xstate 6.0.0-alpha.62 → 6.0.0-alpha.63
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -0
- package/dist/{createActor-55f62c08.development.esm.js → createActor-48f753a9.development.esm.js} +38 -1
- package/dist/{createActor-f9b188f2.esm.js → createActor-523a98c7.esm.js} +38 -1
- package/dist/{createActor-8dfa9b5c.cjs.js → createActor-eba8226e.cjs.js} +39 -0
- package/dist/{createActor-6d6bfee1.development.cjs.js → createActor-f71670cf.development.cjs.js} +39 -0
- package/dist/declarations/src/StateMachine.d.ts +1 -1
- package/dist/declarations/src/durable/index.d.ts +12 -1
- package/dist/{effectDescriptor-a3ff2473.development.cjs.js → effectDescriptor-8c87a3e7.development.cjs.js} +1 -1
- package/dist/{effectDescriptor-35129133.esm.js → effectDescriptor-ad75e430.esm.js} +1 -1
- package/dist/{effectDescriptor-0a7315fa.cjs.js → effectDescriptor-bc9e3e81.cjs.js} +1 -1
- package/dist/{effectDescriptor-5048c471.development.esm.js → effectDescriptor-eadf1b25.development.esm.js} +1 -1
- package/dist/{index-e5f3a62b.esm.js → index-211a5dce.esm.js} +1 -1
- package/dist/{index-eda79ddc.development.esm.js → index-2a4be1f2.development.esm.js} +1 -1
- package/dist/{index-05e9e83b.development.cjs.js → index-3cb56f46.development.cjs.js} +1 -1
- package/dist/{index-ad40a951.cjs.js → index-83f11f07.cjs.js} +1 -1
- package/dist/xstate-actors.cjs.js +2 -2
- package/dist/xstate-actors.development.cjs.js +2 -2
- package/dist/xstate-actors.development.esm.js +2 -2
- package/dist/xstate-actors.esm.js +2 -2
- package/dist/xstate-actors.umd.min.js.map +1 -1
- package/dist/xstate-durable.cjs.js +93 -31
- package/dist/xstate-durable.development.cjs.js +93 -31
- package/dist/xstate-durable.development.esm.js +93 -31
- package/dist/xstate-durable.esm.js +93 -31
- package/dist/xstate-durable.umd.min.js +1 -1
- package/dist/xstate-durable.umd.min.js.map +1 -1
- package/dist/xstate-graph.cjs.js +2 -2
- package/dist/xstate-graph.development.cjs.js +2 -2
- package/dist/xstate-graph.development.esm.js +2 -2
- package/dist/xstate-graph.esm.js +2 -2
- package/dist/xstate-graph.umd.min.js.map +1 -1
- package/dist/xstate-validation.cjs.js +1 -1
- package/dist/xstate-validation.development.cjs.js +1 -1
- package/dist/xstate-validation.development.esm.js +1 -1
- package/dist/xstate-validation.esm.js +1 -1
- package/dist/xstate.cjs.js +9 -5
- package/dist/xstate.development.cjs.js +9 -5
- package/dist/xstate.development.esm.js +11 -7
- package/dist/xstate.esm.js +11 -7
- package/dist/xstate.umd.min.js +1 -1
- package/dist/xstate.umd.min.js.map +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -17,6 +17,13 @@ XState is a state management and orchestration solution for JavaScript and TypeS
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It uses event-driven programming, state machines, statecharts, and the actor model to handle complex logic in predictable, robust, and visual ways. XState provides a powerful and flexible way to manage application and workflow state by allowing developers to model logic as actors and state machines.
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<!-- durable execution and checkpoint restoration from packages/core/src/durable/index.ts -->
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For durable hosts, the experimental `xstate/durable` entry point provides
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`createDurable`. Resume a checkpoint with `execution.restore(persistedSnapshot)`
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and execute the returned effects to restart active embedded children and pending
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timers without replaying entry actions. See [durable execution](../../docs/durable-execution.md).
