xstate 5.22.0 → 5.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/actions/dist/xstate-actions.cjs.js +3 -3
  2. package/actions/dist/xstate-actions.development.cjs.js +3 -3
  3. package/actions/dist/xstate-actions.development.esm.js +3 -3
  4. package/actions/dist/xstate-actions.esm.js +3 -3
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +1 -1
  8. package/actors/dist/xstate-actors.development.cjs.js +1 -1
  9. package/actors/dist/xstate-actors.development.esm.js +1 -1
  10. package/actors/dist/xstate-actors.esm.js +1 -1
  11. package/actors/dist/xstate-actors.umd.min.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  13. package/dist/{StateMachine-865e00e8.cjs.js → StateMachine-30081029.cjs.js} +2 -2
  14. package/dist/{StateMachine-7ec7dd0e.esm.js → StateMachine-37bc3882.esm.js} +2 -2
  15. package/dist/{StateMachine-a87228f5.development.cjs.js → StateMachine-4f3286fa.development.cjs.js} +2 -2
  16. package/dist/{StateMachine-3dedea1e.development.esm.js → StateMachine-d6caf9f3.development.esm.js} +2 -2
  17. package/dist/{assign-f4c801fe.development.esm.js → assign-445527dc.development.esm.js} +1 -1
  18. package/dist/{assign-a4be500b.development.cjs.js → assign-9e730107.development.cjs.js} +1 -1
  19. package/dist/{assign-97c66e50.esm.js → assign-ab9cc19e.esm.js} +1 -1
  20. package/dist/{assign-381d0341.cjs.js → assign-dea9f7c8.cjs.js} +1 -1
  21. package/dist/declarations/src/createActor.d.ts +1 -1
  22. package/dist/declarations/src/system.d.ts +1 -0
  23. package/dist/{log-2269452a.development.esm.js → log-2aa3642a.development.esm.js} +2 -2
  24. package/dist/{log-40ed8ff0.esm.js → log-7cbae384.esm.js} +2 -2
  25. package/dist/{log-ee7045aa.development.cjs.js → log-cbac1abc.development.cjs.js} +2 -2
  26. package/dist/{log-63c8f21f.cjs.js → log-ec8d4df4.cjs.js} +2 -2
  27. package/dist/{raise-77377ed0.esm.js → raise-9ad1c5c6.esm.js} +8 -5
  28. package/dist/{raise-b2a9750b.development.esm.js → raise-c096f887.development.esm.js} +8 -5
  29. package/dist/{raise-b4a670a0.cjs.js → raise-da5b247f.cjs.js} +8 -5
  30. package/dist/{raise-c94748d0.development.cjs.js → raise-f777a9e8.development.cjs.js} +8 -5
  31. package/dist/xstate.cjs.js +4 -4
  32. package/dist/xstate.development.cjs.js +4 -4
  33. package/dist/xstate.development.esm.js +8 -8
  34. package/dist/xstate.esm.js +8 -8
  35. package/dist/xstate.umd.min.js +1 -1
  36. package/dist/xstate.umd.min.js.map +1 -1
  37. package/graph/dist/xstate-graph.cjs.js +3 -3
  38. package/graph/dist/xstate-graph.development.cjs.js +3 -3
  39. package/graph/dist/xstate-graph.development.esm.js +3 -3
  40. package/graph/dist/xstate-graph.esm.js +3 -3
  41. package/graph/dist/xstate-graph.umd.min.js +1 -1
  42. package/graph/dist/xstate-graph.umd.min.js.map +1 -1
  43. package/guards/dist/xstate-guards.cjs.js +1 -1
  44. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  45. package/guards/dist/xstate-guards.development.esm.js +1 -1
  46. package/guards/dist/xstate-guards.esm.js +1 -1
  47. package/package.json +1 -1
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-77377ed0.esm.js';
2
- import { a as assign } from './assign-97c66e50.esm.js';
1
+ import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-9ad1c5c6.esm.js';
2
+ import { a as assign } from './assign-ab9cc19e.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
4
- var assign = require('./assign-a4be500b.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-f777a9e8.development.cjs.js');
4
+ var assign = require('./assign-9e730107.development.cjs.js');
5
5
 
