseInt(t)),a=this.parseGeometry(s,r[t],n);i.set(parseInt(t),a)}}return i}parseGeometry(t,e,n){switch(e.attrType){case"Mesh":return this.parseMeshGeometry(t,e,n);case"NurbsCurve":return this.parseNurbsGeometry(e)}}parseMeshGeometry(e,n,i){const r=i.skeletons,s=[],a=e.parents.map((function(e){return t.Objects.Model[e.ID]}));if(0===a.length)return;const o=e.children.reduce((function(t,e){return void 0!==r[e.ID]&&(t=r[e.ID]),t}),null);e.children.forEach((function(t){void 0!==i.morphTargets[t.ID]&&s.push(i.morphTargets[t.ID])}));const l=a[0],c={};"RotationOrder"in l&&(c.eulerOrder=_(l.RotationOrder.value)),"InheritType"in l&&(c.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(c.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(c.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(c.scale=l.GeometricScaling.value);const u=w(c);return this.genGeometry(n,o,s,u)}genGeometry(t,e,n,r){const s=new i.BufferGeometry;t.attrName&&(s.name=t.attrName);const a=this.parseGeoNode(t,e),o=this.genBuffers(a),l=new i.Float32BufferAttribute(o.vertex,3);if(l.applyMatrix4(r),s.setAttribute("position",l),o.colors.length>0&&s.setAttribute("color",new i.Float32BufferAttribute(o.colors,3)),e&&(s.setAttribute("skinIndex",new i.Uint16BufferAttribute(o.weightsIndices,4)),s.setAttribute("skinWeight",new i.Float32BufferAttribute(o.vertexWeights,4)),s.FBX_Deformer=e),o.normal.length>0){const t=(new i.Matrix3).getNormalMatrix(r),e=new i.Float32BufferAttribute(o.normal,3);e.applyNormalMatrix(t),s.setAttribute("normal",e)}if(o.uvs.forEach((function(t,e){let n="uv"+(e+1).toString();0===e&&(n="uv"),s.setAttribute(n,new i.Float32BufferAttribute(o.uvs[e],2))})),a.material&&"AllSame"!==a.material.mappingType){let t=o.materialIndex[0],e=0;if(o.materialIndex.forEach((function(n,i){n!==t&&(s.addGroup(e,i-e,t),t=n,e=i)})),s.groups.length>0){const e=s.groups[s.groups.length-1],n=e.start+e.count;n!==o.materialIndex.length&&s.addGroup(n,o.materialIndex.length-n,t)}0===s.groups.length&&s.addGroup(0,o.materialIndex.length,o.materialIndex[0])}return this.addMorphTargets(s,t,n,r),s}parseGeoNode(t,e){const n={};if(n.vertexPositions=void 0!==t.Vertices?t.Vertices.a:[],n.vertexIndices=void 0!==t.PolygonVertexIndex?t.PolygonVertexIndex.a:[],t.LayerElementColor&&(n.color=this.parseVertexColors(t.LayerElementColor[0])),t.LayerElementMaterial&&(n.material=this.parseMaterialIndices(t.LayerElementMaterial[0])),t.LayerElementNormal&&(n.normal=this.parseNormals(t.LayerElementNormal[0])),t.LayerElementUV){n.uv=[];let e=0;while(t.LayerElementUV[e])t.LayerElementUV[e].UV&&n.uv.push(this.parseUVs(t.LayerElementUV[e])),e++}return n.weightTable={},null!==e&&(n.skeleton=e,e.rawBones.forEach((function(t,e){t.indices.forEach((function(i,r){void 0===n.weightTable[i]&&(n.weightTable[i]=[]),n.weightTable[i].push({id:e,weight:t.weights[r]})}))}))),n}genBuffers(t){const e={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]};let n=0,i=0,r=!1,s=[],a=[],o=[],l=[],c=[],u=[];const h=this;return t.vertexIndices.forEach((function(d,p){let f,m=!1;d<0&&(d^=-1,m=!0);let g=[],v=[];if(s.push(3*d,3*d+1,3*d+2),t.color){const e=y(p,n,d,t.color);o.push(e[0],e[1],e[2])}if(t.skeleton){if(void 0!==t.weightTable[d]&&t.weightTable[d].forEach((function(t){v.push(t.weight),g.push(t.id)})),v.length>4){r||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),r=!0);const t=[0,0,0,0],e=[0,0,0,0];v.forEach((function(n,i){let r=n,s=g[i];e.forEach((function(e,n,i){if(r>e){i[n]=r,r=e;const a=t[n];t[n]=s,s=a}}))})),g=t,v=e}while(v.length<4)v.push(0),g.push(0);for(let t=0;t<4;++t)c.push(v[t]),u.push(g[t])}if(t.normal){const e=y(p,n,d,t.normal);a.push(e[0],e[1],e[2])}t.material&&"AllSame"!==t.material.mappingType&&(f=y(p,n,d,t.material)[0]),t.uv&&t.uv.forEach((function(t,e){const i=y(p,n,d,t);void 0===l[e]&&(l[e]=[]),l[e].push(i[0]),l[e].push(i[1])})),i++,m&&(h.genFace(e,t,s,f,a,o,l,c,u,i),n++,i=0,s=[],a=[],o=[],l=[],c=[],u=[])})),e}genFace(t,e,n,i,r,s,a,o,l,c){for(let u=2;u<c;u++)t.vertex.push(e.vertexPositions[n[0]]),t.vertex.push(e.vertexPositions[n[1]]),t.vertex.push(e.vertexPositions[n[2]]),t.vertex.push(e.vertexPositions[n[3*(u-1)]]),t.vertex.push(e.vertexPositions[n[3*(u-1)+1]]),t.vertex.push(e.vertexPositions[n[3*(u-1)+2]]),t.vertex.push(e.vertexPositions[n[3*u]]),t.vertex.push(e.vertexPositions[n[3*u+1]]),t.vertex.push(e.vertexPositions[n[3*u+2]]),e.skeleton&&(t.vertexWeights.push(o[0]),t.vertexWeights.push(o[1]),t.vertexWeights.push(o[2]),t.vertexWeights.push(o[3]),t.vertexWeights.push(o[4*(u-1)]),t.vertexWeights.push(o[4*(u-1)+1]),t.vertexWeights.push(o[4*(u-1)+2]),t.vertexWeights.push(o[4*(u-1)+3]),t.vertexWeights.push(o[4*u]),t.vertexWeights.push(o[4*u+1]),t.vertexWeights.push(o[4*u+2]),t.vertexWeights.push(o[4*u+3]),t.weightsIndices.push(l[0]),t.weightsIndices.push(l[1]),t.weightsIndices.push(l[2]),t.weightsIndices.push(l[3]),t.weightsIndices.push(l[4*(u-1)]),t.weightsIndices.push(l[4*(u-1)+1]),t.weightsIndices.push(l[4*(u-1)+2]),t.weightsIndices.push(l[4*(u-1)+3]),t.weightsIndices.push(l[4*u]),t.weightsIndices.push(l[4*u+1]),t.weightsIndices.push(l[4*u+2]),t.weightsIndices.push(l[4*u+3])),e.color&&(t.colors.push(s[0]),t.colors.push(s[1]),t.colors.push(s[2]),t.colors.push(s[3*(u-1)]),t.colors.push(s[3*(u-1)+1]),t.colors.push(s[3*(u-1)+2]),t.colors.push(s[3*u]),t.colors.push(s[3*u+1]),t.colors.push(s[3*u+2])),e.material&&"AllSame"!==e.material.mappingType&&(t.materialIndex.push(i),t.materialIndex.push(i),t.materialIndex.push(i)),e.normal&&(t.normal.push(r[0]),t.normal.push(r[1]),t.normal.push(r[2]),t.normal.push(r[3*(u-1)]),t.normal.push(r[3*(u-1)+1]),t.normal.push(r[3*(u-1)+2]),t.normal.push(r[3*u]),t.normal.push(r[3*u+1]),t.normal.push(r[3*u+2])),e.uv&&e.uv.forEach((function(e,n){void 0===t.uvs[n]&&(t.uvs[n]=[]),t.uvs[n].push(a[n][0]),t.uvs[n].push(a[n][1]),t.uvs[n].push(a[n][2*(u-1)]),t.uvs[n].push(a[n][2*(u-1)+1]),t.uvs[n].push(a[n][2*u]),t.uvs[n].push(a[n][2*u+1])}))}addMorphTargets(e,n,i,r){if(0===i.length)return;e.morphTargetsRelative=!0,e.morphAttributes.position=[];const s=this;i.forEach((function(i){i.rawTargets.forEach((function(i){const a=t.Objects.Geometry[i.geoID];void 0!==a&&s.genMorphGeometry(e,n,a,r,i.name)}))}))}genMorphGeometry(t,e,n,r,s){const a=void 0!==e.PolygonVertexIndex?e.PolygonVertexIndex.a:[],o=void 0!==n.Vertices?n.Vertices.a:[],l=void 0!==n.Indexes?n.Indexes.a:[],c=3*t.attributes.position.count,u=new Float32Array(c);for(let i=0;i<l.length;i++){const t=3*l[i];u[t]=o[3*i],u[t+1]=o[3*i+1],u[t+2]=o[3*i+2]}const h={vertexIndices:a,vertexPositions:u},d=this.genBuffers(h),p=new i.Float32BufferAttribute(d.vertex,3);p.name=s||n.attrName,p.applyMatrix4(r),t.morphAttributes.position.push(p)}parseNormals(t){const e=t.MappingInformationType,n=t.ReferenceInformationType,i=t.Normals.a;let r=[];return"IndexToDirect"===n&&("NormalIndex"in t?r=t.NormalIndex.a:"NormalsIndex"in t&&(r=t.NormalsIndex.a)),{dataSize:3,buffer:i,indices:r,mappingType:e,referenceType:n}}parseUVs(t){const e=t.MappingInformationType,n=t.ReferenceInformationType,i=t.UV.a;let r=[];return"IndexToDirect"===n&&(r=t.UVIndex.a),{dataSize:2,buffer:i,indices:r,mappingType:e,referenceType:n}}parseVertexColors(t){const e=t.MappingInformationType,n=t.ReferenceInformationType,i=t.Colors.a;let r=[];return"IndexToDirect"===n&&(r=t.ColorIndex.a),{dataSize:4,buffer:i,indices:r,mappingType:e,referenceType:n}}parseMaterialIndices(t){const e=t.MappingInformationType,n=t.ReferenceInformationType;if("NoMappingInformation"===e)return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:n};const i=t.Materials.a,r=[];for(let s=0;s<i.length;++s)r.push(s);return{dataSize:1,buffer:i,indices:r,mappingType:e,referenceType:n}}parseNurbsGeometry(t){if(void 0===i.NURBSCurve)return console.error("THREE.FBXLoader: The loader relies on THREE.NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry."),new i.BufferGeometry;const e=parseInt(t.Order);if(isNaN(e))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",t.Order,t.id),new i.BufferGeometry;const n=e-1,r=t.KnotVector.a,s=[],a=t.Points.a;for(let h=0,d=a.length;h<d;h+=4)s.push((new i.Vector4).fromArray(a,h));let o,l;if("Closed"===t.Form)s.push(s[0]);else if("Periodic"===t.Form){o=n,l=r.length-1-o;for(let t=0;t<n;++t)s.push(s[t])}const c=new i.NURBSCurve(n,r,s,o,l),u=c.getPoints(12*s.length);return(new i.BufferGeometry).setFromPoints(u)}}class l{parse(){const t=[],e=this.parseClips();if(void 0!==e)for(const n in e){const i=e[n],r=this.addClip(i);t.push(r)}return t}parseClips(){if(void 0===t.Objects.AnimationCurve)return;const e=this.parseAnimationCurveNodes();this.parseAnimationCurves(e);const n=this.parseAnimationLayers(e),i=this.parseAnimStacks(n);return i}parseAnimationCurveNodes(){const e=t.Objects.AnimationCurveNode,n=new Map;for(const t in e){const i=e[t];if(null!==i.attrName.match(/S|R|T|DeformPercent/)){const t={id:i.id,attr:i.attrName,curves:{}};n.set(t.id,t)}}return n}parseAnimationCurves(n){const i=t.Objects.AnimationCurve;for(const t in i){const r={id:i[t].id,times:i[t].KeyTime.a.map(g),values:i[t].KeyValueFloat.a},s=e.get(r.id);if(void 0!==s){const t=s.parents[0].ID,e=s.parents[0].relationship;e.match(/X/)?n.get(t).curves["x"]=r:e.match(/Y/)?n.get(t).curves["y"]=r:e.match(/Z/)?n.get(t).curves["z"]=r:e.match(/d|DeformPercent/)&&n.has(t)&&(n.get(t).curves["morph"]=r)}}}parseAnimationLayers(r){const s=t.Objects.AnimationLayer,a=new Map;for(const o in s){const s=[],l=e.get(parseInt(o));if(void 0!==l){const c=l.children;c.forEach((function(a,o){if(r.has(a.ID)){const l=r.get(a.ID);if(void 0!==l.curves.x||void 0!==l.curves.y||void 0!==l.curves.z){if(void 0===s[o]){const r=e.get(a.ID).parents.filter((function(t){return void 0!==t.relationship}))[0].ID;if(void 0!==r){const e=t.Objects.Model[r.toString()];if(void 0===e)return void console.warn("THREE.FBXLoader: Encountered a unused curve.",a);const l={modelName:e.attrName?i.PropertyBinding.sanitizeNodeName(e.attrName):"",ID:e.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};n.traverse((function(t){t.ID===e.id&&(l.transform=t.matrix,t.userData.transformData&&(l.eulerOrder=t.userData.transformData.eulerOrder))})),l.transform||(l.transform=new i.Matrix4),"PreRotation"in e&&(l.preRotation=e.PreRotation.value),"PostRotation"in e&&(l.postRotation=e.PostRotation.value),s[o]=l}}s[o]&&(s[o][l.attr]=l)}else if(void 0!==l.curves.morph){if(void 0===s[o]){const n=e.get(a.ID).parents.filter((function(t){return void 0!==t.relationship}))[0].ID,r=e.get(n).parents[0].ID,l=e.get(r).parents[0].ID,c=e.get(l).parents[0].ID,u=t.Objects.Model[c],h={modelName:u.attrName?i.PropertyBinding.sanitizeNodeName(u.attrName):"",morphName:t.Objects.Deformer[n].attrName};s[o]=h}s[o][l.attr]=l}}})),a.set(parseInt(o),s)}}return a}parseAnimStacks(n){const i=t.Objects.AnimationStack,r={};for(const t in i){const s=e.get(parseInt(t)).children;s.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");const a=n.get(s[0].ID);r[t]={name:i[t].attrName,layer:a}}return r}addClip(t){let e=[];const n=this;return t.layer.forEach((function(t){e=e.concat(n.generateTracks(t))})),new i.AnimationClip(t.name,-1,e)}generateTracks(t){const e=[];let n=new i.Vector3,r=new i.Quaternion,s=new i.Vector3;if(t.transform&&t.transform.decompose(n,r,s),n=n.toArray(),r=(new i.Euler).setFromQuaternion(r,t.eulerOrder).toArray(),s=s.toArray(),void 0!==t.T&&Object.keys(t.T.curves).length>0){const i=this.generateVectorTrack(t.modelName,t.T.curves,n,"position");void 0!==i&&e.push(i)}if(void 0!==t.R&&Object.keys(t.R.curves).length>0){const n=this.generateRotationTrack(t.modelName,t.R.curves,r,t.preRotation,t.postRotation,t.eulerOrder);void 0!==n&&e.push(n)}if(void 0!==t.S&&Object.keys(t.S.curves).length>0){const n=this.generateVectorTrack(t.modelName,t.S.curves,s,"scale");void 0!==n&&e.push(n)}if(void 0!==t.DeformPercent){const n=this.generateMorphTrack(t);void 0!==n&&e.push(n)}return e}generateVectorTrack(t,e,n,r){const s=this.getTimesForAllAxes(e),a=this.getKeyframeTrackValues(s,e,n);return new i.VectorKeyframeTrack(t+"."+r,s,a)}generateRotationTrack(t,e,n,r,s,a){void 0!==e.x&&(this.interpolateRotations(e.x),e.x.values=e.x.values.map(i.MathUtils.degToRad)),void 0!==e.y&&(this.interpolateRotations(e.y),e.y.values=e.y.values.map(i.MathUtils.degToRad)),void 0!==e.z&&(this.interpolateRotations(e.z),e.z.values=e.z.values.map(i.MathUtils.degToRad));const o=this.getTimesForAllAxes(e),l=this.getKeyframeTrackValues(o,e,n);void 0!==r&&(r=r.map(i.MathUtils.degToRad),r.push(a),r=(new i.Euler).fromArray(r),r=(new i.Quaternion).setFromEuler(r)),void 0!==s&&(s=s.map(i.MathUtils.degToRad),s.push(a),s=(new i.Euler).fromArray(s),s=(new i.Quaternion).setFromEuler(s).invert());const c=new i.Quaternion,u=new i.Euler,h=[];for(let i=0;i<l.length;i+=3)u.set(l[i],l[i+1],l[i+2],a),c.setFromEuler(u),void 0!==r&&c.premultiply(r),void 0!==s&&c.multiply(s),c.toArray(h,i/3*4);return new i.QuaternionKeyframeTrack(t+".quaternion",o,h)}generateMorphTrack(t){const e=t.DeformPercent.curves.morph,r=e.values.map((function(t){return t/100})),s=n.getObjectByName(t.modelName).morphTargetDictionary[t.morphName];return new i.NumberKeyframeTrack(t.modelName+".morphTargetInfluences["+s+"]",e.times,r)}getTimesForAllAxes(t){let e=[];if(void 0!==t.x&&(e=e.concat(t.x.times)),void 0!==t.y&&(e=e.concat(t.y.times)),void 0!==t.z&&(e=e.concat(t.z.times)),e=e.sort((function(t,e){return t-e})),e.length>1){let t=1,n=e[0];for(let i=1;i<e.length;i++){const r=e[i];r!==n&&(e[t]=r,n=r,t++)}e=e.slice(0,t)}return e}getKeyframeTrackValues(t,e,n){const i=n,r=[];let s=-1,a=-1,o=-1;return t.forEach((function(t){if(e.x&&(s=e.x.times.indexOf(t)),e.y&&(a=e.y.times.indexOf(t)),e.z&&(o=e.z.times.indexOf(t)),-1!==s){const t=e.x.values[s];r.push(t),i[0]=t}else r.push(i[0]);if(-1!==a){const t=e.y.values[a];r.push(t),i[1]=t}else r.push(i[1]);if(-1!==o){const t=e.z.values[o];r.push(t),i[2]=t}else r.push(i[2])})),r}interpolateRotations(t){for(let e=1;e<t.values.length;e++){const n=t.values[e-1],i=t.values[e]-n,r=Math.abs(i);if(r>=180){const s=r/180,a=i/s;let o=n+a;const l=t.times[e-1],c=t.times[e]-l,u=c/s;let h=l+u;const d=[],p=[];while(h<t.times[e])d.push(h),h+=u,p.push(o),o+=a;t.times=A(t.times,e,d),t.values=A(t.values,e,p)}}}}class c{getPrevNode(){return this.nodeStack[this.currentIndent-2]}getCurrentNode(){return this.nodeStack[this.currentIndent-1]}getCurrentProp(){return this.currentProp}pushStack(t){this.nodeStack.push(t),this.currentIndent+=1}popStack(){this.nodeStack.pop(),this.currentIndent-=1}setCurrentProp(t,e){this.currentProp=t,this.currentPropName=e}parse(t){this.currentIndent=0,this.allNodes=new d,this.nodeStack=[],this.currentProp=[],this.currentPropName="";const e=this,n=t.split(/[\r\n]+/);return n.forEach((function(t,i){const r=t.match(/^[\s\t]*;/),s=t.match(/^[\s\t]*$/);if(r||s)return;const a=t.match("^\\t{"+e.currentIndent+"}(\\w+):(.*){",""),o=t.match("^\\t{"+e.currentIndent+"}(\\w+):[\\s\\t\\r\\n](.*)"),l=t.match("^\\t{"+(e.currentIndent-1)+"}}");a?e.parseNodeBegin(t,a):o?e.parseNodeProperty(t,o,n[++i]):l?e.popStack():t.match(/^[^\s\t}]/)&&e.parseNodePropertyContinued(t)})),this.allNodes}parseNodeBegin(t,e){const n=e[1].trim().replace(/^"/,"").replace(/"$/,""),i=e[2].split(",").map((function(t){return t.trim().replace(/^"/,"").replace(/"$/,"")})),r={name:n},s=this.parseNodeAttr(i),a=this.getCurrentNode();0===this.currentIndent?this.allNodes.add(n,r):n in a?("PoseNode"===n?a.PoseNode.push(r):void 0!==a[n].id&&(a[n]={},a[n][a[n].id]=a[n]),""!==s.id&&(a[n][s.id]=r)):"number"===typeof s.id?(a[n]={},a[n][s.id]=r):"Properties70"!==n&&(a[n]="PoseNode"===n?[r]:r),"number"===typeof s.id&&(r.id=s.id),""!==s.name&&(r.attrName=s.name),""!==s.type&&(r.attrType=s.type),this.pushStack(r)}parseNodeAttr(t){let e=t[0];""!==t[0]&&(e=parseInt(t[0]),isNaN(e)&&(e=t[0]));let n="",i="";return t.length>1&&(n=t[1].replace(/^(\w+)::/,""),i=t[2]),{id:e,name:n,type:i}}parseNodeProperty(t,e,n){let i=e[1].replace(/^"/,"").replace(/"$/,"").trim(),r=e[2].replace(/^"/,"").replace(/"$/,"").trim();"Content"===i&&","===r&&(r=n.replace(/"/g,"").replace(/,$/,"").trim());const s=this.getCurrentNode(),a=s.name;if("Properties70"!==a){if("C"===i){const t=r.split(",").slice(1),e=parseInt(t[0]),n=parseInt(t[1]);let a=r.split(",").slice(3);a=a.map((function(t){return t.trim().replace(/^"/,"")})),i="connections",r=[e,n],T(r,a),void 0===s[i]&&(s[i]=[])}"Node"===i&&(s.id=r),i in s&&Array.isArray(s[i])?s[i].push(r):"a"!==i?s[i]=r:s.a=r,this.setCurrentProp(s,i),"a"===i&&","!==r.slice(-1)&&(s.a=M(r))}else this.parseNodeSpecialProperty(t,i,r)}parseNodePropertyContinued(t){const e=this.getCurrentNode();e.a+=t,","!==t.slice(-1)&&(e.a=M(e.a))}parseNodeSpecialProperty(t,e,n){const i=n.split('",').map((function(t){return t.trim().replace(/^\"/,"").replace(/\s/,"_")})),r=i[0],s=i[1],a=i[2],o=i[3];let l=i[4];switch(s){case"int":case"enum":case"bool":case"ULongLong":case"double":case"Number":case"FieldOfView":l=parseFloat(l);break;case"Color":case"ColorRGB":case"Vector3D":case"Lcl_Translation":case"Lcl_Rotation":case"Lcl_Scaling":l=M(l);break}this.getPrevNode()[r]={type:s,type2:a,flag:o,value:l},this.setCurrentProp(this.getPrevNode(),r)}}class u{parse(t){const e=new h(t);e.skip(23);const n=e.getUint32();if(n<6400)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+n);const i=new d;while(!this.endOfContent(e)){const t=this.parseNode(e,n);null!==t&&i.add(t.name,t)}return i}endOfContent(t){return t.size()%16===0?(t.getOffset()+160+16&-16)>=t.size():t.getOffset()+160+16>=t.size()}parseNode(t,e){const n={},i=e>=7500?t.getUint64():t.getUint32(),r=e>=7500?t.getUint64():t.getUint32();e>=7500?t.getUint64():t.getUint32();const s=t.getUint8(),a=t.getString(s);if(0===i)return null;const o=[];for(let h=0;h<r;h++)o.push(this.parseProperty(t));const l=o.length>0?o[0]:"",c=o.length>1?o[1]:"",u=o.length>2?o[2]:"";n.singleProperty=1===r&&t.getOffset()===i;while(i>t.getOffset()){const i=this.parseNode(t,e);null!==i&&this.parseSubNode(a,n,i)}return n.propertyList=o,"number"===typeof l&&(n.id=l),""!==c&&(n.attrName=c),""!==u&&(n.attrType=u),""!==a&&(n.name=a),n}parseSubNode(t,e,n){if(!0===n.singleProperty){const t=n.propertyList[0];Array.isArray(t)?(e[n.name]=n,n.a=t):e[n.name]=t}else if("Connections"===t&&"C"===n.name){const t=[];n.propertyList.forEach((function(e,n){0!==n&&t.push(e)})),void 0===e.connections&&(e.connections=[]),e.connections.push(t)}else if("Properties70"===n.name){const t=Object.keys(n);t.forEach((function(t){e[t]=n[t]}))}else if("Properties70"===t&&"P"===n.name){let t=n.propertyList[0],i=n.propertyList[1];const r=n.propertyList[2],s=n.propertyList[3];let a;0===t.indexOf("Lcl ")&&(t=t.replace("Lcl ","Lcl_")),0===i.indexOf("Lcl ")&&(i=i.replace("Lcl ","Lcl_")),a="Color"===i||"ColorRGB"===i||"Vector"===i||"Vector3D"===i||0===i.indexOf("Lcl_")?[n.propertyList[4],n.propertyList[5],n.propertyList[6]]:n.propertyList[4],e[t]={type:i,type2:r,flag:s,value:a}}else void 0===e[n.name]?"number"===typeof n.id?(e[n.name]={},e[n.name][n.id]=n):e[n.name]=n:"PoseNode"===n.name?(Array.isArray(e[n.name])||(e[n.name]=[e[n.name]]),e[n.name].push(n)):void 0===e[n.name][n.id]&&(e[n.name][n.id]=n)}parseProperty(t){const e=t.getString(1);let n;switch(e){case"C":return t.getBoolean();case"D":return t.getFloat64();case"F":return t.getFloat32();case"I":return t.getInt32();case"L":return t.getInt64();case"R":return n=t.getUint32(),t.getArrayBuffer(n);case"S":return n=t.getUint32(),t.getString(n);case"Y":return t.getInt16();case"b":case"c":case"d":case"f":case"i":case"l":const i=t.getUint32(),s=t.getUint32(),a=t.getUint32();if(0===s)switch(e){case"b":case"c":return t.getBooleanArray(i);case"d":return t.getFloat64Array(i);case"f":return t.getFloat32Array(i);case"i":return t.getInt32Array(i);case"l":return t.getInt64Array(i)}"undefined"===typeof r&&console.error("THREE.FBXLoader: External library fflate.min.js required.");const o=r.unzlibSync(new Uint8Array(t.getArrayBuffer(a))),l=new h(o.buffer);switch(e){case"b":case"c":return l.getBooleanArray(i);case"d":return l.getFloat64Array(i);case"f":return l.getFloat32Array(i);case"i":return l.getInt32Array(i);case"l":return l.getInt64Array(i)}default:throw new Error("THREE.FBXLoader: Unknown property type "+e)}}}class h{constructor(t,e){this.dv=new DataView(t),this.offset=0,this.littleEndian=void 0===e||e}getOffset(){return this.offset}size(){return this.dv.buffer.byteLength}skip(t){this.offset+=t}getBoolean(){return 1===(1&this.getUint8())}getBooleanArray(t){const e=[];for(let n=0;n<t;n++)e.push(this.getBoolean());return e}getUint8(){const t=this.dv.getUint8(this.offset);return this.offset+=1,t}getInt16(){const t=this.dv.getInt16(this.offset,this.littleEndian);return this.offset+=2,t}getInt32(){const t=this.dv.getInt32(this.offset,this.littleEndian);return this.offset+=4,t}getInt32Array(t){const e=[];for(let n=0;n<t;n++)e.push(this.getInt32());return e}getUint32(){const t=this.dv.getUint32(this.offset,this.littleEndian);return this.offset+=4,t}getInt64(){let t,e;return this.littleEndian?(t=this.getUint32(),e=this.getUint32()):(e=this.getUint32(),t=this.getUint32()),2147483648&e?(e=4294967295&~e,t=4294967295&~t,4294967295===t&&(e=e+1&4294967295),t=t+1&4294967295,-(4294967296*e+t)):4294967296*e+t}getInt64Array(t){const e=[];for(let n=0;n<t;n++)e.push(this.getInt64());return e}getUint64(){let t,e;return this.littleEndian?(t=this.getUint32(),e=this.getUint32()):(e=this.getUint32(),t=this.getUint32()),4294967296*e+t}getFloat32(){const t=this.dv.getFloat32(this.offset,this.littleEndian);return this.offset+=4,t}getFloat32Array(t){const e=[];for(let n=0;n<t;n++)e.push(this.getFloat32());return e}getFloat64(){const t=this.dv.getFloat64(this.offset,this.littleEndian);return this.offset+=8,t}getFloat64Array(t){const e=[];for(let n=0;n<t;n++)e.push(this.getFloat64());return e}getArrayBuffer(t){const e=this.dv.buffer.slice(this.offset,this.offset+t);return this.offset+=t,e}getString(t){let e=[];for(let i=0;i<t;i++)e[i]=this.getUint8();const n=e.indexOf(0);return n>=0&&(e=e.slice(0,n)),i.LoaderUtils.decodeText(new Uint8Array(e))}}class d{add(t,e){this[t]=e}}function p(t){const e="Kaydara FBX Binary \0";return t.byteLength>=e.length&&e===S(t,0,e.length)}function f(t){const e=["K","a","y","d","a","r","a","\\","F","B","X","\\","B","i","n","a","r","y","\\","\\"];let n=0;function i(e){const i=t[e-1];return t=t.slice(n+e),n++,i}for(let r=0;r<e.length;++r){const t=i(1);if(t===e[r])return!1}return!0}function m(t){const e=/FBXVersion: (\d+)/,n=t.match(e);if(n){const t=parseInt(n[1]);return t}throw new Error("THREE.FBXLoader: Cannot find the version number for the file given.")}function g(t){return t/46186158e3}const v=[];function y(t,e,n,i){let r;switch(i.mappingType){case"ByPolygonVertex":r=t;break;case"ByPolygon":r=e;break;case"ByVertice":r=n;break;case"AllSame":r=i.indices[0];break;default:console.warn("THREE.FBXLoader: unknown attribute mapping type "+i.mappingType)}"IndexToDirect"===i.referenceType&&(r=i.indices[r]);const s=r*i.dataSize,a=s+i.dataSize;return E(v,i.buffer,s,a)}const x=new i.Euler,b=new i.Vector3;function w(t){const e=new i.Matrix4,n=new i.Matrix4,r=new i.Matrix4,s=new i.Matrix4,a=new i.Matrix4,o=new i.Matrix4,l=new i.Matrix4,c=new i.Matrix4,u=new i.Matrix4,h=new i.Matrix4,d=new i.Matrix4,p=new i.Matrix4,f=t.inheritType?t.inheritType:0;if(t.translation&&e.setPosition(b.fromArray(t.translation)),t.preRotation){const e=t.preRotation.map(i.MathUtils.degToRad);e.push(t.eulerOrder),n.makeRotationFromEuler(x.fromArray(e))}if(t.rotation){const e=t.rotation.map(i.MathUtils.degToRad);e.push(t.eulerOrder),r.makeRotationFromEuler(x.fromArray(e))}if(t.postRotation){const e=t.postRotation.map(i.MathUtils.degToRad);e.push(t.eulerOrder),s.makeRotationFromEuler(x.fromArray(e)),s.invert()}t.scale&&a.scale(b.fromArray(t.scale)),t.scalingOffset&&l.setPosition(b.fromArray(t.scalingOffset)),t.scalingPivot&&o.setPosition(b.fromArray(t.scalingPivot)),t.rotationOffset&&c.setPosition(b.fromArray(t.rotationOffset)),t.rotationPivot&&u.setPosition(b.fromArray(t.rotationPivot)),t.parentMatrixWorld&&(d.copy(t.parentMatrix),h.copy(t.parentMatrixWorld));const m=n.clone().multiply(r).multiply(s),g=new i.Matrix4;g.extractRotation(h);const v=new i.Matrix4;v.copyPosition(h);const y=v.clone().invert().multiply(h),w=g.clone().invert().multiply(y),_=a,M=new i.Matrix4;if(0===f)M.copy(g).multiply(m).multiply(w).multiply(_);else if(1===f)M.copy(g).multiply(w).multiply(m).multiply(_);else{const t=(new i.Matrix4).scale((new i.Vector3).setFromMatrixScale(d)),e=t.clone().invert(),n=w.clone().multiply(e);M.copy(g).multiply(m).multiply(n).multiply(_)}const S=u.clone().invert(),T=o.clone().invert();let E=e.clone().multiply(c).multiply(u).multiply(n).multiply(r).multiply(s).multiply(S).multiply(l).multiply(o).multiply(a).multiply(T);const A=(new i.Matrix4).copyPosition(E),L=h.clone().multiply(A);return p.copyPosition(L),E=p.clone().multiply(M),E.premultiply(h.invert()),E}function _(t){t=t||0;const e=["ZYX","YZX","XZY","ZXY","YXZ","XYZ"];return 6===t?(console.warn("THREE.FBXLoader: unsupported THREE.Euler Order: Spherical XYZ. 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Please update to "KHR_texture_basisu".')}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,r,a){let o;const l={},c={};if("string"===typeof t)o=t;else{const e=i.LoaderUtils.decodeText(new Uint8Array(t,0,4));if(e===f){try{l[n.KHR_BINARY_GLTF]=new v(t)}catch(d){return void(a&&a(d))}o=l[n.KHR_BINARY_GLTF].content}else o=i.LoaderUtils.decodeText(new Uint8Array(t))}const u=JSON.parse(o);if(void 0===u.asset||u.asset.version[0]<2)return void(a&&a(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const h=new W(u,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});h.fileLoader.setRequestHeader(this.requestHeader);for(let n=0;n<this.pluginCallbacks.length;n++){const t=this.pluginCallbacks[n](h);c[t.name]=t,l[t.name]=!0}if(u.extensionsUsed)for(let i=0;i<u.extensionsUsed.length;++i){const t=u.extensionsUsed[i],e=u.extensionsRequired||[];switch(t){case n.KHR_MATERIALS_UNLIT:l[t]=new s;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:l[t]=new w;break;case n.KHR_DRACO_MESH_COMPRESSION:l[t]=new y(u,this.dracoLoader);break;case n.KHR_TEXTURE_TRANSFORM:l[t]=new x;break;case n.KHR_MESH_QUANTIZATION:l[t]=new _;break;default:e.indexOf(t)>=0&&void 0===c[t]&&console.warn('THREE.GLTFLoader: Unknown extension "'+t+'".')}}h.setExtensions(l),h.setPlugins(c),h.parse(r,a)}}function e(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class r{constructor(t){this.parser=t,this.name=n.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(t){const e=this.parser,n="light:"+t;let r=e.cache.get(n);if(r)return r;const s=e.json,a=s.extensions&&s.extensions[this.name]||{},o=a.lights||[],l=o[t];let c;const u=new i.Color(16777215);void 0!==l.color&&u.fromArray(l.color);const h=void 0!==l.range?l.range:0;switch(l.type){case"directional":c=new i.DirectionalLight(u),c.target.position.set(0,0,-1),c.add(c.target);break;case"point":c=new i.PointLight(u),c.distance=h;break;case"spot":c=new i.SpotLight(u),c.distance=h,l.spot=l.spot||{},l.spot.innerConeAngle=void 0!==l.spot.innerConeAngle?l.spot.innerConeAngle:0,l.spot.outerConeAngle=void 0!==l.spot.outerConeAngle?l.spot.outerConeAngle:Math.PI/4,c.angle=l.spot.outerConeAngle,c.penumbra=1-l.spot.innerConeAngle/l.spot.outerConeAngle,c.target.position.set(0,0,-1),c.add(c.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+l.type)}return c.position.set(0,0,0),c.decay=2,void 0!==l.intensity&&(c.intensity=l.intensity),c.name=e.createUniqueName(l.name||"light_"+t),r=Promise.resolve(c),e.cache.add(n,r),r}createNodeAttachment(t){const e=this,n=this.parser,i=n.json,r=i.nodes[t],s=r.extensions&&r.extensions[this.name]||{},a=s.light;return void 0===a?null:this._loadLight(a).then((function(t){return n._getNodeRef(e.cache,a,t)}))}}class s{constructor(){this.name=n.KHR_MATERIALS_UNLIT}getMaterialType(){return i.MeshBasicMaterial}extendParams(t,e,n){const r=[];t.color=new i.Color(1,1,1),t.opacity=1;const s=e.pbrMetallicRoughness;if(s){if(Array.isArray(s.baseColorFactor)){const e=s.baseColorFactor;t.color.fromArray(e),t.opacity=e[3]}void 0!==s.baseColorTexture&&r.push(n.assignTexture(t,"map",s.baseColorTexture))}return Promise.all(r)}}class a{constructor(t){this.parser=t,this.name=n.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser,n=e.json.materials[t];return n.extensions&&n.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(t,e){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const s=[],a=r.extensions[this.name];if(void 0!==a.clearcoatFactor&&(e.clearcoat=a.clearcoatFactor),void 0!==a.clearcoatTexture&&s.push(n.assignTexture(e,"clearcoatMap",a.clearcoatTexture)),void 0!==a.clearcoatRoughnessFactor&&(e.clearcoatRoughness=a.clearcoatRoughnessFactor),void 0!==a.clearcoatRoughnessTexture&&s.push(n.assignTexture(e,"clearcoatRoughnessMap",a.clearcoatRoughnessTexture)),void 0!==a.clearcoatNormalTexture&&(s.push(n.assignTexture(e,"clearcoatNormalMap",a.clearcoatNormalTexture)),void 0!==a.clearcoatNormalTexture.scale)){const t=a.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new i.Vector2(t,-t)}return Promise.all(s)}}class o{constructor(t){this.parser=t,this.name=n.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser,n=e.json.materials[t];return n.extensions&&n.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class l{constructor(t){this.parser=t,this.name=n.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser,n=e.json.materials[t];return n.extensions&&n.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(t,e){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const s=[],a=r.extensions[this.name];e.thickness=void 0!==a.thicknessFactor?a.thicknessFactor:0,void 0!==a.thicknessTexture&&s.push(n.assignTexture(e,"thicknessMap",a.thicknessTexture)),e.attenuationDistance=a.attenuationDistance||0;const o=a.attenuationColor||[1,1,1];return e.attenuationTint=new i.Color(o[0],o[1],o[2]),Promise.all(s)}}class c{constructor(t){this.parser=t,this.name=n.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser,n=e.json.materials[t];return n.extensions&&n.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=i.extensions[this.name];return e.ior=void 0!==r.ior?r.ior:1.5,Promise.resolve()}}class u{constructor(t){this.parser=t,this.name=n.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser,n=e.json.materials[t];return n.extensions&&n.extensions[this.name]?i.MeshPhysicalMaterial:null}extendMaterialParams(t,e){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const s=[],a=r.extensions[this.name];e.specularIntensity=void 0!==a.specularFactor?a.specularFactor:1,void 0!==a.specularTexture&&s.push(n.assignTexture(e,"specularIntensityMap",a.specularTexture));const o=a.specularColorFactor||[1,1,1];return e.specularTint=new i.Color(o[0],o[1],o[2]),void 0!==a.specularColorTexture&&s.push(n.assignTexture(e,"specularTintMap",a.specularColorTexture).then((function(t){t.encoding=i.sRGBEncoding}))),Promise.all(s)}}class h{constructor(t){this.parser=t,this.name=n.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=n.images[r.source],a=e.options.ktx2Loader;if(!a){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,s,a)}}class d{constructor(t){this.parser=t,this.name=n.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,a,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class p{constructor(t){this.name=n.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,r.ready]).then((function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new ArrayBuffer(s*a),l=new Uint8Array(e[0],n,i);return r.decodeGltfBuffer(new Uint8Array(o),s,a,l,t.mode,t.filter),o}))}return null}}const f="glTF",m=12,g={JSON:1313821514,BIN:5130562};class v{constructor(t){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,m);if(this.header={magic:i.LoaderUtils.decodeText(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==f)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const r=this.header.length-m,s=new DataView(t,m);let a=0;while(a<r){const e=s.getUint32(a,!0);a+=4;const n=s.getUint32(a,!0);if(a+=4,n===g.JSON){const n=new Uint8Array(t,m+a,e);this.content=i.LoaderUtils.decodeText(n)}else if(n===g.BIN){const n=m+a;this.body=t.slice(n,n+e)}a+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class y{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const c in s){const t=P[c]||c.toLowerCase();a[t]=s[c]}for(const c in t.attributes){const e=P[c]||c.toLowerCase();if(void 0!==s[c]){const i=n.accessors[t.attributes[c]],r=A[i.componentType];l[e]=r,o[e]=!0===i.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e){i.decodeDracoFile(t,(function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)}),a,l)}))}))}}class x{constructor(){this.name=n.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===e.offset&&void 0===e.rotation&&void 0===e.scale||(t=t.clone(),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0),t}}class b extends i.MeshStandardMaterial{constructor(t){super(),this.isGLTFSpecularGlossinessMaterial=!0;const e=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),s=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),a=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),o={specular:{value:(new i.Color).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=o,this.onBeforeCompile=function(t){for(const e in o)t.uniforms[e]=o[e];t.fragmentShader=t.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",e).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",r).replace("#include <metalnessmap_fragment>",s).replace("#include <lights_physical_fragment>",a)},Object.defineProperties(this,{specular:{get:function(){return o.specular.value},set:function(t){o.specular.value=t}},specularMap:{get:function(){return o.specularMap.value},set:function(t){o.specularMap.value=t,t?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return o.glossiness.value},set:function(t){o.glossiness.value=t}},glossinessMap:{get:function(){return o.glossinessMap.value},set:function(t){o.glossinessMap.value=t,t?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}copy(t){return super.copy(t),this.specularMap=t.specularMap,this.specular.copy(t.specular),this.glossinessMap=t.glossinessMap,this.glossiness=t.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class w{constructor(){this.name=n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"]}getMaterialType(){return b}extendParams(t,e,n){const r=e.extensions[this.name];t.color=new i.Color(1,1,1),t.opacity=1;const s=[];if(Array.isArray(r.diffuseFactor)){const e=r.diffuseFactor;t.color.fromArray(e),t.opacity=e[3]}if(void 0!==r.diffuseTexture&&s.push(n.assignTexture(t,"map",r.diffuseTexture)),t.emissive=new i.Color(0,0,0),t.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,t.specular=new i.Color(1,1,1),Array.isArray(r.specularFactor)&&t.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){const e=r.specularGlossinessTexture;s.push(n.assignTexture(t,"glossinessMap",e)),s.push(n.assignTexture(t,"specularMap",e))}return Promise.all(s)}createMaterial(t){const e=new b(t);return e.fog=!0,e.color=t.color,e.map=void 0===t.map?null:t.map,e.lightMap=null,e.lightMapIntensity=1,e.aoMap=void 0===t.aoMap?null:t.aoMap,e.aoMapIntensity=1,e.emissive=t.emissive,e.emissiveIntensity=1,e.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,e.bumpMap=void 0===t.bumpMap?null:t.bumpMap,e.bumpScale=1,e.normalMap=void 0===t.normalMap?null:t.normalMap,e.normalMapType=i.TangentSpaceNormalMap,t.normalScale&&(e.normalScale=t.normalScale),e.displacementMap=null,e.displacementScale=1,e.displacementBias=0,e.specularMap=void 0===t.specularMap?null:t.specularMap,e.specular=t.specular,e.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,e.glossiness=t.glossiness,e.alphaMap=null,e.envMap=void 0===t.envMap?null:t.envMap,e.envMapIntensity=1,e.refractionRatio=.98,e}}class _{constructor(){this.name=n.KHR_MESH_QUANTIZATION}}class M extends i.Interpolant{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let s=0;s!