xstate 5.21.0 → 5.22.1

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Files changed (48) hide show
  1. package/actions/dist/xstate-actions.cjs.js +3 -3
  2. package/actions/dist/xstate-actions.development.cjs.js +3 -3
  3. package/actions/dist/xstate-actions.development.esm.js +3 -3
  4. package/actions/dist/xstate-actions.esm.js +3 -3
  5. package/actions/dist/xstate-actions.umd.min.js +1 -1
  6. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  7. package/actors/dist/xstate-actors.cjs.js +1 -1
  8. package/actors/dist/xstate-actors.development.cjs.js +1 -1
  9. package/actors/dist/xstate-actors.development.esm.js +1 -1
  10. package/actors/dist/xstate-actors.esm.js +1 -1
  11. package/actors/dist/xstate-actors.umd.min.js +1 -1
  12. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  13. package/dist/{StateMachine-a87228f5.development.cjs.js → StateMachine-04e45472.development.cjs.js} +2 -2
  14. package/dist/{StateMachine-865e00e8.cjs.js → StateMachine-6b1e04a5.cjs.js} +2 -2
  15. package/dist/{StateMachine-31b70dc4.esm.js → StateMachine-98210250.esm.js} +2 -2
  16. package/dist/{StateMachine-30043f16.development.esm.js → StateMachine-db2d9df9.development.esm.js} +2 -2
  17. package/dist/{assign-a4be500b.development.cjs.js → assign-25d97d7a.development.cjs.js} +1 -1
  18. package/dist/{assign-381d0341.cjs.js → assign-2b42098b.cjs.js} +1 -1
  19. package/dist/{assign-828d933a.esm.js → assign-f458d6cf.esm.js} +1 -1
  20. package/dist/{assign-55675fdf.development.esm.js → assign-fb4707fe.development.esm.js} +1 -1
  21. package/dist/declarations/src/actions/send.d.ts +3 -3
  22. package/dist/declarations/src/createActor.d.ts +1 -1
  23. package/dist/declarations/src/setup.d.ts +43 -0
  24. package/dist/{log-ee7045aa.development.cjs.js → log-1e0b7d69.development.cjs.js} +2 -2
  25. package/dist/{log-752e55b8.development.esm.js → log-368dd776.development.esm.js} +3 -3
  26. package/dist/{log-b74eb32d.esm.js → log-7e8bf109.esm.js} +3 -3
  27. package/dist/{log-63c8f21f.cjs.js → log-c2aa7870.cjs.js} +2 -2
  28. package/dist/{raise-bfb6713e.esm.js → raise-4751acd2.esm.js} +6 -6
  29. package/dist/{raise-b4a670a0.cjs.js → raise-74fc6715.cjs.js} +5 -5
  30. package/dist/{raise-c94748d0.development.cjs.js → raise-999e706e.development.cjs.js} +5 -5
  31. package/dist/{raise-3d0be313.development.esm.js → raise-f7b216be.development.esm.js} +6 -6
  32. package/dist/xstate.cjs.js +15 -5
  33. package/dist/xstate.development.cjs.js +15 -5
  34. package/dist/xstate.development.esm.js +18 -6
  35. package/dist/xstate.esm.js +18 -6
  36. package/dist/xstate.umd.min.js +1 -1
  37. package/dist/xstate.umd.min.js.map +1 -1
  38. package/graph/dist/xstate-graph.cjs.js +3 -3
  39. package/graph/dist/xstate-graph.development.cjs.js +3 -3
  40. package/graph/dist/xstate-graph.development.esm.js +3 -3
  41. package/graph/dist/xstate-graph.esm.js +3 -3
  42. package/graph/dist/xstate-graph.umd.min.js +1 -1
  43. package/graph/dist/xstate-graph.umd.min.js.map +1 -1
  44. package/guards/dist/xstate-guards.cjs.js +1 -1
  45. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  46. package/guards/dist/xstate-guards.development.esm.js +1 -1
  47. package/guards/dist/xstate-guards.esm.js +1 -1
  48. package/package.json +1 -1
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
4
- var assign = require('./assign-381d0341.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-74fc6715.cjs.js');
4
+ var assign = require('./assign-2b42098b.cjs.js');
5
5
 
6
6
  const cache = new WeakMap();
7
7
  function memo(object, key, fn) {
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-bfb6713e.esm.js';
2
- import { a as assign } from './assign-828d933a.esm.js';
1
+ import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-4751acd2.esm.js';
2
+ import { a as assign } from './assign-f458d6cf.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -1,5 +1,5 @@
1
- import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-3d0be313.development.esm.js';
2
- import { a as assign } from './assign-55675fdf.development.esm.js';
1
+ import { S as STATE_DELIMITER, l as mapValues, t as toArray, q as formatTransitions, u as toTransitionConfigArray, v as formatTransition, N as NULL_EVENT, w as evaluateGuard, x as createInvokeId, y as getDelayedTransitions, z as formatInitialTransition, B as getCandidates, C as resolveStateValue, D as getAllStateNodes, g as getStateNodes, E as createMachineSnapshot, F as isInFinalState, G as macrostep, H as transitionNode, I as resolveActionsAndContext, J as createInitEvent, K as microstep, L as getInitialStateNodes, M as toStatePath, O as isStateId, P as getStateNodeByPath, Q as getPersistedSnapshot, R as resolveReferencedActor, c as createActor, $ as $$ACTOR_TYPE } from './raise-f7b216be.development.esm.js';
