xstate 5.32.5 → 5.33.0

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Files changed (50) hide show
  1. package/dist/{StateMachine-6005ae8c.development.cjs.js → StateMachine-385ea6e2.cjs.js} +27 -18
  2. package/dist/{StateMachine-e8cf6f23.development.esm.js → StateMachine-521e1f66.esm.js} +27 -18
  3. package/dist/{StateMachine-1fa46288.cjs.js → StateMachine-d4a4d688.development.cjs.js} +33 -12
  4. package/dist/{StateMachine-5f345bba.esm.js → StateMachine-e5453556.development.esm.js} +33 -12
  5. package/dist/{assign-393c348f.development.esm.js → assign-08205f93.development.esm.js} +1 -1
  6. package/dist/{assign-7cba842c.development.cjs.js → assign-22c2f2aa.development.cjs.js} +1 -1
  7. package/dist/{assign-29f23f4d.esm.js → assign-b4b1f28f.esm.js} +1 -1
  8. package/dist/{assign-20143fe8.cjs.js → assign-b8c7b733.cjs.js} +1 -1
  9. package/dist/declarations/src/StateMachine.d.ts +17 -15
  10. package/dist/declarations/src/StateNode.d.ts +18 -18
  11. package/dist/declarations/src/createMachine.d.ts +4 -4
  12. package/dist/declarations/src/setup.d.ts +8 -8
  13. package/dist/declarations/src/stateUtils.d.ts +2 -2
  14. package/dist/declarations/src/types.d.ts +85 -75
  15. package/dist/{log-79409d72.esm.js → log-64b4a2b9.esm.js} +6 -5
  16. package/dist/{log-92e88543.cjs.js → log-aca8da4c.cjs.js} +6 -5
  17. package/dist/{log-e4ef3ed1.development.esm.js → log-ccf9f9e1.development.esm.js} +6 -5
  18. package/dist/{log-63926232.development.cjs.js → log-dc444aec.development.cjs.js} +6 -5
  19. package/dist/{raise-0d6481d1.development.esm.js → raise-4d6182c1.development.esm.js} +11 -5
  20. package/dist/{raise-dd1ee3d1.development.cjs.js → raise-6dbf7d60.development.cjs.js} +10 -4
  21. package/dist/{raise-5fb0c8ca.esm.js → raise-97446fd4.esm.js} +10 -4
  22. package/dist/{raise-16ff4f94.cjs.js → raise-ad56cf14.cjs.js} +9 -3
  23. package/dist/xstate-actions.cjs.js +3 -3
  24. package/dist/xstate-actions.development.cjs.js +3 -3
  25. package/dist/xstate-actions.development.esm.js +3 -3
  26. package/dist/xstate-actions.esm.js +3 -3
  27. package/dist/xstate-actions.umd.min.js.map +1 -1
  28. package/dist/xstate-actors.cjs.js +1 -1
  29. package/dist/xstate-actors.development.cjs.js +1 -1
  30. package/dist/xstate-actors.development.esm.js +1 -1
  31. package/dist/xstate-actors.esm.js +1 -1
  32. package/dist/xstate-actors.umd.min.js.map +1 -1
  33. package/dist/xstate-graph.cjs.js +4 -4
  34. package/dist/xstate-graph.development.cjs.js +4 -4
  35. package/dist/xstate-graph.development.esm.js +4 -4
  36. package/dist/xstate-graph.esm.js +4 -4
  37. package/dist/xstate-graph.umd.min.js +1 -1
  38. package/dist/xstate-graph.umd.min.js.map +1 -1
  39. package/dist/xstate-guards.cjs.js +1 -1
  40. package/dist/xstate-guards.development.cjs.js +1 -1
  41. package/dist/xstate-guards.development.esm.js +1 -1
  42. package/dist/xstate-guards.esm.js +1 -1
  43. package/dist/xstate-guards.umd.min.js.map +1 -1
  44. package/dist/xstate.cjs.js +9 -10
  45. package/dist/xstate.development.cjs.js +9 -10
  46. package/dist/xstate.development.esm.js +13 -14
  47. package/dist/xstate.esm.js +13 -14
  48. package/dist/xstate.umd.min.js +1 -1
  49. package/dist/xstate.umd.min.js.map +1 -1
  50. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var dist_xstateGuards = require('./raise-dd1ee3d1.development.cjs.js');
4
- var assign = require('./assign-7cba842c.development.cjs.js');
3
+ var dist_xstateGuards = require('./raise-ad56cf14.cjs.js');
4
+ var assign = require('./assign-b8c7b733.cjs.js');
5
5
 
6
6
  const cache = new WeakMap();
7
7
  function memo(object, key, fn) {
@@ -149,17 +149,19 @@ class StateNode {
149
149
  actions: this.initial.actions.map(toSerializableAction),
150
150
  eventType: null,
151
151
  reenter: false,
152
+ meta: this.initial.meta,
153
+ description: this.initial.description,
152
154
  toJSON: () => ({
153
155
  target: this.initial.target.map(t => `#${t.id}`),
154
156
  source: `#${this.id}`,
155
157
  actions: this.initial.actions.map(toSerializableAction),
156
- eventType: null
158
+ eventType: null,
159
+ meta: this.initial.meta,
160
+ description: this.initial.description
157
161
  })
158
162
  } : undefined,
159
163
  history: this.history,
160
- states: dist_xstateGuards.mapValues(this.states, state => {
161
- return state.definition;
162
- }),
164
+ states: dist_xstateGuards.mapValues(this.states, state => state.definition),
163
165
  on: this.on,
164
166
  transitions: [...this.transitions.values()].flat().map(t => ({
165
167
  ...t,
@@ -337,9 +339,6 @@ class StateMachine {
337
339
  dist_xstateGuards.formatRouteTransitions(this.root);
338
340
  this.states = this.root.states; // TODO: remove!