==i;s++)e[s]=n[r+s];return e}}M.prototype.beforeStart_=M.prototype.copySampleValue_,M.prototype.afterEnd_=M.prototype.copySampleValue_,M.prototype.interpolate_=function(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,c=i-e,u=(n-e)/c,h=u*u,d=h*u,p=t*l,f=p-l,m=-2*d+3*h,g=d-h,v=1-m,y=g-h+u;for(let x=0;x!==a;x++){const t=s[f+x+a],e=s[f+x+o]*c,n=s[p+x+a],i=s[p+x]*c;r[x]=v*t+y*e+m*n+g*i}return r};const S=new i.Quaternion;class T extends M{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return S.fromArray(r).normalize().toArray(r),r}}const E={FLOAT:5126,FLOAT_MAT3:35675,FLOAT_MAT4:35676,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,LINEAR:9729,REPEAT:10497,SAMPLER_2D:35678,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123},A={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},L={9728:i.NearestFilter,9729:i.LinearFilter,9984:i.NearestMipmapNearestFilter,9985:i.LinearMipmapNearestFilter,9986:i.NearestMipmapLinearFilter,9987:i.LinearMipmapLinearFilter},R={33071:i.ClampToEdgeWrapping,33648:i.MirroredRepeatWrapping,10497:i.RepeatWrapping},C={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},P={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},I={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},D={CUBICSPLINE:void 0,LINEAR:i.InterpolateLinear,STEP:i.InterpolateDiscrete},N={OPAQUE:"OPAQUE",MASK:"MASK",BLEND:"BLEND"};function O(t,e){return"string"!==typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}function F(t){return void 0===t["DefaultMaterial"]&&(t["DefaultMaterial"]=new i.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:i.FrontSide})),t["DefaultMaterial"]}function B(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function z(t,e){void 0!==e.extras&&("object"===typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function k(t,e,n){let i=!1,r=!1;for(let o=0,l=e.length;o<l;o++){const t=e[o];if(void 0!==t.POSITION&&(i=!0),void 0!==t.NORMAL&&(r=!0),i&&r)break}if(!i&&!r)return Promise.resolve(t);const s=[],a=[];for(let o=0,l=e.length;o<l;o++){const l=e[o];if(i){const e=void 0!==l.POSITION?n.getDependency("accessor",l.POSITION):t.attributes.position;s.push(e)}if(r){const e=void 0!==l.NORMAL?n.getDependency("accessor",l.NORMAL):t.attributes.normal;a.push(e)}}return Promise.all([Promise.all(s),Promise.all(a)]).then((function(e){const n=e[0],s=e[1];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=s),t.morphTargetsRelative=!0,t}))}function U(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function H(t){const e=t.extensions&&t.extensions[n.KHR_DRACO_MESH_COMPRESSION];let i;return i=e?"draco:"+e.bufferView+":"+e.indices+":"+G(e.attributes):t.indices+":"+G(t.attributes)+":"+t.mode,i}function G(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function V(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class W{constructor(t={},n={}){this.json=t,this.extensions={},this.plugins={},this.options=n,this.cache=new e,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.textureCache={},this.nodeNamesUsed={},"undefined"!==typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new i.ImageBitmapLoader(this.options.manager):this.textureLoader=new i.TextureLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new i.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};B(r,s,i),z(s,i),Promise.all(n._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let i=0,r=e.length;i<r;i++){const n=e[i].joints;for(let e=0,i=n.length;e<i;e++)t[n[e]].isBone=!0}for(let i=0,r=t.length;i<r;i++){const e=t[i];void 0!==e.mesh&&(this._addNodeRef(this.meshCache,e.mesh),void 0!==e.skin&&(n[e.mesh].isSkinnedMesh=!0)),void 0!==e.camera&&this._addNodeRef(this.cameraCache,e.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone();return i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this.loadNode(e);break;case"mesh":i=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":i=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":i=this.loadSkin(e);break;case"animation":i=this.loadAnimation(e);break;case"camera":i=this.loadCamera(e);break;default:throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],i=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);const r=this.options;return new Promise((function(t,n){i.load(O(e.uri,r.path),t,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))}loadAccessor(t){const e=this,n=this.json,r=this.json.accessors[t];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);const s=[];return void 0!==r.bufferView?s.push(this.getDependency("bufferView",r.bufferView)):s.push(null),void 0!==r.sparse&&(s.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),s.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(s).then((function(t){const s=t[0],a=C[r.type],o=A[r.componentType],l=o.BYTES_PER_ELEMENT,c=l*a,u=r.byteOffset||0,h=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,d=!0===r.normalized;let p,f;if(h&&h!==c){const t=Math.floor(u/h),n="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+t+":"+r.count;let c=e.cache.get(n);c||(p=new o(s,t*h,r.count*h/l),c=new i.InterleavedBuffer(p,h/l),e.cache.add(n,c)),f=new i.InterleavedBufferAttribute(c,a,u%h/l,d)}else p=null===s?new o(r.count*a):new o(s,u,r.count*a),f=new i.BufferAttribute(p,a,d);if(void 0!==r.sparse){const e=C.SCALAR,n=A[r.sparse.indices.componentType],l=r.sparse.indices.byteOffset||0,c=r.sparse.values.byteOffset||0,u=new n(t[1],l,r.sparse.count*e),h=new o(t[2],c,r.sparse.count*a);null!==s&&(f=new i.BufferAttribute(f.array.slice(),f.itemSize,f.normalized));for(let t=0,i=u.length;t<i;t++){const e=u[t];if(f.setX(e,h[t*a]),a>=2&&f.setY(e,h[t*a+1]),a>=3&&f.setZ(e,h[t*a+2]),a>=4&&f.setW(e,h[t*a+3]),a>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.")}}return f}))}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t],r=e.images[i.source];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,r,s)}loadTextureImage(t,e,n){const r=this,s=this.json,a=this.options,o=s.textures[t],l=(e.uri||e.bufferView)+":"+o.sampler;if(this.textureCache[l])return this.textureCache[l];const c=self.URL||self.webkitURL;let u=e.uri||"",h=!1,d=!0;const p=u.search(/\.jpe?g($|\?)/i)>0||0===u.search(/^data\:image\/jpeg/);if(("image/jpeg"===e.mimeType||p)&&(d=!1),void 0!==e.bufferView)u=r.getDependency("bufferView",e.bufferView).then((function(t){if("image/png"===e.mimeType){const e=new DataView(t,25,1).getUint8(0,!1);d=6===e||4===e||3===e}h=!0;const n=new Blob([t],{type:e.mimeType});return u=c.createObjectURL(n),u}));else if(void 0===e.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const f=Promise.resolve(u).then((function(t){return new Promise((function(e,r){let s=e;!0===n.isImageBitmapLoader&&(s=function(t){const n=new i.Texture(t);n.needsUpdate=!0,e(n)}),n.load(O(t,a.path),s,void 0,r)}))})).then((function(e){!0===h&&c.revokeObjectURL(u),e.flipY=!1,o.name&&(e.name=o.name),d||(e.format=i.RGBFormat);const n=s.samplers||{},a=n[o.sampler]||{};return e.magFilter=L[a.magFilter]||i.LinearFilter,e.minFilter=L[a.minFilter]||i.LinearMipmapLinearFilter,e.wrapS=R[a.wrapS]||i.RepeatWrapping,e.wrapT=R[a.wrapT]||i.RepeatWrapping,r.associations.set(e,{type:"textures",index:t}),e})).catch((function(){return console.error("THREE.GLTFLoader: Couldn't load texture",u),null}));return this.textureCache[l]=f,f}assignTexture(t,e,i){const r=this;return this.getDependency("texture",i.index).then((function(s){if(void 0===i.texCoord||0==i.texCoord||"aoMap"===e&&1==i.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+i.texCoord+" for texture "+e+" not yet supported."),r.extensions[n.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const r=void 0!==e.attributes.tangent,s=void 0!==e.attributes.color,a=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new i.PointsMaterial,i.Material.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new i.LineBasicMaterial,i.Material.prototype.copy.call(e,n),e.color.copy(n.color),this.cache.add(t,e)),n=e}if(r||s||a){let t="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(t+="specular-glossiness:"),r&&(t+="vertex-tangents:"),s&&(t+="vertex-colors:"),a&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),s&&(e.vertexColors=!0),a&&(e.flatShading=!0),r&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}n.aoMap&&void 0===e.attributes.uv2&&void 0!==e.attributes.uv&&e.setAttribute("uv2",e.attributes.uv),t.material=n}getMaterialType(){return i.MeshStandardMaterial}loadMaterial(t){const e=this,r=this.json,s=this.extensions,a=r.materials[t];let o;const l={},c=a.extensions||{},u=[];if(c[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){const t=s[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];o=t.getMaterialType(),u.push(t.extendParams(l,a,e))}else if(c[n.KHR_MATERIALS_UNLIT]){const t=s[n.KHR_MATERIALS_UNLIT];o=t.getMaterialType(),u.push(t.extendParams(l,a,e))}else{const n=a.pbrMetallicRoughness||{};if(l.color=new i.Color(1,1,1),l.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;l.color.fromArray(t),l.opacity=t[3]}void 0!==n.baseColorTexture&&u.push(e.assignTexture(l,"map",n.baseColorTexture)),l.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,l.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(u.push(e.assignTexture(l,"metalnessMap",n.metallicRoughnessTexture)),u.push(e.assignTexture(l,"roughnessMap",n.metallicRoughnessTexture))),o=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),u.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,l)}))))}!0===a.doubleSided&&(l.side=i.DoubleSide);const h=a.alphaMode||N.OPAQUE;return h===N.BLEND?(l.transparent=!0,l.depthWrite=!1):(l.format=i.RGBFormat,l.transparent=!1,h===N.MASK&&(l.alphaTest=void 0!==a.alphaCutoff?a.alphaCutoff:.5)),void 0!==a.normalTexture&&o!==i.MeshBasicMaterial&&(u.push(e.assignTexture(l,"normalMap",a.normalTexture)),l.normalScale=new i.Vector2(1,-1),void 0!==a.normalTexture.scale&&l.normalScale.set(a.normalTexture.scale,-a.normalTexture.scale)),void 0!==a.occlusionTexture&&o!==i.MeshBasicMaterial&&(u.push(e.assignTexture(l,"aoMap",a.occlusionTexture)),void 0!==a.occlusionTexture.strength&&(l.aoMapIntensity=a.occlusionTexture.strength)),void 0!==a.emissiveFactor&&o!==i.MeshBasicMaterial&&(l.emissive=(new i.Color).fromArray(a.emissiveFactor)),void 0!==a.emissiveTexture&&o!==i.MeshBasicMaterial&&u.push(e.assignTexture(l,"emissiveMap",a.emissiveTexture)),Promise.all(u).then((function(){let r;return 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i=0,l=a.length;i<l;i++){const t=void 0===a[i].material?F(this.cache):this.getDependency("material",a[i].material);o.push(t)}return o.push(e.loadGeometries(a)),Promise.all(o).then((function(n){const o=n.slice(0,n.length-1),l=n[n.length-1],c=[];for(let h=0,d=l.length;h<d;h++){const n=l[h],u=a[h];let d;const p=o[h];if(u.mode===E.TRIANGLES||u.mode===E.TRIANGLE_STRIP||u.mode===E.TRIANGLE_FAN||void 0===u.mode)d=!0===s.isSkinnedMesh?new i.SkinnedMesh(n,p):new i.Mesh(n,p),!0!==d.isSkinnedMesh||d.geometry.attributes.skinWeight.normalized||d.normalizeSkinWeights(),u.mode===E.TRIANGLE_STRIP?d.geometry=Z(d.geometry,i.TriangleStripDrawMode):u.mode===E.TRIANGLE_FAN&&(d.geometry=Z(d.geometry,i.TriangleFanDrawMode));else if(u.mode===E.LINES)d=new i.LineSegments(n,p);else if(u.mode===E.LINE_STRIP)d=new i.Line(n,p);else if(u.mode===E.LINE_LOOP)d=new i.LineLoop(n,p);else{if(u.mode!==E.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+u.mode);d=new 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e=this.json,n=e.animations[t],r=[],s=[],a=[],o=[],l=[];for(let i=0,c=n.channels.length;i<c;i++){const t=n.channels[i],e=n.samplers[t.sampler],c=t.target,u=void 0!==c.node?c.node:c.id,h=void 0!==n.parameters?n.parameters[e.input]:e.input,d=void 0!==n.parameters?n.parameters[e.output]:e.output;r.push(this.getDependency("node",u)),s.push(this.getDependency("accessor",h)),a.push(this.getDependency("accessor",d)),o.push(e),l.push(c)}return Promise.all([Promise.all(r),Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const r=e[0],s=e[1],a=e[2],o=e[3],l=e[4],c=[];for(let t=0,n=r.length;t<n;t++){const e=r[t],n=s[t],u=a[t],h=o[t],d=l[t];if(void 0===e)continue;let p;switch(e.updateMatrix(),e.matrixAutoUpdate=!0,I[d.path]){case I.weights:p=i.NumberKeyframeTrack;break;case I.rotation:p=i.QuaternionKeyframeTrack;break;case I.position:case I.scale:default:p=i.VectorKeyframeTrack;break}const f=e.name?e.name:e.uuid,m=void 0!==h.interpolation?D[h.interpolation]:i.InterpolateLinear,g=[];I[d.path]===I.weights?e.traverse((function(t){!0===t.isMesh&&t.morphTargetInfluences&&g.push(t.name?t.name:t.uuid)})):g.push(f);let v=u.array;if(u.normalized){const t=V(v.constructor),e=new Float32Array(v.length);for(let n=0,i=v.length;n<i;n++)e[n]=v[n]*t;v=e}for(let t=0,r=g.length;t<r;t++){const e=new p(g[t]+"."+I[d.path],n.array,v,m);"CUBICSPLINE"===h.interpolation&&(e.createInterpolant=function(t){const e=this instanceof i.QuaternionKeyframeTrack?T:M;return new e(this.times,this.values,this.getValueSize()/3,t)},e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),c.push(e)}}const u=n.name?n.name:"animation_"+t;return new i.AnimationClip(u,void 0,c)}))}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then((function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse((function(t){if(t.isMesh)for(let 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0!==e.inverseBindMatrices&&n.fromArray(e.inverseBindMatrices.array,16*a),s.push(n)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[a])}t.bind(new i.Skeleton(r,s),t.matrixWorld)})),t}))})).then((function(t){e.add(t);const i=[];if(s.children){const e=s.children;for(let s=0,a=e.length;s<a;s++){const a=e[s];i.push(j(a,t,n,r))}}return Promise.all(i)}))}function q(t,e,n){const r=e.attributes,s=new i.Box3;if(void 0===r.POSITION)return;{const t=n.json.accessors[r.POSITION],e=t.min,a=t.max;if(void 0===e||void 0===a)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(s.set(new i.Vector3(e[0],e[1],e[2]),new i.Vector3(a[0],a[1],a[2])),t.normalized){const e=V(A[t.componentType]);s.min.multiplyScalar(e),s.max.multiplyScalar(e)}}const a=e.targets;if(void 0!==a){const t=new i.Vector3,e=new i.Vector3;for(let i=0,r=a.length;i<r;i++){const r=a[i];if(void 0!==r.POSITION){const 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i.FileLoader(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){try{e(s.parse(n,a))}catch(i){r?r(i):console.error(i),s.manager.itemError(t)}}),n,r)}setMaterialOptions(t){return this.materialOptions=t,this}parse(t,n){const i=t.split("\n");let r={};const s=/\s+/,a={};for(let e=0;e<i.length;e++){let t=i[e];if(t=t.trim(),0===t.length||"#"===t.charAt(0))continue;const n=t.indexOf(" ");let o=n>=0?t.substring(0,n):t;o=o.toLowerCase();let l=n>=0?t.substring(n+1):"";if(l=l.trim(),"newmtl"===o)r={name:l},a[l]=r;else if("ka"===o||"kd"===o||"ks"===o||"ke"===o){const t=l.split(s,3);r[o]=[parseFloat(t[0]),parseFloat(t[1]),parseFloat(t[2])]}else r[o]=l}const o=new e(this.resourcePath||n,this.materialOptions);return o.setCrossOrigin(this.crossOrigin),o.setManager(this.manager),o.setMaterials(a),o}}class e{constructor(t="",e={}){this.baseUrl=t,this.options=e,this.materialsInfo={},this.materials={},this.materialsArray=[],this.nameLookup={},this.crossOrigin="anonymous",this.side=void 0!==this.options.side?this.options.side:i.FrontSide,this.wrap=void 0!==this.options.wrap?this.options.wrap:i.RepeatWrapping}setCrossOrigin(t){return this.crossOrigin=t,this}setManager(t){this.manager=t}setMaterials(t){this.materialsInfo=this.convert(t),this.materials={},this.materialsArray=[],this.nameLookup={}}convert(t){if(!this.options)return t;const e={};for(const n in t){const i=t[n],r={};e[n]=r;for(const t in i){let e=!0,n=i[t];const s=t.toLowerCase();switch(s){case"kd":case"ka":case"ks":this.options&&this.options.normalizeRGB&&(n=[n[0]/255,n[1]/255,n[2]/255]),this.options&&this.options.ignoreZeroRGBs&&0===n[0]&&0===n[1]&&0===n[2]&&(e=!1);break;default:break}e&&(r[s]=n)}}return e}preload(){for(const t in this.materialsInfo)this.create(t)}getIndex(t){return this.nameLookup[t]}getAsArray(){let t=0;for(const e in this.materialsInfo)this.materialsArray[t]=this.create(e),this.nameLookup[e]=t,t++;return this.materialsArray}create(t){return void 0===this.materials[t]&&this.createMaterial_(t),this.materials[t]}createMaterial_(t){const e=this,n=this.materialsInfo[t],r={name:t,side:this.side};function s(t,e){return"string"!==typeof e||""===e?"":/^https?:\/\//i.test(e)?e:t+e}function a(t,n){if(r[t])return;const i=e.getTextureParams(n,r),a=e.loadTexture(s(e.baseUrl,i.url));a.repeat.copy(i.scale),a.offset.copy(i.offset),a.wrapS=e.wrap,a.wrapT=e.wrap,r[t]=a}for(const o in n){const t=n[o];let e;if(""!==t)switch(o.toLowerCase()){case"kd":r.color=(new i.Color).fromArray(t);break;case"ks":r.specular=(new i.Color).fromArray(t);break;case"ke":r.emissive=(new i.Color).fromArray(t);break;case"map_kd":a("map",t);break;case"map_ks":a("specularMap",t);break;case"map_ke":a("emissiveMap",t);break;case"norm":a("normalMap",t);break;case"map_bump":case"bump":a("bumpMap",t);break;case"map_d":a("alphaMap",t),r.transparent=!0;break;case"ns":r.shininess=parseFloat(t);break;case"d":e=parseFloat(t),e<1&&(r.opacity=e,r.transparent=!0);break;case"tr":e=parseFloat(t),this.options&&this.options.invertTrProperty&&(e=1-e),e>0&&(r.opacity=1-e,r.transparent=!0);break;default:break}}return this.materials[t]=new i.MeshPhongMaterial(r),this.materials[t]}getTextureParams(t,e){const n={scale:new i.Vector2(1,1),offset:new i.Vector2(0,0)},r=t.split(/\s+/);let s;return s=r.indexOf("-bm"),s>=0&&(e.bumpScale=parseFloat(r[s+1]),r.splice(s,2)),s=r.indexOf("-s"),s>=0&&(n.scale.set(parseFloat(r[s+1]),parseFloat(r[s+2])),r.splice(s,4)),s=r.indexOf("-o"),s>=0&&(n.offset.set(parseFloat(r[s+1]),parseFloat(r[s+2])),r.splice(s,4)),n.url=r.join(" ").trim(),n}loadTexture(t,e,n,r,s){const a=void 0!==this.manager?this.manager:i.DefaultLoadingManager;let o=a.getHandler(t);null===o&&(o=new i.TextureLoader(a)),o.setCrossOrigin&&o.setCrossOrigin(this.crossOrigin);const l=o.load(t,n,r,s);return void 0!==e&&(l.mapping=e),l}}i.MTLLoader=t})(),t.exports=i.MTLLoader},91326:function(t,e,n){const i=n(31746);(function(){const t=/^[og]\s*(.+)?/,e=/^mtllib /,n=/^usemtl /,r=/^usemap /,s=new i.Vector3,a=new i.Vector3,o=new i.Vector3,l=new i.Vector3,c=new i.Vector3;function u(){const t={objects:[],object:{},vertices:[],normals:[],colors:[],uvs:[],materials:{},materialLibraries:[],startObject:function(t,e){if(this.object&&!1===this.object.fromDeclaration)return this.object.name=t,void(this.object.fromDeclaration=!1!==e);const n=this.object&&"function"===typeof this.object.currentMaterial?this.object.currentMaterial():void 0;if(this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0),this.object={name:t||"",fromDeclaration:!1!==e,geometry:{vertices:[],normals:[],colors:[],uvs:[],hasUVIndices:!1},materials:[],smooth:!0,startMaterial:function(t,e){const n=this._finalize(!1);n&&(n.inherited||n.groupCount<=0)&&this.materials.splice(n.index,1);const i={index:this.materials.length,name:t||"",mtllib:Array.isArray(e)&&e.length>0?e[e.length-1]:"",smooth:void 0!==n?n.smooth:this.smooth,groupStart:void 0!==n?n.groupEnd:0,groupEnd:-1,groupCount:-1,inherited:!1,clone:function(t){const e={index:"number"===typeof t?t:this.index,name:this.name,mtllib:this.mtllib,smooth:this.smooth,groupStart:0,groupEnd:-1,groupCount:-1,inherited:!1};return e.clone=this.clone.bind(e),e}};return this.materials.push(i),i},currentMaterial:function(){if(this.materials.length>0)return this.materials[this.materials.length-1]},_finalize:function(t){const e=this.currentMaterial();if(e&&-1===e.groupEnd&&(e.groupEnd=this.geometry.vertices.length/3,e.groupCount=e.groupEnd-e.groupStart,e.inherited=!1),t&&this.materials.length>1)for(let n=this.materials.length-1;n>=0;n--)this.materials[n].groupCount<=0&&this.materials.splice(n,1);return t&&0===this.materials.length&&this.materials.push({name:"",smooth:this.smooth}),e}},n&&n.name&&"function"===typeof n.clone){const t=n.clone(0);t.inherited=!0,this.object.materials.push(t)}this.objects.push(this.object)},finalize:function(){this.object&&"function"===typeof this.object._finalize&&this.object._finalize(!0)},parseVertexIndex:function(t,e){const n=parseInt(t,10);return 3*(n>=0?n-1:n+e/3)},parseNormalIndex:function(t,e){const n=parseInt(t,10);return 3*(n>=0?n-1:n+e/3)},parseUVIndex:function(t,e){const n=parseInt(t,10);return 2*(n>=0?n-1:n+e/2)},addVertex:function(t,e,n){const i=this.vertices,r=this.object.geometry.vertices;r.push(i[t+0],i[t+1],i[t+2]),r.push(i[e+0],i[e+1],i[e+2]),r.push(i[n+0],i[n+1],i[n+2])},addVertexPoint:function(t){const e=this.vertices,n=this.object.geometry.vertices;n.push(e[t+0],e[t+1],e[t+2])},addVertexLine:function(t){const e=this.vertices,n=this.object.geometry.vertices;n.push(e[t+0],e[t+1],e[t+2])},addNormal:function(t,e,n){const i=this.normals,r=this.object.geometry.normals;r.push(i[t+0],i[t+1],i[t+2]),r.push(i[e+0],i[e+1],i[e+2]),r.push(i[n+0],i[n+1],i[n+2])},addFaceNormal:function(t,e,n){const i=this.vertices,r=this.object.geometry.normals;s.fromArray(i,t),a.fromArray(i,e),o.fromArray(i,n),c.subVectors(o,a),l.subVectors(s,a),c.cross(l),c.normalize(),r.push(c.x,c.y,c.z),r.push(c.x,c.y,c.z),r.push(c.x,c.y,c.z)},addColor:function(t,e,n){const i=this.colors,r=this.object.geometry.colors;void 0!==i[t]&&r.push(i[t+0],i[t+1],i[t+2]),void 0!==i[e]&&r.push(i[e+0],i[e+1],i[e+2]),void 0!==i[n]&&r.push(i[n+0],i[n+1],i[n+2])},addUV:function(t,e,n){const i=this.uvs,r=this.object.geometry.uvs;r.push(i[t+0],i[t+1]),r.push(i[e+0],i[e+1]),r.push(i[n+0],i[n+1])},addDefaultUV:function(){const t=this.object.geometry.uvs;t.push(0,0),t.push(0,0),t.push(0,0)},addUVLine:function(t){const e=this.uvs,n=this.object.geometry.uvs;n.push(e[t+0],e[t+1])},addFace:function(t,e,n,i,r,s,a,o,l){const c=this.vertices.length;let u=this.parseVertexIndex(t,c),h=this.parseVertexIndex(e,c),d=this.parseVertexIndex(n,c);if(this.addVertex(u,h,d),this.addColor(u,h,d),void 0!==a&&""!==a){const t=this.normals.length;u=this.parseNormalIndex(a,t),h=this.parseNormalIndex(o,t),d=this.parseNormalIndex(l,t),this.addNormal(u,h,d)}else this.addFaceNormal(u,h,d);if(void 0!==i&&""!==i){const t=this.uvs.length;u=this.parseUVIndex(i,t),h=this.parseUVIndex(r,t),d=this.parseUVIndex(s,t),this.addUV(u,h,d),this.object.geometry.hasUVIndices=!0}else this.addDefaultUV()},addPointGeometry:function(t){this.object.geometry.type="Points";const e=this.vertices.length;for(let n=0,i=t.length;n<i;n++){const i=this.parseVertexIndex(t[n],e);this.addVertexPoint(i),this.addColor(i)}},addLineGeometry:function(t,e){this.object.geometry.type="Line";const n=this.vertices.length,i=this.uvs.length;for(let r=0,s=t.length;r<s;r++)this.addVertexLine(this.parseVertexIndex(t[r],n));for(let r=0,s=e.length;r<s;r++)this.addUVLine(this.parseUVIndex(e[r],i))}};return t.startObject("",!1),t}class h extends i.Loader{constructor(t){super(t),this.materials=null}load(t,e,n,r){const s=this,a=new i.FileLoader(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){try{e(s.parse(n))}catch(i){r?r(i):console.error(i),s.manager.itemError(t)}}),n,r)}setMaterials(t){return this.materials=t,this}parse(s){const a=new u;-1!==s.indexOf("\r\n")&&(s=s.replace(/\r\n/g,"\n")),-1!==s.indexOf("\\\n")&&(s=s.replace(/\\\n/g,""));const o=s.split("\n");let l="",c="",h=0,d=[];const p="function"===typeof"".trimLeft;for(let i=0,u=o.length;i<u;i++)if(l=o[i],l=p?l.trimLeft():l.trim(),h=l.length,0!==h&&(c=l.charAt(0),"#"!==c))if("v"===c){const t=l.split(/\s+/);switch(t[0]){case"v":a.vertices.push(parseFloat(t[1]),parseFloat(t[2]),parseFloat(t[3])),t.length>=7?a.colors.push(parseFloat(t[4]),parseFloat(t[5]),parseFloat(t[6])):a.colors.push(void 0,void 0,void 0);break;case"vn":a.normals.push(parseFloat(t[1]),parseFloat(t[2]),parseFloat(t[3]));break;case"vt":a.uvs.push(parseFloat(t[1]),parseFloat(t[2]));break}}else if("f"===c){const t=l.substr(1).trim(),e=t.split(/\s+/),n=[];for(let r=0,s=e.length;r<s;r++){const t=e[r];if(t.length>0){const e=t.split("/");n.push(e)}}const i=n[0];for(let r=1,s=n.length-1;r<s;r++){const t=n[r],e=n[r+1];a.addFace(i[0],t[0],e[0],i[1],t[1],e[1],i[2],t[2],e[2])}}else if("l"===c){const t=l.substring(1).trim().split(" ");let e=[];const n=[];if(-1===l.indexOf("/"))e=t;else for(let i=0,r=t.length;i<r;i++){const r=t[i].split("/");""!==r[0]&&e.push(r[0]),""!==r[1]&&n.push(r[1])}a.addLineGeometry(e,n)}else if("p"===c){const t=l.substr(1).trim(),e=t.split(" ");a.addPointGeometry(e)}else if(null!==(d=t.exec(l))){const t=(" "+d[0].substr(1).trim()).substr(1);a.startObject(t)}else if(n.test(l))a.object.startMaterial(l.substring(7).trim(),a.materialLibraries);else if(e.test(l))a.materialLibraries.push(l.substring(7).trim());else if(r.test(l))console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');else if("s"===c){if(d=l.split(" "),d.length>1){const t=d[1].trim().toLowerCase();a.object.smooth="0"!==t&&"off"!==t}else a.object.smooth=!0;const t=a.object.currentMaterial();t&&(t.smooth=a.object.smooth)}else{if("\0"===l)continue;console.warn('THREE.OBJLoader: Unexpected line: "'+l+'"')}a.finalize();const f=new i.Group;f.materialLibraries=[].concat(a.materialLibraries);const m=!(1===a.objects.length&&0===a.objects[0].geometry.vertices.length);if(!0===m)for(let t=0,e=a.objects.length;t<e;t++){const e=a.objects[t],n=e.geometry,r=e.materials,s="Line"===n.type,o="Points"===n.type;let l=!1;if(0===n.vertices.length)continue;const c=new i.BufferGeometry;c.setAttribute("position",new i.Float32BufferAttribute(n.vertices,3)),n.normals.length>0&&c.setAttribute("normal",new i.Float32BufferAttribute(n.normals,3)),n.colors.length>0&&(l=!0,c.setAttribute("color",new i.Float32BufferAttribute(n.colors,3))),!0===n.hasUVIndices&&c.setAttribute("uv",new i.Float32BufferAttribute(n.uvs,2));const u=[];for(let t=0,d=r.length;t<d;t++){const e=r[t],n=e.name+"_"+e.smooth+"_"+l;let c=a.materials[n];if(null!==this.materials)if(c=this.materials.create(e.name),!s||!c||c instanceof i.LineBasicMaterial){if(o&&c&&!(c instanceof i.PointsMaterial)){const t=new i.PointsMaterial({size:10,sizeAttenuation:!1});i.Material.prototype.copy.call(t,c),t.color.copy(c.color),t.map=c.map,c=t}}else{const t=new i.LineBasicMaterial;i.Material.prototype.copy.call(t,c),t.color.copy(c.color),c=t}void 0===c&&(c=s?new i.LineBasicMaterial:o?new i.PointsMaterial({size:1,sizeAttenuation:!1}):new i.MeshPhongMaterial,c.name=e.name,c.flatShading=!e.smooth,c.vertexColors=l,a.materials[n]=c),u.push(c)}let h;if(u.length>1){for(let t=0,e=r.length;t<e;t++){const e=r[t];c.addGroup(e.groupStart,e.groupCount,t)}h=s?new i.LineSegments(c,u):o?new i.Points(c,u):new i.Mesh(c,u)}else h=s?new i.LineSegments(c,u[0]):o?new i.Points(c,u[0]):new i.Mesh(c,u[0]);h.name=e.name,f.add(h)}else if(a.vertices.length>0){const t=new i.PointsMaterial({size:1,sizeAttenuation:!1}),e=new i.BufferGeometry;e.setAttribute("position",new i.Float32BufferAttribute(a.vertices,3)),a.colors.length>0&&void 0!==a.colors[0]&&(e.setAttribute("color",new i.Float32BufferAttribute(a.colors,3)),t.vertexColors=!0);const n=new i.Points(e,t);f.add(n)}return f}}i.OBJLoader=h})(),t.exports=i.OBJLoader},65581:function(t,e,n){const i=n(84698),r=(n(87282),n(31746)),s=n(18785),a=n(37178);function l(){}l.prototype={line:function(t){t=i._validate(t,this._defaults.line);var e=i.lnglatsToWorld(t.geometry),n=i.normalizeVertices(e),s=i.flattenVectors(n.vertices),a=new Float32Array(s),o=new r.BufferGeometry;o.setAttribute("position",new r.BufferAttribute(a,3));var l=new r.LineBasicMaterial({color:16711680,linewidth:21}),c=new r.Line(o,l);return c.options=options||{},c.position.copy(n.position),c},extrusion:function(t){},unenroll:function(t,e){var n=this;e||n.animationManager.unenroll(t)},_addMethods:function(t,e){var n=this;const s="label",o="tooltip",c="help",u="shadowPlane";if(e);else{function h(t,e,n,r){let s=i.radify(r);t.position.sub(e),t.position.applyAxisAngle(n,s),t.position.add(e),t.rotateOnAxis(n,s),tb.map.repaint=!0}t.coordinates||(t.coordinates=[0,0,0]),Object.defineProperty(t,"model",{get(){return t.getObjectByName("model")}}),Object.defineProperty(t,"animations",{get(){const e=t.model;return e?e.animations:null}}),n.animationManager.enroll(t),t.setCoords=function(e){return t.userData.topMargin&&t.userData.feature&&(e[2]+=((t.userData.feature.properties.height||0)-(t.userData.feature.properties.base_height||t.userData.feature.properties.min_height||0))*(t.userData.topMargin||0)),t.coordinates=e,t.set({position:e}),t},t.setTranslate=function(e){return t.set({translate:e}),t},t.setRotation=function(e){"number"===typeof e&&(e={z:e});var n={x:i.radify(e.x)||t.rotation.x,y:i.radify(e.y)||t.rotation.y,z:i.radify(e.z)||t.rotation.z};t._setObject({rotation:[n.x,n.y,n.z]})},t.calculateAdjustedPosition=function(e,n,r){let s=e.slice(),a=i.unprojectFromWorld(t.modelSize);return r?(s[0]-=0!=n.x?a[0]/n.x:0,s[1]-=0!=n.y?a[1]/n.y:0,s[2]-=0!=n.z?a[2]/n.z:0):(s[0]+=0!=n.x?a[0]/n.x:0,s[1]+=0!=n.y?a[1]/n.y:0,s[2]+=0!=n.z?a[2]/n.z:0),s},t.setRotationAxis=function(e){"number"===typeof e&&(e={z:e});let n=t.modelBox(),i=new r.Vector3(n.max.x,n.max.y,n.min.z);0!=e.x&&h(t,i,new r.Vector3(0,0,1),e.x),0!=e.y&&h(t,i,new r.Vector3(0,0,1),e.y),0!=e.z&&h(t,i,new r.Vector3(0,0,1),e.z)},Object.defineProperty(t,"scaleGroup",{get(){return t.getObjectByName("scaleGroup")}}),Object.defineProperty(t,"boxGroup",{get(){return t.getObjectByName("boxGroup")}}),Object.defineProperty(t,"boundingBox",{get(){return t.getObjectByName("boxModel")}}),Object.defineProperty(t,"boundingBoxShadow",{get(){return t.getObjectByName("boxShadow")}}),t.drawBoundingBox=function(){let e=t.box3(),n=new r.Group;n.name="boxGroup",n.updateMatrixWorld(!0);let i=new r.Box3Helper(e,l.prototype._defaults.colors.yellow);i.name="boxModel",n.add(i),i.layers.disable(0);let s=e.clone();s.max.z=s.min.z;let a=new r.Box3Helper(s,l.prototype._defaults.colors.black);a.name="boxShadow",n.add(a),a.layers.disable(0),n.visible=!1,t.scaleGroup.add(n),t.setBoundingBoxShadowFloor()},t.setBoundingBoxShadowFloor=function(){if(t.boundingBoxShadow){let e=-t.modelHeight,n=t.rotation,i=t.boundingBoxShadow;i.box.max.z=i.box.min.z=e,i.rotation.y=n.y,i.rotation.x=-n.x}},t.setAnchor=function(e){const n=t.box3(),i=n.getCenter(new r.Vector3);switch(t.none={x:0,y:0,z:0},t.center={x:i.x,y:i.y,z:n.min.z},t.bottom={x:i.x,y:n.max.y,z:n.min.z},t.bottomLeft={x:n.max.x,y:n.max.y,z:n.min.z},t.bottomRight={x:n.min.x,y:n.max.y,z:n.min.z},t.top={x:i.x,y:n.min.y,z:n.min.z},t.topLeft={x:n.max.x,y:n.min.y,z:n.min.z},t.topRight={x:n.min.x,y:n.min.y,z:n.min.z},t.left={x:n.max.x,y:i.y,z:n.min.z},t.right={x:n.min.x,y:i.y,z:n.min.z},e){case"center":t.anchor=t.center;break;case"top":t.anchor=t.top;break;case"top-left":t.anchor=t.topLeft;break;case"top-right":t.anchor=t.topRight;break;case"left":t.anchor=t.left;break;case"right":t.anchor=t.right;break;case"bottom":t.anchor=t.bottom;break;case"bottom-left":default:t.anchor=t.bottomLeft;break;case"bottom-right":t.anchor=t.bottomRight;break;case"auto":case"none":t.anchor=t.none}t.model.position.set(-t.anchor.x,-t.anchor.y,-t.anchor.z)},t.setCenter=function(e){if(e&&(0!=e.x||0!=e.y||0!=e.z)){let n=t.getSize();t.anchor={x:t.anchor.x-n.x*e.x,y:t.anchor.y-n.y*e.y,z:t.anchor.z-n.z*e.z},t.model.position.set(-t.anchor.x,-t.anchor.y,-t.anchor.z)}},Object.defineProperty(t,"label",{get(){return t.getObjectByName(s)}}),Object.defineProperty(t,"tooltip",{get(){return t.getObjectByName(o)}}),Object.defineProperty(t,"help",{get(){return t.getObjectByName(c)}});let f=!1;Object.defineProperty(t,"hidden",{get(){return f},set(e){f!=e&&(f=e,t.visibility=!f)}}),Object.defineProperty(t,"visibility",{get(){return t.visible},set(e){let n=e;if("visible"==e||1==e)n=!0,t.label&&(t.label.visible=n);else{if("none"!=e&&0!=e)return;n=!1,t.label&&t.label.alwaysVisible&&(t.label.visible=n),t.tooltip&&(t.tooltip.visible=n)}if(t.visible!=n){if(t.hidden&&n)return;t.visible=n,t.model&&t.model.traverse((function(e){"Mesh"!=e.type&&"SkinnedMesh"!=e.type||(n&&t.raycasted?e.layers.enable(0):e.layers.disable(0)),"LineSegments"==e.type&&e.layers.disableAll()}))}}}),t.addLabel=function(e,n,i,r){e&&t.drawLabelHTML(e,n,i,r)},t.removeLabel=function(){t.removeCSS2D(s)},t.drawLabelHTML=function(e,i=!1,r=t.anchor,a=.5){let o=n.drawLabelHTML(e,l.prototype._defaults.label.cssClass),c=t.addCSS2D(o,s,r,a);return c.alwaysVisible=i,c.visible=i,c},t.addTooltip=function(e,n,i,r=!0,s=1){let a=t.addHelp(e,o,n,i,s);a.visible=!1,a.custom=r},t.removeTooltip=function(){t.removeCSS2D(o)},t.addHelp=function(e,i=c,r=!1,s=t.anchor,a=0){let o=n.drawTooltip(e,r),l=t.addCSS2D(o,i,s,a);return l.visible=!0,l},t.removeHelp=function(){t.removeCSS2D(c)},t.addCSS2D=function(e,n,i=t.anchor,s=1){if(e){const o=t.box3(),l=o.getSize(new r.Vector3);let c={x:o.max.x,y:o.max.y,z:o.min.z};t.removeCSS2D(n);let u=new a.CSS2DObject(e);return u.name=n,u.position.set(.5*-l.x-t.model.position.x-i.x+c.x,.5*-l.y-t.model.position.y-i.y+c.y,l.z*s),u.visible=!1,t.scaleGroup.add(u),u}},t.removeCSS2D=function(e){let n=t.getObjectByName(e);if(n){n.dispose();let e=t.scaleGroup.children;e.splice(e.indexOf(n),1)}},Object.defineProperty(t,"shadowPlane",{get(){return t.getObjectByName(u)}});let m=!1;Object.defineProperty(t,"castShadow",{get(){return m},set(e){if(t.model&&m!==e){if(t.model.traverse((function(t){t.isMesh&&(t.castShadow=!0)})),e){const n=t.modelSize,i=[n.x,n.y,n.z,t.modelHeight],s=10*Math.max(...i),a=new r.PlaneBufferGeometry(s,s),o=new r.ShadowMaterial;o.opacity=.5;let l=new r.Mesh(a,o);l.name=u,l.layers.enable(1),l.layers.disable(0),l.receiveShadow=e,t.add(l)}else t.traverse((function(e){e.isMesh&&e.material instanceof r.ShadowMaterial&&t.remove(e)}));m=e}}}),t.setReceiveShadowFloor=function(){if(t.castShadow){let e=t.shadowPlane,n=e.position,i=e.rotation;if(n.z=-t.modelHeight,i.y=t.rotation.y,i.x=-t.rotation.x,"meters"===t.userData.units){const i=t.modelSize,r=[i.x,i.y,i.z,-n.z],s=10*Math.max(...r),a=s/e.geometry.parameters.width;e.scale.set(a,a,a)}}};let g=!1;Object.defineProperty(t,"receiveShadow",{get(){return g},set(e){t.model&&g!==e&&(t.model.traverse((function(t){t.isMesh&&(t.receiveShadow=!0)})),g=e)}});let v=!1;Object.defineProperty(t,"wireframe",{get(){return v},set(e){t.model&&v!==e&&(t.model.traverse((function(t){if("Mesh"==t.type||"SkinnedMesh"==t.type){let n=[];Array.isArray(t.material)?n=t.material:n.push(t.material);let i=n[0];e?(t.userData.materials=i,t.material=i.clone(),t.material.wireframe=t.material.transparent=e,t.material.opacity=.3):(t.material.dispose(),t.material=t.userData.materials,t.userData.materials.dispose(),t.userData.materials=null),e?(t.layers.disable(0),t.layers.enable(1)):(t.layers.disable(1),t.layers.enable(0))}"LineSegments"==t.type&&t.layers.disableAll()})),v=e,t.dispatchEvent({type:"Wireframed",detail:t}))}});let y=null;Object.defineProperty(t,"color",{get(){return y},set(e){t.model&&y!==e&&(t.model.traverse((function(t){if("Mesh"==t.type||"SkinnedMesh"==t.type){let n=[];Array.isArray(t.material)?n=t.material:n.push(t.material);let i=n[0];e?(t.userData.materials=i,t.material=new r.MeshStandardMaterial,t.material.color.setHex(e)):(t.material.dispose(),t.material=t.userData.materials,t.userData.materials.dispose(),t.userData.materials=null)}})),y=e)}});let x=!1;Object.defineProperty(t,"selected",{get(){return x},set(e){e?(t.userData.bbox&&!t.boundingBox&&t.drawBoundingBox(),t.boxGroup&&(t.boundingBox.material=l.prototype._defaults.materials.boxSelectedMaterial,t.boundingBox.parent.visible=!0,t.boundingBox.layers.enable(1),t.boundingBoxShadow.layers.enable(1)),t.label&&!t.label.alwaysVisible&&(t.label.visible=!0)):(t.boxGroup&&t.remove(t.boxGroup),t.label&&!t.label.alwaysVisible&&(t.label.visible=!1),t.removeHelp()),t.tooltip&&(t.tooltip.visible=e),x!=e&&(x=e,t.dispatchEvent({type:"SelectedChange",detail:t}))}});let b=!0;Object.defineProperty(t,"raycasted",{get(){return b},set(e){t.model&&b!==e&&(t.model.traverse((function(t){"Mesh"!=t.type&&"SkinnedMesh"!=t.type||(e?(t.layers.disable(1),t.layers.enable(0)):(t.layers.disable(0),t.layers.enable(1)))})),b=e)}});let w=!1;Object.defineProperty(t,"over",{get(){return w},set(e){e?