2
+ import { a as assign } from './assign-fb4707fe.development.esm.js';
3
3
 
4
4
  const cache = new WeakMap();
5
5
  function memo(object, key, fn) {
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-999e706e.development.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-74fc6715.cjs.js');
4
4
 
5
5
  function createSpawner(actorScope, {
6
6
  machine,
@@ -1,4 +1,4 @@
1
- import { V as ProcessingStatus, R as resolveReferencedActor, c as createActor, W as cloneMachineSnapshot } from './raise-bfb6713e.esm.js';
1
+ import { V as ProcessingStatus, R as resolveReferencedActor, c as createActor, W as cloneMachineSnapshot } from './raise-4751acd2.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -1,4 +1,4 @@
1
- import { W as ProcessingStatus, R as resolveReferencedActor, c as createActor, Y as cloneMachineSnapshot, T as executingCustomAction } from './raise-3d0be313.development.esm.js';
1
+ import { W as ProcessingStatus, R as resolveReferencedActor, c as createActor, Y as cloneMachineSnapshot, T as executingCustomAction } from './raise-f7b216be.development.esm.js';
2
2
 
3
3
  function createSpawner(actorScope, {
4
4
  machine,
@@ -14,7 +14,7 @@ export interface SendToAction<TContext extends MachineContext, TExpressionEvent
14
14
  * - `id` - The unique send event identifier (used with `cancel()`).
15
15
  * - `delay` - The number of milliseconds to delay the sending of the event.
16
16
  */
17
- export declare function sendTo<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TTargetActor extends AnyActorRef, TEvent extends EventObject, TDelay extends string = never, TUsedDelay extends TDelay = never>(to: TTargetActor | string | ((args: ActionArgs<TContext, TExpressionEvent, TEvent>, params: TParams) => TTargetActor | string), eventOrExpr: EventFrom<TTargetActor> | SendExpr<TContext, TExpressionEvent, TParams, InferEvent<Cast<EventFrom<TTargetActor>, EventObject>>, TEvent>, options?: SendToActionOptions<TContext, TExpressionEvent, TParams, DoNotInfer<TEvent>, TUsedDelay>): ActionFunction<TContext, TExpressionEvent, TEvent, TParams, never, never, never, TDelay, never>;
17
+ export declare function sendTo<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TTargetActor extends AnyActorRef, TEvent extends EventObject, TDelay extends string = never, TUsedDelay extends TDelay = never>(to: SendToActionTarget<TContext, TExpressionEvent, TParams, TTargetActor, TEvent>, eventOrExpr: EventFrom<TTargetActor> | SendExpr<TContext, TExpressionEvent, TParams, InferEvent<Cast<EventFrom<TTargetActor>, EventObject>>, TEvent>, options?: SendToActionOptions<TContext, TExpressionEvent, TParams, DoNotInfer<TEvent>, TUsedDelay>): ActionFunction<TContext, TExpressionEvent, TEvent, TParams, never, never, never, TDelay, never>;
18
18
  /**
19
19
  * Sends an event to this machine's parent.
20
20
  *
@@ -22,14 +22,14 @@ export declare function sendTo<TContext extends MachineContext, TExpressionEvent
22
22
  * @param options Options to pass into the send event.
23
23
  */
24
24
  export declare function sendParent<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TSentEvent extends EventObject = AnyEventObject, TEvent extends EventObject = AnyEventObject, TDelay extends string = never, TUsedDelay extends TDelay = never>(event: TSentEvent | SendExpr<TContext, TExpressionEvent, TParams, TSentEvent, TEvent>, options?: SendToActionOptions<TContext, TExpressionEvent, TParams, TEvent, TUsedDelay>): ActionFunction<TContext, TExpressionEvent, TEvent, TParams, never, never, never, TDelay, never>;
25
- type Target<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TEvent extends EventObject> = string | AnyActorRef | ((args: ActionArgs<TContext, TExpressionEvent, TEvent>, params: TParams) => string | AnyActorRef);
25
+ type SendToActionTarget<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TTargetActor extends AnyActorRef, TEvent extends EventObject> = string | TTargetActor | ((args: ActionArgs<TContext, TExpressionEvent, TEvent>, params: TParams) => string | TTargetActor);
26
26
  /**
27
27
  * Forwards (sends) an event to the `target` actor.