339
341
  this.events = this.root.events;
340
- if (!('output' in this.root) && Object.values(this.states).some(state => state.type === 'final' && 'output' in state)) {
341
- console.warn('Missing `machine.output` declaration (top-level final state with output detected)');
342
- }
343
342
  }
344
343
 
345
344
  /**
@@ -452,12 +451,25 @@ class StateMachine {
452
451
  getInitialSnapshot(actorScope, input) {
453
452
  const initEvent = dist_xstateGuards.createInitEvent(input); // TODO: fix;
454
453
  const internalQueue = [];
455
- const preInitialState = this._getPreInitialState(actorScope, initEvent, internalQueue);
456
- const [nextState] = dist_xstateGuards.initialMicrostep(this.root, preInitialState, actorScope, initEvent, internalQueue);
457
- const {
458
- snapshot: macroState
459
- } = dist_xstateGuards.macrostep(nextState, initEvent, actorScope, internalQueue);
460
- return macroState;
454
+ let snapshot = dist_xstateGuards.createMachineSnapshot({
455
+ context: typeof this.config.context !== 'function' && this.config.context ? this.config.context : {},
456
+ _nodes: [this.root],
457
+ children: {},
458
+ status: 'active'
459
+ }, this);
460
+ try {
461
+ snapshot = this._getPreInitialState(actorScope, initEvent, internalQueue);
462
+ const [nextState] = dist_xstateGuards.initialMicrostep(this.root, snapshot, actorScope, initEvent, internalQueue);
463
+ const {
464
+ snapshot: macroState
465
+ } = dist_xstateGuards.macrostep(nextState, initEvent, actorScope, internalQueue);
466
+ return macroState;
467
+ } catch (error) {
468
+ return dist_xstateGuards.cloneMachineSnapshot(snapshot, {
469
+ status: 'error',
470
+ error
471
+ });
472
+ }
461
473
  }
462
474
  start(snapshot) {
463
475
  Object.values(snapshot.children).forEach(child => {
@@ -513,9 +525,6 @@ class StateMachine {
513
525
  try {
514
526
  return root.machine.getStateNodeById(referenced.id);
515
527
  } catch {
516
- {
517
- console.warn(`Could not resolve StateNode for id: ${referenced.id}`);
518
- }
519
528
  }
520
529
  }
521
530
  function reviveHistoryValue(root, historyValue) {
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, z as mapValues, t as toArray, B as formatTransitions, C as toTransitionConfigArray, D as formatTransition, N as NULL_EVENT, E as evaluateGuard, F as createInvokeId, G as getDelayedTransitions, H as formatInitialTransition, I as getCandidates, J as formatRouteTransitions, K as resolveStateValue, L as getAllStateNodes, q as getStateNodes, M as createMachineSnapshot, O as isInFinalState, e as macrostep, P as transitionNode, Q as resolveActionsAndContext, f as createInitEvent, g as initialMicrostep, R as toStatePath, T as isStateId, U as getStateNodeByPath, V as getPersistedSnapshot, W as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-0d6481d1.development.esm.js';
2
- import { a as assign } from './assign-393c348f.development.esm.js';
1
+ import { S as STATE_DELIMITER, z as mapValues, t as toArray, B as formatTransitions, C as toTransitionConfigArray, D as formatTransition, N as NULL_EVENT, E as evaluateGuard, F as createInvokeId, G as getDelayedTransitions, H as formatInitialTransition, I as getCandidates, J as formatRouteTransitions, K as resolveStateValue, L as getAllStateNodes, q as getStateNodes, M as createMachineSnapshot, O as isInFinalState, e as macrostep, P as transitionNode, Q as resolveActionsAndContext, f as createInitEvent, g as initialMicrostep, R as cloneMachineSnapshot, T as toStatePath, U as isStateId, V as getStateNodeByPath, W as getPersistedSnapshot, Y as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-97446fd4.esm.js';
2
+ import { a as assign } from './assign-b4b1f28f.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -147,17 +147,19 @@ class StateNode {
147
147
  actions: this.initial.actions.map(toSerializableAction),
148
148
  eventType: null,
149
149
  reenter: false,
150
+ meta: this.initial.meta,
151
+ description: this.initial.description,
150
152
  toJSON: () => ({
151
153
  target: this.initial.target.map(t => `#${t.id}`),
152
154
  source: `#${this.id}`,
153
155
  actions: this.initial.actions.map(toSerializableAction),
154
- eventType: null
156
+ eventType: null,
157
+ meta: this.initial.meta,
158
+ description: this.initial.description
155
159
  })
156
160
  } : undefined,
157
161
  history: this.history,
158
- states: mapValues(this.states, state => {
159
- return state.definition;
160
- }),
162
+ states: mapValues(this.states, state => state.definition),
161
163
  on: this.on,
162
164
  transitions: [...this.transitions.values()].flat().map(t => ({
163
165
  ...t,
@@ -335,9 +337,6 @@ class StateMachine {
335
337
  formatRouteTransitions(this.root);
336
338
  this.states = this.root.states; // TODO: remove!