(t.selected||(t.userData.bbox&&!t.boundingBox&&t.drawBoundingBox(),t.userData.tooltip&&!t.tooltip&&t.addTooltip(t.uuid,!0,t.anchor,!1),t.boxGroup&&(t.boundingBox.material=l.prototype._defaults.materials.boxOverMaterial,t.boundingBox.parent.visible=!0,t.boundingBox.layers.enable(1),t.boundingBoxShadow.layers.enable(1))),t.label&&!t.label.alwaysVisible&&(t.label.visible=!0),t.dispatchEvent({type:"ObjectMouseOver",detail:t})):(t.selected||(t.boxGroup&&(t.remove(t.boxGroup),t.tooltip&&!t.tooltip.custom&&t.removeTooltip()),t.label&&!t.label.alwaysVisible&&(t.label.visible=!1)),t.dispatchEvent({type:"ObjectMouseOut",detail:t})),t.tooltip&&(t.tooltip.visible=e||t.selected),w=e}}),t.box3=function(){let e;if(t.updateMatrix(),t.updateMatrixWorld(!0,!0),t.model){let n=t.clone(!0),i=t.model.clone();if(e=(new r.Box3).setFromObject(i),t.parent){let s=new r.Matrix4,a=new r.Matrix4;t.matrix.extractRotation(s),a.copy(s).invert(),n.setRotationFromMatrix(a),e=(new r.Box3).setFromObject(i)}}return e},t.modelBox=function(){return t.box3()},t.getSize=function(){return t.box3().getSize(new r.Vector3(0,0,0))};let _=!1;Object.defineProperty(t,"modelSize",{get(){return _=t.getSize(),_},set(t){_!=t&&(_=t)}}),Object.defineProperty(t,"modelHeight",{get(){let e=t.coordinates[2]||0;return"scene"===t.userData.units&&(e*=t.unitsPerMeter/t.scale.x),e}}),Object.defineProperty(t,"unitsPerMeter",{get(){return Number(i.projectedUnitsPerMeter(t.coordinates[1]).toFixed(7))}});function d(t){return Math.pow(2,t)}Object.defineProperty(t,"fixedZoom",{get(){return t.userData.fixedZoom},set(e){t.userData.fixedZoom!==e&&(t.userData.fixedZoom=e,t.userData.units=e?"scene":"meters")}}),t.setFixedZoom=function(e){if(null!=t.fixedZoom&&0!=t.fixedZoom){e||(e=t.userData.mapScale);let n=d(t.fixedZoom);if(n>e){let i=n/e;t.scale.set(i,i,i)}else t.scale.set(1,1,1)}},t.setScale=function(e){if("scene"!=t.userData.units){let e=t.unitsPerMeter;t.scale.set(e,e,e)}else t.fixedZoom?(e&&(t.userData.mapScale=e),t.setFixedZoom(t.userData.mapScale)):t.scale.set(1,1,1)},t.setObjectScale=function(e){t.setScale(e),t.setBoundingBoxShadowFloor(),t.setReceiveShadowFloor()}}t.add=function(e){return t.scaleGroup.add(e),e.position.z=t.coordinates[2]?-t.coordinates[2]:0,e},t.remove=function(e){e&&(e.traverse((t=>{if(t.geometry&&t.geometry.dispose(),t.material)if(t.material.isMaterial)p(t.material);else for(const e of t.material)p(e);t.dispose&&t.dispose()})),t.scaleGroup.remove(e),tb.map.repaint=!0)},t.duplicate=function(e){let r=t.clone(!0);if(r.getObjectByName("model").animations=t.animations,r.userData.feature&&(e&&e.feature&&(r.userData.feature=e.feature),r.userData.feature.properties.uuid=r.uuid),n._addMethods(r),!e||i.equal(e.scale,t.userData.scale))return r.copyAnchor(t),r;{r.userData=e,r.userData.isGeoGroup=!0,r.remove(r.boxGroup);const t=i.types.rotation(e.rotation,[0,0,0]),n=i.types.scale(e.scale,[1,1,1]);return r.model.position.set(0,0,0),r.model.rotation.set(t[0],t[1],t[2]),r.model.scale.set(n[0],n[1],n[2]),r.setAnchor(e.anchor),r.setCenter(e.adjustment),r}},t.copyAnchor=function(e){t.anchor=e.anchor,t.none={x:0,y:0,z:0},t.center=e.center,t.bottom=e.bottom,t.bottomLeft=e.bottomLeft,t.bottomRight=e.bottomRight,t.top=e.top,t.topLeft=e.topLeft,t.topRight=e.topRight,t.left=e.left,t.right=e.right},t.dispose=function(){l.prototype.unenroll(t),t.traverse((t=>{if((!t.parent||"world"!=t.parent.name)&&"threeboxObject"!==t.name){if(t.geometry&&t.geometry.dispose(),t.material)if(t.material.isMaterial)p(t.material);else for(const e of t.material)p(e);t.dispose&&t.dispose()}})),t.children=[]};const p=t=>{t.dispose();for(const i of Object.keys(t)){const e=t[i];e&&"object"===typeof e&&"minFilter"in e&&e.dispose()}let e=t,n=e.map||e.alphaMap||e.aoMap||e.bumpMap||e.displacementMap||e.emissiveMap||e.envMap||e.lightMap||e.metalnessMap||e.normalMap||e.roughnessMap;n&&(e.map&&e.map.dispose(),e.alphaMap&&e.alphaMap.dispose(),e.aoMap&&e.aoMap.dispose(),e.bumpMap&&e.bumpMap.dispose(),e.displacementMap&&e.displacementMap.dispose(),e.emissiveMap&&e.emissiveMap.dispose(),e.envMap&&e.envMap.dispose(),e.lightMap&&e.lightMap.dispose(),e.metalnessMap&&e.metalnessMap.dispose(),e.normalMap&&e.normalMap.dispose(),e.roughnessMap&&e.roughnessMap.dispose())};return t},_makeGroup:function(t,e){let n=new r.Group;n.name="scaleGroup",n.add(t);var i=new r.Group;i.userData=e||{},i.userData.isGeoGroup=!0,i.userData.feature&&(i.userData.feature.properties.uuid=i.uuid);var s=n.length;if(s)for(o of n)i.add(o);else i.add(n);return i.name="threeboxObject",i},animationManager:new s,drawTooltip:function(t,e=!1){if(t){let n;if(e){let e=document.createElement("div");e.className="mapboxgl-popup-content";let i=document.createElement("strong");i.innerHTML=t,e.appendChild(i);let r=document.createElement("div");r.className="mapboxgl-popup-tip";let s=document.createElement("div");s.className="marker mapboxgl-popup-anchor-bottom",s.appendChild(r),s.appendChild(e),n=document.createElement("div"),n.className+="label3D",n.appendChild(s)}else n=document.createElement("span"),n.className=this._defaults.tooltip.cssClass,n.innerHTML=t;return n}},drawLabelHTML:function(t,e){let n=document.createElement("div");return n.className+=e,n.innerHTML="string"==typeof t?t:t.outerHTML,n},_defaults:{colors:{red:new r.Color(16711680),yellow:new r.Color(16776960),green:new r.Color(65280),black:new r.Color(0)},materials:{boxNormalMaterial:new r.LineBasicMaterial({color:new r.Color(16711680)}),boxOverMaterial:new r.LineBasicMaterial({color:new r.Color(16776960)}),boxSelectedMaterial:new r.LineBasicMaterial({color:new r.Color(65280)})},line:{geometry:null,color:"black",width:1,opacity:1},label:{htmlElement:null,cssClass:" label3D",alwaysVisible:!1,topMargin:-.5},tooltip:{text:"",cssClass:"toolTip text-xs",mapboxStyle:!1,topMargin:0},sphere:{position:[0,0,0],radius:1,sides:20,units:"scene",material:"MeshBasicMaterial",anchor:"bottom-left",bbox:!0,tooltip:!0,raycasted:!0},tube:{geometry:null,radius:1,sides:6,units:"scene",material:"MeshBasicMaterial",anchor:"center",bbox:!0,tooltip:!0,raycasted:!0},loadObj:{type:null,obj:null,units:"scene",scale:1,rotation:0,defaultAnimation:0,anchor:"bottom-left",bbox:!0,tooltip:!0,raycasted:!0,clone:!0},Object3D:{obj:null,units:"scene",anchor:"bottom-left",bbox:!0,tooltip:!0,raycasted:!0},extrusion:{coordinates:[[[]]],geometryOptions:{},height:100,materials:new r.MeshPhongMaterial({color:6684672,side:r.DoubleSide}),scale:1,rotation:0,units:"scene",anchor:"center",bbox:!0,tooltip:!0,raycasted:!0}},geometries:{line:["LineString"],tube:["LineString"],sphere:["Point"]}},t.exports=l},33333:function(t,e,n){const i=n(84698),r=n(87282),s=n(31746),a=n(65581),o=n(51652);function l(t){t=i._validate(t,a.prototype._defaults.sphere);let e=new s.SphereBufferGeometry(t.radius,t.sides,t.sides),n=r(t),l=new s.Mesh(e,n);return new o({obj:l,units:t.units,anchor:t.anchor,adjustment:t.adjustment,bbox:t.bbox,tooltip:t.tooltip,raycasted:t.raycasted})}t.exports=l},16193:function(t,e,n){const i=n(84698),r=n(65581),s=n(37178);n(31746);function a(t){if(t=i._validate(t,r.prototype._defaults.tooltip),t.text){let n=r.prototype.drawTooltip(t.text,t.mapboxStyle),i=new s.CSS2DObject(n);i.visible=!1,i.name="tooltip";var e=r.prototype._makeGroup(i,t);return r.prototype._addMethods(e),e}}t.exports=a},67611:function(t,e,n){const i=n(84698),r=n(87282),s=n(65581),a=n(31746),o=n(51652);function l(t,e){t=i._validate(t,s.prototype._defaults.tube);let n=[];t.geometry.forEach((t=>{n.push(new a.Vector3(t[0],t[1],t[2]))}));const l=new a.CatmullRomCurve3(n);let c=new a.TubeGeometry(l,n.length,t.radius,t.sides,!1),u=r(t),h=new a.Mesh(c,u);return new o({obj:h,units:t.units,anchor:t.anchor,adjustment:t.adjustment,bbox:t.bbox,tooltip:t.tooltip,raycasted:t.raycasted})}t.exports=l},31746:function(t,e){
8
+ /**
9
+ * @license
10
+ * Copyright 2010-2021 Three.js Authors
11
+ * SPDX-License-Identifier: MIT
12
+ */
13
+ !function(t,n){n(e)}(0,(function(t){"use strict";const e="132",n=100,i=300,r=301,s=302,a=303,o=304,l=306,c=307,u=1e3,h=1001,d=1002,p=1003,f=1004,m=1005,g=1006,v=1007,y=1008,x=1009,b=1012,w=1014,_=1015,M=1016,S=1020,T=1022,E=1023,A=1026,L=1027,R=33776,C=33777,P=33778,I=33779,D=35840,N=35841,O=35842,F=35843,B=37492,z=37496,k=2300,U=2301,H=2302,G=2400,V=2401,W=2402,j=2500,q=2501,X=3e3,Z=3001,Y=3007,J=3002,K=3004,Q=3005,$=3006,tt=7680,et=35044,nt=35048,it="300 es";class rt{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t);t.target=null}}}const st=[];for(let ih=0;ih<256;ih++)st[ih]=(ih<16?"0":"")+ih.toString(16);let at=1234567;const ot=Math.PI/180,lt=180/Math.PI;function ct(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(st[255&t]+st[t>>8&255]+st[t>>16&255]+st[t>>24&255]+"-"+st[255&e]+st[e>>8&255]+"-"+st[e>>16&15|64]+st[e>>24&255]+"-"+st[63&n|128]+st[n>>8&255]+"-"+st[n>>16&255]+st[n>>24&255]+st[255&i]+st[i>>8&255]+st[i>>16&255]+st[i>>24&255]).toUpperCase()}function ut(t,e,n){return Math.max(e,Math.min(n,t))}function ht(t,e){return(t%e+e)%e}function dt(t,e,n){return(1-n)*t+n*e}function pt(t){return 0==(t&t-1)&&0!==t}function ft(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))}function mt(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))}var gt=Object.freeze({__proto__:null,DEG2RAD:ot,RAD2DEG:lt,generateUUID:ct,clamp:ut,euclideanModulo:ht,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:dt,damp:function(t,e,n,i){return dt(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(ht(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(at=t%2147483647),at=16807*at%2147483647,(at-1)/2147483646},degToRad:function(t){return t*ot},radToDeg:function(t){return t*lt},isPowerOfTwo:pt,ceilPowerOfTwo:ft,floorPowerOfTwo:mt,setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),u=a((e+i)/2),h=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),f=a((i-e)/2);switch(r){case"XYX":t.set(o*u,l*h,l*d,o*c);break;case"YZY":t.set(l*d,o*u,l*h,o*c);break;case"ZXZ":t.set(l*h,l*d,o*u,o*c);break;case"XZX":t.set(o*u,l*f,l*p,o*c);break;case"YXY":t.set(l*p,o*u,l*f,o*c);break;case"ZYZ":t.set(l*f,l*p,o*u,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}});class vt{constructor(t=0,e=0){this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}vt.prototype.isVector2=!0;class yt{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],u=n[7],h=n[2],d=n[5],p=n[8],f=i[0],m=i[3],g=i[6],v=i[1],y=i[4],x=i[7],b=i[2],w=i[5],_=i[8];return r[0]=s*f+a*v+o*b,r[3]=s*m+a*y+o*w,r[6]=s*g+a*x+o*_,r[1]=l*f+c*v+u*b,r[4]=l*m+c*y+u*w,r[7]=l*g+c*x+u*_,r[2]=h*f+d*v+p*b,r[5]=h*m+d*y+p*w,r[8]=h*g+d*x+p*_,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],u=c*s-a*l,h=a*o-c*r,d=l*r-s*o,p=e*u+n*h+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=u*f,t[1]=(i*l-c*n)*f,t[2]=(a*n-i*s)*f,t[3]=h*f,t[4]=(c*e-i*o)*f,t[5]=(i*r-a*e)*f,t[6]=d*f,t[7]=(n*o-l*e)*f,t[8]=(s*e-n*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],s=i[3],a=i[6],o=i[1],l=i[4],c=i[7];return i[0]=e*r+n*o,i[3]=e*s+n*l,i[6]=e*a+n*c,i[1]=-n*r+e*o,i[4]=-n*s+e*l,i[7]=-n*a+e*c,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let i=0;i<9;i++)if(e[i]!==n[i])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}let xt;yt.prototype.isMatrix3=!0;class bt{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===xt&&(xt=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),xt.width=t.width,xt.height=t.height;const n=xt.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=xt}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}}let wt=0;class _t extends rt{constructor(t=_t.DEFAULT_IMAGE,e=_t.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=1,c=3e3){super(),Object.defineProperty(this,"id",{value:wt++}),this.uuid=ct(),this.name="",this.image=t,this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new vt(0,0),this.repeat=new vt(1,1),this.center=new vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new yt,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=ct()),!e&&void 0===t.images[i.uuid]){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t<n;t++)i[t].isDataTexture?e.push(Mt(i[t].image)):e.push(Mt(i[t]))}else e=Mt(i);t.images[i.uuid]={uuid:i.uuid,url:e}}n.image=i.uuid}return e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==i)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case u:t.x=t.x-Math.floor(t.x);break;case h:t.x=t.x<0?0:1;break;case d:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case u:t.y=t.y-Math.floor(t.y);break;case h:t.y=t.y<0?0:1;break;case d:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&this.version++}}function Mt(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?bt.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}_t.DEFAULT_IMAGE=void 0,_t.DEFAULT_MAPPING=i,_t.prototype.isTexture=!0;class St{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],u=o[8],h=o[1],d=o[5],p=o[9],f=o[2],m=o[6],g=o[10];if(Math.abs(c-h)<s&&Math.abs(u-f)<s&&Math.abs(p-m)<s){if(Math.abs(c+h)<a&&Math.abs(u+f)<a&&Math.abs(p+m)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,v=(g+1)/2,y=(c+h)/4,x=(u+f)/4,b=(p+m)/4;return t>o&&t>v?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=y/n,r=x/n):o>v?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=y/i,r=b/i):v<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(v),n=x/r,i=b/r),this.set(n,i,r,e),this}let v=Math.sqrt((m-p)*(m-p)+(u-f)*(u-f)+(h-c)*(h-c));return Math.abs(v)<.001&&(v=1),this.x=(m-p)/v,this.y=(u-f)/v,this.z=(h-c)/v,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}St.prototype.isVector4=!0;class Tt extends rt{constructor(t,e,n={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new St(0,0,t,e),this.scissorTest=!1,this.viewport=new St(0,0,t,e),this.texture=new _t(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.isRenderTargetTexture=!0,this.texture.image={width:t,height:e,depth:1},this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.internalFormat=void 0!==n.internalFormat?n.internalFormat:null,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:g,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}setTexture(t){t.image={width:this.width,height:this.height,depth:this.depth},this.texture=t}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.image={...this.texture.image},this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this}dispose(){this.dispatchEvent({type:"dispose"})}}Tt.prototype.isWebGLRenderTarget=!0;class Et extends Tt{constructor(t,e,n){super(t,e);const i=this.texture;this.texture=[];for(let r=0;r<n;r++)this.texture[r]=i.clone()}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.texture.length;i<r;i++)this.texture[i].image.width=t,this.texture[i].image.height=e,this.texture[i].image.depth=n;this.dispose()}return this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e),this}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this.texture.length=0;for(let e=0,n=t.texture.length;e<n;e++)this.texture[e]=t.texture[e].clone();return this}}Et.prototype.isWebGLMultipleRenderTargets=!0;class At extends Tt{constructor(t,e,n){super(t,e,n),this.samples=4}copy(t){return super.copy.call(this,t),this.samples=t.samples,this}}At.prototype.isWebGLMultisampleRenderTarget=!0;class Lt{constructor(t=0,e=0,n=0,i=1){this._x=t,this._y=e,this._z=n,this._w=i}static slerp(t,e,n,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],c=n[i+2],u=n[i+3];const h=r[s+0],d=r[s+1],p=r[s+2],f=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=u);if(1===a)return t[e+0]=h,t[e+1]=d,t[e+2]=p,void(t[e+3]=f);if(u!==f||o!==h||l!==d||c!==p){let t=1-a;const e=o*h+l*d+c*p+u*f,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+h*r,l=l*t+d*r,c=c*t+p*r,u=u*t+f*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+u*u);o*=t,l*=t,c*=t,u*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=u}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],u=r[s],h=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*u+o*d-l*h,t[e+1]=o*p+c*h+l*u-a*d,t[e+2]=l*p+c*d+a*h-o*u,t[e+3]=c*p-a*u-o*h-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),u=a(r/2),h=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"YXZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"ZXY":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"ZYX":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"YZX":this._x=h*c*u+l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u-h*d*p;break;case"XZY":this._x=h*c*u-l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],u=e[10],h=n+a+u;if(h>0){const t=.5/Math.sqrt(h+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>u){const t=2*Math.sqrt(1+n-a-u);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>u){const t=2*Math.sqrt(1+a-n-u);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+u-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(ut(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),u=Math.sin((1-e)*c)/l,h=Math.sin(e*c)/l;return this._w=s*u+this._w*h,this._x=n*u+this._x*h,this._y=i*u+this._y*h,this._z=r*u+this._z*h,this._onChangeCallback(),this}slerpQuaternions(t,e,n){this.copy(t).slerp(e,n)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Lt.prototype.isQuaternion=!0;class Rt{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Pt.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Pt.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,c=o*n+a*e-r*i,u=o*i+r*n-s*e,h=-r*e-s*n-a*i;return this.x=l*o+h*-r+c*-a-u*-s,this.y=c*o+h*-s+u*-r-l*-a,this.z=u*o+h*-a+l*-s-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Ct.copy(this).projectOnVector(t),this.sub(Ct)}reflect(t){return this.sub(Ct.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(ut(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}Rt.prototype.isVector3=!0;const Ct=new Rt,Pt=new Lt;class It{constructor(t=new Rt(1/0,1/0,1/0),e=new Rt(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;o<l;o+=3){const l=t[o],c=t[o+1],u=t[o+2];l<e&&(e=l),c<n&&(n=c),u<i&&(i=u),l>r&&(r=l),c>s&&(s=c),u>a&&(a=u)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;o<l;o++){const l=t.getX(o),c=t.getY(o),u=t.getZ(o);l<e&&(e=l),c<n&&(n=c),u<i&&(i=u),l>r&&(r=l),c>s&&(s=c),u>a&&(a=u)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Nt.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t){return this.makeEmpty(),this.expandByObject(t)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t){t.updateWorldMatrix(!1,!1);const e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),Ot.copy(e.boundingBox),Ot.applyMatrix4(t.matrixWorld),this.union(Ot));const n=t.children;for(let i=0,r=n.length;i<r;i++)this.expandByObject(n[i]);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Nt),Nt.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Gt),Vt.subVectors(this.max,Gt),Ft.subVectors(t.a,Gt),Bt.subVectors(t.b,Gt),zt.subVectors(t.c,Gt),kt.subVectors(Bt,Ft),Ut.subVectors(zt,Bt),Ht.subVectors(Ft,zt);let e=[0,-kt.z,kt.y,0,-Ut.z,Ut.y,0,-Ht.z,Ht.y,kt.z,0,-kt.x,Ut.z,0,-Ut.x,Ht.z,0,-Ht.x,-kt.y,kt.x,0,-Ut.y,Ut.x,0,-Ht.y,Ht.x,0];return!!qt(e,Ft,Bt,zt,Vt)&&(e=[1,0,0,0,1,0,0,0,1],!!qt(e,Ft,Bt,zt,Vt)&&(Wt.crossVectors(kt,Ut),e=[Wt.x,Wt.y,Wt.z],qt(e,Ft,Bt,zt,Vt)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Nt.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(Nt).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Dt[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Dt[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Dt[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Dt[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Dt[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Dt[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Dt[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Dt[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Dt)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}It.prototype.isBox3=!0;const Dt=[new Rt,new Rt,new Rt,new Rt,new Rt,new Rt,new Rt,new Rt],Nt=new Rt,Ot=new It,Ft=new Rt,Bt=new Rt,zt=new Rt,kt=new Rt,Ut=new Rt,Ht=new Rt,Gt=new Rt,Vt=new Rt,Wt=new Rt,jt=new Rt;function qt(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){jt.fromArray(t,s);const a=r.x*Math.abs(jt.x)+r.y*Math.abs(jt.y)+r.z*Math.abs(jt.z),o=e.dot(jt),l=n.dot(jt),c=i.dot(jt);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Xt=new It,Zt=new Rt,Yt=new Rt,Jt=new Rt;class Kt{constructor(t=new Rt,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Xt.setFromPoints(t).getCenter(n);let i=0;for(let r=0,s=t.length;r<s;r++)i=Math.max(i,n.distanceToSquared(t[r]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){Jt.subVectors(t,this.center);const e=Jt.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(Jt.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return Yt.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(Zt.copy(t.center).add(Yt)),this.expandByPoint(Zt.copy(t.center).sub(Yt)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Qt=new Rt,$t=new Rt,te=new Rt,ee=new Rt,ne=new Rt,ie=new Rt,re=new Rt;class se{constructor(t=new Rt,e=new Rt(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Qt)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Qt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Qt.copy(this.direction).multiplyScalar(e).add(this.origin),Qt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){$t.copy(t).add(e).multiplyScalar(.5),te.copy(e).sub(t).normalize(),ee.copy(this.origin).sub($t);const r=.5*t.distanceTo(e),s=-this.direction.dot(te),a=ee.dot(this.direction),o=-ee.dot(te),l=ee.lengthSq(),c=Math.abs(1-s*s);let u,h,d,p;if(c>0)if(u=s*o-a,h=s*a-o,p=r*c,u>=0)if(h>=-p)if(h<=p){const t=1/c;u*=t,h*=t,d=u*(u+s*h+2*a)+h*(s*u+h+2*o)+l}else h=r,u=Math.max(0,-(s*h+a)),d=-u*u+h*(h+2*o)+l;else h=-r,u=Math.max(0,-(s*h+a)),d=-u*u+h*(h+2*o)+l;else h<=-p?(u=Math.max(0,-(-s*r+a)),h=u>0?-r:Math.min(Math.max(-r,-o),r),d=-u*u+h*(h+2*o)+l):h<=p?(u=0,h=Math.min(Math.max(-r,-o),r),d=h*(h+2*o)+l):(u=Math.max(0,-(s*r+a)),h=u>0?r:Math.min(Math.max(-r,-o),r),d=-u*u+h*(h+2*o)+l);else h=s>0?-r:r,u=Math.max(0,-(s*h+a)),d=-u*u+h*(h+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(u).add(this.origin),i&&i.copy(te).multiplyScalar(h).add($t),d}intersectSphere(t,e){Qt.subVectors(t.center,this.origin);const n=Qt.dot(this.direction),i=Qt.dot(Qt)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(n=(t.min.x-h.x)*l,i=(t.max.x-h.x)*l):(n=(t.max.x-h.x)*l,i=(t.min.x-h.x)*l),c>=0?(r=(t.min.y-h.y)*c,s=(t.max.y-h.y)*c):(r=(t.max.y-h.y)*c,s=(t.min.y-h.y)*c),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),u>=0?(a=(t.min.z-h.z)*u,o=(t.max.z-h.z)*u):(a=(t.max.z-h.z)*u,o=(t.min.z-h.z)*u),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,Qt)}intersectTriangle(t,e,n,i,r){ne.subVectors(e,t),ie.subVectors(n,t),re.crossVectors(ne,ie);let s,a=this.direction.dot(re);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}ee.subVectors(this.origin,t);const o=s*this.direction.dot(ie.crossVectors(ee,ie));if(o<0)return null;const l=s*this.direction.dot(ne.cross(ee));if(l<0)return null;if(o+l>a)return null;const c=-s*ee.dot(re);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class ae{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,c,u,h,d,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=u,g[14]=h,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new ae).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/oe.setFromMatrixColumn(t,0).length(),r=1/oe.setFromMatrixColumn(t,1).length(),s=1/oe.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),u=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*u,i=a*c,r=a*u;e[0]=o*c,e[4]=-o*u,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*u,i=l*c,r=l*u;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*u,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*u,i=l*c,r=l*u;e[0]=t-r*a,e[4]=-s*u,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*u,i=a*c,r=a*u;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*u,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*u,e[8]=i*u+n,e[1]=u,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*u+i,e[10]=t-r*u}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-u,e[8]=l*c,e[1]=t*u+r,e[5]=s*c,e[9]=n*u-i,e[2]=i*u-n,e[6]=a*c,e[10]=r*u+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(ce,t,ue)}lookAt(t,e,n){const i=this.elements;return pe.subVectors(t,e),0===pe.lengthSq()&&(pe.z=1),pe.normalize(),he.crossVectors(n,pe),0===he.lengthSq()&&(1===Math.abs(n.z)?pe.x+=1e-4:pe.z+=1e-4,pe.normalize(),he.crossVectors(n,pe)),he.normalize(),de.crossVectors(pe,he),i[0]=he.x,i[4]=de.x,i[8]=pe.x,i[1]=he.y,i[5]=de.y,i[9]=pe.y,i[2]=he.z,i[6]=de.z,i[10]=pe.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],w=i[0],_=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],I=i[14],D=i[3],N=i[7],O=i[11],F=i[15];return r[0]=s*w+a*T+o*R+l*D,r[4]=s*_+a*E+o*C+l*N,r[8]=s*M+a*A+o*P+l*O,r[12]=s*S+a*L+o*I+l*F,r[1]=c*w+u*T+h*R+d*D,r[5]=c*_+u*E+h*C+d*N,r[9]=c*M+u*A+h*P+d*O,r[13]=c*S+u*L+h*I+d*F,r[2]=p*w+f*T+m*R+g*D,r[6]=p*_+f*E+m*C+g*N,r[10]=p*M+f*A+m*P+g*O,r[14]=p*S+f*L+m*I+g*F,r[3]=v*w+y*T+x*R+b*D,r[7]=v*_+y*E+x*C+b*N,r[11]=v*M+y*A+x*P+b*O,r[15]=v*S+y*L+x*I+b*F,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],u=t[6],h=t[10],d=t[14];return t[3]*(+r*o*u-i*l*u-r*a*h+n*l*h+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*h+r*s*h-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*u-e*a*d-r*s*u+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*u+e*a*h+i*s*u-n*s*h+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],u=t[9],h=t[10],d=t[11],p=t[12],f=t[13],m=t[14],g=t[15],v=u*m*l-f*h*l+f*o*d-a*m*d-u*o*g+a*h*g,y=p*h*l-c*m*l-p*o*d+s*m*d+c*o*g-s*h*g,x=c*f*l-p*u*l+p*a*d-s*f*d-c*a*g+s*u*g,b=p*u*o-c*f*o-p*a*h+s*f*h+c*a*m-s*u*m,w=e*v+n*y+i*x+r*b;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/w;return t[0]=v*_,t[1]=(f*h*r-u*m*r-f*i*d+n*m*d+u*i*g-n*h*g)*_,t[2]=(a*m*r-f*o*r+f*i*l-n*m*l-a*i*g+n*o*g)*_,t[3]=(u*o*r-a*h*r-u*i*l+n*h*l+a*i*d-n*o*d)*_,t[4]=y*_,t[5]=(c*m*r-p*h*r+p*i*d-e*m*d-c*i*g+e*h*g)*_,t[6]=(p*o*r-s*m*r-p*i*l+e*m*l+s*i*g-e*o*g)*_,t[7]=(s*h*r-c*o*r+c*i*l-e*h*l-s*i*d+e*o*d)*_,t[8]=x*_,t[9]=(p*u*r-c*f*r-p*n*d+e*f*d+c*n*g-e*u*g)*_,t[10]=(s*f*r-p*a*r+p*n*l-e*f*l-s*n*g+e*a*g)*_,t[11]=(c*a*r-s*u*r-c*n*l+e*u*l+s*n*d-e*a*d)*_,t[12]=b*_,t[13]=(c*f*i-p*u*i+p*n*h-e*f*h-c*n*m+e*u*m)*_,t[14]=(p*a*i-s*f*i-p*n*o+e*f*o+s*n*m-e*a*m)*_,t[15]=(s*u*i-c*a*i+c*n*o-e*u*o-s*n*h+e*a*h)*_,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,u=a+a,h=r*l,d=r*c,p=r*u,f=s*c,m=s*u,g=a*u,v=o*l,y=o*c,x=o*u,b=n.x,w=n.y,_=n.z;return i[0]=(1-(f+g))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*w,i[5]=(1-(h+g))*w,i[6]=(m+v)*w,i[7]=0,i[8]=(p+y)*_,i[9]=(m-v)*_,i[10]=(1-(h+f))*_,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=oe.set(i[0],i[1],i[2]).length();const s=oe.set(i[4],i[5],i[6]).length(),a=oe.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],le.copy(this);const o=1/r,l=1/s,c=1/a;return le.elements[0]*=o,le.elements[1]*=o,le.elements[2]*=o,le.elements[4]*=l,le.elements[5]*=l,le.elements[6]*=l,le.elements[8]*=c,le.elements[9]*=c,le.elements[10]*=c,e.setFromRotationMatrix(le),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),c=(e+t)/(e-t),u=(n+i)/(n-i),h=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=u,a[13]=0,a[2]=0,a[6]=0,a[10]=h,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),c=1/(s-r),u=(e+t)*o,h=(n+i)*l,d=(s+r)*c;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-u,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-h,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let i=0;i<16;i++)if(e[i]!==n[i])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}ae.prototype.isMatrix4=!0;const oe=new Rt,le=new ae,ce=new Rt(0,0,0),ue=new Rt(1,1,1),he=new Rt,de=new Rt,pe=new Rt,fe=new ae,me=new Lt;class ge{constructor(t=0,e=0,n=0,i=ge.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],u=i[2],h=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(ut(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(h,l),this._z=0);break;case"YXZ":this._x=Math.asin(-ut(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin(ut(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-ut(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(h,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(ut(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-ut(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(h,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return fe.makeRotationFromQuaternion(t),this.setFromRotationMatrix(fe,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return me.setFromEuler(this),this.setFromQuaternion(me,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}toVector3(t){return t?t.set(this._x,this._y,this._z):new Rt(this._x,this._y,this._z)}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}ge.prototype.isEuler=!0,ge.DefaultOrder="XYZ",ge.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class ve{constructor(){this.mask=1}set(t){this.mask=1<<t|0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}}let ye=0;const xe=new Rt,be=new Lt,we=new ae,_e=new Rt,Me=new Rt,Se=new Rt,Te=new Lt,Ee=new Rt(1,0,0),Ae=new Rt(0,1,0),Le=new Rt(0,0,1),Re={type:"added"},Ce={type:"removed"};class Pe extends rt{constructor(){super(),Object.defineProperty(this,"id",{value:ye++}),this.uuid=ct(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Pe.DefaultUp.clone();const t=new Rt,e=new ge,n=new Lt,i=new Rt(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new ae},normalMatrix:{value:new yt}}),this.matrix=new ae,this.matrixWorld=new ae,this.matrixAutoUpdate=Pe.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new ve,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return be.setFromAxisAngle(t,e),this.quaternion.multiply(be),this}rotateOnWorldAxis(t,e){return be.setFromAxisAngle(t,e),this.quaternion.premultiply(be),this}rotateX(t){return this.rotateOnAxis(Ee,t)}rotateY(t){return this.rotateOnAxis(Ae,t)}rotateZ(t){return this.rotateOnAxis(Le,t)}translateOnAxis(t,e){return xe.copy(t).applyQuaternion(this.quaternion),this.position.add(xe.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Ee,t)}translateY(t){return this.translateOnAxis(Ae,t)}translateZ(t){return this.translateOnAxis(Le,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(we.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?_e.copy(t):_e.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Me.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?we.lookAt(Me,_e,this.up):we.lookAt(_e,Me,this.up),this.quaternion.setFromRotationMatrix(we),i&&(we.extractRotation(i.matrixWorld),be.setFromRotationMatrix(we),this.quaternion.premultiply(be.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Re)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Ce)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(Ce)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),we.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),we.multiply(t.parent.matrixWorld)),t.applyMatrix4(we),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Me,t,Se),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Me,Te,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),c=s(t.animations);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let n=0;n<t.children.length;n++){const e=t.children[n];this.add(e.clone())}return this}}Pe.DefaultUp=new Rt(0,1,0),Pe.DefaultMatrixAutoUpdate=!0,Pe.prototype.isObject3D=!0;const Ie=new Rt,De=new Rt,Ne=new Rt,Oe=new Rt,Fe=new Rt,Be=new Rt,ze=new Rt,ke=new Rt,Ue=new Rt,He=new Rt;class Ge{constructor(t=new Rt,e=new Rt,n=new Rt){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),Ie.subVectors(t,e),i.cross(Ie);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Ie.subVectors(i,e),De.subVectors(n,e),Ne.subVectors(t,e);const s=Ie.dot(Ie),a=Ie.dot(De),o=Ie.dot(Ne),l=De.dot(De),c=De.dot(Ne),u=s*l-a*a;if(0===u)return r.set(-2,-1,-1);const h=1/u,d=(l*o-a*c)*h,p=(s*c-a*o)*h;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Oe),Oe.x>=0&&Oe.y>=0&&Oe.x+Oe.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Oe),o.set(0,0),o.addScaledVector(r,Oe.x),o.addScaledVector(s,Oe.y),o.addScaledVector(a,Oe.z),o}static isFrontFacing(t,e,n,i){return Ie.subVectors(n,e),De.subVectors(t,e),Ie.cross(De).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Ie.subVectors(this.c,this.b),De.subVectors(this.a,this.b),.5*Ie.cross(De).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Ge.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Ge.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return Ge.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Ge.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Ge.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;Fe.subVectors(i,n),Be.subVectors(r,n),ke.subVectors(t,n);const o=Fe.dot(ke),l=Be.dot(ke);if(o<=0&&l<=0)return e.copy(n);Ue.subVectors(t,i);const c=Fe.dot(Ue),u=Be.dot(Ue);if(c>=0&&u<=c)return e.copy(i);const h=o*u-c*l;if(h<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(Fe,s);He.subVectors(t,r);const d=Fe.dot(He),p=Be.dot(He);if(p>=0&&d<=p)return e.copy(r);const f=d*l-o*p;if(f<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Be,a);const m=c*p-d*u;if(m<=0&&u-c>=0&&d-p>=0)return ze.subVectors(r,i),a=(u-c)/(u-c+(d-p)),e.copy(i).addScaledVector(ze,a);const g=1/(m+f+h);return s=f*g,a=h*g,e.copy(n).addScaledVector(Fe,s).addScaledVector(Be,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let Ve=0;class We extends rt{constructor(){super(),Object.defineProperty(this,"id",{value:Ve++}),this.uuid=ct(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.format=E,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=n,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=tt,this.stencilZFail=tt,this.stencilZPass=tt,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheenTint&&this.sheenTint.isColor&&(n.sheenTint=this.sheenTint.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularTint&&this.specularTint.isColor&&(n.specularTint=this.specularTint.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularTintMap&&this.specularTintMap.isTexture&&(n.specularTintMap=this.specularTintMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationTint&&(n.attenuationTint=this.attenuationTint.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.format!==E&&(n.format=this.format),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.format=t.format,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}We.prototype.isMaterial=!0;const je={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},qe={h:0,s:0,l:0},Xe={h:0,s:0,l:0};function Ze(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function Ye(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Je(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}class Ke{constructor(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this}setRGB(t,e,n){return this.r=t,this.g=e,this.b=n,this}setHSL(t,e,n){if(t=ht(t,1),e=ut(e,0,1),n=ut(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Ze(r,i,t+1/3),this.g=Ze(r,i,t),this.b=Ze(r,i,t-1/3)}return this}setStyle(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const i=n[1],r=n[2];switch(i){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r)){const n=parseFloat(t[1])/360,i=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[4]),this.setHSL(n,i,r)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=n[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=je[t.toLowerCase()];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copyGammaToLinear(t,e=2){return this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this}copyLinearToGamma(t,e=2){const n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this}convertGammaToLinear(t){return this.copyGammaToLinear(this,t),this}convertLinearToGamma(t){return this.copyLinearToGamma(this,t),this}copySRGBToLinear(t){return this.r=Ye(t.r),this.g=Ye(t.g),this.b=Ye(t.b),this}copyLinearToSRGB(t){return this.r=Je(t.r),this.g=Je(t.g),this.b=Je(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(t){const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),s=Math.min(e,n,i);let a,o;const l=(s+r)/2;if(s===r)a=0,o=0;else{const t=r-s;switch(o=l<=.5?t/(r+s):t/(2-r-s),r){case e:a=(n-i)/t+(n<i?6:0);break;case n:a=(i-e)/t+2;break;case i:a=(e-n)/t+4}a/=6}return t.h=a,t.s=o,t.l=l,t}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(t,e,n){return this.getHSL(qe),qe.h+=t,qe.s+=e,qe.l+=n,this.setHSL(qe.h,qe.s,qe.