28
28
  *
29
29
  * @param target The target actor to forward the event to.
30
30
  * @param options Options to pass into the send action creator.
31
31
  */
32
- export declare function forwardTo<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TEvent extends EventObject, TDelay extends string = never, TUsedDelay extends TDelay = never>(target: Target<TContext, TExpressionEvent, TParams, TEvent>, options?: SendToActionOptions<TContext, TExpressionEvent, TParams, TEvent, TUsedDelay>): ActionFunction<TContext, TExpressionEvent, TEvent, TParams, never, never, never, TDelay, never>;
32
+ export declare function forwardTo<TContext extends MachineContext, TExpressionEvent extends EventObject, TParams extends ParameterizedObject['params'] | undefined, TEvent extends EventObject, TDelay extends string = never, TUsedDelay extends TDelay = never>(target: SendToActionTarget<TContext, TExpressionEvent, TParams, AnyActorRef, TEvent>, options?: SendToActionOptions<TContext, TExpressionEvent, TParams, TEvent, TUsedDelay>): ActionFunction<TContext, TExpressionEvent, TEvent, TParams, never, never, never, TDelay, never>;
33
33
  export interface ExecutableSendToAction extends ExecutableActionObject {
34
34
  type: 'xstate.sendTo';
35
35
  params: {
@@ -33,7 +33,7 @@ export declare class Actor<TLogic extends AnyActorLogic> implements ActorRef<Sna
33
33
  _parent?: AnyActorRef;
34
34
  ref: ActorRef<SnapshotFrom<TLogic>, EventFromLogic<TLogic>, EmittedFrom<TLogic>>;
35
35
  private _actorScope;
36
- private _systemId;
36
+ systemId: string | undefined;
37
37
  /** The globally unique process ID for this invocation. */
38
38
  sessionId: string;
39
39
  /** The system to which this actor belongs. */
@@ -1,4 +1,13 @@
1
1
  import { StateMachine } from "./StateMachine.js";
2
+ import { assign } from "./actions/assign.js";
3
+ import { cancel } from "./actions/cancel.js";
4
+ import { emit } from "./actions/emit.js";
5
+ import { enqueueActions } from "./actions/enqueueActions.js";
6
+ import { log } from "./actions/log.js";
7
+ import { raise } from "./actions/raise.js";
8
+ import { sendTo } from "./actions/send.js";
9
+ import { spawnChild } from "./actions/spawnChild.js";
10
+ import { stopChild } from "./actions/stopChild.js";
2
11
  import { GuardPredicate } from "./guards.js";
3
12
  import { ActionFunction, AnyActorRef, AnyEventObject, Cast, DelayConfig, EventObject, Invert, IsNever, MachineConfig, MachineContext, MetaObject, NonReducibleUnknown, ParameterizedObject, SetupTypes, StateNodeConfig, ToChildren, ToStateValue, UnknownActorLogic, Values } from "./types.js";
4
13
  type ToParameterizedObject<TParameterizedMap extends Record<string, ParameterizedObject['params'] | undefined>> = IsNever<TParameterizedMap> extends true ? never : Values<{
@@ -64,6 +73,40 @@ TActors extends Record<string, UnknownActorLogic> = {}, TChildrenMap extends Rec
64
73
  * ```
65
74
  */
66
75
  createStateConfig: <TStateConfig extends StateNodeConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, unknown, TEmitted, TMeta>>(config: TStateConfig) => TStateConfig;
76
+ /**
77
+ * Creates a type-safe action.
78
+ *
79
+ * @example
80
+ *
81
+ * ```ts
82
+ * const machineSetup = setup({
83
+ * // ...