337
339
  this.events = this.root.events;
338
- if (!('output' in this.root) && Object.values(this.states).some(state => state.type === 'final' && 'output' in state)) {
339
- console.warn('Missing `machine.output` declaration (top-level final state with output detected)');
340
- }
341
340
  }
342
341
 
343
342
  /**
@@ -450,12 +449,25 @@ class StateMachine {
450
449
  getInitialSnapshot(actorScope, input) {
451
450
  const initEvent = createInitEvent(input); // TODO: fix;
452
451
  const internalQueue = [];
453
- const preInitialState = this._getPreInitialState(actorScope, initEvent, internalQueue);
454
- const [nextState] = initialMicrostep(this.root, preInitialState, actorScope, initEvent, internalQueue);
455
- const {
456
- snapshot: macroState
457
- } = macrostep(nextState, initEvent, actorScope, internalQueue);
458
- return macroState;
452
+ let snapshot = createMachineSnapshot({
453
+ context: typeof this.config.context !== 'function' && this.config.context ? this.config.context : {},
454
+ _nodes: [this.root],
455
+ children: {},
456
+ status: 'active'
457
+ }, this);
458
+ try {
459
+ snapshot = this._getPreInitialState(actorScope, initEvent, internalQueue);
460
+ const [nextState] = initialMicrostep(this.root, snapshot, actorScope, initEvent, internalQueue);
461
+ const {
462
+ snapshot: macroState
463
+ } = macrostep(nextState, initEvent, actorScope, internalQueue);
464
+ return macroState;
465
+ } catch (error) {
466
+ return cloneMachineSnapshot(snapshot, {
467
+ status: 'error',
468
+ error
469
+ });
470
+ }
459
471
  }
460
472
  start(snapshot) {
461
473
  Object.values(snapshot.children).forEach(child => {
@@ -511,9 +523,6 @@ class StateMachine {
511
523
  try {
512
524
  return root.machine.getStateNodeById(referenced.id);
513
525
  } catch {
514
- {
515
- console.warn(`Could not resolve StateNode for id: ${referenced.id}`);
516
- }
517
526
  }
518
527
  }
519
528
  function reviveHistoryValue(root, historyValue) {
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var dist_xstateGuards = require('./raise-16ff4f94.cjs.js');
4
- var assign = require('./assign-20143fe8.cjs.js');
3
+ var dist_xstateGuards = require('./raise-6dbf7d60.development.cjs.js');
4
+ var assign = require('./assign-22c2f2aa.development.cjs.js');
5
5
 
6
6
  const cache = new WeakMap();
7
7
  function memo(object, key, fn) {
@@ -149,17 +149,19 @@ class StateNode {
149
149
  actions: this.initial.actions.map(toSerializableAction),
150
150
  eventType: null,
151
151
  reenter: false,
152
+ meta: this.initial.meta,
153
+ description: this.initial.description,
152
154
  toJSON: () => ({
153
155
  target: this.initial.target.map(t => `#${t.id}`),
154
156
  source: `#${this.id}`,
155
157
  actions: this.initial.actions.map(toSerializableAction),
156
- eventType: null
158
+ eventType: null,
159
+ meta: this.initial.meta,
160
+ description: this.initial.description
157
161
  })
158
162
  } : undefined,
159
163
  history: this.history,
160
- states: dist_xstateGuards.mapValues(this.states, state => {
161
- return state.definition;
162
- }),
164
+ states: dist_xstateGuards.mapValues(this.states, state => state.definition),
163
165
  on: this.on,
164
166
  transitions: [...this.transitions.values()].flat().map(t => ({
165
167
  ...t,
@@ -337,6 +339,9 @@ class StateMachine {
337
339
  dist_xstateGuards.formatRouteTransitions(this.root);
338
340
  this.states = this.root.states; // TODO: remove!
339
341
  this.events = this.root.events;
342
+ if (!('output' in this.root) && Object.values(this.states).some(state => state.type === 'final' && 'output' in state)) {
343
+ console.warn('Missing `machine.output` declaration (top-level final state with output detected)');
344
+ }
340
345
  }
341
346
 
342
347
  /**
@@ -449,12 +454,25 @@ class StateMachine {
449
454
  getInitialSnapshot(actorScope, input) {
450
455
  const initEvent = dist_xstateGuards.createInitEvent(input); // TODO: fix;
451
456
  const internalQueue = [];
452
- const preInitialState = this._getPreInitialState(actorScope, initEvent, internalQueue);
453
- const [nextState] = dist_xstateGuards.initialMicrostep(this.root, preInitialState, actorScope, initEvent, internalQueue);
454
- const {
455
- snapshot: macroState
456
- } = dist_xstateGuards.macrostep(nextState, initEvent, actorScope, internalQueue);
457
- return macroState;
457
+ let snapshot = dist_xstateGuards.createMachineSnapshot({
458
+ context: typeof this.config.context !== 'function' && this.config.context ? this.config.context : {},
459
+ _nodes: [this.root],
460
+ children: {},
461
+ status: 'active'
462
+ }, this);
463
+ try {
464
+ snapshot = this._getPreInitialState(actorScope, initEvent, internalQueue);
465
+ const [nextState] = dist_xstateGuards.initialMicrostep(this.root, snapshot, actorScope, initEvent, internalQueue);
466
+ const {
467
+ snapshot: macroState
468
+ } = dist_xstateGuards.macrostep(nextState, initEvent, actorScope, internalQueue);
469
+ return macroState;
470
+ } catch (error) {
471
+ return dist_xstateGuards.cloneMachineSnapshot(snapshot, {
472
+ status: 'error',
473
+ error
474
+ });
475
+ }
458
476
  }
459
477
  start(snapshot) {
460
478
  Object.values(snapshot.children).forEach(child => {
@@ -510,6 +528,9 @@ class StateMachine {
510
528
  try {
511
529
  return root.machine.getStateNodeById(referenced.id);
512
530
  } catch {
531
+ {
532
+ console.warn(`Could not resolve StateNode for id: ${referenced.id}`);
533
+ }
513
534
  }
514
535
  }
515
536
  function reviveHistoryValue(root, historyValue) {