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For flat finite state machines, `xstate/fsm` provides a tiny pure transition
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table with context and TypeScript support:
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package/dist/{createActor-55f62c08.development.esm.js → createActor-48f753a9.development.esm.js}
RENAMED
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@@ -1129,6 +1129,8 @@ function getBuiltInActionFields(action, args) {
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return undefined;
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}
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}
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/** @internal Creates an actor-start effect, including for restored children. */
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function createStartEffect(actor) {
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const args = [actor];
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return {
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@@ -1142,6 +1144,41 @@ function createStartEffect(actor) {
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id: actor.id
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};
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}
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/** @internal Recreates a pending logical timer without re-entering its state. */
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function createTimerEffect(actorScope, timer, delay) {
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const source = actorScope.self;
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const options = {
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id: timer.id,
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delay
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};
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if (timer.type === '@xstate.raise') {
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return {
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kind: 'builtin',
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type: timer.type,
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source,
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event: timer.event,
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id: timer.id,
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delay,
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params: undefined,
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args: [actorScope, timer.event, options],
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exec: execRaiseEffect
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};
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}
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const target = timer.target === 'self' ? source : timer.target;
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return {
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kind: 'builtin',
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type: timer.type,
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source,
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target,
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event: timer.event,
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id: timer.id,
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delay,
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params: undefined,
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args: [actorScope, target, timer.event, options],
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exec: execSendToEffect
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};
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}
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function createSpawnEffect(actor) {
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const args = [actor];
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return {
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@@ -6334,4 +6371,4 @@ function createActor(logic, ...[options]) {
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return new Actor(logic, options);
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}
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-
export {
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export { parseGeneratedActorId as $, attachSnapshotActorRef as A, macrostep as B, isInertActorScope as C, setSnapshotActorRef as D, cloneMachineSnapshot as E, transitionNode as F, getTransitionResult as G, hasEffect as H, createErrorPlatformEvent as I, withActorSelf as J, resolveActionsWithContext as K, takeSpawnAllocationCounters as L, mergeActorIdCounters as M, NULL_EVENT as N, createInitEvent as O, createSpawnEffect as P, initialMicrostep as Q, createStartEffect as R, STATE_DELIMITER as S, toStatePath as T, isStateId as U, getStateNodeByPath as V, getPersistedSnapshot as W, XSTATE_TIMER as X, createRemoteActorRef as Y, resolveReferencedActor as Z, createInvokeTimeoutEvent as _, allocateChildId as a, ACTOR_REF_TYPE as a0, createActor as a1, parseDelayToMilliseconds as a2, isAtomicStateNode as a3, ProcessingStatus as a4, isActorRefLike as a5, createListenerLogic as a6, createSubscriptionLogic as a7, listenerLogic as a8, subscriptionLogic as a9, getActorIdPrefix as aA, getAllOwnEvents as aB, matchesEvent as aC, encodeAddressSegment as aD, getRootActorId as aE, RUNTIME_OPERATIONS as aF, withSystemInspector as aG, createTimerEffect as aH, getSnapshotActorRef as aI, withExecutionIdentity as aJ, Actor as aa, isMachineSnapshot as ab, InfiniteTransitionError as ac, getAllOwnEventDescriptors as ad, matchesState as ae, checkStateIn as af, pathToStateValue as ag, toObserver as ah, executeEffects as ai, isBuiltInExecutableAction as aj, deliverEvent as ak, runStep as al, stopActor as am, terminateActor as an, XSTATE_STOP as ao, createCustomEffect as ap, XSTATE_LOGIC_EFFECT_START as aq, XSTATE_LOGIC_EFFECT_RESOLVE as ar, XSTATE_LOGIC_EFFECT_REJECT as as, finalizeTransitionResult as at, createEmitEffect as au, createSendToEffect as av, XSTATE_INIT as aw, hasAmbientInspector as ax, getProperAncestors as ay, isRemoteActorRef as az, assertChildIdFree as b, reserveChildId as c, mapValues as d, createInvokeId as e, getEventDescriptorKey as f, getDelayedTransitions as g, getCandidates as h, evaluateCandidate as i, formatTransition as j, toTransitionConfigArray as k, createInvokeTimeoutEventId as l, matchesEventDescriptor as m, matchesActorSession as n, formatRouteTransitions as o, resolveStateValue as p, getAllStateNodes as q, resolveRegisteredActorSource as r, getStateNodes as s, toArray as t, createMachineSnapshot as u, isInFinalState as v, createInertActorScope as w, setInertActorScopeSnapshot as x, createDeadLetterEffect as y, beginSpawnAllocation as z };