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(qe),t.getHSL(Xe);const n=dt(qe.h,Xe.h,e),i=dt(qe.s,Xe.s,e),r=dt(qe.l,Xe.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}Ke.NAMES=je,Ke.prototype.isColor=!0,Ke.prototype.r=1,Ke.prototype.g=1,Ke.prototype.b=1;class Qe extends We{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new Ke(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Qe.prototype.isMeshBasicMaterial=!0;const $e=new Rt,tn=new vt;class en{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=et,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new Ke),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new vt),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new Rt),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new St),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)tn.fromBufferAttribute(this,e),tn.applyMatrix3(t),this.setXY(e,tn.x,tn.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)$e.fromBufferAttribute(this,e),$e.applyMatrix3(t),this.setXYZ(e,$e.x,$e.y,$e.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)$e.x=this.getX(e),$e.y=this.getY(e),$e.z=this.getZ(e),$e.applyMatrix4(t),this.setXYZ(e,$e.x,$e.y,$e.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)$e.x=this.getX(e),$e.y=this.getY(e),$e.z=this.getZ(e),$e.applyNormalMatrix(t),this.setXYZ(e,$e.x,$e.y,$e.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)$e.x=this.getX(e),$e.y=this.getY(e),$e.z=this.getZ(e),$e.transformDirection(t),this.setXYZ(e,$e.x,$e.y,$e.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==et&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}en.prototype.isBufferAttribute=!0;class nn extends en{constructor(t,e,n){super(new Int8Array(t),e,n)}}class rn extends en{constructor(t,e,n){super(new Uint8Array(t),e,n)}}class sn extends en{constructor(t,e,n){super(new Uint8ClampedArray(t),e,n)}}class an extends en{constructor(t,e,n){super(new Int16Array(t),e,n)}}class on extends en{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class ln extends en{constructor(t,e,n){super(new Int32Array(t),e,n)}}class cn extends en{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class un extends en{constructor(t,e,n){super(new Uint16Array(t),e,n)}}un.prototype.isFloat16BufferAttribute=!0;class hn extends en{constructor(t,e,n){super(new Float32Array(t),e,n)}}class dn extends en{constructor(t,e,n){super(new Float64Array(t),e,n)}}function pn(t){if(0===t.length)return-1/0;let e=t[0];for(let n=1,i=t.length;n<i;++n)t[n]>e&&(e=t[n]);return e}const fn={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function mn(t,e){return new fn[t](e)}let gn=0;const vn=new ae,yn=new Pe,xn=new Rt,bn=new It,wn=new It,_n=new Rt;class Mn extends rt{constructor(){super(),Object.defineProperty(this,"id",{value:gn++}),this.uuid=ct(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(pn(t)>65535?cn:on)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new yt).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return vn.makeRotationFromQuaternion(t),this.applyMatrix4(vn),this}rotateX(t){return vn.makeRotationX(t),this.applyMatrix4(vn),this}rotateY(t){return vn.makeRotationY(t),this.applyMatrix4(vn),this}rotateZ(t){return vn.makeRotationZ(t),this.applyMatrix4(vn),this}translate(t,e,n){return vn.makeTranslation(t,e,n),this.applyMatrix4(vn),this}scale(t,e,n){return vn.makeScale(t,e,n),this.applyMatrix4(vn),this}lookAt(t){return yn.lookAt(t),yn.updateMatrix(),this.applyMatrix4(yn.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(xn).negate(),this.translate(xn.x,xn.y,xn.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new hn(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new It);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new Rt(-1/0,-1/0,-1/0),new Rt(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let n=0,i=e.length;n<i;n++){const t=e[n];bn.setFromBufferAttribute(t),this.morphTargetsRelative?(_n.addVectors(this.boundingBox.min,bn.min),this.boundingBox.expandByPoint(_n),_n.addVectors(this.boundingBox.max,bn.max),this.boundingBox.expandByPoint(_n)):(this.boundingBox.expandByPoint(bn.min),this.boundingBox.expandByPoint(bn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Kt);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new Rt,1/0);if(t){const n=this.boundingSphere.center;if(bn.setFromBufferAttribute(t),e)for(let t=0,r=e.length;t<r;t++){const n=e[t];wn.setFromBufferAttribute(n),this.morphTargetsRelative?(_n.addVectors(bn.min,wn.min),bn.expandByPoint(_n),_n.addVectors(bn.max,wn.max),bn.expandByPoint(_n)):(bn.expandByPoint(wn.min),bn.expandByPoint(wn.max))}bn.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)_n.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(_n));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)_n.fromBufferAttribute(s,e),a&&(xn.fromBufferAttribute(t,e),_n.add(xn)),i=Math.max(i,n.distanceToSquared(_n))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;void 0===e.tangent&&this.setAttribute("tangent",new en(new Float32Array(4*a),4));const o=e.tangent.array,l=[],c=[];for(let T=0;T<a;T++)l[T]=new Rt,c[T]=new Rt;const u=new Rt,h=new Rt,d=new Rt,p=new vt,f=new vt,m=new vt,g=new Rt,v=new Rt;function y(t,e,n){u.fromArray(i,3*t),h.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(s,2*t),f.fromArray(s,2*e),m.fromArray(s,2*n),h.sub(u),d.sub(u),f.sub(p),m.sub(p);const r=1/(f.x*m.y-m.x*f.y);isFinite(r)&&(g.copy(h).multiplyScalar(m.y).addScaledVector(d,-f.y).multiplyScalar(r),v.copy(d).multiplyScalar(f.x).addScaledVector(h,-m.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),c[t].add(v),c[e].add(v),c[n].add(v))}let x=this.groups;0===x.length&&(x=[{start:0,count:n.length}]);for(let T=0,E=x.length;T<E;++T){const t=x[T],e=t.start;for(let i=e,r=e+t.count;i<r;i+=3)y(n[i+0],n[i+1],n[i+2])}const b=new Rt,w=new Rt,_=new Rt,M=new Rt;function S(t){_.fromArray(r,3*t),M.copy(_);const e=l[t];b.copy(e),b.sub(_.multiplyScalar(_.dot(e))).normalize(),w.crossVectors(M,e);const n=w.dot(c[t])<0?-1:1;o[4*t]=b.x,o[4*t+1]=b.y,o[4*t+2]=b.z,o[4*t+3]=n}for(let T=0,E=x.length;T<E;++T){const t=x[T],e=t.start;for(let i=e,r=e+t.count;i<r;i+=3)S(n[i+0]),S(n[i+1]),S(n[i+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new en(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new Rt,r=new Rt,s=new Rt,a=new Rt,o=new Rt,l=new Rt,c=new Rt,u=new Rt;if(t)for(let h=0,d=t.count;h<d;h+=3){const d=t.getX(h+0),p=t.getX(h+1),f=t.getX(h+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,f),c.subVectors(s,r),u.subVectors(i,r),c.cross(u),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),a.add(c),o.add(c),l.add(c),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let t=0,h=e.count;t<h;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),c.subVectors(s,r),u.subVectors(i,r),c.cross(u),n.setXYZ(t+0,c.x,c.y,c.z),n.setXYZ(t+1,c.x,c.y,c.z),n.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)_n.fromBufferAttribute(t,e),_n.normalize(),t.setXYZ(e,_n.x,_n.y,_n.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let l=0,c=e.length;l<c;l++){a=t.isInterleavedBufferAttribute?e[l]*t.data.stride+t.offset:e[l]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new en(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new Mn,n=this.index.array,i=this.attributes;for(const a in i){const r=t(i[a],n);e.setAttribute(a,r)}const r=this.morphAttributes;for(const a in r){const i=[],s=r[a];for(let e=0,r=s.length;e<r;e++){const r=t(s[e],n);i.push(r)}e.morphAttributes[a]=i}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let a=0,o=s.length;a<o;a++){const t=s[a];e.addGroup(t.start,t.count,t.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const o in n){const e=n[o];t.data.attributes[o]=e.toJSON(t.data)}const i={};let r=!1;for(const o in this.morphAttributes){const e=this.morphAttributes[o],n=[];for(let i=0,r=e.length;i<r;i++){const r=e[i];n.push(r.toJSON(t.data))}n.length>0&&(i[o]=n,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new Mn).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const l in i){const t=i[l];this.setAttribute(l,t.clone(e))}const r=t.morphAttributes;for(const l in r){const t=[],n=r[l];for(let i=0,r=n.length;i<r;i++)t.push(n[i].clone(e));this.morphAttributes[l]=t}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let l=0,c=s.length;l<c;l++){const t=s[l];this.addGroup(t.start,t.count,t.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}Mn.prototype.isBufferGeometry=!0;const Sn=new ae,Tn=new se,En=new Kt,An=new Rt,Ln=new Rt,Rn=new Rt,Cn=new Rt,Pn=new Rt,In=new Rt,Dn=new Rt,Nn=new Rt,On=new Rt,Fn=new vt,Bn=new vt,zn=new vt,kn=new Rt,Un=new Rt;class Hn extends Pe{constructor(t=new Mn,e=new Qe){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),En.copy(n.boundingSphere),En.applyMatrix4(r),!1===t.ray.intersectsSphere(En))return;if(Sn.copy(r).invert(),Tn.copy(t.ray).applyMatrix4(Sn),null!==n.boundingBox&&!1===Tn.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,u=n.attributes.uv2,h=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=h.length;n<p;n++){const p=h[n],f=i[p.materialIndex];for(let n=Math.max(p.start,d.start),i=Math.min(p.start+p.count,d.start+d.count);n<i;n+=3){const i=r.getX(n),h=r.getX(n+1),d=r.getX(n+2);s=Gn(this,f,t,Tn,a,o,l,c,u,i,h,d),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else for(let n=Math.max(0,d.start),p=Math.min(r.count,d.start+d.count);n<p;n+=3){const h=r.getX(n),d=r.getX(n+1),p=r.getX(n+2);s=Gn(this,i,t,Tn,a,o,l,c,u,h,d,p),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}else if(void 0!==a)if(Array.isArray(i))for(let n=0,p=h.length;n<p;n++){const r=h[n],p=i[r.materialIndex];for(let n=Math.max(r.start,d.start),i=Math.min(r.start+r.count,d.start+d.count);n<i;n+=3)s=Gn(this,p,t,Tn,a,o,l,c,u,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=r.materialIndex,e.push(s))}else for(let n=Math.max(0,d.start),p=Math.min(a.count,d.start+d.count);n<p;n+=3)s=Gn(this,i,t,Tn,a,o,l,c,u,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function Gn(t,e,n,i,r,s,a,o,l,c,u,h){An.fromBufferAttribute(r,c),Ln.fromBufferAttribute(r,u),Rn.fromBufferAttribute(r,h);const d=t.morphTargetInfluences;if(s&&d){Dn.set(0,0,0),Nn.set(0,0,0),On.set(0,0,0);for(let t=0,e=s.length;t<e;t++){const e=d[t],n=s[t];0!==e&&(Cn.fromBufferAttribute(n,c),Pn.fromBufferAttribute(n,u),In.fromBufferAttribute(n,h),a?(Dn.addScaledVector(Cn,e),Nn.addScaledVector(Pn,e),On.addScaledVector(In,e)):(Dn.addScaledVector(Cn.sub(An),e),Nn.addScaledVector(Pn.sub(Ln),e),On.addScaledVector(In.sub(Rn),e)))}An.add(Dn),Ln.add(Nn),Rn.add(On)}t.isSkinnedMesh&&(t.boneTransform(c,An),t.boneTransform(u,Ln),t.boneTransform(h,Rn));const p=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,2!==e.side,o),null===l)return null;Un.copy(o),Un.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Un);return c<n.near||c>n.far?null:{distance:c,point:Un.clone(),object:t}}(t,e,n,i,An,Ln,Rn,kn);if(p){o&&(Fn.fromBufferAttribute(o,c),Bn.fromBufferAttribute(o,u),zn.fromBufferAttribute(o,h),p.uv=Ge.getUV(kn,An,Ln,Rn,Fn,Bn,zn,new vt)),l&&(Fn.fromBufferAttribute(l,c),Bn.fromBufferAttribute(l,u),zn.fromBufferAttribute(l,h),p.uv2=Ge.getUV(kn,An,Ln,Rn,Fn,Bn,zn,new vt));const t={a:c,b:u,c:h,normal:new Rt,materialIndex:0};Ge.getNormal(An,Ln,Rn,t.normal),p.face=t}return p}Hn.prototype.isMesh=!0;class Vn extends Mn{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],u=[];let h=0,d=0;function p(t,e,n,i,r,s,p,f,m,g,v){const y=s/m,x=p/g,b=s/2,w=p/2,_=f/2,M=m+1,S=g+1;let T=0,E=0;const A=new Rt;for(let a=0;a<S;a++){const s=a*x-w;for(let o=0;o<M;o++){const h=o*y-b;A[t]=h*i,A[e]=s*r,A[n]=_,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=f>0?1:-1,c.push(A.x,A.y,A.z),u.push(o/m),u.push(1-a/g),T+=1}}for(let a=0;a<g;a++)for(let t=0;t<m;t++){const e=h+t+M*a,n=h+t+M*(a+1),i=h+(t+1)+M*(a+1),r=h+(t+1)+M*a;o.push(e,n,r),o.push(n,i,r),E+=6}a.addGroup(d,E,v),d+=E,h+=T}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new hn(l,3)),this.setAttribute("normal",new hn(c,3)),this.setAttribute("uv",new hn(u,2))}static fromJSON(t){return new Vn(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function Wn(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function jn(t){const e={};for(let n=0;n<t.length;n++){const i=Wn(t[n]);for(const t in i)e[t]=i[t]}return e}const qn={clone:Wn,merge:jn};class Xn extends We{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Wn(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const i in this.uniforms){const n=this.uniforms[i].value;n&&n.isTexture?e.uniforms[i]={type:"t",value:n.toJSON(t).uuid}:n&&n.isColor?e.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?e.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?e.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?e.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?e.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?e.uniforms[i]={type:"m4",value:n.toArray()}:e.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const i in this.extensions)!0===this.extensions[i]&&(n[i]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}Xn.prototype.isShaderMaterial=!0;class Zn extends Pe{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new ae,this.projectionMatrix=new ae,this.projectionMatrixInverse=new ae}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Zn.prototype.isCamera=!0;class Yn extends Zn{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*lt*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*ot*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*lt*Math.atan(Math.tan(.5*ot*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*ot*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}Yn.prototype.isPerspectiveCamera=!0;const Jn=90;class Kn extends Pe{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Yn(Jn,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new Rt(1,0,0)),this.add(i);const r=new Yn(Jn,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new Rt(-1,0,0)),this.add(r);const s=new Yn(Jn,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new Rt(0,1,0)),this.add(s);const a=new Yn(Jn,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new Rt(0,-1,0)),this.add(a);const o=new Yn(Jn,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new Rt(0,0,1)),this.add(o);const l=new Yn(Jn,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new Rt(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,c=t.xr.enabled,u=t.getRenderTarget();t.xr.enabled=!1;const h=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=h,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(u),t.xr.enabled=c}}class Qn extends _t{constructor(t,e,n,i,s,a,o,l,c,u){super(t=void 0!==t?t:[],e=void 0!==e?e:r,n,i,s,a,o=void 0!==o?o:T,l,c,u),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}Qn.prototype.isCubeTexture=!0;class $n extends Tt{constructor(t,e,n){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=n),super(t,t,e),e=e||{},this.texture=new Qn(void 0,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:g,this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=E,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new Vn(5,5,5),r=new Xn({name:"CubemapFromEquirect",uniforms:Wn(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Hn(i,r),a=e.minFilter;return e.minFilter===y&&(e.minFilter=g),new Kn(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let s=0;s<6;s++)t.setRenderTarget(this,s),t.clear(e,n,i);t.setRenderTarget(r)}}$n.prototype.isWebGLCubeRenderTarget=!0;const ti=new Rt,ei=new Rt,ni=new yt;class ii{constructor(t=new Rt(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=ti.subVectors(n,e).cross(ei.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(ti),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||ni.getNormalMatrix(t),i=this.coplanarPoint(ti).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}ii.prototype.isPlane=!0;const ri=new Kt,si=new Rt;class ai{constructor(t=new ii,e=new ii,n=new ii,i=new ii,r=new ii,s=new ii){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],c=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-i,u-o,f-h,y-m).normalize(),e[1].setComponents(a+i,u+o,f+h,y+m).normalize(),e[2].setComponents(a+r,u+l,f+d,y+g).normalize(),e[3].setComponents(a-r,u-l,f-d,y-g).normalize(),e[4].setComponents(a-s,u-c,f-p,y-v).normalize(),e[5].setComponents(a+s,u+c,f+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),ri.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(ri)}intersectsSprite(t){return ri.center.set(0,0,0),ri.radius=.7071067811865476,ri.applyMatrix4(t.matrixWorld),this.intersectsSphere(ri)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let r=0;r<6;r++)if(e[r].distanceToPoint(n)<i)return!1;return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(si.x=i.normal.x>0?t.max.x:t.min.x,si.y=i.normal.y>0?t.max.y:t.min.y,si.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(si)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function oi(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function li(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback();let o=5126;return r instanceof Float32Array?o=5126:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?e.isFloat16BufferAttribute?n?o=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):o=5123:r instanceof Int16Array?o=5122:r instanceof Uint32Array?o=5125:r instanceof Int32Array?o=5124:r instanceof Int8Array?o=5120:(r instanceof Uint8Array||r instanceof Uint8ClampedArray)&&(o=5121),{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}class ci extends Mn{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,c=o+1,u=t/a,h=e/o,d=[],p=[],f=[],m=[];for(let g=0;g<c;g++){const t=g*h-s;for(let e=0;e<l;e++){const n=e*u-r;p.push(n,-t,0),f.push(0,0,1),m.push(e/a),m.push(1-g/o)}}for(let g=0;g<o;g++)for(let t=0;t<a;t++){const e=t+l*g,n=t+l*(g+1),i=t+1+l*(g+1),r=t+1+l*g;d.push(e,n,r),d.push(n,i,r)}this.setIndex(d),this.setAttribute("position",new hn(p,3)),this.setAttribute("normal",new hn(f,3)),this.setAttribute("uv",new hn(m,2))}static fromJSON(t){return new ci(t.width,t.height,t.widthSegments,t.heightSegments)}}const ui={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotVH = saturate( dot( geometry.viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float NoH ) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float NoV, float NoL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( NoL + NoV - NoL * NoV ) ) );\n}\nvec3 BRDF_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getIBLIrradiance( const in GeometricContext geometry ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec;\n\t\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\t\treflectVec = reflect( - viewDir, normal );\n\t\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\t#else\n\t\t\t\treflectVec = refract( - viewDir, normal, refractionRatio );\n\t\t\t#endif\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tlightMapIrradiance *= PI;\n\t#endif\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularTintFactor = specularTint;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARTINTMAP\n\t\t\tspecularTintFactor *= specularTintMapTexelToLinear( texture2D( specularTintMap, vUv ) ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularTintFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularTintFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenTint = sheenTint;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenTint;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += irradiance * BRDF_Sheen( material.roughness, directLight.direction, geometry, material.sheenTint );\n\t#else\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationTint, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = transmission.a;\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationTint;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( float roughness, float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( vec2 fragCoord, float roughness, float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 diffuseColor, vec3 specularColor, float specularF90,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularTint;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARTINTMAP\n\t\tuniform sampler2D specularTintMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenTint;\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - clearcoat * Fcc ) + clearcoatSpecular * clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},hi={common:{diffuse:{value:new Ke(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new yt},uv2Transform:{value:new yt},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new vt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ke(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ke(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new yt}},sprite:{diffuse:{value:new Ke(16777215)},opacity:{value:1},center:{value:new vt(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new yt}}},di={basic:{uniforms:jn([hi.common,hi.specularmap,hi.envmap,hi.aomap,hi.lightmap,hi.fog]),vertexShader:ui.meshbasic_vert,fragmentShader:ui.meshbasic_frag},lambert:{uniforms:jn([hi.common,hi.specularmap,hi.envmap,hi.aomap,hi.lightmap,hi.emissivemap,hi.fog,hi.lights,{emissive:{value:new Ke(0)}}]),vertexShader:ui.meshlambert_vert,fragmentShader:ui.meshlambert_frag},phong:{uniforms:jn([hi.common,hi.specularmap,hi.envmap,hi.aomap,hi.lightmap,hi.emissivemap,hi.bumpmap,hi.normalmap,hi.displacementmap,hi.fog,hi.lights,{emissive:{value:new Ke(0)},specular:{value:new Ke(1118481)},shininess:{value:30}}]),vertexShader:ui.meshphong_vert,fragmentShader:ui.meshphong_frag},standard:{uniforms:jn([hi.common,hi.envmap,hi.aomap,hi.lightmap,hi.emissivemap,hi.bumpmap,hi.normalmap,hi.displacementmap,hi.roughnessmap,hi.metalnessmap,hi.fog,hi.lights,{emissive:{value:new Ke(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:ui.meshphysical_vert,fragmentShader:ui.meshphysical_frag},toon:{uniforms:jn([hi.common,hi.aomap,hi.lightmap,hi.emissivemap,hi.bumpmap,hi.normalmap,hi.displacementmap,hi.gradientmap,hi.fog,hi.lights,{emissive:{value:new 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yt},t2D:{value:null}},vertexShader:ui.background_vert,fragmentShader:ui.background_frag},cube:{uniforms:jn([hi.envmap,{opacity:{value:1}}]),vertexShader:ui.cube_vert,fragmentShader:ui.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:ui.equirect_vert,fragmentShader:ui.equirect_frag},distanceRGBA:{uniforms:jn([hi.common,hi.displacementmap,{referencePosition:{value:new Rt},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:ui.distanceRGBA_vert,fragmentShader:ui.distanceRGBA_frag},shadow:{uniforms:jn([hi.lights,hi.fog,{color:{value:new Ke(0)},opacity:{value:1}}]),vertexShader:ui.shadow_vert,fragmentShader:ui.shadow_frag}};function pi(t,e,n,i,r){const s=new Ke(0);let a,o,c=0,u=null,h=0,d=null;function p(t,e){n.buffers.color.setClear(t.r,t.g,t.b,e,r)}return{getClearColor:function(){return s},setClearColor:function(t,e=1){s.set(t),c=e,p(s,c)},getClearAlpha:function(){return c},setClearAlpha:function(t){c=t,p(s,c)},render:function(n,r){let 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fi(t,e,n,i){const r=t.getParameter(34921),s=i.isWebGL2?null:e.get("OES_vertex_array_object"),a=i.isWebGL2||null!==s,o={},l=d(null);let c=l;function u(e){return i.isWebGL2?t.bindVertexArray(e):s.bindVertexArrayOES(e)}function h(e){return i.isWebGL2?t.deleteVertexArray(e):s.deleteVertexArrayOES(e)}function d(t){const e=[],n=[],i=[];for(let s=0;s<r;s++)e[s]=0,n[s]=0,i[s]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:e,enabledAttributes:n,attributeDivisors:i,object:t,attributes:{},index:null}}function p(){const t=c.newAttributes;for(let e=0,n=t.length;e<n;e++)t[e]=0}function f(t){m(t,0)}function m(n,r){const s=c.newAttributes,a=c.enabledAttributes,o=c.attributeDivisors;s[n]=1,0===a[n]&&(t.enableVertexAttribArray(n),a[n]=1),o[n]!==r&&((i.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[i.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](n,r),o[n]=r)}function g(){const e=c.newAttributes,n=c.enabledAttributes;for(let 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4:t.vertexAttrib4fv(i.location,n);break;default:t.vertexAttrib1fv(i.location,n)}}}}g()}(r,l,h,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)h(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const n in e){const t=e[n];for(const e in t)h(t[e].object),delete t[e];delete e[n]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)h(i[t].object),delete i[t];delete n[t.id]}},initAttributes:p,enableAttribute:f,disableUnusedAttributes:g}}function mi(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,c;if(r)l=t,c="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),c="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[c](s,i,a,o),n.update(a,s,o)}}function gi(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),c=!0===n.logarithmicDepthBuffer,u=t.getParameter(34930),h=t.getParameter(35660),d=t.getParameter(3379),p=t.getParameter(34076),f=t.getParameter(34921),m=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),y=h>0,x=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:c,maxTextures:u,maxVertexTextures:h,maxTextureSize:d,maxCubemapSize:p,maxAttributes:f,maxVertexUniforms:m,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:y&&x,maxSamples:s?t.getParameter(36183):0}}function vi(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new ii,o=new yt,l={value:null,needsUpdate:!1};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function u(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length<e)&&(c=new Float32Array(e));for(let n=0,l=i;n!==s;++n,l+=4)a.copy(t[n]).applyMatrix4(r,o),a.normal.toArray(c,l),c[l+3]=a.constant}l.value=c,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,c}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,s){const a=0!==t.length||e||0!==i||r;return r=e,n=u(t,s,0),i=t.length,a},this.beginShadows=function(){s=!0,u(null)},this.endShadows=function(){s=!1,c()},this.setState=function(e,a,o){const h=e.clippingPlanes,d=e.clipIntersection,p=e.clipShadows,f=t.get(e);if(!r||null===h||0===h.length||s&&!p)s?u(null):c();else{const t=s?0:i,e=4*t;let r=f.clippingState||null;l.value=r,r=u(h,a,e,o);for(let i=0;i!==e;++i)r[i]=n[i];f.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function yi(t){let e=new WeakMap;function n(t,e){return e===a?t.mapping=r:e===o&&(t.mapping=s),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(s===a||s===o){if(e.has(r))return n(e.get(r).texture,r.mapping);{const s=r.image;if(s&&s.height>0){const a=t.getRenderTarget(),o=new $n(s.height/2);return o.fromEquirectangularTexture(t,r),e.set(r,o),t.setRenderTarget(a),r.addEventListener("dispose",i),n(o.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}di.physical={uniforms:jn([di.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new vt(1,1)},clearcoatNormalMap:{value:null},sheenTint:{value:new Ke(0)},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new vt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationTint:{value:new Ke(0)},specularIntensity:{value:0},specularIntensityMap:{value:null},specularTint:{value:new Ke(1,1,1)},specularTintMap:{value:null}}]),vertexShader:ui.meshphysical_vert,fragmentShader:ui.meshphysical_frag};class xi extends Zn{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}xi.prototype.isOrthographicCamera=!0;class bi extends Xn{constructor(t){super(t),this.type="RawShaderMaterial"}}bi.prototype.isRawShaderMaterial=!0;const wi=Math.pow(2,8),_i=[.125,.215,.35,.446,.526,.582],Mi=5+_i.length,Si=20,Ti={[X]:0,[Z]:1,[J]:2,[K]:3,[Q]:4,[$]:5,[Y]:6},Ei=new xi,{_lodPlanes:Ai,_sizeLods:Li,_sigmas:Ri}=Bi(),Ci=new Ke;let Pi=null;const Ii=(1+Math.sqrt(5))/2,Di=1/Ii,Ni=[new Rt(1,1,1),new Rt(-1,1,1),new Rt(1,1,-1),new Rt(-1,1,-1),new Rt(0,Ii,Di),new Rt(0,Ii,-Di),new Rt(Di,0,Ii),new Rt(-Di,0,Ii),new Rt(Ii,Di,0),new Rt(-Ii,Di,0)];class Oi{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._blurMaterial=function(t){const e=new Float32Array(t),n=new Rt(0,1,0);return new bi({name:"SphericalGaussianBlur",defines:{n:t},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:e},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n},inputEncoding:{value:Ti[3e3]},outputEncoding:{value:Ti[3e3]}},vertexShader:Gi(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t${Vi()}\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}(Si),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){Pi=this._renderer.getRenderTarget();const r=this._allocateTargets();return this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t){return this._fromTexture(t)}fromCubemap(t){return this._fromTexture(t)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=Hi(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=Ui(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let t=0;t<Ai.length;t++)Ai[t].dispose()}_cleanup(t){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(Pi),t.scissorTest=!1,ki(t,0,0,t.width,t.height)}_fromTexture(t){Pi=this._renderer.getRenderTarget();const e=this._allocateTargets(t);return this._textureToCubeUV(t,e),this._applyPMREM(e),this._cleanup(e),e}_allocateTargets(t){const e={magFilter:p,minFilter:p,generateMipmaps:!1,type:x,format:1023,encoding:Fi(t)?t.encoding:J,depthBuffer:!1},n=zi(e);return n.depthBuffer=!t,this._pingPongRenderTarget=zi(e),n}_compileMaterial(t){const e=new Hn(Ai[0],t);this._renderer.compile(e,Ei)}_sceneToCubeUV(t,e,n,i){const r=new Yn(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.outputEncoding,u=o.toneMapping;o.getClearColor(Ci),o.toneMapping=0,o.outputEncoding=X,o.autoClear=!1;const h=new Qe({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new Hn(new Vn,h);let p=!1;const f=t.background;f?f.isColor&&(h.color.copy(f),t.background=null,p=!0):(h.color.copy(Ci),p=!0);for(let m=0;m<6;m++){const e=m%3;0==e?(r.up.set(0,s[m],0),r.lookAt(a[m],0,0)):1==e?(r.up.set(0,0,s[m]),r.lookAt(0,a[m],0)):(r.up.set(0,s[m],0),r.lookAt(0,0,a[m])),ki(i,e*wi,m>2?wi:0,wi,wi),o.setRenderTarget(i),p&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=u,o.outputEncoding=c,o.autoClear=l,t.background=f}_textureToCubeUV(t,e){const n=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=Hi()):null==this._equirectShader&&(this._equirectShader=Ui());const i=t.isCubeTexture?this._cubemapShader:this._equirectShader,r=new Hn(Ai[0],i),s=i.uniforms;s.envMap.value=t,t.isCubeTexture||s.texelSize.value.set(1/t.image.width,1/t.image.height),s.inputEncoding.value=Ti[t.encoding],s.outputEncoding.value=Ti[e.texture.encoding],ki(e,0,0,3*wi,2*wi),n.setRenderTarget(e),n.render(r,Ei)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let i=1;i<Mi;i++){const e=Math.sqrt(Ri[i]*Ri[i]-Ri[i-1]*Ri[i-1]),n=Ni[(i-1)%Ni.length];this._blur(t,i-1,i,e,n)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new Hn(Ai[i],l),u=l.uniforms,h=Li[n]-1,d=isFinite(r)?Math.PI/(2*h):2*Math.PI/39,p=r/d,f=isFinite(r)?1+Math.floor(3*p):Si;f>Si&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let y=0;y<Si;++y){const t=y/p,e=Math.exp(-t*t/2);m.push(e),0==y?g+=e:y<f&&(g+=2*e)}for(let y=0;y<m.length;y++)m[y]=m[y]/g;u.envMap.value=t.texture,u.samples.value=f,u.weights.value=m,u.latitudinal.value="latitudinal"===s,a&&(u.poleAxis.value=a),u.dTheta.value=d,u.mipInt.value=8-n,u.inputEncoding.value=Ti[t.texture.encoding],u.outputEncoding.value=Ti[t.texture.encoding];const v=Li[i];ki(e,3*Math.max(0,wi-2*v),(0===i?0:2*wi)+2*v*(i>4?i-8+4:0),3*v,2*v),o.setRenderTarget(e),o.render(c,Ei)}}function Fi(t){return void 0!==t&&t.type===x&&(t.encoding===X||t.encoding===Z||t.encoding===Y)}function Bi(){const t=[],e=[],n=[];let i=8;for(let r=0;r<Mi;r++){const s=Math.pow(2,i);e.push(s);let a=1/s;r>4?a=_i[r-8+4-1]:0==r&&(a=0),n.push(a);const o=1/(s-1),l=-o/2,c=1+o/2,u=[l,l,c,l,c,c,l,l,c,c,l,c],h=6,d=6,p=3,f=2,m=1,g=new Float32Array(p*d*h),v=new Float32Array(f*d*h),y=new Float32Array(m*d*h);for(let t=0;t<h;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];g.set(i,p*d*t),v.set(u,f*d*t);const r=[t,t,t,t,t,t];y.set(r,m*d*t)}const x=new Mn;x.setAttribute("position",new en(g,p)),x.setAttribute("uv",new en(v,f)),x.setAttribute("faceIndex",new en(y,m)),t.push(x),i>4&&i--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}function zi(t){const e=new Tt(3*wi,3*wi,t);return e.texture.mapping=l,e.texture.name="PMREM.cubeUv",e.scissorTest=!0,e}function ki(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Ui(){const t=new vt(1,1);return new bi({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:t},inputEncoding:{value:Ti[3e3]},outputEncoding:{value:Ti[3e3]}},vertexShader:Gi(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t${Vi()}\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function Hi(){return new bi({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Ti[3e3]},outputEncoding:{value:Ti[3e3]}},vertexShader:Gi(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t${Vi()}\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function Gi(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Vi(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}function Wi(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(l){if(l&&l.isTexture&&!1===l.isRenderTargetTexture){const c=l.mapping,u=c===a||c===o,h=c===r||c===s;if(u||h){if(e.has(l))return e.get(l).texture;{const r=l.image;if(u&&r&&r.height>0||h&&r&&function(t){let e=0;const n=6;for(let i=0;i<n;i++)void 0!==t[i]&&e++;return e===n}(r)){const r=t.getRenderTarget();null===n&&(n=new Oi(t));const s=u?n.fromEquirectangular(l):n.fromCubemap(l);return e.set(l,s),t.setRenderTarget(r),l.addEventListener("dispose",i),s.texture}return null}}}return l},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function ji(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(t){t.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float")},get:function(t){const e=n(t);return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function qi(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const n in o.attributes)e.remove(o.attributes[n]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e<i;e+=3){const 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0},this.name=n.shaderName,this.id=rs++,this.cacheKey=e,this.usedTimes=1,this.program=x,this.vertexShader=S,this.fragmentShader=E,this}function Ms(t,e,n,i,r,s,a){const o=[],u=r.isWebGL2,h=r.logarithmicDepthBuffer,d=r.floatVertexTextures,p=r.maxVertexUniforms,f=r.vertexTextures;let m=r.precision;const g={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},v=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoat","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","specularIntensityMap","specularTintMap","specularTintMapEncoding","roughnessMap","metalnessMap","gradientMap","alphaMap","alphaTest","combine","vertexColors","vertexAlphas","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","format","sheenTint","transmission","transmissionMap","thicknessMap"];function y(t){let e;return t&&t.isTexture?e=t.encoding:t&&t.isWebGLRenderTarget?(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),e=t.texture.encoding):e=X,e}return{getParameters:function(s,o,v,x,b){const w=x.fog,_=s.isMeshStandardMaterial?x.environment:null,M=(s.isMeshStandardMaterial?n:e).get(s.envMap||_),S=g[s.type],T=b.isSkinnedMesh?function(t){const e=t.skeleton.bones;if(d)return 1024;{const t=p,n=Math.floor((t-20)/4),i=Math.min(n,e.length);return i<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+i+"."),0):i}}(b):0;let E,A;if(null!==s.precision&&(m=r.getMaxPrecision(s.precision),m!==s.precision&&console.warn("THREE.WebGLProgram.getParameters:",s.precision,"not supported, using",m,"instead.")),S){const t=di[S];E=t.vertexShader,A=t.fragmentShader}else E=s.vertexShader,A=s.fragmentShader;const L=t.getRenderTarget(),R=s.alphaTest>0,C=s.clearcoat>0;return{isWebGL2:u,shaderID:S,shaderName:s.type,vertexShader:E,fragmentShader:A,defines:s.defines,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:m,instancing:!0===b.isInstancedMesh,instancingColor:!0===b.isInstancedMesh&&null!==b.instanceColor,supportsVertexTextures:f,outputEncoding:null!