6
6
  const cache = new WeakMap();
7
7
  function memo(object, key, fn) {
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-b2a9750b.development.esm.js';
2
- import { a as assign } from './assign-f4c801fe.development.esm.js';
1
+ import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-c096f887.development.esm.js';
2
+ import { a as assign } from './assign-445527dc.development.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -1,4 +1,4 @@
1
- import { W as ProcessingStatus, R as resolveReferencedActor, c as createActor, Y as cloneMachineSnapshot, T as executingCustomAction } from './raise-b2a9750b.development.esm.js';
1
+ import { W as ProcessingStatus, R as resolveReferencedActor, c as createActor, Y as cloneMachineSnapshot, T as executingCustomAction } from './raise-c096f887.development.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-f777a9e8.development.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -1,4 +1,4 @@
1
- import { V as ProcessingStatus, R as resolveReferencedActor, c as createActor, W as cloneMachineSnapshot } from './raise-77377ed0.esm.js';
1
+ import { V as ProcessingStatus, R as resolveReferencedActor, c as createActor, W as cloneMachineSnapshot } from './raise-9ad1c5c6.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-da5b247f.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -33,7 +33,7 @@ export declare class Actor<TLogic extends AnyActorLogic> implements ActorRef<Sna
33
33
  _parent?: AnyActorRef;
34
34
  ref: ActorRef<SnapshotFrom<TLogic>, EventFromLogic<TLogic>, EmittedFrom<TLogic>>;
35
35
  private _actorScope;
36
- private _systemId;
36
+ systemId: string | undefined;
37
37
  /** The globally unique process ID for this invocation. */
38
38
  sessionId: string;
39
39
  /** The system to which this actor belongs. */
@@ -19,6 +19,7 @@ interface Scheduler {
19
19
  }
20
20
  export interface ActorSystem<T extends ActorSystemInfo> {
21
21
  get: <K extends keyof T['actors']>(key: K) => T['actors'][K] | undefined;
22
+ getAll: () => Partial<T['actors']>;
22
23
  inspect: (observer: Observer<InspectionEvent> | ((inspectionEvent: InspectionEvent) => void)) => Subscription;
23
24
  scheduler: Scheduler;
24
25
  getSnapshot: () => {
@@ -1,5 +1,5 @@
1
- import { T as executingCustomAction, U as XSTATE_ERROR, V as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-b2a9750b.development.esm.js';
2
- import { a as assign } from './assign-f4c801fe.development.esm.js';
1
+ import { T as executingCustomAction, U as XSTATE_ERROR, V as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-c096f887.development.esm.js';
2
+ import { a as assign } from './assign-445527dc.development.esm.js';
3
3
 
4
4
  function resolveEmit(_, snapshot, args, actionParams, {
5
5
  event: eventOrExpr
@@ -1,5 +1,5 @@
1
- import { T as XSTATE_ERROR, U as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-77377ed0.esm.js';
2
- import { a as assign } from './assign-97c66e50.esm.js';
1
+ import { T as XSTATE_ERROR, U as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-9ad1c5c6.esm.js';
2
+ import { a as assign } from './assign-ab9cc19e.esm.js';
3
3
 
4
4
  function resolveEmit(_, snapshot, args, actionParams, {
5
5
  event: eventOrExpr
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
4
- var assign = require('./assign-a4be500b.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-f777a9e8.development.cjs.js');
4
+ var assign = require('./assign-9e730107.development.cjs.js');
5
5
 
6
6
  function resolveEmit(_, snapshot, args, actionParams, {
7
7
  event: eventOrExpr
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
4
- var assign = require('./assign-381d0341.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-da5b247f.cjs.js');
4
+ var assign = require('./assign-dea9f7c8.cjs.js');
5
5
 