84
+ * });
85
+ *
86
+ * const action = machineSetup.createAction(({ context, event }) => {
87
+ * console.log(context.count, event.value);
88
+ * });
89
+ *
90
+ * const incrementAction = machineSetup.createAction(
91
+ * assign({ count: ({ context }) => context.count + 1 })
92
+ * );
93
+ *
94
+ * const machine = machineSetup.createMachine({
95
+ * context: { count: 0 },
96
+ * entry: [action, incrementAction]
97
+ * });
98
+ * ```
99
+ */
100
+ createAction: (action: ActionFunction<TContext, TEvent, TEvent, unknown, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TEmitted>) => typeof action;
67
101
  createMachine: <const TConfig extends MachineConfig<TContext, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TTag, TInput, TOutput, TEmitted, TMeta>>(config: TConfig) => StateMachine<TContext, TEvent, Cast<ToChildren<ToProvidedActor<TChildrenMap, TActors>>, Record<string, AnyActorRef | undefined>>, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, ToStateValue<TConfig>, TTag, TInput, TOutput, TEmitted, TMeta, TConfig>;
102
+ assign: typeof assign<TContext, TEvent, undefined, TEvent, ToProvidedActor<TChildrenMap, TActors>>;
103
+ sendTo: <TTargetActor extends AnyActorRef>(...args: Parameters<typeof sendTo<TContext, TEvent, undefined, TTargetActor, TEvent, TDelay, TDelay>>) => ReturnType<typeof sendTo<TContext, TEvent, undefined, TTargetActor, TEvent, TDelay, TDelay>>;
104
+ raise: typeof raise<TContext, TEvent, TEvent, undefined, TDelay, TDelay>;
105
+ log: typeof log<TContext, TEvent, undefined, TEvent>;
106
+ cancel: typeof cancel<TContext, TEvent, undefined, TEvent>;
107
+ stopChild: typeof stopChild<TContext, TEvent, undefined, TEvent>;
108
+ enqueueActions: typeof enqueueActions<TContext, TEvent, undefined, TEvent, ToProvidedActor<TChildrenMap, TActors>, ToParameterizedObject<TActions>, ToParameterizedObject<TGuards>, TDelay, TEmitted>;
109
+ emit: typeof emit<TContext, TEvent, undefined, TEvent, TEmitted>;
110
+ spawnChild: typeof spawnChild<TContext, TEvent, undefined, TEvent, ToProvidedActor<TChildrenMap, TActors>>;
68
111
  };
69
112
  export {};
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
4
- var assign = require('./assign-a4be500b.development.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-999e706e.development.cjs.js');
4
+ var assign = require('./assign-25d97d7a.development.cjs.js');
5
5
 
6
6
  function resolveEmit(_, snapshot, args, actionParams, {
7
7
  event: eventOrExpr
@@ -1,5 +1,5 @@
1
- import { T as executingCustomAction, U as XSTATE_ERROR, V as createErrorActorEvent, w as evaluateGuard, f as cancel, r as raise, h as spawnChild, k as stopChild } from './raise-3d0be313.development.esm.js';
2
- import { a as assign } from './assign-55675fdf.development.esm.js';
1
+ import { T as executingCustomAction, U as XSTATE_ERROR, V as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-f7b216be.development.esm.js';
2
+ import { a as assign } from './assign-fb4707fe.development.esm.js';
3
3
 
4
4
  function resolveEmit(_, snapshot, args, actionParams, {
5
5
  event: eventOrExpr
@@ -406,4 +406,4 @@ function log(value = ({
406
406
  return log;
407
407
  }
408
408
 
409
- export { SpecialTargets as S, enqueueActions as a, sendTo as b, emit as e, forwardTo as f, log as l, sendParent as s };
409
+ export { SpecialTargets as S, emit as a, sendParent as b, enqueueActions as e, forwardTo as f, log as l, sendTo as s };
@@ -1,5 +1,5 @@
1
- import { T as XSTATE_ERROR, U as createErrorActorEvent, w as evaluateGuard, f as cancel, r as raise, h as spawnChild, k as stopChild } from './raise-bfb6713e.esm.js';
2
- import { a as assign } from './assign-828d933a.esm.js';
1
+ import { T as XSTATE_ERROR, U as createErrorActorEvent, w as evaluateGuard, a as cancel, r as raise, b as spawnChild, s as stopChild } from './raise-4751acd2.esm.js';
2
+ import { a as assign } from './assign-f458d6cf.esm.js';
3
3
 
4
4
  function resolveEmit(_, snapshot, args, actionParams, {
5
5
  event: eventOrExpr
@@ -378,4 +378,4 @@ function log(value = ({
378
378
  return log;
379
379
  }
380
380
 
381
- export { SpecialTargets as S, enqueueActions as a, sendTo as b, emit as e, forwardTo as f, log as l, sendParent as s };
381
+ export { SpecialTargets as S, emit as a, sendParent as b, enqueueActions as e, forwardTo as f, log as l, sendTo as s };