==L?y(L.texture):t.outputEncoding,map:!!s.map,mapEncoding:y(s.map),matcap:!!s.matcap,matcapEncoding:y(s.matcap),envMap:!!M,envMapMode:M&&M.mapping,envMapEncoding:y(M),envMapCubeUV:!!M&&(M.mapping===l||M.mapping===c),lightMap:!!s.lightMap,lightMapEncoding:y(s.lightMap),aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,emissiveMapEncoding:y(s.emissiveMap),bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,objectSpaceNormalMap:1===s.normalMapType,tangentSpaceNormalMap:0===s.normalMapType,clearcoat:C,clearcoatMap:C&&!!s.clearcoatMap,clearcoatRoughnessMap:C&&!!s.clearcoatRoughnessMap,clearcoatNormalMap:C&&!!s.clearcoatNormalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,specularIntensityMap:!!s.specularIntensityMap,specularTintMap:!!s.specularTintMap,specularTintMapEncoding:y(s.specularTintMap),alphaMap:!!s.alphaMap,alphaTest:R,gradientMap:!!s.gradientMap,sheenTint:!!s.sheenTint&&(s.sheenTint.r>0||s.sheenTint.g>0||s.sheenTint.b>0),transmission:s.transmission>0,transmissionMap:!!s.transmissionMap,thicknessMap:!!s.thicknessMap,combine:s.combine,vertexTangents:!!s.normalMap&&!!b.geometry&&!!b.geometry.attributes.tangent,vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!b.geometry&&!!b.geometry.attributes.color&&4===b.geometry.attributes.color.itemSize,vertexUvs:!!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatMap||s.clearcoatRoughnessMap||s.clearcoatNormalMap||s.displacementMap||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularTintMap),uvsVertexOnly:!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatNormalMap||s.transmission>0||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularTintMap||!s.displacementMap),fog:!!w,useFog:s.fog,fogExp2:w&&w.isFogExp2,flatShading:!!s.flatShading,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:h,skinning:!0===b.isSkinnedMesh&&T>0,maxBones:T,useVertexTexture:d,morphTargets:!!b.geometry&&!!b.geometry.morphAttributes.position,morphNormals:!!b.geometry&&!!b.geometry.morphAttributes.normal,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,format:s.format,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&v.length>0,shadowMapType:t.shadowMap.type,toneMapping:s.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,depthPacking:void 0!==s.depthPacking&&s.depthPacking,index0AttributeName:s.index0AttributeName,extensionDerivatives:s.extensions&&s.extensions.derivatives,extensionFragDepth:s.extensions&&s.extensions.fragDepth,extensionDrawBuffers:s.extensions&&s.extensions.drawBuffers,extensionShaderTextureLOD:s.extensions&&s.extensions.shaderTextureLOD,rendererExtensionFragDepth:u||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:u||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:u||i.has("EXT_shader_texture_lod"),customProgramCacheKey:s.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);if(!1===e.isRawShaderMaterial){for(let t=0;t<v.length;t++)n.push(e[v[t]]);n.push(t.outputEncoding),n.push(t.gammaFactor)}return n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=g[t.type];let n;if(e){const t=di[e];n=qn.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,r=o.length;t<r;t++){const e=o[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new _s(t,n,e,s),o.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=o.indexOf(t);o[e]=o[o.length-1],o.pop(),t.destroy()}},programs:o}}function Ss(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function Ts(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function Es(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function As(t){const e=[];let n=0;const i=[],r=[],s=[],a={id:-1};function o(i,r,s,o,l,c){let u=e[n];const h=t.get(s);return void 0===u?(u={id:i.id,object:i,geometry:r,material:s,program:h.program||a,groupOrder:o,renderOrder:i.renderOrder,z:l,group:c},e[n]=u):(u.id=i.id,u.object=i,u.geometry=r,u.material=s,u.program=h.program||a,u.groupOrder=o,u.renderOrder=i.renderOrder,u.z=l,u.group=c),n++,u}return{opaque:i,transmissive:r,transparent:s,init:function(){n=0,i.length=0,r.length=0,s.length=0},push:function(t,e,n,a,l,c){const u=o(t,e,n,a,l,c);n.transmission>0?r.push(u):!0===n.transparent?s.push(u):i.push(u)},unshift:function(t,e,n,a,l,c){const u=o(t,e,n,a,l,c);n.transmission>0?r.unshift(u):!0===n.transparent?s.unshift(u):i.unshift(u)},finish:function(){for(let t=n,i=e.length;t<i;t++){const n=e[t];if(null===n.id)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.program=null,n.group=null}},sort:function(t,e){i.length>1&&i.sort(t||Ts),r.length>1&&r.sort(e||Es),s.length>1&&s.sort(e||Es)}}}function Ls(t){let e=new WeakMap;return{get:function(n,i){let r;return!1===e.has(n)?(r=new As(t),e.set(n,[r])):i>=e.get(n).length?(r=new As(t),e.get(n).push(r)):r=e.get(n)[i],r},dispose:function(){e=new WeakMap}}}function Rs(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Rt,color:new Ke};break;case"SpotLight":n={position:new Rt,direction:new Rt,color:new Ke,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Rt,color:new Ke,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Rt,skyColor:new Ke,groundColor:new Ke};break;case"RectAreaLight":n={color:new Ke,position:new Rt,halfWidth:new Rt,halfHeight:new Rt}}return t[e.id]=n,n}}}let Cs=0;function Ps(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Is(t,e){const n=new Rs,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let l=0;l<9;l++)r.probe.push(new Rt);const s=new Rt,a=new ae,o=new ae;return{setup:function(s,a){let o=0,l=0,c=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let u=0,h=0,d=0,p=0,f=0,m=0,g=0,v=0;s.sort(Ps);const y=!0!==a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,x=e.intensity,b=e.distance,w=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*x*y,l+=a.g*x*y,c+=a.b*x*y;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],x);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[u]=n,r.directionalShadowMap[u]=w,r.directionalShadowMatrix[u]=e.shadow.matrix,m++}r.directional[u]=t,u++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(x*y),t.distance=b,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[d]=n,r.spotShadowMap[d]=w,r.spotShadowMatrix[d]=e.shadow.matrix,v++}r.spot[d]=t,d++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(x),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[h]=n,r.pointShadowMap[h]=w,r.pointShadowMatrix[h]=e.shadow.matrix,g++}r.point[h]=t,h++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(x*y),t.groundColor.copy(e.groundColor).multiplyScalar(x*y),r.hemi[f]=t,f++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=hi.LTC_FLOAT_1,r.rectAreaLTC2=hi.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=hi.LTC_HALF_1,r.rectAreaLTC2=hi.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=c;const x=r.hash;x.directionalLength===u&&x.pointLength===h&&x.spotLength===d&&x.rectAreaLength===p&&x.hemiLength===f&&x.numDirectionalShadows===m&&x.numPointShadows===g&&x.numSpotShadows===v||(r.directional.length=u,r.spot.length=d,r.rectArea.length=p,r.point.length=h,r.hemi.length=f,r.directionalShadow.length=m,r.directionalShadowMap.length=m,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=m,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=v,x.directionalLength=u,x.pointLength=h,x.spotLength=d,x.rectAreaLength=p,x.hemiLength=f,x.numDirectionalShadows=m,x.numPointShadows=g,x.numSpotShadows=v,r.version=Cs++)},setupView:function(t,e){let n=0,i=0,l=0,c=0,u=0;const h=e.matrixWorldInverse;for(let d=0,p=t.length;d<p;d++){const e=t[d];if(e.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(e.matrixWorld),s.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(h),n++}else if(e.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(h),t.direction.setFromMatrixPosition(e.matrixWorld),s.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(h),l++}else if(e.isRectAreaLight){const t=r.rectArea[c];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(h),o.identity(),a.copy(e.matrixWorld),a.premultiply(h),o.extractRotation(a),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),c++}else if(e.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(h),i++}else if(e.isHemisphereLight){const t=r.hemi[u];t.direction.setFromMatrixPosition(e.matrixWorld),t.direction.transformDirection(h),t.direction.normalize(),u++}}},state:r}}function Ds(t,e){const n=new Is(t,e),i=[],r=[];return{init:function(){i.length=0,r.length=0},state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:function(t){n.setup(i,t)},setupLightsView:function(t){n.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){r.push(t)}}}function Ns(t,e){let n=new WeakMap;return{get:function(i,r=0){let s;return!1===n.has(i)?(s=new Ds(t,e),n.set(i,[s])):r>=n.get(i).length?(s=new Ds(t,e),n.get(i).push(s)):s=n.get(i)[r],s},dispose:function(){n=new WeakMap}}}class Os extends We{constructor(t){super(),this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}Os.prototype.isMeshDepthMaterial=!0;class Fs extends We{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new Rt,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Bs(t,e,n){let i=new ai;const r=new vt,s=new vt,a=new St,o=new Os({depthPacking:3201}),l=new Fs,c={},u=n.maxTextureSize,h={0:1,1:0,2:2},d=new Xn({uniforms:{shadow_pass:{value:null},resolution:{value:new vt},radius:{value:4},samples:{value:8}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\nuniform float samples;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),f=d.clone();f.defines.HORIZONTAL_PASS=1;const m=new Mn;m.setAttribute("position",new en(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const v=new Hn(m,d),y=this;function x(n,i){const 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l=function(t){return!o&&(t.wrapS!==h||t.wrapT!==h||t.minFilter!==p&&t.minFilter!==g)}(i)&&!1===O(i.image),c=N(i.image,l,!1,x),u=O(c)||o,d=s.convert(i.format);let f,m=s.convert(i.type),v=z(i.internalFormat,d,m);X(a,i,u);const y=i.mipmaps;if(i.isDepthTexture)v=6402,o?v=i.type===_?36012:i.type===w?33190:i.type===S?35056:33189:i.type===_&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),i.format===A&&6402===v&&i.type!==b&&i.type!==w&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=b,m=s.convert(i.type)),i.format===L&&6402===v&&(v=34041,i.type!==S&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=S,m=s.convert(i.type))),n.texImage2D(3553,0,v,c.width,c.height,0,d,m,null);else if(i.isDataTexture)if(y.length>0&&u){for(let 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tt=!1,et=!1;this.allocateTextureUnit=function(){const t=G;return t>=l&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+l),G+=1,t},this.resetTextureUnits=function(){G=0},this.setTexture2D=V,this.setTexture2DArray=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?Y(r,t,e):(n.activeTexture(33984+e),n.bindTexture(35866,r.__webglTexture))},this.setTexture3D=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?Y(r,t,e):(n.activeTexture(33984+e),n.bindTexture(32879,r.__webglTexture))},this.setTextureCube=W,this.setupRenderTarget=function(e){const l=e.texture,c=i.get(e),u=i.get(l);e.addEventListener("dispose",H),!0!==e.isWebGLMultipleRenderTargets&&(u.__webglTexture=t.createTexture(),u.__version=l.version,a.memory.textures++);const h=!0===e.isWebGLCubeRenderTarget,d=!0===e.isWebGLMultipleRenderTargets,p=!0===e.isWebGLMultisampleRenderTarget,f=l.isDataTexture3D||l.isDataTexture2DArray,m=O(e)||o;if(!o||l.format!==T||l.type!==_&&l.type!==M||(l.format=E,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. 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n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(t===I)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(t===D||t===N||t===O||t===F){if(n=e.get("WEBGL_compressed_texture_pvrtc"),null===n)return null;if(t===D)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(t===N)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(t===O)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(t===F)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return n=e.get("WEBGL_compressed_texture_etc1"),null!==n?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((t===B||t===z)&&(n=e.get("WEBGL_compressed_texture_etc"),null!==n)){if(t===B)return n.COMPRESSED_RGB8_ETC2;if(t===z)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t||37840===t||37841===t||37842===t||37843===t||37844===t||37845===t||37846===t||37847===t||37848===t||37849===t||37850===t||37851===t||37852===t||37853===t?(n=e.get("WEBGL_compressed_texture_astc"),null!==n?t:null):36492===t?(n=e.get("EXT_texture_compression_bptc"),null!==n?t:null):t===S?i?34042:(n=e.get("WEBGL_depth_texture"),null!==n?n.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}Fs.prototype.isMeshDistanceMaterial=!0;class Hs extends Yn{constructor(t=[]){super(),this.cameras=t}}Hs.prototype.isArrayCamera=!0;class Gs extends Pe{constructor(){super(),this.type="Group"}}Gs.prototype.isGroup=!0;const Vs={type:"move"};class Ws{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Gs,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Gs,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Rt,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Rt),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Gs,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Rt,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Rt),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Vs))),l&&t.hand){s=!0;for(const s of t.hand.values()){const t=e.getJointPose(s,n);if(void 0===l.joints[s.jointName]){const t=new Gs;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[s.jointName]=t,l.add(t)}const i=l.joints[s.jointName];null!==t&&(i.matrix.fromArray(t.transform.matrix),i.matrix.decompose(i.position,i.rotation,i.scale),i.jointRadius=t.radius),i.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class js extends rt{constructor(t,e){super();const n=this,i=t.state;let r=null,s=1,a=null,o="local-floor",l=null,c=null,u=null,h=null,d=null,p=!1,f=null,m=null,g=null,v=null,y=null,x=null;const b=[],w=new Map,_=new Yn;_.layers.enable(1),_.viewport=new St;const M=new Yn;M.layers.enable(2),M.viewport=new St;const S=[_,M],T=new Hs;T.layers.enable(1),T.layers.enable(2);let E=null,A=null;function L(t){const e=w.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function R(){w.forEach((function(t,e){t.disconnect(e)})),w.clear(),E=null,A=null,i.bindXRFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),u&&e.deleteFramebuffer(u),f&&e.deleteFramebuffer(f),m&&e.deleteRenderbuffer(m),g&&e.deleteRenderbuffer(g),u=null,f=null,m=null,g=null,d=null,h=null,c=null,r=null,O.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function C(t){const e=r.inputSources;for(let n=0;n<b.length;n++)w.set(e[n],b[n]);for(let n=0;n<t.removed.length;n++){const e=t.removed[n],i=w.get(e);i&&(i.dispatchEvent({type:"disconnected",data:e}),w.delete(e))}for(let n=0;n<t.added.length;n++){const e=t.added[n],i=w.get(e);i&&i.dispatchEvent({type:"connected",data:e})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=b[t];return void 0===e&&(e=new Ws,b[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=b[t];return void 0===e&&(e=new Ws,b[t]=e),e.getGripSpace()},this.getHand=function(t){let e=b[t];return void 0===e&&(e=new Ws,b[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){s=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){o=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getBaseLayer=function(){return null!==h?h:d},this.getBinding=function(){return c},this.getFrame=function(){return v},this.getSession=function(){return r},this.setSession=async function(t){if(r=t,null!==r){r.addEventListener("select",L),r.addEventListener("selectstart",L),r.addEventListener("selectend",L),r.addEventListener("squeeze",L),r.addEventListener("squeezestart",L),r.addEventListener("squeezeend",L),r.addEventListener("end",R),r.addEventListener("inputsourceschange",C);const t=e.getContextAttributes();if(!0!==t.xrCompatible&&await e.makeXRCompatible(),void 0===r.renderState.layers){const n={antialias:t.antialias,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(r,e,n),r.updateRenderState({baseLayer:d})}else if(e instanceof WebGLRenderingContext){const n={antialias:!0,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(r,e,n),r.updateRenderState({layers:[d]})}else{p=t.antialias;let n=null;t.depth&&(x=256,t.stencil&&(x|=1024),y=t.stencil?33306:36096,n=t.stencil?35056:33190);const a={colorFormat:t.alpha?32856:32849,depthFormat:n,scaleFactor:s};c=new XRWebGLBinding(r,e),h=c.createProjectionLayer(a),u=e.createFramebuffer(),r.updateRenderState({layers:[h]}),p&&(f=e.createFramebuffer(),m=e.createRenderbuffer(),e.bindRenderbuffer(36161,m),e.renderbufferStorageMultisample(36161,4,32856,h.textureWidth,h.textureHeight),i.bindFramebuffer(36160,f),e.framebufferRenderbuffer(36160,36064,36161,m),e.bindRenderbuffer(36161,null),null!==n&&(g=e.createRenderbuffer(),e.bindRenderbuffer(36161,g),e.renderbufferStorageMultisample(36161,4,n,h.textureWidth,h.textureHeight),e.framebufferRenderbuffer(36160,y,36161,g),e.bindRenderbuffer(36161,null)),i.bindFramebuffer(36160,null))}a=await r.requestReferenceSpace(o),O.setContext(r),O.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const P=new Rt,I=new Rt;function 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n=!1;t.length!==T.cameras.length&&(T.cameras.length=0,n=!0);for(let r=0;r<t.length;r++){const s=t[r];let a=null;if(null!==d)a=d.getViewport(s);else{const t=c.getViewSubImage(h,s);i.bindXRFramebuffer(u),void 0!==t.depthStencilTexture&&e.framebufferTexture2D(36160,y,3553,t.depthStencilTexture,0),e.framebufferTexture2D(36160,36064,3553,t.colorTexture,0),a=t.viewport}const o=S[r];o.matrix.fromArray(s.transform.matrix),o.projectionMatrix.fromArray(s.projectionMatrix),o.viewport.set(a.x,a.y,a.width,a.height),0===r&&T.matrix.copy(o.matrix),!0===n&&T.cameras.push(o)}p&&(i.bindXRFramebuffer(f),null!==x&&e.clear(x))}const s=r.inputSources;for(let e=0;e<b.length;e++){const t=b[e],i=s[e];t.update(i,n,a)}if(N&&N(t,n),p){const t=h.textureWidth,n=h.textureHeight;i.bindFramebuffer(36008,f),i.bindFramebuffer(36009,u),e.invalidateFramebuffer(36008,[y]),e.invalidateFramebuffer(36009,[y]),e.blitFramebuffer(0,0,t,n,0,0,t,n,16384,9728),e.invalidateFramebuffer(36008,[36064]),i.bindFramebuffer(36008,null),i.bindFramebuffer(36009,null),i.bindFramebuffer(36160,f)}v=null})),this.setAnimationLoop=function(t){N=t},this.dispose=function(){}}}function qs(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap),n.alphaTest>0&&(e.alphaTest.value=n.alphaTest);const i=t.get(n).envMap;if(i){e.envMap.value=i,e.flipEnvMap.value=i.isCubeTexture&&!1===i.isRenderTargetTexture?-1:1,e.reflectivity.value=n.reflectivity,e.ior.value=n.ior,e.refractionRatio.value=n.refractionRatio;const r=t.get(i).__maxMipLevel;void 0!==r&&(e.maxMipLevel.value=r)}let r,s;n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap?r=n.clearcoatRoughnessMap:n.specularIntensityMap?r=n.specularIntensityMap:n.specularTintMap?r=n.specularTintMap:n.transmissionMap?r=n.transmissionMap:n.thicknessMap&&(r=n.thicknessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix)),n.aoMap?s=n.aoMap:n.lightMap&&(s=n.lightMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),e.uv2Transform.value.copy(s.matrix))}function n(e,n){e.roughness.value=n.roughness,e.metalness.value=n.metalness,n.roughnessMap&&(e.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(e.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(e.emissiveMap.value=n.emissiveMap),n.bumpMap&&(e.bumpMap.value=n.bumpMap,e.bumpScale.value=n.bumpScale,1===n.side&&(e.bumpScale.value*=-1)),n.normalMap&&(e.normalMap.value=n.normalMap,e.normalScale.value.copy(n.normalScale),1===n.side&&e.normalScale.value.negate()),n.displacementMap&&(e.displacementMap.value=n.displacementMap,e.displacementScale.value=n.displacementScale,e.displacementBias.value=n.displacementBias),t.get(n).envMap&&(e.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,i,r,s,a){i.isMeshBasicMaterial?e(t,i):i.isMeshLambertMaterial?(e(t,i),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,i)):i.isMeshToonMaterial?(e(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshPhongMaterial?(e(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshStandardMaterial?(e(t,i),i.isMeshPhysicalMaterial?function(t,e,i){n(t,e),t.ior.value=e.ior,e.sheenTint&&t.sheenTint.value.copy(e.sheenTint),e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate())),e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationTint.value.copy(e.attenuationTint)),t.specularIntensity.value=e.specularIntensity,t.specularTint.value.copy(e.specularTint),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap),e.specularTintMap&&(t.specularTintMap.value=e.specularTintMap)}(t,i,a):n(t,i)):i.isMeshMatcapMaterial?(e(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDepthMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDistanceMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?(e(t,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPoin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r;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?r=e.map:e.alphaMap&&(r=e.alphaMap),void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,r,s):i.isSpriteMaterial?function(t,e){let n;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?n=e.map:e.alphaMap&&(n=e.alphaMap),void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function Xs(t={}){const e=void 0!==t.canvas?t.canvas:function(){const t=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return t.style.display="block",t}(),n=void 0!==t.context?t.context:null,i=void 0!==t.alpha&&t.alpha,r=void 0===t.depth||t.depth,s=void 0===t.stencil||t.stencil,a=void 0!==t.antialias&&t.antialias,o=void 0===t.premultipliedAlpha||t.premultipliedAlpha,l=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,c=void 0!==t.powerPreference?t.powerPreference:"default",u=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat;let d=null,f=null;const m=[],g=[];this.domElement=e,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=X,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1;const v=this;let b=!1,w=0,S=0,T=null,A=-1,L=null;const R=new St,C=new St;let 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t.copy(pt.getClearColor())},this.setClearColor=function(){pt.setClearColor.apply(pt,arguments)},this.getClearAlpha=function(){return pt.getClearAlpha()},this.setClearAlpha=function(){pt.setClearAlpha.apply(pt,arguments)},this.clear=function(t,e,n){let i=0;(void 0===t||t)&&(i|=16384),(void 0===e||e)&&(i|=256),(void 0===n||n)&&(i|=1024),xt.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",Mt,!1),e.removeEventListener("webglcontextrestored",Et,!1),ct.dispose(),ut.dispose(),tt.dispose(),nt.dispose(),it.dispose(),at.dispose(),yt.dispose(),_t.dispose(),_t.removeEventListener("sessionstart",Pt),_t.removeEventListener("sessionend",It),W&&(W.dispose(),W=null),Dt.stop()},this.renderBufferImmediate=function(t,e){yt.initAttributes();const n=tt.get(t);t.hasPositions&&!n.position&&(n.position=xt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=xt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=xt.createBuffer()),t.hasColors&&!n.color&&(n.color=xt.createBuffer());const i=e.getAttributes();t.hasPositions&&(xt.bindBuffer(34962,n.position),xt.bufferData(34962,t.positionArray,35048),yt.enableAttribute(i.position.location),xt.vertexAttribPointer(i.position.location,3,5126,!1,0,0)),t.hasNormals&&(xt.bindBuffer(34962,n.normal),xt.bufferData(34962,t.normalArray,35048),yt.enableAttribute(i.normal.location),xt.vertexAttribPointer(i.normal.location,3,5126,!1,0,0)),t.hasUvs&&(xt.bindBuffer(34962,n.uv),xt.bufferData(34962,t.uvArray,35048),yt.enableAttribute(i.uv.location),xt.vertexAttribPointer(i.uv.location,2,5126,!1,0,0)),t.hasColors&&(xt.bindBuffer(34962,n.color),xt.bufferData(34962,t.colorArray,35048),yt.enableAttribute(i.color.location),xt.vertexAttribPointer(i.color.location,3,5126,!1,0,0)),yt.disableUnusedAttributes(),xt.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,i,r,s){null===e&&(e=Z);const a=r.isMesh&&r.matrixWorld.determinant()<0,o=Ut(t,e,i,r);Q.setMaterial(i,a);let l=n.index;const c=n.attributes.position;if(null===l){if(void 0===c||0===c.count)return}else if(0===l.count)return;let u,h=1;!0===i.wireframe&&(l=st.getWireframeAttribute(n),h=2),void 0===n.morphAttributes.position&&void 0===n.morphAttributes.normal||ft.update(r,n,i,o),yt.setup(r,i,o,n,l);let d=mt;null!==l&&(u=rt.get(l),d=gt,d.setIndex(u));const p=null!==l?l.count:c.count,f=n.drawRange.start*h,m=n.drawRange.count*h,g=null!==s?s.start*h:0,v=null!==s?s.count*h:1/0,y=Math.max(f,g),x=Math.min(p,f+m,g+v)-1,b=Math.max(0,x-y+1);if(0!==b){if(r.isMesh)!0===i.wireframe?(Q.setLineWidth(i.wireframeLinewidth*Y()),d.setMode(1)):d.setMode(4);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),Q.setLineWidth(t*Y()),r.isLineSegments?d.setMode(1):r.isLineLoop?d.setMode(2):d.setMode(3)}else r.isPoints?d.setMode(0):r.isSprite&&d.setMode(4);if(r.isInstancedMesh)d.renderInstances(y,b,r.count);else if(n.isInstancedBufferGeometry){const t=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,b,t)}else d.render(y,b)}},this.compile=function(t,e){f=ut.get(t),f.init(),g.push(f),t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(f.pushLight(t),t.castShadow&&f.pushShadow(t))})),f.setupLights(v.physicallyCorrectLights),t.traverse((function(e){const n=e.material;if(n)if(Array.isArray(n))for(let i=0;i<n.length;i++)zt(n[i],t,e);else zt(n,t,e)})),g.pop(),f=null};let Ct=null;function Pt(){Dt.stop()}function It(){Dt.start()}const Dt=new oi;function Nt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)f.pushLight(t),t.castShadow&&f.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||H.intersectsSprite(t)){i&&q.setFromMatrixPosition(t.matrixWorld).applyMatrix4(j);const e=at.update(t),r=t.material;r.visible&&d.push(t,e,r,n,q.z,null)}}else if(t.isImmediateRenderObject)i&&q.setFromMatrixPosition(t.matrixWorld).applyMatrix4(j),d.push(t,null,t.material,n,q.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==$.render.frame&&(t.skeleton.update(),t.skeleton.frame=$.render.frame),!t.frustumCulled||H.intersectsObject(t))){i&&q.setFromMatrixPosition(t.matrixWorld).applyMatrix4(j);const e=at.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&d.push(t,e,o,n,q.z,a)}}else r.visible&&d.push(t,e,r,n,q.z,null)}const r=t.children;for(let s=0,a=r.length;s<a;s++)Nt(r[s],e,n,i)}function Ot(t,e,n,i){const r=t.opaque,s=t.transmissive,o=t.transparent;f.setupLightsView(n),s.length>0&&function(t,e,n){if(null===W){const t=!0===a&&!0===K.isWebGL2;W=new(t?At:Tt)(1024,1024,{generateMipmaps:!0,type:null!==vt.convert(M)?M:x,minFilter:y,magFilter:p,wrapS:h,wrapT:h})}const i=v.getRenderTarget();v.setRenderTarget(W),v.clear();const r=v.toneMapping;v.toneMapping=0,Ft(t,e,n),v.toneMapping=r,et.updateMultisampleRenderTarget(W),et.updateRenderTargetMipmap(W),v.setRenderTarget(i)}(r,e,n),i&&Q.viewport(R.copy(i)),r.length>0&&Ft(r,e,n),s.length>0&&Ft(s,e,n),o.length>0&&Ft(o,e,n)}function Ft(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===i?s.material:i,c=s.group;a.layers.test(n.layers)&&Bt(a,e,n,o,l,c)}}function Bt(t,e,n,i,r,s){if(t.onBeforeRender(v,e,n,i,r,s),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){const i=Ut(n,e,r,t);Q.setMaterial(r),yt.reset(),function(t,e){t.render((function(t){v.renderBufferImmediate(t,e)}))}(t,i)}else!0===r.transparent&&2===r.side?(r.side=1,r.needsUpdate=!0,v.renderBufferDirect(n,e,i,r,t,s),r.side=0,r.needsUpdate=!0,v.renderBufferDirect(n,e,i,r,t,s),r.side=2):v.renderBufferDirect(n,e,i,r,t,s);t.onAfterRender(v,e,n,i,r,s)}function zt(t,e,n){!0!==e.isScene&&(e=Z);const i=tt.get(t),r=f.state.lights,s=f.state.shadowsArray,a=r.state.version,o=ot.getParameters(t,r.state,s,e,n),l=ot.getProgramCacheKey(o);let c=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?it:nt).get(t.envMap||i.environment),void 0===c&&(t.addEventListener("dispose",Lt),c=new Map,i.programs=c);let u=c.get(l);if(void 0!==u){if(i.currentProgram===u&&i.lightsStateVersion===a)return kt(t,o),u}else o.uniforms=ot.getUniforms(t),t.onBuild(o,v),t.onBeforeCompile(o,v),u=ot.acquireProgram(o,l),c.set(l,u),i.uniforms=o.uniforms;const h=i.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(h.clippingPlanes=ht.uniform),kt(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(h.ambientLightColor.value=r.state.ambient,h.lightProbe.value=r.state.probe,h.directionalLights.value=r.state.directional,h.directionalLightShadows.value=r.state.directionalShadow,h.spotLights.value=r.state.spot,h.spotLightShadows.value=r.state.spotShadow,h.rectAreaLights.value=r.state.rectArea,h.ltc_1.value=r.state.rectAreaLTC1,h.ltc_2.value=r.state.rectAreaLTC2,h.pointLights.value=r.state.point,h.pointLightShadows.value=r.state.pointShadow,h.hemisphereLights.value=r.state.hemi,h.directionalShadowMap.value=r.state.directionalShadowMap,h.directionalShadowMatrix.value=r.state.directionalShadowMatrix,h.spotShadowMap.value=r.state.spotShadowMap,h.spotShadowMatrix.value=r.state.spotShadowMatrix,h.pointShadowMap.value=r.state.pointShadowMap,h.pointShadowMatrix.value=r.state.pointShadowMatrix);const d=u.getUniforms(),p=ns.seqWithValue(d.seq,h);return i.currentProgram=u,i.uniformsList=p,u}function kt(t,e){const n=tt.get(t);n.outputEncoding=e.outputEncoding,n.instancing=e.instancing,n.skinning=e.skinning,n.morphTargets=e.morphTargets,n.morphNormals=e.morphNormals,n.numClippingPlanes=e.numClippingPlanes,n.numIntersection=e.numClipIntersection,n.vertexAlphas=e.vertexAlphas,n.vertexTangents=e.vertexTangents}function Ut(t,e,n,i){!0!==e.isScene&&(e=Z),et.resetTextureUnits();const r=e.fog,s=n.isMeshStandardMaterial?e.environment:null,a=null===T?v.outputEncoding:T.texture.encoding,o=(n.isMeshStandardMaterial?it:nt).get(n.envMap||s),l=!0===n.vertexColors&&!!i.geometry&&!!i.geometry.attributes.color&&4===i.geometry.attributes.color.itemSize,c=!!i.geometry&&!!i.geometry.attributes.tangent,u=!!i.geometry&&!!i.geometry.morphAttributes.position,h=!!i.geometry&&!!i.geometry.morphAttributes.normal,d=tt.get(n),p=f.state.lights;if(!0===G&&(!0===V||t!==L)){const e=t===L&&n.id===A;ht.setState(n,t,e)}let m=!1;n.version===d.__version?d.needsLights&&d.lightsStateVersion!==p.state.version||d.outputEncoding!==a||i.isInstancedMesh&&!1===d.instancing?m=!0:i.isInstancedMesh||!0!==d.instancing?i.isSkinnedMesh&&!1===d.skinning?m=!0:i.isSkinnedMesh||!0!==d.skinning?d.envMap!==o||n.fog&&d.fog!==r?m=!0:void 0===d.numClippingPlanes||d.numClippingPlanes===ht.numPlanes&&d.numIntersection===ht.numIntersection?(d.vertexAlphas!==l||d.vertexTangents!==c||d.morphTargets!==u||d.morphNormals!==h)&&(m=!0):m=!0:m=!0:m=!0:(m=!0,d.__version=n.version);let g=d.currentProgram;!0===m&&(g=zt(n,e,i));let y=!1,x=!1,b=!1;const w=g.getUniforms(),_=d.uniforms;if(Q.useProgram(g.program)&&(y=!0,x=!0,b=!0),n.id!==A&&(A=n.id,x=!0),y||L!==t){if(w.setValue(xt,"projectionMatrix",t.projectionMatrix),K.logarithmicDepthBuffer&&w.setValue(xt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),L!==t&&(L=t,x=!0,b=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){const e=w.map.cameraPosition;void 0!==e&&e.setValue(xt,q.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&w.setValue(xt,"isOrthographic",!0===t.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||i.isSkinnedMesh)&&w.setValue(xt,"viewMatrix",t.matrixWorldInverse)}if(i.isSkinnedMesh){w.setOptional(xt,i,"bindMatrix"),w.setOptional(xt,i,"bindMatrixInverse");const t=i.skeleton;t&&(K.floatVertexTextures?(null===t.boneTexture&&t.computeBoneTexture(),w.setValue(xt,"boneTexture",t.boneTexture,et),w.setValue(xt,"boneTextureSize",t.boneTextureSize)):w.setOptional(xt,t,"boneMatrices"))}var M,S;return(x||d.receiveShadow!==i.receiveShadow)&&(d.receiveShadow=i.receiveShadow,w.setValue(xt,"receiveShadow",i.receiveShadow)),x&&(w.setValue(xt,"toneMappingExposure",v.toneMappingExposure),d.needsLights&&(S=b,(M=_).ambientLightColor.needsUpdate=S,M.lightProbe.needsUpdate=S,M.directionalLights.needsUpdate=S,M.directionalLightShadows.needsUpdate=S,M.pointLights.needsUpdate=S,M.pointLightShadows.needsUpdate=S,M.spotLights.needsUpdate=S,M.spotLightShadows.needsUpdate=S,M.rectAreaLights.needsUpdate=S,M.hemisphereLights.needsUpdate=S),r&&n.fog&&lt.refreshFogUniforms(_,r),lt.refreshMaterialUniforms(_,n,N,D,W),ns.upload(xt,d.uniformsList,_,et)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(ns.upload(xt,d.uniformsList,_,et),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&w.setValue(xt,"center",i.center),w.setValue(xt,"modelViewMatrix",i.modelViewMatrix),w.setValue(xt,"normalMatrix",i.normalMatrix),w.setValue(xt,"modelMatrix",i.matrixWorld),g}Dt.setAnimationLoop((function(t){Ct&&Ct(t)})),"undefined"!=typeof window&&Dt.setContext(window),this.setAnimationLoop=function(t){Ct=t,_t.setAnimationLoop(t),null===t?Dt.stop():Dt.start()},_t.addEventListener("sessionstart",Pt),_t.addEventListener("sessionend",It),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===b)return;!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===_t.enabled&&!0===_t.isPresenting&&(!0===_t.cameraAutoUpdate&&_t.updateCamera(e),e=_t.getCamera()),!0===t.isScene&&t.onBeforeRender(v,t,e,T),f=ut.get(t,g.length),f.init(),g.push(f),j.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),H.setFromProjectionMatrix(j),V=this.localClippingEnabled,G=ht.init(this.clippingPlanes,V,e),d=ct.get(t,m.length),d.init(),m.push(d),Nt(t,e,0,v.sortObjects),d.finish(),!0===v.sortObjects&&d.sort(O,F),!0===G&&ht.beginShadows();const n=f.state.shadowsArray;if(dt.render(n,t,e),!0===G&&ht.endShadows(),!0===this.info.autoReset&&this.info.reset(),pt.render(d,t),f.setupLights(v.physicallyCorrectLights),e.isArrayCamera){const n=e.cameras;for(let e=0,i=n.length;e<i;e++){const i=n[e];Ot(d,t,i,i.viewport)}}else Ot(d,t,e);null!==T&&(et.updateMultisampleRenderTarget(T),et.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(v,t,e),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1),yt.resetDefaultState(),A=-1,L=null,g.pop(),f=g.length>0?g[g.length-1]:null,m.pop(),d=m.length>0?m[m.length-1]:null},this.getActiveCubeFace=function(){return w},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return T},this.setRenderTarget=function(t,e=0,n=0){T=t,w=e,S=n,t&&void 0===tt.get(t).__webglFramebuffer&&et.setupRenderTarget(t);let i=null,r=!1,s=!1;if(t){const n=t.texture;(n.isDataTexture3D||n.isDataTexture2DArray)&&(s=!0);const a=tt.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(i=a[e],r=!0):i=t.isWebGLMultisampleRenderTarget?tt.get(t).__webglMultisampledFramebuffer:a,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(B).multiplyScalar(N).floor(),C.copy(z).multiplyScalar(N).floor(),P=k;if(Q.bindFramebuffer(36160,i)&&K.drawBuffers){let e=!1;if(t)if(t.isWebGLMultipleRenderTargets){const n=t.texture;if(U.length!==n.length||36064!==U[0]){for(let t=0,e=n.length;t<e;t++)U[t]=36064+t;U.length=n.length,e=!0}}else 1===U.length&&36064===U[0]||(U[0]=36064,U.length=1,e=!0);else 1===U.length&&1029===U[0]||(U[0]=1029,U.length=1,e=!0);e&&(K.isWebGL2?xt.drawBuffers(U):J.get("WEBGL_draw_buffers").drawBuffersWEBGL(U))}if(Q.viewport(R),Q.scissor(C),Q.setScissorTest(P),r){const i=tt.get(t.texture);xt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(s){const i=tt.get(t.texture),r=e||0;xt.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}A=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=tt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==E&&vt.convert(o)!==xt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===M&&(J.has("EXT_color_buffer_half_float")||K.isWebGL2&&J.has("EXT_color_buffer_float"));if(!(l===x||vt.convert(l)===xt.getParameter(35738)||l===_&&(K.isWebGL2||J.has("OES_texture_float")||J.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===xt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&xt.readPixels(e,n,i,r,vt.convert(o),vt.convert(l),s):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{const t=null!==T?tt.get(T).__webglFramebuffer:null;Q.