6
6
  function resolveEmit(_, snapshot, args, actionParams, {
7
7
  event: eventOrExpr
@@ -364,6 +364,9 @@ function createSystem(rootActor, options) {
364
364
  get: systemId => {
365
365
  return keyedActors.get(systemId);
366
366
  },
367
+ getAll: () => {
368
+ return Object.fromEntries(keyedActors.entries());
369
+ },
367
370
  _set: (systemId, actorRef) => {
368
371
  const existing = keyedActors.get(systemId);
369
372
  if (existing && existing !== actorRef) {
@@ -482,7 +485,7 @@ class Actor {
482
485
  this.ref = void 0;
483
486
  // TODO: add typings for system
484
487
  this._actorScope = void 0;
485
- this._systemId = void 0;
488
+ this.systemId = void 0;
486
489
  /** The globally unique process ID for this invocation. */
487
490
  this.sessionId = void 0;
488
491
  /** The system to which this actor belongs. */
@@ -588,7 +591,7 @@ class Actor {
588
591
  actorRef: this
589
592
  });
590
593
  if (systemId) {
591
- this._systemId = systemId;
594
+ this.systemId = systemId;
592
595
  this.system._set(systemId, this);
593
596
  }
594
597
  this._initState(options?.snapshot ?? options?.state);
@@ -806,8 +809,8 @@ class Actor {
806
809
  });
807
810
  }
808
811
  this.system._register(this.sessionId, this);
809
- if (this._systemId) {
810
- this.system._set(this._systemId, this);
812
+ if (this.systemId) {
813
+ this.system._set(this.systemId, this);
811
814
  }
812
815
  this._processingStatus = ProcessingStatus.Running;
813
816
 
@@ -2546,7 +2549,7 @@ function getPersistedSnapshot(snapshot, options) {
2546
2549
  childrenJson[id] = {
2547
2550
  snapshot: child.getPersistedSnapshot(options),
2548
2551
  src: child.src,
2549
- systemId: child._systemId,
2552
+ systemId: child.systemId,
2550
2553
  syncSnapshot: child._syncSnapshot
2551
2554
  };
2552
2555
  }
@@ -367,6 +367,9 @@ function createSystem(rootActor, options) {
367
367
  get: systemId => {
368
368
  return keyedActors.get(systemId);
369
369
  },
370
+ getAll: () => {
371
+ return Object.fromEntries(keyedActors.entries());
372
+ },
370
373
  _set: (systemId, actorRef) => {
371
374
  const existing = keyedActors.get(systemId);
372
375
  if (existing && existing !== actorRef) {
@@ -485,7 +488,7 @@ class Actor {
485
488
  this.ref = void 0;
486
489
  // TODO: add typings for system
487
490
  this._actorScope = void 0;
488
- this._systemId = void 0;
491
+ this.systemId = void 0;
489
492
  /** The globally unique process ID for this invocation. */
490
493
  this.sessionId = void 0;
491
494
  /** The system to which this actor belongs. */
@@ -591,7 +594,7 @@ class Actor {
591
594
  actorRef: this
592
595
  });
593
596
  if (systemId) {
594
- this._systemId = systemId;
597
+ this.systemId = systemId;
595
598
  this.system._set(systemId, this);
596
599
  }
597
600
  this._initState(options?.snapshot ?? options?.state);
@@ -809,8 +812,8 @@ class Actor {
809
812
  });
810
813
  }
811
814
  this.system._register(this.sessionId, this);
812
- if (this._systemId) {
813
- this.system._set(this._systemId, this);
815
+ if (this.systemId) {
816
+ this.system._set(this.systemId, this);
814
817
  }
815
818
  this._processingStatus = ProcessingStatus.Running;
816
819
 