@@ -1,7 +1,7 @@
1
1
  'use strict';
2
2
 
3
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
4
- var assign = require('./assign-381d0341.cjs.js');
3
+ var guards_dist_xstateGuards = require('./raise-74fc6715.cjs.js');
4
+ var assign = require('./assign-2b42098b.cjs.js');
5
5
 
6
6
  function resolveEmit(_, snapshot, args, actionParams, {
7
7
  event: eventOrExpr
@@ -482,7 +482,7 @@ class Actor {
482
482
  this.ref = void 0;
483
483
  // TODO: add typings for system
484
484
  this._actorScope = void 0;
485
- this._systemId = void 0;
485
+ this.systemId = void 0;
486
486
  /** The globally unique process ID for this invocation. */
487
487
  this.sessionId = void 0;
488
488
  /** The system to which this actor belongs. */
@@ -588,7 +588,7 @@ class Actor {
588
588
  actorRef: this
589
589
  });
590
590
  if (systemId) {
591
- this._systemId = systemId;
591
+ this.systemId = systemId;
592
592
  this.system._set(systemId, this);
593
593
  }
594
594
  this._initState(options?.snapshot ?? options?.state);
@@ -806,8 +806,8 @@ class Actor {
806
806
  });
807
807
  }
808
808
  this.system._register(this.sessionId, this);
809
- if (this._systemId) {
810
- this.system._set(this._systemId, this);
809
+ if (this.systemId) {
810
+ this.system._set(this.systemId, this);
811
811
  }
812
812
  this._processingStatus = ProcessingStatus.Running;
813
813
 
@@ -2546,7 +2546,7 @@ function getPersistedSnapshot(snapshot, options) {
2546
2546
  childrenJson[id] = {
2547
2547
  snapshot: child.getPersistedSnapshot(options),
2548
2548
  src: child.src,
2549
- systemId: child._systemId,
2549
+ systemId: child.systemId,
2550
2550
  syncSnapshot: child._syncSnapshot
2551
2551
  };
2552
2552
  }
@@ -2647,4 +2647,4 @@ function raise(eventOrExpr, options) {
2647
2647
  return raise;
2648
2648
  }
2649
2649
 
2650
- export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, XSTATE_ERROR as T, createErrorActorEvent as U, ProcessingStatus as V, cloneMachineSnapshot as W, XSTATE_STOP as X, and as a, isMachineSnapshot as b, createActor as c, getAllOwnEventDescriptors as d, toObserver as e, cancel as f, getStateNodes as g, spawnChild as h, interpret as i, stop as j, stopChild as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stateIn as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
2650
+ export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, XSTATE_ERROR as T, createErrorActorEvent as U, ProcessingStatus as V, cloneMachineSnapshot as W, XSTATE_STOP as X, cancel as a, spawnChild as b, createActor as c, and as d, stateIn as e, isMachineSnapshot as f, getStateNodes as g, getAllOwnEventDescriptors as h, interpret as i, toObserver as j, stop as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stopChild as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
@@ -484,7 +484,7 @@ class Actor {
484
484
  this.ref = void 0;
485
485
  // TODO: add typings for system
486
486
  this._actorScope = void 0;
487
- this._systemId = void 0;
487
+ this.systemId = void 0;
488
488
  /** The globally unique process ID for this invocation. */
489
489
  this.sessionId = void 0;
490
490
  /** The system to which this actor belongs. */
@@ -590,7 +590,7 @@ class Actor {
590
590
  actorRef: this
591
591
  });
592
592
  if (systemId) {
593
- this._systemId = systemId;
593
+ this.systemId = systemId;
594
594
  this.system._set(systemId, this);
595
595
  }
596
596
  this._initState(options?.snapshot ?? options?.state);
@@ -808,8 +808,8 @@ class Actor {
808
808
  });
809
809
  }
810
810
  this.system._register(this.sessionId, this);
811
- if (this._systemId) {
812
- this.system._set(this._systemId, this);
811
+ if (this.systemId) {
812
+ this.system._set(this.systemId, this);
813
813
  }
814
814
  this._processingStatus = ProcessingStatus.Running;
815
815
 
@@ -2548,7 +2548,7 @@ function getPersistedSnapshot(snapshot, options) {
2548
2548
  childrenJson[id] = {
2549
2549
  snapshot: child.getPersistedSnapshot(options),
2550
2550
  src: child.src,
2551
- systemId: child._systemId,
2551
+ systemId: child.systemId,
2552
2552
  syncSnapshot: child._syncSnapshot
2553
2553
  };
2554
2554
  }
@@ -487,7 +487,7 @@ class Actor {
487
487
  this.ref = void 0;
488
488
  // TODO: add typings for system
489
489
  this._actorScope = void 0;
490
- this._systemId = void 0;
490
+ this.systemId = void 0;