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i);let a=vt.convert(e.format);K.isWebGL2&&(6407===a&&(a=32849),6408===a&&(a=32856)),et.setTexture2D(e,0),xt.copyTexImage2D(3553,n,a,t.x,t.y,r,s,0),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=vt.convert(n.format),o=vt.convert(n.type);et.setTexture2D(n,0),xt.pixelStorei(37440,n.flipY),xt.pixelStorei(37441,n.premultiplyAlpha),xt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?xt.texSubImage2D(3553,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?xt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):xt.texSubImage2D(3553,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&xt.generateMipmap(3553),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(v.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=vt.convert(i.format),c=vt.convert(i.type);let u;if(i.isDataTexture3D)et.setTexture3D(i,0),u=32879;else{if(!i.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");et.setTexture2DArray(i,0),u=35866}xt.pixelStorei(37440,i.flipY),xt.pixelStorei(37441,i.premultiplyAlpha),xt.pixelStorei(3317,i.unpackAlignment);const h=xt.getParameter(3314),d=xt.getParameter(32878),p=xt.getParameter(3316),f=xt.getParameter(3315),m=xt.getParameter(32877),g=n.isCompressedTexture?n.mipmaps[0]:n.image;xt.pixelStorei(3314,g.width),xt.pixelStorei(32878,g.height),xt.pixelStorei(3316,t.min.x),xt.pixelStorei(3315,t.min.y),xt.pixelStorei(32877,t.min.z),n.isDataTexture||n.isDataTexture3D?xt.texSubImage3D(u,r,e.x,e.y,e.z,s,a,o,l,c,g.data):n.isCompressedTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),xt.compressedTexSubImage3D(u,r,e.x,e.y,e.z,s,a,o,l,g.data)):xt.texSubImage3D(u,r,e.x,e.y,e.z,s,a,o,l,c,g),xt.pixelStorei(3314,h),xt.pixelStorei(32878,d),xt.pixelStorei(3316,p),xt.pixelStorei(3315,f),xt.pixelStorei(32877,m),0===r&&i.generateMipmaps&&xt.generateMipmap(u),Q.unbindTexture()},this.initTexture=function(t){et.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){w=0,S=0,T=null,Q.reset(),yt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}class Zs extends Xs{}Zs.prototype.isWebGL1Renderer=!0;class Ys{constructor(t,e=25e-5){this.name="",this.color=new Ke(t),this.density=e}clone(){return new Ys(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}Ys.prototype.isFogExp2=!0;class Js{constructor(t,e=1,n=1e3){this.name="",this.color=new Ke(t),this.near=e,this.far=n}clone(){return new Js(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}Js.prototype.isFog=!0;class Ks extends Pe{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}Ks.prototype.isScene=!0;class Qs{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=et,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=ct()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ct()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ct()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}Qs.prototype.isInterleavedBuffer=!0;const $s=new Rt;class ta{constructor(t,e,n,i=!1){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)$s.x=this.getX(e),$s.y=this.getY(e),$s.z=this.getZ(e),$s.applyMatrix4(t),this.setXYZ(e,$s.x,$s.y,$s.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)$s.x=this.getX(e),$s.y=this.getY(e),$s.z=this.getZ(e),$s.applyNormalMatrix(t),this.setXYZ(e,$s.x,$s.y,$s.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)$s.x=this.getX(e),$s.y=this.getY(e),$s.z=this.getZ(e),$s.transformDirection(t),this.setXYZ(e,$s.x,$s.y,$s.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new en(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new ta(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}ta.prototype.isInterleavedBufferAttribute=!0;class ea extends We{constructor(t){super(),this.type="SpriteMaterial",this.color=new Ke(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}let na;ea.prototype.isSpriteMaterial=!0;const ia=new Rt,ra=new Rt,sa=new Rt,aa=new vt,oa=new vt,la=new ae,ca=new Rt,ua=new Rt,ha=new Rt,da=new vt,pa=new vt,fa=new vt;class ma extends Pe{constructor(t){if(super(),this.type="Sprite",void 0===na){na=new Mn;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new Qs(t,5);na.setIndex([0,1,2,0,2,3]),na.setAttribute("position",new ta(e,3,0,!1)),na.setAttribute("uv",new ta(e,2,3,!1))}this.geometry=na,this.material=void 0!==t?t:new ea,this.center=new vt(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),ra.setFromMatrixScale(this.matrixWorld),la.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),sa.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&ra.multiplyScalar(-sa.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;ga(ca.set(-.5,-.5,0),sa,s,ra,i,r),ga(ua.set(.5,-.5,0),sa,s,ra,i,r),ga(ha.set(.5,.5,0),sa,s,ra,i,r),da.set(0,0),pa.set(1,0),fa.set(1,1);let a=t.ray.intersectTriangle(ca,ua,ha,!1,ia);if(null===a&&(ga(ua.set(-.5,.5,0),sa,s,ra,i,r),pa.set(0,1),a=t.ray.intersectTriangle(ca,ha,ua,!1,ia),null===a))return;const o=t.ray.origin.distanceTo(ia);o<t.near||o>t.far||e.push({distance:o,point:ia.clone(),uv:Ge.getUV(ia,ca,ua,ha,da,pa,fa,new vt),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function ga(t,e,n,i,r,s){aa.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(oa.x=s*aa.x-r*aa.y,oa.y=r*aa.x+s*aa.y):oa.copy(aa),t.copy(e),t.x+=oa.x,t.y+=oa.y,t.applyMatrix4(la)}ma.prototype.isSprite=!0;const va=new Rt,ya=new Rt;class xa extends Pe{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let n=0,i=e.length;n<i;n++){const t=e[n];this.addLevel(t.object.clone(),t.distance)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0){e=Math.abs(e);const n=this.levels;let i;for(i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object}return null}raycast(t,e){if(this.levels.length>0){va.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(va);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){va.setFromMatrixPosition(t.matrixWorld),ya.setFromMatrixPosition(this.matrixWorld);const n=va.distanceTo(ya)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let i=0,r=n.length;i<r;i++){const t=n[i];e.object.levels.push({object:t.object.uuid,distance:t.distance})}return e}}const ba=new Rt,wa=new St,_a=new St,Ma=new Rt,Sa=new ae;class Ta extends Hn{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new ae,this.bindMatrixInverse=new ae}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new St,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const n=this.skeleton,i=this.geometry;wa.fromBufferAttribute(i.attributes.skinIndex,t),_a.fromBufferAttribute(i.attributes.skinWeight,t),ba.fromBufferAttribute(i.attributes.position,t).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let r=0;r<4;r++){const t=_a.getComponent(r);if(0!==t){const i=wa.getComponent(r);Sa.multiplyMatrices(n.bones[i].matrixWorld,n.boneInverses[i]),e.addScaledVector(Ma.copy(ba).applyMatrix4(Sa),t)}}return e.applyMatrix4(this.bindMatrixInverse)}}Ta.prototype.isSkinnedMesh=!0;class Ea extends Pe{constructor(){super(),this.type="Bone"}}Ea.prototype.isBone=!0;class Aa extends _t{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,c=1003,u,h){super(null,s,a,o,l,c,i,r,u,h),this.image={data:t,width:e,height:n},this.magFilter=l,this.minFilter=c,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}Aa.prototype.isDataTexture=!0;const La=new ae,Ra=new ae;class Ca{constructor(t=[],e=[]){this.uuid=ct(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new ae)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new ae;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let r=0,s=t.length;r<s;r++){const i=t[r]?t[r].matrixWorld:Ra;La.multiplyMatrices(i,e[r]),La.toArray(n,16*r)}null!==i&&(i.needsUpdate=!0)}clone(){return new Ca(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=ft(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new Aa(e,t,t,E,_);return this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new Ea),this.bones.push(r),this.boneInverses.push((new ae).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class Pa extends en{constructor(t,e,n,i=1){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(t,e,n),this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}Pa.prototype.isInstancedBufferAttribute=!0;const Ia=new ae,Da=new ae,Na=[],Oa=new Hn;class Fa extends Hn{constructor(t,e,n){super(t,e),this.instanceMatrix=new Pa(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}copy(t){return super.copy(t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const n=this.matrixWorld,i=this.count;if(Oa.geometry=this.geometry,Oa.material=this.material,void 0!==Oa.material)for(let r=0;r<i;r++){this.getMatrixAt(r,Ia),Da.multiplyMatrices(n,Ia),Oa.matrixWorld=Da,Oa.raycast(t,Na);for(let t=0,n=Na.length;t<n;t++){const n=Na[t];n.instanceId=r,n.object=this,e.push(n)}Na.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new Pa(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}Fa.prototype.isInstancedMesh=!0;class Ba extends We{constructor(t){super(),this.type="LineBasicMaterial",this.color=new Ke(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}Ba.prototype.isLineBasicMaterial=!0;const za=new Rt,ka=new Rt,Ua=new ae,Ha=new se,Ga=new Kt;class Va extends Pe{constructor(t=new Mn,e=new Ba){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)za.fromBufferAttribute(e,t-1),ka.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=za.distanceTo(ka);t.setAttribute("lineDistance",new hn(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ga.copy(n.boundingSphere),Ga.applyMatrix4(i),Ga.radius+=r,!1===t.ray.intersectsSphere(Ga))return;Ua.copy(i).invert(),Ha.copy(t.ray).applyMatrix4(Ua);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new Rt,c=new Rt,u=new Rt,h=new Rt,d=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i)for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=d){const s=i.getX(n),a=i.getX(n+1);if(l.fromBufferAttribute(r,s),c.fromBufferAttribute(r,a),Ha.distanceSqToSegment(l,c,h,u)>o)continue;h.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(h);d<t.near||d>t.far||e.push({distance:d,point:u.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}else for(let n=Math.max(0,s.start),a=Math.min(r.count,s.start+s.count)-1;n<a;n+=d){if(l.fromBufferAttribute(r,n),c.fromBufferAttribute(r,n+1),Ha.distanceSqToSegment(l,c,h,u)>o)continue;h.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(h);i<t.near||i>t.far||e.push({distance:i,point:u.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Va.prototype.isLine=!0;const Wa=new Rt,ja=new Rt;class qa extends Va{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Wa.fromBufferAttribute(e,t),ja.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Wa.distanceTo(ja);t.setAttribute("lineDistance",new hn(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}qa.prototype.isLineSegments=!0;class Xa extends Va{constructor(t,e){super(t,e),this.type="LineLoop"}}Xa.prototype.isLineLoop=!0;class Za extends We{constructor(t){super(),this.type="PointsMaterial",this.color=new Ke(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}Za.prototype.isPointsMaterial=!0;const Ya=new ae,Ja=new se,Ka=new Kt,Qa=new Rt;class $a extends Pe{constructor(t=new Mn,e=new Za){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ka.copy(n.boundingSphere),Ka.applyMatrix4(i),Ka.radius+=r,!1===t.ray.intersectsSphere(Ka))return;Ya.copy(i).invert(),Ja.copy(t.ray).applyMatrix4(Ya);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position;if(null!==r)for(let n=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);n<l;n++){const s=r.getX(n);Qa.fromBufferAttribute(a,s),to(Qa,s,o,i,t,e,this)}else for(let n=Math.max(0,s.start),l=Math.min(a.count,s.start+s.count);n<l;n++)Qa.fromBufferAttribute(a,n),to(Qa,n,o,i,t,e,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function to(t,e,n,i,r,s,a){const o=Ja.distanceSqToPoint(t);if(o<n){const n=new Rt;Ja.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}$a.prototype.isPoints=!0;class eo extends _t{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.format=void 0!==a?a:T,this.minFilter=void 0!==s?s:g,this.magFilter=void 0!==r?r:g,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}eo.prototype.isVideoTexture=!0;class no extends _t{constructor(t,e,n,i,r,s,a,o,l,c,u,h){super(null,s,a,o,l,c,i,r,u,h),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}no.prototype.isCompressedTexture=!0;class io extends _t{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}io.prototype.isCanvasTexture=!0;class ro extends _t{constructor(t,e,n,i,r,s,a,o,l,c){if((c=void 0!==c?c:A)!==A&&c!==L)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===A&&(n=b),void 0===n&&c===L&&(n=S),super(null,i,r,s,a,o,c,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:p,this.minFilter=void 0!==o?o:p,this.flipY=!1,this.generateMipmaps=!1}}ro.prototype.isDepthTexture=!0;class so extends Mn{constructor(t=1,e=8,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new Rt,c=new vt;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let u=0,h=3;u<=e;u++,h+=3){const r=n+u/e*i;l.x=t*Math.cos(r),l.y=t*Math.sin(r),s.push(l.x,l.y,l.z),a.push(0,0,1),c.x=(s[h]/t+1)/2,c.y=(s[h+1]/t+1)/2,o.push(c.x,c.y)}for(let u=1;u<=e;u++)r.push(u,u+1,0);this.setIndex(r),this.setAttribute("position",new hn(s,3)),this.setAttribute("normal",new hn(a,3)),this.setAttribute("uv",new hn(o,2))}static fromJSON(t){return new so(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class ao extends Mn{constructor(t=1,e=1,n=1,i=8,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const c=[],u=[],h=[],d=[];let p=0;const f=[],m=n/2;let g=0;function v(n){const r=p,s=new vt,f=new Rt;let v=0;const y=!0===n?t:e,x=!0===n?1:-1;for(let t=1;t<=i;t++)u.push(0,m*x,0),h.push(0,x,0),d.push(.5,.5),p++;const b=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);f.x=y*r,f.y=m*x,f.z=y*n,u.push(f.x,f.y,f.z),h.push(0,x,0),s.x=.5*n+.5,s.y=.5*r*x+.5,d.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=b+t;!0===n?c.push(i,i+1,e):c.push(i+1,i,e),v+=3}l.addGroup(g,v,!0===n?1:2),g+=v}!function(){const s=new Rt,v=new Rt;let y=0;const x=(e-t)/n;for(let l=0;l<=r;l++){const c=[],g=l/r,y=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),f=Math.cos(r);v.x=y*l,v.y=-g*n+m,v.z=y*f,u.push(v.x,v.y,v.z),s.set(l,x,f).normalize(),h.push(s.x,s.y,s.z),d.push(e,1-g),c.push(p++)}f.push(c)}for(let t=0;t<i;t++)for(let e=0;e<r;e++){const n=f[e][t],i=f[e+1][t],r=f[e+1][t+1],s=f[e][t+1];c.push(n,i,s),c.push(i,r,s),y+=6}l.addGroup(g,y,0),g+=y}(),!1===s&&(t>0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new hn(u,3)),this.setAttribute("normal",new hn(h,3)),this.setAttribute("uv",new hn(d,2))}static fromJSON(t){return new ao(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class oo extends ao{constructor(t=1,e=1,n=8,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new oo(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class lo extends Mn{constructor(t,e,n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let a=0;a<=r;a++){s[a]=[];const i=t.clone().lerp(n,a/r),o=e.clone().lerp(n,a/r),l=r-a;for(let t=0;t<=l;t++)s[a][t]=0===t&&a===r?i:i.clone().lerp(o,t/l)}for(let a=0;a<r;a++)for(let t=0;t<2*(r-a)-1;t++){const e=Math.floor(t/2);t%2==0?(o(s[a][e+1]),o(s[a+1][e]),o(s[a][e])):(o(s[a][e+1]),o(s[a+1][e+1]),o(s[a+1][e]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function c(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function u(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new Rt,i=new Rt,r=new Rt;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new Rt;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new Rt;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=u(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new Rt,e=new Rt,n=new Rt,i=new Rt,a=new vt,o=new vt,l=new vt;for(let h=0,d=0;h<r.length;h+=9,d+=6){t.set(r[h+0],r[h+1],r[h+2]),e.set(r[h+3],r[h+4],r[h+5]),n.set(r[h+6],r[h+7],r[h+8]),a.set(s[d+0],s[d+1]),o.set(s[d+2],s[d+3]),l.set(s[d+4],s[d+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=u(i);c(a,d+0,t,p),c(o,d+2,e,p),c(l,d+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new hn(r,3)),this.setAttribute("normal",new hn(r.slice(),3)),this.setAttribute("uv",new hn(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(t){return new lo(t.vertices,t.indices,t.radius,t.details)}}class co extends lo{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new co(t.radius,t.detail)}}const uo=new Rt,ho=new Rt,po=new Rt,fo=new Ge;class mo extends Mn{constructor(t,e){if(super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:e},e=void 0!==e?e:1,!0===t.isGeometry)return void console.error("THREE.EdgesGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");const n=Math.pow(10,4),i=Math.cos(ot*e),r=t.getIndex(),s=t.getAttribute("position"),a=r?r.count:s.count,o=[0,0,0],l=["a","b","c"],c=new Array(3),u={},h=[];for(let d=0;d<a;d+=3){r?(o[0]=r.getX(d),o[1]=r.getX(d+1),o[2]=r.getX(d+2)):(o[0]=d,o[1]=d+1,o[2]=d+2);const{a:t,b:e,c:a}=fo;if(t.fromBufferAttribute(s,o[0]),e.fromBufferAttribute(s,o[1]),a.fromBufferAttribute(s,o[2]),fo.getNormal(po),c[0]=`${Math.round(t.x*n)},${Math.round(t.y*n)},${Math.round(t.z*n)}`,c[1]=`${Math.round(e.x*n)},${Math.round(e.y*n)},${Math.round(e.z*n)}`,c[2]=`${Math.round(a.x*n)},${Math.round(a.y*n)},${Math.round(a.z*n)}`,c[0]!==c[1]&&c[1]!==c[2]&&c[2]!==c[0])for(let n=0;n<3;n++){const t=(n+1)%3,e=c[n],r=c[t],s=fo[l[n]],a=fo[l[t]],d=`${e}_${r}`,p=`${r}_${e}`;p in u&&u[p]?(po.dot(u[p].normal)<=i&&(h.push(s.x,s.y,s.z),h.push(a.x,a.y,a.z)),u[p]=null):d in u||(u[d]={index0:o[n],index1:o[t],normal:po.clone()})}}for(const d in u)if(u[d]){const{index0:t,index1:e}=u[d];uo.fromBufferAttribute(s,t),ho.fromBufferAttribute(s,e),h.push(uo.x,uo.y,uo.z),h.push(ho.x,ho.y,ho.z)}this.setAttribute("position",new hn(h,3))}}class go{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new vt:new Rt);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Rt,i=[],r=[],s=[],a=new Rt,o=new ae;for(let d=0;d<=t;d++){const e=d/t;i[d]=this.getTangentAt(e,new Rt),i[d].normalize()}r[0]=new Rt,s[0]=new Rt;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),u=Math.abs(i[0].y),h=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),u<=l&&(l=u,n.set(0,1,0)),h<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let d=1;d<=t;d++){if(r[d]=r[d-1].clone(),s[d]=s[d-1].clone(),a.crossVectors(i[d-1],i[d]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(ut(i[d-1].dot(i[d]),-1,1));r[d].applyMatrix4(o.makeRotationAxis(a,t))}s[d].crossVectors(i[d],r[d])}if(!0===e){let e=Math.acos(ut(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class vo extends go{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new vt,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}vo.prototype.isEllipseCurve=!0;class yo extends vo{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.type="ArcCurve"}}function xo(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,c=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,c*=a,r(e,n,l,c)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}yo.prototype.isArcCurve=!0;const bo=new Rt,wo=new xo,_o=new xo,Mo=new xo;class So extends go{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new Rt){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(bo.subVectors(i[0],i[1]).add(i[0]),a=bo);const u=i[l%r],h=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(bo.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=bo),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(u),t),n=Math.pow(u.distanceToSquared(h),t),i=Math.pow(h.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),wo.initNonuniformCatmullRom(a.x,u.x,h.x,o.x,e,n,i),_o.initNonuniformCatmullRom(a.y,u.y,h.y,o.y,e,n,i),Mo.initNonuniformCatmullRom(a.z,u.z,h.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(wo.initCatmullRom(a.x,u.x,h.x,o.x,this.tension),_o.initCatmullRom(a.y,u.y,h.y,o.y,this.tension),Mo.initCatmullRom(a.z,u.z,h.z,o.z,this.tension));return n.set(wo.calc(c),_o.calc(c),Mo.calc(c)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Rt).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function To(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function Eo(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function Ao(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}So.prototype.isCatmullRomCurve3=!0;class Lo extends go{constructor(t=new vt,e=new vt,n=new vt,i=new vt){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new vt){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(Ao(t,i.x,r.x,s.x,a.x),Ao(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}Lo.prototype.isCubicBezierCurve=!0;class Ro extends go{constructor(t=new Rt,e=new Rt,n=new Rt,i=new Rt){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new Rt){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(Ao(t,i.x,r.x,s.x,a.x),Ao(t,i.y,r.y,s.y,a.y),Ao(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}Ro.prototype.isCubicBezierCurve3=!0;class Co extends go{constructor(t=new vt,e=new vt){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new vt){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const n=e||new vt;return n.copy(this.v2).sub(this.v1).normalize(),n}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Co.prototype.isLineCurve=!0;class Po extends go{constructor(t=new Rt,e=new Rt){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new Rt){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Io extends go{constructor(t=new vt,e=new vt,n=new vt){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new vt){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Eo(t,i.x,r.x,s.x),Eo(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Io.prototype.isQuadraticBezierCurve=!0;class Do extends go{constructor(t=new Rt,e=new Rt,n=new Rt){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new Rt){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Eo(t,i.x,r.x,s.x),Eo(t,i.y,r.y,s.y),Eo(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Do.prototype.isQuadraticBezierCurve3=!0;class No extends go{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new vt){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],c=i[s>i.length-2?i.length-1:s+1],u=i[s>i.length-3?i.length-1:s+2];return n.set(To(a,o.x,l.x,c.x,u.x),To(a,o.y,l.y,c.y,u.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new vt).fromArray(n))}return this}}No.prototype.isSplineCurve=!0;var Oo=Object.freeze({__proto__:null,ArcCurve:yo,CatmullRomCurve3:So,CubicBezierCurve:Lo,CubicBezierCurve3:Ro,EllipseCurve:vo,LineCurve:Co,LineCurve3:Po,QuadraticBezierCurve:Io,QuadraticBezierCurve3:Do,SplineCurve:No});const Fo=function(t,e,n=2){const i=e&&e.length,r=i?e[0]*n:t.length;let s=Bo(t,0,r,n,!0);const a=[];if(!s||s.next===s.prev)return a;let o,l,c,u,h,d,p;if(i&&(s=function(t,e,n,i){const r=[];let s,a,o,l,c;for(s=0,a=e.length;s<a;s++)o=e[s]*i,l=s<a-1?e[s+1]*i:t.length,c=Bo(t,o,l,i,!1),c===c.next&&(c.steiner=!0),r.push(Zo(c));for(r.sort(Wo),s=0;s<r.length;s++)jo(r[s],n),n=zo(n,n.next);return n}(t,e,s,n)),t.length>80*n){o=c=t[0],l=u=t[1];for(let e=n;e<r;e+=n)h=t[e],d=t[e+1],h<o&&(o=h),d<l&&(l=d),h>c&&(c=h),d>u&&(u=d);p=Math.max(c-o,u-l),p=0!==p?1/p:0}return ko(s,a,n,o,l,p),a};function Bo(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s<n;s+=i)r+=(t[a]-t[s])*(t[s+1]+t[a+1]),a=s;return r}(t,e,n,i)>0)for(s=e;s<n;s+=i)a=rl(s,t[s],t[s+1],a);else for(s=n-i;s>=e;s-=i)a=rl(s,t[s],t[s+1],a);return a&&Qo(a,a.next)&&(sl(a),a=a.next),a}function zo(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!Qo(i,i.next)&&0!==Ko(i.prev,i,i.next))i=i.next;else{if(sl(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function ko(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{null===r.z&&(r.z=Xo(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e<c&&(o++,i=i.nextZ,i);e++);for(l=c;o>0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?Ho(t,i,r,s):Uo(t))e.push(o.i/n),e.push(t.i/n),e.push(l.i/n),sl(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?ko(t=Go(zo(t),e,n),e,n,i,r,s,2):2===a&&Vo(t,e,n,i,r,s):ko(zo(t),e,n,i,r,s,1);break}}function Uo(t){const e=t.prev,n=t,i=t.next;if(Ko(e,n,i)>=0)return!1;let r=t.next.next;for(;r!==t.prev;){if(Yo(e.x,e.y,n.x,n.y,i.x,i.y,r.x,r.y)&&Ko(r.prev,r,r.next)>=0)return!1;r=r.next}return!0}function Ho(t,e,n,i){const r=t.prev,s=t,a=t.next;if(Ko(r,s,a)>=0)return!1;const 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Ko(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Qo(t,e){return t.x===e.x&&t.y===e.y}function $o(t,e,n,i){const r=el(Ko(t,e,n)),s=el(Ko(t,e,i)),a=el(Ko(n,i,t)),o=el(Ko(n,i,e));return r!==s&&a!==o||!(0!==r||!tl(t,n,e))||!(0!==s||!tl(t,i,e))||!(0!==a||!tl(n,t,i))||!(0!==o||!tl(n,e,i))}function tl(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function el(t){return t>0?1:t<0?-1:0}function nl(t,e){return Ko(t.prev,t,t.next)<0?Ko(t,e,t.next)>=0&&Ko(t,t.prev,e)>=0:Ko(t,e,t.prev)<0||Ko(t,t.next,e)<0}function il(t,e){const n=new al(t.i,t.x,t.y),i=new al(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function rl(t,e,n,i){const r=new al(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function sl(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function al(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}class ol{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r<e;i=r++)n+=t[i].x*t[r].y-t[r].x*t[i].y;return.5*n}static isClockWise(t){return ol.area(t)<0}static triangulateShape(t,e){const n=[],i=[],r=[];ll(t),cl(n,t);let s=t.length;e.forEach(ll);for(let o=0;o<e.length;o++)i.push(s),s+=e[o].length,cl(n,e[o]);const a=Fo(n,i);for(let o=0;o<a.length;o+=3)r.push(a.slice(o,o+3));return r}}function ll(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function cl(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}class ul extends Mn{constructor(t,e){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const n=this,i=[],r=[];for(let a=0,o=t.length;a<o;a++)s(t[a]);function s(t){const s=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1;let l=void 0!==e.depth?e.depth:100,c=void 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a=t.x-e.x,o=t.y-e.y,l=n.x-t.x,c=n.y-t.y,u=a*a+o*o,h=a*c-o*l;if(Math.abs(h)>Number.EPSILON){const h=Math.sqrt(u),d=Math.sqrt(l*l+c*c),p=e.x-o/h,f=e.y+a/h,m=((n.x-c/d-p)*c-(n.y+l/d-f)*l)/(a*c-o*l);i=p+a*m-t.x,r=f+o*m-t.y;const g=i*i+r*r;if(g<=2)return new vt(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(u)):(i=a,r=o,s=Math.sqrt(u/2))}return new vt(i/s,r/s)}const P=[];for(let e=0,n=E.length,i=n-1,r=e+1;e<n;e++,i++,r++)i===n&&(i=0),r===n&&(r=0),P[e]=C(E[e],E[i],E[r]);const I=[];let D,N=P.concat();for(let e=0,n=S.length;e<n;e++){const t=S[e];D=[];for(let e=0,n=t.length,i=n-1,r=e+1;e<n;e++,i++,r++)i===n&&(i=0),r===n&&(r=0),D[e]=C(t[e],t[i],t[r]);I.push(D),N=N.concat(D)}for(let e=0;e<p;e++){const t=e/p,n=u*Math.cos(t*Math.PI/2),i=h*Math.sin(t*Math.PI/2)+d;for(let e=0,r=E.length;e<r;e++){const t=A(E[e],P[e],i);B(t.x,t.y,-n)}for(let e=0,r=S.length;e<r;e++){const t=S[e];D=I[e];for(let e=0,r=t.length;e<r;e++){const r=A(t[e],D[e],i);B(r.x,r.y,-n)}}}const O=h+d;for(let e=0;e<L;e++){const t=c?A(M[e],N[e],O):M[e];w?(x.copy(v.normals[0]).multiplyScalar(t.x),y.copy(v.binormals[0]).multiplyScalar(t.y),b.copy(g[0]).add(x).add(y),B(b.x,b.y,b.z)):B(t.x,t.y,0)}for(let e=1;e<=o;e++)for(let t=0;t<L;t++){const n=c?A(M[t],N[t],O):M[t];w?(x.copy(v.normals[e]).multiplyScalar(n.x),y.copy(v.binormals[e]).multiplyScalar(n.y),b.copy(g[e]).add(x).add(y),B(b.x,b.y,b.z)):B(n.x,n.y,l/o*e)}for(let e=p-1;e>=0;e--){const t=e/p,n=u*Math.cos(t*Math.PI/2),i=h*Math.sin(t*Math.PI/2)+d;for(let e=0,r=E.length;e<r;e++){const t=A(E[e],P[e],i);B(t.x,t.y,l+n)}for(let e=0,r=S.length;e<r;e++){const t=S[e];D=I[e];for(let e=0,r=t.length;e<r;e++){const r=A(t[e],D[e],i);w?B(r.x,r.y+g[o-1].y,g[o-1].x+n):B(r.x,r.y,l+n)}}}function F(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=L*t,s=L*(t+1);k(e+i+n,e+r+n,e+r+s,e+i+s)}}}function B(t,e,n){s.push(t),s.push(e),s.push(n)}function z(t,e,r){U(t),U(e),U(r);const s=i.length/3,a=m.generateTopUV(n,i,s-3,s-2,s-1);H(a[0]),H(a[1]),H(a[2])}function k(t,e,r,s){U(t),U(e),U(s),U(e),U(r),U(s);const a=i.length/3,o=m.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);H(o[0]),H(o[1]),H(o[3]),H(o[1]),H(o[2]),H(o[3])}function U(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function H(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(c){let t=0,e=L*t;for(let n=0;n<R;n++){const t=T[n];z(t[2]+e,t[1]+e,t[0]+e)}t=o+2*p,e=L*t;for(let n=0;n<R;n++){const t=T[n];z(t[0]+e,t[1]+e,t[2]+e)}}else{for(let t=0;t<R;t++){const e=T[t];z(e[2],e[1],e[0])}for(let t=0;t<R;t++){const e=T[t];z(e[0]+L*o,e[1]+L*o,e[2]+L*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;F(E,e),e+=E.length;for(let n=0,i=S.length;n<i;n++){const t=S[n];F(t,e),e+=t.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new hn(i,3)),this.setAttribute("uv",new hn(r,2)),this.computeVertexNormals()}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let i=0,r=t.length;i<r;i++){const e=t[i];n.shapes.push(e.uuid)}else n.shapes.push(t.uuid);return void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON()),n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let r=0,s=t.shapes.length;r<s;r++){const i=e[t.shapes[r]];n.push(i)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new Oo[i.type]).fromJSON(i)),new ul(n,t.options)}}const hl={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],c=e[3*r],u=e[3*r+1];return[new vt(s,a),new vt(o,l),new vt(c,u)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],c=e[3*i],u=e[3*i+1],h=e[3*i+2],d=e[3*r],p=e[3*r+1],f=e[3*r+2],m=e[3*s],g=e[3*s+1],v=e[3*s+2];return Math.abs(o-u)<Math.abs(a-c)?[new vt(a,1-l),new vt(c,1-h),new vt(d,1-f),new vt(m,1-v)]:[new vt(o,1-l),new vt(u,1-h),new vt(p,1-f),new vt(g,1-v)]}};class dl extends lo{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new dl(t.radius,t.detail)}}class pl extends Mn{constructor(t,e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=ut(i,0,2*Math.PI);const r=[],s=[],a=[],o=1/e,l=new Rt,c=new vt;for(let u=0;u<=e;u++){const r=n+u*o*i,h=Math.sin(r),d=Math.cos(r);for(let n=0;n<=t.length-1;n++)l.x=t[n].x*h,l.y=t[n].y,l.z=t[n].x*d,s.push(l.x,l.y,l.z),c.x=u/e,c.y=n/(t.length-1),a.push(c.x,c.y)}for(let u=0;u<e;u++)for(let e=0;e<t.length-1;e++){const n=e+u*t.length,i=n,s=n+t.length,a=n+t.length+1,o=n+1;r.push(i,s,o),r.push(s,a,o)}if(this.setIndex(r),this.setAttribute("position",new hn(s,3)),this.setAttribute("uv",new hn(a,2)),this.computeVertexNormals(),i===2*Math.PI){const n=this.attributes.normal.array,i=new Rt,r=new Rt,s=new Rt,a=e*t.length*3;for(let e=0,o=0;e<t.length;e++,o+=3)i.x=n[o+0],i.y=n[o+1],i.z=n[o+2],r.x=n[a+o+0],r.y=n[a+o+1],r.z=n[a+o+2],s.addVectors(i,r).normalize(),n[o+0]=n[a+o+0]=s.x,n[o+1]=n[a+o+1]=s.y,n[o+2]=n[a+o+2]=s.z}}static fromJSON(t){return new pl(t.points,t.segments,t.phiStart,t.phiLength)}}class fl extends lo{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new fl(t.radius,t.detail)}}class ml extends Mn{constructor(t,e,n){super(),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n};const i=[],r=[],s=[],a=[],o=1e-5,l=new Rt,c=new Rt,u=new Rt,h=new Rt,d=new Rt;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const p=e+1;for(let f=0;f<=n;f++){const i=f/n;for(let n=0;n<=e;n++){const p=n/e;t(p,i,c),r.push(c.x,c.y,c.z),p-o>=0?(t(p-o,i,u),h.subVectors(c,u)):(t(p+o,i,u),h.subVectors(u,c)),i-o>=0?(t(p,i-o,u),d.subVectors(c,u)):(t(p,i+o,u),d.subVectors(u,c)),l.crossVectors(h,d).normalize(),s.push(l.x,l.y,l.z),a.push(p,i)}}for(let f=0;f<n;f++)for(let t=0;t<e;t++){const e=f*p+t,n=f*p+t+1,r=(f+1)*p+t+1,s=(f+1)*p+t;i.push(e,n,s),i.push(n,r,s)}this.setIndex(i),this.setAttribute("position",new hn(r,3)),this.setAttribute("normal",new hn(s,3)),this.setAttribute("uv",new hn(a,2))}}class gl extends Mn{constructor(t=.5,e=1,n=8,i=1,r=0,s=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:s},n=Math.max(3,n);const a=[],o=[],l=[],c=[];let u=t;const h=(e-t)/(i=Math.max(1,i)),d=new Rt,p=new vt;for(let f=0;f<=i;f++){for(let t=0;t<=n;t++){const i=r+t/n*s;d.x=u*Math.cos(i),d.y=u*Math.sin(i),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/e+1)/2,p.y=(d.y/e+1)/2,c.push(p.x,p.y)}u+=h}for(let f=0;f<i;f++){const t=f*(n+1);for(let e=0;e<n;e++){const i=e+t,r=i,s=i+n+1,o=i+n+2,l=i+1;a.push(r,s,l),a.push(s,o,l)}}this.setIndex(a),this.setAttribute("position",new hn(o,3)),this.setAttribute("normal",new hn(l,3)),this.setAttribute("uv",new hn(c,2))}static fromJSON(t){return new gl(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class vl extends Mn{constructor(t,e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let c=0;c<t.length;c++)l(t[c]),this.addGroup(a,o,c),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let c=l.shape;const u=l.holes;!1===ol.isClockWise(c)&&(c=c.reverse());for(let e=0,n=u.length;e<n;e++){const t=u[e];!0===ol.isClockWise(t)&&(u[e]=t.reverse())}const h=ol.triangulateShape(c,u);for(let e=0,n=u.length;e<n;e++){const t=u[e];c=c.concat(t)}for(let e=0,n=c.length;e<n;e++){const t=c[e];i.push(t.x,t.y,0),r.push(0,0,1),s.push(t.x,t.y)}for(let e=0,i=h.length;e<i;e++){const t=h[e],i=t[0]+a,r=t[1]+a,s=t[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new hn(i,3)),this.setAttribute("normal",new hn(r,3)),this.setAttribute("uv",new hn(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new vl(n,t.curveSegments)}}class yl extends Mn{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const c=[],u=new Rt,h=new Rt,d=[],p=[],f=[],m=[];for(let g=0;g<=n;g++){const d=[],v=g/n;let y=0;0==g&&0==s?y=.5/e:g==n&&o==Math.PI&&(y=-.5/e);for(let n=0;n<=e;n++){const o=n/e;u.x=-t*Math.cos(i+o*r)*Math.sin(s+v*a),u.y=t*Math.cos(s+v*a),u.z=t*Math.sin(i+o*r)*Math.sin(s+v*a),p.push(u.x,u.y,u.z),h.copy(u).normalize(),f.push(h.x,h.y,h.z),m.push(o+y,1-v),d.push(l++)}c.push(d)}for(let g=0;g<n;g++)for(let t=0;t<e;t++){const e=c[g][t+1],i=c[g][t],r=c[g+1][t],a=c[g+1][t+1];(0!==g||s>0)&&d.push(e,i,a),(g!==n-1||o<Math.PI)&&d.push(i,r,a)}this.setIndex(d),this.setAttribute("position",new hn(p,3)),this.setAttribute("normal",new hn(f,3)),this.setAttribute("uv",new hn(m,2))}static fromJSON(t){return new yl(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class xl extends lo{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new xl(t.radius,t.detail)}}class bl extends ul{constructor(t,e={}){const n=e.font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new Mn;const i=n.generateShapes(t,e.size);e.depth=void 0!==e.height?e.height:50,void 0===e.bevelThickness&&(e.bevelThickness=10),void 0===e.bevelSize&&(e.bevelSize=8),void 0===e.bevelEnabled&&(e.bevelEnabled=!1),super(i,e),this.type="TextGeometry"}}class wl extends Mn{constructor(t=1,e=.4,n=8,i=6,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],c=new Rt,u=new Rt,h=new Rt;for(let d=0;d<=n;d++)for(let s=0;s<=i;s++){const p=s/i*r,f=d/n*Math.PI*2;u.x=(t+e*Math.cos(f))*Math.cos(p),u.y=(t+e*Math.cos(f))*Math.sin(p),u.z=e*Math.sin(f),a.push(u.x,u.y,u.z),c.x=t*Math.cos(p),c.y=t*Math.sin(p),h.subVectors(u,c).normalize(),o.push(h.x,h.y,h.z),l.push(s/i),l.push(d/n)}for(let d=1;d<=n;d++)for(let t=1;t<=i;t++){const e=(i+1)*d+t-1,n=(i+1)*(d-1)+t-1,r=(i+1)*(d-1)+t,a=(i+1)*d+t;s.push(e,n,a),s.push(n,r,a)}this.setIndex(s),this.setAttribute("position",new hn(a,3)),this.setAttribute("normal",new hn(o,3)),this.setAttribute("uv",new hn(l,2))}static fromJSON(t){return new wl(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class _l extends Mn{constructor(t=1,e=.4,n=64,i=8,r=2,s=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:s},n=Math.floor(n),i=Math.floor(i);const a=[],o=[],l=[],c=[],u=new Rt,h=new Rt,d=new Rt,p=new Rt,f=new Rt,m=new Rt,g=new Rt;for(let y=0;y<=n;++y){const a=y/n*r*Math.PI*2;v(a,r,s,t,d),v(a+.01,r,s,t,p),m.subVectors(p,d),g.addVectors(p,d),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,s=-e*Math.cos(r),a=e*Math.sin(r);u.x=d.x+(s*g.x+a*f.x),u.y=d.y+(s*g.y+a*f.y),u.z=d.z+(s*g.z+a*f.z),o.push(u.x,u.y,u.z),h.subVectors(u,d).normalize(),l.push(h.x,h.y,h.z),c.push(y/n),c.push(t/i)}}for(let y=1;y<=n;y++)for(let t=1;t<=i;t++){const e=(i+1)*(y-1)+(t-1),n=(i+1)*y+(t-1),r=(i+1)*y+t,s=(i+1)*(y-1)+t;a.push(e,n,s),a.push(n,r,s)}function v(t,e,n,i,r){const s=Math.cos(t),a=Math.sin(t),o=n/e*t,l=Math.cos(o);r.x=i*(2+l)*.5*s,r.y=i*(2+l)*a*.5,r.z=i*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new hn(o,3)),this.setAttribute("normal",new hn(l,3)),this.setAttribute("uv",new hn(c,2))}static fromJSON(t){return new _l(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class Ml extends Mn{constructor(t,e=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r};const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const a=new Rt,o=new Rt,l=new vt;let c=new Rt;const u=[],h=[],d=[],p=[];function f(r){c=t.getPointAt(r/e,c);const l=s.normals[r],d=s.