@@ -2602,7 +2605,7 @@ function getPersistedSnapshot(snapshot, options) {
2602
2605
  childrenJson[id] = {
2603
2606
  snapshot: child.getPersistedSnapshot(options),
2604
2607
  src: child.src,
2605
- systemId: child._systemId,
2608
+ systemId: child.systemId,
2606
2609
  syncSnapshot: child._syncSnapshot
2607
2610
  };
2608
2611
  }
@@ -366,6 +366,9 @@ function createSystem(rootActor, options) {
366
366
  get: systemId => {
367
367
  return keyedActors.get(systemId);
368
368
  },
369
+ getAll: () => {
370
+ return Object.fromEntries(keyedActors.entries());
371
+ },
369
372
  _set: (systemId, actorRef) => {
370
373
  const existing = keyedActors.get(systemId);
371
374
  if (existing && existing !== actorRef) {
@@ -484,7 +487,7 @@ class Actor {
484
487
  this.ref = void 0;
485
488
  // TODO: add typings for system
486
489
  this._actorScope = void 0;
487
- this._systemId = void 0;
490
+ this.systemId = void 0;
488
491
  /** The globally unique process ID for this invocation. */
489
492
  this.sessionId = void 0;
490
493
  /** The system to which this actor belongs. */
@@ -590,7 +593,7 @@ class Actor {
590
593
  actorRef: this
591
594
  });
592
595
  if (systemId) {
593
- this._systemId = systemId;
596
+ this.systemId = systemId;
594
597
  this.system._set(systemId, this);
595
598
  }
596
599
  this._initState(options?.snapshot ?? options?.state);
@@ -808,8 +811,8 @@ class Actor {
808
811
  });
809
812
  }
810
813
  this.system._register(this.sessionId, this);
811
- if (this._systemId) {
812
- this.system._set(this._systemId, this);
814
+ if (this.systemId) {
815
+ this.system._set(this.systemId, this);
813
816
  }
814
817
  this._processingStatus = ProcessingStatus.Running;
815
818
 
@@ -2548,7 +2551,7 @@ function getPersistedSnapshot(snapshot, options) {
2548
2551
  childrenJson[id] = {
2549
2552
  snapshot: child.getPersistedSnapshot(options),
2550
2553
  src: child.src,
2551
- systemId: child._systemId,
2554
+ systemId: child.systemId,
2552
2555
  syncSnapshot: child._syncSnapshot
2553
2556
  };
2554
2557
  }
@@ -369,6 +369,9 @@ function createSystem(rootActor, options) {
369
369
  get: systemId => {
370
370
  return keyedActors.get(systemId);
371
371
  },
372
+ getAll: () => {
373
+ return Object.fromEntries(keyedActors.entries());
374
+ },
372
375
  _set: (systemId, actorRef) => {
373
376
  const existing = keyedActors.get(systemId);
374
377
  if (existing && existing !== actorRef) {
@@ -487,7 +490,7 @@ class Actor {
487
490
  this.ref = void 0;
488
491
  // TODO: add typings for system
489
492
  this._actorScope = void 0;
490
- this._systemId = void 0;
493
+ this.systemId = void 0;
491
494
  /** The globally unique process ID for this invocation. */
492
495
  this.sessionId = void 0;
493
496
  /** The system to which this actor belongs. */
@@ -593,7 +596,7 @@ class Actor {
593
596
  actorRef: this
594
597
  });
595
598
  if (systemId) {
596
- this._systemId = systemId;
599
+ this.systemId = systemId;
597
600
  this.system._set(systemId, this);
598
601
  }
599
602
  this._initState(options?.snapshot ?? options?.state);
@@ -811,8 +814,8 @@ class Actor {
811
814
  });
812
815
  }
813
816
  this.system._register(this.sessionId, this);
814
- if (this._systemId) {
815
- this.system._set(this._systemId, this);
817
+ if (this.systemId) {
818
+ this.system._set(this.systemId, this);
816
819
  }
817
820
  this._processingStatus = ProcessingStatus.Running;
818
821
 