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, z as mapValues, t as toArray, B as formatTransitions, C as toTransitionConfigArray, D as formatTransition, N as NULL_EVENT, E as evaluateGuard, F as createInvokeId, G as getDelayedTransitions, H as formatInitialTransition, I as getCandidates, J as formatRouteTransitions, K as resolveStateValue, L as getAllStateNodes, q as getStateNodes, M as createMachineSnapshot, O as isInFinalState, e as macrostep, P as transitionNode, Q as resolveActionsAndContext, f as createInitEvent, g as initialMicrostep, R as toStatePath, T as isStateId, U as getStateNodeByPath, V as getPersistedSnapshot, W as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-5fb0c8ca.esm.js';
2
- import { a as assign } from './assign-29f23f4d.esm.js';
1
+ import { S as STATE_DELIMITER, z as mapValues, t as toArray, B as formatTransitions, C as toTransitionConfigArray, D as formatTransition, N as NULL_EVENT, E as evaluateGuard, F as createInvokeId, G as getDelayedTransitions, H as formatInitialTransition, I as getCandidates, J as formatRouteTransitions, K as resolveStateValue, L as getAllStateNodes, q as getStateNodes, M as createMachineSnapshot, O as isInFinalState, e as macrostep, P as transitionNode, Q as resolveActionsAndContext, f as createInitEvent, g as initialMicrostep, R as cloneMachineSnapshot, T as toStatePath, U as isStateId, V as getStateNodeByPath, W as getPersistedSnapshot, Y as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-4d6182c1.development.esm.js';
2
+ import { a as assign } from './assign-08205f93.development.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -147,17 +147,19 @@ class StateNode {
147
147
  actions: this.initial.actions.map(toSerializableAction),
148
148
  eventType: null,
149
149
  reenter: false,
150
+ meta: this.initial.meta,
151
+ description: this.initial.description,
150
152
  toJSON: () => ({
151
153
  target: this.initial.target.map(t => `#${t.id}`),
152
154
  source: `#${this.id}`,
153
155
  actions: this.initial.actions.map(toSerializableAction),
154
- eventType: null
156
+ eventType: null,
157
+ meta: this.initial.meta,
158
+ description: this.initial.description
155
159
  })
156
160
  } : undefined,
157
161
  history: this.history,
158
- states: mapValues(this.states, state => {
159
- return state.definition;
160
- }),
162
+ states: mapValues(this.states, state => state.definition),
161
163
  on: this.on,
162
164
  transitions: [...this.transitions.values()].flat().map(t => ({
163
165
  ...t,
@@ -335,6 +337,9 @@ class StateMachine {
335
337
  formatRouteTransitions(this.root);
336
338
  this.states = this.root.states; // TODO: remove!
337
339
  this.events = this.root.events;
340
+ if (!('output' in this.root) && Object.values(this.states).some(state => state.type === 'final' && 'output' in state)) {
341
+ console.warn('Missing `machine.output` declaration (top-level final state with output detected)');
342
+ }
338
343
  }
339
344
 
340
345
  /**
@@ -447,12 +452,25 @@ class StateMachine {
447
452
  getInitialSnapshot(actorScope, input) {
448
453
  const initEvent = createInitEvent(input); // TODO: fix;
449
454
  const internalQueue = [];
450
- const preInitialState = this._getPreInitialState(actorScope, initEvent, internalQueue);
451
- const [nextState] = initialMicrostep(this.root, preInitialState, actorScope, initEvent, internalQueue);
452
- const {
453
- snapshot: macroState
454
- } = macrostep(nextState, initEvent, actorScope, internalQueue);
455
- return macroState;
455
+ let snapshot = createMachineSnapshot({
456
+ context: typeof this.config.context !== 'function' && this.config.context ? this.config.context : {},
457
+ _nodes: [this.root],
458
+ children: {},
459
+ status: 'active'
460
+ }, this);
461
+ try {
462
+ snapshot = this._getPreInitialState(actorScope, initEvent, internalQueue);
463
+ const [nextState] = initialMicrostep(this.root, snapshot, actorScope, initEvent, internalQueue);
464
+ const {
465
+ snapshot: macroState
466
+ } = macrostep(nextState, initEvent, actorScope, internalQueue);
467
+ return macroState;
468
+ } catch (error) {
469
+ return cloneMachineSnapshot(snapshot, {
470
+ status: 'error',
471
+ error
472
+ });
473
+ }
456
474
  }
457
475
  start(snapshot) {
458
476
  Object.values(snapshot.children).forEach(child => {
@@ -508,6 +526,9 @@ class StateMachine {
508
526
  try {
509
527
  return root.machine.getStateNodeById(referenced.id);
510
528
  } catch {
529
+ {
530
+ console.warn(`Could not resolve StateNode for id: ${referenced.id}`);
531
+ }
511
532
  }
512
533
  }
513
534
  function reviveHistoryValue(root, historyValue) {
@@ -1,4 +1,4 @@
1
- import { a0 as ProcessingStatus, W as resolveReferencedActor, c as createActor, a1 as cloneMachineSnapshot, Y as executingCustomAction } from './raise-0d6481d1.development.esm.js';
1
+ import { a1 as ProcessingStatus, Y as resolveReferencedActor, c as createActor, R as cloneMachineSnapshot, Z as executingCustomAction } from './raise-4d6182c1.development.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var dist_xstateGuards = require('./raise-dd1ee3d1.development.cjs.js');
3
+ var dist_xstateGuards = require('./raise-6dbf7d60.development.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -1,4 +1,4 @@
1
- import { _ as ProcessingStatus, W as resolveReferencedActor, c as createActor, a0 as cloneMachineSnapshot } from './raise-5fb0c8ca.esm.js';
1
+ import { a0 as ProcessingStatus, Y as resolveReferencedActor, c as createActor, R as cloneMachineSnapshot } from './raise-97446fd4.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var dist_xstateGuards = require('./raise-16ff4f94.cjs.js');
3
+ var dist_xstateGuards = require('./raise-ad56cf14.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -2,9 +2,10 @@ import { MachineSnapshot } from "./State.js";
2
2
  import { StateNode } from "./StateNode.js";
3
3
  import { AnyActorSystem } from "./system.js";
4
4