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@@ -1119,6 +1119,8 @@ function getBuiltInActionFields(action, args) {
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return undefined;
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}
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}
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/** @internal Creates an actor-start effect, including for restored children. */
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function createStartEffect(actor) {
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const args = [actor];
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return {
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id: actor.id
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};
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}
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/** @internal Recreates a pending logical timer without re-entering its state. */
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function createTimerEffect(actorScope, timer, delay) {
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const source = actorScope.self;
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const options = {
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id: timer.id,
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delay
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};
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if (timer.type === '@xstate.raise') {
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return {
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kind: 'builtin',
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type: timer.type,
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source,
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event: timer.event,
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id: timer.id,
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delay,
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params: undefined,
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args: [actorScope, timer.event, options],
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exec: execRaiseEffect
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};
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}
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const target = timer.target === 'self' ? source : timer.target;
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return {
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kind: 'builtin',
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type: timer.type,
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target,
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event: timer.event,
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id: timer.id,
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delay,
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params: undefined,
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args: [actorScope, target, timer.event, options],
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exec: execSendToEffect
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};
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}
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function createSpawnEffect(actor) {
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const args = [actor];
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return {
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return new Actor(logic, options);
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}
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-
export {
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export { parseGeneratedActorId as $, attachSnapshotActorRef as A, macrostep as B, isInertActorScope as C, setSnapshotActorRef as D, cloneMachineSnapshot as E, transitionNode as F, getTransitionResult as G, hasEffect as H, createErrorPlatformEvent as I, withActorSelf as J, resolveActionsWithContext as K, takeSpawnAllocationCounters as L, mergeActorIdCounters as M, NULL_EVENT as N, createInitEvent as O, createSpawnEffect as P, initialMicrostep as Q, createStartEffect as R, STATE_DELIMITER as S, toStatePath as T, isStateId as U, getStateNodeByPath as V, getPersistedSnapshot as W, XSTATE_TIMER as X, createRemoteActorRef as Y, resolveReferencedActor as Z, createInvokeTimeoutEvent as _, allocateChildId as a, ACTOR_REF_TYPE as a0, createActor as a1, parseDelayToMilliseconds as a2, isAtomicStateNode as a3, ProcessingStatus as a4, isActorRefLike as a5, createListenerLogic as a6, createSubscriptionLogic as a7, listenerLogic as a8, subscriptionLogic as a9, getActorIdPrefix as aA, getAllOwnEvents as aB, matchesEvent as aC, encodeAddressSegment as aD, getRootActorId as aE, RUNTIME_OPERATIONS as aF, withSystemInspector as aG, createTimerEffect as aH, getSnapshotActorRef as aI, withExecutionIdentity as aJ, Actor as aa, isMachineSnapshot as ab, InfiniteTransitionError as ac, getAllOwnEventDescriptors as ad, matchesState as ae, checkStateIn as af, pathToStateValue as ag, toObserver as ah, executeEffects as ai, isBuiltInExecutableAction as aj, deliverEvent as ak, runStep as al, stopActor as am, terminateActor as an, XSTATE_STOP as ao, createCustomEffect as ap, XSTATE_LOGIC_EFFECT_START as aq, XSTATE_LOGIC_EFFECT_RESOLVE as ar, XSTATE_LOGIC_EFFECT_REJECT as as, finalizeTransitionResult as at, createEmitEffect as au, createSendToEffect as av, XSTATE_INIT as aw, hasAmbientInspector as ax, getProperAncestors as ay, isRemoteActorRef as az, assertChildIdFree as b, reserveChildId as c, mapValues as d, createInvokeId as e, getEventDescriptorKey as f, getDelayedTransitions as g, getCandidates as h, evaluateCandidate as i, formatTransition as j, toTransitionConfigArray as k, createInvokeTimeoutEventId as l, matchesEventDescriptor as m, matchesActorSession as n, formatRouteTransitions as o, resolveStateValue as p, getAllStateNodes as q, resolveRegisteredActorSource as r, getStateNodes as s, toArray as t, createMachineSnapshot as u, isInFinalState as v, createInertActorScope as w, setInertActorScopeSnapshot as x, createDeadLetterEffect as y, beginSpawnAllocation as z };