491
491
  /** The globally unique process ID for this invocation. */
492
492
  this.sessionId = void 0;
493
493
  /** The system to which this actor belongs. */
@@ -593,7 +593,7 @@ class Actor {
593
593
  actorRef: this
594
594
  });
595
595
  if (systemId) {
596
- this._systemId = systemId;
596
+ this.systemId = systemId;
597
597
  this.system._set(systemId, this);
598
598
  }
599
599
  this._initState(options?.snapshot ?? options?.state);
@@ -811,8 +811,8 @@ class Actor {
811
811
  });
812
812
  }
813
813
  this.system._register(this.sessionId, this);
814
- if (this._systemId) {
815
- this.system._set(this._systemId, this);
814
+ if (this.systemId) {
815
+ this.system._set(this.systemId, this);
816
816
  }
817
817
  this._processingStatus = ProcessingStatus.Running;
818
818
 
@@ -2604,7 +2604,7 @@ function getPersistedSnapshot(snapshot, options) {
2604
2604
  childrenJson[id] = {
2605
2605
  snapshot: child.getPersistedSnapshot(options),
2606
2606
  src: child.src,
2607
- systemId: child._systemId,
2607
+ systemId: child.systemId,
2608
2608
  syncSnapshot: child._syncSnapshot
2609
2609
  };
2610
2610
  }
@@ -485,7 +485,7 @@ class Actor {
485
485
  this.ref = void 0;
486
486
  // TODO: add typings for system
487
487
  this._actorScope = void 0;
488
- this._systemId = void 0;
488
+ this.systemId = void 0;
489
489
  /** The globally unique process ID for this invocation. */
490
490
  this.sessionId = void 0;
491
491
  /** The system to which this actor belongs. */
@@ -591,7 +591,7 @@ class Actor {
591
591
  actorRef: this
592
592
  });
593
593
  if (systemId) {
594
- this._systemId = systemId;
594
+ this.systemId = systemId;
595
595
  this.system._set(systemId, this);
596
596
  }
597
597
  this._initState(options?.snapshot ?? options?.state);
@@ -809,8 +809,8 @@ class Actor {
809
809
  });
810
810
  }
811
811
  this.system._register(this.sessionId, this);
812
- if (this._systemId) {
813
- this.system._set(this._systemId, this);
812
+ if (this.systemId) {
813
+ this.system._set(this.systemId, this);
814
814
  }
815
815
  this._processingStatus = ProcessingStatus.Running;
816
816
 
@@ -2602,7 +2602,7 @@ function getPersistedSnapshot(snapshot, options) {
2602
2602
  childrenJson[id] = {
2603
2603
  snapshot: child.getPersistedSnapshot(options),
2604
2604
  src: child.src,
2605
- systemId: child._systemId,
2605
+ systemId: child.systemId,
2606
2606
  syncSnapshot: child._syncSnapshot
2607
2607
  };
2608
2608
  }
@@ -2709,4 +2709,4 @@ function raise(eventOrExpr, options) {
2709
2709
  return raise;
2710
2710
  }
2711
2711
 
2712
- export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, executingCustomAction as T, XSTATE_ERROR as U, createErrorActorEvent as V, ProcessingStatus as W, XSTATE_STOP as X, cloneMachineSnapshot as Y, and as a, isMachineSnapshot as b, createActor as c, getAllOwnEventDescriptors as d, toObserver as e, cancel as f, getStateNodes as g, spawnChild as h, interpret as i, stop as j, stopChild as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stateIn as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
2712
+ export { $$ACTOR_TYPE as $, Actor as A, getCandidates as B, resolveStateValue as C, getAllStateNodes as D, createMachineSnapshot as E, isInFinalState as F, macrostep as G, transitionNode as H, resolveActionsAndContext as I, createInitEvent as J, microstep as K, getInitialStateNodes as L, toStatePath as M, NULL_EVENT as N, isStateId as O, getStateNodeByPath as P, getPersistedSnapshot as Q, resolveReferencedActor as R, STATE_DELIMITER as S, executingCustomAction as T, XSTATE_ERROR as U, createErrorActorEvent as V, ProcessingStatus as W, XSTATE_STOP as X, cloneMachineSnapshot as Y, cancel as a, spawnChild as b, createActor as c, and as d, stateIn as e, isMachineSnapshot as f, getStateNodes as g, getAllOwnEventDescriptors as h, interpret as i, toObserver as j, stop as k, mapValues as l, matchesState as m, not as n, or as o, pathToStateValue as p, formatTransitions as q, raise as r, stopChild as s, toArray as t, toTransitionConfigArray as u, formatTransition as v, evaluateGuard as w, createInvokeId as x, getDelayedTransitions as y, formatInitialTransition as z };
@@ -3,10 +3,10 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var actors_dist_xstateActors = require('../actors/dist/xstate-actors.cjs.js');
6