  import type { ActorLogic, ActorScope, AnyActorRef, AnyActorScope, DoNotInfer, Equals, EventDescriptor, EventObject, HistoryValue, InternalMachineImplementations, MachineConfig, MachineContext, MachineImplementationsSimplified, MachineOptions, MetaObject, ParameterizedObject, ProvidedActor, Snapshot, StateMachineDefinition, StateValue, TransitionDefinition, ResolvedStateMachineTypes, StateSchema, SnapshotStatus } from "./types.js";
5
- export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject, TChildren extends Record<string, AnyActorRef | undefined>, TActor extends ProvidedActor, TAction extends ParameterizedObject, TGuard extends ParameterizedObject, TDelay extends string, TStateValue extends StateValue, TTag extends string, TInput, TOutput, TEmitted extends EventObject, TMeta extends MetaObject, TStateSchema extends StateSchema> implements ActorLogic<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, TEvent, TInput, AnyActorSystem, TEmitted> {
5
+ export declare class StateMachine<TContext extends MachineContext, TEvent extends EventObject, TChildren extends Record<string, AnyActorRef | undefined>, TActor extends ProvidedActor, TAction extends ParameterizedObject, TGuard extends ParameterizedObject, TDelay extends string, TStateValue extends StateValue, TTag extends string, TInput, TOutput, TEmitted extends EventObject, TStateMeta extends MetaObject, TStateSchema extends StateSchema, TTransitionMeta extends MetaObject = TStateMeta> implements ActorLogic<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, TEvent, TInput, AnyActorSystem, TEmitted> {
6
6
  /** The raw config used to create the machine. */
7
7
  config: MachineConfig<TContext, TEvent, any, any, any, any, any, any, TOutput, any, // TEmitted
8
+ any, // TStateMeta
8
9
  any> & {
9
10
  schemas?: unknown;
10
11
  };
@@ -14,13 +15,14 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
14
15
  implementations: MachineImplementationsSimplified<TContext, TEvent>;
15
16
  /** Runtime options for machine execution. */
16
17
  options: MachineOptions;
17
- root: StateNode<TContext, TEvent>;
18
+ root: StateNode<TContext, TEvent, TStateMeta, TTransitionMeta>;
18
19
  id: string;
19
- states: StateNode<TContext, TEvent>['states'];
20
+ states: StateNode<TContext, TEvent, TStateMeta, TTransitionMeta>['states'];
20
21
  events: Array<EventDescriptor<TEvent>>;
21
22
  constructor(
22
23
  /** The raw config used to create the machine. */
23
24
  config: MachineConfig<TContext, TEvent, any, any, any, any, any, any, TOutput, any, // TEmitted
25
+ any, // TStateMeta
24
26
  any> & {
25
27
  schemas?: unknown;
26
28
  }, implementations?: MachineImplementationsSimplified<TContext, TEvent>);
@@ -31,7 +33,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
31
33
  * recursively merge with the existing options.
32
34
  * @returns A new `StateMachine` instance with the provided implementations.
33
35
  */
34
- provide(implementations: InternalMachineImplementations<ResolvedStateMachineTypes<TContext, DoNotInfer<TEvent>, TActor, TAction, TGuard, TDelay, TTag, TEmitted>>): StateMachine<TContext, TEvent, TChildren, TActor, TAction, TGuard, TDelay, TStateValue, TTag, TInput, TOutput, TEmitted, TMeta, TStateSchema>;
36
+ provide(implementations: InternalMachineImplementations<ResolvedStateMachineTypes<TContext, DoNotInfer<TEvent>, TActor, TAction, TGuard, TDelay, TTag, TEmitted>>): StateMachine<TContext, TEvent, TChildren, TActor, TAction, TGuard, TDelay, TStateValue, TTag, TInput, TOutput, TEmitted, TStateMeta, TStateSchema, TTransitionMeta>;
35
37
  resolveState(config: {
36
38
  value: StateValue;
37
39
  context?: TContext;
@@ -41,7 +43,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
41
43
  error?: unknown;
42
44
  } & (Equals<TContext, MachineContext> extends false ? {
43
45
  context: unknown;
44
- } : {})): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>;
46
+ } : {})): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>;
45
47
  /**
46
48
  * Determines the next snapshot given the current `snapshot` and received
47
49
  * `event`. Calculates a full macrostep from all microsteps.
@@ -49,7 +51,7 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
49
51
  * @param snapshot The current snapshot
50
52
  * @param event The received event
51
53
  */
52
- transition(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, event: TEvent, actorScope: ActorScope<typeof snapshot, TEvent, AnyActorSystem, TEmitted>): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>;
54
+ transition(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, event: TEvent, actorScope: ActorScope<typeof snapshot, TEvent, AnyActorSystem, TEmitted>): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>;
53
55
  /**
54
56
  * Determines the next state given the current `state` and `event`. Calculates
55
57
  * a microstep.
@@ -57,17 +59,17 @@ export declare class StateMachine<TContext extends MachineContext, TEvent extend
57
59
  * @param state The current state
58
60
  * @param event The received event
59
61
  */
60
- microstep(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, event: TEvent, actorScope: AnyActorScope): Array<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>>;
61
- getTransitionData(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, event: TEvent): Array<TransitionDefinition<TContext, TEvent>>;
62
+ microstep(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, event: TEvent, actorScope: AnyActorScope): Array<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>>;
63
+ getTransitionData(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, event: TEvent): Array<TransitionDefinition<TContext, TEvent, TTransitionMeta>>;
62
64
  /**
63
65
  * Returns the initial `State` instance, with reference to `self` as an
64
66
  * `ActorRef`.