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};
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/** @internal Recreates a pending logical timer without re-entering its state. */
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function createTimerEffect(actorScope, timer, delay) {
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};
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event: timer.event,
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exec: execRaiseEffect
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};
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exports.createRemoteActorRef = createRemoteActorRef;
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exports.createSendToEffect = createSendToEffect;
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exports.createSpawnEffect = createSpawnEffect;
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exports.createStartEffect = createStartEffect;
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exports.createSubscriptionLogic = createSubscriptionLogic;
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exports.createTimerEffect = createTimerEffect;
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exports.deliverEvent = deliverEvent;
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exports.encodeAddressSegment = encodeAddressSegment;
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exports.evaluateCandidate = evaluateCandidate;
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package/dist/{createActor-6d6bfee1.development.cjs.js → createActor-f71670cf.development.cjs.js}
RENAMED
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/** @internal Recreates a pending logical timer without re-entering its state. */
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function createTimerEffect(actorScope, timer, delay) {
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};
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return {
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kind: 'builtin',
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event: timer.event,
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id: timer.id,
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params: undefined,
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args: [actorScope, timer.event, options],
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exec: execRaiseEffect
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};
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}
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const target = timer.target === 'self' ? source : timer.target;
|
|
1171
|
+
return {
|
|
1172
|
+
kind: 'builtin',
|
|
1173
|
+
type: timer.type,
|
|
1174
|
+
source,
|
|
1175
|
+
target,
|
|
1176
|
+
event: timer.event,
|
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1177
|
+
id: timer.id,
|
|
1178
|
+
delay,
|
|
1179
|
+
params: undefined,
|
|
1180
|
+
args: [actorScope, target, timer.event, options],
|
|
1181
|
+
exec: execSendToEffect
|
|
1182
|
+
};
|
|
1183
|
+
}
|
|
1147
1184
|
function createSpawnEffect(actor) {
|
|
1148
1185
|
const args = [actor];
|
|
1149
1186
|
return {
|
|
@@ -6370,7 +6407,9 @@ exports.createMachineSnapshot = createMachineSnapshot;
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6370
6407
|
exports.createRemoteActorRef = createRemoteActorRef;
|
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6371
6408
|
exports.createSendToEffect = createSendToEffect;
|
|
6372
6409
|
exports.createSpawnEffect = createSpawnEffect;
|
|
6410
|
+
exports.createStartEffect = createStartEffect;
|
|
6373
6411
|
exports.createSubscriptionLogic = createSubscriptionLogic;
|
|
6412
|
+
exports.createTimerEffect = createTimerEffect;
|
|
6374
6413
|
exports.deliverEvent = deliverEvent;
|
|
6375
6414
|
exports.encodeAddressSegment = encodeAddressSegment;
|
|
6376
6415
|
exports.evaluateCandidate = evaluateCandidate;
|
|
@@ -140,7 +140,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
|
|
|
140
140
|
*/
|
|
141
141
|
getInitialSnapshot(actorScope?: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, TEvent, AnyActorSystem, TEmitted>, input?: TInput): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>;
|
|
142
142
|
initialTransition(input: TInput | undefined, actorScope?: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, TEvent, AnyActorSystem, TEmitted>): ActorLogicTransitionResult<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, ExecutableActionObjectFromLogic<this>>;
|
|
143
|
-
start(snapshot?: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>): void;
|
|
143
|
+
start(snapshot?: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, actorScope?: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, TEvent, AnyActorSystem, TEmitted>): void;
|
|
144
144
|
getStateNodeById(stateId: string): StateNode<TContext, TEvent, TMeta, TTransitionMeta>;
|
|
145
145
|
getPersistedSnapshot(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, options?: unknown): Snapshot<unknown>;
|
|
146
146
|
restoreSnapshot(snapshot: Snapshot<unknown>, actorScope?: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>, TEvent, AnyActorSystem, TEmitted>): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TConfig>;
|
|
@@ -134,6 +134,17 @@ export interface DurableExecution<TLogic extends AnyActorLogic> {
|
|
|
134
134
|
readonly machineVersion: string | undefined;
|
|
135
135
|
/** Index assigned to the next transition. Persist this with checkpoints. */
|
|
136
136
|
readonly nextTransitionIndex: number;
|
|
137
|
+
/**
|
|
138
|
+
* Restores a checkpoint on a fresh execution. Returns effects that start
|
|
139
|
+
* active embedded children and re-arm pending root timers; execute them
|
|
140
|
+
* with `executeEffects` before waiting or processing the next event.