- var guards_dist_xstateGuards = require('./raise-b4a670a0.cjs.js');
7
- var StateMachine = require('./StateMachine-865e00e8.cjs.js');
8
- var log = require('./log-63c8f21f.cjs.js');
9
- var assign = require('./assign-381d0341.cjs.js');
6
+ var guards_dist_xstateGuards = require('./raise-74fc6715.cjs.js');
7
+ var StateMachine = require('./StateMachine-6b1e04a5.cjs.js');
8
+ var assign = require('./assign-2b42098b.cjs.js');
9
+ var log = require('./log-c2aa7870.cjs.js');
10
10
  require('../dev/dist/xstate-dev.cjs.js');
11
11
 
12
12
  /**
@@ -159,7 +159,17 @@ function setup({
159
159
  delays
160
160
  }) {
161
161
  return {
162
+ assign: assign.assign,
163
+ sendTo: log.sendTo,
164
+ raise: guards_dist_xstateGuards.raise,
165
+ log: log.log,
166
+ cancel: guards_dist_xstateGuards.cancel,
167
+ stopChild: guards_dist_xstateGuards.stopChild,
168
+ enqueueActions: log.enqueueActions,
169
+ emit: log.emit,
170
+ spawnChild: guards_dist_xstateGuards.spawnChild,
162
171
  createStateConfig: config => config,
172
+ createAction: fn => fn,
163
173
  createMachine: config => createMachine({
164
174
  ...config,
165
175
  schemas
@@ -435,6 +445,7 @@ exports.stopChild = guards_dist_xstateGuards.stopChild;
435
445
  exports.toObserver = guards_dist_xstateGuards.toObserver;
436
446
  exports.StateMachine = StateMachine.StateMachine;
437
447
  exports.StateNode = StateMachine.StateNode;
448
+ exports.assign = assign.assign;
438
449
  exports.SpecialTargets = log.SpecialTargets;
439
450
  exports.emit = log.emit;
440
451
  exports.enqueueActions = log.enqueueActions;
@@ -442,7 +453,6 @@ exports.forwardTo = log.forwardTo;
442
453
  exports.log = log.log;
443
454
  exports.sendParent = log.sendParent;
444
455
  exports.sendTo = log.sendTo;
445
- exports.assign = assign.assign;
446
456
  exports.SimulatedClock = SimulatedClock;
447
457
  exports.assertEvent = assertEvent;
448
458
  exports.createMachine = createMachine;
@@ -3,10 +3,10 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var actors_dist_xstateActors = require('../actors/dist/xstate-actors.development.cjs.js');
6
- var guards_dist_xstateGuards = require('./raise-c94748d0.development.cjs.js');
7
- var StateMachine = require('./StateMachine-a87228f5.development.cjs.js');
8
- var log = require('./log-ee7045aa.development.cjs.js');
9
- var assign = require('./assign-a4be500b.development.cjs.js');
6
+ var guards_dist_xstateGuards = require('./raise-999e706e.development.cjs.js');
7
+ var StateMachine = require('./StateMachine-04e45472.development.cjs.js');
8
+ var assign = require('./assign-25d97d7a.development.cjs.js');
9
+ var log = require('./log-1e0b7d69.development.cjs.js');
10
10
  require('../dev/dist/xstate-dev.development.cjs.js');
11
11
 
12
12
  /**
@@ -159,7 +159,17 @@ function setup({
159
159
  delays
160
160
  }) {
161
161
  return {
162
+ assign: assign.assign,
163
+ sendTo: log.sendTo,
164
+ raise: guards_dist_xstateGuards.raise,
165
+ log: log.log,
166
+ cancel: guards_dist_xstateGuards.cancel,
167
+ stopChild: guards_dist_xstateGuards.stopChild,
168
+ enqueueActions: log.enqueueActions,
169
+ emit: log.emit,
170
+ spawnChild: guards_dist_xstateGuards.spawnChild,
162
171
  createStateConfig: config => config,
172
+ createAction: fn => fn,
163
173
  createMachine: config => createMachine({
164
174
  ...config,
165
175
  schemas
@@ -438,6 +448,7 @@ exports.stopChild = guards_dist_xstateGuards.stopChild;
438
448
  exports.toObserver = guards_dist_xstateGuards.toObserver;
439
449
  exports.StateMachine = StateMachine.StateMachine;
440
450
  exports.StateNode = StateMachine.StateNode;
451
+ exports.assign = assign.assign;
441
452
  exports.SpecialTargets = log.SpecialTargets;
442
453
  exports.emit = log.emit;
443
454
  exports.enqueueActions = log.enqueueActions;
@@ -445,7 +456,6 @@ exports.forwardTo = log.forwardTo;
445
456
  exports.log = log.log;
446
457
  exports.sendParent = log.sendParent;
447
458
  exports.sendTo = log.sendTo;
448
- exports.assign = assign.assign;
449
459
  exports.SimulatedClock = SimulatedClock;
450
460
  exports.assertEvent = assertEvent;
451
461
  exports.createMachine = createMachine;
@@ -1,10 +1,12 @@
1
1
  export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.development.esm.js';
2
- import { t as toArray, c as createActor } from './raise-3d0be313.development.esm.js';