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),s=-Math.cos(e);o.x=s*l.x+r*d.x,o.y=s*l.y+r*d.y,o.z=s*l.z+r*d.z,o.normalize(),h.push(o.x,o.y,o.z),a.x=c.x+n*o.x,a.y=c.y+n*o.y,a.z=c.z+n*o.z,u.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)f(t);f(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)l.x=t/e,l.y=n/i,d.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,a=(i+1)*(t-1)+e;p.push(n,r,a),p.push(r,s,a)}}()}(),this.setIndex(p),this.setAttribute("position",new hn(u,3)),this.setAttribute("normal",new hn(h,3)),this.setAttribute("uv",new hn(d,2))}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new Ml((new Oo[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class Sl extends Mn{constructor(t){if(super(),this.type="WireframeGeometry",!0===t.isGeometry)return void console.error("THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");const e=[],n=new Set,i=new Rt,r=new Rt;if(null!==t.index){const s=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],c=l.start;for(let t=c,o=c+l.count;t<o;t+=3)for(let l=0;l<3;l++){const o=a.getX(t+l),c=a.getX(t+(l+1)%3);i.fromBufferAttribute(s,o),r.fromBufferAttribute(s,c),!0===Tl(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}}else{const s=t.attributes.position;for(let t=0,a=s.count/3;t<a;t++)for(let o=0;o<3;o++){const a=3*t+o,l=3*t+(o+1)%3;i.fromBufferAttribute(s,a),r.fromBufferAttribute(s,l),!0===Tl(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}this.setAttribute("position",new hn(e,3))}}function Tl(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i,r),!0)}var El=Object.freeze({__proto__:null,BoxGeometry:Vn,BoxBufferGeometry:Vn,CircleGeometry:so,CircleBufferGeometry:so,ConeGeometry:oo,ConeBufferGeometry:oo,CylinderGeometry:ao,CylinderBufferGeometry:ao,DodecahedronGeometry:co,DodecahedronBufferGeometry:co,EdgesGeometry:mo,ExtrudeGeometry:ul,ExtrudeBufferGeometry:ul,IcosahedronGeometry:dl,IcosahedronBufferGeometry:dl,LatheGeometry:pl,LatheBufferGeometry:pl,OctahedronGeometry:fl,OctahedronBufferGeometry:fl,ParametricGeometry:ml,ParametricBufferGeometry:ml,PlaneGeometry:ci,PlaneBufferGeometry:ci,PolyhedronGeometry:lo,PolyhedronBufferGeometry:lo,RingGeometry:gl,RingBufferGeometry:gl,ShapeGeometry:vl,ShapeBufferGeometry:vl,SphereGeometry:yl,SphereBufferGeometry:yl,TetrahedronGeometry:xl,TetrahedronBufferGeometry:xl,TextGeometry:bl,TextBufferGeometry:bl,TorusGeometry:wl,TorusBufferGeometry:wl,TorusKnotGeometry:_l,TorusKnotBufferGeometry:_l,TubeGeometry:Ml,TubeBufferGeometry:Ml,WireframeGeometry:Sl});class Al extends We{constructor(t){super(),this.type="ShadowMaterial",this.color=new Ke(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}Al.prototype.isShadowMaterial=!0;class Ll extends We{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Ke(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ke(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}Ll.prototype.isMeshStandardMaterial=!0;class Rl extends Ll{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new vt(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return ut(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenTint=new Ke(0),this.transmission=0,this.transmissionMap=null,this.thickness=.01,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationTint=new Ke(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularTint=new Ke(1,1,1),this.specularTintMap=null,this._clearcoat=0,this._transmission=0,this.setValues(t)}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheenTint.copy(t.sheenTint),this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationTint.copy(t.attenuationTint),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularTint.copy(t.specularTint),this.specularTintMap=t.specularTintMap,this}}Rl.prototype.isMeshPhysicalMaterial=!0;class Cl extends We{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new Ke(16777215),this.specular=new Ke(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ke(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}Cl.prototype.isMeshPhongMaterial=!0;class Pl extends We{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Ke(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ke(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Pl.prototype.isMeshToonMaterial=!0;class Il extends We{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}Il.prototype.isMeshNormalMaterial=!0;class Dl extends We{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new Ke(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ke(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Dl.prototype.isMeshLambertMaterial=!0;class Nl extends We{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Ke(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}Nl.prototype.isMeshMatcapMaterial=!0;class Ol extends Ba{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}Ol.prototype.isLineDashedMaterial=!0;var Fl=Object.freeze({__proto__:null,ShadowMaterial:Al,SpriteMaterial:ea,RawShaderMaterial:bi,ShaderMaterial:Xn,PointsMaterial:Za,MeshPhysicalMaterial:Rl,MeshStandardMaterial:Ll,MeshPhongMaterial:Cl,MeshToonMaterial:Pl,MeshNormalMaterial:Il,MeshLambertMaterial:Dl,MeshDepthMaterial:Os,MeshDistanceMaterial:Fs,MeshBasicMaterial:Qe,MeshMatcapMaterial:Nl,LineDashedMaterial:Ol,LineBasicMaterial:Ba,Material:We});const Bl={arraySlice:function(t,e,n){return Bl.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let i=0;i!==e;++i)n[i]=i;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let l=0;l<s.tracks.length;++l){const t=s.tracks[l],e=t.getValueSize(),o=[],c=[];for(let s=0;s<t.times.length;++s){const a=t.times[s]*r;if(!(a<n||a>=i)){o.push(t.times[s]);for(let n=0;n<e;++n)c.push(t.values[s*e+n])}}0!==o.length&&(t.times=Bl.convertArray(o,t.times.constructor),t.values=Bl.convertArray(c,t.values.constructor),a.push(t))}s.tracks=a;let o=1/0;for(let l=0;l<s.tracks.length;++l)o>s.tracks[l].times[0]&&(o=s.tracks[l].times[0]);for(let l=0;l<s.tracks.length;++l)s.tracks[l].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let a=0;a<r;++a){const e=n.tracks[a],i=e.ValueTypeName;if("bool"===i||"string"===i)continue;const r=t.tracks.find((function(t){return t.name===e.name&&t.ValueTypeName===i}));if(void 0===r)continue;let o=0;const l=e.getValueSize();e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let c=0;const u=r.getValueSize();r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=u/3);const h=e.times.length-1;let d;if(s<=e.times[0]){const t=o,n=l-o;d=Bl.arraySlice(e.values,t,n)}else if(s>=e.times[h]){const t=h*l+o,n=t+l-o;d=Bl.arraySlice(e.values,t,n)}else{const t=e.createInterpolant(),n=o,i=l-o;t.evaluate(s),d=Bl.arraySlice(t.resultBuffer,n,i)}"quaternion"===i&&(new Lt).fromArray(d).normalize().conjugate().toArray(d);const p=r.times.length;for(let t=0;t<p;++t){const e=t*u+c;if("quaternion"===i)Lt.multiplyQuaternionsFlat(r.values,e,d,0,r.values,e);else{const t=u-2*c;for(let n=0;n<t;++n)r.values[e+n]-=d[n]}}}return t.blendMode=q,t}};class zl{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let s=0;s!==i;++s)e[s]=n[r+s];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}zl.prototype.beforeStart_=zl.prototype.copySampleValue_,zl.prototype.afterEnd_=zl.prototype.copySampleValue_;class kl extends zl{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:G,endingEnd:G}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case V:r=t,a=2*e-n;break;case W:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case V:s=t,o=2*n-e;break;case W:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),c=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*c,this._offsetNext=s*c}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),f=p*p,m=f*p,g=-h*m+2*h*f-h*p,v=(1+h)*m+(-1.5-2*h)*f+(-.5+h)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f;for(let b=0;b!==a;++b)r[b]=g*s[c+b]+v*s[l+b]+y*s[o+b]+x*s[u+b];return r}}class Ul extends zl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=(n-e)/(i-e),u=1-c;for(let h=0;h!==a;++h)r[h]=s[l+h]*u+s[o+h]*c;return r}}class Hl extends zl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class Gl{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Bl.convertArray(e,this.TimeBufferType),this.values=Bl.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:Bl.convertArray(t.times,Array),values:Bl.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new Hl(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new Ul(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new kl(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case k:e=this.InterpolantFactoryMethodDiscrete;break;case U:e=this.InterpolantFactoryMethodLinear;break;case H:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return k;case this.InterpolantFactoryMethodLinear:return U;case this.InterpolantFactoryMethodSmooth:return H}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Bl.arraySlice(n,r,s),this.values=Bl.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let a=0;a!==r;a++){const e=n[a];if("number"==typeof e&&isNaN(e)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,e),t=!1;break}if(null!==s&&s>e){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,e,s),t=!1;break}s=e}if(void 0!==i&&Bl.isTypedArray(i))for(let a=0,o=i.length;a!==o;++a){const e=i[a];if(isNaN(e)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,e),t=!1;break}}return t}optimize(){const t=Bl.arraySlice(this.times),e=Bl.arraySlice(this.values),n=this.getValueSize(),i=this.getInterpolation()===H,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=Bl.arraySlice(t,0,s),this.values=Bl.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=Bl.arraySlice(this.times,0),e=Bl.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Gl.prototype.TimeBufferType=Float32Array,Gl.prototype.ValueBufferType=Float32Array,Gl.prototype.DefaultInterpolation=U;class Vl extends Gl{}Vl.prototype.ValueTypeName="bool",Vl.prototype.ValueBufferType=Array,Vl.prototype.DefaultInterpolation=k,Vl.prototype.InterpolantFactoryMethodLinear=void 0,Vl.prototype.InterpolantFactoryMethodSmooth=void 0;class Wl extends Gl{}Wl.prototype.ValueTypeName="color";class jl extends Gl{}jl.prototype.ValueTypeName="number";class ql extends zl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let c=l+a;l!==c;l+=4)Lt.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Xl extends Gl{InterpolantFactoryMethodLinear(t){return new ql(this.times,this.values,this.getValueSize(),t)}}Xl.prototype.ValueTypeName="quaternion",Xl.prototype.DefaultInterpolation=U,Xl.prototype.InterpolantFactoryMethodSmooth=void 0;class Zl extends Gl{}Zl.prototype.ValueTypeName="string",Zl.prototype.ValueBufferType=Array,Zl.prototype.DefaultInterpolation=k,Zl.prototype.InterpolantFactoryMethodLinear=void 0,Zl.prototype.InterpolantFactoryMethodSmooth=void 0;class Yl extends Gl{}Yl.prototype.ValueTypeName="vector";class Jl{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=ct(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let s=0,a=n.length;s!==a;++s)e.push(Kl(n[s]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let r=0,s=n.length;r!==s;++r)e.push(Gl.toJSON(n[r]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let a=0;a<r;a++){let t=[],o=[];t.push((a+r-1)%r,a,(a+1)%r),o.push(0,1,0);const l=Bl.getKeyframeOrder(t);t=Bl.sortedArray(t,1,l),o=Bl.sortedArray(o,1,l),i||0!==t[0]||(t.push(r),o.push(o[0])),s.push(new jl(".morphTargetInfluences["+e[a].name+"]",t,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let i=0;i<n.length;i++)if(n[i].name===e)return n[i];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let a=0,o=t.length;a<o;a++){const e=t[a],n=e.name.match(r);if(n&&n.length>1){const t=n[1];let r=i[t];r||(i[t]=r=[]),r.push(e)}}const s=[];for(const a in i)s.push(this.CreateFromMorphTargetSequence(a,i[a],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Bl.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let c=0;c<l.length;c++){const t=l[c].keys;if(t&&0!==t.length)if(t[0].morphTargets){const e={};let n;for(n=0;n<t.length;n++)if(t[n].morphTargets)for(let i=0;i<t[n].morphTargets.length;i++)e[t[n].morphTargets[i]]=-1;for(const r in e){const e=[],s=[];for(let i=0;i!==t[n].morphTargets.length;++i){const i=t[n];e.push(i.time),s.push(i.morphTarget===r?1:0)}i.push(new jl(".morphTargetInfluence["+r+"]",e,s))}o=e.length*(s||1)}else{const r=".bones["+e[c].name+"]";n(Yl,r+".position",t,"pos",i),n(Xl,r+".quaternion",t,"rot",i),n(Yl,r+".scale",t,"scl",i)}}return 0===i.length?null:new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function Kl(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return jl;case"vector":case"vector2":case"vector3":case"vector4":return Yl;case"color":return Wl;case"quaternion":return Xl;case"bool":case"boolean":return Vl;case"string":return Zl}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];Bl.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const Ql={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class $l{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const 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0!==n.magFilter?n.magFilter:g,s.minFilter=void 0!==n.minFilter?n.minFilter:g,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=y),1===n.mipmapCount&&(s.minFilter=g),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n))}),n,i),s}}class oc extends ec{constructor(t){super(t)}load(t,e,n,i){const r=new _t,s=new rc(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(n){r.image=n;const i=t.search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/);r.format=i?T:E,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class lc extends go{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Co(e,t))}getPoint(t){const e=t*this.getLength(),n=this.getCurveLengths();let i=0;for(;i<n.length;){if(n[i]>=e){const t=n[i]-e,r=this.curves[i],s=r.getLength(),a=0===s?0:1-t/s;return r.getPointAt(a)}i++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s&&s.isEllipseCurve?2*t:s&&(s.isLineCurve||s.isLineCurve3)?1:s&&s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new Oo[n.type]).fromJSON(n))}return this}}class cc extends lc{constructor(t){super(),this.type="Path",this.currentPoint=new vt,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new Co(this.currentPoint.clone(),new vt(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new Io(this.currentPoint.clone(),new vt(t,e),new vt(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new Lo(this.currentPoint.clone(),new vt(t,e),new vt(n,i),new vt(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new No(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new vo(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class uc extends cc{constructor(t){super(t),this.uuid=ct(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new cc).fromJSON(n))}return this}}class hc extends Pe{constructor(t,e=1){super(),this.type="Light",this.color=new Ke(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}hc.prototype.isLight=!0;class dc extends hc{constructor(t,e,n){super(t,n),this.type="HemisphereLight",this.position.copy(Pe.DefaultUp),this.updateMatrix(),this.groundColor=new Ke(e)}copy(t){return hc.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}dc.prototype.isHemisphereLight=!0;const pc=new ae,fc=new Rt,mc=new Rt;class gc{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new vt(512,512),this.map=null,this.mapPass=null,this.matrix=new ae,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new ai,this._frameExtents=new vt(1,1),this._viewportCount=1,this._viewports=[new St(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;fc.setFromMatrixPosition(t.matrixWorld),e.position.copy(fc),mc.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(mc),e.updateMatrixWorld(),pc.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(pc),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class vc extends gc{constructor(){super(new Yn(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,n=2*lt*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}vc.prototype.isSpotLightShadow=!0;class yc extends hc{constructor(t,e,n=0,i=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(Pe.DefaultUp),this.updateMatrix(),this.target=new Pe,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.shadow=new vc}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}yc.prototype.isSpotLight=!0;const xc=new ae,bc=new Rt,wc=new Rt;class _c extends gc{constructor(){super(new Yn(90,1,.5,500)),this._frameExtents=new vt(4,2),this._viewportCount=6,this._viewports=[new St(2,1,1,1),new St(0,1,1,1),new St(3,1,1,1),new St(1,1,1,1),new St(3,0,1,1),new St(1,0,1,1)],this._cubeDirections=[new Rt(1,0,0),new Rt(-1,0,0),new Rt(0,0,1),new Rt(0,0,-1),new Rt(0,1,0),new Rt(0,-1,0)],this._cubeUps=[new Rt(0,1,0),new Rt(0,1,0),new Rt(0,1,0),new Rt(0,1,0),new Rt(0,0,1),new Rt(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),bc.setFromMatrixPosition(t.matrixWorld),n.position.copy(bc),wc.copy(n.position),wc.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(wc),n.updateMatrixWorld(),i.makeTranslation(-bc.x,-bc.y,-bc.z),xc.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(xc)}}_c.prototype.isPointLightShadow=!0;class Mc extends hc{constructor(t,e,n=0,i=1){super(t,e),this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new _c}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}Mc.prototype.isPointLight=!0;class Sc extends gc{constructor(){super(new xi(-5,5,5,-5,.5,500))}}Sc.prototype.isDirectionalLightShadow=!0;class Tc extends hc{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(Pe.DefaultUp),this.updateMatrix(),this.target=new Pe,this.shadow=new Sc}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Tc.prototype.isDirectionalLight=!0;class Ec extends hc{constructor(t,e){super(t,e),this.type="AmbientLight"}}Ec.prototype.isAmbientLight=!0;class Ac extends hc{constructor(t,e,n=10,i=10){super(t,e),this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}Ac.prototype.isRectAreaLight=!0;class Lc{constructor(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new Rt)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}Lc.prototype.isSphericalHarmonics3=!0;class Rc extends hc{constructor(t=new Lc,e=1){super(void 0,e),this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}Rc.prototype.isLightProbe=!0;class Cc extends ec{constructor(t){super(t),this.textures={}}load(t,e,n,i){const r=this,s=new ic(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=new Fl[t.type];if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheenTint&&(i.sheenTint=(new Ke).setHex(t.sheenTint)),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.specularIntensity&&(i.specularIntensity=t.specularIntensity),void 0!==t.specularTint&&void 0!==i.specularTint&&i.specularTint.setHex(t.specularTint),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.thickness&&(i.thickness=t.thickness),void 0!==t.attenuationDistance&&(i.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationTint&&void 0!==i.attenuationTint&&i.attenuationTint.setHex(t.attenuationTint),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.shadowSide&&(i.shadowSide=t.shadowSide),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.format&&(i.format=t.format),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),1!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.alphaToCoverage&&(i.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(i.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const r in t.uniforms){const e=t.uniforms[r];switch(i.uniforms[r]={},e.type){case"t":i.uniforms[r].value=n(e.value);break;case"c":i.uniforms[r].value=(new Ke).setHex(e.value);break;case"v2":i.uniforms[r].value=(new vt).fromArray(e.value);break;case"v3":i.uniforms[r].value=(new Rt).fromArray(e.value);break;case"v4":i.uniforms[r].value=(new St).fromArray(e.value);break;case"m3":i.uniforms[r].value=(new yt).fromArray(e.value);break;case"m4":i.uniforms[r].value=(new ae).fromArray(e.value);break;default:i.uniforms[r].value=e.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const r in t.extensions)i.extensions[r]=t.extensions[r];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new vt).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularTintMap&&(i.specularTintMap=n(t.specularTintMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new vt).fromArray(t.clearcoatNormalScale)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),i}setTextures(t){return this.textures=t,this}}class Pc{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)}}class Ic extends Mn{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){const t=super.toJSON(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}Ic.prototype.isInstancedBufferGeometry=!0;class Dc extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ic(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],s=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers[e],r=new Uint32Array(i).buffer;return n[e]=r,r}(t,r.buffer),a=mn(r.type,s),o=new Qs(a,r.stride);return o.uuid=r.uuid,e[i]=o,o}const r=t.isInstancedBufferGeometry?new Ic:new Mn,s=t.data.index;if(void 0!==s){const t=mn(s.type,s.array);r.setIndex(new en(t,1))}const a=t.data.attributes;for(const u in a){const e=a[u];let n;if(e.isInterleavedBufferAttribute){const r=i(t.data,e.data);n=new ta(r,e.itemSize,e.offset,e.normalized)}else{const t=mn(e.type,e.array);n=new(e.isInstancedBufferAttribute?Pa:en)(t,e.itemSize,e.normalized)}void 0!==e.name&&(n.name=e.name),void 0!==e.usage&&n.setUsage(e.usage),void 0!==e.updateRange&&(n.updateRange.offset=e.updateRange.offset,n.updateRange.count=e.updateRange.count),r.setAttribute(u,n)}const o=t.data.morphAttributes;if(o)for(const u in o){const e=o[u],n=[];for(let r=0,s=e.length;r<s;r++){const s=e[r];let a;if(s.isInterleavedBufferAttribute){const e=i(t.data,s.data);a=new ta(e,s.itemSize,s.offset,s.normalized)}else{const t=mn(s.type,s.array);a=new en(t,s.itemSize,s.normalized)}void 0!==s.name&&(a.name=s.name),n.push(a)}r.morphAttributes[u]=n}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let u=0,h=l.length;u!==h;++u){const t=l[u];r.addGroup(t.start,t.count,t.materialIndex)}const c=t.data.boundingSphere;if(void 0!==c){const t=new Rt;void 0!==c.center&&t.fromArray(c.center),r.boundingSphere=new Kt(t,c.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}const Nc={UVMapping:i,CubeReflectionMapping:r,CubeRefractionMapping:s,EquirectangularReflectionMapping:a,EquirectangularRefractionMapping:o,CubeUVReflectionMapping:l,CubeUVRefractionMapping:c},Oc={RepeatWrapping:u,ClampToEdgeWrapping:h,MirroredRepeatWrapping:d},Fc={NearestFilter:p,NearestMipmapNearestFilter:f,NearestMipmapLinearFilter:m,LinearFilter:g,LinearMipmapNearestFilter:v,LinearMipmapLinearFilter:y};class Bc extends ec{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Ql.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){Ql.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}Bc.prototype.isImageBitmapLoader=!0;class zc{constructor(){this.type="ShapePath",this.color=new Ke,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new cc,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t,e){function n(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new uc;r.curves=i.curves,e.push(r)}return e}function i(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;s<n;r=s++){let n=e[r],a=e[s],o=a.x-n.x,l=a.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.y<n.y||t.y>a.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const r=ol.isClockWise,s=this.subPaths;if(0===s.length)return[];if(!0===e)return n(s);let a,o,l;const c=[];if(1===s.length)return o=s[0],l=new uc,l.curves=o.curves,c.push(l),c;let u=!r(s[0].getPoints());u=t?!u:u;const h=[],d=[];let p,f,m=[],g=0;d[g]=void 0,m[g]=[];for(let v=0,y=s.length;v<y;v++)o=s[v],p=o.getPoints(),a=r(p),a=t?!a:a,a?(!u&&d[g]&&g++,d[g]={s:new uc,p:p},d[g].s.curves=o.curves,u&&g++,m[g]=[]):m[g].push({h:o,p:p[0]});if(!d[0])return n(s);if(d.length>1){let t=!1;const e=[];for(let n=0,i=d.length;n<i;n++)h[n]=[];for(let n=0,r=d.length;n<r;n++){const r=m[n];for(let s=0;s<r.length;s++){const a=r[s];let o=!0;for(let r=0;r<d.length;r++)i(a.p,d[r].p)&&(n!==r&&e.push({froms:n,tos:r,hole:s}),o?(o=!1,h[r].push(a)):t=!0);o&&h[n].push(a)}}e.length>0&&(t||(m=h))}for(let v=0,y=d.length;v<y;v++){l=d[v].s,c.push(l),f=m[v];for(let t=0,e=f.length;t<e;t++)l.holes.push(f[t].h)}return c}}class kc{constructor(t){this.type="Font",this.data=t}generateShapes(t,e=100){const n=[],i=function(t,e,n){const i=Array.from(t),r=e/n.resolution,s=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*r,a=[];let o=0,l=0;for(let c=0;c<i.length;c++){const t=i[c];if("\n"===t)o=0,l-=s;else{const e=Uc(t,r,o,l,n);o+=e.offsetX,a.push(e.path)}}return a}(t,e,this.data);for(let r=0,s=i.length;r<s;r++)Array.prototype.push.apply(n,i[r].toShapes());return n}}function Uc(t,e,n,i,r){const s=r.glyphs[t]||r.glyphs["?"];if(!s)return void console.error('THREE.Font: character "'+t+'" does not exists in font family '+r.familyName+".");const a=new zc;let o,l,c,u,h,d,p,f;if(s.o){const t=s._cachedOutline||(s._cachedOutline=s.o.split(" "));for(let r=0,s=t.length;r<s;)switch(t[r++]){case"m":o=t[r++]*e+n,l=t[r++]*e+i,a.moveTo(o,l);break;case"l":o=t[r++]*e+n,l=t[r++]*e+i,a.lineTo(o,l);break;case"q":c=t[r++]*e+n,u=t[r++]*e+i,h=t[r++]*e+n,d=t[r++]*e+i,a.quadraticCurveTo(h,d,c,u);break;case"b":c=t[r++]*e+n,u=t[r++]*e+i,h=t[r++]*e+n,d=t[r++]*e+i,p=t[r++]*e+n,f=t[r++]*e+i,a.bezierCurveTo(h,d,p,f,c,u)}}return{offsetX:s.ha*e,path:a}}let Hc;kc.prototype.isFont=!0;const Gc={getContext:function(){return void 0===Hc&&(Hc=new(window.AudioContext||window.webkitAudioContext)),Hc},setContext:function(t){Hc=t}};class Vc extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ic(this.manager);s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{const t=n.slice(0);Gc.getContext().decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}class Wc extends Rc{constructor(t,e,n=1){super(void 0,n);const i=(new Ke).set(t),r=(new Ke).set(e),s=new Rt(i.r,i.g,i.b),a=new Rt(r.r,r.g,r.b),o=Math.sqrt(Math.PI),l=o*Math.sqrt(.75);this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)}}Wc.prototype.isHemisphereLightProbe=!0;class jc extends Rc{constructor(t,e=1){super(void 0,e);const n=(new Ke).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}}jc.prototype.isAmbientLightProbe=!0;const qc=new ae,Xc=new ae;class Zc{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Yc(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Yc();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Yc(){return("undefined"==typeof performance?Date:performance).now()}const Jc=new Rt,Kc=new Lt,Qc=new Rt,$c=new Rt;class tu extends Pe{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}const eu=new Rt,nu=new Lt,iu=new Rt,ru=new Rt;class su{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}}class au{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let o=e,l=e+e;o!==l;++o)if(n[o]!==n[o+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let r=n,s=i;r!==s;++r)e[r]=e[i+r%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let s=0;s!==r;++s)t[e+s]=t[n+s]}_slerp(t,e,n,i){Lt.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Lt.multiplyQuaternionsFlat(t,s,t,e,t,n),Lt.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const ou="\\[\\]\\.:\\/",lu=new RegExp("[\\[\\]\\.:\\/]","g"),cu="[^\\[\\]\\.:\\/]",uu="[^"+ou.replace("\\.","")+"]",hu=/((?:WC+[\/:])*)/.source.replace("WC",cu),du=/(WCOD+)?/.source.replace("WCOD",uu),pu=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",cu),fu=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",cu),mu=new RegExp("^"+hu+du+pu+fu+"$"),gu=["material","materials","bones"];class vu{constructor(t,e,n){this.path=e,this.parsedPath=n||vu.parseTrackName(e),this.node=vu.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new vu.Composite(t,e,n):new vu(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(lu,"")}static parseTrackName(t){const e=mu.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==gu.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=vu.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}vu.Composite=class{constructor(t,e,n){const i=n||vu.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},vu.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},vu.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},vu.prototype.GetterByBindingType=[vu.prototype._getValue_direct,vu.prototype._getValue_array,vu.prototype._getValue_arrayElement,vu.prototype._getValue_toArray],vu.prototype.SetterByBindingTypeAndVersioning=[[vu.prototype._setValue_direct,vu.prototype._setValue_direct_setNeedsUpdate,vu.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[vu.prototype._setValue_array,vu.prototype._setValue_array_setNeedsUpdate,vu.prototype._setValue_array_setMatrixWorldNeedsUpdate],[vu.prototype._setValue_arrayElement,vu.prototype._setValue_arrayElement_setNeedsUpdate,vu.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[vu.prototype._setValue_fromArray,vu.prototype._setValue_fromArray_setNeedsUpdate,vu.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class yu{constructor(){this.uuid=ct(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let n=0,i=arguments.length;n!==i;++n)t[arguments[n].uuid]=n;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let c=0,u=arguments.length;c!==u;++c){const u=arguments[c],h=u.uuid;let d=e[h];if(void 0===d){d=o++,e[h]=d,t.push(u);for(let t=0,e=s;t!==e;++t)r[t].push(new vu(u,n[t],i[t]))}else if(d<l){a=t[d];const o=--l,c=t[o];e[c.uuid]=d,t[d]=c,e[h]=o,t[o]=u;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[d];e[d]=s,void 0===a&&(a=new vu(u,n[t],i[t])),e[o]=a}}else t[d]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],c=--s,u=t[c];e[o.uuid]=l,t[l]=o,e[u.uuid]=a,t[a]=u,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[a],r=e[c];e[l]=i,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,u=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(u);for(let h=c,d=o.length;h!==d;++h){const n=o[h];u[h]=new vu(n,t,e)}return u}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}yu.prototype.isAnimationObjectGroup=!0;class xu{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:G,endingEnd:G};for(let l=0;l!==s;++l){const t=r[l].createInterpolant(null);a[l]=t,t.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;switch(this.blendMode){case q:for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);break;case j:default:for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;null!==n&&(e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e))}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=V,i.endingEnd=V):(i.endingStart=t?this.zeroSlopeAtStart?V:G:W,i.endingEnd=e?this.zeroSlopeAtEnd?V:G:W)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class bu extends rt{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let u=0;u!==r;++u){const t=i[u],r=t.name;let l=c[r];if(void 0!==l)s[u]=l;else{if(l=s[u],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,o,r));continue}const i=e&&e._propertyBindings[u].binding.parsedPath;l=new au(vu.create(n,r,i),t.ValueTypeName,t.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,o,r),s[u]=l}a[u].resultBuffer=l.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,o[c]=l,o.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let n=0,i=e.length;n!==i;++n){const t=e[n];0==--t.referenceCount&&this._removeInactiveBinding(t)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new Ul(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?Jl.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:j),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const c=new xu(this,s,e,n);return this._bindAction(c,l),this._addInactiveAction(c,a,r),c}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?Jl.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let l=0;l!==n;++l)e[l]._update(i,t,r,s);const a=this._bindings,o=this._nActiveBindings;for(let l=0;l!==o;++l)a[l].apply(s);return this}setTime(t){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const r in n){const t=n[r].actionByRoot[e];void 0!==t&&(this._deactivateAction(t),this._removeInactiveAction(t))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const r in i){const t=i[r];t.restoreOriginalState(),this._removeInactiveBinding(t)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}bu.prototype._controlInterpolantsResultBuffer=new Float32Array(1);class wu{constructor(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}clone(){return new wu(void 0===this.value.clone?this.value:this.value.clone())}}class _u extends Qs{constructor(t,e,n=1){super(t,e),this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}_u.prototype.isInstancedInterleavedBuffer=!0;class Mu{constructor(t,e,n,i,r){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}}function Su(t,e){return t.distance-e.distance}function Tu(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)Tu(i[t],e,n,!0)}}Mu.prototype.isGLBufferAttribute=!0;const Eu=new vt;class Au{constructor(t=new vt(1/0,1/0),e=new vt(-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Eu.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Eu.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}Au.prototype.isBox2=!0;const Lu=new Rt,Ru=new Rt;class Cu{constructor(t=new Rt,e=new Rt){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){Lu.subVectors(t,this.start),Ru.subVectors(this.end,this.start);const n=Ru.dot(Ru);let i=Ru.dot(Lu)/n;return e&&(i=ut(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}class Pu extends Pe{constructor(t){super(),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}}Pu.prototype.isImmediateRenderObject=!0;const Iu=new Rt,Du=new Rt,Nu=new ae,Ou=new ae;class Fu extends qa{constructor(t){const e=Bu(t),n=new Mn,i=[],r=[],s=new Ke(0,0,1),a=new Ke(0,1,0);for(let o=0;o<e.length;o++){const t=e[o];t.parent&&t.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new hn(i,3)),n.setAttribute("color",new hn(r,3)),super(n,new Ba({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Ou.copy(this.root.matrixWorld).invert();for(let r=0,s=0;r<e.length;r++){const t=e[r];t.parent&&t.parent.isBone&&(Nu.multiplyMatrices(Ou,t.matrixWorld),Du.setFromMatrixPosition(Nu),i.setXYZ(s,Du.x,Du.y,Du.z),Nu.multiplyMatrices(Ou,t.parent.matrixWorld),Du.setFromMatrixPosition(Nu),i.setXYZ(s+1,Du.x,Du.y,Du.z),s+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}function Bu(t){const e=[];t&&t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Bu(t.children[n]));return e}const zu=new Rt,ku=new Ke,Uu=new Ke;class Hu extends qa{constructor(t=10,e=10,n=4473924,i=8947848){n=new Ke(n),i=new Ke(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let u=0,h=0,d=-a;u<=e;u++,d+=s){o.push(-a,0,d,a,0,d),o.push(d,0,-a,d,0,a);const t=u===r?n:i;t.toArray(l,h),h+=3,t.toArray(l,h),h+=3,t.toArray(l,h),h+=3,t.toArray(l,h),h+=3}const c=new Mn;c.setAttribute("position",new hn(o,3)),c.setAttribute("color",new hn(l,3)),super(c,new Ba({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}const Gu=new Rt,Vu=new Rt,Wu=new Rt,ju=new Rt,qu=new Zn;function Xu(t,e,n,i,r,s,a){ju.set(r,s,a).unproject(i);const o=e[t];if(void 0!==o){const t=n.getAttribute("position");for(let e=0,n=o.length;e<n;e++)t.setXYZ(o[e],ju.x,ju.y,ju.z)}}const Zu=new It;class Yu extends qa{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new Mn;r.setIndex(new en(n,1)),r.setAttribute("position",new en(i,3)),super(r,new Ba({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Zu.setFromObject(this.object),Zu.isEmpty())return;const e=Zu.min,n=Zu.max,i=this.geometry.attributes.position,r=i.array;r[0]=n.x,r[1]=n.y,r[2]=n.z,r[3]=e.x,r[4]=n.y,r[5]=n.z,r[6]=e.x,r[7]=e.y,r[8]=n.z,r[9]=n.x,r[10]=e.y,r[11]=n.z,r[12]=n.x,r[13]=n.y,r[14]=e.z,r[15]=e.x,r[16]=n.