|
|
141
|
+
* Does not send a machine event, replay entry actions, or advance the
|
|
142
|
+
* transition index. Restoration effect IDs use `restore:<index>:<effect>`.
|
|
143
|
+
*/
|
|
144
|
+
restore(persistedSnapshot: Snapshot<unknown>): [
|
|
145
|
+
snapshot: DurableSnapshot<TLogic>,
|
|
146
|
+
effects: DurableEffect<ExecutableActionObjectFromLogic<TLogic>>[]
|
|
147
|
+
];
|
|
137
148
|
initialTransition(...[input]: undefined extends InputFrom<TLogic> ? [input?: InputFrom<TLogic>] : [input: InputFrom<TLogic>]): [
|
|
138
149
|
snapshot: DurableSnapshot<TLogic>,
|
|
139
150
|
effects: DurableEffect<ExecutableActionObjectFromLogic<TLogic>>[]
|
|
@@ -146,7 +157,7 @@ export interface DurableExecution<TLogic extends AnyActorLogic> {
|
|
|
146
157
|
* Returns the actor reference behind a snapshot produced by this execution,
|
|
147
158
|
* for addressing and inspection. `undefined` for snapshots this execution
|
|
148
159
|
* has not seen (for example a freshly deserialized checkpoint that has not
|
|
149
|
-
* been passed through `transition()` yet).
|
|
160
|
+
* been passed through `restore()` or `transition()` yet).
|
|
150
161
|
*
|
|
151
162
|
* With an `address`, returns the live actor at that logical address in the
|
|
152
163
|
* snapshot's actor tree instead — the root itself, one of its transitive
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
|
-
var createActor = require('./createActor-
|
|
3
|
+
var createActor = require('./createActor-f71670cf.development.cjs.js');
|
|
4
4
|
|
|
5
5
|
function attachMicrostepActorRefs(microsteps, actorScope, inputSnapshot) {
|
|
6
6
|
const result = microsteps.map(([snapshot, actions, transitions]) => [snapshot, actions, transitions ?? []]);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { w as createInertActorScope, x as setInertActorScopeSnapshot,
|
|
1
|
+
import { w as createInertActorScope, x as setInertActorScopeSnapshot, at as finalizeTransitionResult, A as attachSnapshotActorRef, O as createInitEvent, ax as hasAmbientInspector, z as beginSpawnAllocation, B as macrostep, P as createSpawnEffect, Q as initialMicrostep, a3 as isAtomicStateNode, ay as getProperAncestors, az as isRemoteActorRef, aA as getActorIdPrefix } from './createActor-523a98c7.esm.js';
|
|
2
2
|
|
|
3
3
|
function attachMicrostepActorRefs(microsteps, actorScope, inputSnapshot) {
|
|
4
4
|
const result = microsteps.map(([snapshot, actions, transitions]) => [snapshot, actions, transitions ?? []]);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
|
-
var createActor = require('./createActor-
|
|
3
|
+
var createActor = require('./createActor-eba8226e.cjs.js');
|
|
4
4
|
|
|
5
5
|
function attachMicrostepActorRefs(microsteps, actorScope, inputSnapshot) {
|
|
6
6
|
const result = microsteps.map(([snapshot, actions, transitions]) => [snapshot, actions, transitions ?? []]);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { w as createInertActorScope, x as setInertActorScopeSnapshot,
|
|
1
|
+
import { w as createInertActorScope, x as setInertActorScopeSnapshot, at as finalizeTransitionResult, A as attachSnapshotActorRef, O as createInitEvent, ax as hasAmbientInspector, z as beginSpawnAllocation, B as macrostep, P as createSpawnEffect, Q as initialMicrostep, a3 as isAtomicStateNode, ay as getProperAncestors, az as isRemoteActorRef, aA as getActorIdPrefix } from './createActor-48f753a9.development.esm.js';
|
|
2
2
|
|
|
3
3
|
function attachMicrostepActorRefs(microsteps, actorScope, inputSnapshot) {
|
|