65
67
  */
66
- getInitialSnapshot(actorScope: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, TEvent, AnyActorSystem, TEmitted>, input?: TInput): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>;
67
- start(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>): void;
68
- getStateNodeById(stateId: string): StateNode<TContext, TEvent>;
69
- get definition(): StateMachineDefinition<TContext, TEvent>;
70
- toJSON(): StateMachineDefinition<TContext, TEvent>;
71
- getPersistedSnapshot(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, options?: unknown): Snapshot<unknown>;
72
- restoreSnapshot(snapshot: Snapshot<unknown>, _actorScope: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>, TEvent, AnyActorSystem, TEmitted>): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TMeta, TStateSchema>;
68
+ getInitialSnapshot(actorScope: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, TEvent, AnyActorSystem, TEmitted>, input?: TInput): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>;
69
+ start(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>): void;
70
+ getStateNodeById(stateId: string): StateNode<TContext, TEvent, TStateMeta, TTransitionMeta>;
71
+ get definition(): StateMachineDefinition<TContext, TEvent, TStateMeta, TTransitionMeta>;
72
+ toJSON(): StateMachineDefinition<TContext, TEvent, TStateMeta, TTransitionMeta>;
73
+ getPersistedSnapshot(snapshot: MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, options?: unknown): Snapshot<unknown>;
74
+ restoreSnapshot(snapshot: Snapshot<unknown>, _actorScope: ActorScope<MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>, TEvent, AnyActorSystem, TEmitted>): MachineSnapshot<TContext, TEvent, TChildren, TStateValue, TTag, TOutput, TStateMeta, TStateSchema>;
73
75
  }
@@ -1,11 +1,11 @@
1
1
  import type { StateMachine } from "./StateMachine.js";
2
- import type { DelayedTransitionDefinition, EventObject, InitialTransitionDefinition, InvokeDefinition, MachineContext, Mapper, StateNodeConfig, StateNodeDefinition, StateNodesConfig, TransitionDefinition, TransitionDefinitionMap, TODO, UnknownAction, ParameterizedObject, AnyStateMachine, ProvidedActor, NonReducibleUnknown, EventDescriptor } from "./types.js";
3
- interface StateNodeOptions<TContext extends MachineContext, TEvent extends EventObject> {
2
+ import type { DelayedTransitionDefinition, EventObject, InitialTransitionDefinition, InvokeDefinition, MachineContext, Mapper, StateNodeConfig, StateNodeDefinition, StateNodesConfig, TransitionDefinition, TransitionDefinitionMap, TODO, UnknownAction, ParameterizedObject, AnyStateMachine, ProvidedActor, NonReducibleUnknown, EventDescriptor, MetaObject } from "./types.js";
3
+ interface StateNodeOptions<TContext extends MachineContext, TEvent extends EventObject, TStateMeta extends MetaObject, TTransitionMeta extends MetaObject> {
4
4
  _key: string;
5
- _parent?: StateNode<TContext, TEvent>;
5
+ _parent?: StateNode<TContext, TEvent, TStateMeta, TTransitionMeta>;
6
6
  _machine: AnyStateMachine;
7
7
  }
8
- export declare class StateNode<TContext extends MachineContext = MachineContext, TEvent extends EventObject = EventObject> {
8
+ export declare class StateNode<TContext extends MachineContext = MachineContext, TEvent extends EventObject = EventObject, TStateMeta extends MetaObject = MetaObject, TTransitionMeta extends MetaObject = TStateMeta> {
9
9
  /** The raw config used to create the machine. */
10
10
  config: StateNodeConfig<TContext, TEvent, TODO, // actors
11
11
  TODO, // actions
@@ -14,7 +14,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
14
14
  TODO, // tags
15
15
  TODO, // output
16
16
  TODO, // emitted
17
- TODO>;
17
+ TStateMeta, TTransitionMeta>;
18
18
  /**
19
19
  * The relative key of the state node, which represents its location in the
20
20
  * overall state value.
@@ -35,7 +35,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
35
35
  /** The string path from the root machine node to this node. */
36
36
  path: string[];
37
37
  /** The child state nodes. */
38
- states: StateNodesConfig<TContext, TEvent>;
38
+ states: StateNodesConfig<TContext, TEvent, TStateMeta, TTransitionMeta>;
39
39
  /**
40
40
  * The type of history on this state node. Can be:
41
41
  *
@@ -48,7 +48,7 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
48
48
  /** The action(s) to be executed upon exiting the state node. */
49
49
  exit: UnknownAction[];
50
50
  /** The parent state node. */
51
- parent?: StateNode<TContext, TEvent>;
51
+ parent?: StateNode<TContext, TEvent, TStateMeta, TTransitionMeta>;
52
52
  /** The root machine node. */
53
53
  machine: StateMachine<TContext, TEvent, any, // children
54
54
  any, // actor
@@ -60,13 +60,13 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
60
60
  any, // input
61
61
  any, // output
62
62
  any, // emitted
63
- any, // meta
64
- any>;
63
+ TStateMeta, any, // state schema
64
+ TTransitionMeta>;
65
65
  /**
66
66
  * The meta data associated with this state node, which will be returned in
67
67
  * State instances.
68
68
  */
69
- meta?: any;
69
+ meta?: TStateMeta;
70
70
  /**
71
71
  * The output data sent with the "xstate.done.state._id_" event if this is a
72
72
  * final state node.