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=n.x,r[22]=e.y,r[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t){return qa.prototype.copy.call(this,t),this.object=t.object,this}}const Ju=new Rt;let Ku,Qu;class $u extends qa{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Mn;n.setAttribute("position",new hn(e,3)),n.setAttribute("color",new hn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(n,new Ba({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new Ke,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}const th=new Float32Array(1),eh=new Int32Array(th.buffer);go.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(go.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},cc.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},Hu.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Fu.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},ec.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Pc.extractUrlBase(t)},ec.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Au.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},Au.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Au.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},Au.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},It.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},It.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},It.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},It.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},It.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Kt.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},ai.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},Cu.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},yt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},yt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},yt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},yt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},yt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},yt.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},ae.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},ae.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},ae.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new Rt).setFromMatrixColumn(this,3)},ae.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},ae.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},ae.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},ae.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},ae.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},ae.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},ae.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},ae.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},ae.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},ae.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},ae.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},ae.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},ae.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},ae.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},ae.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},ae.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},ii.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},Lt.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Lt.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},se.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},se.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},se.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},Ge.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},Ge.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},Ge.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},Ge.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},Ge.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},Ge.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Ge.getBarycoord(t,e,n,i,r)},Ge.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Ge.getNormal(t,e,n,i)},uc.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},uc.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ul(this,t)},uc.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new vl(this,t)},vt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},vt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},vt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Rt.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},Rt.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},Rt.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},Rt.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},Rt.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},Rt.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},Rt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Rt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},Rt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},St.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},St.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Pe.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Pe.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Pe.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Pe.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Pe.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Pe.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Hn.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Hn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Ta.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Yn.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(hc.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(en.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===nt},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(nt)}}}),en.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?nt:et),this},en.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},en.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Mn.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},Mn.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new en(arguments[1],arguments[2])))},Mn.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},Mn.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},Mn.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},Mn.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},Mn.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Mn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Qs.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?nt:et),this},Qs.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},ul.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},ul.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},ul.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},Ks.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},wu.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(We.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Ke}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties(Xn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Xs.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},Xs.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},Xs.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},Xs.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},Xs.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},Xs.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},Xs.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},Xs.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},Xs.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},Xs.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},Xs.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},Xs.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},Xs.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},Xs.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},Xs.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},Xs.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},Xs.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},Xs.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},Xs.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},Xs.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},Xs.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},Xs.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},Xs.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},Xs.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},Xs.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(Xs.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?Z:X}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Bs.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(Tt.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),tu.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new Vc).load(t,(function(t){e.setBuffer(t)})),this},su.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Kn.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},Kn.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},bt.crossOrigin=void 0,bt.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new oc;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},bt.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new sc;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},bt.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},bt.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const nh={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:e}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=e),t.ACESFilmicToneMapping=4,t.AddEquation=n,t.AddOperation=2,t.AdditiveAnimationBlendMode=q,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=Ec,t.AmbientLightProbe=jc,t.AnimationClip=Jl,t.AnimationLoader=class extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ic(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n<t.length;n++){const i=Jl.parse(t[n]);e.push(i)}return e}},t.AnimationMixer=bu,t.AnimationObjectGroup=yu,t.AnimationUtils=Bl,t.ArcCurve=yo,t.ArrayCamera=Hs,t.ArrowHelper=class extends Pe{constructor(t=new Rt(0,0,1),e=new Rt(0,0,0),n=1,i=16776960,r=.2*n,s=.2*r){super(),this.type="ArrowHelper",void 0===Ku&&(Ku=new Mn,Ku.setAttribute("position",new hn([0,0,0,0,1,0],3)),Qu=new ao(0,.5,1,5,1),Qu.translate(0,-.5,0)),this.position.copy(e),this.line=new Va(Ku,new Ba({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Hn(Qu,new Qe({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Ju.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Ju,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}},t.Audio=tu,t.AudioAnalyser=su,t.AudioContext=Gc,t.AudioListener=class extends Pe{constructor(){super(),this.type="AudioListener",this.context=Gc.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Zc}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Jc,Kc,Qc),$c.set(0,0,-1).applyQuaternion(Kc),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Jc.x,t),e.positionY.linearRampToValueAtTime(Jc.y,t),e.positionZ.linearRampToValueAtTime(Jc.z,t),e.forwardX.linearRampToValueAtTime($c.x,t),e.forwardY.linearRampToValueAtTime($c.y,t),e.forwardZ.linearRampToValueAtTime($c.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Jc.x,Jc.y,Jc.z),e.setOrientation($c.x,$c.y,$c.z,n.x,n.y,n.z)}},t.AudioLoader=Vc,t.AxesHelper=$u,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new $u(t)},t.BackSide=1,t.BasicDepthPacking=3200,t.BasicShadowMap=0,t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new ac(t)},t.Bone=Ea,t.BooleanKeyframeTrack=Vl,t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Yu(t,e)},t.Box2=Au,t.Box3=It,t.Box3Helper=class extends qa{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Mn;i.setIndex(new en(n,1)),i.setAttribute("position",new hn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Ba({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}},t.BoxBufferGeometry=Vn,t.BoxGeometry=Vn,t.BoxHelper=Yu,t.BufferAttribute=en,t.BufferGeometry=Mn,t.BufferGeometryLoader=Dc,t.ByteType=1010,t.Cache=Ql,t.Camera=Zn,t.CameraHelper=class extends qa{constructor(t){const e=new Mn,n=new Ba({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={},a=new Ke(16755200),o=new Ke(16711680),l=new Ke(43775),c=new Ke(16777215),u=new Ke(3355443);function h(t,e,n){d(t,n),d(e,n)}function d(t,e){i.push(0,0,0),r.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}h("n1","n2",a),h("n2","n4",a),h("n4","n3",a),h("n3","n1",a),h("f1","f2",a),h("f2","f4",a),h("f4","f3",a),h("f3","f1",a),h("n1","f1",a),h("n2","f2",a),h("n3","f3",a),h("n4","f4",a),h("p","n1",o),h("p","n2",o),h("p","n3",o),h("p","n4",o),h("u1","u2",l),h("u2","u3",l),h("u3","u1",l),h("c","t",c),h("p","c",u),h("cn1","cn2",u),h("cn3","cn4",u),h("cf1","cf2",u),h("cf3","cf4",u),e.setAttribute("position",new hn(i,3)),e.setAttribute("color",new hn(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}update(){const t=this.geometry,e=this.pointMap;qu.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Xu("c",e,t,qu,0,0,-1),Xu("t",e,t,qu,0,0,1),Xu("n1",e,t,qu,-1,-1,-1),Xu("n2",e,t,qu,1,-1,-1),Xu("n3",e,t,qu,-1,1,-1),Xu("n4",e,t,qu,1,1,-1),Xu("f1",e,t,qu,-1,-1,1),Xu("f2",e,t,qu,1,-1,1),Xu("f3",e,t,qu,-1,1,1),Xu("f4",e,t,qu,1,1,1),Xu("u1",e,t,qu,.7,1.1,-1),Xu("u2",e,t,qu,-.7,1.1,-1),Xu("u3",e,t,qu,0,2,-1),Xu("cf1",e,t,qu,-1,0,1),Xu("cf2",e,t,qu,1,0,1),Xu("cf3",e,t,qu,0,-1,1),Xu("cf4",e,t,qu,0,1,1),Xu("cn1",e,t,qu,-1,0,-1),Xu("cn2",e,t,qu,1,0,-1),Xu("cn3",e,t,qu,0,-1,-1),Xu("cn4",e,t,qu,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")},t.CanvasTexture=io,t.CatmullRomCurve3=So,t.CineonToneMapping=3,t.CircleBufferGeometry=so,t.CircleGeometry=so,t.ClampToEdgeWrapping=h,t.Clock=Zc,t.Color=Ke,t.ColorKeyframeTrack=Wl,t.CompressedTexture=no,t.CompressedTextureLoader=class extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new no,o=new ic(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function c(c){o.load(t[c],(function(t){const n=r.parse(t,!0);s[c]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=g),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))}),n,i)}if(Array.isArray(t))for(let u=0,h=t.length;u<h;++u)c(u);else o.load(t,(function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)s[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),s[e].format=n.format,s[e].width=n.width,s[e].height=n.height}a.image=s}else a.image.width=n.width,a.image.height=n.height,a.mipmaps=n.mipmaps;1===n.mipmapCount&&(a.minFilter=g),a.format=n.format,a.needsUpdate=!0,e&&e(a)}),n,i);return a}},t.ConeBufferGeometry=oo,t.ConeGeometry=oo,t.CubeCamera=Kn,t.CubeReflectionMapping=r,t.CubeRefractionMapping=s,t.CubeTexture=Qn,t.CubeTextureLoader=sc,t.CubeUVReflectionMapping=l,t.CubeUVRefractionMapping=c,t.CubicBezierCurve=Lo,t.CubicBezierCurve3=Ro,t.CubicInterpolant=kl,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.CullFaceNone=0,t.Curve=go,t.CurvePath=lc,t.CustomBlending=5,t.CustomToneMapping=5,t.CylinderBufferGeometry=ao,t.CylinderGeometry=ao,t.Cylindrical=class{constructor(t=1,e=0,n=0){return this.radius=t,this.theta=e,this.y=n,this}set(t,e,n){return this.radius=t,this.theta=e,this.y=n,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}clone(){return(new this.constructor).copy(this)}},t.DataTexture=Aa,t.DataTexture2DArray=$i,t.DataTexture3D=tr,t.DataTextureLoader=ac,t.DataUtils=class{static toHalfFloat(t){th[0]=t;const e=eh[0];let n=e>>16&32768,i=e>>12&2047;const r=e>>23&255;return r<103?n:r>142?(n|=31744,n|=(255==r?0:1)&&8388607&e,n):r<113?(i|=2048,n|=(i>>114-r)+(i>>113-r&1),n):(n|=r-112<<10|i>>1,n+=1&i,n)}},t.DecrementStencilOp=7683,t.DecrementWrapStencilOp=34056,t.DefaultLoadingManager=tc,t.DepthFormat=A,t.DepthStencilFormat=L,t.DepthTexture=ro,t.DirectionalLight=Tc,t.DirectionalLightHelper=class extends Pe{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);let i=new Mn;i.setAttribute("position",new hn([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new Ba({fog:!1,toneMapped:!1});this.lightPlane=new Va(i,r),this.add(this.lightPlane),i=new Mn,i.setAttribute("position",new hn([0,0,0,0,0,1],3)),this.targetLine=new Va(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){Gu.setFromMatrixPosition(this.light.matrixWorld),Vu.setFromMatrixPosition(this.light.target.matrixWorld),Wu.subVectors(Vu,Gu),this.lightPlane.lookAt(Vu),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Vu),this.targetLine.scale.z=Wu.length()}},t.DiscreteInterpolant=Hl,t.DodecahedronBufferGeometry=co,t.DodecahedronGeometry=co,t.DoubleSide=2,t.DstAlphaFactor=206,t.DstColorFactor=208,t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new en(t,e).setUsage(nt)},t.DynamicCopyUsage=35050,t.DynamicDrawUsage=nt,t.DynamicReadUsage=35049,t.EdgesGeometry=mo,t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new qa(new mo(t.geometry),new Ba({color:void 0!==e?e:16777215}))},t.EllipseCurve=vo,t.EqualDepth=4,t.EqualStencilFunc=514,t.EquirectangularReflectionMapping=a,t.EquirectangularRefractionMapping=o,t.Euler=ge,t.EventDispatcher=rt,t.ExtrudeBufferGeometry=ul,t.ExtrudeGeometry=ul,t.FaceColors=1,t.FileLoader=ic,t.FlatShading=1,t.Float16BufferAttribute=un,t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new hn(t,e)},t.Float32BufferAttribute=hn,t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new dn(t,e)},t.Float64BufferAttribute=dn,t.FloatType=_,t.Fog=Js,t.FogExp2=Ys,t.Font=kc,t.FontLoader=class extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ic(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(t){let n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}const i=r.parse(n);e&&e(i)}),n,i)}parse(t){return new kc(t)}},t.FrontSide=0,t.Frustum=ai,t.GLBufferAttribute=Mu,t.GLSL1="100",t.GLSL3=it,t.GammaEncoding=Y,t.GreaterDepth=6,t.GreaterEqualDepth=5,t.GreaterEqualStencilFunc=518,t.GreaterStencilFunc=516,t.GridHelper=Hu,t.Group=Gs,t.HalfFloatType=M,t.HemisphereLight=dc,t.HemisphereLightHelper=class extends Pe{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const i=new fl(e);i.rotateY(.5*Math.PI),this.material=new Qe({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new en(s,3)),this.add(new Hn(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");ku.copy(this.light.color),Uu.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?ku:Uu;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(zu.setFromMatrixPosition(this.light.matrixWorld).negate())}},t.HemisphereLightProbe=Wc,t.IcosahedronBufferGeometry=dl,t.IcosahedronGeometry=dl,t.ImageBitmapLoader=Bc,t.ImageLoader=rc,t.ImageUtils=bt,t.ImmediateRenderObject=Pu,t.IncrementStencilOp=7682,t.IncrementWrapStencilOp=34055,t.InstancedBufferAttribute=Pa,t.InstancedBufferGeometry=Ic,t.InstancedInterleavedBuffer=_u,t.InstancedMesh=Fa,t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new an(t,e)},t.Int16BufferAttribute=an,t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new ln(t,e)},t.Int32BufferAttribute=ln,t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new nn(t,e)},t.Int8BufferAttribute=nn,t.IntType=1013,t.InterleavedBuffer=Qs,t.InterleavedBufferAttribute=ta,t.Interpolant=zl,t.InterpolateDiscrete=k,t.InterpolateLinear=U,t.InterpolateSmooth=H,t.InvertStencilOp=5386,t.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")},t.KeepStencilOp=tt,t.KeyframeTrack=Gl,t.LOD=xa,t.LatheBufferGeometry=pl,t.LatheGeometry=pl,t.Layers=ve,t.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")},t.LessDepth=2,t.LessEqualDepth=3,t.LessEqualStencilFunc=515,t.LessStencilFunc=513,t.Light=hc,t.LightProbe=Rc,t.Line=Va,t.Line3=Cu,t.LineBasicMaterial=Ba,t.LineCurve=Co,t.LineCurve3=Po,t.LineDashedMaterial=Ol,t.LineLoop=Xa,t.LinePieces=1,t.LineSegments=qa,t.LineStrip=0,t.LinearEncoding=X,t.LinearFilter=g,t.LinearInterpolant=Ul,t.LinearMipMapLinearFilter=1008,t.LinearMipMapNearestFilter=1007,t.LinearMipmapLinearFilter=y,t.LinearMipmapNearestFilter=v,t.LinearToneMapping=1,t.Loader=ec,t.LoaderUtils=Pc,t.LoadingManager=$l,t.LogLuvEncoding=3003,t.LoopOnce=2200,t.LoopPingPong=2202,t.LoopRepeat=2201,t.LuminanceAlphaFormat=1025,t.LuminanceFormat=1024,t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},t.Material=We,t.MaterialLoader=Cc,t.Math=gt,t.MathUtils=gt,t.Matrix3=yt,t.Matrix4=ae,t.MaxEquation=104,t.Mesh=Hn,t.MeshBasicMaterial=Qe,t.MeshDepthMaterial=Os,t.MeshDistanceMaterial=Fs,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},t.MeshLambertMaterial=Dl,t.MeshMatcapMaterial=Nl,t.MeshNormalMaterial=Il,t.MeshPhongMaterial=Cl,t.MeshPhysicalMaterial=Rl,t.MeshStandardMaterial=Ll,t.MeshToonMaterial=Pl,t.MinEquation=103,t.MirroredRepeatWrapping=d,t.MixOperation=1,t.MultiMaterial=function(t=[]){return console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},t.MultiplyBlending=4,t.MultiplyOperation=0,t.NearestFilter=p,t.NearestMipMapLinearFilter=1005,t.NearestMipMapNearestFilter=1004,t.NearestMipmapLinearFilter=m,t.NearestMipmapNearestFilter=f,t.NeverDepth=0,t.NeverStencilFunc=512,t.NoBlending=0,t.NoColors=0,t.NoToneMapping=0,t.NormalAnimationBlendMode=j,t.NormalBlending=1,t.NotEqualDepth=7,t.NotEqualStencilFunc=517,t.NumberKeyframeTrack=jl,t.Object3D=Pe,t.ObjectLoader=class extends ec{constructor(t){super(t)}load(t,e,n,i){const r=this,s=""===this.path?Pc.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new ic(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){let s=null;try{s=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?r.parse(s,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,i)}async loadAsync(t,e){const n=""===this.path?Pc.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||n;const i=new ic(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);const r=await i.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const n=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,i),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,n),c=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,c),void 0!==e){let t=!1;for(const e in s)if(s[e]instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,n),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,i,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),o}parseShapes(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new uc).fromJSON(t[n]);e[i.uuid]=i}return e}parseSkeletons(t,e){const n={},i={};if(e.traverse((function(t){t.isBone&&(i[t.uuid]=t)})),void 0!==t)for(let r=0,s=t.length;r<s;r++){const e=(new Ca).fromJSON(t[r],i);n[e.uuid]=e}return n}parseGeometries(t,e){const n={};if(void 0!==t){const i=new Dc;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;case"Geometry":console.error("THREE.ObjectLoader: The legacy Geometry type is no longer supported.");break;default:a.type in El?s=El[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(t,e){const n={},i={};if(void 0!==t){const r=new Cc;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];if("MultiMaterial"===s.type){const t=[];for(let e=0;e<s.materials.length;e++){const i=s.materials[e];void 0===n[i.uuid]&&(n[i.uuid]=r.parse(i)),t.push(n[i.uuid])}i[s.uuid]=t}else void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i}parseAnimations(t){const e={};if(void 0!==t)for(let n=0;n<t.length;n++){const i=t[n],r=Jl.parse(i);e[r.uuid]=r}return e}parseImages(t,e){const n=this,i={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return n.manager.itemStart(t),r.load(t,(function(){n.manager.itemEnd(t)}),void 0,(function(){n.manager.itemError(t),n.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e)}return t.data?{data:mn(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const n=new $l(e);r=new rc(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,r=t.length;e<r;e++){const n=t[e],r=n.url;if(Array.isArray(r)){i[n.uuid]=[];for(let t=0,e=r.length;t<e;t++){const e=s(r[t]);null!==e&&(e instanceof HTMLImageElement?i[n.uuid].push(e):i[n.uuid].push(new Aa(e.data,e.width,e.height)))}}else{const t=s(n.url);null!==t&&(i[n.uuid]=t)}}}return i}async parseImagesAsync(t){const e=this,n={};let i;async function r(t){if("string"==typeof t){const n=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:e.resourcePath+n;return await i.loadAsync(r)}return t.data?{data:mn(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){i=new rc(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.url;if(Array.isArray(s)){n[i.uuid]=[];for(let t=0,e=s.length;t<e;t++){const e=s[t],a=await r(e);null!==a&&(a instanceof HTMLImageElement?n[i.uuid].push(a):n[i.uuid].push(new Aa(a.data,a.width,a.height)))}}else{const t=await r(i.url);null!==t&&(n[i.uuid]=t)}}}return n}parseTextures(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];let a;void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const o=e[s.image];Array.isArray(o)?(a=new Qn(o),6===o.length&&(a.needsUpdate=!0)):(a=o&&o.data?new Aa(o.data,o.width,o.height):new _t(o),o&&(a.needsUpdate=!0)),a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),void 0!==s.mapping&&(a.mapping=n(s.mapping,Nc)),void 0!==s.offset&&a.offset.fromArray(s.offset),void 0!==s.repeat&&a.repeat.fromArray(s.repeat),void 0!==s.center&&a.center.fromArray(s.center),void 0!==s.rotation&&(a.rotation=s.rotation),void 0!==s.wrap&&(a.wrapS=n(s.wrap[0],Oc),a.wrapT=n(s.wrap[1],Oc)),void 0!==s.format&&(a.format=s.format),void 0!==s.type&&(a.type=s.type),void 0!==s.encoding&&(a.encoding=s.encoding),void 0!==s.minFilter&&(a.minFilter=n(s.minFilter,Fc)),void 0!==s.magFilter&&(a.magFilter=n(s.magFilter,Fc)),void 0!==s.anisotropy&&(a.anisotropy=s.anisotropy),void 0!==s.flipY&&(a.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(a.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(a.unpackAlignment=s.unpackAlignment),i[s.uuid]=a}return i}parseObject(t,e,n,i,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function c(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}function u(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),i[t]}switch(t.type){case"Scene":s=new Ks,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new Ke(t.background):s.background=u(t.background)),void 0!==t.environment&&(s.environment=u(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Js(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Ys(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":s=new Yn(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new xi(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new Ec(t.color,t.intensity);break;case"DirectionalLight":s=new Tc(t.color,t.intensity);break;case"PointLight":s=new Mc(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new Ac(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new yc(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":s=new dc(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new Rc).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=c(t.material),s=new Ta(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=c(t.material),s=new Hn(a,o);break;case"InstancedMesh":a=l(t.geometry),o=c(t.material);const e=t.count,n=t.instanceMatrix,i=t.instanceColor;s=new Fa(a,o,e),s.instanceMatrix=new Pa(new Float32Array(n.array),16),void 0!==i&&(s.instanceColor=new Pa(new Float32Array(i.array),i.itemSize));break;case"LOD":s=new xa;break;case"Line":s=new Va(l(t.geometry),c(t.material));break;case"LineLoop":s=new Xa(l(t.geometry),c(t.material));break;case"LineSegments":s=new qa(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new $a(l(t.geometry),c(t.material));break;case"Sprite":s=new ma(c(t.material));break;case"Group":s=new Gs;break;case"Bone":s=new Ea;break;default:s=new Pe}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,n,i,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const n=e[t];s.animations.push(r[n])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],i=s.getObjectByProperty("uuid",n.object);void 0!==i&&s.addLevel(i,n.distance)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}}))}setTexturePath(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}},t.ObjectSpaceNormalMap=1,t.OctahedronBufferGeometry=fl,t.OctahedronGeometry=fl,t.OneFactor=201,t.OneMinusDstAlphaFactor=207,t.OneMinusDstColorFactor=209,t.OneMinusSrcAlphaFactor=205,t.OneMinusSrcColorFactor=203,t.OrthographicCamera=xi,t.PCFShadowMap=1,t.PCFSoftShadowMap=2,t.PMREMGenerator=Oi,t.ParametricBufferGeometry=ml,t.ParametricGeometry=ml,t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new ma(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new Za(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new $a(t,e)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new Za(t)},t.Path=cc,t.PerspectiveCamera=Yn,t.Plane=ii,t.PlaneBufferGeometry=ci,t.PlaneGeometry=ci,t.PlaneHelper=class extends Va{constructor(t,e=1,n=16776960){const i=n,r=new Mn;r.setAttribute("position",new hn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),super(r,new Ba({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new Mn;s.setAttribute("position",new hn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),this.add(new Hn(s,new Qe({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}},t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new $a(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new Za(t)},t.PointLight=Mc,t.PointLightHelper=class extends Hn{constructor(t,e,n){super(new yl(e,4,2),new Qe({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},t.Points=$a,t.PointsMaterial=Za,t.PolarGridHelper=class extends qa{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new Ke(r),s=new Ke(s);const a=[],o=[];for(let c=0;c<=e;c++){const n=c/e*(2*Math.PI),i=Math.sin(n)*t,l=Math.cos(n)*t;a.push(0,0,0),a.push(i,0,l);const u=1&c?r:s;o.push(u.r,u.g,u.b),o.push(u.r,u.g,u.b)}for(let c=0;c<=n;c++){const e=1&c?r:s,l=t-t/n*c;for(let t=0;t<i;t++){let n=t/i*(2*Math.PI),r=Math.sin(n)*l,s=Math.cos(n)*l;a.push(r,0,s),o.push(e.r,e.g,e.b),n=(t+1)/i*(2*Math.PI),r=Math.sin(n)*l,s=Math.cos(n)*l,a.push(r,0,s),o.push(e.r,e.g,e.b)}}const l=new Mn;l.setAttribute("position",new hn(a,3)),l.setAttribute("color",new hn(o,3)),super(l,new Ba({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}},t.PolyhedronBufferGeometry=lo,t.PolyhedronGeometry=lo,t.PositionalAudio=class extends tu{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(eu,nu,iu),ru.set(0,0,1).applyQuaternion(nu);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(eu.x,t),e.positionY.linearRampToValueAtTime(eu.y,t),e.positionZ.linearRampToValueAtTime(eu.z,t),e.orientationX.linearRampToValueAtTime(ru.x,t),e.orientationY.linearRampToValueAtTime(ru.y,t),e.orientationZ.linearRampToValueAtTime(ru.z,t)}else e.setPosition(eu.x,eu.y,eu.z),e.setOrientation(ru.x,ru.y,ru.z)}},t.PropertyBinding=vu,t.PropertyMixer=au,t.QuadraticBezierCurve=Io,t.QuadraticBezierCurve3=Do,t.Quaternion=Lt,t.QuaternionKeyframeTrack=Xl,t.QuaternionLinearInterpolant=ql,t.REVISION=e,t.RGBADepthPacking=3201,t.RGBAFormat=E,t.RGBAIntegerFormat=1033,t.RGBA_ASTC_10x10_Format=37819,t.RGBA_ASTC_10x5_Format=37816,t.RGBA_ASTC_10x6_Format=37817,t.RGBA_ASTC_10x8_Format=37818,t.RGBA_ASTC_12x10_Format=37820,t.RGBA_ASTC_12x12_Format=37821,t.RGBA_ASTC_4x4_Format=37808,t.RGBA_ASTC_5x4_Format=37809,t.RGBA_ASTC_5x5_Format=37810,t.RGBA_ASTC_6x5_Format=37811,t.RGBA_ASTC_6x6_Format=37812,t.RGBA_ASTC_8x5_Format=37813,t.RGBA_ASTC_8x6_Format=37814,t.RGBA_ASTC_8x8_Format=37815,t.RGBA_BPTC_Format=36492,t.RGBA_ETC2_EAC_Format=z,t.RGBA_PVRTC_2BPPV1_Format=F,t.RGBA_PVRTC_4BPPV1_Format=O,t.RGBA_S3TC_DXT1_Format=C,t.RGBA_S3TC_DXT3_Format=P,t.RGBA_S3TC_DXT5_Format=I,t.RGBDEncoding=$,t.RGBEEncoding=J,t.RGBEFormat=1023,t.RGBFormat=T,t.RGBIntegerFormat=1032,t.RGBM16Encoding=Q,t.RGBM7Encoding=K,t.RGB_ETC1_Format=36196,t.RGB_ETC2_Format=B,t.RGB_PVRTC_2BPPV1_Format=N,t.RGB_PVRTC_4BPPV1_Format=D,t.RGB_S3TC_DXT1_Format=R,t.RGFormat=1030,t.RGIntegerFormat=1031,t.RawShaderMaterial=bi,t.Ray=se,t.Raycaster=class{constructor(t,e,n=0,i=1/0){this.ray=new se(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new ve,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}intersectObject(t,e=!1,n=[]){return Tu(t,this,n,e),n.sort(Su),n}intersectObjects(t,e=!1,n=[]){for(let i=0,r=t.length;i<r;i++)Tu(t[i],this,n,e);return n.sort(Su),n}},t.RectAreaLight=Ac,t.RedFormat=1028,t.RedIntegerFormat=1029,t.ReinhardToneMapping=2,t.RepeatWrapping=u,t.ReplaceStencilOp=7681,t.ReverseSubtractEquation=102,t.RingBufferGeometry=gl,t.RingGeometry=gl,t.SRGB8_ALPHA8_ASTC_10x10_Format=37851,t.SRGB8_ALPHA8_ASTC_10x5_Format=37848,t.SRGB8_ALPHA8_ASTC_10x6_Format=37849,t.SRGB8_ALPHA8_ASTC_10x8_Format=37850,t.SRGB8_ALPHA8_ASTC_12x10_Format=37852,t.SRGB8_ALPHA8_ASTC_12x12_Format=37853,t.SRGB8_ALPHA8_ASTC_4x4_Format=37840,t.SRGB8_ALPHA8_ASTC_5x4_Format=37841,t.SRGB8_ALPHA8_ASTC_5x5_Format=37842,t.SRGB8_ALPHA8_ASTC_6x5_Format=37843,t.SRGB8_ALPHA8_ASTC_6x6_Format=37844,t.SRGB8_ALPHA8_ASTC_8x5_Format=37845,t.SRGB8_ALPHA8_ASTC_8x6_Format=37846,t.SRGB8_ALPHA8_ASTC_8x8_Format=37847,t.Scene=Ks,t.SceneUtils=nh,t.ShaderChunk=ui,t.ShaderLib=di,t.ShaderMaterial=Xn,t.ShadowMaterial=Al,t.Shape=uc,t.ShapeBufferGeometry=vl,t.ShapeGeometry=vl,t.ShapePath=zc,t.ShapeUtils=ol,t.ShortType=1011,t.Skeleton=Ca,t.SkeletonHelper=Fu,t.SkinnedMesh=Ta,t.SmoothShading=2,t.Sphere=Kt,t.SphereBufferGeometry=yl,t.SphereGeometry=yl,t.Spherical=class{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(ut(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}},t.SphericalHarmonics3=Lc,t.SplineCurve=No,t.SpotLight=yc,t.SpotLightHelper=class extends Pe{constructor(t,e){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;const n=new Mn,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let s=0,a=1,o=32;s<o;s++,a++){const t=s/o*Math.PI*2,e=a/o*Math.PI*2;i.push(Math.cos(t),Math.sin(t),1,Math.cos(e),Math.sin(e),1)}n.setAttribute("position",new hn(i,3));const r=new Ba({fog:!1,toneMapped:!1});this.cone=new qa(n,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateMatrixWorld();const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Iu.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Iu),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},t.Sprite=ma,t.SpriteMaterial=ea,t.SrcAlphaFactor=204,t.SrcAlphaSaturateFactor=210,t.SrcColorFactor=202,t.StaticCopyUsage=35046,t.StaticDrawUsage=et,t.StaticReadUsage=35045,t.StereoCamera=class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Yn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Yn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep;const n=t.projectionMatrix.clone(),i=e.eyeSep/2,r=i*e.near/e.focus,s=e.near*Math.tan(ot*e.fov*.5)/e.zoom;let a,o;Xc.elements[12]=-i,qc.elements[12]=i,a=-s*e.aspect+r,o=s*e.aspect+r,n.elements[0]=2*e.near/(o-a),n.elements[8]=(o+a)/(o-a),this.cameraL.projectionMatrix.copy(n),a=-s*e.aspect-r,o=s*e.aspect-r,n.elements[0]=2*e.near/(o-a),n.elements[8]=(o+a)/(o-a),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Xc),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(qc)}},t.StreamCopyUsage=35042,t.StreamDrawUsage=35040,t.StreamReadUsage=35041,t.StringKeyframeTrack=Zl,t.SubtractEquation=101,t.SubtractiveBlending=3,t.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},t.TangentSpaceNormalMap=0,t.TetrahedronBufferGeometry=xl,t.TetrahedronGeometry=xl,t.TextBufferGeometry=bl,t.TextGeometry=bl,t.Texture=_t,t.TextureLoader=oc,t.TorusBufferGeometry=wl,t.TorusGeometry=wl,t.TorusKnotBufferGeometry=_l,t.TorusKnotGeometry=_l,t.Triangle=Ge,t.TriangleFanDrawMode=2,t.TriangleStripDrawMode=1,t.TrianglesDrawMode=0,t.TubeBufferGeometry=Ml,t.TubeGeometry=Ml,t.UVMapping=i,t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new on(t,e)},t.Uint16BufferAttribute=on,t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new cn(t,e)},t.Uint32BufferAttribute=cn,t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new rn(t,e)},t.Uint8BufferAttribute=rn,t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new sn(t,e)},t.Uint8ClampedBufferAttribute=sn,t.Uniform=wu,t.UniformsLib=hi,t.UniformsUtils=qn,t.UnsignedByteType=x,t.UnsignedInt248Type=S,t.UnsignedIntType=w,t.UnsignedShort4444Type=1017,t.UnsignedShort5551Type=1018,t.UnsignedShort565Type=1019,t.UnsignedShortType=b,t.VSMShadowMap=3,t.Vector2=vt,t.Vector3=Rt,t.Vector4=St,t.VectorKeyframeTrack=Yl,t.Vertex=function(t,e,n){return console.warn("THREE.Vertex has been removed. 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