3
- export { A as Actor, d as __unsafe_getAllOwnEventDescriptors, a as and, f as cancel, c as createActor, g as getStateNodes, i as interpret, b as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, h as spawnChild, s as stateIn, j as stop, k as stopChild, e as toObserver } from './raise-3d0be313.development.esm.js';
4
- import { S as StateMachine } from './StateMachine-30043f16.development.esm.js';
5
- export { S as StateMachine, a as StateNode } from './StateMachine-30043f16.development.esm.js';
6
- export { S as SpecialTargets, e as emit, a as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-752e55b8.development.esm.js';
7
- export { a as assign } from './assign-55675fdf.development.esm.js';
2
+ import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-f7b216be.development.esm.js';
3
+ export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-f7b216be.development.esm.js';
4
+ import { S as StateMachine } from './StateMachine-db2d9df9.development.esm.js';
5
+ export { S as StateMachine, a as StateNode } from './StateMachine-db2d9df9.development.esm.js';
6
+ import { a as assign } from './assign-fb4707fe.development.esm.js';
7
+ export { a as assign } from './assign-fb4707fe.development.esm.js';
8
+ import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-368dd776.development.esm.js';
9
+ export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-368dd776.development.esm.js';
8
10
  import '../dev/dist/xstate-dev.development.esm.js';
9
11
 
10
12
  /**
@@ -157,7 +159,17 @@ function setup({
157
159
  delays
158
160
  }) {
159
161
  return {
162
+ assign,
163
+ sendTo,
164
+ raise,
165
+ log,
166
+ cancel,
167
+ stopChild,
168
+ enqueueActions,
169
+ emit,
170
+ spawnChild,
160
171
  createStateConfig: config => config,
172
+ createAction: fn => fn,
161
173
  createMachine: config => createMachine({
162
174
  ...config,
163
175
  schemas
@@ -1,10 +1,12 @@
1
1
  export { createEmptyActor, fromCallback, fromEventObservable, fromObservable, fromPromise, fromTransition } from '../actors/dist/xstate-actors.esm.js';
2
- import { t as toArray, c as createActor } from './raise-bfb6713e.esm.js';
3
- export { A as Actor, d as __unsafe_getAllOwnEventDescriptors, a as and, f as cancel, c as createActor, g as getStateNodes, i as interpret, b as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, h as spawnChild, s as stateIn, j as stop, k as stopChild, e as toObserver } from './raise-bfb6713e.esm.js';
4
- import { S as StateMachine } from './StateMachine-31b70dc4.esm.js';
5
- export { S as StateMachine, a as StateNode } from './StateMachine-31b70dc4.esm.js';
6
- export { S as SpecialTargets, e as emit, a as enqueueActions, f as forwardTo, l as log, s as sendParent, b as sendTo } from './log-b74eb32d.esm.js';
7
- export { a as assign } from './assign-828d933a.esm.js';
2
+ import { t as toArray, c as createActor, r as raise, a as cancel, s as stopChild, b as spawnChild } from './raise-4751acd2.esm.js';
3
+ export { A as Actor, h as __unsafe_getAllOwnEventDescriptors, d as and, a as cancel, c as createActor, g as getStateNodes, i as interpret, f as isMachineSnapshot, m as matchesState, n as not, o as or, p as pathToStateValue, r as raise, b as spawnChild, e as stateIn, k as stop, s as stopChild, j as toObserver } from './raise-4751acd2.esm.js';
4
+ import { S as StateMachine } from './StateMachine-98210250.esm.js';
5
+ export { S as StateMachine, a as StateNode } from './StateMachine-98210250.esm.js';
6
+ import { a as assign } from './assign-f458d6cf.esm.js';
7
+ export { a as assign } from './assign-f458d6cf.esm.js';
8
+ import { s as sendTo, l as log, e as enqueueActions, a as emit } from './log-7e8bf109.esm.js';
9
+ export { S as SpecialTargets, a as emit, e as enqueueActions, f as forwardTo, l as log, b as sendParent, s as sendTo } from './log-7e8bf109.esm.js';
8
10
  import '../dev/dist/xstate-dev.esm.js';
9
11
 
10
12
  /**
@@ -157,7 +159,17 @@ function setup({
157
159
  delays
158
160
  }) {
159
161
  return {
162
+ assign,
163
+ sendTo,
164
+ raise,
165
+ log,
166
+ cancel,
167
+ stopChild,
168
+ enqueueActions,
169
+ emit,
170
+ spawnChild,
160
171
  createStateConfig: config => config,
172
+ createAction: fn => fn,
161
173
  createMachine: config => createMachine({
162
174
  ...config,
163
175
  schemas