@@ -79,8 +79,8 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
79
79
  order: number;
80
80
  description?: string;
81
81
  tags: string[];
82
- transitions: Map<string, TransitionDefinition<TContext, TEvent>[]>;
83
- always?: Array<TransitionDefinition<TContext, TEvent>>;
82
+ transitions: Map<string, TransitionDefinition<TContext, TEvent, TTransitionMeta>[]>;
83
+ always?: Array<TransitionDefinition<TContext, TEvent, TTransitionMeta>>;
84
84
  constructor(
85
85
  /** The raw config used to create the machine. */
86
86
  config: StateNodeConfig<TContext, TEvent, TODO, // actors
@@ -90,16 +90,16 @@ export declare class StateNode<TContext extends MachineContext = MachineContext,
90
90
  TODO, // tags
91
91
  TODO, // output
92
92
  TODO, // emitted
93
- TODO>, options: StateNodeOptions<TContext, TEvent>);
93
+ TStateMeta, TTransitionMeta>, options: StateNodeOptions<TContext, TEvent, TStateMeta, TTransitionMeta>);
94
94
  /** The well-structured state node definition. */
95
- get definition(): StateNodeDefinition<TContext, TEvent>;
95
+ get definition(): StateNodeDefinition<TContext, TEvent, TStateMeta, TTransitionMeta>;
96
96
  /** The logic invoked as actors by this state node. */
97
97
  get invoke(): Array<InvokeDefinition<TContext, TEvent, ProvidedActor, ParameterizedObject, ParameterizedObject, string, TODO, // TEmitted
98
- TODO>>;
98
+ TTransitionMeta>>;
99
99
  /** The mapping of events to transitions. */
100
- get on(): TransitionDefinitionMap<TContext, TEvent>;
101
- get after(): Array<DelayedTransitionDefinition<TContext, TEvent>>;
102
- get initial(): InitialTransitionDefinition<TContext, TEvent>;
100
+ get on(): TransitionDefinitionMap<TContext, TEvent, TTransitionMeta>;
101
+ get after(): Array<DelayedTransitionDefinition<TContext, TEvent, TTransitionMeta>>;
102
+ get initial(): InitialTransitionDefinition<TContext, TEvent, TTransitionMeta>;
103
103
  /** All the event types accepted by this state node and its descendants. */
104
104
  get events(): Array<EventDescriptor<TEvent>>;
105
105
  /**
@@ -43,8 +43,8 @@ import { ResolvedStateMachineTypes, TODO, AnyActorRef, EventObject, AnyEventObje
43
43
  * to provide machine implementations instead.
44
44
  */
45
45
  export declare function createMachine<TContext extends MachineContext, TEvent extends AnyEventObject, // TODO: consider using a stricter `EventObject` here
46
- TActor extends ProvidedActor, TAction extends ParameterizedObject, TGuard extends ParameterizedObject, TDelay extends string, TTag extends string, TInput, TOutput extends NonReducibleUnknown, TEmitted extends EventObject, TMeta extends MetaObject, _ = any>(config: {
47
- types?: MachineTypes<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TInput, TOutput, TEmitted, TMeta>;
46
+ TActor extends ProvidedActor, TAction extends ParameterizedObject, TGuard extends ParameterizedObject, TDelay extends string, TTag extends string, TInput, TOutput extends NonReducibleUnknown, TEmitted extends EventObject, TStateMeta extends MetaObject = any, TTransitionMeta extends MetaObject = TStateMeta, _ = any>(config: {
47
+ types?: MachineTypes<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>;
48
48
  schemas?: unknown;
49
- } & MachineConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TInput, TOutput, TEmitted, TMeta>, implementations?: InternalMachineImplementations<ResolvedStateMachineTypes<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TEmitted>>): StateMachine<TContext, TEvent, Cast<ToChildren<TActor>, Record<string, AnyActorRef | undefined>>, TActor, TAction, TGuard, TDelay, StateValue, TTag & string, TInput, TOutput, TEmitted, TMeta, // TMeta
50
- TODO>;
49
+ } & MachineConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>, implementations?: InternalMachineImplementations<ResolvedStateMachineTypes<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, TEmitted>>): StateMachine<TContext, TEvent, Cast<ToChildren<TActor>, Record<string, AnyActorRef | undefined>>, TActor, TAction, TGuard, TDelay, StateValue, TTag & string, TInput, TOutput, TEmitted, TStateMeta, TODO, // TStateSchema
50
+ TTransitionMeta>;
@@ -41,7 +41,7 @@ type ExtractConfigChildren<TConfig> = TConfig extends {
41
41
  invoke: infer TInvoke;
42
42
  } ? ExtractInvokeChildren<TInvoke> : {};
43
43
  type MergeChildrenMap<TExplicit extends Record<string, string>, TInferred extends Record<string, string>> = IsNever<keyof TExplicit> extends true ? TInferred : TExplicit;
44
- export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEventObject, TActors extends Record<string, UnknownActorLogic>, TChildrenMap extends Record<string, string>, TActions extends Record<string, ParameterizedObject['params'] | undefined>, TGuards extends Record<string, ParameterizedObject['params'] | undefined>, TDelay extends string, TTag extends string, TInput, TOutput extends NonReducibleUnknown, TEmitted extends EventObject, TMeta extends MetaObject> = {
44
+ export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEventObject, TActors extends Record<string, UnknownActorLogic>, TChildrenMap extends Record<string, string>, TActions extends Record<string, ParameterizedObject['params'] | undefined>, TGuards extends Record<string, ParameterizedObject['params'] | undefined>, TDelay extends string, TTag extends string, TInput, TOutput extends NonReducibleUnknown, TEmitted extends EventObject, TStateMeta extends MetaObject, TTransitionMeta extends MetaObject = TStateMeta> = {
45
45
  extend: <TExtendActions extends Record<string, ParameterizedObject['params'] | undefined> = {}, TExtendGuards extends Record<string, ParameterizedObject['params'] | undefined> = {}, TExtendDelays extends string = never>({ actions, guards, delays }: {
46
46
  actions?: {
47
47
  [K in keyof TExtendActions]: ActionFunction<TContext, TEvent, TEvent, TExtendActions[K], ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions & TExtendActions>, ToParameterizedObject<TGuards & TExtendGuards>, TDelay | TExtendDelays, TEmitted>;
@@ -52,7 +52,7 @@ export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEvent
52
52
  delays?: {
53
53
  [K in TExtendDelays]: DelayConfig<TContext, TEvent, ToParameterizedObject<TActions & TExtendActions>['params'], TEvent>;
54
54
  };
55
- }) => SetupReturn<TContext, TEvent, TActors, TChildrenMap, TActions & TExtendActions, TGuards & TExtendGuards, TDelay | TExtendDelays, TTag, TInput, TOutput, TEmitted, TMeta>;
55
+ }) => SetupReturn<TContext, TEvent, TActors, TChildrenMap, TActions & TExtendActions, TGuards & TExtendGuards, TDelay | TExtendDelays, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>;
56
56
  /**
57
57
  * Creates a state config that is strongly typed. This state config can be
58
58
  * used to create a machine.