@@ -2604,7 +2607,7 @@ function getPersistedSnapshot(snapshot, options) {
2604
2607
  childrenJson[id] = {
2605
2608
  snapshot: child.getPersistedSnapshot(options),
2606
2609
  src: child.src,
2607
- systemId: child._systemId,
2610
+ systemId: child.systemId,
2608
2611
  syncSnapshot: child._syncSnapshot
2609
2612
  };
2610
2613
  }
@@ -3,10 +3,10 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var actors_dist_xstateActors = require('../actors/dist/xstate-actors.cjs.js');
6
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
7
- var StateMachine = require('./StateMachine-865e00e8.cjs.js');
8
- var assign = require('./assign-381d0341.cjs.js');
9
- var log = require('./log-63c8f21f.cjs.js');
6
+ var guards_dist_xstateGuards = require('./raise-da5b247f.cjs.js');
7
+ var StateMachine = require('./StateMachine-30081029.cjs.js');
8
+ var assign = require('./assign-dea9f7c8.cjs.js');
9
+ var log = require('./log-ec8d4df4.cjs.js');
10
10
  require('../dev/dist/xstate-dev.cjs.js');
11
11
 
12
12
  /**
@@ -3,10 +3,10 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var actors_dist_xstateActors = require('../actors/dist/xstate-actors.development.cjs.js');
6
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
7
- var StateMachine = require('./StateMachine-a87228f5.development.cjs.js');
8
- var assign = require('./assign-a4be500b.development.cjs.js');
9
- var log = require('./log-ee7045aa.development.cjs.js');
6
+ var guards_dist_xstateGuards = require('./raise-f777a9e8.development.cjs.js');
7
+ var StateMachine = require('./StateMachine-4f3286fa.development.cjs.js');
8
+ var assign = require('./assign-9e730107.development.cjs.js');
9
+ var log = require('./log-cbac1abc.development.cjs.js');
10
10
  require('../dev/dist/xstate-dev.development.cjs.js');
11
11
 
12
12
  /**
@@ -1,12 +1,12 @@
1
1
  export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.development.esm.js';
2
- import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-b2a9750b.development.esm.js';
3
- export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-b2a9750b.development.esm.js';
4
- import { S as StateMachine } from './StateMachine-3dedea1e.development.esm.js';
5
- export { S as StateMachine, a as StateNode } from './StateMachine-3dedea1e.development.esm.js';
6
- import { a as assign } from './assign-f4c801fe.development.esm.js';
7
- export { a as assign } from './assign-f4c801fe.development.esm.js';
8
- import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-2269452a.development.esm.js';
9
- export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-2269452a.development.esm.js';
2
+ import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-c096f887.development.esm.js';
3
+ export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-c096f887.development.esm.js';
4
+ import { S as StateMachine } from './StateMachine-d6caf9f3.development.esm.js';
5
+ export { S as StateMachine, a as StateNode } from './StateMachine-d6caf9f3.development.esm.js';
6
+ import { a as assign } from './assign-445527dc.development.esm.js';
7
+ export { a as assign } from './assign-445527dc.development.esm.js';
8
+ import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-2aa3642a.development.esm.js';
9
+ export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-2aa3642a.development.esm.js';
10
10
  import '../dev/dist/xstate-dev.development.esm.js';
11
11
 
12
12
  /**
@@ -1,12 +1,12 @@
1
1
  export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.esm.js';
2
- import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-77377ed0.esm.js';
3
- export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-77377ed0.esm.js';
4
- import { S as StateMachine } from './StateMachine-7ec7dd0e.esm.js';
5
- export { S as StateMachine, a as StateNode } from './StateMachine-7ec7dd0e.esm.js';
6
- import { a as assign } from './assign-97c66e50.esm.js';
7
- export { a as assign } from './assign-97c66e50.esm.js';
8
- import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-40ed8ff0.esm.js';
9
- export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-40ed8ff0.esm.js';
2
+ import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-9ad1c5c6.esm.js';
3
+ export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-9ad1c5c6.esm.js';
4
+ import { S as StateMachine } from './StateMachine-37bc3882.esm.js';
5
+ export { S as StateMachine, a as StateNode } from './StateMachine-37bc3882.esm.js';
6
+ import { a as assign } from './assign-ab9cc19e.esm.js';
7
+ export { a as assign } from './assign-ab9cc19e.esm.js';
8
+ import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-7cbae384.esm.js';
9
+ export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-7cbae384.esm.js';
10
10
  import '../dev/dist/xstate-dev.esm.js';
11
11
 
12
12
  /**