4
4
|
const result = microsteps.map(([snapshot, actions, transitions]) => [snapshot, actions, transitions ?? []]);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { O as createInitEvent, y as createDeadLetterEffect,
|
|
1
|
+
import { O as createInitEvent, y as createDeadLetterEffect, ao as XSTATE_STOP, ap as createCustomEffect, aq as XSTATE_LOGIC_EFFECT_START, ar as XSTATE_LOGIC_EFFECT_RESOLVE, as as XSTATE_LOGIC_EFFECT_REJECT, at as finalizeTransitionResult, au as createEmitEffect, av as createSendToEffect, aw as XSTATE_INIT, a2 as parseDelayToMilliseconds, al as runStep, a1 as createActor } from './createActor-523a98c7.esm.js';
|
|
2
2
|
|
|
3
3
|
function assertValid(validator, request) {
|
|
4
4
|
const error = validator.check(request);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { O as createInitEvent, y as createDeadLetterEffect,
|
|
1
|
+
import { O as createInitEvent, y as createDeadLetterEffect, ao as XSTATE_STOP, ap as createCustomEffect, aq as XSTATE_LOGIC_EFFECT_START, ar as XSTATE_LOGIC_EFFECT_RESOLVE, as as XSTATE_LOGIC_EFFECT_REJECT, at as finalizeTransitionResult, au as createEmitEffect, av as createSendToEffect, aw as XSTATE_INIT, a2 as parseDelayToMilliseconds, al as runStep, a1 as createActor } from './createActor-48f753a9.development.esm.js';
|
|
2
2
|
|
|
3
3
|
function assertValid(validator, request) {
|
|
4
4
|
const error = validator.check(request);
|
|
@@ -2,8 +2,8 @@
|
|
|
2
2
|
|
|
3
3
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
4
|
|
|
5
|
-
var createActor = require('./createActor-
|
|
6
|
-
var dist_xstateActors = require('./index-
|
|
5
|
+
var createActor = require('./createActor-eba8226e.cjs.js');
|
|
6
|
+
var dist_xstateActors = require('./index-83f11f07.cjs.js');
|
|
7
7
|
|
|
8
8
|
|
|
9
9
|
|
|
@@ -2,8 +2,8 @@
|
|
|
2
2
|
|
|
3
3
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
4
|
|
|
5
|
-
var createActor = require('./createActor-
|
|
6
|
-
var dist_xstateActors = require('./index-
|
|
5
|
+
var createActor = require('./createActor-f71670cf.development.cjs.js');
|
|
6
|
+
var dist_xstateActors = require('./index-3cb56f46.development.cjs.js');
|
|
7
7
|
|
|
8
8
|
|
|
9
9
|
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export {
|
|
2
|
-
export { T as TimeoutError, c as createAsyncLogic, b as createCallbackLogic, d as createEmptyActor, e as createEventObservableLogic, f as createLogic, g as createObservableLogic } from './index-
|
|
1
|
+
export { a6 as createListenerLogic, a7 as createSubscriptionLogic, a8 as listenerLogic, a9 as subscriptionLogic } from './createActor-48f753a9.development.esm.js';
|
|
2
|
+
export { T as TimeoutError, c as createAsyncLogic, b as createCallbackLogic, d as createEmptyActor, e as createEventObservableLogic, f as createLogic, g as createObservableLogic } from './index-2a4be1f2.development.esm.js';
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export {
|
|
2
|
-
export { T as TimeoutError, c as createAsyncLogic, b as createCallbackLogic, d as createEmptyActor, e as createEventObservableLogic, f as createLogic, g as createObservableLogic } from './index-
|
|
1
|
+
export { a6 as createListenerLogic, a7 as createSubscriptionLogic, a8 as listenerLogic, a9 as subscriptionLogic } from './createActor-523a98c7.esm.js';
|
|
2
|
+
export { T as TimeoutError, c as createAsyncLogic, b as createCallbackLogic, d as createEmptyActor, e as createEventObservableLogic, f as createLogic, g as createObservableLogic } from './index-211a5dce.esm.js';
|