@@ -82,7 +82,7 @@ export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEvent
82
82
  * });
83
83
  * ```
84
84
  */
85
- createStateConfig: <TStateConfig extends StateNodeConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, unknown, TEmitted, TMeta>>(config: TStateConfig) => TStateConfig;
85
+ createStateConfig: <TStateConfig extends StateNodeConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, unknown, TEmitted, TStateMeta, TTransitionMeta>>(config: TStateConfig) => TStateConfig;
86
86
  /**
87
87
  * Creates a type-safe action.
88
88
  *
@@ -108,10 +108,10 @@ export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEvent
108
108
  * ```
109
109
  */
110
110
  createAction: (action: ActionFunction<TContext, TEvent, TEvent, unknown, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TEmitted>) => typeof action;
111
- createMachine: <const TConfig extends MachineConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, TInput, TOutput, TEmitted, TMeta>, TResolvedChildren extends Record<string, string> = MergeChildrenMap<TChildrenMap, Cast<ExtractConfigChildren<TConfig>, Record<string, string>>>>(config: TConfig) => StateMachine<TContext, TEvent | ([RoutableStateId<TConfig>] extends [never] ? never : {
111
+ createMachine: <const TConfig extends MachineConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>, TResolvedChildren extends Record<string, string> = MergeChildrenMap<TChildrenMap, Cast<ExtractConfigChildren<TConfig>, Record<string, string>>>>(config: TConfig) => StateMachine<TContext, TEvent | ([RoutableStateId<TConfig>] extends [never] ? never : {
112
112
  type: 'xstate.route';
113
113
  to: RoutableStateId<TConfig>;
114
- }), Cast<ToChildren<ToProvidedActor<TResolvedChildren, TActors>>, Record<string, AnyActorRef | undefined>>, ToProvidedActor<TResolvedChildren, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, ToStateValue<TConfig>, TTag, TInput, TOutput, TEmitted, TMeta, ToStateSchema<TConfig>>;
114
+ }), Cast<ToChildren<ToProvidedActor<TResolvedChildren, TActors>>, Record<string, AnyActorRef | undefined>>, ToProvidedActor<TResolvedChildren, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, ToStateValue<TConfig>, TTag, TInput, TOutput, TEmitted, TStateMeta, ToStateSchema<TConfig>, TTransitionMeta>;
115
115
  assign: typeof assign<TContext, TEvent, undefined, TEvent, ToProvidedActor<TChildrenMap, TActors>>;
116
116
  sendTo: <TTargetActor extends AnyActorRef>(...args: Parameters<typeof sendTo<TContext, TEvent, undefined, TTargetActor, TEvent, TDelay, TDelay>>) => ReturnType<typeof sendTo<TContext, TEvent, undefined, TTargetActor, TEvent, TDelay, TDelay>>;
117
117
  raise: typeof raise<TContext, TEvent, TEvent, undefined, TDelay, TDelay>;
@@ -123,9 +123,9 @@ export type SetupReturn<TContext extends MachineContext, TEvent extends AnyEvent
123
123
  spawnChild: typeof spawnChild<TContext, TEvent, undefined, TEvent, ToProvidedActor<TChildrenMap, TActors>>;
124
124
  };
125
125
  export declare function setup<TContext extends MachineContext, TEvent extends AnyEventObject, // TODO: consider using a stricter `EventObject` here
126
- TActors extends Record<string, UnknownActorLogic> = {}, TChildrenMap extends Record<string, string> = {}, TActions extends Record<string, ParameterizedObject['params'] | undefined> = {}, TGuards extends Record<string, ParameterizedObject['params'] | undefined> = {}, TDelay extends string = never, TTag extends string = string, TInput = NonReducibleUnknown, TOutput extends NonReducibleUnknown = NonReducibleUnknown, TEmitted extends EventObject = EventObject, TMeta extends MetaObject = MetaObject>({ schemas, actors, actions, guards, delays }: {
126
+ TActors extends Record<string, UnknownActorLogic> = {}, TChildrenMap extends Record<string, string> = {}, TActions extends Record<string, ParameterizedObject['params'] | undefined> = {}, TGuards extends Record<string, ParameterizedObject['params'] | undefined> = {}, TDelay extends string = never, TTag extends string = string, TInput = NonReducibleUnknown, TOutput extends NonReducibleUnknown = NonReducibleUnknown, TEmitted extends EventObject = EventObject, TStateMeta extends MetaObject = MetaObject, TTransitionMeta extends MetaObject = TStateMeta>({ schemas, actors, actions, guards, delays }: {
127
127
  schemas?: unknown;
128
- types?: SetupTypes<TContext, TEvent, TChildrenMap, TTag, TInput, TOutput, TEmitted, TMeta>;
128
+ types?: SetupTypes<TContext, TEvent, TChildrenMap, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>;
129
129
  actors?: {
130
130
  [K in keyof TActors | Values<TChildrenMap>]: K extends keyof TActors ? TActors[K] : never;
131
131
  };
@@ -140,5 +140,5 @@ TActors extends Record<string, UnknownActorLogic> = {}, TChildrenMap extends Rec
140
140
  };
141
141
  } & {
142
142
  [K in RequiredSetupKeys<TChildrenMap>]: unknown;
143
- }): SetupReturn<TContext, TEvent, TActors, TChildrenMap, TActions, TGuards, TDelay, TTag, TInput, TOutput, TEmitted, TMeta>;
143
+ }): SetupReturn<TContext, TEvent, TActors, TChildrenMap, TActions, TGuards, TDelay, TTag, TInput, TOutput, TEmitted, TStateMeta, TTransitionMeta>